diff --git a/src/demo/demo.cc b/src/demo/demo.cc index ed6818b..ce43f50 100644 --- a/src/demo/demo.cc +++ b/src/demo/demo.cc @@ -54,8 +54,8 @@ bool Demo::PreInitialize() { "sky_without_nebula.glsl"); Engine::Get().SetShaderSource("sky", "sky.glsl"); - Engine::Get().AsyncLoadSound("music", "Game_2_Main.mp3"); - Engine::Get().AsyncLoadSound("boss_music", "Game_2_Boss.mp3"); + Engine::Get().AsyncLoadSound("music", "Game_2_Main.mp3", true); + Engine::Get().AsyncLoadSound("boss_music", "Game_2_Boss.mp3", true); if (!enemy_.PreInitialize()) { LOG << "Failed to create the enemy.";