Update android build

Upgrade to gradle 8.0
Compile and target sdk 33
Min sdk 24
Upgrade to Google Mobile Ads SDK 22.0
Enable c++20 and fix compilation issues
This commit is contained in:
Attila Uygun 2023-05-05 10:40:04 +02:00
parent 97271835b0
commit 655c0a7b71
16 changed files with 96 additions and 59 deletions

1
.gitignore vendored
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@ -1,5 +1,6 @@
build/android/.gradle
build/android/*.apk
build/android/*.idsig
build/android/app/.cxx
build/android/app/build
build/android/build

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@ -1,5 +1,5 @@
A simple, cross-platform 2D game engine with OpenGL and Vulkan renderers.
Supports Linux and Android (lolipop+) platforms.
Supports Linux and Android platforms.
This is a personal hobby project. I've published a little game on
[Google Play](https://play.google.com/store/apps/details?id=com.woom.game)
based on this engine. Full game code and assets are included in this repository.

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@ -14,7 +14,8 @@
# limitations under the License.
#
cmake_minimum_required(VERSION 3.4.1)
cmake_minimum_required(VERSION 3.22.1)
project(kaliber)
# OBOE Library
set (OBOE_DIR ../../../src/third_party/oboe)
@ -36,9 +37,9 @@ add_library(native_app_glue STATIC
# now build app's shared lib
if (CMAKE_BUILD_TYPE MATCHES Debug)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -Wall -Werror -D_DEBUG -DVK_USE_PLATFORM_ANDROID_KHR")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++20 -Wall -Werror -Wno-unused-but-set-variable -Wno-deprecated-enum-enum-conversion -Wno-unused-parameter -Wno-unsequenced -D_DEBUG -DVK_USE_PLATFORM_ANDROID_KHR")
else ()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -Wall -Werror -DVK_USE_PLATFORM_ANDROID_KHR")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++20 -Wall -Werror -Wno-unused-but-set-variable -Wno-deprecated-enum-enum-conversion -Wno-unused-parameter -Wno-unsequenced -DVK_USE_PLATFORM_ANDROID_KHR")
endif ()
@ -141,6 +142,7 @@ add_library(kaliber SHARED
../../../src/third_party/minizip/ioapi.c
../../../src/third_party/minizip/unzip.c
../../../src/third_party/spirv-reflect/spirv_reflect.c
../../../src/third_party/stb/stb_image.c
../../../src/third_party/texture_compressor/dxt_encoder_internals.cc
../../../src/third_party/texture_compressor/dxt_encoder.cc
../../../src/third_party/texture_compressor/texture_compressor_etc1.cc

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@ -1,13 +1,13 @@
apply plugin: 'com.android.application'
android {
compileSdkVersion 29
ndkVersion '21.3.6528147'
compileSdk 33
ndkVersion '25.1.8937393'
defaultConfig {
applicationId = 'com.woom.game'
minSdkVersion 21
targetSdkVersion 29
minSdk 24
targetSdk 33
externalNativeBuild {
cmake {
arguments '-DANDROID_STL=c++_static'
@ -29,7 +29,7 @@ android {
}
externalNativeBuild {
cmake {
version '3.10.2'
version '3.22.1'
path 'CMakeLists.txt'
}
}
@ -39,11 +39,12 @@ android {
assets.srcDirs = ['../../../assets']
}
}
namespace 'com.woom.game'
}
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
implementation 'androidx.appcompat:appcompat:1.0.2'
implementation 'androidx.constraintlayout:constraintlayout:1.1.3'
implementation 'com.google.android.gms:play-services-ads:19.1.0'
implementation 'androidx.appcompat:appcompat:1.6.1'
implementation 'androidx.constraintlayout:constraintlayout:2.1.4'
implementation 'com.google.android.gms:play-services-ads:22.0.0'
}

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@ -1,6 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.woom.game"
android:versionCode="16"
android:versionName="1.0.1">
@ -20,6 +19,7 @@
android:configChanges="orientation|keyboardHidden"
android:label="@string/app_name"
android:screenOrientation="portrait"
android:exported="true"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
<intent-filter>
<action android:name="android.intent.action.MAIN" />

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@ -5,7 +5,7 @@ buildscript {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:4.1.0'
classpath 'com.android.tools.build:gradle:8.0.1'
}
}

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@ -9,9 +9,13 @@
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
android.defaults.buildfeatures.buildconfig=true
android.enableJetifier=true
android.nonFinalResIds=false
android.nonTransitiveRClass=false
android.useAndroidX=true
org.gradle.jvmargs=-Xmx1536m
android.native.buildOutput=verbose
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit

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@ -3,4 +3,4 @@ distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.5-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.0-bin.zip

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@ -1,2 +1,2 @@
jarsigner -keystore ~/key_store/apk_key_store.jks -storepass xxx -keypass xxx -signedjar app-release.apk ./app/build/outputs/apk/release/app-release-unsigned.apk upload
zipalign -f 4 ./app-release.apk ./app-release-aligned.apk
~/Android/Sdk/build-tools/31.0.0/zipalign -p -f 4 ./app/build/outputs/apk/release/app-release-unsigned.apk ./app-release-aligned.apk
~/Android/Sdk/build-tools/31.0.0/apksigner sign -ks ~/key_store/apk_key_store.jks --ks-key-alias upload --ks-pass stdin ./app-release-aligned.apk

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@ -1,4 +1,4 @@
#include "animator.h"
#include "engine/animator.h"
#include "base/interpolation.h"
#include "base/log.h"

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@ -11,11 +11,18 @@ import android.util.Log;
import android.view.WindowManager;
import android.widget.Toast;
import androidx.annotation.NonNull;
import androidx.core.content.FileProvider;
import com.google.android.gms.ads.AdListener;
import com.google.android.gms.ads.AdError;
import com.google.android.gms.ads.AdRequest;
import com.google.android.gms.ads.InterstitialAd;
import com.google.android.gms.ads.FullScreenContentCallback;
import com.google.android.gms.ads.LoadAdError;
import com.google.android.gms.ads.MobileAds;
import com.google.android.gms.ads.initialization.InitializationStatus;
import com.google.android.gms.ads.initialization.OnInitializationCompleteListener;
import com.google.android.gms.ads.interstitial.InterstitialAd;
import com.google.android.gms.ads.interstitial.InterstitialAdLoadCallback;
import com.woom.game.R;
import java.io.File;
@ -35,7 +42,13 @@ public class KaliberActivity extends NativeActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mInterstitialAd = newInterstitialAd();
MobileAds.initialize(this, new OnInitializationCompleteListener() {
@Override
public void onInitializationComplete(InitializationStatus initializationStatus) {
Log.d("kaliber", "MobileAds initialization complete.");
}
});
loadInterstitialAd();
}
@ -52,44 +65,13 @@ public class KaliberActivity extends NativeActivity {
});
}
private InterstitialAd newInterstitialAd() {
InterstitialAd interstitialAd = new InterstitialAd(this);
interstitialAd.setAdUnitId(getString(R.string.interstitial_ad_unit_id));
interstitialAd.setAdListener(new AdListener() {
@Override
public void onAdLoaded() {
Log.w("kaliber", "Ad loaded.");
}
@Override
public void onAdFailedToLoad(int errorCode) {
Log.w("kaliber", "Ad failed to load. errorCode: " + errorCode);
sHandler.postDelayed(new Runnable() {
@Override
public void run() {
if (!mInterstitialAd.isLoaded())
loadInterstitialAd();
}
}, 1000 * 10);
}
@Override
public void onAdClosed() {
loadInterstitialAd();
onShowAdResult(true);
}
});
return interstitialAd;
}
public void showInterstitialAd() {
runOnUiThread(new Runnable() {
@Override
public void run() {
if (mInterstitialAd.isLoaded()) {
mInterstitialAd.show();
if (mInterstitialAd != null) {
mInterstitialAd.show(KaliberActivity.this);
} else {
loadInterstitialAd();
onShowAdResult(false);
}
}
@ -123,10 +105,49 @@ public class KaliberActivity extends NativeActivity {
}
private void loadInterstitialAd() {
if (!mInterstitialAd.isLoading()) {
AdRequest adRequest = new AdRequest.Builder()
.setRequestAgent("android_studio:ad_template").build();
mInterstitialAd.loadAd(adRequest);
}
AdRequest adRequest = new AdRequest.Builder().build();
InterstitialAd.load(this, getString(R.string.interstitial_ad_unit_id), adRequest,
new InterstitialAdLoadCallback() {
@Override
public void onAdLoaded(@NonNull InterstitialAd interstitialAd) {
Log.d("kaliber", "Ad loaded.");
mInterstitialAd = interstitialAd;
interstitialAd.setFullScreenContentCallback(
new FullScreenContentCallback() {
@Override
public void onAdDismissedFullScreenContent() {
Log.d("kaliber", "The ad was dismissed.");
mInterstitialAd = null;
loadInterstitialAd();
onShowAdResult(true);
}
@Override
public void onAdFailedToShowFullScreenContent(AdError adError) {
Log.d("kaliber", "The ad failed to show.");
mInterstitialAd = null;
loadInterstitialAd();
onShowAdResult(false);
}
@Override
public void onAdShowedFullScreenContent() {
Log.d("kaliber", "The ad was shown.");
}
});
}
@Override
public void onAdFailedToLoad(@NonNull LoadAdError loadAdError) {
Log.d("kaliber", "Ad failed to load. errorCode: " + loadAdError);
mInterstitialAd = null;
sHandler.postDelayed(new Runnable() {
@Override
public void run() {
loadInterstitialAd();
}
}, 1000 * 10);
}
});
}
}

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@ -14,6 +14,7 @@
* limitations under the License.
*/
#include <assert.h>
#include <math.h>
#include "IntegerRatio.h"
#include "PolyphaseResampler.h"

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@ -16,6 +16,8 @@
#include "PolyphaseResamplerMono.h"
#include <assert.h>
using namespace resampler;
#define MONO 1

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@ -16,6 +16,8 @@
#include "PolyphaseResamplerStereo.h"
#include <assert.h>
using namespace resampler;
#define STEREO 2

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@ -14,6 +14,7 @@
* limitations under the License.
*/
#include <assert.h>
#include <math.h>
#include "SincResampler.h"

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@ -18,6 +18,8 @@
#include "SincResamplerStereo.h"
#include <assert.h>
using namespace resampler;
#define STEREO 2