jellyflood/Swiftfin/Extensions/ButtonStyle-iOS.swift

125 lines
3.7 KiB
Swift

//
// Swiftfin is subject to the terms of the Mozilla Public
// License, v2.0. If a copy of the MPL was not distributed with this
// file, you can obtain one at https://mozilla.org/MPL/2.0/.
//
// Copyright (c) 2025 Jellyfin & Jellyfin Contributors
//
import Defaults
import SwiftUI
/// - Important: On iOS, this is a `BorderlessButtonStyle` instead.
/// This is only used to allow platform shared views.
extension PrimitiveButtonStyle where Self == BorderlessButtonStyle {
static var card: BorderlessButtonStyle { .init() }
}
extension ButtonStyle where Self == ToolbarPillButtonStyle {
static var toolbarPill: ToolbarPillButtonStyle {
ToolbarPillButtonStyle(primary: Defaults[.accentColor], secondary: .secondary)
}
static func toolbarPill(_ primary: Color, _ secondary: Color = Color.secondary) -> ToolbarPillButtonStyle {
ToolbarPillButtonStyle(primary: primary, secondary: secondary)
}
}
// TODO: don't take `Color`, take generic `ShapeStyle`
struct ToolbarPillButtonStyle: ButtonStyle {
@Environment(\.isEnabled)
private var isEnabled
let primary: Color
let secondary: Color
func makeBody(configuration: Configuration) -> some View {
configuration.label
.foregroundStyle(isEnabled ? primary.overlayColor : secondary)
.font(.headline)
.padding(.vertical, 5)
.padding(.horizontal, 10)
.background(isEnabled ? primary : secondary)
.clipShape(RoundedRectangle(cornerRadius: 10))
.opacity(isEnabled && !configuration.isPressed ? 1 : 0.5)
}
}
extension ButtonStyle where Self == TintedMaterialButtonStyle {
// TODO: just be `Material` backed instead of `TintedMaterial`
static var material: TintedMaterialButtonStyle {
TintedMaterialButtonStyle(tint: Color.clear, foregroundColor: Color.primary)
}
static func tintedMaterial(tint: Color, foregroundColor: Color) -> TintedMaterialButtonStyle {
TintedMaterialButtonStyle(
tint: tint,
foregroundColor: foregroundColor
)
}
}
struct TintedMaterialButtonStyle: ButtonStyle {
@Environment(\.isSelected)
private var isSelected
@Environment(\.isEnabled)
private var isEnabled
// Take tint instead of reading from view as
// global accent color causes flashes of color
let tint: Color
let foregroundColor: Color
func makeBody(configuration: Configuration) -> some View {
ZStack {
// TODO: use container relative shape instead of corner radius
TintedMaterial(tint: buttonTint)
.cornerRadius(10)
.id(isSelected)
configuration.label
.foregroundStyle(foregroundStyle)
.symbolRenderingMode(.monochrome)
}
}
private var buttonTint: Color {
if isEnabled && isSelected {
tint
} else {
Color.gray.opacity(0.3)
}
}
private var foregroundStyle: AnyShapeStyle {
if isSelected {
AnyShapeStyle(foregroundColor)
} else if isEnabled {
AnyShapeStyle(HierarchicalShapeStyle.primary)
} else {
AnyShapeStyle(Color.gray.opacity(0.3))
}
}
}
extension ButtonStyle where Self == IsPressedButtonStyle {
static func isPressed(_ isPressed: @escaping (Bool) -> Void) -> IsPressedButtonStyle {
IsPressedButtonStyle(isPressed: isPressed)
}
}
struct IsPressedButtonStyle: ButtonStyle {
let isPressed: (Bool) -> Void
func makeBody(configuration: Configuration) -> some View {
configuration.label
.onChange(of: configuration.isPressed, perform: isPressed)
}
}