kaliber/src/engine/animatable.cc

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2020-04-13 11:24:53 +00:00
#include "animatable.h"
#include <cmath>
using namespace base;
namespace eng {
void Animatable::Translate(const Vector2& offset) {
offset_ += offset;
}
void Animatable::Scale(const Vector2& scale) {
scale_ *= scale;
}
void Animatable::Scale(float scale) {
scale_ *= scale;
}
void Animatable::Rotate(float angle) {
theta_ += angle;
rotation_.x = sin(theta_);
rotation_.y = cos(theta_);
}
void Animatable::SetTheta(float theta) {
theta_ = theta;
rotation_.x = sin(theta_);
rotation_.y = cos(theta_);
}
} // namespace eng