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Fix for compiler warning
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3c54bc474c
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214ae33246
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@ -158,7 +158,7 @@ void ImguiBackend::Draw() {
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if (pcmd->ClipRect.z <= pcmd->ClipRect.x ||
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pcmd->ClipRect.w <= pcmd->ClipRect.y)
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continue;
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auto texture_id = reinterpret_cast<uint64_t>(pcmd->GetTexID());
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uint64_t texture_id = reinterpret_cast<uintptr_t>(pcmd->GetTexID());
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renderer_->ActivateTexture(texture_id, 0);
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renderer_->SetScissor(int(pcmd->ClipRect.x), int(pcmd->ClipRect.y),
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int(pcmd->ClipRect.z - pcmd->ClipRect.x),
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