308 lines
9.7 KiB
Swift
308 lines
9.7 KiB
Swift
//
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// Swiftfin is subject to the terms of the Mozilla Public
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// License, v2.0. If a copy of the MPL was not distributed with this
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// file, you can obtain one at https://mozilla.org/MPL/2.0/.
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//
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// Copyright (c) 2024 Jellyfin & Jellyfin Contributors
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//
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import Defaults
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import Foundation
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import SwiftUI
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// TODO: organize
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extension View {
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@inlinable
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func eraseToAnyView() -> AnyView {
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AnyView(self)
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}
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// TODO: rename `invertedMask`?
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func inverseMask(alignment: Alignment = .center, @ViewBuilder _ content: @escaping () -> some View) -> some View {
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mask(alignment: alignment) {
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content()
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.foregroundColor(.black)
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.background(.white)
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.compositingGroup()
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.luminanceToAlpha()
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}
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}
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/// - Important: Do *not* use this modifier for dynamically showing/hiding views.
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/// Instead, use a native `if` statement.
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@ViewBuilder
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@inlinable
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func `if`<Content: View>(_ condition: Bool, @ViewBuilder transform: (Self) -> Content) -> some View {
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if condition {
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transform(self)
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} else {
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self
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}
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}
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/// - Important: Do *not* use this modifier for dynamically showing/hiding views.
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/// Instead, use a native `if/else` statement.
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@ViewBuilder
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@inlinable
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func `if`<Content: View>(
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_ condition: Bool,
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@ViewBuilder transformIf: (Self) -> Content,
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@ViewBuilder transformElse: (Self) -> Content
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) -> some View {
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if condition {
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transformIf(self)
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} else {
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transformElse(self)
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}
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}
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/// - Important: Do *not* use this modifier for dynamically showing/hiding views.
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/// Instead, use a native `if let` statement.
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@ViewBuilder
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@inlinable
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func ifLet<Value, Content: View>(
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_ value: Value?,
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@ViewBuilder transform: (Self, Value) -> Content
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) -> some View {
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if let value {
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transform(self, value)
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} else {
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self
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}
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}
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/// - Important: Do *not* use this modifier for dynamically showing/hiding views.
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/// Instead, use a native `if let/else` statement.
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@ViewBuilder
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@inlinable
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func ifLet<Value, Content: View>(
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_ value: Value?,
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@ViewBuilder transformIf: (Self, Value) -> Content,
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@ViewBuilder transformElse: (Self) -> Content
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) -> some View {
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if let value {
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transformIf(self, value)
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} else {
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transformElse(self)
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}
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}
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/// Applies the aspect ratio and corner radius for the given `PosterType`
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@ViewBuilder
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func posterStyle(_ type: PosterType, contentMode: ContentMode = .fill) -> some View {
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switch type {
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case .portrait:
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aspectRatio(2 / 3, contentMode: contentMode)
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#if !os(tvOS)
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.cornerRadius(ratio: 0.0375, of: \.width)
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#endif
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case .landscape:
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aspectRatio(1.77, contentMode: contentMode)
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#if !os(tvOS)
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.cornerRadius(ratio: 1 / 30, of: \.width)
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#endif
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}
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}
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// TODO: remove
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@inlinable
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func padding2(_ edges: Edge.Set = .all) -> some View {
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padding(edges).padding(edges)
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}
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func scrollViewOffset(_ scrollViewOffset: Binding<CGFloat>) -> some View {
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modifier(ScrollViewOffsetModifier(scrollViewOffset: scrollViewOffset))
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}
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func backgroundParallaxHeader<Header: View>(
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_ scrollViewOffset: Binding<CGFloat>,
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height: CGFloat,
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multiplier: CGFloat = 1,
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@ViewBuilder header: @escaping () -> Header
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) -> some View {
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modifier(BackgroundParallaxHeaderModifier(scrollViewOffset, height: height, multiplier: multiplier, header: header))
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}
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func bottomEdgeGradient(bottomColor: Color) -> some View {
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modifier(BottomEdgeGradientModifier(bottomColor: bottomColor))
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}
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func posterShadow() -> some View {
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shadow(radius: 4, y: 2)
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}
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func cornerRadius(_ radius: CGFloat, corners: UIRectCorner) -> some View {
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clipShape(RoundedCorner(radius: radius, corners: corners))
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}
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/// Apply a corner radius as a ratio of a view's side
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func cornerRadius(ratio: CGFloat, of side: KeyPath<CGSize, CGFloat>, corners: UIRectCorner = .allCorners) -> some View {
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modifier(RatioCornerRadiusModifier(corners: corners, ratio: ratio, side: side))
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}
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func onFrameChanged(_ onChange: @escaping (CGRect) -> Void) -> some View {
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background {
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GeometryReader { reader in
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Color.clear
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.preference(key: FramePreferenceKey.self, value: reader.frame(in: .global))
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}
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}
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.onPreferenceChange(FramePreferenceKey.self, perform: onChange)
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}
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// TODO: probably rename since this doesn't set the frame but tracks it
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func frame(_ binding: Binding<CGRect>) -> some View {
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onFrameChanged { newFrame in
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binding.wrappedValue = newFrame
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}
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}
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// TODO: have x/y tracked binding
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func onLocationChanged(_ onChange: @escaping (CGPoint) -> Void) -> some View {
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background {
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GeometryReader { reader in
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Color.clear
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.preference(
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key: LocationPreferenceKey.self,
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value: CGPoint(x: reader.frame(in: .global).midX, y: reader.frame(in: .global).midY)
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)
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}
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}
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.onPreferenceChange(LocationPreferenceKey.self, perform: onChange)
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}
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// TODO: probably rename since this doesn't set the location but tracks it
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func location(_ binding: Binding<CGPoint>) -> some View {
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onLocationChanged { newLocation in
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binding.wrappedValue = newLocation
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}
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}
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// TODO: have width/height tracked binding
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func onSizeChanged(_ onChange: @escaping (CGSize) -> Void) -> some View {
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background {
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GeometryReader { reader in
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Color.clear
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.preference(key: SizePreferenceKey.self, value: reader.size)
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}
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}
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.onPreferenceChange(SizePreferenceKey.self, perform: onChange)
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}
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// TODO: probably rename since this doesn't set the size but tracks it
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func size(_ binding: Binding<CGSize>) -> some View {
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onSizeChanged { newSize in
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binding.wrappedValue = newSize
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}
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}
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func copy<Value>(modifying keyPath: WritableKeyPath<Self, Value>, with newValue: Value) -> Self {
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var copy = self
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copy[keyPath: keyPath] = newValue
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return copy
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}
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// TODO: rename isVisible
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/// - Important: Do not use this to add or remove a view from the view heirarchy.
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/// Use a conditional statement instead.
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@inlinable
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func visible(_ isVisible: Bool) -> some View {
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opacity(isVisible ? 1 : 0)
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}
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func blurred(style: UIBlurEffect.Style = .regular) -> some View {
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overlay {
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BlurView(style: style)
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}
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}
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/// Applies the `.palette` symbol rendering mode and a foreground style
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/// where the primary style is the passed `Color`'s `overlayColor` and the
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/// secondary style is the passed `Color`.
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///
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/// If `color == nil`, then `accentColor` from the environment is used.
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func paletteOverlayRendering(color: Color? = nil) -> some View {
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modifier(PaletteOverlayRenderingModifier(color: color))
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}
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@ViewBuilder
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func navigationBarHidden() -> some View {
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if #available(iOS 16, tvOS 16, *) {
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toolbar(.hidden, for: .navigationBar)
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} else {
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navigationBarHidden(true)
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}
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}
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func asAttributeStyle(_ style: AttributeViewModifier.Style) -> some View {
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modifier(AttributeViewModifier(style: style))
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}
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// TODO: rename `blurredFullScreenCover`
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func blurFullScreenCover(
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isPresented: Binding<Bool>,
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onDismiss: (() -> Void)? = nil,
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@ViewBuilder content: @escaping () -> any View
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) -> some View {
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fullScreenCover(isPresented: isPresented, onDismiss: onDismiss) {
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ZStack {
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BlurView()
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content()
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.eraseToAnyView()
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}
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.ignoresSafeArea()
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}
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}
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func onScenePhase(_ phase: ScenePhase, _ action: @escaping () -> Void) -> some View {
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modifier(ScenePhaseChangeModifier(phase: phase, action: action))
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}
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func edgePadding(_ edges: Edge.Set = .all) -> some View {
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padding(edges, EdgeInsets.defaultEdgePadding)
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}
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var backport: Backport<Self> {
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Backport(content: self)
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}
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/// Perform an action on the final disappearance of a `View`.
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func onFinalDisappear(perform action: @escaping () -> Void) -> some View {
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modifier(OnFinalDisappearModifier(action: action))
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}
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/// Perform an action before the first appearance of a `View`.
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func onFirstAppear(perform action: @escaping () -> Void) -> some View {
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modifier(OnFirstAppearModifier(action: action))
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}
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/// Perform an action as a view appears given the time interval
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/// from when this view last disappeared.
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func afterLastDisappear(perform action: @escaping (TimeInterval) -> Void) -> some View {
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modifier(AfterLastDisappearModifier(action: action))
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}
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func topBarTrailing(@ViewBuilder content: @escaping () -> some View) -> some View {
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toolbar {
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ToolbarItemGroup(placement: .topBarTrailing) {
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content()
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}
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}
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}
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func onNotification(_ name: NSNotification.Name, perform action: @escaping () -> Void) -> some View {
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modifier(
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OnReceiveNotificationModifier(
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notification: name,
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onReceive: action
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)
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)
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}
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}
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