2020-06-30 22:23:07 +00:00
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A simple, cross-platform 2D game engine with OpenGL renderer. Supports Linux and
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Android (lolipop+) platforms.
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#### Building the demo
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Linux:
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```text
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cd build/linux
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2020-04-13 11:24:53 +00:00
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make
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2020-06-30 22:23:07 +00:00
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```
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Android:
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```text
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cd build/android
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2020-04-13 11:24:53 +00:00
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./gradlew :app:assembleRelease
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2020-06-30 22:23:07 +00:00
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```
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GN (linux only for now):
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```text
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gn gen --args='is_debug=false' out/release
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ninja -C out/release
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```
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#### Third-party libraries:
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[glew](https://github.com/nigels-com/glew),
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[jsoncpp](https://github.com/open-source-parsers/jsoncpp),
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[minimp3](https://github.com/lieff/minimp3),
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[oboe](https://github.com/google/oboe),
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[r8brain-free-src](https://github.com/avaneev/r8brain-free-src),
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[stb](https://github.com/nothings/stb),
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[texture-compressor](https://github.com/auygun/kaliber/tree/master/src/third_party/texture_compressor),
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[minizip](https://github.com/madler/zlib/tree/master/contrib/minizip)
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