mirror of https://github.com/auygun/kaliber.git
Bump version to 1.0.4
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parent
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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android:versionCode="19"
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android:versionName="1.0.3">
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android:versionCode="22"
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android:versionName="1.0.4">
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<application
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android:allowBackup="false"
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@ -179,9 +179,9 @@ void Demo::LostFocus() {}
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void Demo::GainedFocus(bool from_interstitial_ad) {
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DLOG << __func__ << " from_interstitial_ad: " << from_interstitial_ad;
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if (!from_interstitial_ad) {
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if (saved_data_.root().get(kLaunchCount, Json::Value(0)).asInt() >
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kLaunchCountBeforeAd)
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Engine::Get().ShowInterstitialAd();
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// if (saved_data_.root().get(kLaunchCount, Json::Value(0)).asInt() >
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// kLaunchCountBeforeAd)
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// Engine::Get().ShowInterstitialAd();
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if (state_ == kGame)
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EnterMenuState();
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}
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@ -23,7 +23,7 @@ using namespace eng;
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namespace {
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constexpr char kVersionStr[] = "Version 1.0.3";
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constexpr char kVersionStr[] = "Version 1.0.4";
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constexpr char kMenuOption[Menu::kOption_Max][10] = {"continue", "start",
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"credits", "exit"};
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