mirror of https://github.com/auygun/kaliber.git
Add support for Android build to GN config
This commit is contained in:
parent
2ca0bb9b5b
commit
9ff2e51ff1
2
BUILD.gn
2
BUILD.gn
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@ -1,4 +1,4 @@
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group("kaliber") {
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group("all") {
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deps = [
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"//src/demo",
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"//src/hello_world",
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@ -6,7 +6,6 @@ copy("assets") {
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"Boss_ok_lvl2.png",
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"Boss_ok_lvl3.png",
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"Boss_ok.png",
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"BUILD.gn",
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"chromatic_aberration.glsl_fragment",
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"chromatic_aberration.glsl_vertex",
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"enemy_anims_01_frames_ok.png",
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@ -54,9 +54,9 @@ config("default") {
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# ]
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if (is_linux) {
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# cflags += [
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# "-fPIC", # Emit position-independent code suitable for dynamic linking.
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# ]
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cflags += [
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"-fPIC", # Emit position-independent code suitable for dynamic linking.
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]
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libs = [
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"pthread", # Use the POSIX thread library.
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]
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@ -74,6 +74,12 @@ config("default") {
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"-target",
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"arm64-apple-macos11",
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]
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} else if (is_android) {
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cflags += [
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"--sysroot=$ndk/toolchains/llvm/prebuilt/$ndk_host/sysroot",
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"-fPIC", # Emit position-independent code suitable for dynamic linking.
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]
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ldflags = [ "-static-libstdc++" ]
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}
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}
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@ -82,6 +88,13 @@ config("default") {
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# "//",
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"//src",
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]
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if (is_android) {
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include_dirs += [
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"$ndk/sources/android",
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"$ndk/sources/android/native_app_glue",
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"$ndk/sources/android/cpufeatures",
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]
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}
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}
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config("debug") {
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@ -191,9 +204,11 @@ config("warnings") {
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"/wd4191", # 'type cast': unsafe conversion
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"/wd4244", # conversion, possible loss of data. 'int' to 'float'
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"/wd4245", # tmp:conversion from 'int' to 'const unsigned int'
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# "/wd4267", # conversion, possible loss of data.
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"/wd4305", # truncation from 'double' to 'float'.
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"/wd4365", # conversion, signed/unsigned mismatch.
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# "/wd5219", # conversion, possible loss of data. 'int' to 'float'
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"/wd4722", # destructor never returns, potential memory leak
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"/wd4702", # unreachable code
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@ -260,6 +275,7 @@ config("warnings") {
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# Disable the following warnings:
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"-Wno-unused-parameter",
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"-Wno-sign-compare",
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]
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}
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}
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@ -291,6 +307,34 @@ config("executable") {
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}
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}
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config("shared_library") {
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if (is_android) {
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ldflags = [
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"-Wl,--build-id=sha1",
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"-Wl,--no-rosegment",
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"-Wl,--fatal-warnings",
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"-Wl,--no-undefined",
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"-Qunused-arguments",
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"-u ANativeActivity_onCreate",
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]
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} else if (is_linux) {
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ldflags = [
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"-Wl,-rpath,\$ORIGIN", # Add directory to runtime library search path.
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]
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} else if (is_mac) {
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ldflags = [ "-Wl,-rpath,@loader_path/." ]
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} else if (is_win) {
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ldflags = [
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"/DYNAMICBASE", # Use address space layout randomization.
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"/INCREMENTAL:NO", # Incremental linking interferes with both ninja and
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# release optimizations.
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# Leave the target architecture to environment settings.
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# "/MACHINE:X64",
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]
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}
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}
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# TODO: This needs some more investigation.
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# Is it possible to avoid setting it and rely on defaults?
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# Some tools will be console apps while games will be gui apps.
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@ -1,5 +1,14 @@
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declare_args() {
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is_debug = false
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# Note that this uses the 'cc' and 'c++' links that should map to GCC on linux
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# systems and clang on macs.
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ar = "ar"
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cc = "cc"
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cxx = "c++"
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ndk = ""
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ndk_api = 24
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}
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# Platform detection
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@ -21,9 +30,6 @@ is_desktop = is_mac || is_linux || is_win
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is_mobile = is_android || is_ios
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is_unix = is_android || is_linux
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# Optional build components
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have_vulkan = false
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if (target_cpu == "") {
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if (is_mobile) {
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target_cpu = "arm64"
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@ -38,6 +44,42 @@ if (current_cpu == "") {
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current_cpu = target_cpu
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}
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if (is_android) {
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assert(ndk != "", "NDK path argument is empty")
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ndk_host = ""
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ndk_target = ""
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if (host_os == "linux") {
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ndk_host = "linux-x86_64"
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} else if (host_os == "mac") {
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ndk_host = "darwin-x86_64"
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} else if (host_os == "win") {
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ndk_host = "windows-x86_64"
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}
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if (target_cpu == "arm64") {
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ndk_target = "aarch64-linux-android"
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} else if (target_cpu == "arm") {
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ndk_target = "armv7a-linux-androideabi"
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} else if (target_cpu == "x64") {
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ndk_target = "x86_64-linux-android"
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} else if (target_cpu == "x86") {
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ndk_target = "i686-linux-android"
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}
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_prefix = "$ndk/toolchains/llvm/prebuilt/$ndk_host/bin"
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if (host_os == "win") {
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ar = "$_prefix/llvm-ar.exe"
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cc = "$_prefix/clang.exe --target=$ndk_target$ndk_api -fno-addrsig"
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cxx = "$_prefix/clang++.exe --target=$ndk_target$ndk_api -fno-addrsig"
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} else {
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ar = "$_prefix/llvm-ar"
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cc = "$_prefix/$ndk_target$ndk_api-clang"
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cxx = "$_prefix/$ndk_target$ndk_api-clang++"
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}
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}
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# Set defaults
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_default_config = [
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"//build:default",
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@ -1,21 +1,21 @@
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#!/usr/bin/env python
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import os
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import shutil
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import sys
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src, dst = sys.argv[1:]
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if os.path.exists(dst):
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if os.path.isdir(dst):
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shutil.rmtree(dst)
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else:
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os.remove(dst)
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if os.path.isdir(src):
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shutil.copytree(src, dst)
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else:
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shutil.copy2(src, dst)
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# https://github.com/ninja-build/ninja/issues/1554
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os.utime(dst, None)
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#!/usr/bin/env python
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import os
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import shutil
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import sys
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src, dst = sys.argv[1:]
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if os.path.exists(dst):
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if os.path.isdir(dst):
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shutil.rmtree(dst)
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else:
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os.remove(dst)
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if os.path.isdir(src):
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shutil.copytree(src, dst)
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else:
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shutil.copy2(src, dst)
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# https://github.com/ninja-build/ninja/issues/1554
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os.utime(dst, None)
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@ -1,16 +1,10 @@
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# Note that this uses the 'cc' and 'c++' environment variables or links that
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# should map to GCC on linux systems and clang on macs.
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# This also means that you can install clang or another compiler and it should
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# automatically use that instead.
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toolchain("gcc") {
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lib_switch = "-l"
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lib_dir_switch = "-L"
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tool("asm") {
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depfile = "{{output}}.d"
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command = "cc -MD -MF $depfile {{defines}} {{include_dirs}} {{asmflags}} -c {{source}} -o {{output}}"
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command = "$cc -MD -MF $depfile {{defines}} {{include_dirs}} {{asmflags}} -c {{source}} -o {{output}}"
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depsformat = "gcc"
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outputs =
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[ "{{source_out_dir}}/{{target_output_name}}.{{source_name_part}}.o" ]
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@ -19,7 +13,7 @@ toolchain("gcc") {
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tool("cc") {
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depfile = "{{output}}.d"
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command = "cc -MMD -MF $depfile {{defines}} {{include_dirs}} {{cflags}} {{cflags_c}} -c {{source}} -o {{output}}"
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command = "$cc -MMD -MF $depfile {{defines}} {{include_dirs}} {{cflags}} {{cflags_c}} -c {{source}} -o {{output}}"
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depsformat = "gcc"
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outputs =
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[ "{{source_out_dir}}/{{target_output_name}}.{{source_name_part}}.o" ]
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@ -28,7 +22,7 @@ toolchain("gcc") {
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tool("cxx") {
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depfile = "{{output}}.d"
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command = "c++ -MMD -MF $depfile {{defines}} {{include_dirs}} {{cflags}} {{cflags_cc}} -c {{source}} -o {{output}}"
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command = "$cxx -MMD -MF $depfile {{defines}} {{include_dirs}} {{cflags}} {{cflags_cc}} -c {{source}} -o {{output}}"
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depsformat = "gcc"
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outputs =
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[ "{{source_out_dir}}/{{target_output_name}}.{{source_name_part}}.o" ]
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@ -37,7 +31,7 @@ toolchain("gcc") {
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tool("objc") {
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depfile = "{{output}}.d"
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command = "cc -MMD -MF $depfile {{defines}} {{include_dirs}} {{framework_dirs}} {{cflags}} {{cflags_c}} {{cflags_objc}} -c {{source}} -o {{output}}"
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command = "$cc -MMD -MF $depfile {{defines}} {{include_dirs}} {{framework_dirs}} {{cflags}} {{cflags_c}} {{cflags_objc}} -c {{source}} -o {{output}}"
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depsformat = "gcc"
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outputs =
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[ "{{source_out_dir}}/{{target_output_name}}.{{source_name_part}}.o" ]
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@ -46,7 +40,7 @@ toolchain("gcc") {
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tool("objcxx") {
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depfile = "{{output}}.d"
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command = "c++ -MMD -MF $depfile {{defines}} {{include_dirs}} {{framework_dirs}} {{cflags}} {{cflags_cc}} {{cflags_objcc}} -c {{source}} -o {{output}}"
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command = "$cxx -MMD -MF $depfile {{defines}} {{include_dirs}} {{framework_dirs}} {{cflags}} {{cflags_cc}} {{cflags_objcc}} -c {{source}} -o {{output}}"
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depsformat = "gcc"
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outputs =
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[ "{{source_out_dir}}/{{target_output_name}}.{{source_name_part}}.o" ]
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@ -62,7 +56,7 @@ toolchain("gcc") {
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command =
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"libtool -static -o {{output}} -no_warning_for_no_symbols {{inputs}}"
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} else {
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command = "rm -f {{output}} && ar rcs {{output}} {{inputs}}"
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command = "rm -f {{output}} && $ar rcs {{output}} {{inputs}}"
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}
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outputs =
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[ "{{target_out_dir}}/{{target_output_name}}{{output_extension}}" ]
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@ -82,7 +76,7 @@ toolchain("gcc") {
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os_specific_option = "-Wl,-soname=$soname"
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rspfile_content = "-Wl,--whole-archive {{inputs}} {{solibs}} -Wl,--no-whole-archive {{libs}}"
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}
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command = "c++ -shared {{ldflags}} {{frameworks}} -o $sofile $os_specific_option @$rspfile"
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command = "$cxx -shared {{ldflags}} {{frameworks}} -o $sofile $os_specific_option @$rspfile"
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default_output_extension = ".so"
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default_output_dir = "{{root_out_dir}}"
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outputs = [ sofile ]
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@ -97,22 +91,40 @@ toolchain("gcc") {
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rspfile = "$outfile.rsp"
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rspfile_content = "{{inputs}}"
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if (is_apple) {
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command = "c++ {{ldflags}} {{solibs}} {{libs}} {{frameworks}} -o $outfile @$rspfile"
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command = "$cxx {{ldflags}} {{solibs}} {{libs}} {{frameworks}} -o $outfile @$rspfile"
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} else {
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command = "c++ {{ldflags}} -o $outfile -Wl,--start-group @$rspfile {{solibs}} -Wl,--end-group {{libs}}"
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command = "$cxx {{ldflags}} -o $outfile -Wl,--start-group @$rspfile {{solibs}} -Wl,--end-group {{libs}}"
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}
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default_output_dir = "{{root_out_dir}}"
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outputs = [ outfile ]
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description = "link $outfile"
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}
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tool("stamp") {
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command = "touch {{output}}"
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description = "stamp {{output}}"
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}
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if (host_os == "win") {
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tool("stamp") {
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command = "cmd.exe /c echo > {{output}}"
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description = "stamp {{output}}"
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}
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tool("copy") {
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command = "cp -af {{source}} {{output}}"
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description = "copy {{source}} {{output}}"
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tool("copy") {
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# Note: The build in copy command can't handle forward slashes as path separators.
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# Use a python script as a work around.
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# command = "cmd.exe /c copy /Y {{source}} {{output}}"
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copy_cmd = rebase_path("../copy.py")
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command = "python \"$copy_cmd\" {{source}} {{output}}"
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description = "copy {{source}} {{output}}"
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}
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} else {
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tool("stamp") {
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command = "touch {{output}}"
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description = "stamp {{output}}"
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}
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tool("copy") {
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command = "cp -af {{source}} {{output}}"
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description = "copy {{source}} {{output}}"
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}
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}
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}
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@ -82,7 +82,7 @@ toolchain("msvc") {
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# Use a python script as a work around.
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# command = "cmd.exe /c copy /Y {{source}} {{output}}"
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copy_cmd = rebase_path("copy.py")
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copy_cmd = rebase_path("../copy.py")
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command = "python \"$copy_cmd\" {{source}} {{output}}"
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description = "copy {{source}} {{output}}"
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@ -0,0 +1,11 @@
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# Build a shared library for Android. Build an executable for other platforms.
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template("game_tmpl") {
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if (target_os == "android") {
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_target_type = "shared_library"
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} else {
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_target_type = "executable"
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}
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target(_target_type, target_name) {
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forward_variables_from(invoker, "*")
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}
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}
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@ -1,4 +1,6 @@
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executable("demo") {
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import("//build/utils.gni")
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game_tmpl("demo") {
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sources = [
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"credits.cc",
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"credits.h",
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@ -16,7 +18,6 @@ executable("demo") {
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"sky_quad.cc",
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"sky_quad.h",
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]
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deps = [
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"//assets",
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"//src/base",
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@ -98,6 +98,26 @@ source_set("engine") {
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]
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}
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if (target_os == "android") {
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sources += [
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"audio/audio_sink_oboe.cc",
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"audio/audio_sink_oboe.h",
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"platform/asset_file_android.cc",
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"platform/platform_android.cc",
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"renderer/opengl/renderer_opengl_android.cc",
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"renderer/vulkan/renderer_vulkan_android.cc",
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"renderer/vulkan/vulkan_context_android.cc",
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]
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libs += [
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"android",
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"EGL",
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"GLESv2",
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"log",
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"z",
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]
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}
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deps = [
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"//assets/engine",
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"//src/base",
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@ -1,6 +1,7 @@
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executable("hello_world") {
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sources = [ "hello_world.cc" ]
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import("//build/utils.gni")
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game_tmpl("hello_world") {
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sources = [ "hello_world.cc" ]
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deps = [
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"//src/base",
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"//src/engine",
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@ -6,10 +6,11 @@ config("third_party_config") {
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if (target_os == "linux") {
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defines = [ "VK_USE_PLATFORM_XLIB_KHR" ]
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}
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if (target_os == "win") {
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} else if (target_os == "win") {
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defines = [ "VK_USE_PLATFORM_WIN32_KHR" ]
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} else if (target_os == "android") {
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defines = [ "VK_USE_PLATFORM_ANDROID_KHR" ]
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include_dirs += [ "oboe/include" ]
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}
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}
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@ -111,6 +112,88 @@ source_set("third_party") {
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]
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}
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if (target_os == "android") {
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sources += [
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"$ndk/sources/android/cpufeatures/cpu-features.c",
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"$ndk/sources/android/native_app_glue/android_native_app_glue.c",
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"android/GLContext.cpp",
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"android/gl3stub.c",
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"glslang/glslang/OSDependent/Unix/ossource.cpp",
|
||||
"minizip/ioapi.c",
|
||||
"minizip/unzip.c",
|
||||
"oboe/src/aaudio/AAudioLoader.cpp",
|
||||
"oboe/src/aaudio/AudioStreamAAudio.cpp",
|
||||
"oboe/src/common/AudioSourceCaller.cpp",
|
||||
"oboe/src/common/AudioStream.cpp",
|
||||
"oboe/src/common/AudioStreamBuilder.cpp",
|
||||
"oboe/src/common/DataConversionFlowGraph.cpp",
|
||||
"oboe/src/common/FilterAudioStream.cpp",
|
||||
"oboe/src/common/FixedBlockAdapter.cpp",
|
||||
"oboe/src/common/FixedBlockReader.cpp",
|
||||
"oboe/src/common/FixedBlockWriter.cpp",
|
||||
"oboe/src/common/LatencyTuner.cpp",
|
||||
"oboe/src/common/OboeExtensions.cpp",
|
||||
"oboe/src/common/QuirksManager.cpp",
|
||||
"oboe/src/common/SourceFloatCaller.cpp",
|
||||
"oboe/src/common/SourceI16Caller.cpp",
|
||||
"oboe/src/common/SourceI24Caller.cpp",
|
||||
"oboe/src/common/SourceI32Caller.cpp",
|
||||
"oboe/src/common/StabilizedCallback.cpp",
|
||||
"oboe/src/common/Trace.cpp",
|
||||
"oboe/src/common/Utilities.cpp",
|
||||
"oboe/src/common/Version.cpp",
|
||||
"oboe/src/fifo/FifoBuffer.cpp",
|
||||
"oboe/src/fifo/FifoController.cpp",
|
||||
"oboe/src/fifo/FifoControllerBase.cpp",
|
||||
"oboe/src/fifo/FifoControllerIndirect.cpp",
|
||||
"oboe/src/flowgraph/ChannelCountConverter.cpp",
|
||||
"oboe/src/flowgraph/ClipToRange.cpp",
|
||||
"oboe/src/flowgraph/FlowGraphNode.cpp",
|
||||
"oboe/src/flowgraph/ManyToMultiConverter.cpp",
|
||||
"oboe/src/flowgraph/MonoBlend.cpp",
|
||||
"oboe/src/flowgraph/MonoToMultiConverter.cpp",
|
||||
"oboe/src/flowgraph/MultiToManyConverter.cpp",
|
||||
"oboe/src/flowgraph/MultiToMonoConverter.cpp",
|
||||
"oboe/src/flowgraph/RampLinear.cpp",
|
||||
"oboe/src/flowgraph/SampleRateConverter.cpp",
|
||||
"oboe/src/flowgraph/SinkFloat.cpp",
|
||||
"oboe/src/flowgraph/SinkI16.cpp",
|
||||
"oboe/src/flowgraph/SinkI24.cpp",
|
||||
"oboe/src/flowgraph/SinkI32.cpp",
|
||||
"oboe/src/flowgraph/SourceFloat.cpp",
|
||||
"oboe/src/flowgraph/SourceI16.cpp",
|
||||
"oboe/src/flowgraph/SourceI24.cpp",
|
||||
"oboe/src/flowgraph/SourceI32.cpp",
|
||||
"oboe/src/flowgraph/resampler/IntegerRatio.cpp",
|
||||
"oboe/src/flowgraph/resampler/LinearResampler.cpp",
|
||||
"oboe/src/flowgraph/resampler/MultiChannelResampler.cpp",
|
||||
"oboe/src/flowgraph/resampler/PolyphaseResampler.cpp",
|
||||
"oboe/src/flowgraph/resampler/PolyphaseResamplerMono.cpp",
|
||||
"oboe/src/flowgraph/resampler/PolyphaseResamplerStereo.cpp",
|
||||
"oboe/src/flowgraph/resampler/SincResampler.cpp",
|
||||
"oboe/src/flowgraph/resampler/SincResamplerStereo.cpp",
|
||||
"oboe/src/opensles/AudioInputStreamOpenSLES.cpp",
|
||||
"oboe/src/opensles/AudioOutputStreamOpenSLES.cpp",
|
||||
"oboe/src/opensles/AudioStreamBuffered.cpp",
|
||||
"oboe/src/opensles/AudioStreamOpenSLES.cpp",
|
||||
"oboe/src/opensles/EngineOpenSLES.cpp",
|
||||
"oboe/src/opensles/OpenSLESUtilities.cpp",
|
||||
"oboe/src/opensles/OutputMixerOpenSLES.cpp",
|
||||
]
|
||||
if (target_cpu == "arm" || target_cpu == "arm64") {
|
||||
sources += [
|
||||
"texture_compressor/dxt_encoder_neon.cc",
|
||||
"texture_compressor/texture_compressor_etc1_neon.cc",
|
||||
]
|
||||
}
|
||||
cflags += [
|
||||
"-Wno-nullability-completeness",
|
||||
"-Wno-deprecated-enum-enum-conversion",
|
||||
]
|
||||
include_dirs = [ "oboe/src" ]
|
||||
libs = [ "OpenSLES" ]
|
||||
}
|
||||
|
||||
configs -= [ "//build:warnings" ]
|
||||
|
||||
deps = []
|
||||
|
|
Loading…
Reference in New Issue