mirror of https://github.com/auygun/kaliber.git
18 lines
308 B
Plaintext
18 lines
308 B
Plaintext
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IN(0) vec2 in_position;
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IN(1) vec2 in_tex_coord_0;
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IN(2) vec4 in_color;
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UNIFORM_BEGIN
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UNIFORM_V(mat4 projection)
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UNIFORM_END
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OUT(0) vec2 tex_coord_0;
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OUT(1) vec4 color;
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void main() {
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tex_coord_0 = in_tex_coord_0;
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color = in_color;
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gl_Position = PARAM(projection) * vec4(in_position, 0.0, 1.0);
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}
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