Revert "Consume input events when switching between renderers"

This reverts commit 5c6e414a15.
This commit is contained in:
Attila Uygun 2023-06-06 23:00:55 +02:00
parent 068656ddc2
commit ba246eca7f
3 changed files with 0 additions and 6 deletions

View File

@ -201,7 +201,6 @@ bool Menu::Initialize() {
: RendererType::kOpenGL); : RendererType::kOpenGL);
renderer_type_.SetEnabled( renderer_type_.SetEnabled(
(Engine::Get().GetRendererType() == RendererType::kVulkan)); (Engine::Get().GetRendererType() == RendererType::kVulkan));
Engine::Get().ConsumeInputEvents();
}, },
true, Engine::Get().GetRendererType() == RendererType::kVulkan, true, Engine::Get().GetRendererType() == RendererType::kVulkan,
kColorFadeOut, {Vector4f{1, 1, 1, 1}, Vector4f{1, 1, 1, 1}}); kColorFadeOut, {Vector4f{1, 1, 1, 1}, Vector4f{1, 1, 1, 1}});

View File

@ -396,10 +396,6 @@ std::unique_ptr<InputEvent> Engine::GetNextInputEvent() {
return event; return event;
} }
void Engine::ConsumeInputEvents() {
input_queue_.clear();
}
void Engine::StartRecording(const Json::Value& payload) { void Engine::StartRecording(const Json::Value& payload) {
if (!replaying_ && !recording_) { if (!replaying_ && !recording_) {
recording_ = true; recording_ = true;

View File

@ -84,7 +84,6 @@ class Engine : public PlatformObserver {
void RemoveCustomShader(const std::string& asset_name); void RemoveCustomShader(const std::string& asset_name);
std::unique_ptr<InputEvent> GetNextInputEvent(); std::unique_ptr<InputEvent> GetNextInputEvent();
void ConsumeInputEvents();
void StartRecording(const Json::Value& payload); void StartRecording(const Json::Value& payload);
void EndRecording(const std::string file_name); void EndRecording(const std::string file_name);