mirror of https://github.com/auygun/kaliber.git
mouse events
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2985fed3d4
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@ -26,7 +26,9 @@ AudioMixer::AudioMixer()
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#elif defined(__linux__)
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audio_sink_{std::make_unique<AudioSinkAlsa>(this)} {
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#elif defined(_WIN32)
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audio_sink_{std::make_unique<AudioSinkNull>()} {
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// TODO: Implement AudioSinkWindows
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audio_sink_{std::make_unique<AudioSinkNull>()},
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audio_enabled_(false) {
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#endif
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bool res = audio_sink_->Initialize();
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CHECK(res) << "Failed to initialize audio sink.";
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@ -6,8 +6,8 @@
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// #include <memory>
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//
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#include "base/log.h"
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// #include "base/vecmath.h"
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// #include "engine/input_event.h"
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#include "base/vecmath.h"
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#include "engine/input_event.h"
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#include "engine/platform/platform_observer.h"
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using namespace base;
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@ -69,12 +69,9 @@ void Platform::CreateMainWindow() {
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Platform::~Platform() {
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LOG(0) << "Shutting down platform.";
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DestroyWindow(wnd_);
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}
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void Platform::Update() {
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DCHECK(!should_exit_);
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MSG msg;
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while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE)) {
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if (msg.message == WM_QUIT) {
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@ -125,6 +122,28 @@ LRESULT CALLBACK Platform::WndProc(HWND wnd,
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platform->observer_->OnWindowDestroyed();
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PostQuitMessage(0);
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break;
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case WM_MOUSEMOVE: {
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Vector2f v(MAKEPOINTS(lparam).x, MAKEPOINTS(lparam).y);
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auto input_event =
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std::make_unique<InputEvent>(InputEvent::kDrag, 0, v);
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platform->observer_->AddInputEvent(std::move(input_event));
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} break;
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case WM_LBUTTONDOWN: {
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Vector2f v(MAKEPOINTS(lparam).x, MAKEPOINTS(lparam).y);
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auto input_event =
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std::make_unique<InputEvent>(InputEvent::kDragStart, 0, v);
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platform->observer_->AddInputEvent(std::move(input_event));
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} break;
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case WM_LBUTTONUP: {
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Vector2f v(MAKEPOINTS(lparam).x, MAKEPOINTS(lparam).y);
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auto input_event =
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std::make_unique<InputEvent>(InputEvent::kDragEnd, 0, v);
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platform->observer_->AddInputEvent(std::move(input_event));
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} break;
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default:
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return DefWindowProc(wnd, message, wparam, lparam);
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}
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