kaliber/build/linux/Makefile

175 lines
5.0 KiB
Makefile
Raw Normal View History

2020-04-13 11:24:53 +00:00
.DEFAULT_GOAL := all
# --- Input variables ---
BUILD ?= release
ifeq ($(findstring $(BUILD),debug release),)
$(error BUILD must be set to debug or release)
endif
# Build all executables by default.
APPS ?= gltest
# If the VERBOSE flag isn't set, then mute superfluous output.
ifeq ($(VERBOSE),)
HUSH_COMPILE = @echo "Compiling $<";
HUSH_LINK = @echo "Linking $@";
HUSH_GENERATE = @echo "Generating $@";
HUSH_CLEAN = @
endif
# --- Internal variables ---
ARCH := $(shell uname -p)
SRC_ROOT := $(abspath ../../src)
OUTPUT_DIR := $(abspath .)
INTERMEDIATE_DIR := $(OUTPUT_DIR)/obj
BUILD_DIR := $(INTERMEDIATE_DIR)/$(BUILD)
ARFLAGS = r
LDFLAGS = -lX11 -lGL -pthread -lasound
2020-04-13 11:24:53 +00:00
# Always enable debug information.
CFLAGS += -g
# Flags to generate dependency information.
CFLAGS += -MD -MP -MT $@
# Predefined flags.
ifeq ($(BUILD), debug)
CFLAGS += -D_DEBUG
CFLAGS += -D_GLIBCXX_DEBUG
2020-04-13 11:24:53 +00:00
endif
# Enable compiler optimizations for everything except debug.
# Note that a very aggresssive optimization level is used and it may not be
# valid for all standard compliant programs. Reduce this level on individual
# files or modules as needed.
ifneq ($(BUILD), debug)
CFLAGS += -Ofast
endif
# Flag to turn on extended instruction sets for the compiler.
CFLAGS += -msse2
# Let C++ inherit all C flags.
CXXFLAGS = $(CFLAGS)
# Enable C++17
CXXFLAGS += -std=c++17
# --- Internal functions ---
app_exe = $(OUTPUT_DIR)/$(1)_$(ARCH)_$(BUILD)
objs_from_src = $(patsubst $(SRC_ROOT)/%, $(BUILD_DIR)/%.o, $(basename $(1)))
objs_from_src_in = $(call objs_from_src, $(shell find $(1) -name "*.cc" -o -name "*.cpp" -o -name "*.c"))
# --- gltest application ---
ifneq ($(filter gltest,$(APPS)),)
GLTEST_SRC := \
$(SRC_ROOT)/base/collusion_test.cc \
$(SRC_ROOT)/base/log.cc \
$(SRC_ROOT)/base/random.cc \
$(SRC_ROOT)/base/sinc_resampler.cc \
2020-04-13 11:24:53 +00:00
$(SRC_ROOT)/base/task_runner.cc \
$(SRC_ROOT)/base/timer.cc \
$(SRC_ROOT)/base/vecmath.cc \
$(SRC_ROOT)/base/worker.cc \
$(SRC_ROOT)/demo/credits.cc \
$(SRC_ROOT)/demo/demo.cc \
$(SRC_ROOT)/demo/enemy.cc \
$(SRC_ROOT)/demo/hud.cc \
$(SRC_ROOT)/demo/menu.cc \
$(SRC_ROOT)/demo/player.cc \
$(SRC_ROOT)/demo/sky_quad.cc \
$(SRC_ROOT)/engine/animatable.cc \
$(SRC_ROOT)/engine/animator.cc \
$(SRC_ROOT)/engine/audio/audio_alsa.cc \
$(SRC_ROOT)/engine/audio/audio_base.cc \
$(SRC_ROOT)/engine/audio/audio_resource.cc \
$(SRC_ROOT)/engine/drawable.cc \
2020-04-13 11:24:53 +00:00
$(SRC_ROOT)/engine/engine.cc \
$(SRC_ROOT)/engine/font.cc \
$(SRC_ROOT)/engine/image_quad.cc \
$(SRC_ROOT)/engine/image.cc \
$(SRC_ROOT)/engine/mesh.cc \
$(SRC_ROOT)/engine/persistent_data.cc \
2020-04-13 11:24:53 +00:00
$(SRC_ROOT)/engine/platform/asset_file_linux.cc \
$(SRC_ROOT)/engine/platform/asset_file.cc \
$(SRC_ROOT)/engine/platform/platform_base.cc \
2020-04-13 11:24:53 +00:00
$(SRC_ROOT)/engine/platform/platform_linux.cc \
$(SRC_ROOT)/engine/renderer/geometry.cc \
$(SRC_ROOT)/engine/renderer/opengl/render_command.cc \
2020-04-13 11:24:53 +00:00
$(SRC_ROOT)/engine/renderer/render_resource.cc \
$(SRC_ROOT)/engine/renderer/opengl/renderer_opengl_linux.cc \
$(SRC_ROOT)/engine/renderer/opengl/renderer_opengl.cc \
2020-04-13 11:24:53 +00:00
$(SRC_ROOT)/engine/renderer/renderer_types.cc \
$(SRC_ROOT)/engine/renderer/shader.cc \
$(SRC_ROOT)/engine/renderer/texture.cc \
$(SRC_ROOT)/engine/shader_source.cc \
$(SRC_ROOT)/engine/solid_quad.cc \
$(SRC_ROOT)/engine/sound_player.cc \
$(SRC_ROOT)/engine/sound.cc \
$(SRC_ROOT)/third_party/glew/glew.c \
$(SRC_ROOT)/third_party/jsoncpp/jsoncpp.cc \
$(SRC_ROOT)/third_party/texture_compressor/dxt_encoder_internals.cc \
$(SRC_ROOT)/third_party/texture_compressor/dxt_encoder.cc \
$(SRC_ROOT)/third_party/texture_compressor/texture_compressor_etc1.cc \
$(SRC_ROOT)/third_party/texture_compressor/texture_compressor.cc
GLTEST_EXE := $(call app_exe,gltest)
GLTEST_OBJS := $(call objs_from_src, $(GLTEST_SRC))
EXES += $(GLTEST_EXE)
OBJS += $(GLTEST_OBJS)
$(GLTEST_EXE): $(GLTEST_OBJS) $(LIBS)
endif
# --- Build rules ---
# Dependencies.
DEPS = $(OBJS:.o=.d)
-include $(DEPS)
.PHONY: all clean cleanall help
all: $(EXES)
clean:
@echo "Cleaning..."
$(HUSH_CLEAN) $(RM) -r $(BUILD_DIR)
cleanall:
@echo "Cleaning all..."
$(HUSH_CLEAN) $(RM) -r $(INTERMEDIATE_DIR)
help:
@echo "BUILD = Build mode. One of:"
@echo " debug (no optimizations)"
@echo " release (optimizations, the default)"
@echo "APPS = Applications to build. Defaults to all."
@echo "VERBOSE = Full output from commands if set."
# It's important that libraries are specified last as Ubuntu uses "ld --as-needed" by default.
# Only the static libraries referenced by the object files will be linked into the executable.
# Beware that circular dependencies doesn't work with this flag.
$(EXES):
@mkdir -p $(@D)
$(HUSH_LINK) $(CXX) -o $@ $^ $(LDFLAGS)
$(BUILD_DIR)/%.a:
@mkdir -p $(@D)
$(HUSH_GENERATE) $(AR) $(ARFLAGS) $@ $^
$(BUILD_DIR)/%.o: $(SRC_ROOT)/%.c
@mkdir -p $(@D)
$(HUSH_COMPILE) $(CC) -c $(CFLAGS) -o $@ $<
$(BUILD_DIR)/%.o: $(SRC_ROOT)/%.cc
@mkdir -p $(@D)
$(HUSH_COMPILE) $(CXX) -c $(CXXFLAGS) -o $@ $<
$(BUILD_DIR)/%.o: $(SRC_ROOT)/%.cpp
@mkdir -p $(@D)
$(HUSH_COMPILE) $(CXX) -c $(CXXFLAGS) -o $@ $<