jellyflood/Shared/Objects/DirectionalPanGestureRecogn...

45 lines
1.4 KiB
Swift

//
// Swiftfin is subject to the terms of the Mozilla Public
// License, v2.0. If a copy of the MPL was not distributed with this
// file, you can obtain one at https://mozilla.org/MPL/2.0/.
//
// Copyright (c) 2025 Jellyfin & Jellyfin Contributors
//
import UIKit
class DirectionalPanGestureRecognizer: UIPanGestureRecognizer {
var direction: Direction
init(direction: Direction, target: AnyObject, action: Selector) {
self.direction = direction
super.init(target: target, action: action)
}
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent) {
super.touchesMoved(touches, with: event)
if state == .began {
let velocity = velocity(in: view)
let isUp = velocity.y < 0
let isHorizontal = velocity.y.magnitude < velocity.x.magnitude
let isVertical = velocity.x.magnitude < velocity.y.magnitude
switch direction {
case .all: ()
case .allButDown where isUp || isHorizontal: ()
case .horizontal where isHorizontal: ()
case .vertical where isVertical: ()
case .up where isVertical && velocity.y < 0: ()
case .down where isVertical && velocity.y > 0: ()
case .left where isHorizontal && velocity.x < 0: ()
case .right where isHorizontal && velocity.x > 0: ()
default:
state = .cancelled
}
}
}
}