mirror of https://github.com/auygun/kaliber.git
27 lines
519 B
C
27 lines
519 B
C
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#ifndef SHADER_CODE_H
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#define SHADER_CODE_H
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#include <memory>
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#include <string>
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namespace eng {
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class ShaderSource {
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public:
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ShaderSource() = default;
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~ShaderSource() = default;
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bool Load(const std::string& name);
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const char* GetVertexSource() const { return vertex_source_.get(); }
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const char* GetFragmentSource() const { return fragment_source_.get(); }
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private:
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std::unique_ptr<char[]> vertex_source_;
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std::unique_ptr<char[]> fragment_source_;
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};
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} // namespace eng
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#endif // SHADER_CODE_H
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