kaliber/src/hello_world/hello_world.cc

36 lines
965 B
C++
Raw Normal View History

#include "base/interpolation.h"
#include "engine/animator.h"
#include "engine/asset/image.h"
#include "engine/engine.h"
#include "engine/game.h"
#include "engine/game_factory.h"
#include "engine/image_quad.h"
class HelloWorld final : public eng::Game {
public:
~HelloWorld() final = default;
bool Initialize() final {
eng::Engine::Get().SetImageSource(
"hello_world_image",
std::bind(&eng::Engine::Print, &eng::Engine::Get(), "Hello World!",
base::Vector4f(1, 1, 1, 0)));
hello_world_.Create("hello_world_image");
hello_world_.SetVisible(true);
animator_.Attach(&hello_world_);
animator_.SetRotation(base::PI2f, 3,
std::bind(base::SmootherStep, std::placeholders::_1));
animator_.Play(eng::Animator::kRotation, true);
return true;
}
private:
eng::ImageQuad hello_world_;
eng::Animator animator_;
};
DECLARE_GAME_BEGIN
DECLARE_GAME(HelloWorld)
DECLARE_GAME_END