kaliber/build/android/app/build.gradle

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apply plugin: 'com.android.application'
android {
compileSdk 33
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ndkVersion '25.2.9519653'
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defaultConfig {
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applicationId = 'com.woom.game'
minSdk 24
targetSdk 33
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externalNativeBuild {
cmake {
arguments '-DANDROID_STL=c++_static'
}
}
ndk {
abiFilters 'arm64-v8a', 'armeabi-v7a', 'x86', 'x86_64'
}
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}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'),
'proguard-rules.pro'
ndk {
debugSymbolLevel 'FULL'
}
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}
}
externalNativeBuild {
cmake {
version '3.22.1'
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path 'CMakeLists.txt'
}
}
sourceSets {
main {
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java.srcDirs += ['../../../src/engine/platform/java/com/kaliber/base']
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assets.srcDirs = ['../../../assets']
}
}
namespace 'com.woom.game'
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}
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
implementation 'androidx.appcompat:appcompat:1.6.1'
implementation 'androidx.constraintlayout:constraintlayout:2.1.4'
implementation 'com.google.android.gms:play-services-ads:22.0.0'
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}