2023-07-29 20:50:29 +00:00
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config("default") {
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|
if (is_android) {
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defines = [ "OS_ANDROID" ]
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} else if (is_ios) {
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defines = [ "OS_IOS" ]
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} else if (is_linux) {
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defines = [ "OS_LINUX" ]
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} else if (is_mac) {
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defines = [ "OS_MAC" ]
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} else if (is_win) {
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defines = [ "OS_WIN" ]
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}
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if (is_ios || is_mac) {
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defines += [ "OS_APPLE" ]
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}
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cflags_cc = []
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if (is_win) {
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cflags_cc += [ "/std:c++20" ]
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} else {
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cflags_cc += [ "-std=c++20" ]
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}
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cflags = []
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if (is_win) {
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|
cflags += [
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"/permissive-", # Don't enable nonconforming code to compile.
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"/EHsc", # Use C++ exception handling.
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"/Gd", # __cdecl calling convention.
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"/utf-8", # Set Source and Executable character set.
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]
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defines += [
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# Windows headers from MS and third party expects these to be set.
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"_WINDOWS",
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"_UNICODE",
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"UNICODE",
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# Don't want MS specific extensions for C stdlib functions.
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"_CRT_SECURE_NO_WARNINGS",
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# Clean up the Windows headers.
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"WIN32_LEAN_AND_MEAN",
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"NOMINMAX",
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]
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} else {
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# cflags += [
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# "-fstrict-aliasing", # Optimizations allowed for type aliasing.
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# "-fvisibility=hidden", # Only let symbols be visible inside it's own
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# # library.
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# ]
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# cflags_cc += [
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# "-fvisibility-inlines-hidden", # Inline methods may not generate symbols.
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# # "-stdlib=libc++",
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# ]
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if (is_linux) {
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2023-08-17 16:05:42 +00:00
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cflags += [
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"-fPIC", # Emit position-independent code suitable for dynamic linking.
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]
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2023-07-29 20:50:29 +00:00
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libs = [
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"pthread", # Use the POSIX thread library.
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]
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} else if (is_mac) {
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asmflags = [
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"-target",
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"arm64-apple-macos11",
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]
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cflags += [
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# "-fPIC", # Emit position-independent code suitable for dynamic linking.
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"-target",
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"arm64-apple-macos11",
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]
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|
|
ldflags = [
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|
"-target",
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|
"arm64-apple-macos11",
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]
|
2023-08-17 16:05:42 +00:00
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|
|
} else if (is_android) {
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|
|
cflags += [
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"--sysroot=$ndk/toolchains/llvm/prebuilt/$ndk_host/sysroot",
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|
|
"-fPIC", # Emit position-independent code suitable for dynamic linking.
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|
]
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|
|
ldflags = [ "-static-libstdc++" ]
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2023-07-29 20:50:29 +00:00
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|
|
}
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|
|
}
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|
|
|
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|
|
# Avoid relative paths everywhere.
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|
|
include_dirs = [
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|
|
"//src",
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|
]
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|
|
}
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|
|
config("debug") {
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|
|
defines = [ "_DEBUG" ]
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|
|
if (is_win) {
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|
|
cflags = [
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|
"/GS", # Buffer security checks (buffer overruns).
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|
|
"/sdl", # Enable additional security features and warnings.
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|
|
"/RTC1", # Enable fast run-time checks.
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"/Od", # Disable optimizations.
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|
"/fp:precise", # Floating points are predictable.
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|
"/MDd", # Link with multithread debug DLL run-time libraries.
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|
"/Z7", # Produce obj files that contain full symbolic debugging
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|
|
# information.
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|
|
]
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|
|
|
ldflags = [ "/DEBUG:FASTLINK" ] # Reference the debug symbols in the obj
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|
|
# files instead of a PDB file.
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|
|
} else {
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|
|
cflags = [
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|
"-g", # Debug symbols.
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|
|
# TODO: This makes it hard to step through code on Linux.
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|
|
# "-Og", # Optimizations that works well with debugger.
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|
|
]
|
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|
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|
|
if (is_unix) {
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|
|
defines += [
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|
|
"_GLIBCXX_DEBUG=1", # Enable asserts in stl headers.
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|
|
]
|
|
|
|
}
|
|
|
|
}
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|
|
|
}
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|
|
config("release") {
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|
|
defines = [ "NDEBUG" ]
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|
|
if (is_win) {
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|
|
cflags = [
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|
"/GL", # Link-time code generation / Whole program optimization.
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|
|
"/Gy", # Allows converting inline functions to separate functions.
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|
"/O2", # Optimize for maximum speed.
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"/Oi", # Enable intrinsics.
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|
"/fp:fast", # Floating points are fast.
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"/MD", # Link with multithread release DLL run-time libraries.
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|
|
# "/arch:AVX2", # Minimum CPU architecture.
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|
|
]
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|
|
ldflags = [
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|
"/LTCG", # Link time code generation.
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|
|
"/OPT:ICF", # COMDAT (common data) folding, e.g. vtables and big inline
|
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|
|
# functions that can't be inlined, but also if identical code
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|
|
# happens to be generated though common math operations or
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|
|
# similar.
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|
"/OPT:REF", # Eliminate unreferenced code and data.
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|
|
]
|
|
|
|
} else {
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|
|
|
cflags = [
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|
|
|
"-Ofast", # Full optimization and disregard strict standard compliance.
|
|
|
|
"-fno-math-errno", # Do not check or set errno for invalid input to sqrt
|
|
|
|
# and other math functions.
|
|
|
|
]
|
|
|
|
|
|
|
|
if (is_apple) {
|
|
|
|
ldflags = [ "-dead-strip" ]
|
|
|
|
} else {
|
|
|
|
# Place both data and functions in it's their own sections.
|
|
|
|
# Linker optimization that allows for smaller binaries.
|
|
|
|
cflags += [
|
|
|
|
"-fdata-sections",
|
|
|
|
"-ffunction-sections",
|
|
|
|
]
|
|
|
|
ldflags = [ "-Wl,--gc-sections" ]
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
config("warnings") {
|
|
|
|
if (is_win) {
|
|
|
|
cflags = [
|
|
|
|
"/WX", # Treat warnings as errors.
|
|
|
|
"/Wall", # Enable all warnings.
|
|
|
|
|
|
|
|
# Disable the following warnings:
|
|
|
|
"/wd4061", # enumerator in switch with a default case not explicitly
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|
|
|
# handled by a case label.
|
2023-08-08 21:26:31 +00:00
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|
|
"/wd4100", # nonstandard extension used: nameless struct/union.
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|
|
|
"/wd4201", # enumerator in switch with a default case not explicitly
|
|
|
|
# handled by a case label.
|
2023-07-29 20:50:29 +00:00
|
|
|
"/wd4324", # structure was padded due to alignment specifier
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|
|
|
"/wd4371", # layout of class may have changed from a previous version of
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|
# the compiler due to better packing of member
|
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|
|
"/wd4514", # unreferenced inline function has been removed.
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|
|
"/wd4710", # function not inlined
|
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|
|
"/wd4711", # function selected for automatic inline expansion
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|
|
|
"/wd4820", # padding added after data member.
|
|
|
|
"/wd5045", # compiler will insert Spectre mitigation for memory load if
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|
|
# switch specified.
|
2023-10-04 11:08:26 +00:00
|
|
|
"/wd4355", # 'this': used in base member initializer list
|
2023-07-29 20:50:29 +00:00
|
|
|
|
|
|
|
# TODO: Not sure how I feel about these conversion warnings.
|
2023-08-08 21:26:31 +00:00
|
|
|
"/Wv:18",
|
|
|
|
"/wd4191", # 'type cast': unsafe conversion
|
2023-07-29 20:50:29 +00:00
|
|
|
"/wd4244", # conversion, possible loss of data. 'int' to 'float'
|
2023-09-11 17:25:51 +00:00
|
|
|
"/wd4245", # conversion from 'int' to 'const unsigned int'
|
2023-07-29 20:50:29 +00:00
|
|
|
"/wd4305", # truncation from 'double' to 'float'.
|
|
|
|
"/wd4365", # conversion, signed/unsigned mismatch.
|
2023-08-08 21:26:31 +00:00
|
|
|
"/wd4722", # destructor never returns, potential memory leak
|
|
|
|
"/wd4702", # unreachable code
|
2023-09-11 17:25:51 +00:00
|
|
|
"/wd4625", # copy constructor was implicitly defined as deleted
|
|
|
|
"/wd4626", # assignment operator was implicitly defined as deleted
|
2023-07-29 20:50:29 +00:00
|
|
|
|
|
|
|
# Possible compiler bug? Needs investigation.
|
|
|
|
"/wd4668", # '__STDC_WANT_SECURE_LIB__' is not defined as a preprocessor
|
|
|
|
# macro, replacing with '0' for '#if/#elif'
|
|
|
|
]
|
|
|
|
|
|
|
|
defines = [
|
|
|
|
"_CRT_NONSTDC_NO_DEPRECATE",
|
|
|
|
"_SILENCE_CXX17_STRSTREAM_DEPRECATION_WARNING",
|
2023-08-08 21:26:31 +00:00
|
|
|
"_SILENCE_ALL_CXX17_DEPRECATION_WARNINGS",
|
2023-07-29 20:50:29 +00:00
|
|
|
]
|
|
|
|
} else if (is_mac) {
|
|
|
|
cflags = [
|
|
|
|
"-Wno-deprecated-declarations",
|
|
|
|
"-Wno-inconsistent-missing-override",
|
|
|
|
"-Wno-pointer-sign",
|
|
|
|
]
|
|
|
|
} else {
|
|
|
|
cflags = [
|
|
|
|
# Enable as much warnings as possible.
|
|
|
|
"-Werror", # Make all warnings into errors.
|
|
|
|
"-Wall", # Enable (almost) all warnings.
|
|
|
|
"-Wextra", # Enable even more warnings.
|
|
|
|
|
|
|
|
# forbidden extensions.
|
|
|
|
"-Wvla", # Warn if variable-length array is used in code.
|
|
|
|
|
|
|
|
# Disable the following warnings:
|
|
|
|
"-Wno-unused-parameter",
|
2023-08-17 16:05:42 +00:00
|
|
|
"-Wno-sign-compare",
|
2023-07-29 20:50:29 +00:00
|
|
|
]
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
config("executable") {
|
|
|
|
if (is_android) {
|
|
|
|
ldflags = [
|
|
|
|
"-pie",
|
|
|
|
"-rdynamic",
|
|
|
|
]
|
|
|
|
} else if (is_linux) {
|
|
|
|
ldflags = [
|
2023-09-11 17:25:51 +00:00
|
|
|
"-Wl,-rpath,\$ORIGIN", # Add directory to runtime library search path.
|
2023-07-29 20:50:29 +00:00
|
|
|
]
|
2023-09-11 17:25:51 +00:00
|
|
|
} else if (is_mac) {
|
|
|
|
ldflags = [ "-Wl,-rpath,@loader_path/." ]
|
2023-07-29 20:50:29 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-08-17 16:05:42 +00:00
|
|
|
config("shared_library") {
|
|
|
|
if (is_android) {
|
|
|
|
ldflags = [
|
|
|
|
"-Wl,--build-id=sha1",
|
|
|
|
"-Wl,--no-rosegment",
|
|
|
|
"-Wl,--fatal-warnings",
|
|
|
|
"-Wl,--no-undefined",
|
|
|
|
"-Qunused-arguments",
|
|
|
|
"-u ANativeActivity_onCreate",
|
|
|
|
]
|
|
|
|
} else if (is_linux) {
|
|
|
|
ldflags = [
|
|
|
|
"-Wl,-rpath,\$ORIGIN", # Add directory to runtime library search path.
|
|
|
|
]
|
|
|
|
} else if (is_mac) {
|
|
|
|
ldflags = [ "-Wl,-rpath,@loader_path/." ]
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-07-29 20:50:29 +00:00
|
|
|
# TODO: This needs some more investigation.
|
|
|
|
# Is it possible to avoid setting it and rely on defaults?
|
|
|
|
# Some tools will be console apps while games will be gui apps.
|
|
|
|
# GLFW seems to be using console in debug mode and gui in release mode.
|
|
|
|
if (is_win) {
|
|
|
|
config("win_gui") {
|
|
|
|
ldflags = [ "/SUBSYSTEM:WINDOWS" ]
|
|
|
|
}
|
|
|
|
|
|
|
|
config("win_console") {
|
|
|
|
ldflags = [ "/SUBSYSTEM:CONSOLE" ]
|
|
|
|
}
|
|
|
|
}
|