From eea7c285ea4f16c8e570ce4ff4b344f27caf2a28 Mon Sep 17 00:00:00 2001 From: Attila Uygun Date: Mon, 13 Apr 2020 13:24:53 +0200 Subject: [PATCH] Initial commit --- .gitignore | 8 + README.md | 17 + assets/PixelCaps!.ttf | Bin 0 -> 13376 bytes assets/enemy_anims_01_frames_ok.png | Bin 0 -> 340296 bytes assets/enemy_anims_02_frames_ok.png | Bin 0 -> 56004 bytes assets/enemy_anims_blast_ok.png | Bin 0 -> 159456 bytes assets/enemy_anims_flare_ok.png | Bin 0 -> 224146 bytes assets/enemy_ray_ok.png | Bin 0 -> 17490 bytes assets/enemy_target_multi_ok.png | Bin 0 -> 11303 bytes assets/enemy_target_single_ok.png | Bin 0 -> 32354 bytes assets/engine/RobotoMono-Regular.ttf | Bin 0 -> 113500 bytes assets/engine/pass_through.glsl_fragment | 10 + assets/engine/pass_through.glsl_vertex | 26 + assets/engine/quad.mesh | 10 + assets/engine/solid.glsl_fragment | 7 + assets/engine/solid.glsl_vertex | 20 + assets/sky.glsl_fragment | 55 + assets/sky.glsl_vertex | 17 + build/android/app/CMakeLists.txt | 95 + build/android/app/build.gradle | 40 + .../android/app/src/main/AndroidManifest.xml | 34 + .../src/main/res/mipmap-hdpi/ic_launcher.png | Bin 0 -> 3418 bytes .../src/main/res/mipmap-mdpi/ic_launcher.png | Bin 0 -> 2206 bytes .../src/main/res/mipmap-xhdpi/ic_launcher.png | Bin 0 -> 4842 bytes .../main/res/mipmap-xxhdpi/ic_launcher.png | Bin 0 -> 7718 bytes .../app/src/main/res/values/strings.xml | 4 + build/android/build.gradle | 21 + build/android/gradle.properties | 20 + .../android/gradle/wrapper/gradle-wrapper.jar | Bin 0 -> 49896 bytes .../gradle/wrapper/gradle-wrapper.properties | 6 + build/android/gradlew | 164 + build/android/local.properties | 8 + build/android/settings.gradle | 2 + build/linux/Makefile | 158 + src/LICENSE | 21 + src/base/asset_file.cc | 41 + src/base/asset_file.h | 44 + src/base/asset_file_android.cc | 74 + src/base/asset_file_linux.cc | 41 + src/base/closure.h | 12 + src/base/collusion_test.cc | 51 + src/base/collusion_test.h | 23 + src/base/file.h | 24 + src/base/hash.h | 21 + src/base/interpolation.h | 43 + src/base/log.cc | 52 + src/base/log.h | 49 + src/base/mem.h | 53 + src/base/misc.h | 35 + src/base/random.cc | 26 + src/base/random.h | 27 + src/base/task_runner.cc | 30 + src/base/task_runner.h | 32 + src/base/timer.cc | 28 + src/base/timer.h | 29 + src/base/vecmath.cc | 15 + src/base/vecmath.h | 163 + src/base/worker.cc | 68 + src/base/worker.h | 40 + src/demo/credits.cc | 141 + src/demo/credits.h | 49 + src/demo/damage_type.h | 20 + src/demo/demo.cc | 248 + src/demo/demo.h | 77 + src/demo/enemy.cc | 461 + src/demo/enemy.h | 116 + src/demo/hud.cc | 164 + src/demo/hud.h | 56 + src/demo/menu.cc | 215 + src/demo/menu.h | 74 + src/demo/player.cc | 350 + src/demo/player.h | 79 + src/demo/sky_quad.cc | 64 + src/demo/sky_quad.h | 52 + src/engine/animatable.cc | 33 + src/engine/animatable.h | 66 + src/engine/animator.cc | 269 + src/engine/animator.h | 136 + src/engine/asset.h | 53 + src/engine/engine.cc | 313 + src/engine/engine.h | 154 + src/engine/font.cc | 199 + src/engine/font.h | 55 + src/engine/game.h | 30 + src/engine/game_factory.h | 55 + src/engine/image.cc | 268 + src/engine/image.h | 55 + src/engine/image_quad.cc | 87 + src/engine/image_quad.h | 57 + src/engine/input_event.h | 49 + src/engine/mesh.cc | 181 + src/engine/mesh.h | 56 + src/engine/platform/platform.cc | 73 + src/engine/platform/platform.h | 86 + src/engine/platform/platform_android.cc | 283 + src/engine/platform/platform_linux.cc | 110 + src/engine/renderer/geometry.cc | 52 + src/engine/renderer/geometry.h | 38 + src/engine/renderer/opengl.h | 21 + src/engine/renderer/render_command.h | 140 + src/engine/renderer/render_resource.cc | 18 + src/engine/renderer/render_resource.h | 71 + src/engine/renderer/renderer.cc | 789 + src/engine/renderer/renderer.h | 223 + src/engine/renderer/renderer_android.cc | 57 + src/engine/renderer/renderer_linux.cc | 98 + src/engine/renderer/renderer_types.cc | 97 + src/engine/renderer/renderer_types.h | 47 + src/engine/renderer/shader.cc | 113 + src/engine/renderer/shader.h | 40 + src/engine/renderer/texture.cc | 50 + src/engine/renderer/texture.h | 38 + src/engine/shader_source.cc | 79 + src/engine/shader_source.h | 29 + src/engine/solid_quad.cc | 29 + src/engine/solid_quad.h | 28 + src/third_party/android/GLContext.cpp | 289 + src/third_party/android/GLContext.h | 117 + src/third_party/android/gestureDetector.cpp | 317 + src/third_party/android/gestureDetector.h | 145 + src/third_party/android/gl3stub.c | 421 + src/third_party/android/gl3stub.h | 661 + src/third_party/glew/glew.c | 16174 +++++++++++++++ src/third_party/glew/glew.h | 16287 ++++++++++++++++ src/third_party/glew/glxew.h | 1601 ++ src/third_party/jsoncpp/json.h | 2075 ++ src/third_party/jsoncpp/jsoncpp.cc | 5192 +++++ src/third_party/minizip/ioapi.c | 247 + src/third_party/minizip/ioapi.h | 208 + src/third_party/minizip/unzip.c | 2125 ++ src/third_party/minizip/unzip.h | 437 + src/third_party/stb/stb_image.h | 4673 +++++ src/third_party/stb/stb_truetype.h | 2066 ++ 133 files changed, 61690 insertions(+) create mode 100644 .gitignore create mode 100644 README.md create mode 100644 assets/PixelCaps!.ttf create mode 100644 assets/enemy_anims_01_frames_ok.png create mode 100644 assets/enemy_anims_02_frames_ok.png create mode 100644 assets/enemy_anims_blast_ok.png create mode 100644 assets/enemy_anims_flare_ok.png create mode 100644 assets/enemy_ray_ok.png create mode 100644 assets/enemy_target_multi_ok.png create mode 100644 assets/enemy_target_single_ok.png create mode 100755 assets/engine/RobotoMono-Regular.ttf create mode 100644 assets/engine/pass_through.glsl_fragment create mode 100644 assets/engine/pass_through.glsl_vertex create mode 100644 assets/engine/quad.mesh create mode 100644 assets/engine/solid.glsl_fragment create mode 100644 assets/engine/solid.glsl_vertex create mode 100644 assets/sky.glsl_fragment create mode 100644 assets/sky.glsl_vertex create mode 100644 build/android/app/CMakeLists.txt create mode 100644 build/android/app/build.gradle create mode 100644 build/android/app/src/main/AndroidManifest.xml create mode 100644 build/android/app/src/main/res/mipmap-hdpi/ic_launcher.png create mode 100644 build/android/app/src/main/res/mipmap-mdpi/ic_launcher.png create mode 100644 build/android/app/src/main/res/mipmap-xhdpi/ic_launcher.png create mode 100644 build/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png create mode 100644 build/android/app/src/main/res/values/strings.xml create mode 100644 build/android/build.gradle create mode 100644 build/android/gradle.properties create mode 100644 build/android/gradle/wrapper/gradle-wrapper.jar create mode 100644 build/android/gradle/wrapper/gradle-wrapper.properties create mode 100755 build/android/gradlew create mode 100644 build/android/local.properties create mode 100644 build/android/settings.gradle create mode 100644 build/linux/Makefile create mode 100644 src/LICENSE create mode 100644 src/base/asset_file.cc create mode 100644 src/base/asset_file.h create mode 100644 src/base/asset_file_android.cc create mode 100644 src/base/asset_file_linux.cc create mode 100644 src/base/closure.h create mode 100644 src/base/collusion_test.cc create mode 100644 src/base/collusion_test.h create mode 100644 src/base/file.h create mode 100644 src/base/hash.h create mode 100644 src/base/interpolation.h create mode 100644 src/base/log.cc create mode 100644 src/base/log.h create mode 100644 src/base/mem.h create mode 100644 src/base/misc.h create mode 100644 src/base/random.cc create mode 100644 src/base/random.h create mode 100644 src/base/task_runner.cc create mode 100644 src/base/task_runner.h create mode 100644 src/base/timer.cc create mode 100644 src/base/timer.h create mode 100644 src/base/vecmath.cc create mode 100644 src/base/vecmath.h create mode 100644 src/base/worker.cc create mode 100644 src/base/worker.h create mode 100644 src/demo/credits.cc create mode 100644 src/demo/credits.h create mode 100644 src/demo/damage_type.h create mode 100644 src/demo/demo.cc create mode 100644 src/demo/demo.h create mode 100644 src/demo/enemy.cc create mode 100644 src/demo/enemy.h create mode 100644 src/demo/hud.cc create mode 100644 src/demo/hud.h create mode 100644 src/demo/menu.cc create mode 100644 src/demo/menu.h create mode 100644 src/demo/player.cc create mode 100644 src/demo/player.h create mode 100644 src/demo/sky_quad.cc create mode 100644 src/demo/sky_quad.h create mode 100644 src/engine/animatable.cc create mode 100644 src/engine/animatable.h create mode 100644 src/engine/animator.cc create mode 100644 src/engine/animator.h create mode 100644 src/engine/asset.h create mode 100644 src/engine/engine.cc create mode 100644 src/engine/engine.h create mode 100644 src/engine/font.cc create mode 100644 src/engine/font.h create mode 100644 src/engine/game.h create mode 100644 src/engine/game_factory.h create mode 100644 src/engine/image.cc create mode 100644 src/engine/image.h create mode 100644 src/engine/image_quad.cc create mode 100644 src/engine/image_quad.h create mode 100644 src/engine/input_event.h create mode 100644 src/engine/mesh.cc create mode 100644 src/engine/mesh.h create mode 100644 src/engine/platform/platform.cc create mode 100644 src/engine/platform/platform.h create mode 100644 src/engine/platform/platform_android.cc create mode 100644 src/engine/platform/platform_linux.cc create mode 100644 src/engine/renderer/geometry.cc create mode 100644 src/engine/renderer/geometry.h create mode 100644 src/engine/renderer/opengl.h create mode 100644 src/engine/renderer/render_command.h create mode 100644 src/engine/renderer/render_resource.cc create mode 100644 src/engine/renderer/render_resource.h create mode 100644 src/engine/renderer/renderer.cc create mode 100644 src/engine/renderer/renderer.h create mode 100644 src/engine/renderer/renderer_android.cc create mode 100644 src/engine/renderer/renderer_linux.cc create mode 100644 src/engine/renderer/renderer_types.cc create mode 100644 src/engine/renderer/renderer_types.h create mode 100644 src/engine/renderer/shader.cc create mode 100644 src/engine/renderer/shader.h create mode 100644 src/engine/renderer/texture.cc create mode 100644 src/engine/renderer/texture.h create mode 100644 src/engine/shader_source.cc create mode 100644 src/engine/shader_source.h create mode 100644 src/engine/solid_quad.cc create mode 100644 src/engine/solid_quad.h create mode 100644 src/third_party/android/GLContext.cpp create mode 100644 src/third_party/android/GLContext.h create mode 100644 src/third_party/android/gestureDetector.cpp create mode 100644 src/third_party/android/gestureDetector.h create mode 100644 src/third_party/android/gl3stub.c create mode 100644 src/third_party/android/gl3stub.h create mode 100644 src/third_party/glew/glew.c create mode 100644 src/third_party/glew/glew.h create mode 100644 src/third_party/glew/glxew.h create mode 100644 src/third_party/jsoncpp/json.h create mode 100644 src/third_party/jsoncpp/jsoncpp.cc create mode 100644 src/third_party/minizip/ioapi.c create mode 100644 src/third_party/minizip/ioapi.h create mode 100644 src/third_party/minizip/unzip.c create mode 100644 src/third_party/minizip/unzip.h create mode 100644 src/third_party/stb/stb_image.h create mode 100644 src/third_party/stb/stb_truetype.h diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..9add192 --- /dev/null +++ b/.gitignore @@ -0,0 +1,8 @@ +.vscode +build/android/.gradle +build/android/app/.cxx +build/android/app/build +build/android/build +build/linux/gltest_x86_64_debug +build/linux/gltest_x86_64_release +build/linux/obj diff --git a/README.md b/README.md new file mode 100644 index 0000000..fec7550 --- /dev/null +++ b/README.md @@ -0,0 +1,17 @@ +A simple, cross-platform 2D game engine with OpenGL renderer written in modern +C++. Supports Linux and Android platforms. Compiles both with gcc and clang. + +Build for Linux: + +cd build/linux +make + +Build for Android: + +cd build/android +./gradlew :app:assembleRelease + +Build for Android and install (debug): + +cd build/android +./gradlew :app:installDebug diff --git a/assets/PixelCaps!.ttf b/assets/PixelCaps!.ttf new file mode 100644 index 0000000000000000000000000000000000000000..298733df1ef7fa41271e7f86c1725ade7bb350f4 GIT binary patch literal 13376 zcmeHO4Rn;%nSSs0%}oB2nS>xzYG()_s6di2h!!o1g2g{Xq*SRAF*5-|68S4)rIcE< z^hXx|N>Tl|Nazg_XX@fLtKu@+xkIERj`yK->&ou_eo&S( zaVw?ij+;~W{O-`Nak*b)TyJ|@>y2gq_43d0?oAw1+VP-tU$__aIsTaT<*U{nS>Jay z?hlK&@s6&=t#@C$c@gO2z1h0Fb#1q)mMd|6G1|vFTbH*jyYlkwB9r%lpOxKRD_2b& zF=mZO^LVuRC!wr3=DdCB`s-_^{ZT4Hcp&off$gvA`T75Nq3=+CGTam9ZK*gs;SYVn z(w~%t5$QXG>mH?K-`VfO`sA?0#gb%CqtB+xByAFMe`dCTj5ynz44&L+&*l%3G-Y@y zVd%;GE5X?xTjr!Lx=}VrJigmak_V8;;yq=-U^-k}j9DY2`NUj}uApy{_8dx~RjTih zyDjh>?MR;O{I-10K0LDzuWjF>pV`JA$EU?UK8<7bKOXwW>hHg!94eb9k1vP+{%Ge9 za(vYR#^+eaLzlW@Tk`7bN@eiu5!9v6zfV`k^7{Mlj{n?0E7(>sK)rdo3%(n8?ejeF z`Fp!R#`vE8jz;fz##h}GY>@S7ML-*W^e-NxtnZj++|i3hNyrSxxmKch;>db=So+OX zrq!%9>*Ko-!32K&4SB@OHH+}x62*! zMcFK0k}u0w~f_t#X&#E%(U1a-V!nwn>lNFWcn-c~HJC4}sGikYJ}gB9F>9 zQGZh2guknhNovPbsHcV(Y^Po9$R%YHc^2jyuwBtMWJ%8$T(T9(Laxfxi7 z;xx=aAmf7t*ZDuZbVK1tNoiSmMP*fWO*B?pH>`g6Nh3yn=;To!KIJ3v#OQ`GW5=C3 ze!^*|pD}UL7BHui);fCeB?)Z$z=We_A*7dv*2>r}w zrA;r_;`{So+W6%!e)Y~RU%C4px$FMzJ$TfO<9RmFd?u%PpJ_4&mU=>7lHbZZ2DmY& zne)tSGvC}`)|oA4yV++l<~OF-8Sad8raKFrPG^I2xAUlT$a&Q{;zrzY?o@Z4yVTv_ ze$9Q-J>grR2>=}ni`rD>IiKP?F>B?Ivjc}^r!HMaAWx5@Pcr6cw=~L_`&e* z@blrFm;lrE5xiO81w(RwiZR%4U|emu)E9Ubeezf7vg}UN8God9-|d`SkMZ z%GZ|PTfU?Gnet5eYvq5g7*R2$VqwLqimerUD_*L2yK;Etl*$E_-IZG_pR9bb@|~*E zs!>&qRkN$wt2S0WSaq=K)vEuj9$wvCy|8*s^_J>g)tTxyYszcRsF_`}v}SY7V>K_< z9EnDwFuSDO7_QpoUnq!y8mc};4cEo-Xd#$#-c1-PgwF_$3)%Mix ztNmr|8?}F~tFAkxZd%=fI$F_TzBA3vF8FMTOxj~)^0d7rA$hBLPbB=$)AqU!E@h9) z$6-F+TM{w7)Aj<$Z#5@liP)*hSi@)&J(9^dyZYvjc2YJFBD*4|lBP7ZB2XqhKnDE4NjWLMjluf_4%3tA>&ZGP)05LfgR0HXu6zWX)+bxWCP7e-`iA->j)oRJ zT9PddwtqIGW7(6F$^>t-S%iHg4pb;TAr=z2MvXE`q>RLQfRhAtQp!@IEb_CT&}*=#QDq*AFYn&BICwGwfYo{V)OW5KP#5hm4G14oHD+JTAz z2@nM5A>l2^;m)w204?amO-hAG3}Qlj6&tc-&=TU|pSFYgt=?s%fyS*ODWe7;1Bull zI)1VqgK#j2Rs4Q}0b>xGaw;oe($b*$Kw~IAC|+Y}tb@JLi`wdiI^1L*gydDP zl^NfjPMgSM;JMa~9FqvaxWtQ_)UH{afpCH$3&NInzdiJe4)#NG>|^_Rmb5ywJff-v zZO=d03gpy{2tKk{OxyU3fWD=vv@r&4r~I%_K?fzYW?dpiP@->3LRkk}7>AnZyWa#c zqB6j35`=F8Z>-Mpc-Qyzdr)nnX6qAhszghHASEX9=rRNO0QX}_m%Mn~djdrB#tPr23doi#`N$36MfmvVP=|8$$mEGV_B@^;T02i`y<DOf6FMpATYcl0@wCu3EQoA%pcqzsd8ScO zLShhg7#>KQc^WwN$ho!q92L3mV}N%X)+>Czu8VI^LKU(_SWXWjt7u!k=wg@aHvh&_}5a4vwX zh(E~bv1esvPqueb{O%(ti`pCYEOo|X=E=WQr}#0@0Kn=xDAqKiAXw(on)P#D5Y+K~ zdPlEoyjm2t^Xn^w2YNIys5D?3tyAEus7L&GjJyE_Gja~7w+cA_-xGTaJh__lVLf;f z?SAyYTVy|tk0;{p0G9}0{6yR>VC+QPwNV;@AXDiUX7 zP8L*<+EIq(phZk<^Ak9obx^+_C@;*JkjAJ*p$nU-uvU_z5ps}cCfNc^+QUyY+AV!U+eXcjyX%Ns(*N4SH z99Ez@&42gXVw+v9Y~Ff;Fe-5=1`(?eSKgNlrpJ$~U>-C%@3**AI}Kq^E@=`Zemm8H z;ul;oT5^?9&$OW}W1)r&FEhb47xl7WRY%Og$q7Ony*TIrfP$Tn2W5TleGAz4VhtnA zSR5|xMg-z)al&s*$;dFLP?)Oqavq|Kteolwbgq7GV-;c_W`#axpe1#AN>CK%lymm5 z(IJ88kU%e;N!ke^M&rHOH#4{|qbzx5+-F~C2aPe#P`!&|td2dXKTY`_`VZutbG@UC zj>$zxHk)cUdXz_n~5#@7Sl28>qdU(`EjGvyD+RaR2gHU!eLc$$*>{k?1T2>yz1VUA zI@Wl;5Xy(vX&O&7b0FNX%HT?fwUqBy#qEr?gEIyj4nfarmnmweGHCwbxLkK?QBSYu zd>MFQSk|SO0t*3sYfP)NvKHp5tQHFkg&Nj8-wnn#o#WC|!pyKZ@?HW@OQoSHIGq;f z#d-#h?B%awDgJH#MYkN{uFZH@&l%LugO+A;MaBE+N4Ac$Uyx5q2a&uqS;S{?4A2PV zBgvOCh@t`&6uv=uz1jga528rI{_3Vn<|sCpZBPwq(V%4ns_twig$Ek{n5RQo)Jhd{ z5`G6`%0*R&T;0MYE=2x%#D1)+F!eIzrySI~NZzb4)KIn}XE=bEK2CLgFK=g*dQ2dw zj;I8GRZVe4jRxb7UH^cU{XS|fbo7?u3Y~)f3uMs3`92mvgZmWYf^{rSU&9rktP-PUKs){)v36f&Bk%zGb{aAyb?m zk2jBg(Cvc$nXjPzY;cTRG9Vr@1D(jP40v8HqAmjw-`8j`;vY4?(k6K6t$Q)sATPQ& z#V5{h?SXqRI4xzZl^-+AeM}YDQxExcJbt5+%+m<0HL*B>VEH8{Ow=t+Qme)u zM6GIZeGc}K+G~Sd13&ey9cb}4-nAl zBQv_XZ(gw^-M%V5e({8Ob7Rw#Gvb%Eu2{BuW&Dz^wvLYFt(~3m>G9?IXqo?H(&8@k zodZVK>fkdlSU1>7;Ng{^j-i=PuO42hejiBl(1jN@Q$J_hC%<0Z;Y94e-g zC+WEn?8yAK6)Tr?b;cVTnX_%qQu-sKLPp+2v@(EcWpOkClT3INclI!GpSp;i7%zf9`B6_d9j@{S)hJDu$ zVE^<^<6;l?FR?58F6{XYWAE>M*q8mB{LVzM=X#g!seT%}t{<1bga17tHvolOgS>@(-b-P!Wk7ESQ1lRt zcN4%zL#_s{j1^9pi7x5$xjT4)HhSSMrYhQQi$* zw0cEX$?DD}jg9ADXwMfkd*`HgKAUzl*x`=fMLd&M!akgLGe+{6eXidxpT6-FwhI1# Gng0Q7{f(;A~!QBZV*dW0n1PLTaAh^Te?m9?t z_se_k{hxcz{c`u0p0#>)O?U0;r)vM|=_qYYWxQvU&j0`bo~nw1E&zc3^b^Ai8}sQP zMOB&kbf9okG;q^%ws!NhaD5MuwQ{z6Pp|4|Ve?-1y@i#xOW%7500!@_s)DS(*WBM` zoLq;u?^tgte||%VUT!UA1~FUle7yaDi|6Hj8x~3$qS^{Q;{R?g^Opy%05({Pf3?s9L~K)!WS5dckcpp>vr|` z%jSMQG*8_;9OlGc((32_(+Z) z`{A9UqT=RJl+yomV-6^z*nwP(yL{RoOQg263I1408aMLRW!FZD`5;CDOWi9L^dMT& zHB;4Zb^eK2S9BS)z~`;2Cyu9%D-!mzp8>{CE&nUt+xIdD4~hp4+peyxt4aIYiybVyJv_7Z z6T>>YS#EYb43Dd0Gj8foRxy?QYG>XsY}I<3?s+(WWFx(vBHsKH#dW~(tJnUlO%5TD zRvvm+EJX#>ZQJsCMD*Adg#VM6|Hwv!exgLAoYMqz(Q(GVa`tpCQ$4<*XC;bfb_as4 zb>6A7{_{q!nbhL6v}Nh{dr8dQwpr?%G;zr$rL&{6SvWaXVg9tkL7X@;RDqtcv;3obK8(KE&bQdC897uTIgmPv97L# zU%L5AQIfgIxeI2JhmJFSv{@H51~AK z+Loqk)jP|0iPJW=vBT9C?+W@Lbr>3s75P@r{NW#|H3?AzqoejqE*+X!q{KZsB{F6O zz5YsXzA42Jc(q_AY2jTFo1PvEIKo4No!Gxr#_qiaYRn0}v(%wZ327P;IT1czDWTO@ z{-X7rX1xF<#c$7+v!8p8sM+(ROfxpa-I2 zeTwq|+A=M-TKhjBf8DAy9KfsWk|>`gw0XDGFZRSe_V>^jq<&F1%j2`2fj~XazS2@p zc1Y~Wy4Q-j7eJ(My91gU+>N4WKP(GA{EpS69_W5JVDM%U@%NXCYwVu`d&UB^;otJ| ze!RmD>~Mri?VZk#-*~z~_#D0mCzO%=_FJ{DD_%Jrp!=;8BH*AsH!to&4s{ueVcTBL4q+MuLBykxTS~r^^S(*z){nvhmDiBGTpg3ENPlf!E1xYGf_4 z>MT#u@anddV6F?wd3T!Er8iZWehG9&=NOiF_{3uNi@Qc{?(OPB{xJL8>gu(HH`Z^y zvv=`bk~HBDMg#$K8DJ5MKKXE%QLh~;Vi7cTPQB|q{m`6AgM66k$j0ZJIuppR)chq$ zy=%38OfvisvA?4sKH%czmVEDb!Q|>wcio|z;FTqXUFZzFHhB|#R$o_{jAdoB9}RDxv#+m=7CYS;?fwT11d^!T3+ zCkXZ7_hJe?7sDl(3nR^6J@ga4OQLnLP*Aq0qNY4482f-1In=?AjW*yTYuOXb5;IX_ zv3qr5yUruQvkpwc*lB8JbSG8+78=sk;5lHC_Z(x2`YWD-OF`t@Z|fdfyZPU-Of2#F zP-HSUZ7{&CK6nVjc4!(N_a=N`c11nBs9eJ<0D%^-IxtalQ(S2u(&*>)@!5jcF4nKY zS4E>o%m5;%w`OU0nl+G4^4KiNkkf+`zCQqT4f9nT&d*{|Hzn^w*2=P-_OqS=R~4A( zWO8ikZRz7{aJ39?G{?RDtr3?m{ykWIX>Q{(oHnmqQ()|QGdc#<9y1ng%pG)>MsyFR zLb!xXuF8Md#DAv;SI{>VYl&5>0P1PM>Y1G%oA3{RN(HKEfxqG{9N+PtEf|S9*EDF1 z5YKzh1j1O%`{Gs>B3%eDkq`T9hrz|B{jb-HR~NkeYvN(mH`4QTT4wX~3!-^^IiEG% z4xYc`K}sIa2%aF%578beXscOuTqlp_&aQS_T9Qeji1&W}rSU0=mT$9L9Mr4AEbFS{ z5;2ZNlJU(?ldjxBEg}-Z$lhY*p`*tEDSs;9BhkK0U?JOWZG!O;HLWjos@LB~UnKj( z!ox?ZTiLry>5dMn9N*2A-*&Hz?=L-tY$ENH=-02L_fvn}{`h5Z$mehJ@@i+;O5ByK zk&pTf>WX=g!dnz+EEWN3HFTSh@VAN zD8_OEQ-{qFsk9*gP`E{7Zcm`w`ZxSN>4$VlQM8gzJ?6}`Xk|ZF&^wb%{gCc*NIRqf zLGF`oh3v{cX;vj9r-!fKhIx8H1e$nfQfqc`Dfgu-d32|J|M*b~um?4p#{88vL7?R- zwbzd)6CR+xY7i#1#}PX`5P-~FSMXEgN~^gGH4_cO^Jm7}jgD3Kqm2qIOje&6r_oEw*SIqi0xA zgMxD>>gs)tPa|U)1sK@XYqe69&A}On=aay|RO9g_?ZbqWf4Cy+g4;|v)nHi8d-_G* zDmEWipf?^NXJQ+VX~^qkwnchPP=+a5mBw5N=BgyURq;36grN5ZA?9sAaRR+B!6E-l zxn)?BN%76`_ig*g3g$f;5&-z11eX~AZDO})GXL6maY8#aK!^iaJ3XHH0A!Piv65ZG zSSG;z6bY_%b{`Bbs1rD1vw|=Meg~Uc~Z-ilKKZBgK;d zi5jT%ATM&!HhU)bN~6{In|GR_tBtOYHb27pZ()cCaXBHxpm8w!Z&qUR=pyjjox=W z4wudSdWG7)O~tQDmohf^wof)3loEn`pu!PS`UIKF$wgv~NVlgs)HmCDS+W0$|GpjD z+c_k|Yq@(H=Z@+)1r~qwJPAEA#gFHFyHr^?lY7(JD10ounr?*_U;PKYoy={m&FApt z^$=4Z{Cwe=-`cB?()M`Mc9rc^pY&9E))of%KuVH}6aAZ4=;=E_hx}7UN&~N2Ej?Z$ z+_O#{I11h@(GU+6V*?mEx2scxM#*3!f-~QqSBo48Gy73>JX|ljoqE65Fx~zxu{C1+ z`&B8^J4^}XwVMrf!TnR%HwC5sTVrX8N0m_bowl&9;*&q8z9|53C#DTVN8$^f<{U}; zeqT%N;%yS!7oYj&+fIWurJpAsg~9B`BNkU)Iq!0gD5M`F%+zo#i|@5CizC=tZbEZ6 zK(3}B`08z47H2C%(?!7}VIW#?cvaBsIyD+5ADB&J_#GDh2r4l9ZNo+bL!~UJCTZPH zZ=k3v8(uZj7Hstxv93(kmm*V^PZSa5qrM4W*q9vt^+naY8PL!Qo# zzMbw4?FnN#u(I5vXz32!j3>vn2)Cagu%bDIdu#wnY%2W*TB4PgnLAo61fxUtD0rl0 zyK$y}nevOdRL^-h%XhNu7Csa6?yvlN^cobv$X<%yx^bK%MBD;r8b7OYYf^=@Jd#z2 zT*MCix-Ndaa;dcztpP|sUQ~XPlw;aiuZL_@vooRrB{rX5BKAJ*z0WJ(Y9QR|k|t0}d}`>X*w03a(HK06WipW?ST)AN;cVvogbmN%OisY-LPlQdxp3ZJL{ zyCXDtydxBuo^f#s;+*I1p6BFqW}X%PkO0&IN~RXTc*NwJ(|E5UnSifvzV9rkd(l=B zts9?&_e>?2w)@$<5!vf*coVAu=ZNR!DS9nN;d|mkj0lU;;I|B_Q3ZQ$h;rpBryOc4 zuRbf0O!#>Wi-ApNNVsr8yL_~LRc6TD`33I-W}59)w^7N91Y(o}x!o;K3NYi9cSLO2?$uUno3L19_kAjj)02S&+qu+>bX z%Sdcp)nS4sB8p>jt7TVF+Nz(_pz0J7Y^;7PA|^&ZZd1d6Y>+>YS{?3s!|E_+O}Ty zx}Ec(%Cy6R@o6tcNM3ZKtv{={Uu-_xX|Ccmy}kK}aunuyPF;w8bz9+_-^li_0@e6N zThgJz`>WWT@zbh#`R+7djZJ$y)DL8Nr}rUy{hk^xU<{Y?QBW-WOgBbzWD(vpOsgAN zqa}U?zKRO-u@5$kH^Y-zeErGORQyKD!*Ok$Rz;4@_jKfn02GsjOJR>P_={#D4%Sr_ zi%zkIz(fo&zf*^O?<$eiW$DWEBm|81zAGdJWD~F;y7o}wXgce%RmfR;M^@T?rQ_L< z4+ap;R@VY|^yQYUnY%l=Wle}EAhC(5uan}9DRV~Xxkgo^B*-am(#jN+*vfG5G+$;6 zC4m$W;DUvh(dC71?2J~wl%xWA#yD;L1Iu4)j>QDw@Mklnlv5}%wttoFR-oa$_0PjA z#gyUf1$Db0>$7$NCn;c6cQym&S}O*C1BN}-%ccnz=Zt5+!l_A7s}1$r^!gZA~gtqAYQR z{;a+o$9tdZ;?wagE_siT^8&e2*U`rQt$PIA*<*#bFPVfw>*ATgONo$f>0NY5OeQ^y zR&(&#r#W6#4NRUG%QH~yzUHQf(+ewslcyRpimm6>UeH&IGEC25F?DPE?bsPTdVxiq z(AK}c{}ylI-%t82lCXd>VAmoK6hNQqA@m!=QOGw96r>cfL0A9zf%Caed;!omhiiW` zX+nC1eslJr{Z}$8ne|}C$$m>sTcTGOu3z?~{BZdy!7{ac45;d<9kf5BHJN*|YTC z{0J^zj_WA!B_DxkHv9#y?%{5u$ltHC5$F_40mzoW5MqmPmjj>Sh@&+VOxiOwTq`#w z?=Ug&_(AX-Z}xp}oTsY-kyt%YnJJ%^_V!RKS;9?I!8LJUKvCal6j>ca9Fx-R#8MKY zobApS=l%S_6q{r-!)%#g`p+@=^aX+$4sXXx{v3Kv52jB zoXcuuo&J9Ma;>)?AMshyvsh5gRfqs&*;mnec1t7vOa%ZP6IL>ljgMBZ-DF{bF@KIE zaF$Q=rG1=VlG=AI{XX!#?6`cWoDVdpk}9^HxD=>;V?i32Jj|EupI-!UAe15PHbh6| zLk$cJsharKscrOZxCf`Rhff70CkSTH=#Hf@Y-K>jWSB@Stgs)r*XCR9I8yAU&&6LJ zGQwxIXMk2MsZlYc8U+Jo|Fcz+b{uQTlG`za-s<MA^5{tJ%N$VXkZ$d@lG9(cMqkwKtIm92p`$IL4Hg@LanP)cBcLT^P6#Ai1 zzK>^NY;A#gz%)OG6ViO~0w;AX<3|PaSI_D@ty{^q%lxeD0TZ8WXhllqsx5}UhNJ{y zHPC;^jFy5fUz=L5`cc7a4V|zxC_D0EdDVsK*)McMw@Qw zCL{E6`xdoz#Gl-aa`3%_R1vi7>8(c5a6`c!J z5>=Ow0>0vQ#NEcQMtY#LdaX_r(maO)h$u|fi;2JJx23{FUb3JDo_b*mMv_yeI28Oq z?o3vgJ4~TSfa|*tS*wD+VG6varU-QYjrV5z^jq+8=JS=2BT5y=u#$+m)KDN#xO^{( z^F}_Kl&@w3qyTD@wUN}5 zZwsw(Q!h@rb*1;ZNibLPtV5Hj$t{Z35{awdLC&&EiD@?~G+VQB;R^Vy33WUYzM0c^ zEt2MocHq=*kYy*MSwtwTwDsL&Ys2VKTSK)7MLN-Xh9EiH>JxuykWx~7JY}@pfT$wJQG_kE+r+;h@#~8m8n-Zj3y@wom`c zm{_u5_{@~bUKOj^azR5@9}&EudDH6yisC-7A6;6vO?|B@^w7(8NKgEiK}!QJi~2x-i%_MUS2gx?Rv27g)f>AlTV%C7=l+|sVJOfgO2aN6+7g* z3`HgVaJ*4(>5zY!6Bt62PZydcZ*3Temc)lB*!^iLA^KCDNV+Y8q|Ocgs;Fd1{jfrU ztBUE_y5NryzH%y6Zg|(}57rL*ZMsPmW=6Ig!T^!odcurQ!d#0Av>58JWOBDoJJ!w13rE_qowRSJ$Pz z>CbZ!g?(}+uEa)T)gC?)f&MIW3;CSEb5#k7J5$}1s)PLJmSe+Fj}34p;{b+Fow_iG z&Mw|#Lt2$xj5?Is+U~C!pJE_$8`#!Hyp={Jzv~^o_J@=959>e#i&p#oB-Qd7rd`Rz zqE4!ie=Q%CnJnmC8R)5y;0|_n7+Xm>HSb0i}l>gEpIfM93#lXwcJ)~&dthMQMGq4 zo9$nE@C5g4Yxe%(%bzT-adPH6z4i2a;(f)T*fpWtzL1mk_N&yJnLJ!v?eHnh+%tw< zmVM-`k)vdRvB^tER>vme8_j|B?3er*2>!E76Mo-({kpnOAQL#B5szH8=ER4Y}0J##-X2elfliC@3OH7)ok?aRWu!i z^l!?bvB9Z_l{QPK@H4=e@Ef47=C_sV%j$bGPFCD%NO++;69R+HUZ0zhBdPbq@tpG5rpKYIcZ0X#NK>6+6yP>2&Q;4u$tA@x^LJ+04a(X1AgEQrst;~Y~s3sv-moL@0ftQ$%Q3t||{f@&p1 zsg6PBDBatA3@_(!WYOTCEDEu6h14l$U}Rr+MYmtCVjFdA|H#n8>V;G#usWQP8YFXU zIAQ*8Scav1UUe;LSC;Rq`Oj>=YUkuD42!H$wLoZxCi(JNS`J|>)j+J21Ro%?KgxPb zxmGK7a>Lh{a7Dx0Um0dY6606q13?0oBcLK&hXMHmCUC?tLMn3>JL`+#PFD%H%K`7I zai&YfMz8?lyMo9_dp%}16(@Pu=f2;4o$~5&U$G5_X-7k0ijXf`WuQ9@gu6g6Ohm!* zh7~7qESY&1gr{BRjv)_7>fv@-? zWOeW+H+*~Phq^}K6CU{hAVylu%}iBK>u>$V>^cB-Unt2ew@b(HF-Li@wX zk2oQc9Uc=84=wUrX1n>e8OFiG|($N$v<2JrI3VrkmFaR!}G-xfz z_<&6QM5n0skz7;M@C>FCNjlGqB`z;C8#ogaOAjVZYF(Ni!*w#4aJA4Woa19g~OEUi(zi!>4&F;!2WL@v!1pf#stW^cO^zhhuqjzH$w-hFxC;QUd8JI^zVI7_-{nA@^@1SojyJ$O36FCB4QvZn=%KIapUl zlmVoYTbXtBiHafFB0IJYTX4e6o1q?@zHIEwQ|S+B*wlXL_{6Akgso3hC^E*JC6V1 ztcHZ+*n04nHx9u`6gxAI5?3iecoNEaqhh1gTMl~s*T`biaIdBKXPY|T^p^^>Q$@`} zHG@{oXuEtOO0~O%j>%fx{89O-Q{blX)Qpri0 z76-s+{i1PlbOz@5BQ3mbxxEyJemcgvK;2taUiggx8!kJolLNxC+ilGD$(4=4 zkZ`OibWmSjFI5V1B`Mg>b>y#m%Pex!w}|(r)@<`O9vM4M%*0XA(R?-6a&EW|Z*5Dn zPvEl*a|KKvppwPK*J*$xW)mSTV}fjsBxYJoxWM7o=u1VD6=Gh6Llk~zR*8oLY~y7e z^zc33?I&peqh}==$rC}65l4x5@|hI)Bx19YPIj>7aFpaP;+}rZCok^}*WH;})`PU* z^gJG*RK`Xa%c250f4#TVZ*0)KT zmkBBDt26{gV6;`wnn!Kubv9@=!HJMla$j5oWd-JlStkH5T(~{Da=k4I2fmz=dc<=> zmBR#P*Ap(8R9nh{WTNYClvI11*TLWn2Do@i=UKHth}JqKjav10W7R>g)O>TAjT@GY zu=wnNX%8u-^_o1}C_$bPr)ug=!vRX061*&y;9Q$}de0DM_Xgj<C)3?RWn;Ic+2Nu1Nnqd`~v@>k=eKwdL!0-)v92cxzXg_Xc( zJLe#9t`9GD6l=lzumztL`am=#z*+fcnaw;x5dsWw=piLKVNh!j5P?n2dnmDRlYr^3 z1;9_0u3Q&E&<92e;V};EQ5U@I8x<#v5x!ACQ2Qjv7X5%J2lsZ5!iWUDa4_OVQU8eF zLyGv||H;$EHu`vGS50Vu(c}PqGjpv%D#j5S9Su5Z;5sqw(lvpIT%1;1{Wi#wn-LY0 zezi)X==Slf=nPz!BSL~XRGdme&;MtnAj0Tzm#hlK-#MF+`G*U2c8-WkQ|&}6jG(&-PX`kCJet4{ls!gOYumpqKO5n&+2)~JiIh)dAvlH_g&OC30wO#r+c%nDw(Q=ADr60UN<@O7&cZt3k zUGnUvBqTZw#VvaB)@#XcyVzP_<4zK+%nk6GV!_RRc^z^5__mI`{Wvr$qBb$}{To_*YvN*%2j)P6 za=yh#5EI+_Q3gub{k$?yShaGy*i4b{2i_|k1A2jNi0!otkKfYiQq540`{73(_`O@; zQqt9@<7jw0xbeq#c|^d=d5o=vwh#cmloH)h6ulkkw^w3({835m)I`&RNj90|gXwMQ zxM^N}JA>C6!VzCna);_mpqLpKtu9;YAu`S%lH(NAc4j zoa+{!z(ch^^JjOTV69d3WzW|89nlZ4FD(N0W5Xi*mt)_W&An2G#} z%B?|6`L;2?){{|X-s~G_<-{~( zOsKLJc913v*aBTK6J`T7Os;Ak|He~G5YZ90J#(X*_s+PPLM+c|at=`Yhf{RwN*BI2B zB4)N?RD_C-jBnjqqpu%It9}f12~vftN5P7f8*e`6?lNrF`(z860zdkH=}6~#E(akV zN_Cg;6aVQ^VUWIo&N)A(Q&*{fyi9sd?&{wdp&HIs>yWrW%HKe%w?S0=9HIb70*uZG zt_3HDbTXd; z?#r{E?p6W0Ll!>I;isQ`y${e^!}iLLWZ(W-uSg$>dgPC9EcoeF{Xx&=*XMhx zMcfvDW3WcyiBa5w$*E&6LXEt>(=7>>-RKMcnCQ5c_Ka;IzCfJ4@|a-)_~iwt>u7*J z*+|wDO1<^ET(n>M3c#Oj|NO?4OxOOa-=9xq+Moe{O6&{@;?{&Xq?dnzs#3t+_lS8& zD+Wx0T<2ISc}a2L`LeAdhT_URwKw5^x(KEd3+X7JwTktNmv4XRIPFK91&){HTZq!n zO&)o%EL7IhZi4mp1o~uqq^56`OvU)2UZ)x@*PDM)mPGo+_gb}-Vt@M(DYmj#2E6Db zw%^`acpbDM0m)cSbVZQ=#r6nAl38HSw=b)$K8T-ZRas$HZD2tc4+%AI+xhQH{dx1RVi9TghC@g|%VvLs3$mub?w;ez+Qf}c;$xV!wK z;cCsWJD>+)5ef_e;hN64kpeaKT8o3TCP?vcTYGGwqd{nB{+jGoz91dB4mBfgmBO!h zidvUei8nuRv;|rqesm&ns0!=T@-Yp`BuAf~$t-hC{qgMTddEHHecJ@XE* zr-OqAR@4fAIV2XB{UYnQ!fxfrcmXB_t+*Uoo}yRCwT&o!f3 z`*=$2v`8qwu+Mh~uUfw)ply_kTC0r|>ZR0a=2p7b%y!ktO2hfiZ{(}PY~KH->br1u z>5_p3u2Mwxo=O+^aZ_A!$@;Z)b4LTWFu5vPTuGDdhWPl8SFnM&4zj%Nz85PT$q7zo z*vCxjvD9h%+Un+ zWhQk-AyEB#v)v;QXE>xH$KoHL@-IWzsP%MG{QXvu$smY^zfkqZ=GxojWjtQfnL#(d zN)(V2F+dVjJ->k1}_{Op8d+=7~8C;cafBsDk)?+#3L}l^M z9Ix|Wlo|!DpQESTNuA#srhk^cPH`>nJi~7tvt15^P>|f1@ZVhU&GVKzIJDxsH7s7@ z@3b#3u$y`bQ6(NS6y&qhA>|-%GeWkLMB+etP)$R>bkNRNq)U3_+j6Zjru>&UkhW@r zlbVz@pt2!4&E&oyHQDSD8p(3#aaK<*PhgZlRV(^~+as(+hX71h;o>>AVDQXGrkOJx zdit%v2~K7fa0)FtJ8F7dH!VQ>8w90~<*3jZSS9DiG6A+X8L;lr?z>BskJSdcv|q|zUYKCRf^l)_Q5JBAxx$9ZBTnhJ z*TN?y1utx|)*O?jN>O$INQ_;Jwuu6)rjPF3ZY~Nqfga~{%X9F1L631d(-mGPsP+1k z1~1q~>a0mN`{>w@pmpCXXI`_G!wBIe2B{*PC*g-^Fz zWp!_&Y8ooESKYkWDd&>jn!cf9q;=ftzRIm zgAbnhjJq-lcIqt2IBoyU$1ok8O<~1 zP{JL)T6xl-7q{m%EY#9McQYB84=D3tJ%?`K1mXo2V@{r*E^0?Bwh#4!v*<4pw43chhOd{)zg6ag7WSQwul)>AQ1%$ z#sXtDn$?zriG1Z@a*z2aFsj=08QWv)?hAuZDPN$IbwW_3wHD34iJr+nL@zVT;&!gC zKV=g;$~GWVWiT+2shiprlJIBXRcBaAyqazytvbgi=G!xV&gIA)8|%2y3c7kSgd@3( zk@MeIc9FvNz$>n|f*u*%b8q@;ZS@2u$v|wjhUjW`D^vncqpYBH;e&+1U_-|Mqv+~wD`L#{sy?cv`cuu!fO=*>w?;nQoyr+XEBGsI>T8h;n?(d zM7&^UVQkVLZSOEvMsO2|z<-}S)p;QJW#um{01*%YJ(wP>YD<6C1mZDKH=2)IjY?0I zM~JTZu?U2@iyI^asis(KSWR*&qbWegyY^<^B>?`jW@(|aOsH(geZ6l1!t?<_@s|Gh z>_~woXDq*AxwpO!(fSU(Z7`h65;Zs8YM6XemiQn)KYm~+c{gK4-Ehbwa`f80B@0Jy za(O<7uI1ctDgb25xu@_QfvPF@sq4*Z!=GYdo8{{%l=TmDj_7*%BJsbcDso(+R#K|4=cUMi9LVyI6yx zwgN|l`$oA*9+sMq%6WJ1(u<0S+?egfKbs^X!Dlp2(1pl1pF6Rjb5ByDy8*hjp71r} z?Ys(s_=`m^_CcH`W#n|8Sy<)AfMIo?>_cFFe9%cgFRR(z7Jqqt81F?hbPr4N?1~Q& zl@h(BOhbD+-yvS2QB(lU`kCBA z70jdQe}W@;F<_wy|5YF278uI6JcEC?G~_8ugSlkx3$WjMiMmpC4`iC85s=wlnYi;3 zryK7>rFprceKNc*Qyi1^63x|`N-<&F2Je86tfwjo-9G#=v%}9c9m0z@toV+!j^^e| zYiYVkmcvX4gz1I!nRMe$TU3I@!@nwlq^C;2f9m4&GsEsD#ZZUs4>5%q?JZH?A*d`BBXpkOBFwzASyjz@bQzTDo(ydLwb z($~izs0Gyt^~4%iGPxIrFu0xA+oI&oBqTPC<)_!RNidAVRxyWKIM?@xzEMINx3I?P zp%*akA(L@ze|5Bz=e5{9RyfNgwx7v!pWvx&Y1ly0| zKiJNa%#^CjZP%Hqbg+Ye%rEi!Px32ZcZbF-UlaX-v3X+~%(N81-)iE}MNNB|hMvoN zsMNqLJ<2x*{Y2_p6U7#IRc50=kljKeO=ngkm80fEmt+4*l9Q3dT8W@%8V4DVs${I# z6TR@qqtB_WL0J4v(V8)HZ~X2Pg52vDtY6klB(@HQF;KiF+H=jqW$NE)~a7mCCDpl-B`Ydj5t9m z*70ZS%@v~VLT`v;qNAEe3dNPBiLxxe;oNw5>jGB8oO1&r?pn>jm9{xQ#SG8asTTzS zKa7SDNzN2tfxUxt0nlbSjzXW#(I!_&|KKH7)XUatXKk!y@x(3J`!CMF)TH`-wi`Cz zOE*cEzZUWTNT3hCSoN3~e$WP;i&5`yzuEt+36kSy!jU&wuf<;J#zTPF`E6f3hIbeJ zWujSc6wVFd1(S>;sU`yl5@qmrh{OA9XUZs)@NhU4poxJCS6o!<3%;EyHTwJy`(JgG z)kWzEZO~sZ%e5w;#P(JRNUwj%)s?v3sFD|Cy2 z{yg4F!xX~)?uhuW6rGt!-;E^;P}ICYves#}++P67lsD{ZiZTd4Nm9i>AKw*Da^Wr~ zLDI_E4gC!LPH9o^;-4znkOB4#ui-F~By3tSNscU0pw8G5Lr&vB??ZphW&z$|_q(aE zDC(B8I}iwn3VDB-E(4vI+>vqYp(p<=D#h|n;5ifdp4qJ=Qp2xU3djAVPj;Ws@Fgyt zK$2Pqm0m+ekDvDmV@++~nx$Ew;?UyTM+1Cu)mMd%zIV-9Rl+jr{1;TRyPl869->8& zR+SS^A8k|x9T<7P!aD5ZQ|DAa+AtWuAQL245m?Xs{69E)^yynVX;3qWaHPL8mc#9n z%r5~*8b;4E$t;%MIQE1;+WJg_b7|q#X<6)R1`NY#bdMD$l3*{5Duv>!Z52^C(Pgz%_>igX3naYXWG+!%rWAa8KyvI`=9L3DZ};!AkPS0(=6p zD)nDi9*^W|I^Z-t$_;O`|1)v4;rDp*m#=PG^hf2HHhf~0^X-#mvq(B=e(*!BQUC#ZB|u~R$!V`bG|9dm-!OM z9H>S_*7xm0&uM8N;5#r0E#>`!4U1#v+?wZLo~9vqT1l%0^e{B>N^fPM1nXC5(?Ir+ z!BD`*HSr4EaZXKxZK2h9j}L{Hr$I2>t~AWAt5kM!BaDEVQ+JTRYr1M?Z=ibk`!N*e zp_k%~oPx-3zMAGY$2X+oU4D%hR62k7Q0GWir$siH7ws|NTTyshbWH`S zdnii^{_PYU=^$bPsPjZ*1Uz+UNLz#Y3Q7>#mL!oq&nlg1MIsf?Z&4~ZGFyR!pTE#^ zeuZ>{&+A81u~3@8-KFA=Cg{sW^;682puKLE1@Q z$@SoSl~p}QoybGBqmQc?+lt^x;cQXqexIEWoBGLy48>Q%j$O;7EQ*Vbl7H}sk2Z~? z#}grO)@=q0vnC}5Oeyy0yjyrZ9`W2DFvu+Tb`oGNbWlC{V6WO%uCjgGai3^7!gcjJ7$x=b!YN8HJxk7Q9bA`3X0vV1C+;)*)si_;^iF5Z z_%q3{XhRrmR+r1Ag00-wF$hMN5xCvHM~hy)NNq~m@iu^+LP)xvG1*wBwFsv8fwll0`{G z;dGYjh0@0k-cd1IvPQK(Dcy^hG-(AP5i;D2+`>Kff6}O9>x|vy*Y7j~`s_qsmC{MQ z51JqRc<^0B_J7g#mSJ&3OSkag!QC}zfZ*<~!GgOJ+}#Q88r%Z}65QQo(81kxaMvJn zIriT3-TVE$^QWhuJx{ev?dslDtJWeX)z^Nk){^Mfkg)KOdpWf$$s*jo>h2I~K5O4p zCPNo6bcLR)LMZ21(4WVZND4s&*Ap9sSPzWt%*w-z4sD^CqNe4#vr^o{!WdheQq9_!T81)7Y;`0t75O@Q4X-&xBx# zi7}APaVvdn9wQV`j#9VUFB@-a1`KRXB2yj}9x05pF4dI?0Xa$YlH9c$UwNg@ujLZ0rM~ql?<38d_K0J zYKIU<7qO9r!%g<^`XL%|M`v;mMG~f)v(9g2)!y#PmIjt!ayCY|Q~9ZfgD`cvuQl%F z?9knV{hkfZ7zJFXh4U*JaMIsuku>h{`&zq*%2S)&c1NEB;f9K@KtT*=MKcRlQgxuF zGPoGk!x}>-T?d^_Dt6;P$OU1ayp4bTdNudjsWTusAd z1wcm#uM3C4mlA}Oc5fBWQHDu?T2m44bPZ~fHqoT_c_`*Tce*Y;ZfuhW2r+ei3B3Ja zl1E)k%0rCEC&C4QwYd=W-@7sQ>x)qe8w@f{gSJ|tg$E}CpE3Oo?|dzo*f<0b#l-m- zS3Cv1onyVw|F~fGaem-@V!!@LbhU zG+o3TZ5Ay>NKfHmtsWkYI{N!xrjCB|qyP6m8}sw2Ljv^*7Idw0^k2hPkDN&>QcH!l zab`l&*?dO>ThWtVBfGjPRi z3(VeaOYHG+f#|@lBQf<=g#7Ygvh(_eIN84eJ&MS(1EE0VZ?XyaQ-l;gtvmkB;*$#v zix+R#rhRlA^|W!@`eSIRtRP1CTILjsKuDBrN_~uTRRavpt_uk`E6BAwvuc)mfyvq7 zP9^~h*eM5(JjfCOQTE>W4YeuHSZ}CM$;qjl_xO?$MbN)WxsGvC)rVWXDKyKAzt0CI zom_OQp{&K-V%4`VOBfUO7cl!ma>DwC?zfCM_p6pnUYFe`%Q^Ri14R1zV5|1XSAwv{ zB~SZy2zi$N+Z86_qoAbN_!VC~D11`jsI_$VQB7b-xH+9lDD=Yb=pRStTK3|%?r8pF1GRMg>{qz1g% zyvES`ZaN&j?8dybCKkITB6gZbFr)Z&P!|2IQ6GbUjTn%jrkQI+w9|Al%&3P`A9p)1CMq}rn0WKE z9llnyOTeCjs3wuNs3b0`=gU{YvT@wc5<=_~Tf_$Zb|^GiUv)Wui8f@~AQMgvvQoo3 zJ7jE{3EjMmPmM^^;1CL!vDaN!CbvlL6&sd8Q$i(wpCp4}F(8y=(YW7>%_ZMsozXcT z{qOGeK-RXauG2#*bCk2pwdpn_JjKZ{%UBxIf&^x(6^GmcA{l`{H&Lslw}?v1K|hs3 zymtRU)5$J5R3Lx%* zb~VJHI6y?pCl~(MLKae$Ie#`n64^=bccz9I1n>Nq2kMLZ8q>IqzF#VWqFIT%AHmjP zN?W~49c7xok<4AcBB+JNkCy=fj#`1+@lKAvk$cnvUeraaEW~JMupwI!BVU5j|MuJ( z!yy+wlC9NrDCqf|F(N&adm|pmRD)*EbAPpV))S6ed)$B2ylY6xKt%U=yXxu=bMQCW#S0RG_v$oe`w`~UzLTt1CX3`l=n-haR$KX=R{cj-+T-8cAKlr! z$foIx2y5=sbX4sTl?{EoNmt4mskZFbnJU#OwOTP`^fpBidA!`${@pL!`IPr4gqMwT zmLC!-F+-YZ#S0>+MIWmSO<tQot)JJXS&~Q08g~+HMhfr)UjI-3h0u*eXH7>?wV#7#6 z7OAR_Qa!psl3BFL^O9Ke<9;mR#SuU5NdxM4%M9u6@Jx|JV=>AYxrYpLSav>yGyIw! zzzEbEf&mjCX3OnMXN5`jJK4amdTTtw*iR$v@j4=9a~+p_L9fp@^j1 ztJGoV?F==~5I~qfe&+^30zK(_QoJ-u#WM+*n=Y z{l!+6EZth-1v`e{29V9+SS5w-_DzdFDffftQa+&Q%^53%5rPNmfBzSkMWBjrdxEsp zlmr2*OdG{$p7c*g>evO>Td4$DD9unzj8l3;2|*y1#gU$OgE}>`yY;dcSZJ*l0UObu z^ICDjhpj9nD-LqKAxWY+>1Sw945s`{)FN!QUayRqV+#%HB(K02I{T{IGfV}NdXPz| zJ(tYMR`3nNI)Ts0rZT8Uz|LQNT96rjA?dXac1@x#;+H2l|6F*`8RY&P>Dq6p|9YN{ z2);kXxc4i`cdBZv|DDd*?Zt?o5qc%~06do}N9RuhJx`<<p@VhY!ZEgl9}Q)@$!~;xRVH zAS78-}dH6qr!<7>;|Ol)<)@hyhl!1w7eNVFIKeTcey^B5d{CzIT=C z%N2XjXJVN5=xjKW1T*Y&B-fUcoZ7OfHp^29-J~oooNY3y#65_ZqPx_h%+S1yJwf8a z<&-?XhEHHW={|{}?KY3-QS3St0sAa>jmS#D-iV1dQ#UXN{|#5*p`7>F@SPUb?`n{F zusZd7F>F@3znn5_Fl2Q)=j<&rmx&g#h(b|{-61}MVRy^GFy<+{Q2=Jc6v3AGuUF_= z-p`L*lK6Y`5WYTE_2zwCG^Xg}eVoDaFf}&YTyKy^`(el`_}u=O=P1GJG-!JKxBfN<_uNO+Tq`XdEg!di5-$RD zIz}a1#4c5ea-|Wa;A&xP7n^_sF_B8Ewo}8sWi8Dm$jOrAYuo003Ckq0`|8JPdU~{Hi% zJSqScnqq~NuZ^1+0?!-PNC%!y;k3%h-qX2X{<2Y~$W3>Wst)yqI%v*CvC*9J2}{j# zxSl+wGn@@5ekSYis}FahxNJwZg?h1)=@39XLhz-SD?nIA_fmKcTYP9(zu-1_?roAz ze1afD4{IxO4lsQ1*K63jjo{LJNF3yCYWe|JiQnA0Lml*Ep3%8FmpE_2oE)%mD}Xh z{_%`9w%MJ_dtrF%S6-I_fOpu?reIE(IgR&EPK)V>AGlIY1guh>+G=B8Npdmc0wwm4 zKS1>hQ8QvA250s1p5NSv%i{4aN@P~ea0)WAc}zVHu+spiU`dL$L_JI0N?==`%}13wh(3mKQp?6dO-#yJsDsQumNxFF#94tiw)=Xd%e=0D zF7?pA3hL08z3+E>s+<{loQjJyl1~5bdCaF+KOsr>pVzIlVjhsmbYWB2@GnW7VIj&3 zdD_GC?VOoQ2mN#GQEiubYOJQ-@E#%u%jx#rg6O99%>;J_sZB;X$nZo=!zRdyLlJQR z(XF6Y<=Ttg;}Sb3wA}CABHP@f^}T}hoV;4+##^j^mbctKe1eXo*a|A>b>_ylp-rRz z{(;1)4o$DeB;kug^t8zO$5Yp(Ige^5FZDsb&`pdGY#!RcU3T@(te}BDrSxk@R&tyD zQGjXRJO-+gttC0{k3kiy+50}qXYI;`>CpbgrE z4>wvCs)KroiEoF9$%-RBZ)9W51lNw#4;*-7@2_@&IhNT%S=yosd1)~Ojk&|h;es@LJ->}?aM_C5O zx99$3WPO12oRiI45}4$M7sMRz*|QFK6&7Uo8unjFRQ=>GDNA@GT#f7?c{vH-zQhkP zOf#7IUcIDB(s9zR4}DTm^iDW8-6hsnxw$g*h=22Bz21HWxb?9Mx%KdwmLR=l#lpfa zYzQN@T=*ewI&Mc)O#aHeXxf9RvvH*^Q{Q)y@6EOy9 z!^4JCBU{HX>LggeK%Dqh=kSsj$S7|V%B1f|2L?<87aWB&Xh1#MeEexCz8`$=YYOlg zL5@m#sWKhh#g4ZhC3y=SGn>SHB^PRri!6ks%AKmBEY>!C`b=F&raH#V=9HsLDeZiV zGj6iveY&fUjo4#6>Vl8Pu$ZaK?M-*~Jmmyd9Map!AQ;{U5Q;2J5+WshPhTMBbEl}? zFQ$TW*RV6$O~L=zKP4;+Q2gMYZw z^dC$rPNM2elG^Y5Y$}t>f>!TIgkpd%C8?HRy7&+C&<~)vqYO?XhN^06DagLFgP(#@ zsv%klEi#+W*%;>+q@&E+gkh{n|7CpWGbJ`u>LM~CmBx#D!K^dvijG9 z$fE%|$UU|HWYcdX{W?N~UPSOlF@gEV#rDeLiv;*-4MK{(i>LZQsjnsQ$--!CBT7Vs z%B~<@Hu5hhs|V>#Cfj<`JfTp%}F^A|4&4wZu>V~8OLQaenK_U zXDXiiPY|;=Il$zL{Me`J5`rS~m@X>}xFN3Iwc_2Hcgh*8d9ZH&$M-k+smF`HRttgp zna64@P-;U~bPSWXQu0Ay#T+zXv!^xIUD3w-o2jGg@Li)R$knawM=@Ym|0AraLtBno zRl+v7DblWLe-KSJlD|;XO%UCyN)kr>*g(zzz%D+>P6I8vk}j@+r@*-!MS!Z#_P5;1 zO*&XACt>=^TH)L$Iiqk1GCiJ6258EMWlj80wGH)7Ovh{bPp8`U0`EZUU!su zM$j;|8;vNNtbx7+$Cfl`;-g&~wN%1zv}O<(6a^l|KO+x=jo!0}NsO{4J$eUg@dMuD zy%mh@F%1a{F!ds?jD~`N@B%6|>Xq9c6>=MCr!Kt3LZ0OUs%@O&VqroVDcz4Ked{$N z-t^sN2`s$vJHJVjc}M%ynmjdv18F+%FFn`NpEtL~oh&EjWBbE3Bh1PJ;)$#P5qwD* z__)j7_ft+Z%LmSaP*K6ZX&=ICg@W#I#>&-s~dRQ`xf!T+5}uSV90 zX|b>_|KzaefAQO@;qbx|yqg9w54$9IU#r=&9KId)w%`9iQwqvI6Lz@EeRf6Td%H>A zY2O&sXvI`J^}DM1U0?DIbXI{q9O-(bsi)oPAo&}xv@&_?^W#gr&=BMb)5yVZ2xjAn zb*R-O%@4fkUyJ>Y5j>CUetC)lyKOcLB|G8%+VgvTf+Xh!E(x6D!>>7mX~(pi-|P6i zJlME5q7+7N2s$j2LYBms>0BPPN6x{mCLyrGZ;1-B!l#|+#p(cX#ARbl_smOA--!EA zV4z)=$71)vEcWEKaNu9q-U_m}vq0P9lfu9&j3&PD-h~#%!`@h{O39xyzZ|s5j$wLG z)%(*8UM)Q*at!a+57j!kqm7dqkCG8cWq~>V?`cBeo7u@$;qEKv!56QSkW8oE$X%y3 zPovjC&;|diy|Q_iK-S%Y2*%hYl!2?+!<@V4JMEubcIvq4eG9D{D2pIL!LhV#oo+SP_)^$TNo+i7=xcV8qIkEArz-_el zK|R>@_4cav>!H<}2$FUef}rF%CnrrETkh zS$cU@zluz1gTTIeiL6~T*}zE$F12)!asVl{#gH!jlpv5%=U+j?c7y zk%G0F&l$9nEKaV=wFUGqzp|=9rQ-=cp8cIfJU82|aPj3`J6ELs!o>VToyg7*a3a9U z3#G$Oo{P!md6NTaHxBB7DhRx{s|mSfri5!Lka-Nk_YAx}>}=-D_p*3!4(V>=(5f7i zdzgJ{OnpFW*^FAORI4V+|?6!aGiqO35H5GD@50Ae#qu%_>nEAx4?k(}9t( zIr7sdR?GQ3Y>JZo#kr8u&&yoh)fF5I76~5+#i+m9RG-DfqXZx)vUhm!?*1aWU(;Ps z<{GdsGRVH5o@_Cb{+iI=svabG%$elDWbg^f=|fP6(e@N^?0yex&i+G{_!(~~MxGH- zPBTXjt18?b4K@ns0aBnNc*unv@4HwzgRicgmyQb$ra@@A@bd})#+a>&igd$+Gkkc> zlVj+d2Ln&mmrUW+Tl!VvSJWv0wvOtpb&$usI;@{~z9Jk!PBpkv|Ap9i+ZsqXds>Uw zP@0bkyE|)NQ!LYC(Tlc@0)1*|NY4$;UUb^(L_78wAg#>Xr0jk>^+0pvPH}b^Xp=MK z*l!7PFG|wcS(|@21y5Z&Ar%!=ld>Gl$qRxvDBbvh2V(MdE|b1KDr$nqBz*MW49g=}1tmoY(ltk9rK6YLcs)-ECpll&;qR#>r+6(R92jma} z^vNx*P^nOhQS2;s|GRIdtG|a(5{B+Hx!>+o<>LC|YVqS^EtoWw4ALL*z$3hy1SZQ( z>`AZcDmPhDmap|2XayFtE(f;xcZEkc<2}yigpNqTtsaCz%Kq^oVr- zEk&-4W&yt$rTDaBNZem_f#U*odQVbcj1H8V`H4N`n7blR@wMyloYYk?34f^~%H&A* z&Q=Q?GYFWF%mqfmrmH#2kxv~FWRv4&EX4M@uPSw(R}wg({VItd%#ak;)${lmGzZt8 z_4Ahk=0{bZS1#zSMCJs(;%wiEXAnJ>#7jjch;H?cD5vQXqha|{ooycMAwhrYr-Uy? zkRQ50#j}!v+Ur4Zdiu(vCd7A={b^`#a9ZJNZ;H?U>jk6*l=WBjAFR<*|9~?$EcV93 zB|v!5>I1HMS7Cv#LIH2tYK*D_OE^iXq_w-L1bG`3aVCpAGA>Ft8PkNQ`Qh6~&9Nb2 zwIxTKmzE9TUtOxf-R^E34(FI-0IZ_1!%XDYWZ#oxAg6?ER5Ax<;gvsF@wicTMh ztvrT?wAqGkCAW|U)eReX4^Ue9KO^1(|qZw$@Y54c?sc9FwHW6RS zsz%HeXrJr0{Jo$IevGFGvCa}X_t(n$|lbBon&7v&W&d6nw`0<4zAI_bU$q zlT0R1i319z7dUxKw2U_T@C!Tb99 z>(kU>CyLofK(xaSHB;u-3otKI5i%?(Y>?VN$_GmCG#c-mNu>EWT*Z-J^dh&ya^#|`=N9i zvyJC`-)Q3sO2G1szqQx5oK?{Q)nTG-#@%%U11A?s*iZbkgKzg__Ytnk?rdi3gO+HA z{vqXfTWk5NVrb{(Z{V)hsfp_dyhA#coMxii8hO4q-;GX5kKrN~{&<_jB(k6j%#xj! z)HiPyetGK57uQYXNfJGif+D367#2Y$DFR}c-$Mipo=?di=S7#@Ya>c5;|qc@W2@@6 zTtD>cCqc;wIl_S;*}|u<*-|>`8I<00a6tJLp1V}JU2=hO-dZX$r(Wwp+dXBk%~W&?5#dg=qX!0 zQ8|iozT_SbnBOZ#{^*eNrk|QdouT|bMf;6?S>^a+eh8lH3ZO>wAG7@5^&t`S9rp&b z5dwZh0sPN2Epw%|n;*L3v=>Wd(;{6<4W4SlHK{C@_dr?(N$JZU51JIpy!+oS6~Wk? zr>7pTjD^}rYsB`6wUKD(s6q|h)v-Q`fpn!>220X<3gmGo_ydTxvl-%SmI`$U*^F(D zEO&_~18)1b?=xO65=})-SHtOoivx9_jAr~aEagX((>>)g*zeDXOCv(9-J7{E`VRsF8ahq#SB)ckp!ND=x3GF?N*Ub8 zZQ8xu7ZQmHh^)o~kz<7a>37$ZVA(1+9MUL>XzkJ7JwS@h{8e&M?p(~``Ve%tL@wgmkbntDK6+2wc8)hTo5x5_)-z)MKKg`U zsW5iWiY-@9vNJiUlY$sT;7#J**Cu-5N_xu{yshynZG*j0<@IdfS{tbUSS9?;6CV>` z=Q#JnXPh(ghI^Sn4&m%+x=v*1Zn_eAl>wT-QGmJ0|b@7|da@0eK$pDx8!-+J3yb^LCbe_E^U&yCL1TaU^v;*GP-V(M|cbceYUw~TVtI>>6aSj0-^Zryo^0+bO!xyE1*|V@>Fo4D_VIv3NNl9+V$zSgC9FBYd@qIovHnz>bjs zJwY$WqQrASowmeun{4u^C1y7jIG(eh8c427P_6UgktDbaC`?qs_@$E_m%om2QsE~-f`N4EDA zV_q^*iUt?@ag@z^I%qQOZYB(R>`{`~=Co(d1~mRl+U6ueQxSbmgH@f`LXC(QEqYXw z5WTTC`LS8>v9F(xR8JY$rdWjSSN=95Sit;>MjvkYWlTXcPNN&8ul35?euC_c~e7YeV)?38|LHWFZ zt3Q{*8cAkp_`@f1yjG+}-6MiKpFYr{)MH(xKTejlMYO;CI1u`tr*`LKPM zuU%M_&P+1JR<6Ya$`w{YkK8RnGd*^uE~^+vT%>^V!?d;|GBi?Kpd{v40J@u)u6WMy zVY4A@oE83@D~?7&C-c9Of6v$oiJpJsru)k)P7jbm(~bB}xGI{Vz1;my%se$ zDwVH28uTQ%E&mH$P~j7Qx=u@#Yku|oC5FAr&+0gJSMG@7teYIdclMcO^?wG7)?-|b zUq$IB@94Vn@z*r=H0Y@T(FNBaj(){-T^&Nl=;(vY55^%>sa<(N?s^%`U)|zK4VnyY zeV{d2vWh1ocvFt`-IvL|QS7N!AS$cm7M$Vsi5zM_jYvyHCsR;&O5I4tYF= z6hDiT6|uG5CP7Xw-=6i;d&OlQYVTj1REh!PlP|o%27rZ8o(T20xq&3^+P@vv3Ii1{ zRgQOz}6g}oG1WKm~B+PfJhTiC$SM7hUdNFqXV_IhUt2UtY7o*t z|4cOLJk6)+-F~P~zbggSe#(^sw-whPk_7qWX#7X<>({QqZ>TNf3Cgi=AyR2KzEE9r zJ?%1d5@7P`joHTzU~YHOv$^e1>+dGrf%Y5o%rq{5{B!@h>pgInWsPn5jdidx$yb== zCL}k8F`cDn=LzO-oPgnQJkUS=vl|9|S;A}X-yr(G8Jr?hQ;?n1iKnYw{J0ad3!0dk z6RGlBu`l4N8DFg`L+GHV-y=@2Q~)&YwKd#%mHH+6TIz_V!<@R(|LB1+L@3kZ>*T4L z{VsEMck=Q)|3t{U)b{nE;??=`e)a`~-u5Z-@t?E%*Y^L?Y-2}o zx#R-;$2b1HE@w9_k>yucJZ8H!8yZPhF%j$}zrNU6XClHvBPL=FP;iK; zsLKWwC#&1Y{@LgRpWdBuopnyOK6LtM{FXo7@bqvw*?8FSf7obVT(*6wh7c{(gv0jK zgmYDxpxSEp|6})GUnQW8|9kg;Mi7Jkk01VPgc|UFn|L2d1Q7g>#s4v3tNs7dxGVtW z|8pV#KCG0%UFREOK^$a@&HKpmHGkqL463bp>}_3ai`=-ewi>Vz=s9j)v*L4~&0}Un zYk0BgT08np$aZ5t{XX!3+*4t51%zOKzt18xwdzW6A9yD65_y|g$@uHu*MQvP>K=k| zB6VRP9@`G&p?moF<~nji=j3=?O~udX>J{*|&b9v9ePYnqA9MwOUboqe9AEM(oW%+y_SkkSuuf_j^a&o*8v@wL22NE7@9$9sFHm*;B?vS^o0rv=@W22T5OE7J^b+`aU7cg621 zp!ggcPAOgx-&_5|8>V$6kpKUjh1eMN!~gb+!IS4I1Mza&S^i71;Mdi~+XNi{N&k7g z0WC_%>Gk57z&8yrRVBL!L}JXU47rWe%aiF73X4^2u5yo8!Z{qopK;@5I=b6)9oIJ^ z`u^VzDGMNpyGuSPPGB8aZB5`Gg!7<$QPzp6n!S2JqLC5xY7**eIHf= z^f$m?HavaX95)tICyl+A4e^4n6aJkg^tymxHh7g+xL$39{DzX zkG|#T|0cSecXHx&IivkepnZX~KySj3J>;UYc-?8r^&Sqz<#CVjA6S>lBa6Ny zoLWvb0j?W2?ruYXr*`8$aXR4L9P-upy=-q5#0*6+r*->LtlrOqXAz=FVe_vq^VmS- z>gNEF^KF}8FJSpS*^I|*+g3;>@m7bGWB5X>L^X2t)IFik%li83=Tc&Cv?=i~8L86Jb%(-aLysnxf))tQ^Tdl-Z6w0r+XjZw3u=UrAP*8d4K2hL(F z<`G3$qX@4;`n#kT%Ywiy0knV5UD%$lIxL+Ih!OT={|O+NSWq&SVU4C&zWbBJ`l;(B{^<*6m2cUGKnd8XYjUma8n;Vw+Il>EeFb%g}@1wAe8k$%5{f zalku(pm1W6?}YlHFmR=_Nzm==X_vvk{xb zMNao!F|Y(kp5s?i|1bw_oCrDyu`S;giLAq@gkPh*A?KF;(gX1t=NNDpfK=uAiQQiu zm9}{LYp(#(K$%X&%X`s22G_h<*UYOU0XqZMEoaq!i_0$1yRKEaeqTXn%K~b|J;{B| zbc=D^>ZV&fp836iFzpj4JFY@UPS z?^6Q)zRRR}$R{MChXZ+gRr3<^)eWTbbM+v3Y}4F|TTNlAiI(%5+aRBD&+CVPt66eg zZN6mteLU?Hn5whF^rm*l?h%ih*Oab_S8#&i=GC%1>0JsP8uv@!MQeV~ zo!!RX3ft03gX)Ia?RWXktI`EBp~sH=(YNJx^1#I{feG#I`^WlZ`)<=~i{+aeB~yBZ zXX&d7zYdQF??Hy=x0a^*he^N7c%=%{E2PRot^>pOP*4pTu8H@nT#O&jGPG*4pVfhl8AiV$qvgve$jMt}V+9Wnc3XIWw$YHWL2S;tyi8?g z<*!|+mgd?q-S7$bhRd${-5!JuQ_epCA550^ybZhCpSvErY#o#%j$cYow}6${_h5p&5$ZOtVauUsQ<^j%a3?Vo2m~h~x z4gFwTiMN{x;Vl51XTtW339p<%y8k@wWK9OzEB) zcG$chNWvpox@>-AWN%*oxN>r~+H$NB53x1fu1Jc_`SaL z3e%pq&cD#z{f%Snz%j4GxfDw9rnGr$hVKv*nB0?*x9w4;?=&F^7};CbJKvIF`m4Tb zjf~*isMvX$(%g1K?u#T6@S68rRGSGI_U~%jo&@S*fZkvMDH2YpIq;W%-E);^JY0_i zA$uw(fim9OmFF_+J3WPgTV^st_%N$_4-ucSf%f0T9@^oidPE_t&31ZeTLUYcGD?S~=PEp)Y?kn#V}1f&&0Dxk>|T# z9EC?t?tPRBFch6}C*x^_BNpwhKi#iwjOA{z^6TX7;gyyPZr&Gofdfqb#N}b*3;8o$ z4}RJ613_VLh-KEsLI@_vZ7~5BK!t%Xt%biz4~=XGy&y7CV$N&Lu@D(Heqq;}>8C*|%#`J&p+7PY4k1jb{DIu@Tc*9e5&3 z9g5pzXpWa~Hx}s}a}0fljmwew*+sJ1~E$P?1V@u7nL;J9l3DE3aI8;LnRET|KXMM?@$bj6us&h4QsBLXeAp;IA1 ze5UgJ@1v@Y_EyT;H1|Kdf92bP6)huFG>PD7h{LWO1nw!!iqQfI`x1+E^0l@?JK$rY ziD>h+pmVZ9-t-5j|0ppg=phTPS`9c2_+H%6?GcRb_I?#$kp3*YwJA-CD+)s3v*){< zD=s-|pQ@Yfi6@QhkG+ajhxy^L9);%;N~b@MQ@Xqca6bH_4n()52Iv#I{bbBRn)Sh& zi%g-!O1lmQhoaeGcsm0UJXrR+x;vj08epAOa_8{m2?J)?qU8U z!`AWo;;y=-oRFv_DM%liWxdSpZBItBU`IOiTdJ%`K~#;=Ib!us4Q?F~!4+STWfD1j zGznGr*fTemGm32|_bO*Icqj6()=Oz;gKAGwoA`ApO3x*2#gSsq7<+Z@?@nqB&bTu1 z412^6F$A{oJj`-8Wu`r`7(F*M`MvPrzLKo&Q~&JQH(A+Y?#8QW;zS#|?x&d(2iHlV zlReb#2cQOYfxG6mB#e6`CG5l~{bec&9L5QN zY;Y%=i>iM&k3b`i<9#R&%Bn!mgORGkMa{=l;X8T)7`dINufMW#h{40Hb*Q4-%w%=%eN6mwH9kIMgoGJSP zvmITxC$5Co$Wk*bx3jmFoi&%X_*g{Law0yxFp4yMVF`NlV<9Diz++>d|2^5%_v=D^_pH%(OsF`=B zK&8#BD51V0*vYc5t(9_(~7dx&7*kWiZPnFt#VD%sE`>Z>Qh%QC}lyjx7UPRnK6_ z8xj0N4>dWNOv+#C18voh;DXG&rwk75zEBK`fS~d$VpZJX>izJG41{V7f%x<*7~Xp9 z-mARkwSdAXe4K4#9L=FZAJ?^cg>z7M7*p@GuO4P|Cq;yz3GE zv0(Va-pJ59_Y~B3M*}EhoL1k>tpd>W_O(j=JPsFZXWApnwIXc?sd#O!dFGxN66T%0efn zq;?|A-5xyM7rxc)xnBW>$RIc7jlfsthj>fUHP(Q$&S=1}hQb+5v4Zaxyjcx*z`(x{1(WwOr^2B%oqt|A`7KlRyKJu!T6(xr}$_#);W{ zMO8=Q^`9=MJt($5InA>Y4@+jFRx4O64h7&t_t2mG%r>T}x0$v!_yF&194=X#jKWMW z?|NRbGvaT9LJ{mY ze7a^>!fZKanF_4M&MS|1J9B}iu-eB$%J7~Nc1_M!GPO#14KvItEJua&FZ>?cm&drG zCw~8(T9(ih)J=kui5c?Ig=`o66MO}}J3)EN9b*Ex#sDzfz@ZZ`};$@i!PSAN?Jf`(|ONHbAEpjY#I$}qrssPa4xlRi__$Xahj z69i@&kD5V>IHFDU zotUX%MW_51U+s#hXf?oVx+tSiYDZ5d$|%$|e`@D*J(<(<-=$^xGmS$=KjNHKkh}o> zX~=C%N2&`HWGkDp;G_V?Q7SHSUn)g&XER0xR0R}Aosh9oX@ve40BAs$zZX`>pC(io zVi&!+5o3?~-aU+%y22=UVaNyi1pf#@EB`2t1U;D!p!F1Tz^O7@I#VuywjE0wA7j}o zfdqPSuEj~Sfj6yoAa3x06La6@`>wh@LI0oe^c`%_SJ;851=6Vy!WOFpy)9XU+cuk+ zrTdAZW-ksEnc?a82|5)d>j&yYdo)LT;~Fao{*8s!9wXO(YlSW^fuIVwH3JPRv%ZPx8_jqHt$tAuH0I2; zoRdi_2^i8{D^B5rSfz1WLF>YewPa8b)r#pMf+4Chd(7v`MT1qV04xcx(Pa^^aFp3z zU|AIGWZ$Z7K>T34KGE^>ZR}#>BoW5VNTe5ANy;G9%qhc4$hU@95TS@>xl^pCeW~=duoGjc5tf$6ewm9IogeT~|ObKx8e2f;iJZ7d1Yso$hpv|m0M%&^~dqm4!z)C66>O$Brs`FVEv?<8fBQDXi%AZ%{|-WlmM^< z47wuF?9G~Ya;M$7ArHu9ek4 zTM8T%?r-;<^WhXFV{#%}5+En^A(u#IoexmifHMA55~k+gm8lq<`UgnF&E#i=-SIrs zz}JhnSD5|n4Y`PU#1T_|A5bX&(xJtd~v<`BZNr|mW;pY-~ zuH5XzZvq*MIpLNJr}m@Su$9hku`vdjw|TBMQ*oq0DB8w+LcB5pp!HgD78^{y)HreX zSYEf-VBPPZu$ASpRxKVg8nPESEty}fM_*V~>th6~?0LaORt@`2m97319V zPGx_T_MU=&vfWR9;hF9uZ`mb@$cHU+0-(Ka#XaJYrzyfUe*I`m*vbYTR9+a+NdUCt zmCD3||JvHv=xh=4n1~xSF&tDj=RfWgZug|e@BfEgY$yKq>5ChK+~WuUOoTyB9kn`T zsK*T9R0E}f|3s@i$vB~~)c(VJzb+rYl_O5QIZQCuN{-Vr^gJF-FNU8CA6lP3io-3$ zbZrW{=x2YvSLSy9@Cl1I9)kbQAp8rBvdCK>&ShHtZ&5PIV|5znF*$dMqy{P_5316* zl*FoSH^{x33<#vI4BAzyj(SnX3}Zv7qIocfLbKOo>?--Z)^q;y`)rVYbId4!R)c@K zx8&GZq0VH8tZE=|&pIIiu$VXBXmvSEytZU00)PTZ--=U?*$Jnr9ZxxnUyqqoYs6Oq zY7$_hrU637i9qdH^9&ud%yomc_OA(gNh)p%%>MNEP#9-+m$ zs)_ft2AC*38qCVE@ur%{-s}EqpwCHwfRcO(Rdyt-x`}cx{mw8&b~Y9F6@iXGo4t%T zLqP?go);eKsIYT@I$;T^ssJc~s!Tko+T`ZFGr83ec0 zHdW?3VG=;HE!F~H!KR#;8i=e>jPyTZIZQJogxR@IILTf9@!K~PwDR?P&qOSE z02uMD1>cFC2h~;7BFPAVR$5x3z#r~bi3fYPId49K9$6FA zkq*vAngM6;%1eNZ8uyzwQZ3^i^Pq$rK5&-F(19GFl9NW?(+hGVWaBW6jl&MZf8t=E z;J>XoIH90_?4$}jR@iw9hRmos@PF5-Zc5FjQAf>N9~(h28xW`kRiV}V0D=ZKwZhI7 zE~qfmjRwgHsvKLbYYD-Yzy(*>anPg;WKM>rtTbz~%wahO&@m5&B>?DkYVF75N*X}~ zQD`&CAhup$n!+mp3^5#Sa3=cH@2~ALv>Pk~OO~M~%vy0ONCpS7M9V-PW6I72B(4lX zG|_&qU?t9+?Kf5#l?(zIlu=tXyYCw*A(O_)fpWy8n^d9&9h2eCV}+mxwJoW)6QLL> zyGrN_E>$-Tc0K|b^+dlj0+-s!6476jah1-lFUZlnb8|Zg%8~$(&|zrsR!zpY$%)JR zZqpc~q6ylvQNaJv6-i^aD!Rz3%<1}f#yBr_f(OfijUf=WdC+7FGjOBLPFL=Ys7%54 z+W=tJ8@m)q&D;5~o_@?o0Ja~Bim^(koR2Cc3)1v#EwJR)44AqmK&Qk=+a4r@Sc^91 zQ5`L8ogp~dR)}NSsaKxGY_o8I_%hZGLL0O;3`M)D{TOTT-)Ircrk8N>r0I@jJSeqH zO}+rzqM9dQX@SMdn~vFjl(JHWbbyr5-#Ce5uWgf+*aeitJlX59CSb-vQ88vOxCOcJ zn_HW}5LDMl(u|=xlmOrf4YQGZnc2r{;$B+-lytOWz2?#wW+oU!Ev#TJ0&~*dZJhIQ%o6|) z^!IV^`NS>mb8eS=%6HwzJ@xS?vLK&XKSY`26^5f@PdFo;SmwQZ-OAS!AsSr_|Mae# zQo#8gFL;1D2b2{R=YRs9VC{QRA#xvKJeglZp33b;(FxcT10Jg2EJt;)2^txlLfJZ4 zJkqm&f2B-icOc9`1nic zH-=(-;T4;aDkM*S{0Z(UcmjuZdwCzIzdRaz?&qUKfa80qYzid24KB^ywh>$9C?^Uu zS@~*}nSQb>1ZOTepSJk*2n0?`N|(o*gR~0Bd|P=wZm?DWVsW;t}*DiE| z>^65GW#c*F!j&2<90MVa4I!k8=0q9KCoTu3K`WiP|J*>w(3$GMWQ!XAB|;$(RuYDE zDxnZh*np7x(^2}>0ZcAluM;InML%Z&PG8lQO@ut<~$e3GyC(!Mhf0}9C& z5z2CzFM|O!8RMBmP1<<8O>PPeC?+Nmx`CvPT_@oA|lfn!$xGDY97g*-!!2wqYCq z5PTQsU#<91AIpJ9H6Ap5Ts(Kqb9FJqJzVT#P!i5HuKA^rb} zY&`DmjfANS(vQx%jkUbvVj}9~5^385w_mG;kOp5%%Y~4>itedVd|6NAQ#EnfUu&nrtTK%WO;Mbz_GiEYyU|+Wh zl2&iEc#CFl+RW#Z@Ishh89)eltJG%U3Y$$b=#Dp~|IdEf&KUdL%=+xo>uz&Z6y7tQ zbRRClkSw1wdbE4$_dLS=$=);hov!@kZud7&Tda0~`W`!o>PSehV5NjuRh}7~NQ3g% zX!D(o5CUaNKqf<}3grGK-xx$HF6nS7##c9nBr~}cegV5>>VH!i%6qV1$kTBYl zo~FuVEtLaLO$PYFsi@R$krR#TDD%iI%(y3tE7^vCOJlqmBiU33q|$`Od@M*CFM%>< z0zju@a|5Pi{UimLkdiLaj-eH4bj9SDjJ^=t4AbvhRQ;V2F@l~!w(I2BaV5XiicU!6 zT9yC+G{k^YJ0jPKPk#@r4$6RH8o(SR$w)7q=r-vbZAev2d8|H`7FTASkDLm&^Wi&5 zI@W zEubW%aZvlMafQTwLNv}X02OkBp}2tk z*a`YVHx+ztmW)(=0t)%(q7}+WOjHA5^5Ql6y>6cyiC3Xbe$?>s%R>i7L7z1Yo9q+HAAhLYGV{G;QuyrUVF~FolZH?5}Ywc z3zW@1RLkzMz@i#u6s91vfuK-bl1nJExQknP&J490XsTQ$&LDy#P6SL+bwGlD?rTn{ z44-GtW1a%gX#uc63VbG*gWR^ka^ZFjfkKV3(mA)ntlBEoAa0Q1fMxY26r&jprYW2Z zxq>4t0Lr3`pw(x3oLw(z&2W;CaZXv|m=2u{Trj@@iVCI9HurjF8a;)zur@5TH1gSi z6sQ<1Q1)4_aYBAVFtS&NDZC1UA_xCu7zUKIr5at70MwgqbRK z-s@B!OQLxNBZI6Hh9 zbzwhpD-9!?=&Vq2rpYqkB3h_iPGbf|SRl6xc(B$LQ2VXHjy)HYE*LXcz#`fYEXjJ6 zQ(iB5RPLnVQi^MuMJ-|IUpqeOtWpoE&Oo@h^Da;kZxlNc(4tmSc;RcBnLOfXTXs}c%; zI_l+YT9-y+RvPqsmafg(o}@1IMNg1n+QU|Zoi>e&l|Zynwts1l0Zk}-wk;NPhJr^X z;OfII0kZx=XNlp!L{Ci+J2UZ>R+*7gFg5G6mLc&5Q7>hFJj>^=&+5WXzYmwN#mq-? z=R1^zT&p*B|Exba-L0U{yNOV#eJ0TxFr9$_X+{ z#)K;ImYDr87J7rD)5IibHCd?##n7zW0;b48-n~{@lWaEm~JO@Gnqgd?wn0co8!Joipwedc794$RhQB=ZrKC)NiY!?$-i|Z710# zFP}&_0z#CvOv|VoroG1nc67`5g9B_W?k1w-q9AO^0Jbv}{0HOtLA50rMb>2kH0*Im zGAUzE9;K{_GeT2>GeYG`lEWaaO-UZbqeWgvH39I#*KEPjlk(TgPek|LPsrH6v%hK9 zzU7X6&(%x|Z1MyEpV*b5tfYY+#S2bmc{Fdnm0JOPyz0K$e`B7WAbE%oG1%e2AKj%;~l%; zRQAT&zqwh?N_>1H{;TvXQ@22+6`VRc3i0-YAAA7!scixprP6RP(|FHp=8`OHIdNbR z!o^Miqq>^0~O9zyD$9lzX(SLLa&+@^~(o$r?%Sqr90V! zYYG-;hCP!5r%3>E;%aVJiZ?IGhl&$6(cyr_KxO>x1>HdOMVBsNV7R$sG!hg2MMtgq zP~7V#UY%qsns`0FU>hfrTZ5rnMH=&HGb0bgP8$Gpo4^%n&Os+bmz6_?oeIy_J}T)G z&wb{KUeExTen$e#24wy)kG`V-NQ2yKuHNU`kJc%OqP6+i&2f3%r^IA=uSo!Mm>AWC z1=<0M7Cu*LTZS@?7&)myI3e%9F>H5Q0W82&?5sIr(xM^6e^Tj`aMkEEXeaqhfQ?QK z3hR|VULIjsNlT!WKl_P*<9RJVK_qk62jm)}b8$`B$M@$wZHtat)Fc_%cjHx38Cjb~ ztNpQ-Bx8~-OVH@osjLFii85=+a7rj=L$sJ*L1DHO*m|c07SdkN+!k$2JR6tX$xYG_ zZT`po9j^9`8_^9W{Mf7f-*Ulx_d=%%Gzb5=u#wv@DxDzXl>i%x$t94c`M~+7xc2|t z(g_g1-hL%lKFN-I(N~Xn#e>oebZQ)&P-w-YAHCQQCjKRRUU2|w$N^k1|0-3~b=0JB zlNe#?Sr^}*3o8c{>3aR2f0YX)9Qaev*{W{4><-o$)^ZFl*~$KwO9_*ZP?e_78!c!F ze6N;J6~&HA+lQbqCNw&eTLDDZo&ER|+;!LQT}VGF6h72>=bhqKaO4gW^9PLF2i|fk z$ALVOk=iF)MJB!PPN@~D{r7S24NW$U0LX-~L1_TFNs>qZHF@N0niP-|_fLA}>24Vs zckPwmU|W6Vb^G1Z&)UY%x^(<`cg1_};Fg*Tp1Wg60NkBSTyPmeZtTIqV1z+N!vwu| z+W*mFhW|4ZBxGkHxVorAqQW(UIO?tTnYB9i6oqt)M*_7$dZGao0u(qCJMw`$qZW-= zs{>;W-LEs`NwaYZDQ|T2Vwc=u7ypItDyaEIH4) z|2c##i(plsB3X$rqXnR-Y_?i?4w}f6uu6g)n`tirr&OLRCU>%`e^7*)OY_k!K{_}4 zp1tYb{>#rTQQ3kK_d?Q9!Oaf-Lkj*y9u5kaIg}0^CZ`RQ_rmV^l$ggYs!dwWph^h< z>$NSZ(geBSIbr4t#ML}8{jZihwj@gHT+s&LwT;X;OF%gpgm9T#IjmiPEBD=24K#w% znT*>?2B@uiPUYiNf3+ah=|-#2{BIAoJN9Ec`r$VP$`j-@eWY-l;MJy80{CuiFRq8vl9Pl zmASQkC{z+HQ<6|+rHKmtFCA(utIaUQ;tY_1I4m=DBteTWp;59juY_~tJbQBtD(&5@ z7*^{ISGcHwruO`kY-EPE5&l&v>0+$&ZCPdG;J+@MYaLxvAOIK+2zu@7qzfZsw5l-IQbPIq?yfAkg zgCr^~5#V(crdP+mbw#jWB<{*_kc-%M*;<9u)M6*$ z!&7_htawZ<7p-!WuouiS5&F@Z?MGl65+GN?Ys@VQenI@JKJvl}R*fdUGRd{IEmb-A z)VL$HI|c0c&m6M^;~f(O0P&E3>(n9@T!fl1uK79QEpaN0+dU}wl;jMgA_FdX3xNEc zISIq)qehwj18A}<2mRE(YWCh2=%lj1)wSGEB#LtaTcECax=$Jj30CM*0&V4kYq`m? zk@iY-3!R(+Jjz$yi{2(<=jfk@J$uRh)2GLr?L6f%TNw61W3vbXLigNn9_l;;HOQ^i zIob?0S2)yxOKx%HfS?mDzP~G(W5L`+z+~D;0aB%GJdR;))S7j??fa9jyLu`9Y=mw^ z(DPCJ{wTPms$mGaz|f;At)yqiSE<XVRRnO`FMfccj-UuUVMgGIshS|fav~2I^M~%h?|qq(omHi6GkjK@ z>aW21i{wT6i{Z_+*pnrgxc7eF{uvpE`O#m$a>wbo0%E&A+fKM8V;q#(JU-t2!8_A< zt;uH(3M+Z4sJS9h46Z-yuMGIR?iO~&0VdcpwUUtx=$a?{QROzKiey0Tel@a9A^TE& zV&e9FL9EzkKDGzuasSuSU(bHib|f24=Yb%#6S_@gDoM+&mQkOLJty9|_|XV249R8l z&pb3i&X-1`LQkzulqqs>u1vMY{D2)3+%R6-d_tX z5{!&SOPORD-5N5;sT{K9d)|GMw2eibyOwg)0?oK_CFvZL6t%w1_zh^7Q;fWa5&Kr+Gs%9B-KOY6Eg{Ka z%%jK&k#WnXTK01%H#;T_B;EFo7tf~+H`~o)s!1j>m}kz5M%wsD4$=Z%u?(8AkS>z_ z*!mOqFV4ZHRCq+39dEdfB@exGp?D9USvbhABAvvt@S=yldG&7gb4T%vJm7nPeL2bFb4Zf^3)+UD~(dsQHGdH zYYc~yDuE?|S|vCW7GTPRQx=sf&g`5}kF@s!iNY!WW3G#w*vr6S%E)U5PRBW=N)1*W znI!($lzFRk@BIw9bSrnx#sY%OK&N@#;1#ID*=UrktCzk($H7z3Y+TUmq*bRK7eXH8 zwUv6z(V&7=(I;pL7|>BQ+J0eY2y-&VO(kUv++SAMbdI+Y|M2;s&G%lwaVlyddtR~*^GIg#?@fSR^Mrp@l%FNP&v|`B+5!E z7oaUMQZW;mV1>E&+RjMHrjEFvl+K_nLZGcnxve5NV-(kY$2>8>n48PK|1$W;nR-jB znodS-CH8t0ZA7ofKlcVr1Wu%(k~ai&1;iY(j28;pTo5cJE^ukNH|=-<@;C>*@PKF%8468B`Qb@<*Ucyu1kZy+D?PqTRs= zOJzcp(-v4K*JV-R%#ZzygxT~P1)WslwB1r>mx@mnbZ$?@K3?=2e2~}Ii3A8u2Who1 zw%hCj7JJ&}YP0qEa|<#SNMjBDbF~>#0zj7UoPtiuGAPSD_q!@mfZ9D!c*?l9-TO@H z%Omi#OrYa5JBc223t}`dG4ThDJxT)K&}L#;8i}0FK}y0vkK3wmKk|rk#ptDTA+bj# zNI^o&aFpki*xDbZI#-=alTsk?$rcf&(33kTQ6n#zwIZ!AZ>D9A7 zCVbyFeQBy`DSQk1LHpIj7y<`4U>BJ=6G;&So(jN))p_@)3xkx#0T$!@l2c$kl6t_h z3@U|pR=q>m4>ZAb5gB%DyuvjrP0C1s!=189#w1R&yeDAp*AxdMb>c3>$QsOTdI|QA z7PM%qMNsaG*5zP7v&mcV&z;Aq^53uiJ68suxnh8cQQK=0z+j(Pz}EF_1Q~II=D1Y3 zf0`2ouwYF9rn`z@!lp8C%SF+~#OEYAZcvbCf`7M0@LwXAvNO?XXhLPHF9LfG zGK+qAKgCzzGKawe_1R*Pa0#jl${ud(n@w>0&`-Yf6UNYUrF#Xwsa$++DP!hmdjD1v zEG5i81;7U9&Hl(j=E#cctv_O-U^xSR|N zMIu1N0_n`kSgwK;lALtE5HZhG;NMLKXks}?63Y^n79`~)JFHJzVtF{lHi z{%Q(5a~p!RR<;`G)H+QdB`*B@?tAugiwP{jXAYB)_rKIl<@n?hYCfG53!P*n_LBfQ z`kHkU`Ej6At`e~<>U{bj1u)}9Q?j~rZoS+Vq3|ewlP?Mv&`FqMnW#+3n<7atBls^7 zd}UhNe4sRv95o?hoMdUtxNv8+ZE$T>$u&}8PG)l(Tia`|TD*1CTL3Qpm1VU4E*kAd z@Q!gSkSB(v9rUglgPRci=B{|ZqRjs*sIWBY3Fk}@mJWg*Ip3|=0Q9tO)dhA!B^4cl zrBx%({r|*5UylUFNpQgt-{ObfD{TQIf)7#)0Kp8YIt^SX<@LTd%-5Kp=lt9<68wht zl~fE(S{N%dknaz8fu)Td%Ogw#8W@^vpmNpM72F6}9vvtrpM@Ioj z23{VImXLo|vup%!b~Ue$UUpJf8nc%hCeS$UJw33dTKe=zP#Eo{!0jK-8K$ z<9$3IL8oJc1``3AjQY`?_JyNnc>JEif?klz&-TKH!EG}n8-g;&dzzF%axge8J!X0A zRroo{iEdSxdwG-)&KLgjR*_B6-qi^*be8nh_+Z5{8jqt)_LGcAXE~M=pB06=h2Vb^y0ubk!(+Ju2iOGM!U-6zig2 zh`OtlJ!bO71Z|FAA0Q~LKsYD+9m}GfxMV|kWRr0P7?Zh;$X=`J?7QU`aF~NlFLSne zk85qWu(Luq+5-wZCpppCsZeDj`itPum%nMxTtNtbZ_jBw*oqujnh^7z|F~c51<9l> zCigVL=R>**?JU@N=s}oM5&*h8?K)MQ;y18oQ>?wrYYS2Z+5#Z9y{g4_i|(?U>Mm}{ z5ZUbhRK>6J_gBvE8F}UpY(w&wsQqP3aPpSq63;}Vla&a1OI6`zk_~j^!hTlbgHajy zUP30!N|#{Yi4^{`O52aO>8*I1kUY4>5?F7!tpYutuq;p~U}?{~%7ta(dm|Xb>?}iSkHMVe zCx6PDO=llh&crCnpk9u9zP%N_v=r}`1Mht`0y#I{#%Rmiy#2o)-*UL%N4HDyz3AJg zGeA=nCQ(0;jv`&u&ijA1qshT^44s7u`B6bykw`AE z1=ycrc?7fF7Ize~fZjM#BTp{nQJe)KiqGf5$QL`dqSiB^=Ym@+w@D00tz%1D=&`iB zvJXu1P+j(}U$}FjS^$oDjwuC>meuq{g{>|}0XajJrA$yi_;+cXPm!@kD9~%um4%e) z#^QICZQg#CvVc&qbtiV+#i$OHOwQK1$9qxfp`q`O3Y37)**VwQ-)VVtj1#)4ssR=U zHC5z_>H}v@Q`Hso=L49AMJ+@X&Hm1uT1?0nUsOnzT#*IUTQDV8o`LCLX1Zl&hD@}I zX=fr=?Oef}T_k`CxVe(!E?yO_kV&qp3Dtx-XDpZCy8G3;l5hBi}!9%`=!YWY7qa=my34-Gl*{tUX;gtN1fH@h5@ zm*ic1cw7X1Rc>RkxmdvOle1i0x7|M;W(5DRNaU3(I2tYOHA$W&bmm~?%D%FGPyyVpO?`dLrDCU>W;GWk87_!jnl^nC{`u9Nul5$KuF&sLWcN?>7h(`xIOasZ@! zJ#FMf`a6&^Ju6=BCr-ZCs8X63F3Ku5S(s2}M5n4~1t2H%AbyQP`3*)|>tnAof%#$x z3O~oJAXX8(WgO?FvW7j4mXzR__M3<|qAU(-=56BgxWyI|Mm;IG!sv7=|1+za`n-Te zk`84go$b3%I#guj%}`O#8f0jo$pztyv&2V!n3!KUtgN`}wwq{v^P+In| zlL(uYh{9yQv;J{CyPoZEIVuxVOvz)Hy~dpfP}^`cfm~y5Q>q~QAOi=$k;OTdl;Hqx zqDFrSCAcX^XQ<{Wd6+vw4~65_Hxj`dJYb>+HhN_*2zIkeDRUQ!3?I!p-=UBYf=e;0 zv%;vnK%7@@nct=yI}53rOhMmRzrW;UV6YSDS02$*>cJlJWgYTJhcfgC{L+DfqFN`9 z>8X`g{zoSf{2$yBwFp!KYfe$J^paE9~A8OM?5Ad~lnvXUz%D@8C6xkv>FV%K0(`7aTLkAgVJ94Rw zX;fjF)G&u4=#B?0d1X3K4M;M;el^CqUKPj9ObkrFGpybuv zEuTRxWXKS5XuN|7(aw8*JRx7}fQ;FyCa5s;oYX3H{91Crso+meD$ zhpAu#>hFRj8tTl;!0)+)3DFm-`QQ6ZJ41q;Q@aK2JrMMtlf@wC0lT)ng!f}uE!cFc zC<*8#zp{=(wLMTG(JTlBkpb~Ex{;C9#qZUS_^#$K{-2h|sllaIS8d5d9ziC>u3$b@ zF={arwz?iE=_+SoO8<226cqZZMDRgjx3J{)SqeE;szGJ8rui8X0R46Gt4>WUi!0dj z7&99GcQD@H9Cz}r_?9$A>mS~5OEg&IrN-U8EyzKo1ACV-Z%Kvoj6ZlnVxM2GM~VEQ z4WVPQxbGFQGnU4t0P{FNqve)pEC)0^qKQU9&}fupCnHj}I2xHU;b62D z|J{A=b(6Uh@C*Oz$!>x&&;4N3Ob1|z$C(|7@}R+rD>`=WbHDw~C9O;-88dJmLYWQ)K zMT~@HWDSiDn(#=DYL4Y`@lT)PnkWYvCNqxr^cT?CxJ%Cmjb~hmk3aQCyBx$|)7={P z@Gi&345DGX-|sy#?ygJ(Sgw}S*$_5*=Zq-D`)URUK$v+(DhM)jAO`f`ylamHD^AA! z@wlcak0l-7v>ZPj$zn5&uc0Ij;9Se2Trc>kQ<#^548ZO2?;OVmSG@I3)=M~v`+2kK zD>^69nS*$H(62uvjc42x&sK;#N8~cdqv;@#X9CC=O$WWPbBJjyW1a*pGN}rEHPSP( zWM_m%IaP8-SRQ;Y@~G!r9)Gd#eoX)Qy#Ktz?TLTaI7T4{VUzpNTlRBsFclC zf9C7c{R?H)i1hN$Z^w81@|>W^dLCAq%7SI37!#T3`U1Mytr$5bhfZXe9PMHvj0OLz z&T8&`jzuAIdj8LC!4P_XSSRx#vf25kr^%Q`8j;!RsAalh>3m?Nq-T{oW7`QzM5aW) z;0yB7?1=a0Krms7+L1~}X42@hl`t0j?qm$}*Ix5^2NZA;Zwa{!{9`fZ`BlXXxzWO=1a2o zwC|fJ0T7?PHOlWqWYoYjUbsDtJiAZaf6|i2`~H`E|Ls3sbDo{{ekI!41MK5U+`&FB z+Gu4N$w=pb#?jHlr8AcABa@e~zwbU1E4pa}MhK1mM6Q4Hr&ih(wddmR-uTm>@vq3G&0u92)a4S6q_u9A}b#H6E=37;=n4}Z#f4m zLF7R`?wCiwkD|Tq>ZUWco*>NpJhZixiPv+WWQ|44;l0nJF)7w*#_3#q{U<*z->2g6 zGH~LN_$1`W$&XZ+loDK6wujWRWhGFI|RgNj>Y&bBb*SY-_|LQ1yt#!WkXj9<( zB_h>YiieP#x{;6pGLgreay@hrMP)y@sxHW5IJ*AQ?5s1cYnHQ1?{mxkeI0o)ISmJ! zG9$Rstmkd7D&)ZgHA399RO<|SA_-D*Myoi_>na^;8_AQD8VDP$K{pFJ6a9_u7!>Tu z0Q=RpUJJlCqdcH9zg81uOtRRpLZD~g{;IDCVUwMYkrHG^=Pi*oDWTT9%VU<_>g*r( zbP@L1nQiZV=h`pN+6?+2UN`UG@ACZGkQ@h+iT5&_nbz(f|7SiQL|nsXgNQPhbfp>{BlUoDScn`pm;DYhE&KMXES&4lc^3U86|{XX|Ev(sDUlG9 z0TP)I5pB(?Z!c5@0o@dR5N4#;Y@48={VGVx*^_s>P;}QB_B5j`gBgzN)@?u)zl;zdcB?7xA)G;%%P0aD-|CgT;B1Cjg^p)B3nv11a`t*?J*`pa*+ zb3Z5dEvaA1;+7}Pqp^$#D;f9H*N-RW9_<0DM%`_AnrxLG4h%RR!P6|rvv~o4_EW6ugHFkc@V2aa;=kU+9$%ncuqD6 zLWU{`@qVmT1gUUV?)D%3=VFqK%e|jdGJrJ$RhX&2j8RzG&P&;J5&-cw(InC==(C@DZK?3enr*UR-Bs%}22NZ$L2A_6iV=Ud`%|8O_xdaM&&?Tm z;cKM&pBT0^peNRUngY;FDz@`HWohJvZGPf(Vn#Os5K5RW%(fwieMaa%-rvH$$J?oY z{B1l9W0VkOhPYfwRnW)4GFPBwxS(VVUcUXN<6Aa51>oXe+sYG5P^ZX90-$!|u};8R zB>_N_W`a)m>DUjL9mE{kc3|Rb?&v6Z4dvvv(5wBIj z`Sb3#?h-rl!{g&p4j2FWa+(5Q34k;$hI}VY08BL4jl3mQ{Z^IRZ0LAMjtBuxXz-8y<*qyxZaJQZmmgTDDF80?-B?z!Eg>Z$%N7^I(H{O<4n$kowjwW!e|R_`_|D`cVJYrTuA*-Gy!nOo*+F_g;I2@ zAOKb~R#0TH)6{bimV3UDJm^diOlm}ru}o?%#+p z3z?7{e7tX1Hg-Lc%eP4+Qz{@wF0mlD3J^! zPF{}rR=L}Dw<3$SoRl%^jKDgIs;i$BmQ5`>jLrwB{)(4Gv?tNdoLB}#3tBz!nw>ek z8mXJrbH4Ttb=wTq^NO9HLQ$UW)=&@a+t207fk?O&IjCtTLNw)06V zJsS)A4m0fgnaf+Ea~&P+ctAJDQ@w?Q&M~)5ZRY#2yAAiN+Xe13|GZBU0FRlEU7viT zE`m@^%(PyS7mx!^CR-Mc0Gx!RuUx6KpkI}r#z?GXJJ5(qll^dNKb-s4rL7!nZeghN zBtG7xEtV_pHZDJO_uuT}@x1Td1OW25IUa$@XaKqXW#ppcxWPtUm;0Y5Sj_UL4((H| zEeCLCZr;M}Vw*GxAm?D>ZiWMV9w-^`FJHLBEmiR>j9N*=fR1IH1365c10Ac_GADzK z`y-@rQ&jx1QJFA5faxZer(^)E+rK@9LJ0+340(X-Pm?v+k&V}@5&%O$ zyuXakC5XB2z{}U~JReO>0f(TAatk4w!+ka!;j6$*cY0Q^lC|1e$7hijbTk64M#(hY zId-fsloCE(Ot-UdcTzqJ&;!tQ#d?V?a0LtV;heBT?F+8|`wDf2j;3A1YOKM!K5t43 z3TKWjN#WZ-@mx?C%hA#0xNiFn9j6luPefB@%)c5^qe43zMf%0p{&g#gYK+k{ZJzkvP2htw|n0v-#5(A{!y`Q`2Gg1+4j4}ge%tyH! zn^JD5ht3g$&OMeNd4Yq?Svo}4l|S@#g>5>{Xy*hX-mUjIqjzUg_4Ad<65Yr=ZZwm>!qDZ8|pq#m_NuDbCv6 zyF+?CZQtegneY9KwE9sC(@0um>MFSBy>4fbBy$VsbE*C+6EaCg&`S(<`7WRrrXG=8 zKzu&CCjRdGzARH?MuFR3pZ6yxFRmdkxGS?SQ=XZg{VsSC4yAq8llDpP71tLp_=L7& zfP37#zFmHXt|;_C0i&GnQvfrx&MiJK-?K42b+Xdd-RAc&NKAf zJN)XH?>!!VRuX4>UA!h394vc2gamD7`0NthkPl_0a9Vy$J#5rxOR$ee0z)(>r<;S4AKR z<;Q@oo}G!}m}B9X9Vq`?zcuO(YOx&a406)(jragyuye$0OF9!u*24kNJ0nb%q%AQW z`|jAjd*uUQ`>w$d@kDLzAbjT2*{<&s(p-5T9blNqo(CTPhdN2d@nfUN?8gdm67@U>IE3$VyzM)!pe=aJ!w`bB z6x*ItyYSfa+~UyS9zeu8f_!jchyS!3ti`aLbh9a|7oI+*lvjnP<4~oZp^lOU3y8LG0~|# zBgonbdRYnRC6J*k-!2q^o@styc;@IHZ0LN3xdM|m@d^o>7+r|fjD%RCLWnQRMrK5pwsy&srrmF z&^dB_ELbWI@)^j%CKM{DI18mW3rF)KVAm(MYrm{&!t`hDpX)^{9CScI(2Hs8`t-UV z09~DOm>J|*00Jnkd3%raHOr)n#>jyVEDSnhI;PB3T;IQDi*r)$*{lln^w+q4y_Rei zq{m4&K|h~|g`IPAufK|rM6N&QI&BYj?U#S&-Mtq3B!DyRTCa^T&57=zG<-o2Ri1Oe zxfV!~tT#P?`n`+>;IrX-=jCqrHn7(DNP5c>X3%}V@-r08nu`HI@9ANj{=28`M_1oZ zUF(OPpTg{CrSk#$eqB43(9q?1n0KR5$uIZo?(PB1h+P1n7XX!ZqX&jAKJOwo0UUJ%z~5dVOqDNs zudr)-k4X`3f5|cv021lhT{lxUsB(^G(%v$5@GV<8`%^t+t83nJixN3S@%_s;+%z%G zbVz#JCvI~m|CdM4z7RDLAPlvIaq<@MV4=8ihBBDH^^$9raMP($HQch(xm!Q#+@vKG z2D-@?$F7+)3ZqrV;6_+dnINSVNbSwn?{_!+@olR&UX!=QyCz1VN~-f zlD|G{494EfOuyS&Wo}kfOx*L&e))Fy&=;ImbpES>u>J5#bPW?+ z!t^M*!zp|gj=D4b#1$PZ97SXjHm|T>eh#{$#HDiYu0Ma|O8WFKc*hbx;aS4GQx!vb z>e$f@`t8)pw)VE6K1CxDmodh4at3R^Wz3rm$+=(ac zon2p~vx6oqz5LA{e8+x3vLEX6@Fcjqp|Cu3&t;Fi41JQ%LJzotI}2+mt=Yb5N_@@mtx9$$>jL?QOLn{JhQ_Vb!EMqh zC5+ zCJyIZ9u^E>k%aU`75xiuy_Lt;JnSX+bK|HL0jsoEERV_+eSyGE1J0b44Qm@JbSWE6 zGH``~;xp(A2O+`xmBgz7w&#=xXpS#H&q%+}!7TNccxZco3 zdhKEkKJbui_3Q95e9_-uydR`{Opc3uJ}kI1uvev>Lq|@}JoKuDQz)h)@nQA^!*uMv ze!mV^Nye1OiX!lJ*^XqVue5cL6Ehkl%&(&AAuWsRQvyn#u20b&;98HCzsc=mM`0AS z>7txzDFUA4@Ix1wpx4pZHSxZQXMNvXPn2<;GvSi|Ny!*$3up^{mHaT>r_z4#l^dM; zt{KQYoB0R3!GEC#(|r+fny$?D!}0iA)cvQQS97@k(5w9CfFDzA;e5I0g)T3AD@*8$ z{a%k>HA7Vu*S+xkO(!Q0I_X)sA^LoEO_Kq#t2c!vn^!p$ZC6u84Moo-Sx`}nf_~rI z#}?N}3*#yoX4F;yd0goffN%cJKXN;(uSx`Z*Vmm&R!nneF4Q_^2>|Z<(tW$)7x(k` z&j0+Gj@oXj5Dn40$+4q(sKA6;OaEz`^w373Z~o~A^2j;j0yy}}&!j5O?N{8GUVq24 z?%#dGO%*@s8?U@JIR(Dbdz}%?!H#C;T$MA_Ss}Ys;m-50UUuCQma57ODZw1iyf7Nt zc)DoN%Z|KbzbK_55&)GPfV&jK(WJ9$YVFpS20|ol8 zUqcaGrNc(Q(-ul_{^UW6D*t`Wb;*BQNnbwmHCv@JFmh>T?B{>utFD=No)yg3WhKEr zC2+7%q~<70S8irkY?8xZJ%T!!9pucO%z(L?Q<-C31~<8?42sC` zsX8vm5kJTJE3=KrV_#JJ4fT=|FudRD#g<%w01l64ob7w8(Pf3r0v_)=h?yx=fLq0c z%~`OSP>U}6Fzh$Gd`))Ghf9_J%zXvxNRq8X9yUIil3-QY-ie)nzf1;P^%uKh0MxoA zXxygzTVU$uS}2w%%laHOv9729)$3$Gd=Pt4+7GTsm-YkIF3;iuD7btwDhe|XfZ7k= zZv)ZCSHE$WTcX+Y)x<5&`~G*@i*u`-FYE;Rth0ma^p0=k3pR>?hv!$7$*&Yks4ObE zFzCl${GVTOHS@&;xAb72_+%`ped*6-|L_Grzh%moEKxwmvm8?3pOUf}eg&xo1!QD# zLI#NKW^37s9$6dh+KoBB`O2$1MHRW$kMAx4y_Cg~NDX zUu61gE43mMawKI?x%7RDmMP$bJ_Fbstpity=4P0Aye)q(c0`e&%sv~8ZWdqm1r5$= zl>~!!IwKA0PCqTHI(>3G%eYE50y{_xumH5k1iA!Ob6uG4BF#maQN>BYTtcO2;K2q; z_ks*X-2dPp#g1&CTAWcOSS54neRc#v9fZ2*-82Fxd+dvQkl@C<1(t{F^{(}M%=wIX zCLJ=lu=D1H^oqzDJ?cbSbp}%f6nYMXA~B}kqs~bNyQiR^$r_0SGaV_EWI(~yuxN5{ z1$%P|;Wk|ru;521(OjtT+R7XWuZd)wQAs$&gnAm;-zItNPojz#r3CjyLIa$$5> z8flEGqYZqDO415b_9J-pRU2_h(WYs1?8l5GWobVul|c%^-({cA z7dmQD{MuD@6DPxfbyEj@>RneisoqMc};=LpAUU%jpUUracu`I)l~+r^$wti4*2} zKB!eu-RVH%S0e_QzaSR4)7(g@oJ0; zMOYQB7pbyoe37g&{s2X-kW)a81X`99^V#Z)2YOl8 zx&5g@8m8a??)AHjp`zn5wZK4BY~o~Ks73A`OTa2 zR^X^PD1u@}dD$BX3QsGYwc=~9i80P%7lHpwvbjZ)MH#S_dZ0iKl@2fX9JrE0ogE3s zlQh=yr|cjpU@$+g*k1PnIiUw;%{z?{jZ8ibgd=wp-aN$ zpa?P#16tb&s)||meWF-9Hzt?#edrNT75)Rv|Jkslix2&FzA{+`O5dQBVWhrSnF^4T zWQBZic7g^v=c7m}lP((hd@WR^EP4q}W8j7^Vdk8RBl}&>O(W)fM)G+rek2rGVLvDk zUFsdqeNG>yh{iG5OtY=Tz2pgQZis+N zlPoCvM3F}*eJgsdPRfu8KRtgJdOoh&3ST6N4Sk$_E9}G^P$r5OrGQf08%K;Q+V(oS z$y#7EVImWI;@1;J5(Uvkf>P?v_k~sbYbcAr)iePrC*nNLXsjs^n4Fvpi(KnE`U!wH z?Ykd~=ebYX>E8ayU3>t~`=47GMmvcHV$yooOez;{0X~d0qJtFP${W7PqflsU%JQ#0 zJSsmaK?@{DM19J6_gC3ZGj4y&Pd_e^%6M|VD0tyUf>!RMb^OXpuS+v2b0132vFwbS z=&`yS=WG1cQMTQ2-FE3gR%X;gd*2`SQP{}cUIrm1C*V;(elm|{BoaVYULj{mANtCN z5PL%WR?V#d+?J83xP+GLU(SEOn`&Ar38IQVMCfnL;omFnHPs38JHqLmN*+Q zZxPHGiJcwcqT*i{8S6qJCnZ@-@bJ=sU9dJokqufL6?x%PPnE97xWU{u1EVOLC3nfs z+?wFDJnBi4n5f1?P@A$x7@_vnnli6_AcfsrX{H{ z>o=<^Spu!FBUbgxPTu^s%NQ|O3J}UfOeIOKklFztCGqLzv7?r>zxD`-8Ov(2F`N4m zos`>}Tp0)zj&<2)R3J9a(9XE`6SoOy|GUiebF=Tggl^dx zxUv{kOt#`{FEjpkZMXWk0dt#cT_o;R z9+Iqq)c{HETVHoJ$9{$a@!J1i#XYXDda49 zRk^e2*7t?}OuevVBvdzKEJql4GD>wfkI4T{UYXE!rDG|w41QHX8M1h)$5Hb@$sv07mM zWQ=^G{0kihyI>{gxE}ca^NZYZ7Wh{$d|!sAWh z#o5L@63cb7uZf5$K>~H=e5HYlec$Jv(n_8mvqXT&K5NC|gMM2%KqE)z8XisaM3-S(cIAG|`% zOSmn}){TYX>W>-pTJhZR#_wgLSj&OVCcSOO7;Jj-!6fK+xFTJcut4^sV4NrY zOmK2a8gq|-3_yI0DypEf>%B|K7i+Bxw!i;Bd+z}+=~dkco_oKldhe;#YQ+|zTLB}3 zZ5#m)V1g4Mgb)afGZ-&U;2q;N-tmN=?HRnYo*j>W-dPVg5DnuoAcDXMB*0i06D(|k z4LBfz5|UbhR=2wQy{hlKXYV=p-1OB~_3E`=cfYE-N2;!RmFu1xPWYey@y?X!#n2;-C4RtXv@4FXu5e$(3@L#Z?9 z>4w(DY>=~T#qq5SRPQA)Cw6bUtA(5sNi z4B4|PwupeS7H9Lb;NJ5p*IMez|31LsKiMt*3#&Z7y>D6%zl0|L#s7W{*3H0f{e5^? zbrx(Wa%Noic}Nb8bu>qW7f_A^poY|>fK$GWHU+H&m! zJ%RwJFwY|Jp*ElJ=6C+q5%uzeD?B`_s>kE>jrv>;Y#K!7Kc;aXNwCG(aUMC$g*6)N zwVn61J&~F)Z>cuW1VhdU3>^g_5g?qY^Pje3%HV3g=3Lez8;I^us=Py^VlA_7^_cE< zo99bj{&h#J^X=7na=tipMa3i4ge-d{ZhTLH93n0%+yl2hT#!2ULQ}eOey2&gX7sua zNEHt)sR`8D2V>+~VCQVyu})e&%{#H>^QjMyAOqQ}mF()q6YBZyE}SuQ2UsoT7Cmn( zAO<7MMJtoT2vvw9vI816F3h0eS^KDj#MHx^-MNtxXsQT}Z*c*nkYF!Y{`zi5=ma~R z(8-lSfS>@_v6NCI?K5e@O@iK_!w73eG3;WXG9D%10|TPxu^52r3do4lu3G#gX??jr zdsuHKmYwOeq+~vq2oZrH=7|-5#%fGRLNN&<3QEJD8ALc1Q5i}IWo7RBGCxA@kxtW~ za@IvbO7B1$0QuANMcs`@b8VFoJe57O#?-}k#`Zp@D!JV`P89?r3^m|@=SUG$q#;Qww9lOz~K)CSvA zg7QP(ZK=by3VgJl_%uPhI9(V?A{cAsHP9!U4l&%fVqerJz1Yihe)(KR1kjqOL=XRB zzRp@XhV@+OV2t!LCB{S*_X^L$AVEr~AlNmG)PQ8aL0^WUV(Vk?{I|Q!@!XDhWhHZ; zl4}Ed{peRd$^~RN5nRK70+Y%GDZgy)Wkkjb2PlsP)GNvG^Q+-p8a#3X-tkMrxsID{ zdjLQudGqJIO;+Je4|J`esqIo&?c4h`cLt!zP$h|H z-Xu9otb8&jJH12iNS`GlST#=ow~%i9FQ0NOo0Ku@Q;$uAjdvY{N{sBDWYXwDlf?R` ze9eIan7_Jna{f7NxB{X_(*Y4MO49X28wv7TKJjlHi=bx-7gaxs)!fDOjL z2))M_|HI$9O%WkvI7c5k5bDx=y=FKMeeEH{9;qG);0ewufva(Lvm!mX$f(nYnp=HL z&oUcvFi9V-;oN|-#&+}i@E?8!YP&wnNW+nSojY*Zj?Le_|)^`fP0KrJ*6KqVNMYull|>T^W9$C!KN}dsmXJgE=Dsy!TViWDBt? zbU{WAG$Pqr&W5U~?VR198ou^Ag0N2+;|MhQeHskR=jr>VTt8{++Khi8obSnbV#oZ> zXM6_klAr_W;q)KbWzQ9Y+1fL`B1fpPx~QSw8^QCRefIo9|Gi#5U1j5kvhVOX8&}3u z^Lf#@^+W5$-sbZIlk>v}fvm6h$4JhItugxg(>|65#~>k424`E{CAIIBaQvM4qkV=u z_bX~W*YNcZKj$o{=5+l1xaV`%k@?Y_Z!oR}D(Ry&P#cw<-Mn^W&obB=cND*KN+LKA z*QEhpd;Pg5eLMt&cU`%Q+2?8g)8*0^Ka>%kgvjl2qQNi{V17gQGABP%jqOc5-;rAL z+5M>T`;zFV@oOaRO&t94wv@qSFLKEM`u|IhyE;3&2S2zs3F13n<&sx?m)rY68k1-V zf+ay2E)hq=0hpe*!=-$jE++Yq!8hCU;~O@Devbb6%G}#lC#AqdC3$<_`#fdq<;Zju z*-x3d6I7^0rhh!@#$?^+A!$#f9RwtlnY+V?oGNDj*RCC4#&RwPR%BAey#M@y7|$_C zLgQh0g;n&Ql0|?HF6Qd|-G3GMT0yrk*h!RKk(LQF)+X5--v6}Di~@j!gsGKzQI*OJ z2i5B9-JNA#G{;6sG``{O#&1rn3vdQ4L+>leKB8o~q#iBH1Dhm+)5VN}m~#M(WjR$O z|C8GPHUdB;k@aPe0DYE2gbi&SJCq>CtYRhPK?YzP>I|`hB_;ohnKjHvJ9VpNltWA< zZH;`khxa(M(Cb7c>m==#VFX#G6XHZN5crG`W@j!VBLlAzqs~O9&n=a%foru>6h?EM zpw~k8j8;GTc&4Oq&N<;KnRb38S=s=d_e7;8X|E-j|3LbrqqFajOHL1nkYtm`x|xri zU4c^uRMJtQRSp0N=~lZg8WMY>l|@|~)@|X2krKUVU#X0R+moDm(m>v?dRiPFfiq`k zi0XDqQnD?buTPbgWyDr&y4CGQ2UO33Zei)3fC;}52=rgpixzGSBZwNdXVXpqIwd}9 zl@TVNFmuYM7;DM^QzfD%hcTEQdCVp$B^ zy0nq?qzzzVPjzv(xbaU)j%8c(=uN8qA28a25E#zk?<|_SBLP$vp@vik8UI3V_`@O|Qt}%s4y{y9BZSJZIw3ko$}ZC8XMAlwxyazJVT`hL(<9&Fo9GhjJ2@XHBp^G8s(_{JnWo!8h9;( zTw7QtO#Ecb5yHqg@+}N-P7%|!Owx9CD$M_|fB7IKNZ?_NNH(d92VoJO|4ws|OjU6B zut?S#&Tn6*oRF2FbW(5(&KS=JkBmvzNa{ExH?}h;|wl}%)*V*}z z29`s)Kqx0ui+gq`@7Twn3L=K}pfRJ&HWS~1V|GpT*^mIWo29d zMl#KuaaPVLT|~Bdw>P2p>avn0g%NGXd?lEmDd<_!H3M}#yF>K2-4d{;;(3su^?Kqd z_5qV*r(FAB0HdLeLyckMc+vzR(6r~%D!^O5|5#Mht4aW1rT~CS$oWD)aqW#W2z6-m zEK&s5s`*~=0vD`w%%@r9D%9 zt0v41YJi1x{>Os=HJ3Ti_*0Eoqg-~EoQ$3vQVnOHrJTb!Bf=ZtN<7eRWV0GK79e*v zmDqoQU0%htqJ1C@u{#pJ&;bDNbQ8&vW&=Sdt>)0UeT+xcV6Zy0FOR{baYZ|{kj`f|XhF>+PN$9}LtQ<9Q(S;b zolpK8F{mNw`RvaVo%7vjzvT41k9iXKuw!}Fw=_^wCm({+S|@VEWqbDTS~+N~y=`ih zKsuF!)iw}Hma;M#KiVcaIebfB?`Q%hZS4}G-oSY8$ZP40XP9RXIe6Nmy|c3Cn|+KR z=ga_IHC!@7^W*MM`jxaeK>&|dF)gRxJ3_w0E(P%Y`ta=Lf%q)ZgK8l(Vqhi@=7&~j z;@qc3xIfdiCpZ<|fr;64FG)Ts|Uictsio5 zKU#n__F?VZ6?<)sDC>L<&hNv}^sUj*gCjTAU`De09Wij^9e28{G%Z9bUNX*zSpUX@ zE}lbAJyd5KqFUAAAi`Vj4=sQ=@_OFDExa>a%_hS^&geNKvcga!c-q+!F46?5 za_)RFLwnf(xb1oj*<+$DtL=@Eso}tdHS2&b8~2eBM-1i_Ut_<=jPo=qqpu9zZR0>= zz4HZMaYi3}7g_Vs`;tt78?1k!#PDC$gDO zecb#J?--8w6uIr8ce^@%dwb)E(+f>FS{oy)hoiUIHh4B_*! zv*6<+`?&_z@0T;(-oNLEoZhZ}|DAC91(>ZhGjgBu!Y9m!UOs%y*TX8O?f3m!ERJQh3G-oNrt z6*#WQ(W%xAy!-mQVD0=ECsoP#5ATr=d)Ce$_sf4##vR8w7>L8i@s_y2BnK^h4Z7G^ z%&(O2_?Yzk2)9%A|1`i8Z7XxkgaEw{py@ov zk<-CoS8TU@CXlyn^$@worX>%QPRBq`@N^dHt|9WVl8G!isM4Xb;AJ2Oy_xNmLr z(aj@!T{~X`lcpytuy7EKlhkC=Z(pQ16I!Eq2$F}^qSO*nxQH`rs*-4(FrZ5hPn5=t z>4xYHVRm{emGztry=N;GAZSpfeLHa}ptKo`Q#m5Q9)&#YH41x~0jUlN@_q7y=6&|I(5k`&Lr zCF2B+>B6eUL)ao0K*%_cIWjS011fi3D&M2HN|0G5bP>sj zp(Mf|AD%OYpBHNVF}CORLmFsgR5m;~Hd-lHK#GBm&(yy5TxxMghYSapl}fsK@Z?zh zy)4W@PGZ0zV`XNClzFjY6nze)fGxAmm2Y?U& z&Noxc=I&q4J0<%Zasv|32W z>R*USP{$S}r|nY`kyEg7m^MHIqa(GnCsWX0srWuxP?a6;^{-O4!SynCEo+crY;Zt&{ zWW;BpklvmuAjwvrwZ_N`Hst&OujbDAeCI1#Z6j3<9e(VS_h2KPVkq-@ z+QaNQe$cIp)2>)$6d!fY*!c6KoNXh09KAi3*5=S!ae5N=|6tIEh+3`})j|U3gh0Y0 z&Q5=>L;I0_uXy^o;sgQw^zPdhI>a2f0K}d_hzXR+b0Nw3;W>R&iXiKVz-Oqw+HeQr+Y=gq?2_d)^<~!<6q8LhH}0IG>RC0B~eIB5i%0QEeZuVQ{WvJzF_lg@nw} z+mPo?K>%zb_kRt8qEtT`(rsmc;lnl(WHfU1S_LAt>)voM>f`t4OCSI1d*YZs=N*Hv zKJNFor6rAPRntJP@1Se62{x6_rlE6mhDHno%(9%=4wQ&q0&S)k4Jg@ABi#njGvZjQ zz7evZn#wTj{i6iN?4hI|c%#(=RtvKkzUi@1H&?!65a59Kzt!o6Ao%WvD_6osJH4Q* zJ2x99M6&^MxH+a?sEROWZ+Dx<#9DJd_tPG1l2vf)B%*4rf9v6;!exZ)Cb&brXZQ1Z zLmbY=xbwnbLb%wXxKh!v31$SwH35)hoiPmns7RVArAj(vnhk#s&bm<--KQv6dY+Rr;*j_&SyqNX> z*SxBG%|H2hdk_U`?%~j`9iz0Z0~28XF8e9zsVb)XyEJgpi=bAIqAzMlC=-1Y1}x0k)+a;uN;On=ql@HO;K#fS2ykDIsP z(Hh2?PyKuJR4Y~uA>s+ruE+#3InSo8vRXjxqo+PXg{^eNBDdG-_-zD{@g*0Kv<@;M zGvFMmA9nTK${8!vP1;d<(S&u~wz$kVid)a!g z-Kc0&VdwUQ9Y`2IzteW-Vpk=IN-bPg%TwZ-ca+jnZV?h$30kP}_4Yaw&HjD;n-48<^?%1 z#n(D3v14_J*6^K53@Gjy6Vuj;>3MApm{s4#G$EPwL4KVgMwWN4a)C-=LZ?uT z9V;3)?wWzE&f^^et){$x;B81YxwPA9N^+{h6EQfV3!iD3GIriJMNb7_FgW;5U;a!_ zg2~W9LYF#NeynwLw$gn`tHs@)Qu)A}CZI5$e+IhXnCBf62UK{-lt=zzJjbC6RT-8C zCdj>{j8)pdx-%k{?>U;sB}}SdOdEoq+rC99#*#ADMOWgUz~jv)^?M(!9)P~Zu% za^-_A&hgit2SA*ET>=2xCvScFc)iLG{KRgAr^dhU|5H+I&5#^;{^a-C_|v;10^ld| z$Le?7F(Clp9HYVW&V!XJ&JKpN`M`aF5!I8@kkL>{rl2QCD{dX=I0hpj-2%ydZ(0eg z!Ej~%*!o)>81gF$e zqn6bEdn!i6aWqC^D5PitEkOj&IPY2n`9K4@I!(Qt8{<2l7r6m0C*7dy)F z0U_NPT)B)6B>))svV0IAI{BNrorrm`7!pF+06TYqfc~1(5t9n7M&#MT1&P4{AQh-U zPHCFxbg)Bi-1)#=XQU0FO1C6zhg-VO@$^BZ^4fpz@Wd=X23=?=2k`9Ap=$xCg(sZr ztw?)V<66n~)*!489uH=dm2Nu0_(pMhypgT4k{B2Z)^v4faGCztZWisDa7Y6_za<${ z=>!3=WC6|V-;z3|2#G0Pp}Uwstns zg*-RQ>T1A=$AnVdk>i+cHX*{QlL(y>Ru9$AHYX(s%ZdO{0w3c}0Fv3Kaio!?p&_y> zXI@kRzA0`Bms>=lT9vh*^Lh!VRC^6V!niFZ0FaPA1yqwi&rvTv<9w*uLuXv4 znP2UC(xL1pj)7l~jWyZ%F0;6?cK(4wSvuQF0x+PY>@}h)gH|vJLaWpP&7FSm zYfcaVI_9#MdfcOp6YbDIARGA@U4lhLJ^0{c1_s9zec{USlsNtlnP(jNqxOg+2n5$2 zouOtZMPKNE*vZkm8aq5@aq2=XS;zCb!Uq`?N3{-|v<^ChnIovYs$D`>%jnpE)R0k4 ztAU!+60aaSo{9O8qX4{703k}PvLFnM>tspw(RMm3#MnwJ zv^`VdZw$5ODlyw~u&shT_@%{R(wOw4Pq`P0ObG(W!9(lC*UhkkoROu&E{9{#l^i;V zq4k_<1tb+Ncl*VOW6zg{E7H>-iI$9+FPrgf!kzm^*S3;)LkeQ8ZF&}Yr&6;M(*(y~ z1zoC8ez4eqNeH#A+!|InZVU|YdkC!=y}{>#WVtJ^04MY~PxXWu>$6H7C}V=NS$XF_ zWdB>GGmFjvfN9x;2`wB!vSJ*j@nv^P1w-4zZB=@DU{^FIKT(v1R+&s5AX0663%hKx zWj{yqIh{o(TZyjD_OFO}AR##YnC(lt*io%<_k2D=-YY?S^rto^b`(xJKQK>bC9P_; z@_H!aov!^n(Whd0kW6)^q)-kCP^nlp=1JLe1XAQ;VE@D?u-Lh85=1}}kd&azvOE7L zF90xMGR*S4)(MmxZrA~_OgF(KD-(01$%bg6!PYjq>fZve$+N&#j1fY9wRqM_*)Y9Wc}%{T{EA%%cg+$(GZ?8e_iF(l4G_00n{z#MI7SLXY%n=K1sdS^>{ z@;_&o7lC9Aq+ALe>%g~8Lz4w#qDDH-4o?Osh^Z3P?>a-=X{_ap(BMljyjGI)Vxq4B z!H!D#78EWo$HhdyFY*2S*$rYpwdlt}3sFX4m{!6V+d4q5=a2qg6OaJfuK|BnaL^cI zzNQ2KPOO}M9gZx3cei{Z)rs zk2dgxXYN7Y1|5>rL-3eh(bJr=P8lHn1wT zZ0=yz#+IQ5(z;7(|2`Z2bAav2CMsa$-|#w`Nkb zh8nZeF)`qBBO*H}i|sJkcmwX2DLqAf?;sr=L}5Y?OwGaBL6{U)9EX~x`ho~0loAkc zY(VXTne-K!IwEZrUz~9j$+R2?0P|x=3`AvZFQYzueY1ioLEbh8L(3ko+{PtNKSUVl zv^BKAD1c^^^vk9jwH)dOLWnG)0+QNg)on|4RQqRj|C3M|{0A3SORy}lts((nk@P%h z^ImiX0#sw-8J}t=BU!`HWs991dYpY_R9sJ!_u!DAAq2PJB*6*pK|^qYy9bBCWw0Q@ zA-KD{>p&nlgS+eC?gPWi|JmKM`|N&uPkop24~ePLi3% zsA<;65j%AWOHQ=D_@@+6&C=R|vu5&wIM+^Q2?D6rN%u|T|&L=wb|{13UA) zu8qAxOHYCIjqW+l??lim6n`V{T4Zfa+Jpw!pF3@L3Q(8xShtm;%87>Mr8*tp5m zh7neJhe&uTa|G(7Qcx)YD#JsTELy%h9KX{Qr>H4U8o zK+GjusY`iab%r;8p~I&Ut{d%SxT;z~0GCYIeM;8oQ#*3r0KI=@Ob`cx5b+9kH($}9 zevwNlo~DhrCG*r@em-Vfl}ATpjMg4ZH8S4iDv-J)0yd7oh{+W(l@!KW0hYBMk-oOY zmIE$roP7H9Buj%IXk|*M<9__Sv<~CmNJ*lTANj=A;PjJ44i=Zx%z7Wsw}VI$e#qb- zaOM2yS`f&dyoeVW*bFm_IpFt6bOilDZrE%gmS1AD9BM5({CsHm>x-+ymBnpj|bQ(Up?Ucx{pV1=9N5V5%T8t zQMLrT8LIill*<^#|3`$oS z$IC0qig``yfUpN`nrdhCIZG-tW*Z&q*9??xyPXP^7pJ}l6gH%IN9!NfDE_kL;663M zXCsx~#YD{=Tx#@}^Ltk9wklg9?JevzSmlYg);(KJPfpkQoJsccGpycrnA>gwlsrT& z{}?i~SS{|_^HoP_R6Y$}172P25R;x#1W^Gzd4X)JlTny@sLoNr{%@}Mqp19_O(Qbt zkj6PJq{$*EFO}Z08KtZGrn+WWpgTUK{=ojo1Nce~7?5ocd@uT1WduD${>Xwt*3T!V ze2QD+6BK>&4dA}*JOV<5#F5M|Qu?)fxJ4oPNF8PMjnoerrFHk&L33+5QAZ!DY}0jf z97F&xS6@Bt8-)O_PfUFO8?p>LgCy~>aCsbLWTD>Nn#u;YX7A~H7SKIsf1+pkf|T^$ z3(zgwx0Xfh%2P_FHiE99=wb!#$V1iwA83kNZ1)CiJ<7(%F=aL1WCxt6zSNXbSQPKc zM+qXbKYjxsm^DJQ>}!^Y`p_f^iOt3G4gr|&+GykAjlEljy!&nGvJ~U+H?-J0{Up#i|2R*eA~ZzR@$AfKSUL(#XeD>CbGvt(zE=)-&3kH@$=S zniEDHl_*!N1xA^vV@Cve1t`l3#G>4-k;9*78os_-qQp*@aOPGM+Myp^Nz` zIlFZjG9oJkk^_kc9PbfQMQi`s`gk`HPJ9!{;27plY5tB(mxn*OGpX(RS`4uFS!hao zkG*!1ozau;zG+LI)o$}<%-+B$=Z`R}Kfv*H&*pD_jb$m$iFrT_Rl6#ehl+ykOVFkxJ2V;F!|lQ4=dch^Qnu zgKT1>A#hw{J~nsoa2R`hQil`^V6$Any_ch|QMT}Tj#e&_-j<-35wM6LB{d(GpXR61 z?Y_O#x@U3_YqrV!;?nrAk;0xAl}e%rNXXT1&kcI68K75@g&oHZA)4(WO#Eoi{oZt7 z7ET7$?az0M|4m>ds#09OE(qn-P{rzG?>C?*E6opam^8*#o_$3#m^cX@fdD_T@R}w2 z&=X61=fD|?h!nBgG^F>O@Zpo@qBrx6)cHL%a)UDZC9nMFZ{9?c@0spekgd|9I1WtA zo=h~v#k@6rzNxui3|Dl0YCGR}^=`^5mb93&&3>OhoI{&r6S9RU262WOq{yNBpl; za3aIWZ47g;f~}l-&{~&h?6XhDrW;sORu*amCF_6&KY&DAw7TCDV_i9>zC zrKrQC`D#AvDlDc*ECrdDTBE)98n*7oTo#rA`oT`Ym`VrFMb}BU>0;q!$*Xc)wJjAX zAL}0?W!2@f1i$T72SKG3Ziab<}* z#xx3&#M$MMNV3h#Mz6wha`NPpj@z=3(QI6T2-{JlFW6LcjW=Wk`ip!8lqMK|6{_YW z38Xo^O}{#Q&zVlpmqEb$n>ksZI0=7;90*fnKhO8UB`<-CO#XROg%iQ8M8QDvGwyut z9sw{n<>M^thV_pC=msm^T;C=NRt>1s2ahgg%IV?>LW<-xud&0sybJy~F+e zzRyjc0|2S>nKB2K*Yxg}TxH*{9N*7cK}e1`KAV}WK%T~^ndN+T8>6ej(!z0AJm;NX zRu{9Y{@Rp5kKD4sv}h5|#ik?$%AtgpI^wxPPKv0t1>wBYQ-%$^m4qHY3cl&LaMdw1 zWDn)6y~HCpSW6uR`8!vCEFn-@*gkcFw{1+USWEJ9XhR#8U_+g^qGNkjAi@P3`(KA* zR*Wqj_`HgIjM4MTGX=F&eu1zLOcOUNJt~-#^7GH(TOx!AeieMNH8`||$5e3?&~x}8 zs)W>=ZDqhKr`pgzGG5|H2r+T?bkI(7pK0P(*~usZq600mn6G|C5F(k7&VHHkX&d+) zRRy%)7{TuA2vtM~N(`L3mp-v>%n zuXkYE9`^=7!dZJJ|0iwP!<+#re2e@m{UKUWWkNN@qn65aeT9WApJJ5BqbH&w&*oF| z8{~N=UnEf^>eFb?O^ALvobNTjVbm3=8W!^T&XE6V7QO0u-s=RXiPCMK<@*WNY4oko z?!E=>aiFgJgX$dl$m+8Ii%=Q27Ot?5Ej+zn-%|>ct=KN)vieEiLJ$-fIXF{ff95<} z6@S_qQABvdKWu96M}xoc;+eE+}1iYT)-k>GBW zRA_LF<>%esW&c~Ukc(SiPXaV+2)C&W*P0#pj21@7eODD%^G%7syq-WpP<;^iWHUpQ zb?x=me~UP*-h| z6&G8n&mUpBfq5N`91*hC{w9@zP&~01-oUi;TQC~l-K5GO87iI z)O!s&VPn%i%@f+XPyF^S=nefxm3*04NeA&J6IT1WFDAnns$XTu!i!`Gb)HgRm#1+B zM(;lgX1ZK-*)*{*H5@Q_J`t=H4nTO#!pGEJkYV%kzpjkrA#!D|?T0p?^o z0Vyxyv5a+Gf`tXAEA0J5qi3Cz-Jnl&kI&nu)YA4E2;KFy`&u=~{=`2ycRpBBm@E{% zb2ui@ORQ@}M))=2sk=U?K5kaE-}X6X*5dTo{<uE$q2Xt?I7k||4%Gv;kC^mPK zHBnKCl?pyRAjBqIv;VIEoKh$rl~yo8+}G7Obc`J1Q-fX0M(@%)G0GdK+3=7~nonJ8SDJ*K5GJ$zXm9XzAHF*c@d0c- zZ&Nmyuqa)x;s=-GiMYmZyW3Q;kT!MxUFp1mO1;kV@R%h<-Mh_L6-K+{nLma#_(YGI zetpPx6q!Eusut$jH}SE4NWQ!@k$w+o@8KwOf?2G~M_I&T=iFO2>QE|OIks~kaoSGw z%g%=E&mvG-wyoU74N2W5Z15{za9Vgr;_SM011#8!6@PmlC zKmHAg^dN6~%{m`hAeb65#YHCDyaA zOs{);&pZTi{y;o6|MBL@jM|Rn6g1fCdGJ9aL%8$DwWHBQf5~rakguN56HbQkK^ma+ z^)F$Cf_5lKpfHnZJFG{?PZ@B`o=@dRxn^bZuphmu5tW5c|Ekk-Dug7k-byaYvj1)7M)F5H#>u|E&zLV}#c#Akn2tV+J(z2vXAOe*;U z-*?QsPDUaM4LpWRU@VkD$O^E4+_aagHuQAgbxgx7o(FdUjQ_ms|H<*MFX`SBX6XOA z!T*IgkQ4Wy(Kc3(} zI1mB<(YOD;@c+#i`~Tl3out+CcFSkFq~Eb0{(bl|INI;10%~}aPGSxPo;SWHh&a~= zcDjI$GB3d{lmX9uz)wt9-5LThklsY;)r!*I$$ zVqn(S%ocazK#$3O4pWC;6pb1Vn)~foGcSGM_5Br*G^MbXRXiycI_3;1n<~1suVrW05|1;LVxmnDg9> z!VJcs^J+)%l}u?8*kj?Rvq`fHG48M-Z$7H~f6wUu9q-1EJq+YuEH~E(AF}|wh>)7) zo3e9wN6~ROF^kt>S51`-Uu?bG&gLD3mp0BSp*_VsZ`7>2`+ zx9vkhpYH~|sZ#!r$h<_!69@cP!_G8y=9r&@(Hu{$V1JCB{WwuA8Ymt;+gnD61LL|E zh#xd%gd*O3h;K~j_}Z6So?shynblxla#L~%vRKnKPgP9Wie@W`YZxeb1rUU>YD~-s zBI&~Soc-WbLQnUwlhMrE--JilKMEH24#HgA%kK~GW}XieaqPAJR(0Bo%&|X93kV3G zwY2HBls`eM^xZea6_Oa92ETD_3+^hyW-pIW!yN9{$h$=Xe9kIyRr%AHXN^|Rp)@=3F&D9< zBA;RXS)>);+iSOPSd;PV5Pbodd*OrC;U24j)8p3lmBGmM=FTsMQ!_n5 znChVzEA1TE(4s0Y{s(V4WY3|JuqQ``ef!s2p|?!@%qAk>i?B5{o39@C6FvB-^5j{0 zowv2&oG{zMIX|Dsc@ebLHWZz&4V41hCRGkN4~?FR@b3Sb07=)%WDaD3#cUSh^xTm5 zlG0{J;rWwf{r45|a|AD|0*l85slE7+lkXi0Vd9SN%eryQP2wOGXgp{-OdR-WX!Qe2 zUquwR1?Ki8cDq+!gn#OB+sRdg*x>rh!wJ15KL(N~)EFoUSd|hD@PGd1i8F)8#i+kh zf&+LIS$lFv^Og$2ndX699YegWzIsK6m0kQY5dKvBv=S}UYDVxp>n8kDboUVszE1(` z%1DAY1;83zyXYY9hyE1(%Ol0i;A3vrU0Q3mv@5X~vx4%K3I_0zh!5;`Y)7u}G}0(Z z{O)jqu(dy%K{1E=?|$1RL6#sE!y&_*^273{!@s@^EC}OlFGXSq?R0;HTs~Sz&x03_ z9OB1#DPJmCd(S!Xr8E3(=FQv#sYe9izo!dSy;92GD~@>jgYIl(^VfmHsnfX0r~X!l zrSB|x&|nT!vb+j#zrL^Y0cQy%x8IJ+Y856{l`Y@$o!y2VCkPitxqWo4tgG$81E6Ts zrK=t>f%SF3UgXaAS&SxNnz?@YK5WQ3Fzt(d1r#PS z*K}4>O0KIk2({dk@~jVhc>Q);HfrwO|p@bNm|}?LqJ>VYM}Mu=}oU#t$0C#@g9Me6O`PC$LqXm7uvXJ{-{@ejJDM zX{hj)Z6#;V9{x}c#OhKYCTTR6*q|p#n7xP_Tn}<|W%NCPGZ_1RY1N@5^C8xE{XX5l zGgt9G2di02h-sKE7t{z{9jKb+@+p3OR(FGJG^o91s>$ahg~RPo_qBU z$7bX!h(~T0dVt1@Hn%waM6OM!ITo(+NHja3Nlz;Od%f7=>x*M{;sAkZ=6 z=t-_z1ZP+(A_yt#fQ@W-e8am7wbvXKsrNdtqR6z*h(A$}Qew<%+Yxk^b`E9D^=F$Y zMrHixm3^T+jvKS1CRd3;j`Wqjk28Dgvg?e^r}cCI+s~Ge8%PyCLiRBOs@?Cc9oVa z$*nuSJj4jGPX#X9u@QTu>yA|h1ix*fQp?491vyWhG+P}za{o*o;+l(pbjEJs>ov9U z`*Za&_r7_2;Cy{V%Qie4$2y&yowFVMSW>v3KP>YVGx%pD(r-+K35gf_myDOtQrsz$ z_1RcXZSlPxy1jH<^U@ZdZ4>brOQZhKkA7;>f5DTqGtc^c70rLaYdmJ zMr^d^Lqv67!{E;e;@MQ6mu1?{w8pVMeC=-49=rt{4d>kuyjoaM8)PB6?N*UzTk<^X zW^2jV@7)J@fG3Qct+g4lak?$#k=WmIIiyan%BoNuRtzLYL}0&|=-78AI_PI-%oF4j zNLl+l!)*+a#Ev=x+sVpg{Z(T`+kcde0~6#G;LczFdBtC-IKqb*hUQslU&w&uQH!$0 zYj0NmIK|PyRZ-V|DDbKJ!@?3%c!KUNs@Ks~Ui104z)goZY+c74)T#s=*?y$#_l{c?$cB{AT1t=Z0i7u>6X0O^h0vKYhHO*wLZ2VA_1! zFM^evtV=m`2;}54oNLLPH+t0gb(2>bcHHe|{A4e%SIhke`)kuorC>e(ke zCacU=z6nrw;KjfgPoHXzpc4@Gp*Xq)-5HJ#-HMp8wmSm_1b&}_w#c&+9CrYVKXLa? zOKayA+0-6as&xK-$ns*DgH3IEoUW}Lzp=idam^@OKLEpVt#3U<;8Z*YaN1e>=NZLO zN=iR=$6Vifc)(P55ECgG#JOBQ;zNt(f`H!yIm@Aa@4cIr90A85>FhbsAK|u>^}c5; zh~Q5Y2!$Pxts5>Pj;ebeZ_y1BXr^S6abD>^#e!|6&IE1&suhkG%yXwM&mWx6c}{@j zp}21Tq$&HK1}ETl6wp3fpdx%nulcaOQx7TCpEW;x;y9oJ7r6@+`;Y$hWz~Z&M7)UV zuWcv`ZYF%Q&cpo!SNjQ>9AHC>Cq1}ce{Y=c%C#(DNbhdY;@i#V{o9hLH6b@_3z8f= zf%GBdD*}5kS~mQCIFT7P`AuL=r)zCxA|c~8u? zqZg0wvCwG&^a^o)q9Uy~#qw(Y)q;}HVKpN*pn1*`y3BQBe<=1nsGtFYwHW?hQI6n? zC^Yvs6@u9##yf>5`bY+9jvuAxJa`Ek`fs%eXKS*44*gIKi{B?xm~k(fVyoARuPeb| zVyn)Y@KaWB1A=Ps{Ycv?_4^c&+;HN--1 zhuDHH6tf^h)v8K%nDjf;2Q`}%n```4`EMgc0bLc8pNqbEyy#n0&kBTnkZbL}tdlY` zyGvAA{+s|pG2`iP307Kz-TC<&f+5atQN~fr!!w@@S-=Q9a2og>Y`;&b~~n_b#(k$TK*LmYgE-nM7LwT^CI4V8XJtB^IC_wdzKdaFDf3yfO1NnIsIfL zIz=`QV~mFrRqD->>^^qeAexOO%T-~rBKeID6GF1sK_E8VUOocgxVr{9(@qDK>d+(m z;q`~4r|hzn2s90SNp!q@k%@!|1*s#7&#y-`KIQJHAy$STd3 z{yywO{aSvI(}5zM@iBhA6WTDY$^c1 zsXZ0R8okw9Ui-`cUL!7j9Ne-4Q9`U{DInITxQq+GYmGanYX<%G27L2N!#@J$%cG-A zKm+&gW!D_AukNSbE(5!bd`AWJT?h}iJXnRQVE?Q-BYTgR`jUI$fj5)$-0XAekux10N2J;L&jnD_&Z8e;9#BCnugU?K-U-4RIH|&D5 z&O+<_{vi0+tQUfuLr?Rlw8!*?pJAj+4{dI#J$$Hql)Ip^Ui4zu!IkNTa}C4y+hnV} z)G8}>0(1C*`98IpMRgAa?u^{5adpEa*t-l=r{AKNc-|E)8YU+XrZ{xviA)^O?ip)K z^^Ux5BEVz|J2za0W)sC^JYr(F^|xC%{Y!;@*`?ES7J7Zn(-ibyXn?(x~CMvgIp6TJL(Z*8ZB1u_F1x*;^DR}`1^A#65l`xTolU=~7= zKGH$kR*(eCVQw1M#PE33(^lpK6$NNE+_AOv{@Mq7+5?Wx6|RFdj=`5@ENTej15$BS z^b}b4&)~bR@}nZE#Z&&)qeAAwkHD&Hso+pNe6ImPhJvFuY`Dh1jVJS8)#)x86c$9| z)~9@)Hy2m3#CAb&K;+=1cLgWA%Vy5;@o75)Ebj4mS9lmbUx+_d$bS7N1I&J za%(p?HZU{u!FnI!Hm67EX)|vvc7aPzBXEeV2lN>m_1z+qIn8I0t7O$kzjj0L`;`%% z<08n2yKbF1amNCvq43Pe5GN!%6IZ~Txv?IPTc{Ta{V{Z0@ru+}xRk!vsTs=Wh-yir zoW1i2)uCcb*S2NDniAQP$VbeRiXo;Ja=3SKixpjTSR*QiI3^B`m8W5;RigSt>@T~+ z1w!l|A)PDp&xV&X^o-*ckUGK%1RCBlsW+3EK@q~biwVVyl%7CaK+!`pTK_lL>E{m< zx^iM-)iQ|lCM#6COY!#IM9PD|N2PsnCNZeZNH)!=C;%|upz(DD?C%=+()|-+o;G)X z#00IP>(0t7NIaC%G%Hh_NJcip4rdX9VqXK|Cjs16&KZ}hmu@b|#+afM4hM{bXT*U@ zQd&)Y%K}GX*qz5m3mm8*P+LrlUHuSmJrUDI3o`Z2;jhK)-3J*LCtPD5>5LRM0S(H3 z8MjwTzsbcu5AmQ5b`3dOmeJK$4A(B$0W()SDJo;v?sAXVatv2{a)`@qIXjL@t)D1_(Rz zYR~zu#^grFd!z2q+4X9K<#yg+k7rpw>MZ#4N<=w}%3bvuUn(q8e$91kK~U-vGk z2`q1Rjx{kQJ3R-jaAIaKqkLTJTIjg!rTz>Kt;>hU zJML?;Hbn5Gyv88OkIz|jb&_#-^7b?Fe^?cuXv6oH)dBDE}<6Ve|Be|nZH^1|He3U{# zvtWc^lr}RDAgCaIExc93w3*1>;9QDPgfGlr!ws|_lSt0>&@T2LpZ7H zfnH)3C&b%U_pCs<(ng%mV#=&2?{I)n6{V;S<8gLiWk*`Dk>yg}<{7x6S{d!PX{=3% zmkYI`w?ejZ4tdmXXs#u|pAtiV_?Rgi11&!%OogHHT`J~DS^KR&=c9R2>>JaH0j796 zF{Lpzf8IoNwn;rOMcFCy102{!BDtwWi#xM2#lFN4G&j7BInZ=OL#tqJDrCbs`jo5i zhiT17J;o$@uyRm&GqN(CMPc4#@I>YIVzdd8u0TMpso@-J5f@J-$~&-VAV`gq3O&b( z8ERzF=09&8xSBn6_a#SjqBU8e$fch`F&7K8sV(XiEBRH5(HF2sD@i>f@e-xpvC~Cb9Sa$XNsS(}CEC3^6TCW)Q!b``(AJzrPQ0&na>ux+j*<*^UkQ?eW9 z8NWq!vr(cz$PUuTOCncrc^4zLaH(`t77RteGv`ZyB{W|+#~$#2d1eOu zP80U4qY&O2TLCoe4}0lF$g2v=6+CEW%PagF)|q9}^I>P!%1n}xnD6OPoz1Jpq2IY? z%dsjAwH5%M{tk9#?!a%OqM1&~0F^kJ7iBFASAME8e%FfnGCb*&s{H`*Pb6K)mPdGi zUqAXwk_7XRFa>0?OYr>?Teh9^YDE*mna3^OlxY8rQbGy;SRy<>s3zB^Po{_?Rs@jW z`Y|s3g@a+?iA3z;oE_j7`RaAO5wesnaXt=-E!uO_=}*Z1+~f}hrX;C6kMX?w>~!H4 zR-s$W>^D(z7qj81w(orW>K~9aF75L>vR)5l>wNe##dfhnq+6InM_QiWFRn}JqGDDq zZrK$olKUlo(k=#Qq}z`WBN|x7S9bS(lz%!Z70+3GOj02Hb6~p3!6Q!^?=$@(;tH87 zGxBIX2%i6$n_JpA9nMTBtC9AUOn&khZH751u0YHSNnMM3Ed1IvHyRPoJqdJ3T4d)Z~dD$D<0ofTW`ru$G)!^1jNvM5DuE+pJMPnm6Y+#=mPl7JG+YM z-5^2Pl*!m*D0_r;VU=FVV!m8XAE6`s_E^ggttKphaVmpDNu7E!(QSZZr-${X09Z{eRPK(zxZKdR5yViigIK5(62*eDQ`{}qecl_8EOwV9oN8Pm88&^XsSj4 z(4T7*0kOYIOsr0Svx)hx!QiQ^Mksm~L*vglC-dzs5Bz}#`HzSv<FhusFgk3{8yvVX9c?LzlYSFNO$KB0*~F+--=BIDns~k`Rs?CxftIfks{<4iT&jd95J_tXZKp8T^US+r`;cak_$k1F(k_oF~L@+a` zirk8KogUP5N?LZR=)2x44|&IliY!}NNCwZGXo>BpJcN}pf$cLtg~oL={Y&>`HZkb) zmGdkAL~23Vd**fOKMsz)texKXVZ1#S3#sP%F+!}-M2B>FSXZrR1Wzq3i0Zj&+1o{l zWxz6xT1N7K7S8mzzPao^bV2rtS7aoT#mNMFoze)^oET9+1+CL8VAn`df&?;= z6-0^C#Lt=c$?Y5hmY{5oXugRW3m`&b53fYNen0m`kcE!8-rRe3Eoqob_$5_fdw}gk zxbu@KM&Y0$o^(b|z}8+YCrkBiCw>x8i3hMt9NHThgt$J2|Agj~uQ2oLkGZm z5RDdnQU?lm*QL)P(lHbn7-mQqRFHSq1M*PQzhQ zTkY$!pgt4;V8thr%D{V9MADdz6{+16g$EL)oeVm_MFoUw?`D9TFuDbC{4O-ms(yD<)mhYeP zs9dg~YM)1m+>0LciN=VCFq&U-p#yVBNTY3siSClf-%BV^hEFVwTy=}Q=4=GgFa8&cI6GSVMTeuf_aF=ki*!CPBv%b@xykC*DcT`9f+sW?n9k%NV$ z*%V^DN6H*x5)DK)j_O0gTd~XdN`|NGx!Z5B^)81!ZG=~k-tzk$LuQZ1d1z5~GNXJo zi98Mu;LdS=4y>zkiACrk$@imc(HZZJC0D{`yyz~um9EmpEcKSw>qvpT2~ZEX!+`~- zxF4RBHjbupK-1;2)sW2^x);q$_=CCW?t~!t3IE9ZY6mX~aT$13Op{g@We#FJ4I$n>qeAMkZM;)}U9ms9!6>-)HYfVPjsH?{bGxwOrHwx1Mm+=e8?#|*I7PMQe#EKd{ zM|BaEvMCr1yS8`Wp?Ab0^zlJ>fTQ(h7!g5NSTpL&nc<}-cFe#9)!;|`Deu2533&a? zDt4^jgGMXptg80H-lf<~n1u`7XN@s?1^HRu7Ue$~Ok*IcNj)g5Z@y&1X|R1<;pVV7 zj=3Ck?rwOk*6Uuy%{i%hCWAKZPxIPzuSI2w=af$)daP8yG+lJN}vkd!_e0{jSV9 zS=<0b7A!%Ey0!^GpA@CYkeYXTi3B>eShySGT3t$KKZ{O@0(5im@w})gk~lB);#(h{ z7x8m$A3#I~#K|NEz7p8$WaoFbY0uja1Wep3l8-Vw!t(;-69I<1N1=fq!~k=FtE*qL za=0Z%xdjp`Z#`+w%<1d%T-~oIQC>aj9Q@U^z^CY$WU9iVpFNJF@W>w?t))DKLClai4F|?sCQ;H_;iF9D2Pz z_hr31reUk>l3fp{Gq%8vTy*swjmcd(hZJz8?eLSB1-(d9`Y~lF*4a}iMD!;zuERv+ zzO2jj>H--(S_fZua1U)!6VC?U>-8XoQ6kZ8U7}$k`O=v+NCd*MfykPXa_Rn@m&Q#C zVa1q1--{XJ8bxs=_-ltv6346}9hv-RM>r5!Ktp=Ni)H*lrXSw*P%->gpT#Laa>G&c z0>;`xyWF|c2MVxgzmq>zM1C(4z&&@v@qU0$Y&eYFH!0Zj1yExS&f}4Qwa3QYfGRWB z?nrh`QFtdmCEy8KXz?L+4;qPg4Yi7?aej4xce?DAyzUYe1O084y=mnU^@?QUCC|~I zzCuHND7#Ua8J~;nn3g9=9%5K~$-sWMnwRMmVr^yDt}rh49Ojt$6%gvU${)}sN!hTe zf*FuO3UlKWr%>HQHVhIa+Ij(}>V+<~RVtP+1*+Qh$xy|DK04%T=#53JnW3H{U9Na5=OZ2b z5_>3Kd2q00XLm4D`UHLr2$eXIFb*||$`8QqV01h@Hk?d8P)AGOVAoe)&hZD1AGSqd zJ#`*tPG|(%<1lN}Ebc=NF6-<;d&}iG1`=Od-RF%`gj*lX^P zdH4ss({?3y$ym!k@IxW<;_rvXA{pAv_HvOP^3L^sGI-pKni+06@i+Q1Smsgum$ea^l>LG&O=mPLCLg62c1)LN$U$P2>R;h)9(Aat|B%CpIv zqtMCP3@bzVbzx|2)WUwdU^>V<93(}ZLn9q`ZSsC7SCtT7!;CbG+T>%98RN%!D@70A zf&8PpiMEXkKa}uJYFc6tu^NSao^hAtK_44a#YRJ%yN?(l^EK)e_wOI9GvPF8CVSu~ z`2xvPr#CGPG+EGV2C-mZ7{f$u6=aiPmhPk@xa&#pYqzMID_ngrh<7&5hew9;! z`*K!hzlh_=(&3NXOB@qAgc4^G&S^&)bV!A4XE<*PHQ7PUGeGsA9Lh!&7!&=CpXO-hGK{hG=aSr3okD*(M7(+CHDzkv?LZGb|IYW4?;tf<>eKRW1Wf-3L7oaw zEkD9%_)-lAxZbFWktXETT^qCX3!u4Rt$QdOkRC7bO<{O|Z@wcZI5wsiroV&kf$FYu zUr0laPe63U^@(i?evIc~(OG+{YZnKU2{D=yQBE2Zf+)J*h$gud+-QZKr=#*!XG18qO57bnt zMUBq{hg45bHM{yh1^B4)jI+&0_P<*J=yee9#g*+UqxaF2c~O+KImI>c=Z$rF!Y;vE z8FiA5!aONguXMViC2_OZt1p$ojvt7Tv~c?`P@HNxP<{DWbpKh={=@C5MhsKszc~!Y zf1aN%*Y+oF<+RDe>zQ)1P$CNG=vg)HCa!21FUHK^73o(}XdP zkFnZ@g1_Me-{eWpB9xZkwC{HZDlTC)bV#ZHeCJ10*?^2yEVYPit!bU$H-%L`Cy@mW zUNUe+VuT&uIi)%c=_ywx%xaOSt)1=Eh%^!^)Cu&alKkP5Q6yfx)?6xrW&nimgZcQp zv>z-rDPPTM5#Au?2l~(8=y_I)dDgVL?-}A8+F16dYmeC~4T}P80SV+^s-jK4#k-g_ zU-F0$U*%w9ZJlVEY{o6tP{@R#t~B+Z1PN^~xSfMRMA6)itV#l1XbVLZi&{12E-z4q z#xb|v-f5?gt)f*SNzhs{XIj_6&%zTLP))yt>e8BMt7g)5jnQ?T(cE9jr@Eu3gpMj4 z>7zSU*a+S?V{O(ya7De3QJ;xs`;Ni)#2{S+3X&b_RDP+y>DXUHiZuMIV`qm^s@#z~ zIIqenZq$Yv5Y)c2a@<&#$1i3YNKEwO+Hr*B*w4}Vw1Gj=?2ErPs_~84f5d|on-^-y za--eU6f%V0vHug-1ylpR;NJaTCz-6w)@@1)(Q=kJLL*VYwyYA?b9dO%tG>2NtR-HJ zsmm1K91r62{T{$+j%{U0#ia}dd(Rs60x#O;EwGjBd{AHpPf#-vAj+HtqvW<=3|qG0 z<(Tc}xoHiaaLB+z$ivG4yp0EZp4Fg5Y@K?(ixsSHS_a7zL08WDumL2HwGPsk!@=s| z3uavX8&HoGr&ZOjW*=`#%2K($rg_~zez11s4+A);+0TE)!ntqY^x?U)88N;g=3o32 z#c60LJ=`)#nt32&987_*;jDTdahX$e6JWXX8fVi%7ltqN0|ia1=Yw6)8yV-YIm-sKa2>j9vgO<6{>(=A=obArfPK_~*KK<% z#?lf8c6a5lri#U}pB)oDb2=o7&Nw;1v{NHzVYU{1R69B6QX^d}(NzG9?3NHO>yv%p zI0dm-#7@OXmGD2_L!HO`?*Urp5gY?HW!|@Jg0~aavbL7nfwRM}JDf7v_-BE+=OKFBpZ&R*U3PT+r z$FGm;oeCGRH9CB2!ef;Kna0H}i%V!TO>@(pc7_136Q+aTjq$p(0WZ1_cYqjoz>L0$ zJx+yfBSLiBUHxp8ZU$*Vr_K(nJ#fxh4o3QHb#YEcM+#8b(~-DKAt z;-;-}_)47x{-1A@LX4g?7k$5UkU8Y~npXyCOwU%8=Ub+EP6x?vkPg|o93WJNB4?C1 z7_)!(p*P@Wa-f;0HPXy4e|A5IzcL-n7J?7E4zN)(Kh9Z-&*>oN7I<6m1?Qt}$3fxM|h&{ei&HZqU z$h|vr;%bts*Ep>QFi$zwN^GIy3sV0!A(y1Z4cDK_9+$JdXw)0iiEu8y4nb5zAw0NE zNZsf!tMHyo?951IbJpgxL~zNyU{@;LLQeagpuq_uv8#1$UH$Bp*q5SlBwmr^8e>@W zXu0yB@Rh367H}2ks8n?KwFJAzv<}KL@+a9)x!6=tVcK55?_Uvf%Kt>nNvcFI=AfgY zm?(Rrkhkys11n$m$-Z_Ai=)LZ6u)iic)a9m?cuW$K`C6oQ*#EVPcDfp<(ogs z&1Md;WgFj%p4Iyc3HgKD={2wMULk4ovbL&R^pez-FcC;hF8H2WVNf-ddGUC-Z?w=~(KcnbAk zLOVMBA2O+%o&!4rOf=STuDe#}tPM@GBu1b@k!KtB9aYzr7LaHad>>qxhz_V&FugvpJT8ov zmG`K5#785<*Cu(n$v+Dnwh6*1pSXQY-m}gefk4qe7uY68();vzD z=L;xG<7q+6)cihpQ=C-==PeMBWPzyYeMsu#Y>U+mdbSTukc8l6Okxs)pJ?&XtPdkk z9JrT@<(~W=2@VuC&_d^>xB#}TzaNAO)RMazKh+J zLJL>eav8^HjKdG_I!8zV+Tzfz6AkE9?kO^h&>ftY63bNf1Yl-P;HxvvL`>?a??Aa~ zPmJ(o1ne5nRNU#258fc~N1x7x3of-$?pb>~UAkv@+t}^Q7WBCHBb@erW5p)TzFqmd zZQH(knpv59)p4=HouMAuRrP(laV&sD1a7wLl3(wr@4zq~#C?_bn%bC`pO??zrDMu` zyD-fohyl4>+Tw#v?b;oZE5nkcjwv3e|?@LWFi!bcBTdAmmZWW%M7){gPrK=Y}rH+oAmg zi(hPD)zgZ~$Sk&e{qzkr~GM&>~_UmdaXCu^~ z*L~wH;0Kp57QL~+Q6Gzq=ze6JFTR2Dt_xS`!bRIh3`}=Ott6U^WGLKc)xbx|{?(gf z9@f|)YTJ7eClIqddB!QG;-yp#})WW?iqg{$oF`$_5s6$UE->u zvVJdwFrDroc_u7#-S-FeYDB5(ksN8IW0`)a@7c+Hs^iZg0#WAC+V}sH?eouU+HG}t zJc~+{vBp#z=d#Te>dB#Ww1y(4<9Ebew2jF;0L)DJBqE`mPP4dCN@|Wzj1ph>S*Zi8 z2jpxff^hxsp!4IS?8A)SFid^FkIN+8Z&RtPgv5XB-81*{Bz~@OVFys&=r|;guz7CR z|6Hk-&ga9hvr${?;?R+`*>R*Kq|OtY67Hj%0Tw+fg$D|EXvxM+nWFUA-aY0#hR$rR z_lMQXHDCUfn9C6qEyLMWdt{SK# zU>lBCcTYn><_9p-Gx-ggzoj0VZFeOtjeM&IP8%-kaZW`F0dkZgO3D*wL#FufY{AmV zA>`zF@ND#Xquri}%9O}qeze>y^pB#cIL~f^Ziru$kPxVi4xN5_f}D#7TGS!sXU7M} z^>>SqnUWS~+jZW04OpoyT5+kuADEVBrTc3Y3WF-5Ro`m6LgH7nYiQxON!QGp4K6tL zN%)6G81bIF_5=I22o`a-za4p0*j?|_EVrqFhpK9RiyNt2&QzlCm$4@?J0bHXEWE)B-PEPLQOfc0#&XE=~4lSlyXYj*?DH)mg zu?_!wmSWHB#xj8U6%$y6QX5e-eGtod)mW0vc<| z_g9|BWX9c9r&)sNylR(K?=g~3(|6*BHwP!^$5x{IHa>R${+xs3h|uwkpvh*dYMq?% z`@km<7w!ak6-3G2>h^*tQXKTK`UJ{M%B_5O_<9Deghl;nJ@o9Wx8Gj>^x>=xhJwp4 zDMwk$@jiOH!^=cS_C148)UyXl2FL}2=kdLfoz0iKz$p}4P$LqZUSXH{L7OP5LZsOM z7dLP`+{(k+Ww^YMGBs*5g}}wet7TE)|4dcXfjCrTm% zP+B}eqN(vm2sEcMA1_da&*hEBNj1OC#bsxB?0trp($en-Yr&42vFlyAf$dW-Mjn6# z4!bUL9J`v>CURW#Lz6{Vk%>87OGWekf~~0wtwcmER{NY7op?;lV237G<}?{qlWY$T zZC-dLZ$M+yQwN?k=Up)8Wzr-w(a7Qx!XA$WIm4Bk8xKGizgc!y5mhh%5B;t2MtZj; zX@P#C46fVAxiG^Wv9rf)4C@hlR2nk4ZE{#HP;XZI+b$l12DP{L2RXK%q5W-++Kqo##B6WSQ7*y zZ;AQ{SpK9aA%@zK6C+b?30(M~nk9P2=SDAE(G3(;k?sud7=))j{VSBx!$d+8N}hS0+ZQk9&dw-*-V zf{>O9p32#Jd6Rr?B$8jBFV)jv&4k6j16xvT$Iw5-^yyODYz1?dAsxiQg$ur9LPI%JCFaw}2<-lt@*9+iAeGXCWdu@F`td$k}@;**_x zLE-s|u^4S0)s*tWFp}U50AK{g;`IkJ!eMeQF{xd1B}nM^%U$b%uG`N%@MRr` zVXUCgmrcMC4a3p!H`7kibv}_KRH>p2m@40_tBy--J84#<_1X3QRHy7$Hc3a^M649p z(?fFBkjKLZpG4OMtU=fw|JiP1QpVZ(^YA@ANFb$e&G%fhhUtEl2pbe_mmZ ztFIM(IwJ(HFXOxeyT3JFwhPFOUJ$28S^JE9c9v%`G!wl3z^5r0V>9}-!)Bf!3nJt| z;mc?0>pp&P`1Sd+fv9+-0ZvG!l7uNk;KH4*nyNMZ$}8sPvO_W_pC!H#b~Ow8Obd7H zu~&ks0zy~fwSO^&s-(1N}q~lTlbohE}R*>6S{TtfLPmamZu%FmRi3#w{ zPds-&q`|(ar|X#s=(Tm75Y|{-{i}(Q`6;!bTAe^_=cJV>!b0n1piZj$VMp)AkUy5D zu~e4d={!M(o+L>mc)PuffC-(BSq#nhf?_*|bvS?}B2cI2v|WGLwOF6{C(Cd;^bh8x zx#mu%1cAirg;=lwD|K2gq<)GVo=lzzYJ}58L5vLS4s%m%wJp^pak@M6$XBgsXqD$P zNinaFg9b8D|B_$PT5pAET6Llec8-7}bFpAvm)Da&MS z`m^$a*OG%rEKc^<_!kLav;LFnS&|m{bX%~wO;LWg(A_DSGLmVmbiOK4MjO;#2)kb{ z32oBJgOyoFgnq>=onev1#GpST^%5?#)QSxd#OZFFRx6c5FF6tKi@hl^Il8dW%sHW| z_g4U7Z=>JsWn(6@HolARlvF-AMHBuC@8aO8IF#TpGsqU*ZJhI<9u++h!%if^$#Ar? zSLn#Kr|4Y8)nCZYwrh$q16Ayy1Yze4s>R(!qTZXwn*91G56-&upD#Zykib z|II+f6~i`5&C*y0TJ#sfI!t>rEt)gfTjlu3wrAAWgwQz{`02@R%ZM0x)MUpG+>5Cl z5|l)j5KeBjhhzbpmspJ+AO>57RTGfnGZLxGqL9`6xS)`r^I_~Ul>Y{RS0fs~tv*rY zbt*`(1}Db=+Vzv-GkE#kg4wj)JJ~n?%a;EPlQTWGpdu|mUy@Yt^TVn#fR7>36Ryp+RmxE%eXM~<=8 ztXjknt}2AHkpzMk+uZkM3t?$cwVxlqNB35Z<)D$*nB-kgf}wG0vzoW%3KK@4Ga@qA zau(fEN!;%&K>xm?)zV)kjH*eCwY)Fd-={iJB!7K{FJhTE1vx)&v!(X_YC!&^QAD4) zO$y*HT=%IsXzu)2(M>?p{cB+1J;{%qzIIxt@eq}D)KdqUCCx1>PwE9_e(~#^1N_{W zvuYco`>{7zfaL=cQw+-dyTb}+BrT)raMK}5e+TNG+u& zl85SXgO%sM3{if`K$x4*_hF5I8AcPdbN6RF)L6jTQ24a-vF_+as8|i%iQ@!ZG5MI} z?L+%4TuvvD2=+d|fglXq95T-l zjoDr)^2ehg=@fINGXPB6PB%Xyd`IdWGc{S8;ANju6leJ^wtj@&SKqb#kb1(H$s?`u z3#yszeEI6v*ECyey>JcPoVK(1WZzejG+)p-Vk3zsIubJUZug8YF=ID4qKd@?x3W6> zUQKgBG?8b$U$F3=!|dD5&;|Dqgp!Vi!#|HGaaEi*Jx@@mr{&@}xO=6!zsRMt#zBu2 zXp)9g5`BGJD_@4CQMbh64Jj@L$;OA+FQYP{a|u@*b>pNfsitg-KLqEuAdWglE$&~K0TP8Y0S4c1w7C2krmV!8O=##r*|L? ze8V8oaFd#!)sL&rTP}1y-hnb_umYcGr)fH@&-O<%#Q4BJc`9n08ag08@9vWEh4zzmOxB^R#;vfMrG>=#dnn970YF2T&E_o~ zRgFBAlW45KMKIq*u7=s9hhC*(Xt%ZJc=q1R841bMp^a5LP}O~8)%zQt+x>$X+;Kf~ zb_wDqKA@z>@*kNto%Z~6P4bYuf+%cTW#?7ik9JqhG4@M?VXaPo_eW6^CdM;~#%8zDG@X9EF~|*;CVFY9 z&R~J3KbpHqM9Mt1t==&4%j^?L{^oy(NP%BR-%q^G6>)@}W2Zy&;H~~EUT6Z0mr!b3 z!=Sc~$iTHxGxo=eA%><~oIdhBAX&Uq&Z8sZ6a;!VO`MPFrM`?I?jE53*s{^!ZkT?< zb-jHE{}LR(FrD6(mgC`FRT_KFVW@eu33EuPi8%)c%k9__OaT^l)&5Rg)w`$g%%Fe_Ucyv{T zx9QosJenlkvUB!4jjn2XvIAxh+OCjJO4Bis0r+hm06w=cMUU|mHrnsv;4e`7+7JWy z-x__sIvO04k116>nCahFM)GBy`Utw(%{8Oc^nO!si~*m_LE(hB?(&jca`)4eH^*!k z#{!AD#>ZD^^A<6pAI&SFzrKy&GI;29WkVu~q>GCWqxCRx> z{}2b2iBLh);5JaPc}nJ4`-_Tqz_Uwh*vC5*munm4Vd4R#CmwZ^I}vki!wrfTIzXME z;nmsJe-y)sfoD<3Y9Qo9!UlYOr<8ax&X-?1!5js_+Dnn;$(AIFGusCsrvt}k%OzIt zdz-fm-BI#kdHhlSi-Yp(1RK>-3c1uy`a4qSk>U?j^zx zu~xdZ%3pSs)O$pCZ^)+K`J|h4wtnsmxCZR^o_TsYz4tS?ahg+5;1d z(<4+GM&XsL4zU3Y@9l#5QY=LzMGCQa&k4Jwsnm&BNlfxnSFT@+RQ|S~gmv%NZG%Tq zJ1$%d0;gjCR5MfqrVA=6=fw1N8Q3Ae57%c_($c(t5ElQg zj?_tprE*sSg=7hrs&uA|v-jz1ThUQVDI368_kt zx+qkPtfq)OfZ@6mx#)MAU8*(ImPyXq59C}^K&|eW(~*ZX8HB_#WfOCs4$nt^S>Tsh zXfe=1lok8flk7Q0;Z+vC`9Kc_j>eO44`ejBH+tWGw-zg5cho=Nc#@y4Sy>oT;ed}D ziFX*VpVdfkHA;4TEn%Kz`d#ae+48yeV+S+UpMd9)MjOMo*XoEK(--Z70QptWiyu05%02N&%phE@{ zA(PML9&rbCGEuG(9pA8%e-OJ%!x$vnl+f(uPO#D}pg480>(Uf*InMKw(fvSBzihY# z-|I{`MmmP0ptN0RsQUi);_i1l%B7FXay)S)+|iEPpf15T1$=xtd_L%bf^x(5xBls} zx{}sH+h+NfL0}Yds&s_5J&SJ2lLd?Mp-@LHCVLw%jg)L>`P;Tt&60cly{Lg_r9_M0 zeCfirF%Ai>V*=SWtYuB!>ugMfhz%Zv3Q~td=pW=7B6Q`Hu{qGX;>Yf$K>A#qp^W9+JY~6EW z<`LLk%>La+LANg0nr-g(Ykc(-YVTWqd5L#+u2(CuCz!9esUmpg>SOaXLsjoW0B{Kk znJhio7Z8XEJQ}PCAC>LX;9T7*T6Uv#BCI6_(ql|%!FV&W(N-2fB*rez(~RkzQCzjd zwJhJqlT2e2JUX%grChf?w<+>vieP7F);Bv#znfYZ#M0we56*|Vez7MM9!#hdu=RFvTHn%Hgqx@?kXsbmp$A7QN~g|RE; zac}*I$RH<4FsE{BJrycCzrX~ZC-VPA$8`%ns~#q<(tsqm^XDU@Zwhl`O7wbeJyYL$ z;M!NArg!%$>FXz+VWPEn6xQ7e0PrhZ{SCZQN~gyOe0O?WOMm)3L@F8_yX8`jLCNXq z{Gt=P*F+f)GcwwfXuc_7_x-6-f6Z5cc7u9t!-tsRyhx#NbU=l`$!Wf{~v?04EDEQW7P>d z*Qgi|KW1YVTN`seW)D%^0-cdniG>DwpBqzo%6Qf*n+ImYM?MC8hz71_EGy6NxzTn` zt>mpbD17B2O#~@AX4FtIU=JK1`F+DBIQrD6`3PSem74OqY7kW-_4u!TKUFC~w9cLG zL?O}dHKA!R-~b2Ve08h=8bTGSwdutggUiRJ%C{>lZ?5F|J~VF}38K12jcoyb9wo`j z)Y7H_`d5b^!9gaUQLQx>^sT3yK1ZQ%Bs!AX1CZxh%`l5l8fmU0U9uYT!|*$2_l6Ri z!$eB6wO^YvwI*0!D*l1A9xKC@ob-7Vy>4%}(z`HVT&ST3wg!tJgIwtNtaTu{v4?HQQIY<` z?7g}i#c2x5tS#-gj(lFCZ8F(B^XubGu}?!JB1c@;8+0yJTDjre0Kw<1=e0K;Ys|L5 zZ@*IaqSU#}jhy6U$5xu+ltJ-_YFb+Fs~i@8Du93*?7T<(_NJS+%9Dvi=q$v(iOR!A zde^&K7d&Lo<{xGi?~F?)2WH1#2n~f)1=l5CR&A^YuWNKR*lttl*0ox1qXZmf02rhx zx}uQjGaj6c>JMzQ(xfw*65+wU)CUggMHGDCo^}!N6I6t8dbEC)a)h;s&47)=T*Sa} zb^E3Meq~zd`u7*N3g1J#=LEO9zn-^1Qf;xi4p=L!l>ZC{0ntI4&=yQdj}mW+*Vv13 z`$T~`EJnqXqM@wuZY*OO99b%T_wu*W9-obaTHBooy>Vo4z zke1>X-_u|{{+4n62I^@(&A^5pGV`)vJ&p&k^O)P^pKEx+@oTlWVv!EI{EB?Zyi;@3M zluoKH>Hh@Igrc}4M}2H;xxNy6%J;Q@JKZW)f zKRhUAxNlXgko1CKLrric0iaC9GJgBM+xY}HZZ_jvhz$!>jR{kaH-DY7HDyncNS+gN zK@kH9SLYy(UDBJ43nG@Oq=I79&WVZ(-ZuX9YW0c4L3|w}f%cu+jiv4c2`;e;Wj;n_j#+Lgekvsz;F z804k1$?TS^&k=5IieEio0)@j+l)aqhSorTTANj)lugO9;MAZCBF1bc=+C7}?M#JcU31c|^bcPH1?JhK!vyWPT za~Vv*scDQe1-mPNhEP|a+a;TfGOKnc?jnO_R6f7z;GSUq;Ng%g^tY-wjRoqWxEp+5 zQ=doFD0|4pUo{4Kd!O21MRV*%nu1EPN2IlQ(_rzG+kpE&9u-{8&wd z+b{zlCtKAVd|0(I$ZyM6J3G|Y@$E8ieQ7B+1&=IV zT^eN_>n`6Vr!U}r7MfsGU)qXK{SbFlbZ${c*@&N_lzR9kjwp~RyXo8f1L*6|+_e{` zQ^zM???@2Pa_O?t3+iIHuqUaf=DpGti>lVf<5})$1C!ia#DkgWFtC$s5EuU|qWIR{qjSj)tiF&Tk|%;)0QGyAQWL$eLwIsM3XN=qR)v&dHOLbQHM9 z^^U5n6^T-O0HC}&664R$>k4pTBp#wY?z_RjD6KVkKWjHYY>h@dOZZ>if#{bg`$NF1<&iS*~uWNP?HmP`; zH!7RS<82vI^!re?i*+p=ewNQoW^-7&DQtnclZGi+J#4gOZ)l4k!JJR^{9+5VYUThk zZTO9-o6V@*_-m8oTa4PaqrQIR=p(h19n%~Y09cxpVR6G!DNK={mhvA>dll&&0`A)Y z^CkD1qvSfT$n4UuciJB~p83!C*)%>kQv*Bc`{g$f^}+ZbEylYp=PKdmzYqQ~7zt&Z z&dT@iIlm%w&{>undr$gX2%#tBxAcuh0^xBOZ(xk=0vD5D1H*ogRrX?cAS-S>#+c_1 zHnyB8lbsmz8<(=q5U*AHBE%f04Bwbq3DEN3pEsTUkhhw2J=u9Mv46GNV*q^=FYzX# zNtD-*ybSmQxpst3!Xf~t$Ec+`TSo&)2!2|v`AqM{IS3&44QW0_fycnD08b0FcF^Jg zvHR_UGpZfUbH~bHHyD>t-VNuM*M8G#nxueu#_cJOi2i1^z>zcB_Y%hnvl|QHTLjjx z@v1O9vNqp~9g}?T(ioK7Xdk>vcPd*3(tm_*O-TL~yQNEW26k@iHIbB8`KLCU52TkY zn&@k@jnrMr72}KxRHUzec=$9F`{8(y?$*5--Xo?tS}+;yr8e8n<3~Afpsw#a0$8Zo z%&N#V;|ST5Qb`RY)B(G=-cF)$?gn{UMIHm~-1$1ap(u@yZhrj;qk+u>MIVD>*tpIf zG?_yOQnF=+8bqZ}z7&$Mm}dL7gjYPE``2dKg@E2uxoJ|}!Nm$muMRX(myUS#^Y&kz z|1Ku3M4jKxPTIamgqC!erz)_Vdjh2R_sEt_&B4!bPK)ueXqTQP1Xsmep+Lb+K@&Mz zE-*e7201IwC$mZd?surLaUZC8f9HHOlE6S9$BQE|sly984O6%UAf<#hXh1;rZY*wo zaB_SsiSP?JsEeRAhRbnnBF@N=6vBYcDnxHv-Nhp!^>Clu9fa{Oxl8+`y%s3(S*SNk zr@<2vm?Gpnbf_&vwl94r$~!YXVHt~j%>*U%P`tjf0~v!Fh;58@^LKaixvo?jg~Esd z@N46j&=6J&5+LD$y&4IHgU-4N z(3z-&2>?A&t@WeOkQ->tVo+?@Kbu*pvw0rcF2D{c##U!R1z>%?@d`7THzt^tJBKpJ z@@4fzOWzLZ=B2cujm4@amt*FHgZpHVr=kq%PqEEn^c-~V$M!i3gf!|FK!9U-f+=fF zB=Ow^ZV(Q$ODy$yWgv(DdS#%G$EX`Ah~Ou-!*GvLaQYWJk?2CP}BUQ0~rm zfmJQFLipPpW*R2Z@}z`(TARpbe}5pP)~>VC_R;s}&GD;C(1}j^q6@<4LVzxa=c8q; z5Nz{WL9`~jJ`8}3pS>2~i?I>)puXgjID#Dc)^S(UJvu>#cMgeR6cD}kbv2maoX5x) ztGMsj&j}qe6=e?=D|@#o{13-1JgjIGZX;4s!=p%whj}Zbl^%tjU0cVsA}W!xna9S; zBLtlh)QKf;X=JcXre9R3DVY)2@B1DLS%N_U83UKVwb&D`YU|~A15TMqVQ$&9h**@q z!;b-lg#h2<{dWP{LsCg}1dL?zqktq&08R|tbX@h4v;^*+HaC1&Spn;Ntbern%wI6a zZDZaH4=~ScW&Q6L-z{_i51y`NwGun?bn|Ew$=!WE;}$a&?9R(7##pN;iXiC?!kmt4 z2uh-MMzSiHfKBcD3_)Szwv)+t=a5YO)NC_%1WxpiLhH-#KQMLQSeG1eiu>PWR-pNdBqpDf2k_0K+tZ7E5lNt5J}#<~yQF z)ai7TzF7h`{iiWU!}Fj}*7ckps2to^lxZIDek@u5bwai}dX&{yI3-j!GpdCdug%%i zGO60HF+vplGX1_@*E((j^#>_ zJVMS=0apJ;)zuhiuCw#Ua3@v{Rf>Kzt}qoiBFwaRA*i#d>pN`mJj?{jRoC0wySYs{ z)=G$>1E0gfz|BWUI+`wXw%yg;e8tf`d z*}$|W)*i7}$mr+!_p`okRq^UJgm4P~|>gaHL&W&BP zASKJ?qoHdjAj=mKa3MmupsC0Xw;Q5@w!l~XQ z^%#ED(A%*x7wE_7u+v;-6{y8(`TKzQKauUG-Q-{9mP5iDFg)cjP`gyx?s9M>8RVt@*LU-e z9@r^{3Y*2}U^NU$cY<(h1%@Uls|Et~K9KTnWnh&rO{gW{(gqCNLj*|{q7-ji^n7)s zz+o{Y%3P-ZCX%PFO~E433!QNUGn}3^-+E3OW?kc@cY)K-GP9#|qLrJ6D~8^5L`Qs@4?Xf3E)b=LcVjCgi;`!&K0T}^7rq|>wWdt4cdot%D6Z$`2p$)BxL!IA z+K-LV&wTu-nCP-FHg72Nb3?YCoz%|VuNUua7_B>)=s7LbWa%McKW*d1`eCH^&M;z( zYE;`ud2pV>=9Kx_w%ep_*YM%p)8=L zcU{~kv(3jh^&d~Y)ye$^Qn!r+!0|_t?RKuG?-0+$oM1Mtt`B<`K?V@>&u`xOc9taX z#Qx>|{$&l9+5Uz{mTWNvzUkiU>YGZx3nV3jVt#-)IbD~d`AzkG2AO!%%1H<3J6t}+ z8$4lXzv|i$&WQN@x!x4gKxfakdyHgp8$V3IB(|n8Q}Nal{^Oa}8&VAg1yo&pWeHqg z4PUUdZ+SJhmf&6JgCn=VdCjf0a3o$Ddp*=;sw@eaA*u#?F^lmxu<{KlMdrDU>Pz;1 zN2IN5P4%_(()Cx-B)6))`<16yxnEW<>sx%NoHas2dRUxPC!3o-q?b?}YV2f60`K(f ziq`A9-aC6KLXIaGxu&NsCcmw6nC(r&x;Tbjve+p zvguiDKeqq+zAcCWESb05Sd)o-fSf&6%#>G!QAYLQneN}BWub2nHzmwoi|$w1y7!SPc`Zp&<=wLtMZJF(a&=(Unp~iO! z>P?^U^oTc9oOQzbfEHC7W8fiOTOyJ`8G>dM+K4`Sx2Ry07ZP7gVi&C^+`h_I@mEy- z&V}hSe~vx`!Rh0x_WO>Bv@7YQro+LahZC6h-O5|rAIDi3TnVx8*q-Dvq8;;pSDzKF zxKdixE5&0y5K8>ZzNf!i%Z{r0J0rBWz3k}IA-XPf)_Al2q}L26B_s!K@nIA?_|aZs zO+lFL@3O1MA#IFsRStHt&k$HxS2t$@>@+G7aYNwcz$CU~oR8q|Y{AqO=^tgTRjH8x@$yCM)ss9+C-D^Dg>dt9J+jX_v zC9AQ6u<#}O;`3L^{JBf(3}f5bJKs~+oVpm{mRs;7ovSA0V=q!*KC#gA(C zMKv4OQe0HJONa@t;_;l}yJjrY6a?5;?ZPriU0AKnOdCfnNHa^Rgh z`jI`n?o09Y={njs`JjGc$Y1c$D1KfL&q{k-xW;b773*wZ!P^e9SJ;v3WNLXY+8fs^ z(`}C@X*H%Jh#q=L!Dv+YmUDbkmF?H(?C&}=+Lu&Ondc_kLE-ck>OY;&Yj*?LI9qwo zDjGp9wt?G$m2A6!hm&+Q^qgU;^WId0=|P4Jfc`^f?sINX68@OvRSq%6-&L4tL_;=F35o*ey(A;F*7ZB!)s zxT$Q^8c5NIpju*_Gu?}C-M)XAm7A;(*OcqsKTC&P>s4?j*CCn+>>&=A1x3TQ*R~Ab z6Q0ALzTa4E^Byb7j=njJzm&kdzSBMoWunyJu?U`ZYPtHoUNU z45^iJb?s}x7yiq9J+R+;*rlN^)x*=)exd7&A>e+pq(>MY+0r}+9-*_@^q-ZiM1z01c8IhSde zFqhw{lf}qM<(j90-xLez*Ln<0gCO)y=?;X8nxv!$uY#uaf1uds9Ql^ZTln3c_;WmB zlZYP?Wy$X1&pT;IJWnp+JTirQwVWlPXp5=r#38QhHctB3rb;tLfmzx(ac_Wl1-ZtS zgYEIW`DE}yGNS|t()ATNy0V$SiHCPBWi7}Nz8L6)y?Y+4I#=4tNY-ka5dWxB!e18fzUjB7V#S|$ba`$51e7)!kJ-_; z+4>oLHxc@Y?%!R4+H#CvVW9il!(^9!_A*|bXFwtet=!_xt}HPy^6y|yD%N*5exPui zhSw(CIsCn{yw+5Pr~_mUlq-CLYBV{xEbs3?KJE})t>^otc3M`DFeCr@1r+6%rq_1m zq$+Fqp^b+sPBiH3i|W89%2w_@b~^~SQ(M}!m%7{W+|3Kreh;*>XV>X7qSlbhV!J^^OTxl_A$n&c6e(Gfxzpa3 z6XgdOMyJs6|KnEpukC2H1CRN0!Au*=-@oZbea}w6 zf?QT@S#PHm0VF0~Y}1CZm!T-O69dajV}FeW9x7RGo6Ne3u2P(tT}do}9UtiRQ7=dg zY2*axOP5>qv)lJ}Q$WtqcAN?E0ex3^uhq2(+@<7&-q;<@6gB47TlnRHO~!x)*F}}@ z1XqT|i>>azrAo=C=^L=byWvQT`;Fvf(LnP?NFp&fg*o3T+=v$4KTF3eNBAXm#}8jZ_=Ux zM31=@oWWjHrbo8524rW~&K*Q+M&B0Mof~`-{e$fn8Tc3pz;fCI%57c7c#d5UsCAp; ze2;vbZCc3_$URq{S*JuJC`nt#(g``rd^w?(-*5JN$@4)^`{t;` zZ&eC@NDbr-qDA%Y*Gr~=1&f>agG&H4y&31 z>Q_M))qwM8z9R~fz8j5nxHt*iWi5=of_>(tp=pI2;i^sU#7F(Gh$Ep$H~y~g2pQcx z_HTG+ibRV7LEIGK=iJAh0j|Yz#R9cq9e#sVYhWPyJOeJhQ)U|P5__I_=mD79GKwf4 z$U#hbp|9KGYZ3)xv96W6BNNMDl@<$8f^<}MVW;ewXl1)Qno7 zwr)c~t;z>)t;}C;oLGMX_wSb{cZxgmXo?X?$Z#Nb4;)cu$MazL2_;D4+%BN=h%!u0 zsx63gas|f9)Se&`En-^B@}TaeIzrxZYCBm;WUx#YC6)B#P;;Vb&wNRN3;b{dnh2nK zcsd)66{FJf?|ma~s_S2-{l$WpOT^4>>1GG@>aGa+_Dct|thW^XjSgQSn<2Dph*E-O zZ~Zj!VB$Qq3o|sm0ECr)r#7M)LTo|lcso5hEV=h$WWIqM#%6uHE zBi#i<8Iyc~&~M!_gxJJ5X_(h^#>L9MN{gvP&u}D8c{sHa#ci6P9NUjavSV1~y-30z zt)h>oERo_IqCG|ShYzjpU)Q-@_(ccsUl!hWX2Oay9aJ|z)b)2H$FqkKJ#&L{IHw|Y z?+hZ~+bXwTO4|uSHVG;+Q>%+=y?27TU!dL68iw~}Vcxcg4=j4f-Znd;Yd|`(IcZ#m zX{&r5wyd=p{s85`H&th(SFz**`jO0ji%bFI)d9|0eR+iM%6YPY!%g>SnLetBo1fVn zIBf+loAcS~PWiD0N zOKBmlux{usik6n4*;bI&TFw;5POFW(2^bd3YkM*0PV$iS-5;YPMu~CLGBC7)lkaBc7#T&?_50PA%UL@IYG*bD3Fs%JHqR!job^n#0x#~i&E{v^*)(I1dySzDWcY^L3YF=^t)70X5gyzRK3!zTXfu2S>BH1B<2PF+O=6 zvkXGb)<(6s=$C>o7*L&z?n6s<#S=aaLG(mvq%}?_%s|LXn4*WM=`$aNONm;}=V`UJ zKW4Yo{J8>Ot$Uqu;qwVOw+cbE_db9;Ndmr3ykbyFbq{~Ff8UK(VaVbz$YMD0ZZmHx zP=B?C1EQCm^l~iA#~vDlIG?ItGsH&AmQti; z5IFidDaUxtDqMzT@_kb6HNR{*#)Mi=@yM_@j&eFs9H-GlQTdIT{6gKhp%_H(k%%&d z4)kkqwMTSqh7!YZE)6|uhopozFjASW{jr^UJMl|^4;L#HhQl}_JJJAj3c-JJUc}Gq zC-58ok#tY(BSaXc1zq^oxy(Rj@%E6n*r(dpsh(s@#;~bY+GBed$g~3}r^*=#hyu_9 zE628ys&9FI&6~={)bkp*Uxox1E?6N^A?wK@N5h+bu-#W1!8QUJZ6dmlx@L+b91B${}>JF-n_44SmBb+Yr50 zpgpM}n{iOrogh_9eEJQl!is-gf6BrXU!VCM2mcp1wLLbL&E_#4$9E)O*x$sQ;l;|~ zaqJeiK;YY(KGkw;N7C|))ft&D2fLW;qnDfz)SJkzm^GE*y|_Ms6hLRK)WDA`Vsbh^ z2ek&LOpCg>+>aE?zQrsrN5pK0gpjP`L=J<$oQK462gq^5KQ6A{tx}(=ovdt;Q-r84d2(5&Ym`=RRi&0uxNSY99yg3jlBnm zIY}316iiso&`lcM#KcEln2x>rLFtk4e|pu^`@JNPCwXMF=cnUcNs zE4elFJ7?`gd0&gG-!lmig1?*5Q72<(WH8?ThP0Whkr>FaRGv2r(D?2F`UN)?C$ta6X$cnIF{0Tn zUgf*eKU?VbB1r%1Pttsi!Q^2pRo-B=QoN`FD{=TK;=Da~Ai+vY5`{5k?WBANVFp;~ z4%SC^1cnW?WmU_U5COlVMm zM`00O<~wE6jD`pel6aT(l!F0JclU- z5^Cb2`KQV&`_C1r&_~E46M$KS`%nECDRKZEc>P@(OMib=5b+QJ%-o3GirEg=v~0mJ zvIKvn(0_y0Poi?09-s4$Vf$7&mri{>^ z6T^L{Ci|{qfho4G^5<;PS+2_En(Lsv8Pnty-RVAY;oD1Y@(ba9 zSgiLgrs`wF9rcOIVNSQX*66g!?;onbO+S7s$^VbFw+fCU*tP{*%w#dPn3)+Yv_+OB zi!5elX0VtoW{a7bxy8)P*kWcqojY&t-1(S@_c8fVQJF=#Gj~Kq=H6?q*l8A&cPwic zk~@sP0=s2ePS*hZ1@XkRY@^Pc*`y$J7CZBUBH^0u7US9e{Hsk4kZ%_S+V*!X){i=M z2>gW1w5&GWqk)9OT1dg%@}={YxBG2YPl-LcB1Rhi3#LS+){xv-N^&Ya`d<;J+gcC-Wd+LZCKJQi^i)lAYyfC9M zjNV8f_(6YGy{BC%ja17;l<_x*H5o}k1Pc;-Iyll7n!f)&^gMRF)HE8y%>VoJdq(pl zbK$tjO38}x1leUM5vJhj_D4N>HfycwDN~rGhw9b>TPj1dv~u%|6BLzzRio8lmhl=d zT87+;9J>DmRG0RSzDTXSo7*_c3!}|?N&}shQ$}e?n>qB z7GW$@K>OG>6Zqa-)q$)tDM2po@0G6MBTpo!=S7p}1CawXr5L_nC|@u+p)6AVF6xbP zqee%AZso&+k^cO3k9UZMO^91GU>|xa3c#mx@s*g=ylCSSH@7@W9tF6n7qsLchVmMMy=*Qu!V{bkke9s4{R!Ygaj$m}rK5$~)6oiGceg(2egY1`Ik}h*>Sq@W*ej%U z;23X$h6exU+@I{vk{V%ulCHaoDFzkMAO{^(ZC(!<^s%QKzFhT^0q(W^RkgOJAEI)< ziXni|C%&=+&M$QZD^s@mE+hBR1K&SW0dcRiNe}H$ezWj$P+(S`d#Tm}+K=#~-_r{_ zv#x+gP+6UcFcZo2frz6atP|W2S%x#r8gwf*E5d7V2C^Q_+4MRvi*7N}QVHDa=JGDO zTkv+v04bAlBB{^4HK~8bv&}v|v4`C}c;5>WhaN*xrZ;UvL(Hi|9>`cz6}?cm6Z{-S zQyQX7QEHPk|9MFk^+QLCU(USIkO7Ct{D>iLCX@;@0II^|ugnXxHlBs)P7B{rWlI!) z*b^y)G&FDn3WOo(`jp5fM*7mogl$Qr6FKt!&`gaLho}x`cD0!L&%`z}la2y0F3acl-RGD)1C=(4_$Y6HzRlm6qgr_ZHn1584{u>Wahy5(Ank!OHS%mFr#cE3gIpgZ1>-(lzxuK62i3$lbpoAutD3ty9QuPs2MTg7L^J^$dPDoK+XUk;=U( zYQxG+Kdr%P2XGlMIVkIfvZj$1 z%FkotZ`gHvSVTzhG8s&i|6K$#+IV^NrA8lhjW#KmE<_#zj-;L+^bX%7_MrqIyScFH zsQ_=`#E2)}@*MjB^=Hs{C!o_ojjeLna>7Zu8ZoO+>&k)FkJg}%Lh}se18T)WkdNX74Bg0rp1?I{ld_Vc8B)KA^h{IlJrP(dQPs@Z1rR6~5+& zn`rc4!&9bXrq|^QocxdL&G`?en-$;_(rTA5Sy?8}#Ut~GW@vl#Ce8Qn#K_&oP_KE> zGTl|_@V$33*=}q*0uT1;&%L*W*34NATaK4xPk-;EP=*#ZXX*OspM5b5S^kFGz{2PW z8W?vQx5r|?vtR0Zc7<{y1SrCTeCPKNnAQ22+C|5ot>`$x?T-OLdGE9)?|ej9$^lW-E`b4R%(N z3U0gW&E{iy*kFI~Em{FG@<9v@=C5{X*`ct5?aZV3WIqAq!^_dt{T2BA=HspQbBD^; zHyPoTji8OuZg^s{u#+a zk`>qx<6>9FPWDa3pG{qX^MMc09+#>9jQJ)V*Uy?cgG(jA_#A8_GnZ-#KtcM0H`Jhu zm>OPMaTn{|N0_^p=t;*SEcquO@!^GV-cZXrM{G(2A{hUp=1W0}p)Tp6D32X%aXFP; zwmI<&Z)mE752)H4FpC~1xcK^(=6SL;de>s>0XO2s1;z+H>BPzRPl{*6KU5REr<@G<(zE>9Hwo2X?2!U^6R)!c*Qqx|x4ESSIoL z%+~WGM2xR#u%PHMYm@a>Xv)GRs=~{lj+E%M@0vPe*sIHFczJJqf`XY1J`162;3ZZ| z*Q2p`XAu+S>(f=@i)QAP?m+TXT#_W#h5v>3e$A_h87YmmO5tZX1dX2mGVp?y0i|K! z+D{ivJh5gjcB`(oa}m(h!DeV!Ck-$u%m{C6OI6fyS)5?+RI(k8t7}wCuoZ z%vL+{xUTb9W0F#RXa6IOmKkrxMuNWBU_k1=>e@Rx`(2e)SPSl(goLLWPrVDu2uL}B ze3^H9frE=s7KiP=bmk-8V^gf)YO_zU&MoD)KAA&TM#&KBZje1*ty~4R?=`gmj?gX%rGJMFc-iKST`uO5?X# znQf+3{0hwFeu>KnOke0M)1xM(M+?D%jk}Cs0e_6NL<}Ob4*rPn7X?5$scHpsyJS00 zm+dOy=v~?d;809&tzT6(^s)nYTLd-xm*i%39MXJrTjPv*R|pm_Mr6il8gEC6a{pKH z+87(M&AQM&BySe9E}F2<_5WEsnw1$2-9czm7G}-S&gd@JzIWc-T}zB)Hq79SM+h>s z0{bP(M1tgVYQ6J^p7I{=b@)~ ztX!Fc4C-MB-M`4_h(OJR8adX7W@HraoVV-mxQuQv{6+4>E~mjOE&)Hw1$djOFB*_n zgfc~9xTuI37p(u@@Q$?u)t7yf6obV_#$iNw3%R>_j+Sda@7j-n?iju>SKY_k<(#&C zqV`%|-W%5NWm-36So-n32c1SEabl4@O-6NX<`<7NmEmDYTX%%f`Z0Hm6#|62V6!IS zZ(3^Xiu6>4w#3_)aoDb_jvx2;8q4dZml-^RLy#MMSXVkGHlV&R8zuGUncD)s#e#tg zEmkh&S{Dsm7Vxcn;gfz)OnLxoC$s{erz7K?2|TKcJ(Ha%SHO*2kqmLzmK{06%!Kh( z8{?q*`-)Rx#;VHGKs*j05}D}elPEYtId&Vh{>Sj*#)Q_Q$Xq=m=fRVXYUletLlexg zVl6aCZyb$)sx>}c(e)UM#zoN4{38SdH4NlWD2VGz-IWyC+jI+@4H}<8yV#1LNoV)V zh-q3%GuF7DmCk#8$8s*#78~gc@4U+TMjB7080e-6?7}Qn+Y;HDh>fGdcTMA>9}MaG zK8h-ReAp3@YME(0GrbRvh+$Qiqa#WAD=YsrfT1Gd^XJJMmivF#w<}7ZJn0B(qZR0RR3w zSgqI|Uk_hw>GA_1C=Yidf#Wc94PO$4Q>v4Z4WdDZuJ7m0l|VV3ap})D3~C{#>>E*& z6;Zg<^hU?p)QxM4&tLs5V>31~PGL+y|6wLA=QGas{bO9c`;>>v;N{(2YW5K&kuZLi zdGII$im+Y?V4-72s$`tJ{c5$``x%@q3(~(mJZG+EovQQHW%T z{0J5{o>41%tfAIxHQ}V)myquQ9EoyWR%{DJVq8FUx&;I21b|MYc@uU3Ww3r_lAy5@ zX(w}h^D&J? zvc9XSdsB8HDpNvvQC%J5w51uPOWJsT`! zCqO?(2}B3>jf#zX0JW=vhoyf&a+O`jCEgk8VeE?ZfkYfp+~E2aD)c_29&y}mE6OEC zW(>{>Orrv%x(ckSWsJ(yZG#hkqn5HMu?Or0swJvSd<`~MPoJ-v;;BQll49~k+2jZ< zPnBO}F+)QxA7+oO=(DY2$SaZ0vEYO0ibKQSRX0L6W!zY5nm{Fbd{*`ME>4c;z8h_4C?PQa_Z5-#oK+oB=t5IvT$V({Q+XnBLB;j$AD< zK0Nc+5?=qh8QkuWv|Nb`ml6pzD^bWow?8>W!Iwz-eQWd~$)o&X0)h;Tfhg0SLxVx{ zO!CE~*8_dY)n*B*h^k#L)&PG#72zeb>uD(zF=)oofZKO5uk5=_LzI!2QoCzp1(Gh+ ze_w@H+N*Yt+^yEXU{9pR-gH}JBx8dY{*^af@$2xgxvh{hY)=xZ2>f(23+3FXwzy?x zOlIxBnz?=>{`yXX9ZjG06Qo6?Z#(4-`iBI>pi z!>ZJOhgG3veNmuy-m* zk%EYh!K~BttqKOUTvIi~0HfX2ebPy<_A@)`pT+cGxYc^F(6{%+VK}sBK9fGS3>+dv z!3hlj3kAi38S(-;u5en0n?u~Ma`V|p=}a$`yP}l6=Q-#Y`X`y+p@Yj(!ldj07)9m= z1IP>d6{YbpIJ+3yZC|Zw*`>UGS}qiSOHr4qP1?0j0zsWThahu!Q2R@3Z&Hr=7Ed)4 zsxJy1j=*T^r&?TzJlBghmB#zu*+E_ggViLWt*9sKlb~q@jBsa~0ED@5mQ7(yLu%$M z*91@KJw5?Z-u|cR)C_Q?MS#S&z2GX8JY2F-sP0kp3B{?qQOPuCACDta zR1KE=P$QHiY=nT}@Oui?<+FC{Mi+F$zEGp!>AN)J_jC{5H~fY81$Y$@y3KZ=by_kA zMX*zwLbgxWmSth`fE#x2-V-K8fO0Hs3BZPP5%OEf6M z2<#`VY%0f_h+sIg@Rk>5)lIN9eY;j_v;E8!WTDI{239xC2c$2npl?Jas1sy~suOe) zxDyVBbzAn2X2qKUspDM%RxVrNT@n--M#L*Fg@klNQQe$e%2lhdrrJ1TPzRA+(AeHQ zXFkM{TLBOF4^gjm1A=^Ttq8J%Bxn{Yv8>9qN5(XxaUgq4}(Q-?=+0w^t%4$@&3F~ z)6wkW)aK2&{U!vb5d}_sRh0Y4o{JJoFg!S2BBg?w3^}2uMRA|pShNqZ0pY?PT`cc_ z7E9tZo^Gm*veGBB)5Ur5HVldOtoM@(6`3cVJQo)gqu=Wcec=wOG)E}AvPWM_@R~Pp z`mRi6M%ROJBC4%N+6Q=YYn`SYn^IU-j5Z8G0>k5THZtvjPEB-!P@~c!&R~^kic$Vo zW}~=cW@C3e1hfV<7&oUt=aY~xNE|;Mvl90Wr>_?pXy3<{*w6xugx(ZlUzx<%ZngTK*9dd+!iybU$4X!ZN*x4mNeDGv{) zb@grX7cf*$kO01PzP!>aKprss!xg#=%_r`NwPq}Bz?O}wGbeJ0%QB)W4`~5akmUUg zh6*;qTL|IDPV9k*&Avh3L*5wI9+J)F;uDLA5mH#lFdWck+3or-xPH-}Aldxkm6jX# z7w=#6;dfXED`pCEf;c1HY-$CZ=CRXJC<+eEmwB){+dO#_;smN7cs+Q*7cKLTC|DKk z)%hfuz3Y5);oUXzJVRvTb^BGH+49@_I!$r%eb2b!vas`Y%_qKo*UkP}UYif|O8N;` zJh4d7vPv(h@w$iYaUII2xNy9~D$ulQ)|g#?BrR0hyngvl)k8}9FP}**j?+3*R*@6I zAl|t!UO5XP!jr_&Wfx~k8kLkmN6l}_s3*z1Sx^t@vr8{p)hAL#)^TVphQtJiE4FTX z4G<)~_~|%E1xfAjf*aCTTeC6J=Gm;#-@6q+2^AX9QM%~^`-ai(3Q+Hsp&!WGWLlW5 z+(Xi5@7fKjVu_5GY?sAHYm6x&-?0D4 zL8RVF5dL}mOb==O6QFB*5XUvt<+uI*4eE{Ot5ALR*pDRGI{@hlZ@TH1xV9c-t%75I zrs`=bbnKLn4JEHGGE`X+GyMcT&7WQ5gp2jtHLqR=?2K|tx?Xem>FnW14tbqg15LLe zVhQGk0KJ5uj-&8RLanzdMQKbDRTsCYv>IL%H^!_o3T_&m!sNo;SUe-pW7D$3wGTbV z!21-D(_A#u_=m52^c2!UvE!Fs|BzAj(aTVM$LJmq_d+t>dg5rnV|)h6SB82$5IBI1 z{i*7p>CmrAs|teJ3mY}byl*#-`Z*i_Y002*#9P_{r#%^4gH2D`G#8%6*WITLJqAU6 zcigvOaf8zo;s@PDjYiePbrEAlxQ>Vy%l0n)Y)>aD(8woPH&&_f@90(7R~n#Gq)hg0 ziMQQqf-!{LM*Y_kg&Rle0r!a`M{e668}EK4PV6O9$MBH61y#EGMAnF%NWhSv3BN|* zLHE`rvwG!C%Tmnz&xJEpo2O2p6F3!HLq%v0sUj05h{unWps(+HIw#b#Mi*aG@=byp z`z7~_If{(`I5d<%phDohTBq6?X)^MU%}ydDp>p`T_- zOF50Y483=jec^p1E2@>p3^Qa-APj?~5 z^)1Gf`7GY0!dWQueRo9hS_2~q6u{Y2)j?|cYy4VWF#EE#KYLbp5uE2-J$&bZZV#Wr zj{MG8QUrg}ifoz7`~3nD!m=-E@lzQt3TtA8ma?DmPJG zn!)NV!mQ={2_-*p&5flBC9crmzN6`CTd&qouV!fcQg6>_NtiIM=bIl#MMZIrl*C3Q z!&wyTVAtcxMiNUl8oF&6&Gg}8J!BgnZ$RyuahgbK>IhxbKtas}#4A@LS6{gUd;Ggd z9o^-Dhf-E@_{nsW}Tl3yG^RR#`0ptLtM0#ha~Ch|Zu-N(8cC zvEOMEZ*D#(B6F`noCa0~c^rH4A!@)$^*2lTs6_M#KwvAIpR#xn&)&Bw!6sTbO|bj$ zC-`bXO0cw=Z6f88ri4nixgj9rd0tbmPdXW6;wf_PmUt;+zxy(QsYl0eU;qcc<9>1+Cmk|P>Bp`Z! zM7t>e%0*AsX~U@Z36d_0r6bH=S|UGeznE;`Y_c zoDYVTErrN*Ys1uoH@_G=E4p`Y2x10wL$~aO83;IgQRH}_62ME=PiKs8>Riz6h{Ge9 zDC4oo`@rXOg|(>)cAMYjGAzQL5RXvu$scfgO^O`J-u7G!wFYjCvcufx?&hGa4udme z($mH1T5tX1Yk}s|4J}TZ3o}N5F^%!&ILkEJPPa)^VZCbH0e(F^B{$Xb(*mT`v*8VC znV!4R(rACR`A)m7xj^*l#`a|_uhqL@lUGsC1spuJDiMPQK2(JH$@``o=}?UgGB4DG zq1QTNRtq4idP(Mb8W7{D16o>>UoHB=Ra3d>X0}zKlxeyfA6}5n(G=Gh$NOH9d+=aO zStQpK)QQX1kKn+#mwUi(mLN0(yNy@aykq$HSLMGM1XchK1i84gGRHr`PqoexjTpB# z5K|_g9L{77hxA>c8HV4sg^@G%?i7YknuS{n8-3C$jneiJ@1^;$#GHlr4W;f+d6S{h z(2IVO5oHkt%Vcs^GCpHJtWH-*24=QP`Cm4-iN&}>`K~5o_P!#jvL;YA6S1d-%$zK~ zz+?Jsl(Z=mpfTcoI+?W#qr3fp1X_MA$)=_6C34_}u^B2Wg7efCrtJ}J>TP{U=+u_%@<4XSz|1?EePYhoL9Xq}ETK#?= z4HQ@z2Ugg7@eRU3vi`60AB2oENGY;H*2=EWLw^GIh29$wSU7eMJ3(6GE%_HAf~F9Y z6u4)evlbiK?OPirQJU_aUy559(aYb){eKXg&7g7lx@1*vc^JP&JUuN$d;MF6p|sU8 z!K0{Y#oDnP_r}RZC4CPNyF2J(z&c6Vs&*p_het++)fOU9ZeKT!>Z!`Pql?90DK&S0 z&P8yub$66o$uBQy8Q;#jgc`ibG-Yb;q%?Wt)6!$-U@tyIkwcI9)+KyqsTMt$bI6uV z1J^?|o2G&M!ASZ4$^ zBz=0f;dqx-M1(I8S1E_;hgf(87>h$eFnbIh`W091f2mNXXFvo^SV0zR{m7{Rm6Pv3 zcU^0*f{$YR4d_P=$_OY9TuQF!3zH-;t7+u4A}|d+z$QeKCiLq!wh1_#mS{OpX2w;6 z#(fr7HE*wIaG2U_UzswqN#M%;u28xMLrs~^7HFbQE&BVa`so1M{9RmmatdPnkZKRjqLSxoQ)W6XCX8gtk+k zEp1T!`uZe zD?{)*?InD+E4ogEI(0vEWsv?vCHEq-rcZF&j9x!ipdx%=;Y6xNVqEt(B>B7!FJw6o zm#{{}{e}HPtWx?IxAn|e`W5j?yDQIpsr!wklM$n;zx?kg`52gQP$cEjNh7qLBgLM+ z41NRw!yd!Z@oyc*mdkq_fFF7Ptbum;_2#9@Z4t@YryD=>N$WyQ525?dY`;FWF?tgd zi5?<6>|~&2C7+MIjnh9lZZ7-(bEdPC72010%j1VAKO7Php=FGcRmWN5&v&IYl-RYQ9`*XCC!-?&j04VIJ|N9EG}<}v zyZ&|Y2iAV)+hyv`+Y!XQu&mr2Bd$9Zieu~gd)T$K6>@$3KEun&Ll@K`DFmV5oxCx- z-#IgR+sOpD^LUkyI zBnz+@1*8c!rGXu|6p}QY=+XL&h4%7#*jAY*=Nl?3bI(bEvrLL)aH19H(d(%=lLVDe z0?-bX+tk?ZsM&R9ab7{Y=})XZeN|D)3T!;kdDJBVJ-fso{Yzdx*PhvPf1}Ko)~qn% zVwBYCl-BF--r1OTA#piK)E*_$EW?N_Vv6OSGahuQH3(6!9dneS_*GKu(eoEGM=@q2VH$g4yzIvA<9JHz?Q{B+9ZR12E)WdmKC){ z)(}%L3Z}Kx@#Vl(0)1jK&N5ZreS}37({HjQ8t&m_#u$eTd#zTx^2 zk6aLO3T_ZEBKW3@bQvstQZaI-o(We);ZzHrEnDI_Nd?0j8Tz>tP8@}68V(qK4>CM% z6?hz0JCgG2H9E}{v~5j$Xz*S#t(?P$*6ck%`H-|Tc3s*7a|fPw%xHqVgX)-!YWUuG zll}F7_ZMg7_u9$^5VxS)dwpy1v+5spo@4jN5g4(8#phUU=om}P3ewPb`W_^n%qK0o zn4HQ5HmoHOPi#5(N9aTJZyGaCWYR=`Ny@Qo|F9SZCio1SN$x{!5rxyK_0q2jybO(g z3`qo+c^D|_vbY?qefwIec&2RXe4|`wNwn2Z46s}BZ~nL|jCU;L3T|=53;qV{J5ttMUf-jmtg zxx8=i$_7vMS3`BT4y4HOj}B&}>Tseh+MWtjxcMlZ&SM>az+WgS|DeA)IL-t~-$S8wMoZ(b13lYid(qtZfcu%&u>AqUpI z9uy{k#6tlXMop%7X@%eng7e)` z560}F4t`pCwvXMF*7~8c^GDeu{91tx*L37WB3cx002x{*KsrN2SP()n>Q=|q8BjxP zf#CfvQBdZeLb0SzMuY<6k1w_YLoo{_BgiHot0(ZBk8x2RAboZjN%S zLA-;`^iI+u2gMk~(!2@1J{(3zm$4UXOC1I*iPSQ`K3gEHapq>b1*aZ`PS5kDJN05UwGhF= zZ(%oyChp0GVnoL%4gloAju{8fcMg{px&iAAKKN!%^=R_I+RCJIBQNe)d85l4n`*oI z=I)ju#`D(J`T!s;CM17r(lX8lL;aV7pDXl)qtF9_#B;~(c|~FgilaoPz}50V9BHwR zPUITPI@=7j1$&%b9v9fLx^O16`e_llYoJdjgCs}pNcQxve<+n>nwe*#7Zu82k=im&GNiEEJfMl4Av6? zRoy)$>~f7d4Q;J2P|Iz2lq;Tg!A7-Zj({B4i@%$xOAj1Q~!ub zbc*w|>RCbjD)WG98)%M|mu>jrxz=Inqk7CefEh@7_g%%m*7m8_;r0zQ6dUu9HvUb@ z{M<4t{%-5~BJ-N7PLo<@r&ns6HxTdu^~sAGLVq79%rZYB_-m3Or)?ZBkGsf_!SUj^ zL1kmzYJl@K{UB(S*-%o5V6AtpTq2if6TqMQx)%S&zjLX8CvKY>tZSM&|iJB#(~C$q;@LgyE1N`rTOb_=tp$08N+W zo|OKTH>H|TJ$?sWv7<1Gq{u@HOqA{S^_#zwO=30O#;UNC+^*1q=L_Yj%Jig*I?>!a z9b<&fpb2)meL9Dsp_few@Y3{a$|jpR1pZAe^dtU3-=60=LZ=&MYZvnSfp11j*Fd=< zY}Zc-CUYRk$aeZ>?P6_!s~&b!MrOxL?%jz?u!W^Pj;znef@n{A4DWC>w+b|QOpcff zsD3AoV511M+;#{N9HqAatyeiFx#Jkv(gk(KKyx7S6wJlGJ*Ew7Szs1`+WPV^v)w)iip<7nRvE>{@PMbtB4emap!SJd}Y1!T%RJykh ze!MwoKM+i#fH);Wwr42a0zN}{BaHVb=g_;(1vrf*wyIaFuu)#L;@(h7Xp)!yCs=LD zowjQF_C#eiTmd0Ec-lDX0}18yZMJhrc@}9n)#O{nsLLUpW!2ud>q1>U;aQSFBqkXg zj>^H4X%7HeXNP*aOueYx`C{AhX;?RWDyeu?w!jII;Tj?5xH26kV`2IITh~ zo7by*?%c8L4i$34l&j1LPyXJazT36C8i3ogq6pFl^?{dn{M_S?qXHtrgUS_z`Frk| z$T#Hu_o&PdgE<%27bKncw+NqfhUB5c)k0cKoW2=ZV_{IC3`^_3(lD`}s)^Hvs~Q~dABdtW=lK)~<-msZi zKwbGbW&Lu_i{UeI6OX7P`^eKBUF|tBo1xWx^8rwNWt-+|tZ-18rf6J1U>)IoTtSQG z4WiyQBZU(kFsh3VGXf>Rx?i^YbjWZdD^jmH*I{!-XqWp?h=Ej6xQQJBoLsN^h?r{= zYZz)@c*FDmghMLmDmOIND*H}}R+gdx4$Qx>oeTII21}pE)blGMP*;WRcKgh&C3agrPY0HIR=u~>#hy#;Zg8~ko9LI$5lL{5E?RU*MOIPXOm%6|`+2-Z z+~g!E72B)tyjdNWv1K@ORjp?Q2Zv_{%s0-7(SdQ%ecl!>x!xuS#~^8M#$?+z!%}$# zC1>jp1%U8I8nof#csth&iLdSL<9RbN`&r{hbxoYW=MUqrWEy_z@;0))4-J1|WsPlS zoQO>cs06iWK!ok8Mhi|Otv1dVyaQ0@cXRAX$V_*2=OEn{7{kAzb@qCiS?!oq_j-)} znwC_lRry*u@FKA9eSET77V}a=9Q1?9dziTCW{p@U{%d3QQ=HO`Y?5ue_ldtw>&9E~ zz>UK|&)ij@yb?$7`1LA=FG)+@kKE+0pM9HfXS8k&x0z|XB;l9OxxQ-?A@~DblUl7F zV|e3JQVpihc1p%<_i#>`f{Y#bS8vm47o#68o_BYVky8b>i$o!ny9FO-(Z9VeQJeI3 zsN8)2Jgi*_H*U*Qpl+lY`K}7~?mGJuEp0x}r-5Jeql;uW;TP(G>lm9xthRxFBYIs* z**`<%(#_0_1RAkmOr17tX0-L~raWn$#0`Y8g6pVUc+sGpAq%YNG;>$ws6pxJv@1se z#HSzTAI_R=(27xn?t#2s=sqOX4o0-R$>t!k@Nqc$>L;;1el$18NO?-F;~FB1y@8XT zJe$Ive2_W%JO{S}zp};gjA~v`pWpWjj=A4Iz&YoyK)ZR!HL!A_0plVAny`0b@OE?c z6>Lg>w2;L@1)b|qWWNM_2Gw%t<0V3tEG1N)wW!mA@pj4gc^P^gOpHDwEH`V^w{cUwQ>u-Ok;g@|aq= zVv|VAC_a5|r_B(AT15DeFoQjqF{x80RFt0^KaQzXcHXDs`$$ubv9n!76~v= zyH{S6#L-4n6WOITyWp(|+Dz2XfH(U{LR769ezN}H*{6)r_Jbtx@<-Sx=JuOrErtO^B|f6fa@VlMt*r1z68TeZ% z45;=aksQ&`W}1sa5qYQ#9$Z(wdS&vjJ~OCeyFaa7_1=2HI2)VclA^(Wy?39n zjp8~kiu=vCCudA8!RP9$-Mu42pcn&hhlXv7qWYPD zc&+>_@m9i=Ln=9QQQBPNTx!_FY>y4x&`q-K!rmz_Zh z9SYSL^)|@N0Q@kX`oc`8tn25}Cywg(eCOxlkejM;NxBB{O+ou|S#If4bm2}lwWZnW9E!wnJ< zMBPE9+`vI=!iOe$L7$l|{TGf%20lZlovafQKv}t`myC_mch$}NpQ@2m6=3gy7t8z$ zm)OXRKamr^V_%WcO_(^@E1&@Edw^<7Wt?OLVRdmq#!cK*%kT~@o!M~SvFUpQ!%RXL zsvZ*SeG_xy>f=u!N?V4!TlPar;oqkkS;gfI_?Z9V5PR}HefI8CXTiW=maz1LK|dly zjEVXfkoW`jN%S&TAz!b`2Za`W^?)fqU_7I`QVrF$(Ay31bA=m=d1_A_A&<)xrN#~F z8Uvp8Kjb|tyrG)L@_)A#>&498JOJH~w%g#3`FN2q9BYZ{=#)!DBC|=Yz)=op?)#Jh z`>nd6TdrPlZ&1ZinD&vlZONcD&ZT-MRhFjUPjk`v=GJ(6oPPzdkrnEArX|R(Pa}v{ z6BRussTdX5Bx<~Z;n$I?p)4F_v_EvS5%6I#UlmBTxUr-->g^-UTVVAnHl&mGKz)Cz zHE;!`+|g(lqlroSUzSxwKdHvdyvfL4!$KGQ7FeM4An&;43E}(lC)+A4W2|0X!`&;T%^maX7-0L5Y@UCx@hc`iz-}hDI)OK_7e@W2$$DywyjYl5inlSq(k-b*^ky{tXDuK|c;3x^v-b{?Q! z3iS=y*x@8RzjVHD%D`Po1wP>KoZot#rCm7Y5qsQ0hPnP_Xn6Q}Nb%$VCmWj z$a@$xe<;xpL&#kiq+8zMKi%W3aa$))Qs0MRyP*II002mY6=kuSDDDah)z97mb}LPt zhr0{b50S)G$s+keP{pI&?tEipvG=g8W8ut;idJdjCgb)8I<_4fs+U};&>qr9X5WLi zKyBdf{z3OluPG)X2j&QJcT5fBsUeZsu46CPY*eRYT^{!b&x!{jlHMwJhMQP9UZACG zyiAg{b!xNEo)#Z!UvC7i%9v7EdRt*=jE}{wDv7ch@Lw%=w}Txu?V06vV3IBG-u^0` znx01`Y9tVVCzqGPN(u@1-=z?O^&LX*WDp@7@W0!-DaFK~DT0v6yPXC3VmC{pbun3L$66BkV5PXrCQ*V#nYukOrC6)pkmIG{Z6VsQRCm3{UK() z@!jJsqnny$R^7BPGwPJ|350`xZID^qJ@|TEAs_8;1J9ioJnQTAC4(a|7bg+vtG4a- zM*A`FpCj#e$A}{h$Kmv9?=1l7SIefbWtjii{fPH;CFUw%yfVa{e1Q>anRhuEV;8)- zlXuv}8Ntg*iaU`mO}ESh`>5WvW>C~q7!9T&jy=5a80sIwM*YuQ2^imQ$jtMMprzq5 zXIH06ILthR&;pClB)7`a(10*{E;ZeQ3)fdHX)z(}K$Bz>3@@u=FXuk8<2*p=0fXVK zXG_|u4SQzF`m55ug@ns0jrStZ0S}nUa(ZFCX3ML1Q#25;B!WGG&-;J73m`>(?Qv+D z?K-&&G6br+L0uWe?}nwrsaV$_!IAR+y35aeI#NF!qMLK)^<~r7;`Dbt1oVGD??(q9 z`tQo;3Ecmz*!|DS|M8{1uZEPJFdmiv?bCqnU`UMr`KtdPKJtIswf~oKaySIPuX37z zFCMpJYiW}Wm&NX-9zIX9Ayh}$;_(c7E#DkIe3AqbKS)0?whyP%fRjiE8S*_lXacD$ z-um_XmR&{uPf1~I+RtlyT9^?rhnAatYm>LOua=kpWvm?l86(-JWTkuZDuVQXSnL5o z_y1{rykDFg#1YQD@9XtekNd!S<^>(F$F{eCF={*uR5(>D4o=Ig!q{*l9h3_=a~ z`#6fDv*34;laXnDKKCP(8>0=Q_w)9wY|fT3V2Yd%u5Nej9J|Ov@@dqg4V&V@{Z!fW zqyUS3t>>em(Ke*FPwFh$#0wYMPw#ZjOxHKIX93?s?en{WhZtP72$4MB->QP0Tfc15 z*daS^k}2>Xzl{#v+`s#pHnG*cHf&$**iX0dyW>mS{AUpKghc-z?*jn3A^y`CNspt; ztLRdM^PkFRdG40U2Y4+eAJUzA-~{rY< zV&i#gQ(SMpx^%T=-ndTTQ7AkEzJpAOk1u$bJM(8TW@79X2SQHY$aLGo(cC`V?DaaE z5J^OeqC+4kaUAE)Dk5SuL|AHpI-pp>|JbOGhW=^$F8oTY_f1JW z(t^!~gdcK8XsrH=$l+Df)v^`BP4IHGvb2%!Ubl#mxLXAa%{rLEwt|QJd!vt6B+drD zuL`jV9m9G0s;uuqkTZ#I-uvNZkb0-FN7UrNA&xfgGxu{~M7j+#u<>m?Zj3PKl#ZJq z$PpS(a7)&MF<&O)cq^!l!z*W#N7b(GW_(}#8jA`f@|H|K#)n|$zJNg1snIv6NJ2)I z{`IvdddFB9PH&ANHRRXfN9AA*Qq25d+OY7cjDus4BV}*uVj}QEsee!{CB_Yft>i~e zp4F9k%m;^P6)PQ$GxluIs^_M#f9s(fNkS^Y~>$)I}?rUQJ&pjOG5NP{oNi z2sew!33iB|kN>7(VB5F3?BTfUI?erAaWMSpw4X3M$oQ!ayOxvRpXk*!@4qGj0M`xQ z{Q^f@QLR)mb@N5%R;^w&c4=@4hcNgw(X}%lgAAMBrMFF>cKTa9vQ3Wuo#~BoQF9wV ze63W_Y=O2*cZR+8)#C<35U)=GpYD^YH8w}?n{;J9mPyU z7;`F8L*rc)`XvZb>uF}%LCe`y)zbdluN0?sAKObC zU1|Sz?B||kaBg74-;{hrcj$z!FMhqZBriK*lMFUGIixY)-@uyqw)_W$V-F_pg-wGK zcYTq0Ph|Bdl2lf*{vGgklXEgCeWb^SP5k#}ni(j~<%s(q#|2<+0jgWY^&VeR%q+bsHcGCIHS*d6&3c08JO%MC-{d`ntlZY;u2&$SCs^{S%d^&G5B-n z5%#yHfK@0ChO3+43@^GsYKZM7bIjHq zOohT`*@ZUvPp9?vhyf8mK9jS!kg&HzaAVWrFU<{6QdN>6-(8sqWle$D*R|0Yr5sA5 z%n`Sr+i0w3mp^^Zvw>{xQj>X|+=`|11v=`W>;06EY{7#WOY0TMm4P&KELf9sN*ScS zS;AN0er1mkzs`00%r^$=4aS?-7_dfhFztm6_X*0x zJ@&xc?IQnR5;74)aEP_7ON?UY^zeoRM2ZT)_A`;8Jc zJ&}QmPsGwGwTsd*#|=Y$DEIV?tDuqpN+GEntbXD8u;yT-%4A{7V_P1Cx=cp#`9r z$tgjtSK}syl={@y>InCZ|3%tc#~Tr{gTYkK?vRL8!t8YwW zvsu%R9r@et@PDyF0+SJ>*R8l3)4}fFmZ0$H4g7d$IDwW)-$8D>ao0%w^O*#|8=t;P4|;6rlwpT4tLqHCF9Uq+%!v?g{ee)Qu3m(8vCKrxFin>7z;U zIOvh7l=l(|tO+}L8L!zM3>iL*mVapK$!2p_FWI*OSy7Y<^L(Pk!WDd=4rr0EP}Y3; znlyFb$yNd%ZkSkor6*g-{;BjxgsOPN)<8^4g4TNy;2>Iyc08D&x)HhjW1+=V!+e-w@S;I*=b0{)3 z34kY;&I~T(~)7{4B@2`COvGWOzEJ2r`SD8qS(lET}KfSmbw2 z`wFmFq?mGt6BoH~rER_H_um4{B2Y@wMr0ee1V&fmkx3Aq_>6-xsw5so7^E|9K2!h2 zOBXB~YJ{s5M3n0}@x!Ai3f>FoE%oa);qfL;?%A;C%{XUdR0r3mE~>j8*r5SPv(52p z9ADw67m3m;UY&kN&bDs#X5AX|EHgWT-&AOZE8q$d_lN8x3+XTP- zlmUL9ektj{Gf5u9OukWhn!t^pp?+)h?Rca-@%=V3Oh0tIrss69|B*P@W1m<*eE_)7 zLYwmJ(W3?zaPdh!vq)B-U7brAu9s?RwOC7HhlLGi1`9W^OPX=WNIpNjbwktcuFvfV zIx!<8G_v-Bxv~8A&T*i2e>tX}iySIgvEAV<8tI~iLw9w#`56Z`&YSH%yIv>-g@?t5 z{VO3+=Dq#x1kNLgF`1oLOl$jH9`|43-*?BxJ{Gb|LP@w^w)^hvtZb0ErGfqPbCCRH zC(`{F2=aLhzK`Go2N~!6^8tj@FI?BX7J>o&NAO(;Mk9Y%dc0j)AF5FM1$dwNS=*HX z1#7N6(C0tNXRSN=Pj#iAdd^V9#WYm3Cs!?Wbo?d?U+r+&tO~Kg&&rwR$UFB0hOh zDcSj=;|i%v^AGCK(shDEQ@0_b?u+hwE-b2!Pr=hv?@st23qL-%L&?DX4(FGLn?LV- zwifg1J-#=k`Pewx7F&1<0PsX4=32I1z5*}hd@H=mnc)^8hR=@OUlTgY2=c6{9a3v6 zH}h=Y_Wu(Mfr|;q{?nK)cm!aBk9hqRE1t=F!EKShPw{+9l7t!T&zy^2%bp4||8O2L zYnc{s-Z7M%8-)h9fyG7`9hoF@6+b35#kB=W*&zvlo@nhQ$IdJ3_^mZw#w1QoXRpya zFqhQg5#tPFzk4IQ{Ya``?r75-)&JTplb8BNU4t1$gCJWC4-jv7D&{ha;4+}_D;-;l z_O{>)wZ?=Jv=e1dMKJ&(NFDGD331P=olRd4W?+4*n`DPg@G`IVuAmcn;~fv#`vTJz ziShhgSyPiOBJwTO*dG%MsrCZutCt4lNQFe~&gnG%vA2|<}h+iWVK3+MeFc>s) z^Lwum8RGCo;YqOk-GngTf$-U8k4KUMa*_H~rE3HcTBoRTKurPB{z|Bn3<}SeD`&)y z^M%!kDh%!KH(wQL-8C_5>N9fIjB;g&_8$f=u|P3}2wZ(@uQy{>${d;<^lZoC4lVvT zdql8(sDKSu9u8jSM(@up&1HJl1N{r5Gd>G^!FC6EiNtoN(Z_MAny;7lB6{17lv3!{ zFwdTnEJ@Ni$B})A;EBc|+3?PIel&FTUb{jZ+#$4|nsDU1FZ%OkMSrtft6BfD*WS?z zJ#j!rPx-VS**d-+4iXtVTzvG|KIqSeIkx4^mAcSN21iz`@8Plfs1?-SK5=Yvamdek zz_2h&RD8p3Mp_ht5MEd5;ud2S-*7oTq@Rk3^jgT|YcZe`C(KK$>56GYk)yX)PUo3* z>ZsR`*{~s2|H~Wc=oOx5&iP7O#v{&a{)PVpBvg0f>CY0T*y1T3-ltU$blBob$XzxetqV?2oZGHs;hX!1V_M&h)3-)>Z$ zl^nA%I5SfPIU$xwCZ^o<*%ry#Khn0@q%^O=r6GPir#PeIVn^*Z?cgyiRRfC zlYZg`yjQ-=*7VOmyl`Dz6tm@Y$>-w~6%McS40X}m$b2^)Q*0H{lf9^tEK!2r{W-xJ z{lx*@HJn8tXHT#wmIJ5CLTY`vdI7>Q@QnzUXACm>!GvL@{EcfQbiZkpF@jFDiFjh5 z+4WOt_Sl!Qw&_f~z2@>EIhkb#OxQgjtTF3Gsof`%J=(+%U-M5}|EbX=FvPLShU4lg zcdVTiHSF!iRwQt>4Cp@89G}`hOGth%zD5PO!`)3z_NhX+KtCHN@{r}-&IR0wtA7$;dQ zHs52o>k0CG7AN<}^8Jp=Rq2o;B^N%#Z?7P|1yz;MewQC4sW0a=C`%z{u(lYlxlNbe zsHx^$T#s!$u*vnR(Qyn0RuGy3;H}ilxW25^*o1)#*V0#E6O>*`r3%R$(Ux!zxG*&A z!?G|DEOyTV;Vq62@^u4<%!_LCKWM})xRK9Ux<*j7gjKI${UyDOBN${?9>a6iRVY5d zIrGe)$h;Dl-s!|Z>aE6YNOG_SIoRWVEr7~FR^CL|e_E<;;|a^Pv8#H*efl(U?|pgL zA)XTMfJJypGKds*nz*q}K9Y5DmhS7D|8|!>QblPGP%t^Dd^RfimRex==ozuc1)-fc?NRh1)4W(dY{+EombqV z!|$#oiQs6{tQA79II<|We}5ojO=AM5%ta8G1m0CA9(w`e3{dm6Ap4u zHt$jx568bT@VWJ)`OV4Pu9U&U>a;tOV$=N6*ynT^8@d)mW%$LD{1dSS*-OFcZ_bS~ z5#MK7t!jd9qkta_7ICspuV}AtJ50-i_>TCxEJ; z5NEt2Ig6*lef5R)y|JB5w26;O5Gh(SxSgs!?gXJEVce@pY*cb0?Sxi zo0=Xa{w^Sn{_GR*ZoU9VBR%$1P9=W9(DE@76;m>WKe{DW9QFR)z;9a`CnFbKEV_9b zhNu@RB61#Kn$pRY3Cp{yMhSE5F4c=}4`9wvX6Ii(jq*ugnqf>UF+ANN78=CPqIhQBpDL~-TTH$(PwlZf!FdF7VgoCL+ z_{V~jR?$DU)4_8@;yd3H?di*s1Srb{iw&H!UgIACfC`p*qfCnk_b)S72fv;L!Wmt_ zUQWy+HkscInVlw>pH4hNtXV{sgJ-^y8GP-2Bbr>=bLXd)eSXS>W8@i!NOB;F`st(B zu-Eq`h-EXL|I5roRi;y;8$tU@yRWzTBW-8@;J6wK1ph`*^n##y{?<1ozzqR=CscA$ zpbqY*+UIqtV6^$D=tk$7dct7{ZMSK+Q_q>OZO25rkYXyOqs>M94u|yIrSY@krFO}^ zAR_^-bXsi2jot>ByFQ9qvcNkt6AVVJ zP4Hy7$BC}jb37eg?B+2r`EJFJPAzq7>wwLFq-E*OVYwkgzK{kPVtI$-e@nG898@IkIl0uE zV*1U%djeV<5G&-fW)!^6g_bajlieZ7o0H4mVlp=iz*N$41LKXPE4A*(f(? z1xpT(>CmGs?Xmi!LKt;)W^%+&E3Am={_Z$7YfOIz$ruLp;L^C|hGLanGk5WN{TvD9 zqAi{K2pO|gKi&L|{a=V#*?H=Kq zP!R{#A#y+4cwhivIKV4@nwn2HG|T5_n#442(~U|*DzJ~2)E|Jn6)lD z-$I>P0HR92Wt}}nwo+?#GmoU`Rck{+Q8AgYeu^|*pIo38{q}a*`PkH9PHNdpgtRsw z*@r@%TL*WKaLztS5bv8%?l_O`95w5R9TOcF%C#LZV3WCA&u^1@mGpwCu_G}bi#;;P zH?FJUoey+MS&J~S3xZ{_c|_Rqz@B=rN-ON7v%}}hiKlIWBavL zWPe$#J{khR8jkx?Xl=k+V6~CoS}LWTTF&jlu0z?5~1h*enYrAA)4L6hc(>mt~Fyn{>*sTga9c z&g1M&rp*Yle(RO@S0DUNqzTPF4l(W8xGBM(f=m*q%_OGSov@TlKo&-1=!`0dKD!bs znVx17x&Werx+B|nrkv0vb_$Zo9sW6}h<9N2Cj*Ip8sqO_yt~1Mt&T@5cF0oVQ2mf_ zp@nCbcPBhsQM~ja1RQ6+akKiquz1N)d8t&jeBy#ClxSB9G&E>OaWE?&Sy{k;|QDw)} zTs`U_FJKmOlkId1hlsh6BN^LtEbXJMsc9=;_Um|l3HIyoNiN?M-{84E(dz*=4TQyJ znwoV%!%qi;K?&)*PhcWG6zAkbBZEs@xtph7{4&>1w!_iU{64M1&p9d4{N%!5rsmLv zuxir)LdrtoPwyNY8B8GNpMzV>YeDeL4j2q`hx3wNmW zIwjfsYQRRzXVk5aT!Y@_9u;DE{Y<*GqrD@wza8I};+$y}jbmmk;3E#1w$o?M*&z+CEUy~>XqFU-1` zLqQ>~dGe_fSa5%aqw(R419Lvo14K<~$bDNBEqF|j^BF=*=r~R2C*-1dpDibkNLmLBs&3$hI~#M9Bs-QGo^w$h$iY8Jz~vrTadEZ+!J;~ij)uk!eBH*3d3og zqJN>4XlgU#XRycJb&8j(C-?p`;;{R=^>LEUwoTm94MkHCrKY-K@iW`~=&iSHrkz)g zpv6I!6f2R@fo|yDHay~J35E@a-e;9CNZhVLe{U=F*!dBlvK?ckbH?Ci|7-ua?dH?i z&z!?k{1_UfkN9A>i)q(gzL#Nvfo^Uq;Uz78wBQa#5Bi+PWnN5zwl1_C+I{a>*B zncZM^jrO8ic7;-wGi{~pi~%z?J%HOL3SE(Mo-Jj|_br}!IL5%+XUtCb!7xrDy8a~3 z4A;x`(N)FmYs{)9Tjzm7GjUGd=MBm}tFhkj6AG-K<5xlMQA5bOCu4!-i7x_8*^!A6 zk)jd%O@k2HxVVM*3=H}G8#jDR`zWTl-4(=<=TReN0Dobf!5YDVsc-I6PXQf!WA0S* z5mPKepMFMC^n45K)Z1W)O~~F+dn_$#n&rY3d)+b^_#PSqd0nRqhFSCRbgN6fYM_-B zKmUx(R_-r8ZYhHj)L7%XNEM>{k%pu}tI)vi9hc8FZ3&mZ&@&3Fd)Fo`?u5YvS9g+o z_5O}~eOEPg2NJV?yt(*^!t#vd)BW32UkITMC3@;wk|AECNbFb|BzJXs6_?!Im)%!M zdwr0YG_GLA)xoq*&g)c}_XsF|7qlz+kOn~pCYs2+Js?(QZExu{euJ_!ugC@=X01U% zEGr;6QT_{XhU#QbozQBSMmaEUjf0IxQ$XhBh#&mVOtlz91VdWJim{byZ2e8iSs&(m zYF!8LX@;JS;TziCnJD;jQ(S~OQv0f+RiN>@mi*pQWTIbUCNv|^uh(iW;o-xuL1Ur8 zz!@#EyN|3k0~w>zmLLt*(*%5;pLrs);L=_*iks&BN5|c?(+j=Mqr8cXl?c|=qY|0{ z+`j-IbqxUdzg=l*nU#qjRF*<{zxRJi#-&;cV-5h#|KGvv3ixybI%0iY4U`=Sv7B=D49n!iTzAOLszLza@HNAtA1;s9;I zI^#Ng0NQiI{+)1lY7>2vpJ|OI$l>HX_$4(X@r7o%V1F?FeFT_A#Y|_n{;?kIAtfZx zOCnaC<8b`*Xm94`?~L5{>tEZIbrl0DX_gxGzou;!L5WX^KfL)1_N$ofz1ga_W0MiS z=>?)%^tUmgwEGpcAMQ_b>DZfK^UlXEZ`+H?* zkcN=9uE!!Y15N*^`gm#YwhBvf2`mym?F;D_}_p8VTfK6tVtp0_Ec`K)S`-n$da>v! z+%rIq#IVpgWbNQFaeRi!$4v}e^10HzdEnyW_a;V)>r!}!`mW?&AMah=*C(H`!58VJuuzYHX)f7kBV{1NuKVI|+<##p;xRXqn-Yf9#E9 zgi;3p_f%$%pcJP;px1IS-E=?fVykXBE*Ia4z*fMMD1&?X8^*v3+azYC2ieV~dFc<` z@(t2de#tpJRCEuk(UcQR*l3-ofY&CtFnvN#tq=emZc{FzwA zG1w&}srgT*{AmYR+E*~F?~csUTZTtArE_n*@s1o^lv|y4k79iFWV;r^35OI_p5iPs zfXG@hOgl~ch{Qk~9U6GF{Y(J~F*vwOTHrrSu@_wBS9}~6_$dV$zLIQ4_O}X5brtxM ze7f&c(V0(CwM`zd4ZEewii`y8fcoiFb}B$uQcltDMEp9utv6)Vt{k`bDkUk!{t`M2 z9}JINbER6cr5{cywv!Pr8~JgGtqd|X%>#-3faPji)qcX5zNZ{Dg|kE(`%8eoilM`6aou zkxL{XoPwXm>GT~oR-goXK`wF~u^GmeSZb}x3pUPG9NrOs_xZn#f~`#HMY!!MB_|r9 zz$&gTC3V52j+_8bz*;*2nYVs)=X|97cxa+b79xy^xc6pX1Rs>Xa&xJ2vmU}U@aen- zaP3$#-)zz@xj+4BT|@F^nm#S%J|}m;N-l7C9VA5REi^2Z;<$LEUJUm)S`Efd;Z+|P z*?p8_J@FhZ70?uMtm65W`)z1$%FTw71cPG{8~IlhDY^Sprt=sD>e{}y;e9O9WgVdN z=p&`vx6oDbrAWoJhX+-OiQ5FfRhH^QUs1i(wKSzKKH`!KOw14U)O|h^nCRqw-jWgz z^0jg?Z^#4B*+6{zmqbsFGo*16NEwl>3M_hS$E8oj46$fBw%@7G+_zp34=v#hPEqbs zm$;{`-R1~#46aoBaD6ED^hfst?2v91!hP!*1 z9f<$p2%Sap^gjbyyz0(78< zsRGA-$>k1e1sy*$5t}^E446Od|Moq*OYP{(0Qltim8k|;+W9=FAL?zC-Fc{4R~>zY zTH=o5$7Y}(EqAcsL%IL)qaZRy50*(zW>^$m&gF8;EGC|bMDi-GtjyNs_0Y*@Wz zXtYeE+K!$0>)p%RoR6+lAc$#t=`ubarRp-CAJw}KdqcZ9dpLy#;^N4*)?n$|7IIQ0 zzileUjDC~~Y*Vs2W7g&_^~!}I6q-C1Qq##80;vW+^+beB1k)VS==%Yf+@vXJp|KEw zZZ824g_vLDL^OWy@HvgHC!JWBYFS~C6F6Q|`DTI!2l7(#w&smqwXuM7NzgaFNX2Wr~bTpvH0J}XY{Mw2O!qBQbNw=}5t!*v^6U0@dK{2S;@$otghoSJzy2P!s_U?u$&5Wmbge5caYZ6F zU?3L7l+D$PjA|w2q#RD#C&q;@#I_wOAkjA-7|R-3g-t{T2a%eVeFbxv679g<(gr+O z9#++~*wijhQgi3>;)7+cLn6k^?-SFkcltqh7XA1#y(R3}x!@7eGR@gNQc0q@YvTg*_ z4*$FhT>}Cz`|6@dl1C3edY=pn?$!Ft-s%Xj4ohZUZ+M=qls<=LP~9>t-7@+e_G)7! zb)MH{;+@y^4t=dz%^+u)*(7D(sg%Fn4P@{o#~8>-n&Qk|4Qn3%{E1u!jW+Gw=ifgV zMw)TyCtS1aIezwR+}isvT$^%8jh<=7#$K|!NzlU%c>a-z3ICH|?OOAx9d@NWF6qqI zv63z~SyN&QdqrdP^;&{Pk7(bo%`^G$xuop8RL6dLEvc3GIbUKA&7g;7`LVeEe!uK( z+qjr>Lt6Q6pH%C14!sf>ADDwHv~B>>2aGj#PAG2IEn1bt+J95bU>+QdA~++eWv6xb zP#k~H!W3Bb1U`E+(qozMfk7OvZdkS}aL+&1N(&_F>&rtVWhuBd?Uy2nFe7r-<{l#_ zhg(Iyp7T9qrP~Ho)#9IzwhOlU_i)I59$J@FPVTv$K!uigXX~V^CV%*|JAJSBSl8tB z6h64&W1&$a&2a!bGFH2p9&XPn6XSeMH!C0WfOOC9b07+(b*vbL~$y|OJI`Q!L#$|m;F}n(1I9gNmfSkk|f4@=&yn5z~%vjZSfw|@D^Ch=N(a$SDu zHs=e?uq#Yz`r6A!0d?y=VjU`IFCOOxx?$e*cxNm^>fxH7j;NN)?>}vA)BCJ|XA4P{ zRSMiaWPhp_42G#tc%C#KmLBFmQoF4fYfI5FX%%AHKd(Nl@7)4|CW@v!YbiSQ5V#bC zkZ|L5Rl~+l5PGqQA7;B1s_#=BKbW__r`Zg6rxFAHrpZcgj59MUb^VvAep++tP_cy( zFRyG#7Q;C*)3_}WyCs`fqV(NFobH}0m1w#l_5}J3ipJh<(V~&bK}cwaV}9FDO;F@u27E; zBVx^PNjz1n&W3VhkV_w@2TDg?n4pV=W#UiH;7mS{FE)Pf%}q>to|W zldF!-CR&IMC?XXiZ-k=dp)AG~@tt)JUx;;k_2IpmNLwF z^$EWCdYd6LpA{cwA@JX?tAJ;y=@KmGO)IhX4&Cny!qsvWGpGG;J)-}K-9|wqFg^s_ zK6_h#jQQs85j$8eD`75kdNjOw1Sc91?3*Mu)@b^=W1IB>j*HzoRo&vj9dj$tX{OfdUJ2N0oqTeUggz_*! znpQ$rd4x#(Qe)b6Ma4)0Q&N-?vC~7BmX?0>?}YLn-}B;Bg)v$69kr4{<9sM7V`m7d zCuFkuUYI`Id+FP6BlmKve6hTqRP&nE2f!4Y@(NCwd24QX%U+9w4~s>Oxq8Fffa(7Z zOMh4Nnk(x3+A{J~5`4XJnSz?eD&lJ&o>K6_x$b=j9W*tz6TRs$l5`yzcze|@>UCfU z*X(d*cpXX4^t^(gZ@*MO3?_tb!4U<*C=B0OopZ(9_)0OC-5d zHF;&5@(*~G=}8TLNi;vzCb?r>^3O&mZ&p?EOADXf7K)d%bfGIv6%J;20Wr<&&%b`| zsKSnL9RDA^ZQ?bNnUu{^f$H-|7s5*5Udf_2+*{z@!?<L1ZBFh8!z`q^H`hu}?es zDS9P?+~fpd5^vAat4y6r-X{e7R9n&sH2hWDdG%*%*yRwr@hOr#bmG-no#^9~6>%yl z@Q-E*J|lhVlxmBL%Kc50sTQ@=Y$DCJ3ag*GrnF|wa9wMRm@JA@SK$sv#cf({*lU^2 zAOBtYPlAo;!jE@O&eW2loggmBHv>hI?KJ8e0I7%5H9RgRo`4NTBT+YZm(|h6CO*j zKCK`)DL1~?Q}d|Idkcn1sLpxT$Z8i_yv_5=a>$@A*-!X*I4D`-1{V8J8wl@vUg3k+ z@u-Mz*P-fms=!5FgC4Nv>#0Rb${Bx+hDq~W_y{M8%^G4-%>i955whJ#GBnkKYYms=L;<4A0RJup) zK5`;>Vr9UC9Ip=uZzui%$p_P*UE*Ka_(sv+*hW0z%T#flX(Iyf3A4@rqUxdiNlz>f`#nNDMfpcUcURR>@a^=~d>&r|SpP@-M zn^^GZ$)ojS8hMX|uk`WSW=>zt_Gt^#DeITe(Aa<5dM;vN|S-NC`R}WL=@45 zV){=ulfsNHd7L8|SmC@TAs|7UQ(`4=BCIuFG;7ym#;kmyOxDfJ0$(q)y5{UcP!`ly zS3B#j%=t&pV7#34dtk|RZO-ixXnlNKs<2>d{!WH%5A)U9^mdPkfb?*;dSB|}z;m!v zMi-JY%8JWR9=j<2e|8Ojcq2X{G#Fc(U(p08WISF1*{Dk+Pv2KlJK;^T9UwX1CH^?T zfg|VL~^-cKR#IE0fV%PkP^3rXVf0JqxK}SdlBC6GQ2q9|xs9oLWe2 z{)uezjqpa@^l&4M6eR7cN6GNtjF4~0V^&Q8??EE!^`S&yEOmqJ`p=NH(G4~kZ}bBU zs!yQ8Cmtdd_U;nYzd)$H+QeHJrEH>S5VGqP;YKkb&|HVMRm}Lmov$tNjSDP{EaKa0 z6pj$U=Qkn8W|+|^O0fH=aIF9Okzm+-zw+Yzi;eyJ!auyvB_HN)^@SJ{YPo9Azm98p zN|w(2hvm`v)5liS>(Lug7Yk3(Z)febx9n;kytdh#4IN?vOq@G5R|RUkAvxzcJrtS%@UZFvfHWKko)Dm^!v#*Km^)nui49XJS zJH5XiGY+t=ePm!DP~7)d>DH6E@L!#rsJYD`|L0CiH2(i?$@FSrz8O?c#u`+GX_^hjjU@BDi!t)C$2MS6> z54~St`pgUq#pCq5U(s{GZUTN*0&;kV=`(G*=$|5YHF_jWnMao6>Ax=2(pyJ2I=Ug1 zITsXy5EfDUrNMg(D>%qsv>C}?j}hCGES>Ra*uqq7cOSy6ksHn$=}KehN;n>OdG=>wIr4(&I```p}JVnchf|1&F#f_6n$f{s1>k^v?c>j zPCPnDx@oG;Hv}nM!TNG+^zYn;fw6gG{XYx-x?B< zUG|^0`Jczvr~mgZ|9{c;|2^n`(g$DP{NHtH!xJ5OUfqy)kiGk_^bb;Xo`E+9$GhY~LZciGcgs~8>wAR#zdULc4=~^#BYie&uqF+NN z5}%I9?@+7;u+07i!l{8__6uR;15JckP`Q46`!}rrR(1xwPW^AYn}&zjXhqc`Eg2s_ zXi6y%lvn;@;Jy%>$fj41&YOyzI1(EV zG1emic~v#1VYXlRns)xIHU4kZ810-l9KSI;`zD?k))%a_USfY^`sBVsi@7^^;yrLP zfI2s5Ri?f{_A+XN#3SbZc+Q&8nRV=|dBE*@9Sb#JP<-6GfzR@SsBL_vn3^wWVA_*b zo$~OwSbn3#uk^)P>gl$D`10fxSF7APbPhq@O|ks zY;!fmJvx3vS;qIh^4-%2EV(Gz#l?l*Yc@~HnLkA%;XSdNLl-URORk3TSg3VmS=Nf))!E`rqMx*e5c+Wcc#&Sw zUX=nH<#GPU^lfQ0%*zKuE_ewU|GROo+lqx6h)+YXF(VJ z{bm>#`8;_4uRcuP+GadhCq~h^=?jHkH9eS^9A|VO+BRL=} zDU}`DYS$S~JiMz6-{(0hz|)*}YJ_!rSyf!68abUkANDyn z9AaqzZ&iBP}Y?YCV-^Ff|CYpE<^EEa_I&{upmi zSa8O;pLb2v0aF}6y`KtMiZmS866uV$R2F z6^n$?=WdJlq!iK{JFv)iL4Kwh6U}BPEPvw`svv5I<^3ENt8>A~ zJ#Z4p;K{x%;xbp+F#x(1wQbCpHWNANhOOp~kb271LN6wYn1AP!`KkFdf~n;MvRIFw z2J@HFJz%8cgv~@3Ckn(2j(_E7g9@?SGg1X6;K}R6x>w9Ab_@KvSFM^ULHTOLMF9(G z^{*F!q1PJMTO798i9w>E>nMjTcF~!F1xEv4Ndun{1h^OOfJXM{DUmc1Ta(fEVl8*GwV~zKDvoXemgqoM80A1 zARDfCn(V`y0tQufkiMu>H7MSy>#>TYfO*OpMd+G`ucS4P8U;gbkvLM)<6EeDI4Sfp+{=L_*Ez3Jpf~vF6Itwl0W;hhdp}5&*c` zzp}+i@&p5rsHtzVWh3jny~X#mR!=E6hGt-ov$-47-}C1|@5VmGb4FNDlFEr7!u>Do zRBtK$q&2|p6n5Kpeq(33#mF-NEXN_2b5o$bO)p=l02qb>5eH&T$4hRI@rTOI6-yr4 zHY)6W;a2(+vQwFE&se2z57I1#6vZ+*@@3r5_Tf1K)Pb%-Ce3>K$kX83i& z-ju31fAF&NEzSzOIZM(R5L786Wj*ukx7`Kkq(@o;GDQ8x`&EV1flF7{Z?IHXZ-xX< z*cPu$CW7meb}Rb0XrD?;*x2xtpV%~lOU05VcDN7qrKxr zPh>if>Vtrsy{y$U$NTE_Ty#N`Ha9pSVciV4x6I1B_;jeap*<*{)+v_qF|2Skm* zn?b1kKSfOseO#M!m2rm&=^Tfd?=rKhMKH`~1H*Iie%_4A#4{48zLC=@&9do_Naq#FEk3q%h2JpE1-C1_Y~p!$omuTmDL}GDXan8{f=tz_jAq~4kzLhYjBW4 zh9;2q2Ckj&LF$GH)z5oCHT>9d3G~9mMK_ODNnBw1EolW+i~L6Ey)Pf_kN3HONP^!c zB~6b=U`kDl8{EFl#nc&8drZ5CoIZ=qMH|a<+zIusE5AI~Qy@%{q{t5iV}nwDH+&Pz zAAcjq=d1oU!1VQYQ!#$#P!#)l?LqNes3RmE#nF;jhkbbIjy7G7tonae>EUO+X%)Gr zFNfPO-9xMGhBHSikU3}hq>FxrrHQgGlX1Q(s$92wNW*OJZX)@9=a*Xf6HDVB-5AD? z0#V(sZ^{cM(tgeRJP32+gUj-v_bfE5KU(aCQvkkwRf*AM2TBAs)6PGM1`D0Z5*R`s z)%u%8ND(-QV$(#^MvJ5bF>#2q5jaX&&E_2SA>%2lyy8g(jF+dT(_Y-Wn)3FS$Z^C%8Ot1K9>3_W!#x`<7p#YJH4afFrWE!A3sk1RGWp~e)e`L1f|oEoHh}q?j`)kelyNNv-*CSFQ7th z;wD59n0Zu{MjuvA;$OSkO?cO-{NarZoYGK|wm_osCi58Ql*?KA8R@IH7kQ%}*qd zr@07t^Rz|i^~+}-s5mP+XRF`Wrq-{Hd~T_<-2I6;!wY$So;$P;sw8-sPwEe7K!v4- zz)2)=YRfY`tC>Au*3GQDO~0|GAy#;tGen@jo1jRa!8s;>n~jb9zRX@w`l{NxH%s1k zcD$&4h2AMWY+yWVVS>LvfmD|zU*?FV_S2MQC9wo~4-b$SA2TiYK5ZE^PE zr9&XZmCpg3`-0$-o_#JpNDHC4L7}GvQ4dJN*S!tQ)2icG-`vw)J7Y~YwNNW z-r#w?v)hL?@P(Hw!Fk+?+jtbm<-w8hVU4vlc--eu#0H57>bs}lSMV|xu)o8^_85t! z?fv}T1Cxma#`C5|h(byrqgR4#V$_B#%Go2?#z@<3Jbx zW5Uwe=hMO>jBIpdgY6$0vRzx6G@wP^W~viRU~4d`2B` z0W$QLn>z@dChdHGJDYb9L)ti1ACBJ{ej!@odB$Qb=h}wz|uDq z`{BhVVR6Zo1(R=eoYdMY(4gTnW%qrDbx}$kBuKSIUC4vo+vQaDtcrS;lyAM$5=fUx zM&|ZF?sV~zsHqv2Lp135k>gn-Fv$N!6;6CDE%*8Fbwh_(1^O5Ws$kj0TK~N+te>U?6s?oEh9ZQimAYrgz7tt|A@sv^2 zpD14KT;LdH{hFZd&9R=bTM40}j13+*j$MAGEvP7f7f;pZv9%aODTv`Twl#FXzH;}6 zT}Jd79x+#N=Fv2ZmVOkYy??x4r@-75QMTQW%Bdr&n#_z}*Lo}qA~iqkxLMU_&6LYm z5O46yDeHh2n(9sLZs|`cCm%Ml1XSUiC};02Ja$z1;nmG;kKWcv6?(1(lUCb(C&}TQ zQR$`K%~9}-m(2?JJ`j2d_5+^;MNy9H>Eq`bT{VtXrbIz9evytugtHC2jK6UU+u4?T=RvEZjMSbTh{4;YFN!; zph6oIk7Mz(IS8Pp8NiV?18MRz%mL(8f{g!5>!SMT1?s>8*uBwPB$a(8wFUPR{Yq1d zJF!W_-7PnGuo#^X9fQ{IMvnakP$($Y*a2Ap4_Bgmw55;G_;yOnm$8VvUi;j|->WCz zS6+VYSgf>hVM8Gb*!C2nyU=j#S6~2k6oCJ4{2_P%^`J^oe!Vqoij`e zAew$z>$aeS>ot>SNY-9%xM!!$N}3&Il%~w;O}IHP)J$^9(OGz0^g$Y~=wp(17*x2m zJ4wefKciFAb5OKK(f|LW>K**+{Gu=67>ye{P1@MD(b!4j#>UN!jmEZaY}wmPBkOEm0_8F6>23h#vDuk1`i zB!nc8=oj2NXeCzlA#F*`@PB8%RGNbi09dWTv^%h6@`Iv_;rpVr$cjri?p@t$rcDPs z1Q4r2i&*)x8m)XGcZXN!_0CB6zDhcgGtt0qLij=@g^S-9M9&j}sz24xKA!o^WL*r;%YRx}<(dFidL<|_v* zS;8MzIks{={50A9Wu9kwH;?W4lRuq&b++Y>86GHG3K^CE<`86rqNW&irA!LdO}wy7 zJF_w#Bstq-&vNpEr+|ccynI9Tlhh}zuD;LK{HdU<6II&L*;u*0gf zgF2RrQ!C7(o~yl5cLmegI`q9!IBlscvZ{2 zqlDxSj_t#BnHQTvS0;9hqGUrL8h!ahT4a zwgIkmavO20Sv(!7JC%old8oRg4idF;X6O9yv@|}}sEHINK)z60K=ZLLIsC*JoiOfP z!~KmC38}l5agOm;^Ha3h=xzR})k@u0g$;m;ADx#w8E1l=FS%V6Ce27L+o3Gse^p(g zHkR&IKNTF`tZw-D0#<*ORN1=sJw=YyrH|&}0JAvS{*1yL;%Q;WOk42RX>tjZMUk$! zO4|pIOS8W(Y5n7P3*D2ZX^mPKVE>|wjmyxexm2Raj$)D- z4nEo5r(FnQo3XbC5TmS*wB5d2Q zpC&wf)a-Vfmt=RbLhfnS-#%$EezT?+M450g1Kx3EsCA0skd!A9%fIVW11`|3O)Ehe z8G6CStz2bkd}KeFEQSI*r?;&@h-mj18brL0BLR(?Nh^~rq6)U{ghI_30<*TbIEAeG ziGNOzH<6&46wRMZS{`ca2m7Y0y4oT`QSl`h0jA0$j2a%0GP+ON&8lRdmL5&+TUa~- z2r+R>z0!K+(fs1V%NuodGRa6MQs~Bc|C8z2k3Ye|d~54?YA!{kUesdhHn!N9)PL3o z7PhoZ+ZouyE1AFhVQ+?;8y&Ya%uMng!v|)l<__&hQabfR84kYMOx+eqW@o!RjRwvz{90WG(~B1U2w#9)b=Sz0T5;Pm zq2T_sMG)Sp_&L17V3zkciT!Ule?#&{(nF=PMr%#j2?V-_q`Ksu?i96ly<2$H!=?n^ zrFg;vLSiXZiDuaVhZ%Dz4C_wVv^ec|Vg_NyA9f&ks{elwBi+9J!LJC12_9u7KDdT9N5eMXD3({yXKS7YoO&_vy|OHD}zG@DkPD;Cd|LwImZI zj!ca;aQ)Pju3`Bs!Tmi!E#G%+54&To?T#$jo$7=64!UK~1ns~4!C`+jKab3n@V;rzMUhIiz<%Jk{Oy@W)HrapBS!XowhKs3?Q!yb> z)QCj}PCbu*$9+~k#nS-Ai=5Bnm?c7@o#HuJ$F|!K%dNW`H~vJLT=1UPaF_I*cFcrG zbUNx6gze$@@lTgUX9w?}Zg`y@@O1SDRhvlvegVX#T|M#l?*a27X*c{g+rRts6VZYk z`M~Z--wGGMp*O6A&QpJh6h47$WE7OoNh7meBwxz5LFC*hjJsq_LeR`+y!`uvh(yt6 zm?td~3t~cQpXV|u&I=ONHu%qxVqlyf6E~phqhV&R}O7XccvA*NTdxjb>BN6|I zo()1w$&0H?7s1zg1W8%Bv#)nFbjbht-|c?w&i`rm5%_Mr@dN3}L&HH@2LD3xL?hO7 zzY=`7oGF$pTGEYFeS9@zVo;W-wzZbK)@b11Gn-q&2@k(T z9^~J%#LJ^jv~1(VG8>l>v|I#NGnlHjkGI7E_<9PGuyBLcbQQwwh`WFxj#Idtm%sjw zZW+!HK_u~k1y4H;nX)~zN9EOajZ05?!sq=4O^%RCm1@&R%aG)8_`vfe2cuI-dANNS z-1Q-|)a3DAvN(h7(^vz7IJQ(ncEhcli3y$A8o4SGZ_sSts<0xGqB?3?bF{YhaKWC( zstB(Gi|TP~PZ>orR%~0Md9QNPrhB3x{^P-EeuyKJDUEU?R$;WC-@jzC;nWAk!^u)+CD@Y zkEztoPM*Q8$XAQ@{Vs|AO{}$Zb7q7aii{3qVklkh((kN{>Jlah~-4+qxg-hfZJ5D&SC0kLd?Q7#o zP)6pvef0l5Bo_5Y1j85qj5lM`|A|_Gt<#y=T-bGU4zWs@1L-GEWDxRrkV(^x#vzskM9xfI_Zq8&h7*2%7-apJGI36UW5IzK*MR?iU{)%FXG#jf4 z6R{215j5$TYtC*J&0 zJIqrH5*$5yW!Jr;N|F5`sT0@#$=pDoZCcFo1e{9!OY69-jlMe#Kj{9ue(p26Gs0~Y zpR7L$2P?aVrff!KjnDF2=eHY3Vv)^?gL9SN+FZKyX z_N4#~$VpVlc-?mol9f2IE0&AUa)g?<_GB$jIx*gudN^nh;LT6E;)w&@h&|T=X2(Jo zgf0^(TFr*r{J_;BUd|Fi+)R%uV~)-bwtpUWyu~rupA1}dI`k6oX8yyIXYU3LIMcROZS&Lj21CfG zICm&8YjdBxN_jg%moD3J3JikoafO)dSbcon2nCt0PmOjsun(mT&7(8kEiS*A@fX<< zYF$0lzG$g9G{iTh>0fEbjTLNPW^Wj+uzeP*k~!-rR!?U4^q(`c(HXp-@17>xr9Aq} z?~<6p_l-%Y2EyB`GSJ@q$uk3NBLcHqM!{0;Sze_X8Ov1=PtE!d`sVd%B`oJf%DYP@ zPpRBDVN491FoE;C<^o5xx?alMeEp#I(ba}R?iYy#Ezg~i;_lqRHT231p$dtW*@ZVw zzypd&)6aBr>Y2y_&LMQGxF$WIOu>9d2bBG=gnK?$Bk7vE8Sz0*W<;v zq>^f40Ur{T|9I!iPj23G#OG|ag(Fj3!>dR3k7pZIhv*4nQLYrPg-eZGB?4#|4H z&yjpVi+!Q=gkMba!tE%xy!LLUS9A>pcYzD+;&EMX*}$}?Ob-|qm#y-HP=E_4o5}th3hr8fV>)z|7g@whM zE6vCo&J;fK*sLiTA@&7ciRiR1e-T<<7kyAJx^FM!*F;Gvcxm^mQ+zmabgaVyMUbb< za+}jmZMh_NMB>+{il4b$34Q!{%_sRC-Bo&=@357sajIn$i8C}&rAVr54A80vf6FHc7ndl#-2#Jfn$Ufvpc{QSWg<)E;oO9T9*iD1X_7`pZ!jO9uFOF!c_a=^<+6S= z!Hz&;d=_Cr#C`t3eo)oT_CJwhxmE|&LjAq)iB^7dWBMhHQH=@H5G7f{EE+8VO?Db{ zL3K!>cMoNo(CCaToqqYJ^g@0kb$88(nDv~FW$b1+YL#g3wRrM3j{Sg}X&}iT2401Z zEo#i+PMcN@KeGoO%df8Zzg7>G1=Y8>| zjH%-qy~?%b3||j|eFeKls<`fzWwv$?9urpeM6N(4NYDkG%fHw=(BhdARcQV8drzO? zr>u;}`^~r^l0W{zHiq|SX}0&>s;-eMKK0r)E z7t?4zREYtYv6bbkqIk@=6GPN1xxd#x1FZ63RCKT;z=x0?hm_uY<~Q)BycE;kF>?&qXanJ#?X@t%S@ri{{o zebQn|yX^4Ov;dTU6US>sKgh!Fb+;1{W)OSSYy@2DRd*Y%&A5Nwzvb+kY5)sRz_LOt z_=P>4%eFS z-f9*;FYda8mk=nVFDLKB3`^*s5Ko?ePRRbqQD-Wwte)Hqu#o&h4aA5 zgt6n+)h|lE1#K_M!V_=3+5)chpdoddY}}fzmqH5dTK0P>9T0cj;WV>c#HZg8Wx$NR zZ9`3~VB@PMnmJKrnY-I=L^$VSp?r1Dq){0B1qeWt8a1ds9#{%VcA!G|iZk@JHyn@7;$c=HI!`Z^L$^ z+x9JD!WX+?;r&x20i3V4#*PLCHXKa_*_tk=6Zp;Pn{nu@_7caB}~Z=+xeGqC(^a>%Iki|8Ai6mms%l z9R1)crJ&GYYZDDN<}V2HYkE)nVw6@x`zFO8r7G%>-%N)}*gOXPQ{Z+PG**1Ie|zqU zE5hLpRQZmsP<-5ry^v_Cke{!0jJ=%vX*VAJF)K?Lwx**BwpP4M{-Di2H%UwAK+HTo z`-P`z(py*@jv%R-8fgtT;8B$)Ji$Q7MNUc;*D>u^BZmXh4k|kXK~PR7jm)PvA0@`? zWFX?JshM~FJ#G!xK~iuaNMjN`cw&**j`V2#3o@y)4&!>)TcAlgDL1wI6N+TuNzA3_ zs&V>Vbu}_GKoia%G}biSfU!%nSHD0lg&$J| zO{UmE(|q$UTT=oop+r%aDjbr_eM!s(OUd6-i1N|Qa}oUFl4{R*y@nLWK_%lpGQ-0Y z6G>h2zHHWN)|(e^S3{2Lgc(cg(Dw(k(!Mr9Wox7t71hOIKCC|LmY^=z40E7An#zal zVC&Jmn($@rZ)6fE-?luVe+pjGw?eMsbo}vg^Kneon(ck(AnMy!FG#h3j{&G7o%zVjpB`4zY2Y#2&Rki@L zMnlrV83$eiF*y?I5}ayKmZG7KDqCl2vajIYFZYasPdgieEazx^t^KUUtPz!QF*Ay| zN>xgG=ai+NFb6qER(e72^#Bsgj;jn;gU#PxE}SrYZjxH;B!0*29&P?WE$MqiyQs$u zQDwCWmq@QWOKZ77clEys?sgt)Y+7YOkoDJ9$E%wvxWCZ zX30)C04>_|gu3NV-KIlEkoEKVi9SwshGYOO$Iz}x*gP|AYmsX-k=9i?2eb{L)6`o( zRtvDYEn{48EYS?hGkP7J@J@AJ3AQe$7Zqqex?MFIyBCqlw`L`FLIfeS17?wh9{7py<&kNsTokmi~Yycnpf6Q7B1z@&4(Q)3b6#ORgzQAotISYvIC+S)9q@z3 zzGb2+bET&o)CE4@_-bd>pMH(2dE1=s%gpC)q`|f0FGxm8_)6C3EkYM^2PmTJk8FZJ z5KkUUbZdFOfYp0jO{;C<I$Y=+Ur+q@sznq5R`IRNBV6uwE~DdZ`li^|*Y}33hakt}=PMt2%Xdc(J|W z+ni?vu|j15Zcvl9DZHOvvA1kp{o|6j%}XvWki&h(T@d@|ya=UJe*bH^NindLLsa#R z+qR%-Tz6S+VAS)jU0%P<=j`ypOPp?_wDO8#;LNx{yHvp(kH=eOFO%71lqLB@UHt7x zU4Y5>;tx%WV(4cWNotqr(gsN-KqmmkFJeB&BMr^Q?q-lt z3+#~vP=2+Mb*nOM*|`{w+&=cDMc~P*Xf#QHA_zdN$Pf3NTwzH?=28G$eo*!XN%d+L z93B^jQ&#})erX0JNFZtI9wl;W$01R|^8KtoG_87+Q%~sojxrRr-kVDjp+0w|BKQ2? zgekT8NhTPK7*)p&3ja8Zrqxnu43{>W&ZR<~Y>k8e z)<0WbBAOb1r;BmeT4u8vztBx3F%e~YG!u=aXAqR(u{C5+{bYW*g|ACk7x>`l-zz*( zMbvJ*#8j`5C~lasc>EM(H4_fMC4?ti@Ru+hD+-$SzrRylKeIH~-7T|kuPY^O421jr zTP~#vVs59B5G&6NoV~3S@LQe~=qqxzHC|ts3)4u0^*3p&b?tgs} zX9&E1Z9py5l473%5SK8YsdAv%^TKkZT74tIl!BJQw;r`oL}O9fIK@NsBgl~vCd|IXe1Z6lCEFN}imI@Hh1Bn4|Bd==nd zH2J6S#Q4^$D4H10K0|D3(u*#WDkoe^*`-+wX2GIHV#Ac|r73ph-mY<)t)0nfCRUrywUMvzvmp&Z3(K`yI zN4-))3~~sd@6OWX&n)}ADG<>;7$!oLoa0CRj7(`71NX#cY01w_7<9v*9`C~qlPU~f zhr1fS%USd4V6>ZtbGN+$r`l40)_O@ERvVc&WX*cy;dwm|iSs}nAg8at_~fX4?JXwY z*`V7v$X4eiyolTO_`xEOjis`2EQmEf>0l_5`ve|bf8v%W)U-wh*k|-MXybUh?BqIn zm}tA#F;;QrnJvGs(KmgL%+LS=`98q`$q>i0IL|}%`5b%L{#s?-xlvS->?)j|`{B-1 zcoEuk^NGdqo6*Sqp+jZu3HiqJ#4+wpTIq3b8ilOMXLX9B$@1OQA}IQf*Wy*PYMdqf zm64|Gdf#$8uV4BN(bl{WCY4RZOlM+@533GN7atEgoefF zd@9s8L_|dDIc+MnSnYC&GHU9;`t4QCm2gE{;&o4NnQZOGfXWY?#>&P7?P1hB32`D? zD@)=sa&-{4i44M@Kf*s9C)PbHKc0g*PQCA2A3i73gBNxXaKi24`M!Dn;>COB<@FeB zi2o-T%ga@hmnp|pckvByR^PcnM6lpy&$sU>WB_v}mCYQv@=+5GLs%qQ!1A^CC)UTghfu*nk)qm#MAQNG@>C94c+#ySu- zcQ-GUNMJF#u#th{2&+9}DCIAm(_)EkdVry!mR{5OH|b!~rRxRKA<9cQ0;v0E%-oPS z8Hm&8?-6e>L^zK&0^9H6frlid8V)+75Z*9Qc|uFiu?W$Jh98H9P(2xo;T3O*7pf8D zx-G5F1H-*fnp%X!30Wbb-=m~fB6{+!>ZMPSV%a5QOiYc?0ug^Ox}sd1pL^nF4+)*s z8}Cyw>L{35ka5jM+WGrHGM81ME>&0UOe=^(aem4HBXNF>H;XDUc|VySSNwuULcHE8 z6h+>po3GRVY7?YV{c%TnEt~xvM%WnN)h16N`F-PC$a98R13dgPG<--;?|DPnea}{v z{i;k3q@)D0O#0vv9EqEavAM$q6g&*t`-TGE5d_VFKssdU3)?Sq;A8$m>AFhb(hmqC zRDl2$2QmrsnWk)V2M3Q=KaQjPp*Sjp-Q#3ItDn+0!smp9Z`Ud8f~L%VFdQ=NOAF73 z{U0wN5Lj*|5Go)?WJ`J4&5_C;v(jU!lR46fk zgNLer4t6n@al@@}f|vmHiH-Z&x|w-H0^V4Y5R%d<8_)MWR}*f{7@9DzMZ;M&Qtpvn zP693iO@*~9`54864q{}ow~cC{f{#FA^>uxh)g9YVDX2V>9B`$XFO|^cS(^prF!q#;jL~TCiTaSaV!O5$JAa&UotvRrMBLc z#k1cb61n%r)A#yu@p8~9*G=WkFP&w1)41K|UsT@VlU$izkz7tMPk4p1#ncJwRg6A{ zexP0c)0&!?GdoX!5L}tM^3nB7&fItc@Z#xG$K=-Gowa!Vb_wIXo$4+?mJ@%l8=lU8 zu4RXlVVs<}HXtfI7xB1BLIm?JaMGFY7Rtn z>gH>zII+9_^aK=h;gS{N7wK-{4EO*Eh-!z9;y~8Sg@!h`QqE$x7eg(cC=u zEnxvR-S51aXG29B5{k=B*np}u_yfjpt6u}wr`u6x7~R2H1r3@r&lwTXjgwEj%X+gB zgnji@Z}^n(8^qbU8JJL1Y_j={i$NrL<_~_+CpGZxmrqm9@^T_tk;@P4!P3@C01nlU z$mpoivtpE7@9tFiOSyo0eDI!EX01QwhsB}NJSaYq35I=*{h+#vO0Hj}U2|nzG|Lz624^rI@Fr zh2o^;u!#nb!gkpQxY}PoT&Gpl8%#&8bj|q#VKqAGdMoo?hJ3T=Q31eQNG9>{>VI=Saa) zjN4VTXMLnQFtl3;P1twu-BsV|%zou&o-Ke=yT^yjLDLaCQg|nI@l#8T1`h9SC|9NT zgG;N{bB|Y;hMz@$#*j}cm2zjZ#gJXlIJ9ip=Lct+X{-jqm6H*dDbnyl5H;~*SR<(0 zm->20R(gO(Ki!tik4~**KJfY*sJ&Yjr1ln?%UFoNU|R9Jth^pw&_@9XBk5=<}98lZ;^dBm8ot zhZG)3BVZ#7xl7RnN@5T#gl@JdV-Tg_dbLHeEUBuvpiywk?MLarNZpe0ekC4Vj_Hj0 zv$sbAAzXnu!nl3NBA0=bKLi2M&R&L^F-+5r5K^3}2YF({YQFJZ*xu>-oa2MUFSEh0 z8m~(|hAVEPr!}2-j4wbwL+Fm7uXPVpcF{t=t!q)Y3k7cEtdDRcN(ZF1_-$X(1zYHm# zh9-0s-CQ>B9CnId6G#p`D#}+C=);1DoDW7G9Kx^8$F68O?{1!_=oE*(qIjKx3FD(R z){BpP-o3{?Wd z*a?~sG2MCfAJ}~}9ph1d+okOW^K~kmUoCvxqYBhaumGXn#(YAwt{ghhR9SB`g^Inu zoL6@!N;2Op!wall_73^%f$WZYHygbtGGmm>gihp5!j6S5!qiwG=D2o496R&|mlEuf7oQ_r(MKFgj2#=oRh$W3yIM_uI zR7HzNQv+LWlexiMEWVf8-E()W^K6{L(uOW)UrZQjhkNV&8#j(e2jRLlY^V_iRpUoxFx6|pus2j}rKHfkCvzKn~ z?_J)b#@XN#(SvsP#V42+ff^TAyFC0Dht-WM`?9GS^SL+jsTrZY!4hLzB=z?L!n(L_ z?X%au?tu&5-LVZrJ#4i=)bBlVq=@M#7oF1|#Jih^ZtpQPeEmy_kZh8m6-HYp{8V#ncl&eP*%8f|4Z9T+sgdbWT@eyInmWbyY!E_)qUB6M2 zT;=Ng$y3c0@1=G0INsaN{j*}(Y}!1-G`%Di`U5Le(MZPNaoA-4I~4>0hWYv;cjXUW z0Hy2)9MvqKAQuDR@?xU;6XSq>nFuux9iUGS&2Xw3?;cZn5@v54#=BjoWiK)oyKq2 z?CUJ?NU^PkrCM20FJTVTQdMNyf3YNHtEIt3)canRZg! zt4$vFv2Ye98tKUYj$s~0*rN3goG7k2-g{iBpGm9e^q9ZF@~Kb@R8GTSG~0i;5QE-9 zej<5w{#I-TGbN)|PPWs|N37FmlzvYiT29g{;#z{)$`?uH6zE1ruB>aM)%6?hP|$QQ z%+NWZ;P+rzpB!DpNU-pcAT)di1EUnk)r$ohwK%i9t_?z+|L_M4!DfhUhFZy+gR56p zX?0}MN%pJJJ7a!Xb$2en@a%P)YWpNva7#i9cT4MI2)`l?s;1_u^JCw?A9>zClEb2> z1i>#)rLucBWDzX~&U=hx`(lQmkVv|1(^dB=CQUGF`Zr2Ara{1is}`vot(t*%{$Eud zSD&l+f*3X*wg4H}9F!j2?4c5y*LJ#EGZfN@kX5`QN16X~?eYJMXUiNkb6^4F96IZx)-yapU1`C z-1*cf^!!p1xNhm2vyFa(KGwS~pv~akhg3VSTaK^oD;0fMcB3FUodcowwD4)p2N+}3 z#aZZlD@JBH#XFN<dnbqX`Za?$Pf3L-Yl=HBe^4vMLGCnVFB9tyU-O5)L+LWu=ML*N~q2#Xgk9)E| zW1FPqMmB}Rr~C7>ska^14hTNdy4v2}QeHM}5$`EJVbdLOzsZU_(^>l}?B)5tjr5Tf zHn8R((~Cgcf<$Mz?1j6E8u3^#4yDEsr*}#Q24_^mzTuMx`MAZ zul?^c!1;FM^7RAhKz8E;q%u_$+@2ZhEptH15a0 z=fkyU`LED?$L-+*FnfYEqnz$O8{+I}U;OXs-@+u}S$<9v+oV_)hGFv(Zne;vxN}C( zDDK$=4yA%i*)~(^^AdVSoTVH}>}Vr4OGHtkN+#RlI*r01!sX#o`R3o;|4o z*t#Mc4@I25^Ts!lQUNzPIEvgsWj4sm@K@a@C)~I)twj_Ci{kRwi zshebkQ@Hav3J1oM3^mXelZ~A%CDcLst0LzX0WyB2xFEqA%e^(VdbfqC5`6`(BUfFP zdFJt!K%>8PeI1Ok+CxPjK;vg`*YDx=a!W-hA@K*4;+>PNS?}fuPG+k$ zU_(;SY7Gp}*)&u;Ts%#zfi84(Ii|RU9RZd<^K!rwxw`}fcIs7IO5&ADmx7i&kF2>p z3yMGWk5xZ=S@@~I!^7VTpAEX(Pmv#WZoBj8{+ubwP>6o2UetM#C{0)oR@B^Sfu3x0 zM3#XI77JTF4qUdwU|+-d`mdfGSYgPbzc*x~6SInQueps*a+i$~rZXs{^E1+zGfC@0 zxSOZU*{tK2DCb2J#xC1LxdLg5qJYD#h{C@lJf-u>AjEoHV{GhwxR7@(T8`a%*^}IcUb5pMTwN-aDeo&k&6P)z!+X*?H(L6 ztfuf2zaPL+C4-{EK3ARA6}Dsfm-GYWWHn=FH9A>v9T$JXXz#?rxH0W!0weE7akf+( zJf1+ld5dL&GF_JM7pUd{Psm$g(n*Wq53jfE*NP=9hYC)y@hLXUlQ|0w257jF-bf5k z{Bb^!AFEvh?2%=3ZzEDhUIYdaX!z{b!6{1WS5b+qNTf~ZX03kF|5wzA!=g>jhNCfc zK5PYN=$!xIl9uTn@$1%Ejqk+dZt+|ue!OUQUpM}o=jPskblvhUcd?FWIzmDFBNkI15uasXl+Z)4(n|9?!sQTFW4`vPKApt?HDP)!l?LrD)@otX6X0+prjh7`G-1%RWGTR9wq)uF?+}=P(Me8y8@98fYCv zj%7n#XndVAsK*^aIb^NKaHtAV3k5Er+5km|;%Bm@jX%_c%ueqipMT znCf!uJHE2{Kt519efzyk9%+6nv~g>`Ztmbc9rU4t#&@&#ZVH`_8)`l7DNX7T?Pl{* z-~Ic#Vraim8vebQ^uv3)xBAT|86$(IQtp@0aw{rDx#u6}G$QV2o|u6PXgw@gjO1Tq zyY}{OFDP2jHswPM96Nz%9z1ydyyreLdLIJI9{_`S0q4hrjqv{rcHzDa%?|rQ~kXgAH5yk>Di1!-S+-(Ew z`ye+_{bD@%faLM(V_v8@hEXko2ovhJGBS}Qs8X7O0XZ<_w>fNWoJQJWBqfK`RMftR zLn^oWkNb@|fbpq`uanH%0cb(9F*FO;a}<$4v8E zU_%c(FH~LbtXxiwKTGJ0cP7IJ!cgmY)1Bp-b1oZ1a_7RIsn{_=;H(hyA&Q>(+#O{< z>;JSzCTFH+u83xPM|-+ikZcu@I{q_g(a5pT0wK?ijohrWvg{J zR2b|?dIJ|)Cz(c=o5&rALB2BfW;sF$K1}_8P>2t-@DcSjcghke!LX`iEim8VD|ukq z+8wI?I#dx-_Qm4W@aq}F%+IwU`aV~V$y8?e(UA5gr>V|s)+cH4fEQ`&k{aZ>lk!@4 zD}w;R1W-`>f4mXbXEZ^RCcogtr!6YmYi;AUPGh;_xQ5l*lx5^zlEN&{-Scd^gfcH* zCM4Qh&(BiISkB$XJtoKDlCGYEoyJMh=fS~LWxScW8g4ez{aMa?T)`Y z3e=q4e-#1U3cJpCzCTRbc{Tu*(WgHy%zdw=zd_*S-@MuZD)Az0H~7%(d1=zQ$FE|NCUf*~Kb^Dfqn?r5RAIO_sFFaca99KP zYcGbtDX9Rz=P4RZEw>XI1^dQKskSiS?&-BS*|LL&-hSt^Y5+NPAH3kW3W zIV$j;GnaeLkKtBlwh?Udc8mkZKa#Mg>J+VWM_!Vk@(hv!OGPJI75HavfV67q^Cgx| zV~Uj>T8TEuPD65FYCSf0V1RsUl^nL&&!WOT>Y0Ct{jhwToD;#XBa-|CHrKg)l>?nQ zyn8_jS(ZyG`oLRYC_Q`ZHWs0fgp-0w;LlyjV`+~hiW+iv2!{!IuqVQGdb?96!OA5U z!5dM7B`i%n3B=Y`R&;jt%DHR`P0JP2w-s|3zqQMa_ii8zQI|tqbN%v)a^*a~A;-&( z6LW>v9;p!luOEElOxbexkh^dVa7Vb8U0ri-K=Oj#_)&yONIj?(bX>!iF*Y$4H#+%D zQzrCMfYh0*TmS*lAJ5_4UF@;R{O{B``&ig%h^L3d<3_4_DA9=9t|pEc1NpX++BW@4k2^voQi#pdoFPY)mPuDTyc~VCm|Np! zXyKB$Cr&z&e&ie7gHW0C{pDMfF1!?bk3HUuwp3S?!HPP`!8~@HdDU&p7dwF_SWx55JY*He_F5*k1}9&Sgp?4k z1ZS?=eof@}e*kp@DniKf(^1^7RjiTa5G!D;^=4RI)6^Q4QL5|i9R|`a-edz#KotpJ z1(M^8CZ~HNw@LqeRuij!%y8$vm%2z;aDM#fQcGX^`+GFXk7v@qJNhSgev2+oJ1r?; z6rG8#1*Oz%AwSHY)wbm)nU#z@#Ey^kS&n-w=^7Pzsu%q(+aJ+{f+gxZDI2> z(MQ{K239P@d#xj8b?ZX^>6Qf@0q9M*Ej5;*Ck^_&-E6`ebLo!|u35BJUljakF+@E4 zEyP5cu-bD7SLXvzEuH0LVS`?IZ_c-$vF-sow}IX)W6z_d8Xe+BMd(|ZK2^V8XuT0D zekiE}OrsFL?z&rG{@^0US916t^#V=Kn@5qQ$XR^+$V2KTisRR?=tFY%El#^zsAY{lIk6aNW84OCF+-9Y7r2d~8piVaFAL3TIU$xDmwVt-*aBHu; z#uIyo?$r9m=zHQ{@5(z@wkN(VCUA3q_G?Bi^{>iwcD}NC*%xmwqC2;r-h{t~A7v5xMkT@Y5q-Y+M z!#@@C9jZ`gszSeuRTNmum5A$>*V#b+^oFz9UDyb^9`Rb^5OdB9ITp)r(I+S}Rd*71 zR-^*0EYvQ?2e8tX7g$y`rWHKnjmbI71-7;*@K#_qG2{yL*9t*&7TSymO0E*7cL&Wb z1$0u%f=wO=xM2nh1SuqvGa(;5)8B@-P#Da=}3qHDDE(9$E_?sPQ`-+Lo_UCI&GrXfI#8SSiLMDzg4vt6~i{T_lC zyWX{iFHaC+Sa(HD1aJ|daZtWYoh`w897q2S@r0j_&T|?b7U!j)>=<^RC787aq4DoN1N`b-1O)OZ2%YBe<|hb!l*WkwSF3=9msb+#RE9g< zS>*pYnE!`^(|rAp7+jQkcmf|3&iw+So@`qw{9xjyGiD^ylm9M!m{h)@BOBMsPhdwZm6|2*ma0zS5qlE1sZ2^k!8CJw|L zD8)>~lM_l$VB$I9=pxITsTx2C0J4UB$RX6|wk!B3z&#y?ft%n^w%S4joM#XQ`axAN zu?82hLc-iKR_9Ab=v*oT-f*r-q-r^N45hA9)cRJ|QgnWQpNkX%C*1leQv zx=!xZiM?#};jP?vldpJ_4M%fZu_~og;WJCC=21r$Cb6r4xl7PCIXZMfd4-}Z!FEnP zGDg_uf0!vV{{MicKccg1aN;56C#h@OhGY32HzmqcT`c*TVmXGYNfWJe6n=}U=o^i0 z@eYXB%!l^NB)cb!ZF-saG7PskCD+<20)cz6 zPs_#!l9>_~54bs}NS7hnJ2>#1RURuHaDt&g7ps&h2ML8p z?A|`R9+Ejh{fc@xPx+)WU%^Ha*}UPpJfS_>`r zR@6Ld_(o-~!rvbqq8*l~V}bi&&Nr8UvRT!Z|GBV?1l__91L(4228B8a;qdgO`{_xi zBx)JZoLAN>GpIlt{Q@})lv`Swjpr5)anv#KF3UDhl=*|2FegCkjC@|+8{hxBFSWzH zs@MD+Vh$k6(P{z>6^-53pccRP!oP9dT?q_sq2U>9#zMD#ymBilQ_oc*?7n(TOmP#o zA1R=1(-M3%zgl?cX+0lY^v)^-CGlZLLH=0~BPq!+E?Yq%{P$aDb*wCV4LudN(8cBk zjSb~EJ3G*$EKlkvE5rWb!ThIC2kUzHlK9Jwh>Z?EK|0ZZ(uR|2OrMjPC ztNUL5fjuH9y!JGoiug**jin!Dprg~u9p0K>-;W>PDfFK?;KmM*O4`?f+V@9PL!Kd> zhy5r}zgOV1HlALH-d9o*7$G`dtc^}Qv(dBpu3tY2Bx8bxkzCiq?iw1mu#PGaFG;f& zNV@|&Fb}{q)~+5lcQPNw5->})u5OJ3+uu&`4{#t4M7#ZnF>a=> z7Z^aY(E?k#=f%4p>U#omeQqGWe(nWh>Sj}lt+IFIC~bWgtauYYAl*PKGpc7(7;w1Z z=5_P$za6|*9SyQZ@do1Phu%rJiCAVX}HODr>f|O!Ih7>jyLJ7Z0CD7 z;tt~xCJ$nD>Iwn0^4vl-SutP`nw$n=QL|n?Q5LQE?Tbu;KYjZR=WI|qqyUk8A(1}r zT(i)zGoBTD2V=BbPT#VHK-R#LywJLIqme_Y{j$HjQ7)I*nKys^GxKo@q&FMq1(|?b z=V8+D;8i+o)td&T&MR;)`6soe!G~NON{il|EbYDVBEa>#F&taS03yrK#xlc6?e5rZ z=Y;FP)K7G=HQ%=#-`)!78p0E2C8Bqv_g29y)#VdWir)W4+gAp~6?AP54#7hbB)}lS zBDf6h7BslK26y-19^4_gy9OBC-Q8hucbQpU`|90aTeY>@Kc;V0cXi#q_nC7~_j&p` zixvm^vZ%ff)&7zW>nY@OENcW1T9Pm^e#RpO0$FNS&nE6!S}e4BV$sB)+(!~6JPxeS zO^hfC#jc5VA$$El9Fd|4x6ZIhlv1`;ie+|;3b@4!YV_D;9C(TDuR5g1&A->D1Yo`q zKr*9=I1He=N&6`=7|fCK*^vIhp<7Mx6vbC2J&eL%xV5tT5kGVn{RKfNY?&3r^^ax7 zYtTWw=CRVab&JEkW)5X(g zMNZOAEdsJM-;7oJ&&W@Mh5CQkFGRN6G>7V%Nz0_*)8D$#g5WV9)AakN?I~H<=}ip` zxl&zcr4}ni_Z6qYMFa*`$gU>Ki@=guoIl*N(QK)+kWCi(x|&?bV!sS85(YgtGLlZ@ zUD_z`cu1ZDrCS<=i=}bL-rkCnv3$M%D7seJS=7f`GbU_Plh^1IZw=yFdE^ov%R&yo z7;DeTde1IK7s9K+mY*FgTsA-tuUW@en`G4|y2o=nRkpF;5wzqCkIN;sNUlJah0El} zO(8DcLBQkyHksJ5{3JR-P(F%L5}eCTn}K<)Qp&a@CHi%l27@+ANqcc*X(8)BS(jfZx+MZEF=x2g5M zsM>OVi+gJ~<1|UEivJg0w#F#;L8!z$z;W+UYT5*(R)xd<4(@ zjp*T2l)=ENr>+`}eOvQZ)X@TUJMXBIxDkVxj(1(^AJxjECI1 zBSsFANC6%gWptzKYjtP|Kgnl(O&HQTliND*kvHm~nma$A$fNnFQ!++{ows zB-{fJ-*FDutl;-?FNhv5iZKWi7}KSc4-#C>?&mSKy&y;W@6aC7x#L`(B}DcTm+54# z_%gMzcZxrsk6@j->9#zFg@peybS%2U`_iRcJag@(1ql8^@+bk|q2|5ocB!tNQEWqD zz3@F{FpOZ!EEC`uLxLD(&&V`B0rl(DL;di2nxW9S`K*b1jII_o$EMc+M(c4(KbwxY z+Wbhk1Fq&vG`PQpxGLb}jE}opIg9K?uaXAlVYPOw%vP!e4#{VW6Cwj&m@jXw+is3? zaF^s&rAzLRh5&FOu za9rgX^XeQ_YiaLg(qmvf+|Qs_aI2FY%zfIUfYEZoam|Q^c*f z%1V1VNYmb6IdfnL)saGG8FTBpl6sa@D5UaCcM z^bc`hp%O8s1XTs`i4)F2<==HfN0hxK?J_CXxjNJuc?y6rGgpjxL|+X#X&gfi>p<#e zzdrVtV|X3Kfu3ZaPXDX*1a(0|6r_{125xjcf8-d3B5ds@w@j>gyAx%VZ^vWKDQI^% z2!DItn$UmAEj#m1>u_nW&WV(ad+`(@Is_EgSVKE;v{sjn-VndV^+1WNs}Y5w@tR@H z(*uVoBTnK(P2U`@2ot!NLFO=S7TvS z&c6BEtAj8m9jK8#(v{+No1a#RBPV=K$_iBf~#<7?fAxqPuIxZvy z5Zcm0%;qQ^FB?^qRl&mQ5`P7iJ$Xp>*1hm&-8Po~#`<>XxVRm~&O3rn`+@n_KKNpT zyewYx*idB5_o)6`o#2nAg0f$2&EPme**}YFs}nv~Lh<13~e=l~w;oB`W_x8-Y_D-!Hw{OetafH9u5x+`OtrUwa;oxq`sWLX5*M*B;>aPTCb zwV#Yj^|ADZBNxTslC9~}1Z|)$|2H~F;#73{aH<}Lv83&^C@(){0se5}K^ggQ3||;> zQCbBuT`u|Z#P~mbmyp+ZNTK_Qc0F%YcrDf4EnR3?VLNZ#Z7}a%b8N(-^DI9b-*${* z7Veo1`0zJ%F|&|ZJ4*Y}41`g#+tkh1P7OF7>7~Dg^L$!8J~e_E1K`!LAvWxb++!ZG z(3%Ymv>kc)!#KSq$!z6FvnLcLrieGnnCjqeGI-cWgn6cI-B~|z;S~N*@nfO>29#_T zd!3ztlhSQbj}yw1m8F;3qIy!`^Kc}+*S{Z1AALZAYTR`>=T{zG@7dx|n;RAFj*HxO zepldj(el)VhToG{m_GjZ$AKlKC77D$^!7PsYVnSiRZ0TrSl;D*kbk}2o zMatpJl1nj${tZSE`H3C#(Dqm+nfr_xWkKe=V4sVf|06pEUy)c%?iC)uUDa2s$nGb& zKR=~mfs%}Q7Ow>BAK$&(64D-(f4G>_W)4HEmM>EhP} z@fp%B+U|#O`XqPl4LS>o$6;>ns1}5theS&YxpVJF07CUt?I=7`PiW z?SDQz%(L+s?)jOgUxulc%efwIp8ag4_p#pd^C3RN_F4;||5I?QFYTViwK|_>y~pGT z_=eaZU2E9&R92;7&y9wMOsNF_NwZ zYt-$Z^*eR7Vg~Ey-jUEg&d+l(M;p(Y7|ECw4o78>R>!ula(9sg^B>$J$7%1t0&g6F zHy)a_l`l^V_=dN6Nk0Ov;Hi6Wlpjuf#o-0!mIWBfwCQbj=o&pu52^pC%JA- zid+&`_mDBKWQqg@fe%Uav(kagqqyHrQgLLTlGjolNH`fvHRv8YT~q~8I>}lhY-WOr zYG0I0GuW3G3AGBTi(!8e%m2BPiu+153J)O`G5Gs)m<@&f3Zg|R_J`tw&ZoJ^F|c*P z19yh^i0udHxC~|A8v;d^F{g{_5F72iYf*6>hM@~$dr+`WTz(eEke5HI!hbo`htDt~H^0dVIBaSpKTAif`LTE9{Q_VxQ%21D7KC@0SH#() z&-fd?i5|1Kb@(!v%W2&$?K$+Y#V#Jqbl=2j;-MelZ+AlTDklVKVV(ZjH)RW*RdRAn z{0Ey}?#6Z=LZA9(=DYyEBE$!xS+PX^8eYJE!r|N}A$HVGx8n39kN>?%RVz|18XK3Z?|%y#=T?f2-~Aj+{3O1G}|_@5GT?;Kzt!^+OfkP+LNI4m%wyJ{rR{ zeIREJL$oDvb*|d5*+N&&Z|-aq&>5pIoDB#y&WH#S;^ zaUR`rt@i-Ezl-DS5aur?lstS_M#OfHNvWibF+mZ@SQ$z)Pdmp5@fO!Xnb&Ur=hs-c7$6Nf-{GTKH_=&W3L3Sc45xQtVofK6JK%Q9G(? z`f;l${%V3#?T%Xf=;|=H+pI<>IYUI?X*Z+TYM+iyMm;^XFsk zl2D)?9-GEkZU>3%n6<$w@dZ1Jwk91UC{PndvN6+>_D#TuI2eD?gF-EgKrJ^>6hm2=}X4rsi|j!b=*xCclC zU~s49xfZ4#?ByH?tK6Nnq>s@TDq+8HRNJLo@n|rblN1`?)+$Q(g9=Uide^*X z`)m8N)?Br(noUL8EWw9{k@K6NLVEK^htyAAucvW0G+}nL-M!JzLo)|wH-+BHj-Mjbl+y4)d7DEfZ?;^N%YQsA%i!slYE-d z5dY%+i>V~G@&`$jPZNPO`xj-S@lfBDCj2Ljf1wRG*1Shn<-|QYzhWMP`+jmz>8(EB zIaGXkk@ZiU=+lP=VPMN&BR9XdDLm)}=D=yf^c5H{;I?Ql-RMa<$tYTC^r7N=GUWLX zzx5|@gd5y+(Xz(_xz2238h_ZrZxz0k_&2HpL~2L@aA!i8El!jf>233dq3QEhR;?aO z=wjQeIGAkimmYwQ_0k1c70Lt*bP`B;{UeUlk`K!k-UHy85zp^gdAJJUkjH+}^?Z$G z?mFS01@Sr0@;yVmnjhSPd2f4#*SYRSU$HKp9({I@b!n8}rh^P~D*jChK>3CKJJsRe z^TmxFOjzyz>+jSH!|{snma7gqFrB7svs2)d{JZDbUWZxCiT|IjDMqcD12v&A^2g+P zzF(g#v~tFpdEM^l!Nv~{@%E>n-Bz{w3YJ|@ommF$nxeBBZs)P9zellj5RJn4t5Khe zkXY4WPs1LO{}gJu>|gfeoQI9=TL6f`VYAbB27d2JkW1ypDlQ1$B&~bG-I)+?maL&IED?&z2nA|SD+VZ?M}DtLS-(x z6T;s1qK|jvmy)ZCtevNM9vn=d5{|J73s3f%@ z68+D;{i`XUSPYLiu`{!8I_2*1O5%*|5T`OWdHj6 z{Le3{$Gqi@&9Fz|BK1k+e)4Zct4cto|kw%K8U~c-Dy9= z6-5bsIe`_otE9oUlCFD!?)^$%d~_>ett}5Hz@}{Ud`S-E)2C$_o4=JhBc>65p;$YQ z9LL?ueTjFx@@I!nz1}+Y7DwrWi9QQAH<^7mVB7BL^cwGn@2~){Q$6?$_R{&nFpaY0 zT_EU#zxu)hhC*cz=GWE}VRk9=f}!J9ZPz}BcIrn7HtYLJo6$raaL{zZ=O>7=)9@}7 zu6)fN%5Y@Y>fQJ9sQa*Yl)>x^w}CNLlr~Rtg;ri5;wSG)K0t6hEYalSh*N?$h=`{xUn&gHqEM&MY#n$Kj*HBNY4j=b(R zI&y+GY}am6xBE34`(WgALxGNrph+9BehAs}b%E~0Q#Z9y78k%{ntzZeG$iCWKUXVJ z;J-mBVst6W{2v6%ud%zfJ0ySuswE1Mb)jVn4Jv8~8w$Smi*f5G@#W_iK!vBHe*OeW| z&L5A=vv(W66pFV=>mzJ`_2a>8X9ct!4l97C!C6o)M6BL0hmX`K{wWb3Bo?uM)7=0250xIs~2IkGY%ieNnjBkh75p- z@u7sqA8jUbrOP_i3XZiQ^=EG<#I>%@7nVk-$Nt*1f;|_JgC7LEI{G!NT5Rjfo~%(p zY)AZU#TN@pwNqT{mva1(jW^$b=1UzGYZLdxk!?)zkEevw2_{bskAaRdPYzo;ro?`Y zQNsu}&pR^rGn$pW{V$t~HV~T6^*3SY*O{P{zguNvkeG_+?MT@h*29w~#d*O#ekj6n z%feVr0d0pAW6mL&<$RN4nQ?XX!T2DiBK0h|m8w6Vfbn8>hAA`S4lCEtso$ zU(QB8$NJ&EcJ3{QVTOj=FMj?n!LI0YF4G^Q7fl-`ZwR$-tB=e0?OaciNe$}OBq8_P znL5suEOURnI^=Br?gdseU=CQ^pwM`qabJY_IZ(3NZD+N)b=H0yKkJ_Fmjm6Fy;n%B zMpcLU@b1waq^o;~Iq*g+6weEJ%ckXy3-KHBH9w)_zn-0nLFeFOIF+&Snig|fF{e3i z&!3S2zNmYy;zq-KFvESFfNsBx9%JhHQPKWwC1aW1l|57{8yPHZ9j-nuAg!wmPyG`S zArVw?wv)H`O>G~UasFjV7ssW26_!rhwuwoeANVYR$PQ$fKNK+j3D;kM1((Zx8j^ev zx6Ep*-CYYxrR#PEF5O58jC(8EEt|-5m%(*z{MmlUrmUj_*&w2FAdoTZ7c2NC$vPyO z)M^{{X{mQvk#v1yN4a!p)5fN%l1Y=?;Ef4Hmr{3kF*nw}Lkz z71g)$@Hh%wN0>0KGYJ0vb&SRa%yQ%pFZK*I&t(aLY&lZ#zwLJ-l*s(O>ehUBJT(rYhUJe5tuk z>?3;6%RPntJl|YkvKN5R$F`Q6^6q|3@viHpvcC%U>S$|o)9|KCVicY_^;JjqL^yqk z)HoWK>(J1J4Uh;wq24+Z#12$59B*?M)>ecG+m1eA^9bvQMkH;I>EMrh*G2DYtUg^E z7w!9i?T>m+Env2lNt^@TZtM8S@klJX1>ybD4~wgO;LYPcO`kc>qt!+ZMon6BgsTYm zWCP9v3&)r3)b1M}q$haNClI%%Y_NUXb9zHsrBW@Joqtc`!U8SJ%6&T4KZ9!rcbuE+ zl_+?_F}+pkG3RA#)AEp|xiIjh-}>Qq>cebOdR43$lP4Ihb6pWgK#4? zhf+ok-y-O)IAV#w?=(mr;I9p5j=}&hEGORl`u zFqM=iC=QQl}%J=b$K0sfpD(^dqb z+w7hO_Hz0%D!AAEwEH?}RcE|4)WP?zQWN%SGWUqX?roYZ5v)bYDK~n)%r%|yN!9>v z(c#V;-g322%dC1XKNsGGW|1___Pe+c@=1~`xw>|bPstVS*xo01J3rjDo+m==AtvSY zY8U#=ppFaJyTZvJuF>q4rQU6`SxRhk(jOSVIdt3|OkzptkMb{|70gAY&_icwn%0x& zgAC-V<72RWFPdqo;kZU5f2B$=qnRcF>&kPv@LS)F01QsJ{5_{%*3I^{8h5{TU12+w z*y&r2U8O+!G>9i%`Ux7KQ-xw7Dp)z=L|uxI@vkVHsf4iz%M^nm!}H`{8Zn@a1H;O< z_)?GH;$Y87-P}Yk1u1W8E-1B#n>n^a=m&xqw+CJrti_gTC{*TL#`Db?&$X1&A3yA8 z2tkF%3w)A5f?~iI@UNb>09+p@-u13&|HhUF-hD*})|>u@=MT&FrXL8+=Niy1VY45*BgNnTTIp1}7t& zr!M9>?%{$gQu(Dk5UQzV+5vxiBni%VEE`dis%WIUSbecq?u-{*M+3*L3m+`cO#_c8 ztk2t3PI8gP$uOr)Rah(h%)gMM+h6)%-U~=9n5;?Icc?U^R3L(!PtMv6IwO*ZHTCI& zz&^u;Hp(~S74n+=PSBaHLUayZ8#~Bf8EDX4@TG=^vCVRX$M=wgGVh_5x;>|(l9DBMPatsPq491#@*w8bK#3T^;@J+iu&1pJg@CL_OY$D`_hSZLM$g2MW zBKf%2j#n6Wh0Pu>Y~fg;G!aY!@4OT$>kR3!eby~qtR5^wureI*)#@+Y&;B)X_9=Qj z<@}AUqc2YO6NhedVEU|f1meMBKFZzipVLd%+VFkW*;`^$Itpp4?8Hzbq;SCilQD3` ze4dG;81k>P1L^F=3_c$eJL<7hoiB~g%O+082g9)#lnG6a$e<`_cSZzavdvR*fZL7| zA?Qz45@F_T(wFZIHQFE+=CHTYa>~%(JAYo!6PAO;0;tp$e7Gb4v8!qxD@$6fIvI2y zHT|clmas^XE{G>lZMMghSO-TZf(4CS&cA&%=!H~KfxGrh+hhnz$T$$>45du@TRm^o zEzGhm$8GLs+?|GL+T;`o>QBu}W7Cfh*C`P@1oc8NT?-abaV1b_rp1Ko8%EgW&-M|+ z16E{80}&T6g;zE(sT`*?9B!-8CPd#NQ;1X`dtl0hKoH5=adcA**_L{nS(&bJR%V$&P?bQyK+m6%+h+-VmYPpL1Zp_^5EwhbXl7If-<{E7KG_!`-r1) zbBJqJWm*(3XC|TFIyFLGmkqQOJk(@_&aD^;BeN9^4!apn$>Kb>?H7#fQ740A#V#Mb zW%(4C(ee=Yai*oPBIVJEzsT9BuH17dM)9D7x$N3@qwa@Di1p(aGz`_JfR&{;;|?b< z=~mRT40MS#U?lG5SD~2|&Uk zspwup7#1!7XFwE6NcTK_5H-S`8wzu2F;&{S|*8!+lR z`N|r~lkjlG#xPf-V=bhX35ku))oUz9vC}t+#B1`;CLVeu3Q6o?!5Pq&Ze3H~asCwLM4+)wV|36bs$crnk_$J_i? z8MpQZ>IWIhk!8!*eDIkI0CgZ8&1-sUpb%rm=F*`{ReD~1!xC6p>aU=vI=->ja^kbn zX{IZBw<)6is|Y+wfpo5Bg9L6E0{l|u;;v)Y()~e14oY_lrBf(5MmEO=x8z+2LD#P; zGf2m;1MWNsf5T3QWRo_L95={64o>ORZ?=S4_Ou|AQbLNPQS{EtmbzMT%}P1jv_xNU zLKoX+fSw)0)j(e{ujgIYqwYQRZ?daZi%urV5Y#b2ujAj!MkwsDaXIar8WJSL8P~3m z-%C84p$ykTwRpm0UGH*E7yB>(64gNiEDNz0&W=|ni4-{Q&~GEe4W1a+Q$JU25R%yl z^3ga&b7F~4kDMqB46gahycTn=#(F0=2~Z5so51Cth7OYte-P8)ZHk?@u`V(P-?VH2un|e&q zyCO|NXElUSMV!EX4BHn@3@`{`{L+#JAJ9fAaMnWK7sGNt5uhUrXV~CZ;q?`i&OSVX z`lJN8i}394XQPDoBB)J?up#DRUL*f>dzk|eQ>Z`5i4G-I5>vtl zuYem;*oK8w+&c#**RFX3pTNfac;16Q0h05DKNeF)Woh`P91a&~%5N8L8)t-}_%}UG zyWx#=UaPgX(SJAAU_2zCunWF@gevcyXp8sb)?74AJH1B|cdBAi)j98i#`7YRptPry zuM*a}`BIVjgmkJ58Q}A)RGMm zgiN>%3Q%@Dw#0h}0w(9rf$yhY^n4vvYHPdNx!ZvgNT=38lPzK=OQ;71W2rr}@J(2g z-dZL}5%mU)kbB>niq4K+OqR@D^`ZF5hMA||_olsEKS^!IiSNs_r9>E5aD{q49D<-2TBl^%dW26#sEd3$Z zEnh9Y)D>i)$c4u?gYd{CGy}sH%V-~K6{Rif!? z>eE9?!o7#nQf{?Lil2?N(4f|(YHu8~r2133fYLFOdPhwWs9ZeQPsfUc2G5tKu%7Ee zhRI}vz14{r#SeIcfvrT>i<3aqWzC-N)q@#L5Ad4#+(OMhG8t#)^d63h@0vBh@t0i; zpC7sjLJ{icc-bc ziX+w^*fXjDPDo??&)B}YojaXPM_<_CEb~a|q?d(fG;`zpEp-1TN(q0m_pDQ?jwL+k z>E$gzPnqD%o?gU3O$nQ?%bN9qH%Dt&V3FvTN5<5`*HN@)zx%y!Ye!PNPj1TyCmv$O znHY)Tn>=b7w_W+0{+x8-`(hQwqYZ!7RGuM_uqK)))bnJXCplJFbAI=(H43@5L@~~*UjG21hjIYKfCO^&RuHApi(DO;5=Aa z-8QV*FyG)h>z3jT{InZ$zwN-2y?B`fVTDV@_`YOi^w1eEuQ1mSM=XTJxAn>n(>h>q zCFhZv(~&7hHidQjv&zbJ6gMQ<#I5|5^KNdW=`4Z-JJw#8FZG684Dp7g4v@5n6sKh) zlGV};N9|OP!;E|0Hj&Q}&yIM2#8GBUwAmqBrX&yh#suUGt|z0P^90}D1kky6lF19F zdSuaK-LFyP$y(il6@f!2&*P=ks*CtmJkht6oTYPo&iU@JB$S^Syg{j)^E)FrOn4>8 zoZsa+r41E~Yui4o-M$rWc|LwB)L5KAUO@0)Zuj}Zr%UXWxQ<$ks5e_H+ZV5HYZNIt z7_9e)!~0TfD%b~l%aNX4=oAo&LD+^(nY3Q{p=lQAVLH zWAnb!Tk^frrJecqvm1?jQp=O|7Kuk-lY;eEtiaja{YoHw`jYU0*-d0_Hx`i#&7I zNDdP#j9c}UHILD;>=MR*Yo2r=arJ@3aDwqhoykkroZFnW_ za-zndpS8oaSj6;36HCx})~#Qu~l? zn#y=>ALIPpY_{P^`Cco22eul!;l1ZwBe(U96yK2*1TLK$hiK8sbhxLDY#zvOHCPlKu^_pBT81;dIY^)91>ah{>W9^Epj!iY z%421d5@b{~8}E7hbT@W=S)%9jFe11X(N68yn+tvO)9cOo8?`h~2dW)kH7dz=13e?x zLpRuvG9aI?yV5rUx(|y#bGPfwir;90eWC(*cM76c11*|wS9G(F`0t6JTDlh_!9~k_ zk8Ba%``tkQp;8VXjq>|?<4_)Fadx6mN;`R`wCo2Q`c$r*P61*v0DKWGj(Cwb?!%^2 zv~G?pp97%S^Kh^9w8P<`LA5MXEp8D;2yhY^*SdSBCNFDILD#~GL2OwzAIy6hHQYXJ zlJ#7VjQoy_QdPWd3_PptX_t1n#bBEtK<;gXtc5xHWR^M{em0!~4SXtfMYG(olL zvik#@h~*$60zeck4kFTTgz2=Y16S-^yj+t7l|EEQ+HQd<1*RVzYi_jqH4iu~6*E`1 z!0(1aSDa)B5jjLxq<>Q|PH~P?W@cDdh)mx0Ox$B=-s!nKPR;C)a9jhkp)J!9OCVx#(c!K{`&P^+kRU3X-|P0qHpD+@~Gi3 zJxalvvHcsvS_9H5C_nzzOvHkgMeN67;NH4n>R9y3LnEBL`XN2G2+xve?|t#!715YA z&oJSyO?S*cHh;7tSmG2bL2c$^1|o|Wi1sTw-z!mUJ_dn_EO!@JqJDgAcU@LWP!|GH zIh{nN>vxLe4%=E~({l>HAJ0hM<&`)?4^LF?1C2>fdBX%TwDdisrzA&<*Q&&CimWYX z_uX>Kz56@dP8lXU%i_U79#?#CY-`pzX7Y}K8q zWfZ0SSzE|s^uxX??3}Ds(dr3PpkkdkEQY!yd3r-Ur-A^!iNS*lFFeH}8Qkxc!u{4< z32*W_^E0OZgqu&pagZ4YmHn{qB!gd#60{X-2IY?Ba(_m^Ew{dYXnoLNG11#1I81|! z@a@(mw4@fHI}w>9LyHmJ)p9P2C@1qTpH6vI1dKFxpK+kc|1ynO7~|H-RaApPd0|{lN&Nln0uLdZO6i5@(M{i zk;QyK*znY7z!m=zA5m{JF0crLpuZNNQYQ|19}fn^%z05K`+W__?vz%uIqetemaUcs zuw`ErXvg_@_ef%Rn&?fSk2xg~%To+lYH-X`0EC=nk3qnJvfq?iA5Oa2B(ftCFrxNZ z(}C=ppYg@}fBfW+Um=IvsIeSsYDnLG_ZTx9U#^OM2>KQ}1*IE)f14L$i{-SpAX(AL}vbN75khc5G8{)w+cb*(3h%fx!^yQ*L==#7|D%NDFxO} zW#P+~>*T(aM_JOcg*b+ih>GI>>~7p6aE%E%eOzgjP}KP`JjP4qEyr7xzTc_+!>RKl z1&KWOSp$x10ahmzegcPy7Ub?*uMjsVrt5g;K=S-zLAp5)#ZTb!reeC}&>BCe_71gv z8Tq#JoTgFEbLDCvES#qvSc8r{pJVYY+WXD!`{ER`qX2P^PLq()WY+2m)^7FU442sw zS~C+XCSiyA*w=OJM5i#D$*fFOnfsGF0aK|;MvD-Mp=u7cI@|+~xZ$WgwnPxK#K5(I z@Gn9+$2rkx%CVOXvzl*Y(+b7SI1r3ekLU?G|`ftVcw?GU<{2ZLzTvUQ- z3%$+GcC9HxhjYZ-T&Se*uFlFMe^Qne`lT@wlFTQ9dUvD-x0%pDlo7rIEFzB{^lYr# z$s8pyB%_k!q$}#ptU8nStv(y5JBcDH2JryOa6}5r42m?kk(|{H0{bBhGimsN{1M`G z0iC()@eebzz(1U3s`WW0vT#v=Cf^a}46o03R<`c1J$OXpZ_oJdGo% zu>&gG4`5GHmXG;%Z!oo#@PbZ33kg}B)xptHW09q`PnJL@D@yVY$CQ!Q#A8#wBTOOo zLPI`gW2kNT@bumLe7Bvbc`^cXZ6co@e7L0qT!YdI0yR?6^5BKAEvVrQ2Gu|uT8aAV z5E5hJ#5gyyiK@Zo(f8&2r{U#R3g62~igXdQ8SvOd3oKTdb!W}sOXvg? zAQ_Ye71jAfr_46lkT^Vkp6T=mPil_TUHzqY?^Fskx1Ur7$R{pf+wMaeG_@4#5UTu2 z`lhMk6ML(rpp1TWfXK-__1cArk2?Ku+iwct0g?#bfnV4XLOTOb$E_D$qB&hMmRx(k zx$>=Cnja!nJ&qXe<2|d~p!b_ORnk<-V|%Z zM`4A+;Y;|+ljso(>NCWIku zsn;EX&40gZ{hPgKzjdc^#lg?FQn#`s3?aj^=zW=G3H}VbC|7N&!>sJboo+NpvLe$r zaN$lF0%@m${7jI49x}xpgM>6G!)yEz2a|qeb?x8l1FCnCcTTp{Y0@aKue-&GXT1H}*0h&yu z!*&RR-0KZtq8xt;;>w~I?x;@DS3Z3Z)RLJmlFAqr7E>e{GSn&!mSjuiwUgFqVP@r& zlF2wE^#iTU)otcrW97mmW_C<5PE!VR7S$us4DpVRgd+(GsjePUYul<|^6XYB9DJzS z_043tZ+Mw4gN7Av)#gj~^shN90MQgDKcn=Z%!^HV<226af02e8nu{k5h?1NC_+@YE7%p;>yqH<6-a;cJ-MlBthOuZlCR&WBJ=*10sYh z?1MH~+M>{ty>!w*zlYVMj`g?S;UOr*Sq4`)hYAm}59#5DDGp8w)*)^j#vI}+WL5VB zTIW`HJo|mlQ>vaGKbwvzK#NUPSF;zcuLpoY1{$ohzpD8(rS1-|NtIf7%q7EM;F zW|qow61PLzF(-+s!FyWWvQ?_S`U*&c0AUoR=$}J&HZ|{#3oJ1*U%l&m4rMY~sNj2m zHZI_oasT>M`=;gGAm>dixqx=zBTS7thR$i=Wv7gaXwnyv(1cmvie*97&o_s5fKN#~ z1`orLnL`oX5K^vUxF%AoeD}8VW3-OQZz)k5l)FF88%-0lI;w*o!{))pg@yAxX{n#* zuX#9to%23F8{RZ;px$6b-c$pWFPNMiEQCv-| z7j6tt6KjyVogA7PFe6&ADVg!asx|uD(tDAdCGuKJ0E6?&PN{FMM&)B8g+dDy9ARXbqzxTIr5QW2@QWvlLk(b| zt|+|wklIa(#P|hb;+-Hnl{_ z@IzLYv?1+P$CXxKo#R+Uu~V6Z(A#E?!A_XvNK?7OIinF`0^NSd$Kd|bIi)&NP5ND; znd&ULtK+#zNN&e_l#(t&T#L4sN8y6|2$jxRVR(t@Uw}_==|icAN1-;86U$lL`lmaZ z5Tb2=p_bHob9g|zNfhQB^Mr%?T}z3Hb~RIC&y+do6~eZHv>EZfpMkxXO%!qXu9>4t2O$ETt-C!=%7%Ktla#R z=b`%j?3+h?3W*}uUoj^AU{viamU)(2(_~wzkyNN?o9(AQCOv23gG!P(CS{Y4Rr>)L zW*;kT3b1?zihgDWV3KK%E39K!ZYWiwB|LNOgXQ0?girn`p&^Zk_z-qLJ8EV+`biI03Kqd9PaA=6E5GrH_^<~2Y2-b9z=H9eF7V&=%26Y9yrdHyS9pzn zR2&qI*b9Ccpn`zkK*Y$t)P9Z7Db0|R@0Cvd^_EzM0)F9uj_xI^h8rWXoUnqwe}Lso z)h;Y&TauXAU}BDy!g@C{Y3oE&$G!%39@jUhg9=$AP`S|r*O=`k~S zo{xvkO)7a5QtaDB6@;~YChy*&x$YVYSR^7KzM-7_nK-?%sAIsMmDZ8FlFvKe{1rlx z*zk*#_dPqWSXOSGIyQiUSrHKH$D&spHU$>SwMcFkxc{!`;uCSJ_~Ey)2cyF~qt0VW zvi3LDQ5kGV#}tAzD9bGbD{lyCtZCqMw4R!eTObM;mJwPka0qc)@Rx6<6C;L*27`{# z=hzS%a99-kzTkET5lRNAVfyQWKC@rrZOOLNpTE5^!ZUjM1#rDGJ==Z6mgBzzUf7nw zP}<7*ZpzFI$Q zI}+Ez{F^Q>eUzD!a%w&%E+L}T`SxXDHrDY8@S^g|#6*KO@~GnTV*u$!)_lO{XYe9n z{i!;(3et>qP!(bHe5w{?z1Wbn@w*_Vap7mKL)IHe_f~rjez%`c&p`jSsrVD_Fl>MX95aniR!1K;Idg-1rN>5kv0^r zb&KOq`EBh)UP&kK4-6L-Nr7iJFEca?&8BVpU!B~KlD1-PRCt3!2zOmYC=r1J-Wcpt z@Es5Urh|F`%t^Cv_da@+@b=TPutJY6b}-~AZ%G*!#t|uzwbYNQfB=Le ziLb%P+J4V-Kev#dnR7`Nd`Ql-)@$cWM z#*2CQd>k=lf;f=92c7r1mSMxO=RQFl>92;Jo{2zP_^G&v+>q=>Ujvz4n}yi;vPnpo zlB~?_u++{l;VIgab`7iD^?fvj-QnCJt{Lzsv#xK)=5o`})Fl+|MR7AW23lv#@t@ttWiHx$l$xlJ`~p{eSjvTjI~1C2Er?uqT7* z75E(Ll{c~1t@`*_?`8==Vo4FDT`e7HkD638|=p&_eJFF)6x-T&P9>}^+8asR-& zbGVkhE|xv@X^fc+PK&`HO3h_D(4T~-ooP;p(J|L~lJKr-jCYM$##%)(VAV4ohQUGX zvE;A!J3e{^Mwv0wqOL+DMAQyz(rSF~bsPQf_wgTLM(lCVx}OjLd*tH;h-Mtm-sCx2nBp?)RJvgrU09LNY z^__K@KFQS?W1U|BoFWLH1NHrum>$JxR0i5|!sqK6D|P5|>X>6rb(>mEbdGb~WTx@3 z(bNFYg>-W^S6e0r6Ln#!0hi;EDY3a(FHfyiRFlSIn&@yT8CsKLqq_<(>f{*&M###F{}p`6FzClT)jt2d+@D`AqGa)1Di(&X!W$I9eJ*Er9@V zX`ZkPjT(Xd4rzb|l>|T<8+JYSwt)a*CPbY{A39>V3AB&KAs_mJgloCx2`+VPuI0ky zn6NL+F*yc%%3M~CVY5!!9VGy1zBZy~%obCx0JsDI_Mtq!Z1v zn=x~cCuS&iuyE2$h%Q^5#>!?z&v*{GLXCG3v~ApVv6Hn+lXO)eFGF|jbgHPiSkpxI zVKe97y5Z8kpb@^VsdSAPNYD*B|NWGm1NKq$h=>W-N+3k(`k@jY#VP7~?8jz|I6qWY zB2$O#Bq4-6O2FJf6E?lpZX*(?T{$m5!#&av;w z3}wl*5-h=uVCoZ(&9abBjgsZ4-+!LhHR zn*K)g5a68XJ1p_0{!2{APys9L^hH+12H6-ctM7#O^h0y=mQE&AKl_vbIPO=LV+KG> z^@`<#y!kr@$dFnCj9hg7D{lHgY0WVeDvabn#x$ED)MJDNqd0mR-$#wGTp|HrOSC1{ zd0>eEQgWnp8wSzTY9bnUQ{zDVM;QWV9sU~YW7sflq zbB_-yZBp@v3+X&;=%5Qj(KXx@3~ihU;CXY#)Ii;c%}p*fnl-_W9p%e3w>gg1swssv zPGaCXR&@A_)J53lb4?lz!H1vyp3!&Ao&x-O48t0~C>2$4>k zk7!CD4sB~-y=qt&oV679vJf@R^K|oCTbD=yT@g&sq0C0pyk|0`+%r^|CzD45Orm9a)-TjyeM3 zS=(51j#28oY(b4_db3UYH~}}y=dz88u|{R(v8j`};*@iA{xjkw*4C=LkBl2aAu;{D zN`wp%0hZ2pc-Wu+Kmt$}AlKQ}F80N6HY<%u3=un>+>A~Y;|=a?0}`p2gdf`*gqnZH z&9pgNsm@YqxhY_B{zJCXXs?7ENvd@wlBXt)lluXHJz!=)K3dR)&Y28AcowkZCWSNw zVA7mW{xSAo$VQ&!W9OWWn9H%P#dD@Ehx$@rgEUxwtZ(W0_2={KFLtzG7ut zXGSx7k1%s8;d4A0Lx+)#j>;@UenvQ_Z0wa~Jce^Bogz#R+sWl;wA+K+pNl_y@z7%z z{`_ngF61N6xVPH+tve9}9Dedq*nq)u?J|yjfV8LWmYO@11QsmR_3vZ`C^YHu@0t7V zSF^l8r)E$3)s_nqKwH804Q`NF3IL#NNr9*=W`sSCLM9|(U`V}bK@b~rleHByRNzs$Dz2g zQineDcuM0$-S8Z9(2?Qd9ds}&h8fJ>=Ri8lG!2bupyxtJlY&SZtR;Xp*bx0K)S>UV z@^Y^OzwV$1uNNrIP`#!8`B_YD(@SQc7#h=bCP5z;UUwGGEP-`B^340Ht^ak0QahYF z>?G0;)XmmFdhH-vQG5%He^3`C+eYlg5C{R=BxQ<_h}``bVyl3@DC#a8EuaBZn`Y=2OU=sB4lP5Y#jfM2fBk_7a%`j+oH3-E8GLQwU%TnT2Q~C@@rT|qR{D7FasSf+!2;8I?!K)?o3P=m z@Os$()oZ;DsC#pL*VWv;9Bg2aJfWCP;F_MS?n3gWv3F6OA7>@~|Lna7fTTxpHr(Cs z%%(eCRu+;Fh|dOtfe&nKz~G;pZIgvW<^uz^kqrikELqY1IIs;k0Wt!S495J3WHQDk z*aY!oj0nn{^4&>y8)oM1{=2KHyQ|+YJ9|kxvt6*7+1a@bU0u2ADcAPwc%_gR?$OzF z8rmn;hw zalDc~++JDT-%IG)OUN5q={WtH&!MWPPwcZqrL1DbGMIE?$NDYMq8t31@mn`+y&ic8}GeI?EK6XAv>^|Z3w^r zho5yhHEq$^JKNywt~=je-+sP?t9N_ubNgXsKwBO-e1(|@KPA`(cOQ0{>8K#wUlt~E?~X=|GNbNm~Y*Qi2?h39OWRf z-6d}Pas?7$`B4HN>_>kAfsjiY1Mkmc>%Z=anFl-rtMP)s*?s@G9yG@rA?AoS1LZ;m zxq$e=jT}uEaIWtBoh&$B$k{^d{l;}*zr}P%Z2Zlma7FnPnj61<_O{D*CTjq>{W$$u zr;nu#Id~laety_cw%^3uPuNXscs_`#XQgIU8fwcBW!wiTBLJN@Oj5Ji{m`Bx!n#2~ zoGmHk8QQ1tVo6;FU=Uo5Rtf~Eqx!&@w@3MPa-m`nY`MWAfZwzL?aID|wv3<~imzOx z*9wMKry|HoAVvAJk}_#U5q8u|0v^H{K|w$(k}`m?x&+`}QyoM{Rc2!N;pIX%R5}CP zk|qRyUs2P(<(PP(Ok?ox6=e)IsU_J5G`>~W86x55bA5q9!e$JVIfs_*?n42s(J0l3ERVW#nnJ|)YF%1$V5xDpxBag~~r zA3`OTzCxk+9(J9y%DLv5!vFpg)JB`giDrRfLCZz@zAM9TXQ0{V(nM5EgLm2}T?zgh zlHWeyfi^;_TDrqkv{ntO69wr&K~?dBUhg6kw2pm-8e5$8B-If5{NxPVj6wJ@nkOgw z?ZLln8^aI`O_sXEL|jRTU`>5W0=PRtGttBgR}qz=I|{+)1CW;=1(>vwjvxOj3DMl| z+t#EfSn))JYNMv@Kg^!<8fv4AMBd?%`lPZS9~>ZPtV_&E0%r7n2lKJHsdzITDn7x$GSA9^^NXQPY!DqqLEvz~?akKftj*;5DuGg>3+x)aDiJ?-_gB&D)Yf>_yHLjeY~aG;77@ zi!xmztzdjnCe>4b0Y_a)TBmYRbPyK6-g)JIR-a%3TusKWj~!qvD!uHr?Esv>Hh=@) z@UDCnN|8|#0kDC08-&(z+PNucPbbU=Dj)pQj@ra&iM_**?{aLGV6N^CRt!GG$&>2w`n@@OL7gU_Ox zxVA0`H~1uj090fc$du*^Lvtr*%qakX$q*xO)LQ7w&}guI`;+j1P2MFo;x{@J@YL)iP};h zrIR~vOkR{ux1S_35}jmd+bsx*nA+la(2sgiBsy<$^c6QxD)k) z+CEadABHy>tIFgz)IoOH=o6P`F{$mGmA_5nMx=n7!Dn4PKMeP?Dj!nUWuhu4^qyEH zrO!~;M;-ak_w2-PRY{Ad$jNho4sMst1TyPd{4A(;mM;ogN&Zxb-TG>n7C5i>ug zRPCNj?tLxp&}ow2@unOEY@mR%p;@P_G$H2mT~Nph6IJ8{(*Yj=IO|_eGQNr^9rC*i zB=kJA;)rry=-y61ebm~1uJ=OA2h2ISuX`piwEwsS-bCe;`~`djfGaY#8&cx?-0$Ps z$)RP?wah{r^pq&ntbLpjrgw{d&y4;0v{3c~cB{B{DrzTj^rmM{ja7R3tV<6!ZmWXZ zumIqDgB~Dg>v943Vf1d|h2zsARZ&WoedZk*tb(#EKSatGs@xzSsGZZbk-OI%FXR;T z+9=?KJ%7s&y?7Jw!tq2ozCdPm%=z(|I~fGqE79q33eL)a87$bV?&M>)JuCaD7qETJ z@kvlX?hTe#SUhm`e38qQx44|hU}O-1xquI7<0OP;;DzOlEarq+x*6IErJRM=oXm_n zKT_RwqJbdZ@yDHq+e!j0YgS+NZ?!y{M;Xz3to-an^ja@3-svzV#H``C<*+oeY$z^J zODFL}lFouhtCO5;IKGIbTi_A-;q=xFwL?z`KQ2AWz^u9B0bo_Qv$wiyVC7@N0EmuSMgiWd!&q`OfZ!0ZM+)^aCThL)*m$otI?!=1lh5AtGw~^@cy%3@_@0F z5!V8}@lmg{s;39MFk*q)`+ERt27G~4XKru&y6{{Gj%8vh*Su0$TUJ&$XfpB%c;Y{t z9f8rY8T;uh>aGGunPhh}j?6e4<3^j@q)0Ih9cpiQ#Fb;klQ(^!XFTvL%7Wv8(@%@I z^3}Co?j_TvqY`1z_H0oeGs3nO}xCIo+tXKxJJ2gd`^-HQBha$@Mc&hMh)pD%92 zc%$vyTkgM)IRHb6o=e&!6Zp_Y|HPQ`B37Whb-VC-TNiP|C-u}K|icR_Hr|b-5RDT=4jywml>^7|5gx4Da9Vhj{QEdw1#yS-ah+T!&`WdZ-@?}o+I#za=lh;KQ6m5cF~y`SSz}+VoMK;Bu_a$AnziI$ zWeuxnw5~AOG-$!*tabda=Fr|@omvXiHL3zw<#hqy2Iv8?!r7N-V8BWB!luG#20G1% zplqb5pp1>ej|O|i$3klJ&>W$VGKAp{`R9{RziF7qFjNr(qumYFGY>W<0%CjxJT838 zGV;ePx7w=WU>IG`s3xts9;}J?jp&Jyk9Pi4gYv0x9-8DN7^SdQgH>@F!;CwBl;E6c zi>Xv<1y4c>k!}bOF}MuX{mR{!vL*O8mE>|oZhSSYmQWMXS(Lo0X`)OT4z{T)KEfpE zD?P-X3X!e^r~;c+gMT@?zA{Xn40S*mk?yPyG8bJ^6|;oo;0&%Q}Fn})A*UwBm8VCwhU>wMZs zlf)T@%ammHK$2fo!b(gdD#^H-k2ubJ(CK*_HVPS%^ekR%>e7-!?tNSE&vksQ2~RR# z8MiplU^3#x2$5g~O^$A=Q|I7bfOu%8zW~`ctn@EYwScwb`)vRo^rV70lT?~pt2na8 zV;@LK-(CyBl3%q|gn8XWsAWlOg3{GNG1EIvl{H=a9NWpUnyEG8g&&3R?KvJ8s9{xh z%8%vl0&~y}on=S}lsJb5U}(hrnA`8>%ARo4Wq3Ig7+F%1H} zjKPSEylFB%O}q#)A(`9_V)u++QEKXK?67`FPM~~L5`WNzQDS8+Y>^4Ago16m@Le(f zLpGeb89_!&#c5#YD=Q;yNj^w7>amTFIor6Z=*a;gc$j19k09F5WSdv(DX;mY1TvDsMtBNbPT6PcWCMf<)kF73>a-iGoxWk8`VI;kLy2w>p4M*R^LqU;{)sk3YAgu{$aJO@)|5>Ku}v z;uK7G*80!$5kAb%w7ND7-5(-zCNk4Axbb4NEhgi@GO1G+-;I}3%^r(ww4HU(s^(e< z0r9zmFpzrJm1E9sHuL2EPS-LhH0!*eHcMTyF^X#Tw22?0g&)H#SzOd21rKUsfT`w= zw$Il?TcDJ42>LWp{P0I)pgq!*d(luy$-ro;+2n@vuR7W_L0WEUU&9P^L&t@*@*z8O z*t+Igro_x-@&nolX*9wb0j>8CMo5Q}0Nx<<89&Oj)x6bsnRbUFNkTF}resz#Rx#!D z(b%fy_+j~?y#=sPuq6alBFE=S-yPhgH&jg0Kn@5UzDoqQ#86=tUg!8|;Bm4O#XX2%tECjY2FrW>^4a z%KH4WlSikU1j(&?=uC@ABemf~7$I|o6br`H=#K4#sw^P)GE_L7y($dw|`(a<@jScN?xUbL%>Ge(ZzT4d6Zow<3Bo%y1Bvi4|yeY zsJPlzu|WaCuOZ%O-U`|<+>`Kw%ZOW-*+Ds2y3GYL9Z@*`ba8Epno+>3&J^*^ZE$e^ zn*e@ry6Yc5o-l)q)m6x!9Ur_5v&3#~(`{ELjZOm}7w>$r4`Ka=OIeAp3Nc9)anfGp?8E2=XIvtqREZpzwStE zKJA~)8MfEF&4IRt$q2J0N??bQv)ity zSJE37d+=E?WMP7Q1G?LQHh6vCYHy|=G= z`6!OQSNxOLbIOmpQ;SrO-vGalN90-ct53o&DJJ$-jfMhjZ`F!H1gLXwQEOBmjOBZL z#-9Ha<^fjw`SY_s{6!B7+a_Gx0UrZe+v{HIxmDK&R`$Aev2Jy2xnR%VK2B|wxMQB$ zzPT(2_uuhE(;7wx zn%LbcA(_MdCnGsOT2?AEUX-_CXR+hQ!oU7G`MDj$zi@a;4wu9w>!-F^9?aU8ro`4$ z9tUem-HOcVbqf5dj;QeCeK`TJa@7r=pVI6xHZExPIwRybz>EC_ZvceQV(^Yb;d=zeu6EfG6As=Q0hT(e#q8XE7lxjlyp5D!ib$$q3 zUjqPIT|C#lAAL2p2ujP7&N`G42Ur7uPADS<0GuI!<7DWorlU0b$i#F_X&Vi0Sc-uq zfuErMBK{~enTwx(72JDS5U`VTC>(EmOYY!4sg?a8Rk?Rc-1h!AVM5;lEjs|NvL8UtTmoR`p%m0U2q+WQ%V;CR0>2E%V39&(+ zfJx^eaj)IDiK{+4;8+452jFqHZ~n1=2LE>HrU7n73hU;gEKD6SC7Qd&WbO0N&C0hd zsC3nnTa8)x5d`>WwBQC_xVX=2Bd-=(>;k*a6^Vz-6U0@L?YH66hu?C*_iu z`F}2ibLs&<2I-tyxzmk4xS2lciS0*o*09J(Y^$-1@vAPdezV|X= z78Vc~rZ)g|`EAd5IAlY?z|Se621aao`qQoMwC`EM>X{i3GO8607sMM_q2OJ#lNc>l$ONK zVcnBr&u$}TAN6>s7?_0tR&cC=TKM80iaq~&dTo7AkOn!d)wY8EPoYh4n!^Tw4h4}@ z`}DVtn|yfQoOIef62(7d|NPz7ci8yEUx5mO=wsK6%U%np9+YD5$6q0CyYv-^uB{np zWhEig&L0s*ZDfr{eic)PMqj2{L_&+o&YiL5#|Q5HGQ;`M?c%ZQwEn`TC)^vV2qjey zKo_~n0q{eM`A__jxa|{v9C1u)JTMJt=gUN$fj?}diO|hQi(1<~xwAfdf_cNEt{OA{ zLhW0EM#^U0)QI}u@_nUDgZ$;Ps}o4>&d~nc{iemQyt2VNN@ZkeBpIpNlY++63bOBA zvHsKxptDT5F0v`?$n3Z-rw(?KE!rQnX?>j9algwYRu`=HDzw+HXMg#ZOmh}w_+4E1 z{GZUa2C^R&@IKFzB`H>5J7h>!BH}q#JoR8&9QK^^v14flyT%HtK)YsyjdSD*(6@2t zf5pW=gy*ll=a*L7OTO@JAz=f2$bo)$ik9LzoP zZP+0;+kqma>ughY;0q_WM{cSr4(Yh* z!WaG|Bq!7M`{nsD{qVCy09)kz&{9l4_*GC?nLc_3?i~s#oAw+EB42gr@eBzYM-1lDgdq~mQHU*z6YNrh& z0IrqURmEJpxn<^j?`Ev9*+56byvK|v93m&o{k!?iIr~%A#fqBjj3tBB;oF4Xy$4!w zjOBqWd*asb--g-FB^$W7q<~|Zdb+0=)xlePeX;-xT>b4HBJIoX<>D9eE1P?tw2k*VOq6}x**m*UVY{0BC>IMX7}$F}@9w-wQLOiUv$YJffOt`` zPwVIGna@ht80+-B?kVhIUP7N?VEHoN zzdeAP@l7LU#AM>~vJw*jxZ26e%OECd+?hN5rKXRX`~q~_QTpJ#ahzG#gMB&TNwvMN zF@d1!zoZdsgjia6aR&iqGN5Ig$&5(!`)x-W>`8-tpWTYVzv|+L(`~Nh*^MoA6pk$| z^~vnmhZ`@SAFET>w_ZateYpM%X8(;}8@m82>7e>t;wT@^$(Ce4N@hQN3^O`bNzHap zb<6p^V9yK3hYlR>x~(+cIwfJm5}NstU1F(+qT@dI=kM*~sy=t0Y$<77ve;|Sx(C%} z=RB2W0r>(IXgHqb0A4|;oTeBU+DD6s24 zcjIW^oEuM;2;blsQ>=bI1b*zkI`RQlkuK5wcOSHp5#*phl5QH6AI0HQNzjjqjmLpX z40f0H?i=WM-TNO`*mLjN&|*r+b#5fa3c^$u$B$w36_W#U^JZMF?2?t6=O)fts5|Z_ z99Rbxu1C?ZZ+PgBk|Vt|Io_PE1CteP`MOHxy3??lM(tk!I?SU~Vr^0Q>kDjIGSzi` zs_s=Ee4kcMsvzv&F|@wN9N5cXQXoxP1=ebthnABoAhkcOScSi*-`X%?+DvluAxHR| zj85-!)4wq(hCu7r+n)R2KiQwopO`fi{Ewgpj6C$eNL2)kY^s+|n4M6qZ<4A(k011d zFgU}^lMMW>s5K}c2j81ZKUb^^S$PQ4QR0-zIC7c97v>HSej1%smDj2(&ecl6g2$IS z2cP$n#xG>57iC5BNXbohdjQ+mQZ-u3->!>Z`%L4??E0%tbM&fKG@f*Qu*7uM&Q7 z&L2UA$5nG+C8I9G4(8@_GY6Ol%khRAIYq&ann1BAY8u%CVMkrTR?jt6@p)T65AK^@ zZ+qSn!ARc{8os8e3qenyg5n?4JtS0%EDT$td;o0=8=$@E!WR(;7lLmow~|rKh~v+> zV8ZN)JM*&PTmd#0zhatfZhH3dvz73qWn%_=vg5)RBN&|+&&-#n@M9n1d0x%L3 zh94nks0i?npAEj@fJ%Uj=f3lz7f`E3A&&gxe{6co1j3id)HVvfcC_WBms?oXLVGWI z1w5{Q?%NvVAtqT|e?j3B0kt)zLsrWdlj-yx@C3jwzH&XbHCY;5_I+sWckLg7_BXpV zHD<6VtbL!vu@N0hCd(SxO~aZCER` z*}MVt%oPPM9)VsFpqA@%Dsb-Ht;vElS_%Qq+=qk_fN2D16ywPcb?nCGvvnYdy{He3 z|C(Q5(YNQ@Sx4f+9R}y+~ z#AT2{U(FCWy?BVKVYPrQcvTo5+`ynI2zN=v00Vq?UzvTi?w-ys^$t*w< zx$R5i?p@1u+XSv#DiOiFbmzVv*Uz~%va|+JI-RA7CmKfvj2a*=mEiz#`(Qf~`=Nqe zhm~gZfx$o8b7wzXw|1f0MYqvDuDWv<$=M4VZ%7!uz}0gu?oa?eXU|p_QB;D3J7NVhn;?cN7o zn0bx*XQrqdk8UN-;avzt<#hrGR7Y;ZO=NC#>F}9}O8^`k>z5etB05YV=RihS;je%` zm10S3xgV{aslt>5B84Ndbfctf(4o9qpbp6~-C-%7LN@&E{?BA*BipLI`(dnQwe_c> z`N(h$|CwXT54pnQ>l~`KZW*qBHBrN>{`~Caq{v5=KXMcXibO`RwNkF|hsb5*i6sF< z(~PqU`?Tx-T#Y{;>NhlgNk)%J@@l)3V)=Gjc>v{DvfqR0F{vg?e{oyv461Ch^Qu;D zTyZU}sk6z?sT(t*JT{y&lD;^W6$`ABn>izCX9m!ZGJlroj zW7|jJ^v=8CcTLsl={)RNxQEv5LA~wCS*mklgulO*oqj4Fe zTd$yG+VFK-OJDwPG4s${mIc#a=GUQ@hJ zB6>3d{1jJVW)={>TlN4_Tj!m#Mcc8-CU6zi^#6zvv!M=UI=W`#k{@#Czl2-Rhw+h~MgS(F7&K#~Ecil;9MyTU{6@cPh zn~Xa4&f@4#&4cTwZ=4senSh~ygO33KGNqEAC`&}Q2INPHN)qf=i5CZzlctN~1y(k% z(PFgtq+1vyauaCd*{}-RBu`6_9Ha2TsLp0il~mO)e6^ji0_+9P`NIMVWxlDHcqq zic@`{VomNi%g7t)EB*!O#aPXxDn{t2nk16q`p;eiTQZJ(%!x5(N$xA5StXAv%e$=H zp{v>u-Z@sOtVtpGZ1$M51Mi?Im@1Pv(Uc@zD(64SOy{WU02@RlI_*4B#Ep0-cFRnd ze8f9feGO;MwWQfHNk&KTWU@R6crq1xQLVW0Y(Bk(CPu}LpSxCwt{i{6q9|!*L^ykC z6ef+0ip34Dv!X+A01_}Fu^&-S$;6Ke_M@OK_>MdOYtXiL$N2pDSgZS^+^Qw_cWR$} zD!{ifN?V>ty8e=E@4-0hGf zRxBZ)QkyL+x@kYa#m%CoZFG`0F)Fd}r4Q3;%xM~D<4Fk>aeM?;`{mKsUGP<1cZO|&cy7a?tv>d zY(%r?J>LihVb7;y6>9Dg&#ow|Y4`^7U$}tn)i$`2abJSaYS)?Ks{x}k6Ijrs3CBzh zvGSk({UKhs=GKcYfq6mg@G*F|gkc#}V_FQ35_KOcV1?QL$~ivO$5jE zj*CiVMv&c+)t2A!)L&K25}y>&nM>|uH4$T?Z1^BwF4u{)0)7PN&Fid!b;(p^LdAsg z#OW;+c!H-L^|bUIOCjLo3Cja0BZ>N{v|F|+AZgboZUT9ida2H0IolFMd9ziP-iCBBtlKTC<77rz@Ytzg~wQFj+^7bD_ipj_;H z@9%|gv-#QoRP!Zy7treF1J_Nm0@NylE-+FgiTnM@OU{4lLZ;UglLae_v%f@Z#HWSt zY{h@`_T+nPcZpy@luvr!%C{A$?A2ps?+BUFIW zah(Bh8QctpuH2**jo7Nhd2X!s`}c%x0K5{d#?oW!f9*d>nIVwI)bBhr=sP7b8;0v( za6hlCr5Vv6N&D|zZ=tk-pW!XH0f0^kv0_AiUd^mH(JCrR=w#**?dYdt_(ylhj&!~P)iewyvk7R@jcTsUD#8}J6inzq*!@!9U4A6(F zplW~@)>qk_Y{3f0hSg-FI1ot!Mzys2(;j*PGfk_@YU212)D9@HYPFpQb}ZO4Sb{sS zxXxYJy-@H}yWpx-fTP?tf{(p32{ zf()?WKl-(->zOBHs2ilNPOHd_>{?Z0Ek_R>@3is3{q`IQIVMJlA)Sz+4sR&vL#36; z0Dsct;TZdAvuMl38J{pC#ST6sRQ$ zzMC;F_ut`7v1DW_HISJh|ipD2Z^tGg7wmY7UY*|&g@A6RzJXNLInSc(8 zx_u|R=Mt!L62~n)(4q8Oi@NEUkfP2lSsy1#?1vfV&&hg%lFJsWI!6o)0^kmveJTc{ zlXCdJE6)2U!KY%uAO(6!i@vDn`F--Mq^Na@g&2bs8&we#_=OPw_Ht$v|F;}-m79#YbpsH@D6}W?)@?-8Xs?;|NOgH z$=~$s4`B=E);5D^%daM8;rXTuPHYb%{ zjJYSB0-w7s1D|o0{sMLj%TFbCz4MP*)dqn<&{^n+6qO@hqW!K^9757J{nS5$vRUtw zbJ%%V_Qdqle;da5OP}Ph7u@KsSpWFf0tg+f;(*}7RsT!)yEi=X$=L4iIs&vtU`Cgx zRywTfxc&Wq+#dKR8Nhn5DtY!lFw64*R^+;>Q2`2dNQB;o)d?P<46gknD9xCe-HyqvO#D4ucATRyPKnZTy%J zI{uNz;`P?Yz($)Ac%sGC=Y7W>$r8;#`!#SV8?j3O*8zG5pq|BUaGphF6oUnsm>^QY zh#^1xykL=9C@qATpi$@JA8{;pjM@K~@>tjVVxL+*obzouE9TU>3MX`x>GaAQKi|2+ z+1gN{Ag3^C$E_rg!@uc7$3BG`J|yY(gBkqCg1KTXv_;U}v0~%jQ;K91Lke+VTg|Hh zEqCC(UC|Z(uoZx20t6&!#Pffr(+$0txR(V>QYy6P;Xcctt70d>h=(In9GQA@lU4yH z#h4-{RY_4D|KbN>2?!F)A)hD2_s5+vLd1Fdg5+n){+)eDplj_%yQs?&d@9LC%>40I zc~UQYNxq6R*bkow>aaw$vmewBO?Kn>7e5$Yb9RNtYGZr;iA*Ra4;=?XZjX3C_t15^ z4iFsB@D3UsJgihEmhr2SBuu4K%qQCn2Kk4-!rhBr&6D6&I8#a;m$O{U*h>`SibpM1Y!Bu}&jSY&>a7S}2-zfRnWM-T{-4^D2Gt zNbTT?u?E-^HnGlB_;%P zuf*r}v2^D@7>I=(eX;PdKVXi8_aQ3#ep@>XCHZfa3Nug8P$Cuhqq-ywF(^hG$6L?G zkRKi-n{q5@s}-?@#`i>}bIcgQ(dNO48`@ecMg#$rEclm|c(XEd%K_(-;FE$f)kzc2 z z2^SA^?RD=#)mNH6BqCj)twBc*La{@tKFW-@2ZZY*DIP$XXaV%$8+w?Ia=*u>7rhhC zR!w&x?r{EeF@*uB-w1(?36efo>v_{iz*yOIrkm`YGo=S4^NFa!@`frFzM$y+Vp&;T z3c8KrK4QbV)Bd92C$d6Thl;?Giol9}&3AA5gjo1_9hN92pWMjFnH0N25&*t31_R#c z6o=Ut?@aiM?U~V`AiiISnJ1l#6*lW^PaV}Ihg!!~pL8P>o594jU3{j=D@YMW3}hke zZGc?35^R9+pf^5s0Ke?nU%!vh*L_#$Yrg}EP9Axm00>yv^Vssj=R?rqf|uFD?8`lS zsuavPN7~rur3+wmnmkBr&Gg>^X6?YAs;=>4!GF?f$U)6G!ny1Ma&c(C5tR;sF|67+ zz?Q$f>r3G`pHg^g8>Ug0gI%%b?JCU9$bbo=bwSGBPfhcIa3=PA%RX+jz^*+45E9-$ zAkL^EU_somOZKO;mTJjcrivJhhP6TDP^yOH#u$?4&9?P2vHxI;JVLOW%5*w|j|@)P zr%RScQ}#r9&e?J)Vtk)-_~bNwFW2By=;rE8#c7TeWyxfuL%}8jWyw%=?cj4i<6Es3 zj43~S2U*}lB|ZqyR^U7tEZj&;5CD&yTtQ-&l8m8Ch#Wl0962!Vl`65Sw{te(mV_-C z3GiIEWz}4Lq-^tP|7^r(PgwncPBk?`YYkloS;@wh4B-RtWPs*L0OS)o(<80`OoI7J z@Xr%wVSc#?V@lqp$Yd;|(|{i_UKG~JdORNRvpMDjyLWIODd-e~*m|sW)Dc=IG9hJU z(To(!@W}(s35KhL`Y=vnu;+!WHCRhoZ@LCOVCj_ay?y*#Zz_%e=$!MvTpAg=lN2Nh zCHTQ^KeOwA?cn)C5_dpnNEtVu2oSQF7hO90X^v^-0j;s4LQc^bQkM#0)U8u(a8EXv zvh%-r56bBu{`4JV#0Pd}VI?5iOCv}oOhHL9-)U?@;vjVL(f1hEDV|`7R1p8+OkJ{t zK;$6ipn|C9fGTA;`#YchyBM&tX~WwW@Z0sQpEzDT5CH_frkhyN5w{u*NF5;#1~^_} z6C95zVv<;ORV6v8f;Ng?f*&6yo87^rTw$MY`-Ah5H&hUI{x)>M*w^Og1$M>QuR)V8 z&+T3F-EbMyo$e)G|A6m|b!y;%Cjj_qob-o}z#zvMXy3f%bJq&fcfcoop?3c&w5Gdp z0MYBANA0q7{ly3jHzTow$FE9p;~RZR)&7Q-s6vJcCI}fR#oI1^7tYGM){gEppl|A* z|8tzxghWJvRRPn*b|L%wXu*I}!q2(u>Q6xb;`?Iip}z+L0=X5BFv?b+%03|jD?^~j z_VX?VJH}NBoPfFD#kEBFB+4KLjkkUHuNf#HX07%0|0Rv- z&JxHOR%zTv*Z$KkRiDR?AFYC7aA&r16=lQSDFd(H^xn@{e&NVW|Edq+C`LdC))gyc zhE&+9^UB=nvtZNDCQ?G6RH&#+SNT^3$%LOfFDfh0#+)B*EVBQ(?tMQH1FN${-|DM@ z)lY*Zv2^)6Frf)DrXz3ohK2;h$%uNKy<>EyL9{0N#U0zWZ6}?MI_}uEZQJSCcE`4D z+qRv2$>hwOGjr#jKX=_#f2!W9+OtkpLm7(@fN(l=X#EZqp^qo0U zHq^`D2?k6#^mZaIcRja1snHX9L^3rQy}_yoyyZV9Jo_R1)R7+?x>?jny65a4W+7QF zELG-01s45G$|JiWN=!jGsklwSwAe2pJ-PmXLIdI9;$G{SG|K~6(Phjr5|USwOo5! zO1+(0#)xMNGEIs1#_aNyJ)9%pYL~CLk}7Ff*|#@s-&)l!kB549zDrFv88C%f-zeHV zKfzrrCvR49-C{rEyqgs9=>9(N$F)aqxtD2=Q5{B=(JioHreqDF0S#HdHNF_`gVH6N ztHQ+i@i(T8|Aa<5L}n9sxRh0Qyp`6pHyeCRDR7@{xc(#Xm_frR9}ybs@*-HS&1^wa z0pn)-Wmt*gX}bCQ9u&0_U+wc(P>H%CzxAsh?N^M?t|8G#P+_AH#OSS}B)X4R?G)55 zhb|mbSD^R-L}qLEd-&y3taX!S*!tE}-+~O+*{8Yv_}K@1Ne9}a+^{RCJf{aHtVI{n zMFM19=?>)UwRl^Z=X63a_h}H)@I%)F<4-=ljz^W_xR1n|-CtsC$DoA78}?9}^jhh# ztf})s5o`0QhjfxHZFP;T+ttZ`@e0fK>*ux8%T9;R>ZAi}-n!PHNyur#RIoGX zjOy0Z4VqJFXr8?1!g%(jB_%aPpgoFX^H?Q?9RSSIE9rB8z5ihlSzoEXCdCbbF}Z+; z_JnM!MAq2Y+`S+f3%?llwujv*)NjfN7V8;GwcKfkAg2UOEsgDCH`oTiapa_!j7U(f%E zPuyu1Z2PQg)fE1zE$q33UZpx8KrG`Roa}I+9mpxLD2hWEczk^6(}wJQ)G%9%i|7FQ ziX5mP3TtA|2*Pu_R75Q$k&g%@waj;z`&W!!o8RfK9~i(?Q&uNZoHF?{Dl|x{Y6s=e(wd> z-vC8asmb;W-&$u$SSHOS8X+fjW*`kp=fHC+xHMB4j;u%z;8?e3HI5Dd;aGhx2Oj;C zrhZ8jK+19(Jk(4wY(|1i_bFCqalavQ(s9LhNpas%lqnx&i>sy>h!2wPjR&2=%+@1# zDU-0IWOr+#$+m1Msolh5u9B8M8|F`Qy12vwD0`DfOE*Pu`(g_pwxt66FdWYS))}uk zRFvfvY_Y!+}w*yFnj=sfz;bTXc~)ikhf;Z_-{)=;j1IFOYHs;G!gma zF3Ui0`8HVq=Qt!-vrbK<({wSC`EiVN;N;NGwyRxGXBpW{0^R{QuSi~Sp0r<&u%nyG zk7P4*W)*tq(O0|SXy7s| zzIhAzw4Ls}`i;#uA}mRkA?tp%AjJK(j7Lx&_aW?95T!*sX}|dX-oW{w#$A7c zl@@6hPn}In`h-{6uHV1k%G3K~$eC~yrD354h!5cc{Lt%@>7UqBL9#=39PKtsD5Zt= z#G(KXP{)&;go(Z3-|#8LV|S(D%>5VP&B!vN%*r+V7ZotDTojhQ74ohjKwU{9$1>dl z<_pC7iFAEqI|6KE+UJdMGc^#bxS7|tHPALoFde__n>m;bMlgKGbg*a~^mry_|7-mu zwL7(l5OC>s-QaCT1A`!&S_7Cz)QVswqMWLFbp`RX%o=zBXD}4kvsc+dtQXddi`v~0 z6S4w>a&LChDDL_oTWNs&q3%cvyx$N5k}aGsp=g$rKjF^`=&!Ty-=(V0Q-hjklVy^a z-4=G)s>!1f_@7B^p^gg_LSr1TV0qOq+&dsG*qXEJ^d7ozB;2UpXky{_R-M+a;k1fR zSHG`SO+#1&lP#OIaPfbY+$`Y-C*?kY()TKR zK6Ck5_6;l}e&}ay5*r}S+$j8G4TQ+{(?y1{Z4pP(k5mnmiVK{L@;t6V|H&7UnHcae zach|Vq7X$c_~Zk`e39tBzcS=pZI@M(_4Ihz&^8FQvU!!iYUw3-6)NqQtE-0Jd3_kF z|8*VeYclO;vb1qvT!NcON;YUTU!l<$-4ss+tCuO7nuMN>$Ydy6pS~j@7mDuxX9%VN zDhE&eu0x&6r~XiskUmE07sACifA(7K`dRd2{)w!=wAnbK^(%AzA?WP;QO1SjzBKO5 zATF`wy%o#UJVQzfNJ&&v(M_W^AnG*Ux~4nXsBaSao2uUD72A~i^P}ZR{C)(=)r>*m zAAF3Bj-~T_2Ruv3<@VNfipOXq=W9X zgVk?d@f%u2qpSP@j65eH{Mlow@)Q{~5GD6xC3I5L?!wO>#`1l3^=@3c+nMSc)xdCw zwQPg?NuR_IFlR!RYD;TYY(dRow|*p0Dct0i%%F5G_`5!g+JfH%vywbN=cI4|R8h zNE_%8c9eBG`>L!GuFicXoDa9G_xz(C#65x%TbMxR#7rXwp2Z0|B(Pv{ibU^4jo*F1 ze&>tF$m1sZ_5{$m50J^u^HN3(~r}O zO&ABytvUV(@}4;RYRhMCJvOsUnPV={4&RE9W+ncQ(pV&{cDa9s`znNuheoNu(5jTJ z{FU2T!pOZ9(psF$y<~IH11DQu!C+B&Ro8YG%v1hO3-_L~6}MPFu)yO8`%DKPp3Lt0 z)yN)1ndfb8jW9x1JucOdHjp!q(TDd(!j4;`wM?UFH+#+-{bz9jFbL2KhgyNeXhNWe zs6>ksY!n1%Mf0(4Sl?=+x#gm{!D=%xl-UQx$^VrLL&rEZxP)_$GR1w)3 z>SNjE=jWHmUU#CAaV}QKW!xym8!pOHEWs0{$;<*f7lMVoW>%8hUBbNnglqc7agrlE z^~!o&KbFVYCkQ~xLqH@t-*8ixbE)_=$O-@4#*{d0G%HnRd$?7X008D150=NSN(X@d{gawA^ju@nbdI;~J^h61 zpR8I+(UNsuAK@)Bbn0nCF^w_iG%ul z8a8pt?-f$m#i=Y+`W_|}!Ep5BAl9c|&A0mxHqyfh4 z?BHP$hx!Ak)VFyF%k}ZsvLbP@ybb|^6jZ6^`;+lVm`*v-nr2nq^iB-D%#)LT6AxVu zdF_|E2|Mspwd|0YKk$Z$C`sU)Utk(AtW(rfgd7ZbJ&~7F+(Xq%!{vrLJWl!lIL&iS zd24;RX(75jiZfsqIqUE~e+bG8<7z#*wAAxdU>fAAC&u0GH}z(eR_0l%PmkbR#-p?I zg)wfRW`XI4lzb0UKcz@df%lWA+kJo=<#if(FC3~`Up824)VX${_R33@!yaiEUHJFcF9CNke zWEKI^50ec3&nIim@)byR^-f~BR=o3i+wG`|1CO@1KvxkM8^U*moI8Y0W9FsAech za(mqAbiga0DxhXkeWd^Cp!TzFjvVCo#zNn11)to%oPs&Tq4 z-?N(&y7h{QHbKR7t47ldbGpUZY1n3f#3am}KFkA3r5W(*IT;ul^I@9P^^ zx&jFJF;U$jJpfNBO~L)ubGP%}dV{~e_qNR+wN~R<-QpjWc&L3TOq{4TO>r|e9SUkgTq{Qtx>97g{@g^hT7=89`4d+ zu(L9fsXjb5b#)zhx;$#{n9IL;vq9Q--#^`j=dLf9-1Yk0!1F_#;a7NlgBm|Fz(53m zRZAm}@axZ^75g8f(ihEyF>FZLvHO0YY+dY*MNLoraJ)&^<;K`xS%xw2IF?cStD^G3 z>fhm{+|0^KkMHUBX9&wOK29%NgKX(I#^QTVsPgiUg1iXgOsa%J&@tK(FzF`l8krU- zez=YbJU=ZY!L5(X{nh4qgZP(O2{Duv+R17jq2>5yhdGb7!p*dwxQc1#6^(i05id%9 z%(RvvJuxp&KBAI!y*lsAKhUFJzg|Yvcx_97OpwNy+m}U01Irx%2VDlD*1eC*QcA78 zerH;2VM(TqYq(7h{l>HkG8Ad@RKnyqN!^4F)Sen62dIA*yFNea?qPs|TaP(`%g5cH z$aRFAGTB~q8r%o;371b%+QLCRflm3@M%OdQVOed`=8=ZlAd<5 zSc+$bO{Sp7U)wKiGEm~$PM?p@9}D0>@crN38ue^pN#?QVsB5$HIAd|fX&0>Ms0=%T zPOB|yDQyXD2B-J7fy*U?FJ671aeG6odm3|>*M!xM+mDQlh{LtJ3bsscO`jd(HSq{T z(fzIO$X)SMUFMT@Y7`*yz>Y9xX#IXbSRMcQr|T4H78^OF-z}Q;=!0zsz-d{gx?3}y zihxw0<94+3KxoVD)@DycjtJ+KsDkEknizwvEdbka1rqKr8K6+9k`L?SH6l^2pD~SmEDmHBDGp95HRcVyOy$M&TIy*I~(im*{2cs%}m{wnS z%0J99oMMO5U6nC-W9sQEEYmSo^&R=-H^*3f`-Y zE#4jkbKWekdJ68Q(DXnZZ4iliJncI2k^?RIX#)uV6-C&MV0E`_+?10SMU)i4GsQR2 zxPYuFe0K>z$Cj*1J?(Nx)n9`5h~{DKm@azpU?X16);>0j&iw~>ZZotO2Bs2IVE9|< zd1hRtJNiDoCqbAK15P60UFnvWTZ@WYxdL9DsT4CRoMX-PR=>7D&!vFJgE*9G2urhY zJ<;o?dWFlFn4)FS*v(70(oL@(9*p}5;3p>bzT-Z_^~N&6SPB}AI+XGEfc3B3;nmOD zreRH9*C?zpl@zW{M(v3mc7BxMz_ z%UC8;ol#K);vc}#XN1jmkA@S~krR$mJ{K_M@-Ncjrd0)>6UM@8Sdr8W*LKkkCSTt2VkgiG3`lJ{}fRnE7kG{8dAL18Q zz`sl%koUYY?fGfvjF#WD2QJQ{jMQBO@&?Z`lT|f4x||(rd8XP==ql2+rFttD>N7*Zfz3%X>#Oi*}GRY4W zKi!A;C0bL2?>LG!s2(_0CZTp;)|;|_mWA?P96}}laD=4;qukJo6nxWKAYj`+Chj`m zKuV-vciR6hdE5}9{WjiD?444i;=8jZmvktKfSqY5kXz(605q4u?i04SG)N5^;-I>6 znJI3v{|iQFQRXw87hD9tj=t{f4HM)M^xArVT1N^-)evDY2kHb8c4c@!RUBBp`3lUE zL}DG3wga=}DFxF2_%I4OuhgI!_tpwoer_@M)7szyf#N^y5PF0I!}Z;+&uv9^170Uw z3y*;b&ArtpSkYpwfhdQFL$y2Cpc0_!8Y(I-L_n)nT*;j z#omHmg=oEs7O1SdU(?qW5RE;eO@^IhL61yQpN~q-G5bFzK=R^2w9s*pj9c_7gY{I= zVl3QN^~&kMxq_{v85dTPDhMM$x*sfmfXKLkot7hj7K}kxam~N@_H5X{@YuOl#+*$E zk8_R$)6g~%W$jDzvLs8sDS?2H*FSf(K}y^eHk$$QoA|2#&J3fA!8OLVBe1wKdY{vS z(2s*$l03T%fRTCXm}vkt;g01b;)9DYs9!SA@P@1;kU##(>&;ryg4`S(Z*ji{>b}QR zr-vn1;ez_~4;f3KPg=`*YZI%vM(RFG^eo%G@*0i9YS2dUoowu%EWY1*p;%fKNXEQsOsp5zG{B@=boeI~Gkp_4B7?Fr-YhD6(w*tGu+_$uz%CW4CC z_mQ*fAZw6P83$ev_Hl__I9(E{WF9BDxsr=T6jbfWF-}1H1*V{DFi7zj6{qonO6D(2 zZ{Cc{kHRUpf%cVZ3gv4>W;cq@F;KbPMo2^X{}lgM$nBl(?Cf9gXF_k3Co$g$@;92K zvQVvhUuvbvherK}9zpZXc(TzT^$nAQF%n>tMm4_J5JrJ8nwSqR&#a0=H6!$lJn#fK z6gVb%4UWcygmm2@SBRd(Y|21P(|I1AJ+@HwMa%j=bpBr6m+LHmF4Q(Fttg5qsVl?q zGg!t!2fHyOhA^naEt|d;G*Ar+@mI(9*rS$9Sm8< z8)%t_Aw4kfv75(4Gp;0VnlCAughHl+9bt4V-p)_PvLe5QklcH@n9R2#cffcSDYT+< z1#};B>oR{YVs7U4j1tt$WLpWv;LlQl&`OFKfR@gNH@s(w#i_3*2F|n{^iz@mqy-FI z4qg`oZOin`lDGx3q6+;^6;=a@JHSOLgytnQB0BsovL+d#@yBN!f-&pQ`DC{1(`ObO zUE-PE*|<@dp7K2UHBauYDFTy4IKnW-B__|Byxw z5_I(Iq-WMzXP8kHKn!*iT-S`~d#WM72z+TN4b%I73PK`@he!tmcoRK{fyI*5lZSwA z)tOtFSGIgVjCWg?mls~0Q4+(xtY&jw@5C!Ph-=jpZ2^_nziWYmP+nRxSoe*LO^o74 zu``!Q41dFauKt(w5!IA4Y{i`+qPjY_FrDFR^UGMdqIBie1EqI8`$YqylQ4yZp^qv5Oma6& zS4$n9{tNG&yn>+QSL$w)*X10(A@O9LiJ-pi{>!ApSQOM3#S||sf)be#`3TwqgnFZ57g1vvXna(tI>L?=>!{64z5N;bP8SO#Eb zH>O6&m`1UV#*PJ^4gUGY4AYwgH%)9mI9wKdvd&&yx|xF8Sc+-jD9iCi@Rx$}I=!;A zK!`<586Uzq6)t^?|DrUKC&DkGyk}^F0*bX&-pk=@KarQ=_AWGp+W|pu;(;wy;H$1e zlKOmkAqbECP(ixt^jwrlzb2Tk0yKj%oXsY`ouw5#MOjf8{js7rKgJ8|bFL}Zirvx_cJtUhAUHlvJ3KIIGLP8jF)oS7we=jSIJ`DAU_Qc_*!XsC1pl8*UnH-4+lXP{wED zr7AyJ6`SBYsHJ^N3mg|r1%JqD?*u&m(>&I@NkH6vRtejL|2OSrvSDlYccIA=y(dEe zoZoRzMvhRBz6}VZ_FK=$8D9d87pn9fxre(eqDHOs?$mv#_6n6io)S%+JQ3;*|y2zg|W)))c#fi8*v>T*&9BqO5p7en(t+`sf6SOhPmyhVBpIv0C(93synh_llEmB>&tN=+*A?^akP`&4TYkwam^CYA7= zTgt_K5!kxQTIaYxMQWn&dXq>ZEL7iUz~Zp ze*!5%B%1Aua#xrk1nmixdv$_xSHY&YXgJt*@DlgYv!RaAEC*cQ;>v6DGfvx(2a4NG zF(M!red7JSF{LymS&Phn1vX#q+*4{m8<3@3*ZOsYzMQo$SC-iwP{{_&>89;%i5RU5 zo7Iz+krCcA1=@Ba?ZvNmKXBf0+%~~vP-0^2BivmngOyTm!&}C43+tqCk}@Kd;}i!N zrzxF@frHO{Q;e~?Fhdhrm>$Ww!GNz)74tQkF+D8O!pPURJf7o`SLIu#m5QPP{it@T6-HF&Yv`v=YfiaEEMmN z)2Gm_LlI!xnEtV{k(e>6-zuLsqUW@t@u|a#M#Q5ncx?qfUC3qYY&RtBY6mKWG_OqG5Ovv*sme@B zGk<7G3jP^j90=pE_EA(C1p+P~CT%V0hczal;*a50h2XFLK9Q9-3cH9zSF5KxmWY{o zjk@*6(=Hw))6!~+HQYDduYm>s2ULDGxS7M;uRue(de++5@Dx9E)XWGLZ$u?7)Ik;x zrUG1}!NU7VO92Jw9$({ur!s$&+12;PsB({~g1Z80;(`ERoKYYXbFP7_`d#Hh`l8HV zs14$!cVbHTy8QB4ORM*k(H61dqk6VP@SCvT%08vWhonxAqgq1TxdKWB+EcFXho)MW zJ1it5l*nqiWl>QOND7z_t}ES-qc6qf-A0DY>em%@;C?8hRursDAb>ulv5AYHaMer8 z34p+y4k65^CQMkO}@^b~@urQ_l@D)FUc@*16?dXc+20bfBpt?8ks4;k&r0!L2*Y+l zz+lqG)NwFI?rDx$3NtPxU@TOK+T5>Jhy+T|@*(o{bb}BNht(`N&h5T+h zp~0Cheol8F3(wDp0Va<>7e7ZO3o3pbMU8XeW(}vS;01-q_~z%iw%*w)S$}2@>B@N_ zH)VI<>%88m_5~sbe9WBb=4lhQY~w(o(gtJgeFZT9+N%Fdtw7=JI^O#6T%rAqLUa6j zis&v#k=b))R|N)}{SLT%JsVWV7@+YRjqW9z-cectyPU^qi7=#pwcyEAPGl$Q@uCzv zR9k~5qR|dy3E_}WLT0CwC8tl1P`>gy*KpZli7va}(VPu!Kv@F&!uz<+>F?zPxe;mr z%~w`dV;5bz`jEVKl7O!~svXOG#klS&e()aUFl3uds^7e~NPDjiy$y~Ieix@)*3S>Vow6A#kfvlY69iV|7yit4x!w)F;W-+ChxclfY=s!i5I2IGW1ErgqAO z0g&dF1spBw-1mkfo6F&0t&W2!$LpWM8|t>Henkrq3Dt(-Mn2qoC+Rh!ZmJU9C3V;w358{X^`($BEJ8LrCBGmG)*qvYxh zhR@M77Y2OJfhu!OAX)I!)Zq*bgb)3OomH*ynqMv9V~4F`&}yDlcgbvY4FB5vnbnLH ztbr|(glEyA@_NpOQZT#rbm5!u+Qog-Guc%jfMG2O@kZzc+XDY89f~qv{H4~|%D5_+ zt$GbdUbu$26hQ{Za2^d?`QekUw*C&zrg zxwZ)C{xre-LfEvfF4twK<}??Cl@hyS+bWkLPl(Pcvuo0iosR6j$NNRcDI^AS(Rah! zT+hE6`^#^cHJ|vT`YT~?<=9_vkwdJ-BZ=F0?#v@8r001yOTe2^%CX zt2OMd+S(8C%}fl<)hFFMJRS@z5Le`4`CYZcI!s$a^}Pw=)B0AbSR@O8CE2Sl5_a^S zE|U&o=8P@vd6HukU5JK9zNnqtYyAD6W z(*QI}N2XJ<0!}*(%X1@M=GD~`4F0|*AEux8S^Zg#)k5>LiU1Ez*N_o1YYdXrLr!`R z^1YUkScd%On4(^k;@ioNUP2@l*vQ*wG!63hg!d`YT4FFR6G*T7nP~*8n|KK2WQ4WK zXT$NkhRxoiBi8gP{zx{IH&jzb6`>)pw~ab^SB4h~$GwjUXF?CeC+5QG_SvqfD0LFX zvfFCZpoUy|J>ER=em&B!$mVEcQx4Ov+=~*C9v({sZMPaZjxh(zvJp1EWNSIuhHxCb zM?x695dj4&*XC~F;K!5(%0vBe#aVTHkdP)Mdo18Wmn7FZmPs@3unAHk{gE2TQ)zsq za5OAjm{0OASdE>#&z?fyJ^fe@G2UCBRQylz+i=a=Q7K1ZlSAa(7{lny6C-&7VPgn# zi*YZt62T z+GeYjmxRhJuGxVjff+v}T2s6>XI6rTfLYiQmW?Yz<~SfobStA64&9CEndV;Er$Vm- ztZbk=M>-{HH;U{C4un1M-aKe?1tdku~@IWkwSHJGfF4J;|U?xx| z5&G#s|Q%lgaN!BY`x*v?V{q-{n9MivDA&cd_E`qNYtR>{%VXR-}brc?N(*|b+7ww zb~pA0C8#_g>vuHX_@H}@HvjAi?bYeoy%kByKM+!TImzI)n`^*fa%`-Sm@nl#uyKuz+^nTYc-|1h8{q(gh zc^2D+&W+XYmLZ@Y#raERx~=IHUA3d|5BSORQ4y>_cTZN>_4!uh)YT?9TU;L*ME{Q?rLqO*uGN15~!XyX?9Kc?(aL$=X94uUVpLxpu67s z1!dNLK&9xSm}Gh`d#_&x_qSAIeBkFUOdeSigD?TdZ2_GJ4~p)GP{F#6OYNWM#8^5X zTgQ~izOufX=d}Dgu$9gjs@eBre!Vm8SM5+hS1Jxd0u(?d;aeNy>M(U3=kEvG7re3g zh=z4AgL5p_9FH z9);4mfFK;dXdyV*Z+r$uWCp!=qpaQB%tsFcsG2?)-c+tGLS`bos|U&X9Q)c-4$jXq zsskN;fwsWmf$dkvu6v~YJy_F>!@uJG)8Iadtf-4G)hM2H;M%i>2+&4mB4cm%D8Xe+doE9Dd~ktdbMJ&seW=mz z5ht0AiQ)V!&~gxyncjQldFR+>Gu4dHy508Wx$I`<;u7a8{|0_YuZ?)M{gkpp;`q9A zW%XFVm%iWraAOtZ;(23vbF$9X>=>SR^~`N8IOLfZuF;-ia5k<{m6te`psO>|cvX+V z>9!M;I;z)U|G1H?m3Gwv-FZZOY2$mh>;{1>>Da|7b%-I8AZ6-)^FVM*F3GxnlWBeB z)*TL5om7QweSMjT<&Coew(F*7>bwwA5iaXSYh$Mox?*)c`RFDbd)*6<#Oi8MF6<5$ znwkarEM`F;YYNWi&z?>><(45u3cjtCb8Qb^`x4);&dnX_>f#^gF2yXXUUIG4Enu6l z-6XME zzvQ7l-X{>LRh59#(03vmNZoM(}L7KK#0($!B2Shfi?oqPrZ*U zpRdX^`|pxJL4}qxGsYUks=xAv03-i%>;EqS|6xFe(uUB%h~$15eGB}L^#7FnAI8DY z0hH+f`Qblu{&&;=CqowS|E~FMlm1)9L{z~4mi%9l%>Skf%OUtTQ}KW0|7U~}@LwwZ z?+k8`xc^JnwEzDV|G)MLfltzKBI0Y-(btog@AC}y9>nDT9?c1key>HLLY<&+(o6_Ft(cDt^em-MXm&I51#((QYCCJ$U>3>a7<7}a- z-IRB45z9UCcQEU4Pn;G|EM}GjWcr-Z4jg^mlal`ST+W&~dpPI)y1jyWth4>Lq040R z)4@JXzB|C1X>Hi7m)sE zd(fv)nC6zfw%hhUU0+ksJlb7v%uL702-N**0Ye7R)yWM?;NG6=X*ddIX0z$x_WR@T z`nC3sYg}-g_)xVq5NH_u2TRoV0OkD|;{oFRWdWZMKN8&czb&&`Vp4+-#$fYTjWk4> z|FcH=%_^1cbX3cBK34Zt#33l}^&eH|SYofZ2oCGN%m~Qudpn1CXI|L<#+omZ0j6G8 zS)&aI?2RgYQ))Hs5{z znFe`LPcZ4eS8Df7rjJ*lRiEnc{pCFDcvXbQt3!|H<@X`YeDx+=52TM%^?sqTKi8Bc zIK39Q&^HCo#*^@ITYGuAWYT3Y7IzxlAGnR>UlRDH_=$b~65iGVX07WbKd~E9EFPzn zU{{xJ^yb`*ME9UP+dooPg`3{A2#V`qTMkBHvWlp6!aY_qZ*;7b#6QV>Bk>#x;HE;Wqw^GH3G!&;Y-fYy7kBckNgK$EVVE zyFr)Jk)Ag;R_Wmj3uMPC=divLnDfzkHjcP)435L*;OxbATvA;o_cNkk-Ou4(Y9{uk zn112oVa;rmSNj(vUp?R~F{a~@=85+22uI!9zZWC;BbjPdJ4OOVV|-(#g3J$XQaN}C zC&JH!#%X<`iJtqWzr%L%J*T+N z6)3QDv6xkQb#k85TP)PLeMQhou5R$71st6CA|qAoolEM^isZ^Gf|qd0Hc|upcg7N9 zPGWDeuRcHj@Z1}dZ7#ZaUBI3Rtp!(5itmN0_j($GO|!6{1Zwq;dX0FEe5;o;?Nc;t z1Rel1dl#JVVabw}duyg+>7r}&ERGNYD4+TGWsg5k!!H9E7&-%XfYW0#co-3 zB{2^5b%X?oAA*%V?4T-KlVDntKd&d`Cw#sQq4EA&4SmV~Q- zW;8fx#$nF?I!@PK!om}(+F{EX%!4$W@KVG7)7_4lTga(xb&s+3~a zv>T0Xwo0)!GAP($fsN_7#2)}M8+0J!{Lv7$9e5(vqWuW8A5NC%JvAg3GgIFR;NTMx zi~UoV5Zj)=>4@;Yupr?X&)dM`nDF*NAoL7wvv&EKY405|%K|O#pDpuEHfr+_V~(vX z>p%QaFYdk4dqj<+PR-8~hy8%$y9mYv61M!7PkVIzO4E}VpE>4HDe)|_gw&&5x%1E_ z6Q9&&UBdxH0`%9~%L&V9DJ*GpxdA{a?ch$GFRGyLxa)xS=Rx@Bbjz6v=~ahlgzd-E z_+*M;H|$oohWp{wU*Av7f}_s1b0)t9uyL4=W6jSU3-I*IjMOAZOA&{gmjbYin65|- zju!Wo`nRLEoZ;*G{RG~f3H$^b;J`-#sZ|qZh|4{@ml2MzO4)AdguS zo}hFfsp{nF4D9)JcQ&^}7V%&21zk=r6C{*g)6DzSfvTW_rr2ZPX$fTj;d`>@D0=4q z+UH(RuNSI9ZFd7~5Vt&cVpuL$kYJ9&^L|&f98FfSCghLasdiQAnc#=;ZTsQJG7i2} z=74L)J`q^}Ub&`$bUeb`8W~7&(_db)B?P4;vGNTWO?1EXne-KGWtF5d>BlO$I_xEN zPa)o%q#Q zkK_T7J_~42P_JHqFa@QdRRGx2wqGC|3sDA{z&e)~7NynxG&rs_TB?x{k>M&CG%^{n zyb#Y|9dO*FYC3WXM%@^$yT-Q;yB}eq%W0vDXaD}8q``l zkwGqID8vRVkAImo2KOTP-7heIIGi0X$pQ%C`~(v^=gE8=!x6NZ0beR{QYPs;uWi*E zjoeH)EO2oUrBa8?41P8x|W%lo?GE3GBr)X zW1M@Qxh3DUr@oc32T9xW%p+;4?!5?p(Gl z^7bIDQ22A<*7=H47>k=Va0j~N${!pP*kDDlN%RihPoz}l*~xl;!KA(OU(SXYU2*}~ z%E!b8#qcSDtoOVt%ULtoQ#n&DNG~m?THw?{tkUTm2k9gP;OIjk@tM2CXw+^SR>&>W zlEcAz;$9`EsXh3d@ELdwe*Mr+PIS(bG2pav2jzeh(8n0Ji-sFSxGi#ry}|X!hX#Ysd?0_b|~__&jHEgBRyZ;%6&6<=O~oV ztvh~2Hw~#1RWwAX^bH+d6l@pc;2`Sd@sMWpsG7+#W8b66P3La>wE#l;-Cuiv5I^f^ zMrY@%Ni;#@Tk|S-S2bqFaxzQ&dCC#z(NG$f+NnOFuCC_&!s@Z#}NAky-a#< z>lVb;YwgS)v1v>_7Fx~gNF7>6&Ktu#&r$GCMQdysX8LaW^OW&4lF1Uk4w9T(KE?HxFdM1m5w*n|1+voQ;o|0;Etq^&< z@)dQ+qw`yDhC9ozDewMHdEA<1Zg73IuGHi8>&bXdV>85QPH?KnjiJJ@^QCLk%DVeR zTWaT>kb&n4uro^CXWrFUuVG)&k?fyO6GP1e=;cg43y1sLmP)l5?cc`AsrF}6J2@Nb z+1DXeZC0q2`J{RO!KI_^Ml>DiOfbE;&eMY!l9U%h^a+n#c$QfSwxF}%&p2XSxC-}O zP3txr2L^1Yj$dQ)CNhvR6R8+Xf26c-*xYt1erm_3P*9KCVdD%jT4@BKl}X?upBeSO zU@E2O>A7&`=CP+r44HxnUAFpRmrIi@m8p}?8+UQF`aw+ZFZ9#Fw{$sM(7o|n`S@Y7 zQC^p<7ou4y-Bd~UnM#-raKSYQ%bBnAP*CgEk7{e{-YVELqQ?pcf0Nw+JM_jq1EbmH)Ch*_d=iKT`YdasK{(h7k1j*f*c%38d4g!H zhDLlP4|j&_|p=r71|4dOc{03 zPfpsjhfMj1Z4dWG0mvuf4LM-bvz9v#>}lrzs;FPAE~1N2y<_WGoa#z==cx!U4SL!K zK=cB{Cjl)tP%u8gA1lYGvTdtolq*>4JjWy{!Tj}1-5Kw-aMBZnus5pvKl-cYO)wwuMBaD=R z#pv<*MfN_6bAwZM{+TB@rU`{WOfw@MD8JKu)FHj!ICglMV9fm@lxdJd(Q6Ve@Yqop z?_QE#2#@9{^Pjt3CvZIvj^VPb*Of~icNP|X1O*9#5ja7U<7BcZikrIu&F#%S6a;Hf zd9&9ful!$La~1@@k^T${!%8R3&f@ZfygU>+z$hvl(fq~JB_I+Nt?fUQ5f>Fs6dADp z@azC2LFdTG{GAVXC`Ba~2@@{Mw2bEpV8vs^f{H0*7IVcHn|NBLbpk~@z(2{;U)>aiEJIo+{AS609bizf_AL%< zb9rDCpe|%>S5hw{H!(PZc`za;-&mfB6M536b!|Ux;BuQ25wd@u)%Ai7;^^M?-UC?| zmv`UdJg5KpKCJ+(_B1K~b3$OElR5?eO}RKweEb>HX*n?AVw;l>xPCo|{vS-e^IK+N z+XnhnQ%$yQPPW}-*JRt~lWp5}lWm)mZQI--#=jevW~UR`?^nE`n0(cfqlG< zA3<^`y>~+9qjN=>O5}h@V`ZjMfPe%I+@Z}m2M`-K557I1BpZYboB#7}8WjJ@?EwYH zdv85`h{B6McT$)WWa7OF9oq69L%T=+3`Uo%I2zd(oHis`z1ip7#Gy1+(6Cf6%5cyz zTf-hW)`qd5AT<<*O~)A^X{$9lQ5*9Il4;+_(n7ccM+3YF|{&^@!v4D`e|9L-`1QEG6pAg>bhSKuf z-lgb|injg4lfq!1wr*m&m)hK0Xhu_p{<-H-+dzb!y!P3=?wykhJs()7LrpF>eGEQ` za|8_lFFB3{sGpk9bK2v(({$0wn8@yy<8jjvCb-F;~K&!pG!^- zx$oHB<=5R)t!X+$-u!3R*EF&7?#kLgp(5rUq!!5zl3z+qI;Ov8Imq~6Nwb#RE44GdqZIh zGVHCQVYr6eK!xgdqfN}(V}s|iW`y8u02EfSK;`yyXMsRhyXJFEa2yQ@Kxh6X+Ix)Z zISrdxFp{kg!{W!Vh(%&F4Rqu8>?8gKOyHEU{FBB8xsX>2l?b?>K|*}ioza!>`Lqun z?!AGJsU}De%sJaHR?}!#+tV_z&R4MTT9KuqzBnDPjSVGLjOClTX}X8#f`C*%XzW2* zb^LMDe&jAg;qpFxT)Rf&;e?x{emrKHyouu1N#F$~fW^%xKAai0wGnAYeN;!n(T3hj zRX}`H>$ub;yI57s&jnGtsAAA79_?{gx80gUTR3;}(%;!(& zJ>%rdnAV>oqxE13$}=TKC*Da~s{x8t_BmV?^9%dL&K@~2F-S}BNtr*{? zJ$m-((4TcrMmBUg?|Y$fVSg#m_gx-rA_m%}cmM49c`7=^wc}qZoidlocni^mb2RI> zY7CVCa0-^0%C$yeHBbyDon8pE1SyqyjB!x5je8iX)=@r>+Gd@}4WLdYTACnrmT zeF8kTwzj=E1$A?mgxl)aUJUBdvr5NEZ^@ruhSr=M{-{aL@&YRe_#*(}IJerM;?$K_V%}@);lYr30MnUo$(U84F1WC z{Ya#oW7UwdtYTqdbf<(Q3KPYTjdY##Pu)44ngTxZc!(s?Tdc0Q{2J=giNuE4xzs}|Ivdp_*Hs!p)6ci<`Jaz+!WLEN=-cOW> z3mP23Sy_>dpf80@xcItm&`F}X9dUk^JHlVITWu|`rrzr8QReFDtd?rXfWQXli(R)z`C!u~tylLaoN?2@zc-`OVZXaf37D%}3j?~@1 zNKA{Dy0QLq<;LdyzFb=J^oTxrQn5*l2IW%0kef5%GjYau@rN-BglsNGNM};p$2<&I z#KH+7(UtW(7i{od*5u7>QA~cK)E?R1Q$$&P%$1knU-|S@NMrvIQ_p2dLoRqKRl>3m z2~h+I?(V(J9763q3pjbZ=@TrfiD+cS7Pk$>=K|=VcZwn4vZXu1;}U2OEs;4du?@); z=j2)epwEN=aTbY@UjcJ4OnjoWvkZ9m6Z(&^MRMR$p?|YT_6Bb|S+MseQ3rk)^^8;N zFKD65kU2^E>e!;4BX6N#7nk3JfYx_O#}@}HVfH|t+5jbjibon^Jh1s$1Lh`y!ihri zC2PkSE*;`vS%QbT-8 z3dC-#yf!nGvDflt=pt^>b#edU0{s3<1z>j`VDRHL#PGXaDJk@ZAn%Gq)p5zTUWMF? zsFfDThIFnabxPuaQLVBMsCG5fta=Gj;B7p8our)7rDE?aS!`UudfBSqRLfPPdl{09 zlqC){?WF^E5Z0ZHF`zL7Ge>f%9<<)7P3$V9WcDWHXW5Ksv30pCxNEZ{>Di2&kmy1v zFtg}T`U!oqCa5*mNR1&m1VfHkh)?aDhW_@2!#6NDV&%XK!rkf{%^f5vCPm#~VSzsw z5O#PZ>Q$GiN*kgBFyHyGuP|oz0}AtLBasFtIIV)q=9lzj9P+K?{#3!bSU|sKhz*5<9VP14iNr)SV<0kbc zWzyH-yo!;=XTmGSD=8{=!-L2I%902sDCZ!QcDN*pA)<}cA^uB;X`Ep)UM&?zTgLNt zj1o!|Q>X+m1jbzwO#d0|2@N_6lCT^*#ekuzU2tCU?c8-{OOHmo2c&7qakZ){zds|f z5a0b9;#>U)KGh#%m>Ojbn)m)eC^9kg91^TL6DzGmUCGXn00Wj-R^1co6E-=qPNIfm z$v<55)~^RiA`t{%%zyfz_}Ytb42$WCAdu;+Vr~a*cmPeHaP~qmi+P@>uVI15c&)(V zr_+v!CH1307z;~YEgB1b6KQ)my&%7ua$Y!Y)|@h2HN_H7?VtT%KaO7)BtXW%ca2Vz z0|o_`)Xkqx1NBnBIr50Xen8jG!yIXD6i5IFfnlqV-_IKUb8vv7#_LR6F~oE-CO6#HOfg4{&?zUT@~20QZi+(xI@V1whV(lMIj zZaP`Ph0#1^A5tU-g7m@tlGmKxG~?gGb5cQdmLQ3J%9G7X=SiYp=viaFhFE8tR{V=G zZQ^oLu~H*!iWRS(AYetOqm7jq4n;;S$c3a!!DB zzE#%qeS(O2RJbAz1G(+zwy~1INc9P zIoY1A=R)xaZoW4(-?OP{ps1BspJDH)-5L8~PY>tyjZZycQx$AuU_&#LF2%qC>N?eWeE(#v6ik6czPtmg-1kkBeZY~nI%d_Ygvp=|-j|YyCxnWSNH|>;K z3Z0#QJ@Y#*`>!)$qeP>J{Uhh+HqM8UEfrB#PYhA7M6AjGu zcsFeq1aX!?9uhC{{AS&I>Aj$S`4WYJ0>nYIoJO1lqPMw@k;?}!8i=6f&-xO9Lzu!c zEEIC4o_HwyOMH%5k&*4tIr|HDAKXRGZTIC|Aqz6X(W%sUT*KhS zKVe5xaz41YSJ7v{ySv??t0vL2yqIDWXQ5}@`+L_K^`c4LDGiE({i@x+N7xQds6y7Q z1XLIcP%V*Ef$6Z$JxpnM(&nuC_#dAzT?@8e#gYL7a2BVRF~1c*$Nq@Z{p}90SxK5o zwK&}#dJ{GQxYb_N72CFhwu5sH?tDP2xw&E&QBOiH`R~qzimNN_Yx$(|s?B%J)P}Ev z)ymf0ufUrrTjmJvw7;h>c*;>_7U|RxL#EVAp2q1ZE76!3%Ne6RW0)QgL! zYyW)aXjh1OJi)IE`Jn<}V$SvTz&m@CC#MmXE0Ex4&V$TbEw8J4?m&E0W~$W{&C+~j zy{;1-A^m0Vi|hu zFGOB8L=aZd$}^T#Wx-&ZG+sZ6eXQtxhwlnG$`n+=L7SDa#?^+HyzIr9!F}I{#(c#{ zA9TQVWub>XyGrjyNv&gDD4x=I{LqL36d+1&03Tigg>JsW?T#T!E7o0cC~1s-WKQ&r z5l=E4zsg!UhKveELZzt)D(Li7@JD3-j2-4A)`_ zjxFp9Igoscm%YJ`%RR2_Na3sT}#NhkP3@m3(XCu&iL2qhygo2*^Y^E4z~R3u(>RfcuA zcHUG2%aJTQ|38uW5$;=9@m3`5ls`vmVS*(u!gjW=V9k?LdM2)OK<-V0HwFHvH{+CG zC8cj5Ux6@uBe*@H96E>VF7wc@_qXL9Xu6+B7p@M`Pl5dfkv`{lb3$y@3dM{gnol6i z-b0JQ2Td&{dUA|4SzlrnIbU55J58ls--^7NnZXnx+i0KMjGUx=adzTaNSm;H| z=;6P}FnMV$A?icF$-RuSA9aGynuAt{nI8p@1idfYy;l#-~^~>Xm?NK`qK>yOW+% zD||QBr8DpV>DyXZ ziy8HXCF2gm!q9L*4&`*ScPVB-%&H?YzqFDBhjXwT>=!0#gstv=<~g8rZmrrK`k}AR z|1O}S>X*8Zbsh7q%u>;t>&!L%A>~ImSabEG&neP$Z3mEtavl&W)L-9T5+deFHcXLM zDGE5sZ*C6J_e#+)-{OC0!HBRL!_NC<*)_4e#54O&$aeBdX~&mzv}})!$r-#g zgvh+EC4>D@gN`xU`zxZmHY+g@vB1km{uapX8`CSCUp#a1u;MlDHx+}6Tb&bioiueQ z(+#%un3Iw%5}bkhLQz#dvX6 z)iPB#X@obx_Cy(+U(#H6Rfrd;`(&+2#iMyv2Ru>@KP98L0;kr!+Z$caVdh)i=I5X0 zNBQ}5B-g$;*SiIaT&qRS<2sZ8=0$fbogd^sMP`lV@aXPQji zwOefQXHXCiIrS3WVO#8dWvvxV=%|#ELtW|2Me#|$f}`V<*@5=DW!uVZ3czc4h>)*V z&;y0pxmHEYel>jIZY;akX!V!mE1b$9K64cG#!fPDO*|az(M2OqakdpKi6f{;*5YGS zAr6O#=f8~ktef6IM|Z`^`dxIsy)B)dC!WUR!u3Ya`vGSQD}M*-;a4!@b*%9@LmHYn zoA^zFlZa!ExwL>(RRB=E*NSi|M@P{!z;yMOqY z*#9)!b>nOY{R$?B7qB-+>FImwtluVp5TzEX@n$b?F5!2z{mb4#z{jv!LH7-r$4DB3 zjYVwS^&`Z=7kNG#1VJ0wHa*g(4~lD?>{%ea>WdlaE?#j}1)Gbb>vUT@3w)pDsGF73n5p&4?H^wXr3epr#5Xm6=b7kw z<5FSTZ5P4j4OYbaYGoNi;ay>Eo!Ns3#rKVgp2zkg7m+AnDtoV#h|^@kr%vX0iKNOI z4eo>#VR9B;!iJA#94)@+M(;%u7O^YD+}@VUCb7yV&ZfMOna3a}{g3b=_APvPd!f>8 zTzBB_E_3;a{-aY@=2VfV{sbUvU$&(ZohXKo5-uRTYS2oYHcw))2D*VO{Hq<>5 z-L@CNq$ZtA zsRWb$yDm~&N5)KQ&FJ%!TOu4NCbTh;2Eqk+4^-?9C!u^X;+2--9an^qAOtGa0(r!c ziP;Pj9WQ_yCxKlezf#~Oa47noTzZCKcKhd49Fu(q>{x7=Tkfm@;q6rxed@nVg)~{B z#2X!jlox%GOi{Tmh>M}@BvgC+qmNQm%j_<*)2Y${y(cp1kc@n>4GjCB+o*HOq?u8h zh_?L$p-84$(m3mqm#6B9n4{XZ$)c2Fbf`qw|Tew+R+ zb$)CzzIZi{*n^b?_dTlImcav`9$)VwUtP#WJc+61`qyz|T8)L(d)D9oE7)W6yBe9r zXV~Z2(posuDI^nMQ+w_Y!u50#QMRb1AX!NR<-3Od z(Ri^(uHjVk=qqy=&#^JMg(66q73(hsAQ9G4rjjg$hyc0vV=n`A{=a6 znd4Hiem448#~Uk3*C|2j8a?XHoyS`RHAMQ}d!g_0lR;#&C}r9gSK->dM#Fq$VqxB=o<0XGJwGBu*L9eVe(`unO9Tgddw1c@_>L6^Vdfo2Y2@l z+Cm|nSYdx^Pc357>g)WG`Q!V1S>Vjun2Iv4Q-BxxsC{v8&G2xf-L!P4?|CXncyFBI zJ`1OT$i>_9S)OmGtmFI~qa@59JNoVK(T*YPzan+cn&IIBgN*6x5kBoiW-ye|i-K8y zl4B7={W7HvZl9GQ|HW7o;Zi-_HEIb7>XL5!c{3zRmn(`kEsFhqWBUqm$6V$WPXK7f za-o8?a_r5olE2fbXIMuz_0Er<4gUE2b9|TQ_V&rJV*1lQ`x(n9KmEP zHTus#)6!+*U8?_F#TFNw@#nHE8`%RQRf+OvQC`!^PIG=+ymunwa#cJL#zP~iVw})$ z|KZK-qAnjm(5hD$62&?=cZ89h-9%Ct1nE60{*o!lmk^Kz=u=t#?-}wEvH5b;+ z-{3B$kV zAS$G5mh}9E@}0+@(Rhg*CBx9^+{WYIMX*iBFDJdjuW=QIx&No*6*NYFA4Y}Rpb>nH zZ5Y%32(^7zbZ-up3m~z0J{~PT_cZu1ovF~72bXPO?Xxn*7^bOb?(C{k{boH5Q&CQ* zP>dlPBbu6IKM9=*rpuHC$Y;%s=QzyaeuP1Nx+ZcYtZe4I&2jG>Nh}$WY#D)<{Zh6; zJ6hx-TEv5MKB()|!TsvPy1rj(BBW<+V7~#=Q;^R$KnjQ5oH>*f9_as~{F3hd`v;ZGg&{}XR78FI9{OT`V245X&l*7qU_1E0?zoQ>cKB^2 z;*+j-d#XG#&RLZH6y6^<+)u{i{4tQ)4nV++lW0~-C>ZgR+7P#EllW2c=j3NJviXTj zLV`&=3CA}A4*UlIJKnl7h2f8dr19v9Kr~$wDQ#$Kzw+1WtN8xCeBv$Njp1o34i#8p z!t1(3o68>t-XTgcbxZB{7WDXq+uy14rljh8ZDU$YK!b!B*G zP652_d(${e77`QZ%6b7KR8%Gr8;C#UD;A`DNO1vF8=vesB@3U~gK6nst+aqAHQc(G zql>$czceM5yULFP6MOUk-1g=tfnG33f#k@(Ix&;CR8>PQaW>JX&gH;%(w1WV{b1?c zbxHZEhi4}c0FR!D%k)^RpbdfFnQt=oCU9Ow)^-b zXx-Kjd1U>AJ;$#yvWniv;tN87yt{E~F<&FcCK0P=FW3QVK2RwMYO0XC_r z$6v($IJM$OoI7;?I`@m;(IzYp8i&qMg%F!^Kff5 zg`c8{52p`Vc@1(Kxd`LlZw#!WMtGq=;-r7+xkh#gIxNHcvS$K|yzWGw7$*ft4aXqZ zXqadBl^dY|)ZnwEL*KT)ps-kuBSESPjDWJ0SP!qNbQ2!*nx*O`r#=7?#wHY3lo+#pIF2F12dZHps(%=`B!`A%Y&0+L9huCp9eM&;yzQ$|5u%pxU_Lha^tZ2 zKMPgEx|*61w4$d?fhJMEf{#qSlK`O%PE39Zy$S0)4;S0^f$USOJfF%a%*r0B^*h>x?9_xY#P=E+{oU}x`}a^;pYIZkzVDN9tM#b z{ETxm^l7Wqc=DwmesSuwAy&^hd(B^=)kcODN9pDfI02X<>3p*TKT7DcOROJ#PER{P z+s;Exg+Lh_{v&GKkCL_B8TJ}9rutOr#$Q^k94+>Eg?a6DfTt1-timOH&nq}krp>$A zdl*7;{FvIQZtp#xQyVs-=m$PQz7TlQ@8 zai@r&zt6ZIv6J}|MI%)_Hh(Dezv2zIOF;$&3;G=_+6VX&!*+9zXba8{*I#BqEbKJm z`+UuhhMbVQYBG0y$yf?GS`61IrQh5YiT2h?Y?0=4_{)v;B)1o!T)-_?hM8sUTeJgf z{Yb(fWw`;O)k^&Zggn(9VB%wosI4U7kkZyud8B%$f~s*D6g(zB5h@1C!im|#LH}17 zGR~dTh?y)n--K1F_I$Sc%*WBzXFOGO`C_}3jop7$a#?m6q zQYB$`=GvQeozs{P5aSS;+?pLKxfbs|L%oxSj;x^`hF%K6BbKc(YQ5NzGX{~lFG;_h zfZwbCZEE=@YxoV4i>0$jPNtPUN2N&(H{1R70zzC3l{k*Z|qKi5P~%A<0|(WTx?k0O@1mT6Qz;1yXd<20f>m9~S~JCTZ+ zTC5`XwytH(p#Pu=H0zCtq$LS!l!GBMJ^WLdb<86P-6zoL?YHpDRy0=~(ZPVg6BH&t>C4 zyB&MNB(w(8A!4aif6Q_9Ii|UxIC>~0u(&_S&8#Uy8M#URf1ki2*MA&g(oD5A#tTF; z@o@@NYR2!&wZ`dCv=(T-xF#LL`oDHZ6u}+IW#V z&AG5D{N@(7JOPu=_Yy#njsQ{q@jM0?Km8#1(xriSWXP{=d4K^0)Iqv&_R9LPN*Bu& zBFv%(gedc4+7Wi2DR3j+9R7jdW^%H5;ZD6UUH9UrVNW&S6HVptLQL3b=Eaf( zsjK`I&2MTt&%~K7soCW>79W|B7*Fw7#I;Z1Dyf{<*))DnU3T6upz zjf0IISRy?hYg@S1?vk#~kKyql?67U=D6{|gzalZeEhZz}qcfZ+oli_2Q~J`L5n@A6 z@*%TT1CzSsJeoqmwbCy+UfIM)k%jh1ilPWz?3c!{Y>{;&J}S6?kGT>?R?holCDgvM zIt2SC{cN=8t|t)kw=5WcX#*Ah z&w@Aa^4q3a8DY5_c@=LOjjLDm22!SOM07BzU%@x2H656_n7^H$@BZ#XYbR!a9B@MyU=^&{;y+3RKMGD^?q* zA|j+wTO3nHECF`(!uJSnj(Z>W!|UXlzjDoT$cES`^iFxMutQED$( z1)5>tk5DbA%ardp3mL@eG)Sn1^OJ3)$&<&C9wrgo&08`Q^@}#%ay=3Kz(u9QNojCy0x^ z2sl$|AfZuhiX>w(VIY5Plk0^!-OuTF#RJOeQ^NF|cMFab$o3t{xp5hp9%s;_s(`5c zn@;#(w)7HTb5oDG3!OYPB)@Ef0@RIps<6u+AWmf=fern_$tvC|s*t5-_SH5i zszzA(TWO+FVuXhhx*M4n6Zzk1i18}zX?#UWrmlo~7bB76jnHawdtsCWwcNYU$;)=p z>dUPYO?qBh8TSeJUTu8(Vg*lS*-{6VJ39oD1}z}%iFqjhTY?n=D!eD=J9CHfn~32!)Zk|9Nkc z3Dx}jAm~a}bC>>286cQOVOd&^RkX(z!A3`%qV00GkyNyN_?Y( z@3ZR>#b@e}9a`>-AV0ujh^WMsjSIk~`(kx)v!E^qg&}wrsoT`D5>b={1=M51Ognh` zg0uM4?(F7zSYluXh}jt#Y&()|<4jdcRD88M#sKMG4!0H{=Woq(?<7uk6N%;>u4wd*#*!ySCac=yZ^) z)@>gseBQd!{R$Fia}{=|K)GKjOrKPWn_dOwv23wWxUY1SeNCuW@s*U_bK)<|1dY;s z^lAz()98QahK6>f&%P3Vdr=uc_~t7D2=wR2_k*gV^(wuxlFJv(Bp3;SoCsT*)STIF z9Gg9E4%41~hSLHfOs7S8={3%&`ZV#_4@5lhpNta;6z+L1Ep_DFJ6w4hCR7*17G8^D zTWG9&W9eIaooXv?F^;^@T3Ztj(3o!2=87!G^>yC#9tU-j^{hj%8Hr2!Ta<4lQ39{Q zYM5iEp@(GF#?C1|i@MYFmMZ{sMw+rC*b1Qp&M8ZLH3LWi_5&mxX)P z6@%N3Um7TGuwRtMR1K9S!P5^W4ib;j^Gn|2H-DidgYrom1td4Nks_$Py;qF>j}imQ z@^a=LdhFt|`Yu$OH2}lL9}O@asWDSU;YQ?E%zvTvLKJpXd*qb~Qd0{rI<|$RR7pw^ zU7X{cqTCikmb{5FFGD^nfD(;_yUOrkvl@f{zQEti-#8vpV`R*Mi4;uXOiQ4lQL2-! zo+oj|_^}E4_r@IIQLg_^G(aNb(TfmAd=ZDqLp1f15R4SYBM>&Z4gobLW~!YF-j~J0 zIDVL^`TZO^D-j?t&kXZ;nDP;wBuGadtXFBgvTJ=4L%cDwC6wOUlmdc8k^~TbP3wlSDKryQng>&7*GVp8J{Pn zf3#rfq8opw-x|J1UZEA#I`DhR*$w?p5n9WF!@?d!^YL^0LzL+~gd>X7+@apT?`I`*UY2wtk$`-C@?_ z9%s~;Zlvpe9ZeRVGb02P+Wex zId0K&&tWJ4|aVjX?G@szQmGS_y8KU1^?4MV0~2LGArXT7K{K*f0l_|h5xaK zVsEi!r&Yo(7n^8A&I@HM1P6!a_IkC=G>ep}uMenmD3*fE=lL~Fx!3#OQ4jS$Nu~RZ z_ZgYOdkg#Rk6}NQp`E&um$jfdj?<+-N#6Yt__o$aeKd9gZSf3ilEtL(k~KYHV`#c<$FY=vQRIFeyYiqzBswr# znhDt`S>((3UmE+I3;AJc&aLM(7^GU97;#ahN&L=fpe#Vpi!t#PHqNK7gv=n3X&x!Z zF1^9gOHuPs(nbR{4;E>{={~2@rJ<_n0+U`#s64k1q7ytS%TXPhH!4G1N(8c?jFChn zbJi^gADhW-v=q(W*0*LsJcWciiU6mu?o>nV3$a?sSi1j*!klL%z{+Cl1tQT--4OH1G}qb}@Wxv)rtQ6(XW} zRTbOLn;5cfqxWe5;&1$47q6+$zn#Ws!r6!1WQ4Vxbt z#r`1hve{JS{8yu6#`QM`7|P&u6#ZM?CQqvGv`;T>iHPoDGMr3+7UkL>g8PZVdq&+C z=~B+a?l`BGxK}w~o@+^vW?F8AavzYm5`>+6c*9$}F0h7SrC2>Q2mZ zB_nrxQ%APRR8-ciXnpM>l&x$ptp{RP&YxpFHCg%%dAq$nIvs(MSDATdoKhzLN@O$I zg0eZr5v90HlPN-8<6|>B3Ym(V|J7tMZsa$VLP-~)$GBlgf;cEdaV$l7jxGNk^JQA` zg;N;%DH6(Inm>J}NWi$CqH?5}icR@a03#yNZJF$Wz5J1X9v7EYd?>s?QJ|jg^ee+A zKk+4uIXD_+l7u#%yvZ)T?lQ~rcXOqo*Mx^Xw#5}{Nak7)P5hNk~F&Jc=8!soIN z8cjD+0Xv{!_uT;2lCY5yr*iD=!wt59u{pnpnMu_-FQ7zjsXD3nxHn1kw?K$0+e$5< zSC9CRF_i?UH}@8}+DOkw-axFTTzeJ~w--ztn{RngmW#TAFA^O^H&DIhO@s>uY7&)U zbu`b=sP3wuPXkkXf}snMo^m7b9Ok588PS)#U^#}46+dMtESZ0|Zp57f(B3!pT&3PN zU4_Xf+fP&(Vz+6UZp_8)(Ke^Za>u2#8jExh_vOOp_jPc#LuNL#7x9K zov&}}UQ^t(MpFa+RBwLYX6?4py0|$pFm!=+Z)QhznAR`5TZ+z^yR~Abk9@Fqy5u$b zxrTBf{+T|LJZ)q8z5O^EI9o6(VKBhh{RYwArEsC4Z`+>wX*!u&Tc6<@%hN; zYAC`6QXKDG2}fMpyd6u;LpvP!b;3*ny@W!CqlC7y0{d$}SHab%Y$K79riY1xpJ=$@_MyeR z3`_bUh3}PqM%Qthz&q0Q+;ePYT;WjJ^2bd}5GrTH@E13Fu6_2G%rp=7#~7Z`(yQ*X zy8dCUmGrcECca^k|L&0gSUig?;@Q-W`k@6C*C5(P#dhIp!cej8L%HV?tK7V z47?J#ga=-UrH-lumhJ8J^GQn>ns6tt4oPkQeYt1r7Sl5G! z7&~IEF27_sf+s*L=aC+5ll<{&@&lPDm!{Ek`@)n*42O?*6c!-gde^aQ7Wc=T9WLQd zS9*6{vtTxmJ+nZw-`bD8%+lK6zmJ_Gfsz)v7Z%TO(E4I=%_q3vRVggwHxX)SLC3YZ z$S@o=g{4gY2Ky{I^$#$P8}doYy0PVW6m=>>#i^*)bcKR_H33pbiFFQsXqd-CfmTQ8 ztV*Oc?2mw+xs2E!*`8PS@xVAG5ufnth-B!KJ=tUy+8-6pEUc;tGj3 zJ@uskG4-e>uQ^4f;^ZDxnEl2O>f-g6XvR4@Z4q(#7d5*4*=pF$X~nJt&^Rumxv9U@ zzXFi{g@d?evuV@2*M+p44Qg{M5tGA(-k_rV&&8MC#(ZiK}fZcnp04zu_R>MrB-e0Zz#?=r{W0Zw zm6Y0NMGq*WtV3?IRa|XBH%BrZ+)gydvq>%-KIFp-nH$dnU@X(ht5!~q0b-z5Qk9tw z-XO@gzhNb=5V}njY4NlTI7HlPe2ZjkMyzY zl839$nG(3oFHMB7OQzIhim+)K%jQaM88M?=Oaa~E8R0LJrbRJ(L57Yhpx;(i&Oi(s zYl%x&$yQmCtif$iHt3i;a*G=?HjWL5(Fm1hnfR4l5EC(dOAoX}Y)7JrnyQKZ`XHs* z<|+Qf^bRx$HqW(x4I>TlMF!5}DkF1_p_n?$P8+*LIt~fW7xNhW`e=15-yRX2oGloV zGy2~@%?qJB7W|}1zlN6a%^&xZ>)w)~5h={!FCREU{ebHIvx2%MSJM)^zEf14`Lt@% z9dfdvSj7>5p^n;@@Alj>HHcs|M6!l%gy9CdI!tDt5Dd`401=g$D^4-_wSJ@2I4p}b zA(1wkyPV_Is`nKf%bS%GAVL;)&0z;s;Qi~r%0r6PGRTq8ORgYj{ts0(wH zJ{3P=G(8^fXg9lDPkN#Gdg$FXnx9u}>@M5M_6-;Hi1Fyr%Ou2b(Wf_$6AL6$beYh}(KDb;V@d^VXFO5Z96kZHo+_-^@frvbnhOkBgEO)YuHX0hhCs zDhlP4R_kd=D59l7LH8tRb^#-7Tl~=ei^_Yp^j<%wodi&ri)o~fTwrp5n=#DwJ`QVT zb`@|uEt$rkwqaQsWvrqzNru==Y}Y;ZMIMCWf2jDz1>oDs_$T^>B^y3H6koKOy_=8Bl>uSHHi zVpu&}P}y{jZ+IXXbG-BhBx|=JzxLZ5X{RS4AWJOd5{N_K**lLiKq_ig{`WlP_uafH zrU^LozQmDb_(NiDYtxQm{TlC7A|3SM^*LS=_|z=-raCY#_^=Ve?k#)fty{@+`LTTy zHQXroh7E2xV?O`!8PI1rUjhWH=ggX9=7wAfDO(^fn0kw5*CqI_?$~7hZt>aC=IwG3 zGh`uXGjF1dswcgQ8lq(J;uak$CU$R}ZoZ@R!Ey#ZLMPvDHo|stPsL6!fJQ})D~D$8 zoRoSAfK%lpYKOwYbu+|)1Dl{xyeoR7}iNX!5(7s4ATq z)t^@cLD-wGUOfhZrJ790B}r|l%A+?`Sazxv#bT_6sM73nh7Cs8*@wMFJaJCL4QFCn zf1q<-_SN!KES>L}cwQe+ilztcBzR51dB{Vlv|6&O`eP^lyg z83n^4G%^CE$?)9sojQu`*P%uwkr{uQ=a_?(4Kw{eoV{aoWkJ*UdtxUO+qUgwVrSxH zl1yydwr!geW5S7T+qQXb9=-qPz5fq)ty>@V*&llK>fT*l`|RqfUxlL#f6qUAyR+O5 zvLgR4mzE%%A9(Tsj1r82`_Iv1E?CdJ5GFc8)SRb>dS&*XHeS|!3$6exc8&N35#{$Q zJ-_^P{^O-!t#0%v+>I5{ujDdnPAD7k(%#2J9l=9rXsrT~`@>!)a5iu(9=(w zE#oceash_+3ybR7R$a83rJj3uE`%g@mxYlbX!mo-UpDF4@WOWl^jr5+*n4q%vP~~B zxjcc?ejZzLSk^9+>GVTzR>6k_IrtIc?bKAb!OQmDzp*m3eS$hMz^Uikp-QS9n=&$M z8!YQsh1NtaJ3`|wvNAwv@{i7&0CF1Vys;Zp;k+konc>Mq&A()>!dO!An3x+f4S2cLy@ z!e?>8;40@8+Hw`0fr$|)6fX^`c-DWqAMxHxEnbM6*dh+c!u8?N(Ze587bC|O$ryd(Sr_)>a%$6 zApgHUX=jeV{QZPr?5$|tZxm>N*Srv|@2w?Q24a+ZRI&U`*{uREZS zmMzIJp|(Cc2CqElUx3luF0f{hO>Z4yhMwQhxQ_IuC zrgz%yl`_y+3bE$P7FNgB+}^8yj^q?TIWRw^2D$TED=k2V zPWW?favI!*Y$#gq;4iKjv1Loq4-4w&qNP+-vsKq>*ze3gTM}&?ot?GZ*{)kge%+IYluIr<3*V})msJR z^Snm%5sArbh#?ldb|noKZ~S5Qb*Vn}p{~Kbm;;6`GOjDMZ}B%^$G-j4Sh;EN%;3U*e!v!P(TB+(-Kl8Wr%vVx4 zZRnH{>b_CihQarG5?7Mr6F73$C>@A#*yy#G8hzz*j=JwTSK(x3%7xMoh-Q0*zPhrG zNXjc&_HbXqW)%&{Qmmk`Shf~|orBC&_RWj~>&b;6_M zs2hU2Q%h#>60z{j+FO50cUhW*yfnmN?~KyRQbQV+v1A-GjUQErlXvRj=Q4@T&3E+V z6A1RHn7U@NUvnAF(RCC%&=#*LOEO>jQ9 zLl31ZC%0YAD=O%E9=S&$r-Z{sl_65m6BQKfYt#uks^FP&@1-S%w>tfSLrV_GcX86W z`A2NAfrccJ5#2?e(45vy9|U-IoTP^{8wcbrCqp zU_uerztESJu{`yZPpz8o%8C3|KU@z&QP&3G6-Rye`DnWCK8u(W3lA6fH)J*;eoo>~ z^Pj*MxrQzs3f{ErzGK=F(3U4wPqZ$BT-noreLB+<_#l%(q-2bvtG_o46w9XawSO!; zk3R`!b$pKc=j!P^fUqQFDR%2`+jrLL__<|0wIIh%eFnGg-Cbdc@|6V&4oikwO!68T zX_!wd-!lN;mKSvR3fn<`-UzJz%F=nC?U|zSeZJYBsYMz*o^@63pQrcvDvav&0P0ZI zcI%g7Cit#e2eU>-Wi95ce^bfgIaONQQkE{YkJe zegp>8@;n>?yM9)GCZON~5TF`cZTTuD&dD0BKk#8e=#?Zwov~>G>&5g*2Qgck2J8f1S5q+&~V&rxjn;hRW%_&~{84@Yv zwfx$8f9KDQ=e-W1iUZ5hH5}#;Di-`uldiZ}-$~&6KFW|#HkD9R&o7L!qTS5R*TZ?xSCFbmcr@I~Z%FVlV zYwe*q-zu#4%D(o4co*3U{V(hwBxNd$m+K|SZ>QjiVf{F)9}pF~Q21yS0*VK_xuVj4 z@MgE;6AQ|?hazUA2m$Cf&>^M%_a;)_pugW&aPv!g%Slr0AmI1x(uw%CdB_X5RE)uK z=Z!`P8YN*Sq`6eRDDQ-0SQDd~)48A!$hFEEX}zK`6X2bhxW=mjV!9TZ_mFmBeSwP&j$DA9?!!u~f_kUqO?yk+ekY9r%DC(ZcFK1lDc{Z8kSUhzFvc@^x3mp48e@I5<^k0U5YsE zZ%bMN;-e-jI4t#yl)qiPxCV_zTDb)&CULQi4a_o30{LYpG{)`XMf2IH(1o4N87zy;ij>ZNi-g2&pMoh)z0zIsx;mc<<8_~Kbz zeS&&QB0)?GsOx+vkmdDZe}0{L7n_(3f8Ru!pSgbbPgxA&~ zIWj+_sfRrlu561wPe~6h%-b za>$*G6yoQCmYXx<*3Bx8IE8%)8SZY()_E#^x{)llaPGs~y$A0oa@0W;H|Zd9EIRQ& z{7tg|Nbs6H#<%UHXS#C6M58z#amgHy;~fw2Z8uoeHUmi=gELC%q{zPr$nz_nJtD$> zc&ji>!^`lnPI_o^h}6S|(iA2}`bWOl84u0=N8xD6 zO6e5QlbOU!@uIuR7pY40qw!>=6tN>(arAQaM6DxZi8DfyO+tdxv)_}r0o%mT>p z{ke#1wxiGdL&;`fbUPjk_(2ZBVm{85Z9d0IG-Xae|U}xw4Ma99sVn}%ag(dKqekVm>z7NCQvO{!mwxg;_Wj+ z5OFfuNee_tX7!DdO};SO9EQNn4~HxiXTt*0xY#3#Uvl9lv-7=kH85$#L|p+mRv61#x(pMG}AI|42%EO5XMS=(J*85Zp!X;ip@@9&tznFv3%g+go?V1Jc8{PY`>`zBCyl%xtbi80V2BbKIl%nBt@rte zLRi&mT!b81(?NSN21^Arj=k30=L|27dZ7QG(#X{L@zgzg_Wbsfm zWl<9p9XAu+PZ@1N5N$~;Pm4ftTc2i5YzSF-)6JY=;zw6 zY*%V=1@k;tpl-OhClPEq?5m-$5(J93Br<hABY<*n%t%3m5f65%!m-9FUfTmQ(9x7r9tRi_3P>Hpdie25h&XjSRe!&Q$V*HfnO*O}ad2T^VOxP^u zj#N+{a?b~S;jmdE+=>GqE!04eu;JH^^M3JV$oftJkHN7}P#e&6j4p5#nReRE$Gyca4UM#&6(_8 zNisyS*d3zK&OBiJX5hB{3$eV<>oe-R6WoeIVs!8#?Pb{&qyZQl0(PIRgltQC;=fY- zz5o)c+*OYz8rvBe$0&ZU%z>|r`{g^seU@BP=N|(AR#g6V@YJ!T&3$O?g zuj01lf5tQ8IKugG?s`~)o3|=qe-+2;c;4!xJ)87W3nV7(KOZ2(w}Z!FJK@H&<~kd& z^SmAdg16xMzN*vID)679Pvho%sp-t45xG}S6vi8!WgKh2&#bWnxlW{$$oK$xs1US1Z?uq`IzJ^pN_@J+EF z$rLYSAH64x+Ap|I-thBHrHB7Z@By^a6VBB%_wzO5P-c7~h3u8WW|CzP%(y`?dvzH_ zkhkiHHw1%+!*ta;j+6f~DPPwwS~oA`d_aVw)#FejPl?H0g9Y+BRxD{?q>0Yr`Ram- z$fFtf90!-Ub>KqObx&6W%xDC@k6nU< z=CZnXyXuh_wVm@qFX1lNX7Tvmpu0Q!`QJO7q|%Zm9O_A0-P}i@Q7LH&FrPB|1_d_X zYC^~CcYsXy?QjIzQrxMmnYceDF+0}p9u;$qBQ8nca?RwqpXBj9?;f}IzG^xDTO$VuQxXE$d`SDyYaG zrUw5ly8-$X|1Bjjd3~oKzm@MdBX!3lnV6XoHlTw3y|&@u=EY_M7i;Y6V1BHCwEra( ze#;;||FfL`yg>x~cgJ7%E`YE8{#)w6{Qjrw|ESOZnt-hAIY9rvhihPY_>^4imhmpztSLd+|K(>YfwKCWle9am;ORouEI-m0^sp z2w#<7dBp=w2wanq2XEJf)k!EEQ`cSPfHCP3TJU5yf`x*Sz3ZtGu|V(c3)#0dXsDiD z-^)LTzH{S+HB62`@2&Ww53S;pH(dfuLk-8U1?ljYv8ySsZrVEc9@pq0&?nG0!D<=D zEq$w)GA|9ADd4u#;Y++mXxL$`z7M1N6i)JoH=fzYT#eXUp{Xt1*2IH4O!bWJ$>+1V zgHuhRWz?Fs5QLeOlJ1A05)6K!y)O25|E**t%#@S=tui>&TEM#{Y^4lE8zo(D_D%aD!@O4S(_nF-kp_$n%PGyK zvO9;uaaPm!Wk0c$9Ye>D1<*)LCUnv@JIHnUt)sD$jyn{$;+C@qycv^rOMJjt?jN|b z^y=UEAMf}gf2=Y^!uYQ?Rk>@tM}r}61tlc$-75X!a ztmo*nc%M>6bCA=AO=&$|rF9)G$)O_33>0+U^+DcEn)S*syA==g+;m&}t}UL)x!EHa zDkjID1x8tUUaHkij6(h1wANA6U2XA!ziN$!+u!3J`;^m_SANlmi5lm7e(O1^uI<3x zhqaz4I{0v2P9=sCMh+FIcRc6Fdk_qT4Zd92vZ`aj|2r}|CD-klq@&5VtC~|{Xzep9 z)nmBw7t>@>^PmSkd+q3uK_Hp)qc2a`ZC=XNXE`jou$pn*UqN1qx#32uYRSoR##G^# zRm$(srKh{3qwDq8xk6dKm!j4q*^jVC{ge9Sf%T=UNiRJ}?!vG`;-yshTzVP_>HMppB;>4O16tDPawuab$Y1xR??qZ z9VcHs8;d)UBh6u=Z0t`3Gj`3*jx}y8mJ5nwa4%VNo zl8Mpm+CS5~gJ)6$46RGP;)A&K^{B3p-BEK#ou9m{j`SQ>R5LbNfA;596QfHU*+wMZ zl45afL;d*O&iVT+C4i$beh;C*3(Z~(r~9l-K^A4pEoc)!5*%M{-TeQtdUA9pAcMf$ zbICb=_@gh&!wW!6l&$Nr^f?DWfqvPY6p6E3pKRoimw#DPw)TCB=HuisfZy_-$dQ)Z znkbyj%3vb}J|Ncpjsp$OGg{aE1$2X>_=77kUlCD?73mMLz)jMqy3Vdqo_9MMwPsr1EHtj(e&D3ZU(NBoA_z!oyL1sH2iG-OTPET(0 zE}paloW4L8lTQ|7;%T`h(y1k}oYHb&j0+z%DkcAeMk{c`(Kc{xZ?k!;m3%(gX#E~H zlNk#c>rq3klgFawK)kAUcazt6UN>*`j*AVYDV>Kk0K0u z7nm(o9-nyxN#=ik7uOK@QnpLwVwaw}pHZ3g&s`X&waN;=3D#`Ms?Mn~=ISyk;*vF2 z#zOKD#+f40W^s3~)f#U!#KrqTnC_-=W%XX=6Zw)$R($ko4E-cR5P#Wa1T)8<6pZ|J z`JNO}yxjvi1>kV_1X7{0u?G$dGVEqf3J5SL$t`n?LX~RQe10-ZevTgS7Ny5*^NdK( z-byi8Et9n;Pr|d~v5Fp7x#_BoR`jygy{1;s+{vu3#k#+AO-p*3W$LrH#K7obM6-nV zUL~50+qGB8*TQPnAt(t@B({w?0IGa@84_*wW0BWFP=~A{NS;*9GXySZ<{I;@Uds{C z0kPi797$2@x4~sU*KY({!cL%cl#;zLof}Fsy3aT3uik=#4K;Li2q!x++GpOb?w0do zY~UbH4kuE3?@!d@lTPv^d3ioZ(p%L{ZyL7VgGurnh6d7jFzOVCO@i|#^gL|Ky(YI& z@Hs6J0=upj*ww`2YTkt(c(&ehGJ{q+$9Ci3+CFkxr!cj~t=dLgKSpoJtt7kaw$9xg z)P7Duhk7FHcP9Hs+G@Hbs`!XNRdFP*-oN(0JuDSCYu)W}%R&CW@yFfMe*c0Vc zL9>=y8|j55Xk{4OFfw0Ve=XffiW0@l;j3$HRCq~J!o8yA5Cr)#$_dkNZ2zzp_JJuM z{I;{gP;Lt6v?5@)Lr{0HQWkptd2>-Q^?z@?uWpZdtJ=|;wL*@ zW(Ac!qO$M>B8SIJ;M@5L6;)L2y)-rm75lrJu}*sYgnOtHX6}=D0GlfYtUjwZ7aMuX zvftpaTQ<&-Z&Ckgv^Di8L4}XaDaI2nd8~DhVV&2*%lFb5y(@LAn`0Fnj=N-?-BOm2 zGxmkv^4QgUjVd!*yj44_tEn6*xT8A&6%VF}6l7{m!`kbNw}nm{qdwZSM?&7VeK^VW z-PWzE7}G9n}4W2c%x(Fd!V znh=9FRPbwQxiLhXpckJ!1Xi*+z*P=XXam*Mse78-CxFPy<2S2(vF+T5vmym;(bu_t z351`jULoz{Jn2{XE3z%f%nY)Jvx zH&@49%aTO2-jWWH=Dk$w_il`6ATLA2LwV*TUyWWk+?is55htunyZQF=*E7K?Bv+Cu zls~INZ-O?BBM^n+a+V+B=bL**#KIlGs#pVmv5-#h3_j zb<0Kp+b80&$okAA>q!F*v5iPmKRC?W0#+BbCN*>pn;f=(czzL0tqUK5UBGfLYb^)6 zFu)LiJtPZ$Z6f7%^wZ!YVOCN*9Z$+~lUmKqMVh6R=@6ZCeXybYp9cZ92(=i+VQ=w| z>O$=Nq22(QWzFwRM7cE*rU25O8by+(E($bfr*!Q-y zk)sQN)_$>gfNzyia;^{ryL8%V?R;}qDZ{Jmnaa`(4bq_MSrdGK?eU~&F<}ngVjf60 zn;q486^?8Z@v(1GWvCH{>*;&Bsqd^Q2UEl5vxwP1u=h5ml#oe*O-=}j=-xU=2|%Dv z4hTp}`vMl92FP@)V)cD2rzK)pwlF8rgt^gKV%6&!RvWptu~3W1b({zH)cXEKfv*f( zulXh`EiLzA5v;Z}8$G0k3o?KS)kh!DPC<-=@6+ib4ha{XD(W4l+9YYO1`}t`?Ud5> zM`hI>WIRY}9MR|(SZQLSufA!PJr3pG)X&5OUnbLDAY?iOuG)2)HASI#&=0etyc`au zB#oT(+`73PUeF+Gt}B0ZqI%R5DUc$$KX2LowMLCjN*^|#hP#8$r_9vD@0mP>r%WfiVZX`p3y`xw7LEaPSJgyXZ`XK*hgovG|ljsvEa z%*zQe{Kk*(JZlIjp#W@}YBgQ&DXv zH0A%v##q?rd#hT!`Jn2&&zLc}oo4K~=vwM*G9=)jzLOb%$IB!4;$>cRIe!Z-xv8o<1 zC_0Z&62A!iP6GL0LkzR7Sbt`bYjFuexzK<zgwk5D&Jvx8!l9a3g9sHM!bSVAIO z$U5bnUZLvz2_foPspZAo+a3k-&7M}~+7LY={Q9jKhkm@{_Ruptt~9!fPLUWV1nJpt z?ZMIkJC!vt;ytRJoQCBBolYLnw{mQ%WBBd)W{UqhAyDA)&a?{=-05Lk`_TJP%y+Yp z6I$a?%m0iajo7wy(r2P=GY9;!NQ@(7|Bps0z_NwTDnTS}nj4T2zIF#wCqJ9rk!-XQ3dWS{9 zp*~6lHH`Dg2k1`(c%$rund?o@_)X11;THL2=hWl(?ZztA6~8F>Fe#52jWy*iDrLEy z^aJxUjIAXSuF$-bbgAR)7VM!hwPf$Hw!Oiv!gC!^5eQi8!f`6Q!-`V*?n*RBThofk z1LI2vmoDRChTyp1HU zxeQCB)n@0f#7xV|w+Y8VsV*`*j_bilT%AAPJ3@n>lD3s8Ql`iOkJLQj6A$?P|Pxz?dK>;QQj0 zA}aUFG#%V>D{pH3mB_RLC3rdY!iS;~O-0phIvuJgrM0yOlGVLWPsz5kjzIY|TQUNk zn1H(Cvootm+0ZOJn>`Sxxk@SNAOwpMXiiui^u+1Ox90>OkjwD#vE_iAWjl|K za}Vbd^&va~kb$D%=b>Gxrk6p~V`8l;X(+AOpld}4tY}Jo2((55GyIVZ0LZ9*2)UbF zr!5;zV)$Xtaaqfi8}4of5SokldO#N-jDrYuNQ2l`UEnC`5jyNkP`_d_EwyC^K;)mk|2@Y6{Yv4xMD4}uci(2kHtHFDR0^bKxDd5K;-V{M^l})0*Lk9RJ)9RZ@hT92eW+&o|rjZE{oW!|wWxsk=YqS2PHh zwx~8n#4ifN9Bdk&M_K?cH()z|47u8=3oP65_iOBZmUwb@Vu0$wQFZHv-N zM~^z7Clz<_W_o{yd}hNd$3v#N`*lTN+xggwLOyy@)FR_H7Qge-4BRv$p^*0qM=gdjWoso;Csg@g5l`2 z?+<*&Zn`N{cslZd(E(aQl}WeZQ{)pAo-I{D~=g>edtGW0AKx~ z{VhF_%b~fkbHi4hD;9!A8;XZwZGUuIckdlWr*58$h*3NTIqEs)*JsLSqxQ4sf1e8n zXR1#tvt`Qirq{sXGpm$#G+qQV%S#4O#}l~y9Rru$Sp8wn5Ta_@`7Vv+0_pD`FKkl$ zMb2MBF1rVMon7TNKCuvFg8rgR^c9042T3Nv9N`G8PaEUS#;-1R#H2lBf%+|kt41gz z-00tfptWqlSg6JHp7DF}M0S%}B=@)wzb>J5)#PjhO@jfzTC5p60M{ z%*#_vhXtO>3SCSuUflUiMqm~OKp%UDQ;PX#l_D&;6SZB;NVnlU;ng2=1|#iqh(50A zuo3D^N&!#G&Dca1WJNPCMRjXdhtMw|yetQ?Q_v$@#a4?J$tRzqza3Yk?|avg4qbqG zatNo?5F5G!R`O$-lHxhi`cuHzZ$h~f$%~-Uvn2E2E!DfYDS-{QFgz$|R>TA)J&vvm z5-&u`Op=q>K81cEGT(96R|6}40X783 zTUb`=7>IC|l@Q@_xifd$G6$y|~=m9OudSjw^-1SfG zs2*8?=)hN`r^fCT!j-n#yAi=BmLE|`6~KEUb!0jSM~<03!)r4`a50PZv)7y`t<(F*PCCY9&HF>6*7m~12s}?tM zh1pt^&ej-6HbtpeAGRn7j1RS+A#r@Us?n6tANXgY!bb~Up-l#gl_bQnp}J9SW8jsY zV#)nlc2Ac@i_|Kc7(tJp5I52*dkhyfIX7CNFldGgQd%#KEhJOG%xMzMnl{xk&$Z!J z^}GveZpMJ>IWO0ina*J!uRkUaqqZOObx#uHXLMQ6tl}-#^`{Yr5Fl~Yl#Vq)qF-^Z zwFSQ86+O&e`NCorJ}gp2Td;X}Yf|TyxccuGOzhXKMEOI)YbU+U5EJndHZC{_O^zyq z0kcUjWb>S#@hqXXiwD53os=uA@qi-VHo7b>ILMcxY{H4zNW^;9$#;Qy7%!f<;JeiK zxi2bi-uf}Ia)H0q=61i987seDqGY6v9f?@?$Tpj|(&zJwGRxdOsZ4@24MmmhE`tvWF>yL#`%PK+n`~?XtYBpsNh5JSLh6&&2$M0v8tl> z8Uf&bo}YKe{EHNU{G$OEe>J%p(U_asByG^nf(nTzA)txUu_lckY1g3DmAsVPv4aej zd>WPX1)rdLdM%gRQ6@lO-&NT)cJ{?9F`)JLn$AcR&kbtg4ioyLv3{ghjA`PASTZt3 zN~GR{r%Ur>`~Eii0dASM3vVrpxWX)Y%3q5>o@yoQF3+lvl{vFW__+xg-TKH=D@YHX>JT8gq!uO&qj8`ZBjVjL2HnTvKC25}O{Ap=&z!zeT zpQaKL)1z32a(W`SUo8tWPGKbnpR&JETB=&W`#PM*m}Li~+X4SaA&ZgIg%<)Um#98u z-;w+@Q&M`Qf{lDp#l(srU;ng!U?d2QfjMq$cQzHXB7Y%S5*^un-;9$Z`vdIJl*_e7 zH3eNQSN`Szbyfo@VrU+Af@m?}1B=;NSR5Gs)bp<0p-Nb~hU9e&aA0Ge!X7!xTS#K+ zrPp6DGQy?6A(?e4P(LlE+a2X7Mb4HliLcOC|J}+!7oa)~V$G5FDU4LIBH&TNvllkE zB8owo{Z?xsbL4QmV!Z{S#ee+a+gzoqIhsg9NsYQSk%5$QfO^-iEV+xwJ z(#JP>s?h8eBHF7dQN=PjIvS1acO^*&1ogE?KfdS3G(nz-L}1@au6_pH)MIfMkoqBa zY9FB7L0Dr?iG}kLbfbdo2p$*gx6VX`TJcUALHM|{tz4yw@LpWFMq3DzA^LR8lx9o$*ew{d2SXd z^S*BZbl<#cRMPFXb)RU6I2tE&w?cUmGhNZVgp3jpf6~sZRaN_>)N7xiY=ZY`nI3v> z49NRFU@)7`PX%Snj#l=|Zad7!klSzXB$Dr8CcJ_YjF%j&haw0aJ1c?04=wBZRXD$O zU{LH{eh$%@AZ*U4G8mifIQh#JsX_C14|80KSsEy*jj{V51!kNo%#zX}R$5t(^5Tu3hL z9J5P(MUF4Op0ou`O>C3Ajep;f_gTd|xIw{)1{hUx*t&IHX_Y{U(v4 z0|e21l}~+I>)wr<{xY(u(O>zqDrL|fpkoXyVpcKPs?j`D6**!S*}5| zqK(EiB>P*mg>yV=`MrX{fb1v8zBtO;AA@8qYQ^eZ?+TrKx*J=~QB+VRUm3tUI#%8K z7=DpxAf-PSkuLhZAo)6YV78R?5xStYUwS@e%`*puiqQr9xzYbNtm>Oy3|EY**>9tc zeXoh_{CM-ABIHI2(O{K6plzaSNI6wG0F4|JZYF>A&H7#w;b(~xXzUY#>jC^0aOPY^ zhC8tYP+PP@*D|XZCx6f+V1~?zn2??<8C|BU%QSHK5h;>JkCJ)vPTIRTLSl6ikM6(WytXH2nK)3skvqT5_EE)L4C4P7?71}#s zO_>Yzy|APp*OY(?wG|UKAbu#0oj{@4f?-)pN`ydzOAg9Xk@S#3QuUv}Uk7d8!TPs- zJ4z?8=HljGZpF$7zDX|J(%L2TfC@}ghhRKY1T)TO3WfD`ZhdW1Aez@g0x!Nc(##3q-@PXGgoKUI>K zjQQLkZkI>;Gf;eTGy}q>v8PgI&a@f{2IMI7Gp6;6>HZ*>;*%t@*<(QF+Rv_RA3+oO zRe#|Y)pQgJbFu|L{N+_)f~FRGm8DSwnyeus$0EAF+#>rXkPGyn8qkKrOuZ_3;#R2x z0PqSP3Z>bZ@32HdGmw7>&O#6LJqIN+5`ZBUEHSHZbWe*oAW_V}32B84w4<`czEMnG z5yz!z8*C^R!)(-;C;MR0g%CLD%ROil(041NmWgP~hQG~`AwO2Y!Z!sJI{>7Ripu}YqJidc)Op_bsqJvv3&$H2nnd-6Wx`f_hD(1>SIgQ z5Nwtkq#f1|I%5KJgNgFPE~eRO2jA($nae{_)>N9Ot9V|u>KrY8 z3(ImqdVWj(dI#+znxsG}yxO*JaSoQv4@9VVP*o8bfl)I8 zm_R0Ci*IKkuWNbuCPu*`-Y8a%f&TtET)dq4b54j=jVmQmW;-%b6_)_q>}RC_(GeF_ zPHAy}URwx?6jqO!9lKnxLI^C|Rejy=9VD2NYUNaa96YuuM3e}dP^og$Y;lgzC!u=2 zAw>0vHeeJz-~`^h1QgA-H9<-va*r--$*`brN0rJRfYTsKvmq!ht8OgTwk~Xcpm+2A zPRLij*C{N14-eH6;x4%M7wl)2Bwsovv}9DIKOR?ykalIAhl$y}9bQbykKBecVpgde z=Sg?N>f6p`x=d`<4DJ;pEuuAQQbBe6rX_mi^ zcC~mUt(u^DJmA2L0)co_T6xLdaYBph3B;yGVQPSrId+AE5@J8y=Zr}L6(gg>ERh6r zvuIQ=L@OjatA?y){q3EQ=ul0 zODZ=RCe~8oItDNvbq9K$WxFUpei-5k#mO2or<^uu_1{VseUxhQz{7(5?id(BV5T_n z804me(5|XPB075+G7`6@BmyLi3F`M$<(mWnu3@!!yAXMHY3(YgZo{Da%PSk$&6$y)la* zX~Z!xEVNc0PYV`>pS}9Y?wJzOY!EK9yF8>=jP#MEEAZoi zB$eh*@YX{ggtxREJ&p3RA)8S3rsIlh&b=m8$2I|pRa4d;VWmFp2S+AxtQ9`kVpo- zJz7!Zog(i+Jp3(U@KzuyuHUnWb=EQBs8~QNO*+}e;McnWb|fBRgir?;msbr zK0Vq^7muJ*pQ8asDwVx$*Q#5b@jnHKHX!L-b&H;8;yEcDbO!y{j)M^a8hMYQBdY>#1io*TN!Yke53a6(h^>XWL5?jZRn1$!exv*(<{~=y z{gQ8~#*u+5ctWaqsq@pF`W_hS$aA)EWN6#g{m2Qtrf}ZV4y#>aoA2Wmbtl3HOUP;} zL3ygEnx($GT$z-UyLO7=cd^a^V`Jh#|F@IRm4OBctGRC68o9&T+y9O2)aZm}|ozZpmFZz)&8 z!-rU+9A}ch)2zwjsHcR?tv?yOlM%%dw~m~Yq74g4XsSRLx&P!k%GKFHRS{*A|J(Yu z?n-dK=gIh2z_G-bW1faX^c&r1;EGWUlnu<*FSqGh=|`{kpU>WBQ<9D}gwvtFqWTH; z8baT|ny!r1Y4J^1f*7?`j3G4^;HzbX2|RzjF1gZ|LL{&r%~E7E?M2fAsi^0ZYXennH7lD?cr z{;XUZI$rO^ZA@8&G;71=q}KxKoUdU<1J2Gh*roD!8M_;Ql7 zO#U4XPK+v|g>74jz=}*IeqUv)grPq(%$8Y8o3+8u7?K;asD$f7A?IGsmxc_eBwKZAp~ z{fQ6JkArwI7ih@*x1q5W6yNgsFw2uLT&H>4)N- zeMIoH^UtQ@t#S&6jvHoAhSwW&E@aZ0M!tq5RYdwPv+8+B8T*_{`DO^5OemD7-qX*T zs{e7IP?7wzgU|lm4qu$4Izqpl{JmfqG%l^eQ7RiulwU(GzhKp>>z-@1GWn-oStsPcd1{ulS_EQDp_^nl-AwGU&sufxJwOj#!TRW7?tkz{ z&ri0V2VTw?oRPy7SqB;sFw@G7F!ao+1Qr0N%|d%e{9;{dl-T58lRRa=IsgC z+A&ZW+tUVE;q3iJKn}pfbr_RPI^#&GZN#2!&>6Bve3`>AIvZD@vR=ty!Lf&ze`nJ+ zA#2mF=seJ;4;qFwR(otmBX_S@vSDKQDA;;p0K}eKm|H?U(w6kg66jn`QjgCOYiYx4 zZoAm}5gBbY0dZD*1|#HAt6ti#SlKj6?#E24eVvQUKCb>V*stcCjlrhkV>>86-!uNm_u6h?fS*X9DxMPQ(2iZ-|)`$v@w; zjg}2s!z;pttMoHZrit$5fk8g|@DH%F4-R{Y77L?2z{T$Ya#@Up)vmY3BN49^024B$)J zr=S~ppnD;YjhEl-LT~cgi_XXD{}yg1X||C$H2eJB7-V_-HM;CzqMygAW<$(a0RSjj zQE_b_!m@xpK{S@!8KEBri5a6x)i-@brPhoA>4%qxAsa>CgY0^tA20Y4M#sTkz3Otc z{r(4ls=4;egP<1;=z%};O{y?&TN+wQ{+t6VV}<|VWKj5ZqG7fw5`2D&8!t_yI%}^Z z^-W*K85(+s?HO#ZKn{c0rqLIB)s_vN&bj-br+@AF=P4Cd&TfVEq(KHKo4`(j6@XKe zO|WMWXAy{BU3jsuUsmiHE#gD1lfJNyG$b1zPc^rBc~ql9M+V7<1Vsw6GbE2F&mPF* z`CoLn)yn@#XRX6I4xW1sf-PGOCgLHP3GEo$xRMTJLKWxw?nC6yy}!8N5*4=r#aOo^ zR(B%q9T-X^QAW_&bm;TMBpc$H!!%5^Tln(;WMV4Pm0<5Q%5LiuPg`kuT=dHixnPrm zub$k7*MAros|YZj-f|ZK0^xUe3ACAzsce_I?RMX)TTSA?Yt3_&m~74Q>>%ogW+Xwj z`)%E>?Bs7kw65wqf30_Pnej6}>lk3PmVm{uQptZgM+KE;O6$XGB@knuKRh!Z_A3v6 z-hN~k)?EtQ6>^fh@1nTMM^jf_g6ozC*iL3PFh2}=pjpG{WE_rTyFr391TIWfb*wG+(@RVCRF6*-={kcI7#MI44k)l#fZ zyL3I&g#ufr`XmTf-pK}%<$G+v`Mb0VvsHa(6jTP$S`|(!QP!gDoY-A%#h&5Xs#eR6 z5)~cRNjY7>^-D08|IS$fcJaDW>2x~VVhGM>dq*;{%Ehl7$`;fjmu!_{x^A?W`BdZB zAE#aSb+xJmf=2uewLtKdDrkOG!E|EPoNChG*2tQ$ExkyxNb{jpW}`%$KvVu*WT=(0 zkkuO1>V#T({cv;sj7DsM;hoM_oMU5?zRXGfqdsWYAsfj?67zt>lsnfHlfGTDTb3Ww zJ(I^gy|G1G8UH|MmR2guHH^hfB{whmFKiwIo7%>CPpq%0UCkE%R`_z;UzSXZJUU4J zoh$B^{kbHk)&i&`+rMM-AANpeBE^`&am?JP*1RV6=h-e|m&Lrjl2Fr@i?yyjq*qcW zx{`m+A9V-wSo4?4UoZNUS~`>zBUsxiZKmPlO7%7gaWeVn0_JUzhb1PB?MnO?=?MKU z6w}IK@{Z%-M&6DCO2I#RsaKnMw3Va z==7lFrb)vevi-TTWucF)oK_@*+=9`_L4HLr92qt?onb5SEag)IGqzX~amW{S%;y2^^ zArDQ}D>>k&q;|((8UrWmB<;DK{O3#zNoCHHoJ>xxnDR_)sMJPN&f9QlTCkjd(kC0m zYyQe)#7Z0DvNLem<_p`>2iww(0yLJ1P$S+a&Kqzda7c%4%g@)BWRv@e!_I?@X~{Hi zo2E1iKt1hhF6EJu|28XQj!axJ6u6O8X{sJUJB|_?R8$@VIM=`AznlwZ#XKLI24cqc zN=M13Oyo6F`RyEiaYd>lbwtERwW9UO$=2mMQY12clm}OR<)2)O_$sU} z0M?n<*!FqqF0e+%*F{WMm?t|I#aQtyb5m0k&O z%3Ap5~g(i z3i^~C>rS)Ix7N%ZPhN-b=`&?axi$dn!fXSd%5VaqsGet9~%)x zCr~`skX}1Inq*;2j6kNhzGfw4GJe7boTWi>NUWIB$mS`@VTwB9j^K(o(2Fh73zoq| z<+A{6SN5dRq(xomL$L=9meJCe!LtTEfX7i5;b+%8Ncuzi0`go7yL_!ar>b^~4^d#ABOeuw4YYwz&S;o>hgtD!*6h-@*B>k&OzvFi1LL zf;YoMr-xPg_JBD%r8?{aMr{pu_PNAldgOrC`kVQ#(R3rz! zKgP2K{aB~nrRzdJ9)Ra)@GtB`R$LxW{IH8VFJnuEmr0;&20LX>kPNoKUpRZ5^x_2B zE|y0vbYQ6R5n6VM8ii5W2yOP^W+ZIV5Pe7R8(t=Cue4qxTR2>KdE~b1Bgi+mG^{wz zZkc+WIYBYk6#cl@8<35gkRO=|*~sBAW{%!;#aX8C=cF&-yTiE$d8{WJ7WHGjpYrgw z3v(Ct$#l+*_v`Lx^yeV#|VkGg_BWL@ae z82;_5#k!Zi@d$*nc7mHP9{SzC_CIXnFk`s({e8+iP#z>B*A?S3f@8_IcFCcc<3not zH%9z>CG=!KdO>;setk^eha{%~=@LHQZT&4gcXsD5uB?t=emI5r%7yD6@{KLBRU!w` z7f_r_Z5eJ>#JXMIm(dkj%4a!^NKYt^s)BFd@N(Fn@(|brun~31R29vLuOM#xp^H9q zrUf8FcU$&3c`>qe>ebmG-K{_bCNowX~5*{B_K#P0B><$IVk*ThmC=|yI+jNawuglb^a6QIivVuXhaoUKpI)RgYOS?}t!h-iXaI%Hfz}gCryTb& z!2+=qteGN!mS-_30__ObFS6y=*One zhh(#yDroKTw_Wi@pTeuI*k?`L*ByRbUfYu;?bDJU$Ti}1VvlD5lq%J|{b9v!b;0a! z_3+zvJml8$GF z@3wOSxn&GfS=}j9=ss**m{G-TN>xs} z-#QBk98_~;(^YwMMNl!tekCZ98LA%G4&cc3L>_jI51B@G3|0wd9bc0PdB9oPFj zJ+VbH#lYkYR%SUpz`RrM4(VHc{or$$2<8}9_$5#>E9}-tT+=jAbm{7*Z6~);O{T=k zAjV#1Cz}O2M6rJeKbFIp!#$hoIV4nI)cgIqAX2HK-@ta$G+HO}#{W7xD3qXK<^nFwWBmCT4j%IX_3;<4awzI=49<;er zBg7pUF_p@xPm5kNAJ)mQrw12ND+W#yHayW*<7?X4gZJsG&wYJT;`?BH*u z>`U+~y$83{2ENivvqzGl~*?F9rS0BZ0aOiP%YOPSLy0f zEWCs-kjYxl4)JZ54;d7oTMmxt>M_)AxuFuxd5wHK z)1nn^)>y$?+?p(|M_0r-@q4x4%$KeBx*hBm$Fo%t7t9-gCqARyDK}aH+cdgJ;f$mP z3M|@9V@pzK=hN=E|LeA?#d31$5}eL_u}tz^i?^kEz>bbDqLGg+Qqm>!s8nkL0)<9Hhdbh&I29?_W(@&w3qJEE6ylwo` z=Yr1P-TIsXGswP7t8N&L%3f4M>HGpQHKle(jYQIs_do-@)82f)?a1BRA zvJ1D(H+*5GUrS2B)qwHC->!v|#dDST{$bY)2L8R8nJ@I1r8fw!NV z|IZgzPA@L{m8WA1U^v;Zu4&@nnh&y=-4kTdzlHPB+cPa-s6E!G=2!@v{m))zK?j0ug4Hx+r^4z?keC0e z!fWm`D=iPHAHf!dwTlhuMSWibD;mS9x$Vz=Uh#S$oC`pRJ?KNC)Pg(=27oA!dBK6E zIZuT=!vBSxs_zdmGoCx>#t3xgC|& zQa^z9$!#`j>tol`8mFT;3xMWm3?K6yz#;-B*9Nch!|gFn2H<9nM7neYTrsX}YQkF1 zwE^0qF|E(sN3vNDKE}Vwegx8_-&j?7WU~2p&qSh<^{0KW15Oj0upORgCTeum^I$b#_%*Z{8%tYCc(|1n^5~F@O>4C9pBP+`U7=i>-o>NI19^YlY^B{y1Z#1{HOy3!o6-oG2nZ)laWUaKI+V*54u z;9u`plnC=Cw!i#sD-!&=1>kKXKr1EMdzWdo*a-;G;}A{`OFM6-@~9}?^);`X@u zZ~D29W0A`sXbiJVV8!g%$G&6Gp#%TZRTQTgH9AYF4-KE`Uiz!QvvT4ae8Y5dwhO&0 zkmTk65l`h@FmX0aFCO(#?RFuKrsGIECzra#uco^m??9`yn{QKj6=05=SO^ZcBcbbT_2=OTxwJA4s2s!CCXRTt`pue0^LpYq2(RB?Chip!yOdet&3K;8Vn z!0aF!qF{zZv3Z~o!Gi^G44DQdt_*hme)G9Mr2%JH(Zp)aNbxW&!%nIP@{niehOQu4 zB)Dpbjn}=$Z_C29KIGW{$vzQQMn|}N+@a)YPhs;&OD2u=nL12t_YxhAO zjnEC*I%i$6^+M%|3(t+OWOB0$@BL6Ca;C_>M*k}ygd#3GwV1QQ`0a&&=H@6R_sIiC=b1y zZ{E$Ag|2`8fS94-jCgOYWHq|J>G$J+-!SYC2bGQp1zIMC=z}cS5OMoSQ#{VqVA(#g zOkcTP@P4WQ0wfcoQvF;rrgm{rC#wGR@87F%psX0y$n8vSrUsY)3$#H;YNg6mfHafF z92_iuOS{0o4Nf+`UftWHgwt>;hbp*2=@z}GQD<&T+Rd!8tP08}KX+08lx?@D={d%9 zpwdh)4)l!58KnI?;8UE+y6(4=z>ZnQsmb{mrT(<3f!qJ^t*hzL>f+p}-M@`mcbtRn zK5nzt|$t=vef@$;Srj3pJ=OLdc0 z_Ju_b$7aeB4cX2_GCIu>HhcU3+Z|;)Egq}j)%1g9bKx&sor);IP43rf^FF7>-+hH@wk_yIU|-sxBkbyr8{$ww)%PdUkh(H+f`&DR#lV{zNts>$PucO7-590EwTdAC1_e{>}< zmfV&<*9kKFxWehSovLsAJvF)UrkLQgW#EdHa!VvsQ9i6cL$5E@62X(+5p7s47QnLc zm0ge;bb~2-hs*5%JLMVuO)z0o$tn8#>N|c@oUJHI3LUYxFQX&5e^*@03jTz) z$PB;bb;u}NC$?o^C=ZP?>&Rf59#(4qV>JE~lHiAa<|kH;1#rp%0NZTEUbD6HG^7r8 zVvxf5pcl|qpqM)~`RZZXZ{E;eUu*-wos1lL2g>dJ>HgrGa;1b-TrA78lM>dqD2Yi726NS^C z$6XdE{vlA<{`4`V1j0V&I>`X&H#po0DmpIo=aHuivKm~O5I9)GM1itL1;BD3M@5^jruV)3!DRHDpmBy}YoYxn z$f2s#;F|N5nFMO4Q-jB%@e34ApmX}~p@=q_+!wSP`vggMRuxQ}ZK5o~X&(E~CI-xb z)*Ptjn^Op+gG^v8V?(Gw==HYLlF^JYkfvdY^}P?Nd^auGt9q6>qQPYsK)!0uMSG-~ zp4Q+wnl*#xx+kTdI`k^DANsFdvyaxBAtM0fF(Y{>`nRhHiJi5s+$Qz->o9++ zQQMzCPC8<9JJrlkKgf?%=bsC52<=5+r7Qm&Q*1Udsq#?Yc31K4RV#Re-f>6k6&tGZ zQ;^^S6T^+YI<3QXkXFcgdCb=E->#y5?8BtwLpb?cHxMfPh{$Ybc`;bq{~K~I!jCq@9V zX2N5$)wfqHoBQAEWwY6UTiE~N{gBV^yEw#J{%cFatV-waH(nlU)BBvMR3<#CElLWTIcHpV*okUMh`!pz2kBso?3wzc81ZetPQCxzlml+7G|aR{r!v=0ove-o zyESb2_kqtl%vlE7FZBU`f1pJkqTy@iV|g{i*1=;RJ+_jk|Hxlru~lC`%#Yw6=5x%h z!NOkY!KWv|JqW8JIS$&xg?I8>+3+?=5HOE#E`gAsSIJnG@EIa_3~`W`{+lh=Q( z)G1?Ly7G<997CqN@Apwmjqa9D^=NgnrhkrKUfxU1?kX5Co%PXXp*3r-Rg_?YI9oRl z2-v%RMSnwrnK^lARf@5n!SHEn0U)lonWIZxD-|D2=WBYJ331!g0PT_PN-(V5;cq_$ zQ|qA!UC_$)4)UNt^ZuXvV5+RGs-ZLTG<0{OXHQjjw*$pI`kV#9BFs(HiHdJzinu;jYq?8;W6 zUF49{&;0KX1B5UOY@=0s;wEI$4p*Jp`rBVtShb;cFnH3bPV&tX35@QS@7~QVm<(&w z(ck|)SXJtvsy2D#b+{!9)nA!Z`K742)!hGZ^ta!v0xiG=dVmcZWC8_Xd(L%SsZ$4v zRZGf7cRar8sid0|08i&UwH(@4FOW}ZZ)CZ?nq!lSRI7tYtXqAthSq5I)wk$q&%@vD z<^s58j$BVQV3Opu_4Z#!hK$}98GnIMcFr%p`V0WD@CXO{X-Z6p1IrL4zy$(gxS0;A;IcAt(Qwtt07;*AJ%qM<2|M+3~k29OlGyGoqmB zp?{SzPI>e{Pd@q-ufI6B>8u~TN?8Uf%sDiqrYfe~ugffn+-j-$8Qk( zoP!Lu;fb!?C0spGWh} z(IaS;-gl{rqqe4ka=w0UZV->%C*JsNxpQ}>kONW!>n}VTdpW%xm{&dlun3SiwA!An zuoY%Rrek&Gz_%m6cUO$Jn!D}+`(te_cFj+LYObpblnb^Y{BGj{XxRu*f!o?gcFT76 z%q|26k}Yus)&McPJ{QlLbOb2Pfo{&U<~Ueum}Iiz@-Ua5t?XS}I0!UsB5?w#giS2A zy&ZJfIN*fyCw{Oav0oH;&=3;x5z$`341geqv3P8lhMcXiewd5byJOfPxda-D=r~s) zw+gOXUqH62PClInG@aCXEz|Mc;JJhS8q@g(iaE=Jspe$YxCH=wj9P8|kg}0cT$AoM zA^d5)pYZm>K>)jr38!6GiC!DzGE?QcKGTxRoVg5A9z5t$@sPPR2LJ~Fj?=sbBkk2_ z<>j#>d^ic0={ep#gqAHISLqGZ3wHv00l?pBUVJj=qpbp+I62BQk) zTYbE(&GhO(9brncTA)O`edCivFpbIev=0Wb>azJvap*8qW|0v)9SS1%)QaEqZw2a{ zquMLXOgA7fcjE=g zM)#DBp?7+)if5&>YG$>B92T*Tc6*-5km^ji^|F7|YS}H0A-n!2({+x!ttNNHwY;^Y zSxz6#9C=!Gdh?-gxU%R@L#E^7gGVe)?Rx$6IcP?cUZ5+hOGZ8oVZH7^dFDQ;nxjOg zlGT=-Q=KHUKzhvX3H?|Cpx#sCG)f|Ro z9^UlFZDBB`o1E}xvY%#Wouk~b&!dinO3v07m8^Qs3oPud&r{~gXYOp7O;^BJ2^qRV zpsOj5jUTwxsf+hPAhoQJzEB-%Hd;*VP&`&tB<{xM(N+(A_dIb9~Prz4o!+JEUIg-n){B*=ex8 z9S1qk;{2o|CM5w%m{3f8ia%yn%^Ma$wQxqd1L5gO<Da5N)cY#+* z>|~yQt8e{moUX3691Z4{6nECgcC|?BvVXIOB5_5aU<#H>#~IXjd>&}Ggb%>E!q@i0 zy?!eaamTsO)yp1H$1=7U{_R`;?GCl|!P|kM8L%0hAs=RbJn*o?6w^v3b$Q;|kYU|x zlLbNOTMt2dxt(-fhAj-O zI5XOh0qKfYUU{Zv5vHfZGKVT{nP}OPMF7-JbFkFI18SUY`4%0ie;u(z zAA>BTI&v^AY=kU8o~{7Lw81bf-?u9+rVe*+XOF+>PIdeb4z08#PJMc7XqA=!|It6c z4FX!LaBUOrQC9dpqKw)HZNHd*sLOsD`#nO1?cj?**&r62ZRH5v_Pf*l^?#BslMA08 zg&INwd)JpzfOzOv()(Qg%Xy%{sGCoSHsAUsbYi9-2*87HyaTH_wex@0C~b?2U>V9| zcE?Yr^Lgwq&`>~siU(hSPmD4k#oc~aGKiTBUYILas3+a^<*3N@pWK<Vq$jax@n{Td_jfJO3ei33<+g%YLG;lSo^xZ~99S7>b}-%Ya}| zBs^U@Q1%Kw`fnTm_%<}=+}c;ExM_6w(ks0}H2xT^n!fK4v6GCN-Tp6xj{FKG=7Z#4 z`~lRry*KHHD%Jq*3Is3(mAwtn<@EoKWOv2%11tae=ik2m#qr0{6W&MW-$ZiQ)?a&jw>T)}91CI@h^Mjd_Q4S24$DeO&^7#Z2wRO-}L z|I6f_-p}b4c&wxUG0Umpqa3U3uKf}S=GdQFl`~xVtQzrqy8s|DC;92BRB<+}J2Lq# z`v0}+XsPML&7{9M1Nw!2gumNXDrYJgb$SNwnzj#-Y%&tT@i*K^t7HeNI(LKS5~<|~ zZ+ij&kXjgJC4^>lwl+r3{RsLL_rG+ZYQy&LwCpcT2=2<~n@Z@JM)tVN9_*_6mrly5 z-O+2hV(s~rY~4X4%;{(kr~mEIDwR2iZ|pJm=i;wJSL#u|N?;f7H;?i^AmByi^D;V* zx^Hq&orD)XqH}Mw$WF;oRNhV18u!cxu*$mK<(Ap=)tDRJuLES?i8qyD$2o7XTxj1;t;RTwX?tIX7i2)-!qNu2`k??*pPW&&1E}6t@8wVXLaPA7NQq zBj(7gwm-@8xIuZ1syvo-IswPo-zj~CyxyA~&SDuxnCbw}x?V%h9g^}G^h94|3sQOZ z#L|WW@E|=8{P|GD3c*SFt^*QPK;`t*G)T?W`j zwHy0&5o~Kgbu_0LkoX26Zv3}u8NALz85yM<6neLzqunoVn{FIK)!+El{IY)r*vY~lIJfe zXF6T`8U0^(fCPp8>h-p>sw1dY$yR_(8LAw}tWFX%G$NstcC$=GtJFH9i=nByzrrvr zS|pzZUaMNOZ69_7yB)#!QsIf|a3)m@*mUdlwa`gJ(2-GlvfVcq#*T`tn8Bka48A(LI7EHR%GSgHKsoFl^r0Q~}9aBiz8M&rT zFlHn;Lve=5?B5C}Hf!>S6tn0qpd$iQW(kDtVaP_C7TA)rW#;**p7<1PikZvozdOz( z`WIb*hYz=HMPA=Lr=)D96qPV7bkmt$xsubs0B|_0%vp8Lk39}&m(6NrCl2VGwhpVa z8nyY(&qj1-aQVL@G;~IksaZsc^g#QU^Gd7zzq|JxO7cXl{aO;~L+?!2$G#s)2G0su z&tWh>)5i?@VvF|A%rX z5^W#`&_Fv6K?1Czsj?lY`(A&!|BpZWkv9V)A21BCx)+@2;eY$->{44byLj0j9d+US z&-HS6@IPVyknw+)wMLDu{F5LY+S@$y*P@2%bA9LoBnMiP>26n%5_RNVco3liec5Y8 z|Gw?;9eBMDF8e8wFcIQOl=HRkzuMpRr+uKppvB8UkG#?LU&nswZ+jP_UH&dF4}YX# zeC55ra1XS}jGy!&uOI%wPv3xR|6q^l9scsCb)}&V;NHJSJ@C4sulQ~l6o_prLt5|T z?b>DkQYC(S?!*VzJ{=#ao}QeXw>1zC4h>l5$@_0pvWnxVr6~_0iko%alk^{rx2*?- zE?d=n#fBqO{Pk5i~uQz-AG2T`9 z`%|kv94-O-#A~VvR@&$tOTg+^7Gd{p3jgCf|rzgA*0X=V0Fv| z6RU5LotkId%X8HQIA+@Z-BiVARO+06{RD)ReSTQUn(}`+0{{rLnGQSv!6AXGvDFs@^IY#9gZ(&31`!Ln+{X!L+VIGth#dZF|F!*f6Z z@BjJFtZ*Dba%edQm0yz;x64$*K{$bi3R+rgPQ}8_SK?C*(YUA$*TcjmJfE>6X{a6$~jI|h= zPWOhn3XZ@3p8)`-HvEHY-rlUvsfCb- zsudOK)~Yq}`XT!78&e~+CCwZ%{(ana;HSPDfEhb!l-u;OnECtL7Gzo9Ui%}k3Nuy} zzXNDSnUTGvBdT?>El;ojz_&9HGb;3yW3cf59?N5Z_;4~lxJ`yP_hi5e1C?F3MlHX>(d0fv$v9f&v6$%^eur^Z)3Ks?^$;1G?!nooISY8X z>tsWMJPd7Mu;eS^#tgo1i?d!ZPo_2aGUb4SXZ*MtTO{FA06xvgaNE0A1q7`fihLosnqhAXhj;6QQh3R1IDfh8O~7&F4^6hqB2PS#t19 zkznacOb!-C!lu{ic1Lz41r5qo#o3DD?-M{w2%u~ul#BviRx(Wh3RFVNxdBaXoOC`( z9V-!9<&_+r1qV?fM{};sK|eZbSq?3y6noRi;6)lM52~>pNs4e%x}%S?6MT`|9tw)C zNvfts8a8;e$Z7My?^UaCb_z&$%!*4OC0xg*01mmm$%|<4#Mk?z6O*3mVnWRtmv9_H zsAETrrC@PDa;WHgU;&H`u3`*~BmgG$0{_3LmFLlU+rIhx;KPou{qIg~-mTQ}yYTwm zxHM~h+4ud=_s1Eg&G}36e5aZ%44R!!W+2(DDUkMOjvF-7usH)MjR+1JI{(TQw7-tz z-wcajt*j0VieRnSSg?YwBCKsX=Qobvq?NvVkOBHy%k3O% zAZu+zYg5*XZh9dPW{^cWsFY7;ad6O+HFBMS)l}n?G3R8vUKO#E6Rne$VzOGbtC>p8 zZ{=WLKPqB2nE;s%z_q}uX*lT0tOLvtfxsRO;4lk@B3}UX8HD86)TJsj4W8|e`ztk{ z0bo@3`q(t5Bm>Yy%b#w|Ia%$9H?EU)85&Q2uMtHfAgtigmSMEa^d#jq7l@ zx~rv06fL>>ACmr9aMTGSt8~jd=|Q```Jtcr3Hak)`m4XQQUW{W0D#@R3x(tZwujz+ z5p@Ju2-5by>U@w#h1Kk%o}jUbaYgW1M}Fs)=2oXvKF!E^}nw!B~aTJ7b6kE!rjXvJ82 zwm*3>UE6+hQoL%Md%|K~pn1ycfdLYdp6Uu5I0tfAudwZ6E!;Or3H|Sn{-;}^(hO7R z{darUM^sh?S}~N`jEGh4uf6kr_Svx3ya|-SNdwn==(-3Mo9XTT=VLVl(PrbDebCU* zIeYo6J(XHz0vl$W3?K&!m2Jh+=JEdw&omtSr30vN$3!#A!9ZYWhIsZT-tZMPwgaM| z-}@f?0{|TuQ*URbR(Vc?PFJkD@E4zkvI#cGpXuTMdJk5{>e>g*7exxRCe&I7SpXx6 zg6I)lnwFCF5yfjmO*X866$dHUlEjS32R=>1%!agyWT@QHKcW|3gY$P#{Upi~*rj#< zwks-+6Zfj>swW|7BE$q$6=NkxQUVCIMTv>OhM_G?VS7w~6#=sxVl@XmMP(5LnA(^G zPCj*A5y<&}xBVv4p{gUeLpvquQj{kNzb(%)65=d#w%?!<)pj{**5*&uYK&VvWIy0w-Q6Bi5eg2hc zbBVv-z++=dM9s?jjite5|7RWf_1lmM<877YtpG=U599$T4zyx~-%Sb`h-#;GMS`P? zWMq)Z%2?J1vRMQGI6yGTR%w>Uh~zQopFG&+R|uRx=w$(NV1M0!gHiVA8^O3)H&d~t zGJdC)KCn$n=*>Lc6!yzjMHM;NF|4Qr`{kmO;_qY9ml61o)z=sA9}Izxp;k5dB%HH@ zYknJbfZE6Kyk}&mRLonFeQFB*kovG_ql_->m}FTD2q8in2J+AYA&Vpz@E_D7+o)m3 z`#kz@_V}0coQ-29vOy?^uvv-PjzK;)wSN&35=bDbbMnJvec! z7>)KJ_JA(Z913+0m3bSr#@N%9$ps}B4O0xz0}t(jECG{gch9YN@- z-vZFtG$~of>(&45laPShR27Enkt#8eWTFmer>P1pFJc>kQCIq*@RYGY_J>8lg8l}3 z{;B$}tF8?IgTk@(^kzg+0KRm`P*a`cG@|DRTNhd+*f|BeGUIlS4#!PFVyp;^#O4Rt z$D9o^E&FaO)yGNNRL9J6LN+zfMi#2e{`{bt7Ow4WI*JB$C4e+;Y&z_ee5?%8N<)J( zNPMt-Jy4qp-EaK>@)z5!fra@D00&qCT%yz%?yAVs@M*|Kqt%|cMG86{hxZf4g;plPu7r{^Rzi(`41?>co!FQ%pf2glQXYZ{lj*{c zq%{=%=auUFK*r3!x0EQ~f@MfAY!skIIT`-h%>gM@H)t6L-X)zeopVc4dsFf?diC{1 zurEqpgUjZGbg?J}3pRVPoH;PR&s?{YPMfz_*w!e?2H2qdUXvUg*Xd{7uJm&F-G4XRX!@cR-(=!_Yj{bmi> z{g9B(lHCKKz+h)a!vf7{X{3y@|GZMvD@wpZMU`bvX2(ip1EWLiwy(p;^>hy^S8L=W zaXHGG21bMmAlXC!TovtZZZtjHQj09nsbbP@+HY2gm6qZBNA&NYU}NHa=>L~37)+(r zhWu*PCs#CAI$0+>G}({?W}2Y(53jFmo>0<*82BXh<^0iUtIc4dqh8Kf94g=28dt{5B_tim9XcDW+TwudWS$Q z2WgC)WUmLRJyDwjxsg(PYWlxCDxD{rrfbb8v05U0T*_x&cvvR>ikx@H8q?MW0JCT0 z!L5GLMms8;816GC>M{W`2`Ez?a;SFku2q3$SHga=+&fxgd&R_{!bzhN@R;q9H=?zb zsr-VGWGVqrRyhD;7pwy;K^iN;lq!>ti3Q9-XVR;)*37C?wkwVTh~%O@^C0!dFj%Px zBr8Cf3@BShKXmI;4e_EhF3WbsOBF6yAcI=0W=6z zur)D2t3se42EtlV;^{h8H>iZRX|bMZsIq_>=%RsEI#jXp9RImUe)K$JxQe~bue>FP zMMF^CB(STIbjuK%ty5)f>XI+AJeV%^*y4_K?q5zy3`u2GuqQZ~8WQC^+^EMnow?W` zWJL0>chJC9k;$JO%faPv9Zvn-0S?L3lQf40jNTeupK!_3gy6`+;9g{MWCI$bq9syI z$^S@P(d(4Z%6VqYf*GhpO_xJ!%#uLZs_DkNkF_7Oxetg807h+0Bam!7$M6u~0b>F# zL(;iUUFe`^d0R$o!HAaF2#c)qiL_PKN-{M++3patt(rX8P7RZOV4m&0Mdh#U8IM{t z{+NB*>Ft!;@;@0H=fdg{Rv27^AON0i#SOTsd(U$jXlqd!kd^(?m~o=BWDvay@_571 zg$X9kkr8aM84qQW=NAmlG)qKmq;W12$d-wW1Yia#pDZs2n;8+z_0V1|l1;pHIpMU$ zHOWaQtH6wmenZ!KotePo_zN&B%0cHpM=JA3BsEmUbW0BK>4X1>{#}bfmc^w0Xjg2s zFA0n(E6_VloG+71RoJc)yiBsu5mX-ZLtox@t>ouw9{Mx3W3n}qibv0-cqo>ktev6Fr%VarN?QWanfuLo55%6iSM zfoA}KIj^`*x>2jy*Zx68Zmd_rqaS!7DwGZV&0DdjS&cWary~Ss{^EA^B%yL~eG;t^ za^=bgzB`G+whtVM#x@wZ#?7Meo7;xa#|Xj7^tg)CgTqAo@tCI2`=I^7Pee38kFLa! zQ?KsC?dGPhAdSYK^WhJy17#LgG9EsGJ^nBe*q{H|`@DFl?|*xWXK$H+6Ox*95V$#h z59vv$NKa7~^@$jK+1qbI1=@E(l!f)r)7Ye|n(K#=odNPVaf0L!rk=0kS^LME`#z3F zk?FWW7OpB*+^o*+f%hCw?M(M>Bl`t5&3OlP{s#6(g|j~z`U7c7^ZEgh1NNSWv!76~ z-S}Yq1g$~y|GoXIxlU}HpYGRFlAw1aHxF}kb8?LKc!wDe>(uw}&Fzs7lfw!<%_INq zYIQi&ec}Z_(lfw5^>Fl--D>(p44-X(fGu%Kh$3NFq7g0|juP_aL zng>Z9Ly||e^763TH4ONhzJ~?^k~)MHvf)f8`}Whhhq)xAKXHdr2#um}!9o6Xty zbF~&dhnbw$J|}&)>K+C-q_gK9nGwxk2!qbJcW~GX{h0mPo%o$nlI_QAV6GUB^7sr{ zc?t)ag@Kpu$WdehjL*UTW-lwV_OHATeWM8IYH!mIsI<=13R~5+ZcYiNSy@F6D@u75 z3Co4Ny=7D#P182Iae^nflMtL>8+U>QcMtCF?jg84Y+Ql`ch}(V?y@1cZZ`UH-_Lu# z_gU-wI)Bcu={3EkyQizBYO1>GDmbglW~rb_H2WLmzjyQJy35Ehrq|uOPg-Q@+tUav z0)X4?!N+!T(yEUD@~1W-bL>6G%P!S%0sCtj!5+V^fStpdZ&&-RGiES9)o=|6kVfEs zq%KNvEy=TX*ncx{HF_tk{}!&f8|Y3Z$^$qMXRM(J^=>CIdy(f5CilA!^0?bh-S$D$ z5Qzm&s9bgWT`dL+Hh=0_J4(Uc@VqE3CEHZ8#2faX`sF*>vm`y-9Pk^<3%oO0@TK5A z+(T))Cckh$PBreT9< zyQJK5QQ;S8Gh{)IcW>7IYx4OWc|H zvsO}~CK_J498orfLf6>b8d^Nu=5hc!YpegD3{=Z{EOK3uAu-MEN0BshObVI2mBSeF zndX1an*3y&)AtIm7?R~kg(Jzv62%_UuT52vXm|L7hq8FatV4mS!Z}{)^ytf5%7OZm zxT3zKP6*C*nQ=jZR1qT^hbBq*!HG**zGWg3np3dKcf&F;IweO(y-FAyG3b3CxKcIq zj7cN$vM8$gQ&@4_wf1tvOFFJVUV_9&M0mnVgOTJKg^! z0K%+e9>Dz-u>h9NTgvSC3e*m|2l>|1?YnCPU8mid1&jw(c00>CO=~caknQ zRSrG^nIeTo>1u}Sx;?tYR>_;&`e3(@UFiA*tcXKJ2#55@p;&; z86cmjmV_t>UPJYsBM33NT0psS9wQ+AC{9TuGWdPQ_E&wdBdnC?y^V;|anI?E9otWe zaw#Nj$KJ2cW6{H<4GZ*SZAe+cFuy8Y{`PNgkl^V7WqTLcESL}&%d$xL)q|(!sC?^Q z`>YZY6-za+U~ME-&A%ekOH*4m*E%Hb z8ZD6ovbTF#ciWQbs(@~@<33Qd>j3B1yrR;i)R&KN&bc^;VNSGZKV`x-4j~i`*hE%B z(sx|VN|1)Vo0s1wt5My%2a5F9J27i|Pp+zhzLz~RW9s=6%JxB#F1#{5W$JiTTJIKJ zOUktDQVG7g0zc<;FD(g5Yjlod=Qz~&1fCD zT6)^TE{Nao7(bN{w*AcCY$<&0`$L!4?MJsOcH+=Mr~B5;LEPFDU13AiN!6$p+I2#D zC5LwMH%`{{8LOrEy_?yurnS)Ns*lj)v+<Rn?K+S6ypC+{rSyV)Y$7%ev4p>Nh4zQ;hZy#B7Zh$~D=^a<61lJN?&$ z;KiAX+MK?P#qI&*%)0GFxafCAG`@EX77&|)lW8H9saGWP*ZEJE%&vdN;$;@4g`q%v z%{_XF^L{3u_shH$6OTE}l3fS$`+WY-?&^99@;m^Rjw933td|jY?#vzdE~URO1z7x{ zKL`HIq^Zqzc^mmDefQQCD=^Q2-a*MzqBXjk~X{g zayc^Gzu_i}c2~g?egom^8AW~-F}X`kh5(-{G})dA}++a=_sDik6IO* zh!_%j3b4Xle;U&W3N_e2 z62S?eI^DcR(Q1gUd`9!^G6@Q z8tjAKo%)GJJ+ed32L_d!Uhg;Z%>b7_0Iox$qP;D053JYJR(Pjwdi_n#-K=eJSc>wG z;H5Wnqk;;QCO3tu@FnwO3ir*qhPGg+-(mSZl=(5M;H>@iRQ!D9d1#I=$W?cngNfapL(? znT~?}@=A-Rm!Vn)eMyQC1EpymrLA^`6V+(@;+m*q=Bg#KN~+CBsHa0t$;D7l#6Vf* z9ZlI+d2o=0n=$31U6YZ2Ud%k{M&y=D#R{#zWic--kL^ley#c)?Yg*~E=UuL!!|fm5 zlN_5PX}GPh$de9F_G`~Yw`2r|Z;;fWSNdd&adSJ{NL%eU3>{Mm&)$Lx?KS%`KRSK) zQp#iyU^LFa6v+B8KC*;M5C>K7aT|A=bX%rR&GKwgU`os^3Jz!3tCFbXo*uRT7n8(&5Ce(|eBV=A&iyRI|!d7nPxY&+q@Rxu7jY!NacQM;e44#f;v8GdvkAWSML_9z?n1<+o3s zBE7?LeO6e$l&wHJcI+C&d-PJ{*G1Xl6A#+#lF=~6V54rQL&O)&DRwZlhgxBd0lX?$<3k5dds)4mMKsd71nV&q4 zcufjbK`;~|=}z2Pbesbx;+_{6wiyp&#%L9@1c=`R_Ca-4fvp5R0~J5z7>Zs7U7cxD zk4|5oq5=~H=Ul0TM9Z5^6YEoNYe;Bi6!k}p8<66&ADWxK4dsE-8v%#vj0X|$e$&-; zOgWh+X`JT!jGaslb(2jnaY{)XGiHl(6A_K@02u=_Mrk4$EMewAeizk@-_GC6C6;%2 ze^|E%ZJY=QIR4>x6*VljP!HiDP8TPn-9;hQDkQh6%uYjdm@4b|A}aD;!g^iumOG1! zXXy{$QPIE#aJA$h5JLaG=RG{6od4DH;uX8sclaq)=qhw46guY&*;@S*9H))4CVF1f z?RY4(uc!v@;uok|(SY9-XdSm0&&ON(=NRPv5a7s~^!1lj%TT29IKu#sHl3%x zwuf#oMd`_#J7GR0?`+WeUhJ178NhKSeK&_o3>t-zWN=x1*uvJ%@p0)Ve%61Gy96Jc zIpB$qEl%*93(=!(j2>h{R#i7t?olq=+-bFJ-PnIEllZ88)$S8>DLEK&WnThY?u=B- zs|Sxm{8V(vV!acE)_y1QpFy$E9Y75>YE1Z2T+Ef{p)Wp$)wz?;BKJmvdoeEpnH(7G z`&(Y$M8Oei7J?qEHU1U)MP)oLS<))I*LZ-(DQ^+#3AyA<+OgqZ8?SI9C;l9s3Dm?1 zN1U6*PIz+f44hD-VtVRg0_(XSOUV1+7jC}2`B`t>6=M9y@3qkJ9!MJ;v{&36Z?HY? zD&NBpLl)`dFAPRQBDZ9?3{qZnOv7oYIr0)ZvX_5#Xq%?gYQ5qee-8pmpNQr_z{=j9 zTYm{PE)^x#nhWc4wGpRW?Ya!E8tb**U;rnckgH*cZfNR6yL=E~hM3L`MDLK^edMFN zPl{M!F>~_q)tb)aVklsEe_CdN(wI=t(0jqN6k~fsT>Xy6Rkuih+Fi$iyZ9Wu-MZa6XH!suo?D7stxAucq-J&59+I_} zuNrBaJBj^Umf=0biephO3kKlUtfWRUo$>io$~lUBQy%i3eE%T$E(n8t2;R90sYl-}SG@(-Aa{irc4F;dl}v;+R4fPv$n!0o<{huk+IVC` zS#MER-aRvzuT`6|Wo1}Um^#O8cu|eCHt(^WhZ;7?)Ow#Ro^a1G8SBktuY*uu)at5b zU93E+&S!1JLDnk!Ao8XYlhRlXbaT%|-zxR2=-NtbyuUgX?@p*;zE9AF^ zTJhiPGVSB?j>Y!ck9IoC)pL!3mA4^L$I~!>CjuT!2+e+$Ewzcs)zCT`^YO}*v^3jt zP0f~HuX+94=qF0Lp8VDrW&$7)q7FsG6u;I`oF;C>a~?cNA)Mv6ZG(EF6$Z7x1xd>Ck{%+o$`qsvezB-+Aq&?$8oW7+FE!_J}mjH6|?Zu96~1wIjg zR~RI?P3Mrw*mZZs>nI1rgo?C7jg4laGd!{eEr5g&ULxM1o+%s_*Q-Uw2NIwjqiV+2 z{Ul)ymQpc}a)0T2)?6ELZOP&>#;EM=?-;CXhQeAZMh=x3iBK;~aht7`eB9E( zN=s*)V`#OnR^4%~q;K%d+U55v_FE@qeSMq^PNO_+46VsI&2w`c^j3#N6)ia%|MZ1Y zLnjjx@{kF94KuVr0?2V)Wd^Q8><8<&Tw$dfP!tKrhD2TjEBcKR5Ogf?k^LB#B0?`& zwXk~`gU)7`(QV4%6iD@vASEK&N_C1vH{+|`(k;PCABo{9>nmQ`SJDDkF9XpJyE&T1 z$GbJWg@2Sr%Bd(5^O1Sz1;E)U;XQ6)PI0kmWyXw-7SfMNS8r0L3rRCYP@tq#E6gS}qKU-^JTg4q-9F0jNzGcDr%zKk6% zF|=@S0h3ec?y0x&0&enoRCK#+1A0Y{EC(j{T9;e~$?vlieFmr5YL0pm{vy?xKtx+k z3Ri02swan7x6Go);-fC+9aKL;o(~W@1iH8oP<1h=tw2W~M%aE_cM6F~#OTU%PpT#M zS$wT~kS~GD^#&`zC%7{CsLIgpBS>!-g0~#`Y;L%aEtsydb z+Sv2_egzGW_()tOfkRy(3!YW7KL|L#U`z5RE1o^F;Fxcv33u#H8_N4ayDO$z?kn&H zVFc|zF$G?=aUp5{%}Q-sZ4l`md44_NIqMaNVe??VsXgjQSILt+(RA zkDC2aupQO|37qDKt1Wca#yaPLXD)z#Lzs%tzkbqzeyTd!v4mZ_m-S+j)^WuUgG6q~ zVIi=CFwddW-ozTMCH{aPlk!?ajc-c%9M5$t&Jv4Ve^z(ecOJNuTjV-Wrx=2gL{$gD zYiDv9^p(rFe_LsmVbEW{M;`2tG>)2Mn9Vk1@oX?&mMRL^MV`{mt@} z+t6g`h6Yda+-r=f91$0pJDzFi*{~&FK|$nYP(RuS^1B44Uy($A_iTQT8mMB?$Osa3 zU60_CuX_00v8K3K=(L=S_Q&=Z*w$%(PHD8`gTQvG`{YJZ` z2&pS6i!dE;)KB{3GR!eN1VRa3rVO4UDb3{EmdTPC`h5lNH1iK!k{i$lT;S2TEL1D{ z4V)shN61uDd^@w5^nPCLxpltCjUgXmvhEyH0o>4NwARPU_?TQLh7@O)xM!kpjRVz6^9w!~*Rzv|Msa+loGIQ`x_>pt~^-7Hl1kQX~qI(=>TfcBT{VF~zzib**KT$xi+iCE-b*MXKhh{(|EA=uq=P?42aG4>K7v#B2FU6*;S8Zy1}_ z+DJ}tgnevK!V80YWMCgb|K>iSdmtSeT^omJ9`t0PWRJ)l^AuLA1`*z+Nx}_{LLON1 zL9t*$9h#{6DE)I-t_@`VPUfM=0C*0yK6vFKcrlVC!?v-34MQ|MfSt4>RkIiDjVpB+ z3}Ic9UK~w^FLBm(8n~%-v^&8HMPpxLtQPG2L-FHad4v_aI|9x?*mg#ij8Wy+0s~Ef zY4G{}?A+|$XC8pdwF{$)!lOEF53yp|;_hC}ybBFSF86O%{63o``4nZF9)1_#A*sez z)f!awWcB9a(SYR&O|dFZKs{R(sze?Xbi?^5h|sSk6qe&RvEM^Wf8K>o{iXK^x@D<- z;z9o>L@pdN#k{>FFqnbQ^zSs-(K8VIJINr9vS{sfx||Imt(k+gW0ya6dc?~1P z4>tlxE+D2gA&33@IwKZeXva(K^K$j}Te;=ZRmIE~G}RC7LEYDfJvwP@c_K6XlD1E` zHh@OD<&WvIr8H=C@WX~heTOAJ6NkBWBXM*;$qT3|N4^LI6>`Z?LYVEBeo6!cN~#ZW zH}Wp@xLO5t7D%u~Z2Pa36A^pU67ImA(SQyG4v`7W1(-oC1x-_W%5w<Y-2OmiS(A0A`qzT=N@DK%w-U4i?&L-u_ zz90aTwN`T|FamBFz2v9>ami&SHk^b!Ylr2(-m0*?TzFt)Xk~mFxt(JW_|B6)^Z@`z zNtxJ~jnIuRrT#&Yi#mfXo5)ic&2iw6wezts8IZ=xS<*n9u`Fi4Uc$^pC|7p2f1p-6#i=`ySP&SUg z%==RM#5OC8^~{+e9`bZo8f%d^%90bizyqQ-;c^3+1Ica8Unl!k2nlDa?Z>7zRwWDC zK9Nrg&Kbb1ulbeX4%c9Jty1+w; zoglq|mE%JP$xadsHThs9`JY6IJoeee1d#MORnN^_&E&}1gY*Uz3-=PUeuF? zEa?&LXK1;PXz^L$gvYV<)lD|JF~ZVeq$gvCda+0Z0#hBa6-k?ln7?w&ej;XW?I9tt zz2G9`JKdItZ|l|5$P@S4y)m!wc2wmt|Z?4v6Pz4{eINT?qBUNaNVk5LqK ze_%=}s|K=UQQM{MR%*B8ybo1Tncu68_R{b;fk3q!0VI4ONdR_w?Y^X1tAeD4`O2c@ zk}{D%<^{n?u@pemY`uMwaS<=IDL+T^S(uU<98v@;+JuzLN)%CGgC3M1mAs#o*XXZL z8inY$SRSY07;y74Y+Y*nXMZJQX}2Ny)`fK}S>Q`KX^4g~)zsO)^ zqJ2;;EkI9xzk^<=)T+|f_=R20Y)Wz%-)ADrlt{unBob~5p3W2xG@E6Zm7zSFR=(6M z(`s88OJglQs$Kn}#DP*q2TlmD5iIy6B<2<)A*e069riwoX_6by@4~r?k*6lh9pzf&J528{(qNs0?7Cbz-r=7=3jW`jWT2@ktI4i>-+X z5OiP0Ft@Rv{7o;p+U8Hg+SUY~Ke_iWZLfM*vBwnJ^z>)jYg_R#mztt!MG}7MC}=ak zyLM{=(*wOTo_Z!;MCQ>KdlzVqXg z$2_uMxrX2x^z8Q~q>?d4o>KrOC#-iAVK5-SOAX;<0LP6QT91HsHS8i`eyd-PY z0b`Rq(bW}l6(yfW5gLwD*W~=Hu>1d0Kgab}H?ZPG3k6Zm5 z2Fad`29tf-dm|d}&$iaizVk1Z!^yo;7T zO0}pHrr_>pk+7&XM4NI2V$QfEjL?C9mP_J_B|P8neZQ(J7FGwzb5UXhMAsoV68~)M z2w`Jd;(oFihHc&6D_Cikci_iuyu+drU7!jSu9n*J?)mnv`+(hX)LwK#xK$n5DI(fa z#}9~-+$K=Ejh^EBC7mqs=i762h9w+kI!%5 zhWP9`#_|*e!jdWh7`_x7B;dm>0I>`i<xEu=CSfwCW+TTex zoJ9;D4C3m`sszqGsqaaZV6j-PE1yoZ-UD59iE8E5Jd{;EVFSsnyzVd4CYPuB`bP&( z8V6jh){gyc{K9;q^s2u4!zV&wR+5%?M`GvUq#U_^>*oa_xSYQrTrzt5eTRx4-{J}B z=zXyf*Smi%oS)cj)X+d${4J~@^ae6FnCtSWT=dH16;q#kd+vWNc71-LL5}w5nKt$J zjNGp;1ABe^Z-#t(&wMMd?HR5g<3=z#A@0>5CjTFMM+(#+@`}0~drzL)?C0>$Z^iD^ z>YMnKcyC^7p0`nHy5GG4(jK?qQ$eTrm=&n}`1Bn=-i^BHtjxX+>PPoyaQWOUaxy)e zmf|79|0oDObzL+)`~!(TMaE(&4$}q_5gyS$anqp@uIA$VWqQCPsU?!Ote{R1s*RaE z+z}lTd!2ooyVR@!i@%|Eu|V+q${!L{)TdXkK_-P`f(K?tah?%9q$X;9hlzf+HcYMi z$IT7LND9lY?O^c1Jo@4@^v{$U2>>=wm<66ezf-!Ok+98$MT}>W%_W48-I^3X$Q;dY z&8Y$8djnR2(d7N91?Y`c8N#F{A4U2}UQ95m->N*W>xq4}dts=k)3{*Kj3Vv&!57J5 zB+9?i1vQ3?{RZOaAv)FM|GN5fG8@BND35dGO_i~Cy;k6Y+{rGv?vk#hlBZfO&Wn1r zs4)P6!W3A@@c*o*runtYriv)m|2{$GPFLM-f4^K~PR}=mMaH4mQB?q7*Zk5jcq?PG zNA&LhK16{f%TzSnnQX-TU$>Bp06T#H4EjG~|NFxK(|)`Bf%)I|KU4pI>yE+KCf?DZ zrON!TDSCznU8~YTIrN18Z0-LYJq+%D+yA^IH{hS?{{QJl3i#iN-dJt;>#?fOA+g|H z#7evd*=>s%^K*nPZ>Q7hzVwp!O`30g!EaozY?oG{Gj-Gf0hW*$ZtCVx27T-Yd*qkz zZjsUaFbvic!`*8fO$gG={&&g^+g-(*N~rG6o2m@xk>o8VMwQ_$$7|;d>p=;XzWxm8 zjQ%gI#2L(st>?O8ofd=mX|$dH(z%+B1aRC_sXa_U zxiyHh*%}oAY2yy7)ov99Z_{sE?8<$6*?n2l{0(TC?}zNk3p8kfSCIea;n85f=<@Fb zAAb9^S$fM&^XNBlzPqL({oLbYV&=BZZ%V3QN*W;oK!a~%Z^41?)0$X-1wIU4vcRwqW{H+|MNxsh>i%(X zcetMq61p4vT&JsecPZd4s7XyUm;~1JGEA{^_xGm3Y0Kffaz1d|OhrrDpUkEyO+jzI z;xG?U)lq=7y{22d7=uG=1A@-mioZJNMB25wi#nchM1$$K)=*BHbn6f>{4DI%%(813 z)?_TlRy@|MCt!DF0Q~lLjFOdd;Yb`CbDmC&R~LJ)k7!f8vY;S^*Rz-KLMWtd^H7F~ zzrp_1hi74POxHPwGzoz~Mj{48-YN&_pK9XYkCm5Hc-*vSBD+67H7q4LKjy+L9aSM+ zYj%CtCk+X?EFrkv0LBC}193J8f|xVnxc=p28!w~)18h;L55si7Jn8n9ST0f$hWc>6 zddQ$j{l)?+B+;DtWV!~hd;FzU~uqddilM>3=`7u%O>|gk%5n3RFm8GW31_0Vb`dC zX-7N)<8Y?W7=m+inR$a}6UNkBRbECEG!KPea5rvL3*O#}e*8hURSYAR`8Wn0BPk&W)HR(54r}yEeHwT2X+`>Y{0DZ zy^hZjxvYHk=`L$b>PNc>E&}q~ zopfbN;kOI46OaukM}GF6EZ0tt4ed)omEIa*s-Zz-jk@0x7~ zyRVLK3}?D$y}od4@I5x`^m&i>v>kyObHfkD_}DJoS1b97ubwi^adCl{BSW$3uHviL z(;x0$^wY_m724Oo<~=Khu%!2lraVt{RG+Is`n0;-)%Jm%e!l}Hg(Ujw?1YSjF7+Y7 z5PMZU=rOIJ-$*mH8*3spfWYb7xZs&v=AN;Yk0x)F&wXGW5Yw-@p-5AA`~GSj0`6zy zX5(P9+dq&&v?$%B4Pga3?VP7r{znZUbt3|Zo?Wc-65>DEpkNXkC%|gpagr<~5c!_e zV^Zdj1fuFFmDKSry2r|}Gs+~F6O5A~^`~VbZ-|^`)7dY>lIFc*yRA?}mOv zEsl!dy4s%_>_kNpx?j)zoO73{>u`5YS`B#(&K%Ad~gaQ$SLMWTW*_QS|tzz=~_cJJOfQU86IR-XKBG3lKMgiTr9!tdD zc>xzJ4^DVV7`8vc?EGJ5_iBN{uE7J=de0q0Xx|1pr6l}^GhyPQUi!3jMLTEzT zMOjk{Q5r9nISVXKh&UVXX{;BfBPFmImb8;0kY>Bm2($bTv3ZWCAO4kfEblP@#4pex zzm1~;kfM6BRY@|yBf0XkeSq0Wc09{6h{fVC^^4?lXIm3zt2)Ut-OdLRmhXuL-^|}f zt7V}pyh;Q~maXKL(eD2!lYc9refH3VKu8x@7{VCe8gDuK$N;`VACbw*fz=KlLyNEPL+#Nm!CixM4iMSMJMm^!mmJ-nMHF2 zXnv1lBi0eS{v??eiI>ehBIQ6WBe6^nsp0ZNjKJV~% zIf?R} zIr<>+<(ZQNq7>qGTTLEXTteQRt-mJdsC|!M&x12$VI=Ke)suEPLQJRPy|F32k~)8A zs($tj=$w+D2eDwg3*z~^xlqXq+dOTFin^NPh1dPW#NEbiARvU%2@&ym+rH79r;VfP zpN!M%)2EdRNm!DGh_$!qygd}xRB`(D%<_>?V08Qs_nyhH%$i6K(E^IQ8>Jr{&%&^%UQ2y zMgfE_==?WLm_L|UtN{}_p$eT|3iro#FRPS&(w&MM$&B0mO@c<(my8m@q(_}ExGo!@ z7uwa$ipL6s&s|keP!1BZFKcs;s*e?rb(2!e~ewvgqb@SFZ$HX4OJ z*Py72;Uif-7w5<`^BMs=Lky;pPj z7+mBV$QLUBJ(k}d!V=98%Wsh%D9S4bqDSfO5)7!+dF-R59b(mSo>Ms*4#P1l`RRU@ zvoq+1!G;>jh5Nk27;AoK`G6)4j*U!1j{T2DT!Go5j1kmbt`yq`5x)K!Kl(9^98CzQ z8QYY^*4%Bux@L5V=oSC9k|Pf3SXRk}5sRNF?WZqQS_uj9SHg~|=c1x>reo7k&t%&6 z+>$yO2!kxFrxHcWpQ68HEBLrQA-7EMa=knGv>61XzHmiJ<|NBy=V|HvgHIoWe~xje zA`#`ip=Hp{uL{&$KeiPg;rYcn_yItXZ9$rC{}`z2aH!(lXHMcVxj{i({CrbsCH2U@ z$|Ybn2XQXGR!uRa#2&p7Tu(=u75L7<(dHT&NXp_ibyj>uC9(@j{xY~!0Pk&-h9ra? zbCjhp;&bs@#rUqm}55W!N=2Sy~4lYFLEI{&zhUULm~^>VvBGO;b}jb z8xiDM!p;^bF>iX*fV_7qdWwWD+`VDnH@+^}Rr{(I8RHE+-GcjOqBk+dnbnR-d~9zS zSRnVoYoDhkH2#`ZXf%5h+^PzW=7-btwCuhth9FGPdL2M#V3sat&3n&?F|^5D`7Ycs z5y`&zZFy7kX&5^u+Yl!HNc?Dav{>9J&Pq3YQQrcS#eqph(|wY7V0g5Pbo^Vl*5M!r zI`o;VtUzTU;fioH*n7h*7R)Z5eH);6Ctz$0eTya%s zaS~@_-#v$ZTtFG)e|e}LXqr&+oOEc{dN}E^F<4*&9OO9BW$|-n7cd6=SSbFHnTDe_ z@!syKu0p6CYlO|`-SUW9EXqC+=F|50$GW3(p;n^{N&fcM8qeyDb9~L3!@Frgo-moT zwmYQUedd0qeYO@?izAiLwD$@FJhoid3SM(to(*MQ@Y<~2qQO#ZArI*H$u^@L*SUOW z9x{D@Uw*H*?wbx?R-B4Kzi_ocY=vIBbpA0~f5=6tSU-9p!7ZB#Er2>qz7 zk|6qr@KDgVEAoAYu!4e+|5!?1)F(`jvk*p@O{8vO3BA(m5Sj(QndX6cwu@i&tQpP)CpEE?wy}_oLEU__ zqEJ>mQp+LiM9&$?>@+?0?_X>@SJKs5&^VJT2u%3=UdD#O!^9Z-3@p4VXnM0|%S9j1 zgRUiq55uP?$ztpsxQ;6?TWHSn52-hvT9X!v*@$Z!j}ylnD^P2-5==mBw}BVfN^YHp zvT5oU91J7U6H!N^HYCI*pJ$pvy?fWNC#m%aH6Kp0tM4@I#Y~yWsVZH!%`P&3y{_8r z{S5pf?Bo&K|e3);&Z)#fxYa z!O0Dyy}j7(N;iO4!SZw;F{@4KNUeWOxsa_SQ-G#b34*Qt=M~LclFoRI`Y*1_7?6S5 zq4C`QY-J}6(O(pWMdo^jiZw-el)Q}>@&NP|I%Gqf)L5pQ%g2%yx-E~-q|@`22fg;9 zJcscIZwEp*eknUq4>`NyscZmgD<<%n@6C)d$p5}8_M8rNQ$CUn#tX;N&F7N0En@t< zs2o$+6~57X<`YNl{NpSIp-sM!8+mQeZ0 zGbDL9Y9N|KD3dyZ)sF@x%x(gnMSn>mops&I2|9wGR4?Q1%?FmpUMWf-eRjPm205r) zy|8tD4tS?4a#g@uy2(Y`FVJIjfVOony9+5z7%|Vkta5t)!|v#a&`Nn{1B7NbJE=(G#gRyO90vt_I~?G+xpIeT$5N2tWdwf;Dpu zNM@t{mmHiw;VAyT>*#rB_lCKc>67@h0KAOn&W>>Md|a}Ajw zi{wzWJL539!>9@|#_M}%rAiTpmU>m zOUR{@)51WI)t2o(Mdmpf^by_ta^Rgj*ZK9?-Z${sOG2hG!8im1FJr)fs7TCxdW$ao zI@e$#>qGJ;EqWfB8N%$CD2=E4I>R8`@qT`>sMB>XW)4CmxhKU_e~=yyrq5!3;&4t<`nE^y;eK8rpevU1A*z5otH-R5J<8&b zi2t^LJd;@!FAX7xA!j*JTGx!MX?2?1vu@YiJafD12W76}#GjM9 zf>xudcLu0ntJ}3A@up%uTaK^X8A;xBDo}>DyEUj0O=^zam;0eVZcbxb&-cE;zu^fr zV`6lkig2HTCsE!Xre9BqR1^638Oq2h8TMhUkq!rmuL#OyoIa|7J{L420eOw42xoaC zAE1hN*{6xX99Kg0stlVadr!j#!q}Lb2>y2hrfZ<<1u|a5m9h7`LVc-Y&DTwnPVH80 zw^kCt0zT;qijGcAUI7cka%1@aVW)PuEy}8U2qzIlN+E27@He>rNRZz45T1qc7bdPy zHVl@tONUc-8_Z+IInrL_Z?*b}C)TQVd;-HhZgzU4CCmVEUK#-Y%kIYv&?g9C1KNZ^ zh}{`WP8-cNj<#%9)HIn1?lB5J&TletNhPT!oOM-1N-II>f}wj%D1vTrk}FFk_DrUZ zg-1wOtj6Jr;?a^oXgz=gy%B~^HVgw^$ zQZ0Xrylz7ps$!#Z$zZ1iROnH~bGQ#o>KvZvbT~~$f6|-V#-Ds4Hc`d}s3g;4rw~ap zn=cuPN@OgQPYDNcrlyf%(RLYK&jlwua9&iVWDETkla$=7RaiSLxFl4s>pW+SZP+ti zlFC;)CgrEEhnYsT`~%td+k+~{#!McliKNi!g+||0YGiKyZ z`${G)05K(9k*$o!{+w%~mu_N#UE%$QCJ~wdWGSf%c1J6j_Qh7!$6l;?mzyu)PhAK+ zR&+nk0+{mEn-z8vW#bZU5*M%Hu947v+jvfsmOl3S>OZ%=F zZ)xgO2qek~Fi{vE`w*=DTerb?B^dm>cd#*d+F#tiOq&~3yQ&#nN0bFiO&`Wv==}!% zME(6QtZyF3)+jBn#mX5fK3V$?Z7)D+Nno}p3MNs)2=+QqTvCJJ$9oS^kvjEu#>`9{ zBF|H_e72=b9yzW#?#B<&>2soq)EwPnMHA}OAi|*uCN@2^^XTcO2E+i9r>QYvV)QYx zCJ}-l3wE>np_wWTdK^p~d1`40k2q?UF?ST8;D!1{+;AE>!-OEkkBkj4lqM_l!C6-O zFEw$N8BSn~3d_vghdz8!38AjW3Zk);aCtZDlnbt2)xY zDznX9a$`#=n6{UoD4l_+zewbz;fK{rhX{vg$UGzca`4^Audly?l+nlGj}}9g$!eDK zZ@Utc)`P*>M^#ruN1xp42Bwu0rDcHygp3@80|o_B#j;kCP{e+%uRGIaQGYPaAyGxpYc- zjdQA_l|BHc0v>nLNdZ1SeXHdM7+)_D^G(?}baK|?f?W99rQ%7ej8Ai@3ahvytaw80 z%s$b5=bNZH{#F_u&(=9#wx^EIQKX?U`rdy`mbq+vS1zyHdKhQLg4G}yn||(OiNp6s z8g`$L-xrKpz3@zV&OxC+8w?!4Gwan}s~y`8i|g)8JVH;9KUA!WrA1@k8?(}%GdHP z1Iviu%lHFPu0(TFgt-OlK5L*xj;QYI@KTg1aCj)H19r$2dg`6)JB_f%0KAww_s!I! zTUyYhK<&$4z<|^Vx$sn)gh0~5c{mSA=-qP2^XDZuI&&&vAe&D3c(2d|^c=G8uH7FU z>jSs_f1aCSqglsa?Bg|>ksj&?L&7Oh6@-8UuN(39J04?X?rG^|yZvc5C*9{85iO0nHN349U4=^$oN=73+Ts3j=66oRn zrRYBOZtHmKHi3^@VdNpIcfiv3A-m$;G}6OzbxpgYQO*GUoouBzBq`>0Z|r_DYs@?9 z%mk~SS3$hYWym3>ZnX4wyT$^Jn>j{=6LFiEb?x_OA8@W!=on^j!66M#cX~!D<+HII z<1Z4)DrqLsSl33+wan;v_Go)6CryOVl%lh}kRs;$pd|ocx>5BmPxL$_SF9;AEk$(U zgRlIwi>@5j%mWTwGbf}_u_mKMNDN%)*#M)(Ks-_#&yjwZt!_{|VPGOOK{E$pD zJ^6$+LudkXRrn?i_r(qS9QQ0}QYKcj%rinbmA$n-^t@sE4Z~R$c6mgiO5yNxY{lM@ zp2!)4A{Nq+weHIIA~WO3K+PeOYxmywFo{Z~J&Uj#kz!gBvuh*^g{1;x_uzDK!w$A& zlpiSejJnqmw+DesyGV~bCA2#1`M@UrUyOiP{Ferb)`sdX+p9E`e@}h|xOv(P`Zb4+ z#;0G&t+;k;(#&Kme;T4`WHzluM!?E&!6#bhe=Ir#vE$LxqLpS+xSt)EB5-m(fVQ+I zIC)@XE1PV9{=P(Li>YHcU@-=c(oN*&;DGE^+XVMM=WU zxL6&HY|ea7u8^F<8Bx$L55X)CJr_Xw z5Pr5GX_rO?;VwMH%p?Y2V`hf-_}n;lEa8IkCZ+gHy_SbqU9ugHC5s6+dM)#>E7%#6 zSN6t;`#{dxqtXtw1r`ZeCXQjKcR#l~SROQUjFt*N0RP-Gf1FKP?_HS>^(n8ds&<{c zhz|-l{(MZ6HsWdV%6-~zUTtmCo0*afXY-Vk$B_w%J{l07?`xayQM8dC64>=qV5b%^=)}um)LHNgU6ULoK2(UjAobAooh|F*xK{An55AcmQ zWie4quQPN$M<}Rs-6)Wvn5n;vOK%#za-pp&gX(AnwBM*8NGgB z&VFOQuJ5{LU59v6-dm&S%sa>LE_98>$p0wM_qbc!H}l%UmE{Iaj9tcI%|d!P*@%F# zGk*JzNsIpVe>i)~s5qWreR%QUA-IPS+}%Am1PBhnVR3hd5Zr>hySuwB?gV!yxa%%| zlHa}O+%NB!cRuV)&+OUm?e3cHs(R|FLc}+tN3ul}7&{C(^ltr^c}lr(U!KME$D;X) z+ElGFLsiERV|Yv|2|goO)1~cl$Bk*vCE_c74F^(|X#QzB$_SwV%?QA_0C)u_ivAmX zanRl*KTsJow_n*ZKq>e#$>%5(rmr8rI7a{d70dm`alO~;TCje?y_^qH8@BRsu|#qt zm1q&(z5DU%ws+x|$#I>&794P}{-s!mkRUe!8EGT?Vp5Him70nTXCHDJnA7QUyScAk zd{Ei(yYP0e!Ih(2K}pwR_k^})Ix8v0F+E~2NwlM|oqvd-0G@zmJ0K3(b4Y*K4Ve#! zv*GBD2Zc8S#(im)V?wYIxN554H3l3qAhn`53#H}+IWnXwziv9jj*r($a9ojBYSIa4 z)eQk6ShpR6_nD+E6Lr=|qwddyFf(XW)?*iFI9WM^B13r%PHU5S3MaikRp^M107u$B z&*(N_-;mO;-B$IC@h&;D=B`!T>rnC4!4sN3U9q~dAtYX0Yo#TTwtpr!yu0LbXX<+(b}EJ=%U7 z=>j@nx7FZUbu5=#&T+p@Zp-mflW-AdxeO@2&2;=xmV~1gDshJw-*CA}<<<=KE6T33E$4lk8O-epvbInad=C)eSGO=|wN4*!p#zK);}b&Kqkas8Y`lx`(3)YoeGy|F zGxH7nz<7o5mP%{M4>!jkAK%VY)4MP?h+nKzoXfZ3c^TJr%`>$u%JcWN(Zu~K$jGDT z(une!Jj3St(ue_n>o{(v2vaDrWPY(qp{&18cYLM}^~wOWDP1;#&V-zK<^v6|a<1Jn zF%B{|3Lu7esb3XAla0+?&Pc#E7Hmwg+8^V0!=II47>ln#bV^)c4 zT>-nbH8}bi-w2N?51@|OfgxO(lGgnD_wT6`mKE$mjJVjp=4-Z`@-{pg|Ge(|bgIpF zO|rF6b>Xp#c)DVK`X_F>>)Vb+d+1-kmyE@l+mo_DT9$_d(|4-ZL7;;Ajh}h1(UlJ39w}*jKZ+ z1iG;z@{thWe1!421Z4Ii;masYJYw|;&*V8iC?6;}bAt(jeB*lh654(T-Ah;sPPm?l zoptKOI(E;enx!Cai8Xjp3|4xa+}1wnS{gW!*k?dqI?BY1hv!k0Q4`Mg%u$jk0+(M^ z5#y4d^z`1+<^cVSZ* z3Sl@*08*m=P+f&YgF12jL$7w?y;myB{_!SZL@J+ncAi+8Ys*t+h{zG(RB~ri3Cp=X z37&6jK z^s&mjnkGLlKl;hC!aHWRnqK^cBN(5!p~jeV zAcpIehqiV)dd4c?8<-hd{*fnR+903r#POE$KsGLY?i(0Ecjp)r#Xg?nQoN!k?xFp& zF7*paVB~B(jhPeq%ym3(%gNJqmcjhT!i%jV}vCrShv3Po+DCR z5jl{rc9q{FRJi-aGm*6z>`%Bsp>645c|z8gdCW0SAeiD`2v>ZVZiX5o&oKXQw!qr` zC<0`US7TN$H{<4>(H0`KdX|-7=_@vwxqaIh8dN=bl1tGh3kLjV#CcR!ks-7;NZpj$ zvEC7Da#fKSBm=j_KW-j%&20Ml2Ys?-E4U`1dMgRORXx{C^0!`yx1Erh;%hLku8iS`SV%)--?G1!@zOp;Or;k9~GIVcAwt^+Xm#(DU2!yh|YY{De z%iO|gFi6fN`3iV-$diz1SshM!L4If^BX-^y9W2WxXdrXaq)S0nAgo= zAvlCIqZ?*#_67Nm=8Vf^A9Wq)*z5Ly;u!AM%PFzAotnp4iJG;!#~tOKr1!WMgZ-yb z)|rj#{%hIiM0~n>UwRYwO9;ErIxDAKy{ySV%@)m?V zoy*MEi-W;RDIU7PH3b7URG4hM+(Yfu?(5WVWX{f(5^(s4rmGPS+xO?MZg5d|*Op0_ z%Cy@ACViLlXp%c5S3TuZB-`%4#UOBcp3%m^1d!Wvh?NWcV!-bPI-YFo-xq_auMAH7 zPP>73feSyAUVJKD>wBB!gfgeE`>WK&2WLs6OW-yb^89`W1L(%ubuY8NJYxQZ-EafG z;^Dkr0qb>TirQidkKTwQ9Y@2@;93$B=XEgY$d&9=?B{H)%4xL4oJA9a@ccgA)e!#=e7}3 zT*e>1)Mz+HA9OG|U&p~4IlJ+E!b5|=V5zgg%zN$J)F=im#o zj{YDAKXRmz%)HrB&(6d3D`BB{fUuN+>%w`*vnY<_5Ek_!R(Q29bHMDGsqF82R(ziC zx2=cP52@!!mS?%szQl*?x9|70-BK=k9kmgNlXW@UBc^t&7p!6Se0$TE(@~*d6j+7! zC&U{y@oQFM?yF$$R^ z!%XnOd?_g#K@jk>qVCHx$zgLFcViOK2*ke4FVHfBo}sPG5Y#)i)RHdu&&OjPBzS9T z+oR7dn+2QH87Nc7p!3{0Q2!m8irnQJn^xYBA+vJ$Lu<-R1l5syg|#F_j@Gh5CSHH} zMkh=z6qLlOUF2yTDj6p%-X>VfE19M@y5zpr&iPx5V17Ye*`g5&f*%<5bPGLo%LE(| zkW!J3zo^W&03nP<$u)iV!#Bffkf{Z6m?%$g?BJx}RpNp_5}ALCo$s=(U{|S_Ts%f; zkeM_@^3I}OGR%@Y$|OOCLa@qfEBfQ^SgEFl+nuc%_LUlhAdcf(xZZWUi(U-1OLXs| z*#zj&=cuXA`{1&w5}(ha8%suj{ZBmO`~yv#z;VPSo$D_>@Pay=W=hLT7b+M1ZOupo zNv-bu=|_%Be(sCGb7(@=cr}A9^~~r3Lz|l#NPWFo@@gM+%Wy*$LLnQX7as!=~9(a%NgjrR*{$1Tn zpwc{#@GOsvjquNqm@M$rY`xA05Aeq-Q=rp8MH^LVmlKingAfiLsUdzh5r<(qY963s z2VtZK`ieS!U{2Ox1RfucLoNJW)0aUYAxa!HeBNu#QJ{rk5uEdK;;-#;V&A!zsAw)5 zkgBbs#8j&NLLS-rRIyyaKCxb63_1{bB=j^;8r4d4qvjc(*OXjL13ZPRJ@8wwMG?mFDz3)rWIAIMmF(-gMW-ChyI=KHZQ#|>pGbp1 z{mYIG+&f>P9^;kp$uzXCf`5v+pw}zC13> z7`Sfpi74?@SnCABHIH|Zw=BA9tpu>qN44@2rn3dgRxTv$(=xMVty|tyhX}YQakMuJ z0ZDQ!(hgIwv)zU8%48n!9nO`vmrPK_cAW+e(prKX-E+yT4b*(gi&Ue;Z9WU(7M_;{PyNfhBpXq%f24?U*Ya!KZN1?rgVk(z zn-LBC6nQ*%u6y{p1UVpSqZ45)1|efYPxvU@$0)9-79mX`VYc`}3(u)jDdE`E3mafkPiIN+Hcp1o zTOfwtM*8=1eA{yJV?|Ye-IqTcnpEx`*0$BoUl$(`se3kx#KTgQ7E^z5M|m=s8#iT1 zbo{#ThLcbu&rZX@9*|v#rQXA=2^&sGgpKkwdep&ZS_g?xj z@*>VL%uATp5|*(AK4%)nSF7xUVzX-G|H-(ff23+C_F7pLbWOX5GMUPs9dQUeh)fm6 zQ7NUudeWI${?hQF-O~4a>JxnVrEL`P0mIFCyE#9y3Mv`({eZcuH;IjfD1OgI`W&P{@t(q%$yoWed3J?iNVdQ6In)fmyS7jE0&sF+P=&^jBn>m#YC%pny6 z(dUlV`(ZlJ1{gRs&3Z;6_3Tb^R@Vb(9qWa>h*9a9bdn$zcQetogQUo6iJm&vXoB6@ z+ZJU=F4fvIzJuF}!Z%&FBu^-+%8B6Q7Gxz7uOM-uqOrR(2zr8}Q|CGHk^Nh?YX2Q5 z(^b`4*M_Ukw}>ZfL33pjXxMc#JTpc$`)_~fN!MBS);HR2K`H@JB{u1i71G-X+e3QmU%lmI#y}Rf;znJEron#NZBO?Q zgHx?nY^VICnafRrTxG!;9bJQZU)TNDRaEQ%-3%Xwt7CsYvq{Em-^ugc+oRqEF$%(u zQI<|kFuvZdc9}F3I{$?ZqWNJ)XlZ3nOG^uzv=JT`SncvfWg%iE z7YJ)#pj#v1-#|T4h*pdGctzHG6i>|x6pj0={qtsL%5QYi8qGXwj{q&H0R>VD9i1iL zKE;!&Vm@Dd11s^O+P6cX10PjWZM!)zJp@2ufgJIwH%Ms>!JD&wZh4tQlf+$HI7@qv zuf%bHLWhcUtTIew9;0quYJOH#*TVzuuvuV)q77AgNuA=ks!|=NDWUwX=BHD};f`2B z5Kpm{p;^e^X=(D1?7{So!x%h^ITXv=k&~(fO8mH&_8Dzdc>B1EH+9m~GB=Fh?Du@N zTly{ZJ7xacFEU~O)&@yr?-?Qb-|~&6X>GJacvdWdd=kYg%!}-H@z9`z>rZruyd;)N z3!ACaLN$)f4bSSvsnn_*^xq`8*EabL*kMqQEul5&uJNe*rZ@^B@wv5n`rV=9(b9(^ zsohfrsyLKRJoffJSP=8$IXxMRW$w~D1LmrMRG{QPgah_7-BsQ?bCurX1m`7Q9iB?C@0-xiTGD?AVl17!hWU%C|^|pt(1`IRg^Rca% z<(*wvpFNO>nOSP9f_b9#S?@7aeS2ltRII^j7B`*MHdlx6I2ApU)Kv*h!~YYg2l%QL z`$=K#00TNJY-128%ULMg)bmHMU{5Q|N1`lmu(Q$MB8*r4L)dD9to;rWVG2#9!Ex#A zR{e%s{45zqu^N)SFBkpQzkGhes)+YK+V3-xoRo@ zrC5?9^efI$tfVQ8+Ip2Htj%dB-YH#{PKD0>*AP4mM|O0d>cpS~bYF%q7yQx7xL}SE zY5z#TB|-N20%eT-J(%!(1YQ9zuMzQqC6>zKf&fjEb&Q~B#xLc#vhTzet7PPNq}xu?_x&GUs=I>T+f<>&S{(j`LX6UAxWggqPwy+tJ$i%ym?SI>THyv zy#3zM+}kqaRc2cp9bN(mBAyiG@bLOokm2dG_#BHlBzWUPCF;24c3f@>Cn+qwAa>xn zF8VbX%^rWU<~nH-vGWJAZqQ5f!Nx?He2s5;PuyvjGveaR6Hb!8=b7(hw8`sY@679) z=I}^_&iG)|9aGquUJ!kQ{)XOB&o+;|zVS6(R~_r{zgw<)MA(RV+%zk9ef=yD_4Np+ zp2>@0x+}vZzB28UNpK-F0&NGcPm3!LTF)lg9rd4{@W$(c8D?gc*tv%%pSYkJz@ESG zwA4X2@!tA?QcMKl^A6wd-Bb{~$3K(W068nh19J;!#y%-cTw#VbAm1K1#k zH}2`09JY< zB0KhHWe%!bm(MgA=_ZO>YCgF<$@nxZCC*5hgW%W0LQ(YE^V=VnVk1db_4F0@F7|Lv zy+L68*G`jO*%e;8%G=7#wQb_=)nWVF$_F?v*|Y-DU!+&m#i(KUn7vZy>d8YJ&@1A(|O5hX65R_5o1a159o3vPQk)i+j z`T=OCA*de3l}qkkjO8uqJ`@GFS7p-25A9K{?DfY_C%d+?IIq1c3w)UcIAw$WVI-Gh zG{z<9=ybkzeyTzs(4_TD6Hc$vT#c+-eLb7D=n0B=JxmXUKZx)>8zX4)Su~M1d0&s? z-Z(zxO=?bpfY4awsd-ACD+ZF@aE&m6@ku8>f$%w1#TXu5K%-R6Cz0M;%>xscj222MEa7TyW{wIJNJR9@ z#F-Fbes)7|lI`*y#~n3X-b;*98P@?`udFp1LHB6+NsTEu%%R(SwNeL*mWL^ZsiwtF zH9!AmdRhbbr= zW9M#s&{!c4j4&g8n31JPqa>m$bK>frK%C;AFDYz3dht3UXOi_&)Ykohh7cGuKCjoz zzQW7kFo9L7q`vX}>Q5!D6ia0t7DaP5V~z1>Ty5)umx%d`jw`k&(X-96uX7l(5lBtbYJZ z!05u^;Z0+_%*J(d+>I6#e-R-m3B-k44o0Ck|5yhP%=Bo;ixnvX8kp^y_iZ|!#UrW$ zc3(mviNJ2%NW&nP&m^zW#$f|u|+PLf$brz9I>DMwmz^M|Rab+Mr3 zaefS1jN=r#VzR=6KInvxJj>74eFCR1L&{<;Gh_EH4PzC`ycZMaiAO{V4N)AKjF%2j$8I+vsa=Hf z4E(?C%bU!%km3q}aY|znIrDF>Hi^vCA-(xSW-3MW*4rilTZoF0AHVDf?Jsaf+cf<-K)wQf?t!uiKH8_StwqhELADU{Fv!!!>qaM{5PpL<|Y9_FnLZ1qB ztk7~4%+{!X^d{t+9&w!bIcz>m;6Tk=i4X4>NMv7bKWG|?DpLQ04v@j_5#ohMKS0e_ zNXuEWLBj*r4pTl^g;>nfPbrW&O!zA?VNY*-@MG5`Y;{gLvZj=mqXf{-ssW|eArVr& zae*(P>N&vOSrTiq^)u<{7L8{Zsa+g@i)P=#P23NJ4zH;fYnayDN1(ykF8FD$P}L^cHRo@05C6?r2Zs&yB( zT6KqwAQJ{Hxpf+yg9KzKw;LGtG9^BPCe{xON{0$ewW~R1?JF$5q`b;~H$9QgTxPK# z9O?(r2aM8@?-=fg_NN;K3E9I$_ZjYF06?#J?N-0h4$YO0`}%(Hy=+~NM+RBU4L0h+f7+8!lg>I5__zcP9gTRIMZVJ~ubhS_5lLH9r7umP)=HuPtJJiAvk@R^o^fjJI(ic5iP zcIn@$ykHsx3ulAgeK-B~m`xW%sTOfv?AYU`*wH9o3q;z7HERZ{mVq3_P3o{7(Wm7i z+b^eEafr!_gb&*k%~i`T|U$U+FCzg`Bi-^gzmLt-vd zJ|F?F^J5hqun1GsQ`xTy%Kf3h(z<0I2{#Sihl(Q9)DFM@-6|)*>P;yjb)d(hq)|PV zOFX)0{q=Kk`87Sv$MwM(3S~moKeJ$DekvgLu8A!z>nJvF(>Gp4jiB~x7;{1^=Rb)0 z>R=VzxZnq~<*s3o_vsWAE?CuYD_l<}+f2n|79#DJ9n!g4Q))1yS%otc8I386qhj#_ z|26_&n_)IhJ5714M{PR~JS%EULUxKSy@Oguo?ErTISzB+7YtGB<;l|xf7YYdL=kX3 zIYin{0l&g`!+(9tW#IZ2k;?IdXG*&fc0kmb`sp-&5d7+hept89vc_g{F7S=^p25~E zNbS(){9dbmMfMLmuI12<8D*CL*74L)OC%WJ5d|rG@5%MxnSqiPO9?H^DqSXlrCvNd zY=|ymGayG^2UI}5tu0o(+nh=}gK=I~bAnf-1QaT@HQ8F5x~#WJxya(7n8sH5Ft-s~?Mik2!1o&6*NTPH8*telNcQL=Mt2QR9V}q*kJwFtv5sylj&@^hRFnj%T-z_eE2}F6;F) z3rSGV{$yo{LEM&~wYwyjfSCw#ry3sBt-%^;0<@i=jeC(xNRTyOfMaL7FNXV#{zQ~! zXH|exma}i2FaG2FJT(*FL7#@^Yv;Po#z)h7&ra=lp}*5B1ZH#2CvZxuSv(XX&`sc+ zJ@}nx2NX?WXa8IHv9VYVi0q>65S>YNNu~?#1kU@qY&^gzY zlpclUgRr8%l%0(Bo6*>Y@yLHKiFOS~18E&aPzL*rkni-y0vFre2XaBJJ^t7W!U?i* zGrK|D`_Yk!eP>t7wLnddpQN0#RL0QpTg#1DT$s1ab;?j{AGwKs9lP4JFm@AjzmG9{8u zeEQYO30v{(@guRVi2dcP$Rzd|xu-tK_fLC0;L{dIG9A}T+X>Xtfxk>!Kk>NP@5boV z8}-c(t&Ei|e1OR?5-e1`@A^u512{Xv%wJtzwTZb*v$>Dm&nO1tI(JTcD426v;^4hO z-)(N@C_10f*7<;&MR%_|ux2an5RTHR=|!uUnh(TA?T9+TX6peK6=T_CM(8i3`S%lg zF20=6RrhUUn>XXLiHiQ2Yw*jGds}-}%Z;3olTOiHj>#ug(uCq% z`Szqbqx)^Ps5k1S9o^HGXuiI_JcQTFey7BsuGE#F3C1&JWb;F6$Eo$8+Jz%Ung~z# zqj#CJgkt^;XOJ}Xom-Y!5DL^}U3e4B_hx|I0jnJ6L%Q317E}l)<(ej`3Dtc8hN zXcjE*nrWhZ_a)!mZ9PxPNhi@_9nPdJ9z+x#F$(XIMux;E%t5HnN%%TE8~``D*Lj}< zBQfyF>}BPuEfZZGL6F|}X*xlndFyGsKfqS45M^RIWEO!ko*<@QjGu>Qgikzf+e({Zbhcb&WEqj5>UEm;MijBr zktV~acJ>g1q`-^YIlj-Dm+Y_}EEA_BUNS{s(k*xa9P;|&sC??iNRSc3G>TvmAhXtH z>;Bbaz4JwEtN646e)+z0#>-$*_gQ>b50?!+QOI7?!+LA5D>7&*Lz459^5(~Nmr`7e zqqVMWa(e&Ld1f&kU5^s*`9YAK$uTtf%8M1pL+>f4eM#VM?a2PTum}|_csl3>Fuc<^ zPdpClw0$#c1gTu_`HmdV_M&h22aufc5=lt|)-JV?1Uzxm?0X!I>aBMWHkm(Gb7or0Kc?#_DQ&%uN}`N>(0ZK_gdpx$zxmR$_psfcKyTCN**;RTpIv5K=J;PY_XfD_sZo1zkW} zkl~;w#I^8N3MyWC0$uj_y}O!dNqFEN=gMK}a!V7I9UIqH4I|%Bs=0A#Mdcb>eM*hR zoQjbJD%OISXe5n#UuyZ^ZpYEUSyp&))&E?jpf@{ZJW}3|*hKQlc3 z`)8Rw0^f*j@trP#0Zi(%JimHUD>L!77Zi9G;{4ZJkTxj7H^Y$BDa=U@>LaN z_qFb_N|HWFU`TAdg~iY!3Wsez7MCp%L@ZQVSb69BGsjGmCb>2~zo#hWFsQ3$5VC~r zb9j`9(MQA-vu_bUD_pguOp{71)Ym!KZ5&}Jlfn8=h^;;#2;XPwDXxatWW5dVJ7i+{RpGQ>bKnYwh}E3^p>AEI(C2Vb%7f;}H%A$8lHi94E=Axv@z z_ZE>7?_%?`YnEdaHUb@{%5URd>hAQj=bczw?j-W0pGBWA`}KHFQ=LPEn%zzOZUo|B zgRhr3uXf8p+>$iL?x9kg2@vPn07;nR)C)eI%sr$4sx;a}`m!Sss^OI8=&Bz5wGYqh zahhHP9Rkx&Lg5xfYVqQ;=PC%>VqVhaYvoblI@;Ac`Q522mEC7^H}){%1g7xuITSxe zat@aH%hsAF=@Zq^9(4CvR>Bc@YNJlUeST`P3B7~EhViUxs{ne>`y71%F)4VRO9*bQ zO^@CGrC5QP#av*)z%T&1?L6Q?D|zY)Mm1IN1?aK)3c)8gd&RjskqqvfP=nOHYn8 z?;_7f-edLDh(~f#RIl$_ro-S_m%Q}Sowa6%EMXPBs7LgCD8;Dhi7_VQ6LUWhMo6$E zoE^<$%f{=42}gxHN*~#$0q|Ulsv3)_?iy-Uy&Ak>9knw-W8_)FAStKs^L6p5W?I4x zaz=PaW)?Tx)76DrTx&cd|lmbDW51uB67%Ow0yOf_42vm91t@&v(! zJ5!AU55(mJ-+ug)9DjWnJ^%rTkD{P*9lXJr4}fNSu?+jE+CU)2pe{VVDMt=P2mfY! zXE(Zf?{}}M=uxT!Mpc zPMHpQmm6{Vv9^|xjOl?|?hKZCe%SX+O5+)<9Os~0QZ;!a;*NIa0Y*ha71jP&?4JG|(XD_+Jvvun7^bAz9Lvkay#`&4o?)kN`3 z&_}mdGi!MGgMO`FMMx~MAZ!fJJcXwkgd3fGQ(({3v8JzQdhitm3g554X187-C)91& zfi0=FXU@Oh*wC(X9kovG0Lb-ZVlhrovm3pAV{y-6nbEtvby#P3&kGbYz8S{ZukfBP zkO2*-*K!8oD%5#-EZ-JcL4GC|q2V>Js-S18AEa-g2cKFAJX10$uf?)_cq)`BBhXP( z0Ol&d{H}@%m?MD*bmu`o61$iB2~U$DR>d4WIeO{vapRhoa>pLMpjv;!1?AOKTE8|b z%W&qzThg2c**6Y>r~_wYsg`q?FSbp}X+F)i8TVx)jS64FRl03Ua4?4cE3;s7Kjc{XIPl|Hv;*?$b|qFfsXUcFkY5!4 z=9rk2O?W6Cvwu_Da|~F1GEF~JMK4;Z?tQx>{;zp;FdvJ2Xk|{zfiTI;ymrmX*~PSu zu}{A7LBC39O!HFH5WS<GP7Piu4BjQj2MMH|1+smZ`_bjq;^S&ipOZZH}ytEjOQ~%kO(iWkZ%@jc~PD>cfrCW*}5TdN(iUq?zj|@qn zg?3o{c!4sdLVY7#g&Ffec`m;S?)Lq3`9)bY+zvbIxVy+nw2m~A_=e*ynm_1~tg|cE zX%-#rnJAh4GhxZ4R;65)Ig5|R%<*Sdq&}wHHbz?Y(0C_dHj;0VI;pmfg+T;%i*m{v zu>?XWr0(W%@hWWwARiRCL??ot6CbZHrfJNq|z8~U7JA3@Odvo+6|LqkD?E!WaA0;JzPgSnOhA}SwM8hf5lyPi$+}OklGSF!XU%oCZ z?$Y;cO5pb80^>$9ZUO?xzn+#+cs$EG*ff`ah_Z zSXe#`P!FNB(Zj&7^^JAibTqA3D34aO%HE&)o_2!0d0)Wy8^=6NrJdIq%0&{$XB-)I z2`A&-^?txqt+7SYGw`DvTd8R>;+a6(=ZWvLIU|S^&~k%Rsy|RhUu=F7@EMQwkyD?j4zYea@h{Tu_z&YG*UUH2)q5Kag1%mh z<3p|oS|789;Bst!Wv%=$2zBcXBR(msg9zVFC-&S0|LLYceJ1T915X>2@?;!2*hB&4 zUOpB?r8sJHy6w53-cx@i-LjcfW?K<+Wo@j@fk^qHy7Edbu#~WM4^zEKLh0LNUQZGB$kiI%yvAEs*`(r39&QDI#&=4BwQ?DV|qUFS6i+XSN#)3mmRRQjyR# zw@|yCaMrq==u!y&+7IcTR85OB8>qv(_e}=ovRP(^QJ*U=5SdsE7`mEsQO+-yV1gL_ zHXOiw1MSy`8*9%1YgOR8u?vLiA-xI9mCOEqH;PGoQjzUqebyI_Do^@(Y)g`K0KD(>i)12K zh=@i0aAE&KvITq18sPo#G`VDH*Ex z)-~Jw)M0?o4^Yqy(EU1yHf5qHfIm9V(r2db+}oxkYex8eGm`h2bypdC+7u$zUDtYX zFVjZ!du$UbaLj3tO$x|4_PbzIVk(cb($hHZgSbT8(}lExUZm%PL8SA`mTI_vwG&VP z>}U%rA;gC!-7Fafi3Nw&&RJ6WNrA2rcY!>%oxjPs;r4NOpPA&a{Rmg>sG2WfGR`0) z2<-k7W}oy+xCBR7C+halUEO~QJzXQaf)J~+iF4Oq)Q@ll!^m`Jl7Ct8Ccyons=bwa(=NMZC-m?=Uu-w@hY2ub^OiI zf>Uzkjq_(=qZmfkyK7DT`v!Xkf{>ad*?S#twhu#h>A`%YzaBTIeNETOplbc{uQ&1U zm`>MT3wuek%H2>Fe1-Zvy*#58il0fjGkl^dxEGQ>xwvQIyb-!KEnN;WA{@#J-42oq zRifbWp?fXXoJyvY!ZW+P{=9DLV!RDLk82kaQhSu{JJqcWBXF~@9)P{^AVOj!2u4a(%rsrt&i$raP?XINw}No z@5Ab;vfB5#=TyY6wUd*F@=VV?p0a1RvNkJi-o@wWpg!-@Q~k@jIwAUH&Yh1A;irqA z68bIeZygqt15ru@~eN&ks!0fdysLNhK8aZ zor|3El+o-AX0&~YW$tux-*8+ge;nY!o~b0CVJb{9elprl8c*wb>ncC8tu(F--s&vt zd|E(=+s{;VITx%PCk0&S{m)b7;?@3vmk5>Mo(pMH+7%u^*5BTJJMt(2PCl@8*cBG{20?+nAtM)^{mvE>V4SE-!UExk!q{pphECI zW?3zEyYWhZeC^)}K?;QYYW|xBe&%F;hybB5^S=LN{%=k4DEEc4Fn_Q9=kVKtrv2aR zzh~(GTX_F}3x5B%0Qe_o|9j`-|6cq%|5y9}+FF(PCN$g3tt;Q3cm8uV`K3{vZzVGGx zygcX->B0l_e@)w<-?IlI{hy}dLDlR3m=?xlh5x`s1UZo~M)}pF>E`t?s8E|0_0T5~ z9iF6fpOrxR{R!O&&T+xX>Xr0(!GXs|-}CQ};E6zWQ$gWN_-mje`~S~K01?(;cRzQW zb8NIkqVr8Abam8=ejzc293v569FkY2~5 zhidU6e2xr$^>^F56(W6t9ZCP+wsx;>4rOE=*UVv}J$mAVC)aQTlU|;@?;xXk9aZ8qTN+o|s^nXV+nJ#;P?X3(8&=09r#1ANFiRjta9K(}Bu>=9|(|ax?F~L*T-@TrT z)!lu#AGBY4SzJ*Qqv6fV=NiByqpm+sB}D;#|E3RAHnPv&`*Edr+!Qr}ANry2+@KM< z(E(ntE9h*3_J79L8J9?X&x7lpp1OGdV1F_U<0Ec$60bOT*)C2B#Zi7a#(%x=7EIH9 zHGc9&xNWr)&!f#uJBVf5YjLmSQ_f6#^-|^MqG(ck>shGB+cti^cgxpV>w*t*E;DRQ z`WeQtI#;9ji-XO%doXDvX?OR{PaMyotU@=(;gvNY5mPptpmJh*0uPK=X9OQPZ&HFu zrKc=oHQ3!3?i6$S2c}?RnX2o%0Kqf@-t5U21xaw|<`EI@pQU^JS39x1ZGII1;G;w2 z9RfeJ5a0sC3SFfS_Eio+so__w@iYJ5nE?%`zDPcf=sC4@E07XtdbK4zqTs{Gw*x(zP9<;#Z=V4Hk2Oum=3r9bmB`m!7nRo-Sp0;Od`b2FSIaY13UC(a* zR2)2bB54V8?R@dN%v!&XW8MI|C5_ued1Y`;f06;0-|~dOS3sGw%8#v*#XOwDpAK}a zQ*RfXPoMnuAmH13ucxaN#g{b*)Z&XS1mP{rKG7O=cZvXhG6LJe0s=v|EfChwb`uFk z$nR8grYtgB-|xwzY6tP9+V-3P@1CEzWT5s0NPd1R%B(|{4JHW0mi1&l^ROO==dn$6 zu^!Zwc?HYVFhza2FDKP>yrc*>X`gl7Qn+@>qKL7)6NlfMN|2?CKgltutPGHNjTYCh zA3s_MRc7GSSYWyrm@^tc@fKI)hTfC;v%i1#A!S>A{1u4__CCVXlc4_Xg{0odQIyI7-KcZQvpH!uPFYn<@oKu$U2 zr8zU!G#$gAdefGqA za`-kRnioncLbC<#9_*)yn-E6NVgkUTfwC>LAPP^CK=29`?7^Eu9 z)m}`Yi740(!uruMn3XZhZKHk*>#o)D7(v69+3r<2oPX|ljpGg>wg7zdYSn?{j%isS zolq@6kw7!8cM(|H0Nv_em*Vl`6j?&bRuK<}7=XKvz{ARKCRol~)Afz!Q;~PeFIzDa zd5Rx?YmFK>yPT``m2S9rSf6bTW1YWnpFf{#d%pH?^-F9JWQgF1Ahq_qrQhl&;;&Df z4;A#f(*S#&r3TZX(?yHw2w}3dI{WSv!I`i9ZQO9;z{c zTV#YN{B3gJp(8rwk%O_@5cbAp|CG+_t#Mqu`xTQ|+DeseK-M z`kTlEr^x*Hsg?5P&=&|{aJI~ZT?GTjAC~do8$tC-4dZJAV~RgWL-uccing0V_9Zu) z(D*xwOZhK*B}MW=3xO(}3lTfT!%Gr3O!eq2-Rh7;Y5WU*3+ZCgo8<38*a;TC#|GCw z^TOx5u^I#%X<2v)q=Qld8P8^^Fsqr~y`?hrTN!exlXCEiNztaJNju?-`(6%q$nuxP zEUn`FU&Hb2XqOi7>|EB`g$n2B`=Y%`2oGP1~ zBrdIRQLgNg!D&19_@&`zPS(d-q{4akXVm=dGJ+I?_BxyLiAJ|Q^X1aR$8|${C(;!W zooKKA?7bVrDnkF*9R6TJctcyn9@2{*-3YXM)2hFR((^qn8aF!R_TdL_BO7ewQx?s0 z+GxskTPeN3Ri$YrZb5@{;KO1tx@h@^>-d0`Pkaam`AZwoyT#evCQO}r0oACk-p^uc}^ENaYQ69AJR>V#g7e1i`Z5N zTS38}X?$dp)B2QLAejS)Ff~2+jg2bW(pmO<&?Gk}tPlYPOyF?nP65F#(R7A=Yts3Z z+uq@gV-|s6{-E)2+;|6A|28GRGB|RCZ9@S`_B$2TsZrPi&Y-~ALLi7f?J841b@?P` zeCJ~$stf<^LT|Y18M6WZl%SD7((%MX7^r!}8QZnuK>z?*c#)D@YQw3|&<=~)uVY9& zmn!glu7Q$VGL()6&-k#-itM~KIa9X4epk{|RIs-iw6jbz3X4l2@k$UENPPw`XC-N7ws{b8P0`c;Ec_WhtH7i0Z=@DCy$4 z3GEZmvA0HNh9A_Pliff6-Wtd@j>5pe%TnTyij+WdlNj5&~#f|kfk>CS5w<}5 zb~4j3LA?vJRUuxAj@gr`_gFj#|Ho`zH_#nLxo;^#{+m>Q9Q!nKa@ ze8@%(aCEnhMDFk3>c*GC&T`fK(Wj17k4{q^c7xqjA+b3_Z9+MM$9ZGuFB_vVuo|l0 zFHuXB%?TJE_u5AZI2ZN)M90S~P19_?9V2I_iIloG{5^L=r#;J?x$WEg=7e-C@<-(% zgczDFCgj3Fdl|V`_I{-9BDRX*tV5u2&?rE!-YZfD@rEN+eST<^lAQRSI_{b+%>u}qeRr{26X;b4QG6P3(00MJ;8i%EwBcC}`+%GBuBaKF}EL!a4d+IJ$H zFrpHfphf)M;OuuH^RnY2ig2T?uwfuejaz~)NP=XIO-~<)e1`OgV)4yNa0^K#se~mc zy5=+aS1Ul@`;i8MfxFShfYVQn1QspBb{9GtXI#Xb(=WCqzdvIb?Gb$n%+?iqVx@r1 z&g%Q2HgJy-AaCb4;ACNuTCq!haSLH~>h=<$l1HSe6sVqe|4K6~PHQ{v%RvQVS>Ka- zd}JH+keBqtat-KBI&12r3&p9Y>Fc7w+)MeOQnR|kDEFwy%zWl&^UnHv;bm6bshzfe zVVt>8oB@7Y@AnI}q!3^-JMZ6lyMXuLICuqLNJwc}%?phpM_7lrOFZMjY(`zVc$e@s zib0l?A4vandDEx}NUzs!tlLyzV`*CVEoC_CBs{WQK3RytJP5^VNVB!gEza{rn%d0?UFC%|WdGRE72bF+J)fqEd5}B96 z`Yw6KBsbLD8_cOz-><7m^eupS{}sA&&Zxpnay*%sOao_$V?t7n>r{1 z=ETEkDw$;q7)N)7AS~_!Ec0*_PkmwYvBnCX^$`AD&NaHX8BG~MMfzW4r&g&MLzT9Tg@HnUz07I)`VuOqWzj=;^me^W@~hfR&o_J`5s!%dnGx6K~WR# z`^msOyHAjfH~w?>xb!fA6W}Lv+z!{Z`{TOJ-Jle&1@hwg*>kh@?$g5V$B?ik{ia)C zE|6^vyAjcC@4bKg}$5? z1^6N>Wa1cdK_R44{gg$9@#Hy>R<≪v{MA1LffsPxxp>x?`LYR0?@)UOnq*IUMv zBashjJ{XXAeErD)zmoV)awM|JSdIlipw6YEeJ$F{$86ZN*`bL1D3_qR{UN2;l5~G> zDt3%u$>RqX7U9xoY5gnQawH7W54F@VyYTXC-Z)GBM9S_d{mU!SGb?9rX~$s(Q<030 zE`1?TUKxGG{-ic$5~o~(-(={EHfOEf%oh)_K*vu-L)B|P<-dNzuA|4NR<;-7wF5YA zDJ2c*BBl4S;1J-iw4$aM;*eaAfb+HuG+})a4YrZDm%H^$1@p#Bj8aAM*?C30vO}w` zfNp4|!B*!!Td@B{j~LCbfvE3I2tm3tKza4VgwvvIOX#Y7v2@Z_dqx`PW*hg&QC#HB zAg+_jmflVv>&x=)O4m&UOY9t|iS1!}TxXH{_k)N|G6526_TtZ+z$FsZlF7`Z5K7Q=ZGJ1kd6_mKyEY)`U;ZA}9goF%pyFHfvmC5n|q;q5cV>CXw z?5R~_$koK0oPou`Z$|BWCC53~bFW^_{-b+b-ll!@b*xBALOSH=ri#o7Z%?Y!YAz+6 z4E!Ny&Le4bC~$H$AmPSZ_@a7I-xzx2Ps;}lVv9z8MR%MVLVk64fq8q;MoWj{ zNZ`g$H8s$29`~E9jlyxC7)X2fJ~X0DFts#5%||~>7?HHCWt#~!&hk<@_i-Itx-l0~ z;K`Y|ZCz*+nmSodR>D1tp|R)2nxq97;9J}S!|7jZl(uEgX!$;+#`rq5Ti`KV1`e^g zGfnoc6J<9#4s8NF*Ap+Ll`*21+rM~4llur&i|CZ*8+5iPqVXMi;9fa3j4hQ@)=G}r z*RN9^T{eq|88E=^d!Pxo?+WPPEA!ITY(IE$jvkRlDSbN}LWJ zQpC-~9UPAOwvah;fxTeAOs0eO#9;swxCG1-#)kIM|HOx;lYhYm(}wZV_n`)n4~l!+ z4>k6B;E~Yw4Vpoc5u+NL2k@XrUI`2Ww{K(-p7}3~J%Oa#-6rvhm9U*h0dBe_A_ITI zfiu_4G#3ocw4b1p_(YAfESHRZc0KAEq?xAfF!bkq1v-DPl!Ghrls~gr^ylZHpF?n6 z%s9|nys)znjvD=REBrbL9-F-4@;L>YEWi?OkuI*K81YNSFt+hZteNcPuU{|hcrey$ z_x#UYX<6ATs-%~idiHNf^hS%R>m~CTzqD$&6Yq)1(boiisz85U3z6r0uJnG~|Cx1u z>i$&hsXebMyu13*1$AP)+$d44ZYB%N2Mb!5_manw7x6ZL$G63&i9731T}#4x9>Hf6 zXM7wX+9f>?g;{mo_%YWkR?H0XiYQ7J{olBb<*gaI(33%*T>HZ^e883r@s3>^Sk10_ zOp!R4w(t|O1`e}~&9_+7ywm|BmZqHR01S^v*X0ol&jPud^vO_K=3JK_eW`~UvJyM- z(J@{t@v@T>!tQpii}MTL2ECqp1wGzdzT}eJy=!x^7WxbBntFh1x&>SV3ES@xxWqF@ zS}rsX)7O?Yz+*rpxmOY?raM0+F5KqhktOBENsB4XD?#jT}jOIYgc>$i>2)hKrCKk z+;+#5HZQiN7B6NPiRV<*Kkg&*)&FG?U8!aBn&?ICjJN$LJ^l>K-WfK56lo9@G>OGU zzIA>#L10hq_M$$m+;yg8Z2vg+{s!-zU)8SbSJu$4cX_D{^hb`UA_jGxAWe7Up|NVPJu z;&1x0gyK~K7dIs2_mZ++xXyx(9}#e|_}YjSRbw33mMtFKE?z1IRwB>P|XMZef}4o~K4ZW|hdZ+G4KHt6RDuOGUBUeCpXQX)WS@mv3Y2C0oS5T z?n9oS&pNILZs)aBnfGLe`Y+=)bjXsyiSP{TEsiY?VxZ)@3y zlF!24A5a0cine#N1ed~dOUq3zMq*o-+F%wj%`?FtB>hNI-N?=fOFza?~fkjM8e~Rv@CQm zU`9D}@#Ka+F3B695}tgc+9`3CenjEUzm9#%4)gEq_l#S-I2-c3r+B(@OQTiXA1zn6AAHJ9Ji&ROGUBM0as9R-hiBurEyxBukPK`pMlk6 zn>!xPX#-^?>0WX=UfIvg^#+{2r;IW;@M+G>VHmzh+I0$pWl))PB3aS`0WZ~P`B z<;VcZBNZ@oRC!|Q6F)(qL|5IinxBT_!#)dS5C;a=ljV3hZ!B28wKY+V@k0K{p(l{6 z$Q%mQluZbi7O*Fx*^|_|Yu=aHNR#(hoCsM{gb#pFXsirBO)A-b{({n*4mTO0=8VRp zb-(Kia;UP!XX*cgW=5OUZRkkwaTCff6NzmbfMqaoU~9( z3D1g?y`ZJ>XVs4HYQWa`sGJOZE0*03z1uGqUKxUxq543)N&S9d=k2nD&kB;cWCpBB z&%&>0qVvyx_(-ov55hWSB9iqKuN9e zLseSVtnlNu%duNU)&a?1kMBOWRX+G6wMopg=b^MGv%|vl=7=OC__2B>?_`l5r%A|r z30O!_u=5<4WBik3jjs$1*%JxtclsT>&AO*dPS{u`$u-fuwPjN)|JWF*-6JP?6UmF# z_M4+|Z?aTi$clFkA!g9p8#Lv8Cv88x0~dvb*xQJ?0hLQdD>!EnZ76EfdR(lIcaK;C zqy8%L%LxSy8ykdajJRE|_HJMaDP|tqud!vyG~}0=JTB-~yPd}$%THCCrAK!2zht6i zd}B=)?>=7#%{nkT96*?~>txJdif37_&>xG~o|8lSZ{KefleP=V*^yoMp|p^cgNA(S zzr0&*fG-T8!y0ObMKNL`v9WBB=H}~8uc%ZxVt7~LX*OmOG>qj99lf5hus~aC!4*t+ zG$g+r!c#PXcRI104=F7B#@u?&(8S=z*8uQKL9EMB+#)%$Ba0&AP=23t^JUUFt&ppr z5_|Hze|?xh958r!ozI!&3p1%h#$En^4hu@}^cW!8ypH=^^qlVVQ{cbB%d5k3Tmc@b zj9dDA5_67aoEVJ67amkS*EkDjH6`yL63Aq*FElT{{BHMQ9eGSW22cNMyE7|6WXzpB z{0MDG%|qxJnwzG~Q8j4&R{h8jU|CO9Ku=AlX(ONXLdowWARnt<=cP#q7&JhT`vo|A zi|l=P*3k&8NVQ3;EjHHW&Sli>T#}79LdVJYTotFsCj!0h*`S`Q`vS?==YJ1kHi%A` zEh>X81e2isba>HgX$w)}aa+0puo-kpEolqH6Z%{K$1dM113D$E1T6ttQn97;=h|B| zdl|)tb^Lb$Sj~&$9-lPV^C}s=)P@T+~`L7 z@s&=|)0i7^VZKy5#2vD5bh>tbC!mV`EyDe3RbZify9s9ja77Yzn0TqF{_L@6ZNo7P zuff*f`G}%KS2qC+s-@IDRB^AC=NK1bOL+G1YtOqG8pC>_82fgW?rH{fbq}>JEn{^R zr9|*je+R6yuNF>FGkc0bNlecqF7V>92Xl`E2g$baL~z4t#WMHQvTCM2Ylvo9yx027 z`5;9EmW#oL#06F4TL|Vp8&rdWm=1YDPI;0sR$eTUf+=zqMIU#H)*_AHz5}y2%q?=c zwbtzx5SEN@{$#!D7xgbO+*dXqb}r;Z>v@uY%#9Vk4^tKrwr*e}nasuJGf%Dx8}JCh zS%>WR`WRC4r{`!AHH7W&lFYT zSl#bTT&yQuG_KpN*fxYV`+P?v2t9n)S>Ef_PVC^rxK0hAtG$<+TQ~vY{QgSwJ9IeQ zSM&FnHp%OrNn?smw(IYt!0e{L&}j#eKjQu3NUs97%rKaRQb`vmVC~%hD~Xnc;`@%; z1wT}$c;3D&Y;enP@uq!OJ@`?^&-?pxvfq2`X%mHo@B?-SVx<_%``45V>D$}hHoYh7 zhuZb)dW>twIRwx4iNY5U3o+>pmboajj2|$T>c!WejsnBfIGT?CD}WE6?R4Ik$T0}8 zsfINvRjJ~&fHe_+6>{)Qnj$|!NUuTBW-}s~)zixUv$RZRB^w54j3f1wENqoX2&+dt zxsK{zr&Tsz@fRBfC6K7!6o0p#ac>fN2sjp#J8bCf%fU$e#Mn>-`*!J|LPVH;6!$5&{(@So&-~UE*B& z=KH8XCV!bGcW9%+L&ph^ci)ySTdgh}@Vt3Fqp#Y&dsg#G+Dd@m`cCA;?U4Fk5a0b` zdd;wEziPM@ER#PSdC%Hr*-iWG4Tsyg*?n+b!JYIBMkEaj88z$c>kr+9uE*!44W9UG z@sQc`ls_BKhg%=bzZ zL(&Xkl)&Pb85G-7rw6SE=-x#TR5PL8^b7swaq5JkC5YyE(c-|80m2skm4Dn-?(*tm z#{{!_5wQc@my{v1OoIRM@Ij{*F24K`JL&bY#hqD64qGf($W53hdnj<9V{|$mtk1-( z8SaX%YmOhfY%)K@dl0M_Ez#*{xBCb*A~n)SCRKeBD%z<0P3&aGaxHICq!IXi3}`Vd z-a3a2Sas?aba){37&^;!V`dY`nmVbswh%w5zj(bD1*9jYcy8i-KwYlj(Y)9S}_^l=2 z18m`lD*9_{GWh43&2+_(3NzRbJT!p#IEk#nz}^+H2=K5_j}R4t{IAP3xCE`sbeK$u6twLZ-+5`Ofyfp{UlH@_UcF zy=@!fUB>*Hu|kz&-MVj~miZl752emn#XRb}O>76GXg>vAtuv45Gi84G4gjw;8{_^+nIri_MCegHM~m36+a?Sc+%^mSgvA z^Q5~iKS)_8kPtUKuNr;;4BH2vu#fVHI_mb(R01qiC^jb9T-n`Q8j|i@pqMNMSJ9oE zY3Jm=JX7x1q>%+5(tyUl)7jDpELl9Au3j|-T5M_D`DZI>D??Z+1UEvR@_yh>{!Esx z?Wa^M>6QBiMY*cfpx~)M6-yKT9q}##b>hu=&I5rbt~qg^;JC*=ujqj5ViNvfM%#0r zrHEp$&#LoZAN^kMAE=;1YOdkWIDjpdT`UkIwZ<0%_4L|C@|vcnk3UD%j=0}2?!@0AY9sJ+vK2@rSiecy|3Hn#U? zPkA8p=ci#$IFH^7t7U6SA9HTEl`LeWA0ZkH_buRMq}+~<4ZP7={5dQHgg}0|po;x3 z9hhb2lhA_3=5(Ex{Z&{0H5f55|8!4JAg1KHUtkq{mC`!0Z8&X782 zeM62K<%?o|%ri^QR$LT{->_@JG!`dl`Y`w%HcT@%(q0kArpKdXFe{~*k2GMf6PtvO zSsWpK6$j}YUC+c`lbpalf-{boWa2?G|7o1-7xoFE#%o6{CT3OpieceUcRP7CS5&%b zX4mXZ_BLqB%Y(4ip+532Jz+x;#JLd5nomesg}uk&5mYFx4#IC{Twg@{h4K7e;Fgg4 zgJFgzVmVG|Y5toY@jKOnG$+SOT9~=(06{NQXoKdh1}Yijd{=||H4E?EH`)tJ*dpR> zmSQ7r?h1+vO#Rh1?eQ{0gcare=^%}YPEN;mgET`tj35A&4 zZ0Z|RX09p0y2aki_oo}n=%xYzz2@sK){)0<0?rRz4IL`U$GbXxK)R-y1^##EancFd z<=&41&T3z>6fvL4sTzON;uk)td_+l(B)V(j7djKPE<|epwj0g2IxuRMowf>r{PQER zYIf(@6ItxVDpa=UKYI=OEu82B)I$^OA$EM$yAZ`Y{#%4^o_6yuPkRaziaJkAjR7}3 z)sTUcvXu>x75w5u_i4T0tW$X378?%Ji~ETGdg@kakF%`6{^FA^C}aDp9n;G4md&R) zFCL>gbNn|3%}5eyPh?i4h)j1W{6bSMLY&}tFak4;k0~nGae0g+1ls$_U=^M~GD(%3 z*0)HFp(Q6ot6!!42Mq&Kf6l*ZyU(5~dwX*p_JyN-H!EyKR?sQOi?sS8v+owe&27=y z1}e%+9~I?Zr2_p6PeUneY*2rjb$p4wq)r*a!xghGNA6rUA1l1Bs28lmG78Mdwe&sn z(r(M|xu0~11Rb9HGA-Zwzf6{IPKvhg8dKksI!Sj70{xG&4I5l5^a`~djoPrr&^*Gq z{Xt)I=)d2QF@M`A+*_*Ccn6a~^h00f>|P0PzgR`i?g!p}X?FLr_x0$t+T_n}q37$J zpmi+eh4y14<-$*>77_q5KzzGSz0GQWIyK_c2ozA#JFJUBY{8OeXxq}34qfwZC4>{! znilTISZ0hYyqS<qLsU2jQ*@QmSR{>Nd;rG3V{}9=>HVe=jxMpe=L@zBxxy{(vKH%&QnRpozH;M+bpv843BGNar+1Qzjnpamc}UJ1#D86hoS4Y_l)y!VGMAreCCXkUT@`*#~m+pv=c1@$gJUC zI=Rg8Zc@1_-j?ucoBEHA(rBvORA<9FO+$so9LA%a)noDfMRISY@pZAd!m)YWF@tJ|6vPV$ERPXgOM2zT_Y&F0el&TP>2YG31td zXj!qeuHFF$M}U}fV~qiaec<^Fo%~YRc-%(qI>EM%ysUz8>lG4V*o5@PrH2m4AHjFR zXUO{GW~<_x^aI@~2W31*2$xoE+%)s>ty*f>P?XNw2pP7T&5gFGH%O^BKe^mzPH%%e zWB!$=$uh(KD!GSPQwrJUfJs<+#F@KLE$R=e!EMgwR7EU?jnVydn)n#R4=bB(B`GVp zE3ba_5u~ALl`-1jVY{um3c^0T&532q0cZAv(q|Iq@9ZTf&>Z8q_W?t$kF41Js1mNQxF<*l+tFEtBViW_emlF_`JCGuR(lslfWA4HZPF(95| zV+4n)d{!M;isv|rm-GJ#|*TC}nnuMJ5@!(kV)y&y1UkWhbl%|(4H zDrY}@X)t4I&=1GS;a3r3=*Qj@dB{3@LWSI05uEBSFmWStN<0%XLsYi5Hy`qlvndBA3Iv63M1j?!G1nUP8@2L$kcFVIN;N z!D?&skD#1grt!_VF!)(iMDNcK+gbOXe2_HMA*F`)$CF&3@Rp{I2Onm3t0Jm7Cq#u94IEri0O&yNz1pBYZHmEz$Kt z%yCcG2xET3ZdTvzB+`d27cGDE9lvuVTkDa=_IVGf1p;W?UB!52kjPA7P7mY0VEOe) zRovgt{KJ7X-RLmmAr}||E2X?~wt;^7Jj~Y8(vgJlOizrJS~1GaIG;BIY6Rj@oQx1U<6ZP{V19?FB9|qc&K0KShUN`v#zWnV*mwx*hY*ud2xw{5T|Rr@&4eIzUFG_pS%de+ zPFQS^;g1%lx}!~ABvTTQ*9Le4Wfy9=H)-A#(EOr;{p>0w&G=*gt1qPv8N>*Tqr;1m zLro-<2~?nGA!60Np`F^!M+p(?ZSo}{N`g_a^TT5nXC*8T5# zq{JVGOesz`IF9N{b^v-M#z&MJ--M=libZXl82Nj^vU6{wXI>U z1dev3s9#AAGECW(>0??t#z;7F{)&KxOLcmFLWk=dmG%!Huob#@BuD>@5Jygh`AwmU zPODjes^W%Qnw;ym2pK|F1E+)nk2!|S|UgOO)0iQfa($H zE1EcHZ5)1}%UX#m!+WzT(zFQ|q);@00z-Z{P9B0u~|pZp?dXhhi!NOFq* zU$VtVQl+wydil`rwCwYOyg+uh?O5?{s)eQJn1*%D#EVYSNySrc)jrM1+tF+}x^SUwO zl6nN#G=n8Hd@ASIWX(IFoaZaXHs(0uQn94dE@q;WHVAx;9v35@Nh<`C;5^M z&(W4#IP@6s&&@#e6e<#ROwtbqQFjdv$G*k4kB^Dv?-Ne>Z+MK#Yy{mXpsV$5qw8QL zHZ#v=N>dGaChsKaibM*P2D4{Wft(tY_CJT?>{dN(G<;EU2NpOX?#$X&KSy zB%8C)FsJG3q^l{xxTt02UJ~35j~n-Ocj*;k%W#^6duao*I;SL|=$+0tk1`GkKANgr zec$seJ2v5j4-L(3lYIIFs$tzI>uMxI>1zEW#?i+EA6hv&4cFn~<$}*FQm#@vF?kf> zjGm1nTPz}i`AYm=$_~RiqRL$aq)T6;&I5f0ZJvq(!?3_=&rkOzqif~VYHT<{BL51R z0^haIB7WLiz+s!TEGyAAb0CoCqGw&O;m%}WQ4onBV$USzp@FwOkB3QI@n%l9SbNu# zjPYFRQURfVy=2{V6~OHuuM8Q^o}p|(H}sd7Ta8szNTzBEb$yIBavzinEG4ac<6v{p zD$39?_h$%}CIVK%Ube`ftuq9JJQKRh_m*&RH<$Llw8Yi&AOfYNr)s5lm9gV(l!gaK z94%T6LT9{qpm~XYff?#sR7bK9L41EURJUlc23V3t|7e0lmJZVao<-T*9S4@t}v%3?w0@U7!gR@eC@6QBbtd&oX0_WT5p&@g7(dcOTqTz z5wfgG->Tq4u;;HE|BH%SMw}%pOJYxUJ>ocNN%X`*({M9LVT>e*&Qq*xKsXuoE}qkN}*;+*g^vVW1o z=MgAtQ>zO515}qxU0>dTLDio_ECef7?2L{xYW7bx!cZ459;~I6@hc))IlJrIy3-^Ini|D^%kYxuD-moHu4#2 zVe_mCN%v=2(xM?L4g4CCKyYeWxl(VVlLR@=i)>^6eoa6la3uIOG@<5RAeV^@cl`ZD zN@GjD(;D43^bDOd!j1)%v*9DXxY@RCxfe^)>oOT|!FT&Kiv9gc6K;r3g3@T%V22yT zU;Al5YEn;yHF&04x52FLt9+siy$U!32bXGxQns2%%JU4(LPVg9!i z;^X`Msqg*3G0riIsTR^HxgGDFVoJvC!7KXW5D_~aBxTb<3`p~wS&68_wXR$oyYirWe^|6TE+?v#Hg#y7jm0PBtC|gyZ#Ui2_1b5|R5c z%nl#r&~MSUUhrEx)5L$qf!g~ddTaHqt}KZN^xBlshAl>X@IQ?V=G|8ZGbHZ~iV?%rgwC-cR1UVlyEF(<|4BTX>iytuIO%_7-W$;#cbeB+D*|LI!r>-J7L3+Q(!3qXODojq;xvs0IQB2a zW{aQF7z`h!nWtz;SKXep0$FNj5LVo~`r#FcE&8q3F5{)XxIq^^6qh`LUOZYsk+A;X zvBNabZu{$%KC^!sH?CUTsn@Iz$t(I#8To5-(X;q5oE84!0GAcR;bz5;*Dp?6k#~2^ zb5V2KGV8!$?aJLI`W3LZVEp#?=To)S(> z_uzqoE^8g9>*IHdNp0HmZ@wJ>Ckfr_YKJK1j^)k9r-u8nj(CLS-64A)4a}}jr?aNf z>`B`P1e=81hc8yyL`n@UMhSZrHCCg{el?t~8U|+x$UZR`<~JT?&t>ypBY9otaY9(#J0GUOi=JpS zm`>fC{lN4MZ!Qg3NFCTipZsrmx{p98;jJUw6oIlS_ zxix9Ek`yWn$NT9vt<`7ow}M#)FY}VzCjS}Vr)wv?2<|<{;AyKdTFp}GXDN;7y*rg! z3|*5o^hpj@%OAMH_2sFGLr^j+L1qprSx?>Rc)6P%0W_FJI942CZV(~tUpMym0tL+b zpE$Fms@-=3U6&(pCYhy^Wz#@yz_0hL-W*nFow^bh(}zGpDRQZQ#8qJM{dWAKFe_{} z z-k@vac0QQ%acAcXUBiN1lAfwX+?kdeZWgn@uxRbK^`D)d+=X@2#I<>D>c6zD{x$DN z40`uAz5&E?ej`Dyh5v{JOfrrlZisIJ)Slm8x)_i_VMiNbSbgL`UwsOI|CuD1PKTz7 ztvE+kkOwzd0Dj9}ql@@F$u|Vh{6KN*-)g-|3B+}W87y#Lsl%VLdQki=0`3394t|!} z7-;JlCOzgWq077Z(oRS5#>clQG27|Cb}JXD*X6v0r7Q95Gw~{k1j7#3%=H8>mp zUm_e5F#nGT$G@Juig|Q~yTdr}wPkGxk?{S`7s9Z59C&c?i{S|V_tpO~$bbL%|Dk#Z z+5hu?|5t3{@1OtQPhkEZ2@!PapK{Okuf8sgwbAtv@HmukWCsbsvj5|~W%~+I(RR@G zvN|6Rl4#bEHb$@S?@y&Wg2q5y<5kYyF5^a}Vw5WD!_uY2 zR+!KNP8m(Djp`!M%l3k*C2nmGl|`(f8> zFtF-mD-(%;VYm;!$dHo7<53Jdl7I1VWqkH^HUG3<@PbAG3&YCLiT|(3dJmiZU!&+| zs1#5#`b1aDIPy$N>$y5kU~N;IFtdcIz;KzR1B^ z2XBaagGNj>$xoS+Q{2qwxBaePkxWU+Ocq{Kwa^u;^*am3M|R-^z|~^9*xg-Zd3o{* z{AK|B_-{mvPd2sZPiN?!j)*7y1~&dS=8Ns<)1(z+BmDtgj?UieI0n4(UiS?foo6#X z=;qIdXA`bqk|wa(-Ccgi$X6cHsQ$JA&&|$n_}VP!%O~*O4%1Q(+x4pd2aiB-zy6`U zreA;1Cs`+%WGs&9_e*~LKAPd>8uCc=6zdg$PPepqx&i4cu6Twpy-beW|Nm(xhO8Yd zVwe2)DSC_r?7pe>-t!(Bp#AjS1OU~6q4-g!CjgvRQvi79tOx+Vop{I-09*`%0I;hT zT#V6HjBQJ|*j~Ee)HEo*KP@S&5`R3wr2FkA78$|jed^U`&935RqOQ9 zprzxCYOFhDJ#1gKwp?+DaObAOSN$c^9RS$HcYMUIF?ntz?Oq*M#Pe$V4<4=7ZrKB% z-5zdNqXGZ`0001h`GqjVEh+gUb|(S=006+y3IHJP*0001xA(`gi0000002pWi zK;qM<{!lIH>6(7acfUKW*EsTPFR((w3zk_LAUmsy_YD7hVM8&tNRL zw(nLx_{yV>WiOA9rQ4@|;ScENXMcPJy+;^~vG+g!%_wQBF+TG6;%Wb7Z{PS2S9-RW zC5FZ)`Es{B&bsB|^z}o=tisrUbceg^5(_M?BfiEf{G=!NW(+g8)<6=U1e&-_+^ z#*dYo&k?cQmP93>Q?;J+iJLwrLZ<}uLoa#nNY6(r(`!d)f#jrTUf^w!`J>mqhW+tj zuSv}-*lC}CUSS?dM4a-TxfNI3@sZ!YB*$!^%ll6}=xpzK&wu3$(tkJ8wuTR%{j$dT zPp++k%9c$9OsDJP-L*Tve#^C+ezIfPdp`H4q;rf;k{)BgUJRUc3U zAoZ*0mrMfy0L&{Fh@7BB5rd@0yrr`HOb12W4~95&^XcFd|8|zh0{v=|mar&y4=)!6 zfLR(F64{t2j1RYBfCt5KBJzR&#s>fZvmHy;i#Kk$|5A3eZoK@BwP&$*I%j1S0p|-; z0nC#CaOBR<^;Y>?{`p_JKK|1`x={Sd5r4+Yn#q6cJ$i}JYs~k)d71s2bh1R7%Fg=t zt=qZz#y|fhE)E^|EAktAB+T8L`GVcvQXmODXtS&DK08Merf*W&k(#H(?}lT4KC*t< z`NHkQ%CYTi8PkjQ5KeHy3Vv~M>m45}Cw?ZtsmR=1ch{Nhh<#N@=5ubnTFA$7KE~ej z+}Dr%_~=%`nLh!*&RHVr5^QoODC%uqS;|OdwCTV1KKJOx_~Uh7HS0xxCCbtOXWep% zOkwKaCDvm@1^qUl$(24=5elA;jU-ouimkJeIJ{S@J1N;_`iKhcw#{Mcez#RLoa#vw8ui( zk$@6SI2KS|pJptO-R)cySB{M!{nl|wxATx2k-+>+D#k}h@2JM5Jd5G98O;ezI1PYG z&?zBSCqtP6yv~)NnNp4} zB0zz3AdA*F)c)p}s*`Nsug8N5_64gWFl53&Km#cx2PPEsBw{M{Yuob4LYrw&9lHi7w~KQCN+*AmU9&OgNL3Vpu_;KssiM?luVWQF)3uMhZ)no zR<2+B8Fu)p)6zM=ql3rT8yght+wr09iz{4H6a}RC((=ZKw0V$HOX)i~=LH;<8}-Ld zR2szi^W2oRX&7?ypFq{~tgP2^?U3_Qz)k0^~X_VnM;9 z{Bsc%lkv5{Ebhob@1fTvus81gIbU zr-4Rl=vYkI;6~(v8Y2>90aYkRL&<0hDIhX_%7Pvf?5F^WC+P?Z#?r@Q4pX9WCJ@U2 z-3I+$HceQP7t|e6I;(8A0;Fq8Y}O+#DA<(#e&OZ&(Tc(yc{xs>7h)Vy@E@c;iAntJ zI6_zK1^e>4t{NBa_^@k`6x))-A0J%JceHVa#s>s|S{J%r->pzwktL1F ztsesl_DnBN$$=zgCEJsr7!y|tDg_$ui2`om=?MaYdEzBde(h)Cq>2svRXa1KUpeN? zQ8ab}o8V$p#Wy9LW5s|-DAit80$hF986*OXItFTGlnYX;ZHAZ1oXMb{3q_*ij^4wW zi*Q6mke|5OX}M>eVK7#KIs~T^ne>5DIfauiQ$$)0zK{a@q(G*t2C5`$N>Sz2#3Wt8 zP`uF{s=6idv;3N9TQP8}&Gm<3p|?{`e4fd;oQV|4f`QK|N!|wIa(x zr?XxsUB4-KvR$LQz@xnEtX-G;ceMo=7(S(7*H^C4z}f74IF1o6l0 z^)9+Uq^wI!WTGlNdG&o4`P_|h8nmrk@NWp3s^$>%-qI)E|Ms_NFQ?hxEZ<*|lhGm8 zFG~F(e;&2Z-&jI$+WrwO`dM}@FUZ8+WGI|T)0B-0rz*n@h~z|h-Bo{2M7x#RUiu`a zK(^fGU;Np((*YH-cCd)O<5{m9nF&+wBb3*2eh;UsTuZw~P6^v}SDnl9+2>HtF|ilC zy2LJ|eYOc@msR64C6a|*{UKlXUC(~)Q2Qftui?}}KfUoMM6T$Vvr5{a<`+4K#Ci@h zdK|L}k`@`GR?}nS@HLPA&#)fFk z=|*5>=1k5pX16|7O_;#nt`$-0gQ$|wl?yw}67hh7N@v|kUtb;@D@nG@{k(p~YF+Xl z(t7f_-+s7s-5FNYxmKvpl2C#E;j2z3o3kWV>pN9tWaA^?tdwi@93LfPL{KF`tk)b> zj;qFps>U%}W4c+N#(T+JFs%6E&##x|c4T*^1^j|ILzS$F%{&`%##FcjxwXRB&{QaW z=UeAyVnF&D-aE+OO9bSm_K-0+{}(q3_h`)gaicNWN!WGx`m4^<0*o&jXG0;eTq@S{ zmwXLw$3PZ%(t53Xl?0-tI9qCG*_4i_^Wa&xwCPCSe^~Pg%aLz6?v9b*QNkJ5lIt6> zMa3R!>jhO0xdAHA>g)3B&sFzcXm7u1#mSz3m2YD06SZaR=#}pz|6FtLxilYTRR9Ui zcXC`@d&fuEk4D5Fb0PrrbwTL;;&QPvN{=WB`d#PC0mw@hbVDXwbtiF#CzU;?6CvfV zwFp4(AEF|_?wz%hU$*l}Xhqr!{E5&-g#|r!hHhYe5qN&o1v->ZlfLUDzF zwx%kVmI`coolIkQl(j1a0WIX{ijOc@Y%`sj!>H{|jT|>Tw|1EHRzmhrb5+M#C**oN zQMT$-ZiUG|&d2~tJkaDia9*F*FD1y3=)zfvk4J60S&{|+RQ+gz&{&n`^NN7K?x{_} z86Px6GNLZG;ZWJX9v_?wNA$0`^GEfw zA3x$;S92cW#05%ti5*)yl`uA@sNhzVx@_>BV zNAp@|8-VcZywwa+-MZ2Bi&}?UU3`)oBQjASKMxNdKOc>r%AW7-MHe*5CIQovVu&Va+5>_zj|uz6+RxcusmH8*hng7OERGKR z-7JnvB;0bH-Nts%1Cysd+01ysw`K;F*`mpGa$Mw0!ilZu7;RBTmyPFwf0nDnP{F?v z#^mi@BAO{Pq~XtFOCYjRH8Wn)>mpp#bqmMntz3E@k^Yf_32pH2Xc0v=B30It`_0Ta zF?%}QOiWo9bde`?B>pJI9O!Y%gRzmX@66jyI00xOxG4#2;u=AYtVE&!N(e95F@cT@ zazc3@1-%ni1W3{aCJ1CUPKwP_R2489K2gCx=Y|wVYCR}vT53pkD;*C}QtgZE@41p& z6367+Cv=lQBLsAG+s0POQGz41c4*<4)(toK*W)8EjCn!7E#t2_KFpk`$A}pp>OBJe z=Z?4j2+a$G7@hG^SU+UdV``(Rc%l%1nqWQ)W|C6T({2}_btU$;AhoE1QdY=xDC|#U zWo3F>CJRP!{V?VG()MPLd1hDlGz_8VuCn-pQ98?SklD$uc|8xw^+1k=Fts%a(%h7w zCp0dlAT!!AhpL7#94aw$P;LvW$Vo4|w70jvJuvlnZdkeVeVFmxX)jWq%US&0N4<1(9TQP$N%Ha>|OhO(7JQkvZu3ae)Bg@iwB`g zpkj8)z8~_+(@aLw4fvTIfLRw|p=Yy~?Q#SSy4&vhygymmL9WGygeeg~4$^Qb-M>EC zL;+{h=fxL)^JWBw=9Y$*-?ATfj6aXX|n$!7yRe5IOPHQTUQ)k`o6cVJ&%4a z58IZ&zisb#vo?{4SoaX(lqrw_=cWJiS0vm>lJJWY?&hO6L1vxEGf_okS%O?8h6yyw zGHTgzO~MgvS~f6Mwr}Ysf{Z;O$Aa7wr85k2VxflCMRaMTIYuwCX zZqOf^%w?Gnpi9V&a3G)OiUC5F{F||0y3D&G01-F zg>&4WQ&r}!7lv%R!GDmO{|bN4UGG%!N4Asxh-eO@_vVS7v&yIqAL?xYwXPM)x~o%O znA=Rw86O2<%nABK*4E=AE^k6-{6McATG2pzOc8FbEi7~uLOK>>QMRd5kT_A+B+#7; znz(*Q;i@C6#&TOSRIdiTRY@kfgeY#k(Y^}wJSMBpWDvShH^%0!k5b#yb|{*wM3(6s zsRWDZ&m)NQtdBO^KvbCd$eFjynw>wTL~^OPWNV5LMzj}dEbx|&ZMINMVtS96(*-2A zbNiKy3cmm6zvR!nWCcYSm)-fdB%~al#(mVEO|KQQ!uzHTS#H@TfhB3^!S_J_N&H{-(UfTVn%Fr z@SioNiOETF0CHLw)NP@Uu3^qTv#;KFnWGXZQ6MfUHMDlCDD-_FrQKA|&s&4em{!{C_3Utgr zbD#UT#Cg6E1WW@!CbG)FM9-Vq_?+JN8s_n#uI-Kz^Tm`6{ySzJw;4A*J`z>U;*E`} z`Naq?W}GlBG+0}!@u4a-_4sfa0jeNOZ#C3g+eU5uki4@agG0R~!vz0!e8~CBY^Bj_ zulrBUX?nh)IZBE8X6+Gf(n}|D+bm|W&0<@{|pVmV~CtJiua2r5k1Q^{_o5UB91^ujmw&5-NYlz%&@Ga!x0soZk;9NpV2wl~y6^ zuWZ%v8)|iFG8TFrp4C`1LV$Wft~00Y>@mTZz8R@AiPLc#lG@yK2e~tg2?S#sq%+2B z(4YCL-bx#nG&8MU+k~nF5Lq?T$j(u;r##Z7|GJ`5+Qb|f?~D(%jU^MrOb?j2&iJ4) zkz^AYxhu?sGU*E*)0`!22ku0lsNq~cvRPY`mwHFgSCtk@7?HwmM`xeax?%+5P8KXy z9x|GpC}VtYxRv5hv29c;G@qkpXhNUjM1(IGnQTCPMfQw1Qquc4|~(w=!id&lH93@bikyyP~Jlk>hntRVzlU8bnH}83pDva`)0y_KCatd1%M^2M7UL+(AnRfl5)V4_WJZDqU zlrFhSC&kn^f<8ewGTDJYzI=buA&=baFWBo>#xyC$@l(2LrIQOli`~e(%V6$wr$wG5 z_9o4&=R#!Uw{&9QY7*4h=T_L#CC{U?V9Cl85l?E{N3>-|*ly0Mai%Ks%eG>;sPgc%>Sp0rDNnW_SqoP3zd z)dN1prl!nxnP$ypssc#&g`u@1(pi2JVP@H9UocKeB{t*d>{^aX$ED$7Mg(9Y)N@io zpQ9Bnp;tcVXV(fIE^5RnGL_TTS zGW8@8*$DwjVvoX>TWurRJBCg(2~)234jNNu{cuct`|h(@D;)<-E;ncTbSY1`PkF8z z#CMX8C%$w)dB)w=${n8UPV=r15PSW6-n4Rc8v9>QIL(`x#=qZ`k`isvlYU_*cH+ zt?Z8vdj&iDI#q#u{qN48Z43|qrh!!rXwkdRoN>A|C2H6bkYejidfuH z%BTta6}c|&%*nc(NAF)SYA~wIXINOE1d+>#wn)jNM4EKWS(0SKZfZ(60c3}coUy8? zh;-2I2me8ih;c^*C>xM=P>Q(V56-d@G`a8?)msKV`OddZ^+(xts)%%A)yQlQXEFE} zrCGF?>>4`VnGI*yc)F;aa>z>?Ng$MRtyOAMS}b%n$Js(*nm1(&S4QZv>%Co^zwEdOZ1soS_aAa~ zuiFSvk?n}e8Rb5;z*$Zk>yKQgc|#&Zu1%1spva!rsm%B%qIYS&$_mB45I}p~!)*L< zwWpl2sr37p5=w10HXUpFq!}Y<4BNaUy7a8}_RrGKV(_0|Gh6{V5#8)>-orWBNB62} zhb{kDN9S6RnI3h3tU6Y$yqPd>L?`aeoA0K5-D8WN#%zXJi|Z!)-|zUS8XI}>S*|Ur z87;R$fV6jhd?@*i>ptGp!qF2gY0YZLa$)A+#5RV_)(=_wF9kx=-$!kMj7rw>#90f9 zYlYg2-m&Y6Fv6I=o=uX4YbjqPZp@K@oT>oSdKP-?M-%LBXD)sGqVxk*G3wJ6XwI<$ za^l1V*<2J0VG}Qz?E|{r-T6u#$Joim5Tbg_P@+<9y-lzFKyfWCPiVH#%q^BuWRme) zq zIxhl1>~xE@q&il?e>9b_sFSd%NCp3r?aJVPa$<@C|4tlvi?ndU$g&GU4br%hxVRnW z1IpM4r_hQwILj$?vlz!Ov;YYkAX2cRt0_#mzX|^H*_%2gmYEtI>N3R4A7;XpieFok zI3oghzSI7wL)aUkR#WMoE-lxU7>P(&))cOoX>+e_#xioCu5<1wp+b`e`52ig^Q$%z zX4+~d%p6@arn_saGu20`3LrKO|6+B_pQ(xwYTFXm6}4{Jb6M6Pb{4nD&Q08U#mq;- zA$}x^Q6)f2Z_(k(-$WYHIgIx9j;Tg-@^iMDTuc~OYXa6)Q#QCUdusa$Zp!Dcs6+?| zG=bN`8g=PTS!1-dK^coTgLPlZqEFbUw1{W^gkc`^OB%nc-hVhuM1ab4sGxg z>dLcLz*%-oVCIvUjs$G$>maCqwB0a|53|0C#90TjO0T&YA8}C#pd)FG2w=uX+cF2? zQZh<5jOqC=JMOWG>qjRVC;Q7pOsKbWG2QFJpX1EQSRLYG0S^l+O62sqik*;0IAzVM zzlK?(TDm!AtdCosN>T)rmi2tIZ~0fKq!GMabgM6n9rTt61_D>SUDwQzQQ@F zDtk`H*@_u@JWW;tWIZ0z^ !32##1H*d@vzWG=tOLQe(Qi$VNJdhLe^xD8e!|p}JIHvC3xF50p4p-oW~6{hn@!1%T)T`aE&5&vha~)` zpA%Dp=6Yd|J&CL`Z^%F*Sf+qV#nRE|IrGnvcWul|7I5PWwU8ywtN0lp6Y!YQDZw&- zs8XxuDsrMMA54=JPbWt=_>Xcye=+!Hth`C1u*K#)BM|ANruLP$DWjGJSBXA_L6bw` z*|Ll|_Qprh&`B}BkeDWzhCr#G9lfoH7XqJ5u}-paR`vSMcyPy)=~d#22WAV7puNs* zYM4o91B8nhV@ZR3ka+u<-D^529Z!i3E~(r#XrpBGOIf+H z%5n-lk0l-f74`_KLB$Qn{@j!FUU}uAf;p9TzZ!qA^m*^w_q48pq#OL3xxTo!Jn1nv z1~!=GxwW3iJJa)%D*~8CnlwKp-o9Rz8*i3`>i1c<`Y}F?_x%K$NZ3u^k^- zWs9kR32kqTL~yr2N~)4XW4F8tlPU4}QI5lA95;VtXcqS+xl@4DwV&A7qbLTb zV;jxZG5L&^K4HTozm)I7>^NZ)v&d?hq}k%ktO@`tmhUK5jAdsv9_Xu$i2=d?E9hg0!ahRV3BG{7s`pVIjfPZz_{>^kE-J0 zf1Jw7m*xKd`!7?u=G5SC+4DG-b+L8>PUZb>8gCd_cmX6ah`TwIofGB?fIEi*ovEda=%(<;{{xVJ~f z*cHpF*wTJ)UvYvBe7>BHttv#0ptUrJJu=R$SQc7g%!qi(A8lKe5$p2KCd^m29)Fkj zC7yfPnWEzmEYqZPT{P}wq2>9&OTFwSv&YOuP5_^gHFvDIL5C38_~BN#3<@HEd409t z*^s<8RRPGp4}q+jVQQ}@WnNoj^qyDUbtb!i>PhcAAG~A_ee1D7q-`}HC~5@%v3r7f z;Y~{WF606e!2(O9vw1Nu0{EXxH3TddM2GD-zylWVMn7*Kf56^%oO@yC#z$i3u6pAmAMmT@r2g@ardr0Wl#%0O=hiav>+d_+@qS;u`%C)xWhGU# z^=rwMC_fhr-P$2yXZ?t^Jf*5+l#nZ|UrK|2ZBNOaHVZ$fxh%(pmCZOiIbC}wsIkrI zGC_<6nm&S#o2^MHzaoB3M`$*O@2W=9YF|Ie^SXbG851Y&^-e3S%XQ=YyU%x`kigCl zQ7-AUm`9!<@7bS+9w&1vlH8sEvJ_s?;Z{~*`TyB_6974`>RkBVs_LE@jrP@&Y+1H! zu-TV{1iwdCNPa?M5_X8ewropgOCW6FWqElaCV{Yn7s)GNOb9kR;e`Zvfg}V7OB@nx zELpN-t)pEU%}jSy-M{Wyx3=!;nVy;M>hF`sbGxUyy8E2FednGf8g`d&d>#4X?i(w) zkJ8n?cz?cf)7#V@w;>+ivFpQeeyO>zdv?$+D%B>Lf><{%iA^BL8}BDjOn`YZwT1DX-*$ z7no9ez@>5ZL=pNXv3{z%~Q8kwnV?dRf)ni5MlWBSr7ysyMldhhAW|JSc zwHJW(oXEr;s1v9@s`zYuXFs(T+J+ZqmETLx;_b-4%yA-R%73UJKwEss8wMr`&m9|X9{;Tm}%P~-EY^(8+v$DiVY753l!oWsYHhjbw zRB3gpFeP%9FhRD(nh{LK^0rF72B~s?Nh3?yxiXHE=HW5%ZYnUw>`;Y-_+i5&fUewr z*OEO8{J8R%{T)@Ol*aXDF8NQ6Ft=@@-Msa}HUh*tEt-p}y_aI9!*NPCXXPxwa@ zd)Us#Lvo#Mm*9!y&fYNxu*(?nCCKTib{#HETKrK!`B*~r_8oHV0;3g zPjp;EM&&?qtc5M9gY-{+Vn&)+uxx{jowvb!PBn=KVYN^H6Vo6k3)Uo=H4KDFQm6yb zRpw>0c~(F6=t?hSwh_RFo7lAJ&mqeX@@-l(oKiZgc3uYlJy~eEol_;XOx$KN(V1xoqjf>WDSm#oVQmC(Y5qvkhKOdgu?$)Ds|vFmA0yjvC{NbHRH#5`P6cd2!Z*o9 zKRSuIHU#kXCwBGp6GYh%oR+5(Ooq@@7ICaO&)XBIxLQdpQ{>+qMwXjDv?0J==UGlQ z6uWATWln2JoU66L4icm~%rOcFRz;aaazK_X8{2YxgjwTSQOJNiab~$L&Q;!6^Z8h= zA5Bx5Pwq4A1et-QkEEAIe4v$FE2whoXNmj)IcrzoC#!JS*BdW@rsy|%J+Fq`eO2{K zd9v!mJ{3YFWRl2dpqT zS4CnZoia9&Fti2d$Xh1@HP>k)07>i^+*HXymfVY1e2x;bWiuT3&1UlTPhYl?X{!B- zjjttN-}g5np5|BAzJTb{GG-+VY6f4c!jW&|v{p(Z>_+SkJV<G*1cGCliaOexGKBk zQ-{8+{>qe*nzo$3T*Jl@cn_0RFq)*%JeC*-To#`__!-l~$Ae~mZj)|q zUX*O@O`RSqrme0R4|VJ&v5gEha+&8RE&})SA)C`;k|Iv2pLg&l94;TevP> zu;vA(+E2}`S^H$I2S<2>d@Fh#zv`FQzl?lx_swQp^~)NfWgmyjvAEPKIRhx(pGs3;|phGB({69EFdCuO0lX z;4Fvz6M{4Iz15F5_vf0S*KTI{0hgVdUb^OaIpcuD-W+AthSa!lt;f6~fId`_vUkbn z_I)bad&w2!|BL#An48QzCFiaGxBt_k4B%T|cuYKh!(~fJt=8X5$*g(+gekI^&h}_; z-U1l|U@bjC%S1H!2ojwnBw^B(o#m8NA$eJitA3gm7^2Bi-#L%`>xr-v@}GQ-GWJ-f zWTBa0$v}fyB^Yxxr3t3a=4_FFnXEC7{JVuZvdL&u#Q*6DIWV1pgyfQcX6?5EQanb&l-EG|8sjd@WFSnKdaXHp9t2M%mh79h z=L0L~qc-`E4`~{0Lm%_6$tNZ8ep??L3`pNsdz>P#DyJN}plwUc74P`ie-Y zW1WSlnwlA52H6cBX~v{5vGENuwc$Haekh~-OOejxL|qMKn~gKeH>lWdwLv1cnQb@; zTI#Re#@Z%0X@g9faFP_^tQz>ZaA|9!OfkVslK*7Ux$?%Dv=P8w2qoE?{$$?Yx{2p4 ze)^xDx6*pk#+mknvz)PvvfP!V33Ma^vo|nFoVJ zo{89JqY8wl?Aqz%kpE8iyg~k0%psmheS~JcORR%@A5Wb=l{+gTuWTaFH0f-w(I8_4 zV3uLUzF&~)`vGgghgj@cS(UkoS>fNsbCZ*hTl*?XjF6TYf`U|@9zS7l5m$s$$_S9o zbwdina4WUv?RE&j#>J~xasg(EO_H#`Sc!y;>P2EWs-AVbI2j}tD-nCc!h+63+fLzQ zTaWkE>a=$Ia+X}|?M|Nh&Z^9!aCsr!uM5j^P8fJafZ~a^diq$meFe*Up~QNaOP#QS z6Q5$8R8Jpi-J~}V_VUt7H{G1KV!dcWnKx%uUmtqzD%OQHNAU0zp@;6TA*IKQs5u|D zyhFd~#V>$-fMCS?1!9HsrGhh-@}l=%3mIcs*-5I$EnQu7ik z)PYVZq=(7A>v~%cS-F>#eM0_ZR>uXiWBv>DAgh_s)VH90J`Otg=yR}sCyfi)F;O%( zrS*XjfLUD5XZ;HgK<)B8sj@N=nIgMbdQ+gFIeLo%x;xO_5%pXLSUWm|uG5UR7VaZPGbgax?GMVtyLfXtIQ%a;|k> zJU0!3KD@cx#MviSw6FtodjRVDNkS_v;q6aqilHrB{d}@!HguWO%-LN)@^ryHKeDGb zwDj<+hCb}m|GD3EutW^|%sxX^#z+1lkUw5#Ypf*ZtZ8nhtEP{_`75=No15{1@lmv? znkxb_Q+@O^@=rf|oghjNP?;IO|4jnZ)u3A{$@tVO)?2Ysn3awGG^q4uA=u>jr>7{ki+1xn9;FZ8T0r?Fkb2XG9i8{+lBRC&~8R z+f6BsK-33r5RxzwNL;<{1*#R0x-(4TjLhkY*GVPTh)Zlaj;A`8L(Vi$iFQqtcJQo{ z5U#1$=|#`Ul0jagT*^&5|GMuK{Pri`LK@ApLT*7Y9{o&+#Xux#V3VdY!}dpRm))P2 zLuqlpq&{j^*3+y$h^TQMB=n(mQFCOh=!vOg30=t7x~goWBknI2O0`(Jj_$JksgFPY znY)SapCw^1Mf^w?LLbq1;E5{(QDR2Q>z3WyR3>;mHl&OM&^rlcIL=_MPt&x@a(&Qi&yu0&<*Ozu}e9xKgD{)gUN4 zKH7~JuAh^QxnF zw8m)oqV9WWl3OmVuS_J%;&V%x3QTzky!d*+lg{aN!HveoO^@8cHx?$wS(j?$MNDha zb$qtE?&3cZbC~Pa$tbzp$d-%V9?f5}T;0fmbz&~-b@|(}f6b;h8Cg7PCAcG9WnJAb-hk%>U7r3!gTw-zfBC|yks2O0z_&5T1mC#P1m8#ZgO3b2~!(L z%IYEeK0)H1lDLy-!<^IyH3PY3k;iC~eDt1NUDzj@RnUk0T4CGGb*w6yT4rWuH5U3% zn+4nIn%0LsKGLTJmD5KXU340np%m#X?YU`u(wZkvSP+t}&8pm?p zA~}EYx$W+Qf2Z`z+Ga&3B%5)15OmQelW|{5yp>nXc24>dYrSXnWlCPW>X%fXKOWCZ zsX1$DefhLLR}co#+%x$*Jh{ z)%7X>cRc5tk?fjc6I|p0K%&8R^RAmM4}juDqUgjqND)q|tUpNuK)jhwlg^Lr|Ln93 z0FPeRUs*XXylpj;r5NKhfY)E}T6tn=ZJPD+(F_|Ii`%iOgPDmj51&5rubpkWG8^d5 z4FLV1kBe?!E56w49`|lxm9Nzn3+tyJOh%7SM?aIo(#&Pg$HqkSv^gcv)=_TR{^a4W z&eBGTC3G7mN;h?80O+^zp>^|?pZ#PsU!9C*{DxSdxqeQb{;`^G0%N(>R%=1ZAN{1N zUP5M9FD-Rat@&!({r`{o%~K={e7QbE{oeP-$@tlys(Rw`WG8Wo5Xpw0=G=YYiwS}= z>!h)b0U#Nkk(|pkdff})-QT=fcw>mthS6N~{)hgG6jcG3>k0s|WaIUtb(Np~uL5A7 z{<9ndK%uK`jsajU$H%qjzCsuTY>zU}vEqKC&$f8+lf@|;KYiAva9{JZ=k|qe&b@U7 z)2E-E7yxEhAKCSTdxgk-os>C;=L`$Vzijc7i0chSdKxj;zwd{e#qS;09H6}_cQY0` zGyo*!Kf5}(;+)?QziYyanG;PpSB}({k(xUs=b~s1b;XJE5-|q6+CtLcd?xx_ANlXM z^sEkStmosPLp^k3EWCK-WjSk7@*sHm@Hy)4jyX8y>w&9u67s+BIZ0V)+-N62fQj)(g*!9fxP5!?Cu9i>{{LuEo(w0%V!-RZHZ2#9x+X<^gT=1rCicWwlWhB^-YjJKQNLk{J4z$6BYbHPo1hW0Kz!k5 z)Q+}H+-XTkW_A)^F*VV}`k;xiQ3ZYE>E;_hxj`CWBDwzDx|i?~L57Fc$#9uSFOqyV z)h;6tx^bd~!|wBp*j^RE9O;BsYQBo~Kq5W7P|Qc%KsFNTf``lqLs>8-bivz!3b7FG zo6$Tnr^J({1g><0xcPoU#dVb`&zPRC=qx5swAc61`eGT@BsSM7WQOm}q766yY&0T1 zlN0+y2ms%=ef!Z*Dg!`&h`Gti#Ga=rRix&tZmsQUy-GdEy%l$N4+Oud3F67y+~wSL z7mBdAwERb{P^W&7ds+GGl5?}UUf6nATwi8B19vT#>lP1!X_6q6UW5N~@XN%D#zdWm zVkq}@R~cz~T@M;|-l3%DWbruY#@w{1wnW`4PoI(p@_mC2%lP7&mA!o^#w1I zvqz<2fVW*`s2t(p0IEFZ!amVKC#X!#95$VWyoGy6I=NQm_60dsw)Wq+nEV6N>9j!! zxodKV@>YXGNl?OR5awHu>E6%``qf;2=p63^2Xo$>Zu}jJz1w`qofbXsK{#^+Zsel5 zW{JToQ#x*X4xH#^625Go{Gf`noiANr z^#Fj*@WEZ%a}QkJa>*Yj#(Ra%qqe5xgkjEqhEEgrnaIr;Ws%d+#Hz-tr5FkaJStyr>l=Dj1OBkd^3&Ba;~i14+VsW4D}pR&8J z#sQ_YxJ2nJt=)mBnB|(JfUVcw_GN`v^Lz}vT1j-jRrPhzGY?m4^_vxQE2s8e8<%C7 zsLCRDv*O|$CQ551lhd@{1klPT*(vqCv<_zTBseeAYVK!FCD5uGsG6h_R^L=zVD1*# znX5*#sBvlj#!K1t!!@O{ol1CM(84*F_0e}2u(2>lbCY9x(x&*P=BsY% z8mHnONnQ5<_~)ZP6=U$S6&EpkbIQ*#pSkE#k#U}<1w7C=LVQurIV4B@GvvJbN|D&_ z-1-oCaPqKu<#;0dbusQf@MZGKwZB@x0VcUDQw+!_}P!^6Ym zUr+tO)HC0$N?qk8N-?oWk-YBM_bGDK`WMYAi5!H@@>j3;K9$*io%ZF1zA@#RYQRq@R1z9lO}?^18y}B%0~fVE%Mds+3J!4WOU#H!uAMYU|;O zO>fT3<-IX?x1Ohx2F&c|>GkaYdEX~!Gc}9a=judrJ}6Y#vC_}5`;A=@pffqm-T27v zwOG#hNa7O@-9UbD^}~HTnWa559I@WB9$r7(O3A;Yz0MpOo-)Q_F;~j*@v+^vkdwir zG34u90RgMdez zl(PLi(A~AY)Ad8RP5VKm!Ktb zj|O}Gif1V$`s7Q;zi;ky=(+=@z2?@nx$k@D{?E72V6D^%XTNTyf9>w4TfMp|y&kBH z4u0v{mzclY_UOk=du;1*(_Xc0d1_F|-*@c0w^&wmq{GRuDx0oy$UCKZ^tz+=-_<~j z79gJVENXxF;TtoxQ`55S?na^g26<52&E?$Xh%zuY{q!BC)^^z{BQw=a#>KpZ`+pTY zmWuQs`djq%Zr<^(_IfZUYIC%qLl*6n?44Per)D}<%A7h6j*fb3eCRsc9Lu~>S&FMN z1hoCUoHokL_4;vRB!8!Z^0y5zt&C#xvA6nAw7;Y3GcFPt>8U73m*z|M{?Oh__M7)u zIf3be+L_Hwt@xiu^|7z=pfXT?pvdhFl(Rv)uw z05DOsG;d>2D zZPcp1b&E-L9AD3rp1A9nBWjSwdh6~+0fZ*GP&lHVZP_GSyi$hk`aE6TyNYY;Nevddu{)!Hlm3Vf2%96l=A9bZ0DddrhhO+QDWZ$C>J<8|%9s?*nI|ne+97 z74EABQ~pWfIa_-x+xdrHntu{TEd*X}$n5w_S@mC=UHtbJu%TT8chkRrvQ zxI3k|L($?6h2rk+6e|RGcPQ=@EAB4A-K7+FDDKJ4dCob{d++ymK9Jc-e(cHYwbm^C zuf``rSDWLcU||UJW5o9lcnI{eFY<}ljFYYHwOB^Dgq{Nf@M}S3-}e0$-^d~ieh*ro z>Se5m`?@Q75s?ME9d9|3>rj_mu;jiC7GWTMqf;W1IT+k{_?#V=^aAf1B>naDEo~K& zgo}Z32Kd*J=LnG0_9JkQmaW)V2)2wJp@Ew7TCoHn?!_b2Q^{CgTUw{;!W>-}!JIVW zAh=am1Ysd>Q#O}z_1ewHalzX+DPpd|0%=%&c-fm|*_K!S=FEWxVZH>VyV$WIkllxE{iotCW@rdEe^H?y_lD%QRz|*~gc27KQ`>+Sd11S#BHR8EmKwpuW zVO(JPuJzT`&H(Z$sdLS}qi8l5B}`hlM>=JC!ky>B`^_#JYf>^34!f&raG)~*kkr*u?TrLyzY zZPKFZ<-=jtZ_QhH%JMKNn#_^#9mu4 z^txLOr|mwodS5#lB7>?E*{k%({J#ohuISA28+aU{4Y*2&pTuG>5l0HQvmifYy~WJC zlKxy@>zABSXaF4fNYxrAB@lmw&s`|-aPBITGVP+U>j~rL>X^c_+YRnpk|LM6bLBn0 zm@kjWencdD5s7%+a=VA?bSM8$lI#`dtXzmP0yn@@m7wOpOu!z~a z%4I1YKcG`iet$c>N&f0hxfBSK7ZVaS7L|JXPGILJ&CS<|gKbHWJIU>;I%4fM_NLR8 z#jV~%i=MO1a{wuM*^5QndMKqe{7>Ehz0VRYfe4>-B^ceup2m<>lX7{MojUF12@tft z_Sxq@Gb;FHJK_n}E?J0SVx(JLdGC}g5$Ut-z4;v`+-iQY`Oe|pO~Hb9(ol(Ybh$-` zSLn?jh^x3sPk*A|r^2q+RC#bP*NbxoG4(8l@^*iJMvLF10x1rzqT6O_4$tcJ``l-! zb(vsm979eRR}}W#0_f{wn>Md4ST~Y;g#* zaAF{ehr!BA2sI7@B6T){=L;3x8Nw}u{2WW4il=mvrf*s(Gi+zQy&jJZBQ!r8XLjgP zT@r5AOUB`&F{jdm4_$d=W9@y}i+FX0){>;Y)U2-ofN>*t+kbSo2QE4F zO*I$?OjXb*p=wnL*@I7Y)X_u_#cub$wzW8HIF_6rmHAcs)O|=q1ObzFyM;FM`0uM& zI`}W%6=?2ypsldOa$4~jG~Ri+h?6Gd(2C11ln4xa*?Yr8@C40>&Y`HN3d7K=9{32T zmUIS*Gx86I>T1@O%Sa{3DcwrYe;u)9Z81nT-KCv8Zls+tN-zr@Q!vZLpiimOQ!Nnl zhUW|Xt(JnNPfxHLLDa}->rmB+7XRi=a6JRQI53Gg=jR?Ngf(J-)d&3URCJ{u06OIn}}K0%|r;xoNLqqoyX$93Dy@> zpo9R0@yn1GSQcaR5sy}~z6eiK+aKJ+{B+-kZQ4Q;nOaA9Q}>81BZuU>Y23Dry}HZ^ zYz;>viblWJHhn*ulmU96ax^H909B8=Z>(K)S^X8wr{g_o*9*F#OHFizg7ZQ zYD@})GZCruAjy{Zd-Hhr)#$sK?@^XZ=F3vcuRIq9L^>H)o_6^Y*w6#$PJZD1V*frKWU~S&8}kM8sjMv&)4z zkTw)u^XkY*uBGJp1u`?BiKD?mhlj}e8CJx4e>d@mn&pynm13%`JHb)4Ln&*%4b|Mp zsc_v1dWG8XrrLO|Kw45(@H0u)ORk}zO_#n+o!~x9*ZQ*Yo@g?+aJ8UTes6-z7z~^V zeX%W1WZj{My8}Lo<03f%kxDf@bL^jsN!}6c6f@yG>wTUInb4$ivht7Oq$fpZ=|^f0 zl}6lgd7#7X)-+Ki3}ai&Pm8uUU{YP(LdU@ zAYMGzv>!4TI3ls8TgC3!3Ui+yH|Xq8T)fMkRKVapdv&pi5z21e=RW8jJuQAPF0JsS zRHSW;>15ZL+qw?bkUG)mFgSA{IeES{QxXIOa|>|y+Ok^y;{L>lW5g#%+94jy)pTG* z?ayD;T*>yt|3hzhKcKRAkhnKYOX|7} z^3#D9{mdM{NIrk+T)^Z$6OSmC@7CgY5582U|NMXjkJ+lrD0bL{I*o*L`!a9c_cx;T zaWa!#>t$E10mayDA+t@ayCwK+HYT8rjJOyQDo!iY;He83>+ss`Rs#zW5R-lj|5a91 z?WfB7DlnUqB!faa4t)j4|GefK3G|?(DJLJrR3Nq=u|V$QY++cOb6ZT{Xd5ObUu{vY z>NFyg{aVKBM8rt+aYIK$XF?Tuie`y)T{Tgs-O{%6XKPqOr$Dl+=K}|Z{MU|eb?f(^ z&~^Q49I7_B7Mjn3-r4__iwD}!x40LHeZC11^&Dpti~F8(4sqo=`8;K~!Q^l!6eGG=MyWMpBj45-58)u-2{Q)E zbE3r9mWVUK`8U>PkI?0(DE)M1;hCj5$S6W_%fX`1?BZ{;X|(=O6({y*D4eJ4%72M{ zh=3o+ZauHgiA7J$LOMCzLj1i=W4B~>h_LHCQ<%r+gpNMF2`i83kyYAL3-o=KkqG7r zX-Z)!q3*<|p9Tw!QOQZzqWh|6rDCty1o31i zV&c{5%$U36HYQ+f9c|gSSjNo3hVe+L-B@gS`I5+dP8+WoTRj&eW`fOgPb}(tDEt90 zD0~?ubq=!>65FV467q-@m`WTR>#q8BN6<)$sNT4)18~KI&6xu9xe{5vokVt*ABim) zHl^PwQiD^}-MD%5Oh90j4*q>a6Lq;>)n{@#p*i_Pq2wWdSe?4ukGtC|Gx*#*3d$1! zT8QMW?|d-#V=2j`ugHUO$-|d8We6hrS&Z?Vemkd+owF0kfgwfYP5V<0BT3L(Q`9e|kOk?b z?mb>Vmmq6$``8RL%uPOMIjbdJ$gO&!tly89-veaZ6%!KFI@2Pp5Vh8O15HDdN-oRK z5p_0;2s`OO9#u|nnOA$hV<;F+vsaTBon_%?p*Pp*DI?+Qo6YxyHhpTc581i=s_?1*ry$-xPl!O=KJ&?v86nNb#8fvCjF@!qMGG5>z4PwXwewd ziS$_b+;X1eMU@^)&G6o0IZ)pItZ`Nt_9`DvB_Yr!MJ^DYqLV3L9CA~t6`-O$yLBl8 z;bf%DOoT{x<-1|UZ&^`JZ$8Zo8FLUFS;&AAv8eWc&?cPTpYTi2fTP^7Vy9*bwDo;o zcHnqvZt}X>m&B=cSZ!Vg=$^oo`!I2Mm!VR^LqG9j|K_` zzGMuwsOAu#t~u<^TgXqz3t-Jz18wkxabj-RZOG^aIT&?HW(un;5bX2ROSK0m&pH6X z4uSQYMC47v$BVu~w%5Xwb;MxqMyyMpHJ}|WK5CWbl$`REY)bgUQ|V2Z!BEqX>v^Vn z!I0goO=fnz4#70EWhQ<7V$C1CihedI*uL0#3&h>b*SC?|av}O9j?4U0gUFG1Yg$5Q zr^W85qmC3JZ@mWV*RVmW-IXJLP^&G-XQcHO_s3hfi(7++n)s6i6UPj%jhymM8;28p z(&QZ#W2LL*-9Z>)<&Cj|(oZFR`RLMFTAGSVP}H*K)2^|%C=_Py_6bM#YO38e$SWVs zTAL*%syGt%&qsV+qOIaw85L9dm2MfiJ+J3vZ59i*7);*fx*aQ4IbAmBIp`N~*v(b; zhy7t-!{fn~6WsxA`@VbhIHdR}EUV4GSXZc@Xfw)qRH1gDLnESp!SPG3Vf0WtTItvV zLubRQ@eFJ3JE@k~LSQf28)Mb4zqvA|PS)mxL(Jf6@O{SF#80(c&Qplrosq=u(mgH8mBcxrNG zi7nEfN)9)(-$lO)jf|@ixR8n9lYi)Z*6=I7*WkyUoHvNwKYtZGEO=vy846g7PvV@K zmT-~Q;aig-lR$oQZNy)L7Bd+C4aKw)yNn1 zI%4$6u1i_6J8VIAJy3mdmfe*|8V3dP^O$M%^;C3n1eh}O?y@d%*^xweY4|x9sE~D& z`&LOhNQ}rVR3d^5&)%)rXLoBqBG|7%-S)jl@f;;{7N9>eXTU9xT<`TK*0k%n-`kJ4 zSzM*#IgQ94=lLwgIaaM2yPbb{UcPTVgfn-$W@~-Pf%JOrMft{1|G<~mj&14h!|t#> z9uOSse4+&0cbyWqez*+l@*&^h=z0V>V#aBD_M3F_E$*AGWXVW*WM@iw4d$yOJoQ{% zY3+JjWaV(>QXg}d&(@jh#@^hXe{xutA?5`q*L0Zeh`aHW^sW zOTav2v+Gk@A$4_C;4YizA4Tz1G1pWn5=k}BI|acSMnf`$;u)nk7i+ZE@>mcvh}KaI z!BjeP91u89Mpb=~uq1fq^%HZPXFU_gKy4S`n1y-ETeyAkxuD&MR*m^aj?jFTmf6J#9SwE&g0JwzVW@@@B4<_cOBj} zmUQl9!bNo3cesB6TS$5k)gmL6%uv=7ta)eMJu+~59%mB|;(Wt#g6sMvlQT-Si{QxakwMvVTW0_FQLYYnH}@XTIbSIK|>q&hONCVqnhR8e9RfF zws{d6U_6*^FBjUPSq^}ZYMh8eG)2{1g%o2sSi<_%cAw^~$UOY#LBF^z`WGn?@`pR2 z=v)%SnSE{~x{+tHm-=x5N+E>0>)92RFOs=ie*JWitQPME>!D~Kz#pJxpM`~0*mg%D z1dXHWr^Rz-^0OD`jG;TSqK{)TuZB)c9LElgkcOQVoIf=xfE+UiDaZ(*1$8SvPi}s} z=yKsJ<*`9EEf=CZGt_1^<$QYJyo^sT>1rUGeZC4<3^Gv5zN7Vx>X?wSCP8Nj$ru;! z^MxU6u>b~AV^w@!$Ef+0-Lk1`$Z)U6tJjn~Z}Tc-K2dQY+fKQ7+>xLC@#-e@!Yy*` z3x3lWx;^_!NafmP_H=&(UZ!=TOdg^;azh4XWRhuW03B=AVY0}eLedNj>T_P5iR>77 zm5RoKu6p14Dwm9R?^E(&PuzEo*4V3|ptZfvzFP_rc#8q&9mPK+;N8j)Pn-8qNl9r+ zTn$xtJ?x#30u#Lj9)hVX?9R<|M!z~7nC7LQBDh?$F_ez?{LUvXvcP;FO)8Q@yjFfd z)hN3d+-W?T@znx}fYBMY=pOZ5QJs^$<(w9Eo8k+MQIqO!w$><$Y0kZ_sK>2I62uO9 zw)fZSS6>UrVge!uwtlmdxyf{jdpWbq#V#LdLoD;bxxorxZn@d zQCFk(+I{W))(>bN_2c3PTXh{Sd8MrX^+iwnIycX~l{Z=L zP9cO0?0Wrc^r%Nz)Q;QL1J2r^VDs6H0Iym)+l7Vz@MK;XsOGOtJPrkVWIpSo6X=XF z)!!6V2z$Yxxy1Sc6F9!gwqdunAz(a|xhcJq_N7#U4ge4uSN>hj9wdaymiNJJ)FxC6 zimPoj?I%UT6go$aVDeLmKn?&XyCDhlB17ZyRELWI01&{>I$kHN?9zSd z%?buomdAw80=;S>e`Wu<$JH%a7nzo(d2&QxmezrAfTql{^dbvd_4;(^{0+sdN%^$G z*UO8hUUlXnp@0hCNYLXNVGeT*;Nxasi(sjs#&aBK6^i~)f)SIeSI>I?2+fzUg*T#i zlG|_S*>|pXa~(N5(Q@3i1bA1(eU8p011NFXY4g$0zzi`^7=d!|&v<{-RJJ~P-}&*K zIbZ+gMzmT$jAnwQb(iKIEy=saH2G{dfYf4n>-W)_>q!p?`WvDEmd+2so#);dWq* z+D}+Cw*c#;a;Zd2!d_&-d^ZIG7tA{}YQ_M`b6$a)f)wHT7#Z!QJh4%DH3HucT=Bl7RJj#@KH*4TX8xr%xxd0O_50h(-9XT9sI1U=Awe>f6xg9V7z^ufG& zokBV{#gH7Za7yItz0kDtY9oGm~4Jj91 zZsq%ZEJExGpdBj^&g3<1M5|yDdy0BMnTF;I@;K~m1dqc|)XoyK=e%9Fg-OpxM>+6k zvy?L`TUqgu3r6zqlGsQfZjxF)J$~(T`Z4brfDd3Zoc67$WcR;6bBIY=G<~z>3%KLz zL4AZ%afb8XfZ1QsM?2rIk5V$_$;SWy_D3=E3^yM;5O`0h_`e3(rE(6V9%m9wKJsOZ zXh9hR(+y)w7R~`6qwCjZjFc`O2WvzmfZ**e5Q^jw&+%mpQ?SOTrBXHtpex8c?ob_QAlg5muM5mtM$G*vQO8^7fMu$e3+S8p+HCI z%02M$%5ICw$TO6RE%xf+LPu2l_Oq~)0~PQ^G(!oF^)DJSn)Js}2K1yur~c624;@c9 z^C75t7{h4L`Qe4R|HRKCo%$8{SE%FrqvFk;%1fQAYW$=R?dMdP}D|3tZ;w1 zQNel|H^g$FFqTo|AbjBb@T|_@!%Z;X2lq5mqd~eyq#H}j_!Bm#5 zb*qvVNA_fikKGu-4d#|Ow3VMTM)h~#3&N+$8KbZy{>eUV2nl5rXck*@b?Q;iU9W|M z((AD8HDz(Ly}L16cB<_VA7$8w>|riv8Z<(2q(g-5K`}I!sk@}DmLT2tM}dj_ z3!YLk6Pl@`OjzuASI)qJkVK7(>!FPFin@y2fku8sTfTZlmv)17c^q8fI#x zjwYsiDV*mG++Uv-3i@#Fl7T~~wdfVE3lynu^&0K@<;RrAs*&baeD*G5sk=zhFbsWK zu3VPP6GO&r!IFQH?pi8@u?3rk64fXtuC zU#h#RD=7i~!rr*%KS)H$T@kxfN5>S#@Ugp`n4P5uF+j-mEr5-o3!$A56QlK)o!jeU zaXTCtXr`{kKK?Xle6MML5zVd(#69hM=q_8Mc}IydO(;N_xomk`EzGtuUJv81tJQ$t zv$b#SJi2lu%J|vu$qRMhZrOK(V8H+Ydf{Yd&YK3U$HvuKePap|-p740lkkCwek=`M z`aFy2#ItI}%ywl@tCqDt#e%Ni9CkN!u#6#eA1{m`zdzDtnd>rHnlt(>R&2;^F;s&? z-zEW42)1^f&44x{E@E@S*ggU_BkjB0sbt;%3Ca=Udkqsd`inN9!p_9=q`rxUN739~nYo_e^S->c923f@k}M9V)*YhILeg89uod8oO~Y_Ay=W%&QBx{ML?Z#4G5ui*f}(20uqat<>0h7*!@$yz^)cFo$Dtyz*ojiD&Z z^qD)#u)v0}Wpd^GS#iHvz5~X>_Ol0^n&RyI8BWq}v;#Q_y|kMTM7z$g`97Pr-R)T` z>2&^V#Q${eEIxi`QJ1TVhw-0AAgF-<^HAXYy)FR{#c@J8Av82hPY~`n-w(*2yfEDl z#DO_24hv1@i{qem35GjZpc=$2bLSlf`XE#bD<>EvtuFGYxTazR8 zap~NzZL|?Hej*Mcl5k3#fJ%kNCUyRB(VQIn(Xi3Jbw-x=How-w=NrVG8{2mgLn6{y zc7ian4M5xc68>`v@_+3Y;gBn$2(eW*po8Avb?9fZ#t{{nv{Tz@G&0{!nf8hc_&s2hc;- z?!MtyOpSkZ=T*3i+~#}a;!^HlSeKYpvvyD&Ef1;E!Unyv>S3mVD;6TwCRk_e zFn2Uu_wDqs{~V6+k@plzZzuX=kWdo4J=24RZ8m;=RPw7_EA_1tZ-&D=zz(1OxjGC* zFaOVg6TSb_%j=uwgO)UcK)v}gTPoMNpAki-`_Mdg5y4w&=sDQ@k?#D$Z--a$`RoER zD95-8j@^8^5=r%**t-`@GQU;Xcjugw{)m1x$qP=hi;lTVL4P=C3c0L;JjXQEI5V8d zNLSssJ__MasIW3Uy)<+hJgM;hb9*)<(f{2O0~LS?8y`siTDWn$`^H}z&J-p%K15c{ zs{NIZ5;@uSm-cLKH zbp+>X?me-(YTBi>?baDW-dwLce%mIj+~mwy(>{P)#Z=Y!Zj&CcWjHN`A+Q0~Xz2l^8r>42s$f7H}`5+kE?pR*bc2Jwx0-DXImg~I@q`w9=0^xWHxu-B^o}T{MCl_8%TioEVVkg>+rXy?N2?SVap&2 zGJHK+FDIcN(I0vG20D8e|CO-_{$zkJyX;f~Toy?zF~h(CgLNWY!Q>^y3%Xts1(m3G zvwClB$Z9P@m2GZS_Ii8WsV-=c%eW9IW;{#(gye_NnSr90O&2fT@f9HYecm6k!hAoD zFJMw6^~}Q@UJEa|+0!z(wgR?qhU9L_?#O<$f)ln75(M(a| zs2vH*XCjF{nrHMgf)?-gl?S!}QL!LOB>B4};|+rst9640K8GdSMZxZmU63I9Z6((q zgw2J#bro(YVrtelw?VkWaB^kX-$1%M1u|2zYryFVh=UH=?VWjgRzhve%s#{+!?KM z>krwMf(uiI*%tnMLBRg^?EnC{9#mOW`lNsY2Fgd!6p(J4>JZ3a$3X$Fq*- zHpdoCc4LlD!?WmVqsCX6@V)n1yb(}1r=0@NlYIeCfNjS=k$Wwz-ZHv+w~*F5^~~^Ut0#(LozqVMuogBVK|V;8*%43as3;^WoI023!KY^6%RiHzp8B+m@ZLA!@6gd zgab@v$NM?J?FB5Pi>BZ?RdMfAND2J3ND(_Nz>C6PCYzDqT8Z)f<$1KB|1{xKC;EBC z4Jl7JG1ga>d$w85r6}?2b#^OaXK$o=XxH#FWzhBAbYzRZuJsohf)R2hw6O(< zT~hSP-Q?VEgM%{sZsh{vRQ${Pe_HAI!{pJxY?@zIk8Y63XuUgH;Bjo1R|vCpy6jrg%?1{3W8LM}%z-hj&+%;8j^w zm>ar333UJu65GcGl56TO65g&%zEMdR6i+8cnXuc!Q!d~VnU9tsOk9Puu`ZW|m%p3M zt&gf%llX>eqWV#&gjACI|6vaR0YG3t6_QMWM>#h+q!16>DstG4>qkYts+!v~)Om(= zxu;&kzIVSVw{+WBL@}Vwb+w6Hzv^~{-FZv3BXE1@=>FLC@|gVL8q)D_KZ2tSPP2jx z-WxC?owTjac4?f;Ld-@h6N?T9JdKv=Cu+xQgf8SReTteG#6F4C9(?`&iSE43eP?n0 zSq8ft2bN=Q&ukLl@G|2^zK-%6m;s?oq4^Lf!M4rpnFP2XP7$m{W z{jxpd3|PspPuDe++>W(-_FG9lWUWHROqe6=xJ_9={V0#R=T6pAe=CxZ(La5lL(Zix zl|-NpwX)_OZv>Gz@7ar}X7|768vvIBuzpp^T1QhGS0=?Kw*3G!OccRm@VI`tmM5e7 zb9K!_KTHo)0>yq*#|GxCWF;v&AjQ9*gB9~i=c7!CI3lnOzl&mdL`gz4il;E^<#I+H zfA5lTN_!a{0lsi(VVv#P@ALS*<8w|^v+m>`<$=Nk2gf@kGdrT3)0$(0RsNEVrVB0L zw!?Wk$OSojS%rO6d775;FX{~?dgN4-?ZrP!%l4ps-2K&VqO&P>2UdxZwC4H~QoC17 zTuqr9IfNJEMk5Y)Eb9ovF04H@X^2icq|@9Xr9c%4Vxf;)IHR|t7)lxZ52drVQcUJ_ z8#V6TbvN{!ZSqu&o8SU0jlW$;_zc)!9CUZljzBN35?IAdLXcR^KqPv08zH+?2! zWe-*{3>C-7=F}EKpsbjSo)U*R(21KBNk8bJk06N_QX7ybd&L;=7;!S^?fft4?GmfsD~2h*}O#^JY83ej;;m)9pW^=w9Gc7<8O;q{jF zZKO!~HvO?NnBAWkwgpBpns!tlVy_=kE38;1s=WVS+sLR34WOVZ>DxAPBvJ46DW34W zk39IwKZ5=dMZ0M?OHsci>gvM5GbIA6+jc5@n^)vRmq~xhY&vG=pNy%FoR%E%^~?`S zFDLG4^Pzl4ab>8$Us2~Og}d_i-=YN}eZ103^U#t+hR4-H@`}m=5XeK86?K111=YZd zl4@CT%za&%&?vMsgnw7$T}}H{#|NrMd9RJz;q2W=SHq0y6&!Mpl;QmgK9D>c&jzP^#>2XBQ%(nU%7BKK%>3t_i{-?a$)7lK5b;n@7DmryKSG_t2dSr+woB z@wX(U5TwJ03~AJSd|$l;$4`;U5dPy|1&6B^EE&8dDKeJp&yqW{AU&+jkpzy4rQ>~W zJ@WOIt03}UOncU}kR7Q|6+*(}#uO^Oq5NAJAT`G$g)%`|^}%aoy6SSS_rK}_w6G~$ z7x;Lg-4l3vL`O|{#i~U4Wra=ZZDM+a-EBa)q!OqR@%SR~ti{a6B+}D8u0@O?yyOoj z5+NbkCH!9vdT@BW$Y2fe$_{FZ4Q?AJBC@ALYC2fVK1*aM3o9SvJx)>Ptw;dbiPUfg zoNciJJg7{LF;|_2hlkme5h#W&4j;^HA{nlZGLmfVi!dDyKP?#)-%{=!(#!Z>-G~U0 z!Md7rSR2i%;2@-S6*TQg?U+Q093TbxiyyB8rQ&_hV~np{+2qU|{4<}zJ90f|xQ$~y zdS4P>4>uH3!IVUnSBCBWcJpWQivwpd2SW~!54?%08wL%(M(=>JQ2rTrdA?`T^s#j4 z^4xkx)y8>{)N$9!{!&8H*Jf!~B zr%?gS6gHFf14rG0V!IKOnaEdDICmj5BIx=riav;JQB0Q#dp2>E5V9G?ZC*1n03KU? zP_=6!PB7ME#Bk|U0a~XUyGKOyM~@8{Hh@(k!N_{dE*6{DXhlRRv$RqT9}K>ColRR9 zQ}?n-JP+m{ke?`#o;cQ4%|ht#z(CO-Buptp4eILB2-^v&w){gJ^rRdFL4}}%A9xN( z^K8~7cCcLU9jRTtI^FI)a7<|xQbumRrVekM(sR|q?mgd+$0 z`w?Y(t8lJTn(M9LP3z^NK`e&_Cbtk(BTP9x+eCukbtmjGj=M=DoU27LBJFKumuRjL zE#GsP9_44-U-1+bF+&m(4`EcW#|aS;{?Xy0u2bHf^go2>6-J~Ci7c#CynKgeX3u?w z=pk9*&jFjCc>^|ohDJy(WZV>7%IK4lj;#}}Q%f{8s17BOQA_L_V;a02uN`tBfjXD} z9zFiVfOLwREJeR8o zSllf7U=yD8R&L)q&^q@H@z{}k;~Cjy@F^|*0P<&zwN?SSw!GIb_T={hz8!8T0^v!` z+?cbk+SWv`$WclDLa^Fm&FNFPm(UU##Luy#66p5F)dSiQZtH_$c7)-P>3A+%op5uP zx~FA_S^t;vx2U5Z0tZ`(NU(C1C*F4stwGL;nMKmTD!M!!qXaM}XtJ!(0u2UHhK_e- zCkfYK8j&AbQ@<+2B;3E;lP6vu%P$CJuU`o1hX3kmX<~I6Vcan2j<4iB+cRr*sL`@- zeXVI)2Wx6MK%x$o&bm>ta|bhf&!!xJ^v~_996!xX$LyAlv{I8Oz2?17IJG$b7DrFS z^*+HMvuJ*0H@XoB{7eo^<_nG__)#P$LNE2YFtos_ZbZGy^*M|l4fV6b)YW5Ut*GUf z<|x$6NVsj&r`a_BFCPcEvkfU(*9*#s{Ou51ce`JFRBd&hPe^2%pJ(z=JoX04s zu8gtj6S6lfc;{bx<|=zN6{E9y(s!62#NqqYY03((9jaz6z7bpAfhCX(npNC?{+EK- zej)&r)HAo#C93VQ=||w@TZBu+ba50CwAjE{D^qANv-|KSw76!32Fb!Rc%?s$Rh${c zap30$UM#UEYacrJCBcNqu4o8Ph763T56sXukvqyB?JCKR$!5v#r{D}RRml+kyhK65 z5u=ki_-;zYD9ndBkRKCi3Fe-Lqp=dkl~4TlU*5$muo-*G^zjOCL=d6W{NvLBhl=&vrF5rKgeR^Rt){`2;%&D77|Ee{Fg>F3Zw?I5}9FIg4{RVAl zV3PAvg_W6TrQss5#XQYG1EFz^o9+-+M;_nqeuEY8nLe8?RAAiiFp`?4)}cX+PPo6h zCTe5idKh@rWptBJNSrFzs}#mCOp_2mQ5yX2zFbT^z9NW27JldR_pcAAoGcLIK72~0 zKEh2A-~W0HpphMlH#8!O+a??byNQsxf$m`>3deVtB4X*Q>vL36eZ+ZG8Ixm}mP6ZI z->h92Ob3YPzFkmg@~$KGgzLkyzT*e%23hRaf5Ea2igs8t4QAJss&b)fq0Pa-Hl^iZ zeApL)qdlR>%2WmZ>!HkR7F|Kj_)-Jd1vXv7gDgtJ@}YsdHt@l<^<_My1NUh{2e&;a*+ZEG~_0ZkM&$ z_SyTuplAhPPSXjs`ug3jiH1EQ-X8{e%t{P=9gR?57&kct_g^og5daPFSPC(J2<1d9 zDoH!HA%T7s>~GafT`GmdGm<3>*Hyvi-`opx zw8swzi7d;jNUF>={)4rOml&jlh`Hu3&&ikDoNMn^`bU3_ML56qlFG;Ix@R9)gYHJEC#n z!I}-0Oue@)t8*stIEN?%7O04YFAQm>eB24%Z$mL;HP~tEpP9n`T*FKg%loNgb$g!o zwYW>gN{3vhD;eLcL56e*Wl624Wn8?D;;Ab@i3eY3DcbE_XjjCwMag*wIz4)FR(E<~ z!dD~4uUU!A#MRgrs;=gmZrN|Bu!0zHhHE00qju&aKqr~4;xiX-W=tLUyuTWvaaH4k zg$#+0f=|RF^WP64lXD902rIYo>KT%`--IS`F9p#3QoI!evS98osSC6?>InRFK6^@g z@8x4Qyhls)$mfEJRz$@w#r(wN&aTm7P(nu@AW*}Zy^T= zr4fEr_JRGAH1uH+oN7g$OESkltR_fHF&4InnaFrV9|K$MO+uFlQpCt-7YN3c<GbpLl(W}JZIY^1hYgO10v0Rg>#h}MyL!rT}-!p z#Ta=$f3kE=aiM*nff3|!*vgQ3z3pRi4;jAL@LZYk`InYUa&%8qPyZ#4j1HW? z?=gM9UP#Pqy`KdQWM)(}eE~Z<`(`*-ilh@k&XHtv{tGUb9U*PerRh^S^OxuHso&a{JHm6V$ViXt;BH!XP!v~>`|tQS zlbHE4&zFD9;@S!(ZrxU%(xQat?8xHMvzG1!v|EhekY6IoE|eucIY=oqQYt~ntE~*taEZBaz6N;*^26Ve`chmS1oru-AEFQuZHuE?;15tiHGp5y1hJpuI zhlx7#jznfw4|<=krS|y(=>OS#z?`IV_HnR~OP#`pZ_AR_y&h^b z3=p|SZZsV>^0~K@=C+@srv-$8TbX>@YwS(d$$-`Ro^+Tfg+M1VPzb{8XCNczaz$Ss~22VL~3?t#}}h^Tte1^OcYSotw#h zc4yo=9Z2csPs;aSN-zGJ4rTY%zx%TS*oKYX)cs?*BEZ(~pD5w1fJ-$qD~T`8=(YsR6y~U6&V$>s;lH z+|~(?>Qz)YFXQ-7f;`Lh}*Xmba5V z)_y6!16PIHkhGnPZeK$44>Io@YdllgSX7P^ge*O<;}#{n>ftmLZcOp?incTK#RkYa z&&xc)>$;lZwjV&;$coeL#N=J7!8zCI5XwtmYEr10fIqyF$_{d5de$cF&beanJUs2k z3ve6ei)!?&=9D=8F|fY(!7sxzR$AEip`sv;WYuL{uNew4cin26;_@1I>pUlZK~>k1 zJ3szY4PVEoM5Q44B%j$d#8>~2A|$LpxQ2al+t@EwS2_BJq3)CV<#Po+xL=R6iF>j4 zhy57G5V7>`oYQdj$6xQ=hA!rn`TrB6hfuGev{T{#ws3Cp6>0%*o}7gfzSlE8^dTj3)7X^YVunFGPEAj@DrEryEFG@nBXygDqNk3U_BY%{+r z9b>6Va?JIbR!L2#P=%J&ZgSHkL3XMkL^a>8Vz%#@MG|>C!0)H3NpO5$OL(!!&d0oz zhUI6RkKU7hb6T>O%8})#cZEf57cXxg?H1zmqA{nAA34w}N`hqZ<=qg*gP6TtBpL+e zOUH2bAko5P_hj4N;=8Hji^ak@Pgz}yVdtSW?YpE{&fl?J+^Ov0#l#PT)2zNhVli}G zv@@(RSL-XW?x zjOtg+$Wq3_tTQN>38}RugIcCKTnCnosS{AIM*gmn_usi zr+n=N3wmLDYtaZhmR`7-)^y4$t4-@TXMDJDT8i4#;g zR{s^Z8{C0!mNUmkEtfeHT+uywo-6bvHP|A4JDpT%u`k>%QtgS2&KZwz3R~v86`p0` zR3b3dJDC>p^eVJRD*E=E#nWmboDL!!5Ph%AH;6>7sq@yFl;*YBV-76uC&M8a+zvI({_el{3L!Z>Ho=~ds zT4A_qjg0jo810ELf5FoYZOXq+U`d#_e#A~tkk(tn%z@`fdZhBu5|kd?B)RI72Maz0 zN!y$U9#Y>se(q@y2H)QsWK_gS#+oXn8+IPuW2bd&_1T&h432UBnD$qT!3pd^JZ@-# zg1{lsH_-@Z+-X<#xA7|INiyPlq70T_-5wZHgPV-3V&no3WbdzJ@MAflHV{Kqv=aE` zSu<*Ltb=lYw9yC>^xl@0dJM0_9Eul&r9+}H`T9$p4tX}$j4e8WZd zro61>+zj3pQG28_|Rfj-mR6ygGcPmit1mRQMWaSG3@iL zqYQ=L01_(-VgIZZ8c-BP-^9?xM)(1y7lgr<9-T$%ku7ktkCjpVE%1g{Wgskfe{BfR zJUPXxh~zJB;$dO`j)0HBm!@tC<_72 z`KP=|F8w2?)C7y|V#Gho!ZM@jYQsLFX@Nkm__aLmHR2xE08y}OeP&?s0}H(t?IUpp zU*w;qm}tAJGa5lQ8)Ppi=zFJAJZOiRE1#9lEp%2-$d(!nBZ?3{`=4hb`ei1i@Js3L zik5-UwfV14+exBXVC74`%R_@T58!-3PIP5>b;4OZSBBfx!5Qs&I2B)F{HZ<3RLh_1 zq`gcwMEGsUy6q(cqqFz{FE(X z3Rx!1kTOE6eH~jUH7R?RFoaAaJ4rLilGnavixE-QP+p8(W2tB?y<|u+M6Zy2otf`R zdcXI-zW(^0zn|YIVS&NQ zq!MtVa$*zk>BRUmX3!=ku!^Mj-TYk3wp1=1Y4!n*_SKl%vKtvi_lpeq0}Z*@M^xv_ z#ERcc7e(y~r-Hd!1DevkuPz~>+VfSlSe~E+^dZc*V0=zJMaXnxbe&nd*RK2yf9=b* zL@M4OcTatl{hVr=?z2WP<479ZKGa0a1Z7sx0m`di z$jSPM$QFLwzMbPu9@lP@7-n1SaWNe!)RbE=hS*|}%dWx5aH}mzw7{J{n?17u543k# zn6tEH9bP;{@;CAHV1AWSk&t%MpE2P%p$Dw{nTOg*R?()`H6MR{^S8YHO3!Ln0l(<| zx|s#{=(M%;k@-0G87V;PYYTk}T47!Vhl*!-Zw}uhSuFF<#p(cIW~9Yz-B#H-E+PWPpD7RX7!n|Fh>@Q@-2 z^-%N3Q7#y!Rqk6#J@L}WJaF%;-3Sd2>^EIkZu>OOiDl{GOY?yd3xc1ReaP>)<8`BZ zyG?}F$nyk_3R#TPMx%c-x+5$;+L26}-8I9}`8x3vM?l1I6t}(F82HmL&9pM~4+GEG zXjWxjR788^Fn2{mgVJd9BcCRpgL_^E%f0^kkaD8vgf0W7TA@{wV>}vkQ$>mIgIl@( zOn|sRfs2}UiZnv&sp>FF6?!;xh3a&=dGh!FrZCq!aV)?Woh|<7ek?G{ga2@*MA9ER#gj4#wi(?GHI)gGc4s$7@ED4X1Qp;W4_&vrZ+U`T@ zyB9pInDcLDo@}GMu8$hjO%gs2rsS}+SlnLge#7RtB#_r$-_5Bn8SW;+Fz*15As|#Y? zS^Yl7A)Y1&+Gy%_8_=wTh~)9a*L&ueuD&8VR`mE>;V$?u@xy)h1l0_F7nY(!h5qD;*bDFDxrwmYdx?E z*^3H)c490kr*}BB4Y*Pp6OY}@I!CuTN2tQjZ;`3uOq#WQ*Z#o^0N3D2U2)lp8S~R* zn->X{2->SPXVuSy+`eiCcI+YLsR7X!qz;nrD_?yc6kr%syu_a>!_YVUd@YybbAMLT#9w^kiZEs z^1B(rN6kBWRRmw|LC4ZT-Sb_q<%K#9f$XjV1S)vN!IaBFQ0S7#v)VL$9VCS78<`ZN zY>YsI_4L`sWN6_lBrIc}C6G+ck(t&*NE;U&Bq-?{bQv7ZEXob}_;XC^SLYt+9?sO1eW9ND@}+%gx*3~>N7 z3F5w{h;r$zLD9F^#>E2#X+^7~6Bq@Dl#K#e(mO*npOE728PmzQP-6Yfaz02|HwT+V zoVyVhyDQXr;sB?f>JVu4-_e)~3GMap?oS2ewd##W6(J zBDj_ zaVkF=N)eV2^4T0tHq*f8c?2}EL>kysP22iS_JzUQX$18P2Z`#whhheBO9sNLjHY;{ zdSha1{g zl50X7G1KMa@?RRQR`(BJtg`$w?-V!l9$4`6$YGevv*E#j_KP0 z2CDfMAO}U!#QMntHAYorRo%C;i>-$$&R3;C+9!6op+MJM6AT9)rbfM?i6~!)nO+(3 z0MGW-i=7$j3MhDM6!nV^!Ls)AVq; zJ=F5gXXiH&h?Sl~X-a>4x&eGk>xs%yalaVjX5GygXF53q+m`<1LQ9K4(8S%#8`Yx~ zc|j$K$c+KsaoNUs|F+ZzNb#b&*3b>n&y44}0_iSJ%L)Bmx8F3{65?sSl?^4_**fS| zy4X3hFDtuKiu-3mkDv13e|a1#KTzvfo$=9KN;Dty+Ht?RloBs#aFfhBURIOUI=WXZ z@+EVQ23lGpb#~HKE)M=lE!7s|WHyRp5n?d>TJ=*Z4Y`x$Wu2-eEp*k2M^>(D!sd{@?#G8{ zMgVZ~lMnz9Ft(>K{s_3s*~s%Tt=*{@YV6VYfZ(?GH4+8vuTJyS*%auvNdh{U0rEcex+1 z{to4TGYo9^{7b0+YVa$lKP+zd{yV6DwEaIB{~cfaHuB#w{x3fks6xU QIA6foGbr6sZM)$A00}%HqyPW_ literal 0 HcmV?d00001 diff --git a/assets/enemy_anims_02_frames_ok.png b/assets/enemy_anims_02_frames_ok.png new file mode 100644 index 0000000000000000000000000000000000000000..5a8870035b11899dd1d090fa8c6f942b374a5765 GIT binary patch literal 56004 zcmb??Wk4K3x8>jvG!Wb^gkS*z1b26L2<{M^K?ZjjoZt?@-7UB?xJ!cT5Ojhs`QF>z zxBs{Pv{ZF>Ro~m!&gn=MC27nzByRu!0H&;rgc<;Va0mdv#iJs>o)J`(GkM(*yGiP} zsXJM^d78Lb07T85Of9Hn9Zak&)GSQQfzG2A0sz3OrL2UghS%z87g{5kHjuU56WeN* zS2~Gamx7B}0Ou{|m*pYC8Vmtp7sbB#KmawGE0vL~{?$Ce;Jd8fj0A=g%+b|KC zdKofYGcht$w1H);?^Y{f&2;+pbZd#sqa={!9Z-{}=2=-q`N{QBby<%SOWBE=wzl@! z#mjR7#}Ml4RR4E7DhPT1zxQ9aIBx&rKx7*3{~jTd|KI)pcbF*3|LFOj!~UP^YgKfi zNFR!=B~fDPx{dK1GL?+;Hm*3WkXN*8yw3H2!3!x4pyB5l?_uc4Kx&5T;p60o{JlR` z?Xa`xKpvktt0A$Tfz=DBJLu)Rr*O#UsSNL>m&b;r&t=a)AA5y@ghVOL9kBBJ>$lhr zgYB=e@2UB(5D8wF6965rru!N7!>4B6Tk(d1xc#390RXCDz`u#>aQwL8li5_<@W0;* zgo!7$QU3R0{w;*cP;9DCmY0-@{g&nG*~trfO>IwMi1eQk@n#y+h=6#^@9Yqk=yx9# z>x8)OY80`jyh~_V zoJGc&^4bu0=K*>V*Adr`j}?GK4yZ@>PgpWc<6=7g2};eVxqZkdReZae8ET&c^!}%z z06=>`cSuNR&C0>iKt|YU??mE`PDso!YTx`nX^yZQ&8}yo>}feL2%@`Jl_1fD%&%(5 zV(};-_hJ3Jx(?<|QU^{%)eS((!ZV*Z^ys1)Q~&7#FqQ#~JR;-%a!d(9GGsW;k@ve; z({FkJZ?o;-3_$*xiN%D)RPzeYb+S;a@2rlU)heW|f-elo4K?K6{)=q`wn?Al=>n&x;W0 z-mSP%*cz^R{=<7V=ep7j!v@Qnm=B*TkzS&0&xyV&y-YIEzQbfw(|9FdfO`xd6M#z; z_^zH10QmW5OiL6Zf*ON7xYkc>Ms)~?2TOi&%9K@28lon^`1hhNyTEI7Jm(Nqg%3{Q zKTcuJ^?N7hN4cToc(`P?UyWRc4Tsf^5OLf@ellMya3dcLEFv{&T=Q1t87<1EKwW0O z=%)_LGj5~^GbQ`<2z#FZFSAV|fKy_^U8jT#U5+p3&1-9J)cd!4=h}Xn!c~1AJvLpL zweje^V(Smy(z-%ehV*Ls_J`& zpv&Qy&db3R4JfueipSW=1^|3mwvGPt`h@^njR%B&H2dKkppLiaLcgPkqO@a!goAks z(G-*nGr3~u5C8$iPW!7;XEoZvRAUq6MK}^u#QUEk&;o9e0bgzE{gW3mhjy_V(F4Kl zMk)>u*R3+Ph#PL&_QbJY>bP>EO_lq9ek-Hk;cM1TJMOgq=#e$N%PnZv>SA_2K~jx; z^_OIU+GFug61WAy-}5Ymy&>!+NOr<1M;)eN*ro^i)KO!r(Au~y?k(CVf1^R2y4u;U z;naEEx$P8u_9(HucB1KSp{QST`Vpml39R>ZUztm6sluuoztc!kllQxhI%b!#=3YQN zsnD+)?Fro)DNJe_ zjbkM#QkSZ4og(TDzZ9); zR2q3+Rq*z5T}YZf30q)Z;fUhFQNCMt-SpL_FtT>WF}E7pZ;W zy2L$)8O$qtXcsS)XZv{zru13uwV%X0av(?C#0;z~PC+A|Dz!Ic*v~F0&SrB|M(@X$3*c-lM^x^B3=nL>^%2#A_3!e>yNRM^VZl=KJKT74hVGQ zX0Mkvp1+#PkQ1MYtIR^v9BmtRh-4)7XTn>`F88X(B1(&{?Sd_fu6h-ZZI&%k>^*@! zRrkkb%5c0gv4X0BfFIneur@Sc=lmn~&snVimE-Tcn4Q2D=W(3oNWGep#oIOvYT0TG zlbk>IK0}Qr?yRn`mOF>z=WgFCnngk?NksYr8fpo?2^zAcD^58R%}$%Vq*4Z9Vavv) z_7g(aI|XGBX#TKae6u-%@iQIKH;ne~p{9pYYCwz89 z0AQqAVCC$|5g)x^eXS5=Mx=2d36$E1rZI-#rf3Q?pLqAooNvi;RDkHy1NSI~-Bm;6 zZ}KGF@(2%$;T$H&vy+CIxHBAl4;}IQ*kjls%#D*el^)Q+JweA2(Fy`ktXiszHF9|k- zx0^t>?_pAWQ#{!LsWSfh~bZEhE~k5$ZU@v_tjLk_p{1f8TR#9_-bn<$XnG z>qSJtC3gVaBLYO`=W=dLBzVgo$AHvngFQ}lvEDy@cm%FV?0!|^fnU{649OJITw{HD8~z;N2v^@!mETWZ`0>2 zY%|{sF8e&lEnqQBdg!>O+`<%Nr%woHiuKL|9=0r|UM`y4bj^w=sZj_eucen8<|uA5 znhF=8!p5ENzc|_vm6O#rAA>8kc|RHU1B;W|$z)&O zB17*Yx!n6^)`5%z6WyBwuyjlAeZL)n4~X~N_|mL=RLOe5eEndX_1B%J=hDFzQq7Dw z)|4gG=%(@>MM&7;^xYuiU2(idr$bHcj_s9P?Yf*QRPcby&c}BTjn;~ibn-g;xOm~T z^1i0~hUPAfV$6UZFV$@x!zNVi5O{BO3uKnqtlv9tCur8B-?{vILg~GzQ-hqYN%U%izdC#}`FtK;#_7%~PjoNG& z=UC|3n@mI}25xwC@XxGm6D=)tf6XM+Hq^-MY5DzGrT5{}(eSP7{8r7FjG*_LTS;1j z#6v&0?hGexHS`cX+-)*6WGFdro+VteSmZHou(Y4U3ajn9rrux4rQ8ns+$fCPrFb8^ zSe|~y;jchWxvu$G&p)Jx-|DzWs`>^`uzO<)?N76G3e|KurZI8fCsn(63)BZ{s$&cF z8{8l22ijGoYR-vQrO9HI7Ob${bSI=5dBQDg4;i2YxpHOMQ2P#JyV4VMZKA%6Us#V` zL`y~!v?S56&q=SnS%7%W`B3k7?j6%L zV}}uRSt%l`l&^!qFB_%xBabYuzoQ4amEgUCSbYa`!}a}uCp!xj0ZGU*0 z))*`Ob9URS2a$N+F2kd-Cx=1{Yw5*$@APvRI}tY|uLHD7w~FU+f-8 z?|JEYJ_TK@Jo&e1Qy5>p-6P;~9k~8gWh41PE~7zx)U?K15_L{;)l|Ag=#GQM-FmUmGJV3;QRo zdl(~6>zs1Bpur*&Y4WTtR)O4Q@?3Rie659wzmcD*RFkTXO=_Kp8B9EC z(bd1g-y0U$z4`M}3`=cw#C=aw&TqR#sz)5F;C{zILMcGrxMnQb;B%1$Dlpodok3*1 zzATfwo9ddxdt`oIZ(*rjUqD(Xor{!o(I^k?lUd!6boN9Ts3bgaLAioGbFjXQFZra7 zKZw<9vdv%?bE#Nw(Cwr4MQ5sks}t`@@j~jofG%~2N5uRztwdaeBI>AE&{&R`2Y@)4 z(!K03_;bP*k^+2U0TTHkht>=m-NHA7C$7*NGcVffdVbvBCh*M0e~OX5qc!J^y9iZ8 zPg4SYOA2a!XaQwX)24$9Y6hRAyA9WEqKXad^GQ*aWWsJ`opa@c_jxl-2^5_`%YH!) zE{BX-Ic2B-n%Ng!5!YujNgbQu%AC(uu7!tJIr+kG;+7Ggs<0IioB!x{^C)3$kY^#e zn>HM+ws?=5IFvK(_&M~t*;U%Hqnwr8uWWdJXFQTO>(w>(^y_oOXx;X^dd)G$M1cbJ zvyYpHt=@6rFDfijOwAcRoc3R9)=0J=TZNaevZSLpn>TC3a8NLr9!A?IAY7vij6Sd1gxqjhS2A!t z2PY?pQxi_3;wp5+oBM?3%@k4n5#;Zej33OBJe>z({3H&`%NMX5O|0)A2< z8V%$UdjB5bR72;TK0uXc=tY;SM7own-bb>uY#tbWj8C8{kZfSD3G>FT_ZzlG4J=|u zZ3D58i20`Ca!$by#XYUkQ;Jv$Qif4u9{;KjlNR*^E{T(SZ~S)CzNiq&+s=4dD`exC z>VT?WfPQNl8+hYKp9s0LUVGNu1LmOajIJAlfzs{a#q2}dc-MCRH=WZBJex&A^=3J- zL}Hk(50kKi+l9RW$1F8r!}5&4{@9gY2jw~@f2w%*04gLiV;^-*VmgGXw@I%P4GNHr zR2V-VG&TLG7VL1MYlN$q`z>lW9t&(9r#`e`xRn~%t!#@z!phqL7p36+wC~Arh4=C^ zJ3yQs&fTO`Wv7~Bvqrw1RJ$)Fq%(qt#NFxl4Xx6+H~5O+gw; z>3+GHGUh$CZ#8eB+wyG5!`^5eWmo+?*>~!;HBRZ{g1~+K-iNzEo(yue#b#I}*Twd5 z=^@_@e>fItF1_Y0EA+8;IFKT#8YXSGNhW$yZ9K8Z?Y{lY9*tOT33J7m2J{uTBnb)g zjeE0zag-Fl+i|DuEbwJu0TrduO!j>v#8KxuwoFF0b6^~H!L#i*-WxgHOOxb`@(3la zVuYS9fcza&-5bt&wnMU_?3qEpQ2 z%^LKQ(*_;AppxZ9`vfe{obQ@=SGv|9P(^fxB!18Po?RJ5T&c5dT=WOyqS-E!+Sz!h z#M+yewZ4U>h=}LAi#;;}^+XX-U|3suEOpnbdx{G;vAc10_ov zX7h#lmV`f><*Lw+G{4+dUaUZsKf5 zfZ^GFRlupo1$Zt$(%b1G&SsP2D38Tki&k>AT3+V!-EY=yWo}~?a#}t%I$N&0chOic z**I^!kqq7BYUX?F^z$zy*)Q0N@^n~RFnA4sXfI^E5!sh&>Ol5$^=mYhr-nV_IQyx| zYhy{tGBR49UVNE0NM&?^TtAG@n(SwaYrqE?`eR;iNW0$U0&ALNRGBJ;-CC^3oncpW zUNsOCyp0nCKikK_BuX+?^WUkNhsYpNYA&=dRGc}rod^w^BD9I zSa73evB%b9cCD>;{woi_<;Mv9MJ872#=2{-Lz)jN0)w)n8!gtBg0$iEHd|lkPgA-* zC8B~DkiQ0u5Du#?K}NgQyO(5uFgqlNkXl({zd(h1;*8X6u7EkcDnO#|QCS2&##3Td zHXcZ7rI7ZHR1%nrbQ{+jGReJmvhe9`-}P?9?+olCL94PJ9`2ap(R#hhpKFWlH-l8~ zK6c&qI32}i|87UU;lrb&`sM^t$}O6wlvK{0yJ}BLq(R>m$fOavN1R=_L^XYD33sAX zR=-8qU)#TD9y3F<00@vFBDgj*_MfsIB<#9>)L~t?;$o@zMSGm+1C8;-)8{d^e5~sD zn%-ak&O7Hh-7g1vY-!7&fD-hCl9N2lvjyrFcz$Tf`gC4cL{Qnb<8b0vWq5z8M!uwZ zn8>7IsoEuMbf-I~S@D4y1?>Ax?)Gurd5`sBVl$$0q~qSl-|Du)`P=E{(e%~o>a{}oYW+b@jCNG$aXFVHp$&IL-{8C0a9kStqw>C8 z&}~}xroTRHZHI~vQDV|kkkosTvmHXN8J01=X&Dx9`e-dFq;Ho`mpdCqft=}hL(nq0 zaoZxTI`2F$M`nRh-%qlwb73$6?3;(1w^AN(vfM2rkZ=0es;2|hf=b`GSG@q6nY zc>MtX^fogduyO=Wt~?BQFY)&&-qhH%bDeKmx)6({kEBrLZ)yMd=cwmx;46lK?-8k`0m)ENMvO< zy3>9MtVM!5563Da!R0;oU7i}BI(*J>03*Fa7Q@#Jw&`-pUm{6ezU?_py*k z9rK~5F5ya(&xgKKA^Z${{MG!9POz6Mr_&bajPs@yYi?;BYCCxn#b2U%fxTiUHLi;( zK~=7dJ*yYTY=IhC4TU(0hwS&Po0Vgs0+(lgmtMb@FchC?AhM_ zhwKNcBUVa)`o`x&&hGn?41yjl4$G%D@nc9VPvdTw%j4SyaxEubvSmwV8e~^NBDs^XnZr>0TEtomO2~_H>VW{aHGq>qoN%UsI*rl z@}9)bV=`at`utcL=cil+(BCW?E{tP&(6w5QES^k(i&;YQU|j@OWu(|ik278sZ1HyN zy0e^EoZJ6)`TZ{1-N?5-yQ zF|sOp=!Eb8AB&uOs^jrVF7oNnVNNZl#q0`Oz=b*cDSPIpY6J8> zR4nRkcHK?ygS1|;U7;pgGY`VaI#u@E`z zqzzprb;?K@_E3YZTcvm}?3;O6y8>&&&p%V>77_{S-Y3B? z{r0$Kx$P^f(COhr#}xPSXw*%J`;WGn-r*dr`iq5RsC?7 zUsL|<1vSxB z%x!geJiEW9H^z`&3by2ARA&pV#G~gYpCj6QPhM*dlO%261^;)H(pwA<=4YS=WK6y8&~b(U^n zGM#X7nLOt})w*uOqe}T|#j&oRr*oUPEY9!ia%-Nbjb<0g**)66kf-&iw_PY_3){v8 z_f(J8QQVN>odj>?f{8%Prm}6vgi>iuj^tjuUdAx+Uv`Mri?7%62v8u}O=ZFrN62Ro z{<@!76N5VXVLFDKTSJ~Ge%kBJ! z7Vuw*VY^1pjw~nV-=}jm$1@hDyTjfdP1e??2IY|*MV>gTf^^tMg(=-)w;b2sXMSzs zgM~OvbCk}VQMHe(3(gzTR=HYAxU?l!Uesb(68-|E2HO-*5hU`Yj(lltWdgv+_N%iV zhxRMzLuUCqCDPJ``FTSnUXq61{&EhJoTUtH=PCNh=mrO1I`qCZBh6cub_%UOi8V{!Da_tOt|Bi5Nl-T zHT-sU)Lon4+o5^;@ z3aP188_W)&`@-G1RF0=khyshu_7kdMKZ3d^!kbV}^Jxhk(h~5ZUJ+y?=?+u2V{omStXh`ti zn{V7$PBgdx8Qwy~#dl>1W|l;A>jF;PNrii1W*z&vt^Nj}=7a8Uo;SliD=VOwx@Vm0 zR(6QDfSAR6XKo6crZa2W`VV-EDGGM}>XMI~#O!SJCyqC`xb4dR9mMR7`m6o=`RDqM zYQi4-dF>-fi#It>QBen98pJmw64@cn<1$CVl}*+uPK+{2fG*+kq+W+){6h;=*gEm% z)W59Z(8}9hi@8`5T(olu3mZmtSn1THczM#F__7rZl1icWy{5g_OX&SxNQaj0n6JpC z@cz!`Ezi)cX5kL=#k0(^OZ5Tp53H)lEXOA>d+qBaK~s3HX*hDB09rs!p^3TMk!W3M zPQ9y)2Etx!CGAHmWLgJ@=5T&FslAEUxbJ8Jg=$~cZUsic!vLt-54Ux{9WJiBH{;S2 z?NGN%VSWXX6LO$tuK@CAIOBx8AN5(PZG6}Dp1~6)v$@|7PD|@Zlf_1+W^f3u$kMD~ z(nERdBejZox~K`3>^*CW`zGw0R@CO%gU8VzI94b?MdK&Q_d3A^n!U1XNNsZdQDBi- zcag9#5!WbH-^gq(sfYpxym=v8SpI1kB*1;6QoX#+UODQoCJOWzo z!gB2F9V7=teY_TF9n<1RqNkU4a77_LJ4Bcl1>=P2upiKcTzUBg;KZ|k8|_0=7>gE3ofAzxV*&a6vW+}iV+QFrfQ z%d4N8=SnNxcmWB_C2ll$GEqK`g~+CWZqFA-Avt_`a=#oleA9sm`Z*Y#w|Kb}*zZFP zzwNQ~La%Snp~86}Sc21e(lGk)#Jyj^X|}YKU1|MUk*jSuiP@wsr<>IdSHr4~c7Ig% zi^AcJTiP0*O-Rx;s-&WOW95(_f29LLiO=s-SKCX0i_pZ*{Z}^`9MWP}j{TZn;Dwz0p-!BVr(DsGa)dk)pr+}`v3mHs z$*%H@#0Q_kP?EEQ#SFAh&j_8qX8XY-4hj&){v`0rJ>3Yxf-y8A)Sg!P<>|}mEn-bX zLW{orI(wIVh!|w9jT_{gncbFP?Z0c`NOw3B;8HJG-5}C_Wu`M$Ig>S+WRiF|_x=#a zd>Tu{IJGj+k36A=r#a)R4P;{(yB|#U7C|fW8jNfkO<87F`;)zd{=JRZSRx~QOH+yh`WL)hzm8*Sm$kLME!$0Q~hj)X)Jk$q`PrLgknvF@& zJ(kvQ&^R$fdb)uQu7y62%EQIK)@KXsP7l0xgVo#8DXTl`u;&B~J%1aDvz=kX)yY@h zL>5W6kwQ+%lN#txSUYJe^j)x)_Z}AQiSr8Rdg+`OZ16w2SZdQhJpFEhnE8LU@%89` zsm9K!#Lg2Qqg`BIDHCfVh{MzZP!t7F@a&2}wkbj*Z=SmBx)e&|e#8f_AXp@Foj4fc z$5J;uNQsY_OxGz=6pnegpZE|YWqEXz{;*R&CzgiK5zKVm?FMJ3@_5{kE;amWE;V=2 zk9A{nCRkK;0XYvvgEu|lg@CjP_;itZT&iQY(*D| z?vyD(fSa125**``Nw;^FZ?&N80NNewF!`RCWZ~c#l5+iq#+ut1{bR$RjMc3Z$>mt3 z-5d@su@;#Bc$F^Tr?dqfBxyi~CWouKFA(XGyyzR+iMGC|m^dhtRTK^(2n!$*)-tj! zpfT%QEBNNvFw`mmTYu58O1wZwBReek>#^o$$6pQ;8chp_#?v;A%95c`Y2kHrqL1(zi=x(h^EHTWl0 zQxk8()#I@`J@&aES5+tg43c=Ur!FjH%*UK=UVbkn;<7&zUo^IWYDQnQvL(vg+2o`AJv%0qG_NPagL$tL9fuab-YrekzT%MO zFD2D}TWskewYtHf(^TYYd0`K3JTaBF!K%qgbo0^xKB>?>FIfvSUP19LBJ7k5N z6dQDzY#*NnspfRNyj)sB;h{u9^%1Pf{xF{64Do|lcyIatiAyRM-n6_O_UkF9n3xiO zTVrSqb7uyiGt57rn;)5(9#ATTC9-stxRfk0p?D|(#5ZFP!42jwvk$bUxuDzh{&Da3 z54;(!^s=V)UxcrH+V5ixN=)gNpL7#;+?Uuay(wR7{yG6P`L4MmuT`9kAo|XppsFor z8PDaL;CFx(JGs_Y1i+_GBJ&BR`rw0#7j>`?@@!p!dXNC7;k`JwCa%N4B`3pStvM!S z{4v5sdTOTiSWe_9K87E6Hax`58y69%A`wcgGAl^^wcU*3AFJ)FN+0RS-KDH(VozGe zPfVBPncGMR<;23YkZduV3kO4(Wh{iWu9(-zst{L`z`X`_99=}#jiashuj|8OEu=ov zjZKvhX0$%kBht)z=P5MT?-@pp$}2RNcqRRnLgQ_(}w<+njrGuRt{b17D?? ziPA4QDw=;t%4_bY3l<>IRn)kqwrAk`k_r0}&a0s&?Pi%051m{8SL2tasj z^eGp5Yh?-|VK~A0=O}r>5o;&-eI==Fi&*BR=W~9@^sHuYqmc7P{xSMEf*^)XRG!gG zTm8Fok5K>ikJtP!=gL9^_qxllZP39+_~g0q4V=3{a(r-Tl5Ib!u59d?H>`iG%FnII z`(;dDLECj>uZy>)`d2%X9&1s~f;hHfgo}8Li`~-2NDHj&K&NT;uY%{!*3)_aiJC*m z`!9Yt`#H89e~g|fG~=p;Sr_i;LJ?fcZX=|B$lo}(YA_TQ<`FYGql`RHM|y7;LtVB4 zkl{QH2i<4aSORsjU^jMk5$BQ#f2Ov+ou`CmVZVapn$I>#{E1|v`v>g&kiV+Q;G zQ67mPVRf|_ReVQhc#D**^(t=jSj>7Y*me}fEiXFtFV(FES-B-Oj{L=b4_kZtW`r z1PBm-*IobrNICuw!S}zO_y3vM%n|b@0|2NG)b8|TxdK-(txdg5@C8S~Ua2|do-`Wv zux`Hu4-dwh#J&#ydrq$e>AbIBkr{cmNOvK6A?xpt zlJo8Ub$%TYDVrVV9KwBI0T4<3e9bKC+whUe=9DAW^MGvid3fc z?6lV^B6=d~w2Oa}TVLo>|Kqdsx#xzJb(ZFR)IXxMU_*T4>bpZHVT^X+YS0eyIr0Yk zm$s_+!`pl3m7`ZBQ#B-8{B1R?;NhhoK6VR}C&E`%9>30wd<)Cc{)?YnKDp>f%086| ztfmIT9`Al^jhTDo^6f7>FFEs#Jpb$*omv-pu<9_LW;mL7MNzx&k)D#eo<)t#3zcWE zk0$eDT3Z`F-H3|yRLJlFiiDtO(-E_2yts3ufDv{gDc>uX zm(Q1*b@{J0_g@o%qVkPDIR!?Thwxc;Q(FJD%Xud`(eD4RFM#ZommRMgRBdW+sNh&3 z-}`*&$vOh#H?v>pBf~fIxxDyAwAQ3O6jS$vl!P%UPzo(;cj3B1iy$?tV9w-+@@chZ z7jiNL(3lidrlpN$-o8?D)A7DeP?g0tSlq3+xWJp|?zV$(3tOsF&g0@or=2RhD;dF= z5-A4!F4qyxn*;Y=p0y@tNVcLn{O`f?i~MHAd!GcwZ~6>&1^TAQsX3w0(}TuCF?J*#El<)y;zM&ov{rsQ(Jv zN7&-o%Tw0H%3zw&2e6OxZ$a+~x8DmJ3$db>EcU@}zpHY!gqyE&3R=5QcC%z*w}F-m zrQEtKB{TzBl$?vD>Y-jk<6AZRN>7b%Tp6bx|4lp({o11OL;84H(=tGSJJ#-DN!rC6 zKtvLRWlrd*1lX&tae@Eib&i^-gr_q=jH!y#+WH%z!ea89rstaETUYphGNYOkNiZ4J z>aOHMO&@RNmP1E)H6HO6GezSMXtvt1n2a($WR3Y>lm4R~d8oeG@6B*z^}1iR0g?Q$ znM!?D@F-i-m$SvD7L_I!YxA<}Vw&`Bn+rWqFC;cCNBi;ZQrwc%gAfljxPb`4Y6!DA z1|pGy;4gvo+40*t(L-!Qu|kWk%Tt0S*+H#l_N%cXef==JOU6}_)@(1obOybpWq`eH zi!0XdeJz;SGQ8#|80k2hQGj@}pz7h=RYVE!ouvfJCx=;#uFY4xGe37BF6O(_$lnaD zL#{=zgIY92S@>oy$X;0b=?OBvBkhzqZQl}dmj~~XRO`D>pMsv7rGw4nvCsWC4SbukW||$iR_)L+ zcRJfsRXaB{(l-5uL!6Cln3s#amlzb5U`(4lH3V5>qD?B*pL=-tj222t+Ha3a6$l?M zt^WpnZ&D1lhB)7ZTfJ$sIek1d-$rkXZ7X!W^cs{R;S<(t(mhM6dmfX~;vYT(@AYB9 z@iv~^iM*|A_{W4*vJH0GL0))Myp3!lvYtl)Uto}pLI^L`g@bd`VY&XxRyV&lmQU|5>?vJP?%3!Qf_RzNU16w`+%0%`b<-!q5l*8z(-;h4A;A$F)=3qjT ziXL+F*t~7K5~=-fPclR*kwV=*_@LYsVOY zPuDRfeYj!^dGnb*#Jzy^nNia!3HgxoLG}%I69(!2$Vhjr!J^6j$a;!zp&1 z(448&)IY!M8nbp1t}-s4@YfV#FCXFD-|Fe{M996K1QLM=H$bvj)z^|w zUN+Y>I|uq?U9*htz3~aY%_zqHQRLgX=kQD7Id3ActLS(!R3Eb1v9l@4WB(8`j7h+W zNcYKcI-QokClOQIZos+y(38ySg{4KbxX@sh+`i4-f3p(4AgAR#b&aPbb_){=?m`@E zek^$_9${^b0b33&L$+Y^#NdKu`EmCPevBK;9W=p2bg`7`N$m#~T<~o+Q`|1S*jc^! zs++H2a!JNsnxQ-nS=4TJe+=`VIEM(c@>f*&lWF!^A2`glr88z5F>nFNgbi%t?X+9! zJ)w^tT}sK9Eq{NjQ5~W|85(;?XmcZ2q&bxl#xAWT1k*C5r>xeVK@mSq?#gd(ViXg;0pU`3`P%fGqe>#*7G2sr~5 zGi|m!)ysXg^I7k07?8~23|X@aQ~G(vHTHhIfV_)=O`DYU=vILHNaoL~R`tE{;c4_6 zaQOZ(MvJ=|m};;JL5$Ilnjr zJ_y`ms;jg{eSoul{%(8YG47(h%3tD5-#55%+P^m(vk<2xzS@%_m)mG-*)c(>K8)ho ztBHPCqp}W`kQWVdHJbJ}{USk4#mf+;>WUCmv3U^nN?TnVN+1v#Wgp2U#RQ)|BN~GF&vn*s zX+T?`PF8oFV4{%pc#g0+pm!YhaG{eg? zGVRVUR|Md|gGJxEPcD0buF6H5Hg|04JJdWb5WxPF%R2)TY9v4{b5Qr^gihW@`s=kL%QEJxBEKVU<$VJ(Yw!^h3~ZQ+wNa| zuszz-#@>hO_TH(vLR$1F&+M!;fk9MHE|}qRg_{DIYX#rSnlj0OBmTz-ncJScyo5cY8LTFytR`#?QC>}vz-pO$z#>t0 zku;-uRBISqDD|NveO12^2ZOTVU_9dZ`(0wHFmdH6P7b9jKF+>vUfR%dwN{)#L$S3@ z8JuB<_eO2MNZbzG0#zcO(yfl|@v;&4j zUFo@7VV0|a11jvmxzc{*ks_`$r-Uy}8=oKcNB#Nju328PC|iyjike3Hr?Q@PJ|uaV z_1;Mj_Ka!Be_&m^!A)PTWc1DI4;3$rs+HFGG`q$um!GJ8KG+%}00q*Y4R8l*lA}@` zEK)ug89;uhV>mO(}tDFmz}a&9+HkhkW;l)%Z`|N>@5%0ZzfS4A8uUdexWk^ z9OOG$oC}C8yRPu(Dje_5_KxVe8^P*5KPM>mLvueVWVHkqOGWp6d{-1u>X|z-WNC2e z-ER|}j|nIH_O|nsAaQ4$wSp%b-Js*73Q3%*+~%pbvBc{UB84$yd@cP`?`oM`liIu? zwIj#ig0-nsP=BR#)xVe~>CwHBkM*JN5FG3t>~;+KGIAMIyUx1da*`Hz+$?7~>cSt7 z@tehI>qCMDXUIWp7ZPJK;_vGA$c@Kc$71L3@8C}y9I}!}EYCn-OpSK31_N2W5xd2Q zO`^^XpaGwMRprZ z86Q3G-bgW>DOK=JdelVJrT<*DpshU3?n(@)GGuWm+=l(yq7>e@IDgz(53PZFqCFhn zc+VHnt3qAc91prpGI?u0-Vvw7>YCHYhR413&TN|VL>+-G`Vp-Y`KW$ccR7XthVr3`fPo& zaR=OMaR`em)T7wlXH*)3#Dr`1vD!^+YS=WEF&H72^oCe4q0D=G`1~_Itp%_0M9dR- zOE+=nJ5z17S1ApC__%VbwkycgEn|$g7edYmwkuEFugBN6WKI9&F*&wM|H3uYB4eF`jZt1#)TGM4mhD0~+v`HY|jpU&dPS-I~dQq@Gp=ghr4c_s4p7E?~`+?j6Oxi}m0<~1Hdvxqg+AAz$ zHbsUpj-w>+V21rRM6Y4{UZVPRkTbgSS5}Po)qu9qpqjznw;C8;6Y;=$i@oa!Ftlya z@ z0O=*mzlCE6A0g!Pdo*3IP4|i#JSf-hHDSw-t1ZWr!6$i$lyd5~u4rq^rRvsMt*pN; zv;quYm8r>n!nr)sa9Ayvhzg;+r)2S0@OW-HvBN#j7_ac7xwBh`y~7D*&%4# z++*EjPYv>}@Rp0z!)}c8W|Mz`fdJ*>P2^A58Kke9(mgir+zx!Rs$9+tef@Kc&peTx z!?Tn8qsp-Z_Y?d=YI~YnyUd)gM?*UG-m-7Bs!z%?pIT1|-`-YV3>e!6Wx3|$Dz<6b zMVL{vjOqyh8sFbXG?D-Iu~2_g$JE@6iHo~Psp>EttU$>4N+q28uvg!3_Kgy(y zZ^opn+P3;{vsndpEk0wE$7$;B-~+6< z)-gJ0yU+}c8R6%Uy{x2-T+oJcf-0Zv(8#;=0@AF-3><&$ksk^)!)VQlBz`Va8~OUQ z?!jIsvIho1MjY0*`adu-w~fur6FzItX94--ZO!AD>s`&m$nl1`IOLyy$GuQhwbkn^ zS>_PAr*eH9LNMDmdZ*bdljeul)aiM_cTs0K-X;=iT2=RT-N~?mxh!1%?0G(7hF~x9 zSF_itGSd*B|DMmW3%O78Wyoqz)1i(ka!se$hekJ!DdVSlPc`CHmDYFha6wqiDc*Dy zPR7S2)ZK+CKbaI(I{aw!4=h~fWU>?Lf9kABfHHP>URd12>pZzdJIV3V;{#H+~ zlMIgXGGOfCJ6sr*jjba(JzjB~eBTKg!ArSoHC#%rz_)lZEj+_2IF@aL`Z%P8s4GoK z2GPIA{fH)s{?hq7fdt|wbeMjbf%2m!bq#Gvz4ykNYNdAF5_pDngl>)sQSm$qo9DPn z4y!f=*9fn>K$EVV+oKe|yhvr6JsYLOboj}13KbP&MKdxSIF!b=6$H2ZursXjD*Som zdN9_fE=l|M85VkzwIDl}9-DzyZ&fYG-9#oAj1#1V9hx)30^yE_CA5*!8#F2P-b zOMu`m!QI{6-3BKixVyUz?hXTYvj2Vd-RC~vdg|$^p6Z&au3oj|TgOa5cNBo8D zY?k0xr(!QDatL&V$5Bis454h_)O0u>a0DU4;ki6_9+@M!#n5wW6ZYnkDeuvlhx}Z( z#N@HEp*q2LSYJg%_i-2^aU%wSzY)^U7*B*h@oJx8+$B$3(GcciZ*(%q?Q6gfmnhf= zv9l=NC7)M}s8|li`zAl=f6+I%`<_Cc^3U_>_->Pvkz^UVKD=?p~GpH954vjdBI;~ z?-26YfU)8{lyt1EHaY=?ZwquC2UE^W3E2rs4vs@^*V>L#zQ)%E0N7$5x*M*EQsZW=uI~bKF_Yai)HD*U+W$}< zF%75P2m>u&u6Aj4)AwAu>+%F}I=&Lk?5{theL_@M>%U9OOa7gOoaN6$;@BfHk&q!i z0$L{IkWx%g9h^W?8gmLIcuME#64jb(Lw?QSM2`^OAHlCl@_xNXTs-MN0;vB9bE%?~ zuQYf3xp?)%=lSpn1?r${g6g{SJI%f zWL2JUS+Xsb)O8c|xc$jXGrlJSviV~X`uN2Vo6bRdXvfZ8!%NsI)W6jh8~4LCHo0#0 z(UZdkOGV4lX<}i1bxo-Mtrs@X#NjUOwyp5k;EW^NQ+nc5n1u$k6^7%;yG*Qqfxw7* z&L}&q)D7Az_i}VBmTY>6xMnCVY+B z(^l}DSFlRnMA<&mGeHOOOMO@2xK%>C=oI+!;{(zDR(4t{-hK|9fe=T1Nc~q8LIBeMG#lx#kn$rD-NHBP z@t1}gwc%1REl(4x5nHku(Mp4*B%Xn%`ilZq#P-zEpyO>`mPtyVqBBhUlIojd!J0$s z7cyPrjS3%;D)o(Kn&pS&bThiq-d=0rK8PL#I{;_g_hc3=1MEf8uA=e{Cu2O`&ZFIX z3{0hyqy0N;=-%mAtcQH`NSA^a6K6sDyjx%)WiM;c_8Bon586$F`fyIZNy5c(BLQ|@ zv8iueVt$jBS{ofd?#WG;>SGgw-q*|~x(VAjxJ4ovy-{H+uQ`KPF4emtr%zKWexQ~X zr%clk$4aIMwl-r@&Sa}9aR*wgI8uUSS*ABV6JoGw1k1Im{Tm`XeJk-DjXwQa$x5#d}fo`4}tfZ){rl?YZsrB{i7z~Rq&niCk}$K973{xzUAQi z`R)4&Nn{8@YgbE{yT*1rk)*`?pI+IU|EbO%X&#xk{(OYaGEfU@F`%m<=GT;Ovsr{C zyfL19vKi)M432Z^>VkVJ$vNS)@k(Z1d!yW$l{IRypWjrALf=&H9@t%w3QJwiZr=?` zXT26Z5$P6`Da6s2uVGQy-lrwO4QG1NWAZw2U!Dxi*KN?J%_E-JV}R*$DK26#^=K8> zUWM^~aMP60a+L8H7Mi3#wq=VizZ|euRjt?Jz>S6&8Kx*N&Eqk2T;=$G)UUvO^5Kay z7tKV8M5>oYLZD<$UTd{GUodceJKD?A&E>_!q*=%0h7(;F3R}jqV=hsYa1J={2u-PG z9ufA~#?Wv)z;d>01J&e_2*NZ-s|@G`uvSrNpp>#7Unf|~tOAgm=RlFCOz6X=&qU7O7Ms8a|tnFvw+*uE^1nnd<+k`(XX6} zb%uazsp}QPn)j5`!o}!Uz`(_uEqF2LIf#B=H5_VmFPhrVIO`$y4t;1hm+UF+$*074 zMl;ryf)k&_?ckg4n$&VfuGBk-z-r>=GCtvCct(Q~a5D*va|m% zgm|y(kqE$QYqb}{=`&y?-~R3_iV*&_(8*YKr2U60)h#_OsmIV-4&Uu9)B8SrmLQRq z{w(X0N=adyTWA8r?tkG>caY&>)hzIKh8u$5eQBR;V|iBPNV(~}>rO{xve`8P_j(9W z7}=dxr`zwkM6F<6gE&7kZuE9DwJC@%_BBeW;p6w5l2SSi>i)VwH=do+4;s`Me3{re z!a?we&~V0^F;G5~>QtMvFK-ovsP|>LzXtoSfpbhEKF4Gsl9tjn(rkm0jlDPdV+R+A zOpel?FF|kH-X0{RA5@~}&AV=Ykw(5m*p9FWRLFx)p=mE)9I{9RV^jwM1c2axa+~0( zNo>Y-FuEb8S@Xbx3P)Rf4}T^hX>v+$f)u0t7y02j9LIz+Z0C0;a0e@2{)(1)!r0H% z*$)EZ8DAu=OZDAuwLzO}vt~2As+52ifm)oJLO~7Z3n%o*M+E@i`nkYBv0O88!tOb< zt2A0|>?uSy%pW@AD4>h!^a&!cZlP>5_Yn4W5j}hz!Kk_DY9i5}%&;Eb>Rn(0H>;Na zFuyd^NwH^4>^nj{awlo=tr!1L7pyX5jdqFy!@q70Y|;EhjxORfSvF$=?+aYP&EeRYDHc|@ z)!E%HygZ{)Mf)wufKe8={!*^S6kXk4f(|(&(5CbhH^~~EXSD=R4wDL=8Qy34Jyf%q z41|X2bgIr>Ll~@r@>y?}GSW*+3*jw(%zuTOE}mIepWWd8xOx71_$w&D^87tMi`MBB zhwnyBckeU5TUcD~Q*mZ+DWayqna5iP#}fg)ckFw4O>2ehFcV{{{QZ5ByFuhLf05VS zZG%C(8EopC&jA0)kCO+w7#P-cHn(Fa#6Ic43I6Lpk0wGXZ;3M)Sm>dTOR;9=EY8_fy+Jd{yHA2~bRqJVI>=lER%T@gykQjW{QtBFC- z(%J%%FrBiDA=u${wA{y&zCw5RmAi9>Cs?R^sMRCGw z7{egH%K`x(iG$31^hJrwJ~2u@hqgL{({PgGh<_YcuYk^ZRn1_ZB_}2Ip^(d6=#JAK zd6IBiV`TR)DTsy7w+$sH@^x*rUqt zKH`|o6OrX)hrghQ5Sx$Gx&PNY$*;-9iBaFu1y&P3hDsmNhs)`Q56wJN(&%v82V^ap z&QCSv%&J~etHhjktvK;^_iM>HDdWw^P@<{spl(Dy=8Y>FHzfc)0AeN@0k<|=`d$Pq zj*slh*{KoEPLi=JRb|fyF^*HuDhAoj$SQ2{%3xZU0paowUUK^RmT z3M?PY5yILi4k;;$<1g!7&dx?rpxe5D7;)jqy3oYl76?P>^mAQ6B3s*PZWdL5_i9`B z{jZ#P{n`)4x=3x2&1`!)E6VYGCJ&{rM7{DDRrp<_(a|_5*AA&+YMS4y_&_wly4JBR zWSU-zPhT5+(15N)55Vr*fEfAn*O$rWdx*EV)&^_rolO;!EjD4s*M`PnLI;2#GRN|q z;|Zn!O3^r@>7dj=G=ZYeMTWoz+S=bW?%4<6pQ9N879g=H+{Sj}nnqE>CxH}Q>!{dX za|Dn?7j8|H9J2EHpSLxK1-APcU=C=wJZkKm6x)Cp*J8awzIpg>q#<45yhB4k4P9-y zFT@geGDIU3>)m+eP-;6ULGaPuPq7pHwza!rAF8Rbc{B}7xh2>}!d*Wee^~|a=edmS+QbhTc0%;3Na-! zuswwxcTP-o?YF6|eiuC0ATz);b*`WpEJ83eu^S#|^0PIFVUJNDHl$cz>bYKh(L>Kv zE=AS+5)#ZHcqh_yqKJS)9XB z@-@f(9FxaB6zKZ2ZS$&yZWy_;+V~9O3ULAoq5d#7Fa;aZ1Tf5K$#jPw?WM$;tgPH)h2T5wxWI=>}vz-)X0+4Lqt0cQcN4 zgIqMU2uT|n9X)@k(J3YlkYJjIVdE=4l0OAHq;kO}#mrRtn?@33h`A+U#G-72gUK@P zV(9;JhLJxX2Si~DKV{2obF+}mFFQSKj!Vy{^Ayf<7QGev?RaLyCGYJg^B~7!8>9y? zwQI~oXQ){BNz0dLvRsY|9*>ADCJrhT95J=tp6+CM-&{C6JgT1N$&C$1A;3SS4oJz^ z=2PmeqWc8KAEa|wP4G6_yXexWndadC?wxMXyvU4`>cKPcvHGhpikv$0w~)7_rMz{% zEP~?Z%e;{10f%>e|dd);vdbrb2U~ScX2Q*Qjr+|)4INHAYr<(Hna;Y0-9G}>RSlA z%_mv9#-H^uVTYhZ{Z7Og&%G~56Z1hVS!!T?!Y?n+uc_tAH_e(%iw75L7HH=-etY~L zuUl^92w)blAgM!-N$$f4@tnn?k1XmAeRbNsMNdJ3ZPxPiLJ*m1J4q3-%d3Kk0V8&d zpUq4h^52n-^~avEN8Fs`MXB^C%aLwb=3nz0YhZ=H!oq_wgdm~Y$>SVI^b~caymG;P zRz#P_Ep^~3S4vf<%xbpYD;M(zp)6Y?++~$`31z{z~$K0!no6Q4>;t_~! z`fhf7@OcVbBw4&_pP61}r2UlXX$<519&xl%pjqnG*>OOBjW6E%rq2M`Y{n76t8nKv z)9GL`Lc3nW0lA%AmGuBc)eH_CfphMveC;{&#g<2AJucgOv}4F8fB(lJ#bGB-ext#7 z11K0SJMk9IHD%5Qbw+2aerh7)3&^|Hz_A*HntWI@W&QnvaMhOX)j24$O~Ylkd?B!x zW!(<`t(zqlzB$>CtVeRn;<*{@330zgey+T1Yibtvd`fNgbo!1i&kd*4j- zptm`U{f?9BW>3M^_%#w^L(8t@qnRY#-UM3EzH51yN|WC+ho(b6E}bBB`pj;alAQ^_VOg4XqeTg>OYc&F77YSm5J^ld? z(TmZG=fPKDqU@aSRr6OE|GXLPmpjwg87O@8pV#OP7%*IJm5(!s5&~PfIH$2@gYdv< z$TwBARias0PR6Xq`kXu|%ac$OG8qc6<&pz;j#BMV%!#b^DwZUrY@ZfA8tBP@%Rl=z z2*ol~UE(RVUHa8Wt3Rzz zxJNY_2Bi4)-(+De5R|_zfX!ZR@BY`xQfXtUY~WMH;_;|ESB9Ia!>QT@opnw=g4%bgUBq@ zXn?!#c#5q^I6ZzjVEAI@az%zGV~|h^a1O-Tn$S!wCcct`)$g+HFzhfaE4dui-9qwL z2*cT@){;lo&REnU*J!+PuI%>bA~Vq@il!%LoM088tZ}Tx^S4@ho0e z`J9J&*I|*X(%XBlJ4uu)^eSNer$#a5!|ErS%n(bb%G31-xgGGr+hA_|U?8&>@I2V0 z{@mg!=?VB2rLM4?vsW^GrAz5fOQ;k>3zw`dSC96LZrq{_z))Y18yr}yXakR>Y7nY8 zV2X+GvU&%44v^{uICkiBCntBj-y%P+l6#KbELq<)DjBwHmG&Fi7?kYr=Dx?u0Oz9J zQk8s`F$GIAi#WCs5&`%4ROjh~b_SYHxbe*ygJMqjN(Kj`Y=ixcQKN5pwAwKGeGHL7 zrekF;x-%TTFJiTu@ZIxk^!KGpl$x#8WAXj<+SlXh0ztG9$Q??Xx>Vy%xZlHxwD%Y4 ztKChl<5Q1rtA1R#tL)cYu25n!Z#u4q>~o_+hMnoF2BT!iWr2?QlY4^0?uJv#!H69b z3&)j5@e#&WvPGYuRUKTttHYv`A8Lgq`=MDaYs-cbzbKmxE}AzwR!{8f#goHHCpp~_ zKN~|<=1{EeU7PpPjt_MeNR2KGnKl(h?S6GzSu-B>N4b}m(WB0A@-N@ZLlchWRi#bW zW_%S@+V{uM_uR`?hea|mSHJk-II?)e-?}xqk1r|J*^cWwET>PIEh(n6NnN)#O?aIi zT5RE6JE#{O${N7OjY9OW=7@*!-s$9lPHm^)_JhBMNcPA+_T;9+iWIZ~WYxRPEG|=* zP$I{5CR4MWxVMr!XX6o5=UH7Z!V#3lDU9T?Ln=frSYE zD9dpD{(^T17iO`g-(X@y7Wp&CgV5kNc3ij$ganLtt@_X;4WW-pYLZb$p8y!HIpn8N z_cBIwC8!#d*{sMla~>mND$KLzlj%Fb9;;7?!_JFV!ob%Aw~!rK?^@R34H?(plps#3 z?u?F~Hzb&XnA&F~)bJNB=99}vR#{Fptqm;9<|0(^hi#)xO(BegQetd!jp<}vMHO3i7fmSIh+beAlY8UBQ9FZok(HC5b1^hg>8h{{>P!;xEqcG7<6XTemfve#J zNOVa4q{(6@WGdfg_#(!N?+$K|tU>jW&>;fv$#-9l%H-JuTO;&~tW$$}iN0LKI~kOe z86>2;`h1uX{b&^b(pYMyAx&m)eVfY-I;|Cuw(vg;fvu=E6CYgH^af{y688tX5Zm@ zEwI_X@-sBME~G`@&05%??XKe}Sz7nUxXiU?@h*|5=E6^(jYFRz?Att#8H@;g5E6^z zaWNksNaCGuFKZIhtxLrqmN|^TH5uI4mZl7ZHVe?;yARVnh_6-co!6%s+8wEFksBg4 z)@N)p)jyc6cXW_;+$i`Xi+s@`R(`-_3%0rR=sY~btWF>{*g8{q?Y>>QJq(2jNy*#1 zxrww!cDG6c{TuB zQhr}B3s~<-d2Dq&j4r+ZHPom4iz=ycY#YJtK=0N>bb`DH-R9xPwEW1}2w*d(ikhwVK5#RX)|tWZ z5wzGQ&xJlMuLkeu??v#T?#v)cZB^ImW6Y%|eqq&`7eZ#mZz6(7^HSYD`DN6B9g;*0 zh>BRHgL$c1%gtoS2?qEMS-w?yxu)Tp7HJ7|_@A2gQ_5SX@y730!cex`^ao!xW#(4L z?sh0@nsxTvKefpbPexM+Gbk^&h+1Y9lFCf#WW0Sk^tzj+O%99lN@@xlBiO*Zn#c~v ziJaqc^*VZqT(iiE*TecUNNk`bD)*X*!~p1%DpZvGAX~ZqB)pekH2}V3BD6Wt)L?EkY zWkv3pP<>pd_Fv!OZH%JQw)2U!P21-VZf2LAt|@FK>qe|>L$f|NOqh?`0qTNe$ zdON1S#?AfO_niwra5MH9t*50kG(_gn*}i}(;l?h)DEr3?nV@Z~MCFwd47U35*+%to z(05UK)U#GIbDM{X)VMsAY?dK7ibEgDhOdz##c-_G@n6sV+nM8Z;>n=I7rWdTn3 zJTI5y$7CYbp=}B=ywIr|mw}MNzu~nG59%FJ0||Rqnfb-tC8u}OjFfyAQQ`L=lZ9mY zt}g(9{WhSN&@raVbSXv+gs|JL_Gx^Lcn5p;{|=zV*qJQ*4)I3sA+nT#Om~T|Axi-d8gVAll~z zu6?F`sOaZxy!IjME_q+riLY3|J5qy%=1`nEv9P2Fhh&pzV?SbTn+G6Af)Csu8Z}v- zd^f;->Z87NLg$?~d;@zly_X0Ud7^=)P=DnZ3@ zjYnoSG|G?B_3xjJKlr_B8l2~7e%~YZdjd~+Jzw#3>0wyuhxgTz;tdX8VfWl(v3)0{ z+`n9)F{y4Vc)R}JqX>Rytoh;h%_Q!Z|k>)Y9$W&p7 zhg&5_qrpvGO-Kz87Voz2p*2ic)Uc20NNeaV2WDnaf^u`a>L zeaItpW}5oQRiJ$vVfw6;N$d1rw#Pnq(e5MDhu4?zu2_*07|~d%30n?a$%Y6Kgqug^ zHUpK8Q(~)hNy9;;LKSy5?X%i9Je&zt@94EHliA>+LlPR;l_KmR$s-liz zkR3RVZ{`BHc9J6;rJvUVbSIbPBp38--;6SvTCp^#ok# z#$nSbkTNVk^C*8LMFrQT(`vQPQ4sqJ?+ec8IC%N|$wOUa>{NXlGxPyq@7)67R2r!m z^#`2rwz<<7hYe8g{R01z=5`-? z_2%KD%QojhBi*6$a%&}LC)!hu^x6w@Qs@p@JHqdyqiTp%wbxiqIVUgccPB|Fd2}Q$ z*v5q;t1d5SJ@-t8F4dG((-FXIewzJurE=(-NpwF^mG1V3bg)-Nkg`XUA&QceK+sbGBE?i3Bkj%gRxhfq!uY8r`ZOIboNLU0un z3?@4h+v(5;p#Ody8^X)FoYa;H#c~N1qxx#(4>K%>1)|Gx9B$u3)0Yl=tRmzVFYGQH zWYxV2))2Is#@m!&2C~fS)H4H>G`m(NBxr(}681He_VC-=1yH;XpBBabgcO%WbeUFH`OM27$`0Yvdvi>FBsBL$#AMP^TtdR!*u&FQ~CBZ~B(Rp<}p zFh^{$&dK5RshLG#kSSM~w=OU;A~R2{c2W=X~>q4xfuf3nW^x3#dO-&@7k}s zmxy4gD!{*I?1oFcC38q1Md*YuD=TIzzJb#9=jUDqCSvpjiqFAY6YfqPFVzjMidzFdmOL3n#9q|0&k(Ic$8wPkaZw zEBzPm^%X^`A=kJM{t508fv?zWFT$>LBHyv*@Q<}!IE=9q&;_3g5I$hN`p&u4yr}VR z^IkqB)2!WycI7e!%S7=5VV&OrswW{1Ppb@CA zs|LMFC>L3R(&XALDkl?OMU8LYf7;Wfho@j=F8Q>q-Pg9<#Oc@_ zS=4?Twl(yd)KXgR^&;GDml{2yk4O)M9(wML{r=HEk1ZZ51ha}l^VVQ(u~2_LFd16T zCI8|+TX0zIzVT!7&}ha7$}%=v^a$^*KLUy)#J*2s{Nf4A?&DR02Q>u^xD$SKx1Q96 z>K=OZ(K%t-E=|m_5PB);hx*uMP}0dWw&AB?n~C#G?&t7DlKU462)X9_;#dI&%=eFn zn<2f-#+LJMXVC-$&1=sP_AHbCehZ+F_z(bL?i7$D_O$-3`aB~?pvGo77P_gr@Li*W zmwV1c2HkK}>?;O^6s!*>>MeP@SovlI6L`f#miJ%Yu76ymcA9mH z{{~1vL7Ae?jo7u{B7f5wfyyIypTAJx%$4R*WLjT_kgs3{ZXcb6>SxXc=*Dga0u(gQ zzH*K?`-1CioCM!WcM~pwO*VRW#7+Yq5G-TF9*~AIj%UdsYd+l6cQI!7wRaww;G~F? zZ+QZ}T7J*%?3mgkqEexN{Pr7$5K0mGXO=@0Fw~x7jzsb|(!Flu3)=77Drs{4V*jCc zn3}g7{2n2F*@%c!!-VqR-?`otglulTz2|?|MBmZrq%GoVdvY|Gpg-UR)@{=kiv&Pp zK|a+8q)k z%o`f&5b$l2h=9XC?LX{=e}6Cc_f&Prm<%C2W5(JIWT#G*v167DdA@9H2$Bfjh z+zaGVqp-{0XY|F8_w4I_y3s0m))LGw6e$0ke0n_UkJIO8M6UNH|8D!!hdkeZBln*I zA&&gZ#s?|>l(2g9kX9SuwfC>FNPWR*{b&=kmz`-9KA6J?FwM35%^{P#>D z*Zr<5Ab$V<@JRl5zQQ4>l(YXr#Qaw)kowoq|1V1AAF<%S=G%XN3F+_ul>b98`L7fI zSGE5}nf#~b|5fdOUk_39|Icsz|JzKQgIbCgv@C7Z% z`O6oN!0P(sAj}6~nNwdZcriFxcb;?F@$u$uUKhqbrTd9ZoH(FCqsogE&|$cSF6D6r z0l_cZzcDCO06zQG#pWqZ!E0y29Oj-rAU{(Og9CksCIlgQmmopus|6>Rj_+E2<1<3$ zXF31ro_}$E03GB|i^!SDQ{()_`mD3MqXyO?SY z>HL_gKEW5$=EXEn)%UYzfJM`2!2-M!n_sOrglAiL)pcJ_KTnQrGv`oAR=K`x1~Bhd zCR5HG&sFK^*yh-68b~iZ?hIA)Q#*(?;rKUUMWVWdZFrxyQuD0f|Fu-r>z052{sha6 zOn?VT4yRr8e{KZgNd-kgIg?EL0ndD!4XL37=RfluDgqsXyb%dOEHIcrmSESedM!sE z-9@h427M__K6x@$?ecpZQr;EhZl+wgFlhZ=El5^bwi{86tX-~mX2JFt_q=X_Mp#;1 zBR}-Z>A8CnceC#;rV9rNH#DG#@0rC;QIQ_r4ZRr&;cm`y1&6PG4e0%XwStg(Vna-Ec+ZF;i1h@rM2W z{Feje^ZM-Ui?f@H`no1)!)xLxTNSj?uC70--@Q3m+HOC;KKcCeHevr?f6o*&1;Z3L zPb1>5u>hLzq~3R^T+kuR$Uj^NMfLUkoE(4=Son6y1}<~IuP1*EZa{uJ`mg!@D+v8< z;tHDiv++zV$D!)Kv5dRrTWhiX_oRg%qsYMTC@Xy{`F9=);|oQFFeKmvDr2Wog+ya$ zCw^O%HXKFzWFE_d!m7*tn01;r)uPXpv%F)c9qG$8(vcL2Pp-vLuI;tQ0mSF5`kfwo z-;-$lN^<(Vl(kibB{k^w>@TQO^@qJqI_8C!{|GmfbI*~R%`$8BP)U%z2JY$i(i&Vzt_K^{OpDOPFw`cv_%UeKP32-cM!3^6GpYfhMG$iT!)sShCU%&71yhwP_fHVKKB)M^OHich2bk+{krws z&y%B4K12Hnd2K3qYq7AFHA=OS;S#dQ4S(z2ehA85jFx zM3ccEGSHRP3j@Db1O|V0>f9e7TKqs5aul(Mntx*0ykcww(K%tlneq+U6WsV1Wb7M( zzg{%9Vdc9&<}bx)o|OSVLB+>HQ#|FFDCrm7Kb7v@P~B<|Dycqny({x|8#o!$#klOw zDRmScD+!yv>9h4{Ocj%TCNbzd3k36jfE21f!dXOm4PGPH=LsP(BO%8)YbE z2~+tsFWRA^^rFG(EJ4IO*v8{S%ujRwdD82X%(jR=1Z>C@EFp^$26zaL_ybJV5c!8Z znncF023IyLzrfJ$OkldN5#?tdD+x7pbdwG^bHvJRilRWESy8*3dLsTf1*}9qDjS7? z%69^?Q(*6$^h*xnEpY<4T#!pY=GCdp9VLlxuzd1-Oq0R)>GLLocxi#F8pB7W_NM|G z0-%pH!iCkP$AlWwOc8%xRLI3!){-6f8_bl15A0*Els*hOKPsh_*=V3i_pZ8)6+(5~ z?)-fB?)<>3zk6>US5SQ~Ik>dv!UE^#K&ENsqYMF`ay^P~l{Ydw(7kdntvs*qtMtF$Q|84r#|H?r9~hvU$TG(@$Ht(eJ+pD z$d>Sc%SNX9H=F7-JVqrd6r5sMTGRrnCuN?GJG%|(&wWjEHp8^de;lN#v$miFU2Jxq_)V1jao@eP8tapn-l~$>UFZE@GMG@oF8tH3*ly+p zL&O@Z3OHV-y(bSbD9g!&S6(;@@{(?y(+AmJ#{rdCy5!yzC#F6)O_p!P(KGmF-iytS zgFBS_ts}~l*sG%p5GUv;M6U7@CeSWVg*JATOXk9yq>c;Ur;YbX<6d3$8V|0#k|bN*5EgC zVjtn<2kO72Ba7pEuaUj<6~5+gMk2a3K_@+>U3$U~Z`Be0RgW?QOSd}gJn=R^xzRm1#qd5I9E_#J6JXt-6`Q&M9q(>I05fy&7OvS|PE@otN zT2{*z8gu(~j`N*LfSO|`q4j-_@5zGL4#U3BAxt>IGW3PVAc6HT|3l}4zLC};7P9sB zZH5J^CHfgXdIy3=6?Wmlr8{v$QI2Z7uMQicI6hENJA&r}F0Zl?RU6eFEU^bL>ZZ|~Xi83e4Po=T8CcaXToR ze>N+cdYQG+}P}gcbq;i`YgDiUHLrR)M~KlkyP|7;>OMc*DHah z{E|~vNQCR5anIE%0Ds5doxVl`o8p{RO7vX=GA3Y^yv1`lAB@Ash2r=ED@QvI!=hlO zIjNV=Pd66~)W09oi`*uJSOm1x?;^)01y^pn5_WFn71qww?H57vjsM|Wj?183l)7~Fn?AsWx#Du0i=87+<%jc;s0u^(Vl#~{l2~fWy=Esoh zD@%>3wpkVqerCrIqh87C=!iG|!?jTJ^{5Wd(T*QD-E3+4t_Y*NwzzWG2?Yq#AkBUb zqoR0)J|y=y%+53TEDQtn+_xfQM8s^8aPM1!<0z{9kg1OFcxIDy(!J;cMea=O>VIrKQP8B|muFZJhJTrQAWzVX4fTBDOLkZfcdUq}0C~3(#fc`)ROtw;4 z{w1P8!PKeCE2$^Agq@Ay_q8`nzUEy9#>G6VgUiRe+dq%?CjGR%iyCyV7ojE zx@@AeHQq(iFQtqxq=TfiwaPSD^1^xjGf8~>WyDJ*$%IGZ1b>>!aa`!;X_|Gie#=*s zD_N+_Y<%6Q5;8_mKybllFj5Hmi8Yeb(rHM)fk}4`1yvN8SF)7#B|>y~#(-Q|{%cq} zbo=@QMiZOo-7kw+I?BCVULmK1>GFrbaL8L%pE5X&ndCTZWhs=G!wg?Ax&pw@iy;H*hae>-)#unqtiPB5=6EwLr9dS9?QIwzM}| zSnThq2_?o*^_Q`dH89Xe{z({kMr!;LPra86FPXIa{0!gcx_y8?JV>}+LBjJ{Tz*5q zQl(nzq&N*VEaFs?TyB9BOixzxZ|O zf-XTmcADDw^imaeb-VO(Ap=3G7)4d2nie0!4ZT*lefsmPVggfrm~~W3QbA zHtb(-+bs)&ee0Wd)#z!h;?%HEr1T)IwrGuPsA=^qiJGpWp<7-=AL>upn0u8QoiKOG zU!JOtUl{&as^#)8AH4sS;NmHck`-H~U+*KGBsmw3Ug6m6N#WjPcz42ZhGYw$!rl2L zJx>uRB6va_4UM}iJr}59xJ#!?o8NV`m)f0ZwR(}Q0G^aUdX?_6YBn%b=D|$n#r{*2 z**a(@k0$3&+$EQGRh4XH8-2cd;tER+5z$qGxjINF`gMX%XbV2n;vgi(wmw92S(Ju3 z>L0$};a=qN7X|46HccBg!o0sZo<9H%pLRqL61xL7hShZe-xA%9kEb{==}LC61&Xv^ z7h;9W$lR_{#nw%B8tlJ-6|wRCmfySg(gVg;zg77>)o|H&8Wh`SyRH>1)g-*Sr&naCn(ej3#_dK( ze7b%}9Z@R+Z2jJb_ld2<3wfpQ|MDz&a)e>I5`Lw>I6|7Cq_|%OBCG}8_N|XR^!33~ zoW;(Eekz0_kDFOK8fdpF@zoKFQrSx8avSq533eO%Ee%g2v=r)j^Q^#qTmWW=4mdz( zq6i63;J#}?cTrrL9}J-m{YwgzJnX(zjXmYYzVlDx`0M6ZBXAQOGEHjV)b>p)_5R%b z$$%?Ze>2PvsS_fHQ}O<15!WtTgDm1O@m<%%17cl+<_V6EzuyLveAZ>X@Z0?k&-@>Y zX1Rhiw39ROVmC2I*{#;!bip!t_=SHgzl)88-^aEKPTJ501-rOR(&!y|N*H+M2j$&i zreNIbC?`7?%d8%KK%z>YOfomZg@*EemJFJ$DsG;XT&|$BHL)U*Uu6eE>(l-^><~d( zRmIs$6=Wnrg^*q`dJV8+xMGUABE056>s;xrQq96~3CtrOJjD(|{rw%dSWIySr@0us zNCke8&BHgF6XyELGyG6h1D70|95`(1>$3TE9$Bn=KEc$JCgKKcRLHoL_ytZi)spy> zJo>o4PtZ^MAO4ey>PNt9{ew4SGI=(oxWDx;z~{4nj}#Pln8I zB!zzbdu^Cx&AHR`5g1C)jcZX?;T=}e{dv0X>-fs(9zzOzu?+v0NVk>Z|Fx!@#mUX} zS`R&!4RdFYe8A$5o*S)ESDMokNsvYWGg~CJPl23r-!QqWHMPXb0yBG78R99*2z#=} z`^A31Aw|YQmZ*?tS%d=SQV5>Oh+w<%pW}?5Dj_F zKBqsXr#FSlyw~0BB_>^%<+hJm`_$@vxtNWueAZLq`Loh^ zfmttfzoIm{EBya3ch+BR2i>2CLXiT+ON+Zpad$0R+}$05OQ5At+}$Y-L5e%HxVvkM zTL>Nqw(0YH_nh7R3wD0U2@y_aKA*WW_ukjs_XD$YLXr*L?W1HZm4Vlc&6=|Y*`k)+ zT;x=<$_?kmXzhP4q}gfdn6>egS_D`+UKHoENypm57h0^o!*0kOb`7EZ8o!rWZN2N$ zr?P$k&dio&(K~HZnJn3tOjcD;D*s<8%U(~b0*s3lh?U?7Mhal&qBIp?z7QyXFzW$5fC z(@Lk`b`>&x5si7(pTa!F@nlSpibJ38q4|OCLm_yY6%}!XLJB(OV*i==Ux($l9@Pcg039`Oop)Q5}357f6>Qcn@K+}dSkZ@yOO?h`Q9`g!FkD>mQWnLBDx7agd z@#8mlzwEP;bXJpUjOL1}jxs3;fdU?a#4ok_UnJJ~s+3tkem3~s0Cdt^dhUcp)MK}A zt*6;6O_?l3sursl^}F7z%51BM$ie+}ZYwK2ewx3x0qi}F-@eIcb~{7Y6Cu0O-zY;U z5hc`+AK~LWxAsDPPnf`w^qZ2UXv2GM4wYgVB<@Muu+ZJwmp$9ZJ?V`hvDmW248YG%Q znT$Pn&YLj(a&M$gQTUfX*pQT8EA8O(7Q|#bW2c1UakIlE4a?=ZK;!pq!Zj|&tw-td zMiaC^EVogte98}Jn-rfi5ZL&^v{P%HU;c3^M+~6XEq~OHu^Y#5ro(>GU#b~nt%LPG z{oxH4+v>4~V|?C8@{+HG*g7y(XkoK2 zdplE?6xifzOwB}7zSUK|e4Qu#iJR$ABc|d6iiA>+%SUV;(V8Y2urbbJ&aEnxuR74mda zgCX7si|@ZWvJE!tQ6zqwf2CU2b(980_cMV`bt7V{z3b1&b!5tCBQ;ZOpu&-_e!VUY@9TCBBd|WonT`~%B&V9qv zc*LjDLx2Opv}Ra&pYj;~Z*Y9S4u)83sZ?rH@d9sNX}pK~6UQWFl8a!ufVl=$%q^;- z>!~~d?#d7SFE|+4)*PCzLCM7iJfAU@6_t*JFp^ClezI~Uc}a2Do*YBG;|iuII#k5^ zcleo%tsy|Jy`{y2?$1uHf)~XK1TJ4QjAJ)BCNfUHst@3q9bfB?A^DhWWrt(giwOny zc(S|?x(*@D z(eF*C)Na#MWfFP{N&rd=i&v29fLVz1f4nruGi@C-cNHByygPd?T;6oMlk^I#QJDKo z*R%zkIyBiqKLUJod%*$>T|gqQ|Cm-*Ze39satFv$?P^}lt9Fov#vm13e{I;zQ?xjX z8Oe=9$C+kGu^okuG)rsLG$DaXQim6Q|B~LS0O6O3@#UAI4_J}*XlJ#mHT#-x2(bFB+5$+thnro8TE;6c!XA4opLfqAj5`!X4B zvRa%evUR0Dsp!m_=o$STNQF2J!p*Hel$V6NFm!{CZg{OrtMM{(x#w1 zRKZmKl+o!onk10yDJo@4ipq>eiGXm<`5_|i9L?t&+Qe0JtWe}1J;DV}7B&n@dv%%q zupFOCF{$iU+s&>uCk@~p{-`_6Jf^*u{tADiVOGbPeirW9Q<>@e$Pkki73B@pgejh& zC9h&GR*>soru!&eu^E!&YR76V8yQzxtJzb9JWN>Ajy5*mrPzdGGk_$1sl{Jj;2mGk} zT)Q-~tLA!|g}fdIQz-tUg!cDGgbcdt>#21>45S;_KOg92GWnn*OD4b-;KG&MRGsyx zybpW)&bjrF$2uVC_%#B#z2bSEh89V^*)lWJ5bF1KCO=tjQU$V7In}TgIP0*89^e^W zr+R&O<$m+Y7V@_YZIm?g9Yo+qtnSW9!~>iA2>NJRS_=ZD3z8PHM^TNJoAXjr;uSf< zHg6hY7e#WaT~B%PVWL-60g}q7UL+WUGx;KkIXP<=>^*k#(H)g?ncnW#D?!xWM(kF- zFM$X*QrdX4y%yc5vm!m_F3~Qzp0lK#M3)_KO(gFw3LSXydih?noQPlzb+|jqp|)Oq z8eoyk<35#S0UZ2pC-Ts(KXw-g3($gW$0)wW`?Ja^k6|8-Q3!er`Y(x- zzOyYe)}nH=vt_VFKws|CJq3K{3xvk5U+8ut`3Q3c#08InG*#2w-(2Ry*BUL66J9_S ze9J~DE+ZFl#McX3Hn_LAq`L@I&ulqWPPU$>IjqBi4VJt*nQ1!{MU9=A*0mFp>pR{x z38rEs$>)tO$oQZ=8(p92W?fMf{QSkw#HFtRbpW}bmnXi*V(6z>b7)mOzQW`8J;@{P zpg$vJ2L5q7aY;*zN&BQJY21uDs44+NmKmPk5SrofDqX&0%((}Z@7I2Bl^WNmERmV; zu2b!jL&EYv*+~z%YYO`p+@F>p*3>7ZCqDJn*6@&E(!9Ev7}A$OM0bk5pYR;#2JX)< zi~AqPEoaUc)WLAIxxST12#tFJH?e!E&T$mEtATbII9V(lUU~2G^XKo3J+@%0fNzlj z__42g*`}+#Q4s7b5xzVlAav0i2C>Ad>rlfjO<~l?Ll7;w%SKxI9oJH;oV)A1xWCji zIJi}Y0Cu-xs*^|GXuk=`p_?Rm=)9J1eQGvL?Q3=oD9PY~EZ^gAjpcTLor-!SrUlnp za%tXN-RAmKE(yDaGoFu-LDI3#z6xv4C2Cq%CL19uSN5g7?9WZr+Y1gX>`^v2YV$hk zr`!U<&$^gqX&No!O!dlSiYS7vS_ZoBftSFRysFZ!HOr^Ai&c^!*ijnFStfY@WMLy+ zWbWT41?=!_Z~e2-9s-~>HX@jLnV;%^&(&VJYOLxiDBmn@0fV)I^SQ#a)@#_CZk5}_ z{9+jtl~ zcrU^b`-|S#JSl!VI&8tNMdQM}CiX3P{3H%E6`T03ltj`^NZZ6eWwN!2uBreL;Y%CE z4dV6p2pQwS$Zg@l3fE%E?qeCCRneVBH6Fy9@UsSq=Bx(mKv&-KsGqP$JG9bd$Kv_j z^(hWAVvH%mF){-2*or!s!Tzwvee7#qn%E3_V`GSz-$75ryCnPXdI<{W-qzYq+zlR2 zVSRj3q8}x=Uk|{~kp!K0F;H};le)P&5huA+)^?DdL;2fC-9p_3r%!$+j(y!~Y8ylB z>yKl3+@et}z*UIuGwJZCgLdaf8V}_@OVz2UjD1iQI-=bvp{U!Oou#=qR_lRq4vp=k zxjy_{u6gUCm4Z1R6U?>Ej+&atR=A;-A6!!J`X{e80xV`xDGrZ(9m_`C2ZXgcVS*ov z0eVffc7flY*ThN#%a+PYZ=!@1u=;$ASca4>27~TGKq)(eF6|PRL))heG>* z*!9RKv~dFE$q5B3rF1_NOF2Fgu%H*%qhX*1evwWh+y)*oyGHtH6W-u;%T%%(g3Aywrid5@N<1&uVzWx2axVY3Hq_%`2Hkpl{H%d;faf+Q991;aZG^TRE49 z2*?dH@FZfku+SvF^@edTeS&H0$ir%E3{f#L>H?}F?%Q(tG~HlA(=6|rX!AH{*N%YT z2alT-2%HWjST zSzdaMhyB$_CNg!ONfGuI@vF<-sc8dc1hMyx#P|h?f~rNoHG5p~BzK5n4x*d6{1RZk z{^~HePvjpjav5>4T4rZIGfI16%xAf2v)lo}%~w>%a-vu8smNh~@9=tVwl+>Kz40WN zsft_J&59Atfq4|UC!5?&!m%l5SEPIG`A@&g`oG2I^%S6~W7u{x=fx_Ms9nj^@4olh zil^B?Ux4{0YfzlL>_G>b$<>Nd0qC)>^@BicIbyIP?7OLS+A_fW5Q`{1g6wDDsc7dQ zY;pI*XxFhY6|;jKEqnM0lw%FjG9DK15d$> z)>FfYE&c&^)Y#cg_d|O~bI@J-B?jj=5Vv+qWUMgnH&DtGMO5+S>Q$aCQ%7??6pz!M zmJUp&f^JK+$n@}i>(SYAB@VuDJLUyGS@0q=HQTg2RX}(v0{YgQIMf4|VDIvhCc=uN zqp4?YG{|i62WYdjhS2B4VIi(-ADA(tyOXQ$I!I?SKCCE?v~XxR30yXU`Afs%G9~v* z3!o7~kE7)au<~21s0-8D_&qF}wyN`C=+h??KRWFjNnn_lhfmh1BRmU;(MwL~;bXJt z0>EC-47?eoXg9n;Q80s3H(#cIDQ>Oe5L}lSySxfIl7f#+$ROr8#zn3v=O(}Iq+P>* zNTW#H?Ic#@X@%?DC`H#Oaz_}}D{ce?cgpV)JSR9_#~eeAj(N^dkNZ7i)Y(XpCMUSYuDpLciHLv`B)(IK9}e=r#fBy#~G~+IMQ8EPlWb$R-I;qo27mL z>x0_xK%bUBREUpr8 zyL-8rt>LI48aUK63jImnd1c$9;?!5X8e^kUNoJj&=KWC_c&I~f&s`Bmy@H4<<2Q)d zUg4X-^-V4i8)mFV1onYf^WfhodO0W8dXEs2=RgVPjc7He8=M)$MG<6hYd)^6`bk)h z17GmTSjz7qK+;s4A22=1i)M4ydg<4UZ=(n;sn>%ptd;%dI0q4h%>K)RNh~4EslaUz zm)y}AF!nMzd;HJ~j~vS5CUNkU@L$k8dL$f@+OXdTtrRxB)wL)UIYa(HCt3^QReM~E z6Wvny)s0v82Y5W)XYnwt_Cm;f$A@mGH*tt*VEm7FI^190Vk`ie8f6w-J#w{~O(Le; z!gZ40YoOSqz<)k2WQ{1U0E+fT@7g(iorj=wL#>7BY5VpH7w z!6?bJaI^{eN10{xs|0UWGQ0jB^Z)kX-(*5S!2KW6j0YhQ=|33LVbnMx{y)7h6w3Xx zMC4C1|79`|WQgF~`Tu?g{`lqn|0VWCjgZlb6ggn9#<%LrbAoj9k5hm*T5bBlH~$C7 zCWGKdAo+j@`k%KE>e+V95&q#+|60U*M8uVUPyV5V|C+zdDEvv1kgDVn+JD$M8Q=OL z893naul?r*gh+`FLWa*-2=)-9Lk(t}H-j7?4nM*ns|NVn+ZPjrejhLp4gY`N zWwa>;KFN$e$0n52xK#0+Ak@l_QAh>z|KO~T!Ejo$KLWm5HnWhly!jn;JK*}R2maSW zf>`t795mB4@Y-Vm(m%9FFV_4&j1|x+x{r^6(j4ftg9%^O=*-RM{F`{tlQR&I8UhHD zvP|=E9~SZODfzt4qa6Eh-GR?Tso}-0cL4q8f4-E~tFFK0pP`~><(zfK<741XlkL9x ze0I`+rcMYvxzoqDkLtAPUF!NoUCfHsgK+#BPSU~~)yxg!*|~8nc6*mply_p4_cz%8 zOqnnH)A;y48H0o0th}<#zAn=xm;VPrHJdc+x6X61{%ElnWwdAkRm*Oo{xc_Mc9iTC z((OJ(66$v{|5}&%Ax=0bdO1jrg}zgbObeTK|JZ>=6AQ_J`)}(0U^_a*E@*lm$z9VIg!Wb7Fo# zM$nL(PVRn{Rs4GbLgsHAUTU}hDeLn`&VSboA%SlX{wPX)Xpg|4=gwddgydPPJ7pOO zPfz#!5_^7(sR$g3TS^dV$3J zkA^b$tMCyJGH|V`-``-$okY>_`$NnSdow1f*uio0scfpUXNbUWNTsE-mcDTzv@s%UWF`Ya=RQJx z z8*wb*dj`1q{~)PGb00B>Y>s!mBSHKvuqFADobup;u(N%|`;WNY*-IBr5S1H}ddNt9 zC^XT-l^2G{!mi&G0lwpH8qy>1jA zrUDP-r_1n|*^&9LU8B%UmHIl{PsxVH`Wk9R)VKp6Knn5d{inU34yH4A0{<@*pk+GS z{fy}6d?}YI9nhq~!i-c%R(DpUOf2J;<9{R%WQg6d5V3da+^ej?-W9U3&8I~rKUouh zo1Q)}W$A2-v66OdSzYdd=x4>BIsZxsm960m;A|0j?|^@pesYDVM>Y;$-4l`N?V6E* za@1CV3B`YAIMbV;92Ns$l|xWY4r}Q|e1onc2BT8QSn1l$H28tOB&Q*6ebK~<8w~6z zUUcM0?fP7Zm`imi!HPnr94E1KLOTdLaK9u`mZpeLMo6~do?&dYkg4EkH2nMCXMk`k z&ZB)^HTJjurFept2c0lhZzap7sADv90|p_{>1~_BP?v`ylbEwcjDaBmeiY z`SmgN#EuKcmbl7Z-r~YBZIh2&apnU3lUgve$)Ed4HE3t)$Gab3Jry;8p|pfJ2@~9~RNOAW1C|%v3*C|>bGwSs0E(G? zn@Z5AA59A|l$2p&t^zwEZuXB&T^CQg_6q;Uh9wb+WBcO9YXcmD9kv1jp4i~XV$}~@ zUe)V$z6ydae^=5+nmt!#pL01$z<|=^z-8OL{v6z!3zCIYLdT6#Gsz<9=_eFFlC1VW zihHfT_gE%u5KzaLUDVL~0B_lLY}oyx(r;S%@GtKKg*s|PM;&qrhcl^9-)OVTKAK=7{ zpBQ#@+Q^{2m8>$(%`#TV^w4Mbzp3VQr&ZIe;tM$wk{_(bv`9x+j?tz<-X5=r7oM)v%m4G^}dS+h4P@~kdO6R zDe!7`oIYAM#rAS}G&P-~(M9LE1&{FJhB|td5y1!NlI=K- zwpHkx$O)}83c#=+zhmunHNMrxQMQG(=)wNUJ`|G7mExf?G1X}V+OB$+QlrJ$h%NNJ z^rx%l(zjz`_6lgG1IZ?KbQ>%ZWFH_5 z|19)jHK1TSid3oAeN-?1;)CZUIbWKxo@^m`SvWObl#kTpeOW?kXy;+#PA7DOYMk~` zh(i9|LwHG~@WWKd@1x?j+b#n#t+S3FpT+6x0th^63NyEoMUxxiA8p8KcBE(5sM2k* zc4FPv?Ky|p2n^w?Pz>@11O--3RA|(jP9;pzE#Rnjn3Vv>n#7km zV@=}3>(<7;rg7I{@OrMhBGi2G+ZS#7%uLv8hA%-@($P5N^BgG;O*ny7YdfBHbff2W z-IhpWHvL0*bl=p$8KY192G&EaBDSfD(Q%PN7}q*XPHtnV_i-K#-nY5 z)=ehw0ZlK2Q@xxgdBVY4(5}()_MW<@CP&t~hxwXB5Uc*mWqp%@aZ`QMmL3Z2L8imd zPslr9{Hp7~ioEr0Q30l0gW7kEa!-xO*_mh3w1jYxxZ4dKox?hbj8`FIm$Tv*uEb>u zTPqjY9J*^}FDRTN)o{$^G;r-jxvM{NC>l()J;hmGf&Qqha5K_nbd#Tx64`s;-@Y~U zN}U=%qplnuZG7WX)a4vk-nmfWn^5a$W zJJfl%H519-O~ixVn~J+gf3?&PC+`x+YlzrJK_p5zlZK?n8UZ@RL|Z=H><|o?QtzMy z^px0ZyssBq-0;h#%y#N7w2arF5Wg>0niu7&_g$oj1_tQZ0b>^5bW?{eeSL;&9W{!P zimNILRlL}t&S6;WEk0J6Ysm9be^)nXQvrmYw=&`9x=W`II3Q=ecDLL+M)qK71;p>j zo9LN3=DbcXXn;69Gh!;vst(s(nHOh1air{JY~#SHTGJn`j4dXopbBkQJ#wQfH!P`z z+U7D{orlalqb^U}0QQtrl(}2@J-^y;$v3BnQZ#Luj+NwmkM-K(o||IQCPF<)$E8E^jlEOmMFncH)SmTH<1TK((GP_P4${Rr%T=b&WdTuO& zK-#nz@&*Px%XFxDae68!7veKIY194p6c{bdP6Yu0VM}A2au96gwz1KuB@&udPi4UK z!JeX@oOXM}b00xkOinGU-r}VZ_$6nqhgncJG65uN$ZJ>*spSa??5ByUT{sSnW5F7# zp+BgVvrK>PAlDWjZ^hEbKqjM2?es86#g9Gi$nNJEy-C>T>kTvBEkRvXnY?Ex!%coe zrUF;ZzRT7UUI+u{DeSTXHBsBV`gSeH-SBaw684Hfjt7=O~=nm zx)FXW4Oh7yxeE`g+*R{=<`)Ul%b?AhWr3q%mnx2|FuABNba zHJ=*8%`CE_ zflW!>+<-U#liRG6a#5$EGlz2NVmECPzT6vQ2^rJVf=^z5T1&Il`OC3~;yvzUtb_Nv zUE5^7q6@Oj>6A22JPLW-Bi1Qu*E}uua4`(?P7rnqeWV|ozN*``^h-@5iY9SY5wkk}Fx99j%0Qj`vDv@wun3-n1y{ zf22!4Z zTUY2c3!0lF<^nd|VaKTa6xHptB8K>JdS6N~(SPnTB2>ymI$myF58JGtAhEQ}lw-)C z#lIzZjZG51+}f)d6l&p3P^0sT;!x&sR#iH^kgR4)rWq>7?XFX-4C8Rb<=`8d#7 z<*`v1PB!&#$X3f*sn;-Q_O&4}BgtgL>ZrQ;y2eR=CeF;jJtlj&ij{D)WrkQ>B(Rel z%Y|3f&j!Pw3mU26R$breF4j>QXDTSwR_`bKdoL!kIlwiUSLdAt0lfdif*}^NW~6V_ zQ9oV9%dH`OlFyFxqnO-14x^SIo`_7n#JoBfZ~K}~T9`f-{Yxu3~`7^Iut(vA>4C@+G%=Gb)2mEN4{GaH3)V_JkL1PZd;Bg!9+?6R=qj?o9!eK_Tti1e| zkr0(i@0|;fgn_u%X^hpFO;&7}L5qn7_a4+4peGK&-5$BOpe7hoO#3K;98W7ogpcbP z;LkV-F8z1=NF4IlcQ=F`l?L6{DoW5FdzL1&DG^t!-*7n|x)D$KRXuelJ}|wkS3fwC z3>g%C6CCQ#tu6Gp@~k=J!X2qs(U}G%jbB{lU{l?<*Vap)IUY<_wHD_*i8pFFu7g9EiU zmIn$tYWI9hIbfPKJT$O52^WbNW6Yg4i5r3MI#T|*)s9R}y*wVB!gb!*IR?@Yy50 z5ro{oY3I||4!%Sej12cgTsg0Fq}dSX+DZs&lVqn%?ft1`(d37>1awcGPYPW>v=<7a zD1)8`b_jH+p^?V~rYw?yaX96~OgxVaa~7y=RL69FlSvWNm%h?X z%}tfu{MOCPi3iunxhJdBA6|k*Up!-_mshUds)|zr1w=0)2rLB|ek7Uv8{ouS{hR zSPo?;pzA#8XcX5~Ec}`wsv9JiD=@*ZcA;;f*l;xckTOSfj^ZPGOaKgy8a9Tdcc0w^7Qz%G%_B2MVNr=VYYd51g zfF2UKUO{spBsn$8sX}$w=KtbhPh6d)j_uEK&Z_z$;N6U_;}ehTM|gS0Y5RH|t&$o! zOOW1QdUvJPlN4^31}-Y(-1snR)kyiDM;Y6&B9D3#b>rp;uBh5s53Z>VVCANJ99JFl z0rnCp=vhcTt`b`&rhp-lcIGX4xKDKZH0mDm7d||duXJw|c{j>5s~kT5uAu)2XYwQ` zyQa+YX^;H>&_;cik>SQI3HeCmohzY~Q^5UW*)WBzMzQDfS$5ut76D>ZnmAo|oqaTX zNP|qhQt${@I2bd_Q@b47K6{SNQ2|YGxNP)i4MN=w6$y05lYSg8 zhBZj(SG*szX3;<#4yghUs`~(ngsl5ziHs6~wJ@go= z4l&X`=-vswa=cs(1~gO^shJdPLa~D>=StOI|Jr&AK6ZyZCaypC-yh#sy;aQ9*ef^q zCYT{Uc_iJN-gW!%-LS@;rd?Nul;uNSNpHnem~@tSW9a@OQSLn*X@z98%sd}xy zWxDB4{tme!W|-Tu-3GydP-v41B80RqM{88vyR@N1H;I?VbG_VMVlBlb*q15|$i5>3x0p1lnl@1AZPsr3I7>Y37#&+F^ z_j@N`pg~ET^laGXzn(=42mZC6of4!}v2}srUZ}3eCj;}>o)26oCfitQ5As?kaY-}X z9$dGciPF*P5p<=87K2EA3VktNSu7-bC^q{2qE#im3-YgFn#N<`j!9AGj&^#7o_BN9 z#z2;Q-FsT36J$NO`rHof*oQP(2H&1b9(BMSjhnyd`r~xr_;o_*q~x7r4#8QI1*wKv z=-)b&ehU2_b#~QtQNisc)70NT$^U}(cb%*EY2vmze0dy*$n;<*Xah`%Y{wgL&1Whw zqKSA&b`+4D=_CwxSDUN!tNmp0YhBg&d(4^R=0nxnxaia?OO7r@MghIxA1aPk5d8_+LxSKj&t-qB?C_qZG>R-{) zHDy!2Iu@EXmTB5*Z0FJ>s%t@=%I#kW-fGOT8b~Wk1R(1-YmDjGeTb}1yz;Voy-`2j zodciKx?1?qz-AM@#n+rcSmFKip>2CkJxvbIo+?#J@>R2=^zw<+HL_b&ax4_WPC7q8zx zr&)CEh6M{e=mEijzKX~c9t66q2$@Ur8PthOvY%Nqhi@_yhGyL(f~x2zYdg{w*6;oE zz){9MQ-=^zbC2VX9yHqi4bGzEn64*5#p^t^5%-b|dipm4JzDlrscB0PJNh@tCGjpy z7$9|=>-nS@J@KAJcge}GF3c_4LWwOqIjW)_AfQ0y?k2(T(2aN+vhl^vsRt5q-PD&B zz!-44L1#xoDaGl8{>)Q*#C73Yb~;y;&Vw-qu??XPX?^9GEFHA*m_;wPc$=X-wwS5K zgJ7tOft4PyL5lP}Vd)&5w^|;Rq#79^ zjcl56G8VU(M@~fN1S>aBG`35aW^+l0awZ*a!l3FRMLyM7=JVuv>A|Q_;Z9=E`q~uj zl=N-ah2R-bY1hvv&7_jyu~;m{U8wMe79FH5UUv92G&>kHQTTNdOVV$cWP&gjkTLhv zS?k^l>Ax#C=+hEC zx#-z@?Y$B4E|s1%NxerN3S^jPnzQW^?NY3f#`b}HM^x_v&&YHoanvUMfjZe>P=jX}y>1)@-hVrzynJs*+Q<^l?bSG8^ zf*I#yxAE(NVdsAdKx!fd(~pw+W$l7YObt?~BSj_@J10ZV?1u{_af)}NY(9b?Z{kg= z*B51H)FeaC6>wt_uFN)l9B4Pl1tC~xMoA|g>x}Q~EIwc{Kao_qKEuy;6!c8hvETn` zt05UKUA-MTyF4Cb5tr-q1G*8B-abv(mXEUP)L1(c=EQzI4K$eIk;dylX?cbpZ(k0+ zHJ|D?l6uP~Is}_n(>40gNskmiA?jj1s?;k*lFuw2(8|pN3xLRW(33KX|$+0VYR__fuWT7?hbOhKHWjFPJa3`Auj$q;t>!@ zdkFocf7#>ZrK2!>AB?U=>Z=lx71!5WJm!_4-t^LLHCS}O%<>_IaS{3DIfvHm@yfL} z;h-DxwoN72))!iRhCFOfWcp(vzQdyIo_O+}-0#S;;@1O;Y~#g85WAE>^s=HBB`5q! zIj6vSxadn*rF_TDSf0MyGPpg4c0DfhN@-VKx4Gl##e^m)jc3kAq#Li)Oo{zq`CQJW z1Yr?DD|G!}$c6NpX75q(T_@O@7iJ~pR0)Mv^^!} zU9UKPFD6v;6I(Rj+#$b{uj6}*n;k`<1aeZ*l}W1{+Wl*|052Unu8nwJTM&UtJm)Xk zpI|?+Lv?;H{;b4TxONgN@TCY>&lko9+LYmpktj{Td0M3kYj5B2YWPI`I8dRz5ZlLO z*al{PMF76tPB9C%kHDFn_?_EMhue#7e5>}n2fa9ux5~1_H`dmt@+t&0kS)5x91&3Vfs1I^7xMvBxdSH5YGl3Tx>Ob2W z*l&SmHWuiGE~qvl1=c)~-f0G*>Io649S&`0P@Pw7k=KSg=l8H~xgj0dwfH}8v~W0$ zG8$XQBrhsDI}`Ss?;E5G9P8I)i?oij6JbtJy`*Ow@i z!#vT%rst6I9V;%KE2z=e75lq(asYX0*1I8H363T)-fEy72Y3Ijyv8<+9-une0dX{Z z7iCFa5>?W+A?q+1oGH-3rVlZxsl3q|uKfL878BD|WLuwZ`32Z8+nL+;-RKE_%)nS5 zpuFaR{cOt8BVxIydr;+2oo{=|(o0O)b6%{cZW=t+bN_DTdW5LDVwe!hSbDnRo3;FQ z6wRVq)xaNxhOf-&Zlp{mz|t#4^oXNmtCi?<7TvdE=f2kSIX9rndgHlaqdry)O1SNV zQm6Jo!7&Ut2pS)kUh&JTSKq?p^h!9i`QUcVMVsCI ztXXNVJJ$!c>G06(5o2{7mn)9$6&JMLb^yj%!%xTIs#79FmM4eV)*0uu8opKZhlQ(V zsfXwA?4P9{ZR@QH&wOQjY4kZ^*9O}1C%JAGRFth9Pc;YZkekF z=+ZGwyuT>oL|ohgSP#)-6~L8b?GN!)sLb%n*eNX!o@)eZx0IL$bf1d$U-dpBRIHpV zlk_k?)W&0=2{-%CHw-}G(9c8Zk_P>Sck$)yY|TA6beMxXP;b?D^JKk##Kt(C^j$>E zp8uJl>(iF0$`Z48SA*i+?UsmUhDPwYYI=gZ#$}HSKfaB_8GB*42fUaxNFCBvEmlH= z+JmBoF{mP~tE*cLH4$)`V2u}+g6MjaRXzFkNA}f6qBrGXGvHSeh))W4lh+&h_|*2G z=yiPN{@mU^s=0o#V9*Y5e5nx0uUVhn`mj98QcL3R{3Os0P=eN7-E#{dB9VR1@E8Z# zYXQU8VMoe%3AXQXdjpD%iWTwmIC5~A7IjC**v)Nq#7krysTwBj-JD$C%+zmRv~dldrHm&T#C9j`_-;?pKw>Ui+6I_AzR z=jVRu_3A{19KWMnbs1l8mLUY4f_*qBzoc zg@`OIY?Kl+V)tKdt=9i?TgK)={c)?}_k6rlbnYcVMx=E$FAF7$--)v=qpq?25QpPT z4p1nIaC^64(n)Qb5XZ`D90X*sM5zgGn$?R~%Px<%DX@Pr060UqxeM-Afpy>Q+BmpX{^7 zf2TjbKTc_#Bt2Lyrf)kA$z!4ht?ChJp)}_7lG?&@gDcr3ZTF^D)pA3s;bSg;r_^uw z1MNDZ05$Pcu2={&lFxpq7p*wRps8Rhdu9-EgYHB^w=C4T< zb#s*D93iJ<_cnTVSUpR^Y~Ygh#EZsAwsEx@Saw2&Op+0lB%Msbptdo9Y~&45%w#K? zS_s`jOk|Eh)d#%pR_wwlW2UFx+U!MOX(7`w;*=Cg_p+u@V?1~&G@`*bve&*;sF#K* zgt{fqj@U!Bo7AQ~ebU%yLg${%kGqWQ_i$7>I7DC0wS3#RM>9#N&vvS;>}KkllugeO z>)2RX9Cx$z$KApd*|S>!(uScH<-HL<_u_E5SxD9|FImN(uQ-pwO~z3fiJAx;VHstp z*2PC?`VRum^K{37n3iww8BR1}353olVu}}s&Ar{F;w+mK$$@{e>qomHj^gs{mtq}2 zcQZuP^7GEbGzF@16=)V`DA1v7lF_>7#t7I@^pthV*~|2CW{yO}(|JIBHC zB$S!UHq5#dJssu_HsmRQSB2RQz}kNqV0iIp$*souV?+B+@jBbNaeUnvy+Ce?VM@sF zH}9z5j<|0+D+ZT>7k8}ITr$eHwA)EyA5>XuTIcedFe$)<(rf?$5>9xuNPyIZ+s82NcaHg-26=x4iK zw)pNdlmdLu>QgdJMSV4t!}cUV@$$oQ`>cBP7W`bQ&5o(>ZJv7*HakYvbAZ+K_YgZD zB3Dg*eOb^zDANsaGzi0a(9$XiELnQvu<8JuE!>5x{@Hg4zPwa zkjfU}OoxlxyK|Tn z)GXv(_mYij1ehdbUhm9Zh$hLGjGg$?+;tYo-X1W2mnq}&MzDn&$~%b>s@B1f{tSS2 zQ7^A$*4``q?F*jb7u&AN!8p1pd!gL$XWh>7p1N7xb>UN*TE8iQ!Hcl)`mVXLu_-Rb zz1;F~zS|61>MERy;r3Bg-CuF$$A>l{_%I2z5N+pjA|iK@tybFbTm`Mg*7S{dvEXLh z5C-~l$N*5j@WrG5^gQ(UyZVxFLFAcvWT%}K2^Y~Wa;icnmghoRT#q6!$Stt;lRCe= zu?o#9*Q_rqOW6h;YMF2EQrt#FNQ)gZ6X3h$s*P~sdnu$4wKBx13@0*)I-&@tdmRi^ zI*fi;N;QPN?UE@d+|bPVDei&&*nxAdkHD2!lqvdhMpCW#;_nDB>xWrchvTRJJ(L{t z?`!xp-Q5Wi`71N2=02dgcyxd0CxR&cVsm`<8!3Tv%f_a6!a_#C?MaJ;3Cf9Wv9)JHB??X#Hp*7pLPt5W>VK%ac}U}F)0<= zMmA<_Y=R4SZu@+VIXS5%x*i}N^2C~sQR>YvWg%sPjgI-Pomy@A^5HRBN~+5KgpVo>xpdo zb;u^`$il?Rx5q`pF8S$ua|kMegkwKx(BTHd!9`Gb6vMhzuC{b{{hzAxhA&FW1>-ik zdZrj4B=%3|I@9(J90MF1fY{!Cc1#Mq)wHceG7(>^z>onwa zi?$1i)%Rt{TZi2RC0q__ps2T<`t@&ykZ+w9j_}77zm=R@&^mV0jzuPZbYTL7B43<% zhPrv1l2hfBUDWHO=RE(;OMMW)SR#}X!IKnH5I<04<2NI<4c&ZW#|LRtPc!*w>OSV> zUb2nCS7lD=ddAVXH7&%2>-k29KW2};Z0#BcrHKax1Q8IVw;)LG zEr9e$kwBS}vI*%#GoA7}P)sRciMm>RNjE%-Gsv5zl>=d!a;sM!D;PWdYx#@WsU zk{n~GB&}M{yKpka*hWWLRT$9Vx?0er9Nr(a8r9&lzI`wvjO3zQy#gG<$HQ(r{~^KwpCVhK8kXxE#-!PFX*=7O zyu#A%F=EE20J|x@$Gv}#A)*d@gpkYInhDy3qz`SgHdD(`J{;`{S&K(&{F(&ff@)EZ)R^jyMLH@@7Kn6VFtYlU8m#b zF+E=jKZqJ|whv%J4sNj(S_+v*oUom2Vzp%~nvqRgKTHW#K%5rI{0jYPM9~e0* z3BBZq<0s`)7?vvgZ?p$l6f0d>9n`yuz8vhGCzwpqv}Zf=mCtV_XtvPybt_m?I#%5j z+^&Y};GEi;ve8-0|bn880pDZMf`W;p#l74>cjBxrr>P$22wTy&DW15RP%o3KKkE zt=oDd^S+VJbKAFN5L<7zwJ&cwXASMuWkZ@j{ZHlV(}j3fXKp87NgFjxN!+2VM1Wp$ zu|2^u#CS-tF1JF!e{j@vuASZ2hzn)U@?s#GqmiW>Yn8p|o^B+^K%%~VJu@Ij!n(c> zBPI{1g|dt2xGu`-4uKL!X%;|ls3KhS9(}^6VPk<*j3zBTNh$AC5bqZ$;8>NS8jdvb zye5x?Mnsi>Jbr1wSWMV;d@)d}>HZTwWhkg(*8VR);*$crD5B&cSB{oAky1v%9PeV307j{=wu zBBJutdoF{=Bn*75Op(h)=(_SO!!Nz{Z9O=*4yzJ|RMq%)bP5>Fth3Sw;m=VwcqsJa zM4mj)q}@-{J3fMKRcsN)DG`wWVvox}8doFfs{Q0ZSyaMTHyQt$Qo=b>+2WIAe$h*- zdcUYV3%Lj?M_nZ6b9mJGtE{!G(LLm}nGPFCkqb<-R$hTP*8xoPug`Kt&dSqk7I7%3 zu7F7k_^|;o{vrX3x_mB+lXtY#iV3A~=Gzvd8SXCdDw_1e7_q*US>MVtc*tz2dzA*cwa@*t=Pr0@?;V+-C3Nd}W8Su_=Q1X@uvHEPJpJm$Y zwE%PdVhK_~_?z*1uZJ#CMnxvGB|fKX2CvIi=U0>?z6MKe92^Us3&GC`!AY^NR*i?E zyfpNli1#Y630=nnY4={i>||?~ocL|IZ{t08ynYAO*qwdJn2Y|My}teRaF>{NIvMbM zmH{CU=f~1)?>p5&2q;#P%XU+Kym#=94N2dZu=NQ?)==7dT!TWI6Qk#jU-8A7wK8>q z>~~5Ve$Ow9hAc-U4gj*GJ$(}-QPxjzI(HuM|XtSf$x9$CU+d#^pAHSp`s=aX{{7nQ(MVKd z%L(0sqfMs|Ne2iF^y)rAy4eXc>??~BDv_c?H;0usF}W@JJC-N`YI!@J0czWNLsLTgMEr=vNI*y) zdIB@k@Q2sx5~lpg9gbU7aWSYC@>+Z68K%IinfCMPddodu{tMvsM%IQ`eWiIMUCYAE4mO76T!DGS^o7F})Bq_)sRY`1q#v zOHsTIO)WsuG?3O2OGCS2u#s|k08y4wNnl+EQcgLPe3iwKQck7YGWohN zKei{Abun91PN|6vj55Rfe?9U1mB+-?Bpb%A+h7kFOY~GjfH1289=w&%wRc?0Tq|hD zUoCf{!L87qgDx<(x(5J_gRU(&K*ZwAe0`;-H&;T0Vbzp6vmD^8+=UkYG%$$=RP zvzYRgy|MJ=u7?oGdk26Dm4BIEw+4hM-}F&iN*Bl=><9%FXN3d!IVawrE)q_K2-h~S zUwmw;a=g>biVo}Ev%Chy#8vcO79hsEGMn~&w)Pj5NyPZ5aKl}Gys*V-cRf(~Cfgh= zH}YJ#W2)&+(Mc92NsO9ZHMoT)#c%5|IPxAJB4c-@NrOfb;^7P0oSN=evS)Zd9*o+4 zLuUFe0xLczjMD#hbTx;2Jy+*xQ(O5Ai4&8>Azv2gy_cS7S?}_74hGmW!ptaoUz#AM zmCrQr^{ER4IzJ;RCdYeXhJ}EEsmM$n=?z1;XyW};e(9SL#4b|oT_ zJkMmB9Q$eKc5V-7O^s7lmSTh*c|>#zZ7LZnVC;S{;N|0EIs;H!VC5Nu zpG-W2=^j2lhFK99DB#gL4+fNlKs?xi-9Gr+;x<=Yo6j@cUo5C>R}Y7~+8&SdyuL4N z^ehXf{E&6e`(wI-syeG#Q4w#8WNtQO&=9(u0H__NRyn)`eWk;B zgP~2^0m(11yqTG~!bVzpq-g&6R<4Y*bof-!Bl20rCNiLUjUCN#qjn&WQ=qO~Y*{vQ zSk`Dyhxd56b|XvHLk?ORa*ZcUiu(u6XW-8f#wWK{$TW&fK6lkLE7nLo+Wpk}pntS~ z-Dyn9iody!qDqn>+Vy2FnEJgu9T@qe`1BVES=k~et9K*7t^fE9-B92myef6~c%N9j zfBkRi_+blF+T!iZaLPovlsoZjJLR1e`}?3Ls}dx_fa}Pzq0OnwdA8Joq|IQ!%;#Oc zX^aie^&f)RXh~u$^yy!@?Qy^BUMoD<6Zh?nL;cL)hAZZiq^3H8V5k(gC>v?P2Ma8$(#1lv0rsHs=HoL~02of^AaG9-;yN2xuORT-UAU7C~SQi9Y@dFx{2!|3a z_;o;c@jA)?tzuUGz>W|dgaUEh9FRUqnGl=#qg~OwuoJQ7Y@TScAh>lR;mVrpjsQzl zNLew28v^)3cTG%z!{2#~qw}t7K>I&%k0LNtz;y=L8aNy|{Tt^t+?LPEB1eICyOa}D zFWO5~&SkO!K#lLdsLwl6F&ovWw7u%k2N$29H=kP!*a zxvJ?0KuBj=Qt}CRMwLOglhbC`BCP!xX4vl8Vn2ggj9<3gn(?_G9(#N5=ZD*P037u zar|H|Ek9d$FH;)MIl7I>A~f>83HYOh31xdo{~)uGyI$T@Otey`R5(v8&xKtzi7I)n zkki3}1$Wft`~Hl5&_+d?mrpKJlJ-ehGlg)yF}1o?_wy=(u@r$tt#;K?NL{gWWiV0Y zk66Oj`M=0EzkKmJ|G4r7&Ij+FsR<~iW<2+0kg0!_m!0$Q8tRZaj)*N61I!`UPi!(B zj^4Vvv~R#w!~hpyQT>{`GeMnx+kL8+Sa*(L5FxbLGSKW%U?_PcYOC z?>~*ut=W4zJ0=6EEQnZ=;oY4BLkij;F)%=v7&KlyBx@Iyy%(pW!H{6o#cOW+~P^dwlzbILWTmY`*wwa$`U@2GgQ9VIV@(3mm+r5F?M8SYimPR;}) zcd8cm{P|L2IZxmP9%N*X=(t{V2$T`aj@kT%;xD}RBzR_m{KX~yx1z`{$X6GYaR19g zQe+Aj?8|?H5mz0>NDpT!XtiB)H4q7G!XDcXtc!?yiFbw-7w&;6BLZJ>NO!yLa7R zv({r%)xE2_YWMC46(wnO6hagzC@6GU83{EgD0nj{DClA&g!d~gUl{S;e+XP8wOqbA zn7gDCG*)nSFS~fVQy(@H6BeUa zIVU+&P?L!)RZA;=5sWfwh0>Jk$sZ20zp?I@qjhelV=Eb62iXVDoBEL4$sB&Fdn~^p zGQ;P~7X>+FIG6wtaxA3(>nB~9X9MQ{yQ+mYXN77MJ*!Xs?}w|O^MM*`j2St& z$TqK$FP4=Ki$eatL#gr6c+X~I_ubP~ngGXSaMG#MaKaqZzwR6RK2!<#?bSR!KicfNF61PG@H$Uxd||&HwtE`(JyFk;&OpMYQPY`Toa&frX_gl4?8ay?bNrmb2V(pe-ojwGWLBfBAzL4Wv7_oXa&Gkg^8(z! zECP1J|KM?nH1@EH+`PBArBqS%S=^R@gID@Lh6Xq`i3T$UI3itYd-&4se@{Tw~7zX9ZLR*qn+{5o;i9>F?)0FOIiTNtqJvF(D8?+=X@BYgm7be ztxJ+CAnPRzo7=5d?!^5Y-wLowt^Ok9RiEOYJr;~R$oa#wX&E5)8~vXHSP`Ffn|)tXy*iM~h{|{D-jr0FO7V9jOWvuFFnOAQ#%2{_* zVwWjztkp1|rNFZav_#}!TK84H<#DTNkj(+1JZXFkPArc(A&KttA9|Dbi6iNJ4>_~6 z;8}7pAPOTD#qyWzuQc#flO7k>4HcU@7D!l~-+W%;H!ugbZBQ{znz`(D$Apm05dR(0 z!9U2wmImP@XtMh2LFBH0DW9UVZ{XdCKEY?$X4P~cR%`6uNUeRZ!|n$?Jae;N>qyGh zJ~Q{;6l-E*ecLxyeTy7mbhsAG?d>;6E3=$s!mJo5T%pjCexN}FC`%r%kE4O~PpAfm zpzY97m@lVn@j#c7riwhh65vIcossPrQu-iOnk`Eoc~-8mHps#h{4gXV5_y8)v5mRx zv)G8p2U!mAZPBlm+|(qAXt~zGFKKS#m7iy_g~!uiAyx8d>DnZU`?n#{9?cZ5K;dGa zn5Ko34SZR>g4sTWCh1cy2glN&{R(%d!6Ll7{rK|Q)}O5$$w~Uab-|@|;h7MmKsbrB zgdG(=M)f|B$Lo}g{oM3l+(!O|U`9Y4FrB2r;#@Bb**{n4=-%N^&n*SX%CpI!4V4wv zfN|ZX7U!|};$475J0tM}X4$es0i7s$m9j2&eDN-ImpM+zw{O|E6gYLSOA)(0m&C36iW#Ke;% z^i__(deGjQaIjBW-D{G7tWzmW?=x|Hu#pxI#m^JrE(?tA(+;Px@FD;#v!#<~a03N) znoWjfr~C^g*Dr?LJ1Y@u4aijH_{{=YB3d7#o8&7x;RfVZ=~wqNgQ!uDd8LStaT}s& zJx2*_HeMQexGURI3w9HVY1C3h!goXXXGE@U4WXu7-qFhV85A|0-g;P*d?DBD(|G?X zTnXNA(M4j|;$N9}H>xmb1|C9)B$ zn|PWi@^Us{mvm}_5^pBjIHBQ|rC!Pr$G(SFL-5yS;~zltbWQI{tV5rk1`N#6o$S9p~9A@+KrDGL8+ayoqRz`^+6sSF!u2 zqQ`O8)S=8c4Xb`r7Mv)eh2N>S#2bvuxqF)U)P?=8h!x4lNENX};U3+U9~JUC=-^+- z^E(17r`l#UY&Vbbw!kCyLp005%=z@%11N)Zy7-DiQiW!w5s@qDcQ!aN@{yF3#D9f+ zu@BfV-%&TlTq+!=diA~?SAuaNm+2HzxjIC3J6YcTFACGh3<&AsM@hbz{_4p~@Kl(Ebj)EUWB>2>uFG2hJ zjU)(fj8`8ufb}GFGoUHwghW?&-6PZvGl2E$^W9w-*?Qnziej%D%kRe{{B!Shl19F` ztX79^?vOj+X`{U3_WaDc#{`Ldhonyh4V)NQ)VQaLH~pcE;|H&7-shlm4avi~{1lae z7@3u|<*@YZ6w_nBHovjh(G>@h&Z;M-25Fdr)dwE)Fo{11JeO+{d z^hMThjAKPB7A6V@?DmH01WrS*R%u2PkrsGNX*mAagbUTOe9@AwD2)ri+!kUOW2Sm| zI^S$)Kj8eiK7!^;{?oP1ySdyhZ{mv{#9`lr^IxBj8EZR5lNpU&Wkabr`m_LA`sSf` z#ReQ%G77@@Zye!C;_5-5j+qoB(gsj@z-$vnSakL+*p`?=XO!7OP%8f}OQg(!%2o>8 zU(nKDL`bn7Oibb`P`mP#$%Fq)?>Jd7vJM*^?F#}Mz=FHR`(KOB7e4Y?d0LR{8mE(s z9+@la4)JHX6s#xdC_;%k__WT$fLTU5>e;;gT>EN2CYXC&lhhajG$n}bD#~xo1`t;W zmBl6HpC3G9+Q_#!;q{sO@%lA>`s7ubogLHrEX3KzlWHWA+V!G?FN*J=&_Ma>uqpTT z9V>PRUw&8Ibw-SM*yD=!LG@-yv_wpc`y0LI3Cv+QyHkkbnH2_6x3m^Z9;+S-XpBx5 zorm%+6?|QI+!$_10=g4IZ6_mm6nw9%oWSS8iH*KDr-Tq<*1xUy z!Hd?yS-wgw95BWIlrb7G=PR!~zuT^d0IsC2Ie|qr;OBqGHY~u|@asRN0o&+lIas4J zyR|$?z|GErS}X~fS%3j)HDhJ}@OsP8WB$(Yx52FyBDd+5DkZVlQ6k0Y0ReklvrFjT9LZgaU&VFSbgq zp>^p`BKJPGxucA@S~&hltCC;I8_f5s7|aY>zoFhQk9R1+!Vd_Lq&vPfTd(^ex%PGX&GaE&p*{}*QtZD3H;#v(5pmZUC zUk(;H5#1_YRuw~CV;QbKy616R$n`;8yc0jc96{0<*jb-bGpq7)pg{?K!yf^C#M-Xw z0TSS#?c&H))5K@%%{UML?>5QqWW*IsD09R-vdKqy!gx(<$7%?=unQrG!(YTQS1xtljOeQfAntdk$u zb{C31mKLnyr0_b69WgV)9iWNe98iC9k(FGvk|d~an9n?5JJ!hrerYgaB_)ct_y|Cw zJWx{~$uC5k-4ZA~s6H0c$AO+Ulnp*3G+_+rqwx8yxbAoP!P|$<`)FRc#d$Y}!x5*_ zd<_ty&%G*K&DqblRd4O3#hPBS)+Mn(4H(`2LSJb4WA$Z`0hmEz%DLkVGi2uq0l}{H zg2M$4@>JGQ8HA`Z5{AX4o+7mtXrcrU2r#t%CV<^3f~eJ(A$Pu8#gX6r=6PSv#)Nu~ zJs$23V+rOll(VYBSq(dhX%yM;8O84xU;ZW!of^k`m0eeTwgz6#1mzBTpHb)^Llyk6EVu`RM$yS5Y_+oW#c(^b@t1gzmyIcX#+Wr{xQ}>=?K+dCON6i} zI-gSFMaa>LgbNg7NWKe_)bu_jID*NxPj(%TM}1)p?w1HRg|F78B}QugT&Gif1`+Xy zIxho#m!_AyWM4dzHkJvti>K7rwfo3r%}=GYr)-5}*SSVpl3078adn;e*Ic;9zC6@7 zQflKbv3T0C**N-02oO8%>_~ao=OB88S!GXXbk|@Zo&5UA)X$6w|E~hi22oyTQgYn` zO7Q4KiGEddZJG)pCwOrHO?FkAx}D!;ZMwxrD;ZZVsVU6Hhz->vuxKvUl@hXM14LI` zGokc}?epKHS<``6NWY0v)u+HJ%f4r3DV&Sl%gTH zo})IyRw}~{)$tzqx-&KB_<2H>d!xlYxfWRms!o$d?AW#~w?;mu(Dz+?A{Ozru0)p2Xtb%N;_9j=O}G!_)M$`2Tce);p|{W3iNGrhAfVKZFw_q1CFQSNc8&xCa}chNjWf z;!qIHr{E^MxEsKh(OR1VI6Vv+wmIkut){iGKChS8jPWHs;lKE#ZSCM6xKiE^Zge8n zK{W4f!Ic7SR9Kl<(7<1QvUX%ubG1t9fq|v z_tR`ZL2ItD{u_K|p`zE{24}2@txOd{Sa{B4(g}76=Q9i$8s9#XrT1SdPHS`9a^wf} zuA1HA*qPBk^`wO(Yqy^1(Y3OO&=5P ze}Ggrz{GVZLtP?C;E2&h2SXJI^z^IO&zyyI8eR|NSUks#NskLm@2BRpp8bY#@ZlCr zS>wsqts|`q@{M-)@f@a5TtCvr5^ki7v^JDSfVEoB5e%1};a^w;<{}BM_<biu1z=|Rfb z1NuywrI19=i^}dGz2=%;f-~>)aj(MIyofU}=$dwqc2OLY(@L#^!A22kgC29Vk=jQa z<~9Ltz*{8PR{WXe0pvvrYj}CmAU#bLpi-1%5Z-bvy(Ng59l+pg=lHoY5iLV&{gHQ_ z#rH=2VhqIS@ogRZk-qEA*{|pNPbbv@`@2u~4sQ>pE!zc}uv;T@r3{%N0G_f{va4gV%` z>&x?7^EKGd5;R7+S=|6eGZze<&Z+Au>o)>FnshNb=y zVy#cWAgn+Me5Wo76r_khTJWF#rqh{ztIvtkd;a9T$HFjSM;L)v=ROWIyR|mDfw{B= zaRt#b;xAW#CyX{r7l5N5VsCyo=Lol5pS>b(Z;&boy-b47gEXJhjNB~Ne8XWKvO;M#^!|nz2BHej2b|TW%rI4V{e->|l3b)& zJL94R#6b}db&|Q>=0a!M2z{-$({8lAV#Bl$)I%js9b3WLZ31k##(6pxEC0iF0SZlz zc-*8-U&?=is7>J{b$-~|`te_7MPFK)MN;{iIgZ$s#a>0}8zyF&DCbIe-e4 z{Y)XrS&lD-58#@B^1`Tx2>bs<{$$O&fAFPj@LDs`*#NdyW8DoA(qm}npdG(UvfldL z&H}pd>-ex4>nD+G+1QDfV}UQtI!u?cYtttoT98)xRzOP|TFu&F-(S~8=6g!L2WrIE zw6v{(v{VnDnT)B71D9d+e}?XaEO~y}^4?8f1DRG$@PHJ8dhLSf|ygM?>5) zw(`k)$5l<-p76&%9)@9`e4p58W#h{HILPbnh{^Ps0&l37}!*Lcw zdIQYuy>3bycqlP;n%wHLmL(3TyK`ssUUYU?dyR7VeCl*xgMTKlJ9==b8y9S2_~ZJn z`l~mF&?V|%5tviHi)J!?p%mV3He{;5bjv{qGLn<`yP(u{51|=#7KrgHvg!6c?3UZ` zV($CSH{5vjZhh)!?u^~YCe4n9)~5gPZv9YCq;OsY);vy@JCOJ&TPF!$D>=1Of+f|v zb2Ni(7q2sZ+Hx0NlQWKTAGMQU#|J~dlLHg^#Rd$K-yF3y?Ud8^I&~dS|7hoe2--|c zag_wdyU+W!lsv_xQJo3Brxn)Q|Mo;QlH^#igyHcd=TJ{U=@q@(Zj~~59U%4$ zIJSC(>{2f6uQ0CE^(7Oa2`ZrPRcnjzO~(OPV1M8AjEwht7}O_Kye zW;FP$hxH$n`hwS{-&f0{-zEs{m(`;Nomn&KAcsV7<@y(9b5m1Jyr(% zK7L)t9UJ3kHFoa5Yn68ijXeT4rBx2?bd0DBT(s~AhWYTu>TF;jiw~rgC5w`TdIfRgZR*?`W z^K^wPevmKwy4rTU{N2KDiSe;Y?OxYyh-spd$N!151 zMn((n0NW#9%t?rh26GRb{1Y0^f*a!NtBPd4ga>Hhz_fa^yTo@S z#OAi<`*gr>)H2{_|A8OAk|ZNip-suY+mPBjy%6BTvYyT?>!x-TV$F2W(u@;#`s!`v zJVz9vYReeHfu;QOV~l@NkR^Mmg3sd?r5=yaGZC!7t3n_(}=%pqtcO&+vjBEARxeoO<`568YWxJ`8TY z5Iy`#d&PY|J6EvH{3fxZ_$7z6-{11PnNO)~KXH~0%ueOv-R2Ru!WM3w+J+fd&rq?2 z{F6^Kb0QU$CURJ_Q2*G|LU>!2c=Bmk#8e0F6Y-8Hw5+1AmkR+Jk23^y&ea=-?eA)K z)4BF4K46jxAiZvp5|<`)b~FF7g-6@zR0lj}(3w(;oF%Ncx?LSE11bh$5V?moF%=SLSgGad-P zdFu6l{_1&Np7GsseVB*TdCf$fKc+5M>4vnE^ju^z@mvy}y&%|{4;DebSJ*7hT;k|G zaAs&H)0YKmA#+qo>rHB`uiiyW-l6yRvs3GIClL{LHAdc-oO7I~WJk1Iw?X;|y?gCf zgUxR}Kg>2x6e}m0c`;iSU{L6mVCp}#PBWty5T^FK2!AO$P;F_*tgo%IL@kzpB*mOM zsa*axm9R?@;tV>@_t#o2+<~~Rt2Tgcn?dSC*MIkHN`kN#MEH?$n3C$%+E?PP0C$oy z6O`fU`r4iEY$C2RT=0*e*%c_OY+AjHc)*r4&e#@9c5ow+#WsbZP$jAix!pUaTs_|7 z&M)SK;4xQ{^7>2Rt=UjQ1z|K!YFrQjS*y%?w!}IwnTRK;jS$-owope;ZYb!ha{s<^ zdWn9AgpbckZ|lfK)7}FLRuDkgKkZcDn&WuJqU)Myfw-8|bs;5dMPt2HYAnoa0mu+d zYFk~|;w+!Uvc%kc`NOht%#5_L_rP}Xb>HW0R#W~qclCvWO;>zoc8uu zG&^3{-+jpU^c8a?UM%U%W(Sqz%MNA3IV&1-mXwbsB1l^;S@JC2Z16QZ>-GXINmhfZ zP%t_eAh|hOb-<|DRaJFNWb=ev-_xv=3(p(qpP!=jPIUD+JidsUa8YYjzpzIOSkNL- zFp7`dJ>IUSf+(?@CaGmuS` zTA!HJarI3)oJF@0O5(u&k|Q#fuu7#@n}2)}7Et?1s>A#Q{;;Gsvgs$L?Ot-kXYn z<&+8E+rQ}i=usS;LvRa$?uSRE{kJUDbs!&lnMzfTsg9|KzaR&134HEW{5`Grs`xY@ z_!!ZKIBW(&7v!UB#A#WZyG1Z5u}-k_1Zt~=PqN`Jf^QyZ(4OU{VXXpZOMOZ#-q9g1 z)$!RWQ?MmelS-wwh=e+ueyarB5J^U|A_&MK}ErDKjNu(Kw;d)Ttd{9(u9BO zA_U5j-TVr_j){RD%hq9WJ|OxQw@oX2%=nIS9ND2zVx5`_wZQ^UdgrB2?$E1{Su z$};C#nuRFVnh6;a{@n2V$L(_?1rrK|!=EGOhB+dh`gP}*M0Jl&w|7&dY^=>K*YItv zy4%D`ghfTh$MgkVZHW3H~B;S68T55u)Tk*Ig7V10hC zc$Y{}>C9#}X6cPZIoHrDnsrYO&8-HmF&;)`xIMPRv+AO`hbVm~aTGL;s}}ATH(Okd zGN|6E<*99&^iZrwtDjHQ*p0=?E_H5bO1Z?V5v3kxI8O}`AH**O#V`tkQO{Bc(AKcU zB37O6XE8zX=HmzXflU$UtVv@YZDSM~@2PKS=2v}vhuiA}75G>0lD!JsN>u}Bk7S+9 zkN=aJE6!-U+WI4Dn`!S3M6o$%a6i%0ucu;ejgAA`)4QzNINqcwRx`BTlzYLP&xtPi z$RC}Do0%<-j3Vp%f~mcoqjh_r(5as>R8VIZ0%IrsSr?V#ne4j9ZJkGW&2X#y5jNAS zZ?_Yi$?Q*COR-@17C4ohu2Km&8wds^RFFYkezBQLpBxWixYTwv6al|n<0tDgH~G{I zI_Y>nN^Q|5cGDPSj>^6P_QXiY(C7n{Ii=Jwd8kCD=0Kx7w2B$kgkk43gQ5P0zkh{u zxz`MGaL8T8mbwoX58UoYeG`JTI$ZN9j^ns^CVerPBO5z@%@A); zcby4&(q9U}ZNIJo))||~N4}Kh>i>-Wecu170iWX{@KDeC2%XphOO!%HWndaH3x|eV z!Mqc@NX&SNf+!HRI8LQBA*E_smoYuC?fK5dzva7+@u~inQarFvZgFPpz|a#5w3!w- zI|Xf{vm{8GbQGA91tT(d-SiXrP1PDQwnRI-|2m4pOgdK0aZ!~~r#_fW+wnnoJ<~Mo zz77#Xd|{FZ!(tIwL)U zp>h?G6P0pf>e9?I8t=RAm6G9;Pg?rD4y!`KDlc|xzwqx~=*upuO?>WHv6Bv=0v$_` z6N@_H++K2H^}a&fS4P=0^1^~CXO}M`>#p2F3lB3WJR-}SG9W>GownO`YcB$Ezg@A< zVc&S@n{rHFO;eb!p^mG`qsC(u#AL>?_gQid`F38`8rIDWj#a|OS6JC|7R#h}1M?~p zXMbqqX1b^$P_Qu+Fjm(s@X60MzUx>>9Mh>$rD!XU-+S6`sSIC;DUWzFCr^@Be(*H^ zfY*Bg6rpT}$>YoA6g+**Xe;?lAVYs-nZhTdJ*bU@RPpzX6sAcWK7l6r&gWI^T4KEm#rnJ$iu~fGu+-Ty_td1)VHk_v zO=q94QlLmZ`Ht{tSKPja1w%Ys4)!_a`be*So8P(`yFFsVMj3SmduZa6OWl_;tE$1a zr>mMrB5{<~C7Li&T`hYTFnb>cQM+ViG;4HK)g~@>kA|Ooh-xV#)63#H6U?Wj@EVM! z5mT0w(0_oYUh|96#P*Pf&GuG@&ulb|mFvyCx^}cw=QYw0)O*L6v*I2LUbZJ{K0e+S@9it3+?1xA#i6(vf@o0 zo$F6wcW^7ZVcA~Zl#|!^vIF*moq+%rze*uf{Pu%_xC!|kSk*GRLMM!)(He_4G%zB3 zO{Cax>}@E=Kx1(;pOZmJnGU!fVAhVOSN@s6EuKtEI7P0uH{K*STIqZyZpN4Sx$jYR)3`Mc9J7z+NIs zW2sBH;j){Wn6NW=F&;4S9$Q~hQy>#7W`Ek)tWVokR+Kd!LTciSS&3J07c=(X#aH5s zsqca;5FHjC2BjG&czDphzoF^=UQ=#sX6%%+-rI$ z4LaY5<2XUBBVmH5hN)o2!UK9QE&vs&4$z{$r)lrkv50{eZb@gj(e9piQ*< zv>u5-MZ#hwk>pfK@!VlSYKLM*99%XHrKjN_QxC~EokeaKv=bAKaB29YmTT+*ru75N znoZv2jK;-Idj4GH(7MD>&mAGtkYpLs#oTiiPRk@25~hTf*r7%4bGjQ2I0vN*t#N3p z@f8gUgb z2J^2zLhR!YltxF=`@IN`-Xd8toNxBgy-iX*=ptL*a0ESS+|!{F^9mFT6iRm=S-;-x;@l6M~K%vgxcoolDzP0eWOKfHb2!>zHl- z%;4~ppI%RDyN{(U*LDRq0&BW$X*rr&IPR&;GP(&o^abH9ruC39{akXcJm{88*fB2l-F}t(Sv{_P$rnduIeb-wR~Ggx@Ik zu#iek$$gez#>?sQ`YGTxa{XAmEad2bhM(B5?PFRnQngMectoy&fklb+m&=z1YYD}f z%50SSqN20+O9geR3etTu6$$*Ayg}nN71=$=h&UGAb%dDDdi?_A{`;s_ObmE>+mhdS z%Ru+%I>~6SzKyq_iOZKYizdfqx0p)wd+#u>V>8WfscpRJ@^+F;IOEKgMTyYE0V%id zk6?{^_u2AD#vn#L7-o*#X0!TaT&|9EVi8?^1qRsq*|q>q zc}!6Qjh18HA=Oq%*^=^vdeY%UhQE@A!Oou~4M5^SyE+C(Z$=bGJU;^0;07&L5)zy{V`hgvUh9PknQL?`h#E9#I{Q2u*9%&I~-WYoh6f7d$aQ=RpKXw z%Lhg!@3LN4fF&$__)>OyGdTF}tw~>pC}j@S8$eqArP&U}VzeP0{9~ECJJ`Ew#K*2; zwA~2|B{{03aH{aZHB6@@TJg4X8h;Xm%xP*0SM~Pwt!LRHbaeQ*N4e?vRc%7;mx9Uo z(kC{CATRDcUC(7o`ETMyK8pWH$k?@9f^EMgwnWCqFvZ*6Dh*Sr@){dn>@yq5y;3^1Zmb$dH@*-lLRgo>Ke7ExRI*lwR2V!z%SxBL+jljWF2# zXN*W1V`iM%l%pS?A5>vKNiK`?hCY_=-_rZ|(0gogY7g;FW2 zQ^`1dn_H{wIjL^qShlQazTna8M_G~Q{-Tun1yGT0D$+p7G!s%$)BZ0ftJ0xqCw=oH z>_)Yd`a33UxIaefGQx$Le~+h_dDAI^6*#N&o*8;~B7?HX!T(B{4G~>tUJ1W}#?|p_N1VGxSB&q2nuzGV;3r6SWmM#> z7Hs)Y4Z3=XUvGZ2H7fB6-3T?-1%2`U1^r$6X)(s7Rt}Apt{y;XoCcf5Q(@&rQ9zvm z%dR3B8(%LjQ8nezXG@m3_L|se#7JE^69kW*UYA5N4Xo>R+2z7VW*EJ37!)>3Oq3ld z1k>E=!oh5hndESp5y|33uYNs!-WzxMyD3|SUE+Lfc4v9 zpl9)p@UTUhUE5TaU?zg>FZwB81*Kb`{7#Un_pz4V;%vX|`ELvX0Jdlvo3@|s?CtWSjM;e_r{N{J}}!jzE5 z64;je=!Xtfr4T1bo)yf=(P}KrJcH382L?tEr?-w@BbTjwPY{Jgzw!ue@n3<9*<9Q# zU9wq|y0PFyH#y}yays)8I>Q~B56-v+yKBFHtWCSF+YLPB&tBWej5Kr!Gk8zoV4oz^ z{l4aqFRn6B1qgo|HO*T$3E4|#HpHtG-%G#5#UylV)qw}utoCT#E3O!JlmX?dBF9#k zXccL?&JXjhaZ**u#NT&tIO)qZQ-Wx^+j55Uvq{z_NFQ?Q(n3h8B$oP~3Q~p?V5)EA z-1i2LW^v4;Gc5UGC5pyFV_jhxGc1g9JFVp8LyiNge+>#u9x{i9lZBsD@U znJ(Mk>APcGz9egY$PD0J`i0@5>}GU5UZix!{Q%i~L42W&*T2qWg-wQW2=}EB!9;D(M7faNurST{k;r6rxf%KXEm8aj- zW&U+NJ&cv^!Z?cKS_D>MuqNzH8S&w+wW?D2Q>Socj52@Fc9LA!#NL%Wm34GSo2X5f z+^;{;HF)BGq8kAdsgnm#{hZ74eqcA=ab0un%NnMtjJi=^VW5Y{qw_Q2S?1sk9TMvj zY=f|jHvc-|qVd)#jfkY?AS%VhvBD;np1o#R@rPj$aS%>Ze4GV@PL7jw`wj+cOi{S= zgP%H@Kc!6AF(=I7uya=th6**>inn$;&G^PNIkBxk+gMGVM z-Ry!Kye+lLYt+CpvhO%kM+ielz=CSbJhJk~NjoJHy+-9pXN!Ub#FU4Q(JMa@cXZHq zwb;z}xFvYdVr%^(*mV&4yV6|xCiu+G+?jeF+)Pc@e|=ZVJQ!dZGVw`@#C5=cYaqTT>)^`&Y^U*#Y zMRFY}d*3(`kwdVJi*gH(Wz5-ym3deF_PdJxjwfjCHc2#I0WNjfm+EPdo9nr``-)wmCZ`oYteU$WdpN+>R}IGzB@h74<15N!aIDCaG{{j^aiO zjZOXJ)!;Rz{kOQp7 z11b7`@exkW6==+nG6Fu1YE=SEQ>?jxjn(QE-_x;VS#-GuFLQ~}q?y<_sxb0cw9va* zaU7t2=y!i9{Yo@Drp&oQ!Fen*3a%^yPoC1V=W*Sq5jx2{eCqrSv2)+hRUZ79rjNh$w-`*5|s?d^;C~Q4{p&8bwsKTh_<$E#?(niJ#RFgu9 zcPd4P+B|m`Q|O@;66&2BHJ66MtguKx-b9XORHouDS#N(7=*OP<=@s+o#Jhrl0&~nm z#TX{ztrfm$ix($8M*#uz;jJ$;QlPW-A${*)W#j~BSP03HBxr6(U={Gsd7Y(?M<@hj zHtti7|-p* zQPaM(Qs8SWk6tm`wtTas;q&TD5H+IrS)Nn#V7#13$nu-ieX%3~Z^LITAsPyf!`Pn} ze40==7fz}OZ|6&JaXp@FE6H70tz{nHUA7vTz;-(o`0e@T&~IaCV=KF!?z=S6<2cfD zO)kLtK=yJk;HY@QptC#}CH1;OauJ95Ow;9tctw+=unJg57s$x77d8tqfUH$9pl;Q1FCsoG>L4x4P86I! zy}**DT_}*GhO0h#?Vo_;_T)t4C+3XiCE)Nfj#vT`*!q?;V*Y+kv$;~^@Y9aEK~CTP zGcsTNv3Y0BX6;#KLr@qS}J%a3CUyN^zVJR}gXR^rKU@JkU{xoSdTydUn zD+9Wt5&WdYPDcf}lF?88Xtz>UpIpZAwIW)tuu-p0SIHEH&;uM!BEQ7X`ayV zVftks85|Lm1pQ z!2+{;*5$$}#4TppplJn{V#i75AakJ6>cA;5y$?h*bhszNxSa!+xR5C7p$#;Q(Av}S zwAIjzf;eIfhFHGGE`w4BOC@rnI$_OQ;a{|JsBP4?y#_~rxIr|cw z$zZ+3M}nwLHYcc`*+R)w`_hZzq|v6s;XtzwpBc!7jIrjel&fBLJZL-eEb1)Qaigm+ zT>;YA-DkP|gc1|6b9*%Jr!mPFMpPF+qZFCuAQ+TWF-(~^;9LfwgF{7{p?;lYx|#!2 zT?jL7kK{Up*k|0CaGlR%iu<+QWe(ae=IGpms^lzYln7H1WEM|@%gQ5uZM48wC(blWx{nZx zpJ4BUY5kz(L54Tl&9pvb`a~BiUTk~HGj2-Q$yibaJlu4xJZ>%2>9u7Z%M+uajD`+Q z#W_v}86tftB0ex&VrmNdwt4($TZ|qe5~aPj-NB9kSL;c2>}+WaLs7L7I|wmiY!)q_ zMO^nx9Fyx$jvmIJpc>EiWqFS2pgkIEY1$`oWcm2G#Fq2>W`>O|_1+ny_!DebqigK8 z#cJx&tsyee1igr+oH(TuqxVCPI~jkm>l?^T1m99U%ovwFWAxT9tgKwLF!Q?#719Z2 zaq72VaMWtiWxG80pJLHMsU8QAgz~cc73IIl($gR$eZ2j2TJLT*y1+|&tjF?q2n)1M zB3;cMceov!JmrI76~~1`C66dI=2?sQY9TYEgTw82P9hIvljfu_Eg;vBPN)ZTe(9N4 z|3yh|wv7>)7Fd>o^oBxw&7-JZ1JhfAq=X|lsTBTO*uH2P8xX>% z_t-|ec_eav#-=2G>Vaz>2C(7Z?W-MD<2m!q>MV&*mkA!M*Yg5NzEB@))%bDbQEyK$ z&o}M*dZD(*V-9wnNwmjf*cPWYskW4XSyuh0m=QYj{O8?;%GWm4geTVP5^M(-voOO( z4S?yVSDbpY^k$49cN-5?@63S8P2BF?a9R_-Ptjy!V&_-JnvG*jv69)y4R(~c629Vy zPtbF5&kDb!IJ!+T+2qHLMQL#w2BN4#t`gq_3U6Lw=`V<>)TcpKV?x9AxxG zwZ5Y`{r>=)KxDt%bnjDE1QvkS`R8y#nuJ{gC?~J;m+ec>N8nKC$hM%E5KRKYNO->ElP?aS20uvL)?vtIf=f?P@L94QWW?d%>4bao2$7EQ|B9q%61ADy5fbj1?s9 zQu-f9#$rUQBV+yOSR`W|DeFbajvJg(wBD4Ml8j{$pSl!i;C-iU$=E&=5$bg$2Yf;{ zl;0ai$j15!KPeaU-iwH@Fr>$h=dTlx8B%uFlOXWh2T?H=DMj^q8obN&31iYgtbvV@ zT@ncMwaZCtYGv$lo`h^&jV%fF^iCJYoxOxVEMk`}&Pw${FOfnm zJF91h^#h~VjtQ=#d{R4D6x_n>6aCpx;8 z%;b^5rL1Td{Blz7ZyKvRve0$T>(|xr=wsgnKlr#`gjaq{An&XDE}1zhSsEf(_g_*I zJ9;?m4+LY0O!~sKEnC_|y`|O==uZ0IwaLC@Kr+olZ%$q3OK#r2^}GH1!XxqqV4~vn zsoo2B{=)a~eAAy&tzPJ$p^1+nEBxeWwsN~73pHMI8}y=LhwK$)MN}ty%q}T*c2-De zNIfGWLmyrJ2$#jmlvZw&Mn0gJXhCBV=sycT87GhQ5g4he30ZY~KR8dl-zFR@Yr=|B zq#fEHUPnj0JEitM2$=2Ne2dw0Dact_(yHXroGW%$q!^8u-Z(&kJCDcKNaL zUR6>Bj-0I^*hUR9N~n%qE*$BK+)NJf<&#N-e03d7=>{W_3Xp5j6*r!n%#@{@j9Fz< zqs@~Or%&3M?$;S<9}bVb@GbDY)7FEodX5J+8qas)x#pIJ4aPYL zVL3@f2bt9+e$L$i?EIBP3N2`m>SXYoR);SU;+&1=1?MD>{>4cm3IMq7jqmU0HV8xMnP zu2A1?3(fmzvNcnEFy}_fzz!~XW(Zr9ffc^CtcVSwxgBKMHs_LeO&OGzZkMuJ+xsZ3 zex>l2N2|WHHR(fYLHp65xBA$EWAC8qJ+lEoo#R7agvb2YD*qOWNK^?$bZiP{6oP0xlxR(~?z#-@hn0yRZ40a~xUdoEW;KSoMEzIjTwVElEG!d=9Aw6wE43$* zi%nG;5?U9uAB)l;n7B*k+O~yWZD#y?C^ToazO2pSDRPIw`kE|4W>qBm0w_lp`t_h{ z(k5>UuirV>b;m~%d*wcBNX(*MvW=9L>NT_bs|KKi1|%M16SWU)#O9A}xFsq#JTev_ zE;UpY6&p@kre2#75}8%?A#9@@Av>_;WZpg*kh21YwaB^GFJe%|F=4cx!{}J|eGX-r z1lN9nN6L;Ix2;egP)C0~Nki#P(kM8lJ2@DY{ zwLNM(#KC2Y>*PUvYP-A$5A<$1|iSBi`GB_Mi>jJt*{W^>21ybH4-KzOehB z1W$ebF*x7`3jWl7C8#G>bn z^bgkA13jV1AW_zqctnWA$O1gF#nV<+NQP+QwFRgL#JjGq#J}n%TWWtu{?}`MGS+o6%&wv+mO|;3Q95ClOBj?IQdTBH4MZhsFhs?P>4 z3P49ISOPgUPO74M{t^wARt+|08(o5Z)$u5jdTvqY>e2P4)Kn{i(K91bqEU8b08 zXhwGVN%)(du}jGM&>yIMXpcCs)B{j89_}B&-oTJYM>*-$(SDp9{c)|C~;^A4lByH#AVOiSF+WzdMTT5BUmeq7FCQG

>|6k2H;x)_n3Pqbh(>;`OZpp=h*%ubd7 zlBRg9?NfbSTNILR<&uw1y5KmR-aww}EL^$iB4Clk$uJPszP1yXdXiG8%@9A@HnqJD zR3F;cDh0k>N`4U@9N6v<@2&bBwwopWK`-g0-au9Nvssp#DL)%E0R{QOjAq$H~hBuWgV*M%(nnBV+Z35KAc&HQHv&to#~IBo}1K z;*Q(&=6Vc4Dm5XSXyS%3r=2-4zOzWVCSrA;2axBUq0Hb54 zA!kRtc4RDC0!|=oTFqEzC*zVw`9!R&LJ z7~%&b3I-;^Nb*dtK*QVxNK9$h6VKWUa78Co6R#Y}TO?%}uIz+7Yc1I8EGKu!`Ppbj z=Sm#F?tOm*zxCPqiytrPhX8ek<>j8AGuv>yJQyyWDoAb zZja{jHCx{SFPMg`x%<8Fwx6=LO4`n=X~T2Xc6O5?tURC#2X}tr z5N^MhaubE;$fG3ZV9J9+X7dhVpOZ>0*XZm&!-+~gafx*p?NpW(LIor{MYywH9`p3-no6K!}YnoP`C$IbJ_{7HOWOi~DCnYZd z^b&5!Cjb7Lh+l5BHNmC+%51mn*K1K)4G^}i`F^`Ze4c#+X*;i`;k!h6%&+{?7=W8d zF_GrXlSRNpK}@eE$vodb)_%J_Jk+H0qwYGY>UTWi$Nf#lwC}b}kzQ1U>ATQxW!hh6 znUp%==72HgR*3Y?B#i#1lROBM{gjgRt@gFI<#mzugho+$IK-HYg*rq^y${ zS?T^JNa`hG)}m&VeOm1!~ILHcAHPCxSj`NKclt>Fsllq-<0DX0l5HVeuH3 zq;KI!SM26A5xtK^+{MZWNh2c;E{Y6QfwRkO0syDGbz10AQaUiYk}mtQmVt9oqVA`Z z2bm?pNE28>7WF9sWePfp(TQuDC_GL4;L>Ql86xCB{t4W)mtx$I32I{H-jiEu)CH>= z-CC3<=tEBp3|SWga-@!+lj?kB-`oJag3OKq2Qt%rqPbVX5VZ_Hm-;AOZa)LD)q}or zgoW#HrSVg>E-o|Q)zQC#HLS$y`}=RZ?^phpda)1nBJD;cPH2*7fzZssoVT`f>J;(x zLqy%XR42>fmZ{`IXl>^$*3$ZSg@Y;KY|2}0yOhx-+{36hz6B>*|%upwb}G_K7dU@eH+?Rvp5S7( z^>ficMQvV4B%KG6GFiVKnfZTNjQnIlq9A59U^$%hh?B5Sk7-r9XuAZ;k#`+s4NelF zBX!?ywAYQ@mdPLVEyIe-P1LNN&~uX-EVK5ir9iZV2oj`P#y}<}THiPeS&54+T?>P9 zqA$$yehf)jech-_ZyOmA=u~?5LFD&QdN#Y_M2W8_>%YHc`@F1ZcZvKNfg4dbw&CCv z3cb@QomMjw!DOp35<`7g$gpZ<^64gpKz~ilXVi;NGK;1t0H501#w&@qP}&M8QS}y3$0pIucVRElAl0 z9B+FAG)>U9VIw^TCtGIum2~ISIS!{gDYTUXD>}+Y)`TqTJ06FVsoJ0X8QjuCqVxdv z)WEX^qUfJk;E&sc2`182=yb9@{r)nzazp(t60x`}dT;={=zB6Nqksu``7U%5B#8`} zW29g$;ge+rFCx%`--o>uOb=31-8ozRJsiBY_F-3g$-YDrtx7x(B;RCgCRnH&%OhDf z1*8?k&mc0O;59nNm3Oj_$RN`#J&exad(j4dG~RJ*R|95j%qfnz=op^UMke|j37b}? zmp^Ob2g_ z(5sK{fPYG)&H3JkKH3&a^mT=q*ucnjZt?=<=ZC}&8$gDWA}(T2+m_6wvZPz$sr4;Y zSzBt`125lFV#p)AY*S9zK&PD=1Q3y;N5w*i|CR_vedN$C{j!i0ZCl&Xek}HnQsP7=H^eO9 zQfsNnSy_;`rO6T&Plse}hZRZ0EYZV_MzqtaM1PZKXp-8{81s2)Y1)Ad;*;=>{K2xf z7}s{`j^(^8zoiovu|lfAiQFEnZHfpPTSfBv`nRz$y|8w*;g#+GW=xu(Xj5436o*l# z>qG{TT@nb(_oJ#3?JdRr(iOTfv8a+5A?qjf2?^PxVt)sUERN`)wwPH0T_hoq%1KM0 z(}H%}k{U=Do=`>f+R*7F&`NBkW@*@=1iE@jv&@~k3`DX8$5S=vNihn?II&t|u8oAO zDn~o7OiLE9b_-gq<8Vq38vAg7L=8Iwm$L*?<(0N0?4cKUpd;|~pi=hW0HX_Zl#d(K z_MnHll$I!#ZkeOH?3DLlFTo|6cDb1D1l92pDg zqDe>G<_nu}KBd8rCO49okAZkV6d}D=%*j2_3ZMEt~wH z3wfdw=_U7(;lR*~R+p%itd~S98&GzgSYnp9O&w-v>#Y>?2&wPg317tIA!v_kYvDF@ z$~wKZO-hY6EsR`=i^kJSp)(UPk9L=Et-N5&*t97*aXjF;Gb=TLWXj2ZkK4#YB&RSj z%Y)`xSxEd$RL`B1h=9Qbs+xx$mDfG8XwaaN9)#e^Ll9hD{_6|$^H$%|xI zp8mMjbjH52Wmj9Iwr=Oz&eBH4n*Kss=^v*TsV5tmPLr-zd6dUxcfkKAe+OQFyQJvl2@WeY$)wSu#y(j1T9~?h%FJX5H&M1M z%g>G;)B^oPB5|?NS0ToU~MaB1-(UrO|b5*~ySji*+`*WH|BPwG$9J z8c+3nEuZ+Y(gNtq4pnWJ7&ah%gwt8K(jtAP6YXJQKC!PnS95JRnXm2->ab^!4Xl0T zw*3}(|4)4n{2%|po4{0^>Yz1f_fOj-U(ymvLV3(Q8<;VJO}M9n6fnaeE+ex|fp(zP zWu$U2WP{9RkQjRA*49PD2NexSTOKJRZ-=knIhS~(Y~sjR|1XTztc)$AKJq^Dq`I+| zWUU&9FprGIsRdkW)sf|Z5>`RV`gu(llr>{V5wdxNEE_Eu74;2dQD4JISq^c%`l3%O zzN^c6Cp-U1bziUbkFiMwyXuE_J?R1&A$7wDcIkW%#-cN^jeyb6?_e{Hk`0OEafyRQ zjfo`LC1K9v0Cq&Lxv5>w{l2AZbOXl@Br66j<}=G?+NWTHLW}Qt9VxTRthS`qwbDsg znXvtU%*hiJxXSEu5R)MqNm%8_CCXWBo8?!mWiqzwWI?>;6Bl2%u*!r7=@IjuHeU3rSCWh)FQ!N_3%w}g(XSXJb@9~~&Zb!;(CnXZrXE=a8_z3(d zV6?kQej+rXiuQ$)BFbvDJOL6vi5XYhF`yp2BI&C)6G@AMOer8=)>+hXSvb7t%F~Rn^kA?8`~fFcUy4m>E=GAqM|(z`>^}^=j=TBJxACMRz}+y zXWeo}(rG(0Xa#nNA>1iT?8GL6<8HaKvOd(2O#;V#{cAD^1PktaF!WXmd-PY8jrsGNr`u%(kCn zx^ExAfU{CGA5(p0UpUDEckg=8&jyffaC2NgzlF&lwQR2dKbw7_%Pd`zCTZxMbm+Mn z8Tfpah(`pEMPee}6KJmO`~-CmpHibgf7>&6zLIRVxvq1Sf5Rd+?2=l#MbW-qER&J! z?K(=G!Lht8+cG8 zc6D>AhJ2Mneyn$0Mqk;i{79@_X4Wnf&;+a&5#fv(yOc&jB{4}cbpk%&h}`dkulp&h zA#d|J;7#Dzsdm*@57Zg;9GT>jmT_kFyc}tosq--k(V0uahs#)?-o!uDAUD~Rb&Ode zc5wa9xzxVS!iZQKF*|A?$tvpGk;XgO`AJAw##n88$E_=eS5U}+oGsgPTsziJ;?)kx zSXM|DG;P-yE2KYM-{+shpyIk*1g%fX3UxofJgAGt)alCY^xYTdFL3o%mGP^cy! zh+rmxn4d*nlc_q=)<)qm+jns*2gnVnj7dz;!IgQGflJtb&a{HFplJ;7$ zZ0=+f)O95LaOuL^;EgxCC7d>p19iN1{p;9;i+ySb*9P;_b_Or~vdd_!E1oQ}8v9B2 zFkEzlndQyeE)BntNMV=igRa;@YfoB-FExWqOl+5F%~&v#AT7|Otd=O~aw}Jm*eF@F z*+g?n&L+9bonpyZ7P$~i=X{SQhiq^lj(ro13QTnLJbqCOxGh5z(Rg{AVkcT~qKBKW zpoShs*y5#UIWvP%x0aCEQf2kb_35A-UcG!fjy~+)dkehf7x48ZW0y^&3dU+XZ@}i` zTG0La@f}h6b~3fv{nH7G7`mbN}=h*O*h;R%wiedr~I%;A`r3yGd=4=(9QJVX2#5*N4o z&Fz;yuhoNnEDI-Lj;rrqGWV8cR@)iNls5Vg4OH|*Khva->2$T6I~!=?br1|Pxt&Dz zWEw;lq)R}81%$zia$$n?U*I5NA#O>3>h}gC|{vaS_e6q($ zfw-tUZu(a3+jgw2w!tLY!uK7_hX8s)P|FpxnC@>SA13Nq-fxEcLwhuRptSzCPT-a2 zE08t|0@rIvv`c{ddoDP_`mf9oxwsldPjE_OtJ?k@nY5)!@9V%_ll*}5qW)(Qg0(Cs z!l11BTus0%1W3kuq^t~O3aoTNj2w~`ua|l~Yj2}vf-pv`aeGXMnaRg~V3)phNNI&v zK*qY&piYvY9U)~?<|W3R#^3PD;j((tpLs-Wt``gC`~cxf8(}NohPp2g1_{0d3`fdB zq#jQzE3z!YXQ@l02?WCG*=0)i-_w@0ogp((03m7Uk+FKvh)XG3A=d6l{|#OPSJ zG#Vp9F`|HDB!MP<60_-GB#iIjp8JZ?KJAJ~JVVJiZ9DTS(UbZav-(?>n8IL)L`UJ7 z9!WQzSE60q>qjW07uH2vhY4gOiH$)%G@>NukM)r31J+>a$H9CZus5LdmXWm z7)rFOI$K^MZm7dqJuF_^ndv1<{%m}kC7LACPN>$w6WTyf+quJyrn9uO{z)6UDUviY zCuA`}R+?_WR@d36`J3Us)-gDxZPF&vYo}Vn`BbL`9X(N!b z$X;FsEoB~oXZ>AFfa#I3GKj!))0oDyHUAIym#*?=)_)Z`2vu4=XcyoB1DUG^=$Q;< zC-^z%Cas=y#8BUvlJpaE6*41^C~8TZJd&`RHzMVBtQ4K6C!SWl+%>#~!qVkr5QWWJ29- zFy!V9`w~vNprdTOGOP1j6drB@wbSy3w)a zJN{?re|3eCs5uDkPw2>^)7X|p@)6rXBH_yIGA>Qd4u|{(|ivb%35-UX24{ zX_t#Zumnz8LiWIXNje7sqxTZ?9gLRcxPny;RQo=e7bY%Q#B(Oh?%vH)+qqr(4W?%% za)(pe<x0i9-&I(NxhgiqA`S!02j++h}jvBRMMv&_{U$X|AI- zIyPF;5K2N1;Af`oEE_DXCfi;4{xYO&rPiplqzDA7NkT%_+HGRUS+|*_U73maOg(uK zm)Ohg&uxw87U_gI6CJ`UK;{jJqlR46Z01GDid?Tq+o_IBH-Y)s@4LiaNXjziCRyAl zkb~oW%9?jJ+Rv^;(SiPLR!r*pkv`n?n?p&x!m;ug$F05fMflu*{onA{?@l50wQSL+ z$WFqUOK#uC;Di4_)p@N@wc^0MVI$?5oT_QZzIJ}BUM3|)9)MsqS+!j{NsE@Ug2YIK zpd5kFNxf_Yt&LQdU1nB+x&6%jY~pQ2XPyo<2-2EPW>Ya z$t<(P%SyB}WwFxQn>JfJd1HmwWod#>7`s*HFAuB_Z2TCLJi$o;F+Qwc$!b2Q*fU#d zpLYGuIg~D_lKrZZ$RJG8VY1Qk5VnJ9SM-;@UmZrmCc*nOvbDUwLwPllpl~*VkQI^5 zvtcf)r39+R*i}5QpWv%w?@375`u%3fCM|g@U^rpseJC)DphBun+amUU#gU4q%+E!%O~LZO`bfp6O!zyLl0 zALY!FqAgAQoV2R3iH-7cF|+N`;Ig<->BZm~2NuiCX&;kFmL0%;OZ~2m2g)qblc}4r zsr4?MY@H#J1O~rJRgNZc%~CI}j=IEbL=r9w@2G+ARtq|N7}aEns(~FJ@D6NfCm_WY ztB~MGQ0woan&v@z(1IXBmSN{R$d`%b^+O^#Bue{TooPjgpTQXNC`Jy{t&`LdHXArj zrtNH9_`~+g!&PA%rcb5M>Lg?dtRy@W-_B4oqvm&6{y0Ct_3@| z)Ym3$LNJWR(-C@DjLTo7na(8)Y2O)gRpffHn*3=S zS%T8O)XD*Qatpq?dg6(R;0c(NdeTxog;SAO%L4nU6LRI&R;85y(QOHyS7u{snaCXv zEzu*(WUM}BV554$YFGvlJVrwvjK*`|$4HywtmuDKC)#M{0^77Z;kGZl<*uLkm>lje zu}{1JYoSEhDtNn*8~Ss;_? zM7Km~!XLowWDOvL=O-$3j6`&DrHbGkw=#sy&@W{*UQ?Es6AvZJ=rF)SF5C;X+;fLjKsqw)SK-yu#J(U zsC8#!?c4(Bj$PWttQ*VhXKAjrL{BJ?x;IUaw$C|%3infL4oap75I1wq7XWd3J z$4Yg&Oz@cLohQC-ZDRkaSJLR>>06A+9C{|%kq%Tq2OdeX#N0Qblgo0GMb}T##38-} zr7FQlmEIYvs57%jo}Jn-;H-sCo=$khiU>PR%BnitvB~q0m~ERRdL}|v z*<$N*xSID>v56f73X4-q_E4DT?xj5Q)ix(i11z&c4^}EGF=L4W9r1W%0_Vf z$1ti@*;yh@t^y-ZU^FLPbf76eDfIC2XaUT4t-gEUC1pv~(6;|!c-I#n2TwZn4e%|! z_rT4c^Zaa-5;+jNaDj1}iC<&FbROEyKAD=ow?fTQ7Rv*L^&c>*y5|k7m`O-y@>AKu zG1@dS`sP|I*-okooZQ3+@Rrp?wf(6~Fkz-$iIGRCGh-7hvBay(TEumqBV^INJ0=QO ziLg@CkBQIoWvX3oisw2=`gt-{mJPJ=wh>GBzi=phwvA_9uRA1g2^QbbxKj-kX)BDGz%bqJ}zr6DP|d@*KnV{62l#7Dh)N;~hO^G38@#LJu4-92O5O%5~E3GIo zp#_87k43$O1BOX*QSQ}9Z5dhlp6atr(psJe{Gu0qN%x^Hi@Q#iEBesWxf6`!h`zta zxN2e;+hzTyya zBvx%DQOxypSX~IPne) zBV~OuHj{}xo>a!k{HiTh2b~>(ZmU!?;AzQ%{mD>UwlwaO^3eFMG!a4| z9AUdWN=d!O9fN(Qa!i?-4KFktOM@0KkpM=mB{n)wZzteP_eS`^%Tqm3$=JSf4?hC$ z6ML|id>lS(-Bm|*axWS-$w?osJ#XXMmQD_w zz=XBzYBg!}VWpQnQ%e;Hbcd7wpS^d1mL)sO!~VUiy8E1S-!q!IGb0#15HFi+glq?6 z96OE^JA_~pX@qSa!7Q(s1uSqNV3S}H<43@;cnAzgVHwOzpdbmwGI6|YSV+o(VDQLr zwLl1gq(P6lqj}utIj6g;_MiPf_O4yKtGfH#+xOn{sC}oWPghr0S5@zS|Ns8>_kX|o zbPAV4Sge|}M7S9HNh=jvp-CoHm{t&ss-Dbn8%~{l9lZ6c1jrU2y9+n3{vG&|Hw-pC zv_8AU#VS-SN{utDYg$9Y_^FeL3}gXX(5s}y0%rd_01t0}1$^VfR%B4kO}Gxf1V8WX z@>cQ7@b(rMn=0Q0+YE~oBV8y-XG=1ZDiongS$K~5K4j08o*u^IQfyt7%Dx*3%gz!Y z>uCHbSU1)MrjHXTkpOIA0K5uG>*V*xT1>DCx_X8+FfB_Pc)L9JdiaI^KHM*|&E4YW z)o+0>`GKJu9{P6gwViFu90{&x{ED-mdGTA|^mi zizAd#QkFY#n)>=k8FviAl72JEiAaTY27Opx_B5O=3O&8Ri6z@R4;M@kB}5v#9JjQc zQ&ABc?Xp(yIfbclD)&>zER(tSRa}RwKp_&c{Y?GVng3TR*T^Qr7RikWJJ$Fhpz!0# zE-iMF{78ruND74*{G|I#KG=bPLQ+6;Yj=!uL6Z|umJU45KvHtRRjTbw{@43!VMX1B zwsS|nxu2lsQ3GM?0K#U4mHPI-;om=dhu(6X^j5(qyh&JW)*uXq!Z*y=b{Q5EY71x_ z8*Ov!RGL71l*oxlF(QnT1mevK9yH3pjx{oXgzbx&Ub0A1YlVXflp+u%M?n3i<2bjH zJ&IalS9%XcmcWMw=$yAyN47^!OB6-554cBcuTY|4Jk)emw|*1)192nDtyU3i*9x1>*BVXu>bRSb4Hw4ohyyDU%8 zE$wIF%8<_f%1DYKB;Zd-N#qHYQyp>rAUjQ2y=N9)`6#?3=rMwyyb|+`i@91;m8HMd}(Hv*R#tQ+R+LK?xwc$s0Hp>7@dO)r(Xn*e#RW8Q-8!U z`fg z#VtRF9{YDoy~L3HF=Gv9X6TXMtS#S;5wY=tOb3Mug}3W%Ki*UX7OC%z2}toEe6|LXs^C=6xepx4wJQ@w9)qz|yeqsH<$J_eTGnqS8>E$ik%F>Zp;N)yK;MOk2HVJrtt9Is z3fx+Ke;(u5G61q%98>mUZCQtbiBD*&iJbR3=+272Ot=)%D#r_%-d`f@tIUJb+CUBK z&ZvNNcZSxX^q0O5x}L&bIZL*ySkg(GNW)#a_Jw2WOsY`*)e5?^68b>d1&I+@WW_Fk zvE#&%kBy|5rQ6c#VCmoxSgz{vYymqQ!cy|Uo}kX>Qep#Vu&ntNmcJq9m7^-b`) zznK3Heo9!V=Bm-+S3GH>NtiNwC{37(0k!5Yej-NcP$qC;%Y=hh#PVH52k>K66K^rq zOTieBVqK0?p@lV2GYHg7MVsPXBxYA}wRxxV14St06?|fJepRE_DJApHBu4RuVvVpp_on2Nm zs7|z<>nJ8dz|TJH_@m3~nieuj(RSYQHpC1&R0TcbG(l_zQ>)iP*GBu*sv#R{%vwLT zY#A+*rh3l)s&)$OsXt3BcOwL*7F%P}+Rg_k>eVM-(&ZRWWP9_)U;k$B8OT2w*Lh!E zYcl>6eBcMa<;q`wC#DD&Rq`8$;yF&L?l|?W5_Uv`MNPHJ}gb1l7fTLJS%B2L$tk)M;Yz zI!O^NCAEuFxUgn9Ns3HI0et2Am;V2)G%foQlrD;^eml?MNTo?LPZ8&war^f^KbRlW02!1`_2cdb>QgQM=rOoA4X(%W8e&sN)GxF3{13JksUFaU19`f8(n9oMTG>64WMjOh_7zhrT@N?0U7_OyiFEtmo;n4(%Fc9 zHHqSp-d#8&>jDO*MFigGZM<|KM|F&%uq#AXg0*b(b?0y~e=Bi;TGJoaxl)!&|hk9?;e zOMbL%q+?f-%xKbX!S&xAz*uQ17#m(ID0|jFUsvgZRr<~AY!^8ntrQspLkZS+HPU4T zsE}oFNEV0Xa9ohAY6{o!uB^iz7Bo#{v^QT{MD1A1p0i|eOe(kV6~dZjk~9bx z*1C8|L6xux^H{W1E?3A224{L4Z^c%mP-@bjRv8fMYQkcTQSyKSyed87{c0r(A$+ZT z8a3<7G9Wvvd3~v|OV_^pm}ot_?Dts3n9cXW+W;nd0gI&XnPl6#EZLJjq0X6>=Abii zSd9v%<9wOP735%Scy{Z6vSu+GrbV5lpleIP*llP(2hg_Yn0N{K7L-)?aF$&O+F zd2z%#Jk!@OVc+*U*M`FWRB9%kn-M zUe`+HI+}Pq5j1vTK5C+b)#8fUNDCz}6HlpZwxqf~5|HtPiHeIDVZUsw5qNVN&M_EE zsg}gV3u=`kgphaQzx*!$WZghzHJu=9EA?!OJEpG%OE zu7T0DkQCpE{Vb9S{M4H~Z?cA~@Lc4oH|%tiXgk}?E=`mza0%HyAjuFXm8d04jDA;8 zpsjUG2uF0PDa*qik?IOzrBktNr_3J=de2%ktPXYI(PqnP4&OO#vXotNvsZrELR&mdF7XLKR1m>mUy_ zfo*S`yxyRUb;`IHkz@!-(Z)<=`r0%8-xh2cvbhN}V+;R!K)q2Z8gcU9SB6IrVDmy7VVPfaMDIpp|04l zU51*>4H#Q=0I+R25me5efv_56TGPuW_1P(SDwEA3v)?KKb;&XxgO{pZl5~M9rrs`} zgm>SnnOSHgkCPPxAXa%-?Ysp9N+kEZUhex!o%CA;ry!(6eydxI96xDb3PFZAV&hw(%+4yqby4p z5lW5&K~wCqjKzaQld@FMr-)uMlmM~|(N$WP%qB39Q!eaWUyF`q7z>QrZxkl6%8o4( zauEB*Aob%Ut-CArIkW;6Q#KFWzT?7=Jn>?9`JbS_Ps7%!EaK1dJv0cbf?ZXW2d{agh-e zjvWKE)WVttOiVILC{o>H=+v?BM|j@%+ei#y&NUGty}-xrw+aGewJt)?ZRVJS7I=!5 z&=3<7P^Gvy^fx@_)DwRTZu+hCnsFz~Y}{#qWsHl7|AAQ4)}K^iY#V4o*Q?8HJM0TH zpbi#dpMFp_^ufK*-_re5$Jng`Wsf;ab`|NTD~;UT;TM{K%y*6NDrFFU-wL{=V^W|t zNVz)bXUr~~cUs{qXvS_U5PM1=V_06LE*BQwfp+n)yi!*I3%VXgL0JoJ34=T)$idp& zUzV8!#In=qi9}CO&W+C#xNJq5^c(m<9>GZx#U`qP71+wNH7xXH0;!MxA76xK1 zEe8P+cXR4=?{5#9zkT-ZPG4H!iH^gWNpHf4NN&~*<;ZeGc=l)Ci3p+4mByx z0erG5kSm-#->+NOK7~CawkT$7#5SEjPObWrkxhtkNe0b>aB=jv;M@N+v4XZ?XS_+f z{Je92;l6ODS8VNv(75rP|Kf_M)dR9z<_^L^g{A-LWmy z(!k$0|NKvW8-Dq}7a*23t4qyZCiMbW^BWB5SP=|z#x^C4^vDqmbxZoPLDG<};{`cb zlq^{IOvmp;(8ukI;`9R zXc`YhIYd3^29J?(d2reXtGHwZvKl+gnEhunk^S33Q{n3IUsAG36;Y> zw!_mG3jXv7SBb0vO&YBgyw#{SQT*HVT$9rRXB#iT{H5?ey!yrP^3Pwj-w(q-eAO_{ z+_sb3n6`7xq1kPnSI}^_Sunk>+R$mB{O`%_PejR-vFp z;KwBJD7JvvCTI>)BP1^}Qoz=BcnaEM#CAv;oF$BzrDS;Vq+mkAh)byO2x3CLmmN4` zz3n`Bpqr4TRQ72*|26oA*ZO1snN^4Te)#s!hI^px3`4Q6wOY^vhebJ{X!CBJqH8w8 zLz=jOvvOUlin%pbEh`kL6ALOy5825ALmlM{8g9Dy<5HnkhI*NE*Q7vCSmI}-ELI!4 zX<)&%IqOZKy%dmz$aR-AX|mES*c!bAUjD#);a8s_^~y?ZQx-QVOIZr&k+1x0_|q@C z2roYEpe7Ite-nP?4}Txt`;63>FXEVCq8I0@x9V%@W(S+KB3u%IA{5GT-SwLVaK1Xg zZ@x;~d6*d888|ymZ7Kj`%bMTks{h>iJMrlze{EVmv~Y_Hn69&%v>!Fcb;jEy2AQ08 zU&)Kkl9dO$Odn~lhsa*<9?DHrVV6;&)Oa=3#0YxP^#0eF?|Rku;x|9}Kbr4-)py|E zd{T5YiMejLSXomPkhjz7p)D5VP||xq60{V@nrexy96G;}$Q6Wz023q&)&XNrn3gQA zxsN%>fan?qXDH~^7qh5ddT+{p+Rt+B)nyFX1q75AM@&<^Yg-?a9xygXByyt<5$afv zGY^1l@}PZw!d!mim*AzZ{y+WmYyGpbhVyllyeQeSg*~g|THO%~x}MWLjB*9*0L&+~ z4FL6Uj}HSjGDsHOfm2=PnDQ0GhPKu{c;^$8jms4{^&K{<*_i}lZFsYgq+K?Xxh~)* zsNOZnm%(jXU63rGDJ~S0D!U{*O*5em>7q7(F&OJagvol;%7dV3iCIPOr9WQH)rgj* ztbhW1^E>Dl!=!SvgVTbxvl9(s2vUmf0DT~d9!o`2Sld|_N&+8@Sa*frtlG|4&dWKD zB>i$@jli2TtnEzC=ULl%tYFGW6D=pIx7SXNUT&AoUm{pwRW?NaFZ#|jZ9NMQL*Ifv zedlR7$3PjeBd4%y=d7s5)#w?_8NtMF-zNZw?U%MqIAlK9@2=X;Eyhomw(|jWDO1U@ zLEHIwjuq*Atyn!aM{oySvG@6@^W0C}orYx8I?J{XTn*{((XEVwu zvTCQLISm)KoA1I_Cv#f#hgK@j!2??l!Xq)=#E&DNNWoC2g~O6@0Y&NE*&-CG@4sP# z?>a&)Whp8!wovt4)8=z zaiZyn6*1ekk@gyQ=}rrKtxFyl>~gp-_j+zWv?I{$edr*|SW^bNi-&YQmhWrWH_<{q z1*)UC-A2k=c#PDK8Cw3boKf$Xwvqb6a)b_iJzT4fYRiEifc4m_Lp$UxV<`q(-c6rXQ}&wveQo6g%E-`Eb2(JYCv zqu(&uVtLSZZqiwjItZrF!g_@k?`nLfZCOyedP2}(Z^@UHYs>(Rj#CnpME3$ z&rcR{&sg`}gxh19*A^BR|DXfpqW=}iXk-om9Nm}6G)WfF0zeldo50uu^xgP4A%Mgt z<0ICi2|6LhES=L@=w5j4%N8;jHj1kzK;Z)<@i9sO+0hzc?6PC$C$t64@k0SI`u@Lx zm%h4V<=sH{W7WJYTyKGE{$jYHU-k~c*kyfeh|Pz2_t5TNJ2LiH9s+}0w%U~kRSvrK zOVdEiB|?wlr$R)iIE!KN%d*&l?UA2Ijs0Y7wC^WYW6{Ig;4Ic^YIO6jh{@4~R-nyU zcs7Z-yNY^+si%uPpynoE>$#E+pQ-I$0LE{JKHdewFY9B6CCDCHiif6?C+c7&fsm!0`2OP9 zF0q(FUHNXZ@o~zw)SXQR=h%e@w1C+4?9wFi1x8uy>q%W1lPCvJKBclTOe>gew4Lt= zXp4+0nrgevCkhO0jUW7F7e6I-s1IKGef*2?*GPA?cnaRneg7BW%~QDd3#g0ZsaXJL z7sgsjyDzmskQS0uX#`Fw4&Wt&wMmM7v>@Apbb_)5wv;F_{(rH!W%p_4c8ZbVXEL#a z2C!|mEcpg2?7Sj5H;kDq!AFLLl*Yaf?u&fHFd9tdP)r_MU;^pMs)PX*S2~qG`}c0? zJ}>xf543*HMFN26OSz$w_`;$2(3v}pZn zF7}m3Z$+sNQz&<~4|l!-~KT>w+Zs$rZK`>M3q+%k}>7o62&oFqHG zldL+EMrzQz*byZ~x+F0AaL>i0kQMWoFagSSokwu{m6Eznw8#M2oEi0VDp{a6w{On1 z?qcLR;5CNdU=yJ1h8VJ4+S0?k^Y%cr;l2&`@@~a&hw`2rHOYeYIvzH8`l$0M1IheO zot@>yan_)+cjE_2HSBBzWlX{(0LXbkslVw8WKGnoOp`R*3?Zv2U(0%eU zO7(_>R8pye8xq%?>}6|kxZaQATEC%dK8G9X7lUNMhTG&~VXA3u{A5GGx>I0Y4u6yZ zf$Q7Pmse&Vul=O0yn_LOF`OiJW15Py5Zln&60ywvZd{e8*`T3I(FH>J|U&r ztn8dRKJWqvE&#>7_aPv-n|4}5y9dF+Pr>WVKJ2!(Q?|k!W`(!0f-)2~@Edhb?6h#> zYAn!3aEKQ+WrdEV-U!-u4X|=781a=S)w#a$-ZFoqbMaWDwd8lWXFC8oTp~S z2i=34^Iw9uf8Z*7;zprd!Le#P7tB?X;@gGt{RkKmOigrm_1i;oNUS!*Qb6sBM@Fge z=FRZWe(uZRn@&FrpY%Bg7+8@H{NHAoJ1@%AQ*GZ?GYJ!or zu{GK^?o;XZQtNb*1iVSBhu}?bV(; z4H{Anf%L?REO`H`jby>9d%jNpUsd>P9Z>f`Z9@#%T$*=?t8Whk8}8fP1tf=iatK>_ zLTO-Z0pAMjQTsT)VQorbgg+wa3J|MvFwhYy5qra;tzsex^4#Ac+>1%X|SwCVIlK)q+<-Kp>k$$_^`uQ0x1$?<97QP+shdzXz5qBnyIBcU*G$eJu55mw>JP6vP1qbZtII zZ<49gOqZgan#|G+7J@8;ESA{Br@Bz|UZon0Y4m8_fqmi?_{c}M;q-4Ozj2j*{#p3g zvxlwIo}h~E5F`o|EIUPyu+9Jd-~lWy_A}C2H|_N2E*4&aLK#ni_fRy?>NDA5DgG2k zAfW8XiG;xjQQi~KR^nm1gv@3;2kK=uY1X;iR`k2LM?0QQv&S(b5i~`rWeqpdO70vCA8O_=mQQh~+v3!|{U^UH6lZms@iE2{FWN636a+V<(?QN{hcCcX1P9S9j zSZ41v0jp*yO1dSmhNj9N`z0kSns98C#hF2q+7 zxrz1j2tO?hvF$z%A9~)uhcALhA6)%=6oC!J2pBW_2#`IZ+Rn!v`0+o?S#NW1coshP zj(ylIm020vRd{wA6Y%^=c-IFuI4<-~IFZwxImJ4W9$`SX5HJ?~xv~TagFTMlBRP@) zmUQ`%cDKN_{M*510in%de|`nt_cTT&I@2=R&*HI8~)+O?g&e|0*s|cTBrs0e+8>A1dnZGz|Dw_K0ndQ*^#Yj6;y<&w|KTypJ2Olh8Fm1HAK!26fC5cnBWbp1{_aQZN17XW~CI*@A8NVt5&7;Q;z9X>p<7 z2e;u=3a+TW)*@53-<`o4F0X%ks>s!cc_@nyLqgby_3db4NyQO}od*Q^n34;6u|5|` zmk|lWZy(_lN-6-hR#n%+@0&~%un&wWH^=C*u!>GKv^#FwaN65Xb>&HT*Edx#v)AGI zQ;>i}WDir=-QI;;+tkbU;O4BO1Gg642@>>u&T26rD@@Q4O(d&dgI|2Qu}fDx3@_gH z`;KdGm;Udi=UVxH*WrcCMqH2mxVvVTw3spVXX5z&o$cHQBD2XsVBHA=k4ZdM>{PZH z*5hOnm3K5|5->KE_`%gI zpkp^V`I(Eq_Sgh=erm}sAM=kdUjpzP_GZ?@BAS+gv1Ud5(%#4RFzz&_b)ljavuSOi z`mo_V$WBQkmJ3+XA}7j&$ONJ*i#U?^(Tc`wX{};EMHCV#5^Y!;7cyl5vyrrI3k{e~ zpfxR&m)|VMz-ideMgaq&|9+|Y=2!hBzV1n*=Mbs+a?5yeQf?O~;&7b^@4sjYU_~RB znXrBv#T5k?nDu+;cG}0VhOW0^msEQ2B=4^QBwW#jca>Gw99l;?5q$=8ro?^Dx_1LsKX^{f?hB zm*1Fb$YOuL>5_DC9e<|`9wl@C2&R;z5M# z7NjB}hcJX5ZkMFhsW%cPG}JGuLIiL6pt>+CGI zPO{5SfzOO~S-}jIxu-EOBI$QlFvrv`E!*pywJrT`wNbnLI6QSe+;PIbW z{4L{oeC(&-bzkweD?ffzK^<7`oLLGq|AEE_oKG!VHNf}4yPtgvyy5SNjq#$%Sz@w2 z3@<+a1@L8G-Qh30q-#?9CH5;XnE0MvV8e#x3hsg3u3D9v^55tr8+{JT7fws$)zLn~ zmmLfbz)n~GLQiO+0tR<@BysrZ11~w2+J#r=L;oVO={uTS`X{37cT$S zYp!1UW1$+Ce~eIST}fQ)TH4OESjRw)w<;tl8p`&b46mZ6}W{IORPQ{VU>QEG6wsAReUL2NP9iyKf_^wTbZJ-B5Hs0xuWF_oD3+|I}Qd7UKmPPgdDC;_d0+m3GpLGIIU z&ie?!>f&JQ_Sd^nZ12PYJ}r8tSxaxY-6Og|$y6V9nRcvZTr3A-or0#?X2gssX zYjr43fyj#FV3_f%lSI{=5|&TG`q7kMX092hsaTkRE1wLn(D1a-M^mgoRvhy*W{gYe z0mB+C)MUXdsKte8CN6M{+OC*l!yPzl57Te=UAMmeU%46lB-d1FJLtI&d|w!B`u?`S zrX$Alh%1U)sj7Y!Y<+#D#jRtPp%_WaE>Z0gTXG{!T0Gg}bMSQalknZ|_vbY}4-ZYe zeU1G2jZVSY@#n!`Y9W+~iMq^4i_{UjN(e_+RAD9U)L>qiqKJ2d#8(vpE=cY)e4^d+UY0>SxRkzBe4pjDc8u z<4@W7jB{TAU)F#NZP1{QxtJ-4Y334ramk>VSOSDZH&%dHKW5N2w&faXBk&84Bd`VA z41+c*&W0f#qyExH&soH4#;jOgYHN#S`f|v%xpgwB45hsa_Tg5G3(=k>j8LIrV$)$E zQk{IjZP>w3QJ(fAFvy>`k$vQLQ057ZmGrFOdO`2|`+_u%nnu=ui+j<1qLnAD!`5he z+j>FUS$D9RbMMkD%=^c^&~{#xJ+ph*?eA?DFS|`tuTPHm33~R&e3AeA%4814g ztq)!PQ2hJB%kO{93zz;F|9$@QZ_)D;*Dk#(`2qS04zw0ZFwscW*f!|Gs-`o?ubLs| zLa{H~Cq?DdermP^kR=seC<%)t^txEkXT~Lnpi7RAaVe(OcU*jS2`Gf{CVc&S!m^3# zzIuD2)DaUFFT;EKG1SEq8}5yfE68RJ%^ByF><0$kBEXAXIORP)hr4mSWdOE)i@6*- z?Gt!uw8s20A7gFDcx+*L5wG6Z853ZXs0y`dK+{SObWn{6>;Ze{$#GLKHavex0>-L@ zQGS?J_iB|q$g;(;!7jTocRc2Hxo)=}+RzT8y&i8smZC{CYpoz7CN~5-Rxq&vVnh06 z_&e&xDOkj)tsWCGDIT%|XIB0y*gLie6KIqzoHyZb8m2bfp0pSVCe@;ck!oo7arnU{ zBCG)2f~=;;F4IL4et!!4@H_D2tu5H8AA^^oq$3ub`n?Ex76kU)SG#n*Ox&RzCs1dT zuC3#Br?zu;|7_1^^Ay2moBy|?DftAyFjZZ^j3W3xVyhGTtl-pUc6&wuA4kl2BRa@L z>~pL~KK9$TV4IomsDSLuPw@zjExCxDOA?@MOp~^))aRme-qs8)sFs;8gg|GWNZs<2 zO#!}Ur52N7e;B}5(OUKof9?#<(l(OuA%^+{CPu(y_Wwo_zDN2XK-QqZ%g6vQ#58Lr zOfn!wk}c`LK;KmpAlt>nTLQNC^o@J2?Yu^xK9ubCS6{i*cdriI2#oc|d#LNZ1epDB z+;){gS@YKOmw&VCerchvaKlUo$dhJ(X}@V=*AAe^WEf8bHd6+By4)W$Wb1{+#+1j7 zJ-PJl43gAND}699i!O_2G3D0sz+*K-gigs28CafMcvA8@Gaj?Dzu_>+@A5loy7;{= zfOfY)pT1+qYkLAOS>Nf*TkYj~3Ao6g(IR}QFnOPyuA`}n(1W%GW38cK$C5VK6eOJn zm!MS${gn`MKz6FfWndPY?`sVhperDY$_8Dp0r~-3JV0OEcsqhDS#v-D^RU|`za_5uO!ehG4-44z=lm$#zR2_P4@x|Nj2!if2fl|hXIRi(u+3| z$Rj(!x&!!0UmH#AY(O8k5I_&0&(Lnmo{|ZhJGi53w4EKMRcU2A7@Gv91w_^@O{|o& zN>U7JlG2T;$OOHXVB<_K&)_8GI${MO)3pmUKvrT9Q@^?#Smy#Rd4Zhr{_fnAbPq zgU{d+TmX~H3S7HdkDapnT=p-y6{IK0V2=PhCS0!*h907TL*e02Az~CNG2esmIdob+ z2$Hi35|iP(^`2t${?gy|&`A~?Fep9t6Q}^jDlq#Z|G4NK)^=a4NB&+yuCz|C+OevxOweQZAamvpT5ykzZ1K}WMVq^ z|8l$ZdsW_E>zi<`^4sP*zEDP5y$^eXU1~cIFFFW*z~;D_0Qw>Vk-{YV~&3eSl9`D3Qex#3kC!eZR@= zfC~2=;9R3X=DIAj`^{F{)OohR9%9ETAiGXv8~Tgw`5x0@$0=C30B-6+U<70X+8IGv z5CC-qO;s>}wsz67)P(#5W+16Z0g#=cd`As!maKjjv-7UA)2ou#DL9+6X59)qy6e93 z2(o043OjU@=Q#kdLpwIDJVXY1X9KL`XscF1xs(Zq9JZx_6y;486v(lwA_qqktFi%F zT)tB0G&rrpgMbrtE=CKL)U~E;Dx2t@wh%O@|1bv6VN30u>Mehs6@fjKe?8xVt+{_a z+r=w$ht-ULpl9qyIiS4-H>zjgqcyP&X`*=xuIDtSRh| z&cOr3L?xZpt##}h&Du2uP>SoZ9-Lb;M)71)0TOSF7=u5Zj2W3sVy(auoQ8Aeu-Ih^ z$adK!fv`2yv#apzyn^}6Z>#)qDu1ojuD8pl;SVDSbPKNUQmQxEcPwQS|pS1wKRZEw4H`G((qCc#3CfBmrE{tUfV4cV8y^`Xljq-O>I zNV>qn#6Pye(G-+ri2^nOEsSZzpa2$GL51NIekowp#6FZgGC@D4cwbo&80%;uo{C$I zVNxMeY-K^P;LMY8O*EOd1U2TA4c^vv zPJ!6~#LilF3B0{QY)mq7AzwCToAl>Pi<1n-&S1)*kKZ=;?^Pv?_%%JtXIS2#=5l-f z^M$_$R{bK$9MRYK{fwZrV!xs-T^qw0JVmQGn`%3o9&Klr^%>g(A{gkFmVp%j-eCYH z@DQHUvhVK$MVDU3Yw;4l>7NT_%GOIXWb^q(0A$?~5Vng|TEU{!%mOGIS5Xu&r4u9y zLlC2-1DsNTHow?a>{vS9tpt$WSHO3kp{m%Pd-Z{^IUw67M;q#g^|5CMe|faQS#uYz zV*qA{cI0ibJcgIv7L;4`GbRHFDQv9uUUaQ?I|<h@CE^t+hqkcAtQcvmT(NRyr3LcjWj8!19l|zs|Wo0td3tTr&edba_v~`=9mS zMFo^*dvNQ863SXWYb&B(JPl9nDgYLkLpX=&Y_P|p*RH{H==QYe_f5cS@Iw9Tr+(?C zfJ0Ytf4*n`pV800Zw|As!P)8nDbaSuo`5vkB{G0P_CCnp$Pa_aEef^79-cjchk*|lp@?L#C-e@>E637T3X=&5p$&H6Zwx zWdP_Y_`rv~|1;wE2oQ?4Seu4Ht1NwyUugi@^fxuDQZ$ElxIx)24QJk-fUzyml%xt0 zJ2L@{P4|841(qv#<-+G}lm#IpvDU;IUz!z7zQK(wm&6-kEp~?TzH;(#+^@A`JKkWt-F! znD~8427C(kgHViN;Y!+UVyVlj3s*fvqJ zU8RDovV4krf3ZdHuU>E<&Fnl!ppTQREp>WE0a<&VrJz=s2b`7}C#3>9o4JCx zVbY0BswUbFa>$Xjru$1dez7>uQb5@fp+dt9_jBSnE` zV$T3c>U4{JkXDQy?D9zawzZtR-SQoyY-9nj0z7~2!ekqEPFGN!rhf74ttq=gfwN5fctlNWIH?PAB zbAR470X}4lV;I-|h|XV+lN4tYiV4xR*QJ1A7#QlxVl++*gz2~zE5XAN*LGgx9Cl8! z0l)gnrAPZTWMA_F>&9|>;_9VWB@|Q405R1=MZ!f3SXg`{7HrVJjOqC;?MllY%G#RV z@-D=CldwQSzSZ|nV`b&jmE>VV#+5AU8C6Oa_%a1^YG&k$SGHllmhVGFT|yBrvBy~i zV{6@3^S?^}uQ?_P;zYtgWeqcBX@O)eev_U9S%4lArzXX}P|*oA?Ag2pKz9ZWBX&OlV?$xDl;)bTV{;XSK0vk$a1Hl@h5%aU$u)HE zqyX4)ZbKofp$+XAwBroOF4fzz5lkdTD+7$I0c%zCU-hQ6G6J#h81zAzwozqeEs)$) ze%C6~49Fg;`>LtZD4>r#PzsSb)xc$77MN8h0d2u)&xNK%3jtWzKg^bxDHy8(aV(tR zI)K=&70tnUoZ#Sr03xd}DWw7WzGlwBizrSUZNtuJ0z1V^;nN=YFX69#?svl1{(r$P zp;a{*ltD}VmC~YvUY%9DGxco{NiB@Z2jGu9 znlsZwr=P>L{yn(-OaPleS?dj`%07_&8!_?<0cTlrQ$Qe*GcYRcqh^FEDMCc5c_ARJ z3-%fGEFl&OYXNRYezN87A7#4!@{(OXHdx~F_SW;4|Kn?}Uiuu4M-PtNh2%9RkqGLAE}MEWmOJQc9rfG<{ZPY(Q003aft2GVR+On9Uim zkbH(0N-{8Znbzz;CK%?^LmS$$Xh#K*H3tfUnj9(98Augju&s&Ma{4!c3dc%^Doi-Re4<(smBE zXcCdRn9gPG7$%$nHu2AtQg|B9j~|7{AM^cb7OIRl`ouxjK!6(q0o~xVe~RTQ&@@Bn z0b~!y&F!~KkuIR;nue%aSo&DGMrNdCmlEijebSi~JxeOuQrB83yOJ@C7G)?t=M+ua zuBp}wvJrURi@V%xY{E7?L3-fTkt_S~kcQI01G*wQ+-n zY?L;LwxZG^^F&)#Q^q4(J(p8D7GTd`zw)_coB#RSE?!=CEyduwd+pMwY=P+kfYM@l z>gyt&QmUL!a&M8Dq}q=$6w5QRkXP}Fo@9Di<2U&|2(a`IvPE*H&Q>C6z#u6ugk9?B zjexPGFmF{`)TFsPB3i(!PQci@Rmdy;71*&2h-ySmL^Ijq-v!GU1UUl}3iE|U zNs4XvA;z#)3xI`8uyC3t%_jG=)}&k`COOgK=zexjYkT`)*Z2BkizYgG`RCQ$pP9C zE9y10p$%;SWN&*SxX!k&RkSXV?=7kRb5my=_=|p%uf=lTLge8 zU`X%D>ZY(u3m+z$tW=hn!K^5Rv_N1I`?eYEo11WLb{T%{x(^KftkzPs>~aTAQK1AX ziXf#CMCS|6z=QYXhEpL20<;Kxo%7$d3tC)s-F{L^0FDDq)1=_kPn>x>X=+K3>Pph( z^3O9Wl;T~x-^M_XQ{cxzWce|(2m`=W%e@VZqg*d32W{L!wBH@bxDJrVWD}QVz~V3& zyvLJFSjjqJu8o6Oya)FayUrQdG?}taV^h_vGl98|jULsZZH^a(a!?j~g4qE6&;(NM z6@gri?UGn{#Viy{3VN0%N{WQ>v0)lxx-=r-(V@CGUw7q;2-Nv6GJ9=h$^HF{Z!FHk zi-y8vef?`6&~7z0Lwe62oql-FPFM;=(wTiH_!;0bzufXV@PKKq>$&S1B^e?zU2BNU$Q*0$(n1 z?F7osc#62`fri@1(akh~wFbkJgtEFLJ$HszQwZ0a~0$H5ly^{t1 zW^p61e{GX35*JQX+9&Ko_N@Mr3epxcW!8qGgDwGJqZ}8kSM~kaw83Uq$Faur#9LSe6(0^n9?;ZiNC@Il3SJ@n0UaTEHe=lc&%$;*$P9b5D+)q=jceS(q>ivAr}|R z!B>;W`{e;k7f{>9itYn!1}A=hP)NjzMI|`5GPu>UbdHT)p z&;BpJZO=5-%4=+NV#DOC4(}@%%glAv*D^QY+U_sG&wuDNoEy;tx#)=*-Eg1q&$c*a zA1Gb{m+o7IV#i=mt*lrEWl7!hYCj76~!c2(A%din^T+ZwseD3iW6I`SE`OfBwaW z{$3Uz z9jKWy7JxF@?>_)M_paT(Kd~z83P~XYsj6j+Z5ElSms%UL1sJ<^ya{1i7*69aO3qwr z08lDwMM};ZdKrq>ylGn>msZqQ#i;)*3oUgNBXCiV znJ5PoK~~C=RZa6O;A$ib!si0}R)E={R~z;~UZ^x$(31Wxbnzpw(&=85FlL(^`DcG^ zNTi1v=Eh$S?azxRbj%4%rv6^kQs`_{H%AlZ24g)Sm>{LX#a&Ru=MY@ja< zB!au#){rZZ9;}5!R?II%<4!=vQ8I7o&faVmotFW!L6Rf|W@8_$J0`_Sn`cBg=*OmF zlrJAwz;vBt?$+}8%0AR78*KAF2x9eCN^>YI|c4$Kz+HnSCHxb}23w#=l z9)wVt#Ked+(WTL}Ca0-h6sVEz6r}`H3T5p>!pJVr)Wlkg9B9cCL-W)EIT?hjywfC= zi>VtWy(UU@8LYjDOlCwBnyrqE)@Px%O0j+I$TYiijweWuwN0cbq14a4BN$Z zcwz5Jc=tzrzau8gJeo{9h72H%QMPw21?h?crNT5#FlQfw4_!M44@~AT-SYcQ=qpe8 zDH&ODg}MuxBxyW|w}sRBGMWyXfoYE;%|a! zTrCCYh?Pgcjwwt7#^U4dar(Qe&HTA7b9(eg;ZHtvFJylL7~2%~VbIkz8n5#F$@ns) z1;~AOia;7#yoBE?{!p>BMx$Bg>V|ye+%|R@v^)_P7NSjB=G<2~fdR zvdb!qV<7=mUC+GMCID=}MN?ol0JSktP7%!_K|F281Pq~D1U3a>Q^pgv!PvUz?=H>P zuJK=sYqJBMbpW~mivpE(b7nXhR#?0LX4Ws3nSvYl7E>6}6zXMFHJ3%#KpW zm@r$kkPy2uN<%DZlcXl{gMc7n@zu)g(FeV*wc<1u5ChVCmQ78GWEDoxN2Cd~fKVv- z1#+v}w=V!cJ}e%UP|UPwf)++-F^3RZg_jJj;gE-RJYrW|V?XSgaOS~lm<)wtRLUry z$w91Oi^+b%#N+DZBtJqnOcTLMW?`&TNx%=;9F;h)1JmXs_G4U_=PKMZ*Wu@hL1Q0* z$M5<0M0TkXDa@1wE$a1A^I@8d;??3=w$Bnqn)WRim+Hq7%e^EpmMcv&L#U{miqeG( zU@jd?)2|swsuy)*^GfYUVxilh2goz51RWrbUC1TM038W%IYVR*V!^{`mk{((gJeM<+={FgIR`FY>+O$= zd6g=S!>m+_Tdl-=^d7~tMKYA|zk-W12=AfbbOCn!Dv(VC#8iA-A-5b9SaqJ1V$DY`Cm6q&G=iGhl*dVcm z9bjw)ZANUX4uj5FIprih$&dmQ&|3?Oblco<J1#fo|JT zoumOv`j-?#sCiQ9m{}uWkBf}c0LCKg<1y$GveB$W%J&A4HO%Z4;KwOTR-8DZfU*q8 zVh_-Q5{#2WFZY`uzZY-~Yy#KR->rv0_GsD7I@=Da?c8SAQKvAPqbMm|G$SnLqj^1r zJ!19{qoCM_U1FNk1QSUP#P{WSm@5&;SV2YhWAA!g3DN~m0l60&=*z+|>qsZcoQ=r-TYu?AeC=x)L*h3^GGV?Q4 zVi_`!Loy-+3OUk!F7yWJ7zAqLwE#aBMFYesYv0ARa6E$A&fjru-l58*Pn={H3@&15Vu4x<_a2prs zw4#JSfGaR7)=518)hD<9g|`KCTq{8AmO)Ww2s)N9AjWBPYBevQB1;+AhK<`9P+(-q zVx!)y|4+2ksX!;m4b)ktO>YcWLc??P90slS)Hn$&zfr7}^E8paW(#cH)42=&yW(bdVp zbNz#^lXo2fezFgCfUwJ6_s#uMJlN`un!##)Sl9F3#_V%o#|~|1LmL3u%}+B?r#KYh z*&xQKgExT@HoT;C{u%7ex8c;O{}q1Z3nc|w8tH72D%LHyw)ZA@{kxE54LH?_)1)c} zG@8_Z)q^CuTP@B8jf*K*ra%b-jZWNFf)Dhm7vK|FRNnl97|5b)9$YMlCz>i%Fh{A- z?i7rzrOLXA1-PUfgG_uS4V;;WG!Y+JE*Ml+rb&GcMHNueo^c_SWB_506d-fAwVj(F zRWT8RTufQ)(s4(kK3UBq3dES-aXXC|isEGJ&k< zw3xO`b&-k*8Y;F&X{p2>u2`FsWO?WQe$^o;R+~mXM$P!Qbq&2DviMOM^D_BC=r&<>1+oun`Sb)WH{4q+nU^(gcVyb=p>9e^_gg!_pu8!MQD;sRNjZH zyC>jnnl-X;ub`iGHGn)rgBGTOtq$Im@kRZavb}ba?WVC=gARg>fTa98E%4gJcg7{h z^7g=)U3F6wEChV0dbC7rDA*}rlgSYaMW&#vOD-T?7ztTgTHAnQRb`n6AhtHjl%?>Q z*!SLVS6a9$wXtAUbY4832rxy(ya1a(WWNfMCYuL$XS0Qt4k#Cw#7ILs!M-xCpfy^u zeKAdB$r9-3ci6$qF0=h0!A)Hc2-yY7ru}q*1e>G1(Bp8hKRD0Nx`5MgcK0USs8LghZ^8AE<01zPcsgS15kN}? z1Sp`i3jEN#b_8RXbDd}gaV<2Ov!m5fxPx7|(VAE`|6*}2PK$KR$aT!NBc@;|s^#~r z2zc3ro5VnL0{Td?Edr2l!Zl{H793P_;VmaFan9AkVk4$7AyXhMqtEuOGn|bN1SonQ!_UI{wep|M+{JDy|r8 z{3ZK)AII)PTY_W}+=*FU#w{5qk99k-`mqO(SOWWX87L@ncWstzsq>$%{?%8+%JqP; zp%oA%bruM*kjojY>daY2jO+N`I+=5?k}x2!^FKU+mp(g-4Xsh28dfu3<=W(4hv&`8 z6%5r#hBmaJ9aTW~@*~}2`lYAW(mPw_8`gObpf9}vTMjJjr>s?|bmiP?&=%4YmpCW_ zHLCzBGTSW>%B1)JVUIIMOgv$q7FA#f5bKYCP4AP7nn7CYL)&UCKvpU>MBj}nHGt}y zFlbLIJC_TJ5g1GCLIHdjq^%@>^sT655Q-Y z54fp{ZN;p;+J6SqiDX~~hr%crbim>-5t>~!QC-T`T&I6@F^*P!7p~j4hqf{BCl6Yk zSpI}v`ZP2Fz87tgS| zIKlM$jY_an)z>uwD&_aJ4e(e6w*|m*sg%gEX#~m+?Y6a@O)^3+RD#yxc?l=gD#Ol9 z{q~*wJ23%&WMM!YhSBmraulhKUa-EZF@I=3N(&OO1=qY?QvDMuifMI)26eH9Gr5f{ z{6z+w>7G(!!koj9a@k_$1~AsD{;~kFvaK1H1g!d)d5Zn)^TjhLGvLA~YtX2#C+*F- z=vbqo#{3T(_hT8|Mn?_HC7S(7h%!@x9MjJXoIowfmuB-)A9Y-FBy=2Zw|=j zG6k*+lzjp({c%`a@MrBLbvL z90ivy1!N)WzjDekHkw<^w5vn0AaR&jffh8P*C7CxV6$L$udsn+A(bNIQi4s=+;Sz1 z_E5FPprhD`U7gm2FswZet;a4i&?m6*;v~~_GgYz!qFK_%)K)M^btrhk#fHdc3l}7h zS2S9N5oVBN?9X9}sa;|q%IRWBVCKq#39?qK|GuD+tDtNEVNu5p2A-mJrA`+8IXCQB zI;LtmXO(%|%pcppAeFkbx@shL@^lt@jBmncke=h(> z39uCG)1qx86KZ9nlO0Adwh)3tr6FptRTpek0c6bM0Vn>Fv%KWItjig)iBtoM&+RRA zckFH8q_SgQix-*HjYYD|5pRDNw8;Ho0U-@nveqeuxhLVvQjt%t&5+X!3}s}9*UR2gE~RpM0B?jfj-gCkrf=IOwVffG@TCR#XmK$G z`HX;(HS07BkV-l@^=T=_HD~D?VVnhkbq-V5XP`u~NjS%ZGBa4}XU6HIXB0V znh1s^Mg)Xyz*)!v;An@1E{Z@bqGePTMC1s(^$SB*z}O%IR*Rox|5%H!EBGE*T{ua> zR&P(GKl_`)q~&p8VVp$GJkPUn^jIgRV+}TWTRz&rA}9-qO)iYJzQgVNeNO8fygh#R zOGl;txl3XVv(Mx}Z2oL;@i^)CEYqyb8L~MT+b6e>EP^l~y-WHh#w>h)r|&UlWqdS% zu|pf$&;~&ENK9%`G%FozOqRMj7{Qc!RUAwcPATeT6fBKJurR64T!)FM)xtUrLywpR z6sQVdi>yJ*i>X$R&3Xn-zbAFDsKpi>6C@bzaSFm>yP%hgQU!q>D=BP716kI?iwq$t zGDbnL3+a^v9QnRsW+jaF)ekD`!a~t#e0JZYp;Giw3@8Eam9{f5@*vvIq3VyWQp{l* zszQ^Q76SUXYSks&gzMaueSdYg;CjF>7~CKxpM|m>!KBs&lF&zeCm*{l*r{zNiD$9V zeih8;ZM#He)regxQ+>fMMYp-GY6h4iYn=mI(qx{(zO&IT1%tT-*N9O_Hs_B`Db;?4 z4L9d|u)9kvJ+WKM3?VwkEx4)L&T{{0yqLj0>19_5Gtj8EbCp(G8MK{`O}ia!XMn|& zcC+N3n`CSV>{VjqZMSiwFzIUm8R>EsYt?%uprp{co3u_?bAK-htO>&cKm=q9Ub!T{ znP@6UJ!qH7B-^Mh&40T@J2L=RE=Ut77+YJlDFuHRNENxESkXQlBf(4SLV=@}?Wn9n z96Q2|DOAorfU#@*hDTQ0d1!Ybjtz{vMv4R4wrGgbPK*20CwKj@eme2bM#Es+uvtUL z2s*N%@TKLnEn&tIs#`iFMJxYa5dm5LW+fGX>d87Q!Ldt0pjK>Pnu1zU5=8Bg#A?a6 zRj-Aw{%_w7Kl-z(73%^pOTOKNeHlFFsSHZI?Lr0@ErgU*kamQleKgFD9sI}8HtuY( z13c__E7g*%Rk~nDS+bDXNw$E|s~y|Lob3Z;`+(UlVAnynb}d4`TtOE*wrlL7?FDCu ziKedU17N$huh8oq+R%nJv;mO4!(g*-5Y8DvxMZ^5mzvoHD1}u?3LJ^Xg0`?L8L|YV zQn2X*Ju7@3UXaIHSa8HBumZA5At9&wc~n8Yf|8x0uzaLeN(GhC!e9EHq0jn9VVlB3 zU_wfjlXPxn-U-mtXnvtf3Vc}QZht%#JxVn9?# z>?T#O2W1plzD`S(+%>3osuhcoNtC2*hsc5{y~eJbVC109x5J6g4FQt0PsPPtF*0&$PP?Ajn{ciEE%?=s z%3@0aTd++m+g9Kz6HWw`B?;+XOan~Vwl3JF*kuaH0^22hr(7p$Kx>_{>VqBQwztdA zfzOY2Da<5kWS2h;-}mk+PDo{8rDDvKuHI#p-R0QL7{cS21kFcK+j#(G@7s8iFWdw$ z#c1)ZnI*LwaHqruQdt2EIT0Yt5`)&-y}kn|}FC<)MsOg^dEUMLe!bSbU+ zNCjwH;F68$*I~i2v57{?BQBywmbysu$O5aRLSw54kQxmNU!4mn>A4iML?VWxf5C?AL01#y-nh zvlG~(Vv>|pWlI*eRT&*NNDMY;Es8y&_n|5o(2C0f86c4zKqlEHg~jMR-VQ(ZCaXYf z!P>En*0X}QY-`V$r%x@t%kul05xXl36w9n+s*gUpw$q{6I(`KOT z0#gNYH7(JW)hcIn6V#c*|qof(iey+ynXbZgmeGzJ{lu|pf$&`ts%yDlKqmsS}D z?|dMpic<4@a5i!+<-&0sOtE2h1psB_rZAgNrqMyUIk>v0=PSTiyb0HoWme)AJdcug zEJ>EN6!l__uA22?sq!@HY9JN_@<=v|Of5?v@XlaX2tdn_C4I&Rx?}$+m2Chivj_!z z!DIyz-3+Etz92Zu3g-S2_o|>>N!uu}y#ZJ28SF=P5W>Ubv+&^guIqgOE?)R5_}0IW zu!+Kil)H%`XV7L^(tQZ5 zJ?Pk;GxSUnAegL=tqU{_?f!$t*bu{4Gp@1GsxuhlUC=7#f$>A^8mCeMVNt^=OQ@PZ z3s3J`w$H+xf-}}c2@zte%VLRwv@I5bGGtYf#3bOW3rty;0JXI+@r^#viH4<2N`sA$ zU~HD#<^R;OOG%p+9qB!|aq|b@+umW5Q*6Mf0ni-U+IHDD88ZEVqTTb)r<|lnhp{>O zv0#^~xvn56>99JKN@BAlDk(22l3M_^wq8RM25p zu-1F7wSXyux(hxgu+TM*-4&9JVJ(7b`Ch|ls(`UfN}xJm1jHg`eAx;cCOcmZ+olnAYXZQg zHd@O<3EO97SyDvgL`bTqju|Mi5GdPwEr}eu@K~2SaOQ^JHYXVsIEp2C)X*;Jtm06=NEX(>>x8EEjjv9d2C5<#=H`UZ3hP3*=;*7apCFil{ z_a|RDO8QY6V*)I)VEg)%>6i<3fw5hHEc5`eeV}aJ^V}6PASAU8jId*GWplbdGF9tZ zQ+Dh?k{#O6hBg4Q#}E9`)%xXW%YNcGf@C!^(ceKSip3K(P4kL^ZvliU!xoxQ)~YQl zY1tCUilahh$Ohnt*$XV3C&6I~#)=bcz*y9@X{&`uh#AM!K@EIuV6fJvsouU+rr{!d z@*{ok?Zd5`hj3y!fK5l!E=?aORI0Sdl5n_8SVFBp)-+5!k{Pi!Rz_w9Yg!N`{c19| zLhZWt#VJ>01b_KUV{|*F6*}9)@ZyWh>~cjh zub~ZX9lJCuY!);7Wdo!lkp9mz@?iopS>h+oRRcp^p-rc(Jk>oBkcAks%D_wYEy)K* zsRASROm=DT zCsIG$l?#l1$=s}=x*&S8lr2^JIFz-WjT}xAQdr%Y0bME#TL<|cdXV3;QgF7hOIe^O z3aenOWmYVgCMaqn(gkhydW!|?8rcxhc@7%R{|$V_-=Mw!HN5Hn2&~xfo=S5$Rj4MQ zm6)+)`%D(_*EJf!WY=5ber4taz7oJoY+u%!opVt_+Fo%@26?aGQVfn0=AyPUsJ1h2 z&wiJn?c4>RyPj=%UrCFxbxF-&52!c9y@zZ}Fx``&UO6T${zV47>o=akMJ9GmD1nZ? zV4+*9wsAN857Pn2=0I#NSAcIZm*4pWUi$nFAl5Az!*q_#+9!Mdx~GZG?y7>?ccst& z+`x_<+R%n}h+26Q=f3{2u()3qJw>^hcEO${;DFKySm&#K%%wH{sg0-m@%7 zk~(2pM1*yGd>A*kA|IeEp0rXt23V$W_6t7^-}j?Lh7shS?8AAx zJT>`cC?h`V zJENwFLQ@#eHNhuqHe+Dm>7+R5H`gZGCF^LS$P$=jOu22ltf0-*8zyf@8xXyh+Rk&8 zmvNA2JFEOnt7u3CGw%RqmEsJ#Xi*oGDdBDE)(qx5denLZW4H-d!vYAi+eog5?9cnx znhJX%`$@F5xAO^X5mOKS^VTcivtHTEE^P|Xw%D_MH`283(?Vr+&}-TMAiVEAj+wea zTh`((+`t)3lLQZ8%Uy>TNSnDVVZ=J?dvFW=I8@()8~$2Hk@-h9y$3fd(swRZhg09f zIZP|M?r`hr+K#KX^NO$XH5?%WBQNHi})xR9=7s*^~MzT&LxGdwD>H6l7$m_ z9Ac@9UliuJV3om z18;re07H;?Oq0NMLL z$!%U#tyBto9iE&0J9x|QyQUBUIj-_NJaDRjQRyd7|37JR|7i^3aC_`1COg2m#3i5kx`#On`?n$zu=@K|a(7p8_JI42nPq%AkIP7$c$t zQNW8zaAGp#BqX`_+;jSz?ylPV+iMS1yQ+6pSM@xse}0|5r@FejhQ0P)>%Z6juMHUt zo(`#$0`vyDwx|~~1dk$qF!02HEa%9IAPIc6&Q`2-x3uP#qrIhM5VRx8d0I8zR(01) zqD`SMqsym?0A+OZGy#;abjkRb?lF-*i(@b2)OHqmC)HFL*YYAU1Si7V+n<7ud^Og~ z1y%Mc+QwOMRM{nJ<4K?Pbgh#dVBxHWTQwTB^kStWi%T(a8Kzw|ZEO5-BQwHn*1FP& zHj)M0X2{CVF{9N?u%rQIwkkUqTSR?Y-m~0`85squ>1yp0vwe)7bfpa0e$dM{t!69- zXK8D4;-u|7{V~V}#TRWIn>B6cyj}8KJjAp{y0F=v=6`~rLJh!bSMIhiZ4OCUMW8tP z&E|lZlNWJZGL2bzra+}#7OYGK36cYF=*YMq3WwFU9@j-uq26Y`M~b5kO{S~L6od}! z1rfwZJnzf%R~dTPzhK|h)f1sYlSECxEWFrc;yL54vQb-r2vTilecu;E+nI>i$@C$8 z_D!BIlCrW*wq%<{pF5=jYMYquJwK}p^7RWYd zog`q2=sDT30e7<5!PS>#*+P73AFUIg$`zP?rYWzly)M>wr3a2=Zk%S<<|jFs@V_T= z1Z>IM*ur1`7)jZ*m9g^GCWe%a`y~QlVeN8W2-*Ddow7>9McD(H4m?Lh zV2S_>QhmDQI3_?+QUn-$aiu5852gB6!Yn;gS+xu+Lt~})NF}N0s_Q~!5QGe~gxn>V zfv!|*W;hj@qnubv5L;b5=d7*H7PrMvOkpCPR*(jvGhn;!vMXDt3msJTpH{(R++^(x z*$`Q>EK``wU-NsIb%9~GPur+pwdktVq!|rRe%xpCg3`~wuyv!5`>+e(;frP zZMcO$5}tJMzr+2$_vhgupYLuBuI+s8=DDkvz!mr2g`Kq!vIX;6uyb%1w)sa+zURxf z9pQRG-i9^jnWCf0y5WAcT|;ghl7EX+aA)L@A6U=}U#7?& zPnJ*Wtk{69z^YwFt+t^~We4^{P)nkj3ND2%ViL+%Pi1OTbR@A$FcULfXmcY?AdD`h zS|ZtoJ!6lM*yT3d0dhOH%eYP9uYqlH4|XGytuOXrudVxtAaP_P=yplldHOJf)hzd4 zJ{`EAe2i8@BFYqW<#-?)JKqov(P`U0OUAT@k{MtsTTZA#UV1FX9KB|DLN10d#EnbP zfJ63xSxznckSN3gUaQb(+hx|F%5b;KuS2JpSfV?Nrp5{;M(3iPKXLQt)-Qyg{-4s1 z@r(( zqW>s#G1oY-Gzm%;F!{Gh8VHyoV|76brL$N6L0UFVAvGS@4X%ZcLl^r}D9|Pd7Hd4RVBR48_^6`GkQoGSzCv`pDS4=B!Wd zAe%sC^kc>+0MM0%8p@qX>%Ce-5Eg>58k@HmR3L9(Zz@&}qK+b(s2xmbl0SUe#~ zeTmh+=J`k4P#=>*dsG)o10T#-Y-L1uiee6ecl)yAB#fOP(rA z+lgAry$yGwYM5E}g;jPN;ovMe!{wY^W(IJ*d^L8-I$dQ!lRO!62FW`-Nl!zLb7T(l zY|C#CDg-M&hhbp{w~ID^s`#;4YyvzO9v7Yu_de|ioTK`JE%^HWF}VM|PJ_dLa2lL( z{vEQt42lQCj~{&qT=cf0&t=nSeFWZfS&6eMpqQjj964zpP1zRrb?qQ=7z+wXyF{C{ zHUz0{fKw+A8)d-EGH6p2Bo2%wo+`#?cq2SclEDtiEAbPBDb%I939EHys$IK-7{)H`{bByhNH(oL|G}G&UcVHcao_Y@191=zss6kT`>mhb zdc^0JWh9^T?7=>oZ>kMqg?H3CXn_hcRZ$>U^24!9s{zeSb@NbZtp^oJ5jpPc{}=q{ zKSJiXEJuu5(j`lj0%%DFld+fBrJ-XT(g!o=~j~oeW^ne?BlrWIKG&cnT@nyB41vs{yj+G2x`DC~H`BR{mORb-#sT;z^;{CzN5^DWaU6C;R&}uSG(8RhRf{4%&+=HDn%|2a7 z3Kww244cce8D;2fN~d=_2>^{#8FXMD_X#x_t1|I$Sy-?FYbq-*SI|V*q9ds^f-p-Z zg%b=0faLGKii6WegOjhju#FXXV^ctkt-*S0n8w+LR>x)q#@%?|DR7`tq)g?64&*cO zxV-_djAA?@eRKF`M|gWv{gR;v{QLoDotONdX(A3Gv{b43PhUA+$rvO$;1 z3X;uC5vGC8XiI!cuD7WSa-oZq2qQP3iUwMn+jC3W*=c&RB#3*XdzT>PDmONS z2Gh1w#i`)29NTVl&x`d;i0JG)t?SG(8LY7?_G4tImE8+w2^y2}s)AR{z?0V^$2`o4 z_@wC%1Qk=gh8lojPF8^_#Y zJih&U{9g2lSSnosM%y{U;#;}EKn{A{NRH_ZBZr}E5EBIUVJ{A$!^~5{jY{v0N_Q7jhC@B%$W^vMT4K|eCtexo7g)v323hPGyJ+_meI58PYJ5hda zIx(urVU!Xu{Y0W2tCI~<$pU?RRbouIWGud;Z;RKiCrSnS%X{*htsQm(&p{EecpMyq zPr4OdGap+f&I5OlL@70k3_B zj4eBMVV3MDvSWuNV<+9#Sw*{?g>xkkmIbUrA2G09Hs;_$8Td5^i?D@9w+6#7-X*E@=RTYmW2(aCzl=`9pF#~mRJx$ zXe~$efez*x>c_b$`eT+x3++4#o+VV%!URr60WNPAY2|7y9e}=ILyhIa4Ny%%uc(Q^ z>IyWsr6avEf?!=3#+VthJNrBWs47|DYY#=mEQ;g`%8FkQCWudN{mHG@1%L9h^7(J% z0}<9x0erJx$Cb+|%V!9vK*~^@u@26Vlx?1rvFd3^%F4eZBy2%TfC!rjYnmmu%N|8y zJE}m5nn2McYU;!WN|QMVm?`LGPbx4OI95``E|26XA>2MjvVr?FVfEAs ztTu=2PK&Z*r;0c&V&o-t4#MG26n!ZBL?m_YGOzY9LK1dT+Rnc1dQCs_G$EKO=URwI z$4%U5B*%$fY^)|VcvrUZmVkIYQrX|C;9V?~wsXX^#80|R8TFK#&N2ESz&Q*hVCha^ zCKD-!2o>Ckk->Sl#E-oWJMOF5+b*<2JzlQvVPArk>0`CPgL8eYxSYFzlT194rx2Jv z#$1P4Bm!198ds)RZD+w#4Ow^=yy_9>!FQhbY<}VEhtYQazs`Qd(Wk?UU-Wak4|#FC zQ#hej7Eq5Pm}^bb?kbY9gV<-h);=iP^a|6YEEd_5Hrd4$Te;sBR-Vh8fVLy)-!fegFR)s!fgx9!Ga+je1I#!X zWZq5p!qfg9xhZaw;+U~*o7UaVJp^x2 zv8|#u=8M4^COLQ)Gk(o=*U_Xck}jC04?B&FR95nDQ8IQD8A~8c7FGI&zINH58>lO4 z309b~kPB>?{SO_^D1h)J1HK_0whcX4s)AnNsMOkJk_l1b{=S)+SDFPvNgpWZ6v?Ad zC+=$Uhb7h7QzBNsK#{*9(WBH$vh9B&b%N1}Z3?CD6?9f$WmhjBg<*)FOg0eNYv-bTI1;R$!Iuz*ZPvTFHe3P30Tw^UyW1v}UATc9~X;R`LnLDI_8^5z84C`eDXB zXDTq{XoEomR=TUO*21hn8FUV5m$tI44vJlE=NG~o9{Y9p%GcfnSA7cROWV1%z_wJC z;Bf<{JSu5BoA%K#OSwlNz`_>WD3)5 zyAhs*JCwe#w8_<2zA)(z<$z*M9y#Nbnqpy?bti3ZXAfGRG@r2zILJgYA!4=IF&T&P zT{sn|I+aQ<5+^+Es*$8PP#5+^p3ar$0sF9PSFYGqEa4q+YtV&uN7`naCB=pWza736 zX@WK2W;wWML5rV)J0fP}3k*>u@P6#UZr3c8PWps>XmyOvyZZYm-2L2h;I8)^R@-?K z?%F&J4&P6GCw;y{YdeR->&;IM?qtXq$k|y51RTPJ^#llJ;*T3@D7Flgw4Z1V)=zez zvk^mgT`1WC9D_ofcL`Fz)#^a23nm8-8NaBl8nVDU0|}QXX!T@mcBiYqUX&@DOrA0wkK&9Z>dvjo z9o9rzKf(6rP(oPxBn=oq&w2PVWVvSy@DaXwQn;a4UMezq&vXQ$gye+^yTNpY{dQbDEogRVF`rk+2veo$j(|2oS&t%@;~lpu9&(FYMQ19&n{}o%HZmN+-==d zXzm(k)yYt0ZU&BVay5Y?R0f}#jAurUzCve}gF*k>;N4e@vf*8GsEe z>g3K5UiHr(M#_N&^%bv_S*~fK<8IRKgbL+ zWsA&^JBIg1xgTjkD=ledT{&*yMCOXn8LzQf<&{YEJOVCx#V6tFS7dE1^+U~)C@Vo? z$5qBsQdne(S!Oh(A*1VT{n&=GIi(H|YP$@?Ivm)M*VHzN2Z~h1%vLRb5GUiX_L-Tx zdc{tZBt>x{U2P*gecD`N2r@PwV6riiNi&HNvt?y^pZR6zuABgFL%k22t=w15A7I^R zvT}!*O~$UP+3|n7L>&8XCCB&m`OHI%mg&YaPh1d~30}0}mi%9vu|zvJPwsLL0W3;> z-$uZTlJvvIV3)9LHcBAOaJN6O9X6KmhKrJp&0WS3xMZx>#8X*3T1s)_$IsGdbfgUguFg^p~jYmxr5za$9a+qd#Y{P~pC)PLf$^9d5%7bc>;dgkO_*Rn+T4X^Pn+F?U8YG> zrCMN!pJuQI>tHhiPlqGx_k{#vhU2?7Z5R_AH!7l1UH?$3f zyJy1D;K$%84|Idu5!mH-J9c@NyaS!&Mz8XY3~W2o&~_$5cJ7_%On_$zOk2MMk|J73 zAuBtnVaX4cX5ckiq3&zej20vkDY5x(ru~~SH$&Kn+;Hw0cnZi^=A6IInll;lfgLX! zN-K7y+k{=N&7{Gzks;u5(=OEzDS$YiSbkWEWTh7u`T-^S{G$1N!5*d+&}X{VOm60;`5 z8^>P3%?zI&$^*UVOaEK_>W{!>!O(w3A?m`_|o|4psgw?{f|32eTp3L(W zqFO}%91DD1I+`q5!64^h`89#_zO@?{1twb-b?J80ya}j`*``R7Adrmx4E4caIV>7IK6trp1Tm4=mi(1}(Y3puQx5cfV0($0FvapjQ>UEVDl% zWhp)&%of30=@~X=q_Gw03dZ1H#t?gmpN@w-!hi3pOS}p_x+$q1A(9G| z>U;YuEv(zxwIq?yj%+v7j;JZdg`OZs$1&p2ZAB2{(ytXJeMI#5+OQurVI@fdutDh# zoM@OiKxTBZkoaK@XasglM}4ltaORPl;XmcE1$PP%m@L;=SZC8L4GUxF2J$yC=-rnN zDZZi=SUY?MoO5)H&vIY72Q6p0B@#SX)N79gJ(+kd#TDfmso-i`J`>LpKg>h?__oJB zhohkFd2#&cd^_d;0bee&w~PaL01kEUfLm01yJqWM-N$V{9iPF0w{Bkhpe}S+o<#dL z+{|CH^|a5!c(t9?Hk@Tg83Uv3Y@J+_c@P+-5oHrftIkLZ@HFF9FS(T4_SRuN>OzD| zrB`*|Cqf;ZH4@1Jw9AGrC3yw6~G7wgFxdsPLm&X~KUCMJ;WGu^v2Gi4aCd{v62)TejI4eK$D^1dM9?41& zEeT+X{NO_4&MK^;zGX9p7$tQ=yENKXcsCOw%q4(x&Dd;9GHl%{>OEv^HnSCv%>zC8 ziL*z|4lac@OR7~ypDxP9l5AU{Yx`J%cPBeGM zO?-X~-utq3UBC;jg%7^WNMMOb9T$w6w5>bFO}ZaX&iAk2`K?>AnKV(x3yKrVQwi z96D*p+7%>#8qi#epu8{^6~MnVnnQV^3#jM} zi-N(80^}TlCtK#ZXTs4x^L>669Nm&{$0pFZLC!HvD#vD*WvYxkmJ&0N$OZ(8``4Ly zXmc_c+?D?1p1j6p1kozmr_K)I+$CLf(8o;bx(EUf=iG&MByB8qvem7&vr`a+hn7r2 zZQBN{pcFyJRJ6AC8dIwqU2u6m%w*=9Z|P?;{yu&41#mxj=)u$B$UR>R&;INewr(7_ zPdb0|`__LNe(486RSfThr{Ki8Yfl~6-+#kxFaOt)^YUpsXUKOQHHM%`OURHgnrIDx zJ6U>67qfFGCqQSk2daoA&RI48vVpFqG-^BhoVcnJB~`SYt4x*Ke_%C;1pFIpN{#D%Xlkh=xyf*B&V(4}`G@>r-8>T4~ zC*a#c_G7}XF0%zYZ--k@M>>%Y!gJe$RxJC#I7qT_^*Qgrc6SeUxXHgyp3y$EBBSk` z*a=Ffpa8u`+c|P#3D>`kajc(}wjEvs}doOaFSae~~oxJWfx{P9+PV0J5QiCaGpA zh1UMEI$TH$Me^Sr%--dy(rm{rA5~=29k6xs8hFb!=vlJN@-TEl_o5@PdEn9T} z04kJ}07{VPB14*3IRr;m9tw~DpPGCMgLOEt(Sn^FU3kxC=@h* z>2**Zf-6EO%?R3sliSzBhd+uzU~(7(`C0cgIOD)W;i5-V%j-|Z&e33vZRa%m$GzeH zoipI9dpBY2ecuiDy!#j6#-gR|Wfg~2JA5?!#JS%G_r1ENmxt%n2A50ZpRF?PK<;Qr25Noth3JfDY&x{D|^%1<>z}laB4*!XGPkjn$VEr zW{4E1+!mySry`6{jz_*$0UW({Bjuw=V`rGdtazpEY&9ht(Co@{z^d|m2Tn4Z4Qs|* zI0@etduq`~O331M?Z7rp(k9OURTcn@|WmaO7bM6GDUUI$mmIE4w-ckn)$W8}$} zp|qX1;Y7>%jOU0SueLLkXY`F`*jT(iNKJ5Gv~{dG1ESajE zGDXO0N|qbDObhqfiIG^fLnLSQ5^T<|gAct7i;S(q!OrL4`d>Hzr=h+&a|?0hCOyCw z%}q7j1$VR3?S!c%V*`^VZ#xB+EwnpJfwv&>|@1|@xbJ~mFqa{1l! z4bjUDF^hv$_hNqREOR}1!Wc??mddYDld&Vpj;*WNI&5~ifc_J%f@0#OB>Ct$&;Gd5 zZtisyLCfx08-wE!>AWLZZ1EIBRk?27Z7Rg_xGVW51Ec8f|jG$!cqznM#FTkh2 z9;qUj>9wPSdIIj~o(p&1cr-kDnESX&O^GnzfaA*=DB9*^$_BPVyD)ljfw4`{%aPM8 zRJ2W9*voFmLS2n+6IM|-7ngB{rubb`28C#wftE06uABjznaanf!>VfQd$8Nmf$fe+RvN3x z3;Zf-r3;hqnh8Lfu+r5sJ{&co)spEBBwEr&{4r)o#;(H#7>##_@wSTWZc!hcsf;7D zLd6oVNT#B;bEeWd+UqvliJ5p1q?xQL^Zrh_6^Up|d@1P^xnFz=w!6**jUsYeuoLY= zt7B{~E#lRUJA$Ww^Httyz{(|<&PY+KP9Y(&!LuuyD>QX}#^jQ|>r$HG%y@lkl!tArXyxslI|5+WAy z|H1oz4UcQ}WgiAlco}a03|#wv?hlXne?AL;@eB8ZhyK5xgX^EI31L+TGLh#pq^pt- z(%I*s8vg?&S-{Qp0#Eg5(+pa>5``rzX27kzFcYLBX2;qrS^2&z-`CCdjgmIVlkaDmbI;q2C?O<#`m^&y#@1V1SFH zx~wqS21mJT{1E)!AL18cT?snM6)3^wW!n`84WJHWb|B++B~^=!i(og;A8deQGoTa0$$of@7TKPmUqBaKc4V&0P8*DTL2p{xVE#>2Qk{t zj3@0JlA@P^m0LHvo5>QvQ_|J8RUG$>?qfpWGF@z_flHhdsM>`oV`G~ogk!wMe*Kl#Rw!n>aRczD|DaqGw6-M@GcP77~5*g zLKHMrEre#G|NLNh{3~yOkGvGK;v29U;bg++;Zx5+Ti<|#0!i5W!9#!hAK;c^T(O>Wwf(MP`J_s%DH0i zBH}iq8!Pl|P=<_UGx+TKw5cNBscxICW0(E54RRjKW|y<*!_z$-y$&A;j@7!nYnS*e3e{VHbM+B=0SgT|*SVT@z6j^|YOZ>TM#@rpH z5XT72@?^PfJ@nWsX2{+BgvG+n>fs}*DYrEn_e5Db?2ebB)kbx(I()m-4YZj}Yx5aB zFC{Z)_!kIhz(M6~P4VD>Re=ntlPQ}3P#7EXf&>7*uV4m`h11ccR2cm=lCX|2hr4n;>#0q z@lDP>HhV4cE5Xwm(Pd^)@!*CI<8#uApo#g1&84a+OLoSh#$056zWJad=ENsp=13M# zYmG7n{{};pq$I(z3Xx58bh>rd{PHBm${bn!yESyN?Hi4Z#3oqHgXO~Vx?6%CgQ1qQ zj*67Tg}AeT>btQl2I6WeW9J&G_d>$qe9T;LFwivj=udY<^HTRcmo8=zDg=-3cUMVW z+PvUJ_dg&T{k;c%m=E)$@;K@=d?b z7vvw%#Ek$rFaxKvu>6hfY8uUK87J7LZ-93NO~C{4|LlF?CkzJKeX`91_I$4RshJqo z+_QKWXX1$eNWj^_|+e->hv_; zm%#oFb3`73c?V+qwBc|8X3|O?b!|tM=Qp=gbajiX@vAs7HamI+H6Bsi(wWb&)<8xF z6m7TOH-Qbs_;K#)=PwExZ35omQ1P7q1nmEiVvJGeOB5}EI_H!X;zjyBX z!#}+ri6u6DzljM56dA_l1Cf1Zf(#**DKCUe5ZMcw6Gih%X4HKKND*?ijTvwGNVWx* zV8eI7e+M?~QQ{{HYO1fq3h`J~&U+E6EVPW;BhuTlzft3CBK9VCWw+v$TdfyJSF7Ko zF|^XG!Hyz$zi>JhD+w4&XuWk!;v8k%0xe0(@d@53AHVq{sF?nUZU*h(C`*IRcEFlR;b%V0{!g_x{74Y`u`c(rc*dq^D zhY2Zt0>aK3P1~Y_0B3BPt~eS$lSa#%4K8V`gM1*DXc+LwO|FzG9HVWrI=qt6-1t2>d_zZmK=)z_g_dH_ zI-^13Jz4}7kwzhRhVQPHM!0RfN0dnTr|U8jpEla0q&X$JhsdYqiEq}o9=l+}U9f9` z9v4SS>o=$Dysqk6X3{R((pp&1IZ7}1RhR_ zeV=!Hw#qAHK2M`$p{@lzEBkj>@SENQ{*$Y5!#suc^_$7ji0+)fB$q+|xWOGp7+D~4 z%~z*Y67t^X>R+Ddp+y|W6j8$>ge3CAsB+=wAKRwTwH@jYFd9OwX`0y)Cytw597tmB z-QM+Nam3iD2$`j)UReE(O1%%l($2o+jb*|oCKz#D3nze?Fb?2#LCmRkbqJX_gzu48 z;rr1@!pFWI@aHWG8s+q-_U+U(kyxmeZS&o<@E6j1TvflP@%$on=dMaWB2}7;k+YJotaoKS+s7-VH3nR<@zO@>s zKGm_ccy^~9Ar9%Kk$?xlrVq{w+*6I-Uh~+MKK0(#S>J7SN4BsPxr4XUu3(V{6xo#! z>)mMciLgfN<3Qfo;5yVu#}~^*>F3kCVwo%K4M<*d4ob z+K6T^=DOX;V#Suns|VXu{{VGABo95RLwZ;Wi3nOsFgVqClPjy-_CN|2B} zF1f%~K?Mo<=WS&_^h<~dejX8SlXci_s9N93SsKx`Y}`&T$1H5BOf&ZjrPL>)%%pO8$veK2 zymY+3F&!4v*bN1n`P|Ka-9AZRu&ZX}X39ZNXAP|>m~4!2@T^XxX@=AAAK*mthW)(olp2)jo2kj>8u{HJZ*an zDr|f9?jGr*Lm(PG4i#V&I1?e}?${I=p~nd>k_O}+d62v=HY;ZRPak>7hDme*1&!B9 zvCh@yJVHb{>u`bMVYOdXS}FSKIe~^hp_kUL>p{>3coDadH|K>BD(`hxDiSr|if2H3 z58D*M^b-wRTpP!LC_fQj4EBFQQqUPf1U|@oGqmhS$6-iCXr@qeq{_;uZXh^ZmG<`S{9Ycf-x4Axyjb7hV}a z{Pt?roB$LcsTC;b)yaFQ z&C0W!F}^#t1H3LQ#JmXY-*5R>VF($`Ns&Oa)kSLh6_-nl(ky(0HF>o@iAf2ag^0Z{ zmnd|TN|!f{UytHF-z@euynC%}NY-jlCx6n-e0^9&?ka>bZhT z)Oyp}#OzToU!rQx1j#X=5=bILr-;G>2-TN}RIzEHjEibe(|!J|mCSgI$#iVx#9KeM zbuvqD-Xn3hk=^k%YWhzfHtVs*(T<)Sp~P5Gk)f8kBg-#RVwgYjN4kWpEhF*3OBoC(f8l4a*3U;>$`=q$U)9}J&Kz?gAc|=3akAg5M9see^`vrtv%2^L48(V ze#4&+pWWl!??W_ufR9{cE$(g;OI)K=qkI-I2ck|h#QM{b za@-`^fXg!t0`Tam`n`Rg$GyByd)M!t1I-)Tn)54ca*q6}ag-@zCo{H;1tmg5#~ncsOy6E5CmW#T5xxp9+sPkHYQ}RSaSi3ygN|qj zrCN>Fv))+p`%u@|y!g0Bksc1j<({jBb0);XvtOL)k2GB4wLB~91x624GNz=6e6rdh zjUH5d%N}vn9TmxlOFTYAK~C%QWakv&bCTZI+hymYO+y$IAZk3-73|Y=`E^C|nj*sx z*l~?gMW}me64XTBz4)|)xoSzeFZdySIgeVbj&o^UsI6f%D`m(@R+gLi zr(BN%yTyPzUhB>(X{FGADWm4NX#=j01@UmL8sp47RbZ2h+D0n_z zF|iSpcFCi&%KHJ8|Kj6bzOprik%WGrdb(KuVAfdTJefaT5?~lSPm}$;e>BcznXait zsC8=q5_Q79xj0R(t3%qS*GG zq_DI%l50Z+pUuKb!`c}EK9B1SqqCqntunMLw#Gncd{TkNufQ&A; z9mHbX9iFmVZKVU4#($%4xq{+I%Y*V`Q{eO$_r0k7uuuV>ey|X5xHIe6ll2osl=a|y zES6qMqj`<3<7$X8*OVqw)Jqj;U9$(8q--p!V^)Ls=!*(2rl4gXdeYUSYPV&Kxb^~g z*2UXovaN@GW1<4?V@ua?JK_`jDs);*UF|YLDj0}k#UP2=8?)5PbMcv}6W2uXu`(-p z28Ho%Q|0P7K|{Uy=7xl(#CY{y@0NBpyj+C#wX|{s#o9~gw2=CO&8ZkLqs0o_l99V) zD({+uk0vACZ1ke9tz&9&BAO}p-|sMDx-j6}`Q7GzO_P%xZh+%A&9Y6LFlxA%&Z^J840TM}k=|_m0iVjC$@>aIHzy zm0Emdh$y4A0{p{oP=RxtWfZM{dl~QzEK@*KvAoXlRWY0{n%^p%__oKfUEeC&rrfVs zQS1wk<*NuNXqclAyfbQINcDrf;z5dw0=SPw>oCkV)xx}!p`|1=8Qbf!p+EI2nySiJ z?}-SV(Q8tf4P7r7J|^BdEwko8fO_k9wl75m*mVN*e*em=X{0SJe(bg)Mbx-)HG^d7 z6Da$OM3-Mm_{o<=aQX~Lw_bwRZF_0Ux5fS#9@88L(~7ql-J))}w8$ro^4l`%s<40* zSMs<)j=n)ylL*KWkaq3DZ`fp|jAX2&scU;Ry0N8Q9-VT)ch>u5bv|a5;#UMZgXtA$ zIUN!!*+`#{i}v7G$u=ypGI=|>2Tg|gC9{5o$-o#%s3l!Ri|XK{KeFl|Fh-$UqG2Z` zTLK{KBGj%L^4%|W?Y0<;6}cj@i0a5)T8n)8wV0P~X< z8-v_$%Xy?oZPJa4^P>y^Zx|Wz+xD$vPQn;d>G zk(qJdZzg*<9Q97d`~mGS%c>`O!(RLB4fm1;?;JEME(5gnvS>fz9LJTCp~(5v-C!$j z-|z2A0@ib3z;o!;a7ETdP^Zh!;1m6xPCFr0ISAY!c85J)0&W<>xhPam zH?u6AD9b!I=XZ-Q>J!mQe+Q*>b&d-M(4JNH)sAdNt9>5sVmg@z*(fqeuM{zbs9$iI zGlJiXay1pnzXaiF&vW683oO&5i73B>$b$zu2Wb|yp#Gf@HCRqh ztkbhD&Nzbstl&a}pC3FI7XN{Lb4M8c%|$+ zuq-zq<=!9VLJ#$V$E%+Wa+eN~J~sZOl%9qatZ~L{fm1jaWdAl<17*GCa%KtD&E!0TGCUSBTh0oU?MZyvya-oJ;51M|d;3^nG<Y4X{vJ!f(4r5Wr7HIR{it#xL~c{J{# zPP_H^u`1;_ z+fQ`!I-W%wcXd7#2|w>dW0Tz!%=2aU8NbsC+U(he317vmTB{70IpxWLPix4ex#`;T zI1vq*4vD*EAXwwDNf-L|n<*=pPAFvP2P^u+Xk(tkfiU@}i6)@kqQK|xZ($p=nWPD|Oocq;~UC`)D)C3mY z!Jkt~dqA^aPi*f( zT;JPa)-V5vk~jng(&p|KGVU~ovg~3shAYEA>A?S}>pB=BZEO88T zR-cKEGF_krkja!clT2xi{A!wDVaqK5NnDMMGPM7Z{!J_GrZzzG`)l;~<|W{* z2olg6^06-!EcftnCi0;|*ayz1KZS)N|OKcKW0JRjGQ zUoS^=;d^H}m-3_(wP!+FHna4qqTeBRhGSy;g$#)_gd89K;VDz-jANN9pC>3 z(J7F`xb%;Y=gs5!hF)Jq(pMd;6aLNlvjBpQYd*JbZSLFU^OcH;Tbvi6j&uByFs&<5 zP&gWeX0bf`H=k84uFJ=_K-(ebkM)y9@(_cMC)9s{XC!B}7|@b@Y$zSlDb`cgOUTmh z9IxVga2ZZrSkLNhA~#z4$A8lHNk*<54ssjuU?-|nrsD}=w<2Ghxmp7(>@IyyLKFcW z2#d;@Z(bc~Ph2KXZ$!G~GG)}o5-+YP)xqG{`Nw?%d*KgwT(I+03Lk)ta>+b@moJDm7l*QCclr0oDuPo@# zDfxxuf$Ppkp0J3r#Enk+jrELzmPUQsWBTFNWqB`tQcWm)2yhF@Uecu%c2uuce+a_& z^#eoV^IC4?HsF|#zYb_Dz*gR;d0!OozhZ6YN=2AKsgdDLv(3zr86LZrl$kT zb+r6@5&v5X&(-b3D=$jlYt56FsR(BA7lreIl3~Udn1%cz<&SRkf&|!t8CN^h!b9o8 z^u*kuV^n8(8xC8D)DH@tCt(kh$T1$fjQ+7;*SX^X#SV7(PS_1b=M0?Z@p`|R5%Sfw zoGoNXo}v)y7N>3>`#NY)j_&R{R*q$fpt-Qz(Iu2b`A($xe|S}144VKC&C%?;UaY@~ zHaIVio*-##2P0s?u<=k)E+f^FlOjtSdnFDn$7QD`Wb*R|+&$8mGFk}t`APFf)`sVB z$jb?sJXoq7KgY42TKo#$whL+f@*;`UYGOVila}O`Ya!T8Z?A^3xIW&lvn1k6^mNfsfuzN^)CtSo zy?`9>a*(Jtezlc_JjmEe{i%eNa@LF{(8Jp4sDYPl*B>$$cRHd`#xz-69>NNQ!#W_2 zLy7hyVwCBGKjiD=()(i=m{K-G^p|x*sMJ8OS=AGG+yy#dv03O+V6yoxp4#qW4gCBgB9DNFR!ojF3_>%}(yoF3ijvbH zB+CqOPhKm6l|*ZGXb9L~JUXc|KvxX#zMWJI1qx>8IcLYl{loB4*O`3b(j zm8sV4Pr+A!>aYbMaiDb4bV%{dDTZe$dmPwxPtq4_-JPNy>FYmh-e?AMpxbH|14ZDz zB(UD`@jb4@q9fHl%t<%Ipf&f%>Q?joeQVp7@RE7e>WM8rnfznis)hZ-CK)3~U`CIo z_#{_k`m2A3gvshv0m2z*qxIp1>3WF5x@nPC+y*0s$(sF7V(}AIkaT9?nT)<8E-gfA z$=WY?Q~PacLJ4x2;-~o_O}&hphY7YtEk%6oA%TGS6ZOvkOB)YZOM#4JM(w4*!6Ouk zKQDMldDbhFpdWNV+Z$pT+odA4M_(Kb>(h~BdjR5yc&vpZ8O%1^8KHPbT_&J5h3~h} z&Iy-5#pf^FU85|Coi(Ikfb3FwTF=c0G_#6IH-UI%X)^*q2E$9V&r!TB6G(l&_*5Tg ztkIER%}JE>O9NuhngsEPK;ezOLCT>UF1>-2k_kdgNztzrYW_~CUWcF?$6 zs3l#N))Ux%;)=|%d(-?$LPez)93un2m|hE%sdIBmA&Yk*N}FG6f3H*;urHVIDERV4QsQPWEz%xpa^uf*dOIXix!?fp^bcG|RjAm!B|H`CB zP$k1vlP%p)MsD;5&Ncf!3sT}@92g&UlgurPt7O>~>+~+fFGU?I8s=c%@o;DBG!~Vd zJSt4#vx%QYS@hOh*%CJ>k8<&8J7Ol_p&|8&o28=}Y%x-KYnO%)>$!Pn?vwT%blgN= zI3&~4THF@gKqZzQ0GdRO?vAI+@$-%se$=0uudr7SJ?r01xg)`Ks)gkG1AF}*~I~gbGO`9Kv#*^A47vhxv(Nd;gHhM|0_kIwW%P+RN&FO9|^9&E^CP$ZF zu-XWIoq!I@Pl6&G>4i*p?P`FCZYq}Abm)q1TlD%-ty_YaEo27M%{Sglu~subR4rW zw|ISf&}c1X9qXogGjBv`eLLinl+dk_+$yt%xgVH_F*3Hi3f~58mPxwiHZfI?o5oqi ziUS67VU7kXnWPk>RJ?DFuVYmS8Sc$uhC>3C!O66Ap`DHiN2X~feh)uE~0PVKPA*<6tHxDk?&|5XTs}k{xfh#LC<2M{rfnvoY;sy zDqnO+KzX^mq+-n}ufZlNmJt{23hh^7)gH&K;kQ(exr(FdTg>ZnlwkMZ@FHucN`}Dd z6i#J$T5}_zWlPv?2eh79NrP;u1h4KYvD(YlQo#|8x#-V-&ZF!B)WQAGqaWjUJKU#e zc`3JOZf}jJyf!iLIA@bYaVE{fP@Ust$J$f!jLg19T$jB*Ium^U;%+53x7Uf5Q4VG02l~}ORn(pK#6ANE&~`mx zWT)J25Dn`im>=>~J1$Fx+M6&r(n?!#n9Dr*eakd_&%sU$aXPe2`l3(SIp)hG3wM() z7f<(?`sOS2x%#^Xh_d25+xjkxha3^fQ#sJ&n4^zrc@bgr5|GUo4+d|U zGh!-3vTCoT>2Ck|+8wdg?O-*8kEVvspvg@I&uYkD;a)h1MrVl*>o-D>j&-Fxd^;;R zQOxq8WU_u6?kV`C>)BE+lhAtU#t)@P#FJA@>GgSY{SnXS?#x)oex$B?{|=z_PIzqn zwa5a^+WXUdbyBSzsXm14N$qLuPlRml&R=p()C>%nfVO>DbZ7@uxM&|Rhs#x0cOFma zyn_8xICXE~#u*frdA)Zq@-Xgv?%TH-7Dw)shNptX$qb929Bd}rG1|RKu^%B`Hu|S2b zHLXXDY}=C_T<@mlA4b*-7S>qkzWJ80_URcc;MXe{xOv%j8h!;SKq?3Z1=BwfH!=71 zAyDNARS-~^1DOJilT(vWHA3{z!ZCU8a_Nr-W;~tV2yhF zxs{J4Nc4`d0)OyztopoX{Cs%Z5LvZDu)7GUDVJP4(%^+pe_Ch%DQNGad+=_oZODJg zs^PAZ#k{av!UuNyIqaO2%4wQ;jFx6U1=DZBNIox(Vzv9Ne8~tp$9}+{9c4NeO^x9@ z@{SU}kDNyeFHi&oej{$m0A5bm8p5EDQpb^utb zbooA(lYc~VIaU~P(gbt7U4I>AW`N??HZBBU(a(3l{rWT~iO|Xn&-v>rsk%TCCbN46 z|7d}nu|I-)bz5|h@VCGS9v_gDoA^~P@8?l2y2!r*ECz|~NPz~|1{t<0K%YYJ6|7oq z)t|}eJ{+Ta{!Do6l;2#w#m-@K)1e%8h1{DB)9H1@aYab@I-Ow|boC+!30Af?WqI0^ zJGOEym`y0Z7}R0fzL!UpUc=8OSs}K(?mlQ#F|rD{p!%4uQ43mCJNom<=9^>>+wBJh z6?pfdwzfMr(ttpo0MhI)ck}Y2x5)p>ni=W8vW7G*M0I8IISTt1$V3)PreiYM4;JUc zCHjN#3p9D!eZ4YihYEWI6~FG%gt8}Nc}@VLDFW;0j$kfUcGQlIL}wi%W5rQex}ln4 z8QR)Yk6-_6(^Fxmb34{|^?7o)!4qX19Ocm9zh{rHfXE@}yM_4Nx!6__7a zyIne7t{-xQh_(>an5zP5MUo%YZBvSlY#OL+@YCl5kE%wrA@~2Gl*3wDKPFzsx4cv% zOEgtuq2^XxC$1J6pvP-qg>e~+XB`jC6*A;OxK3IukGe&vfXhk?%MZ+oeoB>3PI_mBAk-=M8v$Xa3@Sw32W)r76>aKHxJ#?(KXpy45mMU+;s1b3Hiz@%=IG@886eMX>dykd~F5;H#WT2 z7S8&QxsVU42Ds`lN}yPN)wzwiBsdC4Mr$R3PcK-Q-n)F(I3nHilMe~J_X43_^+gOd zPzo;%y2RIAKXY?@OmAIp-l?ulQzF8&pviEtUibMDfRM$_=B*X0canF_#B28=HV=e5=1K*q`To<=N63{ zJ57mA)^>BBbDR*&ZO)$>0=9cSLe5$vo*$jI2!x+zfZaZ`;wEEPLZ&`1+AWXEpXEvG zYI;b%cn>Y;Y?Lr}5@NG_2Ha8mz!U(FYm3cQ3!NeNiWnIFTjqosY0mo4?G=cI?e>j( zy?K}tWSI%~-cbo_+9N6&+O9h2@bdQYGeB?NpUKCt+F8&^&oYfiUl*55jkHHdg({lI zqoBwH247tsepo7n7XcI?Sp^IdVzj34y)% z)Jyd%@YZ9ulmW{nkWthOt+v2n{l3USVg&O&nb4EpAT|MjW+u@-5gR@VY)iyw!_t8E zg+r(95MkP}JVD}rNF>F?;%%4l2$s$i-AJEbk`!<(tg%kyrr}G6ot-k`+91HM1t*dF z8q6SRZ~u(&C88uz1(W19H~~_9Bc!1LsZfYb=B{Z=XSUA+cv)}g%04^8$#9Rc2^IHxX&06fo%cwAGoAnOPz^2g`(VEixA@cT#BttT-$cc!f`_G0AX!ku zH%f;|r}>fOcL*w}oILr|0s;Az&P)CT=nv@dLZx~$twgzMxt6+}>GiIpJ0@JIKwQ;) zpETJC2?jHalE@p|M+BrlIpl;RHN8 z={a>i-!gV80PPt=zxCSsLk601&BX{9EoVU0t#LfvFZApeKiQgumDGf;oLKTmaWKJm zjhelkF4FMVOmt`{{!!HDjGVE0kk;XZILvtMA6h0eyhY{vdcSR5FT+ScjyZPSemB9N zNAbzj^pV;ba8Z!)>QgYyj@__|%W#M7QBW&?-=T+Q4f$94U~Jrw5I+S5{#3_Q z=}aniNAmwPj1aQ{@glT$JCyWvOOzmcPnW`kn-Y^R}9_E&>6bieG6iQMH86*98t4gl1& zp+;|5Y_7{Dt;poo$nQO!_0Tz9y-o^&vSO$-3;bUrB`6VDg*cX~c$9`z&qikLyTFb- zKALMRuw{F`qW1Ro=@$1bl~;%~QY*B*){kIKp^sEck%A~rA_gW-Pdm}pzuWMd7&W>( zE&z*;Y!&dOI(9@Ve~W%SFh10=p_lmdE8L7S49q{*GFYExQaQ+bMBzg_vd9N$wMjt} zl=Z{KgTWNd|6jDGlVR3CpZE=NSEOpNb50Bg&xAHXXmb69 z-P5Slow=?_>)1os{-b*Wf3<(ye2bJL(p{Q8AE|zQdZdA@4h$Wzk$=+2!d!rH48?z- zt9SZu>MckVuITEpG^=F*>UwS6(Hyu@yV1<>* z?L+C2r&eK^ z9)WIREHw5)T+vyRsTztUe~F7SKr3>YjQduT4YChMA)h++lUP(pOT6}GN^@x@! zjo(`jTX$K!NLYRhTBx`FC)7SAG^+OR=>!-&CbFQM$=iZSsPrSjgK8#%F8j%B2}GVo zoydLgXV@>$Ep6!F)rF4r#_Z-f(Iu2~F4TrZoy>&opJewyCY{z;U>%V!^{c z@vmR+{Y?At2li?6AOGGq5zH@|8`_JIDh6R+{`dyEXD97rObXm*yDP^kOy?;W(dla( zT4)m*R{Tl@H?O=O#XzHv55^!nwy%CaBidJFHrQY}!p($>#{Y)S3LUAhGNds#0&v^n zpCC=DP%vOKz{Okz?GW1$6;4{EeIFs6NyWoXym6ddce-KKAL@moLWB#8`hEQm{_u}% z5|Y7Jn}4}VqmE9w6rh8syZ*`jl}B$*?f2L{tfLS52Nd%22DZn^CsOP07$~H!DaVZD zOylg5Eu>bJnMG%sFbK*Ix0MGD#F9|IUAe-`qST&6%P&QoU+6 zZ#fiNfBK9|-;(bexWPUOvUU%7Kbp>ns~9fxhlVZ&4XJ)CDg?~{Aqa+HGy>;D1Us6o znS^VYlIu;7$wVYfI`-n5)I+jID4`_3dg-S!oO|lZ+~g;^%)RlF{O-s6t^*dD+Mb2+ zv3|__-(`i36Y7txO(h|Z8e;andv->;+j1`SgrTP05fEz@Kxaxq`aBE{p3;&2?Qiok zQ9+nOr%tGop-k`~Cl7Ca>zI+p8pIP|d9?a3Sv)uzXW~>oNv8xs(tM2J|MqfA501w9_B*7Li!gGbby~%JE_`<@BRvh@V8c# z=dn^nEK7gu=R^cEZDlqLQYrL4K1sm$k5SW{r|oj zf>d_pd7{v!8Tzwg=J%bw!4WKASGl*c+V&wmnVSIo?Lte2!(nRsFxLR}q=& z4~7NnVz6|lC!*R=ykL#S&AWnWXUKK`N^=gHc&4GU> z$&c?D9ZZuN47&%(8>9mJ0;x~y-@O6*3&w^_<5aG0w`gxXH2yfz@d5GyMUs6l_#4i@ zf?}b!KSSuR1pY6-{`(O+LtkL{cj*8B>lAnu;{Sa|jA1HPC$i{r;%E5b5xSk>Gv!(UAi_(7<-> z5Z9PAjB@n_E|m&5l>hPM?~iBRnKc|Z{blyy%67pc45K3}jOKm+&-7@*secg2uy*@k{?jlLS(z05&>3Fc_;FcmU_U>O^}os1#*#9PrQtko!~Ed?y*P&X z>wg0u=x5YmxVLs{H_WH#qAs`fu37yBMRL2WfLw|+w7^ga_C!NCM#)LM@AEFM)Ye!n z@Qru%f9Z#*nO2#<5t_gJ+M`N8;GnT_O0S8)a=v$+;8k>q|9_u@g@9@U?|((jQ2dA# zFRK;zbj(ze?O(0A+C64Rr21{BRV(0~d{;c_n!f;xu6%iq%HzGN*Yzc%<~1iG1u8d= z9UYPfB#&A5z(eZ?ja>dz1VS2qC;XR}SRsLbS1ps5=HbdX#!ZGPlA@H&r^5cLDorfB zW^&ErqT?CAxd**?hVgVV>gn+xuXbjnzQFCp0y9^e{r{3lfM^Y4SZEMJ0k6$>*g$ui zBZJvy(}I^YF8PRtn2L{BXrbs^4_B*95u)5b@+&yKq=i)VU19|Q;POuGL5?6Ez~3zm zgVHWcvXQD6(=2l22ooXG#|qzj`Oi2_@VAgw!X-ZcDO$tn`+b8P;|+9w6sgxlSpE;- zU`7>nWTLxvei=+gdb};EE^Dbek<{79M_UcUnH%MC#1&518En#AGLmv=`a$>TB}Z`y zcYtvw{62<$JO;}B%U$q|8TI5dPZWpN6`jWdjf)2U(PwHWoOH)WYrq!jy**l?i!-K2!TTGfBMxb5WfE-(q?}d=K=~;qtr-rCiKOo1 zSiVFuhr(0#aE~o=en6X!^kl@fkH10Q_U|^EWK^(6^%wMglm2+e5TcG@gMJmMVzrY5 zQx5Y$yizmr)HHy_zeaH>ekEtUoO>@SxE5|&4)ysZE(4g?j@K73-yxKYLdy~S{HI>~ zjLmdW*yG-iFU2IW@y7uJOqD(fb4;u1*ilI>IqkjrE!?Uc`FYbQX%gw(KfYpr;g zWK7-!z>E~c8*4}?5fqd>7NLQCrS;%KvL)*Ia?TE5EnSr zSQQ%S3Wrl6o^x>2F)e=UHt3AS8|)CyYb^X%9uO~jQ5?)i7b3SQubaBSZ)9d%QKf~f zFn@Shzq~QqcNY>A?5o_q-_2f~oeZh(WL}Ss$_iU5oA>V994>gGMi5cuu8Cuus zw;P{_w$hXd_?aMJQZoF|dwuB`f?C=2*2| zgX`5E`~0Mo!vLK6xPCDNEBrZJ!CQvW+`)jhtc@){9B+$DrXZK!=omyg+k}f&e0tBR z3~62Ins3TgTD-$Wv+V!DwcIhJ3a51Jf41P)a@dzp<_JmJ92^rmW1Z?BOa9`qRf_6o z=hm%5U~JEbB)eO{W3Z5ueP71sEIORY>axK(I{m#MEwQ&QA-d#-gGZG8Pvh&;EfwI@ zvRmh*{-Al73O&^OqHYR1s$;_38O?wLU#BK%j@BqTGQVJxQ~{zSL-ioJ?T3=#4~dSa zRR!a;BYhwg=YMtn2adGR8}inwCv&cVM-{klo*+jv&WJ6z#psgQ*>QR|X&Ax23xO!Q zQ#sIfG#-d!*Yv==qAL0~gB7+T_%<0<`rqIz)6Lzo$W~IGg!#h;=3Jen5T!&v5*q3H zRm-0z8e?ySOC`7YU@A_wfff>Qt1L2#=6VpZ|xWs}5`W{i2MP4k@LjJCtrD zBn0V{?v&2aCEcBhbi-&ix=V75M!LJ z9@-J`v5Y!c`K~1yCq`C~ChEn0eQ&;Pq31_CjiqkBFV_g zg>`$bHTkX`^=B!6{;LjDAzY51xjpiP^^(KSrLHP75Phpt{GCz8G0rfHf63#hZ1}!U z7s}tSG6!pJG<~VUmgCQ!C{60&rLkM8VO@S-k2rsvy-RZBE2B3;3S=Dc1qDLsvA@oT zE5u;T0Gt1=s!Ygke&ZYQGdZ&l@8N*)N3TLZ(UJSdg`o1*$@lZyhrwcxN5c!TmV!=( zjNV5}6F<=@ATpll(8NUxsP_=n166*P+oitDZauzFQ*L4J#wdwjft+s|9NiDmac(%@ z%lwMZ0XW2~v2A~B-WA-*-(ZRg`Nn=urvY9_XqXIZeRa+Hl+CEF8*8Q0m>XL*j>j-V zxz{zhdP!;lP(;L|5#Go7tYM#{88%jdV|#zBSzfJPAVFG!l)MI1xnFu}XLP(da%z|o zLGgxfg)9f@@k^$|_7irvr4tA|^B!H5c+Cs3QtY;=sB6z~`|v^Rahc7?vu==l-TSK= z%zIXHyV?f>x(ZZ^6nBx2ar*&M8#2+wDqWyQ0{?JT==x*U<JpNv}oDWDK~@>IwfG-Z7D{NIX@ygP+kDa{m9t+lx$f8BhYTx|~= zPBPdI+Wl;)rRli_^E~M|vHqAOOW<=xiY3oR{hhcyxIcp*J#^eGUFLfz_!ArMeaN=O zd*pnq9U5~p`AES5M>HgP?fPX|C|V?K5SUc$+`*Rc{2lR?3m}vrFE`{^_fI z#)8L#uFC|-k#2%7>4iSy{L%R<<-VstmTyM2>o^;?xwah;ABX5oWv$ig;tw2sXJtyB zsYA1&&A>@IMbN_p#)dD*^^Wqv*A4LfcmB)VH@`{Oe4xceQAu~n%-ZWcjn|~&s~7Y7 zt;o_5-nwM{uMG1l)D(A+FBajZ1zPi?0!sYj;#=TTE4b;BD*n#EheQ=Q@5qaP*As{; zZtCH5kw6%QJ(m;JD;cz?nLz9;Gbnb%?c=Y~eD2@HXh!mWhVR*@(G;B5>~DgqbC*4S zJ}E;ugv>{tZ`8vB^fvdu-)HY}Pm{?1mwvdL4S%jRVA+JCuYBOq1AmYCaFV-&heW=f zK-oh%BV;ST6}zSg?DVet^_qMdNSL(OT2l6YrK zbL=j%jU3!Mg=Of1C?dErlO5-;Cxyvc=FuL5l2_03UOklh5O1&=!(0^fWBM@qN7SJr zq?Zhh-`qhCydq{BFsq#+LJ^1ge(?nm5g#E@?E($ zJi|cqMgEkPdnA8ANo=~dCBryQyJQK5T7%!PbGYu~Y1SCy&K_oyV2?Nbd3FXnq{9gt_5P>-ZuU98w^8PsK)?{5G_qSU}Fhas$q9=mQm>h zP*YoG%ZcFR!!OW)`!MaiysaghLk8h~U>4hT|M0{YeXk}x*rgspigFs8ZoPR#;|#_S zM{l5hxJ~l4{V6M@>SqS0;9G6cLG&hzOZsXHXq2OUA7h{#PK(OWV}D@2MWZQ-8-OMh zI6uvkx=9Fe?UPN8aL-}FFeul1s9&1UJrivySkoDR7qse=Q4#xsQ6K&o&qPcvJ>RWP zcDM{)<|Bidh>rXQz$@Mxl5yw5=^Kx-h94A z;^6(g*?kqEs_$37=ea|wpH-z(+V${-LjT^{DvCxJHz78NM0fIe$cI6`&a98&D_I|z z4~pAN(!!gB-2UC2++(-z^jAntb!KdrzGd_Qm&hL}>L>`AU?oWVEM);hYaR~sz)l5U zXDSa*);qWz!Hav|GQA=Q3lEa~a`W4J{f4*0hFBN7`>UPKmcl?yv6QHQ-l6cxE1E7p2+j$ z(}3MefV8_+fbjXb-@4fwHGJy7J%Iaz21=Hl#Y(Jb%n8ah2 z4QloLFrj!oBOVTnO0-`!-?IX*kE~3#VgrwOjd0gA{OwDeF8&J>0@f}<(0gzXZqC8| ztE@yFSLy){yG_F(as67=$0CETIq_FtUMme?-e1LQKZe|fwAac^8jzpSl1so^Qy$2} zrW;-`J9{U{jee~N!BB!97T+>OlA4Z8s3lz(9?so;2!+?$;acmZ@jnBc-^Wi#ldTuC z?R*;^h%T}{M@IRhRALCH{{1iyF)X>t<7IWfW3s0`;G3Qr`sTe)ER?ro-F&9@UDxE- zB%|=A7G}rnO@SBPh8d{&qP6fYJM$_5_Z6PshX+e(^N%l&F|?4RV$-4CU!IRIP0j|UTRl;)lGJ|Or8e&3&0KYV+IvGF?|7|CCNaQ7feMHD((BJ#lJx-76=V>E| zzE4~`8zJuc9X;khf`zU<;5tD*mCunmquu0eyl}9?>1=#FIc+QGrL%zTQw1dc} za?w*Wu|CK^_7trZ5%s+AG4+qQ3UT}!v|q@(2r;oM@r6E<2%~mloLey4^*Z$!Z$8*Y zS#3j4%(1}&q674yZTHFLOFkd`5FB2T7#xO;iq}`Z%+}i^aR<_#Lis`dZ|}b%zun5a z+~YY9C6yE(<@E3$T~6)_Y{G1lhYpTFBRH7oC5Lssahj57BEM9`=C@N#d?)?yvb zVaw-;z7A;L2UX6WEC~xM?rAr1d$RWGM{=wokg1XVw=d8cs@xE7R52lwi8NfuKvXsU*Vuh!AoHYzLd| zPY}5U<^QA-;DQ)}A{8)FwC%X3IP1t4mPe3+2Zoc_xw*gpIi=u{5hix9;*MZ1U(1G= zK5y^c{C6VlUSCf7E;MVw74>OxtP9(Vqi<&jMC;Uy*vK2i{P%hlus85;L|rCsx^zf! zy<;|h+}QdFTqBi`#VCVjpA`!1;d3<6kgJUi_1?dh{*5vlXm-UdgZ72Y@4ztK>1AIf zgoNtfW_9Y>RC?D=VSXSI&w0E_k&q|P3Y5kvrnsU($qU((O#YJ3pQT<$xI#)1mARK9w za3;7g+ER@Q&p&ziM_zVp>~jNDP(L8b8UAxoeu(b!@YTSAcCGDl4Gs|H%GD>Ik6*Rt z5-Jj)!Y565GVP~NRoRMAcofj@LQ>4PFfc;fo194fcDoTZ?HDoDw}M%D*wczh7pl6bk17XQ`jX`_!8^H?`Hf=a5QJj0}!Ah{=7B{ zG^$s38Z0^{CpRlznn0@VUzDR-3?dOnaLVU5@1cP|8&%wwr<7XCrHKqbVIP&GDj=KD zcBirf-@Rr1CC`FalL89(zr}UJ2B?olk_aG}xg`gJaIeU+(xNW#-Z|&Z|5HUhFfdl6 zswpO6#pCGQuc+y`x(smL^(9#be=N@fe2}H@vtX4HPF|W&Z_O(IC#yw0+Po3CG*Kah zyLQ9kdX(t-x@#+}Xp1@OdtIcGv+(BDW;)tX(P1~}SegAtEbA~+(2Hq0ypwI`(npTE zPBW_ zkDy}X=YRGdLpSrgxOF%4(;o9c?*($O$X5p|swcYKFA7dw@KgO4KhfEk^zsLx|0scq z?t5Z|W)B&Kc{j8UyKm{K#vK2~tGofNWIB!p`7tejEI|MBZX`yz`r?XKJp-LWX`rj6+tRkd-|DLIy(wJH+6jH1b4){yQGZmc}I7$eZv{}Il zjh9O9+Jm7sO4673H&2TStN*scD%`2GIJS^H!$%bNFrul)J?-9+bovcYl>zehMcZ6+ zt&iw%mnfXJ2Dqb=2>a?2pLqNh4J&XYyYIAqe7k9rgC`h%Wb+}Z2A>u-`T5MRPZqLC z(G6nEF*gPdBJir*g7Y-qG?%_u>3;pO2i5K?3Zs8K{z2QhH+-L#|);kt1jD2KjPn zMh&upUu(Y0ZjWO)MS{nOVve+Rgfb`rxYp4Ksg910#J4^~(Dvb><`^-i!cECN%=hR1 zPSomD&PY5E^rOG%IgJ@B?TGY=XJyiQRJto#pkS`X5P#eEJ3S#&HheMh+F2#iM2kvD zW1{DdoIq%ame;A(WaF5F%_0T6onvU;y_G2IraB)J=2*FMoeV#?=T0^eP~ML$h(6R)%f}UK4v^OW!OM(6hN;OgqHlCc?=8^f@Sn?9Yz>;t%66IL zeq~~q>jruw`-f)Y{gl@yyjm?;b)R7u-zJ)W9ASj4JuER&EOW{sI{I#n1rz^VURBXK(hUKU^gvnhvIk=2I=j zGk`@pfvt|NtEhg*ov@HBdJmkcF#(pZE^M@_X>5Q7yTkvkF5v=tY-oS-^dhoNA_KVx zT2t1Sf?%r_3#|9?*^t4SBRLt;mF_`U)w&r{wbh9oe(MA!DDNk-nt$@NIiu4f>*}e1 z|0VU(#42*VW8!sBB-&lZjSmc&&q>(Wq*Dy+7WQysUUIf7H6>TRXMU-3ToGWkyYjHV zvU;D2#8|ew5c?dTXQ*PH0d!plnn1j=X2iP{H@a-z zD(1eGT1lSC6viHbAXm)BZ#-JFb{Ib-fK;0?&x_Cb6~}&&4x@ciR+ue&j>4G9qZYbr zt}QNDKTT60q*1$4Pf8}WYqX(5;&Io~4U54Y2}K%fivnCo?7WUp<AT|I5FM%^8!6M{*}L-OUSKTA~J7 z#hvLoJwC8%hm7-APplv3zh(2AMCbzwHPC;8G2#NI;n53dB6Haxf!Zd$(n zK%;yK^X$F#ZIJDb7ix1*X3XZ~)jwGZ9yM|&@$-x~I*~-u8`rnt^B-6M{&i4U8e1R1 zztNXIaX%2paYQbC*$8~zyM5U(h7s#vFAY+y^Xo)`c>Au?ZS(~ww71}&V>zsmCEA>SJ#cOf z+f!!L9d{$JL)~{G5dwlB@;F|{?fpu(W-CkF4aP@%(bBm_<$MB%6f+zhLzYZm(~ffP zEqq0AtFr+!Et^OnX?0{BEH5qtj@&WSpN^Nj@S_EqqQnYuqiQ!57pX+ z^$R+62Fpiaq2J}nlrPu7aQ}%>C#SlJdP|-IwBpFzH@`q7t3De&{Hvl@C-NEZ-wvMk zPxatqgmcF{vZxK-s7OprL-Tusd!+tOjOC?%@RO}QCggX$`~G}EB5J%owKRdN;sB_U zclN?_*hTdslCAJQDziTKH8l@h;+WuGYWE;|f%-cK_}jnDGeQMaWr9JllNraAju%bO z>t$^{XZ(Bi)ff8DGh9`mOMX$Zms@zKu3O=Vpl;Jx{`{EQm>WOvq9mT@3z-zt6<>7@ z_TQjw4U#dFZmG$~fp%!e$2*!Jw_~Cl_op}~y|am4?6fL15ONzjdf!uf+RiAjF2+7W zu>bf%0}uS-DAD(W0Tpxcq8qHAjYbBmSZR?O7w>RxzK}Pb5^mO3BJ>;MvOw>O4?qsP zk0WR)1OnMl7vzR^zh2)B_Zakj99R_1CfU75=?do7mn;|s7F{+XkHB-~qej>{Qa$JE z5DyBb&!S`JQkAq@1J?R|(BX>hMLlyp5v3V2_dq-sbH?Jk%Dv0T4=P0voFYEMhEXx8 zb>|60q%YU}-h_L|_u|ta5?m!;tL{%9dAaH9d z9PlsPBu;8F)Cn#$<1+l~SfhOn6`$t1`dm^YIi_zPxP-Sn$ZBP zuC>br#RbKeVAV)Ly=4k0D0K~?^rJ&Rfos_wpgUx3#A}?XXpP3O1yzX@ho2k4=%`)D zQ$`&nqGg}^-=)$FRRjaeQA>JWSfTf|OqfpCkVWsTelF+sWct1O!y`N>Le`-!eYx=>9CxaiUBv_;l$2i%!b^NBM7C0231*jrkrvAueyPfbT$6HvjWc!#YgfsYxw? zyFu048dHofq{8TR=U@Rs@`|sUc8!$$@_8P)AX9X=RMRcTwB8Wyl$bho<*|`urlCS& zq_eYp_fE>dzE_Ti4Jc9IFkHDzdiIVrh5_F4NoarqCx@XGtd-WTj=Vqh?uh#N%M<=xvD0&BuJ$Lx5au*EdXZd(NcvOxh*s?9@qz;b zn-79&bE#@T<2Q)()vZ$gItzGEjBsX5Bl;>&GhUptEx;zotP_x^d1|+G>(AMu zc5u#T#6x_u#k3byWoqUT>Yf+tWgnvDhiN@{=d=7viLilvGo8gwIF<}XyYTl=4m;U^ zIbO5coKT%_-%x125%%q)lI}K-vWAY1mdo<{@4opQu5WsIhD_@}paFi*=4|B)Ou0`C zHYJ}V%Vhg50nDT=g>bCpqK8!cHNm0H?=}Y%c1!Ts8ckK$oS$4X`||#qVdmNfI$f@2 zojJ?--v(4?E%l7l7djsu(k7KZEP6dLi1@E|*JwL8eIiw3E92=ct2&zI=80)b84c?W zjtpu`qpl!U$@5i@G3>v~xArH|gSa*aqk-?%0qj27-wz2&m*TIHGzXbTZx zgy+yc)$=I0nT6@?@24M=omN3qCG=HK$5rKjs}X*pgC4iu-YjEsudi+fK4OR_Z=083 z=13x%u3*B$N3@{<;G-DDp0`95SVC&)K;~9hIXv==m}cci^iER%X`;*k-!$f1X6Of- zA`OZazUa#*%5on+BHBo0D44aGVFuv)cw#rVrBY|=TV!P?r8XmTVFd$);xAq0^Ws=1r+*UnjVev z@wU9*;e^29^cgd0s7u6Oj~94a=CZAyhse25C5(YSebb3S>2>0C+_4Dj0!;T~HBBd7 zaO=mK5B+YS_<^u0zdRnEnj9YbV1CPP-L!ia?nG@J!;Bd`Oy~-_K0SWZKunFZsphmIFoaU zz@gU(78j7k1R~fwR)Zq!1>qoC3Wwl;#6Ou=dnY!0MR-=Gxi}hl?a+BQfndob@0j_POE9BTD z!j5{t+6HbBDZoT)emJ#U8|@=>|DD7xPm_)*BtL^f7S_5Ti+BP&yo|MU*h`<8;-rw* zc-+RKe7RTth%{s~-Vs}GUzbZ=DL?wECan~~``o3$z zts1)gGG`+!Y?SvyuejN(h%wEBr92XQ^memo+VN!C);UTZ+ar)8tph&P1MDj&e~Hf*B85xi$$9yQPWp`(7`-s?dy}xfq`A`3%}*&uLj4B+B>3h)FbK(94%GJ`H~QfZUnXpnLzsw zWnq<yuwgg=2^@@L| zzY}Qv#0jf1CilY!)cpE}3hR0bzZunUG6Jp@VZz2X%&6-Xm&Bcb%fFLX*X)wIgs2>R z9ljk1S~1l2Cmh#eIa2nHt1JhXUQZ%Ykg* zk8p|3sjy~MV&}`!L{!lG)n-EGBTWUJj9q*-NZHM4{P=04Nq(GebAFj*HrpP*L4NXW z%o|!B%E*EnRm*4;=8pxHc9X=TiJu_9^&qxGN^0L{aH0eIc~o|6q$=`$2rTp8cV|IO zcvMe(yNQMehwk0?!D2;=P&9oC()VcgSfh=os-evVn?Lm|*GUE{pFinoj7GnCyZYb8 z92yv2y{9P`N>f$vDUt5d$`tE9GfYKW%6gIHBcL1l@#l(8VG1Cz$eUA&l6?RBI43Zd z=7&qWlh<5fo1M`g$b$aB*C6PL^yf{reEQXPuae1oOKXetf|B?8lN(a1d>u}Ua~bZi zoUg(@E;7{W$%-DKmkZ{@UsEY4sD;6S3scAbl}S31G)sIxvEDYaKl%pLUV`SiRSovA z2Bc!HZ?IoU^IaA!5Y0)JbRhGGF9SEYGww{5d)tUVW%7R&>A#l&4hK=wiBr2lvi2kF z?fO_ajEp7l8mYsXr}Q};7&$1xJWg=n}A*AUtd`UNUeqmS>>ZhWic6Tsjj#BZ)F3yi|a z9y)^5&-ZP|XegcNIk~cnbzYFJ)fqMZ7~#ekb?~#9zAYrUj?At)T9%VcR|V8-z3Y_) ziXvair0bA}=|)Uh7143VrQB>3s9yy_eV!_gtQO@`)v$k2h^o#Nh}Pe1$*!uM37qiS z{DAlyYQ?)AKLo+yZ?0Nb>iOI`mi}HpPOu}k1!*Gl89?V1`q**0MFAoHu<$-6eS~q` ze7r~wEd!g_#5dYoZ_TN%Bm8ZL(tp)dSChf<1ViHA$4KU8Wz#Rn932DB!kv^daojs{ zqVF7coo%LKKa+|A&47R!N-t?8o)-EJDipq8Jyp)z_Y8$KXsp)*JcF&q$x9=Lc506V z3YMa+pL7~JM=&tTp1bGk_ePjSc#!I@PVFT>B7Wa*C?H&e$vYzUU#MY@CSmaq>qAam(@Ud)q({O76xx0FuKxb}*80Y=mspLuQw%`MB(t$*5o;{Vq}Y$b4_NMIgKm8V90 zG0;o)%PQf_ThYf0?po%y5Zl?5U{W1ReF*ykp=boZ$KUwYX&{%AMEL9bhD ztWS6MqaQO4m@u`bCY8`rgN$B`D9TZJDLM8zIodncvR*vboi*Y(;F1Y16XWp z_89@FLrpys;8aSZv?d4+3*JDHHf7Gfq{B?gP4I^kAfEQlRXlW?zfvf!%dTxb7TYD$ z5Y`kMdRHO)U84o5@;&t_I&YkcbuMr^`HZ_Zknp{vF;B<#r9$fLa}y6Kuhs-PN@%j} zV;P)!bv;IHg>k1j4dJD_s(g>_5lnHM?|)!W^XWGjESq7_p~nIIP^BNUzz==Ddt-_> z4Kre4yHS~|>GeVbT24ufdF7TqfUI5=EZUFI_hS6cT{NiRt!N3 zs2=#1mCxaW44)iyj?t$q#s?mlYr?-MCLsr#2JQl5zQ7Zv`$mn~3Vw(h3y&&!aZ|Z; zMYTlx;7wgk0u%xL8KP7e0&VBth}thv2AS%^!7ewzZJz(M^0WQscAY`K8?dZb?*Nxh zfrb{MqMbo9#cU-8G>*_$_HGRxEDv=jApXPheR zwO$|YUnD!J6Nx!idpW5CCeD81&u1)3d{Zxh#r5cJ&yY_0-gkcvn-u!B6|@_Zi4Mok z9`Qjk^qLxSP8j8F0PL+;!CDvMOlN|WwzXBu%`lALg0k5>(Jm@fC8L(jJ}1XT@R0hx z^3L%NDl+wxzBSk%*tv=LeUE73u&)kVafRp*qgw|VyhuVa|FLdWo7*g^4EliypHwpu*1^f6f-P z7rTPNZQR(KQ|I)}Ao<8`uzvBN5JI{!_OPUUmxfI>4uxotvo@Exro zRsx(?le$iOvg2<8RtzYiXFYPITBrLd#oTcw{9!95|6B0hxmz-vy+Bi^2se}(AfSek zHR^R&;Kop94r^JsE2^MNeZIPJx8WdFYD=aUW*g#ldmMp#X9BY4oN?lElr!eE(0qJd zT7$LF&WFDwKDITDSPS!u>4RxY3;QtdA_Z3csuy<(k)E;7_#y75N zi&uY=)yo+t|FcOwLN5CzK#bCTEg<0FbQEjROjm5aKZSP3b{in=5i=IdU~)~T?3+9t z<*2j%dxp4p!IRsSSipVBj}3{eRQ8b5f9IHl1N;O%JHA>0p9Ai41ANv#b>Z#-OsY=5 zaXv5WcbyHsihEstz!i7IiN4yFsz3-nLP8e-{-q zf=qmEq`D<4l%OKQuR$Q74GDWa>f7>o_RjAT(>y6sze9-`Ej|GnZ;fQw)Va*aUwf*Z%6O)bVz&;Ug(5kwF5>@8eY> zUL?w)Yk09(y+ba^r-R!fx}cL55w-y*yHOTS^%!DZb~}%?ddn44d9;k<_O%X`nlAfy zgGtz#zZeuf7}!*Bj!;MT0*CaHSZN5-zo@3?f)ZDt;pa=G`| zZ7{;Mgk!+69FVL3*W%FgZ>tH3H>0s*wdndNm>4E~2G271`a~$gN=Ske^VI>$aO_fR z|AUNO(LRvRZ4L@Jn68`;^9VWQrjM3!OY zUu~28SSb26+v8bdPO!0@SNk)JWU9j1p<1p~ka@!BKB`%CpP6Lck^)O3;EB59Q27+< z&DB)9RkwxEWSWG6lR|+ofRjAI^9wHuT8gk&8l+&oSjWz8l}|tVlH+jr%ITb4EyA$; zn+y{VDFIC%Xp>6dhmLW0c|^RR)>JPg>XG4p)2c!f73!c0)o9;$pU-yqjT!j~Hl&u+ zlCIbdil!^&La?!@0IRVV@TIMG%J;UO^7r;Orkcw+vhZ+_qYzH+$4iG|zxT!Yjgj)6 zlL9ZA4PVV;FfWa>JkDq$A8iaa8JqeSeiWiw@;5oPo+pvmah1k$nRicJVFJ0qeJRR7 z?^$3b8+2*$3)Vw42Dt>nlri#p6cJAWzyvYZO|}=Eu)9mp{9eoVjOWKba;UY#!msWy zZ;}R1lhcwlz-=0atoobx57PZZ;h>a%O37T`_8Um`*XIo4Ypko~G`t7H1y6mFn5UFH z!ZeN>iQ>s;^-MY}{HS9WKJX%${%V0BOwFbQ9s~+%w0yVB#hJI=3sdSK*lhFhmvs76 zk}SSx&Isi}+AngDZp^JqW45lPTqEg21b3YO^@OlGQuS7GJ_+1qc|Uf&09#JSaUl^R z;J(a{9Rf%%cl1v5&ar#7>v;#?53^hx|D(HU>a}DH7vP2`3G2R(p+DA9P(+=Nb+gyG z-9zBRx+p->H^-|SRO2KGYGR2LC+9kBEaI$B+u?|3&OAh1y@xc(f!94Z=)1Yu@m5%D zcYdY;{MNFme2}iJkM_k5;Kh@`-RZT-vj`bD0nkK6FD&h4nlwR`j>bJbI$;gm@lr9aK&kKWE+3_xFhY*Zoq^FQ7L zu>#wBdfCR@_gn%kvfCK$_ghLh*k);6KYE84nOdqn!KmZ3KUd_^a6-55zZds8lj;6xOJuMn{kH<7VQ|M|?V7vo6rirYEk;vtEcWQokhh0+aSzR}iCU`MiNMGRZsa(*Y#0uZKBUpuPGU=d_m}HV{x33% z_qj@#FHG$L0`eF3PS13h@^h0~!$hJX;6UKOG9JT90$&5u9543GA?5|TH6!sujIiHf z$bSVi;U_vypIL;m8&17CDsiE(3wNpv(T6Y1#Qm7!jxXu{>p~(A50A<;92=IP58rrw zzui0Z0gcAvKAn1ga!?K|Q$t8Rx^tjkn)p!Ha%}l068!-ZgkH}02Si`cB_?F50XLc!_Si<72oU4VlL}Fg5yQmwQV@66+R;beQ{xvyGa}^l*EogZeH_*u(v|8^uv4rhTz8yuiQDp&3oh zguk@bFg2k)J|j_q%-c4?zHiZK;C5TP-__0av1Y4!%xYs~)}F?Keh@5`Z4bv)P?6yb z{JfbA5wMEESasE_lT~b8uQSJ3p><_(QNp*0E-%5&=1)%w*;)RX*`~D``q9#}Dh6O# z+p?$qd1queGKb}ly{XH8Wg>{j_rIp5$#2OK-fphO9&Xokm3Zaje0_FP{0kyT7HKcV z1y#ih%`)hfmaG5x`Z5+;uQNrR$wF1ZX2&XjUONY;ylM~IGhr$IYko}XhC?76VHMhSMWy@ngV+zMDb8mN-9Vu+;@ z$#}cwEWV7Z3nJq3pW-@N((^bs;0>OcwIq`Y#WlT;VO&TW(ie zn-4_)E-bzt`D*T;G%YAIl}$Fjbm+>PKK{#ImvMT@Vl`TLz`xevq)k>^dYPy=!(4l6 z%N55$$b(xpIls#c9W`e+&bCIw-V52-M6WY=rZvR*{Ao053AdmA(5}ysm&3@*;Y;A; zQbQm;&tgxPArdDR&w>nSIfINf9QuwE0J)VQ12}wc052_km5#1S$JQsFb$5=Y_rPvC zK>XSi6WMqky6MmrV^M*i!#3`dX`g_E#7k#}pV&GS;*ShwBt&qF@gKPu(?NI3eU#9p zia|-v4XPa;%#_S#7O$cBX-vtwd-dT`Lif!%N=U|6-+@(L-hdf_nzL|=(X68kRc#N- zsY7tni4xR1tK&_^f0Yhn;Tj3~m!aJLzuC2UcRWph+w%z>hkbj@=k z2ScjIECebcEk}q>=kX6h(tuk=2%~Ru<*KpD9KLx&)IaR`{hhBoE%(>~TbsD&O{zc} zqD*ve`%FR=jpKOMz#T z8*6x&h5_ZqQv-f^(54TalkS#fyP(pjRc*sfY?a>_6JWUz86v39eensS z<1?<2$35d+PMN&!AgAjzD$t|J=p`P`@829cO+y?fyiP8yg0Hz>xJN0RK!lgZRoSd0 zWnGSF#5cVyut+7Y!9VYW<}ov7^Z2Ma9RVfca*udDv#V$h0 zaHD$}ldXikp0be^O?KF5T^-hz_eU`FOnuM8o-#juF43DE}z_ee4HpL$icn z#8Vv70a9wn4nO8iBbkLcM9UVf^Tek=PE9Z+AAQGYtGr!4l;*JxDjs0jQzt|tP25tVYxM=A6!O$*>hE0$P&Xg1aFld026tq1M6{0HF+q%=f~hn&p)=?1A=c) z&{0he7goE5+2f|t5Y65jyHk?BzteoqlzMIIu3RMRb2p*6xTpM*$fU@(lfJPjjXt8F z!zQVkdC9ly^mKuG*d20vFJ|cp3Aa$4H~(GP-|}mxuRA*M0#3K3h&Rep7@b_iCBPA= zEAL-?D_0{eZcp+N{jWkPLY)0DhW$S2UD6x$Y2+}n$ws;c<0xIT^hI`b*2?N~l!Plj zL^JG!&+A7_A+aR}f%+38xQQQP;1CWY+hwK=DlP~5J5#V{{T%d*oiL30<0z+(y5fB6 zFDcYbsrB?mS(oYGsy@+l|I)WaJl8s9fOlEA-AG|@5IQ8sJ@ZY>C&H0&at5j9h0zba zpQ+c_uA0$1IRW+AlP&1YdGz28f2>>h&m>L(zkoI2a1G|xR*{1!^YM4~VcB?sjvtM} z+>!wVwvDFES9_$yF}xBnw#C=5F?^d6;~}95kHo&XU*46mQ^3E6h6fGkSM%S<*0sEY z0tM0L!x_5w=0y|AQ^Vy6x9}UBYkc(T%6Fs^?Ex4nn{+8mrL1kuri4EtLEjZV{J?uu zp80oH`L69_WP_{aXkr$+zne)Qn@je*Byq+maY zyic7J+W-XN>Ri{WXJ%LfKVb+^!slSrEfyl~#(^uH?ZDX$mf_;K5kxV3(km0X zP=()1gSI#^^s<#mX8s;<+AU7XwN8CBLrGMXr@Sy6C`il@qJB4nA_Spr3 zW-fi-2?zG=bIzh&3UBpfO~a}wg>%J;s2d87su?BMZ*l9bIR08*^JUsFk`WI44sw1& zrTAa8JpHgO>1XTkbio9G7QWNR2tNehI2@WiEgth#LGukP{f=>B+%?SxL69KN>bL)P z`iFjNEo~WcB`XF#k7;F63hoESAUB7aoX=v3AsSqBr8xZiEXIq~DFyvP5hPAV^!S%| z{QL`OXHcQ#ocA=8e;2*okKHXK^2=x5z09+W&mCU{XC~G2;?!TV{Fae9{I`-f^l?PW zeivjl4zpy+1f#t9;T=V=6Fsv9fYH%$S)X)fHopRza_h!J9Ud*Z$0%RDGN(rxd^~2w zKvhmZ{cnyD*?bM>8a+RvH3FkhmucqN?x~2D-;=F12JB*C<+d2T%nGlMdpaU?oo(57 z=UX^52g~vEwzx5Y4JJz9PA<@6Y_1IBa5nP%&XWw=#wl(SF7?k0>E$IxXYt9tlirob zUTqWZk3J(PEoa9n5h`BiuyrtjTq=IrPphy-XWIdX#)3HWeQGEwP%rs2ysz*Zq@Mtf zZj~k+cgE+*B~v37giNg>{*szY;kAb+*0uFDk|2Cl~(y#m%aeDY7VgKYK2NUB&b0Y0oL*5PZl9Aqp%1mCO#JkPHB06 zh-ECuEmWzcZr}riE})tj+iyHmC}6YwoHWCv58l<&L>RgeeWyBSnf_0ff0f6gc(4T* zb4+26{jY9FYeZJ|$|VcRtv@sA$t8P&YuMCMErJvB++eoXt#~CzdG# z(dM6ObgD&B8_Y$Ji+mHh@7L&*<^&2BXBnWWS00L1R`FHbgK)mLfTraQ;Z>Xji`_94 zvmGpKDaurJTV;wp)MZNks0*yrutb!tq(JI%B$3GSG8+!Gr!Slu9O8E!a-z&-JCi1O zV%RzFEY&@g`st)JR>hK!P zchSzT7UKn!)cu<~MGwiSE4m?*qvFA5MZyG3ZX(GV{MZDPXUQmpE$dEh2(h*h9i)U% zOg?tdpMR@TtzvSL17Zr5*HU$00z#FZ;Rkx?`;!Q?{5ov?XpH1*sJzbcr1>z;JmZJi z)FFMy*Al6ZKGC^2F)Q^)I!F&!?7!hCJob98z0Rfc%P>suS?FT@{nt$fGJBC@+U06- zVcI{edI|MO8rA4_kcfdc1s2PZ@-$Fo%-5o6Wgg{x*Om4^7)xca-=h$-=WCHLoX(5v_(Jcjr?F--!#X8pWY>hUynewl|=CR zY6;CIIgdRHP0D8&SXP_L;@x@!`DwQVv_4@8jJb5KSb^0Z*+Sz=!YD}g3kMY~-JDEw~;XL!2C;)F*SW>StbnJi>I;Wg(Sbg`9zW?Nd&0dn`V8Bd^I$ zVZ!Es-?iEl4dD>BeR^JXt$lD}^R2Q(GCN?C-FtLrn9$hVacdw18#e|eQW5*Q&a_u% zbor21in^gjG}J!@$y`zF>$ZbBK!CNdLWZN`N8LI~!Qqs}VB4gx8go?(qKK-;ONWF1 zKp@S-q3F6Roc0_C^~CM16;%&B;tm!k{bMYrCaYJGIJ`0 zGqyF=hm4r%j7$iAr(}kRT8Esk1V%jn#Wdx$EZ3iJv*`Q#ubz6oQYXkrOekbuJb<$U zhSH#x6_t1YzDhhX&E-=SmTOH@d6)KF_gRoX>tO1gMZGIoX~Ai#1Gd%G^V{BG8Xx1M zkDKXLr_z{9v&rf~O`n6ZjfrJnp>gSgZo1+W6ezV@&V_?QJ+_0^x^5pS)2!q3c_He5 zxvxP4g39j-Z@z`4L6M%0GzyEuU= zJgTKZqPF4<5$*IJNMb!(sDZrtr~~p{r>OLn+!oC%(2ODw>Jcs*zz^oZ$g`N~?j!yt z?vu~7ny9nnk};xI#Q~+`YFXe^uAzD?zwmcak&#OOGMPk%@sK(WB!5)$D+ySBGGpkk zYuyVJ=bORkp0+>q4FrssLbQ$pmKlb{bKm0RzUeQfKg<;lAX2v|m}lu2R3B1M{Ug6V z{*YaBv27)EA#*r5Hb9S;=3FLSPlx-`0JRp*21es(X$!sSIopy+XZUh9VWl@AduY4%31 z#7O43DPM3L(kds@u%kG5{;slS>q`0K2Gy4aKmS-4^xit?{u7=??`ywJ@#OlwuT=TJ z^R;d(_;4$I_f0~q4cOV1L@(Ul*LNJE{#*G??J)~mJ4F4Hj5OWHr8-MzjhjT*4eBIz zt`It9mM;xSh`KC#v}|X*LP!1IB$GT1!^n!w)$o)2DJoC2RS!-JjMG?R@y>YLwWM_Q zRON%__K|SfY=ZR;F0(X1QrBi9h+0LCiRCEHCZd8euJJgZdbYhT?EB2+<~PP?JZ}8{ zT5UDC*miAMof21j!hz|C!9`(JIeSi&I4S5BB z0k&a)pJpPA%QKFD8KpmPn;8!&Ni@YzIBNXK@{KT&h=Jf5M96_(C)br5^TlcmEs(aD zha;$YpCA(hB_GQ=U6DZGYxp#1^GF!yx+lOZ$^-ucm_TR0PDr}e_7_ntpq z66k{$!Dbt&+FzxL_34?f-^{Nwmi3`5l96uy6YfU}Y2({YA-UjWL;dn4e8sX=CO-YIjQwMj8DDgabu+2dZIG(DQ(-Tv zo=)u85iO8x=1^>8EAYz<@{0v*5{ODbP$^-yS5eh^TRB%W%tI_yi)~{Te5TUma;iUi z5bjsD!uz#K!DG86Oqs>ws>N6OxO*VW>C-OdTi^QBLxD99{@P!`kFc*MZRhp$;Um^| zt`mzzFsbt=cYfgzSMVn{AT2S_u$C~8{I@?TL|#y!F(*fx&Tss`vWu1lFNhQl1Y*W) zf!OwMcfzvS;DFPS8RL{$Y;nw2Nz6LLR$4Sk^%$U5pcyw!K{2$S1zyZ-rHktQGsTiU z#1_mfLUw%$MwdEl=Z>Ao+M2)>-Ye<@+dz+$qQ`ey+c`!2D947R?Yy3zkL`HY74~wn z1%4chjVuDv7>e6o?3(xV-);;KH7R}8-B^c@V-NUo&)I_h9ibaEn6ZoER*sSN-$swN z)K2I!L}n(0Rg5~L*FIHeY!M8)P7NrlhgJO**Mhj+0ocqkuK%uTrZF~U`qs561Vz1M z44mzW=@RI(dN4NBj)gffkON~`cEo_Ol@~9|1u>Ec{L_K4qlm9&(9gP`$3#^<;H&>A zJrK5p#d1Wz>~jKTrPY*0zrXQ;S>N}%da@>ZSX)qbS^ehZm&uYHzbz`#ckGt0+09u- z^ghP8iycFCCKRSKm%uCGVX%ulDRR17m!*vqOJ1p0;3j~oJ>XJQr=!ZOvdlXJ$Vv;y zl1#yvb>c{>U~GUNN{t4S9&Lc1eF^H9-v>8L^)JzF90KdLdc{lnMz@ya38vC8V<*Z6 zx1}=mcuWBjj(Ay_U4OPzjn0>_@0-ZiR5h`@gPGp8HLJ{X=>|S#H3+_L#UQR+wh`;k z@BPz1d*r|A-(U}hG419RPFSYULbBxo%%j$J&g(Qw6OxIsVd6Q~y47$-$g(ZSij7u) zsnjin5F=)XI`$c{-o$nwpF!<QJ3^|_p@(<@oPT}yHc@V>gQ<%<((U_scdlrV%*K>;jV)gZfFtY zdI^H0M6gw{-Q-b9*|cQ>l`hTfO3F21K_(X*6H^xVt6W?jAH0Yc*gj(V(m#3V9p0w( z(RNOt&DYD| zw3&Bfsg#pM80$U9#=nsFRc-J`M%pziCp+n9D_LOU)?Bd^h>Px^F4gwM z47!E0{3`DkEGSFYZDa|6v%_ShKML4*%JbRv21_c>!ORguHjlD+rmvVrDG#fU$-5JOaPqUK@}dQn*GzyP#Mf7%O^!<31S=1Xt+G zGT19CX@nWHnYMkJw!vtM?E-!41DI`NqPO%^$C zKY$F6Ju=nUTUvKIpcKWV4KC5NE+ar_0;2w2ViaslbU2uKsk_90&2^Z2F|Sja4UvX` z%8d;2ONB|{%2absL(g<>5@BP*XU`jygjSBLDOF{c1yw_ql zV~fkbD#K_q%-1_MU_&w(OR3Sjm1XX-i~_Oo#H56bKq6Cx*-j?iWV5Oo2t`uT_l**^ z6{Shrw6M&ja#DKQZd0+@Omvsgs-*Maq7xA?SLWtS!@)|)ya)IxBNGZSU|?MPAp4w5 zGF>R!vx1KpfWY+nBKuXzKGtSx+ex9D^qHa}l=@7C^duMZqJBX)X!8(Ou7I9NvVd6Y zqf9`4Z3fvZ-Un0i#SiX6ru`SkS);Guq9<~UeQAC6zh5_gZ~T&&t&#-nbnq#eO+am* zWlr4r5#oxKH0NkRBE?{ka=2364;Yr8_P;G@Wg1*nAO{{HgS>|u6tDxJ9|u5`Y)u_B z^4tPc8^6R&BX3}tW?3+{cPE8b?j|?daxCowP#4$B{X%=tWSe9vVB(Q~D~v9b7<7YL)Ii|qd5*OVoGlj(^EzFR(O@C=jSb!K(oK%<4{bo7x+k+X`mt#^&?$Cd~hFL z{@!cwMjgkL+qnUq@lPK%y4J}~mk&muO%!pz#3rrODU)sYJ^1_x@CB>V>j1|nIzyQ(6Jn$!0ut+lS zx}|T^p0}@Xl3iZ^R0X=uUJ<@k|8A?Z7)#bMWJ8elfRol_2Ls%2&ivQu%xkS*psvK9cm7>MwRO}=l+2pHQ3^7{I>u{phDzuNGQ?SE%Xn!xMdEFZ{>x~FG> z{;+z243PB;`h^COf>WRyX#%ALWZ8Hm zOn@nrUH#uCymOqvxIm+2r5s5$)1Rc2X63DZ5(s;-fP7m&D#huQykdE|fU!P~30{#O zh5r0ag`G6+O9Ry4Z4+M{-7w*cKd!goAls zYIN4KZ`K2}hV4m08qn6UgY0&6?eyjl&>5QvmMwlT;cbpF?gZh&iJ@5>kv9FACYnS* zCuaJ%24(Ft`78N)p?5HC>qEPyB0Kpb7WUBI*xswtpZH4M&XWQmzJELE) zF$5O9ak#~pr7Fr}%SuzZfjk?_7y|Kq5~VGInH!zhh8=5Iuuj|A0khyh+NP+NTWqvC z==SfH{nak0pLz$}Us}I6W1XqF&c!al`c9?KR8&@9I-IeZMON8Ja2VxEwAHx?=q3I> zdJHGiKk;ITNoc{kI1sV=rHsTkRXxG%{ys2Z+d_MI3UB|m-`jZ$kGIpIu02 zi}<1lqR=`I-Cw*^KmG1G^Pd=jpikSmk4ctCj!{62a6p+Rh`HyV$nqc~1HLvz_A;~B zjmTpo=~IfE^v7mK^SMb8<};(!$E;NVj212RSe8*N%(||2QAD@xvA_*PMGOBVk5y~P z7NXXWZR#taiDhGmjNgycF{IO3XWukB>(c7e?g^VQLt(dB#33DaD)zJw#RVzIG_aJm>7}AmdIr znUUZZlQI%>x@|*2TM;=%-4EY$?@s1{vY7*8{b!i3Ss6>CKKC*5!F6Lhp=_*(7lZz$ z7~dFFi%^0+psZil1fi`NI}ea;7_vB5GAbS$sJgv|Oj!YOy?Sp<1L*^;_k9_@L*LhD zw)QcLvD8ngU9VqK5l}Z|u(#Cq4%=dh4SnC2uC&>QK=Pu(LG$KBD*0uyBc2D~Ilbm( z{qo4~TYide;DCu_bkgGKMM1;OG4Yr8xn^#O(t;XW$_9tTR6{okH~n`Vsp$S9@ zgw>OiOb3gGS%9pC$Hjss3?>;ip3QzXg@Xtn%8+Mp$g@Ndp%x(4iB!l1w=!wjahVHd znVCz#j=7FjDO+i_3H@A3tC4340&&hTO;nvKf@Azrgy}A)8a7 zA$nw1PQW+?*{G2c3EMN=&<^x__nVcLO!DH5vNfD51Ip5Q>FwlWJV|w$muU3y&_1Nq zey$jdMF=bHsyg7MV1ADZoj_anPaI~T_@{sN$e-)J@y4nKn>T*dmH*>H0bgJS8wAj42jmbu2}Z^D+FuM`WU1`8}hR zQ9V8q@Z%N|o!{YGH ztZG135PL}Eo!^!A6{5}(kxNWNnem>%^4iXytZ&-q4;asX?XTUtvzkEf+pnBvpTz@w z7JFhI75|NDAi~#+MP5D$G%5+GHC4@3{TU&G5zKtP0B<1^*`M1a=onyk(qvQJphCGWIXK-mk|?p87!2fd zUJpOQ8uE&-#qy*oMoU4@KTX3Wl;NMcWWJJ)vKm*GJ`SzPe5hH>hIS)%@Ut^#m2@aL#@tY5@y z)B$6$mMmDdUqdDb_`s}x4rR}EIR>o{%1V7dKORCITxBv=NKba^jZFgPFA#WOZQYa) z-F{aL%FauTUe@Om5S#3{=N;$ensMFkTYipiz6vIpvBAU*KpV=kSoffij9j{&gIsWwbXw6cE5OZR5M z!~sRpvg>ka{L*MtR;(E-7?2g5f=Sx3X#I5TShD1^IU2CVO)C8fW;8;ilYMAvXNmQU zS+q3u4A|-%P^y}L)AT9!Z(8V~KEW)oRF?HForDSNL04|kNbfiGbS{O@h#z8m5+45N z?}eZ7{Bjwof`!`7n>l>KM8Ib+9Eb$`dUCbFCev0BFsho`RhDXSFG)vaS<~oeIRF2RtEI3Y9o4bs@+$X#BeNw zNhZf75Si7EhP ze6T0y1x&}fGkpukwqusN(qpIMVqS&;ZsiJWtXoJ6+KSj2JEB1hkX7LMV?%6E$_=wN zo^>&-L!FTqE~jo2$FFGQw5O0X;EDf1l{}oQ+T!`zHKu5fdzH-7G%N0>AX7Ls}VL0T}DDL7gPQ zC<4mnMmu_WFt!_Sp!fZ%chMg`ptjMAZPy0~Gi@ZdK8iUW3krNm=rUzvVfSHWMNSIv zInmVUWXY1PpI_$b{mU^M#EF<;R@+%WjHYufPck7Et1y#CWI&TrE%UA1u+cLI@DP(-ZzFk-LN`NK zNN=S5jJ6pmk=ifyHtnQ%X~ax*Xec@4mm@DxyEDrP{Bmk_WyuF~PKhQK9+I}Rv z5LHZOAZ}DOa69v)P+W?&31;>AsT-wvF%z~B*+ue815j)Ky|JX8Gkw=D{lAaBrwP7S ztL-e+u*Dat>OemA59={3hJCeyIGYlA5?DeTXXyaQ4DMtM_}B$Z{aMm>=GRW1fEHCo zmX%j8s$?v2(9BdF;3Jys5&w*Zrv>Y4!d6_!lGyXu_?TU|lx937Xw;08l}%uF0YW9P z)<>bXEj@;;`DO-$XxyiJvM;c`K+=xtoCI{OU8&{-iLtDpVL_fqao#z=Yh&rr6C+j7 z^+%s|7gl6%r9tcFUo-GH-lYPVH5jV`2A)4&W`Y+eMWj=Aai?Tm0afcYJCK-b&^B7| z27J~3gtDp!O4X^@Gp5TcP<~;qT4uxnMTK2Fs#B!Heyq*TqlG7{S0=OM7AK@?U25tfA3=`@HNjb`(7uIHd(Uu@yi6ruINU` z(s%s#DEgWxI|17d?oSxVQqVZ^t3ZRrR!0oHTHr?*Spw478t0aMM_>?bGdi*KsA;Qc zCzq^6*^JTw0OWw5T4a)ExVAcpnJ5-gSU^@ZV69=#WnK!lgu1AgVhulqZbehIi;gfL zyKk|RIzXVwCoz9$K5OR11!>Hx7MO={yzH4YaIN;<9i_JOsP!EL(AolgqW&BTQasMI z|6Jh0A^UcsXbNo6_FOisJHtw!2*c!Y71<2~=we|C=$SolKLEg1sS z$`m3aX07qd%=#DsyNXY5OJB>3fT5W*j9LP1m+9BX%$DRUk~D!|nYOb$TzY1*^%^gO z_YJetEuhRG$R-H^S@v7oHtfP)#vo6@j86x?Hif;KLSIeC&rN((O2ltT(RxUF02V?;#iyF zE2Ueyus&(E(#N%bDwVMe0WHG2__hXnNH zPSC@N$#RTYIFQzJZM1S+CXX5oLW?yoL9jfLtE<^sqT%fmWfw}kI7U^T6i`gR5(oZH zvES@O$FzIy-683MKH0B6iHu|i8!{KjLzpHx>KQNnxH@FQX2I(`@+iFLZe5KmI6BS& zWM$;h_^|NCu2{SVOg@mR%|z^nqPVsY*K}SKY7^1 ztR`qBF!s`zM_*?72xb+yqFzx1S+%SF&~Xj$!dNv;u0%_-sVgw+Nz`nytJ z?S7dT5r*sxs8{=p7Q z6nGEkkM3{dqauQuI6q~YpUaaJ-W_3Jhy1K?mB%=ON7=B0?7Y!dfv0PuyHQD3aESGu zwVx{1ue8^0i>usl{iwdU{8|auUiNNy%@a1^;+NkApZjy~hJOpJ8O;rTsvo<0zbPzc z-W^!mStLI?&AyEb=AVvX7pruxf+?V=!PPeSO2ALyzgGjY4WqVBeHI?;&cRBCiI+81 z{p#Ss0kX;hKg!eF0guhjY0vcCmBJcWb!j3NfaT=KM(owF_k>G8fq=oIcwH45%}U`7 z-%gX(8-GwP^W%`L$_H=2`+w|@KKfsEZxD``G$vk!Q>I0C-wRHSek>j`?o|u+6%k() zMg*rR-sS2dI8ae|tj}CK#|CRZHb4ofm!rS{@G*4^z>o_RWp;cU=L-L znDNvV*K-W@joh4_9WObm&KQtY*cHjF0a*rPP3&q48MGELQEx9Q&gx>32KQXk+r7dD zSgN|f7jgkiVRZ}~C`}6`rr_D0KG}kmkNp0w(j%_DKZb$J#lEbzvuIq{^%K(R^0t4= zN{Ts?Ib0$>T?E`5rtRW_N$0t?1F~e*oZk~!a;uut4`2k8o%d+(gTb6WSWE!WX3Fvcl3~f3tP*H1c7_WEA+!6efR@Yl3CWTrJ2^i+(;Bji z0JB)Ys(J#QZovxSIHA0Pi6SPLPBt-xJd_y}469GriJjCBo4ROI5Hn`e-FuF1^%u&+1vm+=AS&p*?jLjJM$vKb>Q=|RVOP`6CyMR`Bpsalq zoED7??x<14aj>fAqXzgP9lb&{!7ZH&U07!I@gxV;q`5hzO7W%$k(FjB!D{XaX_>U9 zkOMe{Gu8UN5c*SJA^1(gZP*h)uBv!Kvh|tV`dZI!^;`tO8gu|)WeaCHb}TKHWL6v2 zsts8E=A7k1sBlp6_ze*I(xN9BgRZ99UY}oP4Li11vcLm-oIeUq%`_c`?j!VT<7ySN z)Tw`=hhwdSt8XZcss*lQ*EMjPipbwcDe`!tC>Y|oS87;@kGq8>FbeW}H z?a73!2NdIfBo|UD>yupI)7*#BvU_XxEFm?etP6sgdsY#UC1B<>+?B_|v-+2^eb1E) zt1HKz>(7itYhijRZRa_Y<^;wrciyF!Hr`iIF}6Lf18p-ziq3X{KJ(3K#O6B695pel zeoZ>VBD-LT2#Wl2WZXbX%rk==y2VQ)LqIXzW@Z*UX#vC(oh6^7LVG0T!$4-i*(QY^ zGjo@L;lNlL6E_P$S`;C5R$!Nd ztSf>S)G3BafSJdZk()CyEIqn{av+MPhL|h`eTcE zafYu03%0MKJ`4SOQ$f3Et?bVG)LDsL(?UqHWaro~&r?yaMf=b+YK*F$pJ5Q_I6M@2 zLPe~#j0*^v$IT;{eEZYkwwx<9U)O`!8}0{rqlE0u4_H9Q=2bJ3z_EKo1O6D`C$j)i zaCTN{jsaOGQ6Qy@*Dc3JGRi~XY-T5*IZF`~$YqnvVX>FR@(s-Yt(JD~(-<{@KC zqtZ^EXUx#ERo``>ODWV_Ic)#t=fVF14X8wgf=1IlI$`j~dT zJ%X&jrc}BEelAZe6R&RIJYJH_NC?O}pR4_nLD~J%^4=U6M9(w*xL&e5^TMmJG9n}! zV#jP~C8g5%DC#0#0_1LK4oC7ME>}kfY()!H)patnv9^DS-{875KwXyfTRQs zm0tfxPA^L7SW(MsJ4f2hNrIZE4TP;62pbeu>f8S@{r>hLhsz=9tu90@xV1Z>4p)t; zfF}L7UgTDuCZ)^tlFgW6x49Y#mNDC8bI~KGv<#LjFb}j0S^Aq>AqIYF7e{y%zhd1i zZxlDNY-KwIZusPv%As41P$11wP?B#|yp7%y_JSS1z>*GJ%z%_VW7v2h*b_2X`_iyO z@aeQqHbYSNtbjs`u4NV1ic6eJ!E-Jjq>PQ_ek|+D7UTgin|WZYXni^qF)$Bomja6c zvIca;281ORk%Nz&%758vH4c>Z*{`AaK?uqsbR|KQWe*$BdKUOzA8FvM5ebgEt)3^p zOqT4_`QYnAGMzI3CqDXc+HcxYF$jwlUD*+ zO!1OOrT`mR8|X2>s|#F3qwQL!diiJV0kTfAK(KI@(HLMlP$iq0SJrUp9HYUoUFkZg zp0h*~yt+|OBD7ez3cNxKh6zil)6!_{?(tmL-B={q1WJ{D;wC)Fzq8jXcnnsk@ssS_ zS>u;bFCv6NT`Ra#4S6RM49Y(3V&j(vwR{q&SAP)jfjt8tSwG~56`5^((miKBb3O3O zy2L=Uh+${HjG9{g4i?dLsg?qAnq=xpsmjsF30U5cmHZ$vKk9QT^nI}TTF$Pv0E@D+ z1$)pGOfp{~q4vwW1HZi5?p>0dvVh!@eWN){#rCYkkBcMF z4VshO=p1KUu+A)w5I{?^HvHOvuf!lFkoIC>KwHObr-e?jt&cIu8sLYnVx+(2<_Ry7 zc#v_Pv$k`ZwE)f0WvZ4lPZ5ECmwP$-HX0CeyUq{{cyi-BQ}l zJ#ER~ZaL9uTGX+7?%iqKLl2Z4uR&K)FgP=VF8jF;90|26YepV}u~fXvy;sZkIKY(v zS@JVq{B z%F4?6m?2o{p&nb+f9&vY`=yEg+@9s!o46hUeIKZ!?O2A^T8@{x4a%OvULi|1RxIhf zO{C$7uDx%5nX&$A3Gu9iK2WwJF#=syY!{3jd0uRI@Vw1ene~@ZYj!L@rrd)}u~BlL zdRNy5Wiyu*;>8;7h!9+76>MvyLTm=f*!BphAf8Pb0ca6d#gaWD{n%wdoAUrho`hc} zOLkm7oB-Jcj_m~1V`=U+3+O3Zu=S6h1z#Bc3Yi5tT)`c|&m>78cp_;Cs-vu(c2p|M zvdNf%mj|p^5rDD&bCz|RfM3+hX;r!u%gR%sLk43-qiRPXXC@ht%`7=VsiyLDJ@{3U z^}4J+rJGq&T$}Of6b$-gPLhvii#MuxHFf>jY4YV$3GVm+&#JYZ!P9nDHMC;2ojC;) zbCX;w)z;It#igHm7JN}FTD31SmJsp%k_bB4JijDH?9(m+-aY}iZEW=KT0TkOj?s3; zhRN=9o_n>O13=a=WPNRC27ai}*TtN(!jxIaAYh85Oyn-hiLizqvK}<0Z3^XTrl8r6 z4kw&EAHAphmWlQ>13I&wGo_Jcs%P>@EO&i02mJWK?@G0umniDhCtnhs-JD1Jldrq- zJ-Y3FAy{ytb8lq8bbRk)@Cz^a-JLhVaBXM&lqcMB^FRJH`1@|d^%*?;<*&Q?^MCp< zJp7Wk!%tr?X<<&%C^6>Gma#8M<3mSbg>o2tIwr?vl7!tUqX24C@}ue$9s1vc;f{zu?f ze)KTCiVnKmh4X_@&2?&Gg@U`tOPN9=*PJxL_WA37>gmx+@yw zAQKUcyAm2wL8~q3hFMp1_x#W@)_pJ*IGZG6W-L7uJ9dNyltl(m(4K!i##R3jZA zTiSb43psFVG%w~TUc6D9UE`DBrD_&s(PY*rClzhuSe^_JOE&j_BmZ9c z1-{fNXnO^NuFIfF=S}A8K$Wux>d4{%6^PseBtySMuMMh5zb&GV5R3&6ge@$zX+-8G z491T65prz7J2Mx#P5H6MpsZ+u?q-4u;7Jx_&@WREE&w^sP;CF)lPpjW&w@J*%-DHa z!pSes7XY2?Y~m&>_shcrvM>M0&=XZXooNV+_5iBU2}Z1=4uJ%}Qe(3Zx~Uvkj;T;1 zN|Su@7Ce5Hzo5~KMXO6W%9_fv6s#7^#><#F>kO5}FV;*~{ z(}E=y#scz6u#}!vty5I8wrFTQ<}CCnRfVw0kQv`Qv_*kTu`<1FcJ~%+{ryjb&!=c) zl0`MJ_~b;pEtqmdp}sHQG8x+@aRFe12LyL;?w}cO+v*&4LeYEo&7XSZ%8Q;>r@d1_ zjXW&kRH|A#5_T(i@QYvl&_9B>wljLEw^{Ss;ONqd{qkCADvuj*b>!(dJKfkKYkajX zw&!a*2Y#tyeo3F@0wopG&ns-GbEK2!`=$Oq0%k37&*otofQA4dlUvDtNkzHph#YJ8 zms~`UPH%eC2qqT`*#7O$gBQYbT5(6A?L3qBr{{4Fk3dc;!L9=gJs9 z$^E@oz{BQwcX#@$?}B$jLp;rbG1Uk4skIW}O{g|2&-I{IO+eMaPpIW?Uj(455mLyT zqCx01E8Tn8g|W=ZRUSi@tGWyHP6+M7rr;=n0bIcgmZAoMuu+9HpmQ^o@TaORy*n=* zd^X2tmJaN6-%)O6@Hl$-+wa_fH>|3?eQ+0EqWhA6 zGbp>QpRclX!6NG3(9J!loT+Rqc-wnYmAJlXUD@S3SN>w(|>(%Ha1{#F!2D zQ3n7fdI1Zs?V-1AC`(^O>Y6YZ zy8-Rzf&tnr;+N!)``&~0-33ptN458#H8X8cH7G0R^kx1%@iW{q?>UFARxI`(OUae= z<*Q}KVgeoy1#~4#b{w`=ewm+;Vj``vIXb? zv&bU=^7|?>Kp>}Z8fW74Xag2i-U@Nm9K)yANd}EwHi%cE$1(KWK}u-WV$iv%yByV8 zU|LyQsQQ4~Rei^ozG{bjGW5#|!fc0g2F9|6tiOPSdfSX83ozLChTeXOz}Uc#1au2I zInC!R9;*w^BtcPc6Pb>0(JKIiBioqsoFkyRNZ-WykyjX&#xot4Y9B-+(P|_+bepHe z_(^7mD0fZt$3=aGlfnY61jdrkGv%~g*kEwBunbvxIATF(p~SC;pqL#y1DF+5$iV(B zXGA$yFw@7mv9Db;vvF)?5Sh9ARv}i=bYHep<+urxkEYNo5Us(1PcoRJ_Xf!_M_Eu-7FgPpD z`4AZb;6t?k=EnH_CixNsevTqCAR8=8fKM0-^;e@=EYbENJTTUNhfgZ}FTJT8A9 z6JVR{IC05y1<0QC4aZ=hGz{6B;Gowq2$+3fCL^Ux z-h7^|RLf1w_5S-^zr>DT8ZkO+g`SnI-Y;DdFKo17Ljcy_F0esWT-oK1X zFjhhE98ScX8`J2mqAf%XSgRgn{Q&xe!lEAOVtCy^=*d$s1-bP3QIOH@;+!}M3ez( zWq~#0tj0jcnUS_Z6W~FkLp~8KuWZ3sWC_4Vn$X;D%MtW`+p zeY2*LIbs86oRwB~3z;=`dyqCype>K|9)EmwAGak@Aph@=W zGK+|RsQ{>hPVCbU%DOgq!?ibmKh`mpi$K{k&XQe3`iZ5H|Nrd04YX{@RUWo?ozs1P z-kUdXW;F9g8d*rfNaE-5Ba9*7geZo@320($L?FPjiIXM6TDD^r%f>jcSdheF8DhLl zh_D^9Y_NqbvM@8?#9&B3V8Fl#ctQ+={{Lp)Xf*Tw?oW50s!Hvuy{qa}pVQs<-oEeM zpHnmay6@@k)2C0@KDFzsZ+{;i@e?t*(RE$l{YT30+d#K;Ob*nFlB@Bna3q8%+rxNj~3RY zAG;z2dX( z_Y=+5im*%U8#e*HBf5#-`>WS~Yq-wb{Z?JR;*)(nohaD70W}`VoqJK4U)kk@#_XEo zvU7nXi%Vh4#gb>+uG8+z7-H5h0R>@oL*miq40siuzcgwe)}Hp0#!$9pqcb}#jA+)M zj95|Bt##Y3Y{KX}ufi7-D`>l3P5W`xxct+vz5g*6m#<=mQGBoaySY4q9XS=>`OfRV zIYh~NfUy@QY#wEfG;z%Rmdmc{wVn6%(i{N226WJN=I)PMu1AjQsv^0M7DJXE+&6-1 ztXLD40UoNdczDx4M$t%a+;?;15XC~anR=Pr#XB;%a1b}C@`zXuiAxT*5kES{PsdB&0i|;Rl_l%YBL$lg1$^NS>rAY((iMC4Ex^G zvHc*gUDO8&W^05YOZU9JrvAAKC_9X?2b|6yZo;4ExpmiY)HAg+J-03$R!+Q{`K(ZUV9O~WZCP!_g4?Z=o&6Wi?<(I+qtoa28pQW zIqQb{ii2 zwHM*}{Fpt9J(ztd_7qcJ{4l)iu?uif2Mt;K?>+$^dG}3tz9#V1q=g;K#(%n=`LQ-> zu_H%Y0*Y8!S9kwr0?s!F_|2DTI}a11qk*&IJf;K~Th!cZZn*bdKGK+u<=>c(p}E_6 zKBROFGx;sZoFiK63;ySUpO)!t6*{lPWqyl{b!_LceS?9-p?{As{4xkiWs)TS%je=7 zzwIge)ZhC8eB)pGb^8>v*DDk)+$@de#URqaZONe&DX@E;A4;1Av2xLoBY7|3vWrMrL9zLiSwQ69=I7P) z9PLSzD_8|!KCf*6sE2cW60ng$vfv1V>Y{~b|#>UH}3xp-3 za9*aMWa2GC&rCLET26#PC0A*M8AGAFOJY_os>IYlTp~?K}=(?B#LLcCPAV?B%tcD+W^z5SLJ7(G?R3go3VlzWGSqzn-sx?z9KWrWN3> z21P7McBA+4x}gB~wVz2MYvoaS>A`>ZpzYjd{B&qLA3&EfR~#F(ozLdAA|HOLW!GlR zJ@1m~ok(xQp~c#^3=gV~(OOW^42%VSU(S)S`5@LYB^TFs0((5Q&c)ILwVS$%MM&Xw z9YId_--8>l`RJxE0QJpXM?R5*p| zea)KAnhm{FU=7#|cK++XZJ){#d>`tDF9ViM0%O{1+j1x!=Rqya8|}#fR9KUE)B&>A z{QSU>JvboI`I@ErvDjI=m34J1<3<-C3ky=oa&Bbjwp*B2qZUwBOuNL$Ytiytam202 z$hXses3w4BXcJDNE87BkJs6u}$`nV4D*}_Y$P=+6SG2{pwX~~Gn4=ndtx6sk;&M1I zcYAI>v{TU3J?J2dSW_KSu-@B}*J3E3^6Vb68W49%rPvfqZX+JX5bSz^9~BG}sO-^~ zRC?wevwsBm5o&7wMXF*H>-*xZ3NitYm@$NGs8F#pd{>gWsXVx&=(b%0(#;(!Zu5;y zAVz_aXXUszgDx1cplY|@)%uUBXfj&mx5&B*zlXn>)hDF6?r2}%=;~X;1?%3A5vu#~ z9HAx|1RMiUkxvXuLp{L6^ueAB%_?yj7hNEMM)bG$Ti{sgic2;b@vJ(KMH8BAV$k^G zn$p&E00)rrGy^-QAx|i;xy!DfXkm_>mJ?Oy0unQ3sl-bJfP^UriI>zR28hrh7LVO= zEE=>BsH;Xm;MRLEexCocDJIs2jao9FKU@O*0IbGV9oh+R1xrz4c{jgjP1&3L_~7hV zVZb8)H_yZ?K-oEv5f|jxY23i}VtLed&c`nhnIH6v8I`ctt2B0E&Wy#B&&sWL?99rv zD&8l`XRt)ccl^G6N~x6Rc3mzyhUl(XgbdiK+Sv5Uz|lRKOp{~*EdX>evI&emK;MnG za{@@%weFX)vcyzbG^bV2z3|*uErbO$YM0J{Fq;I5WI--kvj~h`wD0nWHX-d_48&aY zT>VA+){doj>`9-O&CBHbR;&MH>-lMq2*xftkRdl8=G{ZPckR@~Uwr}sa?xs6nN%6* z)-TNyF~g=Kvc2*yv;l+-Q?RP4YxnO~4I`I$jtx~2H(*!~Z+){^45iTmzD9sl$}H79 zolLEe6$(A6oaKq+mgW5~ul7z|3BBCkDrrH#>_=Jb&EueN1HhEN$)_ zxR*o2$4WYUxJM=HMpbY)`gj*6y{M0!lq7p-*-W!FdGb`4n(Vw3#UaHdl_P2mO@-^f zPN@taEy0&kLZnMZWRiT7k1a5P^kiAWfXtOHlq32@ni9LsqJCd0Pd!Gzs`cchYvQy|Jsixj3z9Y`uRR3?((+ z8kgH`R-j1VnPR!-9F|PG9^3%f+zjSjH5quhzw1qJ_SGU6aCHggj=f$8lF-XIshP3v zb)4xr6-arT7OW{_Cp5;Z);-6c4L+sDG76G!ktCr~+;fe`m zUw1@ICkL`pPn+0x5KBz6lT)!xHkDu+yV~z!ir+AMpIuYG7$ghU+^Wl0P){carU~bB z;{tx>{Q(eoak^DM+f4Q5;TJF#kxsotq>D>GNdy5U*L-zuQEMP$=-}$v@+xszQh1gg z8#8}+a+%(1Tcp7GuXOZtG{nt4N)EpNX)jID+D_F9Qv;QYF#=KS8h)eBiJe^y&%jq z1oP9T+M!>eSDNFb4lszmU$?`6Eb#pX%roB>ox{+z(*hh{;}x@IQDuLt4Cu>K z%!+My{GvCBrAl#@4ZtL6lv6Bv!mI1|UNYUXJS-wtYOp?Y&6?^`aYfA4igjbX-g@bU zz>5(T&UYN!6PNLInIwW}yL-_b{-)pe9{W_yab*l^H3UEwSQQ;BVcYVT%C(&({jCyW zmej<8ERaZ{C_W}*Y-gHom&6kuAa+)XODGlq;$x94I1(UrdbMRObjx($LB`<&T)AYP z30YRxmm*3?vG4R0hC2;Kr$~F>6zf!i@kR(su5sO-8i@5zITJXjb~zQb`K$ zV$G(}tocmnD7|Jw$JmSVKlJ^d--p}o8aR7!0~A%5Y&2fmS><~1gz@faAE%Yq!p;_2 zZr4z|b0CiI{v+LQZT3eSVr`V-M>nIN|KRQCzvXrJ-CmgJAdJIrTi5Y)G}GMi`krVz zp9S_^#z33{VT;#YD8ShV4|)B}&oH*Y*abtAFwt`fE-}2Ken>It?niVFAr`5Ei55_5 z6JFE)3@mcS-1RF%RP(q5JHG&Fm&9nN{(y|pQeKto&)PY`&G6BjGgyqqg+w0kmX$Vy zzu|=$|6F!J%h-D-Lc=`od%~6_KsH}6ILDJ~JV1=$8b5y#%e6eNQc|R4%LQ$&Yaci} z|H)mpo3Q3@s1|%XT>9>1=d0_J?pp4+W)0aP-yML#p$+XotvIa#Kq-K(*|ToZ(1|Zx>bAkcGN0>R2CI4zY}3cmF28*t+w=V7Gc zd5woQOWMxyD;`1Hc@>7xTD6_ec-iHFuATMzq&}AEx{Hpg;_;&58;z+Ru+_E&##Ve& zwykG52cY(S`9-ymeP5sigv51>0bMm$YnWAtNUI7ax)CR(OqxMu3z{Y=B7}ua8}pJF z&jUS4kA&&VA%z_$u{@+p#y|m4udiy7W)*f z7|=nsy^8>j;FgN}b4`^e9Frrtv4p|MS}V_0k`MP)bzn~rmWz&ffcPvoV8?#3$ZcD- z<941zkb}$oef;7?M!v}NTLUM{wS6@pi2>Sk3dSB}?8GHQ!T~`gTm@Jx=bcb|Zpn(R zdu|oKpic;+liifl-h@55mqHLg;J-&Jrvm-xjpl4wB1Z zEZt1Zy&RAYnt8sAl9)TBp-K2CX+2Y1zU`0Tm)M=%$K?ZKA9uAjUI*{ufBkCstiI3Q z(_lY%2TjUrT6pvlk|? zWwLYm%g@7m*LYp%op2KC&ch*TEcI2w%*Lx2z?6?+l@%5yb<=Iq#P8!==_Pxg}s0%dWj{$iKyKs5HU1&l&5r#XK$0f-%G z2tEoPn9bB7gLKA{G0ZZHyc`SdVl;CZ(%C2WDJvU)^E2>`|HJRvrzF$2HpxKSqIx8+ z_F`6i(45WUt*DGybk2v?t&w>e&d)j_O3Y3J9&o&bj=5+T7&|KN6HB&Fo+=k+Hfx5y z@)8rm)#?)zlt&B9pvK0f zliA8;RB6K`TY#0S+@y-kgG`tp)+6_Lgf2m~(EQT#a2#$Kpf;7ZWE%N1=Q{cTtL1rNO4E(ViC1W8;F2n6zG2sW_s zh_ASzgT|j?vjqBn^nKknTL%N6m0VqGoFfZ%f-$vPTYprroKQ8iBesh*P|5T4Uw$6G zmB85-r*I($iKxHqYS`LoV2e)vod%{I-LSRhjzMctu^AA>7HLlsv#$AtXW==COPX9h z=Hk-5cB~DI9@}1gtYo|KQugUy0-)!$<{0CWKKB;aOJ1sa-)m!Dotq*Bvm_;ENL)ru zi%QmA`PB3KF!`JBg5P-6HcbBR8{yBcGOIvbN=7_PT;6rbg0lwvTpoK`@?cr?Et(*B{qu!-dSttfw^AhQ~8)PP5{lU^5 zP=}g@EeJ|Cj@erpCavJ>cpb%yyT(oT3^exz&uKB%YlE=~h>gH3EMMO_Q(^c5|X}t(S_KGrzP^x|14C^LGVfQUt>pgPpte_*iiVpIbXxARc0<5!(uGg!S z->YH>E9DBhfZ0;EVDWfa-i`|A*EnTk(P$6?d>;Rk`AWhF=X@ju6bPE z=ZC7x`SfU*?+$Hfrz|edvW6@cTBy(i1WI{RC6g%fC}_ed^b<-DmJi=dFh=l?T{bticFS0$u)rQ;o8!medF`6Kc8v|BnLoH>Vyv<-@ z4*5d%CLpn9L#;Lt+SUAws2uYnmqu_+b*#aTD_@#9w0qRHD!|L*01lCcY<1y&(oLiV zioL(~i`Re613#!P6}`>4sJQ61U(6D$KGmrhmlQ`vq~y@|&#+y2Hf+>GWZ=igA}+g@ zW#&D)V}(E0qysp-uR0brv=P66$%L+W3IesfFtU?|dF! zc-tSr-;lm=r-4hvWPNNKE`R;2;jJCxrGI2O%)1m`?a?`@OxL^apSWA+5Z4>#Kg{!*9JKu(RN18Q(aD~2wAONZdRErE-3~# zDj1Cvvt!*&qkBKX=tAv@2#U2yy2xpi1{pX+|R zZFeHR^b~__HMn@{BOU5?~ePb$Hd|rzv1ES`@jCx8Mx2} z4Lo*8izUP~Lz`li01cAUAo(B75(Nar)?s@HF$OOQY$m}ZWQFbNgG|`7o=s<~P$lAbvt0+lPQ|YyFlZFm zcUH=uN8vmAd%k|sIkP0a;=y*Cie_m4HC@+Kr7CP+LUf0=bM~8C=#XSu&_C{mw)3*; zncb5ff7ib5idlzyeYU?(_zC~pufNPazJB#5KH($m+Sfk(!T9)V9(v~LJ6`&1|M)GJ zf6u@ECvUzn`vv+e2U-gywpjSgbYbgEPNa@n&MBYmln{}{eZyrN)?$z=Fln(Q_nfyY zATp*HAB}tt13j`|lP{dO+uwiMzRM(ik?<<(uSY(vvd@j-pJ_XTst<%^SZQd~if zWoYS~c9o9bO)zNPrRt^XMjwE!u04(>0e5z^!u+zl#;T6%v4X`WUj4bV&45wOD;fft z&LFef>_}8`!P)2nd#4#7n}M+rl>M0uj7>4KjIXk%lM1F}k`GU;6Ky~+e4bFs(POvEPk zY|eP^)a5WK7DWrBykd#jpXIV>#aheW7_bW9ECHzm$Pz<+gT8wbqx4KYss$ef13@o& zDGNYs5GIm99?YhEf+Sn=!=^uUx3;r9-3hk$^o_f&?Yu&tK9TJ9t8c&FcdicH2#j_6 zd${v+5-|IrxQ*Dcq&xeT%fH)wzEEXn3_C!cyaG((HrH%cJs?Ovj3wqeWWZ|%0{OBk zx{b2eV*drI6Z5gfqDjO1q>2x^0GVRkwDEoZKg1}#L!hkT`_?dwJ)lsJWKVgp!z6!x z+{w$u@3sNjae+R4`;Oo3>J$EwkJlcjW&2)mk>7(N=K~$r(>@}3pR|qbJlYl@3yB>| z;OWHOHehjimxX>agc6XQ@O}yCZEX6y))gau9uUAh z>2V3Ln#zrZ?h3A<4ed0|=X|Tr;Fs*VKzB0qkgKEo0GTlZl+6d&!VNlO+IVMHkGU{u zAgi`q&()m9z1iZC%CmW@9?-`Qfb7tY6i;!&W)3sZC2eODV-TaZGx##TXzEo()-5s^ zr-GD-h_O|o703E;$^$<^Qx;WV-H|Y!t&|H17n>LAG_h1CBrYMl(A?wL#06m8vh8?? zbGdeH=hxi__!mC!3LGMtKg-P?@^y3g<#r91|L^~F{8x!dC%}Y`WYsXKR2V0V{`or% zO#Z9Z@Ae=}Es1;1M~#8G`;m1MjAdZZIyhS^z*tLn(&3Av6OH;9A+GZI7g z>Jzqdw|cejA4TgFbjzA7(iYF**8FkGVWf86MlHSJvo6mc%DZnI@JeHrT!C?J(%YV3@^iGP`GGsWv{Jk6n(qJD z1uqG!Z&-gnbFb4M_@vVAbm@H!`jZpT1Z-U%!{{p>gV!DOw7ZGrcnGthts^eIwya$( zE_os*Ngx4B`15SLlBGZjafdG5N|Z_~Qq8&+W!f-C|tI*8WX#({13#7QhevuhKO|*mo2|ewKDG)O&^P+45XG zW^qO!tZ8yk)@DrEbQ3a!6|faOAnPG1mm*M_+i>BwZ1=C@?;BaQ%;eR5fKPN95-Eg! zZRft<maJK` zB#w@KtUQG*+0()fUFUHQ0PN7tOsh{&fFA7v>v<=l%4%~aT&Q`1ERnL>C1{mlowktB zVLBJa&aKq>LC_^|T7VH_;{YSB@0u)(#2DdjpTL-~mf%meoeq4b0Zo(G#()Q4HzzQ2 ze^0N2b@z5kK+wnbluu}H&**UgerO_na|XMVoW3*#Gc&N`ChIerlqyb$-SZQhCZ&d0 ziaTL)-Wuu^E*wz1wwr^Vjx{C7=e9kx0eAzqP;2+o&i3tQ1^D1NIJWO=7(KY*ON~jV zb#t}&##Jo^ykE2@<%IIXe$kJ_TBFHUO#U#7OB>?UmmS|fy8DB7UtB_F>eUsO1j1?q z(-&NPx>%dK*AOt+0{_FR0;KDrzFzx!?Nhj-xH+;92fnm-;_koh_2 zVBT;)BS{~Nso!Y~as`3C#y7>1&AgbIfKg${A~RaU$le-Vi9!GR2422shU?~z`hCoz zwRxGfJkCK_(*}w%kk!PPLN*9WU~If+ww?t6p926Zi$g6VKE8%o9OCb^wN|WLef#x| za@)19yK>uYzb|!DK==0}Zu|4}H*3hg=Gxaj`~kZ6`yuH9rQFD?Hf47V%Cba(RnZs| z#Xf6}7338$#K20zfL=)^tnQj(8XLw-TKJ^)gf~sqft5^)5P$V)i)#OyzHfLjP zXYA2-HbtLNJs<)?x3ml_0q{-&Fkw&NF)jN1K2UVw_qh6G=n(F{Vy3KKpdnk%H*C=# zxX59?#k4&&wN250dYzQ+K}4(-&(;#t;^Ef?jx^o}e~m^7b@uGQ`^k>trF zgvn-L!D4H`6kS;b?N#^Vzq+{(-O$;=BU?7BP)0@!yk~dWiy^?%0iR`1nLr-5j~Sv* zVtpd(Czd?HWcH7J<~F>5!9Z!c)4)r$@~>&=^#qQ6cn5ZQpMg2#(%OmkDZP0srZe>u9~wP9HSo>QOzk1#61w6NrD_*FBed#` zONix)-VHgLjOB3|9^ad+V?kWzU%oRgt&b_;JJ7<%%!XLi88GDI@(*2HlHv8UdobHG z@M0CNSp>lPvAIUUp@)%=D*j;ZnkiE z|K&x^K#~N)Y%Bq;twu(fynu-ZZ>7w-WXCcn>m>%n{v@Fuc+tYvq63+Qm};|Ov$AN@ z&yE#IOb@QA03Pf2-hvP9Xn*WY5sR8ZX3?z_lAz%nqcyq2hPSMa%W??;t=uJxd7j&)N1bDeO+y2YYl;NzOQIf1b?fsz4` z)h>x`yxCqA*a|w339vDKv6bY2$goebW;E8Aw3d-&M7$t0C3>?$PM}VmUy8Qp5EUT} zFe_H>wZFIi?>V?8?B9?5HOmqSAnQJ>*{pmXJEg}&7;rZaGQ01nYc>E=Ar`AqMw(5K0~iY_xQdCo5BbBng$jmagR!ni#! zpmXib{%I35WL?}oL0s^bl!)#5Edo)<#bu@fJ2y`9O~6b%&`l%@6eNbMVgdAA>6fSz zTMK$y$xq$OZUV>>J$qVw`kJIj5A7^-Vm7mCe)AZeDLE zK>K&>v(McT)l^EBs^7c=w}12f@H+?mU31Ukg$(JAxHOVtMqix31Pbm6N%%R&rTb@e zFHhs5xTIjZJ?oCkc*C$zVmU5_5md${29C~@V;Qp2={EZyE0-SP@>Gv)s}1s_O@yjW z+P%854_v-~W4nfnje(2QFRtI*+5cy6y6{bZcpIMip5NYo2Cz-9JH)}+jmrD+ki-bd zZy*_WZB^dUols2={ES?mCFcF60-UlzCN023JymuDYZWjaVs7LySDqRglkQvKY*{?X zZ}qy3s`gml9WN&G{1iei4nV>fw8%H zc9z><-?{pZ8=n`@PT&8kdB7*X5l_|2tXC1DNo;M)<7E_dW?f|Jk5vMjT=-d^-d0k1 zVuSRE&uv9dRv;;iNQ_OKa1$y)2(TqPPmA;LmF3s@c*~5uNJqiwq$ew&tVzaR!MA~P zPL&M3bOc{rPEac!bG}NX3K9i|7d|Yr)yWieO0x8sHnb_^Miw#h&Ljx5#L(-cN)xRA zJUp@V=k3dz?0kGu4@Y6bmfENY{qk*HjMyf7tfF**43bUxYuMzbAYkl>Z$-6Me7{H^ zO!9l1fY=$dIjrGh7HQv>z--BYh3q}NP=Z}D4qYtSflM&Wr-wGQGto{9Ad3e}f?|0z zb|zBjE3|yh$E)pBG8}=M3}B>T0U3Biag(-TEK?YgKVi(~MIxhn1@iP|4g&ZH8&5!> zkKRGjt~4)9Dz7OE>%pS6VMG%>I$cDTvW`Uhc zIF=1C%M!t1KsvszvnFk4iA7XJ;zpB1wV^_Z;6~-|_2m(aUv&Xq;ri3mAxU_*7dnPp*C4l||pB8piJ4xI~sMz#af7 zH_JmCpjUxYYE0E6@+Pgq!k#y%6a17GKNLpIbsv{5Fx|}(VCf}d!FrDbr47d=v*NHE z2)I7V55ko<;7h8vSR8dBAtDA|#lv}@CVyfB?I^~H0}ph!mCU2#})vi80OX4wql6tl|M<~Ya5JB+OpP5bM@QP z`D~Kw&8CpdzA^^GoN}!IuQQw8muts1Pzv+)>EN0UaJI=Fm${{Ibo(R?jy@+jKs#lo zUPBw&&;~&E&=bK`wsozdb%}iEB@bbU@zWhHQuM$Ovbeg|jjhPdykUfutXX#qzu#9# znP|vN<5|^&^2=bt6GjW1YN)C(Q}iYu^tt=)@y!`bf8zzX<+f3+D7j_V7e?MFA<_=$ zeIs{!=q?phi;;tu<}wM4M$UPsCXf?A5?Td%X2NzUwWP8&(&cjZQ#VfQ5hua)eiTp% znRRPJ;vaz~n|?Pnua{JUHf7RcdJ-Aa0rFrmaajZ`4wJ#VJjsM5tP>1Ch_Oj#Za<6b zl7X##bv3Vq1iHJQ|5Xgr-gQ0agEpOmu^CIYE14B0Av;S)){}b=U1MfdV8{y7Cugq9 zq_QO^Vv4J-I$_c9<|jO;^JPW6wu}+e{DVJ)w|#gQZp+)=^%A`JeeZ!E;MdR!<^{%FJWKD9O?c=peJVWOiL$Zov*;B| ze9~A5VHL%fMYCQIGP_&ZFeZr?kPGeca{7dyt&iRmm=Ajo6%Zt{`nw zS&Z3$N$FO}G_=a1TQ`A1yDjVaY;;95JpKU)Ydgq+ zAnT$Eb3GVU1=hL`Q{~AA9+a&(E`xG&7@sO_=NCpW>M!$-+$iN)ve++K-~m~oyk2pKbF-=4o{WhF|t}QN%+V(>0^->N(?48upcjL884GZLSo4BLJ79>4Re;_a){ZZ z=CRn9+XBojJ+QYV`WWgmrxMezuDMALzUGgsB0o$9U*!x*Rx=1prKK8?D^MLr8zEDh zShZd1ugy|0)^^O-^T)b~DX9P;8IdW^)%BA7*}DzU4sB>d8`@a`Wcy0;`X(W!W8g9{ z&&(>f=gdp5cj>2kVii(V-hJJKRZH4fxqo(uPW&zRl zNh~pbaH2u&H!%B{_AJtI6(*wikOABZ?7v`u={An5y9UU5U{o_8I}M3-1it7-rPGA8 zQc_C{IvdKV34Jwg#_1>5?)?=i*e54=V&ct|H#(zpV~tdonPBDxT=qpdHJ|4+kkWLV zroh(BgRIt+;A?noH<;Q5)ON9=`v99^5WgoWE%gZ3iE;o z-t{6p_e0OXPrGe{!qmg@l^ohod zs8sX8N>x`c-#dq5iOY;B8|J4La>IF%PRaFOO*R1~M&kq%%SR0PA|ubvYswBu?0IRy zbT9qZd$$Zs>&A^n;$#dz^~}u=_+C|y9-?i#`;+O9{}DXxdY^LRWxY8XUCJkhu0wt3 z`F*dWI>KxkNd48tuj1JBwGs@v67bWQ0N8qoAJ%>*Ft%dGyT7^jkKgntJjTdu9P1g} zITp%_fU!2yL|42i*GbQ=Jp$Tv>7;u$Etw=$fgLN~tyKz*^NWc`k4aUF0TdR${{ZmZ zy>|HV1Qn#;F4K-hQ5+W8R^ziy%C&eS1F&{NdaCHN+!U8Km{pmLish@^9w}cVQ!kg7 zHah6YDwiLs8TyKqYOILoYAa;|u<04H5cHn~ghkP0&LlMjjzO+kkQvz zgG&UW?17K@iX}y)+zkSW;-H3HU3~%9(3b`h!Es-&o>=vADRy-W=NAl?dXRCH&0D&w zH`Ai?B0yFoNpfH|^+DY+D{gqUU)dO(L$l@L>ZK{{z4Lkam<=w-VkV}G6jFc=6s0WB6m{vQ;dIl*-1LKY;O2uH zurb+$P1lh(Xkxap!FH}AUwT&EtCM0RcpRte0cB4j$k7eT4p*Lq zacSG2Z0J@w=|D-}u@aYvGd5i%@MmVTJeK=)08&Xx!!kL5s!SA{1i5bQ2Ai-*0zO~W zI*cDt3P6iTLPnSH=3R;htGLpVa$GDV3xq;0=6x+d)=J8Z)m z&lH!zP_LbHLbhn)8TfP_#ynoqdjyQF+S<-ht^m6iPtGpjaldbWK{;n>H?S*pf+X7Iiy)axaAD2wAL!sU-SK?qt0K|^|(v( zwd?vH@(RDmX{Q~4E&z0DI@>foU2hw}*r5$=XagX-{-jotSOwiHYSFpfC1exc+8P+M zgv{&SVaR?P3~~g)@E{m^Ren*Q!4(-$Y)E3g<20{NhK0zxm)=p1+X(0*(ge&p5XMBv zld*MjWcinXqLE8pr)-)ahF(%SotJf5n4feG8eC^Pb+s$J&UQ~Y%j7kg>M=`=W`^E3 zmh~lDAO?dxw1`4vb<2_^?q8oI zE;YxcR84>Aws#q{FH9;QpCiQr)$GX594cb6*L7GVAwv_Ilxm5`D#(X;?K~YAKcWMj zFO*;bv;mx=g_0L0=knUJE^X%yhUSPz1OM~olf?2mPF->0Ub!t}L>AOutJs9a0&PvK zaQ3*338p&eHmYL!=NA}UAU7Yn1Gn$1VN8JRai2_<8`2OKC5_4!H8N(aos;`WiGpo> zAcrqdhqGJpSV@b#M&i$A+O(1*Sj&qpIQQEI9a>lj)OO}H2RsD_(so`W$YWq=2gzeQ z$IJM409z?X-2<45%b3TC;en`NvXlr(|1>NCL|w7w{LU!OTbY!gq*_XjLI&*0wgFj_ z87%aDBMGJm%G%b=`dm6Kw&o_XIy2+S7dpB=3Kt3@&#p0 zYB)N*0E}I=5-W#-DL-fJSX{=2HSO~|C{_(^XhRzS*^@kAwt*naWV0}pGL5P1#CQkv{0z%r{48aD&1JA6nNe9w0aAbI8Uoq$+xv3ux?-n47p~O^x zACVByJUNV2V?98N&$S_B==+l7F92MV*Dkx-YC9ydrz~z(*>+HE=QhL6lEMWVFJ0hc zkb0S^X4OdV8PDt?MnSc!{Q?I~FfGY}xB!|7)t&kk=^;}IWi**JUJsi3x+3Wjo;;d8 z?Qc;^gN*2?;&aoz=Ef9|N*rHx0q!bO7Q;25VfH+o3C{#FmgPR&{l1BYWgd{Gdy*0% ziIIxu)owe=v!rYUf1+$i4*m!`(FS=2iaVb-WXyiRVxdx4dUV!a2!lRcz&>vK$sLfwx}6S%n1>&x$oR0i0fk)gqZn z1_0CsO=MQKrMymw)-y1$O3AP{3DB&*&;`h5-$ZUEyXT-2E%ipUV1Yqd#YUAR%>dcL z3A7Ek$^peMlF;*`z>dw?uPG*N_IDy00O0wH%k#*Rz52uf)`)QKYTYN5#%x+ITQG*U zK^JrYjq+aMw04#5n<7`!yr%%{=BAuF+j}X1&~@~tBg0Rxu^k}nqQCp*emNYh_)JY< zxjw9cV}2H#!gyi?+qgi-2qCVxDj3iW6k> z9e8#Zc3#*IVpLI2WJVS#vq>?WybXI)Pph_9zcD6k(mN4)bRz0}y+oa(f7cH}WNoALo z{7@EXYydial~~0)P^=duE@6Ff*~(#)hO>AZXpYMU6A-HtQx?5!K^-bXbg{tUKhp9d ziRHR4GV`i}G}$aW7p;YsE+BV7jx@CMJXYG+Me@skPc<0FE`g5d;?lO`vUnY2u&L<* zA-h1?yr0ftqW8wzcZPg&AhBbT72pwcl6{f>nX;%_V}QF zH?*M*?d$`xizXa>>v5*z?=I(bku7i9?{RZCYohD9r}B!p&236 zuf70}c71_MBiOw?3k)_YA-*+(5rL}AIyJ=BBcOIeG4O*7{D5cR`K5jgx^s%w_E~dw zsjV07?DniZv5ZM^EnD$x3EpzOqFD z-kJIDNRwbPN!Xi`ftP#z9S!=n+fS|H0=JEx#$vvBGeVD?~6 zBmSKwXwxvz)801E+RGCF=;=>olGFtr*`CB`NWPc1gJ?TNU=+?<(9nw$N#35cov{;uI}_T@1K6`xFg71=1)P+Kjiw~- zA95m~hUSOfbfrTuWSa6*@)9w6@qj-q;MC_0h>6o{+Sh6+G zf4cftpNW;}0b`|AkVytXn-2?fat6zKbGstOK)1SV(*eeINf;2=`P)~Yu%A<$XvL#v z7dsZZL0R#GvBw}+FaWYc8`{uLDOF`^MNMnq~xQ$~1=%PGY->{;Eej-Q%eNGYMtXo*^R)0b>0Tu<4Ry(w3vrFLasY zN`Nd4<1>@Z|7=$66#%Ei&}C*Wm2J-$@Ug)g!7~lGtl1Bg%#8B`DwRNM)&V0HgqvX_ zeLt6lkKIx3yEjbTPJC&1WB4<5GBJV7mjOaDYgrVK6NENS4y$Y8Eqg62cs;K0{{BAJ z)wjQSnCGq${3(-GQ<%Wz+Qhw02a|+_AgD=lB9XO@9LFY@?%kEfln0Vjh;b>00jW&W z$1vtV7(3QmE=6-2NA4mrAzf#X;<*ASnge)P#sI@iGnW!MGmSu5`_1Pbls&ArGq$^F zdm$y_Dw!c1gO?L)TWq}4;~+9=qwImoUL@}5ydV774Mk%X+;o}A2t(Ym#w)P7UBGh# z@M(kvmjO*!Txe_tehRP2vT2t{BxpAE(IQzOfDk~-kjs4dHhPJl=l3hWJ7VlIYfyBZ z37DR-rZqx3Pw~8{VEQGfvKZ~z;(T{4cAW_m%yY1CaujXno_u8#sz^eygs|VrN`$yL zPK$c3U+uVS{3V-#LM?P?wSBbISs0henBMe!}t4%V>leqQq`d!cHAI1RSl5`QeFN`d0 zRF5k+UZP9I!#Eo9c9*Lw#Z+S+4^7f|4%J{P%CFdBEMG;-ds#KeLHg1lmU;5x9E(e; zo#%HHb5sla?&%A2%j2ufZA@z(JO7>v+TsN1W?QUTY{?p=J@iQilc1 zK4Cu}<`?`~JJ!y4M6^BUAbX6NcI^7dGlNvY(1td&(+$X;`~kBlzl<0CoEZRsE4!%9 zCznz#Wn=lTA1sYc4$~$)S7pxVu&Y76=Y~%RMQTeijh7~OaloYg5c@VyWJPj|wY;oo zZrLP9&@lMaupXy?K8?-FV5(3WDh!|q{7{k#K|9ur6zrjmT4TvcWfavf4s4;L^f+vKbi5CS`^-ox2PO6Ke_=P8x@}JiP$VI<=kCWG_fl zG?42(8xt2YAXOt1$f0M!4Snj~el5uAk(ALS|>+GOYs*f!@d3Sj|rKIx_9Uxak>lfKh9mU5DXyigQC>jVbr*7XQapSJVRj%~bz zERPL&YXVwYF-`r@^`i-~WFb^i2v{0*kMrL(E8Vv$F;IP97SL$#$qNP0L)Tn05*cLOmJurvRD;RRz(0=lo>FU z#q=epcFA)?8(L3_mFbnbsH6_PPkK@^kqhzzdTCHHOAUFFD6tpI50ex?qY@Q9RZXtg zOG%6M`d*maVta-x_t80Bm_|{OATVNuwN4CuSupX($69{6!YJDy`hK2a$eMp%3(p1S zZDs}uQ%5G$u?gsmFgNiW;_`F>F@4+CsqGBKgfBPX3&xch^M+UcOv8YpYkThRix|xG zy!4GMP|)*Kn@MFB1g7d#Q9_j&Uh0RcHn^ffN>wO&DqvGEL7;LFD6(TQG2Tltzs!Wo z`5k&b{ErATM&n>w+~IkRx%cAS=hW0hHZ!adyA^qvpOVCR|wP z9!D@96Z4dqsL0^1-+RS=1IT*LzzZR494jVYDhFp_9sr(O6oCZD8kO!FmMCZ#jE!2d zmZh;6F!t4Fz{d^P9`iJfmk4(%el0WKQ-8*YaL-rcAQLvuNgHDFP-8UC-^<$h9M~$U z;=cRyBG19w*YAGmsC<0xl324aztEBcv1$&OwR8K)KWC90;G4r zE1)32N)@rVEI%5+*r5$=XagX7IwrLN)1*mHZDaYb-03AdiY(R$0P#c+bK{SYFoH>w zuVhp}Nh|u~)q_TcwJh0rS}}W;%DvPa@XPM&qK65AVIxeuXy|2RzH1{8>l0XiToB7L zJqtpTV-k zletO<=3KMv3*4Fo0Lb-Mb88l*L_D}bOg`6{^@j57RLFoCGj{Q`UHeJiN{wDOvr+q4 zt{*8bvxSl}E-Cg%UV+TKY?3PQi7jbU?`w`rW(v`FAZ=%FW3Rk{AWcH6J2RN=Hn2Oh zsl1cee5C8_p7Ywya{lSK+QgTym-Ax@&)N2 z6XOkXQ!d2JObny3R|I5L`rF5Fg-H?wZQO^P2+y)-;HVWlIXy7D##oifK4Aa(g`P?J zqSr3_%@;jCv{RGEMgoAfZL>Wei)_}ae4hkAR$R=+XJMBsoAS)qmoqKpP_6I!ea+0- z+H1@r8DlB|WF_sBE={BZF|0Lh5U7+9gFe)PTY6RZ_$1ei5J z-Y9~%HN#7M4Y3@1#JndXFPF#KeY%9GVf+}{ag4UM3p|{ACfAbHEM2h8ELkYx1Yy2n zp-Vfqi#gi|%Ju=XUBIq^ZtYqN{c;6e?AWer7i}jauZA^su^)i#+HUPIgbi(ILmL3u z<4ZRCF2W@v$S#=d_myUL0ZJwgO0;sWwMzi2r3_iaOn}CCGcPYEz@^WgeM--<(U%y9 z_#~0^Tx-J&ST1vwVgY`IVcj%5SI+BF8i{YW5sp!Y8F-`kU>!|Q9zo?n%R4q zt|U#^^wh=W%_-<#djUR1fDW;NwyF@9dE$y;vgvi_AZc(}(cQ8(nkmG%%mG>8xNHJ5 zHiEJWI4)Bh+lw`fzvPh=msNKDC@z2SX?Q0X*1M#A2W{s-x7A6izyrH9fi-QHcRr`5 zQ`>o%RNt%XNx5(%EYm;;#bEH|dej973x-ivfLU{p)Cm080hu|EEMWS+PUBy#!osEH zqJ71HtO=Tx!p>9BX6IoJ#!3t*%pBx9O0zQqAt{x%ve03nC3O(l^~}H(g$259OtbT{ z?D~7|D@q2I?Aq|4=x)Ocdj7^tYsxn#?#T@u7E2liVv&t4{bQB}0qOr#p;deCd8oj8 z;f~j^GJBOblO)Ex8mWv~>mtNr1bCG}>mREC&Q@h!Cd^oD0kdeZ&6L&u=X>Fwa~uX^ zFJR5sw20zk?YUjQ!G3a5c}b93q!!$hn-!UU;@rYVMlOhwA)0~jse+~YvSrZ z)yZu`EFN)ej92egSLxCKw$b3rBFTx2!6qU?2QZuG#@Lfvx8(@heNz>n>^xJp@NIzk zDw;(s*)ILqz8p@++?fFBsG!nYrC}G$?T_B)2X^exhBmZw0LZQi2=$d!%Ei095I11W zZ0_Q0+;>s2{3C;S%mk8WPq@e{7{P2Zos2fp0M*Qlw$*GQ7;C*lx-bRoi_-x3NF5`a zdZ7&^nU&Yn3rR6OuD0sLsHJ3&CY;leXVwV2fL^D@%1=haaoHBLC^)8PE0FYfqGP3J zTq&Iympto$&v0q9pKRWkdL~{h*?a_G{LmOKcYR-%o;~pGp9z0DV-v}Q)Pqes4cz+c zzYYINe!sm2rcE%Dh`)_HjwzUC8q(WVV&b-&>0FW;w&hGqIuF9ygO2SbLl3hA0gFDi zD$q2vdk-30Tn=ueHzbJzlx!EoO`RuqT!Lv$rtNB&CDgdS^xPio)4a{i9`U|WdyxbJ z0J%U$zX+rlq*cQFWL$V^SnTk~D}M zm}T?Iiu5Tb?)nnTrE#SRSA!`Wp!pj zr&;mBJ4MWG_xI++c<{#;U9iW2@;PhRfqxHGa5O<$1a(R_=?E&%99O=AD?ebrKw@oT z$EqM3?G+AGW}qusUKr=FB@I%7IZ%Zw^o2!LAFKA8gXB>I5WDEw^W+*Y zy|Oe9Jo0ptLF{}#ux`9W8Y@STlZ4vr)sh9<*Qc;!F4P6ab^)@`1H|@$vbyKKD`$}7 zV=9kl$Lh@m(`^?0}^XZD>Oq0NFDK{)oHl!se2>5#+0pHq*okNhKhcd6~4P zF8YzRP-$pFscn>guY^@V1C@769Fu`0bz zXYTC_Wg7n2Hayz*+>VAjCvajpfK8_}F0l_3s@3Aui`F)nsa=*~rMP6BW?n3?%wWw8 zQSuL_&=girC15Xxd)Y1wqX@=A0$(LA=aXBJE@8dt3RAfzvy)0=h0gZaHe6X0mrKmN zhBmZS;u4p{tc8-%;{F{4^PKyb)oNMdC(Kkax|v%JR-?pF5~FK}sf2-N+q$q^IUvd&~&7-8*9BZsHBuDa&^kVX{%d^!6-B6e(fP zCeS9AEAV=kW{AoJjGR7D_Moi&sPCG+R>5MRwyUZOp{?zVrieiTS{s(?(VSlb=Z)@7 zcieLi*dRwm&m*}@?(2Xc@$3Ej2+$>|APrIe$C{8!`uvs?K4H7lpjbsPmYK5d11lF; zA}6A3+dQnL7n>P$Mb`Q^z83x>z5btn0RCZ>0kkX+WEeR05+arIy3WYksUnT&7Q2Xc ze`b)tSM3e;!m(PTJs@kF%xtd;VwRpA+t|pM6+xxo)le=>1#Rap0DYbSkR*S)7Pq>z zox85X#{$X@Z4K9iDD1ZIcgb0@K?|C6RMCx>c8-Z%5=x+>FDU5Ns+Fb|+)5C)lqV>G zS%2Ku9>-t0`h@)wmR&r7g<&3_( zD|d>wY4k*2&c%`ieqtF|Kb1~Ekz)NkVcwLbA%T%+)1WA;`B3O|QSw`3X6ALori0$+ zvafs{!I&x%Z%tiXvS|rsf>aWh0gd(S z8YRFCgQ^&Rxp<_$}$FK?uCOVs3dLMX|^!!>$ENe;IY#~GzMyxRL*gVC@ zWR)3+9A$yS#bpEYtk@wgPcI;PH?^H-EL~wB({^V0o0e(FG{}843@-Xf9#w|yX_&gc zyff3V%?GQ;?%5l&xB%jDR+8(X_}iX(MxGJb0b-$TRzdd1-EV%@W%%4UyTleio5oWGJV>@AW~DJC+qs= zZ5N;SXZfh_X%vt&4hb8UEsG&CM*oWs!rLG$$QqRvEd5Qu(bhtT3j198AO~et(33?0WlejE*t))&Vq2As z@wnicQ3A0QbZa|zv0~>y*{e_3FIx0`5i?kTu@hzmcY(fL3%&DIT?j{}8VpheLmS%A z20-@SPjWNlqRC4s)F-Df{mBo*`%D5uY2d0K+<*%%39a1(a@)P(en?UZWs{^&GpHlL z4^2F2LI$QN^^%FN37@4Iz^x)!o7i|hu{1VL_B3P~mB1zktWM-7lNB=#AamX=ODQwQ z*>#`e0rWXL@p7En&bCZawawT-MypRws>u@{gAa1Kpl7dAY&^OZ;*zxSTtJeOw5CZQ zl`3ZDK7N00rinV3Y9W_922D#FbtOq9YQv% z6t<_4c$&IVXagaT@2m%9J%EzwHwP+SkohrGGR=DI!d#a)_W;SI5j=R@Kgx!mCH&QuU&@6UH3WyuZV?5j618_!C;tunEyUf zZhcm?od+QH?p#Bbyf*&69+XAcb$#}}1$nIH91<0eQ)13F^5rPSn=p7Dc<%(3;9-Vr zV9G-DLx?%2$P%bRvLIu#M}6r+nkO>eby~O;)QjZPNA4IWTeaOmL;{v|6+mCfgOuy}_Q@USY#dfFzxb99GhNKsTpA%? z%;{ps_OW04K-6x(mH@_17l5&_+PH#;xdyg>^V1E+p7-n0(1vzqQ!IWmYYc8#*y$8pGw6A<6Xn9;+y9 zi45dWB5NQqXnhhZ05KK-NT#zD03c@KG&&`&z)ZUtaM=~MjJha6CGA>qDKa%4890q{ z1;Q?nV`dYU!0_pIjfMrF&8lwFI1EtT?F(PKcryGO@4s%{Yw*h+h5D(N!nNSJJuqMU zDRA*mJ_N6O(=Wig;O6y1YdgRE(JLE&`P1OD@62FR6~OYI-+%~K^$Kb0HM|O($ z4HZkJ{WcfpxIgk;SD{QUt!D>S?l$L4E#^Ovv1I9fV!|Q`rm|^YBDtse9AS#f7hS5l zrvuBL-J$hSVsfYP1}Oe_+G}9a1jb)XWM{-~AGDqC{e&<8Rww!T)ujWc7LCzdi%m@P z8EMM8*xAm3&b;rlL%PJGSMo7DUQz(Mc%I#*1j90LlLIsYAW073+3;i>NCsYY<;{}( zxJxC|vM^JXi=Yt8w6SMl^i=fo|L*gzZ2iU8!sn0G{9=(iFL&Jbe?N@6cQr1%w4E2_ z&cLRX6B@^+8ZKtK=Zb$v_Jj=Mh1Yk^%=@a4KYC!4tGGNv)@`peSD+XMV^siS{W!|y zDw6j`(=L%H$YQ5OA^@DP^vIa47SsO7zk!&slW}Et+`yePYIOzz=ZmLM#AoZAo^^fa zY_Y_yILA7Zz|b*)vQU7gUFXggpzJh^5-m^`I>z68PFv)wV|XdPKYsp zu{*P@ew!b@Wd>-Ok(6daVA%m%vT*rc z!Zvi*56xyp^-g3 za`xat%{Pt(0%!?`<)Y7HxGSS23I(a90Jo+;)hsQ3}@bf)S z-*C6DTJUx2nH$?NFiBDy`~2GbOz6{;yZM~6j1y&JEO;<>%#~jB9Q@Dmt{j9l9s17swIs%+Xi_VPazIr5GTN+Qa^J|_A+4}F z$RE+nAId3w5X8SO|z!e z{%AacR9@vlm|YE{idXe04|PdsL&@Wv1|H(q%y`sQ^l8S#FDZ;NN;a!oDox77lw@D~ z*F&L)Y_Iw2@v?Z+q63kt-aowd4O57ff#PpezJV% z&bez~Dy%@=%=SG$LIzNpj=PN>{8j}M&zK4SHf6_cyyZf>!_QzIgqMEM*Kf=LL4eQyy?ElgYGlO1O}lM+%-+QtgvMQgPd6EHp?t2R+TWzO>mA58nMC9M0qE7zIMn2 zuL|1H0?v4Fwhj#T+*l~kjKtt5ltlY1ykcj0V9i?h-u*RA%uf{4^lM%PuXyzZ_}R`U zM{whvUwy>`^u)p|nRu?B?tkIGy#DK_6?`T0qEiaS_8AO8&me9Vc*#ToCO)!F^U zqiE#m`sBoYm#H@f65VHE+hJtw#W9eWvz01h@f5OS7vyfzF1y?RyWsg}-R%|kI_?ev zWUlc0EHdR+wFJYBDw&wD8+O41d;k`~R(%$fZtA`rN1WzE%Hnk9ay0)sT4kqx@s zHtYH_n%f#K+s4PG&#OtUhpMPH6@*00hCWMyvt36$56iM6eqn#BV#xp-i3GGTSygPN zDUt=kdaX0PSjlOtLb5>OlB-(+7|SeM%5CYp+puV=+_CPd%I@Bnp*J+E7~rKb_|_E6 zPNw0kMB7>W9G=Jz(PWIC-#08h!snhAhFpH+wvu>BN@ZBvxr;0io(|g1Iat+|mtqc1 zx&Hb|*Iys%=}(Kaofq|2yF%Z`j_ddwvbe5^=ZPGnA6M%HWiyj6Ydb*ME;%6DL|xO( z(s0K;yX~GGL1L4t;`cTSa=hF~u>7pt2&|N;S)>iSYTxriI7ykXf!BTp#xC0T0+#I2 z*|A3iWAAof#}(u9BpmC|hIU>Wu5gVwbX?Y_;EN)3YYz66ulJoGTf8nylw6h-Y}>|hT9sDSy+gWZ`UEqNn=WyqN#+KXXVRq5C!s2^@FW2>0r;WB4^2w+ye?ghG6RhI zc~lxr+sTZfm2Bt61i9mE!|Xc9qys!{P_-SZIr(+DcX(=4!7Z0akJm6+=MrrH$%f@1 z(m4)b>?)E4UHzfY%%V@OV3GO7(C%XU>EFNp{7=6}{kQJ--=3R@sQNO5MU*8MF53(G zfVef=ICrZElpP`5Yy$I#Ourfo6HS$CLo$F8m~GjrI|dMlVynuSrapP)NnSGa;wB87 zmTPnZd`%XAesaeLg3R;@uIwRZX&!7h6x`mZde6^*IniBTu0b9n?m*E?8M z9@Kg4)K2);2g2ShZRf7-q3;vyQB_9V>SWf$20-4e+@=ZfRX93jmU!N9z>Yx>CG=W5z;;#u#?%~`7U1wvHwzDs|*efQSH;Kdm&VzMC|#ox^MiY3$9(Qw-E{O79ko$#E9&JoGNRb!<;M~~#?c$O^WV>C#?NMc? zjf*ZCUwjOb5m<;%576rH4Gf!p`MuKXbkKIT!gS}8YD^pWv6;4WR&%EM7FKWxXy5xh zfw2WByK0|1?AVS==3C_?a}_}7jLx?Ye1+iky@keJ2y@!3evN+S{<`BHZ@X6zNl1YI zYRPq>>$l6C|xPl!O2Kb`@KP@)U z5R>Pwty9}M{9S_iY^am*t6SR6DlA-B)=Tvg1XQY6S-9yYXWQOX$au|1L#q%p(Udr` z94DkZn@zKbsRJ8T;Ciz|HS%JHUo4U1@GLrBzT+j-LZUEPqmr?zO(qBa59iMr1>gSN9Z*|u6i_2MMx z3%i)y;2VKH4Fi)X<0G5vA+hdUEZ^B};NS9dcySbg8BrebI+qk$w`W0vR`x@B?sZWU(fD`<5oNd({*Tf2Ij@7ub#14 znYg9%vD3gzwdD+m_V!G#HqBI#dArM6=nd;pSAs_RPYT<=Q3!M6F58R-1H@qpq?% zQDO8Au!c2gSv$63c`P5Vxp7wx%0dCgMyU|~4t30AeP^w`bO^%iLJhkloj@NH^5vOUA2H-H1hb^@(+VHBsZ4 zW2Hg|D9bT`?3G}5TyNcQuh?Xgkj}2>umG^^k~BbQ>%f=4XCHeNdH~-N6eb{+xbib* z#u{eE_JO>x0{Chn5#)~+SMGN`B1;z6e7#=h^?v|ihc>i(7ni46L-wRig3DD(l#(o% z7f;7*QZr(GxgB>;lPl86+u~n##vg!vSx%;xWq7bPHYKyb2_ojeZqC4iOdHQ)3+%;g z-@w{;BTC3eZi4HQ)ICY6o8T^esOBcj_y1r2A^c_eE_a&hlYjmfn}0YA4yUt?-2`k? zt>oB!T-wgoOI+ljp6l5(`EvbqWK3HF%NtWMtDH4n>CO7~EJ%R3zi*S%yL;UQ)xc(r z3{Zs(kIE>Cjf(qqV*L0TNEKLn7#KGGI9N)=8}>nB>%=nUs%;wLC$AG7VpL@-KE$ls zX#)FBhf-2v#Zu|yZew77U$eV39A2`(#pR`c{DtsMDK6o~KmShnQF;EA+wjWW25!MU z&~`q}pw7@b0ido)Wdv?Ax#l?hk*N?dO1xVYF5FecNHjg91WKDYzd4TC-}+wcpa zXys=8bqmK;(45T=wCd51&Bxy&nUVz*ivOD4@8W$=2MHHCKmvFTF8~=;jKPr1kK(>c zqo9u5BW`z}IXlXDoL!vhnz(ns9O&G%V`9vnoVaZFITX__%*?sCoLF@1yeZqd~g8g@0^RWXM zU8Ea}9rFSOp+bee?JlLh5Z6rSz+KY;0NVwh4@o-uOpH}{3~>qPE=Gqow3B<)KXe?{ z=kSEv1sArwj6>yMtV)a@?>@^cR?Q`g9%~`C>bsCdZ2 zi1J!-8c;z$kIJe1i1x@PY<}@0@M-`0qwu?}31Hi8Hg};lRnU|rz^7ucZSTq^;8(s9 z{*=k&6h_tIO}&W4_t+N11YlRg!?2q8Kf>xPx?ylR<~B88HY+w(GG1%VuVlaUiR%KY z-ED1Wj9?y3@n(~1A2w!-V1H#S`C2gDNmwX6Fh7$ zU?z5+05WM&L%n-r6Ey>1MD>R8e(ApWtYa-LEqCdluL2x`(eeg z^teLZ5Rc7>sDMsNu#bu9t&LYjq9wVx=m!ErsuP4{i1#DRO z!15g11#xbQd6D9^{D#)n-M&a-Zi8hEgakog?E49fb@%V1H!T5X5$1K^X&>)#?|c0M zFcu0xwE{7P4#r)R@H`?MT#}&Yb?afr`rq~OQ`=R$;&M^^4WR5WKN#A{0(e*Y4eJxq z+4^(^HFTFT=nmj#+5sNX<9(MVwt*j1mD@II0j~k2v^pRb!o>6M+r=>@n==84Owf~* z62#!R?oASW;z%sLU6(`>Q+Di`d)Au*G-DNsc-|C<65Sg!&rXOXm^Ns?Vy!?N9FX+6 z9@>BhKd|FnZB1rCAkOeHspNfBGaC%UYI2_sw`Q|~%a3fpqsRDL?t^J|vvSM8xYNyE zO3CAPDnFjgby7@$0uw8l zT)OvMtU*1x2@k4VJ_K6jm$`utGK-h?Pm|!uh~x4?1^2uC99vu(3jvI6gRl2e+j(fG zH!*}_LSVBX#<__cMr{GnPxY)fX0X$^I^C$ezU7FjI80bvX*s;xOrD^t6kAxW8N)WY zsCR&|IkVLU3KCV2_-u zp`!Zn_rrH>)#0<>@gevw6Y^NnW5uXzAemeOXXEky>__46kQBn7c?EpO&p!*_Yb|TX zB5S;2)SbpRU4ifUe?AW1L%OguR&Lj@PYhUJHI_tDOmGki-+}dFgWni>9a+CHN_w#j z`1;Qw?N}|E&dH=qK3gUvdB(xDII3$b?9y{wi50&fN6oLLxXwO*!2Y_5MA6y1HoSRl z(gikVqHPV?MXy&G_?gAG*Os05xo!Yv$IO_u?pSF7p6*|h&1;td?5#dpfU%~dFUvlH zVHfzy&Tu^5ngkUrmm@d~7<*)P>?sCgyJBw@iMXMiU2tz`CwG2?NBIrwV?MZ5w=XlS zSeCE~NUM9cw?Eg*`kST=6!`0$n;Pm3NDMvy*)DNwv~2?mRK7S1+Kn*?szq(!TRAnec2ulbI;%pgM8?YA}gblKdB`$LeV7%<^w?+aBa~U7l7!3CMkYT-8wmIy@ zUVA``jTu>HjgYnClw|H<(FHOHAx&!}%}h^URh1dxjL3-0$jFF1>gdj@djI#;)O1u< zRvz&(Ui|Ui|JH(d^&RToOCXggO~EJ0GXz8?z}eGIV34P)z^l#kdl0P4s}VL}I5 z1{S34f?(`-vwm!3fg5y(7_X=$@dGP;XbJmas-l;$7a_s(fXbcVu@4#saiKk#8ZB*7 zELcRo?mHh3fAIU?fZvM7F#4{W;cZlDHw%vPHRr_@uBUc6d`3_DgkYiPUNiqi0}9X)?ac_UL-_SA%%rg&4LRZ67FY=fqBgbPBK_ zaA-RR##|z8kK35Ft@e4r(auzVJQnrGJq5mLQKfrs^lKLFhgxlQCzUfDeK#UKS-nQ zpW_XL_LN#nz!OC$Yic237y3Sn7{Nq_#yk|&a3ognx;v{tCU>IAZR@-K@5q4B0UkkD|?QYWK*Y(!3I^!vMBb}n2r!j4G_CWgLyhEfL2Cu}#i;AiX= zecLf3#1%=Tbm4eh^{-#JPD@s!h`ciKFhzd+%@qfUWyZuFus7PB#LTp>G`PQ$&YtC4JPSidx0uMxU zUuZ2y-~M0Uf_I2P?dKl`zbQyru57POlftyAj%*s}AY)bqIV%=m#G>fm-3h-bij3`U zL+`p}ch^@QxGoF97yPZP6DrD^CXlq5lQ>ZQRF5hHLY zks=VXYZ6ctT`O(!@80`;EH?|)nr3aI6iup z5qF6e7LmHPoI*y^PDD$EpFIM1_On%{<>wD{p?}UU*!i+^hq{jQ*p(0i4mhr;0bg4Z zDXR-+fznc@DwRqxp2UcDlc|nvqn*W(b$yXC9Zeji)Q2p77ujVij?k03dQn4XaUL?2 zkLTy(zP=Vn@}p%$-U#wF5HH3fn>6fFYU~lIqY7X|;|7sk{{Lg}-5yKhZ&YeD|K2(T z`*y(2=bt_J1&;RFF`rSVgQHP%_qc?UKmol|Fg`f+;6*kxjI^@kEYj0<%S-9i3y3 z^R$1d)e;u6IH$rAixY*q`aC}VmePZ6ZHCZJek`txiY%<!08vAEyT z+o}6cg%2CqS`gWskojndEHSar5w*8p{xJBh58eUq;IVv{7QRe~Sb-0JTWZI)w7%@~ z&Vk<)?bqA`zw*p|@ZbOCFue8|XTtxuZW%69dbeC@+Cw5^68C%FW@=33v35LD=W9wI zm=Ux(6U88)8%M^9=vW;k8@;bZ?>kic&VoKjqHTjB61HH>w51VTk$7c?X9-U54W}pfQD92Y1zcSi@#7-?$#RfzX1(80zIoFaanIbYz zq?3^XQbiCstIAOhRbe8b6ULM~ouqHmnE2s3dKRpL532HPO8h7dtzB*KPB7L(IR59~ zgujKj0=1Z&2UdX+F(F;4IA{PqK$-(V1ojM)o|QO4ikt{xyxPv{U}9VhPpr7=ljnG?1V$kb-0Ql_~gcA1FWGZG>tN%cS%dZ#VOlyfH{ zTMUl(;a*Z40TEtv;r#3MdGG1K_kCjpzOWtI&e4N!br@17npi%qiKI@0CYSSZ3HD@GO}s#z5X_W$i~75)-lo z)bJC;*99RY2Jse6sXZm-bziB&$ zW!lckXZz1zTzJhR(?Wxa=sjzQLlWP;&iMNt)i#lco1`)FMf;;1B!9Bg0 zsWVJkR2BGAA?l$@4Wv~2xc(-W(tAB%EIw`WtkKF}t z6z@W^AhHdykSQb)h_=h;oDFY3co)1y5Ule`9^}*a!s~>s?~c4+LBc-cO!(tZ-3za| zU=iN)`TO8fX~(hndPWCJMad@rH=|^A0Xq5svPoKu;zQlA3Jn0 zePHPzKP_(Oda+kTy6#iIWlEU1?jJM0o5+Mk-#<0l_x;iPgB)Zj1Ai2?kGQpTV|9rI zgN!9jymy61<@25D_SrgiS=Khlam<=sHqnR2YdU(n9LH}Bx^M4sw;Oa}`2Z*6+J`Gu z!q%asZW1<=;-~yj$@6FpSsj@pb2vSe`ro)i_5pY!;gF`k`Zh9HkGsfcatJLCmvg`z6^ zhra{2E8=xSM)we_NKk)s74m5~z5*2ts_6-r6;7zzPwIR=vAFRLZ^TdL9t$?>O;1_u z-?ozUW1)K(RQQQ;Ydf3UwpGfs!E+En1ogtKBP2)}LAcmcFWjn~3J7D*#9sw7K?V?F#tH>_bBYU7mN+iTlMXVpD)z~#b6vm=_Az_(H??UH} zDN;ORmm&?i8~Qb7MP$;coq>pr9*kMr`GWHn7cP4w{Ge`(Cf)t$HB9lcsUmfz#2IqQ zDKJQ*?lOHsX*DJ!jk1rpHecGNqxtkeP0XTUii8QY4a<;r$6{v7ihwhTT4rg@lI*tW zj7aO=ni|qPO^1eT;Vx!RtQwjQU5cN1Fg*C=He55tpID#dN#W9g<&H_pR-Aabe3_!6 zPOiy*c3ZnpBa8Knjfn0zyO+qGLQB9pfIuPot^UY%(sf^f8d!ZciaPl8anb z`{xBDtBY)K`v$rBpOcJj(s)T6_o~Qt$QXXVXe{s@7e=i&$5$qJO}FLT$ryiYP;%D0 z-F6VNF4B*B+Cxw0cBNXnSLv8^{ArHh$w;~xBoU?7%5pSlb%k0$Qou_NoFSpDjVX)>Hu-uV&anzeVF$vW@w>x#<=_9@rOa_SUcxVo)?Ofm-aV-PD!ZanD5t2Bw z=E8uKGSF#_`nSX)Mk{XD)%GaFDUmd?MRL{-*jILPB4VgbRWUCW9h;;=(m0CUv`g_U zXpu~`4_6u|deWJRBp~tJmXGnij7{75`Dep}AHEx|nnF?sk)Mzei=5P1CB#Kc>WDT_ zDbm_*l+a#Mcqf^`s%UZ*+L!6GS|gf6_O}$F%7~pE!n1|9)b|;&dNv_xB%N85%cu&U ziMGp~V@)!)O;AE=3noLOa?rU>^JxcY(1M~TNR#`5iig_gFn@{ohG5n#mE!=*me>|BreF+?$AW;K(aKy`W5)kXDmSL&u)ib5cL#Z zeIERo`0PEm!K+_-F8s;gej6@R-#oi~DvHkiEjCjtnC1d3i@X~l9REb?zd zV;?eNeLaLg$c#{{PlyFmOWQdXR`D%h#*3K5c^Z2wj5a#$%5 zjA9*M-)Xwc%dGo`!`@>K)wHI)+qGxlf)Du}IYxv=$_L2|Rzz2~O``5(KrFYDE|iv+ zYS#lUB{co+o$GM?@>}2|glFO&SU?W%#2LrYJ*&~B8!JTCXbP4 zCYW-6yqvJK2UIeG>s_VuA`reP>kNrVvXdUWAc8#^;wQ*JHgjMeu`PUT(tuF4A@e zM_XpQWQA3csAf?tb0-wil>cO$inrGi2a1rAde5Xyjmd{5X`?nF9UuonqZnVC8pNoM zjuqn_O~yhUAq$4gLgslxQ|W^Y(F>3+pb$uwWx3MEB*Yz2Q@G0hp4;Fb&)Egnb*Nlu zFg2fPhswgBJ^Rb&oeaBw>~wg$-5wpsj$v;8N*~su`*3}xvl`bnI!B>X`{W6l3~iNf zSvF3Y+k}qqhR*i5pj(z?3t80jX?CGH)^?^Fvdmrf{8vM0wZn7*Z)iJfGB(K^k(pRb z$`8o4KYtQ@P`v-zSKyVu^LY5n-}oB*SMd_WuK1xpycu5g#z(`SMemo0ER#1q2L42o zuYY*f(UrlE~U2fdOur$R{Y+vek`+O#rW|f zo6`5z8nV(xBj1@H?+Y?Dj=a}4zZyWe9!N=(Odkn@eqd@lOK)5d-(e6~5y?bm^!SSH zac19lGXu};pUl%oyxAuv39G+XRM1OkBzvM{t3=h6MFNoq+2w@!vV=fJ$)}Jou=Rcg z`MSDvkna|4>i;K;m$q>sGav|BLC!)PO?$u57fHd~&J_*ID-f{0b2Yxtc~*zE@nr0< z;|>|){s`LT#E^ZYfWSk7cJh5gGC)7b03$L=2F%CrJ8AD9J`vuWDHsw@OyGeYtiI?o z@K>NB>kJtHPR+{eJW0(YG@o*!NnPO}ZhrDGe5VzsQWI0}5@OvtP0(=TceqjQIf)?P zRs@eZIiQdsiu8n)kr__$M`R}RWfgjNjPLm{rYDUB{wWCyULy;(IIxF>>TP4T+)uZrT{fANYIgRw=hIXt${AdXgnorA0B4zd8 z=01D}BD9^~`%U=Y5NkWfG6V)*`Vjb;vv$Cva`)K(>>t@66+IuP%?&T=5p^`izMw(+AMS-uhc3umEc5;YEO zXT4HsYCFsASIN8}PkUe#?@F|t4gF@R?aW}V8_WD;o(UTvFi|*&8GTZ4q9=7Db0ZnD zQtDK89Fhf;r|!+Q=)z+>qV_O|ok{qMd7 zUiHVf!mB#5gUjA^3tTGxAN51%Sl)z^R1kh>Mk+)Vvdk=$h*}73nzc#ME{J7jNf`(q zHhLC_=+?ycm9}&If0{mD5OAki8 zk7*%gwQND@_m>XxU573vYvSEOfND}!%Nand16#OH9~lcZ30dwTWg#a~fOE@n*(G9o z$v&67OVRj%m>#>d?`x&|i-c^+fOpzF%rDNvV_X~To|8qa^n_PeZKVKC%}G0rQ?87Y zbaI_cRFkx8lDVr%^qx6jlDtN4l1@n+gDOeM*z|bf{e(KA$V1X~uuDuQ?(NE|;mN&U z>BIWTb8&PObI9wfD(zKBCxFptJ2QJfdpj`q;2m(D>mc@oa3bUh@gNsALK>%O8b2rr zp->QBG<}eA743c^gzoZYN;pKe(K)pPXRHQrJZfJKd0P2d@*+H*TmmE!u-u*yi*^y6 z9`f`vU7=lTI~x)3noJI8apXGr(0AZA@xB?tW*GGQCYkfi6RrCnb+RPTGZXw9?t^c` zn6;hX`swAvZw0u>_^fN*^S}A2#WT;}BadU!NS(2aH*F%X&sov?wTko*dWt55X6`vq zoEp8A+RlND8ngO^usx&DmmEH#L5KBt9HnO3UpJKJNzC+WrR^N{LZwS$5VADe(JrBX)jv)S<_c4s32M7BgSGX;~8T}ihRvF@ly~b z>zYi~iQXb;m&4j;PQrjWuD>&QVd)^>sor-PpXZ`!OUNN#(JiPjHuyA#dFocnk9hX* z?9UMuNuSz84`N$=4ZKIwe~(8pjoiTfn9cw_2GosXEqshPW0uXLQ4E_plbolDQ#!7B0RaT3%$=DfxkAN7Z>h> zhkWBW+<&ACo5^Gk()4O`0Ypp+1D3T(h)LRn;4z~1Kt$ICOcq^9NFlKgq3!%-2Ah#x zzQ;IsQQ%$MWq+;PUz0~2^t!gT^JnjZ)z3Cm+xd(Inf5%1q|Ua0#n)t%@%pN8{DwVk&BVj=5-37Xs{5QNnh zMagap@sp7aiF*wrmR%ZAHo#wnFNNBlsNzG}But>#{)y#*eppo(LOPQf-!4(s9x`%c>XM^A)bR<_eA zuuHSQ=%x4&;^-L;X%R57U2K!a5iycT8xT+-3*vj%+ymd9qse!<9 zmhnu4db%TVYy?6>RV&fYJl2E$hra{2>pmSsb{V1TA;YFc+xf1g1Iy2F5GH7^lVRVv zerWXRv@emQ7#`uCNu80doLg|!dXKD4ESBfU&|!7nX$nU^sj1^yi=xR)*hw~TZJs7%ae zex7HCdEy%zajYE9|3)GfftWHMb9{vCrDx_JxK|wZ4feiv-$W&}`!NwEYR00Gn*$_Elm63z_v~sy^%j%yr=lIT)6H9#) z%96CpNprB9I7z9i?d)pHja_y%bE0%4b;OJjL6@XYE8Efqi1aqL{fQL%_P!l(HgRNx zm<6_&X>pJcu2Ql<{x)@931aTY(00%0^%+?(#OTCD5v*0ROd3yEOz@=EO~4EuCCfa| zEnmT=(Bs>>2$y!$d$SoOL@2^qa_6cTm7(pNKxsScpare%EHgq3DJ^-h-N-+VUTq`F zT}HpIGvEs({w_~L`rxF#UdL32!DH>%HU-MFMedR)_e|uv(ss5NO++@yMrdipg3KIY zU9Ig*QoFpr3xRRgTuF(rl|BTP7b~+%M4&|OZUwzwtWZl++Y`QU81x+4&ca{K`@(U+ zf~%-k=(xYEpuI|9!KkAR2|jzuA&A-$ld{&cB9SpL?lbY}NawOL9RwZ&cZ98Pe(57* zZB1C?|28?B`6ZlZjm|Ey2owS_WtarX0^dWZu4I905X=9TO+Gz+by$?&^ERDIx5Uy7 zk^)P2i8Rtug1{023sSOx(yerdARx`srF1MJy$jNkOA1KI@A30}uXq31>)L1c?78O5 zoSC`LeP(D(RN23u?2cX6aYs^rYujw|oe&uLW>p|}>L|7A{}#h0*Bg#4_1C8$sz-|} ziVxY#OlMM$zfR|f-UqD*$22Bm7UgSkooSJ@erltNHF|74&*JC%l1@o2N^ha;neALu zv%WTCCW+gUf>w5=JI>G20;_k6U^B%=kA)y7E{2-zN$)?0f^F#mX7%yHEXw_9@)YGMc5 zslU!hWhh+qe)fLm+}xBwb&+LXZ0rf1*6@3|bUE4+Yo%@^lo$CyUR(s_WVzr>0@+>= zYLr3L09O1YYm^TOs$G2co}J>(!Py*^>WwNsYI&q1pEcFU&f(nVkX<4eU*(uuN)jXC z%*Xe4v%N;`t}fh4spkE|Nr58}A(#Xe25Hh+__U3UC34^D5>q;>}4q#|(03qrv@iFLIFx$9U+XXNvfIrBj(TvGDVqj##R3 z(~DN$6Ohy!5*gqiPeq_ZR;0Y-S3if5F4X+5g_HQFvu#KVZ$qZ(Y+9}iWSckc!xx-v z`FY+}F>K|e=}rLbr&yM7QhpUgXFh4r&HjWL^8Rs4sw>#dlA{W9+|NQW%iyQp!XmFv z-K7~bu|kgO*#Iws34_({)OCtqo*c6XFs;l`(VvRmWIXQ*nqz|H!$t4bkaIQHD2m*GPwflQ+EOBw<5a-sj}on+>zYj!Bd<-aigiw1h(K# z+F$67q4gd4pdUO0HlyzsqD0;x5h^J%-A(qPBWxDGy(oJP4$9r_xrbz4s(yc| znbrCtId4nJe^M!E1xt43yd>q0$w@Xr2C?Ok`n(}5<(6)kNliVI=CFP}cwu$kfuSky zyqUc8*pJyRW?szAB9hR_p4OyWfP`6OED=0#b=4x6dY6WP5{^ zfo%iltKqhF?8nd2MYza_aP;Rl$#5mS#EeMY*M~D$>@M{Q@~_6#VDlulRy}fh?9IPP zsoSm_3HQlKY#QwhNmh3DFkv~8odEg|7oiWDdYUn4thNIk#iok51UMzdcEq-ufwH5^ zx6I{0HY^s|>{7D-`6lq^Lov9Q>R22rI=5k4UtL9X*BI}iqpQYgW~q~!LzT4TkK5UJ zTG>{UO`S&FrMuu#&bO0n`N3Nab(5t#KXIs0{Mzq4+6xTIRw+KWDRe0K3>0UFz8cIo z{@~VGNTEaN^27Kq5F~|>cKy{krm+5?<9>!<3B&IBYqC(=bANHRrs8=M$k#FO;BH~% z3bXZez6VeE19`RGEm&|paZgM`F$ylmqX1@MvaCT{&3fi*-Z#PMxr`d=M7a#-m~(#Y ze$Oic8~6kBbAVKJ66ivSsOp#v4o-?R!-K#paL#>jiolWleykJ`L;vWfa`o{5KDJ4 ze$jS*<7mhO;=qSu(!LLwH)f#B`xvvLhP+>zMmb(DKUWLYsP_?j11-*lB8ck#v~3P&f_ zetF6z|B^w7X+{l8?2tJL{%mk|CusA#n(93Zeh)w^D*r0PePEGv29CzF-)DEU##x|_ z8sl=!dPDmsjyZBwFAFLy9`dXlp^9eO|2C?PVJlt&Rh=qah6F72;thpQY!(eNZt@fz zYRYa&iDn+jT#SKs%5DYj&Lq!bSzrJv zQ8c@24WntC9Jb^UPvLDM20kfcKSv}~it*Pp-pk$=kqW=1jj#Ad4mJnY8qtE{!1ore z(5LQ8cbnYn;d)M5Cd!XQHoK@`o zTY$r_aB$Bk`%E|hAX1!cH}tY#|1F;E^%>vjIQ{H(>|7HSciD~-^O26LRXqnRKjpn*p^LZwB-t{b&X{zX9>Wpq!DHY?c zW!?AiuKC-|#Fh^af3SV^l*{h4`5n{jZ}!;L(Ba2(Nu_Fw4_}*4-;*--o02;^&AN8M z4`Mq}i{Wzj#|~cR9|?`cvt+NspMASIksPN9wrKrM2H7qMoY^hELprRz4q_yv)1PuK z2sxixnK)>hr3qDoDy4`Ku}(OJ_}U3Y8tX{*1rk(G#24GdKEB&CXg%60h~OWG6!=TZ z-j0#>%0)f#N#)X;FdbYb=6(62nl~g{d1uUa=F9D^ zS{R5|eDzhxLlFm#Z!~EQ*#b^%u_m_PGBdZDzWSd-Ef8TH3I&rjeO3_J(a zs%RNmz!$YH%L+I^y!wV`uEGeF_MamOQ044+uqI_(aQhd6BNA@v$_a8UKJ(1H~%w;{J3J$ zP$M=}9#Wueb0!7ny}79b+Lj7BDau|Db8Z_1O!TMlm=|ZwL-U=CV-oYIMWLE+?Kkzr zutYvb4oN0A5a3|JGC{iRtd^!6eU`@g5QItxVP!xwuy zBN*-S_t)5>&d)0hAHbBlit#%m#TDK2mZ=~eTS&zGPw3{Mn`gxRhbE);v#3eA^LW-R z6^cf@^wLMbjhRmCbQiEu<`HSg1Ch_JR%P_xq3SpJAGh(aV8b_t&_@BtO7|lGXh1a* zb9RQq#ac9EoI5rOoBuX+iL+nY-F>1HKngwF4hYKlO`~tPoBb({*#qJ{FVW=G7);Np zwsN_wQ{mOqLS;n5iFz)c@*(eK@pD>c6%bjpmSP%#`5_1MDbEijVtyGp9IH)(>a%p( z4N}gL6f%*0%%v8F-X77UGj|#c9g^%J1L1wvB~qoMinURMG$JDWqa;I65nEzXpX+1N zOTRU@2rHw{tZpn3{1n1mZ&ijV9aSNZq(VI@fum|`FIrlkWnnWBoWm1eVSiD+NuW})zlJ*;P5a$n^1bLYMk^!+GC$?F_b5WZ1jOoc&(8|A?aq%lMKl1ds7 z=YF_D5pKEd{gTnWvnWQS*XGx^vVqbz^!*>g%#OMD4j-bL7aa938FPA z{Tegg)jMrgb_&|_(Uy+8h40=Zb|bRyJ~UlnsjAPKkw5$jr7YBTfHy(bYsFIQ32^Mc zJ|0WOmFHfhCC_fM4LLhqtMYtbfUmsGbOXUGLoao2K+a$|xj_7~q{k3y;TW(@W*Iq(MAYC8M#jguyL#g1zaV3~EN78spFJI7 zrBOIF?$asQE}o3O}10zauzCl;!Q~G zRw_(%Z%Ljca~EwGbPpla{ELLeTPVd?=NjLMY_YfWNs>wlKm1ULVk^O?)gV7 zNl9j6j6*Y+S73zsK!MyAi<#F|+eB1)EBZ<4i=lC((lO~KR!~6%_vrs&* zw5h}ur*3b!i&B~H#S8tnEF$j~_|_Y-$oGR2bzNr!{?isiSR@cQFA&88*kiX)H4sE) z%#`YX=QGS!9DVH=gJ(viZEoBd!uSq}phmQ5`hPUx(9uWHqd&QzQh=gf6=p=k{tx85 z%G5hVRUJzojVTcG;Fc}AYv9byK@lvhV<=8%d5USKwnQX?K$X>_olO4oy)7(W4fK*^ zBQ{--)fkdhx7(VoImq_u8&Hcuwj|R;87^=>RsP6SpVU6tk}Eo(3=?WQWKHYmHi2K2Nxrh9|Yn3C~_j#lwuba>9+8H6YPIV z`?Y!MM(o`&?CBtl3-~N{TWa{6UE;#JX;|c-9z-V1*q%wEJ37a~UM_@1I`SL`OXQ&o z9&6BU)?vy{?6+>uI&!H-`Gy~6E`27+{9X^Bf_~P5Kk$CZ4vB6{$vs)rkvp@0>&tw} z*tj3q!8hirJV&eM4Bii!>^f~WGn0b|IC-YoMQ0f_2qUaT+9H87+)J|ca#o5a67xA zIzyW;-dVR#Sr0X89gJ{lP$+tPh2Jf`z`ZMRH4y&oSxzQucu`ruV!`1+PJmMk%cLF& z=cD9cd1dsD4#tYwPv-j;9+>-8$xv|LioN08cC_L+NB(WyfYHxWsepmWYNn6=F!K8ONL>D8BH&qsPjLmt=L-9yNn&&g1i>RwS z3$iD`>b4%ZB9JueX?^2+9)aN=E}j@x))w+uiKy|megKI`RDN?JpCOM7(ng-iMY_vD zwu{GGWLfvwY__IE{9nMTk_#*|%<vl9$@(_UxO zfc|Y-p9r7N09qrC3oOT%YAg zp$>lLpyz$*&j%-tpdO}Oq(CC%hRpO)(m{-rwP>rEa#FOdYDuk%%z>?y(Y)`o-+}rA zK_=YD4n*doF}hY%l{R-NJS!+rx+FwN4KpovlGj#Wak;+cP=aZYMNyY|@Doa|M%mWr z+)7oH2BxS>pPZ})A}e{VZ-8pc-BE;W)Ay70yQLkV#Bpra%)^j~MYOXG%6tJcwSk%- z>MqW0su{^?Q~64-nMI7vk({9aqOkHvCi9M+cfUsxFvh*BFAH{LlrVEn$1&61Di@P< zwY4_!?E{{CCAJfF??XTKlS-R%8A$X9-S{3xbDmfZpoz(Mgj2>tuy*1Q11vD`AutyV z%~8{K_0;Iue_THSdP~mfB9FehhLB^-o1o>dmchEAyqLe;$OkqChHt__PGuA9A~`mc zfIgiMfpP3bf0-CbDk`geE#$En%DB*y<#=}&LL{^v)hO9&)P?-Wq-fhuTB~&XhkX@m zNaXRX4QGN;;gK}SO1F8!Mvc!Tc^de6G2G|G``_+^@;>?`@caBtM=cIx`pF(>bTy7{ zJ3~NnFMz=-54tFy5}j&NAjflk-!*kZPaVu&Fj((tSs)Lw{$h0LU#S&Cb;l(vr7;ih zj?d)_oVdO*k+8GAQPk}@lA(FgRNYPjNR2F-cd(SA!B4%Mk0YvWWsVHHfy>c)w~N)7 z-OsP+-7P$Fu1j5Bd2aTQ{pmiHXhoIX^QdICBpjF`2=08EMUM@TEl*E7JR)h88MQnV za<(ynD>0i(2Bx%bt^ytJ!c1QO)*$tZ4t~17vhFyN0BFYOI)`ots(~8O$IZ3{{bRoV3=&|<+{h!{%H zx1aWttXR5iZM_6Gq%P}SzzQMcHa(5F!jDl1tFU=nl4Hz+*OYSf)kFZa;0}0Cm5cJv z%0^p6IP{O0P@UI}Wr=oNR`pX`G2n#u z79x;{fgutYCUJ3=1b0R0#XXDD{T%tr3!SFRFBw%&djb>9%(|=~i?q&%8J;)S zwKfT6J$r3NsV!rA{H$RUW>URprK62Fu*_FhzcUBq=H=g>Jj}4I`yM zEz|vmU0X6slV}m^{L16}@`Ry7&{DIG7H2rqrrY6+NhdGFR4${~fo{`6?;`|6bQJWl zX{Y{5d0NjD2=M6Amf6S>)Ee0xh2UkuVCSaOZ|p)B zxYU#NJAtj5b20|rem^+&jYrN|{PViQGCwI%Hs@945r6gxjt5*eR=r8<-lMUhnrl3( zM6+Ug7mT(3D%rOs8wZ-D^$Ks5ZT|hBdJ+sk5tW zp%4qOPHBY{1Y_1oF?V3D@cB3Tp&z@KMsY-MSTT($Ww7XAbZdWNQ|hB*Ftllm**RK= zUTsn19TcPYU42bnuM;B+`(Yf3M`x_H%RDs-SO&!ZBo+;jyXZ&8 z8|Nrs&u~BiqodLs_E^S&BO>gmsIjyrMle7B3Bf5o3E0~`#_LG_m>@>8`jq7l1tVPw z)YC#!7cc;nV+nz( zL)gEVH&gvLpZm0MrtvIm^_~p2ABTD{>JJ-|-_DuXhTFyjjy`y=Q_^y2myzv)-^5o* zRVR9hs%*8jeHkT`?Zo0hFso@TxRth&{@nmL7|b8i$Zk*U(BrTnKd~^QAP{jPQ>_ko z;^$PqI-kB0;n(?#VCZbF%qgCyksFxCMvIPOhpIS}=5QjjpXqPH2Q-+EcOnS5-J%U1 zzW(N+U1$vCq7sRaWQ`8f;&W7Cg5kj~=u)B{Y{WMu#{Oei2cekI`h4xL5-p zwr`8ZRxonBCflepuZ4?!$pCuaA`z&QaaE9dVo&hg?xd_6zO3ne$n>4pglBNz)g#I` zLbO8p{)5VuK7w9jL`&E2_w|`^Qle6MGi#+VzsS5#A-egz9+9a0vI?i3k|>UC%k!hQClz4TRH zIBw@JITa9mI*Zx&)WVO&@(Ws4VSJzn=T}`EC_Bt7bbVN23ME03lPLw+9zw&O2%x)5HEz%h8F+0RBs5cx=R z7;xC;gEK&VsXr^i#LDM$u{}eWw02z73G>jJwxq0SsEx~r+f41N47!A8rMl8^24jnr(*9-XX&THT-jq`rjP|DH@|I75~Lzpj$;{;7uI2WCkjOf=U=)-Yg2UqG$k^t z2v9f_L8GupcfVv-r22_v#6iToORW#%b0sPf0lVI)rbf2M+M_oCQQD&LCxaVw0}_jY z5ND1zWZ3qe_@P}-S2@*C0P9fZ^ILu2p-R!5M;?96!%1bp-Q3H{ z?)5i8*rF5Varp|YfIdn;>Z^KBm&Rf>YsNURe$NwP9`uOBl1%ln8!+k`HU)s5U>Qu` z7c7eTlZTrz)@(###b+cll{d;&_<$EKG`rd0%xBc_tZ!qHithY-@o`3F=mXzjg3kKo z@Fze^)@S%O)LmV)9r_z0LWT{)woVf6eARYthtM9IMmLl}ZV=PmnG%x!W&&8|_keD^ z`i&UBM2Dt>$Sfan*aHcQz2ZHKaG$PT*c7j-u0;NE(UzI2XKjU4pDKtfG~TyU|25nA z!jtpcUrlacQrviP^_ix{_AL6E$-UnjY_@4Lbvf8uz5_v6hUMvn1tp)G{G^Gzzkr#eJvWN)UX9E z_xHz%B=0UwpmV3d4bb6{$Egj`Xk7Z^Mn05eX#5XDT|E5q223QH?pbn_ z1dOIR{8GQ=&kS`Ge#q+NoS!m?%!I4N#f+does#o52(X#-%I>cKfcz&|(fFLVDm5oU z0NU>Bq)|^G6Fbn~e*Haoc!mGATg51y%AJ2DB@>Xqb$s=yyD|k0%q8C%L6w}$gjWLM zs+H2^I&B3O2@6(1I4D+1;tDp41i2o3aPFVcGaalaWy!KAS4b0tkG0Q7B&`NEV1`c8 zqP6$*v_&jvV083A!&+AJNX0^H59$9hAz+|-P7=c$&95c#zkzh9?-G`Y@n_gCC*Fq| zhQ#`j82{$R?sCE{w7_#sZfgq6+otetQqL+t3B)y2t^^_jc$irKRXv3c|%NvPZ>Gx;{W>^+ZO8B`3FEE8B;D`a4-km8R^@Tlq z?ve_Y*(u_;{vQsMiBs-RaVht7o)E?}0OX4q8lJ)hY~@6NRk8O)moV2qliY8MO4E&m zWCXnBrVLp5^o@iN$!VYZKacvdJRmh!G}n=xjG+HR5gz>*(+26~Q^^bxfh41dHo|K} z=Zl`s^&@XOn+pt>JSTmhBp?Me1#H;PMLFFEC=k2pl}MVg3hex3|K#jK7VW^MC5v*Q z$G);DN}l1_eDdk3cIjfbOz{ZxRSV_54@Wpz^sj|7H!x1INH4+vlLkS*v7K@pdzPxe zWhZLenI@Gl+v`+>*~h46S-gP79_zpmQ;P-1et)$=<;-&hiyLc-0K^L9(7=D%Cll^* z90q0AP}*O+$4YS}U3AEuEFEfbDdi{^TFVfEfKAV)<9C9}QwDbOXyyO^GydFdyMMv* zE4-86J{`&?&+ Tzka(L19)kv>8aKzzX<<7iay$ z``-U-$BtwB+*h5~dBx)Ob=B~3sBr)Q0KSI0iU9zCJ^=s#eX%eeKViY934VN`@>MnU zHS}=u4S4D82vBnHuybV8aDVCSXyEwLA;@dUQ5FDp71dBtdJ(wzw-bBDZNZ4X3Ep~X z{Oh4RXh-5gRs+jzz=6$m!Ha~DhpAtPVqO`@>ZDF4`1n4{g{cunQd$b=;SuV`a*ao? ziymc+>Wqq9w^EuLasSDv>JixeyIMvn%?fQZ`gQP753(?`WFA8=5lZ8+~n7H znS=U6dBpX2vlSNbO{NqQHu`_Z?F}MemwkI9{D%6=!Qs(i3&BIkLX+X1yZ2I(yw6#{ zr*2%7T*$j#XBX>^xp0vsn{^pmgjCZTl(t+GhMOII<>2m(%Vd% z9vt_kJ!rFYpm5Ng)9)};{wfEsyUKpDs?wj&pu026y{w5R*=IrA<8AKSzO%HSw4%v} z`4#~83EFw2Mzdjf{Q}%zpnp!UcEONDcoB(v*w>0V->2Bt=aYb>fd5mLrjq~4(NzDP zl=DRy8wE`J-nu5b9j0dgE6*<%c|Q=!wq-%0a;X(+4gO|vYrWq6i+wT8{~PsF>mm~z zZ9?Uy3SkMM`oMoF#D8z>Kaz>m7uw@O3x2#=NkqMKjsS<)#D|ra@v;h*?$1GTR`x5Y zO$QRfq>o$Aev!>{^t{pw-?M$r5k_@e5FMjLTiWlGJ;0bO=1c3L3F=>r|HrlerM~8Q zJjH(-RAi}Z*6#P4D6<@H2ofDw#-!8InQRlc8 zk0!_(60qxe@cR1x$)HT1T;_ zz4{7#Yh?gDkyw;xs!euUxhas{>7&FCT>ysDBv5jPbKFIT1oY3Q2P3)ePRVjwsEn%& zFFw{T8UiYt5Sp~r#-|2D{O|n3QlI~y?ML6d`yb=`xnsmgR)<&S4&%KQPtZ>X z#qFsz@ngP`_1#kh^MZuQclve>rfBN@qybOr_Z_X(^<2XD$co>u79G2Db=zQIDGv{j z45X(0*s;5AOY%>N_b=D5%J_@oc8vHg-n;4X4fg5329y~39|HzcEX3#GshXs!exT!- z`*lBy!~MG0%eV$(eaLfG*-R z?9~8mSo%m~prb|p3L#cEq1)0_v)m4>#XtPB-`M}?c>I5KJS$Alpx*ymc*Uu8Rah#a z>fE4vW6xkI3^hHKxi>pY)xOrHxVPN?%4IvrbF0;eNtgg= zKU*1t2_>sFGC2WVMvKq zLV(p`l!uJ()hG7m61u0FdUC9bw3sv^F5r_)$p>A9O1lrU1pgy0_Wy|cUCd1T4b{Bx zE&dJ+r}$o=hX&z=XLZ<`CDKf`Q~T{xNk1$@nBtE(bN)2!=l4Chc12Gl0aQz{u-;RQ z(FzP|$6*JR^*miL7B4L%nE0N0AU@eIcK3?QhIH<`;+)Q0(l0Zan*WO2pZ8ypo5yMG zIZIwKM)!}O)9oF>H^mJZZL`@$6$f5~s@GG9DY6;8cy2FX9Pe%{i212)6FmB+PC(+} z6gT|Ska6#&^;H!b8CwhgC1n<^9%ZR9cw0=Xamex3f7m~2y}l00qDbRAvnp{ru%7tQ zJSF2FIP@RIOXvU3E&7Q>)rXXh;H+9kJT+J;7+}Yb()f&%IW-erZq%j5;j8Gg>OqN` zZagsNnw+WiM!WYGKeMfVbc^bE5w>-;IuurxS+Q~w{?HSJ5oTP};yGmRKTm%>>HE=< zhW{g9@yBcb_k}iG`ym*4344!`#rIz%0sfC2_yo%bOB^nNWoGZwYH^`pe)GsSes=pW zw)PO$xg~VR2yYu|SD`Ay`13{|3k=rW6GAPcNa1zfM%O_9W<)GOEEs9d$Rl=dGYI z7;l<8F#X5~eMi|jC9?|6DLU;LK3w(u(+Mx2OX^J{WJaI)%Y z+b@_R`>y0ce5tCV=YC4xs$VHd04Sd9cpHXNE~=6ketXWp1o(T1=bK`A({cvnzbzqu z^6sr(WZiyM$p?~&^tP>}>o4rn#J0pRf*MZu=YF*99T?<0yw>}9Bc^u$N{Igo(CX>` z0#mzGe`MA|h$-3&$+f}mbjZgF(#{%%394@s#{pSa)?lTESC@J6ji?XeV>UdJ0|>37 z+QyYYE1e(fZA;pvIg#7u$I92aCZW1uc=ojis*v)YYUwH4Me$_RT|v}6zsucKbCXpU zA}wo2%YIQ$BSLQ;!M0<-)4}%w3O=UZGj6}PRFi`c6g9(8SUWhz4aU7QqwB4GKL2D5 z^=$v+R39XC4w%dJz6z0xWtCJ&6{ZpH$cj(&Fz5udYEhblpEra781u?q6ZUrMy@+A09RgNeKjx0#cMmC-7%Z~!x0+^qe6E1b#SQ_ z1!%c?NQPQ0D{AHJwP-?)8*kmi?%FmLMEzSU`U;eqi&`9@@Nz<{r zqfpc8HAEGo+MgaJ(;Ai@Q2T!X;+FouO0Ip;qkt{0u9yIhvwBC8%?H?hw7=7LOgad7 zVxb<8p!nf%p7Oz};775Y6vjj&v^){rw~z*G1;7hjXh4tz68umTt+Awdwy9{7)uKSn zVimPbT$U6d0NTFYZB*N17W{yBBo_Q3yu8-B)N#Tp;{|xB{O}nR#Vup3H}GztEjy{P zWTWkcfQic;@o0jkH&G|3v&Q~4faN~R=F$`Ya!gUfcJYN)JPn@6FScSDF1K zk}9{Pc;J7r(w)5ogI^yu95&od+-7xgQ8d`S`#uBjb7u0Rx4K0lnUZb7v)d}Xm#l6H z=U$OK=p8gSF-4}Tr1p_XGEudeN2(%#U7IORBAT=AXtyQwzU=bpx2d+zGP>fbNiT-W zh1a`U4umlcTB<}aBLItrC_?}_WZcdzGG4h<^2ycIe!I5tOS6y4y9txR$DJ4xku7j< zY_d|KIC(Tf!8YhQF{BI6=guogmTG5;6M9vDky~L{B^1Bq_oF+up;w%0;aKhEu)dnp z&AZ@M(_#b${)^s7NZ<;0AA&7?nX9WPZ91~*Rvj)-_v|48#1c5$O zIO9jNrd9G@a%Jod6wM+o^`VaWTeh3jqm7HtOYeL;X}`k>;g~&VU;j$v9$Dy^gEImF z6SMA^TeJ?S-*5@8Aw#o&pzLE3JoyJ!)VKZ{_M0qZ2EHfd+rBMp&{2XAQr{XBDi?G9 z7>IDD>)zkfGZzwvsQSC;hfj;C+SCzTdl)Ke%{V@TzF}y<<$h)h?n(JHLaV@IGtfG4 z*Y8NEP4&~Om^e@g>IvR9pdr!z((8p$9_B@1-@#vgr5nYcvco$P(y$a6U$g0x9T%%~ z)nGEa6^_ezHkSI_bU+;qObE;P+^M|uUf%GBozQcguV(y=pN1B8LqYHGjhbS1eT4z zsF55;)Ah>}tF!5Z&353nVv#>XyXpE=fE;hsAF3S^63giYzW8Hrg@U0Gh2&f6=QM++ zOP%#y81wYwGjp3bLd8<0IU?bmb=5OI8daq$9)uMi9__u}n)?q=f5ck9|Ija)F2ipw z68u^n675}kfI`M&>lKRP_u4R3lb3w;-zR_X{h6thj_Y_@5y@v>D>bg2m}vFaftiLl zH*(O9ZbBNXrdRo0`HuFD>)CWo+4P@Gd!((}%#A8behq!GiI zt)1h=4StkpV_;@T`51w73Q2I2W2FQN>~$_vQccF_%WVKf&@m`WG+dI5-6c%*QBgTxcL-(Zg6xxeO|{LhN* z-`LsoN(7^A@vBSpw(u8bed~91=$6?=*e3l?1CNtPYnlRnDFtUVOk+^at<6shz?Qxy z%P)^$;)^*`_aI@?^wR?e58KrZvAK8L4-LX?a;7LsM_~{4X{qy{anmz@AeSexA)a)h)W@U&fZfs zTXxcWa*{%29X+Y7J(9BBKZ(XrFq9VU{o1yXxi`o z>D49I)dp^S{(Nsv^VpgwHy6dX!5+@885|r_$%kD)gsDum$(7D3Al$<%f()~!2YIVO z7;T%l3VJ%F(trOy`t;Xv0^EF)_{}IFi`v8NDkl{!&PYdxc2GqL2)Fp!cDMU(5+&Z; zRlyLS^G)$$kN$R6zC>JWz0uD+A0GPyj6C1aQ$PUrRA)W537K;4s}I6Md;m6=Q);%d zy!hIWO^l_nc&Rx)Ji4KlJ@sXYujx6OFgf13f~YAaLQRh30306lGf;k7DDE^`Hy6I{ z=lFa+ponPa4n>MOuPWMP6468y#Lj`EAF-7(`-!0DnrnpXnYVfY!l}X>bAsw+t-jUF zTl&eH92GIQ(VGI|K&cT(wk54ic|j%RJ~7myS#qH$z;=w^J221G{26149fGnA^dNs|~%l>n5c%l3Puk0r{>w72`%(RBABpoAFV)fG7;_y__s*JH+lmMX0 zkPQVhr3Rq}bw3*j+}_`j_XfG}+UNvB>OGD<90Zwb7E4c8)eI<* zPXcrN8u;){fu;_xUhipP9P5ItSWjiQ(rGzIrPrPHyAmQ~eh-+ko{8rO8xWJp|7?Qa ziC{edCl)@F$m;bW2NN?%hztf~#rAC|gf`~{49BhLF)v+P5i>pz4~FDhP$Ra($*P5o z+RU?VSWX8q*%z`D4kO71P~l4c%rj?i^vr+3>lm*>^CP~xNi0^OPe^&*Ps$*~!8L5t zsCUyG1%NRb;HjHE_@Y1x^Q$v|B!jNF$el|b-MLRo@EN2%c6%NFV~VZx6?5p$jKwNV#MLjo(7}JIny#=QT3&~q(Q1C22d2hNjF@35w=agW z{#hj31xS-V^H1Cg=c_@)(MHNfH{=u_P`JwTg?)2#a;xjN3$9Ls*m%=sP&wZABN=!N; zh^)>OgTSx3fFBK$Y&)exP3lr0cc^mIj{I?G-9O0O|0VZ*?j=7!8%BZs+ox-xmPu>F zE?^~}7EcEogEaKq%^+|_acpKiB@>OV(~?bVAbOJg&1k6eUx|F|BWH$=X?NOX8Qd1E zZ`Ftm6Ij}@~FcNvGgR-^(-47Q!am%k7(?@(8;SV;-dV^8xJkdBt| zGru#w5ON=`)dSFe*3Hv{FcFjC^%|&D>^{#KvBY~hUN9BP&$))r3S(S|{7!OTD#S1K z#MHf{6UZA?M>798=Ws-vY)L8OMsaNmZI}VpP_r(*tK^El%gRWeaa-{!A^`YqsrBio z8DueNz%?^|uR+@+>(51(!88YVBam6wXT!C^AMfRPRB%x&&tDuDL-C(CD*F z?_@_A&OR}I(xtp1!8O>RxH~QdoUiEcZQz^h$2#LtC(VQY_>l3))1D%beCXMCzBSZ| zCtXn|QnbT&K%*saGlgX$lmf!y(iObjVIdbne9;jKOp?F&HqBBK{jg0Fabsmq*7o(m z=sa1?C|HuFyXWv>U*O@6koNkAk6$l7s)qPDrrx6kcQ%Rc?bqi0*slWwu^QbkKg&2& zbO--=5qM6fh&JsJ@`tVE^w{~g`xdSGKxV`pKH_!aKcK6ypg^lX2hAe1M1(4f6`B7s zY>2=z5FcC4SvP1Bdw;RX56vUdYvTFzX2uC&4Vq_Uh6jmZvzjpFpm3+Atr?nm*+s>6 zv##$S2a7dD>sF28RBbD>41MrN*#;$}1t$ll7K5usG`aOIeFaKKz{RhT746}udI%e? z!RsCWMmlWH##z;hLveHhL+LtzbiynLpqZbs6P?pAvX^rq3bMfFB~VTl*MUfTw?}#? z;zDVjahW%w;TuV14Ky(5Bexn518vK&?Kx+H+)@V&BKea^dgXe2lmK^*ITXdc{ztMD zPsmSXx5NOtdDb1X+d&rdNoy(pKrI=jqQ?^Oy7iHD@HJQgp)5End&nB+2Y|7$@mlf0 z9d}?XL4i+v*0z`h!n0R2AjG(Lm2SR*L@SSkH6+Hb+8*kQFL9YRZ4 zvbmp?2{o6^R-uW0QK^L0ejdy!vvICbJ&v3SpsvBtj74z4RA%~BiGHK4+)8#9gQJyp z)xGyEb-tQ_RlqyEaziiP^|q?Rl%jO`CxHYLvktS1Nd??=WKhC#Uh8+Sjyp+N9glHd z?e_csyiDg>+MxT*J&C;y-TN!;{&Y?MkDQh#FQ+`8eW@PAWU6~TB;%{1jlBBhYpcK2 zWS8=gs{Ml3_UNuO#42zlXJQ{g8CKW_{*+eD-Y|i2i~gX4k=(ew&li*Euon|fD;ps* zsr^4n0%qpgKi!?sYP>v(`kcp_SP??7o|~?epIh~+u$-jtV>isO*i=}s-?GPjFVMm8M( z;{G1NeSWuoJA)kVYKY>}C>?*hQT_LliT;rNB4lh%S*Ci0Nkq9ObWQED-$f#j-;Pz*vw$9B*PO}n~W8s+bea8W($Ub zcXfmM9VVQP*Dv&#H(D=7Ozf=7-Reo;VwI?|yP}9}Zr(OJ#j_PMco1r;p-c==IM7Z) z;aqMiE3x$cT8csYcvwVp`&ap(*_98p0kwRTH5Vo1`;sib$0%#d^KbJp)dtA`h0At2 zvRW3yT2FTK*#@7*ia#%e-wbJHJR{K09JLyCUDuwA7MR80p?b{H3~Tn-ow$X$>G=yZP3;?gx%aYiq9O znJe@Xbc7m_5UR8CIXTf1X|g{lnZ};rKfu6I&(NGAe)tBl$aYjG%hI<{TtiGSH*aop)|lR7n8Ho%<5x&Q~Js;mM0pp8}HV@T#ZohLkX4+5rmq>X_*2 zqb@d5rvXxo`dsowCz1TmN-jdZzA>0CyhV0AE2d+@-=)k% zj5up*3irlu%tDy<7o3h!+XFuP9c}AD><4CzLxKFoz{gSa8~<>ApH$0+OoP8XdjOWO z5;@4x(}3dJ z6N#RL0K_Uc9yJy6(bOHT5TC_~xvsm)h_%;dKW=m|#tbjgljY=ZZx6eF1F!aM9(rPv z&VoPmOGoVvFa(k4%ATkM?!s3wxft(;d%})j54W$bV(Pn3YT%YXpGmm;)~i%5aSct> zz4G?_fROOA0sduG>>h zT!7XZn@pO>yfS56kFRHRW3j8JVD}7M^n>NDGuK2i7`+GuOi!6cQ!HR3Vvg;5bxy6- zjJv~yHjyUs@asu=9^vpQa6-wqH5}s=hNmj>$<7lF(BD)*QUCoGwt_%jV0^ewlxd6e zACuJ>9^fbSqZ%^ES1m~V_g9M+xvhgmpOt_cE#Kk{Vc)8l-*eg8ms`K7gj>H8kIo%1 z+VA4$c`{({JZ{YrXdQQ0MmT(zH8JLvF~`RV_|jpFqUAX`Bx^4aapakB4pwhs!31l0 z6}2!fQL$MOOa=(VU2w2jT!ojDVLCILV8a?SyWJc8Yo2ZdVeI!X6W+i&5|M8-WC`hx zX)^-p?Joz{TNm($;kZq2sy30iSNDzENUtnkqTBcK;!UXKzZkipv%H}U&ijUzCt8d7 znrrV{8Qo(^JFn{LVX!mTIy!Wy4S25uy@28V2j%Z87Q=q2@cSl@`-ND3o&KX4u|GKo z?b~>@Zo%7IOvKrC8L`DN3))iXJloX4STj9q46__6qQrgMJ3<&1B8GY<4OiI7p$6MAtI z*+~wV3L5;dtQ#K9Z&b3PU<&edif6m=Lz~2X^dfpvwmojn)_C!!Pr(tJAw#kZJcV{r z5Wy(%bV(!GjAmfnS{q4q)jrafRJb_e-Pg29yP_GvxQ7o2_LtA_sEdv z+V>r1{5zO~gk2@@B#|QY-liGmUlofdO@tOK>8IO^=C%{^Yv{mGwWH9(9^f}T;_0E-Ux(C z2v32dcCpHeBi4KkJ$;uMMsYq^%hwRnqaNfpSZV0?JwgwPsp7h1MwQwIpF9>Y=vLEK zhBs}Wadry4`pi_gvJw{vbVo_CUDSQuIzetObO!fUx@&N5wr%t!HSI40pres2+HT$p z;|cloLuOdiyYs3kSBQ8>1({-UfjD>NmWk#P-mqVzctdMoh0ZD5_EfrXiqhUo3cBvi zK{dYx9eeRj#km@HGkqZKDUBo&S`sT>DtKe356jjDK4-h)?4feM@#BK@wH($0?8=tk zf(yTMhBd#Hvgg&rW`rd4@py1dIFVK02)39}B;9M`9M zP`PQ&XjOcl&)qz^^?B&(dp^lrRkS5=YqD!2bx4I05V9%qlZVcqN+7!LbdLg#>q1C$ z{#dF7j&FP)CHAf@N_1u05yL7oK7V`dIJR+_|KUp5qul#3y*yClfTH=K_a+Q zQ8Zvjj0rUI)50rRqc6i&F}QLc3s4x1jF#^=3p`xBA-^15sZ@Mj$PyTSHR=4j2yw^S z!p-P;aDNbRUmwtI8F7#5$3R7^$#=R}|HS;1vwPWntaSCh`k|PCI*{<;=I6st!s17w z;JGfM_royadgS*q%>h>J#10Q3BTZPf%*9#42k{#ViSXUuHuBeghdu77?fkAW#WO1a zH5;0e&RTHJ3<5y6G|9%K;}2f&mnE;{W?T_IfN*Dh{_DTfhqxYO2$Y)x6hBh zK6J4|P9)54Z|cDFnr@8Dg)rVZg|;RSYho*C_W8t_ml%7UKfW;fw}s*Rza)xX9sKs9Ji;?KJ1Z%;w$e6(uHN_+@M0((ER2ese}V)ZY( zVp{$(mww|>3_nXoaTW9B`m3D_boWUWT}_Cmv;ld0fTVlLMa~t0y%N#!U%Z4J&KUvD^8KMP4waYhTeWo{!MAwulr8IWz2~E zz5C;*oo!;MS+%aq*u(39;dmU1tGAQ5iB!MMlM|OOD|} z$+#Z;9%Z>MZ*Q?jJmCeE@5=d9jm`M&t!fM-=f1R zo=9MF>89#+E&|7cwt_3|Lb6$(v!n9B?}^osYf{cD;)X@f)pE0*oz6PG=AdMSQVg4| z{{Av_7R0JCZ^oG?5-6pf!{yF|u2_NLd3~P1ctgB6&hs}oiwch2WT{%t!0Fv>(fL^XS-q;SKkG0{c}hrBgV`}$2DRM z49gpJ-yu}&b~DCR1DAqqEJ4Irl?$0?%s(U&qs}gm*G3 zb|x1E&0i;|ehJ14)W!$B+VAxX#Vm=g5Sk4VI}^(q6`eNP+gO3B+%daWr|svwekweP zquFlBUfEy~_S`>MxNktT`wZKYon`Hf0N7&I*2@VlyfVs9QO;Y!*>g&NdP=`@!fUSd z+)T0BKvC%fA6|+563c`mD}cDG8nk!$x1X>}_JmO(^%aRsyDSqd!?2 zRp(Nucf^_StMQ1&z~H_w0L`$q6FTw`9Z9m-L zyJqL-`ZwIq@5X&LgvV=aAvQck_3PfWlqu0FvPFb1bwPs}fvb<(YuDH8Cq8FGMvv%L zCu{rRK=sT|>Qv)TN;Y%zwt<;!jN=bIpDo&Tq!-jN`g-9J1Z!7pN>Cj&sO4|C&Rc1G z6Inev!h5=>@Pl{Y~!3X_3m&dodIXHFj{-?WB?W;<_LDnA(|H~uVnafetX7E|F^9akm!w(}5yqLw|j3D0cID@-Md1if!p z!EFC3h{s9yyQ=IX4^@hEhn1lSU(X7#ixWn_%V2#i1F8BxnC|1ykkRWRg=5&?TB;J* zEB%=VN@+49-A%k9oRqP75BH^zIRZ{q!`YYxA=wJXEQ!6BLsUm zXl#`y{^8BJk`%tdbZA!J<>p;RVMhxcEt!-mM!&>Q@j3Z)`7j#o+_7q5fT{iJ>pDj3)>z=;^igCa(jZU$ zwelr;%e=2Tv1oNR$ZXr}ZauHd)_R?XUk3$7EL#K%*tfC(I&r3t=C6V<(xuO0R=o=y6zWxE8WdzBqhc6ZRV0r>t!SEk`8*Wkl3l@I!ShI@I~ zt4poAsm46<=LAUOZO0|KA|Lz+DO*v-hwb2rqRw$eZ_C$+0V)cS4^Fg_dH!3WJTWB# z8zHoquUE4Tb0ZhCX&|JF(TZ#hxUvLP5Gu5k)!0`0$NBmQ+%Y_%wa5EdkDVKdBEdUYo}w`4)PXldr*Z`ggR6Nf$q z9xrpL9IS#Sb_2L{B8p)a4S6(?L;ZtI08ItoihNzwIwiol(-OJjBPwpGuG5*od^j4$ z^Nmvd9=V%z#~tB==QQlv7z8)8y>Wt^*@WIKZ2LuixL@E{F?_hrjx}NE0QW~L#cBKU zBY!me9C|!Z%U+XXlz7-5$)f*p)Kosq*z}{C28aVwTnoQKefu}b9$qj#rzuAyjqgzA z@R>j78*=+avbrFhif!s~E9h5;qdBZLI>6?t#SSO7RA=J^th5!GF{gTCKWuA90oeqz zU(x;jR?OPJlzW4k#a72m%^BDq=K5NvNDCSFUe0t^A2jugG~lXH1>3YdW4~FXoAGJ` zC5*DPe%D;k)4#~%!49Ae+{IQD0tt|~AiJoS@Kbux=VIOfH-xa0(NomNmFs>=LP>gl zq=Kr{gK*&xRlfd!U5pU6B+m(S%;^-dyOR0X3gABDcln!q69@IIy&z)a8`QA)?cqUDm#uoDiAu3f*`RQaD;rBLeW}XtDN>3@^)l5Z5W`Wdhdd&G)NQp0z#ZY7vDOFdu6`A-rKkg`hXy)WDz_ zHz1YqTC~3zvoYwm%f8gXwKQH}0Ca?m3er^w^O;8r3_mKw2;_$*>+B|y~eELv6Ib*T($zg0q%QMx1aAtOG?o8KeoclPS#q@m4abg0c^ z4=)SWYAl!$z%09SgZ#Yt3AaFxoNIA(W=zw!Mk>MKV~!nKaAJHHUzowoJCo2?BEn!Q zHg0=O2ai%+_9z)jD$aq*v7xuH1ms7D7ZnZ(WnC}Tzm?X0*PQ(PwYQ5Whm!p#!P)-# z^~Y}`R3LU{0CPe{-^REKNjaOjMWk5Z*DxZ*?6#x)Bc*JL9nrs+U+bXb`Rao@~Z;o)&jj^ z_RDFMX+kHh>_E%=QN4mOA97!IhHeI0#m(tIjh1LC&S@f6Vi8Gyc$3pliJ))zbt^(yR=bhVv9(R~Yu21kLlWu~ zZ8NRiM;50ur6p1bAd+cB;YyY#3RZvk;7R$bw&8R zfA4kWI;QF*?Ywy8Wi#$4;AM4HVDk#qF236R&0VPTTd1kt3{`4%gQQ=;I>KHu_n;>%*&;q$wO$dgP?SIlhYjO}vdQ>o6Xk!hKT=Dq{YFcOPK|K2HJp*$;ypLz zO}zaY+eDTqzG4<4KX@hlk>J*SMyiE%UGdkic=CZCOYE4W-~@Mx`sm*;r7Q%+1P`PY zNw|c((yUoZrO-{INalcN3sO|Pe>S|O5MU=l+FTag99h^?be~Tn?$K<8;ixYnu=;UX<| zW`;GiM?WduTn3a2OdwO;tp^V1X?TZSQU-;H3J1;>Iuq~dw=A$^J(4J$&3dUQHkUp; zeDuif;}l5nqSt(qZUg4k?C1@okL)k{2Q%1nr!NgLszViw5Ngo55bzSHglwkqkxnFd zSKNG6vbDADUE1j`0>-zJ+{)gfaNIYrwvYmLAD@rF@nt=tj!|77t;2hq+$r!R1r(jj zz&qYNpOx2@02i%;z;)>O+s1M)=GeH~3twGQA;FrjN@woqP#^uA9OPq#exOA=C#!(k z@i{0$Tsu59inwh?{e24mUi}ks_qgL2>C?Ku|8TZMOLG?yvd(q&XG!k|%_{2YVepy# zVfcew_w9fVRQ{6DxkM&#jWikUL;M@Yn_2&8EMAT-TxKRO%}OPT#x=t!$$TN_n^9cq z7*T3CDe1VuZ?8B?TJMQjZnSd4&wfzaGDo}7rf1&#xhnFhS8Zre5v?_i;_qta?|Ek8 zsj=5A!8w6F{MC^30;+lYZh;H}G(Gk}W?7(BzKGxi>p=i73F88GBFU5aAhne~nLj@A z7R3)iS!K~_-+W@2vh^n3-x;@aYRt{oeJ*>k_k^FPEspV*QVzvF7=u6tJ@ozI>03g` zj-<2;CEf>^9U2@H&o&We&%enhJ7ggW)grCzx&1__li&;)(I(96?Em~=L}Od<_DfEN zqtHbee&Mf?oNFe`343OnxFpwp$XRXRJz$U4C9k#4l*FTbZ(=suI#xBtg-u!|6ZGB) zs`YwwQMZM_D#3OB8PN&3E(F6H$I}!9lb%ckgB0|uFN}7aWU{dZy{MqYTmYOyTW@^d zzZ2wUgg0hcHewUaBZ?i!sP;MOC}Qmr_q+n_J~{-rjZ+?@{JTj%Xc!OPYG;QeIf)Gv>b?T(9K#E z+LWQ6k0MpW@80*e$Ce+Ew1P-m%ft;SFdVbt>~)0NT4;(=WcaF@LUKKCNwo-(-05^q zQEG&RmEMyVo*HW6Uzt^U@w~+QOb1#9wCnxt?018|vl2?AcEo5G#gm8a-dNC26lbx&* zkwI9rev9uP8oII*LOMBXAD+Z}+y2Mr*-)QPR`DVAn&s-oVv@9` z9ZLxFYM1Gk3>1KMS_}g)xu~H1Y9ZcnXdIre)X|gjjP*nA_s5oMg<4~OH3h?#06SQ- zI7b~uf}%_Fp0Nxe1o}y6lU8W(VjG*-!-q3x>7LUBfx{Ab_7-eLh4t+#euz>mQC0$y0*fs(u2Ba3Y7p6Yamt-F-tYt z!3*b#s0Ml~?TXlptE7)|+E1z(iEqf zh;i;GsWm4C?gYFh8j@m&Gtc=|Yvt@?xgqN6e$&Kml$jT~L00_Xn#_ME#l5jV%~&5+ zRrPt2X_8&^BB;ks&5YrkFUuLmY9Wtdj7qUr#wk4hwa$f73tvCDKu{lub{ zc?}(y^E^g-+07uW>>W?++LxgpLEhMutF7k~vrgZ7)3o<0{~E%Rz=RJ?lp4~M5nU-O1fcxLDg&PpjB1=WZ_w+uvn#pd-km{%CS^~2fN zHgY0-)&tT@4<6k>U{y#!g2Ww>!Q03p4U52S#Pj~X#&)cFU?~hGcN08V0SgjChjWlF z%h$oRo&1aCClVNg(Gxf4!ahLE3UrP# zTb+);m3tB1qv*0$VRzUVu**K%Ga$KOe=oZ*ZjaSIhxHiDZS(^VS+`p?5Hq?rJv!iWkSqCQsCD6 zQYP%4P|nI0YX+JdBzg`d<($)ls%@w3QlVn-Gn_ct6~Nhdv?4X4K#U@h?I3Uw%PA_L za`d#h0nBJs|LaQSzC zbT}iCoa|A&+A<>ifaUPkBp|eNsMT$3bATfaOJDkn`GB8zXJ%S45dDZeYqPgZ5@Q~x zEkSH(oI)UHrZfq}a6CY8L%tYc*-Tcbx@z_XTKb7o%Mwo=K|R!}>pPoT4&@#mf?7c(qMxLmKzf&Rk!{ajhlx&;F`N3n`E8zY{M_3dQ#E zFKD{M@$IL>6xsR&C4H+ccjFcTIm> z1qUZ3i#w3Qh3F3!&|aWtz2OfI1sk=&H)Hn+?(zFzt9>N3V($wk`5k~XBQX3VGB1!Y zX*$UIoj-62u=^tu<->;@%($dgAN@GSt8)E5=3T<$jynOiEG<#sDu?l#qOqR7PtmJ2 zzLnXc$a-FW2!wl@x-(h94O@C_2&>>D>xFP@*)Vlj2J zjixuml5i@>xbv>pMG)6|&@Um=bs50HCx#F1YmWYRBX4b7-t8-cV95L1Jf#6T3ivgn zTwDhvIxf{~wb$E$W{Nj~JQ1;pxZ@)2Xs!%jvFIjnfpR9?+@HG+v02(m|BSnBO+?n) zb6{tGvktxr5NBYdW=^s8xW(xz@sKc3J(nM`+YA+|V&5BsgkvYvYY*@W#ETr*DP6_` zRs-B*5p35|QOKMZYi{MGGjC?mR(tK`9^{<22uy9f7~EYIZh5!SpJtWXXoZiPb+>dz z~b^4;%z@#8;)Ai4{6%60z1+hIKD zM<#l>@8AE4`Bd1hFHMeRl{yG}=^QRF z5QVqn3Fxe`n5ZDD=MYRKU0%Qh3lSoiYlL=bzw5Peo*4P=Fgh0zY_yO zs2$qNSD^OcB5IxYB8VR4EOO`-1TOa3Obf@PEgB#(gS=9}^BK?>SomiJ6|uM|knTSa z!yJ#JA`l%1j79{WH-l2R&-(9BF9>K(>ZL4;QJs&JM#>}882!Xe6PQMx&SeXQjb+|EO<>AqHXQaPVttA+wB_Rt&^~ehuh5{( z2-*YuB|9HkOuJ9pyhz)M`FS8f)3g4s<>%W7I0q(A1dD{kOyu&MsO4FFFIa5CnZzf_ zPvWy3+sv5mubibeOHQb-*LL#h47Z4R#N*tcHsfg!2ls!FNN6}fj5W1hq#Q3##6HjZ zl`)o<+=ppjJXY*z5PeGn=o~z6BGz~mp1$YwB6$9Le~bk~-QW6#55DV*>+A4=&p+A; zobM*^{95d{Upxc<#mS>^;wv9|=ZhczM?Z4U?>B`-9S70-XD@`4pMA=`7LeZTh9o{+ zodljjw3_2smVx72}iO1t42p>;^VIbOy z<}Y1^0$+0{VzVqo} z@m@rk0=&P^31D9OQAl*EHK`1qBfe(s=p7Kx<$#dP2l!0PoaG)XILo5;@D&>T!~xGb zo(~QacwV=I9?q_4K=b%L`ZW1^e68d00)W0SprQciuAH*aV=NB@q&ExhtA0H&nKI$A zEnYz1MgSdw{7JD<)v-NiMMmR{xhP#UW&k9Q=Mhw_c4|D|!TEXP=fpxiO#QcubdOh9 zJjmJh_)O3q1E+DDCkQx?pyHV2=P2Rj>!psPP`81soX(ufCvreE%5sU?Em-gz<%hEA zV1JnrppJ#lIjcPa>L+1d`{Oz4r}m*O-!g)>tSRqrU>|lb<>xO^ex9@6?uz_;hk)l& zGKl9lGSA6b{LdJ89%tL!NwonE&^^2yi;WZ3(TmSO0>$|ZiugGv2nLZm&e|p;Ax5@1 z`uAnpexH1^87!*5dzPMgkp;glauPnnITL>D1=g~oLG&#PpiA)lTP}X=;k7cjm+v~+ zfamzxo>$Jhdww68(%}Bq+cpQDn|0g2eeo>(wc|(O_cO1?GnRFJVlow{%3h)4X(VLoV?;LkMFRSB0Vr0YqZc&5hdpQvM8AoC3hBae zUOb01ZQj-l2?3s$(AI|2^v5|+Q^9;H=qdy10<@=27ou~`XI@AUJyZOS|5lFX^CDV~ ze0_sH-%CD!j?OR8`?1)Mc8xAml7G6sM$a=4zJ$dhTvBThly($j%uXG2+Kje6ADr_F zNGMt1M`6y6@*N#;ZC`R*ne3dxqV&*!CAoc)x9DYAwkLUd}*use{f7fo1|o*L>s(%-NO~6#wX|bEC=VX~k)82FSD3;yI7m zUV!Ksv^8;O1rt#=5oNdXY^rr08RzwK9Kmz~&c_(fMX_8*n*WZN=M@bSg-B8qpyDh( zM8D=BdN!5hYGzrK^CF^6JjYm0GcD?%o9`pv#&&sT0vl!1&ax3|qoZ$o^6iY`dCa*Y zfgmtH1|`<-#(2Kn^7EX)bIi|=(4f;r)`yhRBysya_8J+vIQVfF#Ul^%BFC$!CmxHS zXY~t<iL)bG0vcf>~ze_ufm+zb%b*C z=V?Lz-9!1ihjuYi?qh+rvybKH8*DHMEI;2i;CZ~>5>LqmxGsqSebyhlt-f#flJArx zqXL9;^r^_`jLA;2Eg7`g-m~W|g6%9WX+?j52DWC$Oc+Wto1^{?@g5x1!9MUYVx_-G zKzgb8IF~o&vxuVKm!i<>%o) z!{yr!!ju2WpM(4V{hxqIx!iK_JTC0^=oGuYmSwx=fz5>BGyU zEkGn@9@6p`ao@413qE{sx)Fk&XECu6mCYS2GN<_Tw^jixOFC}ZAdgd$^9=Nv60Jmp zram5pIU}rsxqh-_LvmJS!N7#rv5LTTOb+7I=?F&lgpcwm#e6D#qdCr|*#X;^lq`@_ z-r`i$K7F@Aoj*r_1|Gv%mS|5B?Tojh%XEIHS%M!2n|Kl73~lW!n_K)Y)`7_k5<6hLA#(32V){rv0$Cgreldk6?5n#*s_=Op8Jr1JFI2?k~YbF5^Oy7J)R-L)65L9aLnVlZ*xC>=iK;v-))p0X!E_ z(xP@zSB_@qKVpFD7#6jmD>g7xCZ0t+VV4O$2YM&eNk2mEZynnD-CbZ^ip@Q1Gp|Pj z`Z|H=DZhtA?!aZ)RwiGtfCfRM_W6(&1kw+T!6ShAO1;jd z`gKope*Gby-v*8#QCuIfxE^O2#rM3BI+tA8jq!ZDG}h;A6{IO59)E> zpU^An#2%;bFHml?m+AmuB2(ZDB$DQe^;=@@QqrJN69X~FAYYGzL@}n91fYA$Su&Qp zghubbn82hMqRdNH=Ole5f$=IG^GO23pN6S~;tIu42aB_KxK?`{ti<#DBFqOy$CjUO zeej(6dOT<6`Fc-aFI;24Pxl%}_3we{j4zaDiM2;o;`4#Awr9+CVvm<%CfAJZO-yr8 z23i~)H!of~dk)5aE9#cxw(A9BN!sOoj_0;P@c?7Qv#>aonxDJIunnNI z8gI4_1EdRw2GFHEPqLZSYS&l80zx@jsj%}mLoVg zAjUa@=vguSdp`l_5jb~Ksf*qWIH$p)8T(v<=h4UgTpL;rP==}{QPi7(=*Y_DGcJgA z-V|ZPZQ?6T+3l-yO==&;)4!W`P5{r4Ky+m5R?47J$$UR!KzS+N$Lk!|mu*1K3XJPs zB;Utp>{%ASszjWu5}&zE4B+hacrFWr=3)@E&wP9)Ux5fX>78e_pJSXpR4=#DK+z;? zRvFBIbMpC?ud`Qhi}8Hs*HP92=8Rk()1A~oC*Ss2Bg=(@p%c{j$AO`W#d91CDr(<8 zh5imx_P1~RyuXeIg}UgmjYlo?9s|+2)LhJwCSnk1H^uYqke@esE0J3c5-@m$?&BcQ zZg{cKIADVJ=^pZji}ZPupVzrfUgtIloM$nIp(PeUkA7bHsh?LYe~AD(FbS8q_-b0q z!p8w2^7F~GaBi>`;(wxHU+fF zk5ads$Ga5*(ox<8Ytj7~n6lBIWPOfEa^XeIJuKF-m=zhN>o?wM@pQ`<5uHl6RPgd$ zCtV}mQs0i%Gw1!?zyB#f@cgfS?T^3nsr4&*7G<(6ugmt|p2M04191&@M~`B4Gsu+yN1c zt3>CbN*t@yQkR8;BrqShw?@C+M*{$;*EJTEpM!E98bi?%j~nf*US+JwMBF7lix1?A z3fi7v13i6MoX%b;?ZFW!u%9068w@O$9a|2f_oyflN(cC9!zwBzITw$chUJ3OL0!Fs z>6GWvhq7sRRW)f?1d)YR34o*&KvGOl_QRYB7dxGtfhY&HqMQpd=uXx9d!EhKm?)jm zz}mMgz`C0Tc{GqkUJGr2CJ@+?Q|Hfjbj(u)6#4e};7v?exu53DM{;859v~L3C*V9M zU@>Y#$E5-62vqc0o5kg%go`%iU$AmpMdz|PcwSWvpgsZyCg#&lZo^g#6Oz{;ZRouS zqSqU^=vKyIvfd1uai+^i0O?%fB0#&?Vql;1m>_4WNWI%D)YkS=`^m)bB?w(9pKS#{ z4hb+sD=-d;_kpg%KA7v+=Hl5J67iOI{J4)xxfbcu8S9Mp@&OcCmZ9!*LHf@TKrd>a zUa9{^egACk%gyHn{T)B!pm~&U@uY_i38^Bb8&Qb@i+K=oMS%bqK44UTGHSp@0veH> zyT9@C+SlU#%Eq-D5I;wt5&eoW(fNRpXMmIR{fY2No||d9xiaS&)3fm~-S2T?U?wPj zqs2yz>Af4`IUn%k%=11Q1RcmYPT+a3fR&tPSRm{CV7*kxIw!yH#{$sk_xUu|^FgAS zBp3Pm3_SO9KM%ssJp<1jn^Dx7WkJPqQKE>7PmdZ|q{*~cE); zqtiZ%NwHC1hjK`Tqj@|Z!hFWjnB_GY%k9RyG@fte{5%4Ln4j;b{CthJF@UywQ3Y)o zuO1tOy%VOabBsTc>56S4tJ_5FDYQ0+Mc-9`MG7JN)y@`9}sebp0qj;wPm6k7iqWKlP_n6elnAcNptP5^txI-ZfS=vd*o z+b>`xBR@Z$Pknq``#OS$1DZ9IQGCzH*E90*jInWN0D3l;aDhZ! zi-m#E_{wF9%4tk@k)>PvaWn9VuQVuxuMtS^6B~VuaxMrEA_IK_8&d$g*r?CF91{~g z4ur;QHDqx;6ER+!LATT6`Bu))Gco9S66VEUd(fVJl)>T*r1<&WY>+k*V=%9AbzT!_ zfHaHG09xwy&}i=Wh!8NV;{sFZmcZhAtFSL)p*J8pOy!C^x` zw*+|Z1oNEdGzIHN7BDAs#W>&eFYDhwKm#mih=JW_Aa<^_$ynPcE=4?!`dNV>IwsbQ zKY7TUo6nq^<>WByUIG@!#asf5umJ084hfLQk$;Z)l+d2NR?voCM5*6;`48&%DD`m$ z=InW?{SPc&&j#X2^&s16axPmAKSzc* z^@S&_soy~RBucsL?>FcTlX7uf%H_moo=^uujD>z3+l4OMA{j7Jwk2a71Du9*oZep) zK)WmkB?}($!d`p|Hb9$!9y$PYo=`aj90!pgOICUi9rZN|;>YXrdbJMBmuV!{gFaGU ziG;*J^c(N5TIba#{Md^GJp$z?>2;kYCK~go$3FMeamuM9f%&j!~ih+RiICwQ;NqGr#hL&TU zKb#_ao^=ib1KwrfmE}HKm^PJ=@!gQ*C12Q&}Ed)O1H0?PubsO--w*hp?LI=spRR9-R zNK^voWdzZ&z*l7C65BRsgHX-&AUTT-x?V>baB*e0Hd$}Sjtzh7$_QQ2&!;*D5h`0)KE!&WYxsU)@oX8t;NXxbK zIG~6HLu%h>5!vPuG(=ElKeY9Ln?clo~d@JoAF+KV_kL7$|l-IV9@jO-2LdNn2jG-dAC5~lMJcn2W zmx}aeIHPC`KG5f$3O8=ld(Z06Pm@1gY_37EQOEhxlO#r*Q5PlaMldHzj0Hfm+v53F z&d)hWcoOEd6#B4ONHPAV&wxgJy^mhc(fXK!`+NmZ>KyYKM{#}zoKwwG>H4pr!OmM%QbN<>wdZx0au84bx;>BzP`~Fn!j?LVtb}OzU^O%$^OUf=))VM(xG$w z;_mwWKWPHTfBKdmedn|5SFM@f1Y7kjDHj+X+#8~l%ei|`2L#an#^?X}`+oC{-(m$t zZ*1paGvGOABypLG6BMv6Lt8UTc8t8(Mhxt+15k)0sZ4arQ!EZym~jk?(~e{CE)$7v zOu{1Qa+Dr+S12)*vL2oRkz6y>?8fTZ{#l+vn%JIi)SF?V(+{?4Z50jKxg`j%{1sbsR?dn z7^-po8iv%_iQ@{s6)#Kqf1!S0S`-nx#}AI z@_NMGWk65LpSfQjq}L7cTuv2`K*AN)&O;e>T&?NgZ@PXrv4h&DiKvK(RI3!cXISAi1K7y?PpW&Dph! ze!HKp&juB@%Vxk~e~1r`lIj7J?02&8oSdzfL0hN31iiSf2C7FE`aYN!&rE^OA(5Z9 zw)=XRk=rPqX98HvXj{3+HKOnLo5F}w*%tKY6#~z3pa_}gee(5;w9m7AKAVWmB#JRT z&safGbw-f@&|CM5`MKlLMC9L5=YLitm%#IkX`nZQqT}fxQJf`+ejlakj?;NxYOX=C zQRjChA0W!0%{(6}v9#QU@q8=h=efww_tJfhJ}!S7^X-_U<2v`#zAsTb!RT0_WJ{ch zK{-s6>_Yi21k48np0D^R3q5E4FAL_X10>2UBGmMc`T0zy2sO|%7}fs1F`i7p`XSY^ zsJ|a&u(BRV(gk2Xg93MY4*`p>u=5_We4bzP*gkHfzRHN@Hajjq-$v$HJ6{H#^PD}B znh^Z{QoL{VHeO|*`ba!~Ovcm=7pHU*QawsqSKng&w+?T%xd|BRyyY z&XI{bo+j*#tOX`RRauNC&W~|gbDyTmNzFs99~axjQFe|1?ZUj3XvZ7Wfy7Si^U&4; z)c}#uF#xtBT$i!0v|@^~euNeu?c1H2ISYfV=z{IG>i|?zt z4fKh59)a}Oj)xJ%t+$tl-uUWdW7ZZ*m@^Y60&MY#=ZFS`g#_>dFxSpqr4GIUNWLDY_eb6T8F0=DE4H+u{anJuG4}b)zr8XjS_wa&vT}2vfuay+ZbW}~fW6Xb z`$1U?kOkl70DWYQ?*~@gy54ScUI?hyzCW&g-?NTs4vT~X4vd!q7z72_=3rzcV%m_l zzn=!JwQY6z@vV4v-0FDlVUdlv0`sDReHq*9;~nHHGhgo$cIgKX-{11y-E zF*yszwEr7mo%}mvzCQDF(k5@^E8NekMF|%tXA?0A7u;5ke@|$p1%ZkcY5Py8EmZ`d zdjS%ne_zC7ulnnaJW(}izUMQs)|G*c3g()@yDgq?rTlz0gOh4d9ffvXp)9d})Qlbw zcn&n6vDzGJ4rS3t!M6cWy^A<_nnl(*N*Q5(PB}V)=l$sWQO1SqpLY>l*g#Pu-;z&b zISvj@SbmOizM9Indh5D9cH6v7SDOX^V#eQrty!1L)ib^$WW%J7*#lvq8!4g_TLD84@Eyy4mht+ z%{h#t_tW6`i|pLJ$j>>>6gB?CPGX^N833KL&);_bU%qcRnqc8j;Oz4#-Ew9$gr9kQ zdrG&+2itZT%|}sFRtB7%h>JHHO6k zsd2g;p6fYk*K(RM2S##g8?h+hB?c~P19Woc$4+h+5*SIzQfO?;g0AU0=*5x&77G_U z1#pqlErkNQH0w0TU;(jsB6c`e2yAIU^2pYm7TD_L#Z<;+Hr1a4FT~uMO@U^h3$S9M zsq4fCi6W?2(UgBT9W3&Ey1%1WE}K!i`UW1atiO>pG8WTodZ4~49tPv}$wu>j$gbN+ z!~h8@UXA`9XI2m!*X48np2@Zlc%I3DBEdj+elFe8 zRX{Yh05(w6051(ImzcONGS27iXXGlz_GQ41d|owvUTnRM6zEy8j{u>|9pJcR(rLQ-f%#|H!SS5euiyipJ(fSuz;ql0 z&7deqj_5XGnU}S%?;#dCM4v7QOqa}ano*Q94fIU-J4v{BEoYfs1J8Vg`?#24QSyP+ zI2cN7^jSQIsXUj=w;S0ZYBxvG&oKw7UwhCWZr}_Hnq@H*@w^hTyxcAEe2eGjk#Twq z<}<=pp$h;s6K z=={$Dv}Vvnkde!(tyAp5YZ9dvOUuu18Qzk!KBgvP>sbEcfl1JjYzqR*7wf&-KvUnf7X(g5f6Az&Shz4hxV`FWnr<+(y+p^N+_@WCNk;tY!jprfuo)sLz3 z^!{i($(w=tVSTK8ka8koLVT7Zh(4-c(NFKA?_VNZXvF%cmB5$d`#@4IekZWew+w*J z*~+1;!t)Q@;VvCM>^S=z?LYq8?|>l@qR;?~(r6Ke6?yib?*Ce{Cj+f|=$9gepq zu#Vl1&;3W=`u%VE!=InC(EELN`RGCa(wE&=o%qZXq3gbyUAKfs)2Yh@K!f+1L`g6I8s11sV$T6H| zM1S+Co$Gk_ z?*QsJhF&=&AaMwb%uz1=m5I17fxQ6jV$<3^yGo!yPwWp8>xaaBzFDB5WT>S;LOIaZ z0vc)1c^^GHd2v<^tm3To2|#j?Ulzp8LCm^nI*(b_u+8J(4^7=)B``hEXF2(`BfzBv zpyzE3^aZW|DbOIr}*8P!9iN+FeTV76!HW*cTavE z;(#xL=Qx0b3%1#+SVw>nN1HfVAzshGeBLX05eM6Y0MTW9D;b!B$Fi^9?N|nMlX-E ziI@&L^LOv0KXM<}iimPQ_cNsuR1s>;CZfW*Gxm8tp#jo)chAdfgADepm=20Ia*G6_ zuQlzcH{O_Rw60?%;(5Vhkrt13T0Gy%`FZSD9-{pG3cX5FSDyidk^FK$UH{9}kHli3 z80|v=tAW6CjO+bk%03?u3wJf@o)=RVdM|?KB=zOk;OI<(PRm`G4!Sne0{uD;`ePo0 zgqMnn;;u4a9tVlA`16F83W}?U+BhmMy2|qHdnhhkfcY#VSvxF#jye5NXcsT$@?G0L zKi@|9ieuN250JV9c;5Ip$+jTC{0h!8BIz>6+D$I{x(KPQ)cw(wJS(t2x1dL6GD@>WFfUb9yHr_iEinDrD?>Q3r)W;%*k_*##6oZG z)2sKMcE>;Sq_NPi_qdWzCOTf}1UEss5v85#(?t-nfW_icTK7a2`O?_uD=a}OUgLSi zPWK4f40Z{g#|Olu<6#%isen0aH_BC%0!#tW_2dFrHS_D4fWVRtN@^e^-p7N~kp}_H za7JUsfb;|8mm^AG0T!9Q4R}*0E4?~d=@EF|r$l{q%I2Md=menWR78{mj9edD>J7WL zPVTG_SJXkD#Hs$%Bs~w4X;GLJmYjPiHtIHCW_71BwgW!c6n(eH+71pJoMD~Ju>zpP zfrSIq`FRC&rcnxz*cQ{5H}jlSK$&IJ`enRzG$Uv~UDFYZuaE#S`QTj&d`T4zZ3^|& zoz1#4Szu?fnzFE(&Sp-U=TQ$gpME|ATr$R5jJnWKW7><^6`tv!x4^|jk{;$A(pYdV zFC(Bx9no?MCN>?-oI0FbUp=;$hJi+4OWh-_N&+dds3HPN2diTJJQhC+)og}|698h5 zwT}_N0&5o_J#`-hfD=K)16Tk`0UWfXKPVtje1^Yf@MRMqqD%N52>${Fc#_g@tMqI? zmjKN*z*H7mOcgql1)>}OrdbsQ#oIV2gdpJ_`rF0X6C`EP0?+a9DBHqjS}XwQ8TmQ< z|Lnb8tZZ9$9yI2htE%?i=l=G+-R-pPjui*V76=K+vUvzR5%ItaNZ|!J2t^2s2P9sw z0Hqa0<{>iTg-8JuNF-#5hX@Jz4G|vT#X=ZafyC~_ZMhxC?RMYpd%N$w=bXK()|!(w z=Ne8CsQL-2kbVA)-sj%F{kdl*dY8Xn?y`tYcgyyT!1)&JRm+}TtUtft_#8V#-vcl>sNZ2HhUAG~qpABb zUx&otx!cfi=WLb^h|R36Ubk>Hzhv5fS+Q= z0DNov4(e905n^5N_jq9FHNQtk%g*ZYZxzPNb$`(AhVA_cgXbAIe~XJpBLkgdXjhwU zQS;;61>I)AJg>EE+r3Ta7(E}^PBTc~w!7P|&poNnJ)hIEbFrKY(1p+6@iv3$45I&k z>=Oh;xAw|L`FH{59|822^^;SltbP932VWXK;O#Aa>094%$vO8I{?gz0&%XWaJO_vN z5lwI6*%}-LHyo0JIu6yxY=vprDGhcx3cF}e(8 zmcq|_Y@eU;W~`G_X`vHl%i9bJKc_kKd?t~RqmDjU>0R`0%fa|HGtaY3fV7HU1M^(k zqaA3VTZ88&_6O)g3#d3qwG=jPGYy<;h$pJY!w{GYSXuO_UFbKxtHZtzWHu^LKhT_s zzGqt(5WQ2yD3o&%c3t)jKO}ol*D-MJO)KuC6~K=w{w6^Y@skQ@MFyy7b>pCJE`ngF zg`UyDtc&;-gXbG&C1#M3!NyS^Is=K0bqKYPx!5!g5e9(k(0>YHaDa0Is4rk_QwvuLI-;1((XUXw#e@RK=%kLGVn3$wBY2kIxJU! zb4W^)N=lQwSI4@ztO?DJ?Z+g#H>mQt<(xwSsyDXVZINsl_KPQ3LO|GKrPVsLF>Sl1 z+mD@gdXIBPG1>xtBiy1Ci!dJLc``pFx1fLG{KEFvK=f2uAL$MB=gx>taM(ElEnAi; z$~OK^?yO<(e8a^~#|6*~o})aGV=ZV8{ycEEM#DPj<17o+NmK(AXa2VWyf|Uz4jR)1 zNY9{RknRfZ9%_}%l^8_2G-R#hy^Fgm_F2BAf8PwEf0UW_areA14p{Es0O#@!fS1FH zt-Wdf{2b%+4et@}(xg@YMCFuNIFk88IS>0Y44&tBKI^p<{xKEGnt z`8CGsvPVD{onv25wT=s2EJAQ`AhZnn{vF5Y5}V5bYbfyCmYic|X1c`NT^Rzsx$WPu zOR*h^KzDqOGKl_rG!cY|<{e%E3OzD^;?~Gh-}LzWq45?0(23^qL#S1bouZ=s{o`!o z--G9OG$+T*unLxJ$wQ>CnZT8Yq!$34!Sg4ak6tmcpb@Qq?xMrEd=axqk-rRgq%o)dL%h|$d1j%189?+6U^Per z(?yABU^9;Z`iuOC{`oKd;P3tQ{oSB_zTXYD`2^VK&%2KP?wPUAGt<0)=Y8l>j@}jm zhvxx!E*Ug;D-m7da9T{icxE?%>1}^IEQ2B@_n@2icb^{U&x|beZ)Yv^ge>&0{KMa) zfBhf+onQH_pZ}$AeDB%e(OaMJQ@frk>>90ejuI}}S${wiOE0V>yiO&zTB}s#S~Ls& zN`dY70nnu_^Pm9u1i-qkP)g#6L2@*{i+p|wMBe9MWJ8l?ZdU=c#-!-N873ED@-&yy zDYv}x5QGM{!}kGDZ{Rs%H--JxT=xgK1&@RlD4Fir| z%Ul>qsWX5U4AA@Ju>gvBUY27P7r`X;+?}5oJa76yW?=7xejN-T`W@T;0RY1e_V12^ z^aBIqG7K)zl9}?H3v2J^;V;a*>&PCI_NEq;^mo#O5Xk_af&v=f0-!Oh0F7FEE#?H&&2@6Ggq7>~`HdbR3T>edBOIhfd8CLRD)8TzpYe?%|TS>KB0T##a&l%YjO&ZWz>)ILLEg80-sLq0)*|*Qw za0rbghitpOA1)n06eg((YL)=HfaeIV2U!aOo{PpmwE62|(V7nWs0|H?={P7l`)&bY z25sof%$;>^gc_)f06O2#z|esQh~D(aQDHaj6w5x8h$$h<-*E! zAjdW9CKC2}{vFJ*a7quFjxf;O3V<#)&T>Vq=NN^Uflg3>iV$1-0w&Jw-7|=uft+pr zeSdr1-{wKlALqwnQwFIw5aUE6$FY3eo8-^WIX)+j&)?y5sU<^E3t9*Od0l;trjCLf z&xAgnNuYTy%=3IZ#^N89d2s?dXnL|LU;*0K(rf%@y<&4zB?>h1k)>4s+J z`85yC&E=-XkP}@L{UJsv_Z!YZc}T98A-P;6I(WL>mpNQRcW8d!4TWcSbaS{nJR5PC zj_hu?z&;@t$1;fiQ~e+NeYSDIc@hBTx{Ew=4tlXNE@#C+-|sv3ov(i_3Hv+~@!tQ| zAC>!=eg56M^U*%fAX{#h>n*#Fjs{L)C;)l})fq(R`$OO8I)I+jN4f2I8FYN)aW2`V zBanV*A9i>BM?d#he)*sO&A;=j@BiK(Ib@-K^yj~xKK$ml>EHP3*XZy5{vSMg>o1lV z)c)@(Ah_s9=l|b=16vykGlDg+L0kc7eg)vU96JN-amHuUZIuz6G3tsDBrpeXwo=8% zN~XMr72IM_{EP#aXEY6MX^rz{nKwOZ$-NT$tx1MB9xU=6B=EbHBue(J_n;Va19ps( z7@@f;L%Vj&Vre)~&#j?XsDBRHyN-bvlyE`)In6$o0WL{EMqr?O4q%EtvnQ-@7b?mg*@u$z zrk$ReP>b))iHv9je^vp;^>@PJo1EVOekoGD$Q>9|9J?Xd*KV7^4|{k#1Be8LB8Qsi zxCTJ~y!=jD?p5Ns#z5CL?iBEnU8RZ?;JC?aD&tPRDf2Oe;ibDSNP*)zR_fq677(tPyU%%_kQfY;=Ne--R)EeI zmT@^_e;z8uBU15j@#kSjQtW(}ZMJQOE(E7`bTQ z3VyW!he}19yx##%&T{xH5s#t~jr0Al5jbquT9G|=9IwN$~(rv-)^Q#8H^UOfs zY)X87CE&Tl=%WAcVUKW@y`KP}W2dNRnMFTz-xUB|B#N#$hCyk)Er92H_Sq#a-{j)a z_49amI@-#C&(~KNX#AWec_Mwz1IOn#9G^dfy!DNb&mZ{5ng@qI93K-6^u*wKULVgG zOh#!he7}Lnl_f+sp||gw&Cp?SlL7R%d4Tj=p!F|?ZEg<^Sue|3z{Kt;|mp}ezk1qM;1v$FRCkxA$Id*o`|AJd$v ze^>z;9;^BO9c#b5)A{X?GmJFg~>{;*7RO!B=`5;DNrRJesq3Pq59EcA9O=%I$ z?3Nuf&!sgqFnAsisFa{ZSN@mzJGlsL{-rf}VB|)w`a5AN`a%DElVvL;!R8>{gWYGn z&~4hpem!;v2GMT;NIyV9=$79nCpdpXb0)3^NTjg#P9MBHH}pW=8|+I@VdlC@VC|T# zc*ED|GsCyln7$e`M>eR|MIRZac}?`$=9aYzH!M%la1t3%^SPN1R2+4nfuW19VX2E^ z*I}^b#?(Jw(ad#*F7(LE?NpZrvlPd~uQ%M5B`qR@HIe0DI&SypBw!r$Rff?8+FZrv zaLYiV6jt?MxJb+4qFB5|=?ZUveDYXcE7!~_YFE~WHJoz>)zGma{{3o=W zOHyNCl2HIcJy)xMFG7cy_pRV73Mj}SvV{dDF!-e z4fG?nJ|?AupKnL-TR_Fh@Y*g6Yf9G0?7f<)n>#8tWMaMl{2m!x-R0Z779{!214Vfs zu;#buf<H&=B;Lok|uO)RtY1gMszJ_nH zjknwpBt?3!0CHa`5=kM{G4p&@2xV!w#jtY(TD)Q7ac<)d<%%X5u5ms_F8=2|DDv8o z+@s|pX!hfteRyQQo!Px&??pnO8Ds_WIe4qTeV(QD()RAa5?!~n>nbW})u_l#ecWj=nF=DOH> zf_JL-cbA~--1QrpzPZNhLNRPa#za_x!^I%<8oovF~A&nAJ{Q? zzGd+IYG9ui@O%W&^J7dTkYTxF7qsfMSi~(5r(}EfVB0wd^&%hImg6?^>$8pb`9%TH zcQg^P?f|4fTffpx@yWTcxfg%y{9-1=hHW($e*P>=xisJl4hkb0&u2bQ45DA8jLX>o z=taJzcRf!(cxQAFHy?dkZvVo+{j2}^ckZ5_#|g`f^JW0g%aK{t*h z{^ei(i{JdUU%meRr}XJhezkm+=O4c3TyW{CPakDmUQ&=_wd!gO z#`ghSZd3q?OkR|?K(_7{4$(col0*ss^$i3R;zVWOsjxFf_8hmg>10C>U=pW{Oa^S1 z5_Y--&0<)s3aAroe4^8r3kyFYyY=lcD0$ezkR-BCXli4;G5|*W+3+>R;UvNekoM6` zL(Bn-45r(1kiKE&*KP{VubO7k+TDomt_EKMv__MmKPR#l)8Npe4IP+aDAFwsSX?rY z$f+QG%UYp1h}p)?(>rEoNnxl_$-A)dui4%|Q3+5~fS9lgk-1AN;MkjHd#4n~G?P+n z@rIT<(b$3*Rnp!m;6-=PbQK^fYlY^)p#*~zN1!m<4c6 z`$qL%(KyE*&aE>5_s#&|XP{KpK8J1y8hma^7K_e5+qTovEeM_~@ZF;pH2luPpxjje z{Rp_2gptmSb0@Mx?8gZJ#u!+mlqQLyV(0RnqrQ3now&#vdA|@4J%7gxqTl7upNmJ# zLMPVPjkJ_!(ZG49)GF{R*s$9E*n>i*wA~2v9DJa{$jb0;sdRQHjlE?u!P`Auc~ASF|XG`f{7&@)q}m zBweD=HK+6Dk%8X7&#nNCy;tU;(1&t=)4zA@a<^RK^Kr`sg-q!Bj^T^Yhvw(rFbLcI zDT~h^4s3}t89+VXEs^Tf@2}5~muo+CXKdj)IDacJRJhBU=OR(W;Q95IZ+W2f4S?s; zc_F!|kgq6IhKQnV!+=~V5ETG^(EOJfTs{Noj@jp8*J7)Ao!_R==b=L}=oa=#Av+58 zLfomAi_p0%{Kxv^4^`ZWd*#?wap{G~vjNZ#`qzcbCX5L zx0!`r)D}HA|HlH*zivsFPj9(Y*MHw9AN|lZxBJvyZRzt5-*eyl>94yl|C2wUf8|SG zrvLfrcOE_S%m2}g@9dP`Wykb6&9xYv;nW-02n2Yn0q8pb(k1u|oDh{EU`0GPP*MLE z>*m%^j$XU6;m1R9n2{5}+Q2K+_7pw#JDRi+1xUvMassGpnHFK{O50{UQmA+gN?v{t zUIVyvLi-kP+Cuh)A~-=DDz6__4w|=K#HdfMu-uhl$xW zGIce;2p~(j%|VI`n(GF@yb*2a%;1t_&+~hl#Qubdq(#HpxboW851^ueFHYEslP2jfOtBjzTx7Uc-e<0S(>?3*jt2dW{x~Tl+OE3=6v{zQlFoDmJ{Pml`X-m;L`4*+UbP0f>49 zYIy~4MXInk`*V?oc%ckv6Z_op^%eW30PJ%F!%_cMv9m_-T;z)oIM)Dr1zbegmK3JK zk&9D-RJ5Z#N*SSDWDq6{dw?Fyn2Q2ZB%(o{rQw3nAo(?b zB-b5$x|V10I2c!f=T3v?DBt2MVB)bZ3jx%n`-gqC6#J7D{Kc0v^CFsqfuWv3bSJ)i zU_x$XIBx#lktOc3l*?zCr5~FE^?uzdhSD4E&o4DT*MNIs5G_E#g8Eq8LlJ+B%Y}K) zGhC!Yv|;eP$h+w73|Th;VwPjf+#0|rU7@MSE9O{zU*Z_i_~!zvo)uOID;%Ha+h!;X zwIL3JNT28L6nD>4Y{&B@Icf&DKH~ej;4Jp^oO9M3pa0-bQG9;RI4KhQGGLxT;tdbk z-qM_05NMLQ&9}Sex;JdP-pK5&EFsF^`FLaio%7QLc+NTK!p@IKxD>2#n7dWt2ha8` z@`}n2j`ZvWe z&cmDcm-5pO-%b17uAJy6AAOuY{KtRbOjkcdtmIxJZxq4v?7BD1I3EsI!krCExD*)| zW}px3^Wpn>5paQYB8>ogmU3~0g2Gw2voIU&9htNgu zy68Uq)*q(t|IF9jr(Z8JF7))P?_~fz{qNuZ?xX8{H9-#!LX!K^E@x?4qAZF4i398AOkz_5J1bw-5+DuK-~L!F*m5A6Ei$ivf1&KdF+4= zsV&U=uJ_?Q&!hNr?kXw;wEnTD-KGHOM9a>KXxR0e=FiVHK7X4gnIkEpHL7^(AjWwY zic*7I7fZLuoT1Gmow()yZ=n0LfkEjw7=7$Y0-HAh^iws^{m}IzKzi95+5tSDk;Z}|Sop>2o&)pTSkJ-hZ8_q?qI3N8S{zj+lOYAhq=Rf#U6rZ2Nk2mf| z#y>pV|B$ceP(Y94KukSs_DOR^*IA;92Zk2LIcxm$EUv5FX43nY&ggOei;Dkewyu4; zRUjIQ?`Y$t8;Te_N4#Y(fPWmo^V{5Ek#FPfX_-3&-9Z~ws4M|I7ZmawzAw|nLKm6E z2ArGj+(!TZjK;C|sZ|A+tLw|@RV_^XdHF0U?m=JvX` zXc|BgR8T`S*Y4T?h`xi{oqB9*fagBz*yTCRVd%XO#+M8f@)nB=SXw3UPa$?~xXXc6 z2`>8Yu%Y=dQq(|4370)P;yV@aVn9tsKwT2S{_p(Ac{5<7M*#gn0u=#Zp3tP}je)sb zBe8=7fy|z5Gb)=21$+!ex~1X7Y{vn~6$d9JkZ1kHQIiq1q9sTNuo43ovG-YE3khgs z#-PZx1Yw^uh>k^qazth)a zm+=W}&s)PptF7@Y9dS|X1mrH(l98HB7IB-V0F9PTw3bE)6<>q^W2^oz*Js=N*la&} zz|U5g*NtjjZYI!W1jMz@IqE=%Ny{3(w_Y1xU0C7zie!?r34rFl*e(K`U8S|}DF$W`w5wk^Yx1w{AEMi(Zz4~lgz z_N&2ju5=DWHJqe2BZ!{nc!op3Ca;0vvyK3I z;5i55=gq#KS?IZg!!yX9a^WF1hmMO!TGj%GOk+_)gXnsQXi~A1SAOoAhoo6Hm&hI# zO2+SB+P-lK{+v54@^!u8>$>l+=QUqT0mY>_;wRb1zLW6w+ z3*9q=v6;=hFhJMHHL-C>E`#Ul`ehBj^vsoT$r$oX7lhW>Yy ze?&h%N?CGz{`5_c&o2aTaSRlHx!6D~QkkVX2>69uo6_BsWkma2^m>qHDaX}jV4w@r ze7Bh-i$-}P7@q!80CXr4 z{^sxg-rSO3Bl|qpXfk-dwZQY>2cBYPqqB6&Am5VHJ2$K-KS{YbR}r&H45DWl7dH$J z&9~V#`)<%gcO}3H%wmrjabe^oL6Y@)LG;h=h8QI@MaG4i+k7OVp z^ndyN59rsQJ~Gk2V1lrgL}LQ1^-G;fCiJk-YXHx$XwE_x5IsLWpfkNc@0UOy*z5`; zfCG$CCmLAjnt?71mHeD2gXUuB9s2dbb$7iPx5e>Z(|o|n9nA+r3TWt5f_N~JHe3bI zIcSz4l@^FVk3q*hqKSAfz{eShm$dV5*v9VE_0yVZV%s~K^zSVV#-vv`NM2qQ5D}eUP1b5ECpVNvz@7RxLKsaBs3=SXoT1GAw;TjnIc{3jZjXvCglo46r zxy8cOAYu(v#Py(xJ)_;Tl$OlCko)4dGZI@sH8*~T-d z^ONvezOvv>*B-Pe2#}=X+vGV20HGx@Y40kb}ciB8UWEzt_252 z3t?aZDxM0U8-@Q_@yLkliDy@MvH3X7XDRV{Gu*~uc=WdA!MLHY&r1Pn6T9Yc;5eng zCcNKf(%VO54?Gt;z2f-%Q|C|eiI4f~i~j_w%Zlik3K^)pRYZZzLeJ12>Yx`H(F~gR z_IaHLgfe(uSm)XP=X1EOWDb|>pEugM4Wd`Ophx*F4WNUzzr4ON3PTM8>49VMFp{{! zKE|fo_qL4rXXI|UJMcLfyvG=4Gr=wwBPN@#&q+&kLkm2 z{=r!|giRQx1#Ed>=mx>_X5ir>cwUYy;o|*RzZ6av(-zt2U6F1{X#&xUCH7%N=4fRJ zmmIohFuiD?XYjmt$?`tr#42M+M}&x;*#EvxCVJOz8y|e@pSkb<%-2(9p&$C|`1Gsq zQPx5KKY#GON7wvf2|_Jl#piT9+(p{M^dw_v{2!%U1iZWkupHUxMen@SgSNTPdNXS6 zBI64IbmDMy++2x{l?%39E6j)G#m|-|w2ry7F2kaZR+nk^^ z+y<(FbQ!wnR9iK{5V`^;RzMdCxRV4hGL*;{@NX}AbBV^tYwHXkvIBkG6b6mZhC#?a z3%$!9>W*9KG)t@Fz)reGK2hgX11i$aY{})U`kxC8dfW=IvX-JGP9$Y`RH`J^L`&Ug zoq+3Z84dmxjcAr{xdI@<8Nec;KD6@5VPY|kpgYP3Ab37wp$lkkfi0{F&C(T_wG|WE zF9UzNa2toAh$A2qIY6fgNNk0L>_qc1LUN2CBZDuU3x^FY^_^?dEqMMl0E5>qsOvZC z=5q2&D{ExUzS2wFW89Hgp$0Nq>s<8DKd1R1$u;2B8@>StENV%Y766sV@+|_MHGa_J zL^+BCg-c?9Py^{$wD%~}vI3r4;G%Qua-0r8mIQ!e0TA7w(LXYNv2ZkY+!Z^|5~1aD zj-7Y_k`sR4;eCZM-$W>u#X%CO$hc(IS7#L9i0bkdQ~`)n#jd1#?~46jTLIovrEsH% zwbM%;8un2B+#CL+)&AUX@{E&a!`Cl^#9J;DwKkQ@UwJ*5)L_+;f(p{CgMWrUd>=7ch$9FcW4h6ba)z z6S;C+zvKB^8vxGpEeUvz2Nc+?;{T#hNf+y#ft=8|5-9& zB^QPc{pY-kyQfWTr@12Rqoq3~u?BzELVv42zSQ6U4&?Aroo}3}@(7^6$dAakJp177 z(ZP#+%fI!P|K>OT zf2BC`+YjHPBIELZ|M$Q0Tfgv2-}t>pC;deOpM{g>0Otn47u2P~;4Z498ky*g0?g$o zzsq2=fafd?(C{D_k#HG@cX5lf9t@foWJwI1BX}MebU!eNp18VMYrmC*4ncJ*k=Mbr zV_a8t0a+Df+;g2 zp3#!6SYvV$)m#6`0D3da>-|28O)TG%fU%emAPGwrq6^FReh&p851D!HL-HAAm?C#-2+-(64nyfyOM;x>e54^c4UUH@T1;H6$sLV- zA{p0NC#rJ2wkH4+2p*e57VpczJ;E5&;GSjE)ufx{-$Xv`pgup5-I=AOK5BrfrByu0 zTCjWz#|%kykmVY4l9((o9PD}qEJ7!o!$ULALE6Hd%Fcz~Sw4`#aUwNGz{?BTAh5( zSaUCB_~IG*bBS%nYvBr~DP+y_Yi66bVF1%de;y_fnG|?F9${|xgnH))s950nF`%Ue zq9c$lEcCc65{h5NS4gti=6i z@6RthK5x_>fRZCQc6o~*yW?EzkOggXM`Z@kdB#POf#?u#yXpT}IGQuhq1a@y&x4XJ zvQNNNDC!3G`0O?Mb`Ja_20D2(;Qvnz6U=tf9fy>E71@2Yu_ITC*gfX;in z*tpEld!}%yF@6AyCC~-x_&+#+zP~-tAN}Ol=+h5ADA&HZyLBSp@}u@Zf9apaZSZ`34b@I1gkx(0N1ndLYo zu>_1RcIb%{#|$QxfSKEg^7AAB8!EZGyWF3TLnZKYckr1-&IJQn1XMdCz{mh$uF~Bo zE%deX{TPJ2c)^Fr){=B8iQUmOaEMe=j<(!DAw=|E8{EKIb2Ku$YXll$nt1?FeAf04 z+KK^(dr1PQKt~gBfxtzWSsb{G0n03b7d>c@uOQY=6cD{(`4$gswd6N5rBRLSP_P~N4EL^ zDEg?tbCzwHK=VP~Vmv2pIX}J&21uBW0Ol4j7HQeZgsjC4SI|)MVQmeVOk7AXPWq|D zZwaIa+{&KiD!{vkq;E@0Rwt3IDP7wiBQ1wWb_Ot$se5S8(sdvOlBlGLbkaD}Gl#=h z9$$dxI3QR1@HLPT-DvAW98`KpJc=@|RmS3t#@AD7!`u+a5$7(5pSI!d{CE{1xR-r^36ZNJX-lX{a9Pk!@1SgYodCj2k=TKb6SucULzzdNp%Xh&r z^ak?K2LCVMd80t{Ec3~;kFXQ-UI4n-_A$M5w&gmIoU7=o0a{gjrBA5Y7{YP#i7>!Kq#9a!@m z2O2fN)(xz;E7Ac@4ObK=Eix{NwL|kzEH`AFGf;70;BF78y&b>n29m-CD#LpExE@r7 zfB+_#9fOJy5-N)g^%#7-Sb}P`wz^8to;ZQo(4sif5dSia-u$Z(>T3rAA?$wA8@ z%L6E;>ev!5nw-csXYgDYFg{E``Z%yiw4qh2sILU*5vu=A2618X2SJO2A&LUrr{Q&5 z(NcF1oJVHfW=2Z~L5vL6J!a(!xcp$B!fG)bM@ zDnQ0!f}7`uUQXM;I|6EJkkOK6!q0mJd*+&5TOez#XkisEvVSh@>A6ISAAxl2G!XkS zBr1?uu7PtkV9u0nS%Bwj1<}f53%1|zd8r65;<}UPvnF~Plqm)_Z)7DZnGo*x6ywH~y7Tn6PL)0bx%CAGF#3w>lh&I)60EDU++ zsuDJS*AD+L!$e)UL*I&WXYmd5=jR@uZ&iHmjQt?To$vGSKIe0L;7+>4v2E_a*k=|x z6jBm&Bv?by#|{e%ILH0rnD)O04W;nun2CkM;4UW$r3~wR3(;bV`A|d(#O~XSGUlA;|0Lj@H z!Y+4TG}3vILGT1PN&uN6kKnl!isXJ{6pbu9*M(1OKyE{*!B+Cm1&Gdbx1^&&a^-B> z!bs0@qzC6qM}^3@$bsimZ2WDS<|W8S(DC8L0q17{pj%9Gk#G4A|NX!Hjc-4HcG7EJ z_D{&{b3ZW1MY^S720Gp!0ChLrA0PAOwShUgW$-5q5uM4eWCl6|;E@LTmc-8)UY7@k zYQhJD=OG8^ZGk3pn3MX@Izuj9Sv>i+do5BfZ(j{EE`RZxzxJ!w-~ZHQ0R7QTf1$)+ z?J>N+qj`&=m9SVKx=y5!aZs4&1<2XZFhqLBHkaz@D2w4I`Id(JoV|lUWCoze!ql4k z9v&!{-!G+*r#*Lha(RNFF94`&CF=;DV>_Gvd54IL-Wv7k$zZyOr}%J@%tVpX@@fF?Vwj?qxmW`g zkJtkjds-vPaD&_WfEP=8KO^DZq5NU*+Jr;4|pmaY9d zNHdGFVvjE>54JM&PTQ7;&*hYjdR`kr`Bg{u+!PD2a_YQVK4UhYBJUAO!Yv;MX6i1A zLvXD%BiE85n%TBD>|BHAr)Wd3fQ@s>H~zozH#x)G)Il_| z&NFeOfos}vkraXSnO{csIr!}A;KUmH{8Sct4O~|Wy5}BPGLC&RR z8+T(xHdY6QBCvI_{`}12bDU4)E5#|fJ}4!cH}N|zmgXGsjtK!R57X^Hx`%unBzM;1 zTDGMID%O0uw$-6B(9Q-uBM^xLb&q`J1jB;w_&6}>WzSth!qk;nMO&KYKVerQsrbC1 zrC#(Sc>Zz3uMa#B)OLO@|l-_;LHol>GN08;u ziD%P2GSKg3y}^yF?2>@p4Hx_mpFgMn_#ga(xpBNE`IZod9UwE%%LGLNZF6Cl7l{`S z+ULwl4+8^z0?>Jo=q!AnySvC*=#hCjnZxM(0H!a%^OPl8;t0IQqMJUvM{c0Y!$~{DAn_a)m+HT>@Kf1enbkpleF&Tjj837>%iK62d4N%#^X6tFL zQ`M~i&115i+wXF(1-I4-JC|FICh*)(EOe&_E8;|RXz5=JV9cxp0r1LuZo1sQ8F^4* zqXG=nwv`HKM@zk1t4L6QR+hfGQ|H?nz?vS1vD~}p<4$<4*zd+jd^HH*!PfB_&xX`x zy~TXX$ym!QkThqx%ymX#IGrBOh}xqVEc;U#E{P)A(+Hx=?}Vv7{H-{$S%BdpgSLnh z?5-OUOaTr%V@+c_`kn)C59YJlJY&DQ#wfD}-f4e;zIa1( zNs40$dr*nKSMQq)P$qZ$2;(#vM+C4iRoeNTAz85iuJy1j<(uydx{P*#tVCjFuKJr! zgPQVv!XRytESUfX*^#-J|9>dM)tfG`CZh##S^iyve->DV*Ej;;QUlra08YJLUdF&` zcckd+4ZCvc@ai)(G-nS{#h&$hlJUO5ux$tHF+pL)BPh&|Y2bJPMjN(d+I9_0)Q=wn z%Mn0CcCH4|arkap{|*cJjX@)QFW-;X?rhBqLl^aP3Wz1P5*_;Unaow9kUk}!qJZ&;#e1c}+sMF$<_i<0WFA!9Aj z$}rs3$JXq;#yYQo=<08|%I8e_dl`>+P*5Y5`pEuZ*XJJ3JAcThqwY4pLcIke10Z) zi>JASi!PiY89_P*63rzuF~`azm;>ATek!1h_Fm##kSP+GQFB;mP4|B-549NR_&do% z1w7aJZy5Cb3+o)ZxjX(Yw`DDF?pnHCbUk-)?(%ud4CvgMk_&O4(7dx;;!Y_6*bw;sLr$`3jXU<$ZOG9b?rCbec@Xstl3Y76LgP!4YvJe8rf8ybgl z`PpEXQUBZnE8Qs&1{vr)RIwQ~66ZCs0w!iX=qP$}p4!Z?^*kt1zXrj=0~7}kIFFUU zLC#Uul)H0&2>=<-eXQtz@!;KRt#$y4TXF#i&TLgtr~}*Ycmqx>-?Ha+=}y|EfyIkK z2oCEC07N>!1UnqEVUD%@!_X}YL{F%d&N3F}-$2GWe+LQ7yDa0<2jr18ICWz^C7#nfmu$0tnSF~h+CO4sX3-QjS09@$&sgJXAJ?!-T@=m z0nktb<&vL($Yg1l*FZdE!_L3VaTb>Wwu}tiVdI$r=rbUlfyR-+D20J&O1O-#O~Bfm ze;40vDxjHMGbAAmEoMUWUT6e$cY)abdSBo8N(AD**eYc1h7PA zk9bIAEU*cOJXvxsnyn?tkp?Vtdx8THEmXiZ1u)N^<5bZn!Q2(J<5?VH+&6vr8n}qJ z@?0Fch|fVe3$T4x0Y8%gmO5ab<9qnoI?rxl?mMuMfiiUqEqVnErwY)9jNJ`)EVPEL zM0MXOyRo_f(>*)<&dHxAIOks3{h+qV`sV^5B3O>hYXp{|^Pn)&1>9Scr&t5XPt`zI zMInONoveMK(oKYaPZ;OgzR{Lv@;SrZgW~hE!CN?os>SN^bItM6o!V1dAR?6O z+Iz5;uXzE|!%#eGr($@WS#BNr`8qz*KM^`Bv>!)VA`PAo1);6TD)KCr(XRJ?`W^*) z$pcgQ+zF|N8HK zI*vAo<0h5L;!EdK^J!&DNd@A!YbW&;#j2#zhZcoV8L5kPgl} z$&eu#8pi=Zk+}$S@I0}sh0ow1E!$)<_|UR6t@|Ety8Tv)>#oI|zcZX&Krz)6~>VE@5(`PHtE-TNctSCLTx7i`HGE4RYs+_Px*U)b**dHd`~<1M1(PKS0JorV8>!wFodAfSb4nU3 zojjJ#XEFdji&=|-v~Quo(4_>sAPYt?>ui4UE z8YL>gIjX;tDtn1j#qv{Z+g0q?y@*{iaI~ShjEAcLB-*!YR;W|O30)|fz{}zK1ptUQ zsw*MY*xIMqtp%m+-)r`D>R?4n1Klbn$@6@|5sK zNX&nL;zyu)=gYfq9` zdw@Olh6`>#f<31LKQtEcdfPuprv(&>Iw&M1>@;2i=8ZWtR1eLq#p=!g&~-<}@Fina z9?6i}%3UL!6o>+C?z-mCazRK-C!&oLP4ml0?U}l`e{tOs4+@~~Zx8fGKlwHK^n(wE z4|8`*SD$>I+1PID{KKp$Hvr{+Cc)wcDHlHh)50_tsg}TDz`#bQ5mpo+eh?#dvq7SX z{aSA3Pfoz~VE`yG>>`6y2P+$Z_T&e)d4BIMgZJ6XCI-y&XDTpdDkF-7g`QK;_=?Rl zc8Rv1d`3-wUE8ZIeg5Hl^wFRHI(_)fZ$G-~7X#9r5#VSI$Bu0F83ND9OzmjNRGop& z!yvmEOE)kxSF_S_Xx##wK?b_8&*P*uSKfDErx(yXPkJ6Tb6vR0siKRm383o%qOk&+ zTW#(U{GKxsvtt8^9)IS^t)sdmMXdltko@l}$uYjq780L^td5K@G7>pJneJo2p@48_ z=thqK_!@{~fiXHjhv3_BacFGMSK80D1B(E&0ztX;roX@dkSexr0T-LfwQ^K1zq)e@ z(v40YbBnKlgBE+ysbJ4~eKNp9%?u5YAb9{`kj1zYkdy%zlnV-MhaSKZN3Wi;KmDG$~W?+wNg?exJbd_Xj3=m=)=;B^o;~JlK3k_JCueIs+H&pi$s_r+!Zg+;Ik| zt^vHNOx_v$bFp>tJ6ix-!Z3Wo-@tVnuc5lOUhJU)Hf#HIH9KFk|5J)Y774(z^IGxB zSce)&CqI8Iz!&zqCwi!9r&6@{$#K;3gAR!<7(XRzEOkghtXitLtS&{pheOG}wQYZl42 z5}RL4e168cY)EldBwg$eJgAN?y-wg$do9}&0UuLlN-Oa}E2Csh8k)fY~0q>x|a!KI=O=;Y~JQv`d#*{U{ZRYNd z;elhIUVc9g9i`#@@b5AUJ~*0ydI0Sk4$E@1;Zb{?f&SsU3?TZe{yE&W^rheZLwEDh zC&T}*cJ%z+w+0&iOR>mBFO00>(%I3ju%m zzLxE7%lDsv76*XV762|hr;TxK)~;m$TiO`D%vB2AwIZxD_O6#<>z2)GVBM=k23drm z;+pt^6+?O>~Fx18z_Ko;2LbyH4X+yqpxdizsAH@=a0_tjoJ=t9et;+ zfphTZcut-2CxLCcwE5>$j6vYQg`x%vfa2HS*5kY&RV1YvpuT38Yek|{ilwLi9qVr? z`%d^>l}(T5gZ;r)80Y{PHsH^<@PFJ#H*b(XKZp2S>>1;8T@>BHdA>$J!V*Re_;_9T zcEC<|!2r^a6>3(x)y#P3)b1s#!{db4CKb~=AU%xnODPKZS$-qMhbt^LtC(>E{47^sXu8cE;JND(v%r=imEV z-}v6$?Q8!4f#p}LDEI;QvbW&lV=^6rlW&(_8l zi~z(N0SG+?AghV3#qyyF*n$b}29j9aGKa~LBurj`WFzygRAb8M=Mu0t9J~Y$WM&c= zM}lN`Y)Bmj(fIF3VD3(QTrUlw3mv91z;8&7Fcjk6V z6)>ficxa$0Q~;V#@w=GR%lY5J?T!x#E(@5>;DNBvcW{l7#pnQdz$DRI;Gw}1KN&DN z<^P&3zViOg0`V6K-yB@ReL>cN=nDsa&IXDR`uyT~M}W7s7W@$~nT-9GR@RBd9)Hob zl2+c&VxDWD(2{{eU@}zJxjr}OryF&CgK^F!vE1-=+(MyfOi~qiu496k9g)F6r`dc; zI(cyDsRf}^icM?GT=Y32&tcgatY17Y2-G&bw+Rsd&pU$aJEM5ySAZA`m_fa1E3UM< zA1tjt{(f|_4p&1PBHsXxJgpE_{&)PkvzH#qfvxRxb8$;Xzzdl(NtiwOz* zH0C-D+1+$r6~o_@`1~R87GZ1Dhyd8}5}=@`$y~TD@_sDWI}eagFHVdbor zyvr$MEd(V12f^{C(wqE|BH-lH0D78Th^9^!FTp2InRq-N|S2Gfk|Q{`2YW@Wz{6L%UA> zk(3_Wht{&+>WTEIr-mCsP)V*%q9oCEs&(EeR<1kd+>Zp`njO4gUrB=L z!Ysi-=iI0yUWTJ$JEtCy>J?b9fy6M8J$?I8&gFifj;kcAHI@rX44{r22A7WJEz(<> zvrHQfTDE-bc$2q+7ju}R*rh*_)nW~Ak^jfpiHTZg9Z59hJ#fE24-ws0OK4jnYao$pG$1X`8bwT>icP>%W^Jr z5v}){6*D#S7$sY17^tfCK}C{9^l&@A_Pc%^$WUpV2_S1jZ1e#BC93O(tZglQVcAxV zWoyYn;GQ!2fm3vIp@8dZpsVp1RX|3Ib(pBmM$~Iv7w19+yw$~`D@dZS5F(uxV?kR> zw1AzuQ-HtwbV#h(@Tu>Cy64B%kHIvy;vbZ>823Ft4P6WaI1~Ey(8(Zf>?V|TqCxtO z=2Cc;ltVJ&PO1QjmIR&#Y~=kqvSnP-h4^z_;MYY^iAA;ylwUD0j9mi~ryyYLRfmn! zwqf}7s;#|fk;tiqf4H>x{G9L> zSgT|Z0vdJSv5&`VaZttMQUuBVKl?5z0)oHa_$eplPX7DPce#(;q8sH%hglW(?2w+> z^;8UNt~md^<+a{{{LO*pa&H9odd)egp8X^-d9iKo2Dq4EqUQjhyBUP-ocrXke~=F% z0C)kN0Z^amm-ANdNd7j+D z;yrC`CIy0_))3(cz>)(NSK}uTaR-2*oJXAXfgqyZ8#J)!4X^>bGj!Jyz9t$0e~tNP zeTHM_(H(iLrvJPaTbQ7oVH0{7p9T|gfFeq_AhT{OMNaf#q*zGcpKAcm;=9-6Q(hEI zuMNRH1zn`eNr1HUYUf;}yVdy%r;XxJ>N^B#?B-_mKa zD|$GXGuC5u?>HlWj;wvJK$ZpbJTs>mNNe~SOI)JkZe-$l=%}#({(H%7xqG_yV@0D= zib^y~~q#9+FxlUt5~BK!LRG#~ta25O%5rh3ixhQ(6>%OlMtF46_~^K*~S8uW01OzN(cEB;Jjx0$K>bMx=4Bbjzusi7U%Dj0q=dk z&qe3E1QIytGmEbPSr+U#Z{XYoRZzO9pXQ7{iwswwj}M0j+jKmG&CX2#xdzV(fOR)M zAMfMym*Dy2{oLT`T;ZJOX^X@CQj;HeE#v!UVBO7G@)N+%_vP>7=b}l@CBMgO28ACT z_GxzKR>1Q`5X8^d(j`d+h(Q4~C>3z6K=oN0jV1V_WdJIz_*G|a1t=JJ4gmYC#o1zV zZs0pzvC~ENRaED%GlFPjqv+ro0~W#rlh661Juef?wdC8c06n1stP?Fe4K@(KXeo>< z3D7w>mw;U-s-EVoU3YAl91Z}&$JgwA7!bG0*wRI$#rXr<7f@+i!195eb&%jZGh6x_ zWMmNs-&SykfC}n>3gbV5AM!?msD}WDKzP4xC7m>$$p9^j5ou}VS}fgE0WT2H>Q=xb zXB23( zbD9&=-7vPjE8q(xpgZv48wE~k=6Qg>Yxy(ld`Gg`iHWGnqDcmjc%O4=6}Q|GpIl=V zYZN&M+T7w!?hN-E_g4r|4GRdfuBa{2d8|mTiJh30t`=i>?Ov!CxgFGI6|g= zbkoq)9ou-etpk9G9e^?kY+cqstBOYMgwJP5Jy>hjVvMH__vOy4r6Nl3^;~c}H_usg1;0#=anc zO@cxNfqiGz?yd6i@k0FhImhRgJSGBQMDyXf4P2`Tk9lBV=i`Rsa*5ZsKoamuzU$ue zS55^NHDFGaSY6`yBRO!fWj}m}PKGSz{F?7~gGRt;8v*<^c25Yg4QD@Tf9^o$HC%9f zehzqxPjP1RSg5vQ9i5AAz|S~^tK{L)dEn?Ixl=kK!bPu+nT=tDf>I|R)4$_8^=cSmzlMWXratq6}heh-mxd1Rp9BLEe* zK{@$3_`5l4eggB; z{O`Wnv&d(oi0+Kn^wDkK8vwEx)5wakG$*4G^we6ZWq66Dw}t>>swDI;a!u1c|L=IS z)9f~3r5qs0kam3?5O!2&>^TFN@MI4ueFV?%2MlONon_C+z;YGvd>lFli4_LzV#_-Y z(s!t@D?_|+{kVsfSQ`g}Ro2v4#Nt3klI*gEIWfPXscPTBZB)f0rvg8bIYRrk5=kqm zOtfrWwphjI*1k++x3>BU0C{Yfm@|MKB3pI~^#R2P*W_FfT-QfXpryqa&Lwxv)*S?vq~|lHNeK29e4vo zv}Vg_9~+JLe^J2kq5Zj*-jcXv2XW~bbMs!El-_>>I_M28=azV*pmM4C3l{EB8V(O( zpC<)0O6N+)@s2zffpmgvaY_FClHzkLaAHieQ|mxK9w6Vm5ipVC^KswslSGw2=C}O| z4mJOxg(L$wPc$!f&ZI>B0HTjw(F~*~==#H09rw%x{<>3fJd%vk8xo(N!`jeV=Z=>0 zEqXY51J`I=1HG@x_WcBbbGCgc8p-?;jkC}in10MY?_-|bA#U5lQ3zc{^4AXo zK>0lGEB;>>LZ#`0S0L34S>Cx+&xzCj|S&8 za6l(7-bh@LfnIA}*ZPY?VB*K*b;jt0phq*KjsbiLK|a(-JQjpRu=lm6!E=(CD=gVt zSU{4=<_AtNqXDoT)O%sjhtKO20D*vIS^-DM07}jYICquLS+i4}O#2g(&sec-ufP#( z{kK4J-6^4g^Rf8Db`xqK`VpWH9`_47uLap!BlJbVMMEpv0q`Gb*#+b(Ai6MCI=J6J z65FXg5Fbkr`zBg4(k;7)EB2xjS`D_40ea7X@DukHi*aV{b8ZDhBw7yCBLh^o0DEn7 z8vN4$`cB0d8yK#(p=Ducu_weq@@;m$vw!vX0LYK|Z2kLmPdA3oKk>CSAlE8()C$c3 z_JJME^`UiQ?*LqHXs#h0$YzDtKt^YPqR9XpwN#5ETQmApQ0Jljc~JJQi=rC^kfVJk zS{9i!0md5sJ$?_iEBB%{`eGYsJoNDs>Y>iI@3O-$X^IEPqVYA?v2 zpKE-s^@(dk76aL{sJ0xhZlxQPXcnLA*c|2O&X#Cb>A=SBKRsl%W00{^_K2hxO>jZh zIT>*|(Q=-|CC29un;gW2RGmdk#M_ze=X{f8OU8Yme@qC8Lgcz;@cf$QLt?efpWTn2 z+qQI2iS*KeCZ;(SiXtrwbI349;M}YIAYLjs**v^4JICPpIzIfW2Z&a{?lp1hCFJr2 zQu`Bjy^09rl9q$2@(;czJtFrn0SI!HU=M?CQjhDFBV;>nSCZExKnH^7`940LE9x9X zJHGF9uwen^3OF2(IJ|dK&J=@DZv-4$1`4;}&@oxm$zLS9UEKn9!V4yQe_Dc&Waun< zvRQ(D1+;0%mKM-~x-JH7l|AcL(?Nr+x64?@Gf(VXuvM{X0TCB~q6M%-lEEzNZJ?Dx z5v_pd`Z;5Q-~S((Kv+aL(4-L>4Lc1g;UuyPQwOSdY9u<1rTVZtjW?6qV_T_i+xEse zLZG9qfQ?pBQx7N7j4q48>lB!-ndbtek04{>qY^%hzPZ26g&S`T(z-9OsMm-BRFVc* zR=|AR7iMx0yk_OT#R!#i(;0q34;@9F#RK^F1I>rc)pTxUaF+!%T1*fK5g5ucw~uHZle9i{z(iia@v9`j3)yUg?1UN#GDbZ>}g^fwq#c|twB-UN@92x!SJ~TASVXB ziEJ%W-5Orgq{r%YGy>FZk!}dI$@a>COi-J@C21kRVnW~?0KHj~q=WQ<3F#M|7#48C ze~T7`nCK z{2qaLQZ}BDd5&u=s$wdx5d(M}&q18dN51uWhGL4d^V=wpQ9v?ec_Ek+SN2~G#I6A; zMC40G6co5F%9+H9oT*V(zeDpnz6P?6LUS0;q`W^h9$uI?jI~b&N)Kzoy%K(7do3 zs4iEux~FmX(NP;*TLapzYqlNLbB`5@z)#QPbBcTAkLCNd>O5{>J#5tTtu79CY4Q1) zQwS7Yrs>T^{6|rG!t5{kG1s@4A6kcX7nB-d04hu(;dGQf9_B4 z=LsIeBKTq-#)7EC%Lb^Ti;kysy`9hq3)>b3Qzq{c*gY%C}<@F@GA z?xgkLE66A;==eOHcpc9!KEEJ*#oALkxL!eIV0dUW7E^a(|3G}foH7})FUHKK-NqGw zea)WN?7X&~ApcCNOKv7nS-xYO&jsnvhu#ynG}rQvsz9+8^Pc@rb6y5KfURA6{pT+M z;7nySCjig_k_*tC03-*{oJKHQ{@=fkORPvfEFI_OvMTa?WSN)8_-{sj-6>;F*0L9=}R1qhi0SkJ%A@12hdh&~)~)_RY_Lgle!04i8K(7K;E<-DzI zqSo-0$DjKJAGH7v6KNcBnGCx{U_geU9cVc^ z@Z2j9uL1B{5(&CA692tLhXw>-egxCwf(0b<6cVT$)cH*`*PfGrr&Vj9c3mA+*y+xn zrCsVZ?M_T6laYLQBWWgeel_@{L8+h;&_G9qK&q|?4cN_saj@Y7w}w zIc=Dt0VXCZKv(M{sx>-(kEjYr2Akcfqy%+sy#anTG;h~O$rl`OSd%wFP%awR-D20$ zimfFJD13qBuErSFAfhK*ZbSRyRIxz~*pdQdHS@ozfV8+CwAM5N$LPbIWed94$gi9E zZKpK;wT8cDZ=E8=wZ?$Q=NJHJGKySe6iR1>qqvlK$?LY`*X0DZ1r}T|t_hxR92$yp z8Cu7@HZunA*SZwa5g$xcAN+bL{@f}gjW*AnFk^QR@8#pH2j#=8HvXi2a>f2n>J&PK zt$0F_sM>V0juQgZ8(cZ}b0Wz&0c25rA_Eu}45W0wZ2N2TfqQ0OoN7`{!VMOmmR` z)m}|^R;_Fo4x;P8P3w6(GW2n2srQG861Mtw0JxRMVoN^kW>PHzq(@+&7Z5#z<_w+} z5S=HDTZwUg9x~YD#B6W7j{nb(XQ00SV28*WT9H2^YCRtSRM!KvEM}2r+gaL&sS+?h z+VRWv?+Bn1*d7^4s%B;cTDG%e0Ng16I&$D53F` zHEErLC_}L*7HPOv>_2KC1=fZBeT3kp1K^~5r=bYdS*`Rz0ajXjG#W)WWMiGG^GRpw z=dHw7O9s_!v^Mm%Gl0WH_B;w5SkjTlX2Zu)7+JWkB6o$h;c5k-#uEu>gn32j>! zTiCW2U~3IHuj&3*KpkDUB4wAP?3q)I*?YtqP@@V17E9D(k?UfeHwqx0=0kP0Ubt15 zvWBzA6_Bz<9*h1Av&|oF+rk(Cfm#VsM)vb`3;C@cd;- zxU3aN)%U6Sb6sfFYsJ%i$huX4LDuu(lKlAv#^>HB)M9+zfR7j$=3Re;5ggQ{mT1Je zu0k+z6^86;0cmYb94jE5VBc8iN|0~h_d&39)@hNu3{~!PM-{nAs-Sn%}SyW0mtEfc%Q z#IA1u%7=7x&OXogT`{Gy1meJZ$=@jQRMd=@4=Zp0&s}nb+iuZ;W12vD0qKQz*p2M- z#DMrlzj7Ha2aYg;362>bkD(S1YR}RUkO+Z-cEr67wAt;V+PlnV$ z>_gJHDNZ*7XK=fZi#l}b!yj)FJ9uHI>qJ!m^f-Wi1yJnxXuIit$KZLk`T~xp zIDY;XKy>TS)1Y;-hY4W*{f<6#%0PjZ^_< zq+{ns{XVXMwHQEZT}7g$l3P3I`i#+pC3V%sN&6e0iv=Q5N!x9Fph_ z&7hm{eTfURr#9#y|cT-qK(AXUsZp47^41uS1?m z)!Y8I&)@d_an~Ok&PB_?_uE-frDE%In`~#7UO@CCIcW90EI=LdQOQB`=REYc2j0)} zamTlZl5@uek&$TL-6owW(I}WBiNnuv#L~@m_F(!sNw`qA9X`(g^T{UYjyh(Udk&2=5!-R&f7#J9cl?uK?;qbN0P_t~+C+tR;Dm`f>NGL7w^?Nn)Sy_0U}u7(9v{Y-rv=(J=5>?7Y8e zI5;`P0W|j<$Vie(Y;PG52exi06h*P|KK_sVdkijwe85OZbP8-t^P#z8fHIRWlKaR= z&-c4|S4O$*hN994p7;Nk;H53WO*gZ7T=SSs9E@bpL(msgK`zmfSs0B1)1?$1waw`+ z9SelCfS48%bSvn#UT~r?7eW6xE$>Hp4%=r3;5jn8MmCoWXU>IB zVMX?Kj3}u?^D-pfc;S-~y^V)=u3@uZYZ1m#}*3YeHGe+f2B*Bh@-kc4k|AN2s1;Civx&aMJv zSqwSNJUjqHJWhVl1Sgz+j5{Yp>S3G}fJ4o}7tcVjDMBY#0~b#z7%8AJDS%~R_X-@h zCF|@?3|)W~c4P71Fe4_B-HE6R9i0Nx$pC4zEoB|k=VW(pB*U&8&ATLZOlz^yFU_Av z<1>w57=ys=0GdpNd({!=RS`6*-$m#u8oM!Ki9Ku(-2x8R0QR*aQBCGz1!$bjO;Uvd zVO)0V5dR(lY}}9U6-PM$GKd0~=+7@PK7U3_`I`>TpTwX8)KP|H6GzgxM`gcJG12wRI778aLTbx(M2D@j$1RaEJpEpjaj%>!9#Jw#KR6 zIIw-J0GUMx{m>tqwqe$-0E~r!-cF7~ST(}T^#Z;)U^Sw23kM%9OSiNFs0)zZ(Z0); zAKOtkYflpc{T7ZpxV-}qy#;698HI-gMTD-B%%v63>+xrqWUk2w)XtySus4#Bq`)vK zh-{!})M7HgB+ERI%us+R!@%#zQyhd zfO3&_!6ORj2%Q)Q0m_BV0KxfPIpSDUI)MFm0E~4|oao4A={4}YS`cmxFFF6+g*7Z1rHV)a=OftC&1YhCP*5EKmu?8`RXqo?R}5T~XyeM$a2s`znyjNABc z8H8xqpF8&16sP<8=%zyFWWSZUEcXTxPqc3nRIC7v3n@D8G%a8``fc{-V}~hIzOX3T z#%XW3Ew|mOKW}T`%LVxJbC1ulz=~2%jf!JBh#mI~w%_JC0PLUkisf2jm>g>~&?U!Y z7wno7Qp=+FFH#nc{|_>v_Zq5Ov*|cz;~tf_0FsNu<`S!Cz)={x2R;`a=d~@weO|Kkk{X;YZEUxK7aUy;S0{8_f5$$ql(!(z#87_U-z_s{f6eV=!oN-QLc+~PB{p{ zbAHSZ&l>)Zg>(N7;B@4V&XS^xihJk3Y{1)l>R zBOp3)5iK&~ET5Af(OmC8DW4tJ!1PA|z4Ftw$!$LVEH$^c?y%d@=U;x8KKkjONFV&} zAG)7=|9$$6k6temy#UyOB~%!s&X09|0H*V@h}XZ!EnxY0h^z|@pM3z_nW6p~OmTnP(s#f1)%4ki?+wOv zyQixke)b4D-VZci1Jm_!%hgeASro_PDoKsi%D&Kh>^J%*Zo14A7gl+P@7ZR&lC81- zeP*HO{)>`u=|mNdk!{`$EOZ9UTX_7C+27qmWSOKc z+9cgW#PxMQ4Xzv4!m+`MaSopoMTwKn2!$iD^Ed%1t+bDJ6WCJDfygtBEOl-p zMf>k)IUrkiXGE&A2rc^-Q2Aik$+2~TkH?qjb8B*AYxkW|Om5i+)Y|i17 zQ@#NK-k|o^3243SB+GSR+nvfmKkJXTrSO*GxSlfmq!r1LJOcxKxdE8BGa$XAeU5LMx!$=A zoa61_)0cC&tPY9^oZm0B(fNohr`s}kE&zJADLpZGD#Ao}flZx^F{uX+6+tpLzm z#mTcC;s{Ll2dAJR1`2MVe)u$uoXafqY%_TqkPtL8A{#&Wx0D8L^i*+WGT?J$jmHW2 z?gTiGG=k)LX|}>NAA$79Kzf`Q==@z?m;QOzFTH1P-SpRSQ@+xZk3LBs{*!1c`Ist?%jD!e&4+!Jq$0N>b$9)9b_W5*#d&*n)Ft^1 zMXzp<0}%NZka1b)Aa)?v!r*z!KzjLqX76u9+<<4)Q_BPW&|(DaXY zw+tL&F-ek{TRvycRl;c{n}GwI2m$08>nhUuwu$PN{!+zJZHdg93(C5E(TtB4Yb0>6HCC|aY=Ia!(e&9!qsi#zUPV_(m+XK2h`FEh{EK2KaPx7!rKG)e`?Y_&mH zl>(G4)SH6;4P@miTbDW(t_K+{^Z zdsCl#nwoEW$n8qvy4hYY>TpVoL{;}0Wea=oTqP_NWHdw6_P)KpmXHA&G9-YWeV!W{ z?E=wrEZrPyfoE&J{f0sAhEfz3<;!e$UPcAiIXzy)iY5_S@LAHaiA4 z$Gtv3E_jQTYq48g-V9Fp^I5fjcfBn@o)oMG{S){xlTQd^IV?XL7JbYY0#+9?P||A; zqPM><3)-eFevNT&yyi4+HP)@X%Uu4>$+tALO+Y&Q9D7j(&^Ny8KQ{=X4_ANCp6BjL z{5CKc!VNEt@eK?-ZGA!pNKc=E@jf{P&~ukx{r2zwMy$gnTFDrd- z9|+ujjNT1kb_Ym1VV(1AsYqZttK=r#^JEGd(@GJEd<%bB3SeG}d`lsmt~@CjkApsX6Addp%3vTojI(qc6~=qlZl#y_oge)>fAwen>t8s{ z-1iOw*#aIrbr)tO#?#S}uhm0kpH(D+O9foe_jx)~=j-z+wh;t-f)ZFo1nY@1>O zpldP@pnn()`!<2+gN%!hemep=uy8)4LAC{%=rv6xEIiG#D-LKXs}M5py)_XzElBPS z%po(l$Tc+{3d4;V_JBC4XpMdkN zZKV3fz34R2Ntgmr;yb$e>3^?>E(~+ZfakrW3p9})BwM!7XsQOC7US!-NYmrskjC2o z4ZLS};b#b_U?Ui4(5SOt_xM=|v{i@$168mma{C z4dpe8G0$v0)n(Zk+(ub>=5f9jyCpWA8b|GYIc_SwZDX@(uM5|Y`Fq)mktvY^l3)Vu zx&l5(d@HG>pfJ_@C&NOt>-?w}I%1rIaWv%r24%h?u+eK+FKu)sIvvaPDE@I{smXxq zD7#S4$R_$y4VhIK&Bz-#OU1Q z@p#1A|3s<qT19;WD#-0+Ohhc+TMl>H>m>n6wq;jy^ymGu zix;g|9LUS{LnF9VCb~l@3(Ck>+>e~gE&zQFYz$)`mk0*!0S2R}cOHPPi(1impRGLB zoi5(}RtN$p5zxT<-_V%JxIH2H{G`<9rSwYt87vL?qRHe7mJ4`Bhf@qFwzar2(9@P> zB?BXrvrrISn7RGts0@%I#=8X+yGd^~(u>|jaIvv%^`I@#h%xTbpG#uc4@})U3}B-I zj%xuR4^^^MWz3*1xe0x2LsKStoT<;_NvzM0=>-SX$CT5 z1O28Fwhr6ht8~j@y4LCSYwf+EvC*)eUpeOAg!i(h=~k#63Pl)loC4@aU6!i_t(s{b zcyqgbG)GhDKJ~;lmr~jbSX~w|QE8Zk&Y*eW2Jqa$24s{lO4gmO^OH_L;`=){IV~q0 z^NyO(>zoG!#ijhfTa<6ZFbUj)IsKHev0_fK`Y>TMYFl=8%g2WibHgg@Q0B z-{K6|u0`~Sc`E>V8=`gen+|EG@%lY7&QbS#YkrU5xz7LzD*v%hQ%(6?adNLlSMSV# z?Y1UzjjU}ZaI-yR}t-V*p(kEF}Wy%4%#2fdcgU zz1$|L3t^y-K!L8At#mLHq<}AW73f_m?@d}pvMp`AN1ytOVUQ%pKo79{RGe@7qP%_1 zTLsdY-O?T_sp5ggatjUQ76xj!3~1PxCaI!99w(>mx^t*R$4vKAG!0`$YDoc@a!12a z%ru#3I>+z##mr#S?Z_Ra0XypqVAba!W_6S+x*)?7Z8ifiv}ys>i((iEInhq^g-8+! zQ0S!)x0=>bwL=wfQC)uo(Upyxnu0vg5>OjDXOt^3uCfCmw|U`*^MVI3T|x7nc`o|r zdMqS>T^bn+p4R}hY|ZyR1EvS_S)wFGC0`#>p5YaDG_Se)?PAT|3n-HV3|*=p>t4QcCqDC zEy7^L?e=;}0AdH*Hw5xrz0ZZ_bIH&BhMW$5w9e+=b9iaP<(9q*O76u6BO@SM+7UcmDdypH%qmDH8@9RuA7cpfKb-Pi-@ondJ& z&7x8*0Gg`}i%*J@p_g*0Jqz!R8R$(9!atn%Zm}q0Tvgpv0czqpgwvFLpY=}$ILEKM zc}$l(Z&Rl|hii6mrg64rQpiHL&6hIU6NnxwAB#mgPcZl*szX89k7_dNEP$Rd8yXeb z9eC&igXdzfVs#H|1Atg9^zBTONHlhg=frY1cHN1ishq`}4p%&7pYH^A>}oc$wsK8r zFii~uU{BC^RoXToIvBbsMT<8LOwzPZ0Q$<8$Ug7byQzTT!lW@;;{_KG+?Y1g=N^FN zSU};D80otTbkKxGU__W_TfOzNO4pm`%Fmi4Wz;s20HUX2roC>sxRD3hnnp6faj~L- zeeMk~?f~3cLW4>s_H)H|I3Wf3QGlb(kHrjtgz>5yKbI(PG-g2}TLjiK#{>dZe7O^9 z+G7SwTX1hdJCPZTwxL6lqROzz^|lbkZBzh;jD&@PGsam^V@udG@)_ zfQZIGx&axBM&w(z2)y8ZWgn1r7|}o)2dUN@U`sR^&dxQTn5)#dcyk0ml9LJ`+O7NS zW&lD9gzVC;y_X!Ft1Hy=MA>gk$OF6dgo6RlkzMTJF(&VYFmn|kjG`5LRzdSN-c<+L zL3|g&OmE|}i*1Q>Cnj2|k(-`_0EY>n?+SoQ8ps}GLGZkPegL|R-me|(^O0-|43EOF zb=Sv#2m?cRWRU9z-RL;fM2!aqIvy7XyhzGjbksI_UnZheh%m z!ojD0jZEBo1=8n0^*Ol~Kb7G?@SH%3%L6#>{qVI8KbwqU-6|Q=bpTCmVr7&~bI9~FtZo#!j%eEB2 zu@C^g@KTFNY-fjU8rMZe)*|O=frg<+uyk$h($_0ZSDQ1@MRlUrU>>Sh*dX;J8$%nZ z&u`Ko&4RUjgj#-&hAjZxAU)~z`El!Gb1ZaAPDmI+`x(C49^aQ;XNt9@srN@ZSFq5U z#D38M=F3tU=e!x(P*t~I*X`H*GbXx}Lhj;TaFjtB$?rHELMa!_^Em(=H!Li8uIzI^ zTpPKHjLTN^&pQTsdwbV=&jYd=@E1$b<)2+{uh%4giN*|cylPz%MVmg*(T3%x0D3l% z+fZCTdC76h_s2f-^FQ%VKk~hQxo#c}h|Zy3i;Y&v2B2-}QZk6nY;tK+odf21*@5UP z>K|RFYwpthov_tAEp!@J=T+?_h`slR>t#$^}9|8OP&)oQ> zpK6~+ynFe=_~hm&Hm3mk{S-X5h_~Rmg9O8f$YGm!REO?14NNqGW}-154mL=o6qTN) z%%yaKNE6krEso7%Q_arqk$GNcfIkG%F>%*3&7mzQ z6o9=gV8ldoi>8KKr$xw70XqhF<_dLuze{+(bz?#cM3ix{Cu5D(LmJFPH#BCBrTc`M zHeu1PhH`<>7U@+bg?TDsxM&e}ZYc#z=#Yd$hfrl4%T@Fm|G-wKBP3j+HBtl+-3uGQ zYY`*BdS9f=DqYn1ccAOfzvDu@KmbN=BeJ`4`ieBNa2Z&*5cigWJ^{}m#^Vs@W459e@z8wgx-@Ey zc8uIQHTMW0BG|HlbC?|rdzxxp+Vi4*E(-u|Y{NAt7Z8t#%lmC|?cWs{U@@n|Tg?0& zg6Nt@mNb?2C=Aew`j(Y>zlxdX+J_a_5ulChB&RKqf!MLK5|Bv1NbEIm0X%ozntwOU z1ZHm3A-~ng^*zAY*C`|5985*&C=fl2<%*CTV71PJVWE$mu|6z|D(X&O?1ztq-kl4AGR)y^E!5f#~}&xI0eyynvc!I|IzG(w)0u zz7qyI%aWX7hN{R^1eJD^?`w(ktr?19jO+J03?&#uiOg3ePqdk^6W@x7XbwEjY+D3B z9g6mnTbR!UP!I6E#Cdb0`@U9#^g|jp1rAM~w~}@K1m*MNUY~0ZsNO>=RkWeOa2lm> zoc#QT)SXP|+Lw(`HOOTKEDuQ!HMW}$JTFw*f@^dkx|E%?Vn=Qf5S;

?YMPB&tSW zdJaGjGa%y*@O&h9VK#{B&N!6GElC@CEr28IM{fZ{_ie4>AxCh$z5(&OhCI`l+WW5Q zZ%=xCeq1ir!^N9A25a{XoI~EEfwXu{>Lzb$stw~MepR=JUt*y<=tG%#zG}bUYrkii z#UKE>r;Ir^$7XxXi2ivmI*yqi*j<3D&Y}|k9QcBwG z=Nb2I?x$CHeo>vK>w7PFY_T6`y7J#QFj62fknki;btWwsY#EO^o%BdkgQWEDwTUx{ zk;bZauB?la7Kyb8k{I^HqfB)&tE)+Dh|M;P=6TKx4quNq;JT;$3MYd2jhyV*baCy9 zQ8B$s6SRBo;na}jJ_kT^E8KQ7!V9Rv>s|-)87Yv1$AC7gx;niN1CiRqcAEVAMXefh z9G_KZu((|c%Qkkyo3t`V0xo(eKGJa^CUgaw%Hfa*0LB6e^k6}B3!clrt>C$W<>`0L z7)bYiV7VZZWh(&s+5jVsG?{0h;f$G~5}BfUACCE5CPXpww|(9^4gu(jS>Q3u04xY9 zh8eJ1|F!_IN?Dnd8P*{~tH}&`XeJ*kn}xxbgQ808E!8%60wfb^gj$_{FGfUukYnku z@H&Em=qk?wk}Z?f&|M~?p!H86S)qecGVCop7J}Kz7#YqfV-cFv2CrRHP_G4KscC8+ zTF(quYg4=C!l@O2abCT4QHmFmJ_s2&4${oniXMnWQeFrOzQ#WvQL0;2D!?@tD-TWFkj zhH@h*3)vhhA`Ca~m>U5%^5$4v2&njO>NY}aze;{C5kP2` z|8%fr)Yj+QMVH?bV9q%n!1HbYzE^E)U_o>>Rd{pSW^5^GJ4=O<*ya0A{)s}9g) z>X4AZd`E$~IkL-Cd_{@BkGNtj@ zT|-Q>AFk}28;nB}$`-p@PUS%W^g?fidEQ;!fDRcA^cV*gx)+7fMvXyL#s$FhTCa(9 zt{{5sZ7}>p3`3p=+swP+Rl(j5@@rcE1RC`tc+2hu|_Sw zSGNEVuQQ(;|J?-{D%}B=(i{^jr<;4yjEQzhTjkc8bNSOttX|19E0+BhU;vrhbg_ET zD67TNBxl8hYoi*9UE$nlOc%NyUx?nntUbr>wvSU}3nx&lE66LS%ou4vaX>@{P;`dD zm@^R_ZC(g?9*x&UfSBh7)iTl>09LF70LQ-qi_B!c!_7Sn>&~^g+KndEgN~U-)Ov#O z{Z{aq=a`DSz{4E-%VnB_a1S{)$1ca)V&<5PGvEoX={w1(mm$vQ0HYkZ9y0@b1XV^& zYGNfWd<{C!3=CJ&+%?+t30RH>(3W}Sc1RTU=N$Pr_;*ENbaG=K>mfCyIfibSZd>F4 zbR3pyJge@%0x}*AqC!v#`_0MY+P39sC?MNaw-*QMt`aGNJp?xF^8InX?- zF&+Ux=YYz$at?VE`5fbVYib(R&@Et?ubwQo+RyEx7?*EgFw}H$zExSGN-avZVmSE4LP3py*>~*I!;*(0;V{Tnxp7sD-xin zTF_nyCJ`CvT5q@ikgI5!wn{ZF)mU0V^j-0ukMU7l6AVMidKM{oKHi|)HqBtXm}C~) z?>8cUQA@3Y9wB^r4f68Z^x<01@cYf%h__*o_&C?+kK&SYDZjt60k7DH%j5-(dyeZ@ z+v_uoxwLy8xL>DtCS*Y3saV~NES)#Jx;qLF%ON>ma6`_M;-Je#}Y-h zWeT2m-*;bkgfCKa(ANG%#b*N_T$}%0IRb)4MQ8Lq zXx_-l3JV5o@GKZIC(VLdaGvtUsa~d`Y)Et<>~o(1&h1JZ?Pv^7FVlD}GR-p4n6X$; ze%;$kk$72(#@jQ0>*1WGv5uOgeWSo}$p%JTxNw2uyW6%HNUL((l(y+{&5zR*V`HMk zu2IRBu6XH-5d|8Z7CPFrLgCU&T7*H{RskUd6C>f@>$QEnh;&mWwInYrtP z&6t`|iEDQR104X*Krp|x&_hnT$dAFq047BOvWz?dG}aYZ?2Qx^cozVMfyAOc1egVL zK*Rd82f!Q){H+;yz|>~c2)B-+3CFyPS@ z@}+=F#SDN?24oMkTX)qO(=ns57G|!>Y%xP?uiFypbfHzALOyeic?Q5aZVETVd!e_f zZ0@u{oyfQZ82&ifG$P!T!v-|&HieEmhDFv$F`~XX#BaR2Oj3nT>%3<&c zqoJ{OF4j)lOrvUtM^=`H4A7{T1r5>}vmP;&XNJ2Su`xPt+yg`MIOX#k5UCOuqkNvo zCM&;{&;8Bz`m6xvwE!U%0C9zE8&wSehXzECXe5fSRR{Vo+?Nk^7>e$aa4{Y(F~ic0 z830|)(kE>6E}xGEqniIoH}5*YF=?N34!G6bFZo(vAF`&gL9`{!G$$#apRoGe%VTJL zen!A_XNN^*h{Rgx@0B{H>100>@EyCMeZ|aLtz*2@<*@)pu1L9fV4TatF~C?6m`tO0 zi`xY(TJStK91^p|2vQdj>hNH|MI{DISm^w<8l(Gddj1@9m*o9>6M%BN{fP|dnstd>ySg%(Gb19^bd8IujK0tX1u|7BX4f$fV^&IaUD_sqf;yjVM7`!Gh zZ-;s#Z9i8Xc+P+4^mFd|KPQEPY{2Mo-$hf#WPhX60 zeBi~zLVy3cv-J5}kA{ifvCupD7T2a}7eZo?ClH*802L*k1g3rGeqmb!~Nf)?aMZ={&;9oEI>q z2D6q*3J)jia%vpPx9#6F3N$KslQW!?R6Z)u)g&&0Tm=>|QC8+s0W&ldJtJLN1Ksa7 zBY%Pj$IAxZw>N33b&KoyTWN&&Z`C1DgmC%nyp21W-RfpZeg=N?p)819)Z(xAqvvF-pk4h?Frjb8WW zi=J*nA#a(A!3U9V7yPj^Be;m^q_r4_dJU3KW-y=)Q;9oBmpD0 z^8N^@-gdFm*tgy>jTx@m)&D?K?*)`>K|RGOh|EeZw9$G&Ks{ z7$7Fl)GO&E=kw!QpKDIg`uqw4>y+1w=KEij`<`vzlUwbFe$JOEce@TqOgWC_ES6pE zTM4kZ)tsKrJ2E8l@I0c_NY4{B#5c0gFR`SHd}dZc zw_%CeqVm2e*DApkr3Y;kM28`f{`*YgDpl%;b9*V9(6YIK5_Uv+&p9wKZ$>%Ukh2mv zUekKp-for1)qc+mdA_=CTXYjehA7V9EwyN$^Kjv1=sUJF-q!LqmN~{{oAksn(T{~V zb!cykKGb`w;^3J}^wdjVi(kDv1Dx)aV~S6K~4q7wsA)ItXqde1-)z(7~omVgX& zVWB@{#(vwHB>9%@D*5No*=slA(_eTw9Uzw$%hMEn|3DBrxw}j;Sej-u1UGgfH zk;i|-1BHFjKDV0hcJ*@(xIMib5w3~KT4Xgzv1xU4K#vSwxIn)Mpm;&k6ykMOzsGfCGLn%1eNr6cVyUuOkVqVc>ji`n=uw_#M|_5wx9Ryu<(}!I8+e5&>@h5 zhyuK%{451E9(Ms_lnZmYEmYSZ*jpUeg#wEb^K&b~aWI5Fl98)A|3TKBl-afIjK?;2WyN3hZ|95@8*^TZl=u8_ne(i!`;!c#b1Tx}2;dMO-_N~=_tE4P zJAQUAGA}tmMbGJt#Pm5DGtBMlai$JY0HvY4abH7YigSmkF@G6QUOkKy~er&87>6RV+M4IF)!hgi}n6^Fs8W(ERGmp zz&;L=^HI`88NB-v`<>oyJ&`2ZQhr;nF@U<=GO~4LVPaTo$b(G$=RikGNVpdOGWQrK zA)jx};}!tQMyy?!G8kk>j5+qX=Jeb^G_x@`GRn;X=uMZKaZ413N61!> zL#?w>kFTu^6s}5*?q=dxfkp0tu1kH6z~kdupFir0$6+lO!7+?BTNE6x5&K}ExV`Tm zY_EF)0GH-?N)Okp+q`{lLn4{j1L)LkkZ!c+R7_T4Jb4>2h~AwiI`F(40Q3U3q5E6} z@!T7j8xNLfwkjF{&y#Uzd%NMU<$JA9SkFDJe`NA24wiW>9`&eI6B` zh1gGVPXY9Mzo?AMAOGCn|IxG8ZZUwK0%861MGg`7M?doqfBe@!@_m10(;#Kx;XS`b z+VTRct@U^wR#*|LkWzQHN9W=WnIxq5NvL zEq;(OP>M{+z7#q)Y0N?|3@C{WasyLVJPCUmT&5}W_qwuILGe`3)Og40U)4~w+7-0g zOfD_63Y(~c#%wrrIX_38v-1rj-Ex$c;YnbV9QW8o#um|7I)W%;lFKX&h~0x7g}xRl zccmG+C{0#noAI`IE!x6erB;FzEj0r%3Vyc*$^r_G1Tc1m`LZw6#kj?Z#cTV?{GR<&dfI*sxTm795dzLh?p65)Q^lxj($KDJn3zJ{BGKjn@ zEc6QsPKZt@vQ{;=8H7=w1s^*Cd$y3cER=-~prWwQQv=(}6m?H(EOQjV*TMpdhLMY4 zkh00Kct-=>2n^f^O=}eC3ItbB5J?4hBfiv2Sy+gK|g~9L#|(@g4z0 zl6)85VqC|2h<6KiTYw$GLY2ir85g$$TneUta5UBPCz@_r48UU9X+cX~-4{uVQo!;8 z8Mz|sq7p?#)0xW=O${YQ8@JQ>=f{^de`idf`{om4J@>xC@iY2bfkk9|c_Yu_#~@<_ zEz%x*nUQqiX8SvD({pVsUJjhW$251!*| zW)NMZEP~3-6;m)VyXueI77Cgph@Jr%35`MpY@Cy`h_Lz}!0$r;UbNr0D*@7(ea<<)zv|& zeXi0iMdy1|6*4rH+hRh93_#veDMTE~LR<$SZ6SERtpz}rYixX-yzk)kEzE#xEfP3)@NRnYrLVgW zU${V@xv_7n+J^?DE2G;9aLyolWKrifd|APT^At^$_bN|Rm+U9ps^|k-E42q2!MPDMZPm2I?-51u!QL#0_Xt}Cr%to z_<2Qx90#(~bJ}hp1BM4vL^K9O$L7#B%vQTo8~c@<+~)LJbA>a_6v(HS`y2RBX24U> zbc>;1my;pKO(`~)G)(((7=wT?Kh7;_j8-(38S0Orws7};k$@O361ZT|$#{h3QOy&dy{wrpiUKRzkKbH-Z7y2zPXRkdJAK~q+BP8y47EEAy2s!H-I153>MUsIkP zOqrbRGr22fzSms6^jkK0^=FE*Q8}W@Fs;03g=+Ju#XAl?)fhLHLwvdnfL;RFQfLDj zK*|L)8WBJb##GU2FUDr1e?9_Td^6P-jna&gAGR^t#uw`lX@`Jw}iD>VT1Ny?&^C+cJ0i*yT(w=DEL!!cRN z>NCj}#~g_6W>)@3%yR(Iqt!z9GeaYccaSb3)5zk`sS#-a-nzIW;CV6+6@YPTY9mim zqujAS`sP&nwEy zYU0Kb=Z|m5{V%ZjV6)g1vT;9+)W;D&6&%VFn&Ilko3PC}w%2tBqHmgB z4}Ig6yd^`1%G8{V#O%5Dcb})hU!tb5cS>XW(*WoBcnYAu)e%tpQ9k|qUyWD4lf-X0x1dx@U_GGcYf~&@G98M{6fY>LYKadH$%tbNw9luRKB9y;Vx^=dRv}Pqm+; zOX~2a?xAlbr}O7&nr6FtTi9YwPPz=HJqL+uVSsHi0J^8KPAQotqs$bi$T~0K`^o_5 zxT5AWKeNp}CR=MLiaA{97LQSRgQFn%bN;sjhNy z(Wq>&>n85-^TmRlPY%yOTp$Z9b_PD)yT#VVc?3`}$h4oCE`>_AlmMO=ozao5&80%i ztj`5#KvlX$3mILb8?n&QG_)C509>eV1xR5n_b97#(G0Tmy-;H(WsPoWEa8Ih^BK9l z0iFQOjzT=l03s)i-4bcuOwmzZ57=eyo8EI~sz{tZM`Lqk$~4so@*ztXYp~jYj98>| zhjyzeH&25$Xf)S!42h9yViZsZ%42E1?;U0pK zF7g=zUEi;Y0(%kU0+P%}=!6+9V3=d$<`}t_ap)+o3#;c3zP$xo8brHI=V<1bqfC6! zobK~|fFLmgq`Mh#vzR&OA!CW9s8WWF4Sz!0_O<0QMuqX%QecpUP%HDJ~A=z_+2=qZQ$O`Bj>+fu;tH`?3xG>LYVq+5EByBG#Un%7aj zVUo{DOchazE5ky!L!zvwMP^7uMju*+McbIm=de{5P$ychIy7QXl8r-Ex+TDHsHQ=( zrKahI1+vdidOkl%^?4(Y;bBYkhQzuxDaYD{FRT^)p#<@4C^V~eCE#Bg9D#I;mun5j z5gxMzqb-#%(7{xZ)L>e-LzUcO8R(`yC#cbbWuP}>bMqhoqk!nCR#(}@*lk#>`C2i- zAxX~F32Y4VUNKYoDh$}{W_E;Ho^NkLeO|u<>hog(LFy0`^w4X-7#hGFM!q7ax%i#&7fR{Gt4`GY_ENj4BYy}V`M$5Gzpxy&?@ z-MU)`L~?=iG&Dh$9gYk%dy>W#?IzQFlo{~cGSU$o4WCk#0ez#N66jj=^$Tc)YcNPso5hmT8NPaF7#fCBQjvPcR$oF2t2xJ&jP1-j-NL zFsF}MW`a02JTGa}X^5^N?S_R+{kfoLAYB2#w&@#I=Zc|VaZx}h0h-TdVB@9& zre~omLl=O;t$>KiL|+S#UN^O`!MFv%OnpDj!RuEErrf%*#yuD4tgW~a#y>XawkY?R z$H@U8$Gs>nGP$jwv34%LZuFP1tIdTBDGSM~PfDELqNxdJPC~!~ptvx3y)^$$&mvFs zrh@MJ#r8?j4DCS{0bCSVFU>$iW0MVuRKg{6AYwAcr2-5@wIG+r4$y>-z$BEhkjB(Q zGdj`}1+&B+Y*9^XX+$lHk(#m81sjbWwvTvM21y8zBLlbI0i;`*q8zY>QYU-znOdNR zX3iUSFdHea9Un3c+x>zdbCN7}SX0te!ex|i;W2bbu10ZcL>?&5w9Lt;cp5X&@v&|G z+9-ftRBR}k7>R0}dAHL-Px0eb;$kqy-S)sGfZikhV;JbDQ7#*gvaAaqx@aDXAUYxF z0-F{nbJ2t60wy9;cVrYgX6TNLy8;?TBd9LFE9D%p7QnGPe+&R4ZeQed&uatB*w~*l zo5RoYjKsp-Ow5N&{91tB#&%XR=35{t9JhSlz|eXD#}UePrSmlpKYZmY@nmUZe0!sf z&F9;Hx&|$1)Gt>P#l{YHAfF3Mu>%qXNFNP}5IlF&b^lR}TLM5vAKDTCP{UvA7t2U@ z630&B{4D45_Ih1d>C8T7vpv;4_a?rrzCTL0oalUh!s_!zOakAOV}xtZ1Gv8j;2SrW zZwavWUiL2OwvM(-81S?)QuNXm_VZLdXaN_CjsP%t6Unht6oVv;dJ~}xUCaRJI`9u* z0If1yB=rYM%_-2RW{V1_GaDVHTgt}Qi#DDQmwo6^4*G~U#H z9P9IA*DnamI+*<5(AXQMfxdJh!z7mH`JfC-oE$4CZ=3Q}vu<3J*ditay%y)7p^^OI^?16 zMzr8P3>Wk@tE?0IkR7&Pe^tQs4NbQ{15LL;gXE)l3ZQ?>8NCC*f8iUibe~S);`!HZ zI+bzRfBKSp?K|E_&wchQ*}r#>fZ(iPbt;;jvdV&=>eQDHkip;@~8(FH$ZS0YtY9R%9!>41nHb3T|9yLh!tTuWg~)m;%@u z0Fh}D@P3wwVwq?9dNxwn@xT8nuq|@M?k?l1(>1uaKJc0QKFl;Z5l*TRhChd(&4;Rvq47jP&=zus#+Q4jqYBs8{`SF-z*} zv~5`%9~T5vL~Yx?u&+{B;1fyP6|s}ESeCHrFSkvvAL_>X=VgYmXo19FBrTFYx?!P{ zVdQ$%LkG5E-=sE!@tl{2lwbOtwwQM)XF^j$XvFpWfL2fvUF*h;@qxsE;BhMixB%iBvTtj0$^ev4^E=^kFFE>GCEN-{APqguNS+*?{ zMAtl=doPpBoXA=PiE*a`{~!Rmm@6vdT*1U{STLgtogo3(TyBj-{SeO$=I|iW7QGg_ z%3-wEWld|oeG|4Y*q|=b)URS|`T!i1K5qH^q}1oSt%3Eqem0fq-#i=}47#&M@^ft+ zewPguL4rb!Lvc`4m~9BHsat99$)Ym}D^#SIDd>^d}_UG?KspPvxCg@bHiK;2wVr9)Ew z`KrDDEA8K1Y_HF^UtgE|F3eCjeWvX(P|)6H6U#oXIR=;9`&DgD*Z5NdQ5g=kwLw(@ zfL;|{AKLqQNqo0;M0&hNuDZq6$Tl=?z_FB8)U9WU^NoV%vhjw52xXy@kgzUM=e_rm z!IN;aInE4%NYoNeG|RR+PEW>*jLRFHj0^cQd-2BmUq}G@AOHOEV4*9B&ZPz~T6kun z7e&%PZ=;&LFwqr6?+^_)0??;twGK27!bw-wdAfz~lY~p`Sm&&d{wV!9|C1Y^{)u`U z;v4UMF0y{(a1O*q5Tr2^&6qj4_24<2>~I2_10UiJkp1-Xtq*)$rs=eW zdX7ovq(bIZ+Y18v?q_0SVLs1N?ss0mAD@XKYMB4AR}&X5{1{M3H|ltv3HI-$(FSCEFfS%5D|^gTEG@zZ7p?3)HAmfNQc$u zQh`NfpaYQJzdtBx5nvs<8zMERgHE9N8~{{oKp(mXUTOhe% zg5&z8)C*iUtY^R!JG93bE;H}%7C>|b7nPaItfs~TpLi&ja=Ucn_ZU%y7}jbt)C30J;~zTsAmdranL*eWH7AbfP1GFTqb(=vx>bZPgPX zz)-0WFMvCsAKl)!_I$t?uzWKEn%6Ym?#mqmHvieUy(o`=JCpm}4Dgr(B%P`6CP4a( z#`#Ih=MB`u_qjA4v^W*m4sl}6p8LKy37vmSCrU)G)ca7S}qdE#=v5<{9r$Zu@ zwovU{1t?`u6maXper}r684TCKt1*P`FG{sopWiW`g=!+>&$KV&W9tfobF?}Pl6ND3=lzg^ z$t_(y5p+;g3aB_@pDV$o9JHYe)P{zQA{-K_Y>N+L5Z!uI5NuZ@VvESOq_05-J%N%n z9lG|l@p<&Dy!I~|5WF#YRLN$g1(MZmtK&se-G-!#?&C#i;lL}9tZIJkpt*o{?0#1ANaq1 zDSiFdzvJ8KjSv3Vr(XK>5C7o&VyhBzP`f?ovj3%Yf+0CMe7l(Pbu)3YvRU z3=}jrTkYhK?fsfk(>{#H%u2<`4 z%$jQNmBMlhafQa27DQK5(Q_~W!Z=PKdR+RpJii+kbVfDGb!DzC$d{_CsJhTB?NWCW z|HN{srGQbEt}W0TVH9W~4D6Vt+sD+5=^O$t85a5=-GYoo zkgQ0@2e5D(StC`pS1HHD9ofW)nRA6be_6Q-yFR)rA2}FI@#k=32iS7d@sZPqeo$ab zoH<`Q%F9%EXw;Fhi(t@Drgk6ofq)`vLhj6Ka5Jw7w_T8BPS9Mb0aXok0|Ue{EIMZ& z$-NAW9JcYY6oAowwhHn!yj4NMSQPm!CuX@lXs#x?IvfRtB3Ui;-207^MZk!(I?-qp z9f74AfPt%W7anw^J?KOqSbb6%9@&9WG&PlKq0ceTb0A?sQ&}|CIK4(w-vBazu04PF z889as{|}(vI!^g~Yliv-t1_3qpb6a_LAHQyr+#0g=BlK ztvedlgC_NCfttku6E}b+wEoQH@;L&GHpbCNRIkPqdbCj?gHUCoGedX5fO>oThDa01 zkhErbz1-)5Y{g)}$Hyt3pTzoH2^dvPqLM({j>{8l3|&7gTB;JHU5 z(KhgTqNE!SUy>YReY&uR(YpSM)aUzBpV#le`usRua2u3TK@n!pEjZ}p;nEj*^S`}5 zBmHQVxqljta9taN_hEH+S<#BOi#AgG1Q{@<9<KTx(0-o0**{CdZlHri{pUObr zs*j5AZUgk44t$4r&#h_JlkGNpj;wh|K%If=?@6twTi`aoU=APk_a|Al<=6n|Da-r^ z9f$DZL#`(mziW^f>`KF%eZ3x`5}xcVWhP2*(3B=Zmt>Uw_Z@ zY#y3^#_aRwKl8=z<+RWHqrdSRr)l_s4J&4gpj-ij?64Awoo4|=x6O2piEfi1(byOX zr3gxMEzHRXo4Ptv5ED&V50q<~GbgS+`8Qc-Z*9QyoVn1X2tHkTd+-Av8p{OOrrjCP z5M$O03!QZUnPL5ufW?Gh4-IVH(lpdJ<>%*2Vc&ng+_a?=`0B7JX|WI%mlH-yl5!E< zIc`pyqFWKw)wx0dbOm8_eNNY(y%sTpiOYnA9;HwMmR8Mca||YFfrX&C7BnjPah(RU zCIrpVU{?!qT_wE+tM3-zs+|OI#*vYzhvqbP0L}VNdrWKuJdc@k z0A`{+-je|U5RsSj&k71oXMQafjkeWY0zQ1m9rwsv(01X+-mc) zT`A|r?>QJ=h8@R~9eATwsOBKl(VsBrxW4fW|E@N@bcGCVSjvS#^d)r~|M(e}1_abi z3uWLIoi21IZz1e+5@xQN?~cqBjVbhqnVT_K40hAPkAZYFTC}kqgvr<_c;0m2c_Zfo zVW)fEV=Bz&Xa{VTV350C%z)03rbd}+GJT8YqUkUrzF>YC*@&7`IZ!Ich@p%yY@<3Z83j52}xDj-5bLSuQn% z_9)%rLE-|WiBR(#b^aSL5PeeyMCoyAI!vaL0!+<;SPcx^{9~HWPhx$(kougD6_#?j z0e`=MV-5A6_3yvYUf;(cdc#M;V(n<`UC};3(64#J!fS5#iIuwyGAJq~<{OY$R9$Ef zwRwM@1onBO1Q)5%J?KM6F%fkDrt4Om41^LJUAHZonhqNAD_Y6xe3=ISChS`(lZ!S| zpL3jFm2-MSQ@M-By*@wIcnfHvTkjaG!5XQT`2H`opTi%}!3d3gtMoCF6czV-%#Dr9 zO%cj&IK*+uamVBUF`X_2IA4~+LI?JFB|y3aLP))%YM{4IeJkWGWuP}o+G4%+E*pZ`Ae+FN*Smb{3Y&^U-c1<)V#<(X9*f8X_Ep9B^LxpS+m9Uu-rJ+2>1xgYu@q>E*45nXIl_!2DjC48FWBAo>Mq43zzdkJp$J1!Yd$ zl>yMLd8h+m5B0Bbwbj#uIrvQln^5h0T zb9%gyhE>rUa>BkOP5lyzk&>pG=nD9~DUW%c2F=XTeYsd*R532=#+P+liL9bBxr#wc zbO|gMEzbFvsf(^?>5Fs$&XfKe850*H;}QhmNnj33TZcLsMFuczLCsHH-`C>%O^J0f z4LuqJYk{_u0n;m@?U!TnT9zSY8Y>4y`bmw+2)Q#S<3uw6iK9I0H|0NBXXMX>87GG{ zFH4mJe4PP(+>T*rpNDzg9`6AKHK|QCR1_aiT~7D45QGqLbgzUNrWA7Z4Eg2@z2W7 zuR#+!2O!27pe1I2mtD-&`)=lDfDj9Uc$yB#QKy_{Kz04RSq|&6%mC41Oav?OmvXBP{3TJ095iqndc1F+!YN{koekgQ(HiN5={+-fS~<; zZs?R7%pthTpz+O&+=T_H?Xh7cE^?9=aVDQWF8SQkbOS86)j+aI6hz7;u~(^M{XYeR z|8)LV0NViRPGsi#;SK1Xm&R04hoLzM7aWKp2>|mr=JGzy#Q?N7ewO%VmbuCVa6Yd@ zC;FOz=S~^CvRM%_z_{I*2$_MqBEY+aIbMva-=dC$H^g=~Wy}tZsV;$0DU3gc?q=; z$JG|LpKGIoE^(fKbH}}>-;VGWOKMDnE@7TurjEezuVv7z%yWzJ*x2H96b0a_?pe zdY6f7C;8>NG&;@{{d4TEm;u;qoV^_qVHV6TX!k02oXN-5NK)5pYcYy@js~Nwf_9tj zQ3h;sG+y1s0lhu1CqT^?KDctLrgEhKe=0qfZKm>p>WB^5? zc}99}YcI#1wnMS=a=)D11<_a+Hm4z-10Caz zF%P{ae|JHF3y~;F^-dxATynY^&8h4Wg#kcUO=xGpL}zk3>OvDRbVXvTv0yra=cpAO z!4SO>R{F9%Cv6&Go(o%dlVaT`wyqt%%AZ5+@V3crd zFcY06jjptBc|(ge*R?Czvd~&3R0EhDg^eCN|B6(j`)-r2PDFN6tQ!}F9|#gl8bgIR|6JO2#Ef^_Uq@{+XKl(D;jS_^-OO*-}AMoeDu{}TL+P=Xw}G&XeqH> ziKJ*Ea!HIM-qL`KXf3x}=|g3BU$ZnE_ny2(gInEpKp2E|&LE*#6CZdr>86YOt*doJ2f%0ntL_Q-8>0KJj zy)N^I&YFl~5$9ECo>jEKhzYW{EK=W1xCuf^)BTK#hz zFx?TBP?0&-?xpySGlR8bdHEJi>1ZZCF%MA&Z0vKd#3<*YchOk0KhQiQvX}t?EWl}X zV6`}RNk4X3@3SdxMSB;tNgP<=Ny5bmh!|x!lz>G5(7o?i=sFB)zfKHYf&tNJAd0L0 z)ERvt`yAQm2rBl{Ma`i9tY8a2r*&tbSl51&=!`lHMK6GmIWL7BF*^qs5`2!009G3T z4|6g{yTF#LOvMa{_n>oYF>{<+!%);k$G<5upk^V!2m^;t3J`T;28hprqLl%_=C%Q1 z<~4O7dRg}XIuBOlac&DplML$0Ht@BkQIp(q02f7it5W$Em9>bV@vr*lq!KRjc8)id z<|SNE#wDQ9;#k6^XQMa3*eyE4uI*h0VdNNS`W0)wY-icIWI*j)jg=!lU|c!_jFEsj zx1`Ar<~$S4XGs}AC(^t$M*ke{r-43!`P>?uN1C#i`_HLax4CVvW;!hb7;j2Wx~!5| zl53OJv&vjZE{`ft1e(wcD)KP06u>+Up~OhE*p<)25YtKm=<~VB;|{dY2{tEuXHd7U z7&NbGeO*|(UWP<<%J19Re2&`{a|61^GM}Ho`aH!t)aUP^seD&q`mS0&7rms-;Wi$g zi@`6#>h5MiXUZ-X85N!M(UQO#=V*pDV!FGtfH# zJ>4pp9yM3jbjXs6ReN-vm2>5*G>}_r(~DT6ZIbiqZK%(i$Gtv3q2M{@bNx)K%zLl# zjkpEZ>0fSd4;V-n2Kqh?+XuGq<0Q+yXp(AVVppg(zF2GuUdZn9c;%%ZP0zzH(6#pr z0HTY5sIS>yiwhbVUTQqD9AH*@SHN?A&b(!EO$F_o`!#;JG(N zhFt~Me@j^Crs0eCSn!^L=x<|UXM>%1vfly$M|atM&|ZQ3wt|DD%iTV<|!JgQK4k5S=+`q6PF zE-fR=%1hb!O^+uAQ2UajuEXQzBsOy3i=*i#kZtZu$c0HuxGjb&TKWSj*KM#a&kMk) zY;-S#A#`x?x!4{1lYSnTT4GMQ;K0nEt;F88*6_cQG^fK)`d| z!jP})0N}Z8Nawsm1vm^CsFx)35^# z$22-^ucg~^lJ{*c^Ra0A(zd|Se}7RVvFOn`iTlkiwmaP|e!N-;DV)S>JU1B8tI}z6q~=OM`*|#(8d2E_aSS1<>D)i%PjL3;o~vvp@N%-~QkJn;)@S z=wJCGe~8}y|9yu3#25e3-~8nde*D-94Z9&vPv*2eM3cD6* z4J2~K89qM$UiA#`2$;Bq`*@nNuOjVU@9)2UObX%S9NWPZiIi#Xa|53~ex*pi-QM!L z=(7T(sA&s+);iSLn#bHok$XXkSCt#u6eh4xb5*DxqT06okAdj(AmhUdU7G7Y_MYTTA{L2irbDD7K&p2SAsZEJ9W zLFh~j$C>(|%)A!6y6XW%{GI8=ai5+GgWT9l!P(iRTCrg?qnXaIDKbzS)vz&xNqG${Zn zU<@;H51S59RLP54q>GrH+W^3rt7BYdFyf8?2JL5J0q}*?S68K}&m9A9=D4HGc_=5( z(+~XK0r_12{RK_8#k4-ryvE0vYd`ZyXX*g)wv=HdYuP^0UN4BW1%v1uFGUw?OVvJ) zsP8X;A{s+$toOb#e19;7_7LMfvt8jOpF7_J=$!_7_p@y!4BdmK1J2hl7}|E*7MpGR zI=7PF(WuT27RbcvJ0_o>!1^3bMfasXf1U3yFD@SIlXkYm6&^?gx*S^tEnPB=B5f+$SL2`xVPR zQnwLxP3m-%TwK%Gm%^&AqQu7JDi`a5sQ5E1H!K;uDW6wp4% zaX-R`064!OuklR*&hOA5OQhhr%1Po7)Mw(o&!3N@!EJTyg1dc-nT7s${?JF#_s@Uk zOYz{TOYZuI-$TvbUVQz7FS^yWTlCy#zjB&19^$2G8v5G1pQBgb_b#eeOEwOrD=&RL zvCq@*+tZU}pP%ZVzdeTt5`2I-9(lF0F7gTP9T(MB`i`eRoJALn=#^V?jbYroH#7Ag~cDKWt3 ztmkN8qFaCuUBB_)sATwZAWfDUx~PU*g!5tlSg}JyP^Y}?3J>4NYbxQsUO`Q04jWTk z*m%|AYz5C}U!JG+52$H=!z9Y_>t!%j)0CZ+YYgYIw0lg8bDN*sOw%&=eNJ*kHT5^p zL~bF^=71ZQc@B0Mf<ZSFGg(l(S_pf7~M)rekb6h?ZIuMptHNdt;3 zMg5u#h)w_~k}>6q0491do@>-pQ9#8?z@Lp=w_>8}#niWf!d!0yyq5^B2imQPn`1y* zw$}yu+3Ojjxm`xuRzAssEH-Z5u4CvZQ%3u9Pt%PTY!XN3bN~^Vg|0pf#SsHQ0uYR5 zYLa3m&UFat#Mp`eMAv_-q`_n2Y#X;LF%C^2iflc&ZfMjo&_(mSkYN!5=tagb*UEwg zV4y4bLIyw&elW_7U?!@=A}6f#wE&7Lcj1M3UW;^*mvaaYI;W6SfF`mn(@oh9~KW_OvWZri@cdsCyt1JwI%G5A*cj*U73zD3kyE=&T*?evQbgvQ`Aa9|dI_L3~42C$S@3irK zC^4;rp>4-NuWK0$>2}=)^079_zPg;FGVxm*Gsj-mbWldwxi^}wP8}r`t zvB5GZx7ytQbPWD{SRFF+d)>zSn&VLPpVROLSm;eh1V~#KBnq>=#NJ53Bo) z8Nd*9quE36iC{V>bq3pCmUAuFR96s47x26yAW3Gnt9maIWvUw-x5@N-xxsp;mma!f z!*zwy1vw6xA^#1j{T$TbI3U8fMxP?=dr|+q0QUPSfc|z}RLbRIwV=QFgFpAF|LO1j z`5$@T|MM?sefhjfxzP3Zzd+A_{$=`8FaIw;_J6$hqd$CljK95?kL~~R-#%ypz4796 zRIfTosIza}r1$;$@1_IuzxV*vKq|k1zxUS;LzDe1PcLsn#S3g874=}*(ZL`S9z9t$-T@49NYmBL^t;6X(LD{KQmx*8%y^Y1gr zQAvaCW(GALiiifDOJhKz1q`w_@_IHIu)WFrtz{{nm;1a%!-j@EJ_@?`6}or=^Wr_< z6}EVgrHC=t4@{1De|lz`6p5_6%Adt$X|ycMw=h6fl^Gi8XSxC4Tv;v^<&BXStmDtI z8JBf%WzFoZg#e7DfQk&JZqd(~R$lf{Fn(*Fg(iWi7%WuhD^s z4DK_C*fA(QuR;frZ1FUfC~5#`@-(l5o|A4V&1Ylv=DiHi_;dP(0A<$1E7x$$okOyW zu?I1ry_XFsV=Qig^_&s6Wvo*Mj4I@@+2HIZ4a~Wi$+K|=+@%aypKItmfGs`f;k))T z3W&}Ip$aNi!alz%;L2Vb$IFg&zGOfpiV2+)t$zhpoG=$j;=7nJS9BThJOGG3(u)QO zm)O0*35Y4hh>l}@<2#U%LjrfH8+bozQ|IJ9$B8NAj`OJn0vA$iy+Tt1 zJED7&yqG&CMsa82^KsATw!YENb#3zbT0Vnx3^NnG&E1hbEg-ipB(@IAw)?GUd9MAM z^ZJ5gT@2!aN)-7HWGo=3moOA1nr=SzaSn1^K}>Qz$Q0?5WW zxy^;=+Uv!l@@K;8@C?TiGt!l5F2MOhwu(rY=t;VWI*G+7c^!xS0dGMgT4TJCIQOz; zv1)6SWt*FsK(m(q_!hi|tr-M`Or5WBuHgA=&}THJ&VQ`y^Amj0EsF^GT>Ccd6LrI4 z0iWv<>R0`|6G4#;M%&vb+Q(%w*m*G*-N^6Ku_72xWzJt@@D@k&TVUSQd&*|7rH|!f z{*2^J?Lk@k>MGP@8;J8QjR`Fg;+;WwB>*6~5jQ1HHP9c%g{54+|JQzre)bRloAjr@ z?`J;sPyXQ#v6PEbDVP1HFVR>2$Vce?|Lk9}l*^C(@&`YD3ZlPFm+#sC<^OKm*7`4f z1xFwDYm=`{_^Is<-r?|MqX2GxF(s_jVUOGfi?%AJEZM&IOHO zw5VSTh_{ras_yETC^cD^rjd@6XFb`bD+hE}G)PxODWVSK8qGi;WSTwu*p&IVMuqg_ z<_3L208YCu>dY`F7ejV~Vj+#J6A)dUz-@6~n$N$2BF4$z=tjd?Dc&n{4AllmN02_Z zwjE7F7&G9vgJXw(c9(|9KAB?~|2CR`gWz`;XkfOiX{t#akH{l7cf6g9!Q<30=5lGI zDT^@PVO+n4wqGO%2 zwl1&Qm%`psX5v=Zi)z4y8t5rb3t%k!=)PB}FwwHpJ>1vk5Nn1;8L*dS%Wli+c|p@b?yloxZv8)ZK7PB8pkiWV`Q^WCGyVf3NHSnpqfmuR%2VSto|M1`>61w>5pEGi2SgyC3= z4?vRv&l?l_b|@P&!y->pgV>zLy*Kto6gqcogm+jzr_7MZ1E6SY zQc7|z>o$;Dg^A?=UiUV@(eS;Iqo%=%WW+i7Nr`98VMH*KKFwm z8tb5Y&_QR=ypp))_&w-MpOgHSmqAei&-rh9O@G$qT93AgFmLM>&FE?q^Y6rbeiG|* zC0Hp4epSAIh6c$8d;THQyDj1TU&`NIZ}Z|xfb{deI%IX<_LqxB$N*c3^##Vdfap3r zf+yM=h+=Fv0~`NFl@%2Xgcsy`A*FN@BlEa>mb8(6-89b)PFj6m8 zw$Sztea#@xx$~4M(s^GDh8pl6eGON@N_`o7=#tsrh1&pOi|!`OJlv(8vZ>Cj1wg1kh$OF`JEOYk96QeGXodg zZit!qM2+53;*-CAUcNtoxOZ?rqOp{U)kY=xTa{7KSYJX6q8XSsfJH%538Dc1ma+&? zT4pV=u57FvAl2*`2$B44DNQ{;{~WU=%ru|5M(~|hoX>%WHh<-`rHdI*GR2%2F!JZ| zBILHp{7p%D-Q@uBi!rdE>B_kl?dV&PVzX`hc*VD98_%}A^xJ}(eOZBKP=p`jzi%X-YQ&o;SicXW%>;^~&~!H+dQxPh@i;8+}V= zJ(R|5^qfox$}8}FFUw=Up3%v*jccU5R7?)U$vwuyx>!B(c*K3k0DkzlID9Nb82GU ziM8lK48DqSQD#@cr=A4Nx34MkNdpaU8CvhAgdY8o@o z8=7up*f=X@h832vYZ<-#xEJMjuNy7iT?V2@X|l&h6#K_5pA$`GZff)I+H<>J7b3@1 zw(*{%CImd^VPx59o-cVgb5n*!EMs)0jp3zi6D`zGR0gEVBqTLj%;hNEu#m4wG}oQ5 zb2*lI(}O)L?)pxC%gL2DD%9hGf%5=n&|4a`a|4aFbF~gy(^SHxnHl`Olk)jVsn1c{ zzknS6n*96)`Mbl+=eRKMGwMt0@A&au_hP8(Rk5hKK5yfHp*|J_Io`v+ zRoH$JhD3Z^@nDE0TGH>^`efVwJFHi&!1>zrqQS(p1yPmUr9_sq@;I;2V6a-#l%;!G zpC8|g#a6sIE|w6#db==vCVIuy0Ic)R_XWV_{_|2B+?+S4Kru2`c={pE&4>U)`!4Tdm`y3@vv1flQw|9;$fX?zC@Bg(< z%H{k2{NMfL-~YM4@S`B*5}Um}$5Jlu`oh=fyT1Ov{`jX~{GPvZdYnJl%SZQr<);qY ze&Fhh&#H7wJa_d*{I>u1chm1b_Psy-i8$_qCX);0RoPm#zP}KndkH_YbhowiE)i}1=CA-uBBFU?`EIen6gxh`U4c1*MNHOmSK+Tqjs?1&1X}Z z^Iu_xPv_;>`6?Iuz`PA~v{Z$o-O?2gG9K@@!7FCs)W%KD)RSml$GI?47FQ(Sft&u5slsVX<)RHAyFxt7Eu5e zUHR8o&+7X^oD&TUbi8_r`E4gp)S1u;TUQMiqkJDkvc-$;zX#oayJdmRXwFpB&3txl z=JUoHQO_N(7`cl%5PZ&KC&$dSKu~VQ{GE``kp+knTx5>boSY%YMwR?mmUZFFx~ym= zFvSaXb6oG0BiI6XzILoay~z4^|{K;p=`wpj+1xE=X40Q&WZ-MImToG z=X^5fq;>oJuD9{ULna0n&-d243SkqCP+AAi7AOl)^;En%ve?CB)3a)Tv19 zLT@AWzk0QO?APV*F1G*H6LRdRADn{Wg^}?^nKYF8)cT5Jng>Js(l;NPS`a0OtURb4 zZt8s+nr>d8v1oYQeddle1D!!wmU8*W|IWWnf8yi+<0pURAN{2y<#PAwPRixZ)0gPW z|L#ZVL;w8u=(}J2-+$s4p8qp{`Sdt{Fqc1f=huE}TW{k_ANepP=@v&ZvCqHsO)5f& zf9m7^{SV)2YWlDK<-g1zyQlBpLj=+1nCPVe5UsviLDO}}UUMus8pS82k+Qip2Z&n`J!W!gfY=TOM9;s_reme^@yB4g zD|~b%HPUQW3b;_m&aDJc*YErHL|6Seb_HR zVnd3@Ph-G7Yj|ikO!Vto8d}Z~tn+vX=gnXNr5S)Z-oyFC$zc0|983491MTjy38xuw zJ!W!GdT->hUlrh$^Up1sYEC0iivvf?WUL?_O8DF{moCk7tvHU7#((8wvG76I=LE)~ zrL6Xo8s&=Se*)7b#&z?eG)B4dMx{Tnk~S>-PdY`XIXh z)?^w%b1UOw^>l3<;-(XBNactP{53P&SnlGMk-InwJiiys=wZnA@R^dwEuZ5yQ9)y7 zHJQ&A&)Y%32bMr_EXNhwFfPkROmVxbY*&;5rt?7PR(su-;pnoESm(NhTWDOg@yjM%JNS`Bymr1QY8_T@)VIeEt~M=V*3b%6WSw z^(lW=&jN_9b?=hKo*FR&T4Vo;(ivP^?59nQ_Hq0+#lo^<+xqs_m*&{?az0IQr?)h0 zKv>Bv8<#d7$$*tQ7*ao?DCf%?@ViasIKNl&T^0OrYp{tGaJsL~6;5o&M^ovSlVT@aONGpqr_=(-}^qHSw9n<@F z$`Jor7Uajbj_rH)no)7)T@5NIP{Q-jK z+r#*|Z~qWWx5RpH!Qgqk^3vDiv!DHPe^lhaa~*t~ULIoA6DB&SIrn%>@Hs}h1+oK8 z*P89RYeVzw$X&XDwkQah!g;P}2s1$FEc=C}wnHTeuPg-DZW67lsGG?lGUeaQ>*dKo-F zFu;1q0O&Mx9EN*5KHn)Idd`HA?g3y4CcdI6v|p3Y?Xome))>vrfS3pZY#~=W+Rdyh zX)4nZ0SsVPdZ%^HqR)jd5|~~P1M2$t%;HK#z5!fDtn=>FvL0G$k9T_PH0Ju?fSV2(|yC0*nfxgZxG4 zWL#<|TNpu(4Qrx^Ai6fA!Nh+~e!}X^N1Dp?5u8UZ%I{tWw(hR;#8Kzwxnto`olA~m zKDWL-Ym?6xrXL^qrO5CzIam~xFUqos0H8ZCRg~E7{Vf{F;UhEAxqL1x^hQB-0m+q( zuJNruBW0Y+^UKxb)({u3I4qi&&YkA-6Iq|*Ae1DBEu~I=162#M?NW&F!i?xf5G3!l$v1)bAovF=n!!**^K=QmC-yD~BAojQL+E5zf zv_3y!aEnNKRd621oV9}c7N#cG_{G>p*`o@8bR@;-zjG+D6*bN&V|<>e5$0Irp7O*l zqN)7KM6$&^RxjtvxfpcUPZ{XP;qr$sU7>&f2Y&WbfA?p9;78y8fB#ncaNqpUi>}^V z(HkFpA>HSLzwuf6k6-;Kf9n^Y|I`2N>2dzx!Snb1`tP(yMvUM6@&6&Q&-2;k^gVn8 zjk9fFqXEj%?9&1)IZgB&W5+hb7F5p_J-MPF2V~w0c%Cy;A@jGh8lI=%`2!BRZ~e3w zVbyGI#X1*@$mVi1W-@9qeN_r`HWz(@28PL;e35PVFwU@uDNHd`P~I>%&~$~)nz~?N zPBfKUvYO7i=K6&Ej5X`7L*ZtN{areryBfy_)qI^~5Per8nbZEIOrEqc#y@*SKt~2$ z_9?%qgOB5(Su0J0hR2ICQ*1ohV~EVZnPQ6BTg>Q%=C$lVby|4xRd<~FoB?0IqAyG? zG%AXwI1d?6W6roTWQug$TndyoRg5#hi~ejWV9RwmehQjyC*7-#vt{PR3{d^3ax&)D zIp8ptvn=pu;~47$j^AsNW8W~~M$FU)IUpZ%Vl(r8SDE9eXJ{oru}NmR6stPAvW{i) z*{W35g=Hlg0naN15k>3Y%hxrH%@tMm-+|V71VB*@MbU)L3uvy)^eB4h!anyDeHvP+ zMrklWV5G6`xdqnk_J!RnveGT(%=xaN!5IE!b3A#%Zt3=wk#WqHJX?irs)nCA{uZLGZ5|o28Ibkz*w@eBy4OM+mfu3s#K~{ZNKH+ zoAdJB%$p}qp1ki@rCNT=_f@?5z2$E2-IIAwe)r4oOi91tKV@SB+79ITrXbM0n)!wQ z_4nxYpZ+xcAAkSv(_KIMYwy1AS6}zO7yR+3{gvGv^CbGto<#R&?~cEEm|pY5f4=7v zH-67s(bk_MdA_qR8hX_iAEij1fA4F5{vBs$!-cnf?!oH$0xnO-?(a&*f)Z3JFyu5- zSr9`bU9<#NCP`AwUL#0q{^goA3yloSv{}N5+>^gXZt((xviMa@(ET;U1~Qx{>bw|Njl`DIL0i&iU^pu6KKSp&vjL|0yAd)_em`krK?;#1bBXwPD)dX&1Okhw zeq-HMhzCC9pW9n#M0&?!o!in)BZ(J?bn=RHJHHP!SLXUch&Cv3n?NSU!nyPK4u4xQ z(_$DDGX;9b6z44?)!W>@XzqVL7s~sp0HI(miGH46AJ#;SuZq{)OS&Vy<_kY&L#0=A z%Sgv3z4ZYjVQRJ(okE(8k>VHJGkS~l=lnXnM7h^@JjcB7+!7-%vizLcajki)3Oi}1 zrlEEg_dcH2m{n0!rB4}oPa-~eEb<#enKhS>=inDTzj?}T2FV+2vewKR)h&v+T}Frg ze9PqLE0h-ljpuh)IBz~5zbfSCdqYke`@4q9S^?S(L2h%$mAg}A8?}PH@&=ByxZwS1 z{BCRF`|l3>i~0E(7ON|i+c|3F`L@Z=w-|UKbt}$e%dQ8pElfn);AA=P>nt1Na_g^# z@*A*bgm2M2%w>+=i7^IWe=5eo+Pczu&MDu2%VV;c4)$OE5jj8$bm$^0Oa|~pgf;9Ebn{n$@8E1%x5ZBUi^+5 zAo<|~7g-QYD+p()K2?l=W)3SCqC$^i;3=zJw%PNXYW+%`^vH)ZT9gE1|6 zCM8DVXDcjGITpxtpQ!JrRNQEp^l9E!43Z@oZ7at&VM&Lk!jj1a38I{P*2aA;g@Hx1 zr#TW5^!WLzG6<;oLTkUTw#=B{<#y^jWk07`rkDi;j3jL)A?_ZdUb%Q6oKF(lu_Hvf zVFS2U5Q-DZZz}Qr(NL*o=R`VB!YAxAt%gSJrjR7mTPlkTb;|E2kGBrSEVGp`zVH9-F#u80m7M$iL@;n)+5=_Z{hWIKrF_ADffl8f((j^ z^X$e>u)5%C-QW>DCm9_h8EfZ5*1_PjE~W~3uGt{Tcx;q@$}-Z?Uk82hup^<5TaV3` z)|b%&B7LKHMsLLaoY*-x;`I*kd`jgFsBG$gm_g)K>2rc_PNduU%%N@;`*Q`OznMh6 z2fB}sRbf>$%&6#hFfRn%1zWCe7Rzn4aEf<(lX+yT6kn`PkBF;A@f$rhS+n;;&H_S=&-}tp3d;jf!`oKK+0*UU9^mZ-= zB>H)g=kD+eZX%65f6Wj4+}r&G)-m!N>hldn1Zjh1qa-ylA(B(MB@u5bWcDJxQEl)g zr>u>sNos{e3%d%a&NqBAuK8QaX`nI=`C!tLZo9I|2D$!1|3pY|{lIGFhT zGeS;k>vT#y-o!|k7`L@!kvAn{e6F$Wwv}TrN`lV^niEE3Hp*YVtR(b1DyKn9vV2V; z#mC6HPLSzxCPzE6F8{t!RUgTgCr1Xai#(i(bU$Uc5wA6|aFZw~suhLPEDLCaNS78o zD}g|~je14sNkQgPB^I?C@cbr8yoocV(oTy{)mIBf`g7s!Qv7mu;tkN--sivZ+gf;;-q?Tjah(2kA&zCAz9vW)Ew3OY2G<1H(h7nd{rT3+&-o0x*tegh ze742ofs8&7a`W9GUY5o6q^Vq+_>Cs*x-eDZLdz|jlG{YFO8hYTPKdA?}~^hf?lZ{rg2#?SusoJ9X;Kk)PK`agf;t`EH6PacR$bR$S~`mQH``<~yq z{<}e3OIYLJ(kJbwDJhuthGabs z3RkEs!pIeo4b{Cg$5fh{H|SI(AO0A3Qc|Fu4oUfGLEiIe&RQ{~MeRcyY<8l**!JW( zo552f7TpNxqAlC7-+n0!y!@c?mJo~2iukP+a+LNDmU2rA68$o7M@ypJa3ZJ?`)(

6^fbR=M8rxbsB$oDA{(WFX5W(bx%6up5bWN2RA|t+=QpTOpE<>p*C8 zk5gGdeo-DqBd^DVC7M_zg zZ#Z$@Dfvshp)cEaR8dY@+{&5XO)+W*AjQm!_zGLG`ZnqX= zdMd`8(kgc%VzyKIIHSZ8QK=A@vpT0@Oh8oLOd=}lR7eZ3ZHLKbJ@81Pf5-QK{Lml# z<{LlgNp$B7J@evQxDuW2xc_1L7f*lU9@|*+TUUPPThP{f{LtAyy0>lD+?kbS`ur<` z@;s5}bS~sMtXnn(A!J4_;=JQGR8~TlgI1m-n-L;@JxQvo3=SosPRgLv$)pd-@8*e3 zDrYlrQcxDJbs|2kh~1i!gDX^)Lo)8Su`fJ!1v1@4L4mEP$@rCQ6f zfdem`7}e%0>^n~@WTI5fbfT?vf&|hE%XA9{mfOA09IFMfNa;OB8phcLkIo)9Qm+m@ zL8S$Y=E2)m$WS8vrVj6`xg|@Z5R*KC=cKw3vF{YZTqDsrAvj$?9@T!wP7E~6NZiJU zA9(v4WJkh7OZMfUW2`O6Sy-FJkJQn*71A@6_cgU{Jdd$9gSS(-ImF4C1#P4g{kW?T zu^sDsx$Tff7W3DZ@?z=p*Q{Xfl#?%>SZ5@=740h)%N_m-fGeOY#HXp8cmG{t;pxW%!6Rc`d%egnx>`7tw}%a6d9jiEbDo>kJiFujlbFv2g`S!}sd0)@-k2Oj+eSB=34eRU= z4^OJ^5qa#C#W%k>#J8*6#Fa`}X+`H)TiL;m+xMN%1oC{D*8>)R)k7rb3l;(?1EubM^04Q;Z2p#WQ`#b&xbbbIi)ybX*-|rO+%o2 zlGccD@g(}YU;a}1*6;c7J3sZG-}b@V|MY(P@@z3qqAy>$m#+QlVY>0lkI{Fp{mwnV zeeHK`do}uN&-~YqoLxTazIMxv^yDqqxo59FaNf#uShs8rLWt6|Zf#K1lI}~()iaux zB#C6CHW1eaX_{(Q-Z3>)S4d?^1<3PF7?{1vMGod=5-z8(8IhdJ>7yN$MQ$~<-tpP~ zPt5ior)B!bu8^=#MBCtrFHu=sR2!fXOOSR@u0mK1MAO-jke?C11y|~hP5q=wqC}NJ zZL72+)CxGaON0gzhnA(6I12qFkReg|t-h zZrGR&v(UzfJQ^8{E%J+w%Gu)~o^GHtyNxQy?S!;C6m5mztKIaHwneQHvzlnYl5Xh|{~id-eT@=%t_^s{+LzY< zXhj=0WB#>K`g2({T#FH|80Qv8ODqnSM660b-AFoG<#?t_-z~k)qqj3BJ{J{qHl(X2 z(VuV6{G9vVPsFlQw%nXlobCVkZ2!^La39Ohmz42m%&Un??`Wd3KqAl2xnLj?=BHVX zewzIj+6+)>2h%C}IP&vtG)@TQawB4&_ivFD=d&dyR9f9};=Ez8UF*wvjPtQVRxDZ> z+e#IBtwsv}e%rn>#HJz8JxP1}Cx5RX(cky*=f_BNI(GB5bn==j-N^&{y&BzYXEl0M zou3w}^LZdJ^4vJ*e8JE~vr=#&{;6!!8d=Y`J z4nUAxZ0@)eRs%$(s+<#n+B8xUBn#h;sXXS}3j6iR@@h!dePSLH_MMcbZcbRzE)_R5 zzkaE1IYY^NeVK$WVrY}HGJ378$bo~Fly{ZnTpc8$NR}FxmUJanQyKUZ={60dkYRC# z!Pi4vTo>Y^=A-MB!Js^+Mv0dxyP`2@Y)lGr>ImawhH+rYlGCtm~O!}ZKDz(8kuAilG-RSCQ0d4x$fQ4N&}cdpdxlvv^ z3j1#4dk~d3rL^Cms}Plvz&a4#do)~kh;rql6f~FxacxLf`fe8S!bb1UrNx8vpXR?g zFCrK7l_`t4B}(M^gssz1>8q|?AEY-fw{4jUl9AYJjYzGL+33%apLZf2d7jaP{5;0x zSw^P&$6l77FR>g(ie?%m-j+mv7-M^d<>zN9_jzu^Zy^2urR|C)vO#{n{ZKnwT0!WR zbYh*ii#Ehy!{WeFIm?OUH9jcCrEo>o&g#TJ0Q-tWRfnu-!$c|mdtY> z=$7@#sILq};n&09mlOOQ=?dOXA;`v-BdXuf-Aw(f z_FGcrTsT^6@8TF)_e_YB8^bcENmuwvvP&a%wPTPT)S7(@vAC7RxTM;U$2_-*A%zr~ zin!M-jHXoHSaOx)l!Mxunz7cu%ikw%>&md+YL&k;5#72k-Y6<>&lHkhJ8Avp$UI(_0Z&wL+xG&jHD6NTOTzzm4dFt;kzU zsJCLzsquEj7?bz4^5$uFtzqOl5r}gYo6ZCMJ07f)=!ahRl8i)u^4JMFcKgld%yn1J zEnSY?axI;__DXl^%Kc{WMxR*oTL-qT8vTdQ{_#hq?JCt&=X;Ml;|@OZI9>nHm*?d9 z_rCV$-*L9>K%Q?8awrn%W1hNN!fTX)NNo^a8yxV#fKv!Vb$t-$TQ*7WghEVC0p+T! zn%c!w2A=Y6{ZtGj<$$0Oucu1<%VN4D1_+vZyd{0Q=c0nTq!2A?!cFB=Y?<&6zg0+% zwoF?x_QGziLbQ-VCRyb@O>Jid>A>UD`{w!^H`mV|S5vQCJWHi#t+rjK5R%d_U4Abf zBm9OCCwjUOVwHO{%fds_hC&VyjW||r6V@)crtr8v5C|7vSninEZ_V%2RjxO#ay_C7 zK|`B~I8;dVvDsyd+Jq!tc^?|B7H$r4baJF!$mg26Tq;V}l))z-luG*mPS6-JD7Av% zF{BgRHTAh9&ZR0{J4SiKz*2qoovHNy8Y$R>_TUMj$Ea678*ywh=4)rT6)w{(Mcu%Npta=vv-EqK`*^j{JN*`8kEQ5{d6PV}cX# z(vrxrTxGS=u1qCA=g)b6I~B3!NT2OMRN7%6KL^GzSS1F3^p0EWF><_Bav>|)jCK;Ay98-2Z{!04o3e;#jYR*z-+W0@G={bkk^Z`~e{|2@%J?pOfeR^0mJ(SDwSRWqTz@AwilaJYu?@X7N%ZWNNReGT<`{ zl2(2Po2L0WcqQc2pL{U~dZ0I8{Fu`~6gSfx>Y%8RpyvEmJS;m~D(njHUczp{cKWNP=L$)JMw#k8{s~oeY z4mRTY(TtFbh0;rqlB5uLGR~xLv>bfa$Y%MSwYIBSx5)Lq`tl(4ivLF`_o}Wb;b|ns z-GX+r*{>m+sXyn1H~Bue(l)*ymFH6t`rJH%aEiE%)|WV0T)R#eo(lj!ez#mnh`{DF_ZvzaaMJOAmfxf=cO z(uQ54ZLlg;x?GhmeHnRDu^zi3jfBvq z!*!MQ3c{kYZ6e)^(bW$%A2jmNF6i^L?QvyOoQ~|D9|>gGwSgG(>Z~)A z6WuN4D#S6{A3n%!NmmX_e{%Vqtnz)jN-WCHU4?)lu^*z+50V!)ngpW7zyEZ2Z~~`Q zNJA2BO;bva%>W^)PY2&@*LTgH!ihewRt%h5N4QEq%KKAKf_;^G68#!VMHL&W-;~k% z@RsU!Mce`)zUFFMN6FvcQ0_0viBoCcVyIpmPChi1BKJ-w@f*9!V0i4@kP?S+|Gr*_ z_lx%SIfp4H&s!?Jb;oim&Duq_8xyV}9s2W2+Mn}&RNn08?ZAn+;`@l?daXZiD}5%B zZqudBkVAit{QSA*=W)4JB?sX#EoV2>YHrAOT=RJ5grg+S<+TU-Iq+PsN4&jgKKGXL zn@TdK<+56Rg4*nwj_tEmjtf`^HZ6hf{m_5^6+fbq=BQAnI`97;8_?3q3LX67W8_umw(I5%%B#*-x{ls({{suIoc&*@&$maS#1f{V zg;f+9X3;iAK9flUl;%LqlT;4+tROx#f=El+rHZVUTuARmIgPGnc_c|hS4rAy9*L%s zjE}vpDGdunJCgJBhN+w*QU-;RM9{oLtr+z4bLHdNPxpT`5H6m8^eVu3wI4e)99k+}Axp(oLApk!llxa1})`&=e|vN%ZsB_T3%?eZ$<{n zny8^wu8n33)T|}Pno;4$j^aGfHALhiDJwelo;2_LoQrnVomyRSkKTF{9lqrTZ`DGpJ9iGtdE$J}Q^(1Bo!{`_ zBlAY}uYc&5=Bo2&R#(@hI`_ZzFTUyb&|Z7>jj{ z9F@N3azM?CiS40YWxE^*sAm;Yr>zWDYwc0wz%8fS7FdFR+M2k81SyzWinM?ce{gcSJS1e;j`03+b5`-b`n%^GfZVW^Lz= zs7R+Hx87j(9Y0A|96#x9c=RxR-}Dn7URv5QyJ|RdImvWSn$KE;n->OMTXj#|cs(6I zcmth0uwN(6k3QqB`qJ0w`p-SmHzq^whkp2%-|6jIe)RtP*Zms1QqN^qLwZ9l3UYLGP zPWRT5+nT~t4)o-pPn(v^{XOF}cTbu<6^KW#T)ZNX5N84ru_g#PjQ~=+WXgS`wE>_U z^mdhG-;KPl6{^&V<;LG*NBDj_!*_c!eD^gmFs%_SV}oE#c}eRS=+dPi4KKmqtmX?V z{cE+@AG5QN#D-M6`uO!~+Z(C3vN#c9x1rK|TyD1=IX6l&L3`%4ays56Ag()Eu%X_j_2bSahTTxq_#wn{x|zCS0;P3nM`mgmGddEz`O&S#f8_am?W_lK6- zmR7o!e&o}O$@8c@kAMOl0057le)b|>7wnK&rb~rYZ3DEyC11{xuG%t{1Vp}XD%;hT zck4)CYEzGi7EcA0gG6n5UN(q~s+RaWh6?K!6(7A~%f%#*J);Z)HNSjm_ag^%Mvxg= z+*+}1u9)2wNEc70c{Qq6_nr=aiAq9J^9eOn_XMU&n^|PbC5flD62qDosSPB{UP{Vk zudF@E2qucp`hz;jqYJemG|?SHvvX|jW?o##$-QoZe_o>)KULZq)d`$zY9bve0ih#J4G zQ*+Y%Iy%9X=DT(lk+rn4;^qZHJ#qfIFAbmno7eyQL(S}3a;lxu5B}9(ts`imItKt? z16@bEA#s<5)JRF1YgPqBrB9=rVlRCYwIp0Bu;jj6Wsq6*KBT&*CoM?IRrLx~Ef*#B z#+10V*x-t+SV+xLy`ULY26~*FJQE(r0zt7q5HS8Tuk!V()HQ`Ll!H=PaIV&7sB*k+ zr0r=1jU*8g)rmU;iR9n+gzB@DitI&91wp8hB4hOi+z8ns-PRmp zD*NrO(jV83v8xb2TqV!r(1!NCi;}1O8S#5_kM>$|yjok}MIE&^V#IZFvwKFPKSzJQ z75j7K=g7|i0JwyhY_%`6h(!1Jso?qjfmgmf5$V7F;~%);!AFd@Iyw5{Tj|vGSJK&Q z4$zrv4jMtGo7uxHt*n~IZ@ZcHpLn+0G3|_3(|h81_o>r#t+#xc6YD#TwRUU><6@WY ziSpB{tM17guXU&Q?TKB#Tbndhr8$MdpnH!z<8~iCLHnLMPS_j4>buT` zIPX^jc@6-;hECG80qNM_kPk97RiIfwERh(j)~pQ1rV7`l$JZ2Bi?&xILmZOxivm+2 zL9`g;b_{Yb*HT_YP!{!+1>Q8ffVlp0csxVBw`{Zm*d3N%2}DJFNE?eW#nz(2dfGr$ z4oEex=t#2o$5L3%AEz&Zcrtt+B3;$kEf~nwo_ET?*@@$nL};s=+e_ZAF0v0a|Bagp z@un4u>!>6OWqh_3(j>k<9!RxVP;p;4|7R6q#Eg&;l3ce7$P!Wr9*xkJHv<+;>6h=- ztZzsVM4D|){4Mu|w(QB%uZMOXKU-7cwx%+#713K%;9Xigxyo|r&(WWwKSzF!{2ci? z0Bjpfw&ItH1n?pv{m_F+k^cQZ^h<|)p;1qyU;DRTrE9aaU;OzwTmeCz0|2mblk|{)8sWQGD{w}ndmM5FnN>&)jgX1kcOYM)5-_gQhGknS3tY)Tsk8~Gk!WM2N3`&WUHo-Ri#>At6}N_3k^9z4RjF0t)hhj{RY)--&Ycx)q-Ajz?OnXG_K6U?*HI!2 zJ@K|ixZ zvA-SF6^!di%nct1qDb#WMaKq)eBdT+FE|;~kUmXVQ#aOBzM74Nrp}6k#z?-L4Edc; zQub0R;}%GwGUM^t(OH|)U&!k#Sk>SAw0;g!d0loOX@idl_Ftyxvb zfvOuJWyacHHh|uOscL1s|rr6OC`FDUm2@$8&eT0J}&&!NpD@@iS#SOGN;35 zoGjt-Vk>bXk6(JMj}bXF(ygoX<5VGsq=k+4;O*Z34tqjdHK7e3p^a)2%O@+-p>y7S;#6kO;{R~c{KVQSz2+Q9^L{fR&H(_})QS4M2ox(~R8xRxQ}Yd# z>cdtnZ!3en8VOZXn6yg5-z^wej;UFQFdg*L1zM-Zo>VSse$bqtk;F+&)&`TB zl|~mxjYvdBGGtdEUHsoAO4ILmP+8z^UG0x@)n6CL6;J%F1d?SfyzXeRSFP5D#;hYW zZ|Y9@E8BXjv_nU_g#m4`HYUjgsp9LXB$gwIuKB}CCAy61mi4V&rBC(mdBv?)u=>RM zAoYa$UP?sz8f!Pip3633D}A(7foopie0{f|FRuCU%Ik(^2@|mtzT>X&+LNWn!*}M_ z4$UuGT37JcHdHSfI;ODfsI=_RVgmg+`g8Q>0P=I>=K!!RG1(4Za=n%=9B+8wf#G>1 z)0^4KopU{z9#rYvjKvvaj=tztTDfvxRi)zC5ty{Li~a4cx$>k-}s~d z+q-r&_Pj~+c+4Qq0RY%ygpjQyw3?z!OXj-@>7tP}V+s3Mf<2~Wq{^T#d+n2Qs97#g zoH6?g?Hoy>NfL6>54j`V-k~GC;NV#NYrddX3^Ln5zMK~1$|R66@oz)9Vpl7)7YCQz znq$g{9xc{o!NS^jx`!mwz0FJPtyi6+uIp%d_V}Iubl1;%|MaZ4HO7o24`dig?(2|7qWph) z{jVOH%-*nJ^H}fH!Wx`BJ2x5jX8kYy(w7%CJA-He0oY?_ zlW^F1Q)Y(z+=a&K#kenSmd_25{lliF&qwaBYtxT3n@n=jGNWEi1=-jNniNGK8Vt{T zZb@e>7DG>bD~T`JH<@>lJOHn3W~4tXApQ8Ek}r_6-tl`q%{vQULz4o)G%>y8yHJ<4 zr-bHD))L%if-d+K_xp_w(DpxXEzNfq)xA`rz~O(?EY1zyEKu1aqN?qkR~pU|i*g*_ z2mJK9v)%vFnyLnIuemBbOkF##uFbAt*yEtvlfJJNbu=f)8t3%smG=LCY_p%ROoN1Y z)NU^)U`81zQW8l{FZLO$y#8T^=qxExis!yMu@;$Ny<89cF36pmj$>L`o~{Bl3*yx+ z9##cHnBLH{gWg?St$AgoSgeT>(eUT*US)M?646yjkTyyL(!z+9sl)K%CUE2DoN5(s z?1$3hx~`^hXU2bu^_YhW#hl|+*5}`rr@&jNH3 zA2rvkq_O!mqQ8ExA5J9&D55#zH{I_)-dq@(@C8zXmQ>b~%bYxCAM z#IyXTWRQw6-i$s%Li%c%SX}iZ6(6v&L;5`FDP*w^>7`lRFoC=gfUN%U40`3)=wR{J z)vtYVN8{Fe+n;^+XdPGj$PiZ}(OlqpP>=RRh=J$-aP>)^FVs0m8AS&0Kx@!_lJ zr+!j)5Zasf1NWLB?iRh$dX5;a<}P3m*%BLwj*l<0CAwJ`eTQA;Lfl!3*P)odw^g^h zQCt$#BGaGVjMo}z5l*xvE7eFjj)%DKIaQK4jCH+y!&AV?Q`9@`Hw%8fB|%W+<*Uu# z?AL~3Wq~9Mmjt|d3o}9%(D#2E80lw+XJDz>8uE5Hd!8{sPp)Ya-MAaVG!;lBF-0vR|M7d(YhX$`c{@XjxO>um+EMSu7b({teR57 ziJ5)?qrC~TJ&?4Jw{kzbkQ|8Ji9Ylss(qmrcj6K)Wn20s9Fh-wO?fZXeWU(7YJ8-| zsk~3A=kt6Q1KzaaTp1Ok^KeHD6!nEMD8!lmAMnSrM4?Q;_RT6UOtDxcdwC<2vA6sB_u0D zUm}6GKVv^t!ju_sx;!TW-N||6(fRX&Jh>He9a~s1IHqrH8Y6vdN+ebj$oJJB@$7MJ zv?8N+M8%*2c*b1DY9y*_Vzg=}B}CP@VYPNIu8hqTrSZ#B`r-|#X>N5uH+Fieb76b} z!@yk1MJW(gWPxXI7{0shjD!sK#1!#_nS|@LozdxV}qDNZ-m3~perzQ3m&gfMvC$NM6sL90k7)y%2kv( zHnO@HMjb>>dQ$Xe3Ll(aBdcLN1t&<8c#|Hk7Ui1MTd8l^PG7;q#Hcx@Y9^YFucrB^ zJ4ujx>>77dC2&}EZbscb8seHhsydH1kMfTeLComgTg1`0unSp%!0Dl?>*bh~TH3?7tpM|})3x=kA3t=&0+A?HNOOc-944j?dORlm16zdZIgW@xA zl-^RP_NA=t(r7>`+E&hcSXfc@iLV%sY0546&L^IqP%Q~!f|i$-q&VnCS(X_HhyKOy zSzsXj4p1Q;%PViMH^m=+m8c6^-WHL2A)y3dW`M26;Z;Uti*u>}ypccIlbXCWp`0J! zQJN~k@}BoHyV;Sb``9Nz9>E0RwpzC)@rG`G-;X(ImlW6vZ9ye6WwB(ccFNG`mdH}1 zch3hlmX5cW32e#*u4~$MY1)o!@)p)S4b31?-Z5(#$DJ4Vul4z@W`576_~l>5V$KPQ zpa*BDuU@!{Bg(&Dkn8W+lA6y;kM zvjsb)1tmFrsg@|EX%G3&RJd6F)n7Fnx!CeeJT7-&N35$M zPkf)gcmDGZV5aL?0K#-a5BD*6X zlo6^ZdCEuzzl=i8b=2|MztcG9 zM#%ngD1-T`9aHT61c$d4nrXisSwDspNm#?I!; zW1lKgy;N3iG(XC%d87nXH}|}SNe;bQSH7*eOT=*5^++BU$tWU;KZQ79w6IJD64UDX66y4) z@WB^!v&6{;L;?`~C6!mqpyTLX$Ll@l4y6~aA1Ya}55SS0VS9sgd%iJFxizLA-~1Em z`K@%nVxa%oeBx&xZN>MwNdr(M3;G;4c6?it_)+|;djg=W18{@h{`~viyFo{SLJ(E^ z_Ednq-Ke*51S9bWRpdZsNEKja#kE%Ix%vRw$3k}aQyHdUmSHEc;6}|`sMM}Gw9wVx znLXmH+u1IY?qT*pTj{HQL zRNUV{Da{UyyqWR_?TwXOCwC54sb|Rj^y5XyH4iwYVPq z6pQaQ_ti>^NXZo!KQ(I|>a4mcX%y4-@#c~;D-{ttkqOBm&h7t4_(y*T&ne)d*v3tG z#HMP&ngxRN27D|@$O0JDultDyO{;*T*oOin)a5L$FN^UMNrK_5=6I!kQ^5SZYASj( zld3Rvhu8}$w1TT*=h#{6Pv?yVZQ06UvXn={DgQCq>%U_WxJ0(K;|qD{Do+krN5-M|C@OoWRTK1T z&>?o6?OV*%@;B`{6xPCmG4n3%;m0ELSAP~&`+^Ojf7qwS%89gB;|kWa3j_E+*7C@N3c`GWm( zZF6h!%0LxL!_bu3+Q4mr(H$Q?UFE5MTahdHcx0K!phJD4FToAxRIiJx!PA(?I~ufvIZEBM73aX_A`b zu%0G^5Pf|7W_4{}pFPqa9a!Imzc`u0uih7va{5(vifB5+ATFfjt1BYpY)hlP`g$eSOx zwm*H+hrg`Ur7nKWS_YrD=kl9)zk)({Sp;ZRC*!VMF7n`5=pnyP@bz*C7C2QAh=z8R!QPD z`OmkJl5zeJ2{CLR;Rz>8pLvB`=ok3T^tspoCkI1((s)y6;cp)X@qybvdykNKqYfd% z_Yeokl)-g#$Z+3@*qYlp5ACXO(!ZazVEu0|zEou$z75ZD6MZvNLy<1ZlgV77;kOR_ zC0}bfTlvp_MzXLagh!nGyQF{L`Tg_jk8b(@Uj6SG)gOEO-(S8ycKOH6LcG(4^6lzO zTHSyANu$m1bfou2dN1hmL=0NW|0foKkNyYg5c?PUV@*T%XEPNV>4Rnq?#&LxU0UQOd-2{Rd>tzhy&|pe z)Jso}ge9=GX7wLDj~J5nzvbD0BPTaC}7eC%s9KZZB| zgDc_dRJqv%sRdSSPY+&G?vHtuOvBY;Cvp(9YnSKDx2p#yt9|_r*wDpVQJ((=kbdt2 z>K`G|BBnx1^wd3~CuJ8-OCyiX z-H*X^zS-51QhBg&!%b%B;ix# z+510rw^c54l7A6mHxw`OoR`>Nr)ZfaeBt*w|BJ}A#s98Sd-<6 z?6aPImiATJC@6HY|Zh4wpQw04XJtd}Or>c9m32Jcb<_QdRJV%$*GOGRkARJK18 zZhfADyp!*7BzZbRUsknB>eok{1jXfPZwC4;yr!9|Vgq#7WowyUUnnUSDSLW=QzYVh ze|7PKS^ZR!;g*wyP*XpqBLf+&<8aP9RUex&g4gTkA86kN{V_M%6n{zL60j}Go$J-q zmo=D&xFiE4X`T~!85u&y(GCt~fBM;mLZks0>QEh5Z)`2OL@2DdaXMNq)+tHwiY1xJ zZ{mvMspRm~df;Ysko{m&T46?pfee=WC%5dG=E0NcSa%s`3)iBkpm{GlPdBUPUnuCU zlvZ<*9!r*Ec`3(tQTe%jA0**}E~TSt8v9?!w<4=CoO55-(iH80hk{=NGVO`b%h|3$VU} zEKcCe)p$e{^cNw_Q`JsyW*zm;!no+TjF6*~4Q$*)>rL>Vg+U^b$r$2)LjWh zN&iFwY$E?SxnB%~@HHoIZQPZ{SW`0xQKMBBhCy9YKL(fbJ1)3sK5MH!i6l2wIUJyH zFip-?W`}8&YRYV{dg0sg_eL;3MWMbZ?;r{e->kxTeAh;L=9uYs!x&X?Lfa>~}ov~knMKA|GDR5`ZsfC2cR z6KRy~v!MIEQd(=X?@IiU`{Ihn*DE0-j!&>j|H8q7KPth-^~=T+Lhsa_N6}KOTWTc= zq?*F0d3zGym|F%gk;d6XLAGLBj}UoF;#*rupxA{At8 z4Z14dVjJ@b>bWi?4dwav=7F{yD1*W^sd@l(w6P81p`h2ju0wDKqa~mnWb3xsf$xT>$bjQ0uIF-qXS2^`*MCVSTXyU_?B}PL532$2~DC zp}Vr$l2y#GaY&}S9Fi2W8;!0VUpVOsIHWZFW~RkJM)VeKqyiWmW*3bi+0(e2AVVeR zE}Cogfu=k4(h=L#j{V059ivTa{jN#})@nLBBA zw8IJJGO*XiN(~F5HcZ3UV}9&4!rv#o&aKyj3w{5zLam*B$1^ub9}*_X*K5>nl?Zk?AjYsZ#yR{q%}=O@k^U>C^}U1wfDHQ zPALSuzt^EFl0;?+?x|&`vDNLdWoU^76)jwetp?3)Gx|s%DiQv* zBx&#eSQ2d_n??+!$sE_n?t;G1bnd*-&>hM2&1!PA%GOzRumRDk+f<4TlNhf7Ubd*BxgTK)^fE z_c@T0!n>w6U}aO^=O8fL;X1i?Hk)pMVY`+Hz?YAZMJr6PRRKcU#xu_DrA;jz}`%EJ=4S=1e*65DH^76TWrDT$yzLR;U~84NRq z?^YO`Tg>bplwR2bMLmPQt9Drey0mJU|9(^rxxPV)SihRG1!bNyVcN;RLYsp8mr8sw^a>gwp*TiLm^(l8 zs#Vn$>G5xvG{wtf&3@VG#Yq%=>1~&k*zZkg$s|4s9+AWzy!9SdSY|Gn0QGL5cSLv( zq-AET*avADINZF{?NYd=h{wlG>7x$vf^03US8Gx@Gr2F7pRee-KfM~6E8?$ez3JG= zEsr&IDOQjN%73>@Ru0vf=Gs@&`x;BU9e<2#1JP3cHEg zKW2rA7s{<|cb_ic2{e+V3@ztmeU1yw3CT;Nq7NkEtz>D@CBO~3ntZ5^G3ef^CwG!g ziHSUo7z{z@+M>948PaVjpQemYDMvMkGnd?Jqh!t-6{B4$;Y@Ez7I;GFtP5%}KHtJS zY2`QFi$CkCR{NTs_8>d`>Ppw1T?z`Ix0K_WOY1Eq4mf__S#fULKuJ^5V*E-gw^YdZq(5dDNkLeRJhrdd=T+4r%r0^SaX5 z`w$BygSIxlGf=qD4DLZ3377N%_jSyJ&z@6iYU``DqkS3(z)zn5f6HLaDYD8wus?Wa zi2^Z^2Gcl%76eWc+`-nK@#ikkQ|<@fF!N^SSQJ)2@5{f0bK=L*zAqb;?nx zsJ2!rJDk8&h%T>k9(rBYmAQSMVC9!|!MH&!@49k`16Zw~*mV(F>T5skJ9}tujCxlC zPww8L@Ev)G%vPKpSypBxFh{@^RI)&#`O5PpP3Tu|@ATCem0eOQN4`3+&G!bi?fzk*BpfPG6CT_b>UntYuLomX|3HjL zJpRWG`{!U6`(M=nb+lnDK+UGwi5a6ysqLd79;7=)IHo^6T8dS~fy;HStC9>o;xTzA za3=yu-@!e`5Rp-vvPkRS!<8oTwPX+ zZ@#{;aF+7Tz>f8DZ&TKYKCBNU%4|<0nEKhWXj-6^u)IMD0$E!vO?(SuaueBM$wYau z!P?vK+3I5A5i0Mri_|!*T~Xgwuo^Cr{ByE5Neng4{;S+L==QZAQxcc6tk{S3S>dE7{BTuVK7lMI*<{5$@zX1AD#Csz@`p5;i=2Gx^keP;cDx#ik*vph zT4JXB!116Lk2fE+r*iwAf9wl{O;&+F}|QRTO=dVMjk5uKIYaW93VEc>>CKx4TGs z8V>8#g;~{|{ZmS`rt_wuMV)e!0!K}$Q znep@vE52gz{4dy(8*09@XSUl@b49-b+$hQ>JEZLzo$d|CWPlY@hGeT?UuhbZF4wDx zWBN#yaw~=7W3o&%{&q7HWZ5?pp3r8;+P8WRr+pSj%2kLOQ&E6ubZYQ|+O2pV7YlBS zvFTNZBm<4f@E$z$&(S&}ffFhFUzxMG6Smy|)rWO83LwQ%!E^G$C)pS221ZsS=2X_w z>Lcj6zN}(in*6XBTlrDsChKcaQJg@6#zui>v@6Tz{39z!x4VIXaTP7DMM2-nIg;Uf zXn^#UPJNxVC*qXwQSlqYtoTwIb-AaN@2*Ak1l<>v%H9bGvtRt!PoQx~`gwrzIjdiW z$*#smzG3ZDfA0SHq-|-=Nnn)vgaAUzoyH*EM)cMYI@H+ZJ2$HcsbFZ%Fu} zd4XEW4VSAMEo0wZ@`>t{(*Dkn`;wKHw$UNh!4IWWhHsYB0u%2$cd4%}CA5-6_hZ$b zqTj^dIbS6^wPUYZm=L=oM|#0tP^i0h(4z#6QYU+0Kn^s&))v&l6P4+8c=Z@fnvPLrU%}eJZIVdOh+l*Ie z3y>xnW}(J3%Za9Q?JTt{!$*sIn!T4gJ^7>%{f5+D2dNk=rYX9N%g2;5D^*kqsX8bPn$pf_MOKnF*hJ+sG zUK;Hp-(~=tY!luSoYtu^(4AsKzYqpcTg~wIAqj$og?{HCBh|jm5Spp%ewqWO8KAP= z>)%x_Dmu-LUy|#6N%k)Gh1=V6LC+N3!$X3tyKt|~eNtYhh?=+Zh&K4LY3d(NBh~I3 zuWqa#Zr>)!<;SPUAR>~pucQ}s!P`hTH|KgsjeG}bVm2$F(m04L|EZ=p7hgjm1prx1f?8EWxFBGMc*8w9* z;j9<_a!aG7<9^kBd+6W8o4OGtDG5B&au%0i&6;C^Lww|m{4_exbtIcTdn@M57-W0~ z`*j)oIz1wwtRRQpnD{u)&alYrCVrkX66+eSk>COiVNDHsyeU7sSROPbVanlEd$La5 z$OijbZ}LvHXCgaWUre*;MhvhzCpkli(xbYjF=#eaUo~)Gfc%)LDRXnP>YId@B~A`G zvfeQa-%aFF)MYLm@YSNh$eLt(TIPVCjP4!+ui#7j)U}-wS;--f*PRF#>J}?z;nxm0 z_l{!1L)!g2zY{YM2W0>1UMS+&N(1&GQD$>V&9fdbY`plZH|z{Sn<6U3efPoGR2&|+ zJ&ujSFH^qJVXX~bN?`VjpU0Tj)EU4CEjvtaLL1SCrbJy5=9Rk zwuL^Yi|i4mM(54btW)rgTU_(;TuPJbX;&~9ydgh*&BKz?Y{LcLZu%Q=re-R<;%9NH<$@iAQq@(-8^NgsroSQ|ZuBx>FC~xN#Kk+{f*I8n%gMppey$e1?0R2# zYpm*NcICKPUKCHfD784NOKVR1G zMcMgWtYLS4J;=pItN!2k&%cCfYpB>mJC#UruepG9QA~G+l_M5jP@2sGP5{1O4NN{> zu;(_DsXNP&nK-KU+b9FmJD1yp4)-{Q=b-+s1qu;*M=;2TVV6}~7>Oz>2d#JS+v6E6 zja}5P!TT>D+mJ|q**H^f;dhc}glH?{hB?_d$i~Spi|d|mMKM59$Fr$Kn)@xZuq$XF z&eubr!Pi*5EfSkGlkTZ37qtN7G17}UG~hhuozq;e)NvCh6>P*aaWP}EHtQ3d^Bvzl z_~#7%9wpurDqjz{ge_CqJ32F+bKR_3gSXwQRn8vC^>*hM=X2=t!(QX7GX3WM-|}5= zokFgwhYHiwZ=FAC~6M^p}H(elxN31hthQnw{2jJWP*+JET<1u4?klGK!w!lYbP1^mj@AO4>Q zzjHTFFrTVjEo*G+REvB9M+M6>4CfQuJH}@&+^9u~ZqBmEMZFqH&i<)Zjb*z|_}Vyz z@ZD=xeTJv&S%MDlp=C70Fa7Lqhjt(Ei1>17JTN4ZN z^M*eS7y_uTHoLxXl6h~9CKofFN7UUMb_Ks*dU-uJN0H(|B|hDyI*oY^#0IfsKU59I z)K!pfQ0+Vq_SeL&QN&<4UZtP1Ri)!Gd5<1M@OYgQKWgpW&{8fV?)+KK+eJ}N#jaIh zjbX_u)zis}dTO z>^O;Lfz1C$NxWK89|7?ccZ?Wi28J~Dd>ZQ}o;pJ;spHgq$oS`Q@;qe!^sLyHlxj&~yujzBrBQ({&1Ftv9n8-vtlGyKRuZnhwhspa(0@X#6oigfT(sOZ@5IAc z^KoOVfC|QJY!#=6)iOIKKgQW3R7TR(4qm%sQY8n++JwyO!S732tIAq+xoEk`ix5 z9Tv-p=JlhN<_ySw0%;^?hcqqTA_GewS7-HQfUqXZFRNqR)1y~3c4p64j)&V+iB{1* zTF+JDtH70|ycWRSk{Y)q7&)a_mU8$8YhA=Fm4v}*wIK-(V(ug-{+x-6Qk|Nd7gf|z z)2v%pF<8OkV2bLlv%#1eG`Vs1Uo+=s4hPYD&124y@8yS<1m4q_oQMR1`K2q{BRs`m z=OmPYH#-U{>Q0G^pGYLQXDr8S|A}Rz%Ke*8$z^Rp{5TZ{-srTK0`f%;wt z>X+JkDJ?9 zwzPE3x1fH_jtVY_%dz3%TH_W#CIT$n{R!r$pWBY9ejws?1=AfM0Fxw2vIiy6) z`_RRlu1vb?^xGR^+fqi#7onQV!=Rrc*znYir`XY;U>eNy;So@^MdazH)>d&`<{S@b zC#&7#W~?XV6)x66gcI{Tcn;wzGXot3N}+=j*Dm&7IxM)N8nnoQiTmzK>ordw@{UECO3lpZDPqd@ihcpVxh4L|~~k2<6)@PsC-*dJKEooJE-bN`Dtp)>vfZEBm=n_PEd)(442LIt59c>cduaPuD41$_$?LV< zX>D!12;5P^|J8p8fhf(T-%6{=WlgZKIBb6Q(>=;2_qu7~yl0R@-g2am$Z`2IR5`Bl~Y90t?kwmibw}#-oHQDdUXa z>eI7Donpw=#;~^aH+p2K{dA&Z_#zP#zsJyQdvRgbbOjEdxZ!4{jdkckvFT6eRGYM$ z`m(RJQ+d!4$SbKikQG3Bg0lX@PffV8*x35oqm+!09$W7-Q}JZn@{MEx<# zV!{31EVoIeu>HQqaJ;P4_L}u#5DfVK=RgkZJx$W(#roP)#eKL1#xcD&EXd`=2~Qxd zEG4~2g_ix+Z`axJHJZAc1@SMY#a3OQC1unmj_vc51^XCOi+sZsgZHAmzR%wZo6KjW z%ilQ0SP_Y4X`WPV>?u(`x_z(Ngge4S_xkp)fF8^{h-tTzi-AgQZdtRgA?CKV}IlGJf zpzOVF79XL6mcc#I??||Gf?4(4!pUT2mtvlSH%Q)VcerqTYj@3aJy};0!gt{2eCxME z8?n{dyTpKK^+0|ewC~qAQ=*=v#T!2Ojv3LohCr>|=9Qdv3G{Nj2n5qxXNDw&?Smgv1M(fk?VAcW90I?9#>9K)Q}jQcswj-T`_^x` z$6i}w4;Dx@XapmHh2;`V&v8V@R~LSYEy;)%NIy>OjZ@QxZ7Z8@V*pAGe^}{_Mi=ZC z4)e#;oZL5tR}n&^50?Sg*z3CEaZ)S}Rs<7)&lgouUr5&T3MXmhrq)`d-?Nh5H)!l8 zyZ-89ZW6>i;=n{)2&uRTK6+#wjX6Pdb9Sy+X6NOG?=Sxpo8R-G$x?9)<=9-IxAfz2 z!&*#5(BOQ>(;)9tID9c3X9ohVL4(A)crUSjw*1&X(i`A{D2Q z^UCa?GI(#ILd3s=Z)1P!DZn@+LMRnm^=JIP{ejSwV6|r=(egX5m*gN<}M5+#J%O(j> z;BXrp*t8<7?`vIUdWLjrNFm#v2ee55(o?~e6!UNd#kXRaVkcrsl4f%t$x_dy^vSGYdJb*+QXzREp+tRoJTh)p}48ZKdGlnmd{Eo}5Y z=fVmqwpEgIWdS9<(c>9*`ko#q4kg@n$j&%=CqVoYhg+3fF=b{G>C?G zIK^QLuWZbF2J};$X#NM?yfVNgS%{A;ks$m1>Ft+CHjKERL)N?oTcRCALd&w*8gM+t zZkZY@FX#NM&D|oaCGZ<$R?WJtyZSNI0sK$te}162XAEvE4bV|Oy~w4AWV@qOEVN56zfbSANseSQoqqsC zgo%UcBI{&3`BF$3mXiXyW?#tp!!EWpw6Bw2$Oo7w;LMaUGbqy=lM-$Orb+ZQV0&iQ zA?{jCkMB0%jekdCST0MbpXTuANs;^ac&GsqS}P$i-sc@k&)4?7*+|z7uA++1j{+;HACo z5?#JTuikvJ3uZwQ$JL;cUTk?9&9G-*Zw`hxZu`ieSZ*(@y99*)IV}Bym%Zf7sS#R`lXe9csiZKcE73!9iJ89vf+8R7NRl0M;dJhFP=3H-Y?@618GkRr zp$pG<<=ahZZg7hBTe2;i2=vibu(X7#Gbz>SwW*Op?gkw z9&nnRk2!_crgIs_9D!(H1O>%}^`kTJ2{x3{;mV~abDd}ZkE{P+PfjIL4mk~ zNknjl?8cmj+^f8ihb7_?~dCh^7w?xsf9+$YbgK% z`5>4->XkaH7E-~n25%Fi9x{JVv-@Ui|AwmZjd3Ar{cMb%L?wKu`prZgw~yD0pC=() z-b-)+d1sGpAN?TMMbqBWM@aFx)Jb~CIim-~eeSeYeUzpL^lq!(>xi82y4SktVsw9Q z?zY+8>-x?>^qR8FtI+*?o&nK3DSqi80&$YxhrP?SN!VD;8%L6V+7@IQso8D+DaRu# za@TJD4R+{Winaphj&N`)ySg-bm$sN`6@^6%UizxC&>e@ZF|9>+;3wH!W@9Y}iX$Vm z#zdtu9&Jpts~9`tuW}KLMhfO&p_~Mt z;mZ3{P+ByvBb32t=m)wg)5J}!y_fxa=2_FZr8UBs5jIY)Kl>PDTbouUkKrrTp z@^T=SMvX^&G@b0`%mfT~CQ?-IXT+x8S-+BF?l1WF|(~mL}kK>X)R{|HQRVvPsk1>KXarEed+-NAG?5J22+e^WOz&1Qdes4*}FWeGrfyOYrXT9KNQP z0K(ceg(Hr6v^Q%fe$*P^4dPIafAzpuCcj7>PakwaKj779a~(S)s;EyzJ(Wm1fYw>d zrG1c9R!%kUx(XI>d>F0sJb)~?Z_3ajU0XkND6YTQSeM0FXB`SV>V2rJi@pLs^o$C6 zO?-lJ(2NVRspas>=ebkdRj4%^>e|E*5b?Y1O`S5O-zrm1ZITI|waI@Mh3R&IBW*uV zV#V(qf$D?WXr=3gy8+R**!?!~ktdR3YpBkhXSann!{~y7Y;ssIL@-`iLLhlJQ&yd+AK26Hc(cW2ZCwYr3dt zmMbBp`%;sSt3R@L@1DPxHW3};qKpa7!PSZBUZ=&4Z;W)4Ut9f1LX`Q%k=`dZ+9QnA z;K7;gIisvFz2*R(FDt&ipaTJrkA@B8!7GmPxn)Nv#vaJJ?=Jg_HRZI=ddv>zu?Db$ zMm-B?LFXdl{`g`5Ow>T5lZPIec)lLA6GiNGvk*XC+ZuQFDW_++C&(iDia+@qYV90% z$hL#zH+UMvqqcoS*j4TXCU6!>ouaj+P~2-@(((k+FgL)91A8+?VNUp379wXj%EYUh ze~O&i$4_+B$RTBgT}F&a3A~ia_S>t{SMpVTyU}QN-z_;Z`K;@t4qxK*`>)NkFVMY8 z1C9`OS$O^6h^yC0XXW_>o$n>56!9$m-4%8>v8a&?nStIpys4FHEL}dqO&4(i!dN=* zkxn4iI;*bM^b3#TGDLjM>z?HJ1kL^Mb^(@he09PcnSOGO&19}OY(gGkMBZ&aJ8~s( ze7j(M;Xv!rFn)Z{usUw^Dn=4k5E#cmTG`ZI2}yiqe#rh6(6e%=8A!(L z*4$2?_cXEv6V*X3?O=ZWM&0e8aKd=#dzl-nWSPBu8tl5Q^K>}<5|C)+rNi-X-c0T} zvzi~+!sC9soDPmE_A1?if?ut|r3)bE7d;tqtry9dcb)0K)tW}tRcE^U$+O=GZIsme z2+8xB117H5cmlEl9avTI-SD^EhU$iTjV|0D#&0Zb9$b$vI=4QAT?}D_c-@YKe-nkh z$ib?U`_=Fwo=QOcbG*H`=zEdslh&}Yy>W2F>>DWVL{KQLoKM?A10avYXuV4~Xpp@o z{l~hH#u^hJ3PbFjefqF~tu7GlN|V-YMp45gELxmsZdIL)RIiM!a&+Wb+ntb$JRu>; zb7aVbX9cS>wME=Z&iRmq0c)kXV)X=K*~wq+TydhWV#&aKEyq4!BS+yNJS5658x?il zrO)@Q(^7Jja-krp<`k1L3+ADWT{~o3GBo^B^^|ujVl-XBAwYd|$AK?%^Z-MT;z$*S zxcecU*lK4D*cZakzSxMdPZx=EypayB9)z@9;;+C%Ng_(oF@*}bZto*G;AuNL4KAD= zzj*LI4c(xYazP-VYmVYKOM60gXKP^00YpZR=qK=T%#ZzQIv`I?p&u=S#Q;+v(BjjI z2aP+kq!T4dq-*4mjp+1Hy82imMDQTx(42WHEH%Kf^qXGx_=aylQLpy7yEu!E)>}pG=%?oVm}1=n9eQu=>DuFBK-h# z1;!A)LLZ!A3g&Q4Ex?;wFEJPZCc)t?v?u$of(1t8ho`x*j_oxrfI+t;>NKuo9{v6} zOvYC-0g#yf8%3@DD%TME@suvdd}1()j33v&f1eWGOA1d0gsk#;Us(EYcKQptUCdPt zp5{MnYP~NzLBuN?ipadbSzYb0JpXy}q3OclKsU`X)%%8V%=s>m_knpwMB8Tg>6@ue z(BANaUhB%UefHCrUMou52~+9Jj)s+}u1T-%KWa9yGDT5tCDO?x0{fyk4YD2o@ zsL1lYs3&n)%+eOiy^;iJJ1({+PXWY7TQ(T954=4P<(A@&}DzE zDi^UP_x1&qPePGR?lB*2;l|o8r9-}aM#{ctVNnXvF%2N1&vI!TLsD5-w#|UP)6{Q# z>E(Bjd_Jf~$lQGyMtIle+J~2Xn0$cOsl@k5PWY7fWrO)DC;p6N+iZ_%)ed`HxpUj!hl;7SC zyqdv9J>d$bp>K0m=H?CP<*Fb|Q_#;>FYq|g&JQ1ZUo3xi(~P*1i$=_gtaT3;(TXpE zk35ZcsgBbkg)4L1uK))cX%cgk&nc}r;uSRWjn2GApVQxdpygGtR-jP$+SNjV;5$nQn( zIhk8j_7^TIhd$G1{qOn)L*MX*dk_8fugulx=8nI3z`A>X|xVl3jWQ~&Z3$LvBA2_=q|@dAU9Vo9%RbJ zR{35o^Tg#v6-{;nfh!|pY$S#0Mkzp7SKqqK=Q+g?6(oA@Pg@e_{Tkl3!V?}x7y+1j zKJz}@W%+{0sG*+87LFPhZ{a3z6m zTQ~gmWID|rZI_C3PT9kVHnl{#M|DflKBJ#G!t*5FySSp9Y5Fa#IA(5MVdtK{X0D9B zZeHZk&5Mlk_TP!Nlt^=4;MIuh8ds;M8(|Lp`333Edy?E`vn?i+EG%|XIqO1tq4V6h zjWaBKLS&e~y$fy5hxaUo!{~V61&rwXcz?b^Nd(X+{rL{`=g803k)PYXe!x6G-xuP0 z8roFHVqMOB;)EY34vCSHxfg$GzdXm8DEWDOKUyy>6Ad$N_J#cX|7Y)AV{FTg^RTM5 z_IdPu&wDgOQKUH}MN%U5bYw|Cf>;Wi1V(}+j%@^S1Q>xOIDsR_BE_e{p(t`jvSKB_ z{3C&t2l4_aD|Y-4B?Sr`iG(AOB1fXcm&hT9oEK;2&fI&u`<%1)%BosbYt>qNpT0da zcjk8Y?FRPU=bk=~KKs}EiRjwAcA1(+nTQTyeF~zV5CEO7Z6q_IKU3hjXr1G? zfA){V8-M5bIST&v&;8N|o{5+JFUFGcKm6^(u+Aly;mZWer_vx^=QXDMtM$&qg6Z++ zL!S-sx4skMZ9n;o@4FaFpWpd!DmJ=mqbrCGKm33FRszu%7$y3vL3K z4$zuw^gNOlQB%doV60h< zl_qXzz!;UQunpdA)m)m)Jqqkwn8=+DTAk+_#Div!CLZgUMz{-z*$nV4$vIusgu&{Z z2<99?0cdMzxSVfJVi>ZaV9JM9f@lt7=D7tIXYr-G&VlP{2v?1<&Kftg_Ao{QwV6zE%6neE~v0AiyQI1*2o&tm99w#7D znBY>|a}Y+{+WNYcjveKkbZ*@z3*#$bN4ATn0ZwEhl`aVlxLi+US?=-8t;>#kKBw<% zo^NB-Fj`7{TRmuJ_Wa#=X%5MLa0xVbLVMJTEC0PTX%R%KXh=Xh#W_fW$Tdx%9%_Tf zeFIvz4F$cuvk z8e6$K*VHxEw`C)1hvy_;kkrdPJcYv2Wdx+7KdsMCexW^TD{y`Yw)czipue6{bU5JkZ~{y}B#{2gpG&5w@Bi+GjsD3`5pq7hsH{(mJtAGC57r?#|a~%5Tx+DoflcDK)EW#uf}-G z+G>ku1sApzC~fA4rm*l^3aOSUI6$p+=Vjrr7ClvDb5mw|;<N!*vh&b|O2+j8w%rUeq-dcJ><5z1dT4;ScBxc?fC}YiagcsR` z0miZ^!LW4oz7BNcKV)FEgThR-fT98~T~n;vSmpD^C$0biiwuJ)4My~#)$)iT1!d-n zoJGqHv*w{2dGD3^-2%qurM&@6ho;WLO7poc)27(())X*-E(mw>xs;6Px`{@agIWe- z>VC_@8>)pe-gF5I6dh_99XqIw6EvXWI9K5)FWQ(Pw&1-CCM5Z*uF+41N}8v9f0*SQ z0<`Cy#;`Z_M{SlEvcCTu#0vWKA8)%&0@U4ls7!R{P&0UYkyqKsxm%c#1ym{E zI^@X#%h@l-t)>;UfS_uYzrY}RV(xwgiUh~TfS0XY435~7^+>s!&_dTZl%wZP^ZDWP zc_-(G<}RDR&lvE02a4f2=X9T9oj`Mnd#0Mpv;}p6Uy&rj>~x<04o>m8CCuS%1pGc|AvEOsz9C*QUvb=RrSZ4(D3 z&(Bh)*vOnWKtKI&8Mk;X#Is2vi#5_u>+{o}5{F~(+!~DrHP0zmX$dL&`%V`%f%Lfl&}Rbt7jH>y^g9+=8=V&ij}nM} zb_c%nj<@i`NzUcHU;5yKAAZB%{eWTpo-)yoCvYy1NEJV}6KY3Dby49A1L=Cvj|W8Y zw%`oSEoGZqc9S*v>6`Lf84}@?iGEC*Ikldmn^^3&tT8kT%-V1cXv8cQvWXo@i_HBb zgOV96c5JRK2wZbLtQnQtXM|i+0EaD)nPT$x&0=q8-h0T#WC=)rO?>+080$~T%P0U+ zilV~2Dkgn)@mddt9u?N$&5pqq=u=jr%j34VRq8_Xq=GW80;dz$f+87IGpItvu5)=& zIHfOKYw#8}ZpekVf-N5E@&3gG&}ii?2z(*HWsp4x;4+{rp|PoERNG=mSvRv4nUy<$ z+k}dN-U4-P{!gsNWSrO;##UEpb%(6GJT$KmCP5d=mo4YzbC8&ez34%=3*Fk1aa^xC z6DLqDamR(~jVgFwY&`4V=S=K`3g`>fUyoJ(ZF6rJf#*BIzTFe{?U>0|e;)-vELzBZ zLMgq}92PWDS)#=FYvWl##AST3#mq5yPWz4lbO&DdBH=>u9&(&ZS4i0BXofA(>Yt0e zMUZ9@2>aZ{SZDB@+2;;6n*luS*YO;Pe*=N&A#TeFKxbg^JjH#IatQ`FQMtOB{oTsp zSq^`wnjRKz47o{0@AI61j>O#k8dwHr0m6p~FtG+2(Oj=ebH=Q6$X1#{OIA1rPp_S-TbI~bN(o+EasQ>&j0q5pI_R+_G>A}6d zy&&K@s%#50&p$?>Fv4H|z~6iS=Pm>M+rJsE)5p6GaQcf1w$&n?53-tiXxt0zHp`Z;ByAD==< znFOJNpP>TJ!wBqC=2C0s1Jf;?D(1rExiv0UY!Os1{c7#5VX~-0bL-T-{J6!W8x`j@ ztWy^Vt+YS^TcoHUwi~Lfz$T4V=4%|9;&-Y5(E@&(c}u^gSU8MMp@&*~u`S?13YV!_ zCN$v3WdV@lf)UTe|34vY7e7%H*%8{r0z-421;e+ym5X$oSQVEeQ-C3xufoJ)aSXQT zbMNH^VSuMAP_qC$EyE2bnlLqU4jGiFK}MUyu?7|!Ae|R~4jEWf)*|}CSY%CT0b7#6 zB97Yq%F1Q^+!#TytG}wH9sdUu|Vr>~+^Q ztU;W}!#L3ZbfSCi1o)U$u=$kv9ySd3BF|zosE1Y`H{=DUWt-2<;xoti%<(p#VFuAj zwxydT@VxUW-oYn;kqspb3mugg(rBO$RkH{TfG(`uUfJgo>l+6>?c;l`N!EqlGj6yV z`0=V8ty-fqC~Pl^yOn`_2W}iFnE-QBX=?3&qqTw_)6m3!`b-q_1fpLvrlMs6r2fu_ zs$NVDkRGfVY%tX%8bN|OzlPI%zBQlEWZJ+=Rdn+GLDF01O(o}+F2(s$;(IO)Bb~ND z(h+kgIt(Q2N*_EVq3ANbh6;9}}8{p>Hk z@5}M>`XBsuxDId*hhv;y4@}1`Df%$!ZX4zuCSLbYK>Bsq=41Of7TS~`mDhyfm(*4&wc`J6Dl(b zZ;g?&`5}^?2wSFs3z~MU$JYVWzOWWsNefSa zi)lt#06i7*2}rUFS7q1-(_k75kl0nrd3)R}NQ)KYlU{FEq%7_e&w*WN=?YjGfEA`~ zFwzT{jT2!)B0!*;8{kZT_}2)=JQN#=1Pf%l21c3&U<>=XFrw0A59!r@YXZ1M1BUkv z8#h$vN6m1zfW9}tCGBU;0@G@s6Bs@t#`)Z(y@KbnB;zs{2D(#bE`f~FDAI-zA21Da zZ2n%+h6a%=QjKWUh9*#vZf}Hv?kVQi$gE%_a8cen_;@td@iF^-j^#P1(P)r{QIJMz z$qz#Y87*ru7}fZiVP@TI(3}+((CXwmK++@kNbFy!Ky;j7zz4%Lp8|qy+_w#sFdQ;~ z-L00-JBjhG0pm1}cTnV7mf8%BvA&$AhEa}rGi{--gTy!G z@Ln24Bv~}bbOlI*i1PS4?q>v|ugiqRVl|`*jV7PZ<#Ve+otNf=t$X@gE}!3;^*L#s zQ}gMJ)aPrceORCY3~eK631b8F&eZ4h*t6yuu_z#BqiJ3wh_o(W0aWWz+dQTJ@0q{P zK33NO8ag2SERoz6H-K!_fJa zJ$&t_KL;d7LX`r6=cIT3*ZyU=K5BiCndgh;P#pC5gGDS3{xi2db{n{lhm&>rhhGZt z6AvKV|DQbko@f52cYWmhfA!b-*^j>CErCJww%W!CjZQui+O9l*)m@2cxY#eni*^#>K$ib zoJ_V>lUU8=w4j+o(S`PAK>$!|Gy>R(3>qI#=i)u_crIf>^RxuLH%u<8m>Y8Q39FI3 z0iZGS)AQ#z7U?f;%z8?0XDn4!^LU-fC^kM@2_Ra~5!>pjEEc_at$L`uEb0O3_GW;# zv1yG%YxeoffaZ3w$wpi*0gc31q`emqodCwUjQm?E7iBDF`Id?DCGz(#@Y%*cu@vr=kl|&1bOa)X~VVZr8CQj`XTH2qHn7$&+ zPY+N@syTCJbOQXg-;y(DQ#}O~L}H@`PwZwVD>?zr2}~qVaW3FF-|iBy$bh+ki>}i+ z7l2V>+!+SC%DC7ux*(GlUEOpEbatWz%-ex^rgga4XlPzdI}2(g5Y#P?qb}=Ne_&*dbZ67i7PL zv0RKcL4&Eu16Y&bf@XfA0=cblHs0l7J^LsrX zF7UYnaL$|$*kCGC*SWsJTgt;!PH{K>Z4}?nNsP~6OqO&8Sf82K-N5v8M?2+q%K+)e z13)M6T=IGb&kgfDf#-jOKk%#nf@&B1i$C-5d;chg$4`CYI^el2(6%wo!;1vcw}IT@ zI_do&cqSYIptn%rVcFx^8fsi0BuGE;8qUBiV`DlC zpd7~{{lzfE#uH~_wr*%Z7ppZ~gGRQH_M#Ep%Xd7hOptA%85*u=9ZQy7Vu2Q{7pWOE z@1SO!Gk{L)T*Fx0>5zdJ0$iAdp0%Nq0o~w|bPF0*?lu4&M8ZV@7Z;z58v$N61MF-B zM33*cyH21Yv2qz`kAk>|6rU1Tf88X8@r+vZt*5NQDmQQS-DFCI#O+ZX95=UeL>cs z`v&l<>T}d-qUrkFvVJ?Rr3Tlsl#n$qi_HD-@XFymtGs-zQ6j=yI21UgXl=-!`I&NonV;g;m`h)-^Bmw z58wUZ-+S9fYGct;5dG#AKDM|EBVDYP0cKg}meDATUVh5C_+rNgwUP~jZ$N=WWc=wfL)D-pw6f6ln720UzXNG2s*fP>XUdWvm95=tY z6Gj(gD~IB9Q)j$jGWv*tMj2xvz~K4iys%BLwQ0bD0mkfI%Qip9@kVhMa-q{+{JROT z$Sy2kqDj;G3D|{MCyk>ezkf11ea?U=mVLb0ay6QPYDps8#*!`pzmW;e_VQP=P9CF+K$>YVJIUt*9~=cS^DPw16)*3tN`1%dk}acXbu0 zIBv$+ri^8;?AZSk8*%Pg2YMFwXJ!dF-x1R}23q1CI;=+it+^srnz^!6R>Qe41{Fah zE!bdDRT{VVzm+TURx+M$!~8#bq0h{ojmQ045oep#eYY>9kP&-kI+J7z9X+zvm{Q z`dUvI8p}Rc87tysJlh7NhuZKtYoC(@(ZUOe==gSKpU*|kVxE9=mABAI3yN)Gp=a%L zZWf^d&kF_{s)JVIoPq&`eNN3HlC~hQaV`KOnTW2aX~f`pY8C~fM@@j{hAaZ)eft>y z`aV{|OF`RCfb`xF42Gt;J52Cp&#zdslK5JUOHdp%~|9Ow)+AivpYzBb_CKDAp*qntaX^Mc%}?@wBLp znMxHIlU$q6DYk) zW=_q|Q$BZ1KTd{;vX6!Ow+sTrTlu(){GRmw$t&V^@6G3F&9oQtnwJxZp6l}< zfTqjq-_!d1cmd~maz6|(p4RtGEpLfh&g6F`OCiTM;I}2*BVXJ1QhWrvuC&rF`Zg07 zZrB*$Ph^x7fKL`M^8S~Yga+IoCQq$zN{!cTK^>i0R}Nq$cgsmOn0yZ>9YjCc0J;Is z>8skTSK+g7e^UX^uO{&P2Y&VA7;9Gi@t=P9Jzu#3@YDY)9E?UE1fI7{?r=cKc9@dx zadK9)VRf=X8NIFn)2+T-3rtvM%FrwtT~kby z363BvEX<697et0;f1&{CVXP;tW{Xs$UyvgGn@RT$?c%&RvfI&R1zIrckh(@^_pn!> zqY`H?=BipRl)=akv}1}>EZTY@ug8e;Cz;qj-+)*(psDQ8n#&1B+ttR6l^n7QP0Khp z`iQVxc<^%vUEIzSOL1<1mKgziv=`$!pZ@QRE_4RZ9gJAHFalf*@Y0wnDySF;&=iJb z*A2YTz2bZJ8)Y_be9oC>R9qQc8v`zC40i@JUuV{0FkTrgE4E%pyL`={g?$?Rzgrgh zs|pkg%~e#ja_jFLN7uSgMTvV^i-^Onj|)2z8z8j+iD)X@(ClkKF&N-)At1&zVfu9@ zmWPQZqN~`PV1O5_z(YGl;SG3hwV-pH6PUOl`3euSMPlO4gnd32CVD4R7E6&UB4FK# zd`n`2I|f@)Vsu&WAFNbSUT%b{E1G1As9BVl=b$n!1fp-^=h_gEjx6UwvA&Y`>;*ih zm?z+T!{B+JCp=~`{%3uPJ#QALn;iR?<6iGe*C7-+fFeuKPt-u$z8?^6^J^0S1QLC% z0_JNq^O|XHujb{NU6Um2wd+tZj3+Uldzq@}w$uZ560hW`+@T| zO{N1CFCVG?wzgyKL^@Ou;;@D06IVToGKe_;V1D=26o4@eED`CJd zzvTf2&*|>lzy3IW|F8W9jpr2b{QtWics^MIO#|wO)iHk&HQ@~f(YO8WQ=mB>BGty< ze=MFl|K4i?-1i@S^k;|v{bxV=egEgj!<9R4!^hwBI@mk217CaFcfy;0?~(AXKY9Oy z554(AAE=JWDGU8(fah&24j1qbuj|%m<2p!8cao1> z<6+V^65HH|=5;JUu1)aHc(GWvmNgC~pxhG+cOgu3VV>)LE+(R9B;E-?_sYthC269> zK6kPu&;=Z1R<1*w{sv65NI~>uB06Lf(I5<6(m)3S7lr+++cje43W!d`b=6;|)h&bg z#6;hOO2TDb0qIF|-d6BxU}>3P*j$H(rU^SWHxMAnh+Pzh=X2HKyjC+06Ckzz#>$R` z2_XH|0C|pDKKEh}TBa;8n?QT0HF2|HVvGj@&S#4RoYRyAGtT4wp1A<$aa+&F`5a}k zNb~u?O`-%Wf;L2epJfF z)x9!u?@k7soR1t7ljAcEv+lq8T5v9>$qScqEHTh~6xkyAaGiuS=RuLD3Zz0_`UrZNaU?PzTQ*voSkG48az}?_RyQ>wmB~(uszh1 zhNC1DGDjf&9(7$xMx)QCoQyl^{KHEkIrON!XB*?*tc3@tb=O7qv@#k!u^{@<1<(!q z;OD>b@CWzSYy90G`%!rEzI*u>qDBrRx>yAfdVERS9TJg3qE`+ffW zD{0)$gn3o~bmZ&QAk8z?Y_^jp7C;2k0K*C33k9sXB8&d3kk~dJS|5@60F37pvDzCT z5nnBa*ffZ~4Okz8q1b5I21tGom*lvF3Aqq#7Hqz$L%In-rU2=+WJ_zJ$lw1WG0r<- z_RaQO#q`X(fh>C z4V#`DMh^j*^2EFvw`*NQ7{eeNreRDi?>S80!q0Oj?R2J2C z`l*LnBBPzks#gOE99}~*$$S9{i)=iH8!B5xtYl1ZGTvTIcH~jY=N3#UOxsWyBwC$+ zVoj4okzb}bC-A(JrqSJTyBKpg#{aJ+r?WhfOkHp@R3?g080cUmxq^`@!YK`OmE}@j zi@vbXVUs3{*!-CqMBD^b-E)L}-Uhz^VvKVFFrSS3=PAEqp9VknlU{lUNn3hlfWwvK z^I0}$P5InT|J|zj{J7NT63clq^iI(a7eLUMYt~IY>pirQbKo_=au)pP=cEolCq4jL zzfdj1M!7SYoHG(xgGjg#pzh@)bsFLl>%9QzPMSns_F+AwNsD#hx`j5s8elPmT%UhS z>XL7hhT~V_?Puk4?l;%Y!CV7%TJDO-xx6Oc{yG$S#`S4^ehk2Kk~u2ixo_%q>u+J} zd0kg-(rtXbOni|%i+Ydjltxpq*G@TCP^O5huh}rsLz~i@DQL9jr3RBxc^I6@U6d=I zi7$6Hor?sdhc8KtTUn)b(Po+5aNzjbQmyA4Edp7SrC1bE;A zp9}bgPkb6K-*Z>iL;v#IzY{Jz{v^EVlb@b=?Nce2n*yF=UetI~$hWL8%R1i?h7CfJ zju@bfZ9@fULj#~|VO7gpT<>hF7Z^CkWSWJ)@`gGoy7yS8n#bvwjsA==Of0}<$cz;? zVX|e$I8imsPK%FMI$o_hJvN02jx;WniED~%`kq*;jpFrr13Y81c%A~52T0obcgP}k zPp*3wI9CRYI-^_Hb2XeBoQx-%QE1g!RICLIlZ#l2Zb-$tT?B5-B0@*`6twT<@7v?J zN4OW#G|011kIvaeiGJRtJl`E$R3f}LT4XJEJHI&@s5$-So7CTS_I>?e1*3@a3sDNq^IF0_F z6+^{Gp`GEwEEzTy0;sQ*Mal_pLKNF;Z!M9AM$QEQ3H{?n#ikM1N@Zz2 zYJtO6SGt3-!Pb;vs9O?fR?19Yrsf5p4w( zEx1@$*N6(78y0$u^T3TGlC+@73ud4TLs#M({U8$^z+gSGCw)G*2v|h$MKLJ@=Z+*Y zOyg4l^WH2_y#dPm=Kp$}_3`aF(5mPWMW)3!`J6l}=1b2qMSj_F)9ALi-L>dq%sbe`*mg1Y7b0EM33y&&U8J~j zLv)nSX{nqki1}R3V{xM6!aDyppA(2a@C1`%a526HndA~6zKZ|Xd>*%b?pq<;NAVut z=qXIGPq9vyfW6hg$3mw}S91MYh$!)3Xj>vPKe67yb~Mg*Q)7P^||ssZ|t4RcFAsz1jd~vuMMO39sj6Z9)-1gYx?)!f2<3Ql~pZ%$a-u)*p9JHpu?dF=tfqg#p-iQ5Lrpzg>$3!bvD4k;}=!6iMwx!<%@rj9eR=_Ch~S=rucj05uN6$`Eb8 z^Hq87`S=-jlDP{d<;wZl7SjVj){t|?-Tc&8^i_#gY;`4}DF&VSzb($~Xeh1e&I_2V zjh+RxP*p3h5ZFtl~PD z>63m`bjq&j~23Zvfs}c<`1daBpov?8x1K$pbF@CuzRNJfdw1Fa4uV0$Y$r{Ld}of|5W)S#<6QfZiFvg~9V#Vdgqv<|f9X69zhgimozO%uHj= zmbp<>^q@gxErI}x%;FM|p7f`Qi97JQ)H7o&h+Zy@TocP|9`~0iBge&R*N2MfvJxHL zjj&~t;aB>9ka2&T|2HsZ;yWA6HGNDv0dciBt&^Lz>tIK6S&n> zv8@!(LGnYnERBh-xweMMd|NO4tVyV4<+i!Ev%opU{IW35sX5dw6Z@RyTF6K={_Z?Y zSxC$~1y?w}eF7Dkh3-p}sB>rl^uz?Oq>6C-jg1TzIo2@@DW~IR2#JA?%+L*N%-b^~ zmjrebxR`)O0v9hxoL^~l*AdHc7z`7AW6l9*04K{t-5>g0X)T#|6P6!$yvp-=LA#@NSn9QIcO$EwZe`;eIFoy1|^Or~f< z=~m3=N4Y*%fRM`F3sRq7mE*NEjU+osVC9RHqq@}rQQ{%DOD*>E`X57@>NyKzFAE1_skq|573}Mt91#8J0q92i{KMb)g$MW6D-h`x zzHf1L7hm(p=Q+{;;7>jD?yp?~_~>U3aQeh87rGow| zn8b?`QaAT%1)^Ks*D|VyGZzydHT9V_?}1S3 z{af(-Hi`8;`F3Yj6Q~qAx=~@ioOzfNTUHjNUKWbM0O&y&i&aLo21TL^ty-c4DsDD$ zaT)i1o$l{JS?8sYu_J(9V*MJ+xlj?4##*n{Mb%_h*8-npkM4=_{e&sfAsc6fd_F;* z+9+#=_X5%(zE6{vCauxnTzbjY+l$~Gg*8(F`UaR^vujPMxt5PqMo$K>xew| zU-ZwdtOWsz1h^o9i0hug^B|1eIlFdgGb)~Iavl*Qoj{g5h}On`K{eQrVVo`7?ZX3<<2 ziV$-*@@9cW0nViviq7c$8%Y&t02h!@XXbgO4?RfNpFtNK7(kD|U;qX)1Kqg|H;HC) zaT+jz_h)4&;|j5IvE%^TOeKb|E>LGMW~6)be|x>u1#KZj)DkXs@mj9B>0ioUw~3+I z6AdWPn+VhA492ryFd%guUAIm?@1T|_DlEj10TXS8Dhr*MvhLlH|DjA_3=KL3D|6pV_#a+Y!CSpisc2Wggj7;|U~`{Peoqq%Fi4s%tO?QdsyL^E0huNT!bK^CU^fJ`?KW z;*xYraHUb?Oxa@Va~uRnr}})8>Xv?;>T}AyKma-!Jd^2pM?NkCPgxB6@qPl*A(31t zrk)W-`CDY#;aieJeACDus-{8$(Jx4S{&@UT=B7UHPwVp|0iI*SJhwH?%&a44P{>>g ze9QV0-zW{1rxMvOOLnd&@K-%wmS$tH-Y3!v0XQUqNVUWujnPVXj{2ZFHOD>twEiTW zfBLRKK6!v_p{SPKzn?^jV9{7_c z=W_G_bYmR4S+Bw)-~C1;=@w$26L?P2EpPb5r};ro#?t-+e-N$@Ilf%*d>g0dr~>6M z0gg{;rC$$3k3awKQ!3>GV5D5oO1Zr86Q3HFm!~ZB8+~3(X`Z`^8Gw}`j0I;>_m3{t z>9Lm$Al)*yLsjGikrb$yrm$#rDy^31U>5JX4DwQd?66aN zz*w||7o>A*^tUS6mLV6=*u3H?i2h2&t6hB5g$XoGprT=EM?67_bC5}ix%pm)CgaS_ z{Z0U&PUHt%1KL=?lEL#>l3jX6J^L=tqOHY}G_JZL_?1R3>54&U;osbS=2oFlK>*fL|{pHXV6+!R35R z%Qa$XCRwmC)vAv$z{%48gb82;Mzunb0GP6aI~;&jpV!l=kr{U zqnS)dAOnNsOEQ;p%t8;uQe38m=3D?sX8?4s;CYO1KP${F1<{?1L1O~XQOy;tv_)Qt zLea}j-OZ4jML|IHo&fY1=LF6ZlZ#mA%7{#C#Xe7RI00GqfT!N3h$?j7>P7aE&w z+`4E~5b=y04;#lr{(Lw&7ukX=z5&Rm1kJ4EucBvAji^vRIgAQ77OE#d>0* zEBo9tvKg4zi%5G|_aSMl_q@Pm z5S`e!m;n1VrhH8-^b1hy0do^INX`$`a1Gf&ntrznwbrPWY+0MSEle~w+Npt|x&A5( zozArj0s^g}W;%w7+YVL57GO#*`bC*89{YT5O`bL87dgh0kI!6gbF32xxJcmnEN=6d z&+nytzU*LSCNR2%nY56G5y!ZI=sxK|qZboVXQqj=j7v5Vo$|B@m9&M%ch2WjyAU$D z=B8*!(-mck$jc;=HlrN&NwS6W`UdWoc)BddV=um+BXBbQAv#gFC;5COn*18$uBqp5 zrF?#r>+=E;=x;Y~)7}Adbg2Eo3iPm9ATCIGsyCOAH z2Zgx~rugfPvw1(6A5MR6RJ^ua|JJO|<)Sa-y+0uxl35p&I$GjghB7DFPbLftoDVfKt0Kwcm>cT`Z8OAo;8*)~)Oi zF?4C1{}KU}&`E^oj^C{!B1Vawap z@m$vp`ut1sh&}V^dLwUuMp~_&Fsm7dmbGQs=JP7v<@PLrCEl>jlYC185zov231IPg z%0j{OE-}s%h>j`7Q+zAH!dmFAOj_WSxuRjA2g}YKij+$b26_S)hXSInDb5LK>;wB` zkYo{SpeHcB)1DN^eERGcF~)q1Z90!S(e|g?8%*qT%I8U{u4jo3`rOZJjl=x7AvcJ8-lu%N z4`Z@?f6L|bqgkJKO?`e&>QRmHmdv5`c2|H!ctDQu^Kzb0avYYaQOdbp{4eHT@pudNB2i{sER5g|L_in*M?^FG$-YXa-ze%~h_ z3(uy|@g?_?qzgzRU|&csuaCD0SbWla?tN3wTZ-dKn$ma4T4iNwo0C_cADQsVx9i-+E0q5spte=ra(X30v6AHXuCOAXo#Rc^= zkxa{}QLYntBGUKY7js-#4SDi;1(p<9YpiQ6O(5(Q2&D9d52UH8@J(~huNy39FvoIJ z>hW-@f&L11Ma$JP1pMRgeG5ys#G9znEkw;A>6Wj?66fJZ!Zi4cTS`PY!NB=Txt?DS zM3={WI;McLTcljRb^ks1g&+Ff#6oYu_fsjC8~M#)1D;zZBbtS+)gIMu|F?m%YSIWP zOn}qa6qsGp5uHOBDVm%29hwE&!55|4@M2Q|{i)+_HLW*W+CN(0s*WNRA9o3p{EBFQ zmE@0AaXjSWurv@(S?Dh#S8vTMp<%M1DIirVzt$f$@+wFS4q}mCgL>-0f;FxH(?Bf0 zDJnYw&rz7?I!bBH?X=k8qC||jmJFg3`<$5QzA#**aOr#*6AcFe=tE+;sKz1zi?jfx z&Oa6BYcVKNedwVZU=s`Sb-ZuU+juO6bkU_th4dgGI?AyD1I9uF96D(-T}+c2@R$Ku zppi|gnT7{}aK}BL79WWK%@hF?X5qByoQ-efg*g}>i2=$ObQnnol;^e@(Kg50V!VUG zWaM*z8CeNDr-kOQEFj}dfpgiHP<0owKnbvL19Yvm2O|NX(gqOU!c}wbt`^U*6+Ve2Fe@*9b%pg;~Bf zMY#oA+Qw`LV^54wEnaG=3H_aF=bjP32LUR>xnOcwI3V|hrg0ozt>|um&2T_XF&Ir- z%^hb1M7#!t?cW-T2P56#uLCIBhP!X-hzzWg9E3`-=(xT#g*uUJ@e2i5WU68zaXlxE z+_ZNBC^8dWbfFW#lB9~97(#2DV+)|SUzRLL&BO(p)r@XGgCEaM1JuH2VAD7Rl!h#%#nLD5ipoHn)>>Ri3a&VEMhmxLv87i^RDC zihfbF&oS*2a4troUgYLdtV5c%kXSGE3KYHnHu0I}zt%1+$JGUH;-G5$$2{J#zWP9b zd2nown;Jya6x~QOlxu96&{NRpE{X5UAsMT$<9p6F$rHv-V(m^eHU=n~!M9dEKU(#< znczf+@3baqBm>WvVKWTo^!lLFQ%fma(#Xjz;iTAY2VZ_vkCBAYjhCs z{JRpi5LDBDFb(f1!**t`$An3Z)H4K}#~435qb)Uy782)}y@QfW(a=cG1(U;_>immI zE|IuM-+wP|PNpk1s{vQ*At?C0Z`OwcjOoTZEJG9Uc|MQ%EMpLTVUC@x&n?cR8vo%W zvCxkWfc`55&wKD|AAN9ty(Z&Ou<_AROSleDJY^vIQY2k&02X`@Yw<_` z>up(J(l<%De8<^zH%YlX_O>@c%R>KKpLy4Ze);VWy}x?yDGU8Z6hl_mxgC?XOo6t5 zal$+=nt-))GHhA=x@N(8 z{HrS>=Q8BKuNZ16aDcg3IcejWM+~lPj;h-NDq6!i5FmUFX@RwvXe70IyH1|t7;R{rhv~wnb0WE zLTK1oc42i=&x;lq2@`QSUa06}W&$+sLd}A+(gCgkxo`q-X$=);6QBz}hDQG9WS*F0 zE`XVfzOWQ|{9j~S1VkrhZe}Yg3%wKOB2QMh!q9a^s)%``t|`v-^M@pDQP^A*^QloJ z#){DUfwg!c7UxMCrWatoPpfa20L9K+kMcDqB(DQ{>5Cy5-4PRgFa^Gcnl*zHVB!GQ z#HWlEOr$4Cm&pYxknW6 zTs8i)RFPK+7XvQpl!X|HB1|j`RKmruy26l5a*+Y_z42dp1A7;SW`qN}yhRk=|M(R;*YJ@p~=P{2jlit4NxbSO2Z2oxuB3&s7q>skMN$p*PeG}>{qC^d}uD69tgtO*dmCQNiM zAiABPQ;^Y{w&SkU=X6X|YO%lN>+_q3w<++PMR-I#J6 z=&)Fs6a{tBy#b&&yvSp9!0%`-@1Onfhu`&Y{my$Iy8jVjp`Y2oZ{2r~`@#=>@9@S? zd@78W+ovq_8}bvXrHLE0K5FpX%Ok%{F6z(AXk^nCsn|MpF`vpxH{k5Q z72+{mFPCGJk8mQUt?3iw#Zl5PUy4@$yaB?sc(Jz?aPKCx7@b)lbEjYQbQzq9d)nqA z;i5%473gVnPRIX^`J9eJZ((u;o5#gek>p!=JanB#p@$U$o593CXy5lq(@sX9JsBv< z=Uzc=L=@yRu7!zycLSnZ*%#}mzJg@Zb%!wXTX1o@2uElQ*uwS4mv3UeKistjD~M+t zkwZ2sMlp#ST?sSL=;U}pwZz#jXVn6ot+zxAGG>_zV)(`Qydd%xy)YPOBID8t*wTr# zg){8jq=nukP?5B9g@NunpG|VnG>9s25hq%qX5?Slxrxm+Fe{gt>@-G)Ra>1$~@TL7L9z<=UC1!?0ScTc)OEv2QB#(t7J) zY#3TiU5JkPJZqZ!tZjZqCN6>j&b@%=#MsT+=fudJ`=Wu~8GUHc59Ph9<6Je+p<##T zr3gqZ9twD#^hHsC7xK9vHsZkGjh)~iNedBJ4+HjmxBX7&v%8?+BEVT${Ce?g+_2O% z4RRoBm|C(z2X*twO6oZn8?pBd5n;&rt$gBM>Y!aQXg?qSs^?7xs9BIu$pvBKgEMBT zzm)67@yX}5?$!qA%xoDzm+6XyQhytF&(&(Q{o_7MCcQctTnu*bQ zSN6#$7pjJT#XcW-T41Aru9Fr*03cMHlJds!goVlnxFp?zso~lOD7G2p*l-CHV>ozz z33|Ibg@Jxmhz5ImeRUj%CZErsOsW>+(36|bk8*vk>&n}tKEERC!IspuFaY5~UgH5s zhPp4vI+9JGcVacW<5~0EOYEyB0E3BApJx_2ky_>gp3f4nC~`%Jtz=Q1J`jwb1&Hh% zue<3lT*&(V8{T?}yA3nf5fT%9#eNbAM5ny)oW${- zInElhdjDD`ORqqg?9%n?$*9kdOG_z$y;R!HfpOIX!XX=c#0pGi-8JgnMHMr3!fc|oS zjP|)@pTh&c`zfYzT#c8~|N3*`;M}lH?;8#P)M2y)d1(if+VHM)>YdTfz0O!sRlvyD z#mfiN4_ks>Ps%0U_r-YW`}T8u*5VsJ`RVZ3cQFec$WZjrx4ju3_{68Tv(Qg}UfMUq zpl*FnPQcbdy~ww8tTUDL=@JNuV%`$Ag6GhHj21j^+2=cT$Mq%sC`i77n!!E@qrr~f zL(>gyFLr7QH4|WQZR9HY2280P%*!z_W1OdM<~JalOf`SPmZ=}tXz)@@T@nxnpw?5g zj7D#O^otyqiFtm;Jg;I8P-+(4(K#39RFroaNN47`jEQFXmYD?@UDiNXfH4CJ%5DjT z!KKEEJo-!qE>xheQ-MxKTuB=`{@n_;I3X?4r6U$IdLGzjlg92`igXkv`cr0+xt;(} zI$>g6)O@}t)qE<9OkqggEC`H=r*^67MS9RpbN4XPv)<+C0#IP zix$Yi1Hc!n32k#Q8}-mgr?7E{d1B_GGICYULV$G4U`v-lbf4ud5<7RMbw zr8?b6!UPdI$0BKgN){U$X_$@~xyd|~;{4p;;VMfEB%`}{0?9R`&!CG=5zZP?fotlS zx~@^PYRr1iV5ahdxdw0K+Iv3!x7%_(8C9tb!K2QC@Di^ZM?arisl;}=U;(wk3I@C~cig;?a_~=SGpJd+G6zrK{8ZkOqN21`PJi@9ZRot`qO$e3CTJX)-hjc#b>LFxn~XbFI<2K3{fBYS|G6 z`dr!PIlm)M(v@ZrG#cnwrxMd35}XAg5nKYvT99-LNqtd`9)#esBrglP%>)@fOjxKy(b~kjl48yY$>j+s9%TKAsn3u8kHm2Z&`$Z+6JFlr z_@#Uu52W*g4MTV2HF{_#tId1G#JQwK5ykp4HHxUlC+%}GOK0{u0qHVn(TNuq`Yo7Z zBgF->1`V4u1x=n41fV+t$wlA4CxhJhdOI=3sYdTfl4!rr5@szTs?sYcpK&i<0pjP! zH^oHkgY6zHiiSJ2Xn9yApot60p;40x{k&z6b4l2}&|y|0>4wVVt6+1CUpcn*|_ z6-G=Xd&Zu$^I)4P-a!?@l;E2-5ueTZFN|a^K)|XRVhS15u`%iz5X@?!cTz~76YzW{ z>~htL_9Az|Ox#5RT!?Xw`EkNr6b@yAd;Z`UHc-tQ@;@A-0-E#aso7WsChjlB_qe><=P^@dZ*8E~-L4y>IQl+^ zJnmo1cR69vIs+n}i!b+71yrJ8+fD(9unnGgMVVo(d1%ps4hQ^AReizJzZW1e-d0ev zgK7{oh+oP0+8?$6x(MTOXpVa^we_>4fzEkXnCFy_QOpxn``O8!Ky$xHtaB6=Ix29U zS?ERooNv2gu!zb$ugr2MzJyS8MY9&VfQy3*3?w46&x=->mafj zMfPhhk}dSQXM1Hx3V1F)8r^D0au^fWI6L0og55;`pv3K9uE5Gh_hxD#`G*kb7)Zwz zp#l@Pf#{HqzMb8_-IHu>CYvF^=?{|HcQO>)KZC)k6M*PtlzCvhG>gpX@biu2$C8z}~}rd8eZWRsgD z3kq#=S#gt&?KEqU7(Nv zz)k?+1h`lM=p~QyWW{En?mpG%0lT5p=3Jj+Dnu045rA-|;JGyZ`{2`MVm$~ED3Mmq z3W)wCLl6R!$9n@J?n3dO*pvKX*QqDHKEK&`i;ym|_PNpguVg^&WD)(`A2*uzf6_d@ zhngHyVJ$>r*-4F}9RbkKD}XKx^s^!>x)eFl&Ziuo>uQvE9~HRTuaD0*B4 zM3-~c9mGIyBwVC$PP3dLwK|EWLY?|ojFBF$-+cI5JY8OUMp@{efyche&i?ewG%T?~e$^QvN zPhesvjPy=M{=GccC#_tGYp2F@Cbk)1M5uwq5r7W0x#Cb{T!@9vKq501)i1yPWgS4({Dp=o3)MM1zD}F#Gqa7CP&A+|z-rZ_?Pm)U zu^+a)pKIe=^_%BK%h~A!&^*=Dooq07*(ek%Fx`Obs(n5y+ULGA@-4nBKCv%tc&+&xj^P^m!gVg62`^XzE8dj zCR`B+xJ;5Qs(G%=bHCG-`dp?&m$^Pq*Mu1X=W}P`UZ>|=!CG{JZkyj+mM9vs#6=P` z4^*FXA1HVXgJ?~&S*S>G(XVH5TOe|-Sj)PS>KFF2$Q~I%)+;HO5-EsS_}`El@WVN4P!yv5$$Q+U6Fk&u<>yGM2To*VeA7(Um|L*IxL#)bI$M)KP#`T%Y$;o@c9$GL+|LVB;`^o2Esoh7W(hL_u=~=`8-+{`k%hzt>JaQ|5^AeuSfW$ zKRnIpFZ0{5w{Q|jZ@YR)KN^LJJ==0tSmQ+;Dx+Cy#TRA2PcB8rN4BS7@_a?3>3DKmBe6Hi?CVdQmiioM7IU{QZ#mH zk*jRRPCytm08BRKGU*&M16>Ljm9^OPtY1q&$iNKrp22f)N!NNXW6*Og0O<7!1G`VpKDU|%>^uTrYU7xQkae6j-v+XbVJfM5W@)M z30stOs~pOUnw~k>$?J^s&0Eq;gcXO4z z@C7`dCswXkGf@jHHnDBD!phwu;gSLLv=}8&k-$WXX&TK}@Z1~Sb9=fZ;9LO8p#v8- z2}l>aFWUfbm)lH^_CiH(XpRmuB@YVPa9r zIZhimodV@)G=DiyAh?^Wabl{oS>HUzx<`GC7voSi5S=HJTxFo6HOXxObZo$u333bS zS1^=@Q5Y~8bqV{NnCQi{Zjjd#<4{m33(tG@bfPEl>-ZewDwomq31pmYQp2dGAxo`=b+eJxYf#tYnV(DCNx zbHAl|1Wi56`CRG>C*V2d?ae%SuhihVPFM)IuKC-7=Q-wU03F4vr2@~Lktmv4f98CS z8AK1lLPuZLp(O1^AdF)Ti!@51FK4ITM7D)h5ZzFi=M2Wjc*ksPmzttyHy-xl>+a5} zNi?JelH`vSY@@jy=X`!V>vJdd`9)KoD-i6*pjy^NzfbD(t5Tn%80PYnTmzshcs^@D z^o6j`7ju{O|D7QL=)?syrn%Px&{=~;<6C4FoiWJm9IhqiXGvxi-xY(1cOSO^8(Uob@EuI#J zh&wQeOJY0j$vhO9eVzziYfoNWOy)wGELy~ux4z`pAB#n z(gdR&z6Q@N3!MRUS6Jvy#6+Dth=Cq5h|b!FLy>S<3n;%HYH67DD=q7?rR@A#OcmdL zHr@4xPksi!{#|c^C*JtFuyqJv-k-GU=$|b#a`W;TNrrI{rX%N5kToD@H1WdIl%$KHeK{~h6Z&`F} zTwj3F>0Ux@#Hg&)g=j<1mL1=oOL0CIBhiIQy2v6m0hDRX+ILCvf{T`p4d@WHA!>{e z^9Kl_GMb~RI?(w2hQ{Xl#6H&o-4F3{(Ti+LddUQwb`tk}EYJrY?VpntbS!-6bM6@+ zeQg>-dveau0_O>+nYgXFU}~%};2w5IdY}i7FCX_@I$jXts4^2~}%X_PRPQULG1ASI>bDe1nsm6ab28~cL z&?^dhKqKJ-!pOx00*agk#k}qAGE32zG{!RnH^B$h$;Bb5_n`oYLp6!#`L+AF03a!W zB?0LBeP$|lFgAv>$GZj-k+)#3AFg39TISte$}!kg&DU+Q6)IkK-N3r8uLi#SI$;}# z4ihonnkl9!mW{A*i&O_T#|Eq19h!=yZ`KssoQGJ-N?5c-#wD?>=yotb2`WH7*Z(Iu zqHG!}j9e!TA~g_2)`Xs5psRW41OxrR!bKRmJQkf-$#h*%06pz{EOilv3G>|;`}Eat zj0=dK^`<4}H}U)-0DU9+rM&o!dorQ!!?b@(-LMD}=Kxl~uOETFHAfo^0Istbo zlD6)KG{GXrJR9QrMFGvJ4tL8`pU(}!WuCo?l4RXn!1Gj}W6tw90iahC7cGEp;~LyK681eUk@>a?Zo{R)(&crb)`C7u%h;2j@+=TCm-eGgxJ{AmKv z`Qu!^_wJa6T=>hM_&Xo^*pC_+m(!n@(Xz-F*OpI%O=7=I7QsUUpqEi!tN`-_+F@qv z&dsK}=S$gJ4fL4-diXtD(G|rBQ;VSwqs3lpz@$mpG8xLaR2i95Kx8e)VpA2=Wnrj> zEd&fuW8v}$97of?Z%gjepBo>+&c)P-vFf7-w$3|apiY410&lFK8ntSmOGc`69G`7Ks{v}}v$6{qM(2wCd!RMZ2 zU_QSylVI3fzXMofwK0>IZySjfFEWT7H;H1bh{-L^$|k@$-NppE`wYChd~Ou*++|?V zu+Jv}bj*zLgW0($uOk;I33#Dc9TKgab9i$8gzA_Hrk-M6bkrd;&%MNYV)qUL=CEm_ z0OpIh?eoHyj?=)$3q)hr=5)KDweeoq!NJ_FC8cb}bLK4SC8wQ906_z&wa*>T@zo}b zuN-UlX6AEU`1hu{)aG-IVT$hy+#K>8@1^nMvZlG_bCl_!450JlQ1UqD>j3W+MC?os zpE8=O8lp{Sy}pwH7|P#^1!ajugFDN6lPd(OeuiK3RFt6O@FkW8SBOr!CG4i3VYfgYc} zp!%E`=rlnzr1;*52NF%o1wI~$xNcz$S zL8@-CEzSosWx?xDrvQ5JqJK{EEg(Ao1fru$-dh~km~!J@jP2c!_6#xZ_qYc|B|yoJ zo0403QjMC>G(~=I+`a}i!O~tUb$T=$&MEv9K)>$KdcB6vzx4sM@-4T0{RxhZ=i?Ip z!=DW==Ynvm0nR&LSm;h79q$9(xkw_Z3!Wm+;Je_u!Y`@iu(@r#=gR;XZ`_{tKt* z`77|#GQNB6SSNP%6|-Qr3+0m3F$0d?0FT=M^o0S^wfN-jsw_--bE#F2SW%U%R&Gcv zE7638?S@xY+f((}_n~Mbs?3WukW=%aR;FdmTApQWbJ!BoPQBcYVghw|2d0>{7MO=Zjp7^L}B>M7dxWmO3$Y=`mda9?^F`>z3>I zzjJO{GdJtc4Q!|gtdUFObMcAmp7g9kFNIGhmHEan*@@iM3CU{{3-OM0aY?OAai^0rCi8)|lIuBY9RvMK@+~vjGe2B(23oD(J&A)yD`KYG}^~nb<(BdBU-bN-(_0 zP_YO>z$M=RkS6D1H(Go{C68c%rQSTEhkClE0Ow zQ6*Xu$S8}=te2Z&8jU`*g6CcqpH|-=ErYAk&DEg8V9dA(M9;waz+elYvJ_L)QEc}H zSlr090fqIb?DND3lZ^pID*S1|Oy)-kKwQRi^4cmGo$i_~t(?IkX_0{Bz5)`~Kx zfaqxRIpuPaC7q@HFbn)ys8Revml{R!B2Z0ESihr_oX?MIecl4@K|nNb8Wu1wI{yTS zm%2RF;k5ZoaB&K-qZe{Zp3X3_uW?_?0dy*`7l!-{qmm+|qs_l0@pmMS%HIf%Ihp(@9SBj7~<2;j~PR zVp6wg8%6E_2D&zflz|?f!1=Wgm}QC-mL#G}pJh*}Aw=N$QW`_M@g+zyaTx=B4~ksk zocvaWwLI{1%_S@9waBc83r2?T>vkyzWzv;P%=o z7+TaT-xs#v`9hfI3t^ozqkuQe5-tRy9~wXp1w6MBF5(W&K)OewATo2Y?m$5qTiWk$ z*v0iwEOfSD9|nBwAN*1H%J;n$pLi3?xWKcoxrYGs@M~WSFQYa-{TWrdc0{)5a_May zmz&bGw5Ey*kXy4C%iL9l`5X%Cd}$uzJz8@v!EGSRN%QciCT58SIuoZ#%#Ow$|9osXm;hi0Txv!eFIRH&f$Q8#?zm1!iED^!eL~& zRLcw$M};A|d9&fp<=hY&XCaXL=fbq!z*tu|gXrAB7h_N<*r^a-q;b&9faw%GUv$hs zcSSE6y|N&)PIS_q%lXz8FT%`CprVse{DJkGLww#4x8VEuGDN415$rZx52e3XJI_zLEG z8^DTOV7?B4InS10*{NfoI*hK=MXu+S9J(G$SXj_UW4Fi#xh!2)*oE{ZFXgjXDV!Q; zwF|@mmYHj1)M~k$nu)$K06NvkLs#})m*RO4kg))dE(7T#O6!aSQO!7a*+|jPoY90f z;CW`CLpAC@nzFFhGW+430ngFic8spOe2iVzPsb3d=_E9|{{4(QszDpAJaI9TJxezd zU>@SJ5nz!39s>m!AvFC>rCCy z30o@K6pIR}?TPg*`ds`dGKsn1_9O|;JBd1vZ&pX5h!QwnEA)1Mmp>@y^F z_)_%EXDpwH0-keSjtsU_gDLC(yWDWf;CY8dD%TrO(E#A1IL`p1G>a%MeUPT=kUvaC zQX^R+QSb6Xbn!9fnas=H6&+g}@dL!SVna=T!f=G#NXL()RhN(^qOX`d)Hls$jZ>=6 zzjX`M=SShkP23&?|8VB^oq{dsK;|F~Ic2FUu5wlY^SJ`&v?st^y|~0YH_3{oH7cJ6 z)JUCMX=oH&5sR|LRtEY|8bnOQ4GO>``aYHs>3K;BCV}UkHT^pV&~>VUfb#|IV|}tG z2Im@c)&y7bE;XdNp+G)-cR^vHtIXnHj%!~gERHYaawGus2Os^&Sia@)Cwc$lKmCjE z`}DI@WfyJ-8*i`_Lkphs-ir>pPi{!F45AnCyl9}8Vy3#bg=Va1C=7I#ZW$!_`L#$A zCL~aP-7sg&=iKjKg)dCr?@~O4{=wTn^fQ0sGw=U}i%+nO3l|s9-*XRQT*Ca-PyEc! zee6em;e9OQa{BWMEuMM2?wkN<*B}`YrlJNbW`IrX3ZgH}e$m`Fp8(HYc0iBGJ;u3L zV9_T4y@WVck`{qkxwJ4OAh5@NBb`tg*_=UbMrw_Obdj@?Z6Au}Ey8$QzbxQX8xeIO z7%rQnFvY;Yk?Q5?&ke~HTM88v(BUi;O>bM6>$5cuf+=KH5}QL4GsN2Kbo`CYhf+ts z6Qj_X7FK&Jw|!)}(?E?lIu2D&m`Tr=8PSm+@yKvOOsxOfpDJyzBPRQ9Q8 ziKogSrm3YkFJsUNWbq7`hiteNHmUj4uVXBWbcK~rYRC7_NHfCf;#x2fC0Cpk?fG4R zEXyz+YYr3L?&DVV6uApHz--Rd@Q00HHqla`vFJpP!Kl*E3l#`s*`cKgq6|9BtUCJL zTngq5vClhX;0zQPRK}r#;lj#A0T1n%v#$Wg0-P)02nJj%v8@dB@j5(dFrZnCrY-2$ zKk@P~2+z-DMyrl(Iv(?vtJdIo?FzHNY}}0ih4fhnYzYb`(&(vtZXP`qCN7=l!={Yr z7r-{;22l&7E0ElR!==d-@&Z;DPr{-@T?9C2N3O9MuEvq+;7dPm4hBL>ld%OXYh_xT zxT@Kv$Qg6IN?g}qD>MssG`U3eEoGOXK(0rg4}BTXaK=`T`6 z42q*OQy9K7Ow{}@9s;U+Znbfhh3gw2(b@5eW@f>%&w~-z?{1025<)N2FQK zD1a`L&*#p0F7)H|MqJZeLBbt;)KS8wgtK?IsXCJPJ_xf!Lqn|7Y)QVr|)y^q>_hbDwkX zdtF^!T}^e-Hg+S~7TprIXiv?A33E@Ff|&FGF~RbWp!u;aY*}sz7%{UfF=ony36dqt z1DiGmgDtr+qHS0IxaxIPy?4*qJ97oO){0o`i^!GxocrE=_4aw3Bjw${cki8 zHW8<1^06(FUsaOWiPR4Sm8f{14YNVmjbX~&agz_exKdgkImQq<0T0)M0H zZ!#R0j!D_}3z(k(X_wsmmVR1z>giQfwlQ<9X(=)eLGGKLQZ?%aYu4_Ewo@kLt> zSnWI%cJ-wI=TZDvz2(Lt2MMB+?W&k&YC}S`xD-5ij@r0J;&TL`yCaG0a~8u*Qq3>G zVw6^l)C(cyWvXvaQAjc}L3gd4BU!F7=fhKBoQrgeg69{mg)}LMKFGD|wAuHM^6|M; z;5>*wN6lS+(f<5p#^)bhiO+rU;Tv*{%Q}z&=&Q_*)1kRKmj&bVyAGbyB=04?74V#N z=3MLaKOid75d$5%D<u%8{Wf}OsR`22@Y+S989=@*9j!m+G~zmjAf`-jjayyP6_ zVWEUN=v79vc3NZ*{bK>s-@KV%K9|hldK0xHnn-1$Pm`OkhyZ%Dn4%$ZsfvZf6_;4m zE6Sz|p0>-!%Duy4DoY}FJZBI+%Mq1AP%aSV4x&p{4LC1s^3PPk^P&Z>$1BfF$&$j~ z5*zPb(mg(r|EqP`R{;GBVTHf<3*QOvK7Ly+OyByg?}b17_x^Vh0?2is++RA69)Hd# zO{+jE+tR@F44!8(I|0uP1AQRj;+;AWkxCs`)h-QSC!= zdUD}a!sP?otseu`!5x(kSVg`?SzrMI$thTNx$2!$X@v|j{L6upr>^;o!?{kP2VDn* z_Mu+04qz-5e*w?S>vNO42*7F#4nQ|ahqTU>XhJm5%TS`sw9Lap#eFjb^pry`VdH9G zzpfgfSLS(P>}23vhCtqJ>*R4|!&*U*>OlhUJh25n~^$>oIIxqME7cH7Q= zyuJwsDjr?wNQ;i0sY{Sh@-FeF!9f{y%iuX&YC*byi|5kzUjbtTOf+$9g&i1{IL!#W zbP!$t|I|JMz;n=t-b-81KCH^CnuW=mffF3WxFXZEs$$17ADs%&QYbFvda(VLlDx(u zM?smXI8U6WB>PoC^DqIBDj;HhK7%jo_W0zB4=|`TnPW`=2=fkrLCJ;*fU{tAb4v@m zHF6pxvHQ4bF9+~p=?&q)rpc&W^KhN3{`rrCYFUy2T}Lt*(S4T!OKa$ibOtbSk=IsX zQ0vADnl~G-Hp#`VC(ySQJJ*4r3YJTEQ0sz2;Cy!AIZ7YG04}0Ih73kQB3D$&x-w)@ zk0p^SE|CB(RBW7*0G@fB2)NJEnUtk0w3{MKx}KA0#8-Q#!q!i1RzU_`S2;fUIssb?5UDG`Az@Y|k#4*ikyYNaL-r1E{Tx%ScwJA0<9S_Fj@dkItWSuyaPrxyZ$$ z%&!ugeAw=1zSSx~c`t~H9(rM^L;%X6ivmD&T_;VlWp)x46Itdtb}G{W*6KCTwH+=b z_&>rrZ$qT(@aXb;vV=>SkWKZ2)?7vPIVHi1u`B(K92L~w)-jmPAcS-@I=2m)51SwrU=`j{N zK1p$?$g>EM>y11<-N!amSGu67%R~#VcqghB^E3d^!+{365^>l4>_q#2Xxc8xIS-Ac z7+QUJA-RZ@T+TsrVd%1LkC&W_E;wV4mB1*)&2lInYF zqG=seR$KLm&1VD$q$i!y^`T*0_vd6>=(qpqFP3lp;deJblVx1~_MiDn|Kp$f>%aEu zqrcF3ps|xLZKxkf5V@4Wn%pk50ia=IWFUxs0xYpMY)TU z9ndxD&@N%2PZcYTlLZt7GR{Iwy!TC>&%GHg4IOj!EwbTXmY*@{jmpnGt28+0+1~r zb5S+)2>@lXAo`SRL1Egd|M4SWe!`bwU_k_O0yId7-=Bed>}S3F#@?p8V(&4%ok-==F2TyT1g8b<*S&TG zS+*wc3PpX`Uk88dT!?CW*A9R`{ky>kH1>usC&qLx?9G&-A~1qGkZYRZjomsC>SV1 zUyoTSEJy($->z$Fpm_>bRzyTMME-(y9R+@FfI{Y|`K|9eOR*Yl#3sLFbd?d9OS={G zA%-vBo$d9z>@r z%p7eOrLKFP05&4HVlfVp&UT+ATT-{r420*nXX%n#p{?80u3g$ul^N(siU1e!0a1#h zSxX(ehywWdK+>v5*K~D z5;ph|K=s%G^d@5xplc%Mo2R=fQKX>x>8^w4(lu?t^E;idI1i+u;~qdq0_`el7K<{^ z9b;Yc&}v9i>3(hlb;~TGDoK>LtmS{Y)FN1sHqCZ^Nk$%S=>R&XX5&>#RJ;Dupa{J} zrDqxxEnWfir~c08bNENU^hd(){K9w3`Mm%19jScF4>s5GtAA$@#~jJGd_Z?GQLlD3 z@LYAz3za|yh|YG9sLHrZ;^2*hOE_q`2)6A)w>C+AHLa$d8m3pj3+Sk$HtAX)f3Vv1 z;IlrFx-`hRg!9L5==;C$^Zc8C;+HZDo&L)|{#x~X&tT`72duGZ9wm%iU4l!4Kp)rs z3>WfK=+Z7tlU%^_Nx<`bTQs7Jgv(@PTr#j&8zj)7=Ru-VY3Iys%V|pS_|jdK4aHvUz5q|GqoKbQog31|jeN$EJYOM?8^f ziPnqeeQ0x|G<4m8L`lxM7D8B(`57+de9of2@AD=-Rn#yplNwlMj<}yWTmCMZY zNrH5eHtGNXI*qIN0H9YtT!$*A-JFUFEY@|Af%7#}bGM}tQ1&GLi;=Sq}1M{@Vxd;Hsz|0N8&TT;AY~?HbFvV~L zp5t(GWtJa+imWYyRJEa*Ecn3C=AVJY3@GOP$sl@`@+wjm@SD?IbdDH*qk`qiRxXkj za!eL^ep>eIt&xT?A4qf|!!f$&QRDR_#n&$RaJ^%R9Uvpxrkvi(Ovg1`?pN8NG>g~r z4Gv_Cko4V!t}~2KBOe?K|9K3@E}83bmph2^!*anq7ti$^mh&Ei0Oqj)i;S#VWTBf4 zL3A7vdIda>&|Ts6&kt=KWG?c5NdQ%F=k(W(J8Fz|7CqZWnVLpUX$U}_6>^% z%F++T*0lqp7Sk?y9b9^s9R(|!Lni*g;t^g~$#e@G*}ehcDfNJ#ao%nW7**y)s#Z8J`P9S<+(Cf~eScE|^Yy2w?sw zGZ5Zvx8KjltCcm+(*SHY19d|ilFlj00BG4Vc%I2I z`L|z^>{Gp6O0j?{a9(Cv#PGPR;y-JA{?o!j|DlTqy@VD?eEyk^p!u4`=eK~j#BiM} zr^oWGfWkk9;_?LNZW1kUEflfXaS(YTC2r~cB4?!F`JE%_-m9{O2hgXztsA>l0G$Cm zAK7`6Gb+H07Kd2%{4bjw-&IK>l_lb{%&ge#{SrF!{0u%quPV9I|L3xxNWDMo;0i8o zj4usD|7rpBzqy9x|N6D?$+y3mAS-#~L|K2|+K75X!Bdq#BF2hYqZHK+L+E7vFp0kY0ANu?MF#OX$`OA5j zC_jAkmVWee-zx9;SKhq(?CSvyUw80qT5z$wPN&I#8uo2RQIgm`q|UaSYJln4=uK<< zPBj^4Vd!SP=(#-h0Qw|DLGKfnOpl2oOKPU)X4+9%Z^K=odAIUtPj!lPX-VggNEexrJqX6IF#hPT{ExQ zHOsodPi7-~VLL1EC{>~p*so}j=dA(h`g%UkQ42)5sA9W08#u1)a}SoAq7ZJXfgbi9 z7N*kz267psl)8jbJ3exCtMN;f?9yVC*m{n|J8<4X^8QYXVacP4RoMmIAEYt*g1nFpV!3yqb-l+=O$_ZI*Bw<$v2}d z0tHtLVpkYS?lnCoS~$j-1?A4t*UX>adVGH8;&Z(IL?}pnOZ>%;<=9@J)1VZOwwU#N z>L7ZXgHZ`DL;|Mcyo=!GVHn`tGtiY~8^aS4E-F#f2juSGhXWZqa9(gA0nceprE@5= z&U<{`LGxvpKA|ZEy4Ugv{*Vb=@J}+Soo#YstA4xCKl)hR3eZX&0`Ii6i z*M9xi{_&5VQQ4(1Zn*Pd&-)w{(Ao0f`DwNWescQf2%>ul7oxFdQ8W5b_0K1nn%gu< z*CQui{b!MX$;i&m?KvL0U9T$m>P;XQNoBaPzQw>@dVR)(B1%WRoX#ea3xw_m% z3EEE+v`@>xMP%(>WuQ}Shs&Cv#3muZpu9@F#4q3%fhvt^M)~=o9S}qX=Db_;3 zDlOoTmpx#v@-}*_1+jGpY*~ikeXt!Jm{N|~n_rIRC+&uWjX|G1^oYgEATl>cU`qF) zox$a!kI{sdNGtQ0$l9%5zbr&3F(_j7To0FNv0 z2IbNfUmpgZJUQPrvVHATKrl`r9kusv|6ySNJ5T$$B=T;-pT{fyytzp6+izXRg?7%& z03xpjV2)5UvfV;xQ&#ib50#_6l!f=@yB{vn7SUA*i2DFire^C^Fjszq7D#s+X!=WG zG+{y1?R)X(V&iRJ6CVx?MPTdY`t#e4&v8CcboP%XlnOH!$WA#vo$EQD1VGmK{2~LR zlL5&6EwvaO=e{&tMS;W_?0=#sBwVD+LIEcUElv-td03QI@NIVoBCX~?ziAlJgU>M_=i zi=ur$chH%oGnznJG_%uV4t`Dp@cc9b``ir?ouX}xA}I3f46Y(*o@_Bm87>H(t6gWD za1qiL$S5Ijo^5@Vf!NDhJ1QQ6l}|+J-FKx>%`L`^g8~Kms80Re+Jn5tb?L@Tc|gx@+=YV&j_wR4WP#>x?Bkyb_UVgg<#$P2V|Y6 zB)S;AQd)o)1ksld#X>)lagj^H-RUm8d0ck?<9qL3z4Ut&k~G;3yMWNLA5_QB>t7;p z9w0beaG2K+XokG90*Vx6m|_&bd@exx)L7_cNL`a~p%Rdoy-5`yC((l@aOMGSUU<&_71E6P+J(Zw*5bpLHQ2KR z-VxRhBuMRjm(YjAoy}F19H6#mcinctLp0Wk-h)6PU^}z(h4TJWuv($xguNe~$tC*H zeJ&3`nMnY{RX}1391CzR00SF&3S=loH#CtP3)g`$6gqew9e92;3AKSO2szXQm7)NN zOmd$O!9#p3`$?P^&WK$pAYuYg^&+nq*`ou1iwsDDEJ6~H#Lf&M=*F;e08|E~v3qYY zpo<+qXxY8A`(6Aw{46T}@*wd;c5nm$5U+Fi8|GlyLl%nkBSh;l^T$g8`)Od?Exa$b z5Q`5@;!7JStQ`ii1MST|WcEa8ukFBR!^Wky(9pgCNHhzP_6K$cE`s65V5YehyA5m{ zLtUF};(l-MhB4g0(OfWC+v{39XbfFA1}yto+7Nv@0lD2WEZ`|4n+Jfg^>1har`?*; zfu&@w6@J+4YE}rfMEU*Kz-{<*1YVKc(c*8>@+Q+o)Qf&e&S{EGzKE*ti_m=#nhorI zVc6%C+$*BAOyexqUa+&3Vk+_7Di%atA@ESvFogh&d~1j z09t(BK=K~@_V^pY^8*PZUmV?GEd&XM>ifI8gW@rBmt?G1N}bcfZVpY8l{4{qmf4Dh zg|E3ue!MPgD@bNkvpU7;gflhWRy4OJ0YLHHc zUPXtF(%`2ecs|Jjm~18KBtuAb_|`0d`sK@Tqin;6f}+BY*7N$8{sD(y{bR4d>|0Aiz+od*;v@lZesK=Z1W&RC@{rKV%AMr?R0oEN26|Kpm;8LJ zI&{ilB*^BSpf9@Vj%?NAUS0wZra|GKQ~dD6UQ@~mO=ePu<#=L<%6fHp72VM6 z>NOZwHd`LRIO;4(0Bq#;&&RN5kS4je$W9=DJ~?gMF|%dJx}saMzOYLiX-C{Z_1^t! z_3rGF8oE+ic1$kM`t7kVfG-+)L}BNifF;f%bHNUv5YUZSfS4&By(c&j4>X`vN&^A& zYoLplwP>^wN#5Ez5Z_!sgndeun&NGFom!RFt+EWZp#eC zVl5UVIaZmu|4F2s!jjrw2f4V}?@RONFC{)-!gx3`If6j)?v6+@4VjX z{^>rKW6*Nb8h3M<%f;dMot@+S3Y8|+S!Z9D`22S8mO97aC|1|Mw-PTs2HOe001+XH z?Qa`z=bR8ouLUEO<7~Mo?Ins}J0WRT{vXV88MlMLFlcg9AP_v4nOmicB4dPEHuNMz zLZ!2UrBh_V{g@(`f>6#&QpaB|E6UEZLDS!58>8G-aPpIv7;$&ra`Ljokq6aj+=h`3A`Q=O_ER1@hhZ z>LT>t302bRiykL_;~+F+6)NySo=2aef2 zk07&WYvURyZT~9IqQJRm+0i^VojQH3y!X`a_pREgJ`VDnO25?4o!TJM_PG=75*q}@ zm#~+mS=_#iTKUtUa2Q)6h68l?HPU!bV8>oh*tJ0K!5r1z_eB!lU5{Y;$kugeS8oLl zdnT8#SCZV)BtFw>NyA{e*as}SR%#ubHQvJRarBy|v&bDyc0g$Z?IDrSVUfwnb|}*x zWsJNIYXUzpy52`qfGcbx?r9YdSWEVnfDw2jmWWkqU@Pu*KDkLx)GY)Xk9yW(bha7~ z-s8dX$$^Rf^Cke%=U7>}jb$rC7fC?E*Z}Y7n28-Y=^D&o52z?>)`KhNhda>4FUH;D zf#eH*KaphvyWiZH#3N=f!Mp(hmZGwL0esB=cXr?*&hj94PGSM|Xb6DO0Vu4#=5Ci< zb#`Nfa<_gDfruDhk^A}?iM5Vx+nxpl&)G14qhpCj_^ogn3$OYF3A>kh!S|Ef$4R6* zCbK`5x!jLw1(Pc%T#M|JydjCrqvT3wphu!O0t!dq9om_3xi(^JKbT z?Gi%4td)IS7hjM+pP}gFr3KpzAvw2i#I_eG^sQ4ruMwV4u9#Gq+H&rB2v!HnKBoiL z`8D5txVbe)qwfg^?05Tn5h!O<2n*fjC*1e?JMTnpDZ(*7!L@XH@&5ew<8wXkzQ|;c zeLVsy0oe596(EmR_nw<<1g8zxn#a=eLM|GLM=p(M+^J_mLFb-oeUW9eF8< z?O!VKiA^Czqz-D8JVJ}GwzX=eqp&!ww- zoqGW+4}C_=MPA(BSIR&?pU>eR{n8%^zw-; zy?@T(bFK`wnBYAVNWBQN ze3kFWRis&}NBOrcQ`hD4)!g+o!eYP)g_(|V90MJ?1K#{koKx5g;kkDxoaJ%0x!1y#t5FDj_ zT7FHgDY6V2N`1hTRzWimKjqi*XKr>pZ?>DJ)i7{r;UR!-2Z-(m^7$1X9I!aM#0rCw zqoG%?e?Gaj$B+jJGx8c88HzMOIS;^cU);D0edyU7281d|&XNF(4OEW@`kXj?E@E&T zcSF2}?bD-$mV(_2k-8|l&Pjmsm5shFXoXfC+?Ft;{=TX2R|2+{U-Ns=Y;5acQ0YJI z-q*p7b$IQq&{((`=GDHFXB;$}Vaysxy8>D`1P?K>#!-UNS$q(7947oTfGs|+yVoJi zQrn3DgiHcDMC$C+V&fz-7^G4Y%(q!xS^%N8BYX zi1z>ufQ{^c(hefVB4bA)^$`V3uK?6`U7|WG<^;KfXXC0=!vq2R$h-SNyQ2c09?I2$ z*KgXxp8KRbxofr+GZNNnt2eYKZ9P=6c&oUH&B zH^1!9!4#BeRdcf_AaJ(XRqdPPyix}iS&{x|3pI^>y|Y~h^g&UEJPUU;JoHGyWt2zk z07v^=vw!`~2Vf?GitO}zqX3MP*u1{4OJ6Hs9EubLwnX>N3u-Lgn$Xftj$)+y9R^zH zF<4m`KTkmYY6=0M#>$|iwjQkQiZvf3Ww-0k)z;PT+yU64Sl>r-8}J;G76iLL_pI## zHj@kzincR|e6e!iOAiY~PkNa_cvrqx;osjzcNa?uI84E&&S1)CY>UGS)|IEd9P z1Dy_v@~(11&X-#apO#HGegD?|#PxgEWC3~yo}-*bl9?R|!1Gq*2k^Z}HiCb-3wxQr z(JYd?-DT^g#pk!1%nHJ`i^<{oQ08?7x&F;?l%vBB6Of)30iMn9@HhS;{pPRyGXM4;{l)OGo!1}!+|SaDRpf6MG;afGhFP4i(#`G+q`}!D_y7Eu zrPYD#2pGl&Dt5+fW;7{xj?v;r1>nnJGniS5Xqd1qTd**Nvr0A!RXkdeVbR+wc&>{(vOew+q&i@@(GScWNr zktD!fx69CVm_f!Oc^L}`%xUtP%weEk8=TJKV2CJ2>?-MkLlk#OLTqcz0R70!nn1n) z0QD)-jx~ra_7eo&r_fuU(Z*4~buxa!t|!%xuJR593c5W==bQ4SHo&!@5dnzWK|s%_ z^aY8@9TzqUwS|QgV4T995T)SxUFgH13dksz^TMbm1Jl6z``DLGJsx>KGtjb72U;!wXrY|f z>|#M`pvk^Os?Yf#pPe5{=Kp);$C&<3!ug45I#B?66rMKD`T zCXXn2M}W)GDRAqfc)<4EY`{$-lt{8n;U+mlYS`Py#BTHCY(BrQs7Y?O7i}`-Hru7i zEufUwz6%eB{vtrgMiju?(-ihBF}*Itz->Kw85fm!AtxOZ!t-VFZo!{VVB1(I(%bCI zOPjwGf$ju2p9BnU1wbuolG=Uf{=C_~6ilcWlW5mbL}MR*0E(%EOJnV}_%yVEuvi?4N+_u@FOe|Nef&G_GCI)s_u%Ftwgnu^qG1!;9 zuO19%Lr~Fzdmkiv24AwmF|3cXjS|gbtLdc}(aj{iKl8ocDeUt<{pWuD*Z%ouKl#hh zbWr`AS`T#xL=Y^GamQM;pnKd^FKvrZa0`g+@X={<3n~sk{pi|}LjTVAA!J;h`1{rt z;{5l2{4f96?61H1z2CJL?bpAj*#bm+raA2xGrk?&CkLbU(>MSh=^$_HZKYGQH-bPw zL30JuDK<$At50VJ+f4unc6(K=Qw7U)_+1UO1eiZ4<3v}rA9d-C21k(#0(+I2;JEpQ zMtZFPT}f?eV{Z+k4sG$aD7soZrdS zAlr0)?nI&4cLZQLdIoL-VgRrU4q$1R2wlGrG~nb)RhGt&>G1!M^`zuHYzG{P0C*$- z5+^AT)cNkz>RI{my*ti&eDSy=z^lyZdXC7P!|9+lFu7fd1N*V-gxoMfU&4N08ig=i>y)|9!h(&(|!zX>Qk2YBnESyotUp4Pwd&vUe<>Z^3tN@1Ox&mtL4ZzXP!R zB**p+Zr`XskD;8SQY4b|)e3&pyD@5bOhm4`2xWk1*tHYJ-8_M=A6&W;z&+{T2i+Y* z@P7Z>3A!n2A=DN_Cn*YP{6^v*-V`96+OgH`4z@X5v3OIbWmA zu$}Z-Cwtd`kVsatXo`EB(hfE!1pR}M)1u5Zn8c>b zz7BFrk5MHTi$s?f%{u}e(TkCDnQzF^htoryVfK%I7{agqoxw~$q9Yd0hp8qU0V`e` zO9vdqL0gd@Y!N|w(Mh~wfOD%Y#p?)rE8)M5Z22HcOAWRT!P9}+h_eb02PYPzs zZ3p>AZFF(p_TS=68PpOPG;FDZ@Iph;L13h`6rD}vobxQfo$iwkN1fp-{eVz>*2hrhZNew=Q$!+m<^|F*b%J?PP3%0}+opChY&A z;KuV5W+x2-NR(|k0jPTdpIia-3a~^0gp04H%4kGseFG}PUK234F{Hu6L(V_*5Of@X zh?s$0JNZMI3@dwqzzX}BcL2U<$fK|4^}NWjVUhp1$b0e|?zhY6CG6*X+y^UFaRJ~s z!P!p$x+rsY8myTSmKp&{>7%O2b#f52(la~Tv+Z4*R?Yihgrh@?I z``sI9lkPRec_4x3;ky2LDk;OmVUM@(&wYX47eO@^xs!91?foPgAt$O`11DiupI{9% z9L}eSWPN)xyb+Kc=z3xE+M3`4|89z`Jd`TJ|L6TV7QYhsa}Bd*@!{NtSm(#JqbQc+ zN8vG6b<(@ApW&pp+I_*&1#$cS{PyE>4-N*g?*Ksg46*oI$Sd#V16q74F*$Cttc@+M z<<@}HWV_rzbFaA{X{_fT!}V(e4^Q#{NDuq&y&Zw3lWTPCP7t3zLO$}g*nN%d&(Y5D z(&PG(#3kBcfz1C9Z0Dlp{+AaQpWhPR(${KmetmX@In6=exN~s{wtKe}L9qC@Evz?U z11A_N9ib~>NVpmmZHPt{Y-{U$upy9czAw7hEdCi`Xu1CO?RMLzz&ZbXpej4Lrapl9 z60F>t`kz^R#ADdce$tp+d@lR$=T`vzIpDeY_u@-`@A0eoA-f?h9-xlnfks2-p*MQk zv%WNYO%+(I&%tN0XmOSAO^2+>J(wBy?N0iC)91eoKdXjWCgb_*)hmPdd27H*w~zzU zv2~imei#GRVSGz<1skb>H$B1an+@KfVrtrvLkG%7g`o&hf9oO)z)I4*VP6>BzjhqSAzk)44;Ip3AX)a?9D{4(BZ2f-{uU?(XQ5u9@Z0>RMr4#>BMVEPf$_UQldlZO4g&kD5b zwot&Zf#@SVM{Pb>0@+De&5K<3aG*LD;GBx?_!;C|7+}C4@e&SGv>vh#AoVe&Zp)L| z02weonNRP(hp%2cZpWWT@aNHiEN=irzo%XZy%*cge7bw;-C}p@+hOkb9D0Wh)lT^q zU_~E;jE+1#qe%2TXMJqnhhZRFSyGr!Ku{RaYgdwZW|jhwDh#9&!%=vYea(6gJKA&9<8G3iOUeWz$CC@H&~s;y_+&s`ZANPa7^ zjdmBD2-w@&sbI(~Vb44tc0oK*MCI^|4x*zj3kRf|t~iw;s+|rB`w(F0#5BzvL_#bbF z{HMg`%k@CI5@zKg+D?XpA>&~zEpSvE?as>r=!f$%MuVZXTS#IvDf((x)lY3kf1wJZ zXI1Gk>JE-!ve(&SpxF7zkellJu%Ps!{^pzcB`m4X_V>FFU)?olL;;9&FzI~2SlZ};l zuiRHu??P{b)Qk1oVB7B+Sc$F1nEbio&;IpM5RU*3A3JYtWe$W4L~66;TrogFr#GP| zk82xX#Sj>FP@M)z-Q)rhYFeHI1F@8)Nc3vYqaY;gEEgG!(E&K*Y;**yhu}L6`Z>q@ z%?^aEq`~>UJobrd^xzB)ikdE{X46J}5P*j;n#6XHXo6pK>w+A(9u-t-Y{R-;AUI#C z2h19{oDYJ#GsILA{A^|XCs@`oAmgt;*N1KOSNj>}XI5Fi{9+`zRFNR5@ChZ_GXnsL zHjZ5rtMkbo(xC<>_Cm(V`K~$GR`h!TR_>*(x`O61bP+%_1zZR~b6szd_CsZPIO~=T zJCwd?(frE)exhQ$8%BuTKfb*d18+U1NfPu}bQUwig_WKR>x*K1#QsKR*e`aIf))t_fkF&tyTE8RlI~-R{ZHDW{`i4ZWw4zE44jpU9QT z<|S;xDel)LDE_Qa1ZJ6Cp>rJl5Z-$!z%djm0@!zE?LNp4RUe;Th(EvO_RFXA-23}@p)MiZ1 z*3uIUra>;Mz6P%e1y|V){6_^u7w~+$pNC0*+~gS5-#hs^dTO@C6I(ba3Jr@ygN_b| z7iuwU7P-(|6w3Q@mi+U)Emny~STUDL?AZ=v&J*ygG!X|oQz60gB%h%&F0TyqXM^YM zZlo{msL|6=ns3)1w($>u^=GjdUDSMa5Z966A5=%K`Rm`) zYXO;8SRKW7S_?q-K(YrtG}PUF10edFFxFcO&^pb7wSx17uG@r7YWBKJY4^Dpq^oIT zvVAANJtu<~2r_EBzSStiVR6@F9<^oDR#6$6hF>}9*L^qdia!yWU`K7!UJH#5z;g}I z)!y%2(5|+efwYfQBbIuCI#FkMMO*zjMl?PIY-ma@eI2OoEss2?lej1WHFc2bP7;rg zs8{XRU|EP{?A```O9#u_ca9QCYJiAs3-ztbBUUlrkZrO_pV^cd;}C$PoixEQ$%%G( znFoGRA5eX8mvbSIbKwrIqy6gnBQkA|7Nn5xXLf8|w&sU`c+MY~o(9bK>SFJChIw}` z$}wlZ^!T6yn~etZaN_3)Z&50MOc{g*Hj2NSP2s?IuiHWu28H92+;#F!fT+A1 z=jQv#3|Qn~8M^2dS6b>)tH;~dR0+k1Dv>;&UvhVuuYqcP7O% zVV%zf57A+jv)ynAMn#OF5v zrH8%NId+VCo5$j(o+DTTl+u)!sG~|_2;%`RBjDXobLmQZKMhkO%MgdQxKS1{+)Wz%?y%p7FVz*jy5M80B(pL6TTW$gJu zn3{Pg;icAv?BfNJ@->8=_AMK=SQ|ic@JuQTu+t9kK{V;Lf`1JVK?m@dM0M0QwXj*$f(hbxdnx6uHmtf!p^NDCj-j6(mc(O=>tJcf4# zv&KYh`&|R{H>v?`>>hRHI-4}Qpby`-!g;|0QZzw0UG?y{#ugYaR2oQ@Ah1Y7w(jV1 zkFDOG0c->E-u@qh9}>k4cvL{$49CSaAmF&3fXT(e2%>kt>_GH^!Lj}yt(1;fS~{nN z2L?O*Y&NfPbLI@wP`LeG1^yFPV7>TcR}AnVx-wQ)xUa`?g~Ub&D5}KQ)ULGk*eisP z1`I;{KBY!V#=zr_OO9z+Zw>;~!u1FBmQGvC#Q zy6ZZJM7!YBrkn1$i!n|OI3Y8OWi-&(=Xyd&bPUbZ2f`O(%RpkWlV0kvM}iBo&ch%s z55da1ywv#oE6xs>9NsY^CgQELeYz9x2iE~oLgIZZ7*PSy-%8O4hfqg)s`C?qp63`n ze;$X=SJ#-@wvxBB7wK!@ z@`bK6d%2Y%XnqvQ92q@Zu$vEz_^IJXzJfFY%YPyl9AChoqte7HwEnpY5SBeQs*Ci> zo^4eewH)E_y1S#~l{=6f@D{dU?hB!-fFH@S8rcHuY`}K=ne{ulfa}S8uf525M(v$| z=Xaqy^dt%7Y?7$n&K!rp!9ER}LNEibUdu$*aq~cDG46mFvH;)U*w0}sE#L!nUkti) z_H0^BxdV?{nAKub1!hDURzVAf^~QkuF^z#39OyLyP)rqwJC12SyW6=*z1YT3<+!kA z0$~y1B6hz7t8I=9Q%u^!L1F3=Mnnk9X0a{Nx3(6nJsyXiww;?pXLEO10NybX^;j*z z>%?P6FdM&&gN}`4MX=H?2(D!NJ7xRLAToDbMq6k#cO@MN5N$wo@aGDWCl;0-ALNV5 zIOhRs=3{SDM73aI_w@(i5v~jPECtfrErRP|EbTJw0P}vo>gINdqeU#@0$};aK;QyUD40X<%Ei>=dp$Wk`*y5)6Z06w32pv0yYau%ieEbpC5(ak9 zHrDTJwtptBSx*-8woc%$(Qnvc>eLEL3Y2#}V`_!dWMII(tzDbPheeF10mre(<8y|H z-iklR!Sz_2H~w6}bBte-*mzqr;@iD1i|WT)VeyJL;3o|CeQf+mK#`w!q2Gb(UB+c% zTgZrT{qkTs-k%4>Sd-(Fv<+W)ui&u=|GCl{Yj4qTrG@r%l&-QjCQMke&+ zVxh^|{W0k8eK1r+Kh%M~);)B9IeM9^k<{n{8$-MvTt18W%MxrSX+D1M!bq9pCB^4A zmn?YYsOCrFpqS*C=xx$ltbls!xO*$xN1=D!-8r1asL?U+4a{IA!P@!})W}!jbi`r; zo1AmF#$f$p(F|1#vK>Fj?Y7a!Cy&UgA43$#BHjBd98dt*ElGIL2z?zE=qKX zZV3Apr0D>>nZurC)Z*ooLfW=z+p=lp`vur8kGJ4*JFAq|kcF_y6(q&lqLvsGinx7N zq1=`asvvm*%JXOC$J^HK>or4Abml!@6JNAIfPe-UR;*s9L4bP4bvp^zIJ0H#P7R2$K9nVB*8&bTK(B%@)L64* zz>Z!d;w!+Q4S-l|Kj80x_cHr93V(|QODEXRyx(Uy9>{jNKvFZgIne3$$?4KI)L^=o+nexAXC)v@)f3_BtW`? zDp71z?Xwk$0(4QZ1s}Nqb=2&Qu#X;8Pi#GP7ENc=fhuy|s<-$7!O*qXq%PipUB zug$&pgIFj+P{sN0QSoz>9uI+*QSm1@K*twP$JYlM#4jy=XP9@v$1;`Z&(Gq|F9vks z1~}fnKYtnVxi78~6pZ{V1eCeJ`6Q@n(BF8#Ji23# zfbtxyY{?q{mrr8z`Sw)uG;TSY#yNY;Pmr=*?g-ueNA3B~vTywSfj`IZa-XOEd6Io8 z@~K?Ga|O~xMvmAake-xPOrhJV?WvD7vXDbJlXdepYIqty}*5{Qiue z>tlxBh&k|1=E7}juo$d9kr>VBB7-wpR*7S`;F<)m>d{F zaC=QJJO(?QG!4Mh5KwL10w!p`r!XG0bpjuK;&Hc;+Hv%D9fGrS-pAJvj-wP2BM39H z{h*mF9jia`s4%*ZyP3yeW5;DI@PhVF9$YuYEjGmi?V`f?2a86RV43KrU^_FgXr#>a zII1nUSSY%J%bw9|$JJSY+*{BddOx=R+x6%1Nq=sKb%(|*4-%v3wY(QbX=LA!i*hS~ zhJidH0=ZDwihDaxB!N0v;qW6c#{(wjvr_+##Csc89ENTDuEZ53rZu|`oxpe!@H+uU zrSakl&v^-*D_5IW0R24-xJFFN=RtkHAp4xJ+#Xhijw+V;JQ>5>$-?aZKip4h;6aSu zC#fT_e&F!076ZNvu=n-vix{DA#@cI|T4oUrLGsCI49D!7CD+&+#DX$KpX{ zM07SfPB~wOfiuHso!5Zlxpqqj{qF=#ugDU^;jS}0A00R_L!yH+Bc@nl7*7C(JJ4?3 zZes_jDckx~0*P#Iu?FwO_Ne(@Dt_PMPBa5+luQEJS{!+wRK{i})vgHTQ6R|W|pB z#Tfc~60G1T!Fmj1ITu7MTaeDCP{b`M2s@kC|C7Mh*%bj=L1`p|q{%A8M#@x94m_vk zL&&u2E7(%k2)A`YyB;LkfpTeZ-bd_O3$^eLjvfJp&rj~?V8|y8Ktz;zv387+o0Yz> zr~?_>?s>xq#GQBGier^Zktn$WPy@YP!bzqxfd{sxiD>N<3Z{D~Tmc<}<4Vz$oPe*e zx<(1=oi=!s%z3j4Uk`|vczW=2p? z!q_LiTO5rbvvetqKe+dy0r;0M9kcz~E^v9S#Wca4pb ziB@5QNA+ya13SD$?!R_GV-4~IbX0Mu?wLudR9AW619n(R=; zc!hzUc<`C}z3CuG$J=l$5s>%;FwyCG=Yg^1`1SAey7hfK?7mEtLf7iv4U-Fdax4}m z7XSc-KzhHJ6>uxht=ai^;4!Uhi0jkdd38p$yQN%d`g9<^OKmlK=nO z0ra&3^9ZP~8R=ZbY0K{wovjA?UjS711GM(cBHQ>I!$|wE4`k~Mzt>i{FC%zI06l>1 zVIc&Wa>&e>!oJlP{o<;2%l*Q?rdsJId5rd5ww0w&wEfbF%44df_G-_mg5`=Ub|V{T zpsO!lYu5$KRtrZWRaBmAx(b8l^Z?1^_>*K|C1&a!q!LvPm|aL7AFR1acBm$=8KQEiVsDqaNuyD4=*IRUWT zY=iB4T7d|*S|rj!j(`@$S(4ESU|}s%0uUYhsIRfMB=+DG8gr!;h`^q)n5FMaY4pC- zz{QjtsGcBMh37c&Fj}F5qH2GROp>%ZZ-t+uj9zx@XrwRh!8~>?>Ad@@p|epKYKYCf&vpt+!)z_Fz&`PQX#GY z5`ln$gAk(wV(>8S2fJIHXmXu=yt938ul%gE> zPl&e~n*c*G*_kNhnYZez)t<-`r|9W}It0*4a%6?8R_jw%nZGWu8*C;-} z#lPh4g?QpVnB{$(mZuSnta=#rj;VM6TNH z51n)I0O&~!j6?aXq_<+QLTEJPE|Yt5`>%`q?lpCCR|1lwj|u(o`A28d0WceUjMwH@ z0R0)hd&nFAXP@%>e$W?YKp!y(yT_+-#U{aRwD*h0j25KdG0+EKy#MSq4ZbrCerIsM z3FHLy@t2NXPzXx$tw zEit6cnXgN#&OELieBs*AltIUmu%d|rfS$qlBp~{lx9#zw_vP{S`JCUgef9R3+wWfh zL?3N_8njLJY^!qK|A%4F+f_S#8*_LC)8EqvTh5nFJ?#Z_3YLK}0>Boy7~|(?tunjl zi-3jYV!zh=*;FS8SPIBkIw_)bR>T^-3y@9ub`lo)%FTyUH|HufQ2aO_OSnh?q5+CZ zA5|JcYQR0dFRfi7X_W#}eox+)8o-3IX%KdnTZTk%pJ4KEhCpyhV{`>0FMSjoo6E0^ z+gKO%#IP$w`VJkI7H~VDxer?80gG2Vc0O`GC0zk)F@T%^ggMIRmefI%)WC(FWNJW5 z`ks2bnKhFF?f}M>?g>)HdHH~;wSkuBNILyxb_Gk3pA?Mo1Ic~NVp=`{Jcq7}CeZ>h ziT=hF7%rG>G#Rh5PC|RX77di)&cI~8gfN(SasAwkbVb>n(|V3O!|~$09hvmit3ERb zR#dQU8IlqBY5+UF?y%uP(lcU-{VkUvd0Ypr87%p=2y-h^@1$rzdjJp}#dnVY82l`MKMja2j&$IjLM+b$=58$-MLD9atne=LzJuNLc8M-8T_{b0X)Hafj(RWIHN~ zj+nk_1Tu!56kRKXvLggQHyz67p^R54_-=PEkm~XPe4zt>^b-8}ON!6gT^o+#^9RI} zQZR)e1>kFnW)P3tc9L8)<0{kIbJUz`65LvlI|;x|j%fo|_;%5weO#_aWj<@|pTFCr8Z%PAwxxXv7f9rRi z0L4Eb^W2o7cvp?F?GGIg>7aHLqa*XN@GgpMOYc^BtS04&eopdwUFm1(XCkb>n8;h0TUH0zcW z;*!s02DBs7w9*>4RAGwMSDTtp9fFkCLDog5DC{EY4qdg*D+4_h2Kstg!gA^0c>&iK zVWBT|D}hJoLn_Wv$;9nJw(|j?9s&}^dh+$SyHH~58y)7*uYcDq_IgV;1v?6_o~MuH zeE2R3>=;-Bx1pHWK`{&Pm_gjsRZ-P>5UL5;_ZgQAT=Q1A4!9bqEVy0++g_a;sqZBK!5I zz_|uDVDq@<5&T987X(k%U>W{rvtFz|W^%fUe8W~44!}m;w`jmY-VI9h>|Oo8OH0tl z%*WC2=Ljk42%E#8bJ+}MNmEHM7fCJ&x+nVM3W$>wS!xiT${^=eVh;t=^LvWAR{6i# z?y5a=1J7;R)g~*E_;BK@WCI33JG4Snwfh8xDP+WR>&$@p7i*GaGZg~*(mFP3ShEP& zq%4?=>n_0n9gpcKF+I{g_CY+ZlP>qtgMQwz6uSyEgSZ8SQ3Id_51&$3@U~2j8IEhR zcU^VG>F8nz0{c5*m7Z9;`%vJkR8Lr0ajbuCD{K-5jQS3CKePQUR z8+w!*Lm^cq3ZQ!^$v$JzV1?Tx*E_{9SBY`j+JRVp{Tlf5ml&Ua=78M*pjqwcRx)pfW;nzZ;_&MIj6&7I)j49JV6< zd<{LuS;4k9M_jkEy~Zy7*O0Q@2_ zp0_u0{S%#U9h%wRuQ)}N0?}D)Jlp@Y_FQzgEj32Zm`lc6!V-1SR2yE_8l)RqYPRhN z?Fl?cDuB(ttV$yn29|*7>z?_}l7B9;74W{MGt&Mt!~T!|#4)bA}WB`+x5*{MEnlD}UwBKc*+Ds2})m2cENQ zd2rx4R&XNqtspCstTsWr*qH(*n#8uHWDOrT{0+_ML0G9R8hCCUTpYeM$YQ(wbHDZ9 z{`zIRM11m{pM7=7pC2;smfqV0kyE1%NP*(}?a_lsxg-Wv~7|s2_ptI&*d1+dJN0J95ySDs8*~=VdE^dM_xIqEf5=ueI|+f|tBb z7O4DRWP6kVMvF=pu>Tc+u@#CFYuGbZ8HPVS4$gs34v)@j2)9MK+7DLT5BfSP0((7Q z?1CWCG!Fy6dQ{dwoa+NVD&L-qnWQa#o_YZYz(MVth{9yaHZR2>Y44QI3VClTl0^Bv zsW!yL*pt$=OA@txkYKFNu;51KGAwk7Ss2=wk)Ey0-Mzg*l~|p(IGr@6FYlQJ@XmSW zB84DYt>TS+`-2D2Luj|h*Ab)%qsD|_T9DehU{UZO~zxtg@Tlw@MeB<}N{|Y)j|H#tdS=6Xx zVDGRvt~bH9EQVH`??D}cVxv~}o!(;x&o30#xMZeQ#tKV3)2=!Ag?Oxu>*rq}Ha z(GAIM07|N$dC@@6j{35M0+^Srg6FA#=QSun=J^8zX=ewTcyXLxpP{k4MS z;wv*)K1qP0uP?d7Vu@iE@O<62DW(#eFm>=Hvy>v&6;j1YV{IzWOm)xBMa|o!fOrjJ zEO@?3CkA%_eT%?r@KV8a2H^0#a0z72!UWJ@rUW*y25?5eDo5}ludTtdxUjHvg8yqU zqrpHTpM3EXSB6_iA$tju1{lIPiR4`&A%nEkx*jghxB5Yh%1}h<0%f_OtX70`7E)z+ z%mOTHn`e-uOu>pMZIwypN^DM=Pb*WBgf2VkRg%vVyl=J|bHOKS%d^N5tv+Fve^p|! zYy)J`xA`Zq`wX5t{eNAX%06G)Z|B_{j0&ivD(?jy7^@ru?ZilO%K}cJ{jXs^Alr9m zjM_;(P=|Z2pz_7o2_49Qao__OBYojimW@;ehrNm|4Q<;3i8w@Z5g%~Wo<9OPX_&~5 zi=PdD0N`BPm?yEDC><2q(%e8svEc~p+yJ0s5O4(xHN|8T89!dSE|R;73vkZF@Z3SA zmr-iM6^wR(dD!dz1MtF77-B6VB`q9r^Z%;>8B>!3IAb>kTY%AnTgidGAz1kqyyiv+ zMfu{$WAKV)U1L1SYDiB0!e8@w5Zk^Kf4;V3Wc|4kHdMmsBL11hpWm;YZB4E7CbmwU z?K$2yQV=@Z(Y#`7zW|7-1MsDzB7uxtlaqr9iW-O~=zQh@s<jU+SDEdZ?-wojTW$oZOYZqave*Rsm1!atB)SsWhwl6QyNi*KMM8yO>#Y-!PnISf881|j=;IRufAU6mnP*>FqY6U6eH9g4auce3wfWedHY`3 zg5~RgC<*h6lmLKnO^MT%YRff7&#`%uZL?#ETh7AdRRDdJLUs13pF!+`Y-YWG4E=QY>yRedv!VJkGAa_z3|q&>GqhGoQ7tpX93PzPP#~ZlRNv@`dZv_ zPX*KIvOS)u(cN+|5hGsse{zZX0!-K#_@?aA&;Il8@gM$Q|BqLP z{bZQK48y|0j(Kj|WLb36G64D6_V}loexn`A6d~beH$+pv58j~y9J~?WWEmB~4O^=M&#}ymNa2*Fht}8OMk8bFT&tbz$GIZ~&uc?5+bK{hC|~4X)v*U^^OlXZL)y*y9U7{(n3r zUvvxp9GS}OigfvNC-LV+22nc1@|%CW-Tz36BMbQE8H$VqIhwL@*8-|1DmE{mbeZEK zM63eDQ>r7U41hj5sW^Mf0gKE78^6LlH{>$SnT5bmerEw23y`!nnYuQYhOIO}z0U$H zmX4H_MIInkpC7``x2Lf0HdW1ElJ$J@Ohg)TvgJ{*e`(dDd*1sWsWZx6q}J^gL5tczXiEOSCOCzptY92H8=S%*5rOT|>?Ox()PSKyqtjiw6~ zB4VtXF94z=cs_OeHEI_l`$pS!pm_n(JL^0@<_nwL^OBk8+j}0Dx;bm?0rdaw-}>wS`G52qfA%kb^LxKj z0Ce%`U)cl>9)RfLIE&%UF?&lYlW`{n&Z%o|1>b7Hb&77HG3XM)zGY5X?~4b^N39oY zXeE5CHnrdVWiZgk^?iA0V0!xL@BMDs#Xt2Q|F!@0)oVZdnA!l|g1bo`siS&m>=!l+ zq0oXHOgpHx(ToOvsXtJy=>ldKR(TDTv@woF=rAXMakJ4lO<~O}^uo#|J14ibA9sCo z7683SxtxW0UcmJ2SLW|@fw2b8??RVtK_>def#>L;DeT!tp9QOno`6ZxkNvKG&m3-? zZt|5_>ln64h8@PP2-E>aJ*Qa6LAKl+Oj}r~{%bNnW3rTbz#YYB=i5o!H$RuoZluk~0I0l2n~#saic8)g380qS-ZF#S=OE)T#ye;2Iw{{qMCQ+N&m6`Z@2?f+9(+|U)X9*!_1S7N$_ zq>%_MF@?R3tz}%J`%psk{vd9Dd*0(LqJyK5CjjJ8ZKP*5UiBfW&M>sVR_pgPJf zAbSzP7TdMd3(F7YT5^p&YXu{o0tlZkU(u7~2yz3Sk?Un%;&3E(|NiQK6(q6DUJnR) zi7jmNj}BbK;iKg-NLI`OlHH}+zPuPfu`0Q3cX&=U6YQC>S8Z7qU_ILU!{JOJU-VPS`iSW67N8%%xux^bKSJV(Ok0-EdG zfI1BDQGUw=h0YA1|BQ6Oodq~&x9Mz_9HX>${bw2DWbWdIDhlY|x`q~Do!7X8xAe8jDlUC{kS*VTCsK@M z9k{sU6UbwiuxFz4L43|HGCse}KP>d)kk%Ej5{+ekAo?{f-sW}a_x`#Ny}&r3bj%eENsJXUGwDFSJi0CNluKnHT|Wpx{iU_UE) zk#p`@^3MXEZ??O=_He1UMY`ouf%I)F`>(P0W3YpUsmCGwFX32T!oDjs1S`kIP~^CI zyyYt&B6@ea3vVBn-SfZwF8Gl)Kasyxw95?u4Mu1xL}2J zS6?;477VvAK*wnJ`tlP}5-M~ESoU|1=dy?2dwBKIPu6a@iMNrtNOpOVDB+C;H;XKg zcT(wFN?RE3f<|3Km$09tj)RdD#GEk+JFl&QB7Z}{PBP;>$MFSFjN^RI z`zNQ~uHTrqTlCSG=jZMD^IC(HVB7DJagMs@XZJdS=c@~MxyXN1p#4WaFK!7E8{Kms zguDhI!4(vUFukzpDM}9oGlEHNSg$?Vet#z5aHoDzMNPU`0!b>&4P?VLy-EqdH6YiZ zC0@2~J;l;0M_a&>LGZe*ArHrmQ21d<*;Ny>#_A&7l0o)VeRzyv+#)LAN&@KwE0A7qYXK>P=$A|0Y7p~yQ82x?)D?go63a6rkY{O4&uirO9cZ|iihpe*O~JCU zQfXIb(<;iXJ>Mo|yqgm6)!L-|UJ3)CCWXE9j|U}#>6EZ--^#Z7W-DxZ4?AMPu>{%5 zfaDgG2Y@x34-##`ZwQE>$)++8sb~{MkRz&{7F3G+iPq9h5ew*??R6D9UA3#f{Z{e% zMrMxcsFv8-=gI>af{G%`(LnUZK2OkjQNa^rZ!v<1+JUihDQK5c7&VNGOd1(tO|EipYy(&@qUrb&|r&Go*Saj|yLJBr-H8wV;X zV2G{#y_+IdFtITeOAu1KoMR2eIYx;!g3Pbj14=9y3WL*Z}BAWq=4m_9Pp8<=e zs0nSPieNx=e~z`-lmIlxf{}u$RZllG08;(FCmVPvBj1JL+ojV10I25^^-cFcB6jcb zfT2Df)Q%eF^n(2PN!~XVFIvw*e!s?-<^PK9=5zPM&8Pj04l@UNo|>D{_I$}VD+^bO z{hL4U@-CZSCz)ZvQRfYb5CL@gH_ki*c+PBzTQs;@;}Fp!_W7uz8A0?#L2|gY1tPvQ zzg}66wop`cg7Y!@eFe|AHPs0-wFq4w6BJClKVM&nKfm?(JV}f)iwS)uw!MIF*P>{C z?JZnOKH2{N&xRVK-b>Lt+w|R%fRS5cmKL8EImN_riN*e7A-2>lOf`-v;CYVkDLH2$ zw5|!*=Ls0-z5?v++px@&!%_BF3QJ5=b)u_HBiTjSy2{*rr?0K`|FGEdy~NzVGbjwH zZ@#q7@_l^1yvX?cwm@^d#;vUo+OG|#&{@-1gUm&bp9_tZZn_0Zte@&|lFu%QVgt=iqD$El&l6FSxO?(3NWl{!znlc4LYc9=pvNlP!kKuhv3FzNu>d|>GFyf@PW75lY<(1!Hk0G=e2iSTnu>L1G`UQE#uHL0&wdt^p1`YECZd*=wb|N zK96?oPuhbX0gh~vTmp^Hu!AP4NkQo`dnm=83eKztNwX&GL2O;$;aWb;7(Eghfc%#k zcyC0W?Oed}npB>b*y9t4O$yi|390J&r)d?*mTIeUOFA{TWB@_?ll6T(#TKtrU1%q5 z0a%NdEDAdYx^`WpHZV6WoqgV=i#i*3z(Ahi=Id7|j=l_k{xafo9IX0diO=zxiG!sh6xuRa z_6-3Mv#p<6M`)LEnMC(FuaA6N;`99c=G3MvXOaI;?kbv6A-8ZYk~Wi$5LF2ySDCqp zvqV{u9zf@jU3&nX0Wg>1&?Sk)1=l!zbG{de&(9j4FP4S=D6xwYUxIWDJxYB3N$Aon z7|S!n@^3=#0$@W9d)e{%t>v*J7CIi&xnl_YFSfUQs}9KIGvu=9dx~9OM5aZyY0LNK z)3$B5r!A+vY`2#wcZ+5sS8cY4(g__6`&{i-nCGg1K}Qp(t3|s3qoctV5V&{^^cAW{hKarac)o(uX8_XQhkeewQ1!k3{`_zKH-G(- z5`XfYZ~MqM14gfZ&kcBdQb0{+M0Iirg8dvmY!_it9l9S13mq94Q3B8)U;djQwisVT6QQwG;!K)42tR)o#yW z&ni1ZGXF00VWN-04$dv_S!&=OFR=tIJXi2Mx5`a(9(KFg?^MCYHD)!gwFE4QDq>jl z*NfW+&?HrvfCAjaz76HLydLh_+2=t)^bDR0jW7o+8B|Z_&O}cQNUu!va{M?3s1?_|x$JvG=C2wq?h8Sgp19xo_&%BYR>un`)8lrbv^FtuYAf z*h&n=5)dRt@*@Z$%W+^J0W4U8L`zh&X=)-(wJ3u&93Vho*+AfbMjS+zWWj-D!?I+X zgE)y4DURLb>+U!8o9;bl@3ktsYE`XOYwdmB)Wf^?^}XoR=MLxIch1?hYgc{s)%VqF zqjrcCjTl5Zr!2F@E$Rr~>O5Ls%}NZGO`eu(hBKhYHHOW)0TJ@R(Jc;pM)~cSb8HQ0 z+M*pQP2cp>UDCRrZb!z%Bq!-11?ZevclOelDS%GHebV#~JkX3B-wcc^Da(O*J{Cat ziFuB($kENDEedF60d&L~OoS@#jY+O7Rdqdl%GC|gf$!xc^R;8w8ELCapeQD2Q#=eg)Y z&*Rr>`TAxT%{M@zHPzk$n3S?^z-#C6`wSQ+0JjBU=-)WPza)l<)BS}hUtgN?+_C9? zE%`c9PUo5+4M+!;m~*%pr$Soen|{{u<1uo5ofx>t5=BYIB5C^jYTLgw6IjbxY?HOv zM*K2y4hA&WZ6XUWBIj_DZm~nr6w_JmLbRes$?4JLca+c1jmgg=8KftcxNZtqxqvmO z?*&S4;3|2#{hrVFdws4wpn4DO$+ct+#c<0$pzU+k;-8@0X9(!zDCz zjIEW|=FC6CI15ZMo&e$Mo}^cNsjNYWqIGQIc5{B3EFkT$j1T zxh%=CD$*^zFLB?8NX#>+CFxGxt~ZZXX(NDxU~SfOU9GOUOWp&uI$44_%S&9$OG`TcfTDU z`_$*%6L$f8<{VsG#s#-BaBd0!qX6p-`9hRT?%X-d z);Cb_fML5>#!Ra-Dc@)Q6tM*ElcpdpOjq0H+PbL6g=VT4B$bN{CD&eos%nZdO;}WXETR=lB#leypoP9kZ10ku12n!RtF_e9N$Uwh#4k;H=H-mKQwi>LCKd*aTkz=GlPMdv-Rw;6U-kS@tjqNn~cU-Kv z=^jaEZU{W_-{}I!E8PfeiISJ23sdnT+*(A(n;fhMjjYA%Wa6)z7GO6ml(8<&XPhz6 zqcCrZ?l}R6Q}M#!d6q9?U_BKye9s_yfW&eUEp%a}vpyZvx}Z9cpy9$X({SR#P|0Tb zXe5nF;XaoynzIh=d0A~}+`@^|eAOQf6WlGtD@r?Npf&@?l;N5(trV;xUXJ$yMOC-j7S4?q-%sNL;!+mW&g+)&HQG{an zbt-EMlj#h{bM|V%c>`)=!GJBOdbte~H%eog!E+;H1ab~A`&OFkkQ#3)wm#R9sN zb$^gm={+-4wdSD(L`=sZh%C_{U`sSdVl-g1gL;ENs=Dl(0noA=aRweblLv7Yi#J^< zS6{gWs4!Ll`8F1A0m&_3MDODwH8(iN>3=xMz_$!|?DC9GU08y5_&D#${=BOwoB#AvC=MZRl0xLA<^ z#4oADe9SukTH91$xk%Sxu;3#99D{)CqN$sPMfn^k8oXDsRy0-{NMm!qhPfYx1)3bNoTyQWGBCk7Hq7+L}y|XtIeBQju2;{ZxrD5AU?;|io(@ce2f zq7}dhGpQE4;cV*~k`IeE_J*ZQu5q15N2)aQE78=|5c zy(cn^K_Aa?=U6i85+nvXLM=avO<$w+c>v4aJ*f5h{`;^-twlPg#B`|9Jsle1i&KC- zF17vG{JmU1iCoJrZSYV1=+1Q8^yF1E)wzAz6lJNR1fKKFhAq|TUa`cSi(`!``t35J z^=1VYTu^(=1ejx3ryg`%7bbd?8w2SS(+sFbT&t|8sWU=Do}hTXGm#bH98`Mf6`o@U z`fgUE90KUq2iy*uHNN@dpN6k|_n#soQMY&E7@mLhLHF3FJ`Z1d39jE}3Aa_hHxHtB zuH0l@G&$qu1T9xvqjyejTsjTyjM#rp>fStM1<+$NIkMBE&}f|-@O&dTohX^4pTP5* z4a1vwzbLDmedrCicj72tpznF^d3f_DKgY(R-*MtFQ(ylXQK?JXGP(Y`Bpw>uOc!K# za{B71uxh#nX!lT?JSgL!1<>_Et!s`Jh~~$!_HKY~Dt721pbc%OjK^#`=NN#@r$#JV zzPZs1SQ%W6&7{(@;llz`Bs2|Ts2Z8lY;{szykrz0gDHsP3`9Q!%x^Sa+ci;V09qZW zpkbiJ!gOK4`VzBN%7wLWF0A%=Tx77_W#g{uDiD)#OVT^{;Cm_vXwn~eT`qKy2l-Ko z^Wbd8;|(HyDPDq%H5_|kpA(4geP;El;b<_$3mSu>q=jd+pOx9NA=#E9;}Q*U9;6Vb zug6@NCtbQhbm>|dqX@M|Ev8t{fcUU*+-Q5_qzsiVnU=boU-fEy`F^dMd2r4X*GOB{ z0vNF}TdZG|&7VPb97OF6luV z4QQi*9`klZ$PFd1k#u68Gk88kF%3=3-Ek-;qPbBOAf4Ig0dvk*36~**nuxW~BO{xHe43-OsenoW9L65CUC?-~J_O(cxprsy9 zn?R8j712uI$}1!AoZoF85|LMn#;nsRk{J}?)!%$$oQnp4!NxRK<2`R2nE|ST=2#f$ zXu))4=8lHFyBT#@ggh|Xh^&zU=u6ucOVW2ClMkGcs@t9^t=z=`Weqz*ZMYasgtf8( zv8e~*!u8_j9jt>K2J9ue2W_NKuPeUU%ky}w-BUWL`?R4u0 zha)j?J7(i@9#24`hUr!OK$y1Yt^tV5@ATnSLLF^*;+igVDVF@=UE#%ohWyIrLE z=khbVX_V?0u63dr2nAvAj`@6`dtmmto(H>7HcYJ?k@{Q=Ij)7mIQr)&!@B{O1jBM1$0h>bC;RuNgvvi1~h|;qz4_QW*|=Sp8)hE-=YM7)Uo=q zTp=d|)i7Mpdkdh$762XU4U1sCiVE0>3ZB!3Xwiul$qN$nPhh%kijG6kjb5AEAm;_2 zI)=b@%H-v}hRCKqM#mEg1}~Uba{Jcjx8@@;#uJ-08tlU@Rdgfed+JB~RHrj=?nA22MKPK~U01rKu68R-5~BP-p9*-zBeycp z=Yt^~Ug41YO$_U)9-nR*JeRLyVW&?&3*3LwZB49nm>b?&0DYCtQhe6L<{Fm0Si%;9 z*Ma%Cr2zU5KML?M_sr9OO1chrIJ;g6eE-t{{sv zniR^hDHyCCmR&=h8-o@Wk=5=Duq;9pcpAzH9Iwdu%7XC-mUUZeK*O~o|L{ZN)z6w` z$iR*^Ab!ErMvfg9iTB9r=Y@t90H)zh*DQ_o+88ruF~Bs34+h&*_ac=SBmlk3;zx zG1W5@UD)SC1D*!~5Ray!o0&rP99c4Fp~1!31{ezs@PSzuv#gB5g5lPFJ4dX}=N#O@ z8L;EQ+Bdr@p7edue0*8J#*PO#*Z|};)7QT5V>Q624V=LMFFf#=;^pG#8FV3Vc{5t@ z+;Mz(Spn^Ns{&=Kf|$5M&@ze@`dmDUwtw=m0LO8T!az?8-x}X@7J30&vZl2fiK@p% zET(cv_uMcN1w2R5{3qig6jR+S@iJuKB{6l4_UOnf(t+OtYEG{}S$|e$?P!Yi0csuS z&Y;0GH&6XyyIr6yK}qHe{Xu1hkI= zo`->0xskyYFW^ctEr+Zb8kJ2hSDPq$&>YVkqOvXL1%dHa+G0z&n-`Px;G@y}hotpy zwVw>w_U(#}zf1Amdme`NvL%N(&cUTkBFwkw5_q0Lba`QU%K}S`JB@YNGAL?1 zE%HEg3j@8#wunKrk?7FDk!nUK{pd6dRcShqpM@di^CM!m_>!FOBo#24;pd(q3+&BE zGp=GX?*Dv#uFw9TrtXB!uUuuinh4W6EuP2JfbSWvXfYN?5Ob$eu*V zpdtvcNTe*MprSmVE^X1}M3jb37+p>fE^DB}7P;ISK*vhL1@nd+8Zx2+j$E4$SZ-Rw z4~ePEy3y13*V(_wY}Y~Bl(<_6KxfS0zux||3}|GQy3L{EZBn1_r;i{^R&TBiwqEZW z%tc}zzcmHeTk^FA8dG<f*6B-s6=yL#_>k=bJByyn`*9w?VvAY-eHqhs5x=%nlu7%h&6&-{4)QzUDMwo4i zy9cC)KV808nTUp}XU$~BEXi@8q=s%Ofd0>)OK)k{b#ULar%+^E+}TGSz^}gNyO@Rk z_LBgAc>X$5z*4$+89K&;>X*m5nRGgj%1Id$iyU30RYa9~2H*X56HzPQVzs%(Y$S?# z{bE$$yamr&2KuWVhUNu~(`DmN-u@kU`i(5#!g4(KKKne+&@N2x(|_}?rg!LnIz-WL zkTo!O(pFYuy^1QjTR2^q9j)0Nmy2}2&<{pfHrZ*l#%=QxO>=DvB`Rdd@TH$(l5@GQ zy>;{H5wUE9E=(Q6LSnTn+pz)2msV%z;CX6(dU*%WR>q;N)?xd8d$_Fu)GA*14W9Yr`Bm19PogyPm%hnU^8G=gt;6Vq&2)&_Z-G-mrk|WuY;S z?YnHeTd>mnPqmBPG}7WdsB}vL(J>q9<{MT%0M-v63`P5#iuem$$QO2^^#h28iQf8p zD6=#gJ{}s#IU3kaSJlr$ZL(W?WuO5aT?GwdC2xVvxs-uJSeW}>vqDgC$TB0{tX7z_ za9tIn<+@9+j|LJ)pf;LKKd)`_)KIa5)~wtP&s~o3&b)sKSWHIGok&(Nh&~;A+G<1g zuPE|FbPFTpa1@!M0xV|JXXmoUzouXM#8Wv=jNC4*`}4MitW0xUdldPW^tYUySr};x zJ1i=u=mNg9Ec6B(&xW}=I5O;Wkn2InTNh<$r24v4_isd3SEY=C0E{;F3nR=~P0?(q zYvt{fX^H@iF0#v#JVD}1ueGtMAD2KG+{)N3Ku^6Fk*hhk4D#&Hd_I_5ZHM=p22kYp zFSBhuoSp7ZPWMOqq?Js7Ij#7|>7F--`Y5>^ak@GFURN`5qtk17k|y#pC~~|}BtSY( zN!4T*ML)X4`qJBsTNvoc*8;MfsAZnpfu|0Kpw8u}10yScp&Lkpcz4nFU*sAm8Kzr# zfQ`iBT5^3b0Hbae9sGR0f9rFt(X~Fmw+7Z1HKXbAFG6CWAD?3ArRmt7pz~mpbf9Ti zL^UqSS?thuD8+rR+jB{Vj`ToD(t?Mzt~?LkB+5-}0?(P)qJr!V1Kl-^H7+pFaS=e5 z7;cCz%sv;rXu@3Frfiaq%GlkMK@qchLmF!K5?9}7$YP^;PovcGN9FtK*=2`D2e&@o zpC6WmjtyxG%ynWg@oib?ceA8R@}Tn#0Gx2#R-P{&>`J=OoxgHk_g2#dB4wK8+o;2BGfM%3YtVVx6TzL6WV(WhJF+mv0&|4xB) zSl);fM3lA9iNEu8(|2slpeQyuTw<6iFg%b<^jmKtN>#yBF24B_pLJjPo_E8ypLjg( zojB&tKk^{F`BR_6KfZ94U%b&d@C}0LL4fF-nA==5g#q@`NOsblO%Ln^M6a}pycyLt z#ugk|(df=)209uBx|oQ@W$=8{Fwk!b5Wmr5C--#0JNwZ6xO@BL8kP>LNba!TRTH9(_m|G>HF?!oD{YS=QqInuMOAE*td?BjaVXm`y;Ma^UQ zaS?Ol(3wUhHq-MFY6A&?+Du|-01*p>Tuol3-8G@#xg!k|So^%zd@ob`P&I$Jbrg5_ zu@%mt7S6f(0K%Atxu*T7VvlUGm{oq40mVJkEZtbel*YPY?Lv{upkg-}Kc{tO^rB-f zT63eM<-Beu_TQa8AugmdEG|!Bd#MbKMvJqXjOk{3OA=+oKOCw+f4$AxT=i=bW>`3mF= zgVO?wF^w3b04^%u0u7j`;CW$}>k4#gK2Z&g8sOZr(FXw%35>eTEBXGpo^z zBlMa+N=%=~GA>wU>;iyd1+IGmTF0tkPydcLLm~?-ZiH2?X1D|*Ug{GA{Rpvhd)c(; zQmjV-5d+H<#k5^fY2-RUXqiiiit9ux*T;0OxL8b}F@xvAf2!>EOm=Iwi}Juo0hm~H z$}Rgmn&D7l=OWkc8B8BAGjZ*psBB)O-?=D8b))DE8jI7ytPn;0$0y%Vbn} z3mFjEVW;}GC@BEU_wv1Ah_RtIN`1eeu{u7>(X$|7tc0GB{$zm7&D+Iki# z7L!1C^D{apB!2Ie!NLVoi-)EsR$!69*t1ffTj25btj}-#N2rIjgioX0Y*BE0sId?H z`V?i~HD%hP$txh^9#w6>rZ^9IiurlRj-J zd7sW3&wXga$<6Vd&XZzXj+jAo6Q4Zz*-OCrK=;#ay_Y^GP(2Em4g{hHTN?&~N19haUm>7(DazkAL!~e*SKfae3l#4ulI2 z-#~3h1Kr7>Ny&&-og6LELRm}4?A&&x{YoXyWgXh%E`Xv)l zyO)FwfG$^voYW0?&H%b3`mNx3yveKh())QG@-092>@y!8rzd>w!TWOga`&kh`8WRi zzxB*h!=d-{%Q+fg3VEygr~t5s%Ke#TN~l1*Q2!ZYiaPQk@oK{7r!bOXg zB;CS&Y+4MGKfaQtF$yq3g^QaC{U|xuvHq^Z#9s6|`FG5Gtmj_z`$+~}*oj)eWEmF$ zQgroG833agw(vULMm6UWvqeo`+(H$c*rUo=Nh_ZKR!#;2I6YI6* z+O)_N@cY_ew`Et>`Luv#L4d$mHIFXmyVyX3V1_+A4Bnz?#M_3v9IL_PVbbz9;9@j@VszEtrfpEC>{&0HZWcUehHloCPLdc!j?2xM zT$sHr3>(+#pl3bk0s<=YJSccBu^p_w=n&2KFl&tJ1_lAG1ioG*^Dam_xFgi2i5p`w zU6{B|rc`jYyTFbASY! zdh0^KbTdFQk`{3+@&E)T(y-`?$Xn3YEDtbZHVU;MdRPEtHcr{~ z)cWT&W7io2+m^9gB5_=(4Q@vJe81)MjUkVWO^w~zd`^;6tHd@xM{L|F-tQ&(5&{l4 zB3+@fEg571bUG+_wl8*tyT1Wi9bzeO@%554S}=-~aWwTqAOQ zewVzDzUl2cL*}4i#c3W&IkM4(to;cB{|#(??{PBUD9Bv}8ezaci7gVw?bD z2M?vHH}OeFE5r^~;t4|@F`lJc$S(ttjivj@ z5_bH#OI!aHAyPN~1%#h!6AZ>{A`V5yg>S+*X9l`}=Nkpk1w_Y0=Hj7(zP=UIvZ{M5 z@sudVUzPX4nv8;}OTb(+O+A4J5-IF&bwdB=&!&5lak=-|QzZX^>*L4Z>?04t*WUAX zcva-(yIm0Z(ta=i3?)=);JUs<2>kn)<8!#9W4O5Th`^0tAlmg zwK6UlL^n>l1f*|5xmWN!;>)dhl z&HzLm)Qndn#3MrY!EVPi2|IH z?m17!ozdq{nsZd>aPcvUMsG6qD)KE|msY8{IQP`sx_ZorhJCKA+)#=aWpG*6)~K52 z>!d$tSLo0<7f@@&`4tyiKx)zyC6AkSAeDCp!&D1QJuA)D{&s0chAFIUm8uW-kFa7r77-? zO-1x-D!@t0zh{I-q~%1CCJkIJ0&9G@-&=$MV?IwMb{B?}lpJ`>Q5 zVQ!9hqk#_DP%)&~Px|Kq9GbOg1Df0Kq49VL(##TT^O7*ST8;C$l!cWFQ{WIA2@2Q1 zE>^A~ulr-njVv}Mny>)26o9e(ys-OP)6MIt1IoExvk0AeKHh+mG1msm@My^LD_Cuo zttGB^pw@u4Y~%L2I7&WOi#Kd?_R@xh6HpO2zb3Xhu@QHtua8cN`3}|g?^DudUuPe) zbPMwmrHF~m`9*IRnTH19p?Dq|C6hUqjYpxFkTzwxTez^b06NEhFk0x=6ulZ674SU8 ze8|8eWK+GGor|J}?!xgN6SiY+UBlw)V*0mcRl*2ph$gOzLp#lZ{E z%3WYH)UH9DrE7(gjRwt&wcTeXD!7A|&jUb3L;)y%0@dcHXg<^S(6Q-Qo}TVcPTxB! z#)+#w`B~^Kdc8#qY4J@uff^`bnHFONt(!!;O$1(LiZsrln24G-Shp;4oSTgzXc)Sf z*zEm0m&rS!m)Q_uO= zr&t$&(dD5NroX2-U9_R`Iso)&j26)_&{cv(%@!4C3~QBL3|ZzPDu_Pa6L?M_I>ope zF;jo?6{sajZEtLQ+oKYvdlIKA)p+ph^ZkvtD9&L`rmab?#`RFeII++fJa+dbuK@0^ zyum{{sdsQsNL)V2hpOaP8O(QyI~zIy(3200>yzm;pF7>ucXnRjMU~8ze3ywW!od~a z6eV%-Kxf2kiW`k-=peDZx0^t8WuX&0o#I`~BcC)ksx7OLW0vtI{2~;8i2-Wwl(Feg zP5d5A_W7*`&<&s+LV)l1#Aom;-}^3i>WRm3@5C`U|LBA8=1+bOK67r%FJ6s>zK!E> zgW!1v(Zeztkr6>vy<*6vtYeiV?T%f7YV{^+!qBsZ7)!ejYp+|g$kIQwyh;+3& z^U(dUd*T?sCHFpe3h6jH9p~K)*W~a+S_CYmGXgZSEYTz}6OwEwdUpEmL%GOIk}ggf z>m{>`0JTmjG)+dg5E+(r-kGoa20*tfYGL7f)jXz2wymM41=5`qd)OET)6Z$*Ptq-y zM7m`(MRu&%dkAxA@{oOgvjd;P^g^>MQS0|(V{&WEF1cu=B7|5jXPdaQF;WV4WET1Z zCN3-sjEe;)Afq^)Z*+;9PnH6B6KGDGrM?&DIcv^E26?(J{S7ayuFkN+v>%OF1Byw1 zE@>dDCazr(jRrVm2Ksu0jmWrcq(G+|ul}3!(O2(9(laM!kg`TMP)oR25a1Z7{7vx$ z80(yq`V})+Y8y;BYYq^*#Z^x6cB9AM*9=FPsj8ZxBC9`8oIWI)yY1S4>n~w7=vz4# zU3Ih|qb<^D)%~TZ(Y&9VMbGSW>_U;S5b!)mnGr2eU$kv8vA0+lnrjPYwy+^lVsWXy zziObPE9~=m$x;J~RWq6a^vLla)7BiSStyy}Mx(>1Ytg~1{^Le9a}#@=n$k zXn{d$kP)DkdkLmtOfg+IkkB;hXx=|BjAn$Iq2(&Zdo2s6&xcJGhXgEw++UgE@W^!A zQ4rm$p(3RGt7{c0&apyS&1M8`TF|;PZxu~3PHc9}TNW;}&np1kEmXc(;=R)QH@g3- zqian>QKVRO+aiOFgGd$`hNG_itBi|YA1({1sO)#3*6XMmRoX30lCbEhj@Try{DrB| zcr3HelT4^Hz&BHVQ;oqg&!J5O+%x(Fp!Z?`owlBSO%lm$hYV~ z)B@;iL^njIo-Hx}MfFBTG;D5^0<}Y4}31H#W+-kLwWcr63~=$dtskn3(=*M_>QT}XZ7c3jK`yFu~})NEaS2+=Ai_f@5wEL=&|5Vy}UM?UuiSt4MJ8t zWd_o%=UwZ=SIlM(D0sd<0QBkOufEkK8JAD7j0>JhGA?l8p$D*^s)E1vsrUWz-+R|D zzwdemt8hJ_?M<-IF`WR_*A?LH3V_~WW&&ghmzfDE%uPhmvd^2_Xn=DC(Jcf0HOrLd zy?g(&&wOYqnBe?F_vQlRu2V1Yr~mWQAAS1b058kL_3)!nFRhE3u4z_WX=E9Qqyp#u z>AM%@w_A3&T^$>me^ZlR-vB;n{zeO)w~TaXrt7v4w))N3Jb#3iO;slL_1cdbU6rD6 zEd|Rc(k(qeWqc7Eb_vcHR5#ny9e$L7&wNV&Yg3!d@X|(DVwhPjXL*|K;P~|UWfNCu z9&ed)d$NLkzhT8x2D#3uUgY;hH5G$tDxoUQ56<}!XFy9aSB%ww2D3LpXV_PM!Ak;VTjHWf zUJz^XB~TV{fpB7VwJgIu1r%4!)v;^-oy;N^6Vc04;e4MD85jZ4e+F6eC)So77E&;F z0{*e?`4s15j2p?AsMGc5D2&C#(DgDT0x@RPb${;)*ismaWvx1BGa8NbTw>%R2m?JD z1347He5k;e0=h5*j2VrAS@>i!d3gvK%(Et3p&76)0qItL0vE1lmP<=7|EL_(p#cai zpoSHg0y8!w&aT?^!1%_S2D_D3^v_)b@Hjb#JE%?ce7?t-QC5(8g7WCSl6x;gt*^Rt zeYA2Ip<$x?%=&eeu!j@vdIry_Axz9FHrg7d`^y5NgJ}IHiJ~$r3NB_PM2Sk5KtL~m zi_bs_Gu$~gWzF9!NC`6#T~AYsgxOdxy8j~EQb}Bhaqfa_k!)08j&mI%ZDM6A4RQ@2 zsgFImfyftyu>g#t=>J;~-Li6rtPNdi9vl0(Fci_eug6lhlxA`lbE8GbdCf9-K1a$S7AreVl*%z3L~x?P@*^SLRuAD;5>AQBc%fph`SgMcHW z9TW+`-9<5ij>5$4ZQtpOM3H6W<`&f2hoSL+X$Szu(*hP)x&)r*oSr~N95u$*%193x zJa_W-@#(g^K{i$8O$(8`P~CIQ=Ph~0%0GtNBA*|u`g~-QKr*SP>qFXbzGBX!UE? zIW)<8^d`PT)BEcCMR9sY`gafYruOYvpYOkZAxXJda-t5QJ=9)OT>;7A9Lw{N=0EbV z#PPXO%iD6k+6|d3qY|Pjw?aVoDv-H)mn80}4_ze&I)mrDxiN*m5DPl#L%pfbnTw42 z_agsI>OBWFDHj0q2o0#B{%&+ z$ucv>ePN&Tlqe9F@P+g^5=pt~DrCbu5_o4x5d{gwbhISS} z9~Z_ScAd$B=e_y7EmX&*0B+4hp&4h{$F)q9R*O=Z4r?y#5)kn1X4|zcaO>5~ZIkH3 zkC&G{mb6N>sda`Q*(~(%MIjA;(j?omTUu>>9r9dZxgsi9v0_x`7+)v1bB-Hc^H1xb zD{d5BvY=2IE-uU?PyQ2to(h-ImmIx8}K+3%R0ues1C19A^V5$A-FV;|Z_?p6gK?7r+ABi0#iJeHo9z+%!62Ub&n} zLpGJ$E)C!+U?}HUj#C1e?v)sfmE{~5;Q*-gDXnqi3TmdPH|LS{Z0Jb;c#6Z#6o)4T zRJ4P6TiEA6AV6Yd@H~|w9Wl>IL_GoMuB`k=ZfK)n=XM4_uPQ6U^o?dEI>}mO(_AdZ zbIQoYtaDzZTSQlMQ%kuhz}^X4oupfm8*14as*CYCQ_-@}aTenW=FW4|QTh5j)C|WZ zozVh9+GAWcoE)?)-L0VE4Y3TIVNGUJL6dC@VCVp5y6Dz?6szrswbTlC%6)C4=&I)2 zvOU$H)#m8Iytg~kcLsA#bOMkO%gPU_DGa@5MlQwp?sU7WQ+8t3K2Mt#T0)DobIeap zH2wu-q*Z4S20F8H0~#5ZvhJ^PMbPqF(3I%9X`x1oGAvTBi^R^2ImhEz>7S#@TUhh1 z*vJ-9bK8p+^ko6o2Q?NYkTC;`HBhd%0U(=)E;X#!FlX)c1dPOr>YHBJLOg)RI?*y8 z)k~wuwz!482e?k4=V0V>m5v*m9K3XP{&^j13lE{ zp%?^=QArD8=AwW!)HhQM@9;gsnJn)je-G6`v7 zm~-RI^xLF|{?K&%FAM6|$*?|c(1l7Lnd@_A<(ADhicLpmh%5Fba;~2q)lXqA0D7nF z^DJ#KXQ12q91Tl%y2m(bY!{3LWgs*PfIjXCTUYdyd4|#a{{H#271@#s+ zAJg5ye{YSdRo*cHWhZoGk0SmsJ`IV)beDS3US#chZ*GmB7Ycx$)Spw|Nyg)2NWLn; znwraI5Q+!aW-nwGI)mr3@fM(#Z0VJkHhp<_dVTn%22Zk^&A2!SO4Swu%=-010R4tP zB+apm%f~;Bf0ATeV136?eDGMl76}*z%U=Czf#u@F0WuLbodS@;g5#}rPV>6*#o&?t* z$kmLO7V6G`JC#u=vC#3Q>2I85 z(6_9S+t^q&S-fMw2dBr=1_D;conwgpfxVCeoKoz{Fs(*1Y$3OE%HO>dE+XIJW$N!` z>figMHLa_2!K84V{zoZZc$H2Hm>~JP0?-W`ce9CkHFUiWv!RiVQ8gMm)0_(y6tOF{ zbY316CX8+L5uh?lYkdN2V|7r^kHWkvBgmM|4vXnrd97$n=n7!l)$cJ6@6U0(B@O;d zP&NZvlR7IYU|0WRQ=qFskAmwOzYGXY@o{B(z_ICeqLC%ydA5Ly^m3^(9S{UK$83@t zLowcRWO%OZa{*jb1D(Ni8T5C}B|J8a+`JB*8d6kK#Z<*NrgOqp9F38Y8tJN@D9S*| zi@e2UHKH?3NYm8M%&1$2Vl-DwFz|qH3%*O5!oAm9vqv`pIqLe%=Xc9@OEc=Ki` z9L~4lyrgSB->0l)ELwffXv{vXl*ROy+{^m#|LGhqsBb81ERuC=kI&@`K9b}RDku3r?Sxp00z)TsHO6(I<<4R zLp~o(J#2H14mC9HcW97K*LX1vrMiMx=*NA4lLDeg*(O3G#idS)n5OhjWmbGh5=E5H zk@9zsVDdS$XgoPFW>9|Kh9X!yFYZBkabqfEoDPUoo+$U6Lt*MFcs?3aI@O3q0ntHZ zx_So95ndF7bSJ;VLn3I+6zBQek_irOK0ny?c@Up1Tc2NQdeo$eTz`+wjc-q1-8lv0 zy#&&6tOtp8SAl3wYK)ZuyQzlhf_yW{Dq3y0nqt53VCY~R{J1Z(1VzX#zy`bP2S$fV2GIKcB|8p z7JJF1C*||cLh=2u9z<;~T1&g#2H^Rv2hjh@6odaby{G@j4>ETDVG^mJd1#6O54G7+fH^C$)y9H(Lthoou_+L=6;n3u zN&rG-{)}7xE}EvOtfn98p1<;0#IC*8dBv_#y9(GTn*ro*{$^=rHzux%apoLEr*%<^ zg%f4~l;hZf=oJHnz;kwY$)+tZc+TlmoUi&WeJSQGq+zEF^lrhxWfVz^45G`bsIJlJ z093(qH7gobkIt|S1I&$edubHUn&#b__H|967i2a4f_MUWSkknG83+RAd$)tck*kaq zab}|DD&P@kS;OX4-67iuYmpr2cLB^e&dtD4fMNs2@YfVS8-$A<;fM>< zO+a(!%9?dC!T>c5^};}BQz9A&iFPQ(dNSaO$rQIR(4Du&bM4^O0*XvJ$Gq;JndqUc z`|G{3U!v&XTGO8QkvPJIYejqgvhP`I%oQu9;qq2h7W0ZeES>|Axt6u*7A=eEq#YHD(p(-gvEc7WBcL+pRKv8e{e#){CmE1nXAQCd^ zXbXavxdF4Zg@WfQZ@~bIg6JmJXN*O#=89$8B1U5*Dl!+vD4JP}n2dAF#!=a@2x?B3 zL3P%No*r{$D6HKm2D)_KqtPtZV`|NDgUI5P*vC3|m|U+B;42f_B7H`H@9Cxqj=9#d zLzx;p4~EPEFlVOM@jt7#+(FLgn`Wr*O+K%36CKwn2BT;;6Z`hebUW$;4@NWV+__Sh zbDZne9HOUiCZ^&l4T!vMK93ULU9#FDKrt3gXmo{?-sJNH&hy+g3UDqYfIJv75-utw zT1=raOA=*M#kCGalS$o*wW0&OFg#H(l=Q?7*tf=d*ZZV>jl-iUo3`6iDUkqs5;AN&)^Ass9m#TSW| zB=th|`9-PEhu2|!zMnqEy1%3)A8ZlEX0W6K5&ZJ><73n90Z6h@{lepUI6`?arv7t> zbkC>$bIme|wD_(vW}+R6i@VVlQ=Liz3<_-t_l)TMT<{Jp=tmJ%i|f{r3?* z`0n(+zwP%v0pEPr+u_uciG}{nKlKCw=xj0AG=Jjl57qvj=8-Xu; z4`oIQMgyH#=%c!zM>TN~Ep!7YIt5FF2|z$0{agzy3z};|vl77MEEKaQ3z`Shu%tq~ ztdgEK#zdhxuWMFT4U9lFWJ=6|gE-W&ao6U^dbz)t6qjbFmb;MJi3ggb*?$)sKw&N> zLlxC9W5sna-}ng`VBFq_a=c7IcVYVG-P6%L=8B0Up9^Y?n{-1Hb4!2_C!2C^oL)zw=UJkNk}zvR2XwwKo9@XnY0mf*Ib6Ms>{4Qv4q$Z13WO$U=>6o=jy~#f@o1jDfye1g9*|`uK z4SFjC=qu7iF`0e|w#!{8IOzZyrf$tPxA9T4xLn~2h z_n@O;k>qn5i;@5-&n7R6=?z?^7|+|!v_01=cwRK2byyTx{y!~fsAp~-5{bVwT776W zgqAv{#I`VW38gW97CH!!;`TQW( z=PRktsSYJ6mviR#S0>+E{b&9CXQ$iaQ{0?%$&<)2glv*+>;wzx3c)3G0-#gOC2~v0 z?A*v^(<-spO|?rWn|XQpKX-YM+2>9f10Z|R%*d@c3)$V9hvUXC!AySUx!^L>uDU~J;po9loxL%$>P_%BW0emj5; zMvQM&`5P=nHN-3<@_aPfcbceWBh{YwKwLqwd6&+39YX^z-_WE(eI}x^DrHn zAN%OjhJ_ByLVx5TVxc2}=*#SKm-W=In|=NYg1eNJH-Z;4gT~k3`3(W+4T!El`fE6s zzUKQEW70l9{l*9QYtpQ@?DHe-i=<71A3ez(QUqvZ6qUbtJ%WVRa(mmpka>LRZ*zaRdrSL-1Ik&iv$rh^*g2*>0qvjuB^*5@-N;2 zMKiN{?2u$tdeMgSS!yC_&!u5#Dp-`|(ur>4$~k@*$Goy!5Y56+DbBg?6bAaJD|7;$ zgWN}9q4V!Ry{(~UTFN|+BHOaJaOPWsU@g$-{SxUGCLzz6yl%!)Y*+4U?%qLN)JV;R zw!^MbcZL~n(YEHUdW_9$ovbs`F?nG6$!<1xx^`}kP|Iro%vIisREA;s60?sAbJ!s1*d;bH)n5HPPsM+2fK z<|0;xiTU2hS`eV9YyB@Vc%F<%EyG6v!8T*#LZcbC#&rP>tpVn7NE=(HZC}GO&(0{*s~MJ&;!M_rU5$yZrCg z8q*exEG+mSCXNN^CHKrzaP0{F3cs7P55pnh3E?xW^+92QC`O04$`Z2QDkBu(4E z3`M6kxf4>0S6%greO^#S*IvnF?H|O@4vfK~4vmWLzZn#%=6{j8$hR>w&lBi)dAi?7 zBOAp)mu}3gZ-7}84Rn>72(z!TdVH)*=3J&+Sd&Es1&*brxRJY%|=^r73Y z>vQIn*$>`-`8>dU18hmPlO=vONx~uxj1m*~^z@FuVY;1|@;ML9r$4$QY(lR5Rf;P} zE?+s6?Pte2|Gf-Ey){)#d0g+!yr=-^Y3{^NI$~j;N0ZNs#y_IUh&mJ3pfW|GbsmMO z+Y1Bz^g0cQ+&by(j;fswy17tq&&KLH=^81bgPhNAkNSKRsl~JGvz6-eiw&WpYx+tH zo{=v2V^a*=?SgE2OkEpxseaLVf^xbHJ}Qpq^*aJ<2rmk>EvZomUCcbc zCw+~71c}t9%<~rGfjRhI<x>5+(-XTW}hD~ z>~q>0;6`YA?eF;wyvj81@Z)7S4tXnWfwk=_Wx$X*>ggxX3p?yCUin2fr0N$MY1@j# zN>8=4(Y06jLKpas!uW+BS&x@A35X~;%-HFrYNR(&3lCaAB#`Ld)q*En1@ zUpf4Ebw+Zv#$w&rYIEWHiFv*UbC#_=A6-5t(>d~jNVmAAfh;V=BF_-FTm`Pzp8H_LBg`ZWtRkpp zqOO8h>L%Y981u6Id3mo-q+&T6^H~mNdzH0J;kv<}7npX9eP9-2!BuFdBtn$W#47wz2Nnkz^k~ zxuDW5WWGf#u9rxIah3zm3Ho z!F0WLW2K2%#W&?eWuTKTu1fw)T~hhQH^Xn@v%sQq9or!o)%NAqf5q$jHW1f z?u-t4k}Gnv@>~o`1wa?}xk$MvkSUTySoHqOhEcQ(^sIv(vRs!Ai!O=(1sGr*MY^SJ zXqUmo8Z2Mh+OwH!d0R1&5pYrNBK>ZtpfwAg*C1mpc~JvF*JmDjaPzqWguThvcDpl! z?R1=F4WAi=5`(894M$H-e}RDu%H=9kB=P11K<5)=MOyzZJ!twv3ZQol1HH>}Ugz^n z`c;-Y7I0CApixa0Ly>QBjaGD)BNA|&80I^i$CY`Wfb_NTdTECbXHobONLA<+{0pz3IV6c<7(l=Z4E`A?cks{{mCHpISqMEnfg4uj_dRN45WL5ZLAv7izWFDP!S3lM1Oqx{Nd^T zisYgrP;X9UrZ?9NBSebzDZZzBoMPOKvI)I2#rr5yqRjImB9{@mZ~_~$c_=GP(~?lC z#W$pZuA9))H>Wsv44_A>wz}H^VHDOm4R`M47zg}giE%HzsMhGv5W2`lG(Q$j{?mD6)OwGQT7PmGMDm-zq# zbF^w!{zfg^;viHlRMEcFHq4viDwx8_F91TdJ}p)zqP8IkP)l`K@I1(Kri;+U#4gDf zwvY>tdMz2QGW|R(I9}~xk8`zRpB-$}z)fes9TRUj0=iSvXK#`QeiR_Z#)y?}u5DbR=PeD2DU5i};EN=7siE~5d_RmR1Q zCFZ?tuI09oVUik}>1%0qRa^b@QT{3c0GF60RCLenxmF(&TsRlp!aDPQ{%|kDOdO$R z(-s!5Z<=mz-Y)$Q-q1UPbpADj>R) zc1zM>uY7Lx3$Hi|>)Wm!d#GhB^tb#>1}1@sQ9#7|1c*9keg_u}Me7Z<^pj#bX_?9P zC^YX#6rkAx=&sZy7X;8eD!G=@bMH!jS!g-QX8b*w7`-3#OVG7pUs3!Mf@VJKc0aRGS61`rPwfR0AS z1uOX#*8q;L0mkTqz?_$)$&b}_rru;|B`<7TU}fxCUt`=21CIwUpSK3**Z{y)J|_@P zP2e)9-N6|eiDH0zG@r|$lGwQ3Y$j7K=S`wA6y;%2NV%LA=Rl32b=yM!or>UM%oSCd zNI*u^_zq1TcUCLfFwki*K#ay-K=ZTf1eOP8=|%<|>9#GOm+cB0^RI_|e(>sZiS=Bc zKW4U{9MnEVdYlJHWGDUL&EY9#9wL9xDel%h3{BE4UFc*`G(DG{B(XvNT;!7y~SHdl`#)j@Z96N6_b8x|JS|c)BT2tTp0SPUSW?I$KDx1jMYb#Z*d09m)}Wvriww{?)~~xm*yw{4jGbx7?1cmJMZx9d*lN0M*D=S; zmI490gV9d4XQ!QFYO^!SqV65?+)hi;;>`04O~Z!(*H!Qyg6OYqMzLCpu4!=9*v?n# ze$JXavEJg9sYoX#`lFCcORUi?G%+_c&*759>OC@eiBL8cD&s~0(o;n;70tcRz+&u# zm7BHaQZw3D?TG51rvhD#TxdOX5RiqN03*p|4TUt8H}ZUTWY9!$ejaLBmv&vwgJo=y zhATIa_`KOxS#BP&IS<^zRrB^Ke2RXwWuv(Y5^P89Q6kc9DX5+4y@_Bm-7md+1s2GccDvXxD5NR44})9h~wK=i^K1kz&Br11XYic?lEy{GRE7 zM`buPNSt>%q#*!(mEv8^cR?gAC>c2$aa{bKnz549*-787lTFhvT&jJ zS@@wyU5paf{W@(~oLi@y9)zj87TsvtEE+_r&TgTGtK@Tdo#gX_Sf8t3k=EyrK{C!% zl8endMh>F-_em~kJ;lz$Q(PPu8fJ~4CY^F9#(ynyFXz{QYqdt#ys zGuJZVL1#}=o44eaq=TN==R71L|A_`br{T~>fb^rXAw(O{FBq_JEkL@JW3;_(kUnooX;W_L8hZ$!zbYRhVP zPyN#0eaA2U+#JSZ|tL3%2zP#E~{~0^9DE!gE&|Wnb}>=8Lad5RIl; z2mp%>1qxHj7713*&Cg7y3e$ZQ4Zh>@cP|N`xG~Qmn5HC};%;fE(5@8UE`{)Zj_p{n zT(*wqs(6VtFw8~zh3Wo9*6~LMQq;7?HbFYnX*1DUirkaZ5UbqKdMN`6@J9wKQNYC@ zCPgckBnCzS&$angV37-Rm9*fVQi}746}x=t^=sU(xOig?uDhAsYISVm zOva)BLK=fkp}Q*py6Qy_dQ%`>0LHnD%6xg%%3rkauiYIiLz7lUCHde`ef6R= z^{@citJ&fl#F=Y^$Js_i-cooK*0=XxK35=jWmwH<>g8VYIp=cTBnl;;i;T*S1U=>Q zJEzB-ltGc|+4?bU%P9jL1u>-UA~ZmY>YuB8OQ*|4&gGLTtA@&k1r4Y)kLz|tP&qKW zNhGpd1T6Lg`BxwhK`+ua(K_XGif3Y;Z`MgCdL#M07}eoyumEPj=U!L&{NUB+)>QPO z)aMV2)ZzeYz*{6RHqCpf?=4+pzBT#kI7AXIPNcU8NIycxxYIduL9U6Hpq5*n?SfB4dyd^fd-C`aDO795ZZ3$3qO+#$c%hQ*in;!N?AZfg0 z#yOocxNAV{SP=efc*pUh!8;Vdoz2jpY%l36LsLJ*W>AR&+DFmc_jSx=;QXY##xnw( zUxFe_q~Q4oWz)j;wspMQTIDu0xb632aR2q+2lyv{HnY(2{6i18Z~W$hpco%&yPYjC2dEmu4qR0i-p@DY+-pusa}`bzKo49i-{58@T#> zYW2V(v>NDcR`S-3m}N9r%}U1?o+Q1Ip64Z~*8+nSC55etCV>~jvjVPHe5#w7+#e>A z8;;jh3pg{(aEqC!W)wC0qHc#{z_FR;Ljo{cQ#{LdQ`c|%Z_u^wycFwqN}PKrI?HIT zhxu@&q(Y8_m$$;)fAk9O^$5Hcad9Mp_ zTyumyPW+ki+qy9k7lrttD~BcS4Vm>NoA50Z9bFZ%vuNF;1U$IWK~7o(caW%hac z99+GMt#NM66@y{r2E)olVRoS~(A`uc^ukyiD+1Oe{~?#)+7aR1enWF=@67axkYVb(SwfBGx$M+A_7}TADT8S z0)Z=IF;q;e{+P6&WmseZbYbO+#6>;SidZBrlz|?EnF|ps06l}}c4#DKbe)(*6KK9C z!=fl)dJyJ$x`o7oY?|H?=8P^^>5F-gEOSu~Mg30G188pQeVTb3Z``zg=cTItJgoZ>@ zd=F$Q#~T(?eDyx(a}Yogz1|?*%Rnl+g-s_TQ>4uEEaf6(g1l9v`u+qgPM;rEa z4+>LPH;Aksz`Chl>D(Y06!Jj1e~Ohmre7xTdT+V@4(s!M+b?v@u-eG;pe1{CrcZ0Z^qq9WuP0#I(KhwHHIUASRn8M3N!A<0)~p(& zUT$&Ran|oG57wo&K)GhozstaRB2og9p8t#Hnzm^MMAkUe`V`r|*Xo~p5~;Y|@Rt1t zpo^5ty;G?DwGaH-2ma3w{=^5r=l}j~xOo4)Ny_EKQTXONpM)nq{#p2`KmOn^Kl8)~ z-ggM1zrx^o1ERnG)ZhD+D>1;=p8QS*&*|fy=bne}{%60#zx`L=|Eur6JTA0yhw?42 z){v>_pO$3lOqt`M7~*)tRQI`wE{u*&zzJGKdr27SM?`BpY1UyjB~&fEcFfXBx8PNQ zzB*Ehc4zvDYMiSs+<5^@?b>lEPHK(S7Cf)nC(91ehaazHkq(Q^&$g>(Y?}R*DbnvZ zOmxe1u`82t6fJFilhc2=Km-hug?=pi+o{g(D+iTM~s5IAg?Vp-b zUH?y-)X0Xp>*@IrXudHGDuFSUm1vpgqZnNm&kQ%y&2@%Zt6z5pfB~56%?BBv(Q$fK zfHDWmE7Ywd7|wtgoPl+6&3Oe@tFLE6sxZ-88H@4^YjC_=vvJWK$P6ag;Ece6lV*UY zTW(8g<_>C>u5Vz=rG_pTuqA^YM89>e0?+A{66?H=>7Ir~d(p$uDaLk)bw0)X*rh>{ zXrE_bk=CHqWD#5$gl2O^C@_+fjUrXsQmG;|CUi5yTqEN`AR~b-1OQR2lSIL0NHNbc zMbkaYw}@^uF?ChCsM05y}V)w*})NN)%C+$^Ijbi9&U>s!sg5u4*$n=N9)P_HdD zTb+E3;~TeZKe+k49VU&EzxSGaPJ@e;{G+%RvPrGVsZefRg^q!}-RYiWBTh`8uX@Vu zo;9FpwLkV>ygL=7aQm1-;JEdV*=ByyhTU@p-uqwy(x~b@GWVf zqr|js6b+&mO%fK9`{ph~9rM>|Eyx$$;yI zD#nY93krZfHb$aHrq6eXc|HVwt}n@LGytiB=bHsEu?#~Ccz(+C8DmxF0JlI$zu)fl z`N92|j-OkZ4XQ#wEPbMGSgg!(-GSn}rN=uF6xm>uwq@KyDQ~g4=vsaz=ZaIc0N>;) zi?=v{g)OkUe{}UA5vAVdQ{an$n^9@)+OF3^PcRTuR^VHet z6#I+6gEw3J9)8^Hk*t?ev2yCh85_x0zzbHc>dG?Q6A*7l06ChDo{)lbkOEkfbtlb3 zgsY1swP4?zC7wXcmAO#t%JaBlo*zOz)yD;cGONuQtAE!r^k1!Y;=_+?HN4GC-SyXb{RBJ=fY(ulYMB0OZIoM`8Oc{EHST?*|G<<7V))MDrk;^0Y&h39x!3v zkZf~l$`P>vKyX$^*!CK8P7>)0cwScjPs%od9Xi^4?4iIuuG!RyO}w^j63aBvuU8D_ zg{%ur01M5w`zf#qU?gy*>yySmvCoO2xM3E0G2jY@oy&2mMxt_A7XmJCTSP33#iYBK z^m4t3{1V8*nx-S^FakHIal~vw7a~>$O!mHjiD&@zQm_Z}SZuBnR?Rh5?|lJBNZ;`S zYaN$W)^bh4#j2>)7GDBeaLe&}wLYR5rnl8y4Wg&#=w|?X8{=rryd4S){Up}}$N)kI zFxyLO*@>w=xo6guC0o1?~g?Y}hKMblMtj6SBp<4ejOIvut z)|1A+fQ!);0NuL<2^XvfMhd*30*tZ96~!!Z5&1b01D$|#*7G0Ih6U@Q56GXh-nnQ; zkDD4iAEA~mYKO8o8x|#i#tAT6$3ZQ_*Ir-f9JnZQ7g$|e>KLD2FN&-Sn19ErOyg^4 zaaB=XkvqCsF#m^A}(nSNE^Z67E zgURP)B&r(d&KRHPXNM{slceXOiEZAtkU=P2PkM=K0vE4L_j_ZK;0nS*M~Ug6;JI#C zV4JsVnJ#NaH#9N-dd%ksu|8LSmIQ($Ggs*xc|hvYHPqWjOWOfE=K9}BO?-9;aAdmO zHO2WID?i0Ma*<9Ob+l=*k)hE_y^7SkMU6xoNCF!jbc*d!bGXE|pI*$-L1nlCOSPz+ zqBZ2UtlXAuZox$q2~r}+JSzhNDEVbk*75aTpYP9egXK?9V?8X?E4}GGb->~cz`g^8 zh()(^)89M87z?;JNDjMGuEi2tX#Pee_2SK~-56U-X0xpU*`y52p?Pv*vHx zI%LnB=eGW~??GF)tGp8kOF!I>VbSmBC-;~BC9;$YPD%Z3zxN3^|Ih>QjX(Vk+&gjH zedXP6hm)sX#JBzXPhT4nKLpXQ4?JHeG{P|8=il)b`0_j73VSDx!p@aFc+;o90B`+w zpQO5!r@lXE!Sh3w|7!^V)iM{lp6dWA2ldj@c*Cf027r$y@h7%GDuO6K9FqcIC7-ti zP%xl<+fd^|Omt8fFxHe~ZGiI))CMqv`S)Vggx5x-EgM)__>G3#VexTGvyUD8)J9`n zvuy2*@g17NlVamV(bj)h7)n=6f$q%X0BR`}-+*lZNwO%(s3b6bB?U&8n`5j@VnWk2 zV*_kQ^KW?>5Lsy%0{wTPXvuX8nRA3W>%e}!miOzVJpUzTODo&bn*YHJ;CTHM=k?Wa zzKLaXqpwWzbZx(6IA1rCI8H^&sp;o$61Lr%nd7d?i5;|NX*#?~|Aqp`dMs8=!>`g* zy(!dlV>Sr$o7XEmYQtwD1vQ-@>#F^~X7D`ejDl)Ii`<24K*7*7o|es}H*HwUdT2T(VWEQY=EypuB^pGo zY>-ud+jKy6eqb}CokvS6R}mLt?6vxErrEB=EL;Ppmv_Zizf}ZRx_T(V+L%-iJTm=s zR{$_Sd&dii>rCE+=6c`CO6hU$p& zA`8mcI4kcfR=K2H_b?xqS}q`M8iJeyaRz9$zA-iX9L@2DMR3u*=GTw?l+Pi{3Ze`* z9OoNbE7plcrfEq4n!EI8^!Luu z*2Q!?IR!F-=>()}9g|F=(;wy>FY+y*!%K`~ezpk?VE*5~{AL*IK}`^4m*?U?x0`&H9tTCcdl0P9^E z&M<&|B!TGe9!R?BcN9sNs$PD%*o7=5v zYmQn5L-oC~&#fdX8VR%8a(ie00_Y_F@s9%ByW`-0{JD=l{eS(^PyT$Ca(Uu$+&gj1 zee<19z!RVN9Q@Rme&IvUJn{aYZFJ`jLG+gio?W|MsV!dFtYDmE(8#@oIzUF`J0hK)5v(tBpv|xUQFCX=!y&f%c1;bwle%X;t!w zN&bCqmfcLH4Jv@Y2DghLMJlfBdbo$VcHw;W602#ey=d6qtxe|+ndi4SYFTc;u7>OC zqF=~KtzoUbW+hGY0;1n3Y;FrU2AE5&*tIs-6eoj#(Y?fYiuJUT+Cf>{OVUSmvyF|> zqh*&2!jjj9ae!LC-JTnMA#>ZfPDPCqu%B2A$Oft7LLnb=!?UzjzYS_QsKxoqF$A7_ zO2p>7B|lv`4gcv=qlhjn)lNgpv;4n_)42q#FG13D)=4FhD|s- z=j`8~OIK_I3|~8g>N;=CS?ACIA+?r%(Sml_Sg|rltfVaNg=EN#4H#mt-LL?dFR_vB z@!XiltXiOvbZ9Y2w@)7k-KPPq6W`lrf2V(bEcNOD9r>Zy>jpz_D=ki_FV4q@f z#5@R9wr-T+5P|6=d4Zzu&x0ic7U}ltM&fTH8rk;e8k^%`K0k2vxysF1*$T=rXXW?b zDBDZBrq($Eg>7!H8Q#>nHn-9D_NG`oy9uzGZg)(9e8&{)C%m6>e5qYJG0p8g_v{E_ec*`KK{jn@Lv;dKI}-za!K zef{(c|KOR;u)+WE=YIfLx@Edp68rp-&;2p@sfGEAKkX- zzRW~-dCf>yr+sCLgIRvXYGlTykZBuWWzISSo+t1ov3A=g6u?RmV8tr54$bzA4GV>C z-R6|%+O7#J<3}!dl`%_uMjU?Jig-yd44on1N2#)XHP zodnG>?X!1;t3dQwcH_VyCM+;p%Zn~FvlCe_SD1?)a|7DDBuk;Sl9a`_nNdgi zCrP>Jdt%>njaEBwbWJ_bn|SCeb{>n7JINeF7Cbma~xW2|ID^ z1xy!EaV7DsKnu76DuS&2JCQ0vBjXYpZR&Ib-m*|oKj}oLEeo%viwdBRNx~%xklvb1 zThP3fajErm=UV3qEcR0W1SqU@UqQy{{kH^h{5 zw_`q6oqDaq$0nbLs^-P4g{*qbVK1=xvLn!Z^gNVd=C=$)Nv^09Gewecd1-pc#V+OZ z9T|?&sjzZs(?Vsrcwi(4CdgoD(0c;TBV=idEafuF*8-pqqcYHwX|75X*-b$mf)-tW z$329S05%Qa(vn_ozkGiC*5}axf}PaPM<5YA2G&GR!;W23pYK5JZG{VtFH?Q4 zKU+7Czq+)=VST z;v-49JP2QZ&pTl6_%ZnEyPo7j^!>l}ukpQK5fI&7Cy3sH%hwA+!|Y;mYk=_U{dccd z^ISd{JYVnO@BO*&CFvI2J8_i2bA0U6e}r%S{ZHm!$>4eWHxAk7uW{LfNe2}h5FMHZ zxiHhMex+~L9PO%_gL{Rc?qVznr>ig<{1|X=XufK3~=58p@n6ntO;zM)#2*f zEBW#A*f?&vcsIw)!fe)@Y#Br+knJ1OcS%R?4I+PW8H#ae*Azk6#AX}oRz|=z1+oXo zLnPl6PPnBR+*Wj81D3-=Lt(-3BO=+d7V!K^1+3eD!^t^expg)BE*kjYYUk(c1w@~l zFxH?@&77_q$8I5?DR^~?K^IyxM{XwdZ+FeP;AS9tQ5)UJPkjT0T3|~zjJhViZNuk8 z8=Xyc1z7YxvKBhJByW+la+6-JbG0;qvK3VaomlQFZ4m`@$;Mm_=-0mA^YgrByo|y| z90d@po7y6IU~`I_HMs?Rm-Se9e)`^d!@7-C?!o4KsB=$TxF*$fjKsLP73WV4dbruM zN2ASLGi}Qbnr~vij%76|cJP=CHrAXY-K-k!8sMXqMj2tgSp-m6P)DFfG?o$WDB8M3?jj}~^=7CV8W3HZ(bzP(2y;&h*Ic`>s`F~gIUT-6k-NZ!YvHo) z`CQZdYMRlv@>;SV^LdoPhQ5b;O+H^${dke3qDOZmTswvgQWFauCB}W9hM{b#IOTBy z)4NXcImNt7@)myjU+17ma#i_U;#@vSF`n}IpdJG;4TC7YNuDT#vR#oG=%%iKCU%u= zJD7VrEQ)6EgNOP2z}Dw>5DJpRb|7taew{&d8a}0W_zDyQ(jE%gD{MhKIs-(40V%=c zO=6LkYYtYmOKWV{dK1`KZFS9EQ=8ijQv_=unZWZsVVz%s!phy4*EWb0R6MND58#jq zajHpOFL=V(({Xz5nz#`QU#2J@0UP zCyv2a-~A*%=KFr@-@s3Q<->pHSKjh7f9tB?aw}AEJz%uklD=L`HoLpVCGKi~|J9i1 z=JN3Li`&8T@BU~1f~Yz8mwxgi?>oEM3g#ZB*w?;sE`M6w2>FL0GY8Wd}}__QnMDTLZcKLwT7oHjt{}}S9)l3^YNM%<}0pR zj?cmwa}DUD@f-|`tT$lvN_6|Lu(@brqwA`0Yzmrfaspst(iSnkDTdmq|58jZ0qLPB z%q{qCpPT(zS{qEShd$0sk2q@zx3<_v)68I_saO|DXq0pD6>Gi@GKfAmm8&xmHUmlf zv!&w*l8e42pyNF(hlQ24s9U&dD@g3kCK1K*ssVMBnG((BO>5}f0utJAcA~SJn^&jW z(8N~s&^yWf&VWxwOOy>nWhI({O%s0uEHhSc@fuOfj16+;5AvEus7;DA--m_2+X63o z4cHN|h1RLhfMxgBpc=rn7+w3yKypj#!jIRT0&0J`ghp{pAfvfl4~F`5gq z?msl{sv?fY@8>(D4Obj6TPq-9i3H|zb2CxLBHEt}lxp0~jI*nHk@ z7S&QYE?>9G^-ckMHHIfJt3ICsEJ?!@z38^y+6I>I7tQGXl+O_g$wd87MgiG&%%H@A zbt(^2fiG;vSNL;7QiYVI^ zqnPzFV|P@;+?e(KDZX)*Z!sHpMj8G_(TyJkJhvdFvhK$PaP#$@&ktsO9%Vy72SYj( z-4RgvGMkG!GEU@L-U7?3tMs?6>85&Stju-6HTC+qkQXeGrLD^?usAFrJ?-_#fo`d$ z*Mod*O!c|Gt~J!MEhw)$9M#H?@XaXS?BP;Ws8^ZmiZ@~Y`O zdzh0OuhoMt4eQ4SY;XJGU}}|?wcZZ=4Z9uT^#Gn93;>OvT5B*Do-}|o|{BM8z zqfh^Xzx|Ux|2_Zow|ETmjd#DpF%$jWPja^TzTf^g@Kay;@JF6`{Ab>KLm)a_2ax_+ zvCwf#TfJ10x-GwZHSpXmmj*NN{CF}AeeBbJ1PY%2*FXJ{_g$V&o4@jJaT$a^WS`%< z#EzKCWvq%p$ZOWlaL-(Bu0mBrx{A4@mv(0u9WJwXu$t~ebFpY6&+2Fv28f%nWaGlQ zWDS9ABZFWWFE}$!JOt185i{8XzH`~>j9~di{VF64o&@subq=q0=g}OK9(J@QM)a;aY9W=o5 z1_n0gkY!n^W^fe1FTz~9A_@?LTN+$wKtsw2G<>=s1Gc5=2OHq*dUQwU*O*(s=0C4c z=UULNV&FOhE45eRd9|oDzzdR>XyfOMo;{6LZVRNhz=K`+_fRvrS|B}|Ja2t1M%G@Q zzE40pQ_6u&LtU2`x-4(Ove5}VccSyJz#>Vx(0yn&Epk&VO!OeYxk|ar0CWM-$B+PX zG%Q_yaFgfl^A&DKt`5_qr0>nQQNw&qYB~pPSi;grTWzaBU%gCQNe{2Na z1Sf{Fc#(z3PGB*PY*5}rOB7|U!(})#Z|S-xT~+ti{m!|!`n?&wH}jVB0W@!T5N z1gM*${pyCckL9kXMHl1UjiNTLxYz=#qCW1qQ=+&1jiEUwtBj_zvvv@u~==J$VRDUN@Jmszv@w|2Q_zkf> zzdF|IDc{XZZB0}cz@W_?Dt8x^ebnl6Tc;QjP_1@FqH{}qe(t@gXHcJ?hk9s(w4Gzh z#qE)-&kq;2ARZetUu@x8u|c|5T>2Zyay%(xZ3C}a0D+G7cT;>z&BNT*=osU+7Fd{h zaBW*_JtvjVf9NqkNC*3OeqHDnzn$qH|H#Mw%`boC2S4;pzx>HwEb^tl@mD)L7w+v` zdJ_Fp^1dfNa{A$~0TNv%N+hCEjlPPQz8J!NFLK@Z8Lhl?~;U4fdvxCDdCgn+yd*_(|n>Qw%2s{=zf~ z#WIX+g;FP4X72lVVl`S+{3=`jNXs=oZ^^UnEfq! zH9E(egF~&dsN8^3OaJ2vqE40G#c*d;)Dh;rZBa82>GQb4q9fD0_}FC5Rz(u?xeV8k z?m&_cdK*>fyU>ChYFS?PK`k4mFsj1M7r(0g|XT~J%k?V_?WfDYYJ|p^g72nip=AS3IR`* zages(sF3sFC=urel0fh9-M=OD^KTnS^k4eO5B=CT{_=n8gRdjeH?BS@Pkh}yeNgr! z`WGUJzWv3aPL31RTf^-2HPRCEOm*8C+J^9_6*mp)ht|Y1o4EYc{=w(59tacBu=FQiU#N z8&{q0?-XvK|#JXU#U7W|G=cUdf?XccjLXJO+kkYDs9c;nmN1^Bl(&c9w&K3$q%D6|8ND@TqB#d5b5{A82+^4# znp#sZTk;$|6WfU~QL9pdA=B+jj&{Yi`ST9M`x=lf&yc+#hK=R$4BCciT+oVnBD)`Z zYe;O|gbhU*G6OEY&!h-fCx_Wa!m7|Y#&Sm>-Vs;%oHbm9_eNe zF4a$~;8aW6p1>Y%v2+bZJCeK^n}{~lE}z(nHbu?ogC1j?D{D6;H(AUCdTu6~)VgTp zvM7|VXmgOqAuf-u*|b>le2TEd*}x3Q^A^6l8{+lkFKOB*wbrzb71?9e=hh}~e|kpm zw|w3L;kf8uI~>7AJZHy9H`ryeHa(SG-jUl2>1{GblCk&wr>H=WaUSis=9ovL6<1QA z_wgL0xQP?s29Ndrt@-C7VUwDlqi1wW)2mKApC69;JjMDPa{C3!-sjy}c#1k@`cR)= z6YJltD0IQ=iS1+5K>oBhK5f4Z8(+4kgtfiET4NJpWUX(aJ^X$?j`y>MgkOjE%=Q*s z^U?Qx_!|Ziy;GvIA<^m76Q@s~zVpEqU(NE&H_q zlB%T(UXan+MaTL~DbaNFF-!oYGC7LZ=FGE;}9xjw?s> z3?vUKf4ES5G-fK4iq0A36%Zj7rwx!S3n*r0ebGKN6&(~zow|D<($f;-4O0jSX+`9W z>g#=MluLzZva0ljDL$Im5bIcc{#-1~&l&Q5i^`7Zc?{)|g_Fr(8U+TTV*FsfaPmB_ z;E@Sx@nWw05_4&a>$N!XdTROj8{?$$6<8*172%ihuPpt)WsmwPuQZhKXY; z(t{z>hh?J@C#PJHY}TU1F7LF@5s)xtHNt9wV4HmHgn&o?-K11}!H_MeO0+FExkA7Y zG~FaM##Y}5*e`L+h73dsiD4q&Opu9a>B440HjjBV`9X7^V`Z!-cp^8lIj;@X8#~)o zK&>GZg-VUQYV5q|h?^L{9eLh0S?meLMiJ-%8i+RL%u`gJOCrx@=;hcq&+UoE(Er`S zb!btUjFu6lm5#M#*0%8%QE7t|CT>&+kX+ZsYur<2>_gr!e5XrG7MX}~uAXDh=d1I1 zTjZ3%t}Up%JDkZGmFn~3kk4_&km?iAHB=14wE?Xy27g^mB-iqGYl!nusbA6!eLKFB zE#v~?*7iJDcs@T8^?4iB=-5+e6G+8D05H_NLu1&Eq#lU$Wbv~B*9)}tYDn9A;orQ1 z@Who*wVOIEX)DkZl!Xef^ve06K`7QFo1|CV<*~$&Z@oT0tRy<}C5^d$V-82r3M$VR zX3mK>gP62(y)|<~sj!xoG`Aubg1BFpIRR05Gl@*@w>O`{Q9SYUgL>fK`>8>R{;ltM z_<>J7dg{TBMDO^*C;#S~QHf69{69WT@Bh*xr@5K&kH7J~_wAU#o+8r8Obx6aWH-rk zsgvH9Oq|1ZAA0d;A8r?0a(-i-e)rqHSqynj1$q8kGPy6eZaENy5EhjBBAxA78bW&s zR&7jhkt;THOq17UQqz-)1}1IVqPw_-?a_rfx-+6omp4uv8?Z zn>ERIzcr*EjS3GvnX^8-ojPPA?&CGFsoIH1rekxTK&d&9Ru-_CxYn|;y%TTMTB(uP z9Ez4LP@8YSXI@N@iMr{oE_wp277_Svvoev*n7a6@$Wh3dY?gV~a-g1C)~LslG)$`t zo?Je9D-B+tFGrPKvx3;kRxYAQ=NiRjS4^O?92Mok5ax4;??#P3DT?!&$GKIcr`WG~ zDq5n1D)d$`6Ahjy)bZwUH}UT5kDiOxN4nT&<&T@La$$w1Gun~`Z4$7r3m;8LOXd64 zBxrq&rI@vk`5K;7gk8?+>=fP*^YeLSmr+)Wm`hulHXjU-d(n2NB#U+2H}KlgYrnU< zpq@})L`7sD-(5q|kwDkYp>wm`fjkdVD#LYiE>VAH8-tt+YSt9BCD049eJ#p{c+)e1 zER1+)J=gTsRPheAB0kjSF!+ zTodc^<5BgEbHoM2H{Kk={nl>cTBWSDqD!ASHD^!pycuoEUZLEBC^dStq83tP$LsT> zMx@7l!%e&fwx)*Jf;>EjIKu0!6|>mdJ#51`T0e54(hhG?c}~o=fXwf?UK_elA4%2u z!6eWV5eQ+{k?245Elgkc{ipB$+|QhP@Ed>Sll`eh68-Fr*U}x2KS6i@!Q=G9fAP@i zkKS?LsU0~4z>{SeM8D+Sk$(_uL`R-FnmZ%JWs^ zxvS6jKOvNtbraaS5F|$JOPiYwrJ|xyba-wzip2;+VXiMMQcS_ob2Aa_0_AgVU{$kr zv4ydd=Law{dzA|s4Ons|H!sZ1YjaZ{0UMXBk_~1*Om(&1OUw6vdHH8Y0$ml0^b=7H zJ~v|ny`QmALQ=h^I-JMjKSo-G(2*JEqm9gZ|NC%(!$NGUQrzgKxq581>iq>Kmw8g# zl5J4ry#jV#91odrR$O_-T%9ek&Ev!gNsx`G-o1qe)zwRVGqqv+X2n%rMrD_7hL=fG zt-Zq~qH92o%t@+lh_?mD4Cbg-tcmo0qF|ERWOt|{%Ad?bNuASwMiA3 zEQV48$mGx8g0eqQ*^HGZCc1VxwN-lAT+mR>(j|W**Tz?W3CQzW!#ak?cp{pma??VJ zYx%*dzxGQ$Z{d1AE8cr}zb&ZS(c)+g;$Y2?)YeZok&aCzpD!x8yRDGvn}+zb&CAJ{ z{4mthu=#>f0NGgiFw0ucdJD&ux%kdcN)`LCO)kLLtG*Q_g z5$kgl45UW4=i+tjLjQZN&&w5{)((cvsynaGj~7xt~Eog^sng-Wg7x~dzy3gdtNMYUcraX465^Uo$CB;S#{n$ zhvYdg6L!}yRN1ynO@o{~KNuwXko4mDgC?W8xcqMCP{scOeqy8?hi?C#`x(#kuW_ZY^O-C6y&%7?wT{-(fD!txu?R z`*qm3Y>bO)n)u8rM587hS$Rxn;ziWWmqjF9y101#^5=TLlv%1ix>A`8wnl-+l{~&6 zy`*$*$jY=DBEW>RHH0FY;-5*Y%%_y-S*ggQH?*iRZWq>b)s8|>PBcl<#_#I2@sW-& ze3eS2qMq<(VkLkPh?ujT&w2e^?C(L7$Fy#!m#^)OBG0YG3n@|>oW=|5hqa#I8n(Hu zC({SZEFN#f*S|m8oYH!|)|6J7XlG?fGaF-6z!P_{-DqR~fTZ}HsT)z+UmcHgK?G!Z zCeOu?j9G;~#5$9<>If@72T^%bs`ed(iJ68Nvhvz^HlL)SaUa3Hd2GPVP|tC-R;!Ie zO-vpP@_fJN^I*t%9#;`)LJf%%jznVeOkcobb3@K-k+yrmv1hLj)*BaXTk=g%?p3)2 zuWcZI1k!6R#Phk==M(k0U0nf>jm?fP0GZzXyBg~AwOF6esT9r3D)F{v@?nbY4XDpA zkoI|w#8ct_FJ#rbTnJmdK0m4?dWl*?=yrlw$8iyJan~bVNL_Er+REId?1zFDuISuu zS8BIZTI$v66bBtJ3zzqN_6O@!^L~-~PV)w)IA@5!T!JkY6mx%{wIBcj|9m!IbK}+v~CO>txCESC_--9ls;1 zCudHcA50=0{n3#sr=r*mPy#cM>7_bHOsQO!r-9aPFD1$qk&7cn+*f3uQM9}DDEOf%_bi*q1ZY@u$K-=TtQ%aDy$31d~f zrAKY1xAOKzN8+_;#0iN31o`)Ul?p)CP)^Ep($T7PHim!@-nBj?uT z&#vL$E2Bz_C(YVwjcKPUg%;u;mxa#E^9(g1L#z{QkMWDkL~BjB7C<^qH7R0KyUZp& zudb4k*Yx0zdmRlosJ;>>zpRLS-Jb(3!z@9Dgn$%e3#;>g@bW7vwrNsvZV9d2Oi_y0 z;yIu9%iIT2`qr2c&%ybu84}`6&M;BM$^&HRL=az6GQ7hb&+x$B-IT-VG90yV(%y)9hv%)OA5rj8S%{8*OX$el89})t+C((cZ z2L=+|5Z;{<{U^Ukljzqy^DKS&-Z$}!Z@9U)bb0Eo+v)k+Zk97Q-N4Bky_wJX!Q0+* zpDODwhD={YpzpRP`gX*5MG61mGe7&#)?$mMROdH*j4^}CPtg`kFATk>*aEALb%G z7=@T!0-9nJRk2bKFGCdTiRVC`VDYgq6Uk5^*c(F@;)D->w<`43WMj|+0D2Q29jE0 z-wB4BLINu+xEKSL;7$a|pnT;q29aD(anr(cGNI;XGf}qW_|%Ps8hMT?>T7B6>-{nf ztDKMk!k89AAW~I%UbDv#l@rAC`JU$U1;lBfx`L6Zya7L>Dev>`^ZAyt9vc2$Kt9L1 zg{Y=d)K(sz&%Hk1u0E%z{!YYqS}}nHytO0}s8u!%;Z9Vp79}%QiS&vK6wuh!bu~M! zq&RQAK6mVpOplGddw=v{Jmp1#3o30BYgVDwwxwA?+^4x~iob^R%I8pAyEJKTZ{#}; zI)Oe(qA!2G`~M6i`nSC6^!>m0Q>Pxh>obq>*Z$uBmEV8+cMX;DH-mC+SOefjqy|G&%7;55D;E(>-y%z9FB#_b&RvJ$KS`x85W` zp7*Nrw|wHicf@&5p8uo!PJiI+R>ii(TDLfPemIGA^hqz;X^dt z@RO*%5iR{bUDV>~Yo_klD%hjI3w0z}OkSm)AtH@Jlo__p%E3tW>o6X|A5Z^4dd{=P*YwAFw#? zZ$39BuJJaxs2k~7d0v_^_k$EZLmfW zh!Ixga}&wsRCCPW+JTBiYgdFhyd8aQMUfxa$gmyBa~-dNxG)aE>b*5&xxLX;vu?p$ z(?)x->uK=qeUh|SbzKQx66Iz5TMG<1B-fCGmCtkIP5mCIv>hJjs65YNffVDLkk4l; z@_AC0FW{S6z_p|#2RpKpi}C9D-0Sm8sm~YV>vdD}nyp(J3tLoJzf_6FsrtOu;5?Z4 zU8tWtu9)`v+;Qndy7oyQ*=rM{Gt#RyYf5(7<~o9NSaY*Cjb}k`b8^!B5EJO}L>GSO ziA4YS-)8!IKXCf~`7*SA{gFY9e(f{Q@l*HSBTJ5FWqx9)9AUJLuWlUQg>+o#Zr zea$cbNOJ6tBAqHlI_eigREVYG-A)9#F#chpYO5(8my_xSx|&Q}<<+}tEJ@|}+H$y( zfR|!S=*I*WmgfcL0n}IlG;PLn|<)(qu?4 zMJ{8qTxF51G|&TGMlW0j)z&-`E#2cUEFXUXCeYf~kqa_19}|9tTBB-kcZPLWJaGg0 zAYI>cB%^&rRt2)@9f7%$LFp{!%HCGU;EpK#VkFUTBpRD4&L$>(QXwjl)WCSbY}gX| zw6jv%3T1zPjwEACdW8`l_srBTk;P5+9_`!{f7hc4=Q4CQze~>F@aYb-M8@&u~ zr#f#!=(p@t=j+Si^Y-7^A#r|*>T_}8efm`XT-c4lq;GE6ziY3xKkatI@4Rxr$_nay z>ap4)aa5Yuj(Z&EvikV9`(D1<3i6$e2kdUe?5bF%QQ3v|KuB;mP?FE!cPf1P1(t2I zQORgmSgRnT3aL(pe4)w}K`LZVD2R1d%R7azDPB58Ha?TACh?Y>4C8BReu|f&IKPtP zga6a6e=NOJ5|vdldM+nrpY0LRsOfqwp0a8V6|jvW^0-%)b_8UnGJUnT0VwN$M1%&T z&Z{+G#P@FuMMPj3fa9&ai6mx4h4ty@$!3VPFLBZb)1xY^}A%kdg+ufWO5BoSXJr#3*P&f<441Cr0G zw&&10A}zB&v3%qf8hnkbLDLF=uS zN}H8Tpy#oNOQc(KZ2D$JNu*m#otk}0o>X&hdC`rD&hp}U()I&sT(&SC0<0+rRC@3V zsOtqtReLQN>;<^lz4(8J=krU<=QDW!StXy(E+LLIj_{` zO{G4cx*2KhDMC@J3^&BQKKHrn?vI~oP6AKRY@6p->`*;c`@q{P&3BnQIgIf-Kga{2 zZz`Hd^h(+J&QA+{{H;vi`QFp_x68+V>(Ns`{*Ax#Nl9w-Gq>Hsn^&KZjjK-ZQ+M4i zNs)d>r%3;Qe@yp(`C}iQudVer89sFLyH8EHxYa3?y(Z0NAk9Mv)GoH<)y>YTB~ciT;L;i{A4W*u>U{Zr3S=XHMfXFl5>t@8i(9Tx653-<#^vy2lwF|`&26Qi zsd?2(K|V}18p>O>#a>u>MG|x!2;+A_WVd*ywH;j1M$+S7q9M#m%$z&n5FC1eu5{e2Zl*qqmB#5R#~`XT#+Fq z(&M2L|JL&we>N(j^?P*n=~c^rCu#6>escMYUEZI6YO*C5mtirAF{zGAhOxwIoL(7) z*xvX+Ynv9WJhv7vGLq-oK^@OE+FfCvi5X=Zi%xa>`q(7!Ww4`YDml|C&aEPxfk?xu zwTUWsj>k4LaceC&kX&h~^jjygHWJ!WB@{$;ZiZ+lui0N)uViY>F<83MdRA{m%a-fn ze!dhfbBJt%JT{*rlQ;zDo`@zJF6yS6GC7_-pI^Crp5C_|Rq;GFHErUtgok>_)-&o6I%zJU51`@N(ar(p%*I8~o#I~QKj2-NFy$K@JVb6qA`-`wse>x)u$A> zQ?H#G7m+lV&`NL9vb8CHe)pa9?9DgO3pc&4PMm+`X?f!x{t4anna9%G%0K^+)Azr! zoM!xk-;n9Df%SLna8x3*rX*kCf$jx@<09iMFB#1fSs9mF<5KEiGI91_tY_Z<#6bFe z1_iNzzbUG0vFK+*hFB6pj6b5D{1qxFrA{fwn-mJjRHWll&`|WO@Co8qljoSI>SCO} z=f-#iGd!OsdaRZ^Gngtg@f}*q%jy%k7-EgqHFA5lCmshs-PiUc1ox`F^++1hsG`)3 zy0#-!h3ritHXgzH`_KhGSF4qnEkR=&_&U65WjRJ6o~sJuAD?}g=Gw=RF) zwEWqT=#Qz~50Fj13sMLb9}mpvIWRX1u|yDhiZu z$JR(p+e{S48!9i+LZwsgcBE@(k@J_78|W=at9FHIs$1LDhRro+_C@bHlo!xh*oXq*drWh3m1#+ zEL}P^`i;v=_%&-pzxvQ%>(V{_r*C}=MTguKetXd{^c|Dx@TYL$aK2%@h5og z*cy$>^jqG2YSQARMuzha$~$vPP-(uowMkXd914Tu=PnFB=YQBK&L5L_y^wd_|L_Cn zm!({1+4A@Qr)*E|N9FnW{eBe+bhmJEI1bT;WAB%Uq5^H&dVoz4p_hj?W{D{l?Nr@X z7bcok;))O5N?Rf*>aj_mm?mxZilrZ?Ld_^f;aE2I)2f!5J=0#zsIH`i%ihFfjy-~9 z#<;YfV2Qt8?oWmgYs?bn8C>@|#~Ig-QaDOd)zFK2bTsGZAKj*6{DVGP|?6Z{B%xEKkHWg^=fvUt{G}Bt4 zsK=1Nq&ifH85qU8@Bch$;j(u&7Oa%WGREf+moolt?JUr$f{h(XQrRZr8tqZi&tqWe z(w*a1!J32>nUUjaVdAc)R2TC;w()ag;+`wN^NP4`iSYdF13=6X}2U)~}~8-}@%65b6CM>SX${o=|U^ z{#wv~pKaUHkKO#Q@2isOLX#x=gJ(W|S~_oX3FDD>`x;2|JLtKaZ;+8Rzxrfx;*Ouc zAlE-N5a;)N=J&_vzwiEsADDGbLbr&%{gYDa2g*C5Rn@r@=njYD3KZz|iLWixv)e2e zMYU8L451p66`53S$41E|rr6h6UJTKom%y7s+7#tnQAZZjLI(O!PEB>@*cZ zZ;E7@dag!bBD7LHH!^Gu$Ny! zka*mg)ZHVs*cBkqZM-pfLZknANu-mqx3KY#%uMgkFRdIZri;Y6h zQ}#m7%|b~jcBzPC-Hg&cAILU|#HNf=A%FJRGurdH=kvps&%HkP`uwQY=MKlA<3SD^ zf!-6nQzSa3*5%Lt@K&aqjt@loCmwp=hnMw!=P|)w{Q7(8%o}f}mv6a=UcBuVwyN}Q z5691~bJuwEbt37QNj8qnCza+D8-w2P)YEe9)6dckUw($}cG@CmW@fE!JxU6i?g+waY*Ak<^xiS~W|s`JKr4 zrrTz`rI)LyNud+yyG6J(m3qRGE=*d5+bDv=k~KOmYp)^W^J!JH0^42{Rg7J+lKen7 zdXh~>qAe?QwSw4A@2INgs#R3l2mvRMJd$$SE4q8XwMd+<#r-D5Wv5PDH}6+#?xnqN z?GkHEx~w8(0+1;|k%Z`Vs>fEioa1H>Vw$1wZs2>H83LUP6}pXi+fY#x>|%&`t4L3T zVb@UchWOao*i^AGN_3&pGKEZ@Oygl@#?>mNIjYpjynecYX-S~V#J@o0+Ejd>84yl* zy$SKJ*TnJMk*CispL-GZxgb=EYvP-#1Y@bPRh@NQlkNA%MGzDLr5mJ1gTzK7%7D>~ zMpC+wP&!3AM^V>h$KfCvOU7vG4=Y7s~@4k%2 zp9`b|yv`-2S6!dqy6y2RSNVPao2!He9jEyuSVn9kOpmVmh6q4_wmm16pDSY>_joKH zjO_YtyL)t71dh3!QnF>t@8+KqEinj3m*&w=U-nl`mel-UOjqieC^v;r6@LzOo5_9HUid(!Yy){Dat<; z>|&meBHmHMm0`e%%uH7|>@9tm^&UP_63m>wyiyOX*zPSL_*UC1FC}M5>zN%q2aV_B7L z7SLM|f=$<1%~oRm0Fm+@N>F!4k!u=Rr#X$o1h<|#+TEWuoH;egrQ-N2Q9)_S1CzJK z?#`t=7FlayQBMt~o-n9hsB+mk{%EH5e=otmF?k{&(fMN<*(9gQ9NQMA#3ruiCep=G ziwmqen22FlJ{(VO)`~YYb@%J%I;{8gxQ=08I^AjTmY%6E?+Ey^&wO!apXT$`v*hcz z(j4sTN~vlz9nAIH+1G>SvUeEZKmUr!2*I`Rvkr1Xc?ZN1$ zy(L;48<`fi#oAEc)x+=|vEN`l&CFei4P4lu5hLqA&gcOnygw+tSdg_DcYERIq>v}A z@U%U8f(y~z%rWlEQOW&cRV+RC<8h zSI4VH53KfgDK<8r-LCY+U!1wuHGG(EYe*_LJ-DQ{8XCFUP&`<5dD9nY1B&=?-L{=4 zfIRP4%aWjr!!}0V>-#)90tMmUZ_U%ZXg0UtVHl6)O&)EA>htCFMOJ+j4oa!Tj~7lP zYgbt-bSu{;+dSe7Jq7Q%$z>+jbjvrV-$CI5%p_qj$D-KCm@zKyN@S`dc)Te6$^vKi?1a1|sFw1PKgg%P z`%5>8|D_r8n!=(iMJnI>E33nuwv61=<*yko}#z54y7o%KUf(mR(+#N-$?wIFM zjPvNR4%S}1=5UL-`-w&MFfqZR`qKm1xV&PIh{XFUDyqhla=_725e=2jo@U6$2hD=< zmi>~jLLn}x0w?Z6;byvWF>nb(BXZt@n3to7EK2jr<18uitn=oIQ;G1{{80J(=fKCW zN{w?^gNRgFPsBpG7ldS!&9#Pbd$d9JM~C7qbPP_$54-wa|A0^tnJi>)9dE6&&?nBH zJvNn7JmPAV0|!OOpx*23)%Ipv3cA^O3aBQJ*%0dPI19->EJYPs{vhl8yzq`zgddDR zzoX{oeI^91h{>uoBnC?JpdsV9F^^Gg8ri2}Mh%qzPY>ZWh0PA#)?shC61u>^3zr)i z*V(TIl=VDcgr3VE(zI2-kNJ7tt#);aBvEhSkU(rrjB6ygRe=~G2Z8919rwz48Euy) z*wffF)`tTE3`X9c=~xOkED73a3Q=dhb9TpB&2L~2>S zBnO~zvpTZJ{z-zB1R>R3F;%P+)-H8+knYuHG6W|ES@t~2cwmS_@WejJL_mQDfLCp> zl{-J{v!2>48}|{c&lRerYLL?!arDFw*XK!6*iDl!+NTP|8+J@0%$yN~M&g+}zm6Lf8H}0OqbbtuBXjWKHmj_vUxilp4(F6N8KH;gjno801%=*!CBu zBMR?ug;K`l&dL%GO`RHS4UPKIbJr!CH=06bttX2Q{Nk z);@_e9;$T?8DGQ|F(?P>UFhu!(xL~~o_Dd1Gr!I#FXQe~FTSSL4u30Yr_IolLHBGm zK8BF=`>xY+W7d3)xB5-NZZ2vARmVR6`_Hr>%4BN96seBGD<()sg;J)em!a8IDdwAz z%H)AYk?WycRRV<*tA+tmK<8u8q82J=q;+|Mxo(%${@hRo^9q$YB+%EEdN}4nv5Hde zBg;Vh{j}6e3Yz4)Y_2OBnz7k#j-*I>tkzos!ynagm8mONyc}wgv!6CWi8ES~-OnDV zf&r#mmc@ye3lc|{&5+F8;t}6gI*HWhWA?^Um4$oq>|DJ3U$CVN0CjuP6`wh$qn^cg z$?{(Rss)c6G1Fws_$A)n|HpGWQ2!P8b5S~?Zl+racP+FERHhR+5q*g7^>^y$`9Bb` zyUox-xeUiLM;8UX+ge(4mzCu88gT30Ayo(-whwX5l_v}+#~tACaeG>6Q*TYZVZBXu z#9Z(crtnFKlQc=)#i1uT400CF9N8SSfS@u2$_eRZwv9)$&A8bMR801vHMmGCcwfgX z_{W;{TMYT6Gi0OLzo|zH0LXRb&DcNX-5=`Pf)322Lp7d0dp`ViG+=VV`R4MERofS} z6j#F%4rxi~b;%DtLR}8ZuWUSSxDl~9;qLa!Ea5%TG)x96J!IkYFY?Y(AF$hltA%1(HGw{AL$dnAA6W~ z(>=VShD9_O(hY~<<>ol z8-gGN%W`D2l2KvzO^%9?44&GIZ%{-w3yeLM*&xC3ODqm4mX;Rhe&_l`6c1l=l}|`7 z>8_JUrFCYsB_U;JCDJ0}>7a`u!%lWzFKihJyy{(OY>=Wh4`E6LGEIJ*?&-{{w^v+v zIT$ELq*cCtkf2lZZW^hZbnlT!TD-@~VIO)osn14D12C%Id8W!tqvZ%M_Tn}1Mp4PU z_OoB=+4Hq;nj&7Kw5?8WzR&1TqNb5LKv|#W5@!ek(E@L3kzwwC5~y#LJG*!YD5Pri z2&Gx{{_leDX31cPjHnyRJAppg?(0bkXnN-6isakbagb|?%3RHjdqtOCd!*DR(Q!u?QR$V}xz1yP|(i!A_zfSGz$;|BL=L_skr-Z!Po@D?S$L zj=0?^Ck{GAB(L^XVL=D#Y6ccai`e1iYM1R zuM(I0CT$P^Gd8#nvUP=?#1x?+GfQ5bou#_7Tk`qdWfKV-mR;UKS2z~5%(M43|1#Bc z(KyzB)*&2wJjm{*l<}BpKhDRy`vngdWhDqyGg#Fvv8;efC?HWcxAJLY?UkR!Hx1$th99MZ@*dpFRdilx>V%oB=9Z4K=d z)wC-N_ch+cTf%x6a_I}q`-zl}5bN&0S~~h)9!wPeYvj?f*wizcf;IV9%~j_13FFP2Y`LDBlvZ6YKM-(~R>% zu|$%o{(*DSby0eABz@poS6&I!rq<(e3uP1q6Cs#ZzTqfv!Zo|`zTC?Cau&1!_V_zx zNO#M!0TRrmWEWTZY)8TbwsI=FnOi4(YMEIHP zj-ocp5b9U$8N!qv-{1Va*z^3?AOI8g;TE3vWtdP(q)$lzg#B;o9E8cYz^b(ycUJoA zoWY3A7$xRvfxcCnu;iY@+c5hw#(O&B%t=KF<@UO7^z+=F_nv-K%Q*tswb`<1II#hK z#Fr&PJeW1t?!pQ5a7jQwa{94N#TRj`%-kpL{vYs!xn2qve~Gb?ppOOk+bE&mY#SGr z;<#|FH{ z@aqcoMG*`~DKXETtMa3|<&F^c>Fwq+V`yBt5vRtL9PUnhSb(D~x8O0>M8V|wh4^%> zxN{OhIqn|onP!Iy!}yxy^;~*tA-o3!t%;5W17G*Cd^Q}dUh=jsc-J+_3iR1mQ;2-< zRR7ySaNX5w?EocWmvcZ68zCBqD9u_-QPE1~E|HJ4b!jJeGf^qfc+d1PB`jYWB>Ahs z`K^hFJ3f~g0c#Mj{w=K&nSj)MEXYljjX(?M!ZP|At*UY1KnRIsex7er&Yn(-? z0K)aU8t$!+eaOnBkyG`OnO zI8SG*Vn4DG-(yZjGufVA2ZeA7BTf8Gm%q5ChVWlI=~$eiokARHLPypRKX1OnoVsLk z&26B!qR^~A$p1|&n>^;G^GF92xC~8I-Ve7aN2RuI!QqfZ z2x*+{Y{;^OMwZRF)Zt6YV=6H86gWa1>FBs`@DvI`&n?>C7bU8cENjDavdHgFqE}W# z^>5+I?&ynw`VVUse<9oNh?@QQC$?H;_lH%8#XWt1`V3@T z*o<+Q1E#^vSc5k5;n}I5A6M!p@ojCbf77E7vGa{&7zUxNgfZ3bUqPk=^||jp5Xp8t z<655RvV(`t4!cZ0)sL_*iZ~{9L^_pr;_LA+)>X(AZNI8TKCsGfm%n<`MN-;Bi9Tv* zw|lt!fa8-E_nZ^Yck7tUoVr3w#fr(UCj;NVg76VbO^6YWvC_d;|H+Rj>c5H@=8028 zVkzI!*JKg_C*$9OZ-(VvdMTc%uqgEfskk+OSkVW*FHS3|iH@M)W z22hO{!GX$fs##>Yvkl4)mnIIpJoPCNzQSULAB)m*{>o|bl3!SZ=JU|<&tZd=}5)0S&X|WsKxot8opC8!+Up+ z)-}*hpPhgWk@$=@t;W2Su9wkFqq1Yf1&!hvHO2IeRGnTph*@pdGve{a zf?VgYi7|L7h?~^zu*>Ngw_gCrSwvE~G}t_VUy`BlrP9);51?5B%LP;2QuC5P>k(FE zUD>DiOf_>&8Sf;3DmC9b3cQJYG6xp=nFHB+?CnfzS&QamN6aeG-! zf@d7P7hmB})hEReiL%lZ^YXDJz1arHQCJY!tmTk{0KRvHXq5=rxW!O+_^&GVI~@GR z|9IqbFIFU_(Vm)&$#YbJSfcj^D!La%q5aV=7jk0;H`)t~#OYeLl!IHY<^k*uO@N;> zKX-p&WCZ22yr?USNG;d!fUov;l>s`?e!%-}obs>hPQ)_Ot3$(KuQ!___!)u2f$aF$t<!;Z<(MRA%dH?IO9Tg8*1_^w1m+iE$Ok+$EjHh`$x`ES|0di6Dn zSgIHg9vsUie;&CqXNHv!sh~==wo?a`pSefrv``dBa;No%_#DN2lFG7VSqkcetb#n% zR;T*1U#)g~L7yJtL1R(mc#G>y+~qH@z*B0a(9)}@55@`P&F~NL8Z}9GdRyK*vUAx>DEEIC_#S}4HOvI*cTI`@ zBe_N36A>Tfs1ZxTAZx1B)H?9$mn=2@NlH2CC@8*GJ#n^wTomHck}SFcU1n{emrqL% zfFmw1))1xx1`uA&ko=mJSSR(SAjrSMNYZe#tm*PkDYf;xt_Yq-M* z>ZC_-1~zY#g>(pI#`W0-T6Y{hLL*vo0iXDRXgRs*FkaoS&Z3t2Vmwuy!03cCcQ zb5!W;zh%1a@62+}i$JS)ji5lFG2he>qqNBG;kRE)KaRHCDhO2Xo~CI#ycDzlu>MrJ zQcj`wq zIlVsNWsm8b)tYQPc0$Rk_V)%9`56IBa~CQC2P6L>?O(~-ME6IyGsB8l-8Kdf>hl=M!2x4pk(-0H6% zhvQ}HbCbtrZkvtMsg*G_*SeUTd3qB}uTLtb7Enh6b)4XEQfM*xH*rt}3Wp@nwh-1j z05qQ8K%3D`AxP@$p|F!!d2(BnIggHf{7cQM$1s@6vZm&O8uJ1WD4vk&9Qzj=(y0HW zKAlOjrJ*M9CCAQ9T`|37hiY%8vl0L91_9*fN7`e!7RlyLs<18Kbba1aU2a<;*Qt*U z2CjX8UQc{~569!k`JJ1>&1@g*rA1qFqAc*oYtlcv|Mfy6>%Y!j_pqX#9-_vsO6N=N zIWuFmw^vy*T3>1?eWEcl^sf7k^5y=$8afklx;$H)_G}PSv85iKoEsqxw0nvmFGCS3*qsL+HBa ze)b+4=1-5U6E%9WsXUu$tvN^EsruEIxXG!dBuA-$r%jXS!jOhk;XCtP>(kq_40sF@ z9m|MUXL}|)r}mOR=-k*gGn@geZ(>+VK^TwvAA%jT{7Em2q}6OrK_PO{wE~m$A&XamUn3!sd`Zt6Jy&5ov^ak^uMcy=rPlOuXAy0nhJ4g znAeOPcU?ApOuU+z>a0zxxg+a*HA$-k;yJ#J*~hA9An?wK5BwVLC8Y6hgModM{mZ`> z#8_y6EFc$8$4ArQV1szj@(s+|%pH2=rBU@5*vvMLu7A-&p`FRXH0VF79w&GXPHkbV z{|%Ky-NB)MI04g$J?iiYGkj&KYI5(VA>RH7S@W7VAGuD`u^Hv~1{tsQA$qF&f4_-G z_9w6~xbZ4fCEaGo!{H3p-diM>gf1^P-`*8$&Ykfk?Db+F`1eahfB6ryf_UUs*n{9w zc7hdg*qqAIM7}K^%lIUsE7yC$xo_!L)?g^02aP!!^G3wMO8yeG`gTvwkw+)cw z=KtLLoVw>!ovQQh^wjkHs^4@~Pfg9#cRn4btF1zSOM?pl00`7nU+Vz?sIY%E1RL{T zkA2^81^}Q$IVmaWswpWkd3d?oJGt5c034q}KFO#K%hQco&c~PX68aJ!r<8O%Dj1Bs zth|tu=o}T+X8zS4Pw!vO6}p!B4PoKjeId zMDO|~TJVc2o_T@<|49G9`8kOTvRGp^y^k|-aQtqjE0$%utSxaWdP;x$m2c&Tal<1v zO_BSA_H0UQg)fr0z9|1vT(XP4p>$}|1JwmxQ(@k$jteb2DW?p)$V`dArWQ$m8y*d; zqv3ox*UI>CNhI-yyvx=rWAIxOgv&rRiSd~z)X#aBkXb;l{O5;czXzZD`->dIFgfdQUd38Z^|JqN3#N^R%4@*i z{~X1ARcZf5a6D9vy#W9`vj3bYfZTlGzd_{R?84LDM?e3ou1_vyh;RW^HO9ETI&SMqHrA&-*(nJxjgHKzjmB# zbEpdKve-t~dXXJnLqJCbg6ga*KRFIl?2iv2oG+0%Th57EZ9YSz;lYtg+#d-CsS`lTi0mY zQc?vswTC~#Z;J+MY8HELr2LG&A9CUFNjiVwsIYZN_ySyO`h}(QGMmk+&#+()^KKOH z6yi6_*hQ+VaoW8Xrrs*SjXj@h7h>Q>8F9t@cxLspu@@%zfIqQ<3ms0HAsF9%JD4rn z31>;)vWOP#w3tGb5(@4o&t~v6R;9=%WW+h$7t7K2k{5{!IZtJQ_SB=v&!&-h(NeO3Y8t)S~Goxw# z&5@Tv*FtLxoumE%wSKXg*`I3Ncw%Vs@C?dLHi!yqf6l3cO?~hCfRR3KY=qDn*H0T> zt77HDvr+6|(UQcOI*dG%Z8k*61MW~8vGkv!c{Q3wk3kWh89nC}p6ETwV?h@soTVjU zwuI$!p=N(qoV&uE)xQ#+GGBO3ZB%8sbTvuHzoL84!RUH|8IW}-uVTQ1)MBVIZnXv` z=}K;Z9mR?kvFw^Fnk>zrbKdk_;Su0`3_LSRMR({EOUQK2h0CTx^6{$IW2w&3!KM3j zaD&3+T&M!IK>JCu$iT{%usX@WI^Fn%AqhNS6{LFvVd~;~r>whFpAp2*7j8QRTF0?^ z-nDvOC@j$vHzy5iU;1*?HXh48@xqRIS@DJ?+;i%cAFq6tzm7@fzHpS@Y{cQ`0=v)E z5B>!Bw8dXAKRXu%sRcEfbtn@Vm&6DITrsjLF5JRxgbLS&h?|leL_9ZL9_9_6MI6qD zG0x&~6|xA5^IVcwe?|2QCwbd_!mCIbKpt5=x6VnL>)=Q)b0h~vcvhpN=wk{Dd5y_; zQRwo9gRl^AOax5|A3>EbX8yY+FzQ zD8tRi^%ZD8i%4gNh7t+9#DI7g zg18((5Se^MwEdOKRD410=b58%ZZ6Qc}&Km zu4+)H2k!C|H`_l}%!&4Q_;!2{O`iJ!S#>2foaK~IMnymS)m@POd(Jlp4@*@`>H!Dx zEg(57!n3}fcMFUITcVrcb@-h*G6`>CWSe!R|0|9%G}nZ+^E6AGkl0Mv9NVb_@uFhT z0NmV4-xYY3kYfS(UlCM$2>1%{T@hvlie_?=@)_{C$TwArXVyPj&>op6RF8tHIGvoI zdD`r5J~JTNnB1!2;;+uTrNTWE{mwoOh#x{zDhu>=*YUPAW<+7tBsWwyO;(>+#dRJ**TFR^d6)Q!9BRTm_0GRBlfn{N`3)?p@JWLsy9sXJZ=c}@A6FW4 ze#}oQQf~eH^m&w(**g1+?hNxU$%<+>o`6pm5{}jCZDKqFpu7ib9`w!lB}eMoIQ9JT z!Cw}zt)Jf7|DJ=eLmKyK@O-hf<0(jrmiQg5u97hc%81umY4N(+=bj%jdi!AwkWe)g z#pNns@%E$f?Rp=EQ6LJ$Sk|IP=e{7OTZ2Z?Rv@$cTFWfnC%{tnwEFnKK4CQ4*Ew<1sTEe5gVYh-{9peUL+fl&NGJ`59yA^sJ$>S(pHmK^kP z1VvtDVCP~W`C?#gqJqRyzl|OxFx;K?ZhJ^#Kko#i!6rt5oUE`QO~8IZO-{>+Z=!v4C- z78Zj94&@uH_=QR*=SD}Ef#V)Asbob0elEHIW%a{$ATz5e6!JpgptX>!2Q(HG1NXVP ze>2plrxbbH8RDar1mhH$4#5T=IrXm)Dwug7Lx{E~^#x=Jhy(*ugZdLYLWpj+Q2wCi z{{f#EQ^p$crrY4>AW^sP7zeWCAj|w6n5w|yl|kencBhpO0fpjp8I<$0aX{1?;rn|z zxxlyj#qun?X}7p(uB@8Vrnx#_d_yIyyNJ1&=p!}0{PILMm^;L{7|#!o8-oZN2slVv zbKFVeqDd`^_LB$W{f6Qu%5yQ_9tAWr18e0DYYV7r5>aK8^TQ_%p1u%ZnwJ)hVNc-# z53haUj|ECHWe}~;McHm4y+(&o;1{@%_DNQ=o_MPxeo-@+p8fRfldarevSD2X6*=gv5hkGW8ZuBqPpGf~p1pvJ~LDwO&fDMo{axRt!=TJnT2QZ&T@vNwH?a)=5iiND7!uD zQux}bZt-EIUsZr*49mgBnnKtX!<>?XFcPM0&hJ%TEljz7-sp|uQC#(37kCUS=u2rB z-sUi02WJA8-!Xt}q4HybqtU-Z&KdQSv+QMwB5+S%P=soIr5q5v8AS=gKn!kEGfUhO zKm5M*6Z82SN)s83-3!||CbgWjbX%8V@J=09!mBtMDq7wt*^0po#Q3PlB zWAa6*L-X{&o6{GmnDiLkiq0+6muyLdQ^4{Obslh~Vh;JnET?2dR5M;-R`gXCNXHGi z@tJ>!$#U+)TQ~byp)YK9!CAI9JKtP_3*xXJPb7feJt#>;`1zdJImLMoowTwEebX|Q zikwLL?Pc0dMgenuEC6!rS?;w!<~5LUlaK1B1q6ZOe+J1yyHp-XM(>?tqx^;ECXp-y zzasnCm}+c*k1FrN?OSJ>p*>ADu#&zzH5;IXCd(-R3uI7nREHeE&F8;+Skbfec@tU9 zu$c_XsvYC@5#$c8D_o+!MORjJKkj+8?8(KV?#?4@Q39n3u(#g&H0uSf8IF7er&Tw=5_Hi( z#N-*_HsY#qqvnY6TS4|=WQJMEuXl02~MTXJ2oV z5p6jXPyC^~(_I{%UVn!4;yhYrxm-rO>>xzuK*C;Z7lmPkN}$PoP|_6IXf__nte7Bc z655yf++yH{+bc8{KiHgcYvDCHWJT|d4U^WYA=l;)L>UB(64DA3BTLes zI4s$P_KB1&>cn>_qOnkzh)Y@+Wvk#(9W;@%6q-yCg}i=8AU3x4!VZfw+(IZYRA{*> zK03fYMSDR@dZ1>Tl#%SWTx9K$_ay+p+R6)#?;k*x(jVui6Gqq+vzV;E(kKu?6_}z@ zEkOG%qECCI2JFmCk zEh>7y9GQb(VeRHHQ9xMSO*aa#%#SjQIIFS+w_IebPZ;t^U^iDEu;)!&KXr z7LYJG)UR|9OThDK80yz&%o=cd5kc8)rbLp)`oi4JgF3ZG%u+y^Z-Hd8m~2P;v;Gc42E&BCZB<=1e^XRN_Fj6; z*AAn5skQ-)RS$<*IOjw6f@RyALFhH_Vyg!Z>B%d*5R(tY%v~wq%Ao4E=0@{&Gy_Iw zjMX5MR*+jzZR@W|)?sw>xu(SGl}$na2$bMch+OQ~uY?Rcf8kmGuEm;wq+ri=UpW-Z zUtWKLi0HHjc9Kzy{|1JGDWDAjP!ylP7RcumuEtDv;_y~`e<8#^2i5Ch>cf7Y>P(6`Ra2`Q+Kq9Q?6cW5QyQ_5!h9kSU>%sB zVVu+X+xNRYuVC3t{=0ex#5WMvc_Di=qtVYR)h(}AlxiiEHrY`^p(Nug49rl+o#^np?F=@PFKx)Tq9^in%&KlW`3g1(m6oEV76XAsD)m>8mA zH`#JTF}YklaxlHmKkd2)Isw`bSTOgVN6Dj2jp~;rE!OAyr*6TWhb7iZBE(GrVKim2 zUp^o2)st0~O5hKaE_(NNg&!m(JT>gq>+dGjY=Vxj+9Y#veVSW^s{teLInL34D-M2}3KKe7-+_6KZ`1Up?3ydxC3k>dj&3%56kM9) z9J}A;?Vm)OHUkE)q`c=c7hBS>8SVvc^T~xzNU1EZHfwU8GlolU_3KQ0Uvl73IkpQ7(EMzo)RM~ixZu3+) zVW6onX{XRWgTY}j&eY;>v0&93z42a58Wt9Y(8Uq&FEIv;fUL@v6i6&D6`SbKnI>7o z8(^$Om!mSOXuilM-ZnR!0oITZ=7e|+JEx`^%|4nesHOf-d^+Zs#njvv0r`6oX zIJx8iN;q>YrhPPIAh~qe(&%!RGR*U|lPp-fD}6K~D6>sHFHl70W~>h!IF^2v+Y^)} z5+-8-hT$J-4)~K3Kxa_siY)jA>HO(?M~Clc`#aAi>^_x^bZU9}?x667)lZGb%>hK> z%3khB#it(OB@lLLaJ)3JXc$A<;6bB`9#r8Kocb%}VCuwcag%ypqVb>){{kVTu!a%Z z{*V!kAk98*DqbR!EmI-4H;=|PI7DY+=~ilCO2RSi7E4L>4dqcyVI|x=`64QMfb~?4 z#1%36>9>KLZmV5uYjGMXYFTPK$-|gIaC>QyhztqLtBSOS`1rnd><4j|SKFxP?)^DW zO;sES>qd=IQTBtgvmSc}dL@xwNQ|j+jo|svMUD3ZFv^N9_5v;06MIxxTn?AW&-_g6 zx%V%6ungMaaN`aZh6I`n{n|~02S$D~Cajzr3w+|FwiJgUWu9djhF@@0%#Vw|`%wPF z>gE20W>;pElIRVPrKMQ??Kr1^AyzN!F7xJ~eD&5XKl%N6Ik>i%w&TMLq$B#qiq0KK78E%AHz>)A`C;JK9p<+!Gyz!+#OFOh2A$^^4b;8!stG?!j|oG; zN-ysK8v)T^OJ|YFVxzosP^4Yh!*!b81BYEnoyXD;C-9C_YMFd7QiWPT)ZdrG1iM`l zXo}S=1Mwt0!XD!^WMX8KC)gY`*@86xP)2pt?^&)m|KZ${)Dzis<;_c`+k2dno$~^n zDD`Vvy_1)=qom@GpRwpHPS-z}iC_js)12(+4s?oFlKcLNocyjTKl)+6z$n0WHrBb+ zyh4`k%3x(qTUeU_8iv3IsiZa$_N2_n;r7ktlm8*i^V0_Pyn%eTHh(Yp}w zroG;esq1WFv7pa!=gxX73x+z@axedQnAz&QwBWLI$aO}m0Uu_2G*+c4JD~#C1f1#= zLBJfG6Fk4AvTUF!n~LkGFk89=FAsdzZhi!xQ08oS<8m^PsH;m+-cBkzY= zitKaaP2M$rTKW3eLO8Iq?!4o9&+09Y)bweLD<5LvZ*|>hB1o%ObxMfL$b^y?T5BLj zD)df!8Zn^z$)>b=U}yB(OmHRaFS5k~$(S8$sLEh#xZN4ckoyT8aXHw4cZu{eqw?V* zszCP6x^9$+V2x1L^k!f+-T~h0^Ko*tM_kj`HBz)1@7PW`{S>j+JaLA%Ubcx$F=ZMh=r9aHF=Z=|C#sw5I|r3OF17prTu?wRK`L33gy{obV>UgVQ*|hG4+}HZ zbj_6V)8QXmx9eXw974?#NR%j;%uSLh=?mw#ck2KPqko1Jo4?DA?`0orroYqVV;Mxy%9JNFB1#s8lE!CmU}aTVeL(!qxGsDc zI<;B~ud$Nfh|+Jg6poVqxL_CFiVXXhjzy&tPy z^$vMiR1fyEM!m#>iNKO6NHy}A>wJjcwHkx3%=n_d?=thL!83*O)rAE!{_xRjv{=z8 zda^^Vs0+VLS$Ap186^e10$QLxni)|Bx0qOC0&nLZ|M#+AJ!h%sbww z4yS5zBwG#efXga=CA|eqwgvLMyXYNgbix=Dagkc`IY^)MYTUV@G2)e|@~w5j=t-FP zoqep^2Y_LRN&&+x1l$${B<7nKNzzS?y4Ws)F9>8!3b{u|Wts;&;ekKCm^np@lAOl# zimCjN0%k>El<@GfzTd2Qx3PB;!YyDyKWXUbmziyI)?+ejj@sczkCsf0$2@I%B>%Iy zRqz`2um<{ZnKbU>g3-smy@Dq#H~ys2;{d+ebQ!^rI|Uk|(bfU7FBULO+LJR+oidNk zC|*7Ow*`n{!=&Yg->P2N$Kum<(0%otLV=I?v0y)BpU0i){-ku(TjBx@^w_S|pVi~~8-ZbCFP@8l)ILXiVBN@pZ2upJ6h(lFmHcQ%>6NFUi9vpU!Zp2fM{0*8td|(AjZ7R z@Fpebgb8kVuU0_VO}E#NPK$NWx;9o&Pgs5P^`nn~?+*p`Thaa9K-k3a#QcZG<&uAJ zAv(KH+T85FTkwPAf1`$fvx5Hb*9mlRxlsE%;P~^!?vMq#g*G3bGILl=?5yz5vlIPe z*T7U?Q{KN?BtQq;aqE@+7D6Gmf@~rBe45RPwb+T4Q?mQ}7UM9)jx=8{;l&ZXncrDQ z?TUYB{fxU1B}1aF=J-TVnWxUML)(B8*2Auj0VZFOJEVfXeIlssS6klz?|3d_Igfe! zF>SA+`8;mO5IU?$?*v`-9`mtV?_p|{pR@Z4K^P_Db?}w zH7?Y+rEfN2-4&7%c*(}7OD>C?U|q}JMnZpw-=Dai*hNIMTmMpDKcb382vMET2?OC4 zJA?!O3zMiw`dZGzKmm1%43bv-b@t9N@^q1>k!AQ$Bm9^I-lhjZ;3E%`e&9mu?xu_! z&d8{G*OnxEDhMkS1=^Rwa3O6oM%2P0;`IU3KWo8U>7{rO@#kYYD18Lg&^gPnRgKqC z24Q!mUqFKeuCqt7Sx9Y{|ECLs`iC#?H;XN*x4kDEH1v~XbK%*E5IAh+ap;tnb8YUi zoZ>VgQ9FqSVXG1H)>%5G$?S8ZmPcvb{-4Z0DwTYCcWF@w1CBS?F!;_PBw(^BA=2x( zb&Ztm+R>_(KsFXvBS_8Ih)TK^1%KhFw+|RT^Ro4-tIbLuuh+Ks!a|{wGD0NViUsKX zKSPPWGM7{88hslaV*OF6^j6MespGIS;i2`i{7BpOfvdOSHu1$sHV8uCU}gViz@4C2 z&=qgGljO)#sbcO6ofjH5?YQ*}9?+#1#x`FVgja#Y7lgI$G_mcFqOk&O&wGHltg>Vg zer?JA$pIY@t-0gh{Qo$@;Vpi~&~YlVrOoh7!#i0sW6IoR*lrW&9qeb5)}p5OGHPqv zlpdlvI7S!O4@3IjNM_oLPy?PL!ez=ka`Ae z{m}^Ck}H1E_T+S?sTNly-sT3|rN~^hzDWIGva2ev`q#CstX>?+3hD!UeG$rvHgtBwlB8xUg zDR6-K7%2qCAPF)`YA`pOY7A0yQ6eyc^+A<5o^Yjwn?7@$RuRj=INL1EV@JZmZ!Q8J-aZIm-yqXwy!l3;&=bcIhEJ+`; zu)3IFfrddt?kg5>8TipqMWudfABu^GT?OgX8Swtn=Ulz{dRl@jn$*4wTL$JS9vyjg z6XD63Zj1nRT|QULv|;)i5uot><1|->@$Ckj-r+BJuU7VZDP20k_@v#=yxan&O%i@) zmPa-N>PK5X;%jC^%*%K&@GnjoZh)>-@-_c6{U63qofsDrnZGZ9u^5sO?)alDKt?)f5hb*ap`BFcnntj-x6G^6XiWZx z4b{}@K7EElHTyIwmrJE37Z?%b;%Dk`!%;x+dFrJ#MnNiwRerXxVNLA^KRBz)13*Bh zH(+xG$SRQFgwa5Dgn%beF@3sj^%-rfgDDq7wJ;Ek@4_faKovfKmCR)spW`TokId zLZj#H(_+wRUUId1tM+O;eWBIw&X6KB>DIFwMwJ!~V1(&yPkAI#4(8U5R0H!b?4GCO zI$TB7)#c_)+&at;=AWOd>AQ3)l2UAeKYCPvFO~g-ZztL)r(5`Cq=7U zt`LM?l`i9;GcpVxb{NhdxZVrT+KLkP$Iduv*h*afiOKJoEG$Xq3ClVaF0`HmX?8}d z(#0e&T>3qKboU?T#wIU!mLgQ3EDG8B45yst+Dbpc&fuR)7p<8Epyb}*ex~y_c>$ne z9L2fgB6uMP^tLCPq*ZRx8_L~MHciWW$TCh^@?g2c$vKUGx6Ot1V>S0HKX42Fk4x}} zpk@lyDZA5JUt(ZwUE|w0WwwVoH|tpQR2^Ph^={Nd4K7_-3*qYSRy(E)Oo$kmcikwO zujB8CckeOZi174jh~;wa6s34lrIO`6j&Jizy>@ zh;;f{jxUgX{wAda)_NGV5>!6JaiT?6{K|nzc(LEPOd;#YK}fL$A9j-|AKxFR;pz-& zDJ^odCwg~8N7)*}Z=rQV1LuqIqW`3 zVwJn`f*K?pqYD)rZ8-9fk98Zcrul7QVp11uJ9SpKvnFm(tO;TZmvxU?G&SK(+=wKh^t#pr|XwOM*50(dfRX=^9e07 zP*eoB^95-5wNM9tLWh6cMLYSXSEDp9nc>M|yj!4*3s_@K$m;R+{N_A+6MrusXQ;ld z+)Tg~@D%yUScFtndgUi}h*UwM4y)c21ApEj-D z9Y&Q1zf#H*wW>{gUBb|H>`dB5!?yaZj!xnWv))r#Z$-?j7wgyZDb9~Ab5%UNdPQj; zMcOh;N@*2YBxliMdbn$^iE%w84(XufhsB4HKZ>JFXE%;blPeL+G5 zRO(s4_On0zm#=xRaI;iW=BARyRwSQ~Sp8YQp4A#8<5@e2(u9oT=m-|;5G=XMYD6?;1+s9Xwp431uhL{j z=`~)3Oz6sn5Y;aU*qtfU9vR=F>I{nSXH3^6IhN2a;~v|1t7&w9U;xY9k7~cx$Ax|) zfgT?4PX$MHcjf0|j0K2Q$vR=%gU46uJxdy`Ux5bSe#*;9HC4&F0#+qD=`rU-{n7v9 z(|wPqt+XqrI=T~nzk=OCZkvD9ATO2cY>vKIRgyWq%z*&*Qp;!`d7>i-*w-nqKV-Xy zmIXqqbn$)s=^0KZE|IatCTd{Cq{(C)m`N)acW2s(Vg7AL0XZ5)%x`V(s=AIE@wvNOl`7Vpo~&pDF75bu8uXa{A|oZ!p5t4-%_~- zLR-$`_ogQmlN~{PN7Og#hvoMJ;6WP+!f>x%^gpV? zru@D`L+DAUS;hcG!)Dj?1{TGHhB72Eo<35#1Y;uT*?V`fw}ZBg3vI=Ireh+B$iO~s1)HObk#l@o z7Xhppe$Aw;&rte*aYR;t{b{=|MrOq~77BI_!Hk5l@>YX}xw+bakrSY#N6(A6V)J%m zbP8UFebNZnu5dW}Wx}m&{cJGKAQD*o_)7lbX)g>WHH}OX%g6lu2ktTHDgF@Re|#+`)ZmV73l55?Rmn%yb7k_sKfk=qd%VVxJrd*f={EltLyzZB`5_cN76 zMPzo(CF#e)tjN1U@_|1DEJL@d(sAtwYmsyE+~LKYn|*GcKp~!Dvu0UKQR+$(zjA-> zR|0b-(PfB3yc@@zA!$nXTL}bCNx4IEOQGOcnkjCd?d`KJjLfWGV1{rmaAO3mmyqvD zaQ^RM3I#j)KGPP;0wBT!k>FeIttW{cA09d{ViNj;L|b(|c&EJvsPzZ7i1&F$Uj1hJ zDjqVcdmQnI{}j@xs3aWx*~XfiTQb67I@iOY?fB=8!GC-NE1y-GOQyZNrj1T!GV^zZ z5-C~LpBfSuUO9MNNjH5J&WM_;4=`S>H9xav{a}2#EzH?}e-;0VAb+mig$+qzZ(Sx) z0k#H^WKcN>N(su4CBMaC*%;mp1^>|%+U6y{|KLADfr0gmx@~z?gv9uY;*Xa?^S<0y zAXM47dsJ!sFZ}bGy1Z1wyQOcGo(1UxQ)c%|{-qLPY;HJTjLKxvk<}H47a2m^`1Lo+ zXObTn+=Jb~zp930PNXx>G*!W)!Eu~CqpYUw!10`&pjU(cAB_0hy+^f7iP2I#PaSA7 zYtV^~^C9<(+;nSz25W73kj7NW`oVaYPfmb<_Ak&KsP?S$-P2*I`>+{II!eh*dRR>S zPmBg;d_qUZ@WnPadKktI0aQ)_>5cq~bs52+;=|Otvql{BoWx)`i$Du2R>6Y(?T&iy zXcasG!uLV)(_Ip7yZggwLx;JO{811TjL0J7z>NQ}=Qn4~_uNU+*}H1eBh{lSt2FLT zJ5+YHmjTYayvl?t7fJrPI$G+H3o13k#+UVtDSUA#qw~}8Q`5W3+^V)@i@!&C{HYNp zl~L6r5r-@eFB`>MPyL#6McQji9~%{W2H4c46%st+Q?D~m>fAI;yQq$PD#kQQZFGdD zD36a56snKyzTc)&yOVFM}GAmCGsC8LPm%M4-$!Q<4N`sdIWn^ z1}n-d+XK~}%;x^iyH>G%hHH3C*8GDKN`Q&Jfab9AgVNGJ@W!b|%OYN0+#@0+fv9pDH ze!=?}7{v#kWv{|38tvAv`F$!+t1b$*oPJt#OB57Y*Z&un5PPPNG0aC>>7yTB-WVGS zdLYrBorLBZI+&&b7@Ne)U4R`7J1s}aAurg7nnUQ(*zQ?zo%xuMUpWhDZ)_2%@FOo`0#W7 zP%~s(^>0GG(A};Ew{C+{oyRP%2_vK9O=;7Oe%Ht-0XssrouI%XLcPbX>aW7>Jpt|H zHYfYmM**)82rI}}WR5;%2>WZ6X}`!9f^xN$+fO`JqYupAjFnu~0}Au<5_-pd!7qbC zSKX|%TWUEgzzWHPxUwm6e@irY~8@$fvMO7V}Bf83FZQ$DFDf0j3rrQ`3sL_Nlu>U-xdlH|yN~ z7nErA(rlwtM`~5S$f2WMt6O*G5VYie8s=QBDa~i_`P%#Q?FAaziG9l3#x5+Zl*#4M z4_Oy*^P6e3SC;KDvRZR(A!dHlPu_qNqV?U3ndLWCDf4X`9Kp}ONVW#8dI=j&kWc<| zzKR)X_v|U-Z;B6tG)Jkkj7ug4LH&cVGT|BRpyGZv%ZJBrOz#W-!y~F?y@%!VandO` zsv=I?lBhb|K7F^D$8=uTJEQel+iI;3p1A(&92uN7_G273#_`5z=R?;{lo@9J)Nzm-Ezh;uWmyPh4!bPr%?GTKH_dAPhUmbo>`RBI`2H$HY|~ zQzKI%*j1%zS9yB=NJw7LWa?UhFpvmiA|PUOzOJ+?tOyI?3>B8Oq&i5nqIDw+S^MR- z{`*`y>TeP=uxh*4CE?e_P9JOXm46v6knxJ%5^|b3Yrf6wB@n7D(EcR|oW-w&qKZ3| znqg?!HA9<`P5=eT)zUfTv~O|7VcJ=_a#vNnZziH0kS5G|L;UhXxO#Q&bhseSoAnz-x^1tSxn0gc>`?A5=#%lLr3$^X4XF0z>?a^(qCioST4zRZ^R zr6?RkraqN9CsBZuNWEDtJY# zM@<;Ar7xZJ`-fQZ^!~ltX~*rKfK}MTD(PF%5I!6j=BXBYMb^Iy6($^x zVI<$fzx8pQ!5iB57(XFa88i1_P2NncCA*_FU#3Ch(R`D%&G_X5DSM;@4c9Ay_B~%W zJlNwE@1POmOm=^Q`%Y4wb?<@ zwjlG9!uu)7dmj^wm-TW%cpsMq)WvfdMYh;=Xr-CA{oe2VdDYMT-+s(U{9i4% z&01f&-Nu5lDjT-a1T!stRmOe}X~-8)7N)rom4~`f&uU@0c!UN($mny5-LQ26R z?!S-8Qqb7!aw@_O^`InkrXNiQvZ0{2({X8eC~cBa&QD)k2MkYtclBFgfP}2BwZY-YUQf83uVz}qY zZ=(=*Z9)ONAgK+qZ#?=ph7~S4CSPk4mleO!%&v3!ed{}wAjmg(cOfy;FbXn4sI52m znzmbtLd=L{k_A2ThT5NvtUN7z^A`zHm$QYyEUqpF#gRS*6Kd>44on_+zs=^8y<*hs zrTubxKVpU7FF5QurP9QEd9AtUBb7+st^!ikz16N2Ri-fqo8D&;q z4gjGf;SK0Lq}Xt4`D(QGq`45el#OL4?9&nNC z0()1%MKQz^sQBFh`k30>Y&)XUmYDj;UzebFd8kf5MDUog_^pM8y{j8Ed{}*r_=wXg zT7}Yp*-fJhhu7?f88C=yMw3KdQU7BplYpt{@!|}{9r~Qz6M(gu zC!Mk2t-UVGxQ)-(e2_T?VpzD(@^Q?<@$3|arf|2<$>w&Ciux8M0rway#<#jIPE z6(WWOlbCJ4tzu(-B_U8R80v+XqXZd(&qGXB9-Nip)rUAB%|7L;u5a8hSsYe!9PGXS z?TY*-NTlE84SVH~Hqkve3iP7ib~W_9H&txWjqNi- zygn3XJ%ycqgL$~^uV%@4Wt%xdG9SO+vtQa%QM~Tu8^tva>;C+mCINr1Qh`_v5FWaW`OkEbh-yQBzZG2)Kz#<%3FwQL0Aq(rS zR$kM2r%XO{H;hq@lNz7-%(flm=5zwD;{UU@jKrHuZb_y(h;3;7vEae>UwoPda(fRy zESFt&FX_8fy`MrH(~cW6opvt&bmvm`J*z26+8J@t=ieA!tH|E#RlX~)dqSJ)%mBHA z4UxCpyg$n>W|)!vHDcAhO2#K!o1VE#Lz;hvlK<5I?x%SX8B*HHxhhMdR zdRjPRj$7Qey1towSGf~<9&B&^2;Au!rn&YJ!@qQfr;`{LyIS6>ZtkD<{213Xxi#^3 zoU_bq7RuU)hsL#Y-CrE~=EJ>%J4ys4kk&H%otLmje6FMR)Y_N3^$ZuRDY(tjv^GJ9 z)javf?Zz9aE14ejzTbX)(?i**FT)b{xI>pR02e83@5+r+*8358e8a5BU11Do%Cnet zZ@a&~pnY#eeAMr}Z08MS(gUWGf!vl?zLym9nadfAKpWchvTb)f->^wSr;?q_^{HYZO1U)v?}bJ4tS(sg&1m z-_@mK`lWf5EOc=hia0pMK{( z`ERIgFKKvktNwlRWg~;Kj>1T9#R=Or-{;4L>q%eluI{=0G9mx_`OvVq`FzLptY5U; zTNV>@zM`_Cau?q>t1q8!E*023eL3Q|h4*pKAHhMw8#wb3iEN|k|M@wxP9NUg-n9pK Pv;>2vtDnm{r-UW|44jQC literal 0 HcmV?d00001 diff --git a/assets/enemy_target_multi_ok.png b/assets/enemy_target_multi_ok.png new file mode 100644 index 0000000000000000000000000000000000000000..acc40ffd01ec04cafe3ba9cecf73ee7fe569f588 GIT binary patch literal 11303 zcmZv?c|4Tg8~Au=tJMG647Gc5~9eyj4fOCq>!aZAxlVQ8(XLt zyNT?I7|diHhIyvXclmvv=lA?|&uiwK*LA<{bI$di_jTQg=B9dV%%_5U73TU6+uv`t`c^4v*v@2xnxQ<@@j+AhA7Slmt4+835BKa{#`UZ(H!Cwn zS5{S34U`9N2JaOF&bC~)veJfiDQ9e1qhKOHH1cx7LMs&+x)yl=qAK~Fh~8(`uxueG zL14inr_^RnSUyXWM1Zt-XX2CeT1l+K(8JXh@`XQ!2;}Eg3gb@k0@F;;U5x=gv8$gY zIJ|v)Vrt4YPkmhh9yUaqH2GY)=yx1DnrY&#gzsZ_jB#B#Llk)Ihq(n%>1*r9p1iHXSZh)6BXIegCX4U=2NZ+-Cf=}L-=V3m1qdELx-JB-v3d@0r0Cn{%qjGf>0Fv>XUb=`Pd;Y5iIs=v#RtYbB?Jz3V}Qz zP=b4^G!=^59#YFebEJ>UI^#IQ;4b*wRW$Hk`}ct3CPdS9vnsVQBlgOA#Q`NY*BbhcLD9YoSUjsjm zt3ZaE_q&s1spm=|oNxu{5?l2Iu;b5?Gil{vLJ8GC^@Wq&tykZ~X;@MeE)c_B`YVo? zCW6QB7foSSADwC*Vv-#LzW`h%%tnLNT}tWv<3vzv(-rgVI<-8y;Z{T3Pp0O@@Gc28HALrfHBa6 z`10!)jem|lq0(BL`N`K*;1PI~TY}@fW(5PrXIzrG{43ukI)z26+fSMrpck=YZ?aLh zG+@Sxug6?L1)pU@8QT?{QU_jw@+ur!>$x;x$XL8^ zr=IoSJHAh`nK!GAfBw=txxPW6X>Dqd`u%3Km4*G)ZzbnP=kvB^R^B@}Nk$;=2zIHc zJul!vocb{_&`o+Nu|Ry!vqBsD-MX4bh@-7LfRvr5xJ)lX}xV^9i zAses}Oi-&e#8O#8qOPfhGvj)Qmn1_5Nr@U9QRinqeyZJ~25cQ@Z=i|0=P=?AaZA;gBzLH<8Ew8BL3&)dW>pISxf+-;dg zLCURBu3a{cp-ZqR{j?CU>AXk&rs|lfeTl}*2UZ++P*sTrH7xUsc=W!ZYMcJemd1}w z`b`}&*O-(O_aCdZo*Z7KLmrfa zg04hO@1)(_RnKaJO`X7U_fwPQZ?66vep!IghZMYyQhMf}W8J>VTu@3_g?3FBuDEkz z6myM2b8&{bIl;uc)EmZn$e#Gh!ksGdxofa{=#&bgj^}M^w;%>zHOqNvg@TSWKy8sE zv;mu8&k=gjC>t}Z#DX7=AA~n&)G5G^%^E?&r3Jy*LCs$j?H+LkEpTA5%0XNTgOdW~ zsf4kxhD+LU$QTCflS|gSZ*b_%sjfg#{hESjy`! z_{#E)z0G%xcc+9afgkP{1{GkS8NY~kH%%c!!fInKMUup4Pi^e1dY&GL7j{L!4Od^LHte@hnm*CPyLj&T3WPATVK383 z+;ZWwpRHV7+%S{nQ%*R+Wk#fP_<2>V|5sscefyfnWtg*QR1Ddigx19B%s}`Gk?aJW zZtHzPXf#j4iRmUpIx@jO{XhKH2OwJM05lp2fnssN-4evydbZL+PvRy@}Bg$TQr`UAojiIF4RBNcQY}; z1ii?&e@+#_mrjahMm69PR>#k;j zchl?py=S9R?<5C{eP&l6%qkxx=PkPiwO}lDgM)xmL0J~|sEyL_(R(4~ z$D#SEANUGIl(YPSOG%1Txk4XWp40dch2VL)<;+#6B5}vOCw;?;5W6ED8v^5c#~Yu@vZd40}|WJa4qE(|7?2h=8z zut{O%m)?x5RYkHlQIn_KrQ3YHHm7RZy$I`z{adD#-z_2-sM>O)bC(&?e-E8AA?BkB zN-0X;Ws?>uAY5a8A^Y@Tqpf0N$@or`Ss;ZaXh8UV{2k3n!h=}IQ?N4m%5NBOER+rT zlCbi}Fn28Gs>hStPX?$H6Dhzqaw0({~ zK^L$V^qSza^$Rld5BA6xaIdr$t#7-*I{SK8ohR@FkOc=#4;Mr)Y~l;9y^6@V z5#$E(HDg27K6bO38(rFU*YXc$yEM5i7D+u$rEK{iLf5$v@JtUcPT%e+$#pS0jET}+vY#%2)&42=}<2Bm%jN)55=Y^zzmZ>KPRcs_XoLKF-;*4fXueQfvqD+2faaOzW*XI6xhl7Q7- zlLUywIWO;p7N;FXols{pZ0Kdc&dWYE27R z!7%3m4wz`;yg8+rRhYcaIF~%EnWU_FGkP5f90tAk%C&UYzU16~c(kp6QRGo7DzHh@ zz(MT_>Qrv@+-qqgVAt>ftaxIS{XJh4@0lI1XAs{LCaBH}X8vT}lW5(x6AuB6yqdSu z9OihAbdehM9BbE^Oe{h%HCw*S)cg3y7)MPK-rr|%xd3x^m=;dYLx9{8PoyGVKv>D& zxt^vokd&Ihp+gw1q>D&QoWDJMvnJ~icgn3oRrPretvZd! zaTSUBfr^aiS4HCRGYxu}7U7u6a`r=wca0m_#!{5;?iXNo?davkHh%s^YSxZD9+;V9KL${K9Y5W zTMbpevDe;OwKG`RMF&BdDxdrEsT!|ebTkQq{T>Lqv)Cd#mZ9oYRbmDE0=-Ln)8`a zC(V|Ac^df!92&yvhd^))m+f{Ax99B72lqT4JP?FVuG9$8jKWAI;^RW>RsRSYQ)%1Z z{?R)8gOLtw{(&9siy&~(RSq33gklKM5EYGNXH4x9f+7H|fBgJEeAnmgHlMk@J5H?+ zUI(Y0Ol;|2e?wSJ4?M~e!sstKg}$wIN-we%H3b5?0w;Pmt3n9*BB)2xRY@S3VUa(d za4AxPOtAWj`OAQ^25({bri4UAOC$vLdfe0O^2Yas!Tnc?kve z!svMy`kqrY)T!PRtJ&LLe|*Z%0n!Bs?Dw}@xSvXIBjvIR4b|0Lm^J-GBm6%1Lj;Aa zzManN?LudqS*D74i7ekl5X-Jo2MsQUD(w5QLNMBM>p^1f+G~<;;+1$oSyP)Ie?+J) zvbM+a&YavbezblY-*)eSTM74-7y^2Oakmy1d`nng*|fZhk-k6_t8c}qRi)oRa&B!d zUX69n7g9s@?3Eu76MR-n(quZfO!jY0EX}s7giAmiI`^jNeZ}evjNUGt9G2RXDhb|R zG`V+0=))Ot69iAvzi7OA`9Czy`+N$WQef)}R}}%N#f&WOyM;9~y_Hz7LDcjls5F!G zbGPUlSSr&Y49gS_jz6B|uN^hn3&Y_7$2s$U;uZquLIZw&x4$HRfky>2$3xPEQ69JB zVlZ15d-NliR5ARAD+wf-`Mvw+c6#NSi0C#)U5&9s-_>n;Oy=a`tRe0$y5gGp9&WKT>JS( zZ?`M(d*FPkypzmK{j6j>5TdXrGscNL3Azf`T_xWCm4CORr>MO7 z@+!p^j-_8BS0in`c*&P`-+@(|SaDW*5G>~$3XUz6=b9Nw!1xLFH_`2a;lBb8R6a<^ z+yTymvCz2(Ml#GvZO$?`Ob&GK)INn{K?*>(MXpuU)vT#PdeE}MQs_t?<>*lLexHEq zx$Yuds2&gfYg^+p5ZN62O`F46#6Q ztmImUrI^$YW_2hmyi!_L5XAZfFlSMoab9Q9-!rFd5jfdd#x21=D_0dgu4ms^B2Yr7J>65Ni%V+~3&hpQNHU zr0IPM{>n5Aw`AR3U{1Eje0EvW!E+ELH;+HotvQD`D*8Qru|lVf6MvJ&rU?QypAZlR z(Smz+)iekh0wIP=J9}%N4wBh)s^$-`A3B&}-I4zX#jX>F>#61(*mxrO#JpcX6l36L z)rINV@uXXMkKs+^*Pmvsm=emMWsY0Q83)5Wlh9Bwzbu%T8xxXkyNM<5kYNdPS@O7G z?hAtw)$lBo$Nfl8)$EsSw-^ybf@sb!1*dwYP^sPm46fuaiFG};kNwbvo6&WV5HNNM zb7TFdbudZDTvKjV(Wf1XZE9=-FSlLz*y1kp?B%8J7Wchi7kElW5niW%Pw$?O4Usr# z2@D96BGs!>krmCCt3W}ynCTsv?(tpR(z4SbXkYtJn$Q65i33g_*d;;oC41@G^sf>R zAx#=jjt}^vHUc6uQEe|V7v$;Nuh>2T2nv7bVH$TBr&3X=w!yo4VC8hNBEbUjxiI$R ziWjqtIzXWb6u-fAmcXQJju`X{w)%CRNh*q9J)FOD(e8=hrTQ{+u3`b2@P!}5p2_;I{PgG0{+Uk`sW3{(im1oYZ|;aE0Pe zxtED?`U%5KvK4Gi9n#&lCNKqIpjc^qht%T<{D>W?bSn!gU*DMb%_7%2BJewxFvi{O zt_a=vuHOEMCv$||Y~*Ec>u!L%ui{Tq!{#5Aj(U|YnE!F@q?O!U_d6@Q;ac;BST~xi zZwFYh2Gyb`)xm)tP@(1lqroZ$Gr<2&bifXT$5<4p1v5L5`sx3V!!a5R-)0U96{~IM zI%sK<^uggp4%oS$i94mDNJGXbL1(To9)GgJi6?65JVn%Km^nOV&kIZ+*xfP zGigv~IdYp7mC8jL61@(x^1B*(G{nz5tH=VBj!-r$l(WS@Gin(``sxy-$iD$)yp@ z8P~r2<0xLt%D)DJNO^FE(^t*olR$>%Rn5M)M?Pc)d<^L!#-Ht-yof@<} zUAUhPE$CKOwpkkabC6oUDj(R{kZ?(a4f7rd2~!MX@#4{ zVH4ejg(`Pdp+xz|CO@Sy;r)SXyUNvQt=^53>28*py=0$gV#wZl)2qK6PF2ohXPU!) zOUuzDlp-y6N&h%8GM47V239em3)?~3FXs=d6m;cevI6AblWead4ydj=X)}zRAq=#(^Y26>qs2UY4=^H85ID>Oz@6Y0HKTn)wp;Rq_8BIzd1d& zyq&=mT-tZ^*2FSZ(U(sjTNiUHcOqdZl~9We1@9Wu)j%-G6Dvo{2|Ba%?o=oQ(+Fyi z_*TuZs9Ut$9X9ot{(ps-&n5MVi&0mtR&P;8h*6D4NzYUx3{k$aH}joT%Q?D1>9dRx zE&9JO3?}^x!|Eb5AJ)ckEhYb7K0GJ;KRz6?4^H51i1DUXx$V@NXh;7R$DsKjM~DWa zu=&ttj35RlX6dyD;oOA~PBE=~Y?j!10(pX3kn}LcOj15ph&yoAR<{d}(R`RSSR42M z@!=2EBEH<^&e;XrY&JuRbYL6(J+66?H4O_NrT{K@$c#bwPmZ)B*=>9I`{5hgI>>0Z z@Z-t{mbaf<3)7o0nhEVXr2$!jG$DR?cwE=GpeH-Ef&CaHDf9FQC7?p|LmI-wl%*H^p)Yy4Fb^l*N{7=DKnIW9@Y0Hl05yq$cWjbl0 zj}UhR9Mq=UIqIFf-kgM%4e1eRXyIf!?f1uJ?tG4nY$4OX9KiNYjbH?96Rd{A? z;YQ+zmIWTBM>w*ckIWlgpf-48H>6Cu#17of5BMLG(y=S+qS@auPA56zm5jUEW>e0; ztc|m|EX32jQF!LeGaeySC~c(T1)lnr5>AlKvdo-d|JWxeN-LJyL~6QyJgkZ<#62h!0upP{|FN9YYt?Yqo9 zRsaYf&A78D?h~QS=euPRB(B0kRw&QuT+&$K#>Vxx&-6dZ?7fA33O;l@I{nRu3dd>v1;)$=l#RPZ$Hxlmh!11JncyXv#N;ONs)f!G}ZBKfzBIuyACv2Pga^d1_}vhZUtUKnfZnRGQ;UGV$VPF5fF zsvzdeJ?x#dp3@e#pogz3+MPz66OZ8?;S<}%0m9nw8t&wohKpSV<3i;~mq3=f!M=Qu zc)~c>hWg(DF$Ww>MPs)vHNt!aPv zBM<;T{qL9wbz0$;iZr3OslZBi#*`CtQ)i8YZu1`vELDrz;pSP|E|O>GJ!Pr(c?#7c z84`nP@SdFBDj(1G#vV;mdVGiSkyTJtsWeL}R}3sZFhcS``djY8r`6n$0NHz9uM*I7 zF%z*C=jeAsKtbMx@0Sm0bF#ma)DeSF{PM zfBtm!fWDB zWAwl&!*+VS@8&f$6sbPeF(eh@mJ@%7oO}h!`AyXMOi%QBI%OnOHBy(Y$Qq8(zxsH~O|$X_S|e*Vkya{Z>59yLu~n7}uD>r|)-&~` zk6S_J*3)#&aro;Q*AIsRD$M39>giR}vlRqSf5?4;sM}4Nd_t7fXP&e}{q;U5LI$%p zmE7qE$%oott`#6e($Xkge0XC;*t83_#`ILmLKL`VX}0o_fl;pkzj0jJB^^0PI@JB! z@U7Bh#$d;J$i~C zl-h#VmwhHY_iy^$l{{O`{iCW6^_6{j`FiB(gF$C8y5KS`qY80Lnt}4FFk`0$zSCNH zUfAsY=k_a<-+1~L{;dq1RJ<4VC%byWIaHbj;1laN;XhYZ0McGIdkAUvTnx~`EAT15 zr}a!jYI;lSu&dubZhah%^)+}OE_Or2?y^_O<6m-xqEJs68arRc?Uc9sFWalKtg?kT zcvC;T09A9q?8wuue}C!td)<<_GcCUq_~p~gt=LP!1% z+q;=JAQ*aNfMvZqV6~LZVCv!V5?o43YtT-J$N#T*rs)jW zgZ|sp)dC}-(GV02J;}2z=dk;PMSq)-z&OZZ7t}jB6sDJaWy&aHMca)pa@h*wDiVD~ z_4qdJHoWAVt7j%YpL`-B%fBqp(!!Z2eMgKmpORe{ZNYUXHv|o5EH^K3 z@jPF=>5eNsRPhxhebvcl!@tz+&)4lQZEBAZrOU)B=WC|HFpZA*MDyWd_}_+W;ON0+xvxt2I zVnu@S#*D{GZ>w|rG%+uyt}V1~;eH#$bV_}?gqQo%Kr8v$tIjTOvYivDJ696KivRL6 z-=jLt(LZr1AX`o>pG|*zV!p|%LxtLf25Ns}3ogqB3F(uiu>r;YlWTi3@(~*bJz09O z#RtzCSW}ft7I809Cx7nGd0C=>4_ zIWUewP92c!pn5OtS2GQ4` z>+!goa9S_f%Eb@GX#W64oy!nkr}TqUKfmyfEfAoPradvKDWAo~I9=b?WQCvvw5gTO zWqae}b#!t=j$WtDb-^p*OqQxAtCOJW9I}r(cv5mC-OeTJ&`lk+)I=^+7KiT;iY7-= zGf{W4Xf-%&N5T2|OWHU{N667Z!z;Vnq&b7%$-f`+{JA3>n_WBKKi zOz82+e3zC5j4j)>UK|NWxjn149-Fu|f^%deL0(UekgwCkdYN0CZH0OIG*=AtHA5YD zT;>}FquYCpSFlwI{VKyfcl7oPAxtH9Q2**U3oY8)DsN#KFJ@(-^BSH9BD*@^73#(y z6Ibkw!mX6(6{X*^?k0s@5&FQ9@3xI|dezIOn=kJ{1kqBAB7)nJN1py6leMqxBv!ts ziL=*?h_?O?qPN>@x~WSW20&=psePgA?3c z-u@|9BZ$jkjnC{{qC`7W+>sSyVrZH>qiu>dMZz3`lF@gtw#Qy>QPgo85x literal 0 HcmV?d00001 diff --git a/assets/enemy_target_single_ok.png b/assets/enemy_target_single_ok.png new file mode 100644 index 0000000000000000000000000000000000000000..2ed17ac4cd739a1c8daaf0f5bdc4e1a06a4061de GIT binary patch literal 32354 zcmeFYXEdB$^fxSxM39>horq2lgi#}j-lIhe!sv`P>IjmE=%YnvM6W}%5j{$jD5DNW zFEOJGQN~1n=T7eb^E@BkFYm{9t!LJDyV`26*<{ z$&ru*UsqRpX6TRJZf%X@>i5|R5-V?V@U>Scxr(|g{8=#cpEV8W{gH&Hepae=Yd25s zUVnDg)@td;NY2x~Vv?(YLpL^VUS}PpyUz59z?0eG0rJR#V!htiamR{SjXS22@yd8e?dVV36ehTC96mjHx*Z<11E%klr z3+K7ytpzsv`RYfJo^Tpq=05;|TbAXvzY(YD&1y6j2@E+OvcqzL5bKr3PeH3dHM#og z>YbGULD~HL#Gs_m|HS|H8fN1$%_YUviJJbpO(nvQy5(sXLk@ELutq>}jV$bw(JXsL ze8-PaTtgUKJh7la4ple}%~))PD)$Gc+PV&u7z= zh_VEWcvjj0&{hf8b7EpaLZ=@m1?h}kUWM(_12wuS%3U^cM)OyNy6OL}WWxgVI80}T zd{E%(tkQnIEo4wlJSv*y%$=Ky#YsQIwlkR@QB~Wi((7o6*g3ok;0bGx`-zC&i09T^ z_KO(p=Q~^So-vfK^77(jv=P*^5aUI`YM)%wEWxNScQ0{EsvRDP_ zcbYqYr1j6}pw4Wxri4zd$1lzoREN|Z@6rZWAMZ}xL4{c?B%(X6L3!(yw^u0k-XJ5b zDvEv>lE<0hgw{M77-aj{U^kOT9_U$2#fP`@*-T~7o2!piv_tR zyRZFO3@R@5k(L&pQiRQ5CgkIb^MX}@iPTaeWaGb7p_s63l>u%W4=wnwlKCf7!>={y zthI4W1xZ*?Y$Avn-Rblmg}T$=bi~kvwE6NVObKmCW_CIIQ_{W3xOp~4yX<=%JXI~EJa|~M z6VnEcZ&lbxYjIdvW@Ih(pG)_D<+t~{D3DS`wJ-*%j#`zfju%$;&M`*L)ZsPh`jnAa zMtRlQDyCoZifE}LiNh>)bB8hvaCYyL9GRHYmO-7IEvc&2v(eM*yBcdqoQO%}*_gWi zZ1?H3umH!#ZO&r98uM%Ien%k(8%XxW%W>Y2_is3{zUY1ADToej#2Xl`EvJyY>Z=#o z+J1S?Jam?upPobUNXq*`z)q$S+!8WA~>C^S*Fv3DbZw0vU21=4h>0vB&l?!=OTM9%S9P?gU^V%-v=4m z5Bt(kSi+`0x!!}8TY4?mJ2X6ZvwCC}|FLQYXW1IfV@8V_9TZfbQXSc|90<4_hmu#X zlaze&LiJ(p5d{@|*S%@gh_E|jdSiJ6*F`}ULfR|I!|vOAYN55zccBGM>sV&gfl05> z2~rXYU%7a_s7po^#X14ekQ1c5XpjK%DU*Jc@JljyLYHYiI3ruhT*1Bbe2z!IJa}p@ zroglg@Aa)qpdJ_ni)uH1TVvki;lifod%cM@-el{8B67*`1GfN146yB*A&{6R@?B(( zuV=0#*7RQ6;`pE-IH4YD-u=km6|U5 z^P7m!UMV4#&{cSp`XlMi?F{1{@3AHXX)l1N2D77wW36Pvu%xoNlM6acvIt(B;}Ix3 zKRMPu@S09tt;MeYq&_j#lu64xbrxlm*IIssRDUwbgTM+FleV8h1xZNh*8=ixC>v3$ zpa0VYj)A^h88EcDBXQm=mw#OcAl<3$i<>J^wAqRMVMt9mS=3dl<+!d-<-lhWs@Sf8 z`EGOD1icmz_-2B8bg_}&>aXGg4O8VuYnYGs5UoTW*WCngf!N*>qcOIPO=(yzaF`RQ>KcX1#cwdSu`>kSJ3a<(kH`8ykT=OZ_u z_;tz__JfS1fqf-02J9FCdx1Y4=bPiSn|@)bGm0a2j%68X|GuE?vptfdmKjHNn&De& zW7$kED(u=TKcNn#Q%Q9T;oqHhZ;zuEVhY+2D759k@)F2S3raKF6oo|(AL(!}J~*$n z%}}d+q?*KO@AfbYp)Wth1@U@JS$MgxaFXj{I*{DLT!UP@dB)yA2HavVR zR+P^SQ(zElU+g*K<3dX(f3*t!G8psO$L)uro798Tfh^bk#)Y#$g)JGmxI61=%cID_ zYf>!rP4PWnP4sUl!yES!q!CuL=3Zd(?2TFvG~>w-^mAkN>Rv93aMC^nG>be=Uy1PZ zP~+XJ!x-4;!HCjGhOcIE$PV{H{UI{3TC;Nt_Q78GR_@e#YEf%yBHIUNPWwbS(2sLZ z@1Q8&wngJ`W_v%!WFD4VYrFjxn>}6xW}zhv#@cmnGmN1u1C48}IQ6uKFCX%3#51y> z;S`*#mY!lr}Sr7VSxOW4JZJ&7HS@I)mFAMZx6uvt{Zi5k z0a{Sp*5;S_au{-91MI?LOn-oIIW2h*gbsf15u|choy;kg_rT3(>s9L6|=eo~CveGVFx7{Pt4E|gy z32k5YM_33Kt^{)N&JZh|htW2_^jJf{LSd&-=ev{L2Px1ThAH*|YY_CuA)V%AZET0- zsr&Hh{{lb{MIUnXA8qzO1c1&0IUDvu7!JCG1>J79E6lcRSDzCj-aHX2T_$$1O8K<6 zLa6e0(imCH-X?zi-NK*I^maIZHS}3R_~@P?N99qf&`ka4f}0e7b`c_#dFx}jY>)Mt zEkk#qT)$rhJR(+Lru`7Hqe}eYV&_V2B;l9m9?kI4}adzkGVPfQGNk;xW z+19oAtBuGKOu{qdE%`XDNXU*LpL1%#G;ljm1+*gV;LSWil--!7N?z*mv#c^0kno`i zxx~;I+q&giY4$|wGGP{y-gg7U7*$Kh##*EFz5HuN(^88PDubE!M)nn*(XmgG88E1; zv-Y$}wrI24EKztaoo9MRAH)W~{_?%k1g3ztfynSL{Q=bZwma+TunteoaL)VIs>N;a zTjgqb1r0KXHWzIyZZ2;eVuUOde-_$%yioExv1h&Em1BzJ429i=u%(Y3$`yPrX?U!x zFxAuM@R$b%-gVg?y2{iD7sbCXI zY8!W`gOFSk%hE6ZWVcfqs0vksSCE#CD8Syy3(K#jtt41FT+!f@(C4qL0;~nR@7R-_ zKQ(+dy66TKv1^!6qMxd-S25##Mu>sB9LO?hb*fs-FtRM9K&NP`yxn|kr=-d9x3r6I zh^)KYwo7W2ulNXtYaTiWT;P|8Cge+_Ml_+Zzb2$w#3g@6h_A^Qta#KQV3D;9vzCx6 zp2=Srybs4!&&nJs0DDxl1`Hm`K`I(^<66z^IUA}QqF%cNIf`654v(O6MOvi9p5$k+ z47{_c2P|?>I=E8|qSHLZnu08(GZ_49H)h$KV}_OezhP&XXQ`^qUsVh8HQ`#qRz9}} zNll(ky-?s}U;%7)Ff{A9idLB?am|{FEGaDEVyHmQ{#z^Xj_Mbzy;C)UFZ`P$j}?3) z_4!^x82RN+8U%I_)BBp*gu;lOy1UQG*I;@`g~X$$NQHQEd4(hx03=@q1MHpM=7mXb z1vow%4GaZ>3&Tq8CsN|QA4Y_EEnU$k2GVZy$|`hHnBZh!_P z{a|b<^o#`(-}9DX^+*W9{AVTWL4Ja_eCdzI5L~Ow-YXTahR~l@zzu(Xl7pV|4r(pv zi1ksF=0|>$j-}s4TWfAZv5VdxRf)+3Z!S(W&?Y;nHs45t0kLi7L4eDSAR5Z|Xr#;q9+WBKT9daGAF z6wqICdzBdTq!<8=6)B76LVa6nM|z{M-sr$t>ub~OvulCOyqv{fht3DS_Y*Qj*7R-MxcY~J?TY;kf zDU2+=XI-Eb2a=)+p`g1c&i5T_5$7?msB+mxE8kvOX_kJMoDsH;=_N>18q4g|RnOk^^8DMFkm9wg{$pxp~hT8-LqMhmBxQUZdth6 z_xER5Qn|*2zUQI>gZ-_uZiC3tHKgGGTc&86B?>V_C`y zRxoEbAZEBoMYDx!Lz9u^0nw#o>F~#&p8Zur+U6mq#G!S~c{xqyBp^|M?_^kdablmQ ziYg7&V0@}sRV!kOw9&dzrO=dej?)2hE>ttoF3UvF3AK7qH2XZT&iR2THtL+H=20#C zT;ec>|9PeQgS5mcH^u!Fv`9+wqKF&Icvt4$E6NzpM`|_%UgT25cOdOSK)RY7_wt9r z#1{gS&vQyexj{1$^9ZkFyA|<`QGviYa^+`WrQS_Rn%TB`yqT;o`4Lz|FE_%C&Fo-@ zpSCaP{lEC(9jy6%9=7oxdH0oo&lnemj(sDunt}(B926G=Uq(0 z-tYyx-V%(IuDbN3unnRRl|r-SbNUX7UXBqQn=*r0v1YuM~OzFTeooG8A&Z+iaagc zwpW~2Ybn|I^cb||;g2blVA%3wtvyxWYzz7a!?+=B@72B2rKnxeBMP7*#XksBo$_*g z6PNdMf+l(TNDYvXQ|)4m`3k3{5SK10gPT|vv>kj&9@w=KmE6abxLX;A8~7O9n0*`# zp8ujdB0-cKPLw>);ZROjKCoxr^2(17q@c?U6{opOw8CQ!x!-6l{G2ZY0it1^+-Y{0 ztWkJMvx1vE-}@Th#dOa=9MHmLlId5y3*tQAl#N6#1V`~iS2lVUz{+{+?0$AnWiU&= zG|H=LdGvAF(TuG|sW8BXCaUpDqf>dJwE-0_pu5QDxwMSDJ#M{P2D0-Z{z21Sod3-m zUZdg=SU${P)~V-<`e#dhC)HMFUu$M%4g-zY*cf4zKO3@1HaE>4c&d

2HsGO+W>G zhTM}5)@TQqIs5(QV9bK`Qx_fe`r2-4-UQ-Xix5iRiG{~EDuc0JT2LVDXTD279|hFR zXU!+fT;9hGPNQp1k=T8ws8Yy%7X52?UL|<_<%*{LNMHa&=oxeVz0u@wpZQ1C1sLSXSlrz$N#gDyO(`%sZ5jn)^Uv(xfvP72$ z#{AfKo?^7MyZZ0fD`@BMRkvwqrrkLe2=Icf_a2JE#RjpGf9kMe_l-jH#cr(~ZRH9- zFUkI#WY7$Ctx~x<9{m*ljK#>DlPdo-9Jz@hQ{KwDq$DdFO zYFU^|MpEV<%yQw&`;c!Y&x07?y-R7~9SOCPe0j3FAHLLm&38C_Wj5D}yC?tAt?Ooh zQ&Yj$hJ=GH*^n4$O-w9(^r_c3vI+JFFMrm>zA-_RyqC|y)#!|+#E1tfPMwT!9#(Zq z>_-oUocMIn3nWl-;{Ci~(Kt0s1ySHJCt>~_V$z*j_{h%NxqrFKrpEu z;fNGA6ILA;VIutecE_yLSe+~P2vhRrHhi9_%> zca2rFg8m)57g7I;Z*`u+;76>)Xhtv3Sv1R~6^&RCGRn2QYf!KtTk#{Sk z7AS2Q2ha+Nlv8n8z2jN=9xPdgHba3=O?ey`V-oVc&Q28dnCerp)$8QOeZ68 z`bU0{#+PIgQX@T|h;O9@QR@{bY!vL|88>;4F#|ic%h$EW$G>902`Slt{t|6#h2_zEivH3x=mdx> za?*tx-=yYCCGeq=VF!!$e-|#P?2S<`_1u;JpQZh(5Pd-Xe;Rcb)teAE*ODkw?)fzf zs^p(&RUeR_bGesZg$!#VlOkosrAU0Uc|8-Smx`v=1DPk)YpUK#7UlhGT>(VvYQ^BM zm5v-x;Io|O%n#KvZQ3+x|EH|!MWl!5@M2=ggD3(fsoZ zVruSdcY&ND8qh$Og{_0qtX&t*T@GFCcK-`P|4oploi6>!F<4T-bwr5)uz3{WKs^c6t7X zLOZl!#4Foql<0q}O%@T~5)09CMzj5i03;+{WTAhXa>VBO|9$*(DF62y{@TX> zc@7Th#9@HJs2?pwjzfaBKg#C*SYjS5ysksu7~5EY*%z(j&R#5&%@M471hB|a?j}d9pL#Qe>2H7xqzjYt}y=fCj*jNc*-UtT`*K(!z z=D8Rf%Giakac~FX>-shzjoD~rQj>xSQ_sUcD9rd!bSFP+3K3K}Ld41{`b+5&Mh`|O zi-wMNXX(_fq5Vt!o;jcU^(g(_+ZV-m1P-%^O_a5-vR1uIBqVQb#lA+gY(liO{VIma zUwheRQl!ul^pLlcuF322^~2XjzCJaREoK*<9lliddzC?u6#Y8G(lGCt zKir_#erI0SyqLS^{2}H$9|t7ZT0UCCHB`@ldAvwJ^64XYCg4Pcto*o0zalcfC+K<6 zQ)hb(p>WRQ*lncN-pR}(3;7)Gf8FxxueDCQvVHOKtbx{dm{-%4`m9Bu2fv)bEjyN7 z#464w9F7lDFXOF0a#IEwroZ|(Xjcs#ZhDWl>3W3hnD*A5cL|4t0nXNC~ zqYbK5x99vBlmk=x*Fo}`ke#oqREFUWyX*to7olEl7?#w{j#}1@GlXml|Ki|MUwM+A z{vT)|v~x1|KA`q-)ouLwEHZeOyD?eR&8#k~ut+m9kWSr;UZ+!V^8lb@Ri=meP*hy? zv;TXLVd$#+lk?-%(~y%j-J8-BsDYG_V8)>rU#LE2FgM;qjI)*)TRiyX3vO9#ZNs&- zVV~^!)*Wo^oVrXllDkYZau0_7)lA)UO4I$`k8igI+=VA=dE^Z4S=4L|X_Urmyd+h1 z@~mPxP!VZ1l?p1V2MZzIA7|ymc<=hzdyo)!`Y{=9(a@GXc5V-T^F{i}9Gme21@D;b z_MKsotf?awH`@kiwvP9cY)s?{0f=gGmo-1DO)=Vo*7z~Iqz=N zQ84O%UY;2C8XZroV}&g2Z56}#Ery`8ru?!GP70gYcDt+kNsb)@X*{bUZ;Uvhx1=n5 zvx^CaWIx#4o7zK!WE;+_?@vSxdr?;m7sSzH4SQ9dG(>jzAr^l%XV#uyuALI9SQj@g zEMKbA3epiBeHv14tpmk9STOfp_Pp61E;su-!tY76$Y@eR7T*TiKz@py=Nb z^RistZGli?rQ6>)(|9_Nl6mOq|Ixp}S3V}VZPDlAXPo5adB=K3?a!(GbZ@IWnElGr z#=_q|s;`@}W5-sWU|U#-2fIj6T6+C!y*04zg_cY zTSAwft_PpF1E{c`cA$phJ1UE}cc>9^oemFyAW% zDv;=k=)k^acT=m*zF1_mQQdN}%@2L=^P=gAtIcOsg+*e{2TG-#wv*)gaLn_eu={Un zQ-K6I<^>9#`g~TSIFJNrL^U@UT8rKvwHR2|ztN{l#45y$Bs}JPh9?~^v!luo(65Xfp8}V9 zRz2u<^T(GA5psW?Nt~~ERt2(g9d#b~Qk(o(mV6YapxdFWmd4DxN+6f{KbYZ@@ z4f;YNg=zHrgGJ@-J-!*@m9MCzg+6J~nb7w+k?&j-+EAjO3=rn{n=fGu+xe0i{9UF- z!B76pH5MF$H#4Gx*v*E`|4o?e*4W4C6Mb)Y1zPaw(vRGBak@%S#+#H~HGkxV7+mHuY|R3o*Mh{*&DiacJk7KhYBI((7@D50G}AnsI-& zcIkehrfb-#-l3e<)JF6(;L&hQ3IQH#t8h{yL&U!SlYJV?FKRwFv3zb~HW&WprMKK2 z3k8?C)X4Dgoe7bl^2&%N?MLp-YX%B(onu!KgC9yaqu=|yeex&Nk#pF2U`O$qlcw#T z<{fQK#J*q?Uu3`8%(z8jfTAY~PIcnQsk&IdY4m-)4b~fUG)=t?lz0!jA|F@mup3mS ztyE$f-&~nP(*>+gOsWLpx}P2&`kc|A8C;2z0XKcS_a~G4c#l#ml%5!66J8z>>Mb~R z(!TuFMpf|iMj%K#)8zT`Gc(d zh_x25G^2MZR+O*j`iGd}(-6z6%)Z)4@&4I&Iw7rQqkwdMF%x`ud6iD;q>9TS=iSLe z(WzJ5k)~!?>DyqSV-BDwPOt9O9cwV7L>)VM!VEGe-x4!Ob%+~lC~*Ej+DE@a`*Ucvq#8Ld z(5>4(QK%p!+C;P|Ezfi+_1h7nZx9)e>XY@J__keB2d+t7wdeAW0Iwe=T?@LBRUBIV zGIA+a#s*1h&Z){yUj!r-iQ9Q(rL=+qY{Gp!%M&|Gy$k*(zBHnMPSJup^;l8q*JkGn zhI1z=ui%_K;ac5TwV?$^vNY!U-?PhkKR28qYG)@fOg?gjp(gsr$o0dQX-#)}GnoxW zi8gb;a5C%m>_+Js2V=_u%We~=irT}@{c7BvB|+Sp{~K`Z3)%;vpUvjU_L@)ywlr^+ zc@-Em==&CC%3_0uMa>IJ&lUcldF%;Kd@f%fLjIXp63Kv>_f9j^to<1FxP_xr`N1At zT{VW8Jqn_fXLmFteKX{YM&*oqGV8~@LMoXJEY}F8rxnGSdT|%UzDF=4ADhaz9$9`> z7>L2kDb?}|^=g%d-R+{S<~GiE4466S0MTTafngd?h-IVAlf2igA2LIn!f>w784^3( z0lk38oEezAiOi8bxJ9CWsYa8@JG?yBJF&I2?4;fTC&M;GQGZY99^d&5Y>P!HB65i= zbM;)<&E2+P!aZSR6_73bTt6+8SSKC@4?_^=cPs#Fh++jhvWOi+8q-WL2>NJ~YN5*B z(OW5|sV!T#Ol_s|w8d8?5iUf(ioybagn?%x0_aZ{OgiVvd|722KQ*}<>(vU0bVPrtODPwa6zy>(SmNvU}3^wAy)_4Ve2|su23sb z`v!gHpA@omS53(G)} znr8jhDeh2qAJ4$?AY9(*F%J!)%23}QPIE!D9n?k0HQ$(VotyHivfXiomIz1@%%(_kU?TaUgy{vXt{ zXq~zCZD^H|eu-*p@zW|8r$XqzwSPq_$dU7pht0^Qm{-Mc=Uw7#1nZskkJ*tET!}Lc=(YXGEn>0XLY{ zo57iR_f!!Bxkz_DH3xe5bLLypIFmt~fw0FqVy2MGIw*tRK*Y>4cX)LZn124?NH^R6 zq8Yf>20pnrq_mpnQ|NbiEHW8P05wZr#$_K|x=*?(ZaprrfAD?t?O-WF%j(%kE`Hsn z9XL9lbCG%%i5vs!8#^X{}#__TIXa=HMhVODQS=)!+n@Ug3cyZ`jy8C>wj>Z=;Pyg*NSh}?n% z=6gHbRh&=1cM!PU_xg8`rCfW$d<}Hbw||K~5kmpBl$ZUCiNSBjm&59vj0fB{l69B_ z3JatA@MmUtP1iAEQL2UeWruC)PmgrB->gQZwNfv`?K35IQW9YahP=d9*3PSkFwtv9 zi^V8093zYM5z?%_BYQ)YSP!-;lXT&3{lFo~sm`7p@NxV6O)-Y%^n1|yM`MOMca_9q zm)3`)(Zvp*i+pd$5E~Y6$8uj=TmU@CXYqcL-b3&Gyi5Yx#j@X@hL5xN5q3k=0q|dN zjhpzJW7*)~g$lkP3kxNhj@(I<<|BWc)|b~MtvGMu==sNL8}FcjGT{e%XJxW&k8b6% z;f8Zbd++~`rui_q<@=tN(aBb5J6N8qwvUG*_F#K2#eAL-oWHqI+^6*zRF9=2!_6)u z&7rLgLiKl%%yw@6;@vGwRt6(pKN(oiYb9B2b$%DOXRHuo4cu;nb0+1OFo_=+DGzKq zGtoe(GrunjKiGsRYN-rB34q5;xb)7A3}B0Z25&_}z@g7$&k4Wklb&LSrxzj`z?P|A zQa1pT0d3&Q@~R1NFG}=l@&&82MyGHj`7P^_IX^@F-!G4*mPG<(Mio~W6TgW}l(XSb zP1!&Ca7q7LVJgf_iPE=BpRa`U?5%(Vjr-hfa@<_Zx$XLyZKGzsH`p+SKoKL^E>!ZZ z`oMg}NZ1I(HTe0`5 zv>p1pJ@5Av^TNtNQ7{PZs4pO|)EyWy4{p29XXyHI>-=__u$qiP{PpX2ZTTXQ_1Ipuf6vyE(w zX7)dB=#y~H27G&;+sh1CCwtLexa}iJw7i5Oo=^VrY1uXTz%W%^>jU@Cmu!Pamr8>VuU7rSMiOG!iNmr3bM|(|mW!{)Q8_Vls7tq#kS3}uNkCDH z9Jig9|FtzUMeuf6FY^%LJ#PNebY`SjXcxHa zgpGUwErz@LubLi1v1O|4KDrJ^50xE1T#YGYaG-V8a%o|k4nUaKZfrEhVM55uaL=_) zP$EbUjyiKP=sXIbQEVjuzd)&z`oOQwUrE)K9Sl8S?ks^ALlcZlY&xGCOb=7DN6}e-cHe7Q%8m$t&wsuyr5@vVOW`FmEd4c*? zm*5XuX@_S_M4{)GKfhS@RL^ZI($B`Aoq$0Lx;?bn&UWZ=*PL>3$LRdnd6X4HY>!Hl zySA8=ojBfBK8^ySgAK6Nm;f`6`fko(?v=4@z(l{JsYKvT)j{79&?hopME(qj6jG@* zYqSny9O6`Q1FADT1dsof+K(ouaWq2Vn$uz0p^%=_AXy8paRV)}jTWsc41v66zSY@r zN~h8bW?-(?XoOueQPvX4e*6T5i2tqD)C(V7PFp7>I=he0V|8^YrsQwswyLxoDBO^5 zf*>@|j9l*^|8OwCfDJw+l;eQd#orKFq}Rrtn4+aNw( zJ0H95$#dEVVtqW@0MvkrI{x%{>NZj@<;5J=M(MP^u41)#M5|BQTbsr#8rl{3Vnbj_%rb7o?mOXtjtmN!E_{-KpG~d_(iRRT)2(d2q4CIoLRz z2(ZY1>T)qR|GaK_@7gK{$Oweq0vGI8Kjyb#eN4mu4nelUWuy{FcQWsv&w)pe(R~(JeLRHS%SKVAr z-jqT=kGhME@)N5F;E98g&V0+2H=NPf9p{B6`AtTbebg6sI-HgONBd)9GMo&Hk~Zgyo~gA_I+oe&pIQ1srIh;6EcMDSSpvb}bzJO%yw+szmbq(Pg%Ds=I zTlBBP8;kEqNVRO)^y$QKFXjNnEe^kVTLlt`Q>laLDk}qX!wY{3MEJL(x2oJ?PUmlA z;qF=qhOX+2HNTE1D84sehFl3kIcH{FP8KUT-0QtNQ%k}vizQ&bePKxwFE$Q#`!>b+ahdd9Q-C|ovr zMJlDmN-$}f=lxXr1}(AXAiXJV)bKeLd!lmoli#TGzNsqBu3?^#_^9_I43|wO9v^04 zKY@1I;yBjdf#}e&;fWK&jH{ry{!t|@XyZ{bu9ZvczT>~sbXD+KHQ8RR!rF$*cqSG< zFDdT!8g|so6H&RZ`UZx!pEF+(9t-y``kNR$V4$(|9BKP`_a&hII9L||C=v$}t|$;7 zN<`o2|7A7*$U?pR6t%m1(KkHf?1`j7_P=vQ#QDH5RUopR zL);Ze8ksGDgXg3&Vu_<3v0(RVP2S;A6!)U6O_(akGPUe{%1-j3jF-l=*{!Foe~fKdpzDQt2ZU90 ze+@GF@y^Hlu8dI7WC60ZGUaN_F(V7nu8av}GO52QDh+)uCvGl-3cvs|MsM^>5&5j}{7zJBJ-b0NsMti8ME{u z{Y-!Ma_pF=1-yT8fN-yv2APs=8sfO!Ok2Jxt__c*)wln!`Hqo&6 zWZcnUA*a+uFuv6%1JnajB~pp7>4@OrHLi!8Q=!3rVsEY^M4na4(nk%JlahggE+mh% z?z_+!$sd0>TuTG31U+1+^SJ_QWx>8G5+1{;?dx{O?ED8(&P=GX&sskgmtZ|y&Eap7 z6f>D;^FHUqu#AVKcH!$6ESE&8E$-deDhlZ;`Z6Ej!ydCU@vy>qN%4_H@~AUJhm+_+ ziQKnwR4>m0oMpJiQo$fmtbvh*NN3_&urz99^*>1DdX z=|0LZdpq5fWi>RpEayFz*69XRxgvSo2w)4tI_jkpBV$MZS8s47xzM{h_w0AaPZI%pn$UGv1c-!?U^M@rwK9mXKy+LaHDi z#Pzv0b^S&^_nmI=iQKD zK{=+(Flw5m>75%k!Iqa)*|dSO^waqLU*3lo3znlwApI=yqQSvGr%3WP-xT)y0MQ4_ z4)f&Qvk7@{Dt@iy!?b2ht4+uwwr<-0TC%Ie>*2}W5?-c^bQU_rGuz~!E$rfLdbwL`;zRWAq|xpa@rI{{Q-lYzpTYRC3=zWEl?oEo*Q| z6>~@Q#-B~zR+OMqvS|KpNU~p4^dDKA0xzJof*8@YtnzPmcLO$&h5uI>uR@slc$SE2F_$-~Qa9 z<&XbGWFJUAn<>fhuYpQ_WLL-IvxL334_+K7Pxz@!S;lAv$Fb@7$M&{~t83#c*V%>9g>*-cV^W3^N!PzgfTD?9E zfv4GUpF{?z|DN-ssv+>QCK0scvGZ$f4rh0x8Ig)KLWS7t$_b-jT$-R7%AfK=Jf6~}PexDofhePdyiNu|e$hAiIm-UcI z&Dx6Uy+0j%bb(nzf=&rY>|BR?jGh{($Uc`v*wsxH;F*3 zHW=@Zoo8u{V*T^h|2IQ9=z#CYk`z%rwea9#X*r8V34LOhxV?E3=%i)?pZ)qAdEmHZ z*E#*qo+=!7xEudi?%roZWv(gtJ3N7%3n_UJE~89lmxH&Vdn^E1B8lR;`xG(cGz8*> zGaU6yRKX=kcl|^II8Vi;ZAil%qyp9>j4K|`rFy~ppN+mmXGjux>{}ZOgzm#qxob{ptxYDZ zbt+U2vBOTjG@$dATg1qx20yU?iznKTq6V(qDW8DyLj*1=Nq$yFtic2B&roB1pW49h zQptzrQ>T<<4a|M1bt+S{X`^lT$Y%iOOWK?M4%QW~8dOHfWZViDKKz}v{!v2m`GfQ9 z9VADt&Je>$zqiTN>TK>`$xXuWe!ucrDz?=+4+?0508hu-%~}^r#&Pv6G!x6Bw`hR- z=Z@SV^qkBrEvOJq(pkB$DXGpcvgo6QUOOdWaC>^GN+GJ1YnL%6RaI*ucE;Bpu$-!l zO==l6dF>jc28uQ%vO~|@FG9CdScGDvR~X^a_t**@1wq=(Lt?L)W{bQY_PMS0;DOD4ZZM ze2J?IA^x0P7*q=X(iNDB};fk?lD{`Wq6-&0=f=bY!hxQADPhfFdvYu3!H z_4|B>IfkQWU@Q3HQvNAt6>9@*A zNyLF8o(_n!!0iPeM|PJO=6qfuVx0KlMPPu=l~@dB_}bjl#hihOw1$p)`gjpqHv^1j z`7$-kz*y13h%-MRdvxkoC-r3MM#5CucW`arcRQOEk;ehc9WX?QTaD@u0Z})031y<` z#37EqR#JxKslx;p{H!+72Q?_A(!qVJ)Q>o&mhqiQs%grBi8AC~L1dCr6>K`PO`$hc zI%bD`z^1(WwYjHXa9>Q>)ogF|)IQf|QvxChMCBHWhJG8yUC>BbKC$!iq>nPzF1FSD z5gtD6kM=v8y`}=Y!FOTWZ~L=?e7t7;+WF&S$E$wYZ*c&`=6b`X2g~gi5s$?I#(z23Bt1J^Uy{34?0Th<4O}t1rP)T1{Q)4oo#UXM=r2Mk$WPm> zavr9m5jjt|fuV{OU&VTeO2-C&=5~s5ol^js>+1Vn>DwEkAy?2diq+MzmX2LI8(0l< z>p?*8R}t-C9>l!_`v@JabAD_m!VB5Fy4KK6>8XnVZrio$V3pqXE+gH&o_>06`pcPo z*3;vY{T?G<2=Wt2R_@^7>pVJT0=y03`t*HeucIx%X|0R4k#}rn{m9i#L-wTG z8xl^J*rV`5a*DgvrO2l-V=6*Gn#xGKtW?ZtKsF8)RKB=OS`sCQhjz4IfypR70rr^{ zxkKr*-48n(~JAUtD?iXli+)ADVzsqN0S5e}r z{wfe7d!j?;uw(P9l)*rxtI?&ErcY1<2>cv{DquWv$eH{GJEqdy>KH#)+iOF@xS4+_IG93O7dOhJk*XxosQjM*j1Vz3| zf%-T?Cn*K`Q+KIV37lM}QVs&9K{gvna^zp7zEa9xvKY#?z)65~kl}|4L|WaGZ1(I! ze!uy5(3M)A%s>1)BWuzG5Z=I~L;Zu`3jpr8_(~m^@s;K5>mS`xg4A11qPz09ZR7hZ zoxvXd)zOnnMbbzUZ~t0iR&d2Sp`7q9Xaq$er}z9Gv|aGc$3DmKee82SW(MBXTxoOCFE&G393mL z{i&}3*Pl5?nn4xhP%GAIwASheC?RD}Z8D5uHj=BPF{)`IuXf*+92Y(Djd zwG32mWX{~)Vm6QKnU)w55Ct!~Tw`2c8Lk#GyRQ_7)eSM}nN4hUirk7Q`{eMsVHls_ z{fhc*QO=W1fxiz>r=*AciAzFHjNu|W+T1t&BO6~l0cLN4hNM)JJ!jDNEV(wNQSgFV zvm5*f@Pc+WNQ8?n?Hm}vHlM1t+%5`INW4l-TRP}u`hB4Dr*26-BbmDej5#DdU|6;y zW~~QeNFElUXDKM`2l(#hp+=4Sq^BFpzcjs6)I3~`4IMsu5_=$5YJ{6}S{Ppq$HQBG zI<5L}?I@#l6};f?ymd1k2HWOm@&^vB73?O}ZZ)!{320M7bpXw>yal-CqrcA&4DJEP z;IWX%f0JKF(N0nD2`{HcfL{Q9-RqzHI-O!s&AiOh0VgyU>5bE3iMXkWrr@IoEps)` z2|LC-&BJ}CQy9nlAeYZCJKK2JYPA}YJKu!`t%)`z7{C2Ksn&B|rV=MzHrNfw(qh=Uv`#K#MwgKEy=;9f0Jp`@R?i$_;V`Mq2=ddPuG=;XZn?hJ<*C_>+H0um3!a zKXFE%oGYA6YX(zjnq*7}U@Wtpya{L~ooX-$FG!6y{IqiiD znZ44gFej>_1Nonnh`H@5)4hT?Kfmc_lqdH4gwx{`G7gEOx9bUHK}+(G7dtcmuxVxKG;X8iP&{8egu_1ML2WuJhVms=t$r9^^KlJ-^(Vcu7fRJ%o8!U1 zCILCc&@*k@evXY=pqvDF>&qUz0N@aT$jS9 zfI{!ozU`a9d6KaLWUW!;{P zrBz>z18-fQ{P{pYs(=*&|8f0B$~&Pu?N;CCZX!vxAWcGDJ`6in-^vz^F_Tnj$r$4M zjrdh=s>mjIY{REBzkTL3pC*2kEEV6nw5g@N;UmIvz9rX%+vt-G-vch59rIDy5`T@0 zlXsyamG9AQ1LfYC?VgoJ9a?n>a`oBAWPvuxEv`LMQ_N7jmp>*3Ma)3-6soW>YH ze^Q3=sO1ymxSaZ{qJ6mAOr^8^md!I;ULtEk1-2IJ_vq8+d%4j)-RtqMo#OihZ&=@eljVD(_ zU@oV^L){97D~{!T-LQ-2^(^X&W@lYX_VD+8!fB@73%zwU^wUAOoD=q?r=uF7bBDVS zZ%50+u;~nmKnAj?=RIgE`klCUBnisW`Pz5SXY>csuAsc0b=<9rKd+YO_J;dGm({boMBL$HI(Kix=SZX$jl)!Yk6Ut|V zXn&^H%SL(4ai`<5W>4DtWCz8;#HYN@)gR=6w4R>)(upL-XBcqn3XK`9$;U%RsT}`+kK?gzr$FIN7 z=dcmc<&Kt26M*O&5JYZ0uShew=ZF~grUil!S~)u8 zn`rjA3Ip@&@&lYw+H1jMEGsGWbwi_+f0TG$I%ol0ddW&Uua8EcRYgPh;cYg~QgX3Ys3}o( zcSGReG-n&$V>;rlx6s<0TT!b&O2POD!wNJg7s?h2B!WMEMVLl|DMGdDd_uA8^ z0eMRUX&?Ds609G>f#@;n{j>>nfnc>O`!ULo*QUSRnPi0|u&hEnzue6e7HNRnYl;~b zzzlWAB_u;$S^##llu3EWg1+2yY<*r{r__m+*EH4o$t%<=gWQ+6n^+kmd4ynNAKd#^XNu2+YO zbbu?_?E+h4C2oKaRij0I_?i0AlczTKa;ABTZ44^}?^oxdo6yNrBeKXT4pE3IUH6tu z7Mg9PR$Lt1l#Uc064S91G_v((zC11I11;kI>JmL8N=WBlMz5GuSJg2#e*K5AsM|0e zfKTH|6Eq)^1CyM!D=!v*v7OG?=1>0&v2=kjDrA!dt2SSy0AMlC% z;1h%SCPbAiJp#)2N1{>p!TZCtmC6!Me2T99o;bsScA3!+4UPZY`}=UUP~t zl*O4Di>Pw3O=+sXokIUn>#%=R>$yp!k}G13dzwZ_8=4)-*se!cr5reRj0<>yd_pw4 zIT(L+PnW;w7j^|t!6#{~&7+vRV%wk32L6r^h_~4M6?{!dn*rCaVhy&^f6Lk#t66b@ z@@H(^xq)_JrVf$JjisCYao=rlU(4Jl;hhV8oq8pSsv&|WD>COUtUtfhvRQinz`;v} zJT=Weq><@oV3;E z0qW`-;$KfGZ>jPGOjEYGR(e9df3}Hxcg@Ri44c}!@a~*Uls(MlD==TIV`n0Ide@eZdYc%E!4jXS~8`Wvb2IH3%AOPEB?m?!%?z z6<&07gtz;P&0Sq1Br0^9keB2%)NYXsnY4oE7Q0$IuNcrl-ks^x$U}DymtWI)mlD3p zA|B_}e64`49fNuFO=O00!3dyf5ok@T)1@zcBi!YNVN%v zn3XayTrl}3x6Z=x-|5y-uaDPvPI1ul<9AfSw#&~Af2{j}*I7@c{XwrbG?}VIj1fw7 zJ#(zF#1{?j&`b1>hW@lVuHx1z2GMT~p5XUgs~xWKWB4_RG*Dj0stRku zF>Py=F%VlAnFkxAG*PtVm+LQI$0h7#MnzOLViEl z9DV;tX-4xpHZAcl#kMZ4G0#}mqE_0A6E29gG`;MkDhD**PkTn1Q+~+8BWe)xIiS@V zg^-btV;6-}F<8Xf3lbn|qGcqkWTyBMNaF&lfw1ufo9>cE&K!q?c}P;Kt`LbzP*{zH z%OwdT?MjHE;M$eDgzz7$jzXK5`^*Y_M$_Jc9YY=6Nz}lRvgKd=M{Q|NRr+dmgWI%_ zH;2o$N7-vDue0!Bc9pNGMAXx?<6=ympLG%t@C7nxfHau@_;N%Y=AjU~Ya~;dn+u;g zIL^^6EjKa|-g433cnK^2g^H#}&A)V&njlIhpYQ~I#8a3_;bz(_K57si7%?sE!Bwh% z@768zwexlR9X=o;*2Y*W!|j;0+<~tO<0@pawV+gb1auMOtE_y#X-Vj%6WwO{fT`5!Z4V_Dz)kwtv<|jvUJFs#8Kl$8&GI1v00S- zj7<6krUUlHrML{zMHAq&KSf-rMWX~fWBd0!h_9U1hA`tDzqUS*=Z1iL@%xA7C5y+Y zbm+%vQYf}2Zn+KY`MBnFvR=AG9ZkBd&w5{7<2InRl1vw=&7}(<4Z5 ztG!;LfLYH`5?IVd4=wZ&-@kN8l%I_>n)A-5?`%px6LegE2MGY*SYvZB_U3XrsiaVC zw-R#X4N|o?au+KhvB?m4!D*2>m%+u={!_{Z&lj9~_n5bnqOstu&*b;j$I{cee} zAVRyq8zuejPmxO&w&CK7 zu+KqFGs&1=-+T%oR_b(Ylm%Q@hJE}d;7}l&U8t72cIGLknPkTA1DVRRanrs!Gr5I} zsJ{)eaR5tzHbedkvF`duth4+(v5ts5_V_Kn3bkt{PB7H8gJ{Cn)US;+OAWdq>bEJ)e3iN5{v-;7 z`#JS#AeCPfG&_&f292{FjceTzh;hSsCs5+X*5iKgf$iPZ_^H^o{_3Znw1}^Wh`4b9 z0AG0W_|z+I4}`AKCQJvCf~u!~svTP6DVV?`{+42cLX-8Re)2W`yfq6wnB?v%j&L2y zUg8uoR-P(UjH!1aHhG@W?0TdbDb6AY^1p~g$)TkFx2bTAPO~p2n?mIfqW`C8y+NvE zF$7k&hnhYN+M7skja(ls8w%^o`|ASW^w)Mn0dl~7^}>i(5wvPDRTFlDOBPAc;-}h7 zcZ!wC0_vohza%1xLw6wk=M4+~TcuT$Yqcul_@zz2Qew8prFcWc$~ zo7`U)a70TT=`WIJgd2fK_l{uvmQ`q1u6nj|q4~~$f4Z9an@q=6#xCLs&;T(uXEt`O zxZ7&MmfjDK!;?|mLF&n*#0j{L=qAf)lAj1H1`^)SDI9+FvuKLzz$&|*A zB(YcLmpfLE#HSZCFER8yrK=Q6Y^-b|5NGSppz%lN&HlOPQgSUN?gAHWZ8Fs|1|Bj6 zF(Ia@1~iOOD>bUd&5BdU)-J<+X46UX2jTCuznZENx?jyL;JMBFof`YoGdrPRXp86! zti)3HxzGL9?>=1+ly@YT-}cS09+tj001$ed{GJxdXdU>HGbzx48Xku8q^1uQh7>ax zY2UgxCi*HQKCA@@PJ*$o;;~KY0^+|>If8;g?t`=W-*4k0e2|7iOzn;D(@bX%?<~s` zF(bke{>e3=>|#bFWHTuC%XbYKf~6tZ#Ok-XzyIdcN#T;_-L0Cam3!p0yQ>n3q`!ks zhRXd-_h0ecGV{G-dXc{AP{qUntz9aXaw~FsQ-rK&Za%YU6@-Gcg#9ct=u$$Jd6{RvIueK8a>5rDb@adX*!)nrWHB~y_G^rW z4jO1h{!XY+66PY{^IMFtS>E*aKw+gCXV$j;lEkaitR~GsRp#$&JCZMeWbPcu6X|B* zqt2E&3I$}=1`x#p^;L6lB26^?@Sc%vMnw5ga(&Cj= zRn`YZkogh4yl(p(p`++9`=ca>l9*vmE^Jz0Enfu^h~i{5D7oRW=tO)}!!>_U*{UL` zbn=9M5YXG1mi~aq^qHh7+ZzdM3#!G#mC67_oH20!TTMHbLeMPsdw#F|6Ci|*5mXIp zDcd|u6K5M`?*FMy#TcZ;Ct@zpMK;(hS43f~I#7gBd3lUq-*h#WfzI7RaTZr35VOX@ zm_?gJ#hcLew&_yeP>X({?6y2jnN47EbWYTrA-=#w1@9ytdRGk9{%Bo|j?zzU@xec- zbzwZ@|VC ze_YPW_6meUbvk6BH!^<(2tN2QXx|5fwP>Gxz&CM*c~28DFp`-ajve@v9w&bxeVHg& zMElq`_B+z@db6U=6kREXTE3aHxqWIMEFa=Lyua~EQ;yhs8eJ(6 zseVM0ick~H< zZRe4Ww2r;W$6(T~V^WR@=$IA2G#(m>K#WZ}4Vrg?CZ?sdY8D%g6gfYx@$-M^*z#(C ziG1?iyi6>9Q^INf?99zbwX+7cu}EcRw0mz60kM=r?)bpHQ$Y7ydVhkHs^Cej%^&0* zPsri+)EGBS^FMAIFr8?vDiRKsUxffMu)uh?O&H_bEU!+rMRBLU+!DWIoRsjw7rw2+ zzM518%^L9)o6$k3!g6J-w*#VPNFchRWk7x&no|+oiVy3k)qtR_)ar8`2%W%1Hz=rE z@7BXz^?DVN{4r)WLR^#I=#Dy<=u*zM6` zy4NDi3MI?(Y(X3Awz#VD^UC#H|85{F!$$9hlvd%p?W>-kcb41m_0j4{qOGx&-U%bq zEcn_BV}Yh<>*|M1E~-Og2?0O1cythlPKo%?;dUOzcb@&(BsiY>1&4UjwdY%G{e|dG zWG4DMV2}gT8&mkZH_N#hP;eLUE$D7!mqqo^;- zuyKOsZ9vP8@DOw<0=$U-zoO~S9vz}v!%XnCaR;mr{qDQ zP`y>v=C9oMoPJs(rrxd)_Y8cKu3532lf;sZ>ar7QT3x2|T$P*6ntV<0XDoFWg(@Mx z=bipTpZ=J{mg$108}~+Y9R4@xbV4UTCc4My^Vx#w;88opUfK5}my@-elA8iDWiY+% zP(*gU)F}^3dPeGT8hlmaXt2dfLuL%8gTxWAJ-p7#1a$r-q^yqQtyDWEDU2UA3DZSz zy|s|B0^i5*?X?!q^Z!_;pZ$^PoBuO1y$q1)H~vMLetx3-gHxhzO-Q8Sd#1lYjD#`9 zD$GOzbXBO5qkr7S6BDjQ?vix&O*iaYW7FN z42s@;hrU2l@bn~7x)!2q$kQ@cDbNy-bx<`lZ5T_@@qPf9F{%q~+bi7s^_}q@q~dW1 zC3PV7FRcxOR6%Z0?#b)n#LxQnse9;Cc?J8*5r$w-o1VymybOAQfr^oAJ?aYQ5GiM| zgPE#fbqVLV+Mm7m_UvD&J?)OSaIuZeaXT8EIpnc?J+3^PP{ZeLQJhXb%9^q8Ez1VX z$zZMENEV`J|D+i=zq)bHlVvsggr(hPoIzV`o^F*x`-)3}E^K5`OT3%(We;*H^O;3+ zU+cG| z+!!>r7(`}`-)8-2gxQQsObjbu=Q;arwC{^b$(rJ85rgv9FmxrqW+{#Pg8Io3JAc-3 zMG|uP0X6Zz0@FkOg6U%aAHj6ZZg2sJ8FA7RIrjCf_%83ZYN)%aS@tChF#v%H9Z>nc zHAH89QrN4)tu`l4_r!-h*VDk|O;eo>ddvV1cQAhjK_9yDJZb=nb^%0AU;n}ma{F~s z2VG3dm@RG?e%cs;J1h&BrbMddhfIrm+jLBsZbI4+DL*xUv^?DmX zgxxS*7UrmTJI2%7?do(o-O4@B!+f)IxA@VmrO6y3@}y+{B;&@dDm@=;h42}n1+;>> z?-Nq-Ywgh{)SqdVrnXor@mEaTa8D#qmGQII%%AYOvs1Fy+vW0hQlDk{k({WyJORH1 zdO_*S9hwmWw}oz@`CDh>81%7B-tX#6v(+rC=UWuaI9T(}&c{D{QMl9>A(2+~v^2-{s;cf;&1Lz5o4cQZDe;5gvnMii;3NH1 zf?LZS4cwoTfD2xdq=E{+_vx(PlA5akcWk6d!Qtf)`*gC*coTlk_Dim9xuLOULy-q4 z=<}*LzT>Gc&_`KLKa|$u`t@%$be~phJ!4vvZq0L*79m}bU)t+e5kE?d<-wRSFdJk! zSfu!MoOuM&(X9fM0(HayMSv>1=z^udJ-XWBV&|6_=XDgBL}2YBV$*Em!n-bszl>*q z2yMod5M_$D;2Trx3#Jx$orf>v?sQ}Qdzmw<6k|t2^y0eQ`T_)j9;3eXX;#NVjI_Vn zCvjxuP{#%R&t1{x7)rN3HiADjq;^`bI{R)bC_L!z5Yxhzn*VRcJ3Dg8jn7QS&6Hav=o&OuJu3iP{MO_cECdTeR=+^AH(zf4X|Anbd+Sk)B!t0z+a zFk8wip58JRs`F!?`Ww4BWc8z~-Xy(b z%%-b@hiGo?)5{$VS=PeCW$mvfpaTu_rNp1_Jo8szat(abO5OzbqM=*hI^`MGSasDHDhVGJhv%s_Q+q8yO3^8Fk^E-Ho{)qdTwKrf#Wd#m&&-)h9L68 zuI@u0>*+Hz`|+7kvRCOy<3b|;EAsme->Sk6pjE(ID5;O=jl9Tb_~)?|%0A>@O-mV) zsE%Zdzf4{($%hud%l?E0$`Iz2E3xG8K@rbJJQNwt5aE2I{|v*Vm2tOO^d~;aki_J*z1(2zBR`k&v-vV5PxS8ROuUhc z*L{s|0xmgjJ@Fz-mo;6KTo=+9G`>Y&F@I5iCpZGMwvqlqNgzgd&tIoNl+92VVov>FHzsdU;Bd-Zl1GTP@-`aYgOD_cT`LNB+_z<8 zS5DPMvN12ZAH1C`?&bv2IFTIhno{++8=Rd-HWqVFr0B?*;Q+6&+9bAss&N6twOkG+ zrHF9YVzrZE!_*e}7+PnKNQk&yL44$X<^0~tN8$(4?Q?^3&yIG~Zg>NYioRP`&vgeL zXM_>nK3=lq*@4*s@r?hm$+wOO)PkR}puNu#%=z%P-SwyAvw9ESf)S^qHIQEXQgoBqQ_Ym!MSm-tDVAdE@Mzt$u8nG_)(3r!pwQi#^gPLMzXmNX zdbDztncHXK<%x*#H;Rm3o{TQ*OrYyBjMD~K>P9k5rPo%I9}nH@(9*n_Pu;B8=|O)BPhF<8g)pa3BET*b(ibksmMP< zdl_$mO!rF)o7i9ra7x$p`&$~(ibZ!?^5U1+4pk+qlaOq)0bN}f_!vT~?%fl9(ID@F z{seh9@lf~qP?uW2pK%mI6lErwJjI|4t&W_8Z_yZv41RjVN+@;l3dyHrX{ z`2J$sI7xf~;&s>!gvm13AskxP@vCjSCEosdbdbGU#x3r4Q?UwGqHDLhsRg}XNu$+D zn`VEc!t0U;+`lL2y1AE9wB)SAmTFUrtM z`KuuscI3>UXJZHqHGss+q0vKMyN4MI^sfXUm0GNdJK>tWFj5D4Eh-`PD|TNLf>$zB4&{V!p^~xB9L|wl|JzVZhxdj?SuNk?tC; z*1(db`F&y#nTUz%)7PvGxfzzwrqPt^&`8%86rwM|nZEBP2R&UGjj{NxS zUiXQ{*<39mOsGt#tLNgS<$XIFi_t#Z@bEToTk?6>%(-eC3mf|8E&7;7P@ny zobOFRw{J(;VyzzywLgaqhmNTQ2}RaZctzKk!Al!EYB=#R;PZgUGULXED5+n;49?35 zGgFm53#vt7d}Yj|XtJ53Ex5ae_Ye16Xw*Fib7Q^^<0YJDHx8-RE{rlcFuQ(I-XW zx2cb$B)M4wY>GpGw~u0t-gpolQl5WzI9il&oA0O`r6Z}F3=~poeB1o!=^RY*L#NHd zjLV%iZv?IpaCzu2t05?((gSIA+QD9+r>${4fZJ1oQ(@Xg7m4+5 zi2c>xDbo1o>pRV(WpVJuyK=Et5M^tw^s`#n4!7IDl%+qXAN%L+o}_4s7#(p{BA!)h#`tvzk8k=#KFNbj}FT-Ubp1dH|~Ds!It!S znzrbVyXGVl#j5#xzx%fHGL%XzP|6q|13!H(nysld)lVY?DaK<0FRD^;m9-h540%aG zOQ)CqdSj8|Tz^n&5*y6(Mu;bw$$5k442U~a>pE{72XX7k5wDPJ)ZkS2R0UskuB$qJ zN6Ok}+8T{GHPN4`)Ec@fma{Y~i8W8NcUQ(zO&+eH7to>M<_>OeC3y&KhL26p*4u>D zBIMquI4IiysrnZ`)V&8iz{3Ij>h4(ZG>vC;n%TV3xn~$uW_565>808q)cevijlpGw z-s6|%cCd71qRcs-bK)$-1jAQQx{v#Q_$BwxqP{3Ad%9d(7Lf%qTbsfTegtn z*l~+X96NE1{kh0-Tw*(MoMu~a{C{un4k4F(`TmN3H?zC5GxOfOdGF1eS;9DDY#e?h z#`3ara&4n+V;H~nI_~Q8CQr@$#Nh)c#s{1k6Y|R@N5*Vta)Ir-C5 zk&HQxVa#eyM{fH4p9W{*p1#rgMJRqCaJx|D5rC z-!i88UFX8)&e)fo)}g=SQ2rbvUI;AX#G=ouXW6Ixli8wc`1j1$4iS|8ZvFF{2Ngqa zs18|m;nEsqP5ex~|de63( ziFhhXzva8|geeXyVo}`Nl#0J&EtY0X6@JKs;c-k2E-*FS>0G|Bi|H8~9#S$RV=bz~ z0v_<=Wz=Gl!hj;UlwPK?xP#OL-hea}I0b|ObETL0Uw~#nkLwe_Qsf(?-?Dd*evRuv zU^nn8Fcp{y6akL`+ksA?AJ{LwEcoJ`PmsR^Tm^0bPXJVR1#ksGo9qbi2td!80IKI2 zK>edK&jI^@oxmJ`%2B&Ffh9mO&;#TF1wbW0bS*^t)b^)H(H}~wEq)y7QQ$g2b<(?= zLE}NB+W>0&CEzu{V9wVfrTZ%Yq6OtRwMBL803HUYzfnL3kPU!;JPUmAG^O;6e}nsb zfdxP-;DdX^NYQ8RjdVIvlxMF4kDKpf?D%Zt(Py3lpiX`m*S`SJNB%AFGO!L9hkJhm zs2_fSKkyqs4G_PGM;CyLKqx>obO9E+#v@O(uLa71+dvXP_lVY8Kp7B$ww^}{8d)O% zIg$BDd@ukc1HVEU^n)h@pqu*4iC5jgzmUHwO&WYrnl#jgbPLjIqza^g;8`%9J0T@H zsNZN$9(x_q-M}fJ6UYG|udE(;5V!^qjmv-@U@>q87yzj6i2%`24V(q2TsuHx+6Qz1 zR2R{B5TN#`?GS+K_X5@f7z4Qv)Q?Fj^WRd?gRn=$Ot3( zqB3)VS>|i%Bh5qbUYI7TEHEk`#Avha}Gd#D*;*os)yR> z1)czwKn48{7=(s<8p;;B-uNl5OU=(|93C-a04a?bjp=D197q6&cQj7zz#@S7F#{m_ z;{f9M9^j7v(M%v&CE2999|EQW`vBr=CP4Mn10_H+K(r9eRQ6TC8K7~U50Fgl07&*p z_Y?s00QP?by+?FIPWYF=%K+vye+9rZ9u82OOM&Ic9|k}tx5hQ(gl{tgvc~O!BHW)1 ztTBV?e-FUB@>m=~N;Huil5Wrg4*=(ZSl}W+Jk$c;0^0$)_ZaXL0GfFOQlgXijW%g~ zcoN`%{2(w6d0QX~_zu_Tr_8?&q>lnL4xa+60Ft*q00#gXo8JL+kJ=(RoeAs$x&e~4 zo4_=Hcv1(H00U@e5@3h?Bfzu3R)Ffd1N_3Azl}2KKn;NL=8z+<0l))UKT&_v%-5iw z<9+^50CFKHk0{jM;3y_==&z1x9{I}9eG9O9ab^^c0d&x+d zY*W7&eqE9w&!b}8-vLzo2T&VC=V)BR^=ME#G!K7>9^4y^R9qkZ51@KB{{S!HdNior z6+ZzQ&(X-nHGycOHh-AT#XV~8=h7pJM!D}qH}&a%OPf#z^F#J0ekvu|w(yMTq5RLK z4R~e%u9(y3%wIde7>_gF*k(?|9NS=R~s&OwA$O9k;!jFzkdSG-rRQG6D^v>wEC{H?QG%WgPbRQ^x03iN7 z0zfZ}fcj^_=>F}(eG9sg9}OBCf~D_2Oe67(=phV@LWLrl*(;)lhk!4oJIosC4WtT` zfex1E6Uis_k;Z5{a1Ee)`v8(fk~OlyBqKDYl>n8YJoyVGA7=onuMZ%3rMdkJpaCGB zTAtB;DpLkfn?%PFfa)VqdD4T_KFJ5ocgj;aDt`)~eo;TEUvy1(q~IwnsJZ(1$RITR0H&k`cM6%`ttzd#YDitoHy5Lsay8Ti9b|7y+0l3H^cIt zrEcO8@xhW3--suT0QJ|B()iPOQoY23AEuXakN9qpQQ|Z4vImF+;(;Ib(|kQVi242P z&p-dU_kMKWLhsL{!{4BtzoVU>c`ozyB|InoQflGF4^xJEzWNW(iDyfJ|1Bln{9kma zr98<2jluot7vMF)G)K-LrSYJ#CE0HSEMsyRd3t6^Y5qJ4SY#src>?jl5wyN;#t_oG zq$i|1G9OQ|vur!Ck8Nd&F;uVZ3>*Ux3W1dV> zQVixpww5Uoxu7_SH5HI??!f(dAdljc`7GYbAK+{F z9)6M=_}6?`@DSpKYT*~cuZ0(c_k_QTTogrX(O%Su-QqTJk9blvhy&sa;%~*@i*HK) zQlyk4l}QcKd}*n)N&2nymUKt@r-CcSDV)5xSGw0mufKWy-RnE=61A<`MeU{bRR^e} z)UoO$b&5J$y-2-AeMWs=eZ@!Nkk=~X* zlK!O-6b@d@E6r=I*9ot0y#4_Snc7M1rdF%{L1BzKafHItpz!j26xNt2bQncplbOOn zP{^e*l5+T;h#P&xvxcAK@xxC*3PJ#Xzz6UKCIU`?>#)nPX#AJ)b6!QPF*X`A+4i9~ zht3W?H`I^cGegIR4i9ZcZLPyCRANYleBR*QK}6aH9|5ibr-9>mdpEEH`8>w{RQ#tg zA3y%_7av!A{Q1ZH4r;$scBk}C@tv$cI^9YBqwSrTJK~3kIDYsVu=K+@AGUp1`@!xH zCw&<3!TR?vez5d|B_GWHVBQCHA7p)u}9-ZgY=?Wzt!0!Rm6AsGwzaTECQP2a$z?%SOl<>W&%)MXXFZc5I za>Dy43;ZAciPAX!XZ{8Ml7Gej!vD(F@K5;n{4O8lL)^%RF;5>9n7{==5Cw^?W9tQl zpcGVsm0&H{unlaZ;3BvRZjjXpf;-#9He+6T3KIn{!JBR2e-i)5w(?I|H#EdHp;Ran z%7qHHU6>?H7N!VOg=s>iP$g8e9c-sCU8oUe2(`jYVU|$GcCp<;z0e>u3Qa<@(8Bhx zy~1K)iLhK)DXbD!^UwI_{AYW1M2A^k+X+IK@{0dQDTp*-K)X=*nIZ-Po(*cyWU0E_xsy@q6}~I8iJYz1Zub zH+w@=i$3g4(U-ji>G=cnk|%pd^b`HX05MPu5`)DM_O2KzhKb?Ocb~G)*ymyd`!oB3 zeJMt=uh?Ip1HTrd*x$rxF@}93#K}-~rIOCiPVzM|%OyMGz zxI+A1oGeb^PTZNha944vI1L&mP#l(+_?`GIbWJc1;i2MPagc}caPjZrKg3G0O8k@f z36J2B;*e;B#*G#~6+h!KJeJ3CE!XjQv09uielGr5tPy8OD#=RxLi~~^@I>(|@h?1y zC-W5X-#nG4iT@P;CDw{F#aTQZ>tcnZ-SSHJ2*(`_U!j9&%0#?Y1STQSsEiFT2zk*F-li3tDl}&?{tzy+| zI;&wbSS_2$W|8%z8O#61|Be|ujQOd=+*Dy+S_wA77{N{$E7%L;1V_O^a1xv`Pu(z6 z#|!S5sh*gnn4`Rd&1Vg)k+t$pwwSGF?QAw*!@5`--_F*s2YEN^v_>469ww=JBm;Ki|f#v$<>qU&uu0ldrguW-N^xpUdaLcDJ!je3zgW zcJL*9C11oB(>Ui`L|K{KF@A$t+1EIuSS@$q#kfZDrJdHkf z9CmamI}KZUjA0`rOl@FOt8%K<>LP<(MUg={d3u#0&chH?UDu-So?2xP{Obp-FuIM6 zng$Oa9|Nm4uq;jX4G2$GU1qp}hZ)p$E#U?sOx>h5JXvm#0;b;x;x<`1jX9HQs(ds) z9^F-HLwR|Xk3nDUp*AE?E}^gs9_0}rjP))-iMRdaQ9xIqk4=co;me?2;+$SSWgC^VS{r6v>I zuQu?yaDx=4LBG^Z{fdT6H9avkPQM1JE~n8ThWOxqmbzQrjk^1z6#gKqqN=Xkqkd9# zm8Kd`^^>dc$b*P7w;XOzgc(#>p*Jv#WY#EgsmauU!d0OJQQ6(*Zu3%Io+Ci z8VH$F%!9aTPmu z?6T_A-F0e%9heqw7#CJFrK(?Q%C7b^jBVB|3pY4~6;)IfO*Y;1@WFj2`MzUVKeNx8 zTGelFpJm|nnFjk%5>kk6X8#!a8H*nScg0AE{^eEuB)MQ#W;ceHnho*M;5AF$!}Oe9 zf$Y=MYEY7g{^!+U5bqnRpBcb@#+)=@ah8Fl-GF_OrNJqT^)n%7N|nK0lc~-z*g`06 zG?2GUbsd_&IS%{3b}TcqyRP3+8ERM@>fsAEIfFK*&~SrGSU;!K6?~@DEv#RpbbMI9 zMCpXEeg&oOVf{)f90-_Xdh#DCl z?rMk(=~r->k}`uGpE!zw9(kLVpZ* z0Y!13A07V5SLz_x^$FnyZCHd`O1MGyzZHcLHllbuhJ?BLt0UBTG$yWnCdV{s1v2shB}(> z`iiQD1huI4ct{8k-K#T62Uz$;Ir$Xx=}SFzmPSL6&7`>c~9*kVMN+riE$L z5yZ7zDCU&vi2exfj0u=NavP(0@3wyAwp`ls>V0K0!VC$amM8aBni*zD4DE&tk+5`Q zTK=eE3`>L|0_|tX>>>fQaF>KjgIN)QNn+|_Hk1Z*_=u!h=>6YCG4H1YRgyL3!jR^NE{7CU~5U(4d@wUN|E7|DGR&7%+6D0sKKh)Ao`UrvzVN4Sc4+N^ONAH@Ez5+8JFGf&VHuM zyvg!ny(JbxdA&^uPqGTIa>i=Xe4~_QE2ESX74i+6%*UM8+C6Fgq(a{>S)+sWjhJ@!mfzJI^Qb0YpQ(h1@V3rJuYqBO@~~E6OJ0k z^^VUwwK?5z`m1w>^IGSdF8(fEE>F6KyPkJ7y3KZb)NOdY-}vd{w~qhK_eqaNd?xuU_POHo zYhNc{wQsWTG~WfjUuj}Am6~_`{Qb`RPxXI3U`)X3fHwo(1NDJBgT@3U1hoeB2Ynyh z9O4pkHsqbq_|RX3d4{!z{U+Qhd~W#m@N3~8MzDyih~*KlM*J-@BeF8GJ#tCp^~hHv zzlj) z!n%a_6QdG46Z?~#l4d6TD!DrOjg-`sw^LJ652vxT?6i)wN7KGbPfG7ke@kzxFVQd6 z-_rjvV?st<#-)reGRrcb$+FAZoOLJ5n4O!wC5Pqs=S<1z$+?;HUd~XiSMJK(v$^l( zS>>hWZOnTme_Z~e{680H3;GI$!n(rih2Iqg7A-A$ws=DE3ni5$+e)4(wJI$xJzvJl zYRhhw=aj!%kyUZB;hx!8 zCe@so;W;CHM#GFVGd`;gtL>;gUHkS-)lA*YRWqNPl{@RnS^usJsoPs`U0+cD%Z8YS z#SH_EVq;0;Lrtotg-x59jy8SNT-E$`OJ2*>R?pUrt>3mSXnTKl-s}r=6m!bw9G>g? zv;Xs%8#Xs>?##Il%sn>u!rYs4pPKuRd0z8s=5^2Oop+&qWqV)yuiO97F}9b$nVW`TCWk_9^!Tw3t#g7+5c78WmTU$}YU=`KxIRo9bUpLPu|a$A(PsA^Hw z;`q5?4j7nzd@fs%xvhT+LRetnOWXd-dH1iXLcq;EgqYYi6wJ zTytd2owd$ur>s4+*6`re2M<4Z`N2=uS+AS4Ztl9?buX-+v3}k9^Xp$(|JM2sHu!F6 z-|+B;KW_BdSiW)2#ygwRH+64jo2@pF+dO{r?9I2gxNj-ia$(EuEx+0F{+6$|3R|7G z25gPqnzeQ6*4C}dxAts3w)OhfUu}JD>z}s%yW6_kqdUAiy}P2jv3qg%=I#UC=ei&1 zey;nC?vK0w-fip|+vC|2+LP2%&@;8Cxo1(&`kp;KCwmM%Pxidh^M21)J%ih9w|Q&} z*_N`cXj|>JdE1`ZUblVW_I2C$Z9lX9k?qfJe{1_E+rQmmv%_;o=#JDK#XDy1Xy5Vl z&a9nNcQ)-@vUB6k-ks-m-rD)=oqyQ*+0O5GjoIb3D`J;^SH-TzT?=h7}L z^}D-vZ`|Fx`{M4$cE7y)gWZ4IBkpn86SzmWCx6fMJ@fXg+_QPlp*aa3J_V@_~{AwFl-Oc;LXU1IG{a zANbXQ*A9Gi;2*upUbo(WUTtr7@08xg-mc#Dz59C4^gh)4RPXP4KkWVbAUkM((EDJ- z!L);=2WK8^Ke+1Pwu46xUOssH;0p)eJ`{5(<52mbS%*3ftv2blmT_?s)$3TgRU~{`=$a9RKL}KTar5*qv}a;dLV5M8XOE ziTo4gC#p`=ooGAJd1Bd#wI{Zm*mdIgiSs9}pR_*daB{-Qpp&sDlTT)yoOE*f$>x)b zPHsB6|K$0TkDPq|DJTpPd|8i*XdKI`%e#?{?+N%PJeXzAEyV; z*q)hqChSbwnUXWJ&UBtxcV_pQ(`Rm+xqarTGq0cd~GG#efHzCU!NU3XLru)T-3Sra~0?6&MiE*{@ng^=g$4&+^gq4 zI`_Bp;(5pOe&=J)=bWE%e$M&T=eM6fbpG=B$Iice{=M^mJ#V})?t=G)=nI(_rd(*g z@W6%L7fxTedEwa$Z(R8F!gm*KFM3=IznF5d^kVJB`4`t-+;j2t#m6tcaq-iO|GH## z$?a0`rNm1`mufDxURr)>DQNjf9c~(f4{7_>~=Z$a^mHp%axZ~FE78` zbNSfi>zALnQhQ~|l}%UnTB=Klp1SheEAL$S0x?c6Y8gVu0YVp;X zS6i;$x@LWC`n4_B9=Z0f>$>aZ*W0eIxW4Ur-*v?(lurj0@RvR8OJZ*Tx@FD%L zKZyxASM4LtQsTfjV%Kp+2A}dO{a69vZC))Ra+Ai2J@ih<;l@ zovk2_5d_9XR&T|X%9J8|8$ps3)z&IOp-3+pizZV!`ruDD=$WXH8h-qixm>m0-P>!T zr-%E5@ouhILpVB^|BV}GH8GU?ppzOcHei8Rkr3;mk)gqrkMOkd+wz^|f92LWMkAj% zY3C$vg`bx{%lT-qd}klG$}xV+4;x$f;jO%(ho3Ok5qgY$Ta7J(hBtsOr-q}X9OY5a znyF78Hx`sdgbJcUC}doa1TJ+lNg+sz4)|u^qtM6{qNu233WZqBu!U5Tln@si9_Hul zrL=Mj<+^~t2vHlCCd6xFU0hw=G;tAv##gCw_7dE@L>Ff}LFJ;+qDU<6#KxovVh`WE zxAwr?q}bYx75gvT=C^#(XCyCQ#nn0OB{L7S#m6`8tlVF^vmFRfV@ zHL-a1mg*^6n$v9l=YQP3`c2k?iiij1#+2&g-Mx!jHdR-4H>OxW`Gi%%+*1pt%+K^x zr=rU&Z1@YQPw_1FH$qtkb{J|{nm)N^x*&+vT&V)d7*^2Sh%FM8Qc^Wy{~2Yl0xM!l zrJ@Ez=O~JUP5=C?tUN=VKxu4@m*7H_X?!Du5xTTmnQ}Y9h5r|26oK3=Oq11=k=dN3 zp){j8Thnc)j`q_;d)eE2Q|fKUU(sZvNK>{(lii4-C}Qs&Lq+WDykj(eC}LbQUx=SC zT}o^%4G%AEO)N=lDG3iRX-V`>4EOK|PxLPFPNqz<_uz%Z7An({SUOTBi5?|+mwKBs z2hyamX*kI+7oPt`@GS&8I>l^}-YIpwLgb3b2=xT)ZfPJWVquYC0;Y#Acw}K2=R%E$ zjnvd4C6^>~Uck&y-(RSjS;~kt;CPN$T&=ec3oXbCO$kh6+Mg+l72csDzNMAH!y zQ5B)k^5*d3#`cbwz_gY1sj2lV(*k4Ww>K7r3uQY8-@4J=;JG65)ThSR90Re&WUJ4hng6f}ds$bu{JW;N{I9$j< z{rx@lo(m$*{+UOiejfeBnTQ3R4c#|P^<#(YZ&ID~Ji_VjdN;eVV{C1#tyD@;zz0n@ z?7(I_b1Ron?jNrZV?}>A1y_k;pfJI>S;yNa+?dGc>Wu3++ws#cbwA79h%q0 z$3f!&z3UJwJjZ*Dvj>cG_<;d&>@8y|fBF``2(C034Z?c%E@~a8AFEUdroOsUU;Rly z19dvBHda{g7OoHJiVAumG_tjMhF^Ma-_(cDr+0*C@h#y6%&+l!mmdzd!#H`c(Z2ZB zkSGiZ(FbW9z8?Ncbml7T(mLts+bdp!n>oBV$d8KqkD47c9r)KyemXzDcz-7+|9C%S zotAmU1-iNh#(7PQ4RCP@pbw_l;P85Eq8rc;xlWGlP|j0$v8f9R4YtHjofGQLu2zPl z%x>rcy{tngVjnn2@9*v9<|<*Npgje-JJ6P9y_v&`1A>D6WSeVIkPenUavl%>)8L}u zuCB2$I<2JFFT2(`|N4py{qpPcJFhR-57`Rwb+Zq@SeB!78mb* ztA|hRd23%u$-cLGjIZ*CcK1H}c%`vy`@ZLYK@{P z8y}5>LhBzZDhG_~g+P1hncWv($6Hfj?L!sMV1GM89|~J15lJ{-AixH4F6$)K=sIk?qyS zVE|yE?(4A0O5bnGNQG+nrVY7s3j)@yPOi@hxSg@&Y;(h@MS6GL)a1NbiEg>8E;iI% zTvad-nBSV7-jW{}UeT4aL5vQ_oDsj~K~3h2#L0Wx)3t4fn?t5gEt=p~IHM(|rLR3v z*LI*Tab~8UPj+)oc4MX*Cb$UW(2CKsfi?)$2aUx@SV0X6g$m1zZ2(azMPxRFVh8e= zOj8!FkvwG~us#kd@#sr04Ggsj+nya-#b5H`pZ6NC@k#CC-v$$f-z9*jk3o{l&`t9}mR464yCwiik1SRoP9&t1Xr^jref_$BWG!70bE00hoC#VWhr?Z$P zVqIV?$ux1;WPDU#7YJVr^#_M8D{DT{nUb*J%A)GNm1Q;thy9B)TXHmkh4XSFvUHIX zgm;8DA2zO<5Rkj(;f}T&4;I8U9c*5;HnMU>QTCF`n6cx1UD2=Y=()e5A7?O9Sdu>8 z8bTV*6%zSuFtrLUH9{EVuF9PjYQU--p*T1wE+!}?IAvl`h!5FR?t6PA^?? zL|Wbc7Hv$`%6$FunF%z1AR3c88X!S8}q97 zI95BOZ&BvK;KJ5ank<+!`qY+!U|;`?={jANUZcsV)@i3__(^f?m!ih!&6tVZ_(*m_78rKH-mx-T2j*+v;F+C8-+i{&&cxEWY#7oqHRsa z3`orW;bAEl`hz4UORo=yl&Cm--9iP{jbSkh>;PLTU}i{O(8@x_e?<`+h~isREtXC=%#2FY1) zv2)7iR@`&c)*b$zUZ<}ktBaBy!b_SHAv%8QjK(t>edX-Msb1P3x2fINs#+i2S`j&U z!TO!~S+!3;a&lSjS^huXi6xOK^#^As#MP|M*RQNgX2ZjRFYIHk)FlM4aWM>PavX~h z=P_%<@*$N( z9+k>X;ew-KF8qL2D>Mxn#B!n6!STyy_{u$e#WS>Cyvp095b-KxPsM!o-lzpG22Kn? z?!>7uiX_3J>}8CTZ6bLWB)uVn>&4Xsam>k~Cr{wL8~7s2Un-VcmpEE?qK38p@qstQ zuEFiX=9Cn1`xC}ZdyE^O{D*@R+J0jApOS|>!m;d`B07Gf_eVweL|W`rauH|YBzX;I z8e_=5yq-x_6nhjI#{74MvG_q@yZ^2*)%@S|0F~0F1)Q0fsIU+SC~OoweoXB&QFhhZpkO7|Eb*!fOct=u9X?>)Z&p7F~ ziHV8H$@t-i^J@#TA~b~+(_`AZ+@g!(rfjN>j&0aBJ%7!DhLDMIy3|19ucP$(sED*Q za8-{}`#p*q&>uDIY>~kkv^$UI*22_MD;&O#=L(jS&M>oBc8&bC`3m3M^(dADp^M>Yp}#jRf1<>R1&968<~~JtSZS#{rTe6db_G= z0U^ObL4iSjel`>`pjjDUUJrqRV3V7uG%50Uo!J~&uHEFq0YZG5f)pB8k|!4LB(q%F zEUGhF3R5c_G_7gT`QZ*q>xAkhd0AENVWN$b=Q#hw0B0`6v>vEyKEEPYQbf%;+v$~- zqH|SG(C6l>_rA6q_T8v^q=cXS52AooJI-zph}-i`xokUHWp{me==|SUZfjU+m=RWZin3^FysqU)tW1 zFw5|7eBh+V-Yx@xmN+3u?sds1;4>x?`uN~dDwE86P(tP4F?5-5Sbw#Uv}Fl zxB^!J21FE_jqZyF_?t)gZ*L9#fvo22q`AZ;z~ZE zgAd$Cj7^|FWne`DHCK55^edanVc$|GMI_bd2J-Sv*K3WR@rg-o<&iwJxFy;62QI`l zl}1IDwd#fx1|B|hPfOy=q6BA$^yh@!lUU!&B0g96b+|G_MI}bZ|2YVD8<3na$9sxHO z41wqn3q6B~RNxU_aqzEaD><(```3f}_b<7!AfEGt&MQk42BES4-v{O%_;-IJSB$^A zhF5I+<^1;fkN1=d#7CUcm*UV1TNbPjfOEm173wj$DL^KoD`wAyd{tTYOv_6LT42f$ zUl}?fJUh5fTs)L5)Cnht29GHWea0}V8{Za4si@nUY4mEdG{c_AmV|tvA4)X&zf`aI z_Ry)v#0Q2_ak_l{&}ym=T;Qw;5wIB;b1h5M>!KL~dk|tl#7Y|r2qiv?Q!1$X9}m5Q z3k|z3IlTT#WnhHj$D{70aC60=Q>;>&G2<^gruQzJp6ZQZPnfcJ-;9UJs zxVdwY?sEL%&ZgpU&aK7=`|!M@M9+5cCtc>fkKPOXAy=lJz!E-QziyeYB*< z*gM2Z>DPxYU%Mtuy$*iQQW%DI2n(scYpBmlt`GcHKz_`wKURSV5`r`EiSE@%oQo zCx~@0xmAI&UeMj(r&#^CQ1HOz=9cp-3$1@4h8DK!GusLR1%+YIw)xV^oV2df&8clA zA<d#1Tg)2S?fcP|4hghYsW#!S>YSk8kIf z?-)hF`;KttmeCnpNi+yjeno>Z~KSQw;O8dpoOX6d{5VYcBlK$?K3d7x}B(nZQ9fp3RDMH-z9BzqBDMyg6LFQ%m=`(GmJ1t7kMCPs7aw2u;J&`nbGUf0 zUcNX{D#R_A-&_(NQPMnrLF|Rth4WiVBIsga9N9$D9?NCkd(cW6@p=Rd#Ct0rNTAFT z#yloKJKC|aJ`PHXF@oPPQF6F`#3cFfWdr=}hU*(jN;X_?Fy7(b`g!Hy;brZ5;~gP? z=oZvuQpc&;vrl#;@q-*In#{~Og;+kIA2Ww-q;24%8u1JC!wQiykr%3z6fpa#pb>Z) zY~rb?a#Q)k$@?*5Emj7c?cna($w_zD7(YzQuie)*MF;M>>n3&WudUtRH5t6V#cd}> z7q;ePw-n0u2Knrq*1{;_ZEwYygBzoNxBMTDi47YMo-SWoj_bxmx;R@d#4qh?D~pIM zYwKF7Tc=yP2(}j&iU0MAv-LqDE0{5>OUa_!6u zD-vLsp$*2ghmC1cg2M6pzbG90h(kT#P$p`az+f>bZVAPRaT?{~OkflIUHlca1aUI! zVy9Rqvo>~;^n#H4z_qqH*H-0n!65O#g7&<;c?AJ*pbUcnEjKon6mNW}MSN#4AY<8# zg!tNJ8R9!=7h!B^4cb*Q7ri6(e3bPzMKZ`0jTIVr)w4$JNn_k|JVe^`eK}si+XZ;L z57{wHt)FP4!27%qou^tzw}W;^3WQNK5(*8UUg5u3C*;=7zuy1&V~_u`-!T8Nle}9B z_`X~!xcewn+&fYL)m(|1ccNxn(s0&FSR_Xd8ED|Qi8i16NEFyze_TCwv{ zD|Q$R*}c-e_nvVP-=_HNyJZJew}{eDhu4dLLGMI4iVixv$i&0{kOTQn7~D_K3w7re zhVNcOtNYQa??|f z_&@ALC}=`O4bBz!_u@NI{57yA#Bc@eUc6(9Hemm1q+N4NVdPdCHpESlgOOX>1ealqJb@VM$DcXx4dC^pg_8&)XnM!$#zGW&EGWr&k(p#h7_>2p?OmuwG z^zUKw{tIT27=GZ}52PnJKEV^%QD_gHREqE2Qdzb>BaSPS;TSvGE{AXnB0ekQOo?D} zBZg59zULLGxOs7i6;xDYyf!j5Di!Wt5CUn~JHXzVNy*4to3SH-GmSam;ec&S7lhjo zQ={Dy+SpudJ680}nLJZFt*2g_x9-seFZyN9N{+8g@wv^D=O1sL(btvf>^StTZe~fs zxGSd~_RvjoN%!@P32=>>x;VRfQ+3$X=+byE&xmy2 zt!oX+j`k#KuY=kw>`~Hw`6<%|ul-mqi9TupCsrvefxyS;JNOop0v2zy%CEo!Wpie18#4T~j#>1{Fhzd+(d3#r-7^II<27hLh+gFREk<6%eQ* zC*K^9HyuF0BHO{Fz_n6V!o1_HZHIK$mj<*4n%YjxOBnFZ?kJBcPmgwRjMkS&6}RX3 z2o8&0*f*sxXQh%2J(rm~Y0pc`%XYTwCxoZ^83X-NBPOKJ+fjz0-U$xHLLNd{vOWPP zC9ryyMF3kB9hU8aJUOB&kT-xJJZHXYPY*YjF*ZsC3+16IQ#4hGk2Q#T1K9et4(Kl`7t(9qM_^CU&IP*FW#)8w-Ir^=rDV?9^D+DZmY0spLG$HzXwlFh$ z%DxvCmF<|9?i!q^;s45gX`WhIw;u3WqD`=*P&wxxja(I2xjB@;-_W!VAK-g->iL zp3>7_yZHK|#KF5_Z1t+5#>24-JSygFYE5V=kGBTWoL24&Zibk zE?ifiP@Y*8T$H2{UkonmDzekfnGy%d!*;MVR~ZUFCSD&m7RxF-?E8^5gljE`jSxT> zLyCZ;LjlR5MNBHVHV#hy{tgaS*y6^bRqJEwG|mTr!Ahlz3$5VzQ^q%WNb3Bfb(yO( zU4z@x)~)9!jkCndJB!oyke9K@EXz_uBuNfW`zV0fK7O_SdlC!-h+ z1}Kz1*lBQefvu((Dc$BjylvJOYQ#TH3PRQurj1KtzC3X<=-h}Ogfg9u;>gb0&lJP? z_u$~bV1FlssIWOFZ%*JKNUVd!eT_FO0foet@s*uGoQ$D!N$`W?0#rDFg-k4OO}aE^YEOf9 zV9k>1-QfcR;-RUtcy!zG_MuAQ^2T+%GJo(d=m^I2B}ms)#nbS$To?{7SdKs4+y73N zdqeIKZNmCtFBHy-%<++k2p<)re@O`D^@B@zCl0Js#V5ok;JLKv(K`5y?h6kUd=uM`H6=F2k9COCM%%^B$PP62@-kh5{7)w(-F>3%M0=vj<{*Ni z+(SRRL_EQN8J?aV9-f+txd)eAngd3SVL6Y=A(oLLb1>;mK_LFfYisNb;2y&m;gUK$ z@&pGGe<~8gzu9v8_Hy2M$5_a}`+|SB-q@{VgHzV=CS&T*ReSZR>t0&M>EnZ)UneEFK6dA~u8l%K; zFmG45+ydsae5o>DVjfcwS5p+$3XvZCW#l4kq018Dp?A09Dph)s=`lG1_a4gIKWN35 z#MeoqvBu2hZY09;kE<-kD$Gq1;}Lo0qQYlx@%|X~?4qS>4Xb^k)Q+MdDLqMVkMB`h z67_shTsq&gZ}4p~WD9rn4t5=ULJZBw)J+sUsXo!=D z^5L5Q<{09N>@|-p?0R%fwj~`1C|Oie+*J|~SkhHevalpT2weQazNu69y|CDI@$>tp zOxgGR;_}@cdVR<4a@Vrm9T^!NyJgFH)mSH`%RLKZ4YKRK9mbpsczb%&Z| zr%qGQSz5i^&u`g`lFodM$)VGy41KG3XGvC`#i5&=G4yYJMMlRinX+x5%u}W;n5{7T zyW}2$JaUgj9CL)fi#vSOoe_VRh%m{ug)&eq2(szIUND(1Go2VjGwqfVKj{gO9?6w^wI%X+XDYX6wn$r;>W$N1ne#z3=M-6p2F*^a%{<2u_GS)aXt6HOaa@X)OYo7=?Qes$OD|^6xcX>yRkM_%t>%kz+2+5OtQmawo4dQvCBOnHq>r{u3o$D zWWa5Mb>@InDynRhH^b z;oy^LKa@Od^YLW)M1vf9*NLm$(^`sa54ESHbsnj0!s*ZfKYdLizJ>A{pWIm7)Hg3N zW6`O)jw?&k2PAD-UF6~|+}lSR=5Oz$D{9Wl?3xx6H)Ca-jtNrRyTq5Y zWaTfJ5|LcLHYc$(%6S^;p&g(qSfPh6id`9dsG)Ii<>+jNk|`IG567y>p96QHc+Dq} zpmDsJw}VTt*_-3?#t#UQHx1;CUHGK(0Y;&TA2l|q6AFU8^r>10cel*a%Fz7PGqlE! zxu-&J{C?-q!|9WvomDor(t0}=d#m8;?M*`QPBf3d8HB!hLnFDd?3+&L8aXGlzH=ny zC-=xS-tv0Q)qGQuWK(Aes*z*jZ*okqc_gzKUcTH{NHnBeoTocAXKFV*6VHSS?SdZP z+ZXniS8F@3F30ZG%Bn>u)-F$I)l$&*8XPI5rWjkYx? zo;J2ZF~CujJUBS(ZAL#3B42{-OO zC-h#pFf1i7CQJ0n&!ONHQG<>Xd(u@F|9TO$xDhxM{8^fjS;W#wd=*yyWSx)%XOkci9bUn@Q|c5 z=UtMDdT|0YrlJ==6Q9Efq0~>r=d=``bK%>B{=r6J)6jacv$uDPIN{KGbUVwqNBmTo ziZgnMXZyg3!4gem_!bvO+(0D)q1bxIry%q}0!f>Km4yU5OmLV0PY|PqL(e$m7^ubZ zQY>`nK(y%Mf+Jlx5G~Jn@%I^XrlbZtZ{5Cqt7Aa&l=d8#{HdX1c*mke9o#v(BF(r* z2+E$`+OEC0YaQSH;O_SWgyLHO%i`o>kMmzLd(jJUbWL00OdXcwYpZ0MAH=bZK_$pMbt z+qQLw)$VAx3mR6YU0ixIBJ$?4OR1|sLzkJ_OCXi6+jX)0^rmT;51d8uJaBZwf2x$cmU;S`?UwPxVv7-Gz@cSIkUs^o#Qi*Yb(cSpg22%cg6c z{NmJ6v0Saq4M2CkF>Vvymde04dzNhaQpd%jEMX7Kf+ss4j&#L%?Z{)HxcU(+U`(M_ zC?hBNR1x@!qceidz`$>l6B3h>5)+bz#=&64BwDLPWn@q#dxvcikq*G$y(-e@drlA( zBEIv%jw5z~?vDhC*jX19jff)PaU}&4$Qx%u31>k8zCIrAW5*yG6wRYYM}y2?%Fqg( zzNW#3(R~r2HRgy=Qp5U!fx6vw(b4!BDBn=0{c%i4zj#*Wn9sg&Y}{d(6*BAk&PKbo77RT&jqt@pR$dST&5IUAySdsPVq73z-;az)Fj1t|$FJ1Wzw6FmY8 z=4Ki1A{-*H*5N-%d!z)c9OL1cs@=z9r&r`Y9`^M0zOR*%cHRpoI0!snqr%=}k--~= z%mqR#pLZ}DGY})&GA9f$=AuZE+z~^jw~31h337Gzl`#EeTZV9Bp!{KqEOQ zaD#@y;WTVsawEM(dG#VI?>%Xg(L+psDqEXZ%shM~Zi z%B49uODdzIE0^TtEUk>05~I^a&D-3SzPDo9;fz(ASKu5~`06cd^#`Yx?@n8~Mer)z z(3qUuxSvrx{mqzR|dHz_@|00#b}MuZy zRmxTrTlP3Z6VW5?S$H|9kZq-enu{6D39EndL48@9Aq)jN~3#%gFgE*tR^KR*aHj$Mq3+W3#k zbMJT^0wf@sU$f*CHHe3VBXAQMo|YCKhS-S6rsIUsdU)tG2l03P^zd0tC(CRsC(A6; z3TN|__&Z`yDONSi$_i>)skE+P*48=JkP148O>+$uX@Y$ngMDqupp$AI3AMVqXv|?@ z8WM`Q`i~k-ish;3EIY-)%)>3tT)!l(F4NC1vo3APh7O*UACMT}=!l>EOg{9h>}98C z%{;v<8|lnhNGtub>z8yFEqH3@q)7S3b6AX;{ge^vblkrD4mu@-n?*^Ma~^ zbK|@+^BWtkK3G`v;FX5@%WDe?)?ThJ-MP9YKd7qrH;Wg)e5k7G(90MDPvIf4A5!d# zznFNl$e@7+vUhfZK@GxQ62`)`r!wjerYr5K&>omKmYyoCx)cy^^GX2GFr`vfUwJq@ zYN~G{6o9-3^%KSAI4Yvs@Fpajv%go6e5ZT0!X{ShUHmjq?7^Byzeozs1Zw>JtVu#> z5~zIfEuJnmR!bwG#Ft=*v{AqVyH%q$t6aq~_DZkLDNEL0?c2`N(z7b~NgiIYFehVf zQOFoOV~gt~PE=?6fprO-@_3@wup~@Rbe|{T$mf zqr;=|7kFQ1OT@RtJwhN~G@L*D9#`>2tatc5=1Awahu^~~Z#wQRXF%WMd@26&ryA6y znf57NVYxYL#ZcV0+3Ep9fZ|<0ykC72!7_PCAuB@h?!eGWF^wV65qb=rpel$KQQX)th}J(*ju@Ir@GpNS~IJ5ELI2 zKiGU5=vc-cZTYDL`ZxX@scZi#Fs|AUfdxce`M#IoO|)5A)WA|!e=L#J6n8G zY=Ha|$414qAjcRF+9OLRZUmW}M~fadPv0LhfX@!jsf~-R$qow2u8EDS%?V!RqKWeG zh|oAWX(Bv4qBJhjliFE%!NGa6wAz_DK|wjSI*&+t8tLH~?dR<57fr_EC=LlnNq>i4 zw5O9i2wy-o!WG9U9ww+10=YfPYD_d7(3TA)M1ns59sQ9Y(J4HO?+y1~Fs|VbUf>yn zkBeDioqk-nFA$^AzETcuw&c^I`{XVzR?}nS|0EoWatQzP5&qMBvr@5tnJt zn$G9{TnVUdOnW+%|8pg%j-P#q*RkXMsJowIp!rZV{`jpdMwr$2eHf8xcy3+ME-ED$(`JeM%Nw$F`{hEYeOLx5U zyk|V;Imu`+XL&hF{xK zm?}y!qZ3N0l-;W5-7dPU5f zij+W~o$wIM9nG!}L=XRnl7C%Di78jfNQo&|$w-MQSIJ0;DObrzi78jfNQo&|$w-MQ zSIJ0;Nml_Wfo6`NOLsv^z}q6U{apI{y{d0X|HNfC;7bjFH$bbHWApLCQ#43MhG`^w zk3x|x%iTxVe$FIuxI{~pnBxf7S3I5!ND6m&k;fEYBi{k~xmKYKLeM{fgU~1Yk$BpJ z5&9z=iz#SLU$QCk`lDXS+qxfUgR9-~z=ExH5pC6C^vyR`l~&hEX4Q|WL+{}o??Qe} zK8VbmTrDwHA7~0)y5|W7GB;| z{aFjm`M-rF!cWCoNEFKL#RuGqrza~|b9^k%?VYS#{hRDdvNMGrQSwPzNeSKbw$uoN zn(!CMT6P8~&@2Y5GM+da-_&wYeuyF@FqAitC#&H&Cexb0d^y5u-^d(u*xCElv4tt& z!KT8*=qy!eVv)ITm@V-MO$eVJ8{#YOrnhYuP7422Jq3hXkj;N0Yj%j|%))u0M$WA8 z&j&wX^Mi0@SKih!(kTOkr^OqP=M<*^#tYIE4eWItaurA+a|S8?6CMN>klwYqxp_-h zT3YAk=9Vp8=?`mDDpHfnlXbe3@)Z21RgTqe=*rCO+E6=IBmYp7RGk$Sl~tWIW~$DP zips7wA(al4Px4MF3~cp3 zJyCt(HCCoj;CFx0B!o|(NjwA7iD!)|;&In8)zbp5z3$2H{iE=Qyi>UA7(?)Y?s^8q zZ?f_s{6Wq&gTF+fd`fkV?#ff+uGiq(!L_*S)mwhTZ=H9kahHfU{+8~-2!2Oei|PiA zI3X>Hh4oiyBPPH<2{T6q7&*};PJ9tMCm_d94m8BxaUDHSm#Z8z!GqVCm1ChHBs@r)i2L^b-`JmT}dgS)Nge8Q&29~R+yzBr+ z_gfp@5YmMT>59NorT+nK!ua1l6^W8^+1IcdR=Y;J#_HEd&q~k1!P?52Hb`G(%^Rerr7Ig)t8|6%bk(;W z2KM=nSP5B*a`LJ~A~Pv3H^~$O#sF}>lfq9@VH8`2F>r(v zfy@cuqyb8or`-^=K?FWm1%s3))FYvnFl9Wco?z!)PS|2RM=E0}mGT zA2=Uj3io54po4}$!hPj=KxeZW6Dza=)y8w#=6FsuvATW@BigioL zGF;{c1}YSRk%1AxLAX31FcDc(0OJPgU6vdHs5SUi7IJZ{kA;jqx2d#r({p3eAMAD( z(lk;ZA73}xq`E47ShDiWoH=J!mPp^kZ{?1krqs{Rw)QusV9+0j_TJ#3#k{oIypax| zj3wI?M--iz!MFh4BP;@PYC4x0Vh-+)c|6~VPXVwC3P)*)$ru%p07VLC1tQfrC!9@& zfvR+=8g5uZR;rS`(z0vFL(TfG6$~9}uirjDH!#$43W8Wt7D9uVKoP;j3#)Of$F4YF;w4F*CKUs;X^4Y5V4xNj{pefYUzV zI{)x=n<1^SvUl2j|1>xQMHMhnDphs8zmMSQiNL3y!2M=*wMB(Y(cDIa9e++}h+sw8GxMXtlM!5B9hsdNn%umy^3t^<4LvjJ zJu6o-w$LPCA+@s14Bh;JFoI@2q+#+6#4$G>BaWC?Kvjppba zQz+zFEygxU^%v~@B1MKRRg066)g{Eo#Y7X~lNYPOS|Y!kn`j7|JufFMB{7i>bEXaA zUVOLCflN;9Y!$g1jXBuwIXW@R0BjjYEx9}&V&kH*`rR)qTl(CNn%W)D40WE&({&e1 z|E&GQ)RCIkaAR zk-Pk{k`w)V!%YF_w6&I<3&zL&LjA%mMqS?g?X|`0dJAl$4^yOK6qUESl+WTPe+AFO zL(kDEu^+u7_z5I74xbLlZE_teRn2fU!QC#W!NILKNe`NQ(kQ#e!^Gb>F1Vacg8PTg zYb=i(PH;SpOB0@_^|#gmF=2;%NkaVzNLn9H5Pzhl#_Ca&BTR?fe_7I^VuK)#qB*i% zL6VlsTsUYBm47dmhKJs?`?+((_=R z@VtK@0WR84daDnd7t4HW#8I z6f58cq`n3oM`W3LBIU;in!mRK=eRfK!CUO}0xYPo9>y;L$!_C7^QB0Flhy+=A7KQz zhbhGj#>((ns;u{&EG`{h1q1|y=dGO%4f-?G)ii1oq{fy}y2l#pZZM37E$0m86 zpv>Vi6~jgv#OI@;Tv#>C!d6s9ql`9DF{TSx7N&dlpL0t(~(k;HMhbxUWe zY3A0B{_gOM>SP?IEm9L$Ors~_Ptj~^0EW&(#?bjPZ*Q+2ALiv%QIAA)5%u@5 zM+qUSQppYuI)S+Xgn)6bl~VEz@m#kebe$hfhyD(9U0edD1Y#Mnv&oxzviDeciXET8 z+*#8(=I*DCN7*AkbFBU3_hN(#d*^t00v&ks>x<4U&sBS$B^2KDqQOS-?0F|*@VXO> zm+S)NLDpQy98-+_j?70l;_j|^JHhLi-M*Y1_?eW;{`hqduoeGzEjumg9T)Lj zK*f~xm~TI_!ibm(Q6VU!6pFqr4HE88?kP+NQE@beIveN)wu5;{pHWKWp+k1DamIxi zj=w%A45wU35zgZ2d}RX7hk9~0KO(-8pN?R#3*0A)$}Vi{;wd3F0{2nW1Ti^MO9Wwv5(KA zO;>;?h(wRWC^9`gSOa-U>xZm(u@0y>m!?KOJ1#_JGc-&Q78qhokdrsL%gzbGMD(3f z3N0vi9Kp=3s~e&$k<&cGBf~sO%Ow>Qwwp+c`B&Sv?le#D!xSx8*3qLh-+T`X{Cy=X zBBr>87U_6YVaVnmLqPRF{4W5Faxu@z2st9*BG0N5fZ|%o;G83E1ra{d< zK(IlRU^K>Y&w@({2}H;US~o|NTC)K_bOHM2`dZH|o^{XM%*RhfS)-ik zMRVQ)xPai0pR@dc3n#Gbu1jZ*wP8Z0oqTU;d860Jp53+{j`)xT>uf%e# zsHdBp_LF=MXS0&;=feeWbhs_kbtl3x{BVRp;=Yeua?ZP$r>E;C1PnA$5pgjQ$x+E9 zF%Yr|@PX$|uXjOyxIV1a5yYJTQDwSu{p7?^UXo@O@2u=Qy{sUA>FK`8-No#JG|D=q z$JlX4V@Brm%&@%9{3s*|s{P7$zPgpYy7kqa6~3M)r1%q#zXglR3xbd^>%JkWVCdj1 z7~Y~H72|sqt0q}dhWb*~whBN{72&`u#7AHSiFMu}Y8OOLfuBJx@E#c=${vDxf;X$8 zyuP-)xuO|93}Zq_Jlygw(#JbgR4ZwyWSvbx?7>8Fg?>X4xaP{WwbYc3t!*>6Ca0{e znz63gAX$SGi_H~1F*$)Lg$?N)J5rLj%$TvYGv#`qq0pQJ&_|>p*leqlp0wvSQW1vSoZj6p|95gl}A$3aOKTYw0|GM{;k8C zkRxC#i~(f|@&Y_?F5!*X$K1wOsyy&Uw5W@cFL*HCwS6gNL1RpieeQ8n&L7~%pcQbJ z9Moeui$NV?5x0ClbIzW2Qw#W7P02=|_Sx*KU(H{3YF=7bnl7w5ar;L0eev?Re$Jsj zOF-}uPaiMk#%1Eq4))JGx-d%{c-Sw1Z5V^AMo{!)4ZWfI3}MJpMZ3*=I_O(sur0|- zL=i0Vt5Xh>6GFgu2^TONLO>pQsAPBhvg?JEl#mny7u1t8$9Y)UqU8{!J5tEI@0vos z^6?^TCVP}En46p^{NEGFXI2L-ow4PyxX!m0d~r7U8jQqK$|s;-TNG)wWS~M6{;-*` zUT`ju;^~sC6E?BQ1XKw1(WOo!v|!=*s|m}-#RNOCPu7s~Jnw9g)$$nYnPp1)62x*r zcHp8J>n_AsJTm(WfXh7dSG7a+Tg)Ud5zx~hT5()BDLS0^dGx|%3t-vfG(aYBkd~hY zA@GC|+2~z!f>WT5J$mL6`~1}4YaX!$?YYm|eH;UynAp*X+<70{p@I!(uzOV-0)Sco-n6`31JIM;LvJ5UmaT4uzNv%aq6b&=?2|+ zc53T#@F#-Oge2tGmA?|BRR0UbGSU_Xq!O@7tPWEwP)J%R78+cs(jjp$L$k^2ck0;D z6aN@iI;I~#9`*^I!P1q#6i@SKz)uAZB81s!Z;q0Nh`^HT2|1P!b(|5zqzjHeB#qpB zP}P1S=->a~VTuCfqvHLlr(t1&Jp=E?f4#H_i4PQWh(JSpFg7&2aV`Ljd;5y_Cp9gv zs9fG;J{A<8n`q354^ll{&|hUVR`nM|T)Hknm8vH+{6OnX>-L4)yFuL;_ec0C>Fsv`eor`(%{%BeNKH+Qf*F5Oipc5 zQhkoTKQPju)h0v)6eK4Xt76Qx6iui#n`^UuVzL9GBic&|J`!i^$xT{O z7HeV}&vgM2q3P9WrWs9D;j}jPVP5m$M~a3u2kgBlpzs{d>1Za@fOP^mHVXTJLRJo- z<2ZuyLs2sX;lptQLP#R89j>nt8+|^`m@pZhspKo%>96D#rzU zDB4<|np9p=Y78-i2ddsnX)B7K7BW3#T4`!%%8U|2R9sY0lnH2LLGe%JFT@|HKEXTH z3Kzwj+^kqh>Ac+ zSIh;^9-l}Vcii0k%+tyn#E#=wq`V;=^Uyi3#l<{+>bw>s;Q0NM*H?Myq>Hz1jo+jE z<*i)Ivs!WCri89BN0;(P(m{_^7zyBRgCN;tj4;Ls$_WH3VS_~&@sJmd_z`*<5SV;_ z68A8rH{=ja9*|IK#|lt^qx6{McWc)d#XeP& ze0~n2Ym@)Mwa1xYQvOR!@mP;mxZ)%iDgC)0%`qE@UGJQS;Q@m9_alMV}7W=q1FrbNj^vX@P?2?D@t zL!J~sij?V&lI!9IRp@8G#r0s{hXxFKBlN<9;?YRBqd8Y7a5Gju@hwey0vusEda%Gf z#D0Er{hx)$rRzjmcU+0=ebLQcBr5dC%q4Cz%q2pHJc35zA>Hlz%n%S{N-;Xe1+D_s zWSunXPBtU4QA%g;vf#Taq}~4sr_qt)kN#JzMhw1Ph4LYc5NA@scqDSih>6Dl`M6Tv z2gBNs_P)e^b)NnDCFPl$3us_yQ~*ceEFvVGWX3i~6oxWS-u`<9U{L7Od<0@=6##mLO^%vnT*1n*&tBE zUrd}X6^dcwjQv^)7vFYFXRiuxJHCD5kWedBA3EXqE}mJ5H-X|1KFoNaa=n`@$=U-f3 zQL+Bwe7lqvUx{)CV09JVi?8gr+4?KvmA~+8+jo7%@QeFrs$Y9e-L~(>@QNGzW~jgG zh-=x^SKuN1NnJ31XJhk@z5=x)2tV(_$RLK#*_Kd;+7=lZ;75@K5Y+%vLR*9H3Y`v2 zZ`wOe-la`I$xxV7NXh9!ZuoT{!G)0ol7=+y@Z%lsDrgH~2LzL?~3J z18O>uaAFU@jiP8lJ}-6)!lR63a3mTfu1AuZZ6;(YADr7SvH?p0j%|f%`1b3t2i?zt zKM7&r%yg3x?Ti!O+%?+>+} z8k~P@AS-L&c>ki))(pps5hV+%yVe*q>ByR_Sy&PQNB@TgOO&5d*cakgURPPuy#JNq zkWKHO?rf;u;<#SFdtqT)si29@GK5sEISsZR#Z%H&_={eHw=`d|#WoEb2cj8RULXcA zW^#@}Je=+5vItrjGLu2nqu|1qYcd%m*;8bK1NaL@zwlZDwoQ)+X9|iF8sfwABk}>> z_lLz3=B1WXD=G27g>W|z7z#^`Oc(bubj5gRS;l1xOZv_Z7tQZnx2t0PrTMLAi?3I& zJKt%WTNoKr+>@WvTbY=0XioW(y2RMB-lBu5*YbuAb<94Vmi&z!OD>KSq-ILls;{;k zUT$+7i!GdKNu5=eXsno>J^p%jiMeq}N%lZ%CUP^Nr2-Fj4A!AH**9LWyJ`E9c7b)m zKwl2)L_QVaB?f-Wf{Z)yhc8Rk>r(d1Y-VT}%)fs~8SDp2<@lfbuoVTxTG)L99udgC zsU}1Lal|Kk0ZIUe1Qa6pXdp}h?1UqW1SdgDamdxdq* zmKtSRgEh)*XkOa}c}Q;bR5lxaAxk`!R~C3B0_fmZ}mk1t_e;Jo5c zxFiM0kVV=FAxLqA;iaR*UZ9(}K5Q^L>Fsh5K~$zmgO$r0O|!dyVx3oIVsTj|5%V)L z>sy}d+R|!B>exM-Wjc~oSJz7IWn*i%H}%gC%JdCOtuHptYOd7Iw6-V5z^L@-gM zD#R4ewQ84Rzzu&m~@#qKpKDqDuTW?)w@!PJy`6fbrhzX%5`RG&#>9(-I zMfjX(^E>@bT&}pbeMkc6RWW)Ry}X$xjPXGIHDNjnPb<`?G)0<{_f@-X7=RQs@=>6%JrR0K30+4(-IZgza{Jd&j;0lfS*=UP29j{=Ebsc7J=v zy+n5I{`QXdlFPyU?H%_LfXe;t9ruzy)BWuo_tLNilN7_=A<-@8m(xfAeC7HWLq|)H z3$_g4f+zlYA#u7v8=z8yTP==ZyK~ou3@6etB7{LYU5;9I#TZ33Q-7E3&zTmRoD=JZ zS|dS)(`y#jXZW+l-jT6Mp`PAeNPYB)_br%Rn-}{1NTuh&xJs*D$quNzt*yO@<8}I6 z6No5<;~rkI14V&lJXhRC>Ix;9SrG;_^UIJht9>*RG zS1ggGoHx0`}v60~6%fhJVI&Fe0Tksh$`6#pikcPvS^M0f^x zZI97JRgTOQ_K)|9=TDLzaS@tH6(qJ6wl}Pq#RAF(a3?W*WJ{r%1DXI59mq-EIl#UQ+RtgId&2fr33$rL)ilLkDf-fxRxrlWoSM8$?2m=cq zTUU7{zG`uG>sWo9x$BRd|*yyXQ@ms zSFvG!rJt`px1+3}zojsEgLiaFVWK5tnx=Etm7%1iuO98Bv0et5y&LOAiL=ZY(X`_{@lqGyYI~ z?aIc6;kr2a@7j3re9e11b^X^4%pzhN?eMDy+8iIa`E45ZE-ETov==^ZruYi1rcAVP zx&paC6U&)~l{*Ng94rKQaJE%+tw{<4qrIGgHdA_#g(v6hlN-ZLQ3d%0Q6Onalun4d z#50b^Z1o18@W36~aDR{Z88~8^&eHqOVvI`g{%Afz%U)Z?3I##UAdR1qN3CbFNdh_zjtBY~89qroOn$Wo6RMT#z z+LXR>`{A~c_s-ADU-QByVFr#9BS?5Qy{pnR^ZwU| z7v4BA=r3gmOM==~Y%8hSx2z)Fh*9j55|vxghdA0Hu^~Z7uOfRL(y0pp4YN3Qt753Zj(cxpffJlfpDXCpd?brFuWR*mcHc4P4@oNAdb`*&B}(s*cLQv zY+uE0rr6YbOYz8(H_i@ClXBR%r*)qA;9iuQ2^~DMqTFA660IV{$6mB5oh+6FuEmm% z5^HN1bl9S3=DsYb7|;lDtYLW573uLtU7W_~NiItdfyR{_*wio?95&JBN$3Mi0$Z7q zFZf2L#+KJ#uP=*Di}V%pQ@)Xy8&x$jqkDafeqHyBk*cWNL}mVF>E@o9r`J|ry28xT z`&TYiuRhbhhp9IAN#hq+eDA{iWdj4t=3n^Uii=FyN4xk0dT~m=jZ%hKN5VXtauGCzNf$xwyzTob4&X2BIvK(fqC8pNSUh}g{=lWN((CaR^NUw+ zUH;6Ls?5&ybQkmn`%4bxP+%KTp4cNMao;ofL)Ya{jb4aH*iJsMC{dSy z5~LP!OPiDqvW^IEtpml4m=~5?Qk58y9j=`g6;}`>{qUOfgP?-A$Z5Lp>_}r(NnY49 zp`pqTN;<7Nb>LAiL!x7Y%oD#cw>N<8gRq730HE(13ooOm+2ZcjER{+pw++h+ zSCPVO^MO)T6{sx@@bsW;Ru>o;S@t}GOwR3wAcW6SStKcdoHlg@uo= zFYkEpM>|;Fjvt@tC|UcJ<@KvulFG-<&#gbv*?WF)I&T;Ni{7ZV6_2#4FX0a zbSqGB5yrywEL!0!Eoa4Uv%wMWiV*F(wMPMCcQc$Kve)mC>2A4Os=HRSXue ztN~%l4AN-mD;(wImlOWbGjrRlPapFT-Z=#MiGo} zR<5})ckYEX6{=9jAFoLty)k&46|hXw`#w}{gMB8_u?fcPos$bOWWC?&6 zLY*maHz|>P!x&bsS}o$_5k(!b_r@sz`1Di?o`^J}&XGddcjr}b(du+m-6$3dDG~Jz zylEW~NZXb85(l*$|H7%~?iwrj>{>?8-k#J{{O@<4UAxAf&ahOPgEUE%7BNp)<2YWt z;zW1%>5)>oHp}=e$6r(GdM%c@HOaIK%h8-g=t~&oRDhs`Av2QD9GhfzypoqZh4}Vq~&dsv=P>@{s))l+an6PigL5;(k0P>goaNgnI*QN-C|AO=uU4zI>A!WGf&97YTa#g9C~%o+|{ zm*YMc?1I)VJ!qGXAS(5-YWim_(n&T*YmDMYge|8mDcB-Z&k;Fr$dZD&NJ(#ax)Y(q z`$b7ou^4#t4GRmfN@uzeR+gSkBuFVE9VN_r)pMjBKeq~@p$+tV)5^NIxVn{1=woT& ziZgxl9vUgZk_vLXpNh)Sx&5_fYEcz>xt6y`NBS_jD5BPuTFoUlRy-l7IQkeX9&~Bo z|3Pj%tpXn75~;cpXhtohxu8+Xfkz!B4~CbfR%J%1VuZb09EZKiZ0u{&N788&F+Rzp zsFhd#`jAlj*~h}Wf0YieRBpq(Vk04o@+v$%m~o9K6b)1l0pU9!NHr>7mDBh4fFfW2TxVLQ2do2{+3PqwXokY z#{YaE{KzpX+{gcz9HdQl!6q1nMW0Xp)^MOmagNdJCuOcfF`in0l}j@2pomh!8Y73j zDG@p8LEPV(&+@%I;HGqj=?P2ePPdm4axQJgjj(b0>j%%BGPSL5D;aLfus82{x_|Vg zJ#}o$@=beM556|q`@*5_>*=%B*0gTxNl%%zsrdyllkFMKnOl{ZP(Ir_=jdQ=)}k{5 zgO8*qJ+W=@+_Kz^Mdw%KEvPf2Ja%Dae`)mOC?>C=1MVbrl$V6iLObPS%*!iyK_8BVKK{DbviEQ0~LXg zkYKySLup5f)O#)#12sysUFs1G?fVv35(nCq^a6;xLl+!R^&DrE1cQ(z^4R{Md=Bpk zqxXaoA+~~CbAq$s5Yn6nFA6+(#)Kdxy+`My!E-{p$=MH%qqJ(a=mW>^bOkfl%%~U& z3-wDdn>DFbS@C{J(zJJlf4w5Ey=lwptw{>?xlaVO2Vp7NQ7#B=xFntDv3sXPV9GWO z9V7xB2&!)QR&^>uz)Y10Kp_O`FWChz`{AHV<4-sx!XG6SvZ(RQ%NRc+`Zb;8K`6R~ zhmo`cumNU6KLBomfYBuWSuz*o;wA2JbRCxyY>P^xU0+t+n%;L}QI0)4XJ+1vLnyV1 zN=iMxLDSS3OP^TB-js6NS5`(wh6*oI3jnTAwx9(*nde@diPWiMCP|k~^fT z(^dRMQk8_)6shVy$1>UP53P7|tf*-0$raKI(mVLIc2RkBboruMh|$N1KfU+ds0~Z? z3CH_sO@p~P{dH!{+aa`u@=2yCsB#eX9^o6%zj^eNfsMAn2S1yZ3?!;Xqlwl;@zXWN z6Q>AhEO2(w-XNKJ+qqghyZ8S7%*_7#dyxez3U>RrG&`p$U8~J#L=~~36%Y3E_R#j> zVm_^TAU9`z9Tl9U?A%t~rf`lFfrM2exrB5ZzE%0&L3{lD{lopkaOA}BojU2f0d3dh zgxrbKrpP{V)QDZ5bI<@51ub!gTT3Jp9XY4a5+QrkfJMOXs}@)vqz31ogKWhbp_-Xd ze2qX$G!gw=h^!@&n-_{yHV$@|n@BxTPy?d}E78cz%viUqx@rB)6e)uJDtYGm=IUj2 zMrLQ_o31V&dwF+l?e3SymS5de&e-=FHgu%hM$XRdK0asexe;4>$EJpbPw#A)dGdoD z(z82$aB^nlmS$nz>!mUFw8P8PvbO2gr!DK+ zl7wEzdEo)ejr|KAT#}2UW?I2OeUcE9P>IFLZH;P=KzMR16uGu+RP+YQ8=ng!XdW^< z5RRb`JhwD(6r`t795k&Wy&@_S)f`e;s+!JZ+G8$fLXnsi1iwKsfxnSk564!qsH35E zSsNVQA?#j!X;l&V9!H+tSXQ~^xfR(x<%ScHmdcjS zD|8KeDIC1FL07SU4onbH@d#!i9X56_R-A#dUcJ#v^!fJ6q@myY3E>x$*wE=W~XuWVYVIH|UN@p&#LYR}Jm7Xyd7Q<2R~yb>9ZfaRA4W7`3KU!S<=th52PgeBUl8rL<%$hI6if}jW+B-45rS7 z1^5qj(`d4?Cv;O83*gpG2@AmYfeaz#x+(dM=;)cimVmwBcGYy_)~#{n3rh1BHK*BG z84)C`pTMOfWh4`LdG`b!e(*UU&x zY#wW>Ul$j>xwmQUjHJN$ocg{3V`X+U7z`3pOHDyw>QY?9m>V(Xw`-@NchgP->5vQ* zm)q@*Pp(}9h~y11YWx@Q*?xp4(cU?VC;5`j2r3Se6(XipRP@nN913s~Uy@`@$W|P; zCZO6tbHr5nUA5aEVuwEh7V__Z09%hmnJ-z{TaJG@-oewcJ(UJLoo83MHD4_AshTe^ zyLZuib2vM$MrpV%jj;Hc2NqjJQ(nC}P~crSFTHi-H)m&DWO*x}Sjpa@mADsgGx5Fv zABPHyq_b0aCA40|z9(HG5cvN<6*fTv457F{F;2w)EyC>Id~E;z)*stH`G;5u&g#>S zg~BtAMm%X^qPJCUs}qJ2J{|yVUf0M<3L@|_-}*i1~yidZ@|x@ zHmH7JLm9Q}3F#H(A@qH!ZGqYSQrqGQJNxVPZLlr=2g`nr_%K9SBE#V=SI?!L#1Rx4 zm=#zklWYrl56Gqk!A}Bc@nCjbF;@!*k`aSDrmEup_5~M4i|uU3`qm?rcD6q-D0AV- zK~^BWzH5C@pnxhUifx#`2Hpp^B_YrLe_~1GziWTjK2G5l-Usnv7mxdDjLZo<^>#}l z^#5*2q`hlDWwm#}l7Lu{-^0WU<8vh=E5#cGMIL%Uk+ILSB(N4g*FW?5mP8)=^_%mK z4P<8z9GfR?k-m>#^INk*L$liQuz3a$kf^EI*pn?@kOrj#QI@i}*z)XHtY)$#C{lQL zO9E~AuPurGjy*kTX+66;rC-^Fe?oYA_otPaG#XP`n($C&*ZS(}jk7ToGzE@#qyy2G z(l~v&H5Ma8d)&s`bcZFuMc@C?l91#(j3WpBPpip{2-^S7t zC9Arv7|E6B$2RmMe6l40AqGS^5mGW(5{&VKTuyG_u7BjGIImEtFy3?-1RAb_rA}u) z?=!joVM)M{fLmSm*1=E5&v%#FYvdNioxygNv|XLqy|sPLzV77YuDx?Qc64WWY=he; zKfqLxomC0l-c*^LRgoAVtQfemt#;P2Z;fb2zI9|){my3>NjRV!A2i*+ysT{b{Y~1Y zLo3Qqg`^36ZN{q6W7Rlq36N~bwgf+M_ykc}w)?1X+Y-}o{E#ideMS@31P{eSvBR_} z^>*p1bn8tPxM(XWkj(- zENBJ0^*dxOC*ZV5Q`Fk365!@n27??4RWOh{4(C6DKCn&uT=oP8+0#?ih1O04TJ%Cg zS}NM8F{02NyyKid1Lg#`FyNH&ppdPTSO7+xyS5QLUx;Ywg#qbPXU#75_^B9cl)q<0 zRJdnZ4U;Q)z4VeDhNWHlxwDSfFC8B}_N?0b2yqPz^>n$5dMWM4uX3-;L98jNS19id zq+FxoJ6M3#@Ib)GMqCadIsyT5Y*I8hLY%tSYr12tie zPKu4eEm3!i#n5`^K1W&e3Y-+M5IxH}c6XwcRPoD3dkDPsl1ugH9S` zDoul!UXa6`pIGTj^jJh!8mJ0tlpN1RtSpiX!`?bJH=vn z1Y=4VhHqMT80O2OE2Qe&<^?MF)IOtaOM7y1`<6E8@1J68K0PBTKRzHJK0iq~&rVAH zXlOMxRPc8E6B}}J^B8P-_-nD|BPn95fpZZ`F~YMjpP2{NI$U&4fudFmNIc_VPErE7 zg5Wh}fum)2Ea;Qc+f$3s-G9Fw2&I>$5AQ5Rr+oSNWw<|~H%e!?#xLjVz%?|=IYKd1 z7|(8JBk=Q7FC;u74d7yK_g3gJ*seQfhYp+)p+}S>| zPRNn~qJ^AD=>F99xo8rc+M2srfv$!ID%YEvmzOn->0?$kl`n5fX7DnCwNmI2%2zU&Vu;*p1lta17N*2nVTd298RCan zDnw9;kk!O`rl=K<7D7yO!;8SzP`JMz}*5_mJiv-GJE%Sw61T@P(P{)O)5@K zt4z_cFzGkCl*+W^;v}8Nqw0+I^{pLydozz+yC&NDw|)EGx`JhA<`wl<8>|Z-n7#1$ z={biNTI0+6iaU?5D6ZT8?QN$W9oRS+-_zJbdpR0$pX~9>PRNI_rluX?oeo6;TWRNzlUG#?ajx8D{L4dx*6gK_hN)BnW@Q%Mq;W82GT_y zAzpDvF_~p9aje=xZtFefv@gt$ep*XF0n3G zpF4M*jifykGUd}4CLd_&z^P9|niUL9V*2OultN)Rteu`O5~OmRn%WwNs3n~IOfQNH z&)bh2eu;hd5c|tZju+U@ud!=V4gKMvn=S#)J<0`!zDO2g0KLiojyFMKeCeBvYO!vs zeb4Hb*lXw5H(!>Nta5+obaBz|y&sQC(T=de|V|M%Z-aW_KZb%nDT*SUF zCAqNn#}5Gnis9)0k(Hh!jczRT44dV@T8( z69QQ%6h;F{?F`@(0)s-l0Z@?ZRtRV6$WftR~A8zVTS*~FAZ%?^~CO^P3qYN*v9sNj+6iB^Ze z!>J!KBdtgJjd)f1b?rz?lAQ%77A0kPUsn|+6(t67O%`Ip%<*owTsQ^zfiY~zq42>M79b6a+0ld9Fo?Rrl zwe{3!zPk(wak2UsC@Pw=pg4^zB7iN!E<>zD9%3`FIQ)Ygc}eO;J=5sLgKM{*WR{{h z^+`{Ipv=oS$%0Q`zRb4$LHM0??>0#iLsj=ZAo;St*Ovx6jtE0Kp|qBMZ7FnYMHFR` zaKiC6JB@a?qTPgkj>lMIg@8I0>!D5or!`vb$@(E1)m_Ag2<;WwmE6N-H1OiOXmzkA zm~Wd&jizQA@7n4(@zG@?Cs}q$kgvxn?-)=HXPsmrXVC1C{}FyF-M{hQLW|G7d!_HO zv<6!wY7|`53bs1>wY5O1gfN@VK9({W_%;-8Nma^t^(rukR4ZoMS}U>7Lx8&w>Wl_K ztj6wAdyFVh>|z8HKvhM6R&ge}@VKf=N+UO>s-nEqR#ad~kB;!g>7XcP#om)J5U`@1 znt&^R(Uk*%3_V^r%pH4;%htGAOd`&mOsHE{BYl@;4qVw<8)uuHxAj2XwyO)Xo2vDh zIl8*EIrV8Qy<>fSYT2^Jq?B13oA3LI%zT2xjO{BkJ8bbM2+N*5x5cJSd~)Z&xuvrh!yR$5XFFMMib7#|sU;Q7d8q9Q@65a${hxAPqXqa)|z7YbOs$n!R^{I2}(=jj`>P>MdXZG-8=%C3f=+eh2StiqOVE- zc-Uz^Ks_RgOz5o8T+`E{qX3R6NiRt>M5RWjrWicodS$mU5U5Z^T?HAaRIBtMQ7Wti zkXzrK5X;FwF#ZZ?tbHTXYvz}_X{{ZrnO_urayzf}ylqF$HaR)1bMVVUOF#j8I)P@Li~pDL%)=e&za`{cq)xhGezlA$4-& zl8TDO4XJ9O*E6MI$zAIAN-MKxZ>Xx;FdH21S>5X@D%N#V?f5Xrp^sFrBJ5ZC9JVTC zker^lrzwo5Eh-uQMCnS&WvDMqRiKfQoHL>h+0GM=d5+;LjsW=ZK8La4$n}Ko>jHu`c z9vx1_BN*r>`ESlFqKS4w8JyHku2MS3Uj7{IB<4Df_Q}x@^pCL5GWeOA8Xh|RYSNCz zh^(*>58X6<;WX*h`=o)FS>eKkLiDx~rVfNJCCfDaETlF#6Qow+#}LT-|&=}7;~7fZS53{X7f0Dgqc`ZM8>7O7!h!V%GQ9M2BJ$vupSJGbC9AY4@$T#Vd{`!Uhj4t_gYSj-<@@@6Yf5Kclt4N z;u_bs&syIYAK$pHeb%~$cyZ8g>0O5}zyrhQIOrLXosyCrj#@I-lw|xZB%)e2ie!Il zOgHwe!!u_d{?^$1XN2{4A3S6lq4F|Fky~_4hsgU0rzapEi*JnrRhx}*R4Wn`<%-KP zlT#{SjVd+(fD3%RixeVYxdRGd9ECv)iVGP61mCq)r0x6A38qf80080EX&g+cqAns))0i(H z0lr@SAg06t3?~$jmqctWCzjv{&dzRY&2Gr9uc|02$hC%m={InCyeYt+Y*A7?Z}XUO zp-iQ8o&G#HrnqB|NNbIn5OOJyehM-^VzY`;S_sQac_=ss#n`6pbFxxrj8!#^#^^`u zt5?lPwanSx+|*TBR9JPrs<5z%vF^qflWJGZYc*u%u`TPD#g-HmS2U(bHTu~7+W55T zswRt_bpq{$;KsR=YnN@!uzW>Gxp+^ z#5AKdCn$dTQcbu%LL(hYtTxOWh%CrX@uTSXAVzni>ZcgpI>ju-)3zYj=+1JFZv9mQ z7GL4*gX|t$m?%CyFs~vJ8*mMC^wePvx8>h{`xng7Z8vw>!m_hlnzQS&YyZ1xqHw+J ze}(h;F4H7TnWmJw4P6=Vf|fUo==Gxw<;$DR8J!#ID_aVzm?6wlc2R5PH_Uab`dW>d z`E1LEWm!GFODm*u=Nu^;Gy5NyC++Uo*_Bd-e^R=3cChvH9_Y_J&epA#cJ~d<>m*jY z&Ur(9Z2jtWj6LC;qlD#4jA@C|!O1fu$NY9tR*526vFf=%6cHrdj06uAU4}jh2n5Vo z*o}QY-ky+I@Fu`sl=+J3EU+2m>k!rX!V9}>!JeL;$)3q3Be}Ebz4I$E%H8sh8!sa7Z)i8pOf@fIHs)9~||K_+agKzW&;9|`j zxdH6beP((6#*TCVyykw|`{WMJjPVNEUI0z-OWTf9^*?EQ^cS|>r4MrurbTer zd+(obDPDVZr03Ld$rVFscUA+~W@4(AHV&Ze!vTGVo|&Jt}gL{ z9n(bMfLppeJ}5WKm}cCJuDq(!3Qv1<097j2uftBLMvsO98IY|k+d|d2UwxJpHmUyK zhI?0)B6+7!r4^I-9pLcn)bp`gH zSy75!Ekj=2NyQabB(r=C#9$1dKr`iV0(joksHx%Uq4FFypvaz&%F7#`9pB-2jezW# z(O{<3BC4wN=nrL{VGOIyyFY^YBHP{1cUr$9K!H^lMDTlVL2B!b(UEcfDnCD+ABJ`4 zKY5Y!j%fkY`~v>Vw-QWb-l%Xci_v1QY`wW~%tmvt^18tk7xcXnAvS;vgl#)g`zQSAEm|L=MIN*Br-L6Qr+IGJ`qrNa-8myuhPnufrkq71pP`FpafI4@rT(8|POS(Er#|0VgZo z96u0vvhq#gR|2c5l-?izr69dn&CDcuU%`n&-Yt>m_y9>E0!V?bpsRow!`A_^=uSj{ zo17mlN@a9ph(;NtM0pHoc4j2MHUVM|Vii*x3)~U)kB% zxbw<<=_3|xTiTM6(!9)upWmxuf2@-BIC2D-gyt%pE}U?j*>a&)cyL^_@Q0qXQeWq@>4QYYwq$C?tQ%5Q!>Et zD}4RBjALd+^b|n0IO;^Mmxggx@j`>p;{;^=x$>7Wjyz+~5Ex1+zC3+dM&UyHM@57r0vElRA%0^{@w!1O|ekW(Fl6`;PA{|TbNn3oX8 zfKqnlLctESFy#qU$3KO9T(^9IJGTLLl6K8$v3 zMw5amrg(chFy8`#TylH<53PU>fmU=$Pq8(>mwsJ96nr^_%a1jFT-bS-n> z25DV$52Kll!q0KznslGtE=CLYpZM&z!X5{SS3Dg_cgi#9$K9VUgQULj=|;AZeJXv; zF6~6d!b0}`$?;w}Yk{7=O!^sbd!z#V>u9^2KnC-hY8LqVf*X33^lRlt^i;1vCNTD^K*}n)0{XE_IqsC!B@c(_W1^#I(}wC|=!BHB zMyILxhD{aYXutA3E4=MF2QTbtzRHF_;p1#G-qHh@-ky!h{E*-_B60pJBd&tITq86 zR7(ysPlw};50eV6G*>zSsewGR&PDEq)IfJ&1W5-73WIW*3gqBpXFNpN()K_}`m(~6 z&u^_v>)6=D47o;4V$*0{U`#+ypSfkUre?Io%<8M+nv$im+RALJe{@=OOlpjO6w^nC zM-DvoyIoAT_J7XwoGn{`uYiM>$fY) zUth(RRIcx~SbNr%Ln6$E$6`Nfk5~`^M*nj%qVLjw3Ivj`4Cg7uJCmoIOn2!&ht7r& z&|J({iJ%Zi)(B>&b%iiyiKG^^CC$`Lff6zrowJP*DW5;i90VRf< z0M8Uz$nMyWRqub7x5>ME>f2n-Z1A8@epAG6gX6>kO|$j?^7ydQY&9|Ld-KMZZK}Dbt^GB*2@&LZ>joKuqG4 z0W^pZsQ6_PM*^WuotY0SW8ah+5*$^8 z{4(77y>c(&=_YvA+icDL&aoyY$ppwkCG;6A1SP-$h{f>?48+kH!$6Z*0Q8>3f;owS z?K~;VoD~x_Jv2n)3$!ycQTB<7IL(O3%z~o7+*l4m^xc(zOk{h+tSd(&#H5X{Y%eeE zE7c!mS@~7#FZRCwhNC;ad1Gf*-`ySaYm z+UbXWbD=|eU;4$3d%Dl9sR{^-ns$$GT(nl~9B$e>Q24js@SgrrxeGRf0TJ+aTbm!& z6jTxq)NB%Cc~22k1Xdj0X9N|M9wNYZ&g#0d+t1b6L?d*aWMgJxCKZO(1bTZZ49qam zS*o&&&bpFPIF!@sE&$GSC8--xjww`pi^?&DS{F1T zFsOJ_`Z21uU&Xv6!t)NW6Lt<@O{5a^(u(FtU#D7;7&x8l=2K66e#nvvY7yRA`q)Te z(dsLsLd&v>NS4~Of6mYC_5Ju<%x4Anv$^aIe$rE>bFhj$Xij5svTiOn+LgnmAs@Avil=Z8WvbIyJ4bIy6rbDsTl zXB4;Q24%Kxs{Yv!uCd?zp}fewV%42pxwl-m!27UgZfyszN9xFC1s+cz4<-n+5yGSG zz(uBr{e^93fGh_tNSvRv6;c>Dfg|w+J1s;Cp^N*xyf~BNj9=IM9G7X5P{exK--i-$ zEofNw$hDvzLzsq@@{uw3g35m!-UdvVbP+iDV{ZOCoG?TG&p53FPRUK18^W!?DKsqD zR93Bd;8st{WxcX$){SkByGob0%W;(Cirvu;X`mJHAyHDQR9;dNj+F`%Glh~xqi!M# zgUf8B3_-Mol4~rf(WyZJ-d-p~5XGY0xHS}BNmBjwo5&moKgn@EJWhz1fLyfm=eJf( z-}mF*9nb72Rx09V-#p*iR#zC5=9S;Nt^=2!C$r%V=K3v$pLU-6%PsHi|N4<`)^hs8 zz4y&q@W`$P&!7m}=aK$DJUjj7iwoOl9bQ$8`8|TMG-0NrrGk+TxYxHx%Kz z^5v}$?4CK4ShuXWdTnFk{ihE?Y1ydx8cTXlFIqCVIxn;5OmE)8`lN)KMfs<0>j$2< zY8%uV%ziYy#gjOmxF!#X)?Y~H2e&wZ;SfiJjtXT#pvze=C)8lFQ=9dJ+Sv`|&{eL9 z^T7pD<&6m#Rg#_s4q4{E8&vY}Ei|Zg%kEuQP`m5#<*ny-H(gGs?MQCDm@Q7%rMwj?)ic~b`A0+*3`0Jua#<6R=W8lhw! zL-_`TkCHtQRlVT;m`jHv)O{*Pr{AKDHUCe&a5aY6%p`M)IXOBiFaVbC$&)5Xkt~7^ z7AN*}=2IOAR6WKSgNhy&XlIV`us7!)T9BE!;L!YaLm3H$iT+HE47(T-FUxtI*H?eO z&NdD8bke8U$~WEJ*?Fd~1cUrDV`(j$YC2x(=y<+s<71l(`Z3nVB{{jvQF;$!U2OkM zJ%TKmB&kF~%ouDNQeiTbc?-;K2pZ$ACB-Pi*@RP5ls+V$&{mQ~lSX^3U-_!lIk7W1MoDXAp^uv*F`z0cn^Gu9&eTnUXXO%G!Q%WrR8 z^y(tE;MJu!zrMdlxw*KaX2_KyU;nJIGb`|xuWU};l-^2hqFmvpGRZ*Bpno6e! zZZ4saXDWSaz#SD>UF=y}an3t%h^VTgtWT~jEfvm!SaYNEp=%WQESLQA1$f!*AaSu%hNh(bakQtUXI8m0T zcJHdY^_Y>Zo4TMX?$}M&=XaJzAG0kzv1r}-bieXB%k!6oX2$rl{N;x+?8O-Mo;UVY z%lrCibTjOqsMmr2WKl$Sny9^kFcsMIsI(3@T$R_|v84I!xQwJ}E6W+2fXovroL7v4!H zTyt-9=#JUbK&cl|%aeFM;#sAVl0rYGN;t!yGh}9vb&xU{aNa`>689MJBVVDiggloa z$A$-Si4<0hr{p@9SL7|nZroYWja9PtoLtg(Plj*VoRx*Q6t9X6 z@+++@_Ss#qpfYCo{=&@n1dp39(uezSf3hHcs>jD;>5 zTs?Kc{OsCPKf{y&@8^8|C(5fA%dw6zv7tL#8fSFhnbfptT63SpBeQH~YPWY{V(b(j z_w=l^DVP3=8$XWJ>Dou^+0ea*?$`Ia0 zHXk%KupB=#3htBL+2Z4@Q(7cj^;M`fx47^X`OuxT!_qLy zo3O)@q+T(~M2Nt21mLt*jJPeD?<`U?Xsn1UrA@|vrK3Im+MRiTA4WW~A)%JzQ<9Wq zj`6|Jg~Uon+*rl}iIs#{i=HSf|1iNj#0RDoFjW1hz$nYN>^8g2@;-vpCS7>l`WyRgNfMuDy8fKXnzXr>(>jBSiua?3FZBQC4qcsE*SF z*BWpGEdEs{yJ3(p9?>8}A0wuTG`aFEyA0afi0(vz$1A&|OEPdYthn8=gg3phzec|6 zJex@pJBjib*#?Y^Z0r`PTZ}9Usc;I;KCC5npW-OI1D45f_H*Mi#WY>J6PiiFH_e5) zDcnRg4KNzA!s-?$tQ4gH3v0^QWt8)^e*pCY9*J)pz*K1T9%+RRnOHy$wP z1$|I<=|3$UQRi)tlQ+NunnH52JM6+9IMzu{#<1uLDt&W7;fFZGBO{>eGh`Bnhx(AH zj|vkM_`r31VeQl-)FEJTE0E2`4~B3BC%k-Q!*jRP)!p*khBc3r=a(LAnZA8?3T};? zexP5G!vZc&^z}ldeB-W%{W|aaco#G7`sn`7}qMs^r>c+zwGcFom-JSz>?bc!FR``TG04%(D=2nf)Fr*6>f0=v65GG z99Fo@fs1rFPEH`z?>s} zmQ6p`7&o)2DPi^fYxCqE!4=J*>|C%@5O^N z*`Dn=a|+FMdw$&4`Ou9GLo8)lPeIeRnF+DeHqLlLJ`qv6u(DuLO?*<_qP*TSJsI!| zFTLTx#DKDy^Rt$mTxQMfIXcfaw=6ckYJN^`M``pi(xYnSed;YrlvK@bu|xTrl~qFD zHsad@`nNdr^>6RfmLtzzlH(BDGszA=q*OYIbSMcr6yrJ+V_&KsvfUU)IkqKJP=o+U z4+t0vW^Qn@Kr^EIXb`)^zNABaaa!6X^{%uY$RIVX3kMt0J z%24#)RC=TjfJcDjTY`Wlgfamvw%)RkV7m3%1sj74VpR^rSd`MjHs+9$T9@zB*f5F{G_whlbcu@>N0KW*fD= zfVlvPlYpCmxFGM2L1-}rI+#IXQzoerc;htvtq}j;Dqq7_`pe%f)c{QXDni3L{GBrFoJTE0QG$jwejQvKLi8geiHoX(bWxsS> zDN!zAy>Q<=JglTe(@94`oD>Pnq-j20oQjZxXNA?dh{*@EcUjy4ITn<;+lL{>0Z@+V zP-06gWB~#g7;gyRm1*6BI3~GWHm5BeTH#hufQE$s7MrA|ZWH#RudOQZwSF9al0I@Ird}{fq?^)Fkd} z#8ikTQMVi|qik2w6qR&q&&#(7AZ+LK9NiB=6 zUq1si72aRoR**6L3nh})jWX~z!fKo))tA&bieR8%2ChrN1sUB_=mr2t_ORdS6)-9| zt~_$7P;SV|%t%j5g^4JNL|@e3_w{tAEoTmZal~wb(-l!Vaj=~5zubKUQ-U*&65;*` z`B$Q}2bHi0`D1qFhx(9c{|U-N=L~008_PDG?dm$VEO#iryfrWxCyugXMpDe zUZU&aSX~HyBF2nvhNB|MnUb4vlF@C_8c>PKCc?@vX%e@Z(DZ|$@w|A>_QmZgU^F2m zw*Tcr1_Nj4-1dS85l3jtPR2!{UcP3pXu4I7GpX^n%2^=EQlJEJtpKtc!kq&_M_8cL z!3!Qi(SE*3lY;_gCT6!3TiV>LZQB|vhqT6Rb8K#HLl>@|s7xtA*}VADluG5n;qA!< zFBkNcQx%@m^1vE;X>}hTbr0s`$0RL+0>JpyJ8mXh72?Jg_;MtNRwui zOf#dDP82h`>8Y_yMY#jxM39Ej&^-wKEXI55gJLIhP8>Z*4&i2mTT)g4M12dG1_+yy4 z|M~UB8w$O%dkY$Ov?KU(r?!Lblp~g&T$=6Wb;855=C)t&17Y0qi@jA|?k7EcG8f*t zh-gBEg!~1s$0MSsJESQk6Wiy^tjbS^V?2E%D|SSHhU4NrkMNX;@T4%0*Dd8;g@s+B2ld?Njx6-> zlyG-<^oYPujdL?KJbPYce0tNWf@y`TW~C=o&9jDN#`;HOmPJjALTRtS*z~~R>cUk` z>F86~==jA_k`*4FRbpw3Dy3gaqYmj@QTl`Z3*{e%SKztGklZe%#NbNtblumBkQgg@ z{~f!PMv3dKAU`YE%=#^=O7qIWWmy?Lxl?=6kfvV;;W#dP@f}?Ox$PBS*`{X)rzDi+ z`;~3FZ?XI2DHq(Qun$`HFSMo1T3?ee?SZqmXSY_YnwB6J$91h(o14@)qi;D@W((&< z&m*2U0#>p-S{ayOql4UG_e)3ZPljSGS-46=xS_#Eob#VE?r`>jkR*R{LHmwfc$7_M z7iRgz7sSRD#{1!CTwH#F-(q!2fR9hW6czR`AMb$4hIh3$PyptRtE*7rWvz1XQhbdq zBEnV^|BLu)Yea;#I(|YxT$qVSo0%_B96&t!dXLAL+P*?KGIRjqFx!lN_Y2We11haQn0gNtL zCDbh3aAVohOE)zROF8=+=MS}MhZ^?h$)UDe=35Kfj=$d5aB%z5x`d{~FZZQsPi5t^ zf?_4HELZ!2g=ZC!rZU6+Pj$%fsFcQjVh@x*%R2!#`Nn@sFf#m{-7HD?%=HubGty7c zKNJ0bf)g-}y=V`XKNtNY{>A&>#`}AdJ|lmQ{@gkAFZ_b%qU}GZ4;voCb1&Id`3vzJ zuGOITY?V}e_TbNbf$kR($t>Phg16nzpZb|S&GFQ)#Z&8Du%oAFm3Cm?R~f#cKbn@T+as zUEE%Z8=P*Kwg&apYu7YP#}zlm_?i`p)=;_Z!j9_5kp3w_zLU1Uuf6qn{w-f$SUmH< zPu2!3dwh5Ov7GtaM0NGr9p}2rLTgJAipiw=?MZ43=n7RsFB(a@F;Gwu{;DxU!`}`m zJKi>Y^@ES`ChD7|{X;#*Y0!AlO+jDAz(B2xk-dQ_bB3Q$c3(LucMYFWgRcGzl5**A z-LZr6>+-J-9UF$6#H0rxzkCV3RN*?p80pT-lS_BlRLYlEf2@@2{)as5*u!}1L|_P` zDBc=?TTGZm0jVoXh1%7@PQH zYfWKlkgDK$@ETq&Ym^lS=bs*op-T>`NmSvGc@<=wifWE1&>{P&C!(uYRAskRT77)7 zD_gRwmsdyAjiTADmDxT%*2)$uK16T#j44bB$NhbwUW$TzhE!{KYGI7$)jRNgYPdBe zCWO8ZiAk}Ar{H_Ju6oy^g5;`}#Ke}WP zfG16_c(9^zq7Pa_(Ao&6GN@F#gu3RX(4mbNC)3O^vk9qUR(M44H^79tr6#i)JA8F+ zW103hw%`U0=T_acj8C=KZ(xtJRZnHzbjE(yk*w~!?BG04OB2*7>IrC_;ehx|33wX( z*SARC!#gC8ixPWAFsk7l#6!^k1<8cED-WZ8q~s~R>Fggoyq))dQ}4fB=Q-edYBBbQ z0TIG(mnOR@bjtGb?aa*LU}6r)k;4zLBU7aCngu0-I58bwZ z?=3g)-g(20?OWEbU9)QCvYy3@y1VAhoil4jV@-8MX+eHoc5FnD`vln^L*l9j&SUrz zZPozpq$0-}g;{vTaoUF90R7t^dbAOFtyYWZYK6K;ahXsQ@RNSG_{Gq_C`IEB2P;Ks z;3Ka`i=RHOzY{cHi^Txh5oas^i%X|Re*dN_FR!XPFR$`+R$gdmKtNH>(mC;#=mb)f zW%uxa;E1e(^pvTYS8p#`DZjI-@XFigS1RS_3$@CykdUyd=;P(bhc6r}7eAI}nIlWH zw3$WxkMdO^|0BoP%F1j-^v|ZGq<}cL2~mDY@!DIPVv~|$QJg3#c6MNRU~pZ>b}fCKkj)76Zt8Oobif{@cm0Bu}DwZzkwxx09tVpc0f$9he|s@aQ8T?;OYVVqI426i6H@hWND=>KHb}UdI_qz zq%R)q?Hyc_!JcM**7nNEb}OnN`dd5jTedG_e_u3oaQ5tjLyI0+G<2Z3`M}Vk(7cWF z3ko_nmt2*gXc5o&0 zC}_206xL6*byX*ri&}Hyt1GMHZU;|hUh1dH-;CeGnnIFYtUsKhm=jB!2}OZ&^aGH` zgz&Os5c9a&r~K`~mwtMlMIXH!lr%LeCNn8H+%qh|V;X&m$V^QS^9&DgS3kXQff@g8 zF3t$|4+-!JF?;!#OEV+q60Ocv)zjXfmPg&G4?cn}bey)BxILM517&s%F1l+!Lc@iOCoLh>S zQ7m#=KeN2_!1DZJ6dX9eKvoM{-8ZPt54=g+!sYP zC=a1DMosO8St&<-6H1bkiW7Wi_5bR3h70)!z=*3_kRNVK2na~9g(v(1Cl32wy-ohc zm_NdGU2W~(2Pb3%uCRm*89b8PW|aBO%3of%na*7sIR9CEPbK5l$_lI2F0k zBBf>lY)=j&GAA`=RX-Ze5GsQ!B=iz^&ii*9?sr(LLqa4eJ2NppBrYU2JQR-xncZMxgT)%< zLpXy7r$9N?f&eSQK;mM^dIL@pXZa-?$Xd3br8qhgicm&#VRTf%tgdBN?OQfEc}`VQ zY-vlH_Qm({O=U@`b?r%?s0ZA`)2rtfrccXHa-W=9*^yJ&RhJ#*DSK--F`uN$tnAvf z0Cs?R#g(LGm!n!JPWIK{6gF@Qj0o0o#Jr-Q*&4cmQZXQO4z@Z<@#Znh7-l67F)}B| zB}Ac$ya_vXEKjjep)H-KKtED#lbd#&oxcI09gJ1nIJ9a0U0WI_5Bcr6ZuaH|*cc;g zHZ>m@mN$;h zW^B&!Uv9hi-nj=CLS)bA+~1)dkZ0Wf>bBw?uO4h<%C}d~GRmJTopbxLsU(_9NN!Rs zz+sX^c}%xQI8S((n4B8bP)&CAloFm!H0{2-F{QShy}M9Tp_` zsig@^*KaS_^8C%UjFs(pdTZOj)|u{41|3+_x~1OCSp2LVt>&uoq96wC_Vqh6P@uN8 z|JC))>tE|{O`E%~W5w!C71gu_H{n)BcU}XJ8m0QBEnAY8_@43e^!<&)*hMBdaSS3?b-N>IT>j)3M{gE;Ogg{hZklg&%1qb zQCn`1xv-7$ZXO5rH{e~9>0J|%%z+n>@g7!tvXJ7;^!D-c=IbepyZGxFPm>?H1w+6uUD0d5oEircur@z-Hrvvvoac`9xJNij4VS?s9% z%j;=de1sXM^wo{o}?VnDIeZXpq?&SghfMckow!@enZxGQ>D99$NMO-!Htk z>*EXmmgmUUD}Bmy!`I7wSEqB>F95a&e&csMnE)EBo7_uM8-~k=>gCO+b;Km4dOV~} zGW_Tf_MP#9vhwN?%;Fu&Dj>8I^j`=1C;2C=B$yE7Nv;%+A@~@|U`6wJ8$;*ggrYiD zxaIN9n;zd<%vjOZ$2V=hw55t7Uu8IxqgTIvYX1Cz*H@LV zdVR2S{=gfngqS%UR7Cr`=wyxO#o=Xjhu&Il|&?9n;_#G4awH}r^?mY;I6iNRCuJl^DP?Xw|v zzWJ`}>Z40qGg;KnhClshT1RzCQqBC#zq6lc#p(eT-*R(jaaVnwzZN`Ep2Gq&>aDrc zGXv@D+KW}r!#q~7Qb;w#!0Ez4+maBsWu89AqAxh;O)bSq1Ywk3x7dz!qmnl`uO z&8yBbdnUEr+@8~z>F*g=nh}*9ALi#_^v;>RWp@6&s*DKt#J0U%g|o8!++#{GTKMVJ zWte?9XHoA3=duKLFmf~qj-xxP)n!`iGg_NE8D|*&9>>y1moQsNcs__YA#OW>M+Tfr z6dMr-yGW8UVDB>@eOus)16@1tQ4^V5z4=VX+%uc17`wz+OnGNM!e(O-I&|Rbx1C3N zY_=swyOhaSzs;Xl5*1Z4FJGCA_qG7f>yiu62;KZB} z8pbkS(MlfCN`KC5E0!yBuJqw?KuQCor}67#3AcDn)bBfk3;305}uKlInr&-~={XAd5G>I9pmOa<#Hy7~gpep%u9=v{!k1dt~YpPgU?D+iXu zVHrXL1Y|HYz72&P0RkgX?POuUM`l(3``Yic_uhv=VZ-m`_t?eZXNNDbr?pDCUgkDF zihRG3&p>EN5EU32GX((6rvRYAD*<;2tNx8v^0Zd{8@WQR9d^@Ju)E|hG0q`CDg&em z#D6D1f8zBeP+kJNQ<1xgiBo0mABc*5AKf*?fEp zZIUMSL*;}?!ChK0kl{nU$H?$7bi*wXH&#grP);P)uPiHDIW6&aR^3on#eQY1tPV+@ z8fn^pJUG!7q8KiuHRObc=QO0HmzSq|ZCCvxyaJ{en;I%mpwv?-0b9Jk-EgqCJfp5HQF}_>v5O6amDbHlORh{0W+Ayv zIqm!ArzbUEH>QhmJbPzr zQd?C@OyTsTgvO$H^|D&qcc`ub+|`_0o0!&AXsO?Ftg-Rv#yWLKO)Q(0oHDy2A#GY` z`d0ZQm)TP*lKp(3FwNXNJsxbkC38kms)u_@SzA5@%EisxK0B>E+1Ed{Iy1LE*#{&m z^Lqh{KqcgRce^xY60Y+m%#nl%fyv=mzwN?>3&W2na`_9xud2?*(NQ#xkAOjXo@(uZr8e(=zexs)6+4lHmU<|q!mgPesxN9pyLH@K;G zg7s+Q?7a)D#l8Kl3kG`&8Ed}#%VTfG)s%lKVqMv41CCi)xV8&3^bDwyq#;hdG((K^NXW%g zhd+B!4j8UdcBs);-sk*R;qw^|T8cx&&2(7b>q>0NQSQ3+ol+VcYBSlAMndTn-KOO5 zgO2@-c>S!(xRek)yK!zPqirR=`%_*yu7ok+H5V?HO0lv+|godtIGEF&M2Lp-n3;# zeEf_p!za?~GJ=9K>e4f6(gFg~YUHBC@|3{9l(M9xGX9g+?6Um_#g0)r)-22mv=@Wr zak|i8SAh|n6f#tFCshI(8MnK@o5*hIIJKe1E$d+8Z1^pU*Yvk79ax^j*sL>O9P|Dl zuC6%KgN03PE3kq{BJ-OMv&7ju+ig?xmmQkbespDF!;KGhSKj&6{cR|FbG=`jEvhiP zXI551Wk+Uadj(YqEVh5A98e-57g|735rM)k=9qY=^O;|zjHo_gEmaOAqD(qGr%8#^ zR+X2dp8Q}{d3jZJMOh`QoV}wtA)$H4?7hv`Hzy|IACK(gKqryerb*dzrXvE=GF=dt^SR z6JvHJ`=fT&-?uKMcyU!sbZu{4ZqLk2<)pDLKRPSQb4E>Yd_>@6wu>F!ecsK_Qr=Zy zTTqu2p5JWCO2@U^5ycH|lReyMl=*o7AtfAEf3mw;!aQ}36*&e4nB|M$*vC5fIrwL+ zGG&tXO;F_gg5u8N$b|Zp<<)DaC*`fVZ}q{fMlaS>9GMmETcd>U`hz(+p}H$KZ(&U$ zRpicDde6E7ZFNedxw(b;$7F{iU^_U}P~k+4xEg94&LgFJ}; zL4q31|G-;d*#`f!p|l4lL*no3?L9Y7ifFMGcb7)tYKDrcRSogK{m}h%dbL+$L1ZRw zUx~`z+`Tj`I&>(zIa7mU9I$4tXKr&q?HGr)Xc&9bDox;mN0rT9|0$=Z0`89q9mUnYKvrlFFcw z881#CsW!$T1>k~6KHXe~l&iC+WdueS&PuD99}($O7+aL(ACnqb7E)SOYss2s4GHtu z>gJQ47?PQi=tC>t1wXg9)DMXsS~{XG!Qy})8B?ehC^WFSP!!DEmg^V|@?-9^dui}TWFlx2DQ=f`8t<2*Bt zb@(^#?y~w``7fh?dy%CeDJTk;Jfi%Vw|sAWU7p2~R~PS}RG(`$=hh?og-MTTA1LoD zrI0t^JEj%(an6OamfK^$9b3fhw@T@l`fcDW(rd)15m9Tvy1HF*$46viy z@)d*^aY#GF=H%q&~&VHO)T%4LxP(bu?#{Q*p1=-1jl{;aDy2rxZ<%kZn zddY2mY14AUb25{?eXDM+ns_+meso7CI=BjuVB~zH<~sspW1ErgrIBYqH!{GXx0x4c0nG`(3X8TR`vieMqjcnpG z+K~_4!_4u4p6*`qr06O69o4ykC$!(a#122{9+i|6H6_8Fc^9g+wi)x|wW~54o~i{z z=EUQ6twEEUrE+l@t3y1{1hzM-EIUGFM+_4&H)k<7U5NIIg00@|Qj!Iml-2`7C;bLT z9cBQ>nIqE_tSko3W#S7K3!6K{jw2Djgl$0HtTiw!_F3f3$}yE)1)BE819w_#*EN19 zZyDZWc+|S=#FDl5X84xRSy6av(dyVhDl9))T(9y3 z7R1(d8eRauBTGY6C_JN_f}On^IJil3Z9wBLmH=Jw_^?ZM^7B z5iCCD97nnV6`A2L_A#GfJ(t7v*IB(rUKgyLGT7Ob&T+4S)f3QvfgSL7%o{~yO`sT& z95c6LkeB8?MxKPPJXqY-zn)Q}*Pgrd!#8KJ@(1k4)P?F7QYkp7+ohT^TN152Qovm# zg)E^O1@M?5FisuOxVTt|k3=A-PafdMuj92kbSUL{w@Hd+X<6x_3QO+7Ju|uu36=Bn z=IxuC0`{M`_&`hO)SPthjG*Gms>uDX>?%d^r1D!{-PLmEno>_M?W8#;Im}c84L91$ zVq->+)S%d$l*Z+S4Vz{q=g%!RSKsvPrh=`Pca%)<^q;cZC)8)cf=B;xDCOYaFD%Gf zc4oD9AazNs`;Fe=G2Y*LCsbra7pDdj51=|JCwOFY2}YZr9%P`=!X#ld@=7P8mEMt9 zb)pRuq;!6e_+tvZ)Dthw`TfoF@7Y=vkUOv1+K>@Yx#7g@u9K_shs*`7w)EDrxX9v; z0;P0WT>^Bavhd=9Y#$|~fB3t`7M8nWU~yK@y!wEk`j(Ew#m9THi&xz-D{pR@C94#6hzF!Mb-hEd8L8M zpQO??0Z}A$$LInTADoYH^76Y1ZDXfFo)p<^%WSlT-Lj|otFY$c;#nDfPyO`u(lrZP zt8}_3YqiTj zd}4T*&D{TN?<&+vogr&M|3AP`+!$5|ju|E`ctXDvy8eP0gcXU@FU%z~VmeKxB1&%M zp3iDtiW1&$5SL3AXDd33>!Z;HmFLMtE^d(K*$G~{Ne{=#xErMVwXa9tApO{5L(E(K zmG-l1+#vm{{{DX2A6Qj&H)z0vWDZpJBas{D7z$dbymBT;Kv>EN5qRry%@Yae_z%%+ zP?gC0sXY9}`% z>MqBTc%}dHL980~%S_D8A(I6)ge(|{Nh-4+hxd2Fk7RfW+x4hR(I?W`r%$?xwd#FZ zNA;<3_Bkc(0VxPL9i#d*Is4o#-NCx`KHa1GjJ&Hy@(^(3r`TvX`^{BE3T>J?&+t?9fye{P+$I~%2zeN?`HaNrGjfp62&ySL zXGHWNEJYtgaPk?UK8_g?eP~8RpHtFxd?eJzF_N)xP+L;;aT)C+z$cvJLy82gP{%lY zL?6OO^y!nT$KfOT5I&;MDXDfGK4anZ*nc$+A0+;%MJ8HBSeAg#-O@_FiZm|ADlW%< z=r-k|Plk^30PEFPx>uil(Z}lS( zsQ1}8s?W%~dL$nK2lMQJvky3znF0U@<{LiGPqIe9p>Z|pa6}(pXP-XlEUVZ1)Q{>@ z;Ouisx);U61)S-l`i#KoK_v*@2lzPpKv-3`m?8itpX1Xftz|7boE9CkzGf)LTu6Gro~)dNT7HX-Dp^c-n-_;9cATA+sQtc28&f-H1+( z;P4|x+6@l)xUFsy*)L?-_32tCZf7Pg;H?Wro;Ci~(aK)?_abUl7V*}D*qK>sBU&rP z&a9`Mxd)@IG<=M2tHo#!@%QQ2iq;RDt$o}5Ij;U3B5yUCoUNyJko+&R;E`6t$g@30 z-YSdM*RT?^4X@)_B(TveKTDQ0hD<2Ro)N9Dh*tRI`=s++5)t43U4M#Z_aVq%^c)gs z#y$tAJ=wff7Ok`s6O1(XGx$62-bORen3(ykn29F7?%>UY(O%be7p=4|qP1@$>GzIR z=dFCzMeC`}uCpjw>AloSyLewHtLunG>#NSzz74pv z8DnC6K1Az(Ia^O{GVoS|OY6w9RD~DM%A&ObmGEvdP%Hc_z#6;+r}7Bw(e0RPAJ?Zb zQuUDW2Rtp#z}4Umb=YZi2G)(*X-}b#*lDX_=BGJzAsF49 z5C$i;a0o3(ZNTl&+I000WR!52<4_6Tj71FwrA&sU4p(Q$xcSbA7#pLy0Q;eUE8h^& z5xUj^nX8sU*MehWP;}7^<(d$~O6E46mWGlPT%RSS3Kx*VDT#YIPO@L5H_nevjI?@2 zgw8HasLBox&ZtUWp#^UkVqI+4^K`F#VsBYg0`qa(;u#v4UY!K0W!~IO%#ETmdBK2cercD8z9QM1 z=lRwe8!9Ur>MEKln_|)sH5VT@5krZA4y-HWWP{G)#tu>e9sYK%^j>4MHnOSZKoRC< zN2S+oq7qs;YreH*U$?b-=aXw+jYeWG+)51PnSA z1q^T&ewq;s$7#l4@LeuooRW_6oyv4>DPW{JVVst-uMNZS4*C!bqjWlqIK^lP^PLa| zBr991pHFLbnip6Q*A);3!ilfq;t)QLlh}7_OmsrT@^KE>-$NBjvG3;U5OCre{*2qE zVx=nT!+I1WW|8-?+x0$NisJiMNLs5=qk{G?&4*+Eiql~T?-FOnY7`x&{X2nUBIGdI zzXHM_(-0BJJ zsBCZmvxGX4?%4CFC8fx?ARgm(;|i9sjTbF}vLfRy2!t1t!o~MgEx&&t04%`EbAnK! zPyu~B7qGz^Me2-Md2{%T{8IB6il0$4yieIMTp@SKcMV@17(>j(*INx22DN1D{ykc^ zT8Z7Cg*(3MN~*JkSKY16>Ij? zyzF9YakL*QAtg*8+XAedS=YiEK@bkd9#U>84vjKy;jzWN;EI|PwW6Ml8A?u8@6b)P z&HH{dZ^NVO^R8Y|vf8%SFFcW@J(9a+*P90$ zW*&TD?X0?;-MKT$!}`t; z5C{hWVep^MGY6v(5Qql|98LoQN!PA?ghSvwKtMSC&rvvNF{o2Y8We}XZkK+fy(u7Q zZ;ry@4hIhGlxYs1hdF#65YDF-n`+RSsL#XNYicFQre5?Ra~DZc(QK!V=T7}CLUSRl zB#HOATbeyiD-jae74#uFj%1ssxSf`O%^ z!G{Iz^dAu(|qlGEc+-_O>Jc6wc1a;-7Q-#Z;)*a?DqhCChQeHuj{ z>25Zl_Ze`&(Q;K>aNvLge4f-k*5CE91CExb&gS@VIOy{$?GwGvCk{A-j|-e0>A&n$ zp#a>(e!>9{Hw5PD4`5Y9@+`6)uyIEOS!5ax2-hai~X>%4iC-gpV)TW2DB2tve&mZiuX_&NZBrc*KVM4t@4Rs;cSW&e2GS_w=F zotO;3^EpGGj~QY{nJ;0&*GgbA@TtpMNgFZNWn99y>SNhCPQrf_eQbOzv-Li^M@jes z21y43#wls{xRaT~;L?GBaY~<4hkU+Kt5BEmvzcJPx;gV-Vu#qN><4j>N3}}Q;qVrM zfF2e9)_eS0@3B#fc7Z|EeM$R;=%f9@2_?n_3iUZRP6iO;AzeX?XF!@VPFE1)AzeXW zGvMJms|{Kz+3?Y7qZz|n&T7BYG5MX2$!+KZD?IwNh(63Pu1^CjOHMds^DU;Cn1{0r z85MFYdsNIsI&L@sACNhP--c(La3S4plJ4TWkNXu&L@OL8iAF`VLh_SNE8H`%-FQ)Q z;MBuTp&!8>;IN_J!0K297{cm!xAY@K3kevr^>GQy$W`rnQOg7U2s${=EvXe?zTc$ltt zLO3HO3&{tZz@bI)u^37J6&9j1_C|srH##BQY8t`etaNdlU6den7#uhdFS%*N76d(N zpSD9SgY=Xt%`2IR%vRYGS_xeVK}Fv}QMOZ2;P9avEypS(Atgbio=B{7Y%g+CxuY#r zN{#Ugh)LoJugHu+pvYK53l%@bb)+N7G9@yLt6Ef8R5Qxp5+B?1z?KRoUrmsJw7Bw(geo?P2i?r@9(nQrZ*c#@!bdEAL&6E!{jfH)r1FQsq5h`Z(ye0@Y@d zrKu%33I3=#oQ&irIGAMAyTkpRNQ_mutI1`sbk9RAid)9`CC0>%NB5cnmm~H75gj}z z1NEq~ywvb9@>Xl(MBClVDX4xZGH2Z9KTb?k86vA71WE9yQ#)L(g2F~#jaFeJKPB~z^Nk4G zA3+edLHG~^y)a=r9BXIqfv1Q(U<_32@PHvHQqAG#6NOFD`7|)j?tcb-3b_puL3O;( z39Jz94q@LEFs1+x0pqk3H_k60V7!Pv1OpbAXxGsS2*hs$gaIjj9KR6|NV5`(JlJ&-Q%ETlKNMi#hi+d;-Y#iaEc}^&A(i zAL^~NlMW;1m|zF+H}iIq6#3Jn>mNa^Ahip-$>`@{$q(hNvS@t)@Afy+s=x=sPs;cC zs=&R^q4R8DJ}VCj+#YtN2hmD%Lal_`aag!$O~tJ6c0Mbj{S>mG`Ks#kBHHQgqWx~^ z{!uhB8a{Bh@Tc{8<5`&;w+jNd2VB=nv=VOAO1K^6xH(pgw{zS?`zb{I@>S7s8~r@q z9l=}mcSFlmZ{*baIDdEF0#|Af`vkr^eV?p0#PV5*<#Q@%Io8=a$ky}L^$;>qhXW_n z?TGjcg`J?Hq%;DqfdCi@QEW;g--e2tLUC=uI!I#hsVNIoh6qq+{mNPyB35`99uD;i zgmKf2@;TWx?V8-Vfq%fXe`^_YO3iCpD(ZP`LMaa_<1yxps@!8^ZdBl7*vzhAck)UY zd^W`H>g#cx4c^LUTC|>8?mExn+3zqLqV@DY#u43ko?QJItpa0W6~vCERS>O%pVBHYhE>3b#IuBzXgw`_kJq~3D|435->LPkb1zzHhD7V&uRBy`BJA{5 z(mn>Xw*|-5-qtxTycwvwL+8akcsp^f!BIOMtp=3ox-4ecn?_ve1wuM>BE3u7O3?+$T{w3D^|B1a&FNC3eK5q52 zBO|pj#xEXK%fQ-+@xALD!D+#{b-s>T8tNuKd-sXiL;AAo3Ouf5tEhj0r|+kBtiTHG zkNOJyQD1>4uz#BPzCFib^w~p4@yNF{8`Zi14BieHJ(?~tXby?tErQ|Fr$;)XZPMSf zNq^6nKCn;)fm*oEHtevx(MjaNaSNr=fEY2dLcF{U$adKs>1+`vpbhMHV^?*3Z^z+~luutaL zKg{3U7w&ov9>P4L`U7B7E3HK(pGUH_IOdT<;J6D21Ls|N8L!vC;lu7l(#KlYx#6vx z7DVf*K37WE3vC>=9`JUwk_KN$)FqxF&MKZ67Qt3alX=OP&;<7#g#jYr)j=L>tKW{?-8ve4GP$2 z5CuTeAd`hONbTGBYKiu<(!FAD&}xByU()vTdJbu0HQoS+#;YnQdv$G%msDM92G&q~ zoxL0yZ<>@A;}`coXuK3+FiPi5WGt$nIWxC-l+GJ%R{ulEh?3RqRROW{ZLUghVsrfX zDiT=fG_2FpoH`yO>XS|})HdQPA*53-%kXv~%bZ#?u9Z`sXzlrmx9W611lVP~^%95O z2OjN8nWCLe32KLamgowbw{i*+tpiD}6a>pBqD;0zC$eC&P11wf^W2K$f$xtQw@UCO zF5=%0|CzqG599l@#_jk%aS@I4!QtOPo+66lRw?_JXy3`(ll1l%UE8Gz(Bn36xEa0z z?uQ&MW=;JA|2|)T->n=E1HQk3fB&T3|9$@bQ-Cv-;|+W<=7&Cgns$!zl>KRa=kSri zHfN-fVTB$7q%QtBntvv~49_;&;|@^3Q+y^L^q}Y{ z2*LdPC;MBM@jA3VBU*i3qs;Ds$32NZ`>bdUb&aeNYqT8CiZy!B{TspE?BD2XGzjR$ zd=()J(kebbb`{CTuuh$dS;Kl@)ZFS1>#&im{`mY1Zcp*#?d$nxL?Wq+`R6(O^J?ew z?ff&x$?%F3ryg7qLp)84mgB=)1wK6=yS56C1I-lP4QwBr;5t)cEHqm2?1Nv79qn|C z_EsbHcuhR-H?{|-Nxr6_Nm^4!yap5qN4y4hv6{~N(3wIy*A1gRNMM=VvW<+8VkxTx zm4#7Ykl+0%Di6t`rcM~eKk!J1aHXMOs?C~#5T{grp&+uiMByP(3&C+&5>gGq4UWWS zXWgN5geG|A7pr8X=pvo4;V#)>+7Gi_$Y6TO0}mh789|Hu++@w&Sg6{Gfec)^^h#jOSL9$rbgRc$Lu z7aZ=+C|G;8r(#)cOh{gd&7^=9KUN<`KDMh=PBQf9CtyZ}LQ=fi8nH(PeNHe3zvM?m6Rj9JEdO z4Dz^ciLV zl4u{n;Jzq6FS9vJa1n}iz^c`|d?wzuSHK(}rM;v`C z?9$}N0N%7xKCZqLVH>Bsj6AfG{qFX0mTjDNu#LZgK5ZOA*&)|6K|ml|uYk~p{DW3~ zmpN>`0>Z0K2z}dKE!JZp^uY5>IUQsfcksxu5PCoc#N}OW>rsG@la-I+Cg^osQ(|rU zP8ah)qY(2@HsCS}_O)u34;U%GYXZ$BTcDbiPX1ZtpZ{$C&U75!o>%;WU^TeooqVj9`B?ec$9c0j3&Sw3NB9}_4jCfpD~6fer`%5BN%ozMenA?&wsf1B;XVt^70hO5rnc z@p$qo$a;o`SP2@nScx92#8^%xR)To8Sc#r*T_w&o;IxKEZ4eC-PFF?51#ogivFyP; zdv)Ba#i>y0nHb2aIFM5@-;3M}FZSYU`|vm~yx46NJt$7+)&CwFJt%gxFM0?lJ&;Mp zW(El;G!g-2^hiWRj}@&MIt7f+b>eaW=VPE3n$1zsI14fN?IfcxQN>{%K3j7KCee+6 z(gP`TEZqnwbVdp&qjN{b%Bg3i`~L$3$4O7tw&Noa3z*LbvE$e8pcQeP)YPY#L-<}mC?^O=E#WKDs?{4vW{<@k6*x!P zFJ*qdqPk1HdM|ijtkf>PXLoQKAZ<02pTkxBa~k@6!k>Rn@Anq}J_q0bkw5>n{{8Fx z`R_0}sL1&Z$3VO~fN1X}j1&bx z<1n&g8gU6=>5MTZD2LqAoKX7h|6n#9ip>Rzjq@V`rT=e4{RG7k@x#}E$6sJh!OeNj zF7`8D3+juxbx;pq7anZ}XuL0S1$p1I_)K#wvi>+`raw9{djTULd4T5FArFXkI^`VS z3s=4Q40$_O>5!Y*3E?Cn@V4p@wvHMb$@F4uCnd79$+Ga2iP>pzLU_XdEusen4z;cj zOcR|Dp7@4td6H$*HF0>u{u?$^hcMF>f^h_gH-72CA$SM~MBk2+9P`C9!p6+4BPL4B zEyY*T+{Q}C3>!7GBF^#&?J;gebDX>9)nAQ@Uf+W^A}0e-py$B8cwYU4?;LSn)6Nm+ z^*QxfzH=x_&9QStuEI^?S-kt4`W)&X(5iaz(Fhn#P8fG1SC=xk35Fx*SHSRc!nhl{ zQ6z^E>4fnC-+dep?7lCAF5t5J2*!uThjkd(eP7ZEE6eIsj(tCN-|*Ss zyH7yrxBr#zK7!)dePTBL=7iG!`9B5y*#D{14_{Bd`v3(a;`!m2d$Fz_d~Rv?VG)p? zK<6%BVMh)t=ma^eyg$~N&$Gy?;xZ-Yl#o)LA{9Wn9e)xlBp_8QtrCyphZnD8*rjUz-eBAa5lc1G>yQhkPKS3j^*d?`iw z{9B)ct=egL+lXedXZcv(uv3&O_4$|HN60h3M;`&_occOjD*CXc4men|CeHZFhG0XGh~TzuC&?(#(SLe6AaMapItaVb`oW@QxqA;f*rSi!{+G_<_QS) zuQ(RO`2~dIe{kjegu`=glw%+u9D~J?XPJU(99e24mp#lmzkqP;A7eQ`pAEMPCzO8s zzeJ=opg1znh4qxqIRT~r)3FrH*M?^w0T+pA4|(-`{%MW8Ip-&-mx8+ZVuAYjTJaMA zP>K3B3;s_l<{|h$@9tPPk`iC$GRd8MZTk?zO!fylRUGz*P3ZFom+|^(&ZWNXu9?aL z0%^bkLYe&-w}B7@M`WIWKpF4?LfIkCG4u?00fBg*fN)Oz**K|zL*TSS5CrdYl^O&L z;(Y?f-O}N4RVxGxPaO*reEWMxWlb*xZ+@AiVS>SV^RGE?-URx8L_P0(?!5ZiIQrj* zXA#eeJ~{fcuzF)X9>@0)T(WA_zrUS-Pm)=g>9Xk0$Ma`ag?T4lU8U2yh{9cqK6sY* zc?$j}vHu+rWPoGX#nHqX(0V##5w4>cX*~rT@W^rNDd5a>!nqsK zwp}`1bm{LBx(=eubU3J`F%oGG?;_?C`8)rox$BOPy2|#ybM9o)LqG&{EeIBDFq6!r zpo>hB2?k<@OuY19z z{ZoE_*kxUzGyNMjtbBBR*SKl1eI~U|@r>Ah`2lV5Y2#ck{xUJq(A06xlc~*@J$=@! zz!XwAbZGsx?Wafg8ntu%c>2Dfb86oi?fR|Ad~Vv#e97$WL{HHqo(9bic#g9cm#1Yd z?r{j9#&zgH*J$n0`zBZ+e2&LLxAfYa9i?8Gxd5lg>$#a;S4O_RoC@_$L;AHw>voa! zPfhw&NWayTUnl8bne^ z`eIYw&J~}dyG{BHNWayT$NbjtY3XV{EkBsk=B4ZMJLQ*m-Z6M|`JD`YDenLu__-75 z9#bA;AB|@N_(J;KNZ-Yj|3uPDP5RbI|HYJl&8D;6haQgfFHL!@5NSN@G39s6?BO~| zk8}v{kbVx%0~;>Ko1;f5m&==@%N(yqGFbDmWiI+n89g%F&CHpn13&JjM|`SlGQ6wJ z*aQg9zA~axN-WFstMawmbh_F6+W2M z$N%X=RdE8SQRwXmXGZGt=WsM6pOJZ>0l}bjW3iy<9T~o_uoft-)6&w)NE4 zb+urC`~ROqGM*gJPp90$T^(+G*^j4;^T+UTU31}ZgVr-gY3iqn@AnJcIKx99=4wtK z(;w^e^2~Ru?zu-DKDZZ^@{NNXeB%K3ou7g4556wN{uOlS-{6M!{1@CyGe51m?>?0r zoCeKali7~e4A3JNz`K$3j*IIl@IBJ0nOZ%9@J8qlN^rY&p}t|H(DYdN%3n)>o9SsZ zwT|4(3IQ=n+}7x3brOP9<7g5b4Z7V8EAO~tCBDX6x6uKiuE@Zxw+>_;;u8k<8XOMf z8@>VkBhlN8)F=0ifMY7YvY(E#4RQ3So6(Oe<;=x_#?I&&I2U2e3==f>U}+{s6zR7^ z--RVs9w$u7omlP@SH1AUs;|FZMqO(&)9I(r=%-^dC%YaRxc1tC!LyH{?#%B8PlElp z9EtB|_lF(K;r0G7dg%&2WW$@V*}4bTUq%^2pxww&=PJ~BH@pApU@re{z|=SpHHN`* z;|uSh;?`E5?84QDu;H-Prer5d+L2h+GtJ;Mb_sTS2;0VG&dHoyzy^=qy{h1&euL*E z@b-bh^QGVk{ie($UB=)seGX*(ZJAn>S!3{EP0#Q%e`7q*9W&a1?o>E9bFT!)-_i7( z<`)>95zVwG$QrF5k867Hw6vPwM_u%>x>0>_X=cSsG=o}S%p7$Ej~M)dM+~UK!5#Rm z^*@1*?9n)t&aP7@lo~o3`xtCeYxTgZrqu%{j^HAkkyqEm0bDs$=^R6~>B z%$)jXzGQF#HxI7jO9uGx!AE(I!Q(+YhPMI!IscjVnExg1%P*$rtC?3aue?stJFm&y z^eSyb+r5#w>2z9~*;bz_NNWe^;Y^&)%uIn+>v7*9*ne|t-z3EGdg5Crt+nX+VK<)2 zyq!79YHj8y=@Hxb6xV5L98RJ;aYNE^W>-&zwI=M>@-xs2h0_?9+gk-TM`vipaQG}w zPBhZzlG^(OHj#-7yyPZid~f>C0yq0NM}j7+?h}JNVvl3;E`B0j640# zGAH3gaHDiDI2r3y!52>7P&^jvU~&BQI8i5zSPS&13mlGh0!WDh&KjzfG_f%JoWj7h z7{A>pISaKH;C~AL$KpJKI55PK8V1fZFoaMxpT^{WQ)BWFPx~4CNzm1}G_MoEt^TXW zI&KYo1#hWJ2<2>S<2t(`f77k0wIGF>li@Er$ys9lCIU|m*F^A;z%!hL zXPD1N5-F|FlSZ7`)aJ~_@9y%1^qAHB+i)nj+{8bZ?zVB%Ftih1AQ&MOVGL0MO)kSb zRDn0X5|(2G&W0ZeuZdCk?rRM89k;~yU0Y#BxeZoK#^MWxaTpD65AP_w$~ys1b{BXf z?FJquf-kMpRe0V$Xm$JKG{b0@ahv&>Z%ysAETf&2IBl{s}p(`-|Ki;_?D>a|si~7@@Q}Dg^ zb@1Ui8RL&*aXb6h&NuLo9B@v=8~l#*6;}4IcfNDJb-ss{_>;5FITN$7lbp-2%X|;M z6aRt=oY%0Lh|#?Bp7TBi_9d_aw^6BcHI?CLw+b3Yl{DOW-C2u0$hR@0c^5msYiI;* zMk8r+8ikHz3~hn_>vyyjZ4EQMEsdq^XdL>I?VU?$2ilQ#q6xG!?LxcKZnQg1q)E<2 zgxfc$3O$XFaDg_}QXSRPWZHxF#FcPUXfK*d0cxN|YQi<8%`}bn#y7#!bvH}hQ> zNH^h<=3D4ix{Yq9ztSDJpYSf+(s>W9q*b`W{64y$R?`FYAWm<2nEpnO(4+JiJx)*1 zlbDe|P0!G?m`6YF+>S5L{|=v*yPZeq1>C-Rr}HSR`olQY_C@U1KIW{3SMh!H61_~X z(5v(sy-sgnmVPR|MQ_tT=p9;v6{ica8uTT6_0Pik>NW6EJ_qyXmGmyHrT6H4`hY&9 zkLY9igg&Kz(r5H9`kcO?FKHcpMPJi5^eufy-_sBDBmG1_(=W811}Q@u^hw@~ZjxPG zz-}(&A};0+jdaAx1{cq`r-4tv}3Sl*7uVPd#F z@4!3qPCS8k=3RJK-i>$Xi9Crt>~(JBDz0`uWgq*w#<|IP(s>+S&tJgRgY8Mc(rGKc z81`tXvmAZa;m#kNBj9Orq_e^~8vYEcxSl8T9=sbkcW@`~$8&JA>|CD52k?A8kPqU6`4A5A z0`B5&4)a3p;a-mLp}74h%6%N;IQR2moZuv;F}UMPosXQ4`7-_sU(Q$Xm3$Rn&DZd?d>voUH}H*o6W`3Y@U46s-_C#KJNQn% zi|^)pcqOmmd-*=TpI7q({2)KX5A)yn5q^{({pYs>|C9mVJ z_-p=#zvb`vd;WocmD&D2P>xf-QLt1)T|wWa!<+DdJ$wo%)vvG`hZoEopTS39U3)lO=H+F9+Qc2&En z-Err}B;`?FRfX&7eaf$DaH(INs#lZM9%@gV(>_J*rKYNYYEX@;Nd;B2nx^)~IhfPc z4ArXkQEjSS%~boUS!%ZGP@QT&HAn5Q=Bjz>05xA7s18yGt3y;sEl^#mTZPp^)uVb< zL>;OYsi^8xF%?(+>M)g1NtIG*wOB1tOVu*9Tpg~CP=8QIs-x5jb+kH09jlI0$Ey?6 zAJvKKBz3Yn1$RE3h8wib!0lgWsrv9QX zS68Sj)m7?hbq(%ByG~uNZori1CUvvAMct}y!>vt!Rd=X6)m`dtb&pz!yDRTi_o@5U zYW0A6P(7p`R)15Es7KXf>T&gidQv^5o>tGOXVr7+dG&Yof_hQCq+V99s8`i%>UH&o zdQ-iHTWJ2F-cf7RyK1d^Pra``P#>y~)W_-*^{M)&`b_;xeXhPxU#fNLEA_SdMt!Tk zQ{Sr})Q{>X^|Sg#tyhC8gPZ*v7rEG_TrSLl+^#}bk*nBM;wp8OxyoG?__nRmHQY7A zwV7)q?v5Pg{NNhx8spjm%N=cLWjaR= zEnC!+2!~_QP^>%BrGl{@6^`{3MB}lZWI=mxJP|91o8M0Jo7TUD=~%>5Rb5+rR6G_>mUlN$FHPpADJH-1(cxI$vcBH2-q-OR; z)XZe0AQbKI4Y?MeR6&oa*RAUnhWnEdNaI?L45c$u8j&j!2ezoiwlty=y>WL^qw^LR zpi-f9VcJ$z{h)wgLA)>AW5um*@>*G%ssz>;==0dP&*PJLy}*FL27%2MdMzHGSIT<@ zkGEFx>jX-@s%jgrl5$m2u1d;P3B4+zSCy^TDD|2I1_cTq)xt-$@Lw%-s)es=p;s;R zs)b&)(5V(W)k3FQ=u``SpWyWgKA+(82|l0T^9lbx!Rr&eKEdk~yguRIC;0t>-!J(6 zg2yj-{DQ|X z=++9KwL-5}=+z3nTESl{_-h4!t>CW}{I!C=R`Ayf{yLGXPUNZ+dUZmtPUzJMy*iPv zPUzMN-8#WrCwS`xZ@u8H7d-WXr(XD~7rp{gJ|N`-Qa&K%141_-?HUmJ0ioX@b-Z4@~hrGBH}ZO#A`aPCkzsI(--(%a^?=^I*JeEG7;SbO}M?k{| zppg&I@BwJ}05p668a@CGAAp7rz=ra4tUH`YcE!;REQppLmWHuSgcl6uk$5R45Mk?$M z81n803mPqGvLI+dvjx*E*xP~@3#MBz!-7@|_OYPNf_4k`wP2P7vn}Ybpwoi=ESO`# z{ua!&V4eZxMxJad6ycGW_PArJ(U(;gISh`OdKnLA3jqrtCy|&;iQ+$U0bwwsdQm!a|OgkXO9ZKnp@=zaM zq$CDeI#x0*oajS%K{Pom7c^MQv+S7%XF45Epvm0?@k1$BFB-trp?^~NDG3ac(%o%9VNhs< zg+|cQ2pdom#Q4s>$R**SU|~=whb?pmEyl0`rPFe>OM7x*%SV+p$KEP$*|fY@vaBaB zQo47pR%vf8>~1lN;f@$k*dm<6Na=yGyTx)Iv8~f0JVq=mX&GX_bb1bD>7luB*^E3M z%Cxb`8Ziu3^*9)#ObyCf^RmjKc@cN3ZHTA=u2ztAMe*Zqv-M-Pep_CZvRGck-Dc~@ zY(vIE{qbZf5%2E}7q*MAaS^uN3L7_|yuCM#S1FP1i-yvv@_2sCJ)-Oud|}Je`LV)I(SfvurE_wumoCW* z&&>-j%Z1(ZY$Gf;pk&^V29+!y3Kj-}CbuvYwoTQZjE0iEHXP3j+xOnIKv6K&YXZgE z0GLo|!1PoSHnmN-GLU0OGED=Sa77?H-7-;YL`-m4&YqZfd1F_&8-_GwVx_@6VwQcA zUK#uqv5MeE1WH@->b2xC+4AdpEgRQs%kf;=o`<774@dj2aFn*^Dpj;^jIT2fM`s?6 z&R^lE=-jy8++5i*v8}d2tYJ0bGBK+*qcK;bGS9x+l17m|b{GNctF5Z7Wi6~NB=*&2 zSmSEK!*Zro3R)$Vf;nuJdG^$1PBU+Ttz~$q@|ei*e2Z#QD)TI~iWnv0#hP8tx zJYpj&XtS;HGvVR+rcZKnSWB(JGwGFi=FTLP&)(?unVqXPyd%$qTBO#j*|0TgCR`>a zO)_$=U1F@6NglD0F_UU}YEhYIz)Wssp5-zL6>~S%cx%B-*07xYGV#)RIWbBCddbBs z+LQ(DT8W9kQrXnv7CmOxOFU@)i0*D}q%*H@NxNQEG3mqgqD+<(lTu(PxEe6)C=?2= zd59=baB1WPGeZ6SA>Jp=ZE5s&hK8Ee8&@4zzY#L3u{Tnt3ujRelZLH{DxxLnFu13PZ%Qe4&Q@s(P8!F=)yp(?m+l zVv`9Pgg!eH^!Q{Z>XR9$PiCM#nSuIb2I`ak)aQ{IvdlDnc82Nkd1Yn5PTdffnYQ%D zKCjgC%FNm;D*|3w5s)F7uS#anRf4ZdX5Mxd>G4&|OuJg}SIZ2(TJZTK-zRu{GK2R? zdB3FlCEcG*mlXuR%<%m(v-b<%{-Aq~G5GE!7R)h5*}cSo;yKwTSiB?~a?iB|ms!vk ziRsZ>63dsd?&9#$F02+}#BK+q&6evbyZ+z}T4?}H>v)59{tjrk_cmwOtz=!nC-Z-w zU!?a-E7wZAR-~>KDQiW_dXchTS}`E&76Dlw3P`I4Xf9KTSfvN%(0JKAPkyG>KeI!dH{f4GJGYp%WB3L7@{AIzgcm z6uE;!Cn$7-LN6%vfNDaZzg-_hTuTRlfyN(;fztwZZMSiR2-k{ZUK#||-HR2*~v(Rf6d99u!zaBGty~Lo+Ta_nk zPU;PLkFVZ{@9|l629(#vsw3j|weVSW^Z2Z~0UC0EhMdP|A0wc=u9h9VR+3*YA$8ni+g%q3~C4ng{7pzfR<-6M3wffgee?YK6GevucWXRt_%D)y`>*%^wFiLq0nlCm+7Cc`0=x@9hvo1F(Eb40 zBS8BEXs-b67oa@@v~Pg+4zT_K+CxD52z + + + + + + + + + + + + + + + + + + + diff --git a/build/android/app/src/main/res/mipmap-hdpi/ic_launcher.png b/build/android/app/src/main/res/mipmap-hdpi/ic_launcher.png new file mode 100644 index 0000000000000000000000000000000000000000..cde69bcccec65160d92116f20ffce4fce0b5245c GIT binary patch literal 3418 zcmZ{nX*|@A^T0p5j$I+^%FVhdvMbgt%d+mG98ubwNv_tpITppba^GiieBBZGI>I89 zGgm8TA>_)DlEu&W;s3#ZUNiH4&CF{a%siTjzG;eOzQB6{003qKeT?}z_5U*{{kgZ; zdV@U&tqa-&4FGisjMN8o=P}$t-`oTM2oeB5d9mHPgTYJx4jup)+5a;Tke$m708DocFzDL>U$$}s6FGiy_I1?O zHXq`q884|^O4Q*%V#vwxqCz-#8i`Gu)2LeB0{%%VKunOF%9~JcFB9MM>N00M`E~;o zBU%)O5u-D6NF~OQV7TV#JAN;=Lylgxy0kncoQpGq<<_gxw`FC=C-cV#$L|(47Hatl ztq3Jngq00x#}HGW@_tj{&A?lwOwrVX4@d66vLVyj1H@i}VD2YXd)n03?U5?cKtFz4 zW#@+MLeDVP>fY0F2IzT;r5*MAJ2}P8Z{g3utX0<+ZdAC)Tvm-4uN!I7|BTw&G%RQn zR+A5VFx(}r<1q9^N40XzP=Jp?i=jlS7}T~tB4CsWx!XbiHSm zLu}yar%t>-3jlutK=wdZhES->*1X({YI;DN?6R=C*{1U6%wG`0>^?u}h0hhqns|SeTmV=s;Gxx5F9DtK>{>{f-`SpJ`dO26Ujk?^%ucsuCPe zIUk1(@I3D^7{@jmXO2@<84|}`tDjB}?S#k$ik;jC))BH8>8mQWmZ zF#V|$gW|Xc_wmmkoI-b5;4AWxkA>>0t4&&-eC-J_iP(tLT~c6*(ZnSFlhw%}0IbiJ ztgnrZwP{RBd(6Ds`dM~k;rNFgkbU&Yo$KR#q&%Kno^YXF5ONJwGwZ*wEr4wYkGiXs z$&?qX!H5sV*m%5t@3_>ijaS5hp#^Pu>N_9Q?2grdNp({IZnt|P9Xyh);q|BuoqeUJ zfk(AGX4odIVADHEmozF|I{9j>Vj^jCU}K)r>^%9#E#Y6B0i#f^iYsNA!b|kVS$*zE zx7+P?0{oudeZ2(ke=YEjn#+_cdu_``g9R95qet28SG>}@Me!D6&}un*e#CyvlURrg8d;i$&-0B?4{eYEgzwotp*DOQ_<=Ai21Kzb0u zegCN%3bdwxj!ZTLvBvexHmpTw{Z3GRGtvkwEoKB1?!#+6h1i2JR%4>vOkPN_6`J}N zk}zeyY3dPV+IAyn;zRtFH5e$Mx}V(|k+Ey#=nMg-4F#%h(*nDZDK=k1snlh~Pd3dA zV!$BoX_JfEGw^R6Q2kpdKD_e0m*NX?M5;)C zb3x+v?J1d#jRGr=*?(7Habkk1F_#72_iT7{IQFl<;hkqK83fA8Q8@(oS?WYuQd4z^ z)7eB?N01v=oS47`bBcBnKvI&)yS8`W8qHi(h2na?c6%t4mU(}H(n4MO zHIpFdsWql()UNTE8b=|ZzY*>$Z@O5m9QCnhOiM%)+P0S06prr6!VET%*HTeL4iu~!y$pN!mOo5t@1 z?$$q-!uP(+O-%7<+Zn5i=)2OftC+wOV;zAU8b`M5f))CrM6xu94e2s78i&zck@}%= zZq2l!$N8~@63!^|`{<=A&*fg;XN*7CndL&;zE(y+GZVs-IkK~}+5F`?ergDp=9x1w z0hkii!N(o!iiQr`k`^P2LvljczPcM`%7~2n#|K7nJq_e0Ew;UsXV_~3)<;L?K9$&D zUzgUOr{C6VLl{Aon}zp`+fH3>$*~swkjCw|e>_31G<=U0@B*~hIE)|WSb_MaE41Prxp-2eEg!gcon$fN6Ctl7A_lV8^@B9B+G~0=IYgc%VsprfC`e zoBn&O3O)3MraW#z{h3bWm;*HPbp*h+I*DoB%Y~(Fqp9+x;c>K2+niydO5&@E?SoiX_zf+cI09%%m$y=YMA~rg!xP*>k zmYxKS-|3r*n0J4y`Nt1eO@oyT0Xvj*E3ssVNZAqQnj-Uq{N_&3e45Gg5pna+r~Z6^ z>4PJ7r(gO~D0TctJQyMVyMIwmzw3rbM!};>C@8JA<&6j3+Y9zHUw?tT_-uNh^u@np zM?4qmcc4MZjY1mWLK!>1>7uZ*%Pe%=DV|skj)@OLYvwGXuYBoZvbB{@l}cHK!~UHm z4jV&m&uQAOLsZUYxORkW4|>9t3L@*ieU&b0$sAMH&tKidc%;nb4Z=)D7H<-`#%$^# zi`>amtzJ^^#zB2e%o*wF!gZBqML9>Hq9jqsl-|a}yD&JKsX{Op$7)_=CiZvqj;xN& zqb@L;#4xW$+icPN?@MB|{I!>6U(h!Wxa}14Z0S&y|A5$zbH(DXuE?~WrqNv^;x}vI z0PWfSUuL7Yy``H~*?|%z zT~ZWYq}{X;q*u-}CT;zc_NM|2MKT8)cMy|d>?i^^k)O*}hbEcCrU5Bk{Tjf1>$Q=@ zJ9=R}%vW$~GFV_PuXqE4!6AIuC?Tn~Z=m#Kbj3bUfpb82bxsJ=?2wL>EGp=wsj zAPVwM=CffcycEF; z@kPngVDwPM>T-Bj4##H9VONhbq%=SG;$AjQlV^HOH7!_vZk=}TMt*8qFI}bI=K9g$fgD9$! zO%cK1_+Wbk0Ph}E$BR2}4wO<_b0{qtIA1ll>s*2^!7d2e`Y>$!z54Z4FmZ*vyO}EP z@p&MG_C_?XiKBaP#_XrmRYszF;Hyz#2xqG%yr991pez^qN!~gT_Jc=PPCq^8V(Y9K zz33S+Mzi#$R}ncqe!oJ3>{gacj44kx(SOuC%^9~vT}%7itrC3b;ZPfX;R`D2AlGgN zw$o4-F77!eWU0$?^MhG9zxO@&zDcF;@w2beXEa3SL^htWYY{5k?ywyq7u&)~Nys;@ z8ZNIzUw$#ci&^bZ9mp@A;7y^*XpdWlzy%auO1hU=UfNvfHtiPM@+99# z!uo2`>!*MzphecTjN4x6H)xLeeDVEO#@1oDp`*QsBvmky=JpY@fC0$yIexO%f>c-O zAzUA{ch#N&l;RClb~;`@dqeLPh?e-Mr)T-*?Sr{32|n(}m>4}4c3_H3*U&Yj)grth z{%F0z7YPyjux9hfqa+J|`Y%4gwrZ_TZCQq~0wUR8}9@Jj4lh( z#~%AcbKZ++&f1e^G8LPQ)*Yy?lp5^z4pDTI@b^hlv06?GC%{ZywJcy}3U@zS3|M{M zGPp|cq4Zu~9o_cEZiiNyU*tc73=#Mf>7uzue|6Qo_e!U;oJ)Z$DP~(hOcRy&hR{`J zP7cNIgc)F%E2?p%{%&sxXGDb0yF#zac5fr2x>b)NZz8prv~HBhw^q=R$nZ~@&zdBi z)cEDu+cc1?-;ZLm?^x5Ov#XRhw9{zr;Q#0*wglhWD={Pn$Qm$;z?Vx)_f>igNB!id zmTlMmkp@8kP212#@jq=m%g4ZEl$*a_T;5nHrbt-6D0@eqFP7u+P`;X_Qk68bzwA0h zf{EW5xAV5fD)il-cV&zFmPG|KV4^Z{YJe-g^>uL2l7Ep|NeA2#;k$yerpffdlXY<2 znDODl8(v(24^8Cs3wr(UajK*lY*9yAqcS>92eF=W8<&GtU-}>|S$M5}kyxz~p>-~Pb{(irc?QF~icx8A201&Xin%Hxx@kekd zw>yHjlemC*8(JFz05gs6x7#7EM|xoGtpVVs0szqB0bqwaqAdVG7&rLc6#(=y0YEA! z=jFw}xeKVfmAMI*+}bv7qH=LK2#X5^06wul0s+}M(f|O@&WMyG9frlGyLb z&Eix=47rL84J+tEWcy_XTyc*xw9uOQy`qmHCjAeJ?d=dUhm;P}^F=LH42AEMIh6X8 z*I7Q1jK%gVlL|8w?%##)xSIY`Y+9$SC8!X*_A*S0SWOKNUtza(FZHahoC2|6f=*oD zxJ8-RZk!+YpG+J}Uqnq$y%y>O^@e5M3SSw^29PMwt%8lX^9FT=O@VX$FCLBdlj#<{ zJWWH<#iU!^E7axvK+`u;$*sGq1SmGYc&{g03Md&$r@btQSUIjl&yJXA&=79FdJ+D< z4K^ORdM{M0b2{wRROvjz1@Rb>5dFb@gfkYiIOAKM(NR3*1JpeR_Hk3>WGvU&>}D^HXZ02JUnM z@1s_HhX#rG7;|FkSh2#agJ_2fREo)L`ws+6{?IeWV(>Dy8A(6)IjpSH-n_uO=810y z#4?ez9NnERv6k)N13sXmx)=sv=$$i_QK`hp%I2cyi*J=ihBWZLwpx9Z#|s;+XI!0s zLjYRVt!1KO;mnb7ZL~XoefWU02f{jcY`2wZ4QK+q7gc4iz%d0)5$tPUg~$jVI6vFO zK^wG7t=**T40km@TNUK+WTx<1mL|6Tn6+kB+E$Gpt8SauF9E-CR9Uui_EHn_nmBqS z>o#G}58nHFtICqJPx<_?UZ;z0_(0&UqMnTftMKW@%AxYpa!g0fxGe060^xkRtYguj ze&fPtC!?RgE}FsE0*^2lnE>42K#jp^nJDyzp{JV*jU?{+%KzW37-q|d3i&%eooE6C8Z2t2 z9bBL;^fzVhdLxCQh1+Ms5P)ilz9MYFKdqYN%*u^ch(Fq~QJASr5V_=szAKA4Xm5M} z(Kka%r!noMtz6ZUbjBrJ?Hy&c+mHB{OFQ}=41Irej{0N90`E*~_F1&7Du+zF{Dky) z+KN|-mmIT`Thcij!{3=ibyIn830G zN{kI3d`NgUEJ|2If}J!?@w~FV+v?~tlo8ps3Nl`3^kI)WfZ0|ms6U8HEvD9HIDWkz6`T_QSewYZyzkRh)!g~R>!jaR9;K|#82kfE5^;R!~}H4C?q{1AG?O$5kGp)G$f%VML%aPD?{ zG6)*KodSZRXbl8OD=ETxQLJz)KMI7xjArKUNh3@0f|T|75?Yy=pD7056ja0W)O;Td zCEJ=7q?d|$3rZb+8Cvt6mybV-#1B2}Jai^DOjM2<90tpql|M5tmheg){2NyZR}x3w zL6u}F+C-PIzZ56q0x$;mVJXM1V0;F}y9F29ob51f;;+)t&7l30gloMMHPTuod530FC}j^4#qOJV%5!&e!H9#!N&XQvs5{R zD_FOomd-uk@?_JiWP%&nQ_myBlM6so1Ffa1aaL7B`!ZTXPg_S%TUS*>M^8iJRj1*~ e{{%>Z1YfTk|3C04d;8A^0$7;Zm{b|L#{L(;l>}-4 literal 0 HcmV?d00001 diff --git a/build/android/app/src/main/res/mipmap-xhdpi/ic_launcher.png b/build/android/app/src/main/res/mipmap-xhdpi/ic_launcher.png new file mode 100644 index 0000000000000000000000000000000000000000..bfa42f0e7b91d006d22352c9ff2f134e504e3c1d GIT binary patch literal 4842 zcmZ{oXE5C1x5t0WvTCfdv7&7fy$d2l*k#q|U5FAbL??P!61}%ovaIM)mL!5G(V|6J zAtDH(OY|Du^}l!K&fFLG%sJ2JIp@rG=9y>Ci)Wq~U2RobsvA@Q0MM$dq4lq5{hy#9 zzgp+B{O(-=?1<7r0l>Q?>N6X%s~lmgrmqD6fjj_!c?AF`S0&6U06Z51fWOuNAe#jM z%pSN#J-Mp}`ICpL=qp~?u~Jj$6(~K_%)9}Bn(;pY0&;M00H9x2N23h=CpR7kr8A9X zU%oh4-E@i!Ac}P+&%vOPQ3warO9l!SCN)ixGW54Jsh!`>*aU)#&Mg7;#O_6xd5%I6 zneGSZL3Kn-4B^>#T7pVaIHs3^PY-N^v1!W=%gzfioIWosZ!BN?_M)OOux&6HCyyMf z3ToZ@_h75A33KyC!T)-zYC-bp`@^1n;w3~N+vQ0#4V7!f|JPMlWWJ@+Tg~8>1$GzLlHGuxS)w&NAF*&Y;ef`T^w4HP7GK%6UA8( z{&ALM(%!w2U7WFWwq8v4H3|0cOjdt7$JLh(;U8VcTG;R-vmR7?21nA?@@b+XPgJbD z*Y@v&dTqo5Bcp-dIQQ4@?-m{=7>`LZ{g4jvo$CE&(+7(rp#WShT9&9y>V#ikmXFau03*^{&d(AId0Jg9G;tc7K_{ivzBjqHuJx08cx<8U`z2JjtOK3( zvtuduBHha>D&iu#))5RKXm>(|$m=_;e?7ZveYy=J$3wjL>xPCte-MDcVW<;ng`nf= z9);CVVZjI-&UcSAlhDB{%0v$wPd=w6MBwsVEaV!hw~8G(rs`lw@|#AAHbyA&(I-7Y zFE&1iIGORsaskMqSYfX33U%&17oTszdHPjr&Sx(`IQzoccST*}!cU!ZnJ+~duBM6f z{Lf8PITt%uWZ zTY09Jm5t<2+Un~yC-%DYEP>c-7?=+|reXO4Cd^neCQ{&aP@yODLN8}TQAJ8ogsnkb zM~O>~3&n6d+ee`V_m@$6V`^ltL&?uwt|-afgd7BQ9Kz|g{B@K#qQ#$o4ut`9lQsYfHofccNoqE+`V zQ&UXP{X4=&Z16O_wCk9SFBQPKyu?<&B2zDVhI6%B$12c^SfcRYIIv!s1&r|8;xw5t zF~*-cE@V$vaB;*+91`CiN~1l8w${?~3Uy#c|D{S$I? zb!9y)DbLJ3pZ>!*+j=n@kOLTMr-T2>Hj^I~lml-a26UP1_?#!5S_a&v zeZ86(21wU0)4(h&W0iE*HaDlw+-LngX=}es#X$u*1v9>qR&qUGfADc7yz6$WN`cx9 zzB#!5&F%AK=ed|-eV6kb;R>Atp2Rk=g3lU6(IVEP3!;0YNAmqz=x|-mE&8u5W+zo7 z-QfwS6uzp9K4wC-Te-1~u?zPb{RjjIVoL1bQ=-HK_a_muB>&3I z*{e{sE_sI$CzyK-x>7abBc+uIZf?#e8;K_JtJexgpFEBMq92+Fm0j*DziUMras`o= zTzby8_XjyCYHeE@q&Q_7x?i|V9XY?MnSK;cLV?k>vf?!N87)gFPc9#XB?p)bEWGs$ zH>f$8?U7In{9@vsd%#sY5u!I$)g^%ZyutkNBBJ0eHQeiR5!DlQbYZJ-@09;c?IP7A zx>P=t*xm1rOqr@ec>|ziw@3e$ymK7YSXtafMk30i?>>1lC>LLK1~JV1n6EJUGJT{6 zWP4A(129xkvDP09j<3#1$T6j6$mZaZ@vqUBBM4Pi!H>U8xvy`bkdSNTGVcfkk&y8% z=2nfA@3kEaubZ{1nwTV1gUReza>QX%_d}x&2`jE*6JZN{HZtXSr{{6v6`r47MoA~R zejyMpeYbJ$F4*+?*=Fm7E`S_rUC0v+dHTlj{JnkW-_eRa#9V`9o!8yv_+|lB4*+p1 zUI-t)X$J{RRfSrvh80$OW_Wwp>`4*iBr|oodPt*&A9!SO(x|)UgtVvETLuLZ<-vRp z&zAubgm&J8Pt647V?Qxh;`f6E#Zgx5^2XV($YMV7;Jn2kx6aJn8T>bo?5&;GM4O~| zj>ksV0U}b}wDHW`pgO$L@Hjy2`a)T}s@(0#?y3n zj;yjD76HU&*s!+k5!G4<3{hKah#gBz8HZ6v`bmURyDi(wJ!C7+F%bKnRD4=q{(Fl0 zOp*r}F`6~6HHBtq$afFuXsGAk58!e?O(W$*+3?R|cDO88<$~pg^|GRHN}yml3WkbL zzSH*jmpY=`g#ZX?_XT`>-`INZ#d__BJ)Ho^&ww+h+3>y8Z&T*EI!mtgEqiofJ@5&E z6M6a}b255hCw6SFJ4q(==QN6CUE3GYnfjFNE+x8T(+J!C!?v~Sbh`Sl_0CJ;vvXsP z5oZRiPM-Vz{tK(sJM~GI&VRbBOd0JZmGzqDrr9|?iPT(qD#M*RYb$>gZi*i)xGMD`NbmZt;ky&FR_2+YqpmFb`8b`ry;}D+y&WpUNd%3cfuUsb8 z7)1$Zw?bm@O6J1CY9UMrle_BUM<$pL=YI^DCz~!@p25hE&g62n{j$?UsyYjf#LH~b z_n!l6Z(J9daalVYSlA?%=mfp(!e+Hk%%oh`t%0`F`KR*b-Zb=7SdtDS4`&&S@A)f>bKC7vmRWwT2 zH}k+2Hd7@>jiHwz^GrOeU8Y#h?YK8>a*vJ#s|8-uX_IYp*$9Y=W_Edf%$V4>w;C3h z&>ZDGavV7UA@0QIQV$&?Z_*)vj{Q%z&(IW!b-!MVDGytRb4DJJV)(@WG|MbhwCx!2 z6QJMkl^4ju9ou8Xjb*pv=Hm8DwYsw23wZqQFUI)4wCMjPB6o8yG7@Sn^5%fmaFnfD zSxp8R-L({J{p&cR7)lY+PA9#8Bx87;mB$zXCW8VDh0&g#@Z@lktyArvzgOn&-zerA zVEa9h{EYvWOukwVUGWUB5xr4{nh}a*$v^~OEasKj)~HyP`YqeLUdN~f!r;0dV7uho zX)iSYE&VG67^NbcP5F*SIE@T#=NVjJ1=!Mn!^oeCg1L z?lv_%(ZEe%z*pGM<(UG{eF1T(#PMw}$n0aihzGoJAP^UceQMiBuE8Y`lZ|sF2_h_6 zQw*b*=;2Ey_Flpfgsr4PimZ~8G~R(vU}^Zxmri5)l?N>M_dWyCsjZw<+a zqjmL0l*}PXNGUOh)YxP>;ENiJTd|S^%BARx9D~%7x?F6u4K(Bx0`KK2mianotlX^9 z3z?MW7Coqy^ol0pH)Z3+GwU|Lyuj#7HCrqs#01ZF&KqEg!olHc$O#Wn>Ok_k2`zoD z+LYbxxVMf<(d2OkPIm8Xn>bwFsF6m8@i7PA$sdK~ZA4|ic?k*q2j1YQ>&A zjPO%H@H(h`t+irQqx+e)ll9LGmdvr1zXV;WTi}KCa>K82n90s|K zi`X}C*Vb12p?C-sp5maVDP5{&5$E^k6~BuJ^UxZaM=o+@(LXBWChJUJ|KEckEJTZL zI2K&Nd$U65YoF3_J6+&YU4uKGMq2W6ZQ%BG>4HnIM?V;;Ohes{`Ucs56ue^7@D7;4 z+EsFB)a_(%K6jhxND}n!UBTuF3wfrvll|mp7)3wi&2?LW$+PJ>2)2C-6c@O&lKAn zOm=$x*dn&dI8!QCb(ul|t3oDY^MjHqxl~lp{p@#C%Od-U4y@NQ4=`U!YjK$7b=V}D z%?E40*f8DVrvV2nV>`Z3f5yuz^??$#3qR#q6F($w>kmKK`x21VmX=9kb^+cPdBY2l zGkIZSf%C+`2nj^)j zo}g}v;5{nk<>%xj-2OqDbJ3S`7|tQWqdvJdgiL{1=w0!qS9$A`w9Qm7>N0Y*Ma%P_ zr@fR4>5u{mKwgZ33Xs$RD6(tcVH~Mas-87Fd^6M6iuV^_o$~ql+!eBIw$U)lzl`q9 z=L6zVsZzi0IIW=DT&ES9HajKhb5lz4yQxT-NRBLv_=2sn7WFX&Wp6Y!&}P+%`!A;s zrCwXO3}jrdA7mB`h~N~HT64TM{R$lNj*~ekqSP^n9P~z;P zWPlRPz0h6za8-P>!ARb+A1-r>8VF*xhrGa8W6J$p*wy`ULrD$CmYV7Gt^scLydQWbo7XN-o9X1i7;l+J_8Ncu zc=EX&dg`GRo4==cz2d_Rz28oLS`Suf6OCp~f{0-aQ`t5YZ=!CAMc6-RZw#}A%;s44 znf2`6gcgm=0SezTH9h+JzeR3Lcm;8?*@+?FDfguK^9)z(Z`I!RKrSAI?H~4et6GTkz07Qgq4B6%Q*8Y0yPc4x z8(^YwtZjYIeOvVLey#>@$UzIciJ#x0pJLFg=8UaZv%-&?Yzp7gWNIo_x^(d75=x2c zv|LQ`HrKP(8TqFxTiP5gdT2>aTN0S7XW*pilASS$UkJ2*n+==D)0mgTGxv43t61fr z47GkfMnD-zSH@|mZ26r*d3WEtr+l-xH@L}BM)~ThoMvKqGw=Ifc}BdkL$^wC}=(XSf4YpG;sA9#OSJf)V=rs#Wq$?Wj+nTlu$YXn yn3SQon5>kvtkl(BT2@T#Mvca!|08g9w{vm``2PjZHg=b<1c17-HkzPl9sXa)&-Ts$ literal 0 HcmV?d00001 diff --git a/build/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png b/build/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png new file mode 100644 index 0000000000000000000000000000000000000000..324e72cdd7480cb983fa1bcc7ce686e51ef87fe7 GIT binary patch literal 7718 zcmZ{JWl)?=u?hpbj?h-6mfK3P*Eck~k0Tzeg5-hkABxtZea0_k$f-mlF z0S@Qqtva`>x}TYzc}9LrO?P#qj+P1@HZ?W?0C;Muih9o&|G$cb@ocx1*PEUJ%~tM} z901hB;rx4#{@jOHs_MN00ADr$2n+#$yJuJ64gh!x0KlF(07#?(0ENrf7G3D`0EUHz zisCaq%dJ9dz%zhdRNuG*01nCjDhiPCl@b8xIMfv7^t~4jVRrSTGYyZUWqY@yW=)V_ z&3sUP1SK9v1f{4lDSN(agrKYULc;#EGDVeU*5b@#MOSY5JBn#QG8wqxQh+mdR638{mo5f>O zLUdZIPSjFk0~F26zDrM3y_#P^P91oWtLlPaZrhnM$NR%qsbHHK#?fN?cX?EvAhY1Sr9A(1;Kw4@87~|;2QP~ z(kKOGvCdB}qr4m#)1DwQFlh^NdBZvNLkld&yg%&GU`+boBMsoj5o?8tVuY^b0?4;E zsxoLxz8?S$y~a~x0{?dqk+6~Dd(EG7px_yH(X&NX&qEtHPUhu*JHD258=5$JS12rQ zcN+7p>R>tbFJ3NzEcRIpS98?}YEYxBIA8}1Y8zH9wq0c{hx+EXY&ZQ!-Hvy03X zLTMo4EZwtKfwb294-cY5XhQRxYJSybphcrNJWW2FY+b?|QB^?$5ZN=JlSs9Og(;8+ z*~-#CeeEOxt~F#aWn8wy-N_ilDDe_o+SwJD>4y?j5Lpj z2&!EX)RNxnadPBAa?fOj5D1C{l1E0X?&G3+ckcVfk`?%2FTsoUf4@~eaS#th=zq7v zMEJR@1T?Pi4;$xiPv`3)9rsrbVUH&b0e2{YTEG%;$GGzKUKEim;R6r>F@Q-}9JR-< zOPpQI>W0Vt6&7d?~$d&}chKTr_rELu} zWY;KTvtpJFr?P~ReHL4~2=ABn1`GN4Li%OI_1{mMRQi1Bf?+^Va?xdn4>h)Bq#ZRK zYo%R_h5etrv|!$1QF8fu80fN?1oXe(Jx#e6H^$+>C}N{*i$bNbELsXDA>cxlh|iFq zh~$yJ?1lTdcFd1Yv+Hr^PP!yupP!0H@Y6(wFcaVE+0?qjDJ1;*-Q8qL{NNPc{GAoi z_kBH`kw^(^7ShmzArk^A-!3_$W%!M-pGaZC=K`p-ch&iT%CV0>ofS74aPd7oT&cRr zXI30fVV6#PR*Z?c*orR0!$K6SUl9!H>hG+%`LdifNk`!Sw7Hon{Wn=|qV{a%v9nEq zAdBW*5kq6il=yA}x8cZQt^c+RBS|TRn;!?$ue?@jIV~0w1dt1FJRYI-K5>z-^01)R z)r}A&QXp^?-?}Uj`}ZPqB#}xO-?{0wrmi|eJOEjzdXbey4$rtKNHz)M*o?Ov+;S=K z-l~`)xV`%7Gvzy5wfvwqc0|80K29k0G~1nuBO+y-6)w11Kz2{>yD{HTt-uybe2pe? zUZK*Eij7TT4NwF1Jr@6R7gMuu^@qn#zPIgRtF?-SJL83LBDrh7k#{F^222EXPg}S0d4Lf0!|1 z|2k$^b~)^8$Z-yH{B-vo%7sVU@ZCvXN+Am)-fy$afZ_4HAUpK}j4p`UyXRel-+(VS z#K>-=-oA1pH+Lo$&|!lYB|M7Y&&bF##Oi@y_G3p1X$0I{jS1!NEdTz#x0`H`d*l%X z*8Y3>L*>j@ZQGOdPqwY(GzbA4nxqT(UAP<-tBf{_cb&Hn8hO5gEAotoV;tF6K4~wr2-M0v|2acQ!E@G*g$J z)~&_lvwN%WW>@U_taX5YX@a~pnG7A~jGwQwd4)QKk|^d_x9j+3JYmI5H`a)XMKwDt zk(nmso_I$Kc5m+8iVbIhY<4$34Oz!sg3oZF%UtS(sc6iq3?e8Z;P<{OFU9MACE6y( zeVprnhr!P;oc8pbE%A~S<+NGI2ZT@4A|o9bByQ0er$rYB3(c)7;=)^?$%a${0@70N zuiBVnAMd|qX7BE)8})+FAI&HM|BIb3e=e`b{Do8`J0jc$H>gl$zF26=haG31FDaep zd~i}CHSn$#8|WtE06vcA%1yxiy_TH|RmZ5>pI5*8pJZk0X54JDQQZgIf1Pp3*6hepV_cXe)L2iW$Ov=RZ4T)SP^a_8V} z+Nl?NJL7fAi<)Gt98U+LhE>x4W=bfo4F>5)qBx@^8&5-b>y*Wq19MyS(72ka8XFr2 zf*j(ExtQkjwN|4B?D z7+WzS*h6e_Po+Iqc-2n)gTz|de%FcTd_i9n+Y5*Vb=E{8xj&|h`CcUC*(yeCf~#Mf zzb-_ji&PNcctK6Xhe#gB0skjFFK5C4=k%tQQ}F|ZvEnPcH=#yH4n%z78?McMh!vek zVzwC0*OpmW2*-A6xz0=pE#WdXHMNxSJ*qGY(RoV9)|eu)HSSi_+|)IgT|!7HRx~ zjM$zp%LEBY)1AKKNI?~*>9DE3Y2t5p#jeqeq`1 zsjA-8eQKC*!$%k#=&jm+JG?UD(}M!tI{wD*3FQFt8jgv2xrRUJ}t}rWx2>XWz9ndH*cxl()ZC zoq?di!h6HY$fsglgay7|b6$cUG-f!U4blbj(rpP^1ZhHv@Oi~;BBvrv<+uC;%6QK!nyQ!bb3i3D~cvnpDAo3*3 zXRfZ@$J{FP?jf(NY7~-%Kem>jzZ2+LtbG!9I_fdJdD*;^T9gaiY>d+S$EdQrW9W62 z6w8M&v*8VWD_j)fmt?+bdavPn>oW8djd zRnQ}{XsIlwYWPp;GWLXvbSZ8#w25z1T}!<{_~(dcR_i1U?hyAe+lL*(Y6c;j2q7l! zMeN(nuA8Z9$#w2%ETSLjF{A#kE#WKus+%pal;-wx&tTsmFPOcbJtT?j&i(#-rB}l@ zXz|&%MXjD2YcYCZ3h4)?KnC*X$G%5N)1s!0!Ok!F9KLgV@wxMiFJIVH?E5JcwAnZF zU8ZPDJ_U_l81@&npI5WS7Y@_gf3vTXa;511h_(@{y1q-O{&bzJ z*8g>?c5=lUH6UfPj3=iuuHf4j?KJPq`x@en2Bp>#zIQjX5(C<9-X4X{a^S znWF1zJ=7rEUwQ&cZgyV4L12f&2^eIc^dGIJP@ToOgrU_Qe=T)utR;W$_2Vb7NiZ+d z$I0I>GFIutqOWiLmT~-Q<(?n5QaatHWj**>L8sxh1*pAkwG>siFMGEZYuZ)E!^Hfs zYBj`sbMQ5MR;6=1^0W*qO*Zthx-svsYqrUbJW)!vTGhWKGEu8c+=Yc%xi}Rncu3ph zTT1j_>={i3l#~$!rW!%ZtD9e6l6k-k8l{2w53!mmROAD^2yB^e)3f9_Qyf&C#zk`( z|5RL%r&}#t(;vF4nO&n}`iZpIL=p9tYtYv3%r@GzLWJ6%y_D(icSF^swYM`e8-n43iwo$C~>G<)dd0ze@5}n(!^YD zHf#OVbQ$Li@J}-qcOYn_iWF=_%)EXhrVuaYiai|B<1tXwNsow(m;XfL6^x~|Tr%L3~cs0@c) zDvOFU-AYn1!A;RBM0S}*EhYK49H$mBAxus)CB*KW(87#!#_C0wDr<0*dZ+GN&(3wR z6)cFLiDvOfs*-7Q75ekTAx)k!dtENUKHbP|2y4=tf*d_BeZ(9kR*m;dVzm&0fkKuD zVw5y9N>pz9C_wR+&Ql&&y{4@2M2?fWx~+>f|F%8E@fIfvSM$Dsk26(UL32oNvTR;M zE?F<7<;;jR4)ChzQaN((foV z)XqautTdMYtv<=oo-3W-t|gN7Q43N~%fnClny|NNcW9bIPPP5KK7_N8g!LB8{mK#! zH$74|$b4TAy@hAZ!;irT2?^B0kZ)7Dc?(7xawRUpO~AmA#}eX9A>+BA7{oDi)LA?F ze&CT`Cu_2=;8CWI)e~I_65cUmMPw5fqY1^6v))pc_TBArvAw_5Y8v0+fFFT`T zHP3&PYi2>CDO=a|@`asXnwe>W80%%<>JPo(DS}IQiBEBaNN0EF6HQ1L2i6GOPMOdN zjf3EMN!E(ceXhpd8~<6;6k<57OFRs;mpFM6VviPN>p3?NxrpNs0>K&nH_s ze)2#HhR9JHPAXf#viTkbc{-5C7U`N!`>J-$T!T6%=xo-)1_WO=+BG{J`iIk%tvxF39rJtK49Kj#ne;WG1JF1h7;~wauZ)nMvmBa2PPfrqREMKWX z@v}$0&+|nJrAAfRY-%?hS4+$B%DNMzBb_=Hl*i%euVLI5Ts~UsBVi(QHyKQ2LMXf` z0W+~Kz7$t#MuN|X2BJ(M=xZDRAyTLhPvC8i&9b=rS-T{k34X}|t+FMqf5gwQirD~N1!kK&^#+#8WvcfENOLA`Mcy@u~ zH10E=t+W=Q;gn}&;`R1D$n(8@Nd6f)9=F%l?A>?2w)H}O4avWOP@7IMVRjQ&aQDb) zzj{)MTY~Nk78>B!^EbpT{&h zy{wTABQlVVQG<4;UHY?;#Je#-E;cF3gVTx520^#XjvTlEX>+s{?KP#Rh@hM6R;~DE zaQY16$Axm5ycukte}4FtY-VZHc>=Ps8mJDLx3mwVvcF<^`Y6)v5tF`RMXhW1kE-;! z7~tpIQvz5a6~q-8@hTfF9`J;$QGQN%+VF#`>F4K3>h!tFU^L2jEagQ5Pk1U_I5&B> z+i<8EMFGFO$f7Z?pzI(jT0QkKnV)gw=j74h4*jfkk3UsUT5PemxD`pO^Y#~;P2Cte zzZ^pr>SQHC-576SI{p&FRy36<`&{Iej&&A&%>3-L{h(fUbGnb)*b&eaXj>i>gzllk zLXjw`pp#|yQIQ@;?mS=O-1Tj+ZLzy+aqr7%QwWl?j=*6dw5&4}>!wXqh&j%NuF{1q zzx$OXeWiAue+g#nkqQ#Uej@Zu;D+@z^VU*&HuNqqEm?V~(Z%7D`W5KSy^e|yF6kM7 z8Z9fEpcs^ElF9Vnolfs7^4b0fsNt+i?LwUX8Cv|iJeR|GOiFV!JyHdq+XQ&dER(KSqMxW{=M)lA?Exe&ZEB~6SmHg`zkcD7x#myq0h61+zhLr_NzEIjX zr~NGX_Uh~gdcrvjGI(&5K_zaEf}1t*)v3uT>~Gi$r^}R;H+0FEE5El{y;&DniH2@A z@!71_8mFHt1#V8MVsIYn={v&*0;3SWf4M$yLB^BdewOxz;Q=+gakk`S{_R_t!z2b| z+0d^C?G&7U6$_-W9@eR6SH%+qLx_Tf&Gu5%pn*mOGU0~kv~^K zhPeqYZMWWoA(Y+4GgQo9nNe6S#MZnyce_na@78ZnpwFenVafZC3N2lc5Jk-@V`{|l zhaF`zAL)+($xq8mFm{7fXtHru+DANoGz-A^1*@lTnE;1?03lz8kAnD{zQU=Pb^3f` zT5-g`z5|%qOa!WTBed-8`#AQ~wb9TrUZKU)H*O7!LtNnEd!r8!Oda)u!Gb5P`9(`b z`lMP6CLh4OzvXC#CR|@uo$EcHAyGr=)LB7)>=s3 zvU;aR#cN3<5&CLMFU@keW^R-Tqyf4fdkOnwI(H$x#@I1D6#dkUo@YW#7MU0@=NV-4 zEh2K?O@+2e{qW^7r?B~QTO)j}>hR$q9*n$8M(4+DOZ00WXFonLlk^;os8*zI>YG#? z9oq$CD~byz>;`--_NMy|iJRALZ#+qV8OXn=AmL^GL&|q1Qw-^*#~;WNNNbk(96Tnw zGjjscNyIyM2CYwiJ2l-}u_7mUGcvM+puPF^F89eIBx27&$|p_NG)fOaafGv|_b9G$;1LzZ-1aIE?*R6kHg}dy%~K(Q5S2O6086 z{lN&8;0>!pq^f*Jlh=J%Rmaoed<=uf@$iKl+bieC83IT!09J&IF)9H)C?d!eW1UQ}BQwxaqQY47DpOk@`zZ zo>#SM@oI^|nrWm~Ol7=r`!Bp9lQNbBCeHcfN&X$kjj0R(@?f$OHHt|fWe6jDrYg3(mdEd$8P2Yzjt9*EM zLE|cp-Tzsdyt(dvLhU8}_IX&I?B=|yoZ!&<`9&H5PtApt=VUIB4l0a1NH v0SQqt3DM`an1p};^>=lX|A*k@Y-MNT^ZzF}9G-1G696?OEyXH%^Pv9$0dR%J literal 0 HcmV?d00001 diff --git a/build/android/app/src/main/res/values/strings.xml b/build/android/app/src/main/res/values/strings.xml new file mode 100644 index 0000000..d8f5513 --- /dev/null +++ b/build/android/app/src/main/res/values/strings.xml @@ -0,0 +1,4 @@ + + + NativeActivity + diff --git a/build/android/build.gradle b/build/android/build.gradle new file mode 100644 index 0000000..b4f5ce0 --- /dev/null +++ b/build/android/build.gradle @@ -0,0 +1,21 @@ +// Top-level build file where you can add configuration options common to all sub-projects/modules. +buildscript { + repositories { + google() + jcenter() + } + dependencies { + classpath 'com.android.tools.build:gradle:3.5.2' + } +} + +allprojects { + repositories { + google() + jcenter() + } +} + +task clean(type: Delete) { + delete rootProject.buildDir +} diff --git a/build/android/gradle.properties b/build/android/gradle.properties new file mode 100644 index 0000000..7bef3c2 --- /dev/null +++ b/build/android/gradle.properties @@ -0,0 +1,20 @@ +# Project-wide Gradle settings. + +# IDE (e.g. Android Studio) users: +# Gradle settings configured through the IDE *will override* +# any settings specified in this file. + +# For more details on how to configure your build environment visit +# http://www.gradle.org/docs/current/userguide/build_environment.html + +# Specifies the JVM arguments used for the daemon process. +# The setting is particularly useful for tweaking memory settings. +android.enableJetifier=true +android.useAndroidX=true +org.gradle.jvmargs=-Xmx1536m + +# When configured, Gradle will run in incubating parallel mode. +# This option should only be used with decoupled projects. More details, visit +# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects +# org.gradle.parallel=true + diff --git a/build/android/gradle/wrapper/gradle-wrapper.jar b/build/android/gradle/wrapper/gradle-wrapper.jar new file mode 100644 index 0000000000000000000000000000000000000000..8c0fb64a8698b08ecc4158d828ca593c4928e9dd GIT binary patch literal 49896 zcmagFb986H(k`5d^NVfUwr$(C?M#x1ZQHiZiEVpg+jrjgoQrerx!>1o_ul)D>ebz~ zs=Mmxr&>W81QY-S1PKWQ%N-;H^tS;2*XwVA`dej1RRn1z<;3VgfE4~kaG`A%QSPsR z#ovnZe+tS9%1MfeDyz`RirvdjPRK~p(#^q2(^5@O&NM19EHdvN-A&StN>0g6QA^VN z0Gx%Gq#PD$QMRFzmK+utjS^Y1F0e8&u&^=w5K<;4Rz|i3A=o|IKLY+g`iK6vfr9?+ z-`>gmU&i?FGSL5&F?TXFu`&Js6h;15QFkXp2M1H9|Eq~bpov-GU(uz%mH0n55wUl- zv#~ccAz`F5wlQ>e_KlJS3@{)B?^v*EQM=IxLa&76^y51a((wq|2-`qON>+4dLc{Oo z51}}o^Zen(oAjxDK7b++9_Yg`67p$bPo3~BCpGM7uAWmvIhWc5Gi+gQZ|Pwa-Gll@<1xmcPy z|NZmu6m)g5Ftu~BG&Xdxclw7Cij{xbBMBn-LMII#Slp`AElb&2^Hw+w>(3crLH!;I zN+Vk$D+wP1#^!MDCiad@vM>H#6+`Ct#~6VHL4lzmy;lSdk>`z6)=>Wh15Q2)dQtGqvn0vJU@+(B5{MUc*qs4!T+V=q=wy)<6$~ z!G>e_4dN@lGeF_$q9`Ju6Ncb*x?O7=l{anm7Eahuj_6lA{*#Gv*TaJclevPVbbVYu z(NY?5q+xxbO6%g1xF0r@Ix8fJ~u)VRUp`S%&rN$&e!Od`~s+64J z5*)*WSi*i{k%JjMSIN#X;jC{HG$-^iX+5f5BGOIHWAl*%15Z#!xntpk($-EGKCzKa zT7{siZ9;4TICsWQ$pu&wKZQTCvpI$Xvzwxoi+XkkpeE&&kFb!B?h2hi%^YlXt|-@5 zHJ~%AN!g_^tmn1?HSm^|gCE#!GRtK2(L{9pL#hp0xh zME}|DB>(5)`iE7CM)&_+S}-Bslc#@B5W4_+k4Cp$l>iVyg$KP>CN?SVGZ(&02>iZK zB<^HP$g$Lq*L$BWd?2(F?-MUbNWTJVQdW7$#8a|k_30#vHAD1Z{c#p;bETk0VnU5A zBgLe2HFJ3032$G<`m*OB!KM$*sdM20jm)It5OSru@tXpK5LT>#8)N!*skNu1$TpIw zufjjdp#lyH5bZ%|Iuo|iu9vG1HrIVWLH>278xo>aVBkPN3V$~!=KnlXQ4eDqS7%E% zQ!z^$Q$b^6Q)g#cLpwur(|<0gWHo6A6jc;n`t(V9T;LzTAU{IAu*uEQ%Ort1k+Kn+f_N`9|bxYC+~Z1 zCC1UCWv*Orx$_@ydv9mIe(liLfOr7mhbV@tKw{6)q^1DH1nmvZ0cj215R<~&I<4S| zgnr;9Cdjqpz#o8i0CQjtl`}{c*P)aSdH|abxGdrR)-3z+02-eX(k*B)Uqv6~^nh** z zGh0A%o~bd$iYvP!egRY{hObDIvy_vXAOkeTgl5o!33m!l4VLm@<-FwT0+k|yl~vUh z@RFcL4=b(QQQmwQ;>FS_e96dyIU`jmR%&&Amxcb8^&?wvpK{_V_IbmqHh);$hBa~S z;^ph!k~noKv{`Ix7Hi&;Hq%y3wpqUsYO%HhI3Oe~HPmjnSTEasoU;Q_UfYbzd?Vv@ zD6ztDG|W|%xq)xqSx%bU1f>fF#;p9g=Hnjph>Pp$ZHaHS@-DkHw#H&vb1gARf4A*zm3Z75QQ6l( z=-MPMjish$J$0I49EEg^Ykw8IqSY`XkCP&TC?!7zmO`ILgJ9R{56s-ZY$f> zU9GwXt`(^0LGOD9@WoNFK0owGKDC1)QACY_r#@IuE2<`tep4B#I^(PRQ_-Fw(5nws zpkX=rVeVXzR;+%UzoNa;jjx<&@ABmU5X926KsQsz40o*{@47S2 z)p9z@lt=9?A2~!G*QqJWYT5z^CTeckRwhSWiC3h8PQ0M9R}_#QC+lz>`?kgy2DZio zz&2Ozo=yTXVf-?&E;_t`qY{Oy>?+7+I= zWl!tZM_YCLmGXY1nKbIHc;*Mag{Nzx-#yA{ zTATrWj;Nn;NWm6_1#0zy9SQiQV=38f(`DRgD|RxwggL(!^`}lcDTuL4RtLB2F5)lt z=mNMJN|1gcui=?#{NfL{r^nQY+_|N|6Gp5L^vRgt5&tZjSRIk{_*y<3^NrX6PTkze zD|*8!08ZVN)-72TA4Wo3B=+Rg1sc>SX9*X>a!rR~ntLVYeWF5MrLl zA&1L8oli@9ERY|geFokJq^O$2hEpVpIW8G>PPH0;=|7|#AQChL2Hz)4XtpAk zNrN2@Ju^8y&42HCvGddK3)r8FM?oM!3oeQ??bjoYjl$2^3|T7~s}_^835Q(&b>~3} z2kybqM_%CIKk1KSOuXDo@Y=OG2o!SL{Eb4H0-QCc+BwE8x6{rq9j$6EQUYK5a7JL! z`#NqLkDC^u0$R1Wh@%&;yj?39HRipTeiy6#+?5OF%pWyN{0+dVIf*7@T&}{v%_aC8 zCCD1xJ+^*uRsDT%lLxEUuiFqSnBZu`0yIFSv*ajhO^DNoi35o1**16bg1JB z{jl8@msjlAn3`qW{1^SIklxN^q#w|#gqFgkAZ4xtaoJN*u z{YUf|`W)RJfq)@6F&LfUxoMQz%@3SuEJHU;-YXb7a$%W=2RWu5;j44cMjC0oYy|1! zed@H>VQ!7=f~DVYkWT0nfQfAp*<@FZh{^;wmhr|K(D)i?fq9r2FEIatP=^0(s{f8GBn<8T zVz_@sKhbLE&d91L-?o`13zv6PNeK}O5dv>f{-`!ms#4U+JtPV=fgQ5;iNPl9Hf&9( zsJSm5iXIqN7|;I5M08MjUJ{J2@M3 zYN9ft?xIjx&{$K_>S%;Wfwf9N>#|ArVF^shFb9vS)v9Gm00m_%^wcLxe;gIx$7^xR zz$-JDB|>2tnGG@Rrt@R>O40AreXSU|kB3Bm)NILHlrcQ&jak^+~b`)2;otjI(n8A_X~kvp4N$+4|{8IIIv zw*(i}tt+)Kife9&xo-TyoPffGYe;D0a%!Uk(Nd^m?SvaF-gdAz4~-DTm3|Qzf%Pfd zC&tA;D2b4F@d23KV)Csxg6fyOD2>pLy#n+rU&KaQU*txfUj&D3aryVj!Lnz*;xHvl zzo}=X>kl0mBeSRXoZ^SeF94hlCU*cg+b}8p#>JZvWj8gh#66A0ODJ`AX>rubFqbBw z-WR3Z5`33S;7D5J8nq%Z^JqvZj^l)wZUX#7^q&*R+XVPln{wtnJ~;_WQzO{BIFV55 zLRuAKXu+A|7*2L*<_P${>0VdVjlC|n^@lRi}r?wnzQQm z3&h~C3!4C`w<92{?Dpea@5nLP2RJrxvCCBh%Tjobl2FupWZfayq_U$Q@L%$uEB6#X zrm_1TZA8FEtkd`tg)a_jaqnv3BC_O*AUq-*RNLOT)$>2D!r>FZdH&$x5G_FiAPaw4 zgK*7>(qd6R?+M3s@h>Z|H%7eGPxJWn_U$w`fb(Mp+_IK2Kj37YT#Xe5e6KS-_~mW} z`NXEovDJh7n!#q4b+=ne<7uB7Y2(TAR<3@PS&o3P$h#cZ-xF$~JiH6_gsv9v(#ehK zhSB_#AI%lF#+!MB5DMUN+Zhf}=t~{B|Fn{rGM?dOaSvX!D{oGXfS*%~g`W84JJAy4 zMdS?9Bb$vx?`91$J`pD-MGCTHNxU+SxLg&QY+*b_pk0R=A`F}jw$pN*BNM8`6Y=cm zgRh#vab$N$0=XjH6vMyTHQg*+1~gwOO9yhnzZx#e!1H#|Mr<`jJGetsM;$TnciSPJ z5I-R0)$)0r8ABy-2y&`2$33xx#%1mp+@1Vr|q_e=#t7YjjWXH#3F|Fu<G#+-tE2K7 zOJkYxNa74@UT_K4CyJ%mR9Yfa$l=z}lB(6)tZ1Ksp2bv$^OUn3Oed@=Q0M}imYTwX zQoO^_H7SKzf_#kPgKcs%r4BFUyAK9MzfYReHCd=l)YJEgPKq-^z3C%4lq%{&8c{2CGQ3jo!iD|wSEhZ# zjJoH87Rt{4*M_1GdBnBU3trC*hn@KCFABd=Zu`hK;@!TW`hp~;4Aac@24m|GI)Ula z4y%}ClnEu;AL4XVQ6^*!()W#P>BYC@K5mw7c4X|Hk^(mS9ZtfMsVLoPIiwI?w_X0- z#vyiV5q9(xq~fS`_FiUZw->8Awktga>2SrWyvZ|h@LVFtnY#T z%OX30{yiSov4!43kFd(8)cPRMyrN z={af_ONd;m=`^wc7lL|b7V!;zmCI}&8qz=?-6t=uOV;X>G{8pAwf9UJ`Hm=ubIbgR zs6bw3pFeQHL`1P1m5fP~fL*s?rX_|8%tB`Phrij^Nkj{o0oCo*g|ELexQU+2gt66=7}w5A+Qr}mHXC%)(ODT# zK#XTuzqOmMsO~*wgoYjDcy)P7G`5x7mYVB?DOXV^D3nN89P#?cp?A~c%c$#;+|10O z8z(C>mwk#A*LDlpv2~JXY_y_OLZ*Mt)>@gqKf-Ym+cZ{8d%+!1xNm3_xMygTp-!A5 zUTpYFd=!lz&4IFq)Ni7kxLYWhd0o2)ngenV-QP@VCu;147_Lo9f~=+=Nw$6=xyZzp zn7zAe41Sac>O60(dgwPd5a^umFVSH;<7vN>o;}YlMYhBZFZ}-sz`P^3oAI>SCZy&zUtwKSewH;CYysPQN7H>&m215&e2J? zY}>5N-LhaDeRF~C0cB>M z7@y&xh9q??*EIKnh*;1)n-WuSl6HkrI?OUiS^lx$Sr2C-jUm6zhd{nd(>#O8k9*kF zPom7-%w1NjFpj7WP=^!>Vx^6SG^r`r+M&s7V(uh~!T7aE;_ubqNSy)<5(Vi)-^Mp9 zEH@8Vs-+FEeJK%M0z3FzqjkXz$n~BzrtjQv`LagAMo>=?dO8-(af?k@UpL5J#;18~ zHCnWuB(m6G6a2gDq2s`^^5km@A3Rqg-oHZ68v5NqVc zHX_Iw!OOMhzS=gfR7k;K1gkEwuFs|MYTeNhc0js>Wo#^=wX4T<`p zR2$8p6%A9ZTac;OvA4u#Oe3(OUep%&QgqpR8-&{0gjRE()!Ikc?ClygFmGa(7Z^9X zWzmV0$<8Uh)#qaH1`2YCV4Zu6@~*c*bhtHXw~1I6q4I>{92Eq+ZS@_nSQU43bZyidk@hd$j-_iL=^^2CwPcaXnBP;s;b zA4C!k+~rg4U)}=bZ2q*)c4BZ#a&o!uJo*6hK3JRBhOOUQ6fQI;dU#3v>_#yi62&Sp z-%9JJxwIfQ`@w(_qH0J0z~(lbh`P zHoyp2?Oppx^WXwD<~20v!lYm~n53G1w*Ej z9^B*j@lrd>XGW43ff)F;5k|HnGGRu=wmZG9c~#%vDWQHlOIA9(;&TBr#yza{(?k0> zcGF&nOI}JhuPl`kLViBEd)~p2nY9QLdX42u9C~EUWsl-@CE;05y@^V1^wM$ z&zemD1oZd$Z))kEw9)_Mf+X#nT?}n({(+aXHK2S@j$MDsdrw-iLb?#r{?Vud?I5+I zVQ8U?LXsQ}8-)JBGaoawyOsTTK_f8~gFFJ&lhDLs8@Rw$ey-wr&eqSEU^~1jtHmz6 z!D2g4Yh?3VE*W8=*r&G`?u?M~AdO;uTRPfE(@=Gkg z7gh=EGu!6VJJ?S_>|5ZwY?dGFBp3B9m4J1=7u=HcGjsCW+y6`W?OWxfH?S#X8&Zk& zvz6tWcnaS1@~3FTH}q_*$)AjYA_j;yl0H0{I(CW7Rq|;5Q2>Ngd(tmJDp+~qHe_8y zPU_fiCrn!SJ3x&>o6;WDnjUVEt`2fhc9+uLI>99(l$(>Tzwpbh>O775OA5i`jaBdp zXnCwUgomyF3K$0tXzgQhSAc!6nhyRh_$fP}Rd$|*Y7?ah(JrN=I7+)+Hp4BLJJ2P~ zFD!)H^uR2*m7GQZpLUVS#R3^?2wCd}(gcFcz!u5KN9ldNJdh@%onf06z9m~T0n;dqg6@?>G@S|rPO*Kj>{su+R|7bH>osA&uD4eqxtr**k($ii`uO? z7-&VkiL4Rp3S&e+T}2Z#;NtWHZco(v8O3QMvN0g7l8GV|U2>x-DbamkZo5)bjaSFR zr~Y9(EvF9{o*@|nBPj+e5o$_K`%TH1hD=|its}|qS^o6EQu_gOuDUH=Dtzik;P7G$ zq%_T<>9O}bGIB?;IQ*H`BJ5NWF6+XLv@G7aZwcy(&BoepG~u`aIcG>y+;J7+L=wTZ zB=%n@O}=+mjBO%1lMo6C0@1*+mhBqqY((%QMUBhyeC~r*5WVqzisOXFncr*5Lr0q6 zyPU&NOV}Vt2jl>&yig4I6j93?D>Ft=keRh=Y;3*^Z-I26nkZ#Jj5OJ89_?@#9lNjp z#gfAO6i937)~I|98P%xAWxwmk(F&@lTMx63*FZ~2b{NHU+}EV8+kMAB0bM*Zn#&7ubt98!PT^ZcMOfwMgkYz6+;?CKbvV zQ}Z@s_3JcMPhF&y1?}9uZFIBiPR3g7lf=+XEr9Bl%zRfGcaKb*ZQq5b35ZkR@=JEw zP#iqgh2^#@VA-h)>r`7R-$1_ddGr&oWWV$rx;pkG0Yohp9p@In_p)hKvMo@qIv zcN2t{23&^Nj=Y&gX;*vJ;kjM zHE2`jtjVRRn;=WqVAY&m$z=IoKa{>DgJ;To@OPqNbh=#jiS$WE+O4TZIOv?niWs47 zQfRBG&WGmU~>2O{}h17wXGEnigSIhCkg%N~|e?hG8a- zG!Wv&NMu5z!*80>;c^G9h3n#e>SBt5JpCm0o-03o2u=@v^n+#6Q^r#96J5Q=Dd=>s z(n0{v%yj)=j_Je2`DoyT#yykulwTB+@ejCB{dA7VUnG>4`oE?GFV4sx$5;%9&}yxfz<-wWk|IlA|g&! zN_Emw#w*2GT=f95(%Y1#Viop;Yro3SqUrW~2`Fl?Ten{jAt==a>hx$0$zXN`^7>V_ zG*o7iqeZV)txtHUU2#SDTyU#@paP;_yxp!SAG##cB= zr@LoQg4f~Uy5QM++W`WlbNrDa*U;54`3$T;^YVNSHX4?%z|`B~i7W+kl0wBB`8|(l zAyI6dXL&-Sei0=f#P^m`z=JJ`=W;PPX18HF;5AaB%Zlze`#pz;t#7Bzq0;k8IyvdK=R zBW+4GhjOv+oNq^~#!5(+pDz)Ku{u60bVjyym8Or8L;iqR|qTcxEKTRm^Y%QjFYU=ab+^a|!{!hYc+= z%Qc02=prKpzD+jiiOwzyb(dELO|-iyWzizeLugO!<1(j|3cbR!8Ty1$C|l@cWoi?v zLe<5+(Z-eH++=fX**O-I8^ceYZgiA!!dH+7zfoP-Q+@$>;ab&~cLFg!uOUX7h0r== z`@*QP9tnV1cu1!9pHc43C!{3?-GUBJEzI(&#~vY9MEUcRNR*61)mo!RG>_Yb^rNN7 zR9^bI45V?3Lq`^^BMD!GONuO4NH#v9OP3@s%6*Ha3#S*;f z6JEi)qW#Iq#5BtIXT9Gby|H?NJG}DN#Li82kZ_Rt1=T0Z@U6OAdyf}4OD|Sk^2%-1 zzgvqZ@b6~kL!^sZLO$r{s!3fQ5bHW}8r$uTVS*iw1u8^9{YlPp_^Xm5IN zF|@)ZOReX zB*#tEbWEX~@f)ST|s$oUKS@drycE1tYtdJ9b*(uFTxNZ{n3BI*kF7wXgT6+@PI@vwH7iQS{1T!Nauk>fm8gOLe`->Pi~ z8)3=UL_$OLl2n7QZlHt846nkYFu4V};3LpYA%5VaF#a2#d2g0&ZO~3WA%1XlerVpg zCAlM;(9OqH@`(>Tha{*@R%twB!}1ng4V=^+R`Q{#fkRk)C|suozf-uCXrkIH2SC^C z6wlxR`yS;-U#uu#`OnD%U<41%C4mp>LYLPIbgVO~WsT1if)Y)T*8nUB`2*(B;U_ha1NWv2`GqrZ z3MWWpT3tZ!*N@d*!j3=@K4>X*gX4A^@QPAz24?7u90AXaLiFq=Z$|5p$Ok2|YCX_Z zFgNPiY2r_Bg2BQE!0z=_N*G?%0cNITmAru*!Mws=F+F&Qw!&1?DBN{vSy%IvGRV@1 zS->PARgL^XS!-aZj zi@`~LhWfD!H-L0kNv=Jil9zR0>jZLqu)cLq?$yXVyk%EteKcWbe^qh#spHJPa#?92 za(N(Kw0se^$7nQUQZBet;C_Dj5(2_?TdrXFYwmebq}YGQbN5Ex7M zGSCX~Ey;5AqAzEDNr%p^!cuG?&wIeY&Bm5guVg>8F=!nT%7QZTGR(uGM&IZuMw0V_ zhPiIFWm?H?aw*(v6#uVT@NEzi2h5I$cZ-n0~m$tmwdMTjG*of^Y%1 zW?Y%o*-_iMqEJhXo^!Qo?tGFUn1Mb|urN4_;a)9bila2}5rBS#hZ5wV+t1xbyF1TW zj+~cdjbcMgY$zTOq6;ODaxzNA@PZIXX(-=cT8DBd;9ihfqqtbDr9#gXGtK24BPxjZ z9+Xp>W1(s)->-}VX~BoQv$I|-CBdO`gULrvNL>;@*HvTdh@wyNf}~IB5mFnTitX2i z;>W>tlQyc2)T4Mq+f!(i3#KuK-I8Kj3Wm(UYx?KWWt8DEPR_Jdb9CE~Fjc7Rkh#gh zowNv()KRO@##-C+ig0l!^*ol!Bj%d32_N*~d!|&>{t!k3lc?6VrdlCCb1?qyoR42m zv;4KdwCgvMT*{?tJKa(T?cl|b;k4P>c&O@~g71K5@}ys$)?}WSxD;<5%4wEz7h=+q ztLumn6>leWdDk#*@{=v9p)MsvuJMyf_VEs;pJh?i3z7_W@Q|3p$a}P@MQ-NpMtDUBgH!h4Ia#L&POr4Qw0Tqdw^}gCmQAB z8Dgkzn?V!_@04(cx0~-pqJOpeP1_}@Ml3pCb45EJoghLows9ET13J8kt0;m$6-jO( z4F|p+JFD1NT%4bpn4?&)d+~<360$z5on`eS6{H`S>t`VS$>(D`#mC*XK6zULj1Da# zpV$gw$2Ui{07NiYJQQNK;rOepRxA>soNK~B2;>z;{Ovx`k}(dlOHHuNHfeR}7tmIp zcM}q4*Fq8vSNJYi@4-;}`@bC?nrUy`3jR%HXhs79qWI5;hyTpH5%n-NcKu&j(aGwT z1~{geeq?Jd>>HL+?2`0K8dB2pvTS=LO~tb~vx_<=iN8^rW!y@~lBTAaxHmvVQJSeJ z!cb9ffMdP1lgI=>QJN{XpM4{reRrdIt|v|0-8!p}M*Qw^uV1@Ho-YsNd0!a(os$F* zT0tGHA#0%u0j*%S>kL*73@~7|iP;;!JbWSTA@`#VHv_l_%Z7CgX@>dhg_ zgn0|U)SY~U-E5{QiT@(uPp#1jaz!(_3^Cbz2 z4ZgWWz=PdGCiGznk{^4TBfx_;ZjAHQ>dB4YI}zfEnTbf60lR%=@VWt0yc=fd38Ig* z)Q38#e9^+tA7K}IDG5Z~>JE?J+n%0_-|i2{E*$jb4h?|_^$HRHjVkiyX6@Y+)0C2a zA+eegpT1dUpqQFIwx;!ayQcWQBQTj1n5&h<%Lggt@&tE19Rm~Rijtqw6nmYip_xg0 zO_IYpU304embcWP+**H|Z5~%R*mqq+y{KbTVqugkb)JFSgjVljsR{-c>u+{?moCCl zTL)?85;LXk0HIDC3v*|bB-r_z%zvL6Dp__L*A~Z*o?$rm>cYux&)W=6#+Cb}TF&Kd zdCgz3(ZrNA>-V>$C{a^Y^2F!l_%3lFe$s(IOfLBLEJ4Mcd!y&Ah9r)7q?oc z5L(+S8{AhZ)@3bw0*8(}Xw{94Vmz6FrK&VFrJN;xB96QmqYEibFz|yHgUluA-=+yS}I-+#_Pk zN67-#8W(R^e7f!;i0tXbJgMmJZH%yEwn*-}5ew13D<_FYWnt?{Mv1+MI~u;FN~?~m z{hUnlD1|RkN}c1HQ6l@^WYbHAXPJ^m0te1woe;LDJ}XEJqh1tPf=sD0%b+OuR1aCoP>I>GBn4C24Zu$D)qg=gq;D??5 zUSj%;-Hvk_ffj-+SI{ZCp`gZcNu=L@_N}kCcs?TyMr-37fhy$?a<7lt1`fZw<%$8@B6(Wgo!#!z9z{ab|x`+&;kP!(gfdY}A-GP&4Cbh-S< z1(kmgnMyB2z3ipEj5;4<{(=&<7a>A_Jl`ujUKYV@%k(oD=cD7W@8~5O=R*zdjM_y; zXwme~0wo0aDa~9rDnjF=B}Bbj|DHRQjN|?@(F^=bVFdr!#mwr|c0843k>%~5J|7|v zSY=T)iPU6rEAwrM(xTZwPio%D4y9Z4kL0bMLKvu4yd)0ZJA3<;>a2q~rEfcREn}~1 zCJ~3c?Afvx?3^@+!lnf(kB6YwfsJ*u^y7kZA?VmM%nBmaMspWu?WXq4)jQsq`9EbT zlF2zJ)wXuAF*2u|yd5hNrG>~|i}R&ZyeetTQ!?Hz6xGZZb3W6|vR>Hq=}*m=V=Lsp zUOMxh;ZfP4za~C{Ppn^%rhitvpnu^G{Z#o-r?TdEgSbtK_+~_iD49xM;$}X*mJF02|WBL{SDqK9}p4N!G$3m=x#@T+4QcapM{4j|Q zwO!(hldpuSW#by!zHEP@tzIC|KdD z%BJzQ7Ho1(HemWm`Z8m_D#*`PZ-(R%sZmPrS$aHS#WPjH3EDitxN|DY+ zYC|3S?PQ3NNYau$Qk8f>{w}~xCX;;CE=7;Kp4^xXR8#&^L+y-jep7oO^wnQ840tg1 zuN17QKsfdqZPlB8OzwF+)q#IsmenEmIbRAJHJ$JjxzawKpk8^sBm3iy=*kB%LppNb zhSdk`^n?01FKQ;=iU+McN7Mk0^`KE>mMe1CQ2a_R26_}^$bogFm=2vqJake7x)KN( zYz;gRPL+r4*KD>1U+DU+1jh{mT8#P#(z9^(aDljpeN{mRmx{AZX&hXKXNuxj3x*RrpjvOaZ#`1EqK!$+8=0yv8}=;>f=E?5tGbRUd4%?QL zy$kq6mZeF%k6E1&8nwAYMd!-lRkhQTob$7s`*XqcHs;l~mHV}fx&0I&i!CHaPVSM{ zHdRh7a>hP)t@YTrWm9y zl-ENWSVzlKVvTdWK>)enmGCEw(WYS=FtY{srdE{Z(3~4svwd)ct;`6Y{^qiW+9E@A ztzd?lj5F#k`=E1U-n*1JJc0{x{0q!_tkD<_S6bGsW)^RxGu%Rj^Mvw|R0WP1SqvAI zs(MiAd@Y5x!UKu376&|quQNxir;{Iz(+}3k-GNb29HaQh?K30u=6sXpIc?j0hF{VY zM$Do*>pN)eRljAOgpx7fMfSrnZ7>fi@@>Jh;qxj1#-Vj}JC3E^GCbC(r55_AG>6cq z4ru34FtVuBt)bkX4>ZFWjToyu)VA>IE6hXc+^(3ruUaKRqHnx3z)(GXetm;^0D95s zQ&drwfjhM4*|q=;i5Io0eDf?I{p}qo@7i7abHX5qLu~VDwYf4bmV~-^M_U?DL(+cG z{AyE^a|*73Ft)o5k-p)+GLXj#q01VlJ9#ZJkf|+c%6qfRgVp&6NsU3~F?!uh}HJm73xq>v$h zYoW3wJE6n9P|;{8U<^%UE2wjR4x^G_Nc$J(i)!>;g4`CCh2z^Dth#ah#<`#axDR?F z4>~hnN2%B2ZUuU6j>m1Qjj~5jQSdA&Q#7hOky#=Ue)}7LPJ!8nbZO_0Sw{G>>M7&E zb1dy|0Zi$(ubk`4^XkVI%4WIpe?Bh!D~IjvZs14yHw=aQ8-`N-=P*?Kzi&eRGZ_6Z zT>eis`!Dy3eT3=vt#Lbc+;}i5XJf7zM3QneL{t?w=U<1rk7+z2Cu^|~=~54tAeSYF zsXHsU;nM0dpK>+71yo(NFLV-^Lf7%U?Q$*q{^j04Gl71ya2)^j`nmJ$cmI9eFMjp+ z#)jKmi4lZc<;l>!={@jTm%?!5jS;6;c*Ml55~r6Y?22B^K3bPhKQ(ICc&z%w<4W1= zjTTtz_}IA$%kCqU)h#$!Yq>>2mVG}qYL}!avmCWYV}x4!YEeq)pgTp| zR;+skHuc7YXRLrcbYXt>?@pa{l^2pL>RrZ!22zMmi1ZR?nkaWF*`@XFK4jGh&Em3vn(l z3~^Q9&tM^eV=f^lccCUc9v02z%^n5VV6s$~k0uq5B#Ipd6`M1Kptg^v<2jiNdlAWQ z_MmtNEaeYIHaiuaFQdG&df7miiB5lZkSbg&kxY*Eh|KTW`Tk~VwKC~+-GoYE+pvwc{+nIEizq6!xP>7ZQ(S2%48l$Y98L zvs7s<&0ArXqOb*GdLH0>Yq-f!{I~e~Z@FUIPm?jzqFZvz9VeZLYNGO}>Vh<=!Er7W zS!X6RF^et7)IM1pq57z*^hP5w7HKSDd8jHX!*gkKrGc-GssrNu5H%7-cNE{h$!aEQK3g*qy;= z)}pxO8;}nLVYm_24@iEs8)R7i;Th0n4->&$8m6(LKCRd(yn7KY%QHu_f=*#e`H^U( z{u!`9JaRD?Z?23fEXrjx>A@+a!y-_oaDB)o@2s{2%A97-ctFfrN0cXQ@6aGH`X~Nr z144?qk;MzDU-cgQOLfT3-ZR#hKmYtKG*iGf4ZJ`|`9!^SkBDUUSJCba)>mM!)k~(z zdjUqB`)~!UObMHB1b$UItM$<0kwlqHH;c z=)+~bkOcIT7vI0Iy(wD)vsg9|oi##%Rgrq`Ek;pN)}lbpz`iv{F4K*{ZZ?Zjixxxr zY|SPl2NsXH+5pimj+MvbZ_+HrfvdC13|9Zs)Y=nW$z<0mhl}%irBSm5T3ZrN#2AhY z_ZrTmS(L`U#y}VZ@~QL9wUS6AnU*7LWS02Xyz`b>%rTml#Wb0yr>@c(Ym*40g;P{V zjV1XSHdU>oY!&Jh7MzhzUV8(9E+yl5UJYga>=0Ldjwtc`5!1>LxaB-kVW;IlSPs+0 zUBx=m8OKVp<`frNvMK>WMO(iKY%PuvqD+PK*vP6f?_o!O)MCW5Ic zv(%f5PLHyOJ2h@Yn_to@54Yq;fdoy40&sbe3A$4uUXHsHP_~K}h#)p&TyOx(~JE?y(IBAQKl}~VQjVC-c6oZwmESL;`Xth?2)-b6ImNcJi z;w|`Q*k?`L(+Dp}t(FocvzWB(%~9$EAB6_J6CrA}hMj-Vy*6iA$FdV}!lvk%6}M)4 zTf<)EbXr9^hveAav1yA?>O0aNEpv0&rju{(Gt|dP=AP%)uQm~OE7@+wEhILrRLt&E zoEsF^nz>4yK1|EOU*kM+9317S;+bb7?TJM2UUpc!%sDp}7!<`i=W!ot8*C&fpj>mk#qt~GCeqcy)?W6sl>eUnR%yCBR&Ow-rc|q;lhnI+f-%`6Xf)% zIYZru;27%vA{Qi2=J`PQC<28;tFx(V^sgXf>)8WNxxQwT14M9I6- z+V0@tiCiDkv`7r-06sJS8@s|Lf>mV+8h}SPT4ZGPSMaFK7_SMXH$3KN7b2V?iV-jA zh1!Z>2tv^HVbHnNUAf-wQW#zMV(h8=3x2Swd|-%AczEIWLcm~EAu7rc3s%56b;7ME zj}$pe#fc^314Mb9i)xH^_#({)tTD4hsoz!7XcHUh9*G|}?k=D?9LBkTm2?fgaIG(%%$DL#}a-_990rQBU+M;jrf zCcvgM`+oyZmsUqc?lly9axZfO)02l$TMS#I+jHYY`Uk!gtDv|@GBQ||uaG^n*QR3Q z@tV?D;R;KmkxSDQh<2DkDC1?m?jTvf2i^T;+}aYhzL?ymNZmdns2e)}2V>tDCRw{= zTV3q3ZQDkdZQHi3?y{@8Y@1!SZQHi(y7|qSx$~Vl=iX<2`@y3eSYpsBV zI`Q-6;)B=p(ZbX55C*pu1C&yqS|@Pytis3$VDux0kxKK}2tO&GC;cH~759o?W2V)2 z)`;U(nCHBE!-maQz%z#zoRNpJR+GmJ!3N^@cA>0EGg?OtgM_h|j1X=!4N%!`g~%hdI3%yz&wq4rYChPIGnSg{H%i>96! z-(@qsCOfnz7ozXoUXzfzDmr>gg$5Z1DK$z#;wn9nnfJhy6T5-oi9fT^_CY%VrL?l} zGvnrMZP_P|XC$*}{V}b^|Hc38YaZQESOWqA1|tiXKtIxxiQ%Zthz?_wfx@<8I{XUW z+LH%eO9RxR_)8gia6-1>ZjZB2(=`?uuX|MkX082Dz*=ep%hMwK$TVTyr2*|gDy&QOWu zorR#*(SDS{S|DzOU$<-I#JTKxj#@0(__e&GRz4NuZZLUS8}$w+$QBgWMMaKge*2-) zrm62RUyB?YSUCWTiP_j-thgG>#(ZEN+~bMuqT~i3;Ri`l${s0OCvCM>sqtIX?Cy`8 zm)MRz-s^YOw>9`aR#J^tJz6$S-et%elmR2iuSqMd(gr6a#gA_+=N(I6%Cc+-mg$?_1>PlK zbgD2`hLZ?z4S~uhJf=rraLBL?H#c$cXyqt{u^?#2vX2sFb z^EU-9jmp{IZ~^ii@+7ogf!n_QawvItcLiC}w^$~vgEi(mX79UwDdBg`IlF42E5lWE zbSibqoIx*0>WWMT{Z_NadHkSg8{YW4*mZ@6!>VP>ey}2PuGwo%>W7FwVv7R!OD32n zW6ArEJX8g_aIxkbBl^YeTy5mhl1kFGI#n>%3hI>b(^`1uh}2+>kKJh0NUC|1&(l)D zh3Barl&yHRG+Le2#~u>KoY-#GSF>v)>xsEp%zgpq4;V6upzm3>V&yk^AD}uIF{vIn zRN-^d4(Sk6ioqcK@EObsAi#Z-u&Hh#kZdv1rjm4u=$2QF<6$mgJ4BE0yefFI zT7HWn?f668n!;x>!CrbdA~lDfjX?)315k1fMR~lG)|X_o()w|NX&iYUTKxI2TLl|r z{&TWcBxP>*;|XSZ1GkL&lSg?XL9rR4Ub&4&03kf};+6$F)%2rsI%9W_i_P|P%Z^b@ zDHH2LV*jB@Izq0~E4F^j04+C|SFiV8{!bth%bz(KfCg42^ zGz5P7xor$)I4VX}Cf6|DqZ$-hG7(}91tg#AknfMLFozF1-R~KS3&5I0GNb`P1+hIB z?OPmW8md3RB6v#N{4S5jm@$WTT{Sg{rVEs*)vA^CQLx?XrMKM@*gcB3mk@j#l0(~2 z9I=(Xh8)bcR(@8=&9sl1C?1}w(z+FA2`Z^NXw1t(!rpYH3(gf7&m=mm3+-sls8vRq z#E(Os4ZNSDdxRo&`NiRpo)Ai|7^GziBL6s@;1DZqlN@P_rfv4Ce1={V2BI~@(;N`A zMqjHDayBZ);7{j>)-eo~ZwBHz0eMGRu`43F`@I0g!%s~ANs>Vum~RicKT1sUXnL=gOG zDR`d=#>s?m+Af1fiaxYxSx{c5@u%@gvoHf#s6g>u57#@#a2~fNvb%uTYPfBoT_$~a^w96(}#d;-wELAoaiZCbM zxY4fKlS6-l1!b1!yra|`LOQoJB))=CxUAYqFcTDThhA?d}6FD$gYlk**!# zD=!KW>>tg1EtmSejwz{usaTPgyQm~o+NDg`MvNo)*2eWX*qAQ)4_I?Pl__?+UL>zU zvoT(dQ)pe9z1y}qa^fi-NawtuXXM>*o6Al~8~$6e>l*vX)3pB_2NFKR#2f&zqbDp7 z5aGX%gMYRH3R1Q3LS91k6-#2tzadzwbwGd{Z~z+fBD5iJ6bz4o1Rj#7cBL|x8k%jO z{cW0%iYUcCODdCIB(++gAsK(^OkY5tbWY;)>IeTp{{d~Y#hpaDa-5r#&Ha?+G{tn~ zb(#A1=WG1~q1*ReXb4CcR7gFcFK*I6Lr8bXLt9>9IybMR&%ZK15Pg4p_(v5Sya_70 ziuUYG@EBKKbKYLWbDZ)|jXpJJZ&bB|>%8bcJ7>l2>hXuf-h5Bm+ zHZ55e9(Sg>G@8a`P@3e2(YWbpKayoLQ}ar?bOh2hs89=v+ifONL~;q(d^X$7qfw=; zENCt`J*+G;dV_85dL3Tm5qz2K4m$dvUXh>H*6A@*)DSZ2og!!0GMoCPTbcd!h z@fRl3f;{F%##~e|?vw6>4VLOJXrgF2O{)k7={TiDIE=(Dq*Qy@oTM*zDr{&ElSiYM zp<=R4r36J69aTWU+R9Hfd$H5gWmJ?V){KU3!FGyE(^@i!wFjeZHzi@5dLM387u=ld zDuI1Y9aR$wW>s#I{2!yLDaVkbP0&*0Rw%6bi(LtieJQ4(1V!z!ec zxPd)Ro0iU%RP#L|_l?KE=8&DRHK>jyVOYvhGeH+Dg_E%lgA(HtS6e$v%D7I;JSA2x zJyAuin-tvpN9g7>R_VAk2y;z??3BAp?u`h-AVDA;hP#m+Ie`7qbROGh%_UTW#R8yfGp<`u zT0}L)#f%(XEE)^iXVkO8^cvjflS zqgCxM310)JQde*o>fUl#>ZVeKsgO|j#uKGi)nF_ur&_f+8#C0&TfHnfsLOL|l(2qn zzdv^wdTi|o>$q(G;+tkTKrC4rE)BY?U`NHrct*gVx&Fq2&`!3htkZEOfODxftr4Te zoseFuag=IL1Nmq45nu|G#!^@0vYG5IueVyabw#q#aMxI9byjs99WGL*y)AKSaV(zx z_`(}GNM*1y<}4H9wYYSFJyg9J)H?v((!TfFaWx(sU*fU823wPgN}sS|an>&UvI;9B(IW(V)zPBm!iHD} z#^w74Lpmu7Q-GzlVS%*T-z*?q9;ZE1rs0ART4jnba~>D}G#opcQ=0H)af6HcoRn+b z<2rB{evcd1C9+1D2J<8wZ*NxIgjZtv5GLmCgt?t)h#_#ke{c+R6mv6))J@*}Y25ef z&~LoA&qL-#o=tcfhjH{wqDJ;~-TG^?2bCf~s0k4Rr!xwz%Aef_LeAklxE=Yzv|3jf zgD0G~)e9wr@)BCjlY84wz?$NS8KC9I$wf(T&+79JjF#n?BTI)Oub%4wiOcqw+R`R_q<`dcuoF z%~hKeL&tDFFYqCY)LkC&5y(k7TTrD>35rIAx}tH4k!g9bwYVJ>Vdir4F$T*wC@$08 z9Vo*Q0>*RcvK##h>MGUhA9xix+?c1wc6xJhn)^9;@BE6i*Rl8VQdstnLOP1mq$2;!bfASHmiW7|=fA{k$rs^-8n{D6_ z!O0=_K}HvcZJLSOC6z-L^pl3Gg>8-rU#Sp1VHMqgXPE@9x&IHe;K3;!^SQLDP1Gk&szPtk| z!gP;D7|#y~yVQ?sOFiT*V(Z-}5w1H6Q_U5JM#iW16yZiFRP1Re z6d4#47#NzEm};1qRP9}1;S?AECZC5?6r)p;GIW%UGW3$tBN7WTlOy|7R1?%A<1!8Z zWcm5P6(|@=;*K&3_$9aiP>2C|H*~SEHl}qnF*32RcmCVYu#s!C?PGvhf1vgQ({MEQ z0-#j>--RMe{&5&$0wkE87$5Ic5_O3gm&0wuE-r3wCp?G1zA70H{;-u#8CM~=RwB~( zn~C`<6feUh$bdO1%&N3!qbu6nGRd5`MM1E_qrbKh-8UYp5Bn)+3H>W^BhAn;{BMii zQ6h=TvFrK)^wKK>Ii6gKj}shWFYof%+9iCj?ME4sR7F+EI)n8FL{{PKEFvB65==*@ ztYjjVTJCuAFf8I~yB-pN_PJtqH&j$`#<<`CruB zL=_u3WB~-;t3q)iNn0eU(mFTih<4nOAb>1#WtBpLi(I)^zeYIHtkMGXCMx+I zxn4BT0V=+JPzPeY=!gAL9H~Iu%!rH0-S@IcG%~=tB#6 z3?WE7GAfJ{>GE{?Cn3T!QE}GK9b*EdSJ02&x@t|}JrL{^wrM@w^&})o;&q816M5`} zv)GB;AU7`haa1_vGQ}a$!m-zkV(+M>q!vI0Swo18{;<>GYZw7-V-`G#FZ z;+`vsBihuCk1RFz1IPbPX8$W|nDk6yiU8Si40!zy{^nmv_P1=2H*j<^as01|W>BQS zU)H`NU*-*((5?rqp;kgu@+hDpJ;?p8CA1d65)bxtJikJal(bvzdGGk}O*hXz+<}J? zLcR+L2OeA7Hg4Ngrc@8htV!xzT1}8!;I6q4U&S$O9SdTrot<`XEF=(`1{T&NmQ>K7 zMhGtK9(g1p@`t)<)=eZjN8=Kn#0pC2gzXjXcadjHMc_pfV(@^3541)LC1fY~k2zn&2PdaW`RPEHoKW^(p_b=LxpW&kF?v&nzb z1`@60=JZj9zNXk(E6D5D}(@k4Oi@$e2^M%grhlEuRwVGjDDay$Qpj z`_X-Y_!4e-Y*GVgF==F0ow5MlTTAsnKR;h#b0TF>AyJe`6r|%==oiwd6xDy5ky6qQ z)}Rd0f)8xoNo)1jj59p;ChIv4Eo7z*{m2yXq6)lJrnziw9jn%Ez|A-2Xg4@1)ET2u zIX8`u5M4m=+-6?`S;?VDFJkEMf+=q?0D7?rRv)mH=gptBFJGuQo21rlIyP>%ymGWk z=PsJ>>q~i>EN~{zO0TklBIe(8i>xkd=+U@;C{SdQ`E03*KXmWm4v#DEJi_-F+3lrR z;0al0yXA&axWr)U%1VZ@(83WozZbaogIoGYpl!5vz@Tz5?u36m;N=*f0UY$ssXR!q zWj~U)qW9Q9Fg9UW?|XPnelikeqa9R^Gk77PgEyEqW$1j=P@L z*ndO!fwPeq_7J_H1Sx>#L$EO_;MfYj{lKuD8ZrUtgQLUUEhvaXA$)-<61v`C=qUhI zioV&KR#l50fn!-2VT`aMv|LycLOFPT{rRSRGTBMc)A`Cl%K&4KIgMf}G%Qpb2@cB* zw8obt-BI3q8Lab!O<#zeaz{P-lI2l`2@qrjD+Qy)^VKks5&SeT(I)i?&Kf59{F`Rw zuh7Q>SQNwqLO%cu2lzcJ7eR*3!g}U)9=EQ}js-q{d%h!wl6X3%H0Z2^8f&^H;yqti4z6TNWc& zDUU8YV(ZHA*34HHaj#C43PFZq7a>=PMmj4+?C4&l=Y-W1D#1VYvJ1~K%$&g-o*-heAgLXXIGRhU zufonwl1R<@Kc8dPKkb`i5P9VFT_NOiRA=#tM0WX2Zut)_ zLjAlJS1&nnrL8x8!o$G+*z|kmgv4DMjvfnvH)7s$X=-nQC3(eU!ioQwIkaXrl+58 z@v)uj$7>i`^#+Xu%21!F#AuX|6lD-uelN9ggShOX&ZIN+G#y5T0q+RL*(T(EP)(nP744-ML= z+Rs3|2`L4I;b=WHwvKX_AD56GU+z92_Q9D*P|HjPYa$yW0o|NO{>4B1Uvq!T;g_N- zAbNf%J0QBo1cL@iahigvWJ9~A4-glDJEK?>9*+GI6)I~UIWi>7ybj#%Po}yT6d6Li z^AGh(W{NJwz#a~Qs!IvGKjqYir%cY1+8(5lFgGvl(nhFHc7H2^A(P}yeOa_;%+bh` zcql{#E$kdu?yhRNS$iE@F8!9E5NISAlyeuOhRD)&xMf0gz^J927u5aK|P- z>B%*9vSHy?L_q)OD>4+P;^tz4T>d(rqGI7Qp@@@EQ-v9w-;n;7N05{)V4c7}&Y^!`kH3}Q z4RtMV6gAARY~y$hG7uSbU|4hRMn97Dv0$Le@1jDIq&DKy{D$FOjqw{NruxivljBGw zP4iM(4Nrz^^~;{QBD7TVrb6PB=B$<-e9!0QeE8lcZLdDeb?Gv$ePllO2jgy&FSbW* zSDjDUV^=`S(Oo0;k(Idvzh}aXkfO)F6AqB?wWqYJw-1wOn5!{-ghaHb^v|B^92LmQ9QZj zHA&X)fd%B$^+TQaM@FPXM$$DdW|Vl)4bM-#?Slb^qUX1`$Yh6Lhc4>9J$I4ba->f3 z9CeGO>T!W3w(){M{OJ+?9!MK68KovK#k9TSX#R?++W4A+N>W8nnk**6AB)e;rev=$ zN_+(?(YEX;vsZ{EkEGw%J#iJYgR8A}p+iW;c@V>Z1&K->wI>!x-+!0*pn|{f=XA7J zfjw88LeeJgs4YI?&dHkBL|PRX`ULOIZlnniTUgo-k`2O2RXx4FC76;K^|ZC6WOAEw zz~V0bZ29xe=!#Xk?*b{sjw+^8l0Koy+e7HjWXgmPa4sITz+$VP!YlJ$eyfi3^6gGx6jZLpbUzX;!Z6K}aoc!1CRi zB6Lhwt%-GMcUW;Yiy6Y7hX(2oksbsi;Z6k*=;y;1!taBcCNBXkhuVPTi+1N*z*}bf z`R=&hH*Ck5oWz>FR~>MO$3dbDSJ!y|wrff-H$y(5KadrA_PR|rR>jS=*9&J*ykWLr z-1Z^QOxE=!6I z%Bozo)mW7#2Hd$-`hzg=F@6*cNz^$#BbGlIf${ZV1ADc}sNl=B72g`41|F7JtZ^BT z+y}nqn3Ug`2scS_{MjykPW2~*k$i6PhvvxJCW;n!SK5B8Rpm41fCEdy=ea-4F`rN5 zF>ClKp#4?}pI7eR#6U|}t`DA!GQJB7nT$HVV*{qPjIRU1Ou3W;I^pCt54o|ZHvWaH zooFx9L%#yv)!P;^er5LCU$5@qXMhJ-*T5Ah8|}byGNU5oMp3V)yR;hWJKojJEregX z<1UPt%&~=5OuP(|B{ty);vLdoe7o^?`tkQa7zoXKAW6D@lc+FTzucotaOfJ!(Bm zHE8f8j@6||lH`y2<&hP}Q1wr(=6ze0D6NRL{7QaE1=nTAzqjIeD}Be&@#_d*dyurz z&L7xo-D9!dS`i>^GaIPArR@r=N#-ppIh!UBcb!N*?nLUO+*%C>_dCF1IH)q>5oT(t zjQo{AoDB;mWL;3&;vTt?;bvJSj>^Gq4Jrh}S}D>G)+b!>oRDWI?c_d77$kF5ms{Gx zak*>~*5AvaB-Xl)IgdZ^Cupv6HxQ0 zM(KPaDpPsPOd)e)aFw}|=tfzg@J1P8oJx2ZBY=g4>_G(Hkgld(u&~jN((eJ}5@b1} zI(P7j443AZj*I@%q!$JQ2?DZV47U!|Tt6_;tlb`mSP3 z74DE4#|1FMDqwYbT4P6#wSI%s?*wDc>)MR$4z9ZtJg04+CTUds>1JSDwI}=vpRoRR zLqx(Tvf34CvkTMOPkoH~$CG~fSZb;(2S4Q6Vpe9G83V={hwQ>acu+MCX)@0i>Vd`% z4I8Ye+7&Kcbh(*bN1etKmrpN)v|=eI+$oD=zzii6nP&w|kn2Y-f!(v<aE zKmOz#{6PZB(8zD={il`RO6D}v(@mN_66KXUAEefgg|;VmBfP?UrfB$&zaRw7oanna zkNmVGz4Vhd!vZSnp1(&_5^t;eSv6O771BloJAHi=Pnn+aa6y(e2iiE97uZ{evzQ^8 z*lN@ZYx<-hLXP^IuYLGf<01O*>nDp0fo;;Iyt`JADrxt7-jEF(vv_btyp6CT8=@5t zm`I0lW+2+_xj2CRL|40kcYysuyYeiGihGe&a)yilqP}5h+^)m8$=mzrUe`$(?BIY> zfF7-V10Gu0CkWF)wz04&hhI>es0NS7d`cnT`4y8K!wUAKv$H09fa>KeNQvwUNDT1zn}_*RHykC$CD%*h7vRCQ&Z z4&N-!L>(@8i?K$l5)13n0%VPPV`iG7Q$2{1T3JypLSvN%1kX73goBIOEmg=Uf$9e? zm}g>JFu}EQKH>|K!)m9teoCmTc`y2Ll}msZYyy0Pkqjeid66>DP_?C{KCw94lHvLW z-+X!2YSm70s833lH0o+|A%Xwsw`@8lE3ia0n_Dve;LC7@I+i~@%$lD|3fNf&R6ob6 z@iGfx^OC4s`$|vO!0jTWwVpX;X^EqJF{i324I>N=f@u+rTN+xJGGR0LsCQc;iFD=F zbZJrgOpS;04o^wP7HF5QBaJ$KJgS2V4u02ViWD=6+7rcu`uc&MOoyf%ZBU|gQZkUg z<}ax>*Fo?d*77Ia)+{(`X45{a8>Bi$u-0BWSteyp#GJnTs?&k&<0NeHA$Qb3;SAJK zl}H*~eyD-0qHI3SEcn`_7d zq@YRsFdBig+k490BZSQwW)j}~GvM7x>2ymO4zakaHZ!q6C2{fz^NvvD8+e%7?BQBH z-}%B{oROo2+|6g%#+XmyyIJrK_(uEbg%MHlBn3^!&hWi+9c0iqM69enep#5FvV_^r z?Yr(k*5FbG{==#CGI1zU0Wk{V?UGhBBfv9HP9A-AmcJmL^f4S zY3E2$WQa&n#WRQ5DOqty_Pu z-NWQGCR^Hnu^Vo2rm`-M>zzf|uMCUd1X0{wISJL2Pp=AO5 zF@(50!g|SYw3n<_VP0T~`WUjtY**6Npphr5bD%i3#*p7h8$#;XTLJAt5J-x~O1~`z z`2C~P4%XSI(JbrEmVMEwqdsa^aqXWg;A6KBn^jDxTl!}Q!^WhprL$kb(Iqq zUS`i$tIPs#hdE-zAaMGoxcG?Z;RO2L0Y|gcjV_)FFo|e)MtTl`msLTwq>po$`H6_U zhdWK97~M>idl9GE_WgobQkK_P85H_0jN?s3O)+m&68B`_;FnbZ3W*Qm++ghSs7|T4b7m~VVV%j0gl`Iw!?+-9#Lsb!j3O%fSTVuK z37V>qM81D+Atl};23`TqEAfEkQDpz$-1$e__>X2jN>xh@Sq)I6sj@< ziJ^66GSmW9c%F7eu6&_t$UaLXF4KweZecS1ZiHPWy-$e_7`jVk74OS*!z=l#(CQ^K zW-ke|g^&0o=hn+4uh-8lUh0>!VIXXnQXwKr>`94+2~<;+`k z$|}QZ>#pm2g}8k*;)`@EnM~ZQtci%_$ink9t6`HP{gn}P1==;WDAld3JX?k%^GcTU za>m|CH|UsyFhyJBwG5=`6562hkVRMQ=_ron-Vlm$4bG^GFz|Jh5mM{J1`!!hAr~8F^w> z^YhQ=c|bFn_6~9X$v(30v$5IX;#Nl-XXRPgs{g_~RS*znH^6Vhe}8>T?aMA|qfnWO zQpf(wr^PfygfM+m2u!9}F|frrZPBQ!dh(varsYo!tCV)WA(Wn^_t=WR_G7cQU`AGx zrK^B6<}9+$w;$vra)QWMKf_Tnqg93AMVZ6Qd=q6rdB{;ZhsoT zWy9QhnpEnc@Dauz4!8gq zqDanAX#$^vf-4~ZqUJtSe?SO+Hmb?)l2#}v(8}2+P{ZZuhlib0$3G0|a5?JR>QgUUP$HTE5hb`h>imq#7P+Y*-UVLm@9km|V# zoigziFt$bxgQMwqKKhd!c--&ciywIED>faY3zHLrA{V#IA)!mq!FXxf?1coGK~N(b zjwu*@2B1^(bzFVBJO`4EJ$=it!a0kbgUvPL;Er(0io{W4G7Bkqh)=g)uS|l0YfD}f zaCJwY7vR-D=P9M68`cmtmQ^!F-$lt@0S|9G7cHgT13A0xMv)HmH#Z<4{~iYo_VOD{ z5!kU+>mUOvHouw+-y?*cNlUlDwD#;6ZvAIc$YcwG&qKZFh>EtM(Eda+w)E$HcfZyB zG*$<*ae_ApE%gxWx%O^~XMnRSNLv!y`g99F(J_m)spJAc95P|_joOIoru%atbw z9PYgkcE*8x#)-W{>96KDl&74iW<#wrK)1s zxzU{`rW5af+dT6Z@_1dG<}CtDMT`EGVEXSL_5D9)Z;6UJe-TW7)M?bY%E;8G?Yc!$ zic;F5=#dba^P~7f#qvC}Nd#XEo2r_UlgfR_`B2^W0QjXU?RAi$>f&{G_Lu8Fp0qDp z?vAdm%z#3kcZmaJ@afooB=A@>8_N~O9Yzu=ZCEikM>UgU+{%>pPvmSNzGk@*jnc5~ z(Z#H4OL^gw>)gqZ!9X|3i4LAdp9vo)?F9QCR3##{BHoZ73Uk^Ha={2rc*TBijfKH- z=$cZQdc<5%*$kVo|{+bL3 zEoU&tq*YPR)^y-SISeQNQ)YZ9v>Hm4O=J)lf(y=Yu1ao&zj#5GVGxyj%V%vl9}dw< zO;@NRd4qe@Et}E@Q;SChBR2QPKll1{*5*jT*<$$5TywvC77vt=1=0xZ46>_17YzbiBoDffH(1_qFP7v2SVhZmA_7JDB50t#C39 z8V<9(E?bVWI<7d6MzcS^w!XmZ**{AO!~DZNU)pgr=yY1 zT@!AapE;yg&hmj*g{I3vd## zx+d%^O?d%%?Dba|l~X6ZOW|>FPsrjPjn-h4swysH!RNJUWofC?K(^0uHrBPrH5#W> zMn8^@USzjUucqo%+5&))Dnnw`5l1mp>roaA99Nkk4keZl2wAF7oa(!x?@8uGWzc5Q zM}g`}zf-D@B6lVFYWmmJ8a+_%z8g$C7Ww~PD9&jki08NY!b!fK288R;E?e3Z+Pk{is%HxQU`xu9+y5 zq?DWJD7kKp(B2J$t5Ij8-)?g!T9_n<&0L8F5-D0dp>9!Qnl#E{eDtkNo#lw6rMJG$ z9Gz_Z&a_6ie?;F1Y^6I$Mg9_sml@-z6t!YLr=ml<6{^U~UIbZUUa_zy>fBtR3Rpig zc1kLSJj!rEJILzL^uE1mQ}hjMCkA|ZlWVC9T-#=~ip%McP%6QscEGlYLuUxDUC=aX zCK@}@!_@~@z;70I+Hp5#Tq4h#d4r!$Np1KhXkAGlY$ap7IZ9DY})&(xoTyle8^dBXbQUhPE6ehWHrfMh&0=d<)E2+pxvWo=@`^ zIk@;-$}a4zJmK;rnaC)^a1_a_ie7OE*|hYEq1<6EG>r}!XI9+(j>oe!fVBG%7d}?U z#ja?T@`XO(;q~fe2CfFm-g8FbVD;O7y9c;J)k0>#q7z-%oMy4l+ zW>V~Y?s`NoXkBeHlXg&u*8B7)B%alfYcCriYwFQWeZ6Qre!4timF`d$=YN~_fPM5Kc8P;B-WIDrg^-j=|{Szq6(TC)oa!V7y zLmMFN1&0lM`+TC$7}on;!51{d^&M`UW ztI$U4S&}_R?G;2sI)g4)uS-t}sbnRoXVwM!&vi3GfYsU?fSI5Hn2GCOJ5IpPZ%Y#+ z=l@;;{XiY_r#^RJSr?s1) z4b@ve?p5(@YTD-<%79-%w)Iv@!Nf+6F4F1`&t~S{b4!B3fl-!~58a~Uj~d4-xRt`k zsmGHs$D~Wr&+DWK$cy07NH@_z(Ku8gdSN989efXqpreBSw$I%17RdxoE<5C^N&9sk!s2b9*#}#v@O@Hgm z2|U7Gs*@hu1JO$H(Mk)%buh~*>paY&Z|_AKf-?cz6jlT-v6 zF>l9?C6EBRpV2&c1~{1$VeSA|G7T(VqyzZr&G>vm87oBq2S%H0D+RbZm}Z`t5Hf$C zFn7X*;R_D^ z#Ug0tYczRP$s!6w<27;5Mw0QT3uNO5xY($|*-DoR1cq8H9l}_^O(=g5jLnbU5*SLx zGpjfy(NPyjL`^Oln_$uI6(aEh(iS4G=$%0;n39C(iw79RlXG>W&8;R1h;oVaODw2nw^v{~`j(1K8$ z5pHKrj2wJhMfw0Sos}kyOS48Dw_~=ka$0ZPb!9=_FhfOx9NpMxd80!a-$dKOmOGDW zi$G74Sd(-u8c!%35lL|GkyxZdlYUCML{V-Ovq{g}SXea9t`pYM^ioot&1_(85oVZ6 zUhCw#HkfCg7mRT3|>99{swr3FlA@_$RnE?714^o;vps4j4}u=PfUAd zMmV3j;Rogci^f!ms$Z;gqiy7>soQwo7clLNJ4=JAyrz;=*Yhe8q7*$Du970BXW89Xyq92M4GSkNS-6uVN~Y4r7iG>{OyW=R?@DmRoi9GS^QtbP zFy2DB`|uZTv8|ow|Jcz6?C=10U$*_l2oWiacRwyoLafS!EO%Lv8N-*U8V+2<_~eEA zgPG-klSM19k%(%;3YM|>F||hE4>7GMA(GaOvZBrE{$t|Hvg(C2^PEsi4+)w#P4jE2XDi2SBm1?6NiSkOp-IT<|r}L9)4tLI_KJ*GKhv16IV}An+Jyx z=Mk`vCXkt-qg|ah5=GD;g5gZQugsv!#)$@ zkE=6=6W9u9VWiGjr|MgyF<&XcKX&S3oN{c{jt-*1HHaQgY({yjZiWW97rha^TxZy< z2%-5X;0EBP>(Y9|x*603*Pz-eMF5*#4M;F`QjTBH>rrO$r3iz5 z?_nHysyjnizhZQMXo1gz7b{p`yZ8Q78^ zFJ3&CzM9fzAqb6ac}@00d*zjW`)TBzL=s$M`X*0{z8$pkd2@#4CGyKEhzqQR!7*Lo@mhw`yNEE6~+nF3p;Qp;x#-C)N5qQD)z#rmZ#)g*~Nk z)#HPdF_V$0wlJ4f3HFy&fTB#7Iq|HwGdd#P3k=p3dcpfCfn$O)C7;y;;J4Za_;+DEH%|8nKwnWcD zBgHX)JrDRqtn(hC+?fV5QVpv1^3=t2!q~AVwMBXohuW@6p`!h>>C58%sth4+Baw|u zh&>N1`t(FHKv(P+@nT$Mvcl){&d%Y5dx|&jkUxjpUO3ii1*^l$zCE*>59`AvAja%`Bfry-`?(Oo?5wY|b4YM0lC?*o7_G$QC~QwKslQTWac z#;%`sWIt8-mVa1|2KH=u!^ukn-3xyQcm4@|+Ra&~nNBi0F81BZT$XgH@$2h2wk2W% znpo1OZuQ1N>bX52II+lsnQ`WVUxmZ?4fR_f0243_m`mbc3`?iy*HBJI)p2 z`GQ{`uS;@;e1COn-vgE2D!>EheLBCF-+ok-x5X8Cu>4H}98dH^O(VlqQwE>jlLcs> zNG`aSgDNHnH8zWw?h!tye^aN|%>@k;h`Z_H6*py3hHO^6PE1-GSbkhG%wg;+vVo&dc)3~9&` zPtZtJyCqCdrFUIEt%Gs_?J``ycD16pKm^bZn>4xq3i>9{b`Ri6yH|K>kfC; zI5l&P)4NHPR)*R0DUcyB4!|2cir(Y1&Bsn3X8v4D(#QW8Dtv@D)CCO zadQC85Zy=Rkrhm9&csynbm>B_nwMTFah9ETdNcLU@J{haekA|9*DA2pY&A|FS*L!*O+>@Q$00FeL+2lg2NWLITxH5 z0l;yj=vQWI@q~jVn~+5MG!mV@Y`gE958tV#UcO#56hn>b69 zM;lq+P@MW=cIvIXkQmKS$*7l|}AW%6zETA2b`qD*cL z(=k4-4=t6FzQo#uMXVwF{4HvE%%tGbiOlO)Q3Y6D<5W$ z9pm>%TBUI99MC`N9S$crpOCr4sWJHP)$Zg#NXa~j?WeVo03P3}_w%##A@F|Bjo-nNxJZX%lbcyQtG8sO zWKHes>38e-!hu1$6VvY+W-z?<942r=i&i<88UGWdQHuMQjWC-rs$7xE<_-PNgC z_aIqBfG^4puRkogKc%I-rLIVF=M8jCh?C4!M|Q=_kO&3gwwjv$ay{FUDs?k7xr%jD zHreor1+#e1_;6|2wGPtz$``x}nzWQFj8V&Wm8Tu#oaqM<$BLh+Xis=Tt+bzEpC}w) z_c&qJ6u&eWHDb<>p;%F_>|`0p6kXYpw0B_3sIT@!=fWHH`M{FYdkF}*CxT|`v%pvx z#F#^4tdS0|O9M1#db%MF(5Opy;i( zL(Pc2aM4*f_Bme@o{xMrsO=)&>YKQw+)P-`FwEHR4vjU>#9~X7ElQ#sRMjR^Cd)wl zg^67Bgn9CK=WP%Ar>T4J!}DcLDe z=ehSmTp##KyQ78cmArL=IjOD6+n@jHCbOatm)#4l$t5YV?q-J86T&;>lEyK&9(XLh zr{kPuX+P8LN%rd%8&&Ia)iKX_%=j`Mr*)c)cO1`-B$XBvoT3yQCDKA>8F0KL$GpHL zPe?6dkE&T+VX=uJOjXyrq$BQ`a8H@wN1%0nw4qBI$2zBx)ID^6;Ux+? zu{?X$_1hoz9d^jkDJpT-N6+HDNo%^MQ2~yqsSBJj4@5;|1@w+BE04#@Jo4I63<~?O?ok%g%vQakTJKpMsk&oeVES1>cnaF7ZkFpqN6lx` zzD+YhR%wq2DP0fJCNC}CXK`g{AA6*}!O}%#0!Tdho4ooh&a5&{xtcFmjO4%Kj$f(1 zTk||{u|*?tAT{{<)?PmD_$JVA;dw;UF+x~|!q-EE*Oy?gFIlB*^``@ob2VL?rogtP z0M34@?2$;}n;^OAV2?o|zHg`+@Adk+&@Syd!rS zWvW$e5w{onua4sp+jHuJ&olMz#V53Z5y-FkcJDz>Wk%_J>COk5<0ya*aZLZl9LH}A zJhJ`Q-n9K+c8=0`FWE^x^xn4Fa7PDUc;v2+us(dSaoIUR4D#QQh91R!${|j{)=Zy1 zG;hqgdhSklM-VKL6HNC3&B(p1B)2Nshe7)F=-HBe=8o%OhK1MN*Gq6dBuPvqDRVJ{ z;zVNY?wSB%W0s^OMR_HL(Ws)va7eWGF*MWx<1wG7hZ}o=B62D?i|&0b14_7UG287YDr%?aYMMpeCkY1i`b+H!J9sqrvKc#Y6c8At@QiLSwj)@ifz~Z|c$lOMA@?cPqFRmZ%_>bz2X4(B=`^3;MDjsEeAO=? zSoD&+L>A|fGt7+6kF2@LqhL06sD%|~YsIe=EcWqy{e_61N_D(*CacnMvyXMjP87HI z4PT6!$fzxx{}=>jeqzkkoN+!r9e|@lZUN4pn(T28v`k=_vIhTn^i9O3qTqd)-%!QQ zYB6*6B@&b(!#X4C~59SLZuorNU_wWZA36{>O%iX)VS5NNZh49C_ppI>?)wwml}_0MLzOXT>lmo#&Ew6d?mu8~~I_^4VGBQtCAke;RQa5DL` z1PFDPsKb3CS$v;RhlQ1J@AHa1VRuuxp}NOIvrC>4$$A0Ix0VpAc0lfG%8{mR{TRQ( zbXM#1Tci3H*Wt>cVuMta^6^z`=^B@j+YhJqq9?>zZPxyg2U(wvod=uwJs{8gtpyab zXHQX<0FOGW6+dw&%c_qMUOI^+Rnb?&HB7Fee|33p4#8i>%_ev(aTm7N1f#6lV%28O zQ`tQh$VDjy8x(Lh#$rg1Kco$Bw%gULq+lc4$&HFGvLMO30QBSDvZ#*~hEHVZ`5=Kw z3y^9D512@P%d~s{x!lrHeL4!TzL`9(ITC97`Cwnn8PSdxPG@0_v{No|kfu3DbtF}K zuoP+88j4dP+Bn7hlGwU$BJy+LN6g&d3HJWMAd1P9xCXG-_P)raipYg5R{KQO$j;I9 z1y1cw#13K|&kfsRZ@qQC<>j=|OC?*v1|VrY$s=2!{}e33aQcZghqc@YsHKq^)kpkg z>B;CWNX+K=u|y#N)O>n5YuyvPl5cO6B^scmG?J zC8ix)E1PlhNaw8FpD+b|D$z`Id^4)rJe78MNiBga?Z- z0$L&MRTieSB1_E#KaN*H#Ns1}?zOA%Ybr{G+Sn3moXTVZj=L`nt?D&-MjOMz-Yq&@ z$P3h23d_F8Dcf*?txX7}p>nM*s+65t z1il8bHHsBynUK|aEXSjzY6sz1nZ%|%XeWTcGLRyRl@q4YAR)JovbdTTY&7u>@}28A zgV^Npp?}I!?3K7IXu9ml-Lw;w@9m zBYTeU+Seh8uJ-w?4e_6byq0f7>O3xm(hO}Y=fgU5^vW|>0yQ^0+?}LT55ei$i zzlU-iRbd8TRX9Ept%h%ariV=%u%F@@FA>U*XdAalcH%>#5_a&w)g`uW%3}m?vP- zc5}DkuF6ruKDwEYj+2YTSQ9=rkp19U5P@(zRm(nLod(sG9{~nw1BUoS2OFDXa{xfw zZ~UaZLFUZxfQ*9?_X?*~`d;nn-BbaefLJ`DT13KF6?T5Mnt;v5d>H}s)aAIzJcs#B z|CuXPJKww}hWBKsUfks#Kh$)ptp?5U1b@ttXFRbe_BZ&_R9XC6CA4WhWhMUE9Y2H4 z{w#CBCR<)Fd1M;mx*m?Z=L-^1kv1WKtqG(BjMiR4M^5yN4rlFM6oGUS2Wf~7Z@e*- ze84Vr`Bmi!(a1y}-m^HHMpbAiKPVEv|(7=|}D#Ihfk+-S5Hlkfch02z&$(zS3vrYz2g*ic{xBy~*gIp(eG}^gMc7 zPu2Eivnp@BH3SOgx!aJXttx*()!=2)%Bf$Gs^4cCs@)=(PJNxhH5lVY&qSZYaa?A^LhZW`B9(N?fx<^gCb(VE%3QpA*_Pohgp6vCB36iVaq zc1TI%L2Le?kuv?6Dq`H+W>AqnjyEzUBK948|DB|)U0_4DzWF#7L{agwo%y$hC>->r z4|_g_6ZC!n2=GF4RqVh6$$reQ(bG0K)i9(oC1t6kY)R@DNxicxGxejwL2sB<>l#w4 zE$QkyFI^(kZ#eE5srv*JDRIqRp2Totc8I%{jWhC$GrPWVc&gE1(8#?k!xDEQ)Tu~e zdU@aD8enALmN@%1FmWUz;4p}41)@c>Fg}1vv~q>xD}KC#sF|L&FU);^Ye|Q;1#^ps z)WmmdQI2;%?S%6i86-GD88>r|(nJackvJ#50vG6fm$1GWf*f6>oBiDKG0Kkwb17KPnS%7CKb zB7$V58cTd8x*NXg=uEX8Man_cDu;)4+P}BuCvYH6P|`x-#CMOp;%u$e z&BZNHgXz-KlbLp;j)si^~BI{!yNLWs5fK+!##G;yVWq|<>7TlosfaWN-;C@oag~V`3rZM_HN`kpF`u1p# ztNTl4`j*Lf>>3NIoiu{ZrM9&E5H~ozq-Qz@Lkbp-xdm>FbHQ2KCc8WD7kt?=R*kG# z!rQ178&ZoU(~U<;lsg@n216Ze3rB2FwqjbZ=u|J?nN%<4J9(Bl(90xevE|7ejUYm9 zg@E_xX}u2d%O1mpA2XzjRwWinvSeg)gHABeMH(2!A^g@~4l%8e0WWAkBvv60Cr>TR zQB1%EQ zUoZeUdqjh+1gFo6h~C~z#A57mf5ibmq$y_uVtA_kWv8X)CzfVEooDaY!#P?5$Y zGPKXbE<75nc%D-|w4OrP#;87oL@2^4+sxKah;a-5&z_&SUf~-z(1}bP=tM^GYtR3a z!x4zjSa^)KWG6jxfUI#{<26g$iAI;o_+B{LXY@WfWEdEl6%#8s3@b`?&Tm#aSK!~| z^%DdrXnijW`d!ajWuKApw&{L+WCPpFialo&^dZ9jC7A%BO`2ZF&YUDe;Yu|zFuv`2 z)BE*7Lkay)M7uohJ)446X``0x0%PzPTWY92`1Oq4a2D_7V0wypPnXFR)WM0IlFgg@ zqz#hv2xJEQL8eu}O;e(w4rSA?5|eZHbS6jENytJBq59?bOf>Wrl8ySZH36H(6fGR#vHM6q zn}!7!I@4$*+LFXs{x?|=q2*QtYT%Lw3+5(8uc0j8o3}TrG(zSV#>4wo6~)u|R+Yx# z?0$AspZDjv{dfv417~C17Oy%Fal{%+B6H(NX`$Bl>II-L3N3 zZc+sKZbqewU*&_Xt;9k=%4*aVYBvE1n&JZS7Uqjd%n8nOQmzh^x#vWK{;In~=QO)g zT-n3OU(1@3QfL|$g1d2xeBb@O15Rl01+hmpup2De7p%Yrd$E7(In!*R+;IJZh}v!svi z;7N~pq8KZDXXap0qd_D=Y^B)rz4S0^SF=&v6YYTAV$ad43#x!+n~-6< zK{8*vWoAdW(gGGt&URD}@g6tMoY(+Lw=vvxhfIIK9AjvNF_(W}1Rxn(mp;tJfDV<0 zbJN0t(@Xb8UeO{&T{$$uDrs7)j$}=?WsuDl+T2N5Y<4TMHGOMcocPr$%~(yvtKv(n z`U96d!D0cb9>Dx2zz$m&lAhazs%UeR^K*gb>d8CPs+?qlpfA;t{InXa)^2ryC(FU(Zc6Xbnnh`lg`K&g^JeS>}^c0MJKUCfV+~ zV(EN0Z5ztoN;hqcj!8V+VRbSltJ<~|y`U+9#wv|~H zNE!j9uXa=dec@JQSgJ6N6@Il&tzCBJv9#ldR`Lm*<)YwH4tdlAlG0Fl8Nfa(J~c%DQ2AA-}x8D=p(l#n1+hgx;N;1Aq?lq@{Lt9FKu89CjnnHD1G_@p;%Lp`+b@ttb33!E_Xt;QUD9~nRQl&xAro9-{+&6^ljK2f-d>&qy&d#0xwH z@slNv@ULKp!Cf*JHuS@#4c?F->WjPc)yiuSargAIEg>muRxzY?Hzdq@G5CS)U1*Et zE2SLh=@DI1J(guiy2Igq(?(xI9WL%g^f@{5Hmr|!Qz4`vn|LjrtO=b~I6~5EU5Fxy z;-#<)6w#w=DkpSthAu+E;OL?!?6C9Mwt*o(@68(Jhvs-eX4V z=d=>HI|`3J%H5X|gSrC8KH^IL?h5=3ID6svwHH@(wRbSG`Zsor^q4`3PCn#-(YX?< z_q8+T)51$E0xyKR{L!LN(G=+9K6$3#PDT^IAe|Igkx=!4#rqKWoXiZdh`&ocjp=Ok zemJe6*{it~>;sr(B0fSmp(S#*y5I0)OOz~Oe6Im+($S}e3tyx7Y6pA8vKCBmSEQDa zLfkm*;uMbTLpcR0)tF_v-lbK%`5>POyI2E(!)2=Rj0p;WKi=|UNt6HsQv0xR3QIK9 zsew(AFyzH!7Azxum{%VC^`cqhGdGbABGQ4cYdNBPTx+XpJ=NUEDeP^e^w^AOE1pQI zP{Us-sk!v$gj}@684E!uWjzvpoF|%v-6hwnitN1sCSg@(>RDCVgU8Ile_-xX`hL6u zzI4*Q)AVu(-ef8{#~P9STQ5t|qIMRoh&S?7Oq+cL6vxG?{NUr@k(~7^%w)P6nPbDa~4Jw}*p-|cT4p1?)!c0FoB(^DNJ+FDg+LoP6=RgB7Or673WD5MG&C!4< zerd6q$ODkBvFoy*%cpHGKSt z3uDC6Sc=xvv@kDzRD)aIO`x}BaWLycA%(w-D`Pd+uL*rL|etagQ;U&xt_9?7#}=}5HI)cU-0 z%pMA`>Xb7s)|Y)4HKSZOu;{lg=KjeIyXb0{@EM`FTDkLRH`!W%z*lQJ74P%Ka76)H zblrSIzf+dMWbO`g;=(b@{pS)zUcO&GrIFe%&?YeX4r8B2bBArB%-5ZrQ+vonr%AYy z1+u0*K{UVUmV>h5vD!F;6}a%KdMZQLs04oGkpiaC)zI( zT2U9qta5o|6Y+It1)sE8>u&0)W~l$NX@ZQ8UZfB=`($EW6?FT%{EoRhOrb9)z@3r8y?Z99FNLDE;7V=Q zotj&igu*Rh^VQn3MQKBq!T{yTwGhn1YL6k*?j?{_ek5xe8#i#GG4S-a_Re2lssG!} z`Y-d0BcOdB@!m?4y&hMN68}#0-IIlm_xO)d#}ugX{q^OZe{-@LeJyv`cY&ze4t2~! zKb{qX-j;kt{?gC(vW%}X4pm@1F?~LH{^Q8d@X$dy@5ff~p!J3zmA>H`A)y+6RB_h* zZfIO+bd=*LiymRw{asW%xxaVl33_xtdVrrqIPn zc@y8oMJvNtgcO~4i0`f)GCFkWY8EF?4duLVjHTdb6oYLnO9}Q-pe{CKQJL)hV8)JI z$mVA0Dq&7Z1TbYdSC(WbJ+IBjXngZTu&I+vHF|>Zo$757{8lL;8Zr-Exkf?3jzN5k z_d9I>{>^J?!l)< zNd$7E9FVrta}3qy3L7Ys$^fRWNuu^hs^{*eXvazd&+Q*?lTfc>2+EdP(o0P_Z05HX zVKsfFAQ{t^CRu~Dw(CuJ>tvx*p$5@flA>QRl455b&{*U?xU8`)nF2T$uu_(l8VNtq z?pBiRQIckGzk8W&SFSB=g6eG`ZC;6v9w`?eF*S}3E@N`2ropeHP)E}o?qJkyVEI;K$!)bWY zt9>4WmDVJh7U~m$|K`T#hF!v|znj^=M;69uXrFys#51XT;DbMr4H)>7UQ1e2(cuQf z4kr~Tt1tpBB2GaJ(|j~lHgW40EgMMVqR6eJoJig1SBg|2=$~4I3P0eP$q%_`sS&4~ z26=&a&tLjQbch1`cVXa-2fTl1y8}->|Nqu?uVrNTov!=VKh)g89wUPTgAzkSKZ57_ zr=B^mcldE3K04t4{;RaG53&9yovq;@aR#VHx+R1^^*kr-vEEd!uea68Z<{R%_DD6fn&T4 zu;fDj07L-(_fLSJGdkeh&c&7A(ZLj`7iwnkAcqUexU;WjUkqeg1m1-IUZTIZA(4dtr2Gr`e{BIejlCgS<33MB=1!8?a74!F%=Uo7N`F@k} ze+1C_eU4Y_$mvdjci zwEtCIphA2PBzBhng5=M#e4r%)RW5rVD|_`PvY$7BK`}w~d>%0O9sY#*LUAq=^OjMF^PY5m<7!=s5jyRfosCQAo#hL`h5vN-M}6Q z0Li}){5?wi8)GVHNkF|U9*8V5ej)nhb^TLw1KqiPK(@{P1^L&P=`ZNt?_+}&0(8Uh zfyyZFPgMV7ECt;Jdw|`|{}b$w4&x77VxR>8wUs|GQ5FBf1UlvasqX$qfk5rI4>Wfr zztH>y`=daAef**C12yJ7;LDf&3;h3X+5@dGPy@vS(RSs3CWimbTp=g \(.*\)$'` + if expr "$link" : '/.*' > /dev/null; then + PRG="$link" + else + PRG=`dirname "$PRG"`"/$link" + fi +done +SAVED="`pwd`" +cd "`dirname \"$PRG\"`/" >&- +APP_HOME="`pwd -P`" +cd "$SAVED" >&- + +CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar + +# Determine the Java command to use to start the JVM. +if [ -n "$JAVA_HOME" ] ; then + if [ -x "$JAVA_HOME/jre/sh/java" ] ; then + # IBM's JDK on AIX uses strange locations for the executables + JAVACMD="$JAVA_HOME/jre/sh/java" + else + JAVACMD="$JAVA_HOME/bin/java" + fi + if [ ! -x "$JAVACMD" ] ; then + die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." + fi +else + JAVACMD="java" + which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." +fi + +# Increase the maximum file descriptors if we can. +if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then + MAX_FD_LIMIT=`ulimit -H -n` + if [ $? -eq 0 ] ; then + if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then + MAX_FD="$MAX_FD_LIMIT" + fi + ulimit -n $MAX_FD + if [ $? -ne 0 ] ; then + warn "Could not set maximum file descriptor limit: $MAX_FD" + fi + else + warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT" + fi +fi + +# For Darwin, add options to specify how the application appears in the dock +if $darwin; then + GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\"" +fi + +# For Cygwin, switch paths to Windows format before running java +if $cygwin ; then + APP_HOME=`cygpath --path --mixed "$APP_HOME"` + CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` + + # We build the pattern for arguments to be converted via cygpath + ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null` + SEP="" + for dir in $ROOTDIRSRAW ; do + ROOTDIRS="$ROOTDIRS$SEP$dir" + SEP="|" + done + OURCYGPATTERN="(^($ROOTDIRS))" + # Add a user-defined pattern to the cygpath arguments + if [ "$GRADLE_CYGPATTERN" != "" ] ; then + OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)" + fi + # Now convert the arguments - kludge to limit ourselves to /bin/sh + i=0 + for arg in "$@" ; do + CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -` + CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option + + if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition + eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"` + else + eval `echo args$i`="\"$arg\"" + fi + i=$((i+1)) + done + case $i in + (0) set -- ;; + (1) set -- "$args0" ;; + (2) set -- "$args0" "$args1" ;; + (3) set -- "$args0" "$args1" "$args2" ;; + (4) set -- "$args0" "$args1" "$args2" "$args3" ;; + (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; + (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; + (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; + (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; + (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; + esac +fi + +# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules +function splitJvmOpts() { + JVM_OPTS=("$@") +} +eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS +JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME" + +exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@" diff --git a/build/android/local.properties b/build/android/local.properties new file mode 100644 index 0000000..b03a2b4 --- /dev/null +++ b/build/android/local.properties @@ -0,0 +1,8 @@ +## This file must *NOT* be checked into Version Control Systems, +# as it contains information specific to your local configuration. +# +# Location of the SDK. This is only used by Gradle. +# For customization when using a Version Control System, please read the +# header note. +#Thu Apr 09 18:23:32 CEST 2020 +sdk.dir=/home/auygun/Android/Sdk diff --git a/build/android/settings.gradle b/build/android/settings.gradle new file mode 100644 index 0000000..573abcb --- /dev/null +++ b/build/android/settings.gradle @@ -0,0 +1,2 @@ +include ':app' + diff --git a/build/linux/Makefile b/build/linux/Makefile new file mode 100644 index 0000000..ffa6385 --- /dev/null +++ b/build/linux/Makefile @@ -0,0 +1,158 @@ +.DEFAULT_GOAL := all + +# --- Input variables --- +BUILD ?= release +ifeq ($(findstring $(BUILD),debug release),) + $(error BUILD must be set to debug or release) +endif + +# Build all executables by default. +APPS ?= gltest + +# If the VERBOSE flag isn't set, then mute superfluous output. +ifeq ($(VERBOSE),) + HUSH_COMPILE = @echo "Compiling $<"; + HUSH_LINK = @echo "Linking $@"; + HUSH_GENERATE = @echo "Generating $@"; + HUSH_CLEAN = @ +endif + +# --- Internal variables --- +ARCH := $(shell uname -p) +SRC_ROOT := $(abspath ../../src) +OUTPUT_DIR := $(abspath .) +INTERMEDIATE_DIR := $(OUTPUT_DIR)/obj +BUILD_DIR := $(INTERMEDIATE_DIR)/$(BUILD) + +ARFLAGS = r +LDFLAGS = -lX11 -lGL -lz -pthread + +# Always enable debug information. +CFLAGS += -g + +# Flags to generate dependency information. +CFLAGS += -MD -MP -MT $@ + +# Predefined flags. +ifeq ($(BUILD), debug) + CFLAGS += -D_DEBUG +endif + +# Enable compiler optimizations for everything except debug. +# Note that a very aggresssive optimization level is used and it may not be +# valid for all standard compliant programs. Reduce this level on individual +# files or modules as needed. +ifneq ($(BUILD), debug) + CFLAGS += -Ofast +endif + +# Flag to turn on extended instruction sets for the compiler. +CFLAGS += -msse2 + +# Let C++ inherit all C flags. +CXXFLAGS = $(CFLAGS) + +# Enable C++17 +CXXFLAGS += -std=c++17 + +# --- Internal functions --- +app_exe = $(OUTPUT_DIR)/$(1)_$(ARCH)_$(BUILD) +objs_from_src = $(patsubst $(SRC_ROOT)/%, $(BUILD_DIR)/%.o, $(basename $(1))) +objs_from_src_in = $(call objs_from_src, $(shell find $(1) -name "*.cc" -o -name "*.c")) + +# --- gltest application --- +ifneq ($(filter gltest,$(APPS)),) + +GLTEST_SRC := \ + $(SRC_ROOT)/base/asset_file_linux.cc \ + $(SRC_ROOT)/base/asset_file.cc \ + $(SRC_ROOT)/base/collusion_test.cc \ + $(SRC_ROOT)/base/log.cc \ + $(SRC_ROOT)/base/random.cc \ + $(SRC_ROOT)/base/task_runner.cc \ + $(SRC_ROOT)/base/timer.cc \ + $(SRC_ROOT)/base/vecmath.cc \ + $(SRC_ROOT)/base/worker.cc \ + $(SRC_ROOT)/demo/credits.cc \ + $(SRC_ROOT)/demo/demo.cc \ + $(SRC_ROOT)/demo/enemy.cc \ + $(SRC_ROOT)/demo/hud.cc \ + $(SRC_ROOT)/demo/menu.cc \ + $(SRC_ROOT)/demo/player.cc \ + $(SRC_ROOT)/demo/sky_quad.cc \ + $(SRC_ROOT)/engine/animatable.cc \ + $(SRC_ROOT)/engine/animator.cc \ + $(SRC_ROOT)/engine/engine.cc \ + $(SRC_ROOT)/engine/font.cc \ + $(SRC_ROOT)/engine/image_quad.cc \ + $(SRC_ROOT)/engine/image.cc \ + $(SRC_ROOT)/engine/mesh.cc \ + $(SRC_ROOT)/engine/platform/platform_linux.cc \ + $(SRC_ROOT)/engine/platform/platform.cc \ + $(SRC_ROOT)/engine/renderer/geometry.cc \ + $(SRC_ROOT)/engine/renderer/render_resource.cc \ + $(SRC_ROOT)/engine/renderer/renderer_linux.cc \ + $(SRC_ROOT)/engine/renderer/renderer_types.cc \ + $(SRC_ROOT)/engine/renderer/renderer.cc \ + $(SRC_ROOT)/engine/renderer/shader.cc \ + $(SRC_ROOT)/engine/renderer/texture.cc \ + $(SRC_ROOT)/engine/shader_source.cc \ + $(SRC_ROOT)/engine/solid_quad.cc \ + $(SRC_ROOT)/third_party/glew/glew.c \ + $(SRC_ROOT)/third_party/jsoncpp/jsoncpp.cc \ + $(SRC_ROOT)/third_party/minizip/ioapi.c \ + $(SRC_ROOT)/third_party/minizip/unzip.c + +GLTEST_EXE := $(call app_exe,gltest) +GLTEST_OBJS := $(call objs_from_src, $(GLTEST_SRC)) +EXES += $(GLTEST_EXE) +OBJS += $(GLTEST_OBJS) + +$(GLTEST_EXE): $(GLTEST_OBJS) $(LIBS) + +endif + + +# --- Build rules --- + +# Dependencies. +DEPS = $(OBJS:.o=.d) +-include $(DEPS) + +.PHONY: all clean cleanall help + +all: $(EXES) + +clean: + @echo "Cleaning..." + $(HUSH_CLEAN) $(RM) -r $(BUILD_DIR) + +cleanall: + @echo "Cleaning all..." + $(HUSH_CLEAN) $(RM) -r $(INTERMEDIATE_DIR) + +help: + @echo "BUILD = Build mode. One of:" + @echo " debug (no optimizations)" + @echo " release (optimizations, the default)" + @echo "APPS = Applications to build. Defaults to all." + @echo "VERBOSE = Full output from commands if set." + +# It's important that libraries are specified last as Ubuntu uses "ld --as-needed" by default. +# Only the static libraries referenced by the object files will be linked into the executable. +# Beware that circular dependencies doesn't work with this flag. +$(EXES): + @mkdir -p $(@D) + $(HUSH_LINK) $(CXX) -o $@ $^ $(LDFLAGS) + +$(BUILD_DIR)/%.a: + @mkdir -p $(@D) + $(HUSH_GENERATE) $(AR) $(ARFLAGS) $@ $^ + +$(BUILD_DIR)/%.o: $(SRC_ROOT)/%.c + @mkdir -p $(@D) + $(HUSH_COMPILE) $(CC) -c $(CFLAGS) -o $@ $< + +$(BUILD_DIR)/%.o: $(SRC_ROOT)/%.cc + @mkdir -p $(@D) + $(HUSH_COMPILE) $(CXX) -c $(CXXFLAGS) -o $@ $< diff --git a/src/LICENSE b/src/LICENSE new file mode 100644 index 0000000..e1f425d --- /dev/null +++ b/src/LICENSE @@ -0,0 +1,21 @@ +MIT License + +Copyright (c) 2020 Attila Uygun + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/src/base/asset_file.cc b/src/base/asset_file.cc new file mode 100644 index 0000000..814bf43 --- /dev/null +++ b/src/base/asset_file.cc @@ -0,0 +1,41 @@ +#include "asset_file.h" +#include "log.h" + +namespace base { + +std::unique_ptr AssetFile::ReadWholeFile(const std::string& file_name, + const std::string& root_path, + size_t* length, + bool null_terminate) { + AssetFile file; + if (!file.Open(file_name, root_path)) + return nullptr; + + int size = file.GetSize(); + if (size == 0) + return nullptr; + + // Allocate a new buffer and add space for a null terminator. + std::unique_ptr buffer = + std::make_unique(size + (null_terminate ? 1 : 0)); + + // Read all of it. + int bytesRead = file.Read(buffer.get(), size); + if (!bytesRead) { + LOG << "Failed to read a buffer of size: " << size << " from file " + << file_name; + return nullptr; + } + + // Return the buffer size if the caller is interested. + if (length) + *length = bytesRead; + + // Null terminate the buffer. + if (null_terminate) + buffer[size] = 0; + + return buffer; +} + +} // namespace base diff --git a/src/base/asset_file.h b/src/base/asset_file.h new file mode 100644 index 0000000..1f74421 --- /dev/null +++ b/src/base/asset_file.h @@ -0,0 +1,44 @@ +#ifndef ASSET_FILE_H +#define ASSET_FILE_H + +#include "file.h" +#if defined(__ANDROID__) +#include +#include "../third_party/minizip/unzip.h" +#elif defined(__linux__) +#include +#endif +#include +#include + +namespace base { + +class AssetFile { + public: + AssetFile(); + ~AssetFile(); + + bool Open(const std::string& file_name, const std::string& root_path); + void Close(); + + int GetSize(); + + int Read(char* data, size_t size); + + static std::unique_ptr ReadWholeFile(const std::string& file_name, + const std::string& root_path, + size_t* length = 0, + bool null_terminate = false); + + private: +#if defined(__ANDROID__) + unzFile archive_ = 0; + size_t uncompressed_size_ = 0; +#elif defined(__linux) + ScopedFILE file_; +#endif +}; + +} // namespace base + +#endif // ASSET_FILE_H diff --git a/src/base/asset_file_android.cc b/src/base/asset_file_android.cc new file mode 100644 index 0000000..c75549f --- /dev/null +++ b/src/base/asset_file_android.cc @@ -0,0 +1,74 @@ +#include +#include +#include "asset_file.h" +#include "log.h" + +namespace base { + +AssetFile::AssetFile() = default; + +AssetFile::~AssetFile() { + Close(); +} + +bool AssetFile::Open(const std::string& file_name, + const std::string& root_path) { + do { + // Try to open the zip archive. + archive_ = unzOpen(root_path.c_str()); + if (!archive_) { + LOG << "Failed to open zip file: " << root_path; + break; + } + + // Try to find the file. + std::string full_name = "assets/" + file_name; + if (UNZ_OK != unzLocateFile(archive_, full_name.c_str(), 1)) { + LOG << "Failed to locate file in zip archive: " << file_name; + break; + } + + // Need to get the uncompressed size of the file. + unz_file_info info; + if (UNZ_OK != + unzGetCurrentFileInfo(archive_, &info, NULL, 0, NULL, 0, NULL, 0)) { + LOG << "Failed to get file info: " << file_name; + break; + } + uncompressed_size_ = info.uncompressed_size; + + // Open the current file. + if (UNZ_OK != unzOpenCurrentFile(archive_)) { + LOG << "Failed to open file: " << file_name; + break; + } + + return true; + } while (false); + + Close(); + return false; +} + +void AssetFile::Close() { + if (archive_) { + // This could potentially be called without having opened a file, but that + // should be a harmless nop. + unzCloseCurrentFile(archive_); + + unzClose(archive_); + archive_ = 0; + } +} + +int AssetFile::GetSize() { + return uncompressed_size_; +} + +int AssetFile::Read(char* data, size_t size) { + // Uncompress data into the buffer. + int result = unzReadCurrentFile(archive_, data, size); + return result < size ? 0 : result; +} + +} // namespace base diff --git a/src/base/asset_file_linux.cc b/src/base/asset_file_linux.cc new file mode 100644 index 0000000..cbc0239 --- /dev/null +++ b/src/base/asset_file_linux.cc @@ -0,0 +1,41 @@ +#include +#include "asset_file.h" + +namespace base { + +AssetFile::AssetFile() = default; + +AssetFile::~AssetFile() = default; + +bool AssetFile::Open(const std::string& file_name, + const std::string& root_path) { + std::string full_path = root_path + "assets/" + file_name; + file_.reset(fopen(full_path.c_str(), "rb")); + return !!file_; +} + +void AssetFile::Close() { + file_.reset(); +} + +int AssetFile::GetSize() { + int size = 0; + + if (file_) { + if (!fseek(file_.get(), 0, SEEK_END)) { + size = ftell(file_.get()); + rewind(file_.get()); + } + } + + return size; +} + +int AssetFile::Read(char* data, size_t size) { + if (file_) + return fread(data, 1, size, file_.get()); + + return 0; +} + +} // namespace base diff --git a/src/base/closure.h b/src/base/closure.h new file mode 100644 index 0000000..0c4036d --- /dev/null +++ b/src/base/closure.h @@ -0,0 +1,12 @@ +#ifndef CLOSURE_H +#define CLOSURE_H + +#include + +namespace base { + +using Closure = std::function; + +} // namespace base + +#endif // CLOSURE_H diff --git a/src/base/collusion_test.cc b/src/base/collusion_test.cc new file mode 100644 index 0000000..f783913 --- /dev/null +++ b/src/base/collusion_test.cc @@ -0,0 +1,51 @@ +#include "collusion_test.h" + +#include +#include +#include + +namespace base { + +bool Intersection(const Vector2& center, + const Vector2& size, + const Vector2& point) { + float dx = point.x - center.x; + float px = size.x / 2 - fabs(dx); + if (px <= 0) + return false; + + float dy = point.y - center.y; + float py = size.y / 2 - fabs(dy); + return py > 0; +} + +bool Intersection(const Vector2& center, + const Vector2& size, + const Vector2& origin, + const Vector2& dir) { + Vector2 min = center - size / 2; + Vector2 max = center + size / 2; + + float tmin = std::numeric_limits::min(); + float tmax = std::numeric_limits::max(); + + if (dir.x != 0.0) { + float tx1 = (min.x - origin.x) / dir.x; + float tx2 = (max.x - origin.x) / dir.x; + + tmin = std::max(tmin, std::min(tx1, tx2)); + tmax = std::min(tmax, std::max(tx1, tx2)); + } + + if (dir.y != 0.0) { + float ty1 = (min.y - origin.y) / dir.y; + float ty2 = (max.y - origin.y) / dir.y; + + tmin = std::max(tmin, std::min(ty1, ty2)); + tmax = std::min(tmax, std::max(ty1, ty2)); + } + + return tmax >= tmin; +} + +} // namespace base diff --git a/src/base/collusion_test.h b/src/base/collusion_test.h new file mode 100644 index 0000000..a62b896 --- /dev/null +++ b/src/base/collusion_test.h @@ -0,0 +1,23 @@ +#ifndef COLLUSION_TEST_H +#define COLLUSION_TEST_H + +#include "vecmath.h" + +namespace base { + +// AABB vs point. +bool Intersection(const Vector2& center, + const Vector2& size, + const Vector2& point); + +// Ray-AABB intersection test. +// center, size: Center and size of the box. +// origin, dir: Origin and direction of the ray. +bool Intersection(const Vector2& center, + const Vector2& size, + const Vector2& origin, + const Vector2& dir); + +} // namespace base + +#endif // COLLUSION_TEST_H diff --git a/src/base/file.h b/src/base/file.h new file mode 100644 index 0000000..bd89e34 --- /dev/null +++ b/src/base/file.h @@ -0,0 +1,24 @@ +#ifndef FILE_H +#define FILE_H + +#include + +namespace internal { + +struct ScopedFILECloser { + inline void operator()(FILE* x) const { + if (x) + fclose(x); + } +}; + +} // namespace internal + +namespace base { + +// Automatically closes file. +using ScopedFILE = std::unique_ptr; + +} // namespace base + +#endif // FILE_H diff --git a/src/base/hash.h b/src/base/hash.h new file mode 100644 index 0000000..06b7020 --- /dev/null +++ b/src/base/hash.h @@ -0,0 +1,21 @@ +#ifndef HASH_H +#define HASH_H + +#include + +#define HHASH(x) base::HornerHash(31, x) + +namespace base { + +// Compile time string hashing function. +template +constexpr inline size_t HornerHash(size_t prime, + const char (&str)[N], + size_t Len = N - 1) { + return (Len <= 1) ? str[0] + : (prime * HornerHash(prime, str, Len - 1) + str[Len - 1]); +} + +} // namespace base + +#endif // HASH_H diff --git a/src/base/interpolation.h b/src/base/interpolation.h new file mode 100644 index 0000000..bfe7f44 --- /dev/null +++ b/src/base/interpolation.h @@ -0,0 +1,43 @@ +#ifndef INTERPOLATION_H +#define INTERPOLATION_H + +namespace base { + +// Round a float to int. +inline int Round(float f) { + return int(f + 0.5f); +} + +// Linearly interpolate between a and b, by fraction t. +template +inline T Lerp(const T& a, const T& b, float t) { + return a + (b - a) * t; +} + +template <> +inline int Lerp(const int& a, const int& b, float t) { + return Round(a + (b - a) * t); +} + +inline float SmoothStep(float t) { + return t * t * (3 - 2 * t); +} + +inline float SmootherStep(float t) { + return t * t * t * (t * (t * 6 - 15) + 10); +} + +// Interpolating spline defined by four control points with the curve drawn only +// from 0 to 1 which are p1 and p2 respectively. +inline float CatmullRom(float t, float p0, float p3) { + return 0.5f * ((-p0 + 1) * t + (2 * p0 + 4 * 1 - p3) * t * t + + (-p0 - 3 * 1 + p3) * t * t * t); +} + +inline float Acceleration(float t, float w) { + return w * t * t + (1 - w) * t; +} + +} // namespace base + +#endif // INTERPOLATION_H diff --git a/src/base/log.cc b/src/base/log.cc new file mode 100644 index 0000000..e2a841c --- /dev/null +++ b/src/base/log.cc @@ -0,0 +1,52 @@ +#include "log.h" + +#if defined(__ANDROID__) +#include +#else +#include +#endif + +namespace base { + +// This is never instantiated, it's just used for EAT_STREAM_PARAMETERS to have +// an object of the correct type on the LHS of the unused part of the ternary +// operator. +Log* Log::swallow_stream; + +Log::Log(const char* file, int line) : file_(file), line_(line) {} + +Log::~Log() { + stream_ << std::endl; + std::string text(stream_.str()); + std::string filename(file_); + size_t last_slash_pos = filename.find_last_of("\\/"); + if (last_slash_pos != std::string::npos) + filename = filename.substr(last_slash_pos + 1); +#if defined(__ANDROID__) + __android_log_print(ANDROID_LOG_ERROR, "kaliber", "[%s:%d] %s", + filename.c_str(), line_, text.c_str()); +#else + printf("[%s:%d] %s", filename.c_str(), line_, text.c_str()); +#endif +} + +template <> +Log& Log::operator<<(const bool& arg) { + stream_ << (arg ? "true" : "false"); + return *this; +} + +template <> +Log& Log::operator<<(const Vector2& arg) { + stream_ << "(" << arg.x << ", " << arg.y << ")"; + return *this; +} + +template <> +Log& Log::operator<<(const Vector4& arg) { + stream_ << "(" << arg.x << ", " << arg.y << ", " << arg.z << ", " << arg.w + << ")"; + return *this; +} + +} // namespace base diff --git a/src/base/log.h b/src/base/log.h new file mode 100644 index 0000000..a83505f --- /dev/null +++ b/src/base/log.h @@ -0,0 +1,49 @@ +#ifndef LOG_H +#define LOG_H + +#include +#include "vecmath.h" + +#define EAT_STREAM_PARAMETERS \ + true ? (void)0 : base::Log::Voidify() & (*base::Log::swallow_stream) + +#define LOG base::Log(__FILE__, __LINE__) + +#ifdef _DEBUG +#define DLOG base::Log(__FILE__, __LINE__) +#else +#define DLOG EAT_STREAM_PARAMETERS +#endif + +namespace base { + +class Log { + public: + class Voidify { + public: + Voidify() = default; + // This has to be an operator with a precedence lower than << but + // higher than ?: + void operator&(Log&) {} + }; + + Log(const char* file, int line); + ~Log(); + + template + Log& operator<<(const T& arg) { + stream_ << arg; + return *this; + } + + static Log* swallow_stream; + + private: + const char* file_; + const int line_; + std::ostringstream stream_; +}; + +} // namespace base + +#endif // LOG_H diff --git a/src/base/mem.h b/src/base/mem.h new file mode 100644 index 0000000..a3d3fa1 --- /dev/null +++ b/src/base/mem.h @@ -0,0 +1,53 @@ +#ifndef MEM_H +#define MEM_H + +#include +#include +#include + +#if defined(__ANDROID__) +#include +#endif + +#define ALIGN_MEM(alignment) __attribute__((aligned(alignment))) + +namespace internal { + +struct ScopedAlignedFree { + inline void operator()(void* x) const { + if (x) + free(x); + } +}; + +} // namespace internal + +namespace base { + +template +struct AlignedMem { + using ScoppedPtr = std::unique_ptr; +}; + +inline void* AlignedAlloc(size_t size) { + const size_t kAlignment = 16; + + void* ptr = NULL; +#if defined(__ANDROID__) + ptr = memalign(kAlignment, size); +#else + if (posix_memalign(&ptr, kAlignment, size)) + ptr = NULL; +#endif + assert(ptr); + // assert(((unsigned)ptr & (kAlignment - 1)) == 0); + return ptr; +} + +inline void AlignedFree(void* mem) { + free(mem); +} + +} // namespace base + +#endif // MEM_H diff --git a/src/base/misc.h b/src/base/misc.h new file mode 100644 index 0000000..e33b615 --- /dev/null +++ b/src/base/misc.h @@ -0,0 +1,35 @@ +#ifndef MISC_H +#define MISC_H + +#define CRASH *((int*)nullptr) = 0; + +namespace base { + +// ToDo: x86 has the bsr instruction. +inline int GetHighestBitPos(int value) { + return (0xFFFF0000 & value ? value &= 0xFFFF0000, 1 : 0) * 0x10 + + (0xFF00FF00 & value ? value &= 0xFF00FF00, 1 : 0) * 0x08 + + (0xF0F0F0F0 & value ? value &= 0xF0F0F0F0, 1 : 0) * 0x04 + + (0xCCCCCCCC & value ? value &= 0xCCCCCCCC, 1 : 0) * 0x02 + + (0xAAAAAAAA & value ? 1 : 0) * 0x01; +} + +// Get the highest set bit in an integer number +inline int GetHighestBit(int value) { + return 0x1 << GetHighestBitPos(value); +} + +// Check if the given integer is a power of two, ie if only one bit is set. +inline bool IsPow2(int value) { + return GetHighestBit(value) == value; + // return ((value & (value - 1)) == 0); +} + +inline int RoundUpToPow2(int val) { + int i = 1 << GetHighestBitPos(val); + return val == i ? val : i << 1; +} + +} // namespace base + +#endif // MISC_H diff --git a/src/base/random.cc b/src/base/random.cc new file mode 100644 index 0000000..c64a7fe --- /dev/null +++ b/src/base/random.cc @@ -0,0 +1,26 @@ +#include "random.h" + +#include + +#include "interpolation.h" + +namespace base { + +Random::Random() { + std::random_device rd; + generator_ = std::mt19937(rd()); + real_distribution_ = std::uniform_real_distribution(0, 1); +} + +Random::Random(unsigned seed) { + generator_ = std::mt19937(seed); + real_distribution_ = std::uniform_real_distribution(0, 1); +} + +Random::~Random() = default; + +int Random::Roll(int min, int max) { + return Lerp(min, max, GetFloat()); +} + +} // namespace base diff --git a/src/base/random.h b/src/base/random.h new file mode 100644 index 0000000..06b64c7 --- /dev/null +++ b/src/base/random.h @@ -0,0 +1,27 @@ +#ifndef RANDOM_GENERATOR_H +#define RANDOM_GENERATOR_H + +#include + +namespace base { + +class Random { + public: + Random(); + Random(unsigned seed); + ~Random(); + + // Returns a random float between 0 and 1. + float GetFloat() { return real_distribution_(generator_); } + + // Returns a random int between min and max. + int Roll(int min, int max); + + private: + std::mt19937 generator_; + std::uniform_real_distribution real_distribution_; +}; + +} // namespace base + +#endif // RANDOM_GENERATOR_H diff --git a/src/base/task_runner.cc b/src/base/task_runner.cc new file mode 100644 index 0000000..30261de --- /dev/null +++ b/src/base/task_runner.cc @@ -0,0 +1,30 @@ +#include "task_runner.h" + +namespace base { + +void TaskRunner::Enqueue(base::Closure task) { + std::unique_lock scoped_lock(mutex_); + thread_tasks_.emplace_back(std::move(task)); +} + +void TaskRunner::Run() { + for (;;) { + base::Closure task; + { + std::unique_lock scoped_lock(mutex_); + if (!thread_tasks_.empty()) { + task.swap(thread_tasks_.front()); + thread_tasks_.pop_front(); + } + } + if (!task) + break; + task(); + } +} + +bool TaskRunner::IsBoundToCurrentThread() { + return thread_id_ == std::this_thread::get_id(); +} + +} // namespace base diff --git a/src/base/task_runner.h b/src/base/task_runner.h new file mode 100644 index 0000000..943f0ed --- /dev/null +++ b/src/base/task_runner.h @@ -0,0 +1,32 @@ +#ifndef TASK_RUNNER_H +#define TASK_RUNNER_H + +#include +#include +#include +#include "closure.h" + +namespace base { + +class TaskRunner { + public: + TaskRunner() = default; + ~TaskRunner() = default; + + void Enqueue(base::Closure cb); + void Run(); + + bool IsBoundToCurrentThread(); + + private: + std::thread::id thread_id_ = std::this_thread::get_id(); + std::mutex mutex_; + std::deque thread_tasks_; + + TaskRunner(TaskRunner const&) = delete; + TaskRunner& operator=(TaskRunner const&) = delete; +}; + +} // namespace base + +#endif // TASK_RUNNER_H diff --git a/src/base/timer.cc b/src/base/timer.cc new file mode 100644 index 0000000..e30b30f --- /dev/null +++ b/src/base/timer.cc @@ -0,0 +1,28 @@ +#include "timer.h" + +namespace base { + +Timer::Timer() { + Reset(); +} + +void Timer::Reset() { + gettimeofday(&last_time_, nullptr); + + seconds_passed_ = 0.0f; + seconds_accumulated_ = 0.0f; +} + +void Timer::Update() { + timeval currentTime; + gettimeofday(¤tTime, nullptr); + seconds_passed_ = + (float)(currentTime.tv_sec - last_time_.tv_sec) + + 0.000001f * (float)(currentTime.tv_usec - last_time_.tv_usec); + + last_time_ = currentTime; + + seconds_accumulated_ += seconds_passed_; +} + +} // namespace base diff --git a/src/base/timer.h b/src/base/timer.h new file mode 100644 index 0000000..24d222f --- /dev/null +++ b/src/base/timer.h @@ -0,0 +1,29 @@ +#ifndef TIMER_H +#define TIMER_H + +#include + +namespace base { + +class Timer { + public: + Timer(); + ~Timer() = default; + + void Reset(); + + void Update(); + + float GetSecondsPassed() const { return seconds_passed_; } + float GetSecondsAccumulated() const { return seconds_accumulated_; } + + private: + float seconds_passed_ = 0.0f; + float seconds_accumulated_ = 0.0f; + + timeval last_time_; +}; + +} // namespace base + +#endif // TIMER_H diff --git a/src/base/vecmath.cc b/src/base/vecmath.cc new file mode 100644 index 0000000..126106b --- /dev/null +++ b/src/base/vecmath.cc @@ -0,0 +1,15 @@ +#include "vecmath.h" + +namespace base { + +Matrix4x4 Ortho(float left, float right, float bottom, float top) { + Matrix4x4 m(1); + m.c[0].x = 2.0f / (right - left); + m.c[1].y = 2.0f / (top - bottom); + m.c[2].z = -1.0f; + m.c[3].x = -(right + left) / (right - left); + m.c[3].y = -(top + bottom) / (top - bottom); + return m; +} + +} // namespace base diff --git a/src/base/vecmath.h b/src/base/vecmath.h new file mode 100644 index 0000000..6649a3d --- /dev/null +++ b/src/base/vecmath.h @@ -0,0 +1,163 @@ +#ifndef VEC_MATH_H +#define VEC_MATH_H + +#include +#include + +namespace base { + +struct Vector2 { + float x, y; + + Vector2() {} + Vector2(float _x, float _y) : x(_x), y(_y) {} + + float Magnitude() { return sqrt(x * x + y * y); } + + Vector2 Normalize() { + float m = Magnitude(); + x /= m; + y /= m; + return *this; + } + + float DotProduct(const Vector2& v) { return x * v.x + y * v.y; } + + float CrossProduct(const Vector2& v) { return x * v.y - y * v.x; } + + Vector2 operator-() { return Vector2(x * -1.0f, y * -1.0f); } + + Vector2 operator+=(const Vector2& v) { + x += v.x; + y += v.y; + return *this; + } + + Vector2 operator-=(const Vector2& v) { + x -= v.x; + y -= v.y; + return *this; + } + + Vector2 operator*=(const Vector2& v) { + x *= v.x; + y *= v.y; + return *this; + } + + Vector2 operator*=(float s) { + x *= s; + y *= s; + return *this; + } + + Vector2 operator/=(const Vector2& v) { + x /= v.x; + y /= v.y; + return *this; + } + + Vector2 operator/=(float s) { + x /= s; + y /= s; + return *this; + } + + const float* GetData() const { return &x; } +}; + +inline Vector2 operator+(const Vector2& v1, const Vector2& v2) { + return Vector2(v1.x + v2.x, v1.y + v2.y); +} + +inline Vector2 operator-(const Vector2& v1, const Vector2& v2) { + return Vector2(v1.x - v2.x, v1.y - v2.y); +} + +inline Vector2 operator*(const Vector2& v1, const Vector2& v2) { + return Vector2(v1.x * v2.x, v1.y * v2.y); +} + +inline Vector2 operator/(const Vector2& v1, const Vector2& v2) { + return Vector2(v1.x / v2.x, v1.y / v2.y); +} + +inline Vector2 operator*(const Vector2& v, float s) { + return Vector2(v.x * s, v.y * s); +} + +inline Vector2 operator/(const Vector2& v, float s) { + return Vector2(v.x / s, v.y / s); +} + +inline bool operator==(const Vector2& v1, const Vector2& v2) { + return v1.x == v2.x && v1.y == v2.y; +} + +inline bool operator!=(const Vector2& v1, const Vector2& v2) { + return v1.x != v2.x || v1.y != v2.y; +} + +struct Vector3 { + float x, y, z; + + Vector3() {} + Vector3(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {} + + const float* GetData() const { return &x; } +}; + +inline Vector3 operator+(const Vector3& v1, const Vector3& v2) { + return Vector3(v1.x + v2.x, v1.y + v2.y, v1.z + v2.z); +} + +struct Vector4 { + float x, y, z, w; + + Vector4() {} + Vector4(float _x, float _y, float _z, float _w) + : x(_x), y(_y), z(_z), w(_w) {} + + Vector4 operator+=(const Vector4& v) { + x += v.x; + y += v.y; + z += v.z; + w += v.w; + return *this; + } + + const float* GetData() const { return &x; } +}; + +inline Vector4 operator*(const Vector4& v1, const Vector4& v2) { + return Vector4(v1.x * v2.x, v2.y * v2.y, v1.z * v2.z, v1.w * v2.w); +} + +inline Vector4 operator*(const Vector4& v, float s) { + return Vector4(v.x * s, v.y * s, v.z * s, v.w * s); +} + +inline Vector4 operator+(const Vector4& v1, const Vector4& v2) { + return Vector4(v1.x + v2.x, v1.y + v2.y, v1.z + v2.z, v1.w + v2.w); +} + +inline Vector4 operator-(const Vector4& v1, const Vector4& v2) { + return Vector4(v1.x - v2.x, v1.y - v2.y, v1.z - v2.z, v1.w - v2.w); +} + +struct Matrix4x4 { + Vector4 c[4]; + + Matrix4x4() {} + Matrix4x4(float s) + : c{Vector4(s, 0, 0, 0), Vector4(0, s, 0, 0), Vector4(0, 0, s, 0), + Vector4(0, 0, 0, s)} {} + + const float* GetData() const { return &c[0].x; } +}; + +Matrix4x4 Ortho(float left, float right, float bottom, float top); + +} // namespace base + +#endif // VEC_MATH_H diff --git a/src/base/worker.cc b/src/base/worker.cc new file mode 100644 index 0000000..e0ae406 --- /dev/null +++ b/src/base/worker.cc @@ -0,0 +1,68 @@ +#include "worker.h" +#include "log.h" + +namespace base { + +Worker::Worker(unsigned max_concurrency) : max_concurrency_(max_concurrency) { + if (max_concurrency_ > std::thread::hardware_concurrency() || + max_concurrency_ == 0) { + max_concurrency_ = std::thread::hardware_concurrency(); + if (max_concurrency_ == 0) + max_concurrency_ = 1; + } +} + +Worker::~Worker() = default; + +void Worker::Enqueue(base::Closure task) { + if (!active_) { + unsigned concurrency = max_concurrency_; + while (concurrency--) + threads_.emplace_back(&Worker::WorkerMain, this); + active_ = true; + } + + bool notify; + { + std::unique_lock scoped_lock(mutex_); + notify = tasks_.empty(); + tasks_.emplace_back(std::move(task)); + } + if (notify) + cv_.notify_all(); +} + +void Worker::Join() { + if (!active_) + return; + + { + std::unique_lock scoped_lock(mutex_); + quit_when_idle_ = true; + } + cv_.notify_all(); + for (auto& thread : threads_) + thread.join(); + threads_.clear(); + active_ = false; +} + +void Worker::WorkerMain() { + for (;;) { + base::Closure task; + { + std::unique_lock scoped_lock(mutex_); + while (tasks_.empty()) { + if (quit_when_idle_) + return; + cv_.wait(scoped_lock); + } + task.swap(tasks_.front()); + tasks_.pop_front(); + } + + task(); + } +} + +} // namespace base diff --git a/src/base/worker.h b/src/base/worker.h new file mode 100644 index 0000000..7059941 --- /dev/null +++ b/src/base/worker.h @@ -0,0 +1,40 @@ +#ifndef WORKER_H +#define WORKER_H + +#include +#include +#include +#include +#include +#include "closure.h" + +namespace base { + +// Feed the worker tasks and they will be called on a thread from the pool. +class Worker { + public: + Worker(unsigned max_concurrency = 0); + ~Worker(); + + void Enqueue(base::Closure task); + void Join(); + + private: + bool active_ = false; + unsigned max_concurrency_ = 0; + + std::condition_variable cv_; + std::mutex mutex_; + std::vector threads_; + std::deque tasks_; + bool quit_when_idle_ = false; + + void WorkerMain(); + + Worker(Worker const&) = delete; + Worker& operator=(Worker const&) = delete; +}; + +} // namespace base + +#endif // WORKER_H diff --git a/src/demo/credits.cc b/src/demo/credits.cc new file mode 100644 index 0000000..4e33b60 --- /dev/null +++ b/src/demo/credits.cc @@ -0,0 +1,141 @@ +#include "credits.h" + +#include "../base/log.h" +#include "../base/vecmath.h" +#include "../base/worker.h" +#include "../engine/engine.h" +#include "../engine/font.h" +#include "../engine/image.h" +#include "../engine/input_event.h" +#include "../engine/renderer/texture.h" +#include "demo.h" + +using namespace base; +using namespace eng; + +namespace { + +constexpr char kCreditsLines[Credits::kNumLines][15] = { + "Credits", "Code:", "Attila Uygun", "Graphics:", "Erkan Erturk"}; + +constexpr float kLineSpaces[Credits::kNumLines - 1] = {1.5f, 0.5f, 1.5f, 0.5f}; + +const Vector4 kTextColor = {0.3f, 0.55f, 1.0f, 1}; +constexpr float kFadeSpeed = 0.2f; + +} // namespace + +Credits::Credits() = default; + +Credits::~Credits() = default; + +bool Credits::Initialize() { + Engine& engine = Engine::Get(); + + font_ = engine.GetAsset("PixelCaps!.ttf"); + if (!font_) + return false; + + max_text_width_ = -1; + for (int i = 0; i < kNumLines; ++i) { + int width, height; + font_->CalculateBoundingBox(kCreditsLines[i], width, height); + if (width > max_text_width_) + max_text_width_ = width; + } + + for (int i = 0; i < kNumLines; ++i) + text_animator_.Attach(&text_[i]); + + return true; +} + +void Credits::Update(float delta_time) { + text_animator_.Update(delta_time); +} + +void Credits::OnInputEvent(std::unique_ptr event) { + if ((event->GetType() == InputEvent::kTap || + event->GetType() == InputEvent::kDragEnd || + event->GetType() == InputEvent::kNavigateBack) && + !text_animator_.IsPlaying(Animator::kBlending)) { + Hide(); + Engine& engine = Engine::Get(); + static_cast(engine.GetGame())->EnterMenuState(); + } +} + +void Credits::Draw() { + for (int i = 0; i < kNumLines; ++i) + text_[i].Draw(); +} + +void Credits::ContextLost() { + if (tex_) + tex_->Update(CreateImage()); +} + +void Credits::Show() { + tex_ = Engine::Get().CreateRenderResource(); + tex_->Update(CreateImage()); + + for (int i = 0; i < kNumLines; ++i) { + text_[i].Create(tex_, {1, kNumLines}); + text_[i].SetOffset({0, 0}); + text_[i].SetScale({1, 1}); + text_[i].AutoScale(); + text_[i].SetColor(kTextColor * Vector4(1, 1, 1, 0)); + text_[i].SetFrame(i); + + if (i > 0) { + text_[i].PlaceToBottomOf(text_[i - 1]); + text_[i].Translate(text_[i - 1].GetOffset() * Vector2(0, 1)); + text_[i].Translate({0, text_[i - 1].GetScale().y * -kLineSpaces[i - 1]}); + } + } + + float center_offset_y = + (text_[0].GetOffset().y - text_[kNumLines - 1].GetOffset().y) / 2; + for (int i = 0; i < kNumLines; ++i) + text_[i].Translate({0, center_offset_y}); + + text_animator_.SetEndCallback(Animator::kBlending, [&]() -> void { + text_animator_.SetEndCallback(Animator::kBlending, nullptr); + }); + text_animator_.SetBlending(kTextColor, kFadeSpeed); + text_animator_.Play(Animator::kBlending, false); + text_animator_.SetVisible(true); +} + +void Credits::Hide() { + text_animator_.SetEndCallback(Animator::kBlending, [&]() -> void { + for (int i = 0; i < kNumLines; ++i) + text_[i].Destory(); + tex_.reset(); + text_animator_.SetEndCallback(Animator::kBlending, nullptr); + text_animator_.SetVisible(false); + }); + text_animator_.SetBlending(kTextColor * Vector4(1, 1, 1, 0), kFadeSpeed); + text_animator_.Play(Animator::kBlending, false); +} + +std::shared_ptr Credits::CreateImage() { + int line_height = font_->GetLineHeight() + 1; + auto image = std::make_shared(); + image->Create(max_text_width_, line_height * kNumLines); + image->Clear({1, 1, 1, 0}); + + Worker worker(kNumLines); + for (int i = 0; i < kNumLines; ++i) { + int w, h; + font_->CalculateBoundingBox(kCreditsLines[i], w, h); + float x = (image->GetWidth() - w) / 2; + float y = line_height * i; + worker.Enqueue(std::bind(&Font::Print, font_, x, y, kCreditsLines[i], + image->GetBuffer(), image->GetWidth())); + } + worker.Join(); + + image->SetImmutable(); + return image; +} diff --git a/src/demo/credits.h b/src/demo/credits.h new file mode 100644 index 0000000..72bd2c3 --- /dev/null +++ b/src/demo/credits.h @@ -0,0 +1,49 @@ +#ifndef CREDITS_H +#define CREDITS_H + +#include +#include + +#include "../engine/animator.h" +#include "../engine/image_quad.h" + +namespace eng { +class Image; +class InputEvent; +class Font; +class Texture; +} // namespace eng + +class Credits { + public: + static constexpr int kNumLines = 5; + + Credits(); + ~Credits(); + + bool Initialize(); + + void Update(float delta_time); + + void OnInputEvent(std::unique_ptr event); + + void Draw(); + + void ContextLost(); + + void Show(); + void Hide(); + + private: + std::shared_ptr tex_; + + eng::ImageQuad text_[kNumLines]; + eng::Animator text_animator_; + + std::shared_ptr font_; + int max_text_width_ = 0; + + std::shared_ptr CreateImage(); +}; + +#endif // CREDITS_H diff --git a/src/demo/damage_type.h b/src/demo/damage_type.h new file mode 100644 index 0000000..6757427 --- /dev/null +++ b/src/demo/damage_type.h @@ -0,0 +1,20 @@ +#ifndef DAMAGE_TYPE_H +#define DAMAGE_TYPE_H + +enum DamageType { + kDamageType_Invalid = -1, + kDamageType_Green, + kDamageType_Blue, + kDamageType_Any, + kDamageType_Max +}; + +enum EnemyType { + kEnemyType_Invalid = -1, + kEnemyType_Skull, + kEnemyType_Bug, + kEnemyType_Tank, + kEnemyType_Max +}; + +#endif // DAMAGE_TYPE_H diff --git a/src/demo/demo.cc b/src/demo/demo.cc new file mode 100644 index 0000000..0a670c2 --- /dev/null +++ b/src/demo/demo.cc @@ -0,0 +1,248 @@ +#include "demo.h" + +#include +#include + +#include "../base/interpolation.h" +#include "../base/log.h" +#include "../base/random.h" +#include "../engine/engine.h" +#include "../engine/game_factory.h" +#include "../engine/input_event.h" + +DECLARE_GAME_BEGIN +DECLARE_GAME(Demo) +DECLARE_GAME_END + +using namespace base; +using namespace eng; + +bool Demo::Initialize() { + if (!sky_.Create()) { + LOG << "Could not create the sky."; + return false; + } + + if (!enemy_.Initialize()) { + LOG << "Failed to create the enemy."; + return false; + } + + if (!player_.Initialize()) { + LOG << "Failed to create the enemy."; + return false; + } + + if (!hud_.Initialize()) { + LOG << "Failed to create the hud."; + return false; + } + + if (!menu_.Initialize()) { + LOG << "Failed to create the menu."; + return false; + } + + if (!credits_.Initialize()) { + LOG << "Failed to create the credits."; + return false; + } + + EnterMenuState(); + + return true; +} + +void Demo::Update(float delta_time) { + Engine& engine = Engine::Get(); + + while (std::unique_ptr event = engine.GetNextInputEvent()) { + if (state_ == kMenu) + menu_.OnInputEvent(std::move(event)); + else if (state_ == kCredits) + credits_.OnInputEvent(std::move(event)); + else + player_.OnInputEvent(std::move(event)); + } + + if (delayed_work_timer_ > 0) { + delayed_work_timer_ -= delta_time; + if (delayed_work_timer_ <= 0) { + base::Closure cb = std::move(delayed_work_cb_); + delayed_work_cb_ = nullptr; + cb(); + } + } + + if (add_score_ > 0) { + score_ += add_score_; + add_score_ = 0; + hud_.PrintScore(score_, true); + } + + hud_.Update(delta_time); + menu_.Update(delta_time); + credits_.Update(delta_time); + + if (state_ == kMenu) + UpdateMenuState(delta_time); + else if (state_ == kGame) + UpdateGameState(delta_time); +} + +void Demo::Draw(float frame_frac) { + sky_.Draw(frame_frac); + player_.Draw(frame_frac); + enemy_.Draw(frame_frac); + hud_.Draw(); + menu_.Draw(); + credits_.Draw(); +} + +void Demo::ContextLost() { + enemy_.ContextLost(); + player_.ContextLost(); + hud_.ContextLost(); + menu_.ContextLost(); + credits_.ContextLost(); + sky_.ContextLost(); +} + +void Demo::LostFocus() { + if (state_ == kGame) + EnterMenuState(); +} + +void Demo::GainedFocus() {} + +void Demo::AddScore(int score) { + add_score_ += score; +} + +void Demo::EnterMenuState() { + if (state_ == kMenu) + return; + if (wave_ == 0) { + menu_.SetOptionEnabled(Menu::kContinue, false); + } else { + menu_.SetOptionEnabled(Menu::kContinue, true); + menu_.SetOptionEnabled(Menu::kNewGame, false); + } + menu_.Show(); + state_ = kMenu; +} + +void Demo::EnterCreditsState() { + if (state_ == kCredits) + return; + credits_.Show(); + state_ = kCredits; +} + +void Demo::EnterGameState() { + if (state_ == kGame) + return; + hud_.Show(); + state_ = kGame; +} + +void Demo::UpdateMenuState(float delta_time) { + switch (menu_.selected_option()) { + case Menu::kOption_Invalid: + break; + case Menu::kContinue: + menu_.Hide(); + Continue(); + break; + case Menu::kNewGame: + menu_.Hide(); + StartNewGame(); + break; + case Menu::kCredits: + menu_.Hide(); + EnterCreditsState(); + break; + case Menu::kExit: + Engine::Get().Exit(); + break; + default: + assert(false); + } +} + +void Demo::UpdateGameState(float delta_time) { + sky_.Update(delta_time); + player_.Update(delta_time); + enemy_.Update(delta_time); + + if (waiting_for_next_wave_) + return; + + if (enemy_.num_enemies_killed_in_current_wave() != last_num_enemies_killed_) { + last_num_enemies_killed_ = enemy_.num_enemies_killed_in_current_wave(); + int enemies_remaining = total_enemies_ - last_num_enemies_killed_; + + if (enemies_remaining <= 0) { + waiting_for_next_wave_ = true; + hud_.SetProgress(wave_ > 0 ? 0 : 1); + + enemy_.OnWaveFinished(); + + SetDelayedWork(1, [&]() -> void { + Random& rnd = Engine::Get().GetRandomGenerator(); + int dominant_channel = rnd.Roll(0, 2); + if (dominant_channel == last_dominant_channel_) + dominant_channel = (dominant_channel + 1) % 3; + last_dominant_channel_ = dominant_channel; + + float weights[3] = {0, 0, 0}; + weights[dominant_channel] = 1; + Vector4 c = {Lerp(0.75f, 0.95f, rnd.GetFloat()) * weights[0], + Lerp(0.75f, 0.95f, rnd.GetFloat()) * weights[1], + Lerp(0.75f, 0.95f, rnd.GetFloat()) * weights[2], 1}; + c += {Lerp(0.1f, 0.5f, rnd.GetFloat()) * (1 - weights[0]), + Lerp(0.1f, 0.5f, rnd.GetFloat()) * (1 - weights[1]), + Lerp(0.1f, 0.5f, rnd.GetFloat()) * (1 - weights[2]), 1}; + sky_.SwitchColor(c); + + ++wave_; + hud_.PrintScore(score_, true); + hud_.PrintWave(wave_, true); + hud_.SetProgress(1); + + float factor = 3 * (log10(5 * (float)wave_) / log10(1.2f)) - 25; + total_enemies_ = (int)(6 * factor); + last_num_enemies_killed_ = 0; + DLOG << "wave: " << wave_ << " total_enemies_: " << total_enemies_; + + enemy_.OnWaveStarted(wave_); + + waiting_for_next_wave_ = false; + }); + } else { + hud_.SetProgress((float)enemies_remaining / (float)total_enemies_); + } + } +} + +void Demo::Continue() { + EnterGameState(); +} + +void Demo::StartNewGame() { + score_ = 0; + add_score_ = 0; + wave_ = 0; + last_num_enemies_killed_ = -1; + total_enemies_ = 0; + waiting_for_next_wave_ = false; + delayed_work_timer_ = 0; + delayed_work_cb_ = nullptr; + EnterGameState(); +} + +void Demo::SetDelayedWork(float seconds, base::Closure cb) { + assert(delayed_work_cb_ == nullptr); + delayed_work_cb_ = std::move(cb); + delayed_work_timer_ = seconds; +} diff --git a/src/demo/demo.h b/src/demo/demo.h new file mode 100644 index 0000000..0342694 --- /dev/null +++ b/src/demo/demo.h @@ -0,0 +1,77 @@ +#ifndef DEMO_H +#define DEMO_H + +#include "../base/closure.h" +#include "../engine/game.h" +#include "credits.h" +#include "enemy.h" +#include "hud.h" +#include "menu.h" +#include "player.h" +#include "sky_quad.h" + +class Demo : public eng::Game { + public: + Demo() = default; + ~Demo() override = default; + + bool Initialize() override; + + void Update(float delta_time) override; + + void Draw(float frame_frac) override; + + void ContextLost() override; + + void LostFocus() override; + + void GainedFocus() override; + + void AddScore(int score); + + void EnterMenuState(); + void EnterCreditsState(); + void EnterGameState(); + + Player& GetPlayer() { return player_; } + Enemy& GetEnemy() { return enemy_; } + + int wave() { return wave_; } + + private: + enum State { kState_Invalid = -1, kMenu, kGame, kCredits, kState_Max }; + + State state_ = kState_Invalid; + + Player player_; + Enemy enemy_; + Hud hud_; + Menu menu_; + Credits credits_; + + SkyQuad sky_; + int last_dominant_channel_ = -1; + + int score_ = 0; + int add_score_ = 0; + + int wave_ = 0; + + int last_num_enemies_killed_ = -1; + int total_enemies_ = 0; + + int waiting_for_next_wave_ = false; + + float delayed_work_timer_ = 0; + base::Closure delayed_work_cb_; + + void UpdateMenuState(float delta_time); + void UpdateGameState(float delta_time); + + void Continue(); + void StartNewGame(); + + void SetDelayedWork(float seconds, base::Closure cb); +}; + +#endif // DEMO_H diff --git a/src/demo/enemy.cc b/src/demo/enemy.cc new file mode 100644 index 0000000..1eaaccd --- /dev/null +++ b/src/demo/enemy.cc @@ -0,0 +1,461 @@ +#include "enemy.h" + +#include +#include +#include + +#include "../base/collusion_test.h" +#include "../base/interpolation.h" +#include "../base/log.h" +#include "../engine/engine.h" +#include "../engine/font.h" +#include "../engine/image.h" +#include "../engine/renderer/texture.h" +#include "demo.h" + +using namespace base; +using namespace eng; + +namespace { + +constexpr int enemy_frame_start[][3] = {{0, 50, -1}, + {13, 33, -1}, + {-1, -1, 100}}; +constexpr int enemy_frame_count[][3] = {{7, 7, -1}, {6, 6, -1}, {-1, -1, 7}}; +constexpr int enemy_frame_speed = 12; + +constexpr int enemy_scores[] = {100, 150, 300}; + +constexpr float kSpawnPeriod[kEnemyType_Max][2] = {{2, 5}, + {15, 25}, + {110, 130}}; + +void SetupFadeOutAnim(Animator& animator, float delay) { + animator.SetEndCallback(Animator::kTimer, [&]() -> void { + animator.SetBlending({1, 1, 1, 0}, 0.5f, + std::bind(Acceleration, std::placeholders::_1, -1)); + animator.Play(Animator::kBlending, false); + }); + animator.SetEndCallback(Animator::kBlending, + [&]() -> void { animator.SetVisible(false); }); + animator.SetTimer(delay); +} + +} // namespace + +Enemy::Enemy() + : skull_tex_(Engine::Get().CreateRenderResource()), + bug_tex_(Engine::Get().CreateRenderResource()), + target_tex_(Engine::Get().CreateRenderResource()), + blast_tex_(Engine::Get().CreateRenderResource()), + score_tex_{Engine::Get().CreateRenderResource(), + Engine::Get().CreateRenderResource(), + Engine::Get().CreateRenderResource()} {} + +Enemy::~Enemy() = default; + +bool Enemy::Initialize() { + font_ = Engine::Get().GetAsset("PixelCaps!.ttf"); + if (!font_) + return false; + + return CreateRenderResources(); +} + +void Enemy::ContextLost() { + CreateRenderResources(); +} + +void Enemy::Update(float delta_time) { + if (!waiting_for_next_wave_) { + if (spawn_factor_interpolator_ < 1) { + spawn_factor_interpolator_ += delta_time * 0.1f; + if (spawn_factor_interpolator_ > 1) + spawn_factor_interpolator_ = 1; + } + + for (int i = 0; i < kEnemyType_Max; ++i) + seconds_since_last_spawn_[i] += delta_time; + + SpawnNextEnemy(); + } + + for (auto it = enemies_.begin(); it != enemies_.end(); ++it) { + if (it->marked_for_removal) { + it = enemies_.erase(it); + continue; + } + it->sprite_animator.Update(delta_time); + it->target_animator.Update(delta_time); + it->blast_animator.Update(delta_time); + it->health_animator.Update(delta_time); + it->score_animator.Update(delta_time); + it->movement_animator.Update(delta_time); + } +} + +void Enemy::Draw(float frame_frac) { + for (auto& e : enemies_) { + e.sprite.Draw(); + e.target.Draw(); + e.blast.Draw(); + e.health_base.Draw(); + e.health_bar.Draw(); + e.score.Draw(); + } +} + +bool Enemy::HasTarget(DamageType damage_type) { + assert(damage_type > kDamageType_Invalid && damage_type < kDamageType_Any); + + return GetTarget(damage_type) ? true : false; +} + +Vector2 Enemy::GetTargetPos(DamageType damage_type) { + assert(damage_type > kDamageType_Invalid && damage_type < kDamageType_Any); + + EnemyUnit* target = GetTarget(damage_type); + if (target) + return target->sprite.GetOffset() - + Vector2(0, target->sprite.GetScale().y / 2.5f); + return {0, 0}; +} + +void Enemy::SelectTarget(DamageType damage_type, + const Vector2& origin, + const Vector2& dir, + float snap_factor) { + assert(damage_type > kDamageType_Invalid && damage_type < kDamageType_Any); + + if (waiting_for_next_wave_) + return; + + EnemyUnit* best_enemy = nullptr; + + float closest_dist = std::numeric_limits::max(); + for (auto& e : enemies_) { + if (e.hit_points <= 0 || e.marked_for_removal) + continue; + + if (e.targetted_by_weapon_ == damage_type) { + e.targetted_by_weapon_ = kDamageType_Invalid; + e.target.SetVisible(false); + e.target_animator.Stop(Animator::kAllAnimations); + } + + if (!base::Intersection(e.sprite.GetOffset(), + e.sprite.GetScale() * snap_factor, + origin, dir)) + continue; + + Vector2 weapon_enemy_dir = e.sprite.GetOffset() - origin; + float enemy_weapon_dist = weapon_enemy_dir.Magnitude(); + if (closest_dist > enemy_weapon_dist) { + closest_dist = enemy_weapon_dist; + best_enemy = &e; + } + } + + if (best_enemy) { + best_enemy->targetted_by_weapon_ = damage_type; + best_enemy->target.SetVisible(true); + if (damage_type == kDamageType_Green) { + best_enemy->target.SetFrame(0); + best_enemy->target_animator.SetFrames(6, 28); + } else { + best_enemy->target.SetFrame(6); + best_enemy->target_animator.SetFrames(6, 28); + } + best_enemy->target_animator.Play(Animator::kFrames, false); + } +} + +void Enemy::DeselectTarget(DamageType damage_type) { + assert(damage_type > kDamageType_Invalid && damage_type < kDamageType_Any); + + EnemyUnit* target = GetTarget(damage_type); + if (target) { + target->targetted_by_weapon_ = kDamageType_Invalid; + target->target.SetVisible(false); + target->target_animator.Stop(Animator::kAllAnimations); + } +} + +void Enemy::HitTarget(DamageType damage_type) { + assert(damage_type > kDamageType_Invalid && damage_type < kDamageType_Any); + + if (waiting_for_next_wave_) + return; + + EnemyUnit* target = GetTarget(damage_type); + + if (target) { + target->target.SetVisible(false); + target->target_animator.Stop(Animator::kAllAnimations); + } + + if (!target || (target->damage_type != kDamageType_Any && + target->damage_type != damage_type)) + return; + + TakeDamage(target, 1); +} + +void Enemy::OnWaveFinished() { + for (auto& e : enemies_) { + if (!e.marked_for_removal && e.hit_points > 0) + e.movement_animator.Pause(Animator::kMovement); + } + waiting_for_next_wave_ = true; +} + +void Enemy::OnWaveStarted(int wave) { + for (auto& e : enemies_) { + if (!e.marked_for_removal && e.hit_points > 0) { + if (wave == 1) + e.marked_for_removal = true; + else + TakeDamage(&e, 100); + } + } + num_enemies_killed_in_current_wave_ = 0; + seconds_since_last_spawn_ = {0, 0, 0}; + seconds_to_next_spawn_ = {0, 0, 0}; + spawn_factor_ = 1 / (log10(0.25f * (wave + 4) + 1.468f) * 6); + spawn_factor_interpolator_ = 0; + waiting_for_next_wave_ = false; +} + +void Enemy::TakeDamage(EnemyUnit* target, int damage) { + assert(!target->marked_for_removal); + assert(target->hit_points > 0); + + target->blast.SetVisible(true); + target->blast_animator.Play(Animator::kFrames, false); + + target->hit_points -= damage; + if (target->hit_points <= 0) { + if (!waiting_for_next_wave_) + ++num_enemies_killed_in_current_wave_; + + target->sprite.SetVisible(false); + target->health_base.SetVisible(false); + target->health_bar.SetVisible(false); + target->score.SetVisible(true); + + target->score_animator.Play(Animator::kTimer | Animator::kMovement, false); + target->movement_animator.Pause(Animator::kMovement); + + Engine& engine = Engine::Get(); + Demo* game = static_cast(engine.GetGame()); + game->AddScore(GetScore(target->enemy_type)); + } else { + target->targetted_by_weapon_ = kDamageType_Invalid; + + Vector2 s = target->sprite.GetScale() * Vector2(0.6f, 0.01f); + s.x *= (float)target->hit_points / (float)target->total_health; + float t = (s.x - target->health_bar.GetScale().x) / 2; + target->health_bar.SetScale(s); + target->health_bar.Translate({t, 0}); + + target->health_base.SetVisible(true); + target->health_bar.SetVisible(true); + + target->health_animator.Stop(Animator::kTimer | Animator::kBlending); + target->health_animator.Play(Animator::kTimer, false); + } +} + +void Enemy::SpawnNextEnemy() { + Engine& engine = Engine::Get(); + Random& rnd = engine.GetRandomGenerator(); + + float factor = Lerp(1.0f, spawn_factor_, spawn_factor_interpolator_); + EnemyType enemy_type = kEnemyType_Invalid; + + for (int i = 0; i < kEnemyType_Max; ++i) { + if (seconds_since_last_spawn_[i] >= seconds_to_next_spawn_[i]) { + if (seconds_to_next_spawn_[i] > 0) + enemy_type = (EnemyType)i; + + seconds_since_last_spawn_[i] = 0; + seconds_to_next_spawn_[i] = + Lerp(kSpawnPeriod[i][0] * factor, kSpawnPeriod[i][1] * factor, + rnd.GetFloat()); + break; + } + } + + if (enemy_type == kEnemyType_Invalid) + return; + + DamageType damage_type = enemy_type == kEnemyType_Tank + ? kDamageType_Any + : (DamageType)(rnd.Roll(0, 1)); + + Vector2 s = engine.GetScreenSize(); + int col; + col = rnd.Roll(0, 3); + if (col == last_spawn_col_) + col = (col + 1) % 4; + last_spawn_col_ = col; + float x = (s.x / 4) / 2 + (s.x / 4) * col - s.x / 2; + Vector2 pos = {x, s.y / 2}; + float speed = enemy_type == kEnemyType_Tank + ? 36.0f + : (rnd.Roll(1, 4) == 4 ? 6.0f : 10.0f); + + Spawn(enemy_type, damage_type, pos, speed); +} + +void Enemy::Spawn(EnemyType enemy_type, + DamageType damage_type, + const Vector2& pos, + float speed) { + assert(enemy_type > kEnemyType_Invalid && enemy_type < kEnemyType_Max); + assert(damage_type > kDamageType_Invalid && damage_type < kDamageType_Max); + + Engine& engine = Engine::Get(); + Demo* game = static_cast(engine.GetGame()); + + auto& e = enemies_.emplace_back(); + e.enemy_type = enemy_type; + e.damage_type = damage_type; + if (enemy_type == kEnemyType_Skull) { + e.total_health = e.hit_points = 1; + e.sprite.Create(skull_tex_, {10, 13}, 100, 100); + } else if (enemy_type == kEnemyType_Bug) { + e.total_health = e.hit_points = 2; + e.sprite.Create(bug_tex_, {10, 4}); + } else { // kEnemyType_Tank + e.total_health = e.hit_points = 6; + e.sprite.Create(skull_tex_, {10, 13}, 100, 100); + } + e.sprite.AutoScale(); + e.sprite.SetVisible(true); + Vector2 spawn_pos = pos + Vector2(0, e.sprite.GetScale().y / 2); + e.sprite.SetOffset(spawn_pos); + + e.sprite.SetFrame(enemy_frame_start[enemy_type][damage_type]); + e.sprite_animator.SetFrames(enemy_frame_count[enemy_type][damage_type], + enemy_frame_speed); + + e.sprite_animator.Attach(&e.sprite); + e.sprite_animator.Play(Animator::kFrames, true); + + e.target.Create(target_tex_, {6, 2}); + e.target.AutoScale(); + e.target.SetOffset(spawn_pos); + + e.blast.Create(blast_tex_, {6, 2}); + e.blast.AutoScale(); + e.blast.SetOffset(spawn_pos); + + e.health_base.Scale(e.sprite.GetScale() * Vector2(0.6f, 0.01f)); + e.health_base.SetOffset(spawn_pos); + e.health_base.PlaceToBottomOf(e.sprite); + e.health_base.SetColor({0.5f, 0.5f, 0.5f, 1}); + + e.health_bar.Scale(e.sprite.GetScale() * Vector2(0.6f, 0.01f)); + e.health_bar.SetOffset(spawn_pos); + e.health_bar.PlaceToBottomOf(e.sprite); + e.health_bar.SetColor({0.161f, 0.89f, 0.322f, 1}); + + e.score.Create(score_tex_[e.enemy_type]); + e.score.AutoScale(); + e.score.SetColor({1, 1, 1, 1}); + e.score.SetOffset(spawn_pos); + + e.target_animator.Attach(&e.target); + + e.blast_animator.SetEndCallback(Animator::kFrames, + [&]() -> void { e.blast.SetVisible(false); }); + if (damage_type == kDamageType_Green) { + e.blast.SetFrame(0); + e.blast_animator.SetFrames(6, 28); + } else { + e.blast.SetFrame(6); + e.blast_animator.SetFrames(6, 28); + } + e.blast_animator.Attach(&e.blast); + + SetupFadeOutAnim(e.health_animator, 1); + e.health_animator.Attach(&e.health_base); + e.health_animator.Attach(&e.health_bar); + + SetupFadeOutAnim(e.score_animator, 0.2f); + e.score_animator.SetMovement({0, engine.GetScreenSize().y / 2}, 2.0f); + e.score_animator.SetEndCallback( + Animator::kMovement, [&]() -> void { e.marked_for_removal = true; }); + e.score_animator.Attach(&e.score); + + float max_distance = + engine.GetScreenSize().y - game->GetPlayer().GetWeaponScale().y / 2; + + e.movement_animator.SetMovement( + {0, -max_distance}, speed, + std::bind(Acceleration, std::placeholders::_1, -0.15f)); + e.movement_animator.SetEndCallback(Animator::kMovement, [&]() -> void { + e.sprite.SetVisible(false); + e.target.SetVisible(false); + e.blast.SetVisible(false); + e.marked_for_removal = true; + }); + e.movement_animator.Attach(&e.sprite); + e.movement_animator.Attach(&e.target); + e.movement_animator.Attach(&e.blast); + e.movement_animator.Attach(&e.health_base); + e.movement_animator.Attach(&e.health_bar); + e.movement_animator.Attach(&e.score); + e.movement_animator.Play(Animator::kMovement, false); +} + +Enemy::EnemyUnit* Enemy::GetTarget(DamageType damage_type) { + for (auto& e : enemies_) { + if (e.targetted_by_weapon_ == damage_type && e.hit_points > 0 && + !e.marked_for_removal) + return &e; + } + return nullptr; +} + +int Enemy::GetScore(EnemyType enemy_type) { + assert(enemy_type > kEnemyType_Invalid && enemy_type < kEnemyType_Max); + return enemy_scores[enemy_type]; +} + +std::shared_ptr Enemy::GetScoreImage(int score) { + std::string text = std::to_string(score); + int width, height; + font_->CalculateBoundingBox(text.c_str(), width, height); + + auto image = std::make_shared(); + image->Create(width, height); + image->Clear({1, 1, 1, 0}); + + font_->Print(0, 0, text.c_str(), image->GetBuffer(), image->GetWidth()); + + image->SetImmutable(); + return image; +} + +bool Enemy::CreateRenderResources() { + Engine& engine = Engine::Get(); + + auto skull_image = engine.GetAsset("enemy_anims_01_frames_ok.png"); + auto bug_image = engine.GetAsset("enemy_anims_02_frames_ok.png"); + auto target_image = engine.GetAsset("enemy_target_single_ok.png"); + auto blast_image = engine.GetAsset("enemy_anims_blast_ok.png"); + if (!skull_image || !bug_image || !target_image || !blast_image) + return false; + + skull_tex_->Update(skull_image); + bug_tex_->Update(bug_image); + target_tex_->Update(target_image); + blast_tex_->Update(blast_image); + + for (int i = 0; i < kEnemyType_Max; ++i) + score_tex_[i]->Update(GetScoreImage(GetScore((EnemyType)i))); + + return true; +} diff --git a/src/demo/enemy.h b/src/demo/enemy.h new file mode 100644 index 0000000..2e22bb6 --- /dev/null +++ b/src/demo/enemy.h @@ -0,0 +1,116 @@ +#ifndef ENEMY_H +#define ENEMY_H + +#include +#include +#include + +#include "../base/vecmath.h" +#include "../engine/animator.h" +#include "../engine/image_quad.h" +#include "../engine/solid_quad.h" +#include "damage_type.h" + +namespace eng { +class Image; +class Font; +class Texture; +} // namespace eng + +class Enemy { + public: + Enemy(); + ~Enemy(); + + bool Initialize(); + + void ContextLost(); + + void Update(float delta_time); + + void Draw(float frame_frac); + + bool HasTarget(DamageType damage_type); + base::Vector2 GetTargetPos(DamageType damage_type); + + void SelectTarget(DamageType damage_type, + const base::Vector2& origin, + const base::Vector2& dir, + float snap_factor); + void DeselectTarget(DamageType damage_type); + + void HitTarget(DamageType damage_type); + + void OnWaveFinished(); + void OnWaveStarted(int wave); + + int num_enemies_killed_in_current_wave() { + return num_enemies_killed_in_current_wave_; + } + + private: + struct EnemyUnit { + EnemyType enemy_type = kEnemyType_Invalid; + DamageType damage_type = kDamageType_Invalid; + + bool marked_for_removal = false; + DamageType targetted_by_weapon_ = kDamageType_Invalid; + int total_health = 0; + int hit_points = 0; + + eng::ImageQuad sprite; + eng::ImageQuad target; + eng::ImageQuad blast; + eng::ImageQuad score; + eng::SolidQuad health_base; + eng::SolidQuad health_bar; + + eng::Animator movement_animator; + eng::Animator sprite_animator; + eng::Animator target_animator; + eng::Animator blast_animator; + eng::Animator health_animator; + eng::Animator score_animator; + }; + + std::shared_ptr skull_tex_; + std::shared_ptr bug_tex_; + std::shared_ptr target_tex_; + std::shared_ptr blast_tex_; + std::shared_ptr score_tex_[kEnemyType_Max]; + + std::shared_ptr font_; + + std::list enemies_; + + int num_enemies_killed_in_current_wave_ = 0; + + std::array seconds_since_last_spawn_ = {0, 0, 0}; + std::array seconds_to_next_spawn_ = {0, 0, 0}; + + float spawn_factor_ = 0; + float spawn_factor_interpolator_ = 0; + + bool waiting_for_next_wave_ = false; + + int last_spawn_col_ = 0; + + void TakeDamage(EnemyUnit* target, int damage); + + void SpawnNextEnemy(); + + void Spawn(EnemyType enemy_type, + DamageType damage_type, + const base::Vector2& pos, + float speed); + + EnemyUnit* GetTarget(DamageType damage_type); + + int GetScore(EnemyType enemy_type); + + std::shared_ptr GetScoreImage(int score); + + bool CreateRenderResources(); +}; + +#endif // ENEMY_H diff --git a/src/demo/hud.cc b/src/demo/hud.cc new file mode 100644 index 0000000..1945ac7 --- /dev/null +++ b/src/demo/hud.cc @@ -0,0 +1,164 @@ +#include "hud.h" + +#include "../base/interpolation.h" +#include "../base/log.h" +#include "../base/vecmath.h" +#include "../engine/engine.h" +#include "../engine/font.h" +#include "../engine/image.h" +#include "../engine/renderer/texture.h" + +using namespace base; +using namespace eng; + +namespace { + +constexpr float kHorizontalMargin = 0.07f; +constexpr float kVerticalMargin = 0.025f; + +const Vector4 kPprogressBarColor[2] = {{0.256f, 0.434f, 0.72f, 1}, + {0.905f, 0.493f, 0.194f, 1}}; +const Vector4 kTextColor = {0.895f, 0.692f, 0.24f, 1}; + +} // namespace + +Hud::Hud() { + text_[0].Create(Engine::Get().CreateRenderResource()); + text_[1].Create(Engine::Get().CreateRenderResource()); +} + +Hud::~Hud() = default; + +bool Hud::Initialize() { + Engine& engine = Engine::Get(); + + font_ = engine.GetAsset("PixelCaps!.ttf"); + if (!font_) + return false; + + int tmp; + font_->CalculateBoundingBox("big_enough_text", max_text_width_, tmp); + + auto image = CreateImage(); + image->SetImmutable(); + + for (int i = 0; i < 2; ++i) { + text_[i].GetTexture()->Update(image); + text_[i].AutoScale(); + text_[i].SetColor(kTextColor); + + Vector2 pos = (engine.GetScreenSize() / 2 - text_[i].GetScale() / 2); + pos -= engine.GetScreenSize() * Vector2(kHorizontalMargin, kVerticalMargin); + + Vector2 scale = engine.GetScreenSize() * Vector2(1, 0); + scale -= engine.GetScreenSize() * Vector2(kHorizontalMargin * 4, 0); + scale += text_[0].GetScale() * Vector2(0, 0.3f); + + progress_bar_[i].Scale(scale); + progress_bar_[i].Translate(pos * Vector2(0, 1)); + progress_bar_[i].SetColor(kPprogressBarColor[i] * Vector4(1, 1, 1, 0)); + + pos -= progress_bar_[i].GetScale() * Vector2(0, 4); + text_[i].Translate(pos * Vector2(i ? 1 : -1, 1)); + + progress_bar_animator_[i].Attach(&progress_bar_[i]); + + text_animator_cb_[i] = [&, i]() -> void { + text_animator_[i].SetEndCallback(Animator::kBlending, nullptr); + text_animator_[i].SetBlending( + kTextColor, 2, std::bind(Acceleration, std::placeholders::_1, -1)); + text_animator_[i].Play(Animator::kBlending, false); + }; + text_animator_[i].Attach(&text_[i]); + } + + return true; +} + +void Hud::Update(float delta_time) { + for (int i = 0; i < 2; ++i) { + text_animator_[i].Update(delta_time); + progress_bar_animator_[i].Update(delta_time); + } +} + +void Hud::Draw() { + for (int i = 0; i < 2; ++i) { + progress_bar_[i].Draw(); + text_[i].Draw(); + } +} + +void Hud::ContextLost() { + PrintScore(last_score_, false); + PrintWave(last_wave_, false); +} + +void Hud::Show() { + if (text_[0].IsVisible()) + return; + + for (int i = 0; i < 2; ++i) { + progress_bar_[i].SetVisible(true); + text_[i].SetVisible(true); + progress_bar_animator_[i].SetBlending(kPprogressBarColor[i], 0.3f); + progress_bar_animator_[i].Play(Animator::kBlending, false); + } +} + +void Hud::PrintScore(int score, bool flash) { + last_score_ = score; + Print(0, std::to_string(score)); + + if (flash) { + text_animator_[0].SetEndCallback(Animator::kBlending, text_animator_cb_[0]); + text_animator_[0].SetBlending( + {1, 1, 1, 1}, 0.1f, std::bind(Acceleration, std::placeholders::_1, 1)); + text_animator_[0].Play(Animator::kBlending, false); + } +} + +void Hud::PrintWave(int wave, bool flash) { + last_wave_ = wave; + std::string text = "wave "; + text += std::to_string(wave); + Print(1, text.c_str()); + + if (flash) { + text_animator_[1].SetEndCallback(Animator::kBlending, text_animator_cb_[1]); + text_animator_[1].SetBlending({1, 1, 1, 1}, 0.08f); + text_animator_[1].Play(Animator::kBlending, false); + } +} + +void Hud::SetProgress(float progress) { + progress = std::min(std::max(0.0f, progress), 1.0f); + last_progress_ = progress; + Vector2 s = progress_bar_[0].GetScale() * Vector2(progress, 1); + float t = (s.x - progress_bar_[1].GetScale().x) / 2; + progress_bar_[1].SetScale(s); + progress_bar_[1].Translate({t, 0}); +} + +void Hud::Print(int i, const std::string& text) { + auto image = CreateImage(); + + float x = 0; + if (i == 1) { + int w, h; + font_->CalculateBoundingBox(text.c_str(), w, h); + x = image->GetWidth() - w; + } + + font_->Print(x, 0, text.c_str(), image->GetBuffer(), image->GetWidth()); + image->SetImmutable(); + + text_[i].GetTexture()->Update(image); +} + +std::shared_ptr Hud::CreateImage() { + auto image = std::make_shared(); + image->Create(max_text_width_, font_->GetLineHeight()); + image->Clear({1, 1, 1, 0}); + return image; +} diff --git a/src/demo/hud.h b/src/demo/hud.h new file mode 100644 index 0000000..b5a7604 --- /dev/null +++ b/src/demo/hud.h @@ -0,0 +1,56 @@ +#ifndef HUD_H +#define HUD_H + +#include +#include + +#include "../base/closure.h" +#include "../engine/animator.h" +#include "../engine/image_quad.h" +#include "../engine/solid_quad.h" + +namespace eng { +class Image; +class Font; +} // namespace eng + +class Hud { + public: + Hud(); + ~Hud(); + + bool Initialize(); + + void Update(float delta_time); + + void Draw(); + + void ContextLost(); + + void Show(); + + void PrintScore(int score, bool flash); + void PrintWave(int wave, bool flash); + void SetProgress(float progress); + + private: + eng::SolidQuad progress_bar_[2]; + eng::ImageQuad text_[2]; + + eng::Animator progress_bar_animator_[2]; + eng::Animator text_animator_[2]; + base::Closure text_animator_cb_[2]; + + std::shared_ptr font_; + int max_text_width_ = 0; + + int last_score_ = 0; + int last_wave_ = 0; + float last_progress_ = 0; + + void Print(int i, const std::string& text); + + std::shared_ptr CreateImage(); +}; + +#endif // HUD_H diff --git a/src/demo/menu.cc b/src/demo/menu.cc new file mode 100644 index 0000000..f19971f --- /dev/null +++ b/src/demo/menu.cc @@ -0,0 +1,215 @@ +#include "menu.h" + +#include +#include +#include + +#include "../base/collusion_test.h" +#include "../base/interpolation.h" +#include "../base/log.h" +#include "../base/worker.h" +#include "../engine/engine.h" +#include "../engine/font.h" +#include "../engine/image.h" +#include "../engine/input_event.h" +#include "../engine/renderer/texture.h" + +using namespace base; +using namespace eng; + +namespace { + +constexpr char kMenuOption[Menu::kOption_Max][10] = {"continue", "start", + "credits", "exit"}; + +constexpr float kMenuOptionSpace = 1.5f; + +const Vector4 kColorNormal = {1, 1, 1, 1}; +const Vector4 kColorHighlight = {5, 5, 5, 1}; +constexpr float kBlendingSpeed = 0.12f; + +const Vector4 kColorFadeOut = {1, 1, 1, 0}; +constexpr float kFadeSpeed = 0.2f; + +} // namespace + +Menu::Menu() : tex_(Engine::Get().CreateRenderResource()) {} + +Menu::~Menu() = default; + +bool Menu::Initialize() { + Engine& engine = Engine::Get(); + + font_ = engine.GetAsset("PixelCaps!.ttf"); + if (!font_) + return false; + + max_text_width_ = -1; + for (int i = 0; i < kOption_Max; ++i) { + int width, height; + font_->CalculateBoundingBox(kMenuOption[i], width, height); + if (width > max_text_width_) + max_text_width_ = width; + } + + tex_->Update(CreateImage()); + + for (int i = 0; i < kOption_Max; ++i) { + items_[i].text.Create(tex_, {1, 4}); + items_[i].text.AutoScale(); + items_[i].text.Scale(1.5f); + items_[i].text.SetColor(kColorFadeOut); + items_[i].text.SetVisible(false); + items_[i].text.SetFrame(i); + + items_[i].select_item_cb_ = [&, i]() -> void { + items_[i].text_animator.SetEndCallback( + Animator::kBlending, [&, i]() -> void { + items_[i].text_animator.SetEndCallback(Animator::kBlending, + nullptr); + selected_option_ = (Option)i; + }); + items_[i].text_animator.SetBlending(kColorNormal, kBlendingSpeed); + items_[i].text_animator.Play(Animator::kBlending, false); + }; + items_[i].text_animator.Attach(&items_[i].text); + } + // Get the item positions calculated. + SetOptionEnabled(kContinue, true); + + return true; +} + +void Menu::Update(float delta_time) { + for (int i = 0; i < kOption_Max; ++i) { + if (items_[i].hide) + continue; + items_[i].text_animator.Update(delta_time); + } +} + +void Menu::OnInputEvent(std::unique_ptr event) { + if (event->GetType() == InputEvent::kTap || + event->GetType() == InputEvent::kDragStart) + tap_pos_[0] = tap_pos_[1] = event->GetVector(0); + else if (event->GetType() == InputEvent::kDrag) + tap_pos_[1] = event->GetVector(0); + + if ((event->GetType() != InputEvent::kTap && + event->GetType() != InputEvent::kDragEnd) || IsAnimating()) + return; + + for (int i = 0; i < kOption_Max; ++i) { + if (items_[i].hide) + continue; + if (!Intersection(items_[i].text.GetOffset(), + items_[i].text.GetScale() * Vector2(1.2f, 2), + tap_pos_[0])) + continue; + if (!Intersection(items_[i].text.GetOffset(), + items_[i].text.GetScale() * Vector2(1.2f, 2), + tap_pos_[1])) + continue; + + items_[i].text_animator.SetEndCallback(Animator::kBlending, + items_[i].select_item_cb_); + items_[i].text_animator.SetBlending(kColorHighlight, kBlendingSpeed); + items_[i].text_animator.Play(Animator::kBlending, false); + } +} + +void Menu::Draw() { + for (int i = 0; i < kOption_Max; ++i) + items_[i].text.Draw(); +} + +void Menu::ContextLost() { + tex_->Update(CreateImage()); +} + +void Menu::SetOptionEnabled(Option o, bool enable) { + int first = -1, last = -1; + for (int i = 0; i < kOption_Max; ++i) { + if (i == o) + items_[i].hide = !enable; + if (!items_[i].hide) { + items_[i].text.SetOffset({0, 0}); + if (last >= 0) { + items_[i].text.PlaceToBottomOf(items_[last].text); + items_[i].text.Translate(items_[last].text.GetOffset() * Vector2(0, 1)); + items_[i].text.Translate( + {0, items_[last].text.GetScale().y * -kMenuOptionSpace}); + } + if (first < 0) + first = i; + last = i; + } + } + + float center_offset_y = + (items_[first].text.GetOffset().y - items_[last].text.GetOffset().y) / 2; + for (int i = 0; i < kOption_Max; ++i) { + if (!items_[i].hide) + items_[i].text.Translate({0, center_offset_y}); + } +} + +void Menu::Show() { + for (int i = 0; i < kOption_Max; ++i) { + if (items_[i].hide) + continue; + items_[i].text_animator.SetEndCallback( + Animator::kBlending, [&, i]() -> void { + items_[i].text_animator.SetEndCallback(Animator::kBlending, nullptr); + }); + items_[i].text_animator.SetBlending(kColorNormal, kFadeSpeed); + items_[i].text_animator.Play(Animator::kBlending, false); + items_[i].text.SetVisible(true); + } +} + +void Menu::Hide() { + selected_option_ = kOption_Invalid; + for (int i = 0; i < kOption_Max; ++i) { + if (items_[i].hide) + continue; + items_[i].text_animator.SetEndCallback( + Animator::kBlending, [&, i]() -> void { + items_[i].text_animator.SetEndCallback(Animator::kBlending, nullptr); + items_[i].text.SetVisible(false); + }); + items_[i].text_animator.SetBlending(kColorFadeOut, kFadeSpeed); + items_[i].text_animator.Play(Animator::kBlending, false); + } +} + +std::shared_ptr Menu::CreateImage() { + int line_height = font_->GetLineHeight() + 1; + auto image = std::make_shared(); + image->Create(max_text_width_, line_height * kOption_Max); + + // Fill the area of each menu item with gradient. + image->GradientV({1.0f, 1.0f, 1.0f, 0}, {.0f, .0f, 1.0f, 0}, line_height); + + base::Worker worker(kOption_Max); + for (int i = 0; i < kOption_Max; ++i) { + int w, h; + font_->CalculateBoundingBox(kMenuOption[i], w, h); + float x = (image->GetWidth() - w) / 2; + float y = line_height * i; + worker.Enqueue(std::bind(&Font::Print, font_, x, y, kMenuOption[i], + image->GetBuffer(), image->GetWidth())); + } + worker.Join(); + + image->SetImmutable(); + return image; +} + +bool Menu::IsAnimating() { + for (int i = 0; i < kOption_Max; ++i) { + if (items_[i].text_animator.IsPlaying(Animator::kBlending)) + return true; + } + return false; +} diff --git a/src/demo/menu.h b/src/demo/menu.h new file mode 100644 index 0000000..0ceb103 --- /dev/null +++ b/src/demo/menu.h @@ -0,0 +1,74 @@ +#ifndef MENU_H +#define MENU_H + +#include +#include + +#include "../base/closure.h" +#include "../base/vecmath.h" +#include "../engine/animator.h" +#include "../engine/image_quad.h" + +namespace eng { +class Image; +class InputEvent; +class Font; +class Texture; +} // namespace eng + +class Menu { + public: + enum Option { + kOption_Invalid = -1, + kContinue, + kNewGame, + kCredits, + kExit, + kOption_Max, + }; + + Menu(); + ~Menu(); + + bool Initialize(); + + void Update(float delta_time); + + void OnInputEvent(std::unique_ptr event); + + void Draw(); + + void ContextLost(); + + void SetOptionEnabled(Option o, bool enable); + + void Show(); + void Hide(); + + Option selected_option() const { return selected_option_; } + + private: + struct Item { + eng::ImageQuad text; + eng::Animator text_animator; + base::Closure select_item_cb_; + bool hide = false; + }; + + std::shared_ptr tex_; + + Item items_[kOption_Max]; + + std::shared_ptr font_; + int max_text_width_ = 0; + + Option selected_option_ = kOption_Invalid; + + base::Vector2 tap_pos_[2] = {{0, 0}, {0, 0}}; + + std::shared_ptr CreateImage(); + + bool IsAnimating(); +}; + +#endif // MENU_H diff --git a/src/demo/player.cc b/src/demo/player.cc new file mode 100644 index 0000000..b91092b --- /dev/null +++ b/src/demo/player.cc @@ -0,0 +1,350 @@ +#include "player.h" + +#include + +#include "../base/log.h" +#include "../engine/engine.h" +#include "../engine/image.h" +#include "../engine/input_event.h" +#include "demo.h" + +using namespace base; +using namespace eng; + +namespace { + +constexpr int wepon_warmup_frame[] = {1, 9}; +constexpr int wepon_warmup_frame_count = 4; +constexpr int wepon_cooldown_frame[] = {5, 13}; +constexpr int wepon_cooldown_frame_count = 3; +constexpr int wepon_anim_speed = 48; + +} // namespace + +Player::Player() + : weapon_tex_(Engine::Get().CreateRenderResource()), + beam_tex_(Engine::Get().CreateRenderResource()) {} + +Player::~Player() = default; + +bool Player::Initialize() { + if (!CreateRenderResources()) + return false; + SetupWeapons(); + return true; +} + +void Player::ContextLost() { + CreateRenderResources(); +} + +void Player::Update(float delta_time) { + for (int i = 0; i < 2; ++i) { + warmup_animator_[i].Update(delta_time); + cooldown_animator_[i].Update(delta_time); + beam_animator_[i].Update(delta_time); + spark_animator_[i].Update(delta_time); + } + + if (active_weapon_ != kDamageType_Invalid) + UpdateTarget(); +} + +void Player::OnInputEvent(std::unique_ptr event) { + if (event->GetType() == InputEvent::kNavigateBack) + NavigateBack(); + else if (event->GetType() == InputEvent::kDragStart) + DragStart(event->GetVector(0)); + else if (event->GetType() == InputEvent::kDrag) + Drag(event->GetVector(0)); + else if (event->GetType() == InputEvent::kDragEnd) + DragEnd(); + else if (event->GetType() == InputEvent::kDragCancel) + DragCancel(); +} + +void Player::Draw(float frame_frac) { + for (int i = 0; i < 2; ++i) { + drag_sign_[i].Draw(); + beam_[i].Draw(); + beam_spark_[i].Draw(); + weapon_[i].Draw(); + } +} + +Vector2 Player::GetWeaponPos(DamageType type) const { + return Engine::Get().GetScreenSize() / + Vector2(type == kDamageType_Green ? 3.5f : -3.5f, -2) + + Vector2(0, weapon_[type].GetScale().y * 0.7f); +} + +Vector2 Player::GetWeaponScale() const { + return weapon_[0].GetScale(); +} + +DamageType Player::GetWeaponType(const Vector2& pos) { + DamageType closest_weapon = kDamageType_Invalid; + float closest_dist = std::numeric_limits::max(); + for (int i = 0; i < 2; ++i) { + float dist = (pos - weapon_[i].GetOffset()).Magnitude(); + if (dist < closest_dist) { + closest_dist = dist; + closest_weapon = (DamageType)i; + } + } + + assert(closest_weapon != kDamageType_Invalid); + if (closest_dist < weapon_[closest_weapon].GetScale().x * 0.9f) + return closest_weapon; + return kDamageType_Invalid; +} + +void Player::SetBeamLength(DamageType type, float len) { + beam_[type].SetOffset({0, 0}); + beam_[type].SetScale({len, beam_[type].GetScale().y}); + beam_[type].PlaceToRightOf(weapon_[type]); + beam_[type].Translate(weapon_[type].GetScale() * Vector2(-0.5f, 0)); + beam_[type].SetPivot(beam_[type].GetOffset()); + beam_[type].Translate(weapon_[type].GetOffset()); +} + +void Player::WarmupWeapon(DamageType type) { + cooldown_animator_[type].Stop(Animator::kFrames); + warmup_animator_[type].Play(Animator::kFrames, false); +} + +void Player::CooldownWeapon(DamageType type) { + warmup_animator_[type].Stop(Animator::kFrames); + cooldown_animator_[type].Play(Animator::kFrames, false); +} + +void Player::Fire(DamageType type, Vector2 dir) { + Engine& engine = Engine::Get(); + Enemy& enemy = static_cast(engine.GetGame())->GetEnemy(); + + if (enemy.HasTarget(type)) + dir = weapon_[type].GetOffset() - enemy.GetTargetPos(type); + else + dir *= engine.GetScreenSize().y * 1.3f; + + float len = dir.Magnitude(); + SetBeamLength(type, len); + + dir.Normalize(); + float cos_theta = dir.DotProduct(Vector2(1, 0)); + float theta = acos(cos_theta) + M_PI; + beam_[type].SetTheta(theta); + beam_spark_[type].SetTheta(theta); + + beam_[type].SetColor({1, 1, 1, 1}); + beam_[type].SetVisible(true); + beam_spark_[type].SetVisible(true); + + float length = beam_[type].GetScale().x * 0.85f; + Vector2 movement = dir * -length; + // Convert from units per second to duration. + float speed = 1.0f / (18.0f / length); + spark_animator_[type].SetMovement(movement, speed); + spark_animator_[type].Play(Animator::kMovement, false); +} + +bool Player::IsFiring(DamageType type) { + return beam_animator_[type].IsPlaying(Animator::kBlending) || + spark_animator_[type].IsPlaying(Animator::kMovement); +} + +void Player::SetupWeapons() { + for (int i = 0; i < 2; ++i) { + // Setup draw sign. + drag_sign_[i].Create(weapon_tex_, {8, 2}); + drag_sign_[i].AutoScale(); + drag_sign_[i].SetFrame(i * 8); + + // Setup weapon. + weapon_[i].Create(weapon_tex_, {8, 2}); + weapon_[i].AutoScale(); + weapon_[i].SetVisible(true); + weapon_[i].SetFrame(wepon_warmup_frame[i]); + + // Setup beam. + beam_[i].Create(beam_tex_, {1, 2}); + beam_[i].AutoScale(); + beam_[i].SetFrame(i); + beam_[i].PlaceToRightOf(weapon_[i]); + beam_[i].Translate(weapon_[i].GetScale() * Vector2(-0.5f, 0)); + beam_[i].SetPivot(beam_[i].GetOffset()); + + // Setup beam spark. + beam_spark_[i].Create(weapon_tex_, {8, 2}); + beam_spark_[i].AutoScale(); + beam_spark_[i].SetFrame(i * 8 + 1); + beam_spark_[i].PlaceToRightOf(weapon_[i]); + beam_spark_[i].Translate(weapon_[i].GetScale() * Vector2(-0.5f, 0)); + beam_spark_[i].SetPivot(beam_spark_[i].GetOffset()); + + // Place parts on the screen. + Vector2 offset = GetWeaponPos((DamageType)i); + beam_[i].Translate(offset); + beam_spark_[i].Translate(offset); + weapon_[i].Translate(offset); + + // Setup animators. + weapon_[i].SetFrame(wepon_cooldown_frame[i]); + cooldown_animator_[i].SetFrames(wepon_cooldown_frame_count, + wepon_anim_speed); + cooldown_animator_[i].SetEndCallback(Animator::kFrames, [&, i]() -> void { + weapon_[i].SetFrame(wepon_warmup_frame[i]); + }); + cooldown_animator_[i].Attach(&weapon_[i]); + + weapon_[i].SetFrame(wepon_warmup_frame[i]); + warmup_animator_[i].SetFrames(wepon_warmup_frame_count, wepon_anim_speed); + warmup_animator_[i].SetRotation(M_PI * 2, 8.0f); + warmup_animator_[i].Attach(&weapon_[i]); + warmup_animator_[i].Play(Animator::kRotation, true); + + spark_animator_[i].SetEndCallback(Animator::kMovement, [&, i]() -> void { + beam_spark_[i].SetVisible(false); + beam_animator_[i].Play(Animator::kBlending, false); + static_cast(Engine::Get().GetGame()) + ->GetEnemy() + .HitTarget((DamageType)i); + }); + spark_animator_[i].Attach(&beam_spark_[i]); + + beam_animator_[i].SetEndCallback( + Animator::kBlending, [&, i]() -> void { beam_[i].SetVisible(false); }); + beam_animator_[i].SetBlending({1, 1, 1, 0}, 0.16f); + beam_animator_[i].Attach(&beam_[i]); + } +} + +void Player::UpdateTarget() { + if (IsFiring(active_weapon_)) + return; + + Engine& engine = Engine::Get(); + Demo* game = static_cast(engine.GetGame()); + + if (drag_valid_) { + Vector2 dir = (drag_end_ - drag_start_).Normalize(); + game->GetEnemy().SelectTarget(active_weapon_, drag_start_, dir, 1.2f); + if (!game->GetEnemy().HasTarget(active_weapon_)) + game->GetEnemy().SelectTarget(active_weapon_, drag_start_, dir, 2); + } else { + game->GetEnemy().DeselectTarget(active_weapon_); + } +} + +void Player::DragStart(const Vector2& pos) { + active_weapon_ = GetWeaponType(pos); + if (active_weapon_ == kDamageType_Invalid) + return; + + drag_start_ = drag_end_ = pos; + + drag_sign_[active_weapon_].SetOffset(drag_start_); + drag_sign_[active_weapon_].SetVisible(true); +} + +void Player::Drag(const Vector2& pos) { + if (active_weapon_ == kDamageType_Invalid) + return; + + drag_end_ = pos; + drag_sign_[active_weapon_].SetOffset(drag_end_); + + if (ValidateDrag()) { + if (!drag_valid_ && !IsFiring(active_weapon_)) + WarmupWeapon(active_weapon_); + drag_valid_ = true; + } else { + if (drag_valid_ && !IsFiring(active_weapon_)) + CooldownWeapon(active_weapon_); + drag_valid_ = false; + } +} + +void Player::DragEnd() { + if (active_weapon_ == kDamageType_Invalid) + return; + + UpdateTarget(); + + DamageType type = active_weapon_; + active_weapon_ = kDamageType_Invalid; + drag_sign_[type].SetVisible(false); + + Vector2 fire_dir = (drag_start_ - drag_end_).Normalize(); + + if (drag_valid_ && !IsFiring(type)) { + if (warmup_animator_[type].IsPlaying(Animator::kFrames)) { + warmup_animator_[type].SetEndCallback( + Animator::kFrames, [&, type, fire_dir]() -> void { + warmup_animator_[type].SetEndCallback(Animator::kFrames, nullptr); + CooldownWeapon(type); + Fire(type, fire_dir); + }); + } else { + CooldownWeapon(type); + Fire(type, fire_dir); + } + } + + drag_valid_ = false; + drag_start_ = drag_end_ = {0, 0}; +} + +void Player::DragCancel() { + if (active_weapon_ == kDamageType_Invalid) + return; + + DamageType type = active_weapon_; + active_weapon_ = kDamageType_Invalid; + drag_sign_[type].SetVisible(false); + + if (drag_valid_ && !IsFiring(type)) { + if (warmup_animator_[type].IsPlaying(Animator::kFrames)) { + warmup_animator_[type].SetEndCallback( + Animator::kFrames, [&, type]() -> void { + warmup_animator_[type].SetEndCallback(Animator::kFrames, nullptr); + CooldownWeapon(type); + }); + } else { + CooldownWeapon(type); + } + } + + drag_valid_ = false; + drag_start_ = drag_end_ = {0, 0}; +} + +bool Player::ValidateDrag() { + Vector2 dir = drag_end_ - drag_start_; + float len = dir.Magnitude(); + dir.Normalize(); + if (len < weapon_[active_weapon_].GetScale().y / 4) + return false; + if (dir.DotProduct(Vector2(0, 1)) < 0) + return false; + return true; +} + +void Player::NavigateBack() { + DragCancel(); + Engine& engine = Engine::Get(); + static_cast(engine.GetGame())->EnterMenuState(); +} + +bool Player::CreateRenderResources() { + Engine& engine = Engine::Get(); + + auto weapon_image = engine.GetAsset("enemy_anims_flare_ok.png"); + auto beam_image = engine.GetAsset("enemy_ray_ok.png"); + if (!weapon_image || !beam_image) + return false; + + weapon_tex_->Update(weapon_image); + beam_tex_->Update(beam_image); + return true; +} diff --git a/src/demo/player.h b/src/demo/player.h new file mode 100644 index 0000000..76d1822 --- /dev/null +++ b/src/demo/player.h @@ -0,0 +1,79 @@ +#ifndef PLAYER_H +#define PLAYER_H + +#include + +#include "../base/vecmath.h" +#include "../engine/animator.h" +#include "../engine/image_quad.h" +#include "../engine/renderer/texture.h" +#include "damage_type.h" + +namespace eng { +class InputEvent; +} // namespace eng + +class Player { + public: + Player(); + ~Player(); + + bool Initialize(); + + void ContextLost(); + + void Update(float delta_time); + + void OnInputEvent(std::unique_ptr event); + + void Draw(float frame_frac); + + base::Vector2 GetWeaponPos(DamageType type) const; + base::Vector2 GetWeaponScale() const; + + private: + std::shared_ptr weapon_tex_; + std::shared_ptr beam_tex_; + + eng::ImageQuad drag_sign_[2]; + eng::ImageQuad weapon_[2]; + eng::ImageQuad beam_[2]; + eng::ImageQuad beam_spark_[2]; + + eng::Animator warmup_animator_[2]; + eng::Animator cooldown_animator_[2]; + eng::Animator beam_animator_[2]; + eng::Animator spark_animator_[2]; + + DamageType active_weapon_ = kDamageType_Invalid; + + base::Vector2 drag_start_ = {0, 0}; + base::Vector2 drag_end_ = {0, 0}; + bool drag_valid_ = false; + + DamageType GetWeaponType(const base::Vector2& pos); + + void SetBeamLength(DamageType type, float len); + + void WarmupWeapon(DamageType type); + void CooldownWeapon(DamageType type); + + void Fire(DamageType type, base::Vector2 dir); + bool IsFiring(DamageType type); + + void SetupWeapons(); + + void UpdateTarget(); + + void DragStart(const base::Vector2& pos); + void Drag(const base::Vector2& pos); + void DragEnd(); + void DragCancel(); + bool ValidateDrag(); + + void NavigateBack(); + + bool CreateRenderResources(); +}; + +#endif // PLAYER_H diff --git a/src/demo/sky_quad.cc b/src/demo/sky_quad.cc new file mode 100644 index 0000000..4672a00 --- /dev/null +++ b/src/demo/sky_quad.cc @@ -0,0 +1,64 @@ +#include "sky_quad.h" + +#include "../base/interpolation.h" +#include "../base/log.h" +#include "../base/random.h" +#include "../engine/engine.h" +#include "../engine/renderer/geometry.h" +#include "../engine/renderer/shader.h" +#include "../engine/shader_source.h" + +using namespace base; +using namespace eng; + +SkyQuad::SkyQuad() + : shader_(Engine::Get().CreateRenderResource()), + sky_offset_{ + 0, Lerp(0.0f, 10.0f, Engine::Get().GetRandomGenerator().GetFloat())} { +} + +SkyQuad::~SkyQuad() = default; + +bool SkyQuad::Create() { + Engine& engine = Engine::Get(); + + auto sky_source = engine.GetAsset("sky.glsl"); + if (!sky_source) + return false; + shader_->Create(sky_source, engine.GetQuad()->vertex_description()); + + scale_ = engine.GetScreenSize(); + + color_animator_.Attach(this); + + return true; +} + +void SkyQuad::Update(float delta_time) { + sky_offset_ += {0, delta_time * 0.04f}; + color_animator_.Update(delta_time); +} + +void SkyQuad::Draw(float frame_frac) { + Vector2 sky_offset = Lerp(last_sky_offset_, sky_offset_, frame_frac); + + shader_->Activate(); + shader_->SetUniform("scale", scale_); + shader_->SetUniform("projection", Engine::Get().GetProjectionMarix()); + shader_->SetUniform("sky_offset", sky_offset); + shader_->SetUniform("nebula_color", + {nebula_color_.x, nebula_color_.y, nebula_color_.z}); + + Engine::Get().GetQuad()->Draw(); + last_sky_offset_ = sky_offset_; +} + +void SkyQuad::ContextLost() { + Create(); +} + +void SkyQuad::SwitchColor(const Vector4& color) { + color_animator_.SetBlending(color, 5, + std::bind(SmoothStep, std::placeholders::_1)); + color_animator_.Play(Animator::kBlending, false); +} diff --git a/src/demo/sky_quad.h b/src/demo/sky_quad.h new file mode 100644 index 0000000..65f6071 --- /dev/null +++ b/src/demo/sky_quad.h @@ -0,0 +1,52 @@ +#ifndef SKY_QUAD_H +#define SKY_QUAD_H + +#include "../base/vecmath.h" +#include "../engine/animatable.h" +#include "../engine/animator.h" + +#include +#include +#include +#include + +namespace eng { +class Shader; +} // namespace eng + +class SkyQuad : public eng::Animatable { + public: + SkyQuad(); + ~SkyQuad(); + + SkyQuad(const SkyQuad&) = delete; + SkyQuad& operator=(const SkyQuad&) = delete; + + bool Create(); + + void Update(float delta_time); + + // Animatable interface. + void SetFrame(size_t frame) override {} + size_t GetFrame() override { return 0; } + size_t GetNumFrames() override { return 0; } + void SetColor(const base::Vector4& color) override { nebula_color_ = color; } + base::Vector4 GetColor() const override { return nebula_color_; } + + void Draw(float frame_frac); + void ContextLost(); + + void SwitchColor(const base::Vector4& color); + + private: + std::shared_ptr shader_; + + base::Vector2 sky_offset_ = {0, 0}; + base::Vector2 last_sky_offset_ = {0, 0}; + base::Vector4 nebula_color_ = {0, 0, 0, 1}; + base::Vector2 scale_ = {1, 1}; + + eng::Animator color_animator_; +}; + +#endif // SKY_QUAD_H diff --git a/src/engine/animatable.cc b/src/engine/animatable.cc new file mode 100644 index 0000000..4f25921 --- /dev/null +++ b/src/engine/animatable.cc @@ -0,0 +1,33 @@ +#include "animatable.h" + +#include + +using namespace base; + +namespace eng { + +void Animatable::Translate(const Vector2& offset) { + offset_ += offset; +} + +void Animatable::Scale(const Vector2& scale) { + scale_ *= scale; +} + +void Animatable::Scale(float scale) { + scale_ *= scale; +} + +void Animatable::Rotate(float angle) { + theta_ += angle; + rotation_.x = sin(theta_); + rotation_.y = cos(theta_); +} + +void Animatable::SetTheta(float theta) { + theta_ = theta; + rotation_.x = sin(theta_); + rotation_.y = cos(theta_); +} + +} // namespace eng diff --git a/src/engine/animatable.h b/src/engine/animatable.h new file mode 100644 index 0000000..5597b62 --- /dev/null +++ b/src/engine/animatable.h @@ -0,0 +1,66 @@ +#ifndef SHAPE_H +#define SHAPE_H + +#include "../base/vecmath.h" + +namespace eng { + +class Animatable { + public: + Animatable() = default; + virtual ~Animatable() = default; + + void Translate(const base::Vector2& offset); + void Scale(const base::Vector2& scale); + void Scale(float scale); + void Rotate(float angle); + + void SetOffset(const base::Vector2& offset) { offset_ = offset; } + void SetScale(const base::Vector2& scale) { scale_ = scale; } + void SetPivot(const base::Vector2& pivot) { pivot_ = pivot; } + void SetTheta(float theta); + + base::Vector2 GetOffset() const { return offset_; } + base::Vector2 GetScale() const { return scale_; } + base::Vector2 GetPivot() const { return pivot_; } + float GetTheta() const { return theta_; } + + // Pure virtuals for frame animation support. + virtual void SetFrame(size_t frame) = 0; + virtual size_t GetFrame() = 0; + virtual size_t GetNumFrames() = 0; + + virtual void SetColor(const base::Vector4& color) = 0; + virtual base::Vector4 GetColor() const = 0; + + void SetVisible(bool visible) { visible_ = visible; } + bool IsVisible() const { return visible_; } + + void PlaceToLeftOf(const Animatable& s) { + Translate({s.GetScale().x / -2.0f + GetScale().x / -2.0f, 0}); + } + + void PlaceToRightOf(const Animatable& s) { + Translate({s.GetScale().x / 2.0f + GetScale().x / 2.0f, 0}); + } + + void PlaceToTopOf(const Animatable& s) { + Translate({0, s.GetScale().y / 2.0f + GetScale().y / 2.0f}); + } + + void PlaceToBottomOf(const Animatable& s) { + Translate({0, s.GetScale().y / -2.0f + GetScale().y / -2.0f}); + } + + protected: + base::Vector2 offset_ = {0, 0}; + base::Vector2 scale_ = {1, 1}; + base::Vector2 pivot_ = {0, 0}; + base::Vector2 rotation_ = {0, 1}; + float theta_ = 0; + bool visible_ = false; +}; + +} // namespace eng + +#endif // SHAPE_H diff --git a/src/engine/animator.cc b/src/engine/animator.cc new file mode 100644 index 0000000..f6a0382 --- /dev/null +++ b/src/engine/animator.cc @@ -0,0 +1,269 @@ +#include "animator.h" + +#include "../base/interpolation.h" +#include "../base/log.h" +#include "animatable.h" + +using namespace base; + +namespace eng { + +void Animator::Attach(Animatable* animatable) { + elements_.push_back({animatable, + {0, 0}, + 0, + animatable->GetColor(), + (int)animatable->GetFrame()}); +} + +void Animator::Play(int animation, bool loop) { + play_flags_ |= animation; + loop_flags_ |= loop ? animation : 0; +} + +void Animator::Pause(int animation) { + play_flags_ &= ~animation; +} + +void Animator::Stop(int animation) { + if ((animation & kMovement) != 0) + movement_time_ = 0; + if ((animation & kRotation) != 0) + rotation_time_ = 0; + if ((animation & kBlending) != 0) + blending_time_ = 0; + if ((animation & kFrames) != 0) + frame_time_ = 0; + if ((animation & kTimer) != 0) + timer_time_ = 0; + + play_flags_ |= animation; + Update(0); + play_flags_ &= ~animation; +} + +void Animator::SetEndCallback(int animation, base::Closure cb) { + if ((inside_cb_ & animation) != 0) { + has_pending_cb_ = true; + pending_cb_ = std::move(cb); + } + if ((animation & kMovement) != 0 && inside_cb_ != kMovement) + movement_cb_ = std::move(cb); + if ((animation & kRotation) != 0 && inside_cb_ != kRotation) + rotation_cb_ = std::move(cb); + if ((animation & kBlending) != 0 && inside_cb_ != kBlending) + blending_cb_ = std::move(cb); + if ((animation & kFrames) != 0 && inside_cb_ != kFrames) + frame_cb_ = std::move(cb); + if ((animation & kTimer) != 0 && inside_cb_ != kTimer) + timer_cb_ = std::move(cb); +} + +void Animator::SetMovement(Vector2 direction, + float duration, + Interpolator interpolator) { + movement_direction_ = direction; + movement_speed_ = 1.0f / duration; + movement_interpolator_ = std::move(interpolator); +} + +void Animator::SetRotation(float trget, + float duration, + Interpolator interpolator) { + rotation_target_ = trget; + rotation_speed_ = 1.0f / duration; + rotation_interpolator_ = std::move(interpolator); +} + +void Animator::SetBlending(Vector4 target, + float duration, + Interpolator interpolator) { + blending_target_ = target; + blending_speed_ = 1.0f / duration; + for (auto& a : elements_) + a.blending_start = a.animatable->GetColor(); + blending_interpolator_ = std::move(interpolator); +} + +void Animator::SetFrames(int count, + int frames_per_second, + Interpolator interpolator) { + frame_count_ = count; + frame_speed_ = (float)frames_per_second / (float)count; + for (auto& a : elements_) + a.frame_start_ = a.animatable->GetFrame(); + frame_interpolator_ = std::move(interpolator); +} + +void Animator::SetTimer(float duration) { + timer_speed_ = 1.0f / duration; +} + +void Animator::SetVisible(bool visible) { + for (auto& a : elements_) + a.animatable->SetVisible(visible); +} + +void Animator::Update(float delta_time) { + if (play_flags_ & kMovement) + UpdateMovement(delta_time); + if (play_flags_ & kRotation) + UpdateRotation(delta_time); + if (play_flags_ & kBlending) + UpdateBlending(delta_time); + if (play_flags_ & kFrames) + UpdateFrame(delta_time); + if (play_flags_ & kTimer) + UpdateTimer(delta_time); + + for (auto& a : elements_) { + if (play_flags_ & kMovement) { + float interpolated_time = movement_interpolator_ + ? movement_interpolator_(movement_time_) + : movement_time_; + Vector2 offset = + base::Lerp({0, 0}, movement_direction_, interpolated_time); + a.animatable->Translate(offset - a.movement_last_offset); + a.movement_last_offset = offset; + } + + if (play_flags_ & kRotation) { + float interpolated_time = rotation_interpolator_ + ? rotation_interpolator_(rotation_time_) + : rotation_time_; + float theta = base::Lerp(0.0f, rotation_target_, interpolated_time); + a.animatable->Rotate(theta - a.rotation_last_theta); + a.rotation_last_theta = theta; + } + + if (play_flags_ & kBlending) { + float interpolated_time = blending_interpolator_ + ? blending_interpolator_(blending_time_) + : blending_time_; + Vector4 r = + base::Lerp(a.blending_start, blending_target_, interpolated_time); + a.animatable->SetColor(r); + } + + if (play_flags_ & kFrames) { + float interpolated_time = + frame_interpolator_ ? frame_interpolator_(frame_time_) : frame_time_; + int target = a.frame_start_ + frame_count_; + int r = base::Lerp(a.frame_start_, target, interpolated_time); + if (r < target) + a.animatable->SetFrame(r); + } + } +} + +void Animator::UpdateMovement(float delta_time) { + if ((loop_flags_ & kMovement) == 0 && movement_time_ == 1.0f) { + movement_time_ = 0; + play_flags_ &= ~kMovement; + if (movement_cb_) { + inside_cb_ = kMovement; + movement_cb_(); + inside_cb_ = kNone; + if (has_pending_cb_) { + has_pending_cb_ = false; + movement_cb_ = std::move(pending_cb_); + } + } + return; + } + + movement_time_ += movement_speed_ * delta_time; + if (movement_time_ > 1) + movement_time_ = + (loop_flags_ & kMovement) == 0 ? 1 : fmod(movement_time_, 1.0f); +} + +void Animator::UpdateRotation(float delta_time) { + if ((loop_flags_ & kRotation) == 0 && rotation_time_ == 1.0f) { + rotation_time_ = 0; + play_flags_ &= ~kRotation; + if (rotation_cb_) { + inside_cb_ = kRotation; + rotation_cb_(); + inside_cb_ = kNone; + if (has_pending_cb_) { + has_pending_cb_ = false; + rotation_cb_ = std::move(pending_cb_); + } + } + return; + } + + rotation_time_ += rotation_speed_ * delta_time; + if (rotation_time_ > 1) + rotation_time_ = + (loop_flags_ & kRotation) == 0 ? 1 : fmod(rotation_time_, 1.0f); +} + +void Animator::UpdateBlending(float delta_time) { + if ((loop_flags_ & kBlending) == 0 && blending_time_ == 1.0f) { + blending_time_ = 0; + play_flags_ &= ~kBlending; + if (blending_cb_) { + inside_cb_ = kBlending; + blending_cb_(); + inside_cb_ = kNone; + if (has_pending_cb_) { + has_pending_cb_ = false; + blending_cb_ = std::move(pending_cb_); + } + } + return; + } + + blending_time_ += blending_speed_ * delta_time; + if (blending_time_ > 1) + blending_time_ = + (loop_flags_ & kBlending) == 0 ? 1 : fmod(blending_time_, 1.0f); +} + +void Animator::UpdateFrame(float delta_time) { + if ((loop_flags_ & kFrames) == 0 && frame_time_ == 1.0f) { + frame_time_ = 0; + play_flags_ &= ~kFrames; + if (frame_cb_) { + inside_cb_ = kFrames; + frame_cb_(); + inside_cb_ = kNone; + if (has_pending_cb_) { + has_pending_cb_ = false; + frame_cb_ = std::move(pending_cb_); + } + } + return; + } else if ((loop_flags_ & kFrames) != 0 && frame_time_ == 1.0f) { + frame_time_ = 0; + } + + frame_time_ += frame_speed_ * delta_time; + if (frame_time_ > 1) + frame_time_ = 1; +} + +void Animator::UpdateTimer(float delta_time) { + if (timer_time_ == 1.0f) { + timer_time_ = 0; + play_flags_ &= ~kTimer; + if (timer_cb_) { + inside_cb_ = kTimer; + timer_cb_(); + inside_cb_ = kNone; + if (has_pending_cb_) { + has_pending_cb_ = false; + timer_cb_ = std::move(pending_cb_); + } + } + return; + } + + timer_time_ += timer_speed_ * delta_time; + if (timer_time_ > 1) + timer_time_ = 1; +} + +} // namespace eng diff --git a/src/engine/animator.h b/src/engine/animator.h new file mode 100644 index 0000000..4c2d952 --- /dev/null +++ b/src/engine/animator.h @@ -0,0 +1,136 @@ +#ifndef ANIMATOR_H +#define ANIMATOR_H + +#include + +#include "../base/closure.h" +#include "../base/vecmath.h" + +namespace eng { + +class Animatable; + +class Animator { + public: + // Animation type flags. + enum Flags { + kNone = 0, + kMovement = 1, + kRotation = 2, + kBlending = 4, + kFrames = 8, + kTimer = 16, + kAllAnimations = kMovement | kRotation | kBlending | kFrames + }; + + using Interpolator = std::function; + + Animator() = default; + ~Animator() = default; + + // Attached the given animatable to this animator and sets the start values. + void Attach(Animatable* animatable); + + void Play(int animation, bool loop); + void Pause(int animation); + void Stop(int animation); + + // Set callback for the given animations. It's called for each animation once + // it ends. Not that it's not called for looping animations. + void SetEndCallback(int animation, base::Closure cb); + + // Set movement animation parameters. Movement is relative to the attached + // animatable's current position. Distance is calculated from the magnitude of + // direction vector. Duration is in seconds. + void SetMovement(base::Vector2 direction, + float duration, + Interpolator interpolator = nullptr); + + // Set rotation animation parameters. Rotation is relative to the attached + // animatable's current rotation. Duration is in seconds. + void SetRotation(float target, + float duration, + Interpolator interpolator = nullptr); + + // Set color blending animation parameters. Color blending animation is + // absolute. The absolute start colors are obtained from the attached + // animatables. Duration is in seconds. + void SetBlending(base::Vector4 target, + float duration, + Interpolator interpolator = nullptr); + + // Set frame playback animation parameters. Frame animation is absolute. The + // absolute start frames are obtained from the attached animatables. Plays + // count number of frames. + void SetFrames(int count, + int frames_per_second, + Interpolator interpolator = nullptr); + + // Set Timer parameters. Timer doesn't play any animation. Usefull for + // triggering a callback after the given seconds passed. Loop parameter is + // ignored when played. + void SetTimer(float duration); + + // Set visibility of all attached animatables. + void SetVisible(bool visible); + + void Update(float delta_time); + + bool IsPlaying(int animation) const { return play_flags_ & animation; } + + private: + struct Element { + Animatable* animatable; + base::Vector2 movement_last_offset = {0, 0}; + float rotation_last_theta = 0; + base::Vector4 blending_start = {0, 0, 0, 0}; + int frame_start_ = 0; + }; + + unsigned int play_flags_ = 0; + unsigned int loop_flags_ = 0; + std::vector elements_; + + base::Vector2 movement_direction_ = {0, 0}; + float movement_speed_ = 0; + float movement_time_ = 0; + Interpolator movement_interpolator_; + base::Closure movement_cb_; + + float rotation_target_ = 0; + float rotation_speed_ = 0; + float rotation_time_ = 0; + Interpolator rotation_interpolator_; + base::Closure rotation_cb_; + + base::Vector4 blending_target_ = {0, 0, 0, 0}; + float blending_speed_ = 0; + float blending_time_ = 0; + Interpolator blending_interpolator_; + base::Closure blending_cb_; + + int frame_count_ = 0; + float frame_speed_ = 0; + float frame_time_ = 0; + Interpolator frame_interpolator_; + base::Closure frame_cb_; + + float timer_speed_ = 0; + float timer_time_ = 0; + base::Closure timer_cb_; + + // State used to set new callback during a callback. + bool has_pending_cb_ = false; + base::Closure pending_cb_; + Flags inside_cb_ = kNone; + + void UpdateMovement(float delta_time); + void UpdateRotation(float delta_time); + void UpdateBlending(float delta_time); + void UpdateFrame(float delta_time); + void UpdateTimer(float delta_time); +}; + +} // namespace eng + +#endif // ANIMATOR_H diff --git a/src/engine/asset.h b/src/engine/asset.h new file mode 100644 index 0000000..7a96ad8 --- /dev/null +++ b/src/engine/asset.h @@ -0,0 +1,53 @@ +#ifndef ASSET_H +#define ASSET_H + +#include + +namespace eng { + +class Asset { + public: + Asset() = default; + virtual ~Asset() = default; + + virtual bool Load(const std::string& file_name) = 0; + + void SetName(const std::string& name) { name_ = name; } + const std::string& GetName() const { return name_; } + + void SetImmutable() { immutable_ = true; } + bool IsImmutable() const { return immutable_; } + + protected: + std::string name_; + bool immutable_ = false; +}; + +class AssetFactoryBase { + public: + AssetFactoryBase(const std::string& name) : name_(name) {} + virtual ~AssetFactoryBase() = default; + + virtual std::shared_ptr Create() = 0; + + const std::string& name() { return name_; }; + + private: + std::string name_; +}; + +template +class AssetFactory : public AssetFactoryBase { + public: + ~AssetFactory() override = default; + + AssetFactory(const std::string& name) : AssetFactoryBase(name) {} + + std::shared_ptr Create() override { + return std::make_shared(); + } +}; + +} // namespace eng + +#endif // ASSET_H diff --git a/src/engine/engine.cc b/src/engine/engine.cc new file mode 100644 index 0000000..de06c49 --- /dev/null +++ b/src/engine/engine.cc @@ -0,0 +1,313 @@ +#include "engine.h" + +#include "../base/log.h" +#include "../base/worker.h" +#include "font.h" +#include "game.h" +#include "game_factory.h" +#include "image.h" +#include "input_event.h" +#include "mesh.h" +#include "platform/platform.h" +#include "renderer/geometry.h" +#include "renderer/render_command.h" +#include "renderer/renderer.h" +#include "renderer/shader.h" +#include "renderer/texture.h" +#include "shader_source.h" + +using namespace base; + +namespace eng { + +Engine* Engine::singleton = nullptr; + +Engine::Engine(Platform* platform, Renderer* renderer) + : platform_(platform), renderer_(renderer) { + assert(!singleton); + singleton = this; + + renderer_->SetContextLostCB(std::bind(&Engine::ContextLost, this)); + + quad_ = CreateRenderResource(); + pass_through_shader_ = CreateRenderResource(); + solid_shader_ = CreateRenderResource(); +} + +Engine::~Engine() { + singleton = nullptr; +} + +Engine& Engine::Get() { + return *singleton; +} + +bool Engine::Initialize() { + // The orthogonal viewport is (-1.0 .. 1.0) for the short edge of the screen. + // For the long endge, it's calculated from aspect ratio. + if (GetScreenWidth() > GetScreenHeight()) { + float aspect_ratio = (float)GetScreenWidth() / (float)GetScreenHeight(); + LOG << "aspect ratio: " << aspect_ratio; + screen_size_ = {aspect_ratio * 2.0f, 2.0f}; + projection_ = base::Ortho(-aspect_ratio, aspect_ratio, -1.0f, 1.0f); + } else { + float aspect_ratio = (float)GetScreenHeight() / (float)GetScreenWidth(); + LOG << "aspect_ratio: " << aspect_ratio; + screen_size_ = {2.0f, aspect_ratio * 2.0f}; + projection_ = base::Ortho(-1.0, 1.0, -aspect_ratio, aspect_ratio); + } + + system_font_ = GetAsset("engine/RobotoMono-Regular.ttf"); + if (!system_font_) { + // Do not fail. Just create a null-font. + auto font = std::make_shared(); + font->SetImmutable(); + system_font_ = font; + } + + if (!CreateRenderResources()) + return false; + + game_ = GameFactoryBase::CreateGame(""); + if (!game_) { + printf("No game found to run.\n"); + return false; + } + + if (!game_->Initialize()) { + LOG << "Failed to initialize the game."; + return false; + } + + return true; +} + +void Engine::Shutdown() { + LOG << "Shutting down engine."; +} + +void Engine::Update(float delta_time) { + seconds_accumulated_ += delta_time; + + task_runner_.Run(); + + game_->Update(delta_time); + + fps_seconds_ += delta_time; + if (fps_seconds_ >= 1) { + fps_ = renderer_->GetAndResetFPS(); + fps_seconds_ = 0; + } + + if (stats_.IsVisible()) + PrintStats(); +} + +void Engine::Draw(float frame_frac) { + auto cmd = std::make_unique(); + cmd->rgba = {0, 0, 0, 1}; + renderer_->EnqueueCommand(std::move(cmd)); + renderer_->EnqueueCommand(std::make_unique()); + + game_->Draw(frame_frac); + + if (stats_.IsVisible()) + stats_.Draw(); + + renderer_->EnqueueCommand(std::make_unique()); +} + +void Engine::LostFocus() { + if (game_) + game_->LostFocus(); +} + +void Engine::GainedFocus() { + if (game_) + game_->GainedFocus(); +} + +void Engine::TrimMemory() { + LOG << "Trimming memory."; + assets_.clear(); +} + +void Engine::Exit() { + platform_->Exit(); +} + +Vector2 Engine::ToScale(const Vector2& vec) { + return GetScreenSize() * vec / + Vector2((float)GetScreenWidth(), (float)GetScreenHeight()); +} + +Vector2 Engine::ToPosition(const Vector2& vec) { + return ToScale(vec) - GetScreenSize() / 2.0f; +} + +void Engine::AddInputEvent(std::unique_ptr event) { + switch (event->GetType()) { + case InputEvent::kTap: + if (((GetScreenSize() / 2) * 0.9f - event->GetVector(0)).Magnitude() <= + 0.25f) { + SetSatsVisible(!stats_.IsVisible()); + // Consume event. + return; + } + break; + case InputEvent::kKeyPress: + if (event->GetKeyPress() == 's') { + SetSatsVisible(!stats_.IsVisible()); + // Consume event. + return; + } + break; + case InputEvent::kDrag: + if (stats_.IsVisible()) { + if ((stats_.GetOffset() - event->GetVector(0)).Magnitude() <= + stats_.GetScale().y) + stats_.SetOffset(event->GetVector(0)); + // TODO: Enqueue DragCancel so we can consume this event. + } + break; + default: + break; + } + + input_queue_.push_back(std::move(event)); +} + +std::unique_ptr Engine::GetNextInputEvent() { + std::unique_ptr event; + if (!input_queue_.empty()) { + event.swap(input_queue_.front()); + input_queue_.pop_front(); + } + return event; +} + +int Engine::GetScreenWidth() const { + return renderer_->screen_width(); +} + +int Engine::GetScreenHeight() const { + return renderer_->screen_height(); +} + +int Engine::GetDeviceDpi() const { + return platform_->GetDeviceDpi(); +} + +const std::string& Engine::GetRootPath() const { + return platform_->GetRootPath(); +} + +bool Engine::IsMobile() const { + return platform_->mobile_device(); +} + +std::shared_ptr Engine::CreateRenderResourceInternal( + RenderResourceFactoryBase& factory) { + return renderer_->CreateResource(factory); +} + +std::shared_ptr Engine::GetAssetInternal(AssetFactoryBase& factory) { + auto it = assets_.find(factory.name()); + if (it != assets_.end()) + return it->second; + + auto asset = factory.Create(); + if (!asset->Load(factory.name().c_str())) + return nullptr; + asset->SetImmutable(); + + assets_[factory.name()] = asset; + return asset; +} + +void Engine::ContextLost() { + if (!task_runner_.IsBoundToCurrentThread()) { + task_runner_.Enqueue(std::bind(&Engine::ContextLost, this)); + return; + } + + renderer_->DestroyAllResources(); + + CreateRenderResources(); + + game_->ContextLost(); +} + +bool Engine::CreateRenderResources() { + // Create the quad geometry we can reuse for all sprites. + auto quad_mesh = GetAsset("engine/quad.mesh"); + if (!quad_mesh) { + LOG << "Could not create quad mesh."; + return false; + } + quad_->Create(quad_mesh); + + // Create the shader we can reuse for texture rendering. + auto pts_source = GetAsset("engine/pass_through.glsl"); + if (!pts_source) { + LOG << "Could not create pass through shader."; + return false; + } + pass_through_shader_->Create(pts_source, quad_->vertex_description()); + + // Create the shader we can reuse for solid rendering. + auto ss_source = GetAsset("engine/solid.glsl"); + if (!ss_source) { + LOG << "Could not create solid shader."; + return false; + } + solid_shader_->Create(ss_source, quad_->vertex_description()); + + return true; +} + +void Engine::SetSatsVisible(bool visible) { + stats_.SetVisible(visible); + if (visible) + stats_.Create(CreateRenderResource()); + else + stats_.Destory(); +} + +void Engine::PrintStats() { + constexpr int width = 200; + std::vector lines; + std::string line; + line = "fps: "; + line += std::to_string(fps_); + lines.push_back(line); + line = "cmd: "; + line += std::to_string(renderer_->global_queue_size() + + renderer_->render_queue_size()); + lines.push_back(line); + + constexpr int margin = 5; + int line_height = system_font_->GetLineHeight(); + int image_width = width + margin * 2; + int image_height = (line_height + margin) * lines.size() + margin; + + auto image = std::make_shared(); + image->Create(image_width, image_height); + image->Clear({1, 1, 1, 0.08f}); + + Worker worker(2); + int y = margin; + for (auto& text : lines) { + worker.Enqueue(std::bind(&Font::Print, system_font_, margin, y, + text.c_str(), image->GetBuffer(), + image->GetWidth())); + y += line_height + margin; + } + worker.Join(); + + image->SetImmutable(); + stats_.GetTexture()->Update(image); + stats_.AutoScale(); +} + +} // namespace eng diff --git a/src/engine/engine.h b/src/engine/engine.h new file mode 100644 index 0000000..7dde646 --- /dev/null +++ b/src/engine/engine.h @@ -0,0 +1,154 @@ +#ifndef ENGINE_H +#define ENGINE_H + +#include +#include +#include + +#include "../base/random.h" +#include "../base/task_runner.h" +#include "../base/vecmath.h" +#include "asset.h" +#include "image_quad.h" +#include "renderer/render_resource.h" + +namespace eng { + +class Font; +class Game; +class InputEvent; +class Renderer; +struct RenderCommand; +class Platform; +class Geometry; +class Shader; + +class Engine { + public: + Engine(Platform* platform, Renderer* renderer); + ~Engine(); + + static Engine& Get(); + + bool Initialize(); + + void Shutdown(); + + void Update(float delta_time); + void Draw(float frame_frac); + + void LostFocus(); + void GainedFocus(); + + void TrimMemory(); + + void Exit(); + + // Convert size from pixels to viewport scale. + base::Vector2 ToScale(const base::Vector2& vec); + + // Convert position form pixels to viewport coordinates. + base::Vector2 ToPosition(const base::Vector2& vec); + + template + std::shared_ptr CreateRenderResource() { + RenderResourceFactory factory; + return std::dynamic_pointer_cast(CreateRenderResourceInternal(factory)); + } + + // Returns immutable asset that can be accessed between multiple threads + // without locking. Returns nullptr if no asset was found with the given name. + template + std::shared_ptr GetAsset(const std::string& name) { + AssetFactory factory(name); + return std::dynamic_pointer_cast(GetAssetInternal(factory)); + } + + void AddInputEvent(std::unique_ptr event); + std::unique_ptr GetNextInputEvent(); + + // Access to the render resources. + std::shared_ptr GetQuad() { return quad_; } + std::shared_ptr GetPassThroughShader() { + return pass_through_shader_; + } + std::shared_ptr GetSolidShader() { return solid_shader_; } + + std::shared_ptr GetSystemFont() { return system_font_; } + + base::Random& GetRandomGenerator() { return random_; } + + Game* GetGame() { return game_.get(); } + + // Return screen width/height in pixels. + int GetScreenWidth() const; + int GetScreenHeight() const; + + // Return screen size in viewport scale. + base::Vector2 GetScreenSize() const { return screen_size_; } + + const base::Matrix4x4& GetProjectionMarix() const { return projection_; } + + int GetDeviceDpi() const; + + const std::string& GetRootPath() const; + + bool IsMobile() const; + + float seconds_accumulated() const { return seconds_accumulated_; } + + private: + static Engine* singleton; + + Platform* platform_ = nullptr; + + Renderer* renderer_ = nullptr; + + std::unique_ptr game_; + + // Asset cache. + std::unordered_map> assets_; + + std::shared_ptr quad_; + std::shared_ptr pass_through_shader_; + std::shared_ptr solid_shader_; + + base::Vector2 screen_size_ = {0, 0}; + base::Matrix4x4 projection_; + + std::shared_ptr system_font_; + + ImageQuad stats_; + + float fps_seconds_ = 0; + int fps_ = 0; + + float seconds_accumulated_ = 0.0f; + + std::deque> input_queue_; + + base::TaskRunner task_runner_; + + base::Random random_; + + std::shared_ptr CreateRenderResourceInternal( + RenderResourceFactoryBase& factory); + + std::shared_ptr GetAssetInternal(AssetFactoryBase& factory); + + void ContextLost(); + + bool CreateRenderResources(); + + void KillUnusedResources(float delta_time); + + void SetSatsVisible(bool visible); + void PrintStats(); + + Engine(const Engine&) = delete; + Engine& operator=(const Engine&) = delete; +}; + +} // namespace eng + +#endif // ENGINE_H diff --git a/src/engine/font.cc b/src/engine/font.cc new file mode 100644 index 0000000..8e6710d --- /dev/null +++ b/src/engine/font.cc @@ -0,0 +1,199 @@ +#include "font.h" + +#include "../base/asset_file.h" +#include "../base/log.h" +#include "engine.h" + +#define STB_TRUETYPE_IMPLEMENTATION +#include "../third_party/stb/stb_truetype.h" + +namespace eng { + +bool Font::Load(const std::string& file_name) { + if (IsImmutable()) { + LOG << "Error: Font is immutable. Failed to load."; + return false; + } + + SetName(file_name); + + // Read the font file. + size_t buffer_size = 0; + std::unique_ptr buffer = base::AssetFile::ReadWholeFile( + file_name.c_str(), Engine::Get().GetRootPath().c_str(), &buffer_size); + if (!buffer) { + LOG << "Failed to read font file."; + return false; + } + + bool result = false; + do { + // Allocate a cache bitmap for the glyphs. + // This is one 8 bit channel intensity data. + // It's tighly packed. + glyph_cache_ = std::make_unique(kGlyphSize * kGlyphSize); + if (!glyph_cache_) { + LOG << "Failed to allocate glyph cache."; + break; + } + + // Rasterize glyphs and pack them into the cache. + const float kFontHeight = 32.0f; + if (stbtt_BakeFontBitmap((unsigned char*)buffer.get(), 0, kFontHeight, + glyph_cache_.get(), kGlyphSize, kGlyphSize, + kFirstChar, kNumChars, glyph_info_) <= 0) { + LOG << "Failed to bake the glyph cache: " << result; + glyph_cache_.reset(); + break; + } + + result = true; + } while (0); + + int x0, y0, x1, y1; + CalculateBoundingBox("`IlfKgjy_{)", x0, y0, x1, y1); + line_height_ = y1 - y0; + yoff_ = -y0; + + return result; +} + +static void StretchBlit_I8_to_RGBA32(int dst_x0, + int dst_y0, + int dst_x1, + int dst_y1, + int src_x0, + int src_y0, + int src_x1, + int src_y1, + uint8_t* dst_rgba, + int dst_pitch, + const uint8_t* src_i, + int src_pitch) { + // LOG << "-- StretchBlit: --"; + // LOG << "dst: rect(" << dst_x0 << ", " << dst_y0 << ")..(" + // << dst_x1 << ".." << dst_y1 << "), pitch(" << dst_pitch << ")"; + // LOG << "src: rect(" << src_x0 << ", " << src_y0 << ")..(" + // << src_x1 << ".." << src_y1 << "), pitch(" << src_pitch << ")"; + + int dst_width = dst_x1 - dst_x0, dst_height = dst_y1 - dst_y0, + src_width = src_x1 - src_x0, src_height = src_y1 - src_y0; + + // int dst_dx = dst_width > 0 ? 1 : -1, + // dst_dy = dst_height > 0 ? 1 : -1; + + // LOG << "dst_width = " << dst_width << ", dst_height = " << dst_height; + // LOG << "src_width = " << src_width << ", src_height = " << src_height; + + uint8_t* dst = dst_rgba + (dst_x0 + dst_y0 * dst_pitch) * 4; + const uint8_t* src = src_i + (src_x0 + src_y0 * src_pitch) * 1; + + // First check if we have to stretch at all. + if ((dst_width == src_width) && (dst_height == src_height)) { + // No, straight blit then. + for (int y = 0; y < dst_height; ++y) { + for (int x = 0; x < dst_width; ++x) { + // Alpha test, no blending for now. + if (src[x]) { +#if 0 + dst[x * 4 + 0] = src[x]; + dst[x * 4 + 1] = src[x]; + dst[x * 4 + 2] = src[x]; + dst[x * 4 + 3] = 255; +#else + dst[x * 4 + 3] = src[x]; +#endif + } + } + + dst += dst_pitch * 4; + src += src_pitch * 1; + } + } else { + // ToDo + } +} + +void Font::CalculateBoundingBox(const std::string& text, + int& x0, + int& y0, + int& x1, + int& y1) const { + x0 = 0; + y0 = 0; + x1 = 0; + y1 = 0; + + if (!glyph_cache_) + return; + + float x = 0, y = 0; + + const char* ptr = text.c_str(); + while (*ptr) { + if (*ptr >= kFirstChar /*&& *ptr < (kFirstChar + kNumChars)*/) { + stbtt_aligned_quad q; + stbtt_GetBakedQuad(glyph_info_, kGlyphSize, kGlyphSize, *ptr - kFirstChar, + &x, &y, &q, 1); + + int ix0 = (int)q.x0, iy0 = (int)q.y0, ix1 = (int)q.x1, iy1 = (int)q.y1; + + if (ix0 < x0) + x0 = ix0; + if (iy0 < y0) + y0 = iy0; + if (ix1 > x1) + x1 = ix1; + if (iy1 > y1) + y1 = iy1; + + ++ptr; + } + } +} + +void Font::CalculateBoundingBox(const std::string& text, + int& width, + int& height) const { + int x0, y0, x1, y1; + CalculateBoundingBox(text, x0, y0, x1, y1); + width = x1 - x0; + height = y1 - y0; + // LOG << "width = " << width << ", height = " << height; +} + +void Font::Print(int x, + int y, + const std::string& text, + uint8_t* buffer, + int width) const { + // LOG("Font::Print() = %s\n", text); + + if (!glyph_cache_) + return; + + float fx = (float)x, fy = (float)y + (float)yoff_; + + const char* ptr = text.c_str(); + while (*ptr) { + if (*ptr >= kFirstChar /*&& *ptr < (kFirstChar + kNumChars)*/) { + stbtt_aligned_quad q; + stbtt_GetBakedQuad(glyph_info_, kGlyphSize, kGlyphSize, *ptr - kFirstChar, + &fx, &fy, &q, 1); + + // LOG("-- glyph --\nxy = (%f %f) .. (%f %f)\nuv = (%f %f) .. (%f %f)\n", + // q.x0, q.y0, q.x1, q.y1, q.s0, q.t0, q.s1, q.t1); + + int ix0 = (int)q.x0, iy0 = (int)q.y0, ix1 = (int)q.x1, iy1 = (int)q.y1, + iu0 = (int)(q.s0 * kGlyphSize), iv0 = (int)(q.t0 * kGlyphSize), + iu1 = (int)(q.s1 * kGlyphSize), iv1 = (int)(q.t1 * kGlyphSize); + + StretchBlit_I8_to_RGBA32(ix0, iy0, ix1, iy1, iu0, iv0, iu1, iv1, buffer, + width, glyph_cache_.get(), kGlyphSize); + + ++ptr; + } + } +} + +} // namespace eng diff --git a/src/engine/font.h b/src/engine/font.h new file mode 100644 index 0000000..85fdb08 --- /dev/null +++ b/src/engine/font.h @@ -0,0 +1,55 @@ +#ifndef FONT_H +#define FONT_H + +#include +#include +#include + +#include "../third_party/stb/stb_truetype.h" +#include "asset.h" + +namespace eng { + +class Font : public Asset { + public: + Font() = default; + ~Font() override = default; + + bool Load(const std::string& file_name) override; + + void CalculateBoundingBox(const std::string& text, + int& width, + int& height) const; + void CalculateBoundingBox(const std::string& text, + int& x0, + int& y0, + int& x1, + int& y1) const; + + void Print(int x, + int y, + const std::string& text, + uint8_t* buffer, + int width) const; + + int GetLineHeight() const { return line_height_; } + + bool IsValid() const { return !!glyph_cache_; } + + private: + enum Constants { + kGlyphSize = 512, + kFirstChar = 32, // ' ' (space) + kNumChars = 96 // Covers almost all ASCII chars. + }; + + std::unique_ptr glyph_cache_; // Image data. + stbtt_bakedchar glyph_info_[kNumChars]; // Coordinates and advance. + + int line_height_ = 0; + int yoff_ = 0; +}; + +} // namespace eng + +#endif // FONT_H diff --git a/src/engine/game.h b/src/engine/game.h new file mode 100644 index 0000000..5ae6525 --- /dev/null +++ b/src/engine/game.h @@ -0,0 +1,30 @@ +#ifndef GAME_H +#define GAME_H + +namespace eng { + +class Game { + public: + Game() = default; + virtual ~Game() = default; + + virtual bool Initialize() = 0; + + virtual void Update(float delta_time) = 0; + + virtual void Draw(float frame_frac) = 0; + + virtual void ContextLost() = 0; + + virtual void LostFocus() = 0; + + virtual void GainedFocus() = 0; + + private: + Game(const Game&) = delete; + Game& operator=(const Game&) = delete; +}; + +} // namespace eng + +#endif // GAME_H diff --git a/src/engine/game_factory.h b/src/engine/game_factory.h new file mode 100644 index 0000000..e982621 --- /dev/null +++ b/src/engine/game_factory.h @@ -0,0 +1,55 @@ +#ifndef GAME_FACTORY_H +#define GAME_FACTORY_H + +#include +#include +#include + +#define DECLARE_GAME_BEGIN \ + std::vector> \ + eng::GameFactoryBase::game_classes = { +#define DECLARE_GAME(CLASS) {#CLASS, new eng::GameFactory()}, +#define DECLARE_GAME_END }; + +namespace eng { + +class Game; + +class GameFactoryBase { + public: + virtual ~GameFactoryBase() = default; + + static std::unique_ptr CreateGame(const std::string& name) { + if (name.empty()) + return game_classes.size() > 0 + ? game_classes.begin()->second->CreateGame() + : nullptr; + for (auto& element : game_classes) { + if (element.first == name) + return element.second->CreateGame(); + } + return nullptr; + } + + private: + virtual std::unique_ptr CreateGame() { return nullptr; } + + static std::vector> game_classes; +}; + +template +class GameFactory : public GameFactoryBase { + public: + ~GameFactory() override = default; + + private: + using GameType = Type; + + std::unique_ptr CreateGame() override { + return std::make_unique(); + } +}; + +} // namespace eng + +#endif // GAME_FACTORY_H diff --git a/src/engine/image.cc b/src/engine/image.cc new file mode 100644 index 0000000..fc24f6a --- /dev/null +++ b/src/engine/image.cc @@ -0,0 +1,268 @@ +#include "image.h" + +#include + +#include "../base/asset_file.h" +#include "../base/interpolation.h" +#include "../base/log.h" +#include "../base/misc.h" +#include "engine.h" + +// This 3rd party library is written in C and uses malloc, which means that we +// have to do the same. +#define STBI_NO_STDIO +#include "../third_party/stb/stb_image.h" + +using namespace base; + +namespace eng { + +Image::Image() = default; + +Image::Image(const Image& other) { + Copy(other); +} + +Image::~Image() = default; + +Image& Image::operator=(const Image& other) { + Copy(other); + return *this; +} + +bool Image::Create(int w, int h) { + if (IsImmutable()) { + LOG << "Error: Image is immutable. Failed to create."; + return false; + } + + width_ = w; + height_ = h; + + buffer_.reset((uint8_t*)AlignedAlloc(w * h * 4 * sizeof(uint8_t))); + + return true; +} + +void Image::Copy(const Image& other) { + if (IsImmutable()) { + LOG << "Error: Image is immutable. Failed to copy."; + return; + } + + if (other.buffer_) { + int size = other.GetSize(); + buffer_.reset((uint8_t*)AlignedAlloc(size)); + memcpy(buffer_.get(), other.buffer_.get(), size); + } + width_ = other.width_; + height_ = other.height_; + format_ = other.format_; +} + +bool Image::Load(const std::string& file_name) { + if (IsImmutable()) { + LOG << "Error: Image is immutable. Failed to load."; + return false; + } + + SetName(file_name); + + size_t buffer_size = 0; + std::unique_ptr file_buffer = AssetFile::ReadWholeFile( + file_name.c_str(), Engine::Get().GetRootPath().c_str(), &buffer_size); + if (!file_buffer) { + LOG << "Failed to read file: " << file_name; + return false; + } + + int w, h, c; + buffer_.reset((uint8_t*)stbi_load_from_memory( + (const stbi_uc*)file_buffer.get(), buffer_size, &w, &h, &c, 0)); + if (!buffer_) { + LOG << "Failed to load image file: " << file_name; + return false; + } + + uint8_t* converted_buffer = NULL; + switch (c) { + case 1: + // LOG("Converting image from 1 to 4 channels.\n"); + // Assume it's an intensity, duplicate it to RGB and fill A with opaque. + converted_buffer = (uint8_t*)AlignedAlloc(w * h * 4 * sizeof(uint8_t)); + for (int i = 0; i < w * h; ++i) { + converted_buffer[i * 4 + 0] = buffer_[i]; + converted_buffer[i * 4 + 1] = buffer_[i]; + converted_buffer[i * 4 + 2] = buffer_[i]; + converted_buffer[i * 4 + 3] = 255; + } + break; + + case 3: + // LOG("Converting image from 3 to 4 channels.\n"); + // Add an opaque channel. + converted_buffer = (uint8_t*)AlignedAlloc(w * h * 4 * sizeof(uint8_t)); + for (int i = 0; i < w * h; ++i) { + converted_buffer[i * 4 + 0] = buffer_[i * 3 + 0]; + converted_buffer[i * 4 + 1] = buffer_[i * 3 + 1]; + converted_buffer[i * 4 + 2] = buffer_[i * 3 + 2]; + converted_buffer[i * 4 + 3] = 255; + } + break; + + case 4: + break; // This is the wanted format. + + case 2: + default: + LOG << "Image had unsuitable number of color components: " << c << " " + << file_name; + buffer_.reset(); + return false; + } + + if (converted_buffer) { + buffer_.reset(converted_buffer); + } + + width_ = w; + height_ = h; + +#if 0 // Fill the alpha channel with transparent gradient alpha for testing + uint8_t* modifyBuf = buffer; + for (int j = 0; j < height; ++j, modifyBuf += width * 4) + { + for (int i = 0; i < width; ++i) + { + float dist = sqrt(float(i*i + j*j)); + float alpha = (((dist > 0.0f ? dist : 0.0f) / sqrt((float)(width * width + height * height))) * 255.0f); + modifyBuf[i * 4 + 3] = (unsigned char)alpha; + } + } +#endif + + return !!buffer_; +} + +size_t Image::GetSize() const { + switch (format_) { + case kRGBA32: + return width_ * height_ * 4; + case kDXT1: + return ((width_ + 3) / 4) * ((height_ + 3) / 4) * 8; + case kDXT5: + return ((width_ + 3) / 4) * ((height_ + 3) / 4) * 16; + case kATC: + return ((width_ + 3) / 4) * ((height_ + 3) / 4) * 16; + case kETC1: + return (width_ * height_ * 4) / 8; + default: + return 0; + } +} + +void Image::ConvertToPow2() { + int new_width = RoundUpToPow2(width_); + int new_height = RoundUpToPow2(height_); + if ((new_width != width_) || (new_height != height_)) { + LOG << "Converting image " << GetName() << " from (" << width_ << ", " + << height_ << ") to (" << new_width << ", " << new_height << ")"; + + int bigger_size = new_width * new_height * 4 * sizeof(uint8_t); + uint8_t* bigger_buffer = (uint8_t*)AlignedAlloc(bigger_size); + + // Fill it with black. + memset(bigger_buffer, 0, bigger_size); + + // Copy over the old bitmap. +#if 0 + // Centered in the new bitmap. + int offset_x = (new_width - width_) / 2; + int offset_y = (new_height - height_) / 2; + for (int y = 0; y < height_; ++y) + memcpy(bigger_buffer + (offset_x + (y + offset_y) * new_width) * 4, + buffer_.get() + y * width_ * 4, width_ * 4); +#else + for (int y = 0; y < height_; ++y) + memcpy(bigger_buffer + (y * new_width) * 4, + buffer_.get() + y * width_ * 4, width_ * 4); +#endif + + // Swap the buffers and dimensions. + buffer_.reset(bigger_buffer); + width_ = new_width; + height_ = new_height; + } +} + +uint8_t* Image::GetBuffer() { + if (IsImmutable()) { + LOG << "Error: Image is immutable. Failed to return writable buffer."; + return nullptr; + } + + return buffer_.get(); +} + +void Image::Clear(Vector4 rgba) { + if (IsImmutable()) { + LOG << "Error: Image is immutable. Failed to clear."; + return; + } + + // Quantize the color to target resolution. + uint8_t r = (uint8_t)(rgba.x * 255.0f), g = (uint8_t)(rgba.y * 255.0f), + b = (uint8_t)(rgba.z * 255.0f), a = (uint8_t)(rgba.w * 255.0f); + + // Fill out the first line manually. + for (int w = 0; w < width_; ++w) { + buffer_.get()[w * 4 + 0] = r; + buffer_.get()[w * 4 + 1] = g; + buffer_.get()[w * 4 + 2] = b; + buffer_.get()[w * 4 + 3] = a; + } + + // Copy the first line to the rest of them. + for (int h = 1; h < height_; ++h) + memcpy(buffer_.get() + h * width_ * 4, buffer_.get(), width_ * 4); +} + +void Image::GradientH() { + if (IsImmutable()) { + LOG << "Error: Image is immutable. Failed to apply gradient."; + return; + } + + // Fill out the first line manually. + for (int x = 0; x < width_; ++x) { + uint8_t intensity = x > 255 ? 255 : x; + buffer_.get()[x * 4 + 0] = intensity; + buffer_.get()[x * 4 + 1] = intensity; + buffer_.get()[x * 4 + 2] = intensity; + buffer_.get()[x * 4 + 3] = 255; + } + + // Copy the first line to the rest of them. + for (int h = 1; h < height_; ++h) + memcpy(buffer_.get() + h * width_ * 4, buffer_.get(), width_ * 4); +} + +void Image::GradientV(const Vector4& c1, const Vector4& c2, int height) { + if (IsImmutable()) { + LOG << "Error: Image is immutable. Failed to apply gradient."; + return; + } + + // Fill each section with gradient. + for (int h = 0; h < height_; ++h) { + Vector4 c = Lerp(c1, c2, fmod(h, height) / (float)height); + for (int x = 0; x < width_; ++x) { + buffer_.get()[h * width_ * 4 + x * 4 + 0] = c.x * 255; + buffer_.get()[h * width_ * 4 + x * 4 + 1] = c.y * 255; + buffer_.get()[h * width_ * 4 + x * 4 + 2] = c.z * 255; + buffer_.get()[h * width_ * 4 + x * 4 + 3] = 0; + } + } +} + +} // namespace eng diff --git a/src/engine/image.h b/src/engine/image.h new file mode 100644 index 0000000..bd655bd --- /dev/null +++ b/src/engine/image.h @@ -0,0 +1,55 @@ +#ifndef IMAGE_H +#define IMAGE_H + +#include +#include + +#include "../base/mem.h" +#include "../base/vecmath.h" +#include "asset.h" + +namespace eng { + +class Image : public Asset { + public: + enum Format { kRGBA32, kDXT1, kDXT5, kETC1, kATC }; + + Image(); + Image(const Image& other); + ~Image() override; + + Image& operator=(const Image& other); + + bool Create(int width, int height); + void Copy(const Image& other); + bool Load(const std::string& file_name) override; + + void ConvertToPow2(); + + int GetWidth() const { return width_; } + int GetHeight() const { return height_; } + + Format GetFormat() const { return format_; } + bool IsCompressed() const { return format_ > kRGBA32; } + + size_t GetSize() const; + + const uint8_t* GetBuffer() const { return buffer_.get(); } + uint8_t* GetBuffer(); + + bool IsValid() const { return !!buffer_; } + + void Clear(base::Vector4 rgba); + void GradientH(); + void GradientV(const base::Vector4& c1, const base::Vector4& c2, int height); + + private: + base::AlignedMem::ScoppedPtr buffer_; + int width_ = 0; + int height_ = 0; + Format format_ = kRGBA32; +}; + +} // namespace eng + +#endif // IMAGE_H diff --git a/src/engine/image_quad.cc b/src/engine/image_quad.cc new file mode 100644 index 0000000..d928781 --- /dev/null +++ b/src/engine/image_quad.cc @@ -0,0 +1,87 @@ +#include "image_quad.h" + +#include + +#include "engine.h" +#include "renderer/geometry.h" +#include "renderer/shader.h" +#include "renderer/texture.h" + +using namespace base; + +namespace eng { + +void ImageQuad::Create(std::shared_ptr texture, + std::array num_frames, + int frame_width, + int frame_height) { + texture_ = texture; + num_frames_ = std::move(num_frames); + frame_width_ = frame_width; + frame_height_ = frame_height; +} + +void ImageQuad::Destory() { + texture_.reset(); +} + +void ImageQuad::AutoScale() { + Vector2 dimensions = {GetFrameWidth(), GetFrameHeight()}; + SetScale(Engine::Get().ToScale(dimensions)); + Scale((float)Engine::Get().GetDeviceDpi() / 200.0f); +} + +void ImageQuad::SetFrame(size_t frame) { + assert(frame < GetNumFrames()); + current_frame_ = frame; +} + +size_t ImageQuad::GetNumFrames() { + return num_frames_[0] * num_frames_[1]; +} + +void ImageQuad::Draw() { + if (!IsVisible() || !texture_ || !texture_->IsValid()) + return; + + texture_->Activate(); + + Vector2 tex_scale = {GetFrameWidth() / texture_->GetWidth(), + GetFrameHeight() / texture_->GetHeight()}; + + std::shared_ptr quad = Engine::Get().GetQuad(); + std::shared_ptr shader = Engine::Get().GetPassThroughShader(); + + shader->Activate(); + shader->SetUniform("offset", offset_); + shader->SetUniform("scale", scale_); + shader->SetUniform("pivot", pivot_); + shader->SetUniform("rotation", rotation_); + shader->SetUniform("tex_offset", GetUVOffset(current_frame_)); + shader->SetUniform("tex_scale", tex_scale); + shader->SetUniform("projection", Engine::Get().GetProjectionMarix()); + shader->SetUniform("color", color_); + shader->SetUniform("texture", 0); + + quad->Draw(); +} + +float ImageQuad::GetFrameWidth() const { + return frame_width_ > 0 ? (float)frame_width_ + : texture_->GetWidth() / (float)num_frames_[0]; +} + +float ImageQuad::GetFrameHeight() const { + return frame_height_ > 0 ? (float)frame_height_ + : texture_->GetHeight() / (float)num_frames_[1]; +} + +// Return the uv offset for the given frame. +Vector2 ImageQuad::GetUVOffset(int frame) const { + assert(frame < num_frames_[0] * num_frames_[1]); + if (num_frames_[0] == 1 && num_frames_[1] == 1) + return {0, 0}; + return {(float)(frame % num_frames_[0]), (float)(frame / num_frames_[0])}; +} + +} // namespace eng diff --git a/src/engine/image_quad.h b/src/engine/image_quad.h new file mode 100644 index 0000000..f9990a4 --- /dev/null +++ b/src/engine/image_quad.h @@ -0,0 +1,57 @@ +#ifndef IMAGE_QUAD_H +#define IMAGE_QUAD_H + +#include "../base/vecmath.h" +#include "animatable.h" + +#include +#include + +namespace eng { + +class Texture; + +class ImageQuad : public Animatable { + public: + ImageQuad() = default; + ~ImageQuad() override = default; + + void Create(std::shared_ptr texture, + std::array num_frames = {1, 1}, + int frame_width = 0, + int frame_height = 0); + + void Destory(); + + void AutoScale(); + + // Animatable interface. + void SetFrame(size_t frame) override; + size_t GetFrame() override { return current_frame_; } + size_t GetNumFrames() override; + void SetColor(const base::Vector4& color) override { color_ = color; } + base::Vector4 GetColor() const override { return color_; } + + void Draw(); + + std::shared_ptr GetTexture() { return texture_; } + + private: + std::shared_ptr texture_; + + size_t current_frame_ = 0; + std::array num_frames_ = {1, 1}; // horizontal, vertical + int frame_width_ = 0; + int frame_height_ = 0; + + base::Vector4 color_ = {1, 1, 1, 1}; + + float GetFrameWidth() const; + float GetFrameHeight() const; + + base::Vector2 GetUVOffset(int frame) const; +}; + +} // namespace eng + +#endif // IMAGE_QUAD_H diff --git a/src/engine/input_event.h b/src/engine/input_event.h new file mode 100644 index 0000000..c022eb8 --- /dev/null +++ b/src/engine/input_event.h @@ -0,0 +1,49 @@ +#ifndef INPUT_EVENT_H +#define INPUT_EVENT_H + +#include +#include "../base/vecmath.h" + +namespace eng { + +class InputEvent { + public: + enum Type { + kInvalid, + kTap, + kDoubleTap, + kDragStart, + kDrag, + kDragEnd, + kDragCancel, + kPinchStart, + kPinch, + kNavigateBack, + kKeyPress, + kType_Max // Not a type. + }; + + InputEvent(Type type) : type_(type) {} + InputEvent(Type type, const base::Vector2& vec1) + : type_(type), vec_{vec1, {0, 0}} {} + InputEvent(Type type, const base::Vector2& vec1, const base::Vector2& vec2) + : type_(type), vec_{vec1, vec2} {} + InputEvent(Type type, char key) : type_(type), key_(key) {} + ~InputEvent() = default; + + Type GetType() { return type_; } + base::Vector2 GetVector(size_t i) { + assert(i < 2); + return vec_[i]; + } + char GetKeyPress() { return key_; } + + private: + Type type_ = kInvalid; + base::Vector2 vec_[2] = {{0, 0}, {0, 0}}; + char key_ = 0; +}; + +} // namespace eng + +#endif // INPUT_EVENT_H diff --git a/src/engine/mesh.cc b/src/engine/mesh.cc new file mode 100644 index 0000000..aa66613 --- /dev/null +++ b/src/engine/mesh.cc @@ -0,0 +1,181 @@ +#include "mesh.h" + +#include +#include + +#include "../base/asset_file.h" +#include "../base/log.h" +#include "../third_party/jsoncpp/json.h" +#include "engine.h" + +namespace eng { + +// Used to parse the vertex layout, +// e.g. "p3f;c4b" for "position 3 floats, color 4 bytes". +const char Mesh::kLayoutDelimiter[] = ";/ \t"; + +bool Mesh::Create(Primitive primitive, + const std::string& vertex_description, + size_t num_vertices, + const void* vertices, + DataType index_description, + size_t num_indices, + const void* indices) { + if (IsImmutable()) { + LOG << "Error: Mesh is immutable. Failed to create."; + return false; + } + + primitive_ = primitive; + num_vertices_ = num_vertices; + index_description_ = index_description; + num_indices_ = num_indices; + + if (!ParseVertexDescription(vertex_description, vertex_description_)) { + LOG << "Failed to parse vertex description."; + return false; + } + + int vertex_buffer_size = GetVertexSize() * num_vertices_; + if (vertex_buffer_size > 0) { + vertices_ = std::make_unique(vertex_buffer_size); + memcpy(vertices_.get(), vertices, vertex_buffer_size); + } + + if (!indices) + return true; + + int index_buffer_size = GetIndexSize() * num_indices_; + if (index_buffer_size > 0) { + indices_ = std::make_unique(index_buffer_size); + memcpy(indices_.get(), indices, index_buffer_size); + } + + return true; +} + +bool Mesh::Load(const std::string& file_name) { + if (IsImmutable()) { + LOG << "Error: Mesh is immutable. Failed to load."; + return false; + } + + SetName(file_name); + + size_t buffer_size = 0; + std::unique_ptr json_mesh = base::AssetFile::ReadWholeFile( + file_name.c_str(), Engine::Get().GetRootPath().c_str(), &buffer_size, + true); + if (!json_mesh) { + LOG << "Failed to read file: " << file_name; + return false; + } + + std::string err; + Json::Value root; + Json::CharReaderBuilder builder; + const std::unique_ptr reader(builder.newCharReader()); + if (!reader->parse(json_mesh.get(), json_mesh.get() + buffer_size, &root, + &err)) { + LOG << "Failed to load mesh. Json parser error: " << err; + return false; + } + + const std::string& primitive_str = root["primitive"].asString(); + if (primitive_str == "Triangles") { + primitive_ = kPrimitive_Triangles; + } else if (primitive_str == "TriangleStrip") { + primitive_ = kPrimitive_TriangleStrip; + } else { + LOG << "Failed to load mesh. Invalid primitive: " << primitive_str; + return false; + } + + num_vertices_ = root["num_vertices"].asUInt(); + + if (!ParseVertexDescription(root["vertex_description"].asString(), + vertex_description_)) { + LOG << "Failed to parse vertex description."; + return false; + } + + size_t array_size = 0; + for (auto& attr : vertex_description_) { + array_size += std::get<2>(attr); + } + array_size *= num_vertices_; + + const Json::Value vertices = root["vertices"]; + if (vertices.size() != array_size) { + LOG << "Failed to load mesh. Vertex array size: " << vertices.size() + << ", expected " << array_size; + return false; + } + + int vertex_buffer_size = GetVertexSize() * num_vertices_; + if (vertex_buffer_size <= 0) { + LOG << "Failed to load mesh. Invalid vertex size."; + return false; + } + + vertices_ = std::make_unique(vertex_buffer_size); + + char* dst = vertices_.get(); + int i = 0; + while (i < vertices.size()) { + for (auto& attr : vertex_description_) { + auto [attrib_type, data_type, num_elements, type_size] = attr; + while (num_elements--) { + switch (data_type) { + case kDataType_Byte: + *((unsigned char*)dst) = (unsigned char)vertices[i].asUInt(); + break; + case kDataType_Float: + *((float*)dst) = (float)vertices[i].asFloat(); + break; + case kDataType_Int: + *((int*)dst) = vertices[i].asInt(); + break; + case kDataType_Short: + *((short*)dst) = (short)vertices[i].asInt(); + break; + case kDataType_UInt: + *((unsigned int*)dst) = vertices[i].asUInt(); + break; + case kDataType_UShort: + *((unsigned short*)dst) = (unsigned short)vertices[i].asUInt(); + break; + default: + assert(false); + return false; + } + dst += type_size; + ++i; + } + } + } + return true; +} + +size_t Mesh::GetVertexSize() const { + unsigned int size = 0; + for (auto& attr : vertex_description_) { + size += std::get<2>(attr) * std::get<3>(attr); + } + return size; +} + +size_t Mesh::GetIndexSize() const { + switch (index_description_) { + case kDataType_Byte: + return sizeof(char); + case kDataType_UShort: + return sizeof(unsigned short); + case kDataType_UInt: + return sizeof(unsigned int); + default: + return 0; + } +} + +} // namespace eng diff --git a/src/engine/mesh.h b/src/engine/mesh.h new file mode 100644 index 0000000..f6c4d77 --- /dev/null +++ b/src/engine/mesh.h @@ -0,0 +1,56 @@ +#ifndef MESH_H +#define MESH_H + +#include +#include +#include "asset.h" +#include "renderer/renderer_types.h" + +namespace eng { + +class Mesh : public Asset { + public: + static const char kLayoutDelimiter[]; + + Mesh() = default; + ~Mesh() override = default; + + bool Create(Primitive primitive, + const std::string& vertex_description, + size_t num_vertices, + const void* vertices, + DataType index_description = kDataType_Invalid, + size_t num_indices = 0, + const void* indices = nullptr); + + bool Load(const std::string& file_name) override; + + const void* GetVertices() const { return (void*)vertices_.get(); } + const void* GetIndices() const { return (void*)indices_.get(); } + + size_t GetVertexSize() const; + size_t GetIndexSize() const; + + Primitive primitive() const { return primitive_; } + const VertexDescripton& vertex_description() const { + return vertex_description_; + } + size_t num_vertices() const { return num_vertices_; } + DataType index_description() const { return index_description_; } + size_t num_indices() const { return num_indices_; } + + bool IsValid() const { return !!vertices_.get(); } + + protected: + Primitive primitive_ = kPrimitive_TriangleStrip; + VertexDescripton vertex_description_; + size_t num_vertices_ = 0; + DataType index_description_ = kDataType_Invalid; + size_t num_indices_ = 0; + std::unique_ptr vertices_; + std::unique_ptr indices_; +}; + +} // namespace eng + +#endif // MESH_H diff --git a/src/engine/platform/platform.cc b/src/engine/platform/platform.cc new file mode 100644 index 0000000..0ef5f18 --- /dev/null +++ b/src/engine/platform/platform.cc @@ -0,0 +1,73 @@ +#include "platform.h" + +#include + +#include "../../base/log.h" +#include "../engine.h" +#include "../renderer/renderer.h" + +// Save battery on mobile devices. +#define USE_SLEEP + +namespace eng { + +Platform::InternalError Platform::internal_error; + +void Platform::Shutdown() { + LOG << "Shutting down platform."; + renderer_->Shutdown(); +} + +void Platform::RunMainLoop() { + engine_ = std::make_unique(this, renderer_.get()); + if (!engine_->Initialize()) { + LOG << "Failed to initialize the engine."; + throw internal_error; + } + + // Use fixed time steps. + constexpr float time_step = 1.0f / 60.0f; + constexpr float speed = 1.0f; + constexpr float epsilon = 0.0001f; + + timer_.Reset(); + float accumulator = 0.0; + float frame_frac = 0.0f; + + for (;;) { + engine_->Draw(frame_frac); + + // Accumulate time. +#ifdef USE_SLEEP + while (accumulator < time_step) { + timer_.Update(); + accumulator += timer_.GetSecondsPassed(); + if (time_step - accumulator > epsilon) { + float sleep_time = time_step - accumulator - epsilon; + std::this_thread::sleep_for( + std::chrono::microseconds((int)(sleep_time * 1000000.0f))); + } + }; +#else + timer_.Update(); + accumulator += timer_.GetSecondsPassed(); +#endif // USE_SLEEP + + // Subdivide the frame time. + while (accumulator >= time_step) { + Update(); + if (should_exit_) { + engine_->Shutdown(); + engine_.reset(); + return; + } + engine_->Update(time_step * speed); + accumulator -= time_step; + }; + + // Calculate frame fraction from remainder of the frame time. + frame_frac = accumulator / time_step; + } +} + +} // namespace eng diff --git a/src/engine/platform/platform.h b/src/engine/platform/platform.h new file mode 100644 index 0000000..8bc1632 --- /dev/null +++ b/src/engine/platform/platform.h @@ -0,0 +1,86 @@ +#ifndef PLATFORM_H +#define PLATFORM_H + +#include +#include +#include + +#include "../../base/timer.h" + +#if defined(__ANDROID__) +struct android_app; +struct AInputEvent; + +namespace ndk_helper { +class TapDetector; +class PinchDetector; +class DragDetector; +} // namespace ndk_helper +#endif + +namespace eng { + +class Renderer; +class Engine; + +class Platform { + public: + Platform(); + ~Platform(); + +#if defined(__ANDROID__) + void Initialize(android_app* app); +#elif defined(__linux__) + void Initialize(); +#endif + + void Shutdown(); + + void Update(); + + void RunMainLoop(); + + void Exit(); + + Renderer* GetRenderer() { return renderer_.get(); } + + int GetDeviceDpi() const { return device_dpi_; } + + const std::string& GetRootPath() const { return root_path_; } + + bool mobile_device() const { return mobile_device_; } + + static class InternalError : public std::exception { + } internal_error; + + private: + base::Timer timer_; + + bool mobile_device_ = false; + int device_dpi_ = 200; + std::string root_path_; + + bool has_focus_ = false; + bool should_exit_ = false; + + std::unique_ptr renderer_; + std::unique_ptr engine_; + +#if defined(__ANDROID__) + android_app* app_ = nullptr; + + std::unique_ptr tap_detector_; + std::unique_ptr pinch_detector_; + std::unique_ptr drag_detector_; + + static int32_t HandleInput(android_app* app, AInputEvent* event); + static void HandleCmd(android_app* app, int32_t cmd); +#endif + + Platform(const Platform&) = delete; + Platform& operator=(const Platform&) = delete; +}; + +} // namespace eng + +#endif // PLATFORM_H diff --git a/src/engine/platform/platform_android.cc b/src/engine/platform/platform_android.cc new file mode 100644 index 0000000..33cc534 --- /dev/null +++ b/src/engine/platform/platform_android.cc @@ -0,0 +1,283 @@ +#include "platform.h" + +#include +#include +#include + +#include "../../base/file.h" +#include "../../base/log.h" +#include "../../third_party/android/gestureDetector.h" +#include "../engine.h" +#include "../input_event.h" +#include "../renderer/renderer.h" + +using namespace base; + +namespace { + +std::string GetApkPath(ANativeActivity* activity) { + JNIEnv* env = nullptr; + activity->vm->AttachCurrentThread(&env, nullptr); + + jclass activity_clazz = env->GetObjectClass(activity->clazz); + jmethodID get_application_info_id = + env->GetMethodID(activity_clazz, "getApplicationInfo", + "()Landroid/content/pm/ApplicationInfo;"); + jobject app_info_obj = + env->CallObjectMethod(activity->clazz, get_application_info_id); + + jclass app_info_clazz = env->GetObjectClass(app_info_obj); + jfieldID source_dir_id = + env->GetFieldID(app_info_clazz, "sourceDir", "Ljava/lang/String;"); + jstring source_dir_obj = + (jstring)env->GetObjectField(app_info_obj, source_dir_id); + + const char* source_dir = env->GetStringUTFChars(source_dir_obj, nullptr); + std::string apk_path = std::string(source_dir); + + env->ReleaseStringUTFChars(source_dir_obj, source_dir); + env->DeleteLocalRef(app_info_clazz); + env->DeleteLocalRef(activity_clazz); + activity->vm->DetachCurrentThread(); + + return apk_path; +} + +int32_t getDensityDpi(android_app* app) { + AConfiguration* config = AConfiguration_new(); + AConfiguration_fromAssetManager(config, app->activity->assetManager); + int32_t density = AConfiguration_getDensity(config); + AConfiguration_delete(config); + return density; +} + +} // namespace + +namespace eng { + +Platform::Platform() = default; +Platform::~Platform() = default; + +int32_t Platform::HandleInput(android_app* app, AInputEvent* event) { + Platform* platform = reinterpret_cast(app->userData); + + if (!platform->engine_) + return 0; + + if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_KEY && + AKeyEvent_getKeyCode(event) == AKEYCODE_BACK) { + if (AKeyEvent_getAction(event) == AKEY_EVENT_ACTION_UP) { + auto input_event = + std::make_unique(InputEvent::kNavigateBack); + platform->engine_->AddInputEvent(std::move(input_event)); + } + return 1; + } + + if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_MOTION) { + ndk_helper::GESTURE_STATE tap_state = + platform->tap_detector_->Detect(event); + ndk_helper::GESTURE_STATE drag_state = + platform->drag_detector_->Detect(event); + ndk_helper::GESTURE_STATE pinch_state = + platform->pinch_detector_->Detect(event); + + // Tap detector has a priority over other detectors + if (tap_state == ndk_helper::GESTURE_STATE_ACTION) { + platform->engine_->AddInputEvent( + std::make_unique(InputEvent::kDragCancel)); + // Detect tap + Vector2 v; + platform->tap_detector_->GetPointer(v); + v = platform->engine_->ToPosition(v); + // DLOG << "Tap: " << v; + auto input_event = + std::make_unique(InputEvent::kTap, v * Vector2(1, -1)); + platform->engine_->AddInputEvent(std::move(input_event)); + } else { + // Handle drag state + if (drag_state & ndk_helper::GESTURE_STATE_START) { + // Otherwise, start dragging + Vector2 v; + platform->drag_detector_->GetPointer(v); + v = platform->engine_->ToPosition(v); + // DLOG << "drag-start: " << v; + auto input_event = std::make_unique(InputEvent::kDragStart, + v * Vector2(1, -1)); + platform->engine_->AddInputEvent(std::move(input_event)); + } else if (drag_state & ndk_helper::GESTURE_STATE_MOVE) { + Vector2 v; + platform->drag_detector_->GetPointer(v); + v = platform->engine_->ToPosition(v); + // DLOG << "drag: " << v; + auto input_event = + std::make_unique(InputEvent::kDrag, v * Vector2(1, -1)); + platform->engine_->AddInputEvent(std::move(input_event)); + } else if (drag_state & ndk_helper::GESTURE_STATE_END) { + // DLOG << "drag-end!"; + auto input_event = std::make_unique(InputEvent::kDragEnd); + platform->engine_->AddInputEvent(std::move(input_event)); + } + + // Handle pinch state + if (pinch_state & ndk_helper::GESTURE_STATE_START) { + platform->engine_->AddInputEvent( + std::make_unique(InputEvent::kDragCancel)); + // Start new pinch + Vector2 v1; + Vector2 v2; + platform->pinch_detector_->GetPointers(v1, v2); + v1 = platform->engine_->ToPosition(v1); + v2 = platform->engine_->ToPosition(v2); + // DLOG << "pinch-start: " << v1 << " " << v2; + auto input_event = std::make_unique( + InputEvent::kPinchStart, v1 * Vector2(1, -1), v2 * Vector2(1, -1)); + platform->engine_->AddInputEvent(std::move(input_event)); + } else if (pinch_state & ndk_helper::GESTURE_STATE_MOVE) { + // Multi touch + // Start new pinch + Vector2 v1; + Vector2 v2; + platform->pinch_detector_->GetPointers(v1, v2); + v1 = platform->engine_->ToPosition(v1); + v2 = platform->engine_->ToPosition(v2); + // DLOG << "pinch: " << v1 << " " << v2; + auto input_event = std::make_unique( + InputEvent::kPinch, v1 * Vector2(1, -1), v2 * Vector2(1, -1)); + platform->engine_->AddInputEvent(std::move(input_event)); + } + } + return 1; + } + return 0; +} + +void Platform::HandleCmd(android_app* app, int32_t cmd) { + Platform* platform = reinterpret_cast(app->userData); + + switch (cmd) { + case APP_CMD_SAVE_STATE: + break; + + case APP_CMD_INIT_WINDOW: + DLOG << "APP_CMD_INIT_WINDOW"; + if (app->window != NULL) { + if (!platform->renderer_->Initialize(app->window)) { + LOG << "Failed to initialize the renderer."; + throw internal_error; + } + } + break; + + case APP_CMD_TERM_WINDOW: + DLOG << "APP_CMD_TERM_WINDOW"; + platform->renderer_->Shutdown(); + break; + + case APP_CMD_CONFIG_CHANGED: + DLOG << "APP_CMD_CONFIG_CHANGED"; + if (platform->app_->window != NULL) { + int width = platform->renderer_->screen_width(); + int height = platform->renderer_->screen_height(); + if (width != ANativeWindow_getWidth(app->window) || + height != ANativeWindow_getHeight(app->window)) { + platform->renderer_->Shutdown(); + if (!platform->renderer_->Initialize(platform->app_->window)) { + LOG << "Failed to initialize the renderer."; + throw internal_error; + } + } + } + break; + + case APP_CMD_STOP: + DLOG << "APP_CMD_STOP"; + break; + + case APP_CMD_GAINED_FOCUS: + DLOG << "APP_CMD_GAINED_FOCUS"; + platform->timer_.Reset(); + platform->has_focus_ = true; + if (platform->engine_) + platform->engine_->GainedFocus(); + break; + + case APP_CMD_LOST_FOCUS: + DLOG << "APP_CMD_LOST_FOCUS"; + platform->has_focus_ = false; + if (platform->engine_) + platform->engine_->LostFocus(); + break; + + case APP_CMD_LOW_MEMORY: + DLOG << "APP_CMD_LOW_MEMORY"; + if (platform->engine_) + platform->engine_->TrimMemory(); + break; + } +} + +void Platform::Initialize(android_app* app) { + LOG << "Initializing platform."; + app_ = app; + + renderer_ = std::make_unique(); + + tap_detector_ = std::make_unique(); + drag_detector_ = std::make_unique(); + pinch_detector_ = std::make_unique(); + + tap_detector_->SetConfiguration(app_->config); + drag_detector_->SetConfiguration(app_->config); + pinch_detector_->SetConfiguration(app_->config); + + mobile_device_ = true; + + root_path_ = GetApkPath(app->activity); + LOG << "Root path: " << root_path_.c_str(); + + device_dpi_ = getDensityDpi(app); + LOG << "Device DPI: " << device_dpi_; + + app->userData = reinterpret_cast(this); + app->onAppCmd = Platform::HandleCmd; + app->onInputEvent = Platform::HandleInput; + + Update(); +} + +void Platform::Update() { + int id; + int events; + android_poll_source* source; + + while ((id = ALooper_pollAll(has_focus_ ? 0 : -1, NULL, &events, + (void**)&source)) >= 0) { + if (source != NULL) + source->process(app_, source); + if (app_->destroyRequested != 0) { + LOG << "App destroy requested."; + should_exit_ = true; + break; + } + if (has_focus_) + break; + } +} + +void Platform::Exit() { + ANativeActivity_finish(app_->activity); +} + +} // namespace eng + +void android_main(android_app* app) { + eng::Platform platform; + try { + platform.Initialize(app); + platform.RunMainLoop(); + platform.Shutdown(); + } catch (eng::Platform::InternalError& e) { + } + _exit(0); +} diff --git a/src/engine/platform/platform_linux.cc b/src/engine/platform/platform_linux.cc new file mode 100644 index 0000000..555347a --- /dev/null +++ b/src/engine/platform/platform_linux.cc @@ -0,0 +1,110 @@ +#include "platform.h" + +#include +#include + +#include "../../base/log.h" +#include "../../base/vecmath.h" +#include "../engine.h" +#include "../input_event.h" +#include "../renderer/renderer.h" + +using namespace base; + +namespace eng { + +Platform::Platform() = default; +Platform::~Platform() = default; + +void Platform::Initialize() { + root_path_ = "../../"; + LOG << "Root path: " << root_path_.c_str(); + + renderer_ = std::make_unique(); + if (!renderer_->Initialize()) { + LOG << "Failed to initialize renderer."; + throw internal_error; + } + LOG << "Initialized the renderer."; + + Display* display = renderer_->display(); + Window window = renderer_->window(); + XSelectInput( + display, window, + KeyPressMask | Button1MotionMask | ButtonPressMask | ButtonReleaseMask); + Atom WM_DELETE_WINDOW = XInternAtom(display, "WM_DELETE_WINDOW", false); + XSetWMProtocols(display, window, &WM_DELETE_WINDOW, 1); +} + +void Platform::Update() { + if (!engine_) + return; + + Display* display = renderer_->display(); + while (XPending(display)) { + XEvent e; + XNextEvent(display, &e); + switch (e.type) { + case KeyPress: { + KeySym key = XLookupKeysym(&e.xkey, 0); + auto input_event = + std::make_unique(InputEvent::kKeyPress, key); + engine_->AddInputEvent(std::move(input_event)); + // TODO: e.xkey.state & (ShiftMask | ControlMask | Mod1Mask | Mod4Mask)) + break; + } + case MotionNotify: { + Vector2 v(e.xmotion.x, e.xmotion.y); + v = engine_->ToPosition(v); + // DLOG << "drag: " << v; + auto input_event = + std::make_unique(InputEvent::kDrag, v * Vector2(1, -1)); + engine_->AddInputEvent(std::move(input_event)); + break; + } + case ButtonPress: { + if (e.xbutton.button == 1) { + Vector2 v(e.xbutton.x, e.xbutton.y); + v = engine_->ToPosition(v); + // DLOG << "drag-start: " << v; + auto input_event = std::make_unique( + InputEvent::kDragStart, v * Vector2(1, -1)); + engine_->AddInputEvent(std::move(input_event)); + } + break; + } + case ButtonRelease: { + if (e.xbutton.button == 1) { + // DLOG << "drag-end!"; + auto input_event = std::make_unique(InputEvent::kDragEnd); + engine_->AddInputEvent(std::move(input_event)); + } + break; + } + case ClientMessage: { + // TODO: Should check here for other client message types. However the + // only protocol registered above is WM_DELETE_WINDOW for now. + should_exit_ = true; + break; + } + } + } +} + +void Platform::Exit() { + should_exit_ = true; +} + +} // namespace eng + +int main(int argc, char** argv) { + eng::Platform platform; + try { + platform.Initialize(); + platform.RunMainLoop(); + platform.Shutdown(); + } catch (eng::Platform::InternalError& e) { + return -1; + } + return 0; +} diff --git a/src/engine/renderer/geometry.cc b/src/engine/renderer/geometry.cc new file mode 100644 index 0000000..9bc952a --- /dev/null +++ b/src/engine/renderer/geometry.cc @@ -0,0 +1,52 @@ +#include "geometry.h" + +#include + +#include "../engine.h" +#include "../mesh.h" +#include "render_command.h" +#include "renderer.h" + +namespace eng { + +Geometry::Geometry(unsigned resource_id, + std::shared_ptr impl_data, + Renderer* renderer) + : RenderResource(resource_id, impl_data, renderer) {} + +Geometry::~Geometry() { + Destroy(); +} + +void Geometry::Create(std::shared_ptr mesh) { + assert(mesh->IsImmutable()); + + Destroy(); + valid_ = true; + + vertex_description_ = mesh->vertex_description(); + + auto cmd = std::make_unique(); + cmd->mesh = mesh; + cmd->impl_data = std::static_pointer_cast(impl_data_); + renderer_->EnqueueCommand(std::move(cmd)); +} + +void Geometry::Destroy() { + if (valid_) { + auto cmd = std::make_unique(); + cmd->impl_data = std::static_pointer_cast(impl_data_); + renderer_->EnqueueCommand(std::move(cmd)); + valid_ = false; + } +} + +void Geometry::Draw() { + if (valid_) { + auto cmd = std::make_unique(); + cmd->impl_data = std::static_pointer_cast(impl_data_); + renderer_->EnqueueCommand(std::move(cmd)); + } +} + +} // namespace eng diff --git a/src/engine/renderer/geometry.h b/src/engine/renderer/geometry.h new file mode 100644 index 0000000..6bd45dc --- /dev/null +++ b/src/engine/renderer/geometry.h @@ -0,0 +1,38 @@ +#ifndef GEOMETRY_H +#define GEOMETRY_H + +#include +#include + +#include "render_resource.h" +#include "renderer_types.h" + +namespace eng { + +class Renderer; +class Mesh; + +class Geometry : public RenderResource { + public: + Geometry(unsigned resource_id, + std::shared_ptr impl_data, + Renderer* renderer); + ~Geometry() override; + + void Create(std::shared_ptr mesh); + + void Destroy() override; + + void Draw(); + + const VertexDescripton& vertex_description() const { + return vertex_description_; + } + + private: + VertexDescripton vertex_description_; +}; + +} // namespace eng + +#endif // GEOMETRY_H diff --git a/src/engine/renderer/opengl.h b/src/engine/renderer/opengl.h new file mode 100644 index 0000000..4c102f7 --- /dev/null +++ b/src/engine/renderer/opengl.h @@ -0,0 +1,21 @@ +#ifndef OPENGL_H +#define OPENGL_H + +#if defined(__ANDROID__) +// Use the modified Khronos header from ndk-helper. This gives access to +// additional functionality the drivers may expose but which the system headers +// do not. +#include "../../third_party/android/gl3stub.h" +#include + +#elif defined(__linux__) +#include "../../third_party/glew/glew.h" + +// Define the missing format for the etc1 +#ifndef GL_ETC1_RGB8_OES +#define GL_ETC1_RGB8_OES 0x8D64 +#endif + +#endif + +#endif // OPENGL_H diff --git a/src/engine/renderer/render_command.h b/src/engine/renderer/render_command.h new file mode 100644 index 0000000..55264d0 --- /dev/null +++ b/src/engine/renderer/render_command.h @@ -0,0 +1,140 @@ +#ifndef RENDER_COMMAND_H +#define RENDER_COMMAND_H + +#include +#include +#include +#include "../../base/hash.h" +#include "../../base/vecmath.h" +#include "renderer_types.h" + +namespace eng { + +class Image; +class ShaderSource; +class Mesh; + +// Global render commands are guaranteed to be processed. Others commands are +// frame specific and can be discared by the renderer. + +#ifdef _DEBUG +#define RENDER_COMMAND_BEGIN(NAME, GLOBAL) \ + struct NAME : RenderCommand { \ + static constexpr CommandId CMD_ID = HHASH(#NAME); \ + NAME() : RenderCommand(CMD_ID, GLOBAL, #NAME) {} +#define RENDER_COMMAND_END }; +#else +#define RENDER_COMMAND_BEGIN(NAME, GLOBAL) \ + struct NAME : RenderCommand { \ + static constexpr CommandId CMD_ID = HHASH(#NAME); \ + NAME() : RenderCommand(CMD_ID, GLOBAL) {} +#define RENDER_COMMAND_END }; +#endif + +struct RenderCommand { + using CommandId = size_t; + static constexpr CommandId INVALID_CMD_ID = 0; + +#ifdef _DEBUG + RenderCommand(CommandId id, bool g, const char* name) + : cmd_id(id), global(g), cmd_name(name) {} +#else + RenderCommand(CommandId id, bool g) : cmd_id(id), global(g) {} +#endif + + const CommandId cmd_id = INVALID_CMD_ID; + const bool global = false; +#ifdef _DEBUG + std::string cmd_name; +#endif +}; + +RENDER_COMMAND_BEGIN(CmdEableBlend, false) +RENDER_COMMAND_END + +RENDER_COMMAND_BEGIN(CmdClear, false) + std::array rgba; +RENDER_COMMAND_END + +RENDER_COMMAND_BEGIN(CmdPresent, false) +RENDER_COMMAND_END + +RENDER_COMMAND_BEGIN(CmdUpdateTexture, true) + std::shared_ptr image; + std::shared_ptr impl_data; +RENDER_COMMAND_END + +RENDER_COMMAND_BEGIN(CmdDestoryTexture, true) + std::shared_ptr impl_data; +RENDER_COMMAND_END + +RENDER_COMMAND_BEGIN(CmdActivateTexture, false) + std::shared_ptr impl_data; +RENDER_COMMAND_END + +RENDER_COMMAND_BEGIN(CmdCreateGeometry, true) + std::shared_ptr mesh; + std::shared_ptr impl_data; +RENDER_COMMAND_END + +RENDER_COMMAND_BEGIN(CmdDestroyGeometry, true) + std::shared_ptr impl_data; +RENDER_COMMAND_END + +RENDER_COMMAND_BEGIN(CmdDrawGeometry, false) + std::shared_ptr impl_data; +RENDER_COMMAND_END + +RENDER_COMMAND_BEGIN(CmdCreateShader, true) + std::shared_ptr source; + VertexDescripton vertex_description; + std::shared_ptr impl_data; +RENDER_COMMAND_END + +RENDER_COMMAND_BEGIN(CmdDestroyShader, true) + std::shared_ptr impl_data; +RENDER_COMMAND_END + +RENDER_COMMAND_BEGIN(CmdActivateShader, false) + std::shared_ptr impl_data; +RENDER_COMMAND_END + +RENDER_COMMAND_BEGIN(CmdSetUniformVec2, false) + std::string name; + base::Vector2 v; + std::shared_ptr impl_data; +RENDER_COMMAND_END + +RENDER_COMMAND_BEGIN(CmdSetUniformVec3, false) + std::string name; + base::Vector3 v; + std::shared_ptr impl_data; +RENDER_COMMAND_END + +RENDER_COMMAND_BEGIN(CmdSetUniformVec4, false) + std::string name; + base::Vector4 v; + std::shared_ptr impl_data; +RENDER_COMMAND_END + +RENDER_COMMAND_BEGIN(CmdSetUniformMat4, false) + std::string name; + base::Matrix4x4 m; + std::shared_ptr impl_data; +RENDER_COMMAND_END + +RENDER_COMMAND_BEGIN(CmdSetUniformInt, false) + std::string name; + int i; + std::shared_ptr impl_data; +RENDER_COMMAND_END + +RENDER_COMMAND_BEGIN(CmdSetUniformFloat, false) + std::string name; + float f; + std::shared_ptr impl_data; +RENDER_COMMAND_END + +} // namespace eng + +#endif // RENDER_COMMAND_H diff --git a/src/engine/renderer/render_resource.cc b/src/engine/renderer/render_resource.cc new file mode 100644 index 0000000..9136af4 --- /dev/null +++ b/src/engine/renderer/render_resource.cc @@ -0,0 +1,18 @@ +#include "render_resource.h" + +#include + +#include "renderer.h" + +namespace eng { + +RenderResource::RenderResource(unsigned resource_id, + std::shared_ptr impl_data, + Renderer* renderer) + : resource_id_(resource_id), impl_data_(impl_data), renderer_(renderer) {} + +RenderResource::~RenderResource() { + renderer_->ReleaseResource(resource_id_); +} + +} // namespace eng diff --git a/src/engine/renderer/render_resource.h b/src/engine/renderer/render_resource.h new file mode 100644 index 0000000..687400f --- /dev/null +++ b/src/engine/renderer/render_resource.h @@ -0,0 +1,71 @@ +#ifndef RENDER_RESOURCE_H +#define RENDER_RESOURCE_H + +#include +#include +#include +#include + +namespace eng { + +class Renderer; + +class RenderResource { + public: + RenderResource(unsigned resource_id, + std::shared_ptr impl_data, + Renderer* renderer); + virtual ~RenderResource(); + + virtual void Destroy() = 0; + + bool IsValid() const { return valid_; } + + std::shared_ptr impl_data() { return impl_data_; } + + protected: + unsigned resource_id_ = 0; + std::shared_ptr impl_data_; // For use in render thread only. + bool valid_ = false; + + Renderer* renderer_ = nullptr; + + RenderResource(const RenderResource&) = delete; + RenderResource& operator=(const RenderResource&) = delete; +}; + +class RenderResourceFactoryBase { + public: + RenderResourceFactoryBase(std::type_index resource_type) + : resource_type_(resource_type) {} + virtual ~RenderResourceFactoryBase() = default; + + virtual std::shared_ptr + Create(unsigned id, std::shared_ptr impl_data, Renderer* renderer) = 0; + + template + bool IsTypeOf() const { + return resource_type_ == std::type_index(typeid(T)); + } + + private: + std::type_index resource_type_; +}; + +template +class RenderResourceFactory : public RenderResourceFactoryBase { + public: + RenderResourceFactory() + : RenderResourceFactoryBase(std::type_index(typeid(T))) {} + ~RenderResourceFactory() override = default; + + std::shared_ptr Create(unsigned id, + std::shared_ptr impl_data, + Renderer* renderer) override { + return std::make_shared(id, impl_data, renderer); + } +}; + +} // namespace eng + +#endif // RENDER_RESOURCE_H diff --git a/src/engine/renderer/renderer.cc b/src/engine/renderer/renderer.cc new file mode 100644 index 0000000..c5d2ceb --- /dev/null +++ b/src/engine/renderer/renderer.cc @@ -0,0 +1,789 @@ +#include "renderer.h" + +#include +#include +#include +#include + +#include "../../base/log.h" +#include "../../base/vecmath.h" +#include "../image.h" +#include "../mesh.h" +#include "../shader_source.h" +#include "geometry.h" +#include "render_command.h" +#include "shader.h" +#include "texture.h" + +namespace { + +constexpr GLenum kGlPrimitive[eng::kPrimitive_Max] = {GL_TRIANGLES, + GL_TRIANGLE_STRIP}; + +constexpr GLenum kGlDataType[eng::kDataType_Max] = { + GL_UNSIGNED_BYTE, GL_FLOAT, GL_INT, + GL_SHORT, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT}; + +const std::string kAttributeNames[eng::kAttribType_Max] = { + "inColor", "inNormal", "inPosition", "inTexCoord"}; + +} // namespace + +namespace eng { + +Renderer::Renderer() = default; + +Renderer::~Renderer() { + TerminateWorker(); +} + +void Renderer::SetContextLostCB(base::Closure cb) { + context_lost_cb_ = std::move(cb); +} + +void Renderer::ContextLost() { + LOG << "Context lost."; + +#ifdef THREADED_RENDERING + global_commands_.clear(); + draw_commands_[0].clear(); + draw_commands_[1].clear(); +#endif // THREADED_RENDERING + + context_lost_cb_(); +} + +std::shared_ptr Renderer::CreateResource( + RenderResourceFactoryBase& factory) { + static unsigned last_id = 0; + + // Set implementation specific data. This data will be sent with render + // commands to the render thread and sould not be used in any other thread. + std::shared_ptr impl_data; + if (factory.IsTypeOf()) + impl_data = std::make_shared(); + else if (factory.IsTypeOf()) + impl_data = std::make_shared(); + else if (factory.IsTypeOf()) + impl_data = std::make_shared(); + else + assert(false); + + unsigned resource_id = ++last_id; + auto resource = factory.Create(resource_id, impl_data, this); + resources_[resource_id] = resource; + return resource; +} + +void Renderer::ReleaseResource(unsigned resource_id) { + auto it = resources_.find(resource_id); + if (it != resources_.end()) + resources_.erase(it); +} + +void Renderer::DestroyAllResources() { + for (auto& r : resources_) { + std::shared_ptr r_ptr = r.second.lock(); + if (r_ptr) + r_ptr->Destroy(); + } +} + +void Renderer::EnqueueCommand(std::unique_ptr cmd) { +#ifdef THREADED_RENDERING + if (cmd->global) { + { + std::unique_lock scoped_lock(mutex_); + global_commands_.push_back(std::move(cmd)); + } + cv_.notify_one(); + global_queue_size_ = global_commands_.size(); + return; + } + + bool new_frame = cmd->cmd_id == HHASH("CmdPresent"); + draw_commands_[1].push_back(std::move(cmd)); + if (new_frame) { + render_queue_size_ = draw_commands_[1].size(); + { + std::unique_lock scoped_lock(mutex_); + draw_commands_[0].swap(draw_commands_[1]); + } + cv_.notify_one(); + fps_ += draw_commands_[1].size() ? 0 : 1; + draw_commands_[1].clear(); + } +#else + ProcessCommand(cmd.get()); +#endif // THREADED_RENDERING +} + +#ifdef THREADED_RENDERING + +size_t Renderer::GetAndResetFPS() { + int ret = fps_; + fps_ = 0; + return ret; +} + +bool Renderer::InitCommon() { + // Get information about the currently active context. + const char* renderer = + reinterpret_cast(glGetString(GL_RENDERER)); + const char* version = reinterpret_cast(glGetString(GL_VERSION)); + + LOG << "OpenGL:"; + LOG << " vendor: " << (const char*)glGetString(GL_VENDOR); + LOG << " renderer: " << renderer; + LOG << " version: " << version; + LOG << " shader version: " + << (const char*)glGetString(GL_SHADING_LANGUAGE_VERSION); + LOG << "Screen size: " << screen_width_ << ", " << screen_height_; + + // Setup extensions. + std::stringstream stream((const char*)glGetString(GL_EXTENSIONS)); + std::string token; + std::unordered_set extensions; + while (std::getline(stream, token, ' ')) + extensions.insert(token); + +#if 0 + LOG << " extensions:"; + for (auto& ext : extensions) + LOG << " " << ext.c_str()); +#endif + + // Check for supported texture compression extensions. + if (extensions.find("GL_OES_compressed_ETC1_RGB8_texture") != + extensions.end()) + texture_compression_.etc1 = true; + if (extensions.find("GL_EXT_texture_compression_dxt1") != extensions.end()) + texture_compression_.dxt1 = true; + if (extensions.find("GL_EXT_texture_compression_latc") != extensions.end()) + texture_compression_.latc = true; + if (extensions.find("GL_EXT_texture_compression_s3tc") != extensions.end()) + texture_compression_.s3tc = true; + if (extensions.find("GL_IMG_texture_compression_pvrtc") != extensions.end()) + texture_compression_.pvrtc = true; + if (extensions.find("GL_AMD_compressed_ATC_texture") != extensions.end() || + extensions.find("GL_ATI_texture_compression_atitc") != extensions.end()) + texture_compression_.atc = true; + + if (extensions.find("GL_OES_vertex_array_object") != extensions.end()) { + // This extension seems to be broken on older PowerVR drivers. + if (!strstr(renderer, "PowerVR SGX 53") && + !strstr(renderer, "PowerVR SGX 54")) { + vertex_array_objects_ = true; + } + } + + if (extensions.count("GL_ARB_texture_non_power_of_two") || + extensions.count("GL_OES_texture_npot")) { + npot_ = true; + } + + // Ancient hardware is not supported. + if (!npot_) { + LOG << "NPOT not supported."; + return false; + } + + if (vertex_array_objects_) + LOG << "Supports Vertex Array Objects."; + + LOG << "TextureCompression:"; + LOG << " atc: " << texture_compression_.atc; + LOG << " dxt1: " << texture_compression_.dxt1; + LOG << " etc1: " << texture_compression_.etc1; + LOG << " s3tc: " << texture_compression_.s3tc; + + glViewport(0, 0, screen_width_, screen_height_); + + return true; +} + +bool Renderer::StartWorker() { +#ifdef THREADED_RENDERING + LOG << "Strating render thread."; + + global_commands_.clear(); + draw_commands_[0].clear(); + draw_commands_[1].clear(); + terminate_worker_ = false; + + std::promise promise; + std::future future = promise.get_future(); + worker_thread_ = std::thread(&Renderer::WorkerMain, this, std::move(promise)); + return future.get(); +#else + LOG << "Single threaded rendering."; + return InitInternal(); +#endif // THREADED_RENDERING +} + +void Renderer::TerminateWorker() { +#ifdef THREADED_RENDERING + // Notify worker thread and wait for it to terminate. + { + std::unique_lock scoped_lock(mutex_); + if (terminate_worker_) + return; + terminate_worker_ = true; + } + cv_.notify_one(); + LOG << "Terminating render thread"; + worker_thread_.join(); +#else + ShutdownInternal(); +#endif // THREADED_RENDERING +} + +void Renderer::WorkerMain(std::promise promise) { + promise.set_value(InitInternal()); + + std::deque> cq[2]; + for (;;) { + { + std::unique_lock scoped_lock(mutex_); + cv_.wait(scoped_lock, [&]() -> bool { + return !global_commands_.empty() || !draw_commands_[0].empty() || + terminate_worker_; + }); + if (terminate_worker_) { + ShutdownInternal(); + return; + } + cq[0].swap(global_commands_); + cq[1].swap(draw_commands_[0]); + } + +#if 0 + LOG << "qlobal queue size: " << (int)cq[0].size(); + LOG << "draw queue size: " << (int)cq[1].size(); +#endif + + while (!cq[0].empty()) { + std::unique_ptr cmd; + cmd.swap(cq[0].front()); + cq[0].pop_front(); + ProcessCommand(cmd.get()); + } + while (!cq[1].empty()) { + std::unique_ptr cmd; + cmd.swap(cq[1].front()); + cq[1].pop_front(); + ProcessCommand(cmd.get()); + } + } +} + +#endif // THREADED_RENDERING + +void Renderer::ProcessCommand(RenderCommand* cmd) { +#if 0 + LOG << "Processing command: " << cmd->cmd_name.c_str(); +#endif + + switch (cmd->cmd_id) { + case HHASH("CmdEableBlend"): + HandleCmdEnableBlend(cmd); + break; + case HHASH("CmdClear"): + HandleCmdClear(cmd); + break; + case HHASH("CmdPresent"): + HandleCmdPresent(cmd); + break; + case HHASH("CmdUpdateTexture"): + HandleCmdUpdateTexture(cmd); + break; + case HHASH("CmdDestoryTexture"): + HandleCmdDestoryTexture(cmd); + break; + case HHASH("CmdActivateTexture"): + HandleCmdActivateTexture(cmd); + break; + case HHASH("CmdCreateGeometry"): + HandleCmdCreateGeometry(cmd); + break; + case HHASH("CmdDestroyGeometry"): + HandleCmdDestroyGeometry(cmd); + break; + case HHASH("CmdDrawGeometry"): + HandleCmdDrawGeometry(cmd); + break; + case HHASH("CmdCreateShader"): + HandleCmdCreateShader(cmd); + break; + case HHASH("CmdDestroyShader"): + HandleCmdDestroyShader(cmd); + break; + case HHASH("CmdActivateShader"): + HandleCmdActivateShader(cmd); + break; + case HHASH("CmdSetUniformVec2"): + HandleCmdSetUniformVec2(cmd); + break; + case HHASH("CmdSetUniformVec3"): + HandleCmdSetUniformVec3(cmd); + break; + case HHASH("CmdSetUniformVec4"): + HandleCmdSetUniformVec4(cmd); + break; + case HHASH("CmdSetUniformMat4"): + HandleCmdSetUniformMat4(cmd); + break; + case HHASH("CmdSetUniformFloat"): + HandleCmdSetUniformFloat(cmd); + break; + case HHASH("CmdSetUniformInt"): + HandleCmdSetUniformInt(cmd); + break; + default: + assert(false); + break; + } +} + +void Renderer::HandleCmdEnableBlend(RenderCommand* cmd) { + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); +} + +void Renderer::HandleCmdClear(RenderCommand* cmd) { + auto* c = static_cast(cmd); + glClearColor(c->rgba[0], c->rgba[1], c->rgba[2], c->rgba[3]); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); +} + +void Renderer::HandleCmdUpdateTexture(RenderCommand* cmd) { + auto* c = static_cast(cmd); + auto impl_data = std::static_pointer_cast(c->impl_data); + bool new_texture = impl_data->id == 0; + + assert(c->image->IsImmutable()); + + GLuint gl_id = 0; + if (new_texture) + glGenTextures(1, &gl_id); + else + gl_id = impl_data->id; + + glBindTexture(GL_TEXTURE_2D, gl_id); + if (c->image->IsCompressed()) { + GLenum format; + switch (c->image->GetFormat()) { + case Image::kDXT1: + format = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; + break; + case Image::kDXT5: + format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; + break; + case Image::kETC1: + format = GL_ETC1_RGB8_OES; + break; +#if defined(__ANDROID__) + case Image::kATC: + format = GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD; + break; +#endif + default: + assert(false); + return; + } + + glCompressedTexImage2D(GL_TEXTURE_2D, 0, format, c->image->GetWidth(), + c->image->GetHeight(), 0, c->image->GetSize(), + c->image->GetBuffer()); + + GLenum err = glGetError(); + if (err != GL_NO_ERROR) + LOG << "GL ERROR after glCompressedTexImage2D: " << (int)err; + } else { + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, c->image->GetWidth(), + c->image->GetHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, + c->image->GetBuffer()); + } + + if (new_texture) { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + + *impl_data = {gl_id}; + } +} + +void Renderer::HandleCmdDestoryTexture(RenderCommand* cmd) { + auto* c = static_cast(cmd); + std::shared_ptr impl_data = + std::static_pointer_cast(c->impl_data); + if (impl_data->id > 0) { + glDeleteTextures(1, &(impl_data->id)); + *impl_data = {}; + } +} + +void Renderer::HandleCmdActivateTexture(RenderCommand* cmd) { + auto* c = static_cast(cmd); + std::shared_ptr impl_data = + std::static_pointer_cast(c->impl_data); + if (impl_data->id > 0) + glBindTexture(GL_TEXTURE_2D, impl_data->id); +} + +void Renderer::HandleCmdCreateGeometry(RenderCommand* cmd) { + auto* c = static_cast(cmd); + auto impl_data = std::static_pointer_cast(c->impl_data); + if (impl_data->vertex_buffer_id > 0) + return; + + // Verify that we have a valid layout and get the total byte size per vertex. + GLuint vertex_size = c->mesh->GetVertexSize(); + if (!vertex_size) { + LOG << "Invalid vertex layout"; + return; + } + + GLuint vertex_array_id = 0; + if (SupportsVAO()) { + glGenVertexArrays(1, &vertex_array_id); + glBindVertexArray(vertex_array_id); + } + + // Create the vertex buffer and upload the data. + GLuint vertex_buffer_id = 0; + glGenBuffers(1, &vertex_buffer_id); + glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer_id); + glBufferData(GL_ARRAY_BUFFER, c->mesh->num_vertices() * vertex_size, + c->mesh->GetVertices(), GL_STATIC_DRAW); + + // Make sure the vertex format is understood and the attribute pointers are + // set up. + std::vector vertex_layout; + if (!SetupVertexLayout(c->mesh->vertex_description(), vertex_size, + SupportsVAO(), vertex_layout)) + return; + + // Create the index buffer and upload the data. + GLuint index_buffer_id = 0; + if (c->mesh->GetIndices()) { + glGenBuffers(1, &index_buffer_id); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffer_id); + glBufferData(GL_ELEMENT_ARRAY_BUFFER, + c->mesh->num_indices() * c->mesh->GetIndexSize(), + c->mesh->GetIndices(), GL_STATIC_DRAW); + } + + if (vertex_array_id) { + // De-activate the buffer again and we're done. + glBindVertexArray(0); + } else { + // De-activate the individual buffers. + glBindBuffer(GL_ARRAY_BUFFER, 0); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); + } + + *impl_data = {(GLsizei)c->mesh->num_vertices(), + (GLsizei)c->mesh->num_indices(), + kGlPrimitive[c->mesh->primitive()], + kGlDataType[c->mesh->index_description()], + vertex_layout, + vertex_size, + vertex_array_id, + vertex_buffer_id, + index_buffer_id}; +} + +void Renderer::HandleCmdDestroyGeometry(RenderCommand* cmd) { + auto* c = static_cast(cmd); + auto impl_data = std::static_pointer_cast(c->impl_data); + if (impl_data->vertex_buffer_id == 0) + return; + + if (impl_data->index_buffer_id) + glDeleteBuffers(1, &(impl_data->index_buffer_id)); + if (impl_data->vertex_buffer_id) + glDeleteBuffers(1, &(impl_data->vertex_buffer_id)); + if (impl_data->vertex_array_id) + glDeleteVertexArrays(1, &(impl_data->vertex_array_id)); + + *impl_data = {}; +} + +void Renderer::HandleCmdDrawGeometry(RenderCommand* cmd) { + auto* c = static_cast(cmd); + auto impl_data = std::static_pointer_cast(c->impl_data); + if (impl_data->vertex_buffer_id == 0) + return; + + // Set up the vertex data. + if (impl_data->vertex_array_id) + glBindVertexArray(impl_data->vertex_array_id); + else { + glBindBuffer(GL_ARRAY_BUFFER, impl_data->vertex_buffer_id); + for (GLuint attribute_index = 0; + attribute_index < (GLuint)impl_data->vertex_layout.size(); + ++attribute_index) { + GeometryOpenGL::Element& e = impl_data->vertex_layout[attribute_index]; + glEnableVertexAttribArray(attribute_index); + glVertexAttribPointer(attribute_index, e.num_elements, e.type, GL_FALSE, + impl_data->vertex_size, + (const GLvoid*)e.vertex_offset); + } + + if (impl_data->num_indices > 0) + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, impl_data->index_buffer_id); + } + + // Draw the primitive. + if (impl_data->num_indices > 0) + glDrawElements(impl_data->primitive, impl_data->num_indices, + impl_data->index_type, NULL); + else + glDrawArrays(impl_data->primitive, 0, impl_data->num_vertices); + + // Clean up states. + if (impl_data->vertex_array_id) + glBindVertexArray(0); + else { + for (GLuint attribute_index = 0; + attribute_index < (GLuint)impl_data->vertex_layout.size(); + ++attribute_index) + glDisableVertexAttribArray(attribute_index); + + glBindBuffer(GL_ARRAY_BUFFER, 0); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); + } +} + +void Renderer::HandleCmdCreateShader(RenderCommand* cmd) { + auto* c = static_cast(cmd); + auto impl_data = std::static_pointer_cast(c->impl_data); + if (impl_data->id > 0) + return; + + GLuint vertex_shader = + CreateShader(c->source->GetVertexSource(), GL_VERTEX_SHADER); + if (!vertex_shader) + return; + + GLuint fragment_shader = + CreateShader(c->source->GetFragmentSource(), GL_FRAGMENT_SHADER); + if (!fragment_shader) + return; + + GLuint id = glCreateProgram(); + if (id) { + glAttachShader(id, vertex_shader); + glAttachShader(id, fragment_shader); + if (!BindAttributeLocation(id, c->vertex_description)) + return; + + glLinkProgram(id); + GLint linkStatus = GL_FALSE; + glGetProgramiv(id, GL_LINK_STATUS, &linkStatus); + if (linkStatus != GL_TRUE) { + GLint length = 0; + glGetProgramiv(id, GL_INFO_LOG_LENGTH, &length); + if (length > 0) { + char* buffer = (char*)malloc(length); + if (buffer) { + glGetProgramInfoLog(id, length, NULL, buffer); + LOG << "Could not link program:\n" << buffer; + free(buffer); + } + } + glDeleteProgram(id); + return; + } + } + + *impl_data = {id, {}}; +} + +void Renderer::HandleCmdDestroyShader(RenderCommand* cmd) { + auto* c = static_cast(cmd); + auto impl_data = std::static_pointer_cast(c->impl_data); + if (impl_data->id > 0) { + glDeleteProgram(impl_data->id); + *impl_data = {}; + } +} + +void Renderer::HandleCmdActivateShader(RenderCommand* cmd) { + auto* c = static_cast(cmd); + auto impl_data = std::static_pointer_cast(c->impl_data); + if (impl_data->id > 0) + glUseProgram(impl_data->id); +} + +void Renderer::HandleCmdSetUniformVec2(RenderCommand* cmd) { + auto* c = static_cast(cmd); + auto impl_data = std::static_pointer_cast(c->impl_data); + if (impl_data->id > 0) { + GLint index = + GetUniformLocation(impl_data->id, c->name, impl_data->uniforms); + if (index >= 0) + glUniform2fv(index, 1, c->v.GetData()); + } +} + +void Renderer::HandleCmdSetUniformVec3(RenderCommand* cmd) { + auto* c = static_cast(cmd); + auto impl_data = std::static_pointer_cast(c->impl_data); + if (impl_data->id > 0) { + GLint index = + GetUniformLocation(impl_data->id, c->name, impl_data->uniforms); + if (index >= 0) + glUniform3fv(index, 1, c->v.GetData()); + } +} + +void Renderer::HandleCmdSetUniformVec4(RenderCommand* cmd) { + auto* c = static_cast(cmd); + auto impl_data = std::static_pointer_cast(c->impl_data); + if (impl_data->id > 0) { + GLint index = + GetUniformLocation(impl_data->id, c->name, impl_data->uniforms); + if (index >= 0) + glUniform4fv(index, 1, c->v.GetData()); + } +} + +void Renderer::HandleCmdSetUniformMat4(RenderCommand* cmd) { + auto* c = static_cast(cmd); + auto impl_data = std::static_pointer_cast(c->impl_data); + if (impl_data->id > 0) { + GLint index = + GetUniformLocation(impl_data->id, c->name, impl_data->uniforms); + if (index >= 0) + glUniformMatrix4fv(index, 1, GL_FALSE, c->m.GetData()); + } +} + +void Renderer::HandleCmdSetUniformFloat(RenderCommand* cmd) { + auto* c = static_cast(cmd); + auto impl_data = std::static_pointer_cast(c->impl_data); + if (impl_data->id > 0) { + GLint index = + GetUniformLocation(impl_data->id, c->name, impl_data->uniforms); + if (index >= 0) + glUniform1f(index, c->f); + } +} + +void Renderer::HandleCmdSetUniformInt(RenderCommand* cmd) { + auto* c = static_cast(cmd); + auto impl_data = std::static_pointer_cast(c->impl_data); + if (impl_data->id > 0) { + GLint index = + GetUniformLocation(impl_data->id, c->name, impl_data->uniforms); + if (index >= 0) + glUniform1i(index, c->i); + } +} + +bool Renderer::SetupVertexLayout( + const VertexDescripton& vd, + GLuint vertex_size, + bool use_vao, + std::vector& vertex_layout) { + GLuint attribute_index = 0; + size_t vertex_offset = 0; + + for (auto& attr : vd) { + // There's a limitation of 16 attributes in OpenGL ES 2.0 + if (attribute_index >= 16) + return false; + + auto [attrib_type, data_type, num_elements, type_size] = attr; + + // The data type is needed, the most common ones are supported. + GLenum type = kGlDataType[data_type]; + + // We got all we need to define this attribute. + if (use_vao) { + // This will be saved into the vertex array object. + glEnableVertexAttribArray(attribute_index); + glVertexAttribPointer(attribute_index, num_elements, type, GL_FALSE, + vertex_size, (const GLvoid*)vertex_offset); + } else { + // Need to keep this information for when rendering. + GeometryOpenGL::Element element; + element.num_elements = num_elements; + element.type = type; + element.vertex_offset = vertex_offset; + vertex_layout.push_back(element); + } + + // Move on to the next attribute. + ++attribute_index; + vertex_offset += num_elements * type_size; + } + return true; +} + +GLuint Renderer::CreateShader(const char* source, GLenum type) { + GLuint shader = glCreateShader(type); + if (shader) { + glShaderSource(shader, 1, &source, NULL); + glCompileShader(shader); + GLint compiled = 0; + glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); + if (!compiled) { + GLint length = 0; + glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &length); + if (length) { + char* buffer = (char*)malloc(length); + if (buffer) { + glGetShaderInfoLog(shader, length, NULL, buffer); + LOG << "Could not compile shader " << type << ":\n" << buffer; + free(buffer); + } + glDeleteShader(shader); + shader = 0; + } + } + } + return shader; +} + +bool Renderer::BindAttributeLocation(GLuint id, const VertexDescripton& vd) { + int current = 0; + int tex_coord = 0; + + for (auto& attr : vd) { + AttribType attrib_type = std::get<0>(attr); + std::string attrib_name = kAttributeNames[attrib_type]; + if (attrib_type == kAttribType_TexCoord) + attrib_name += std::to_string(tex_coord++); + glBindAttribLocation(id, current++, attrib_name.c_str()); + } + return current > 0; +} + +GLint Renderer::GetUniformLocation( + GLuint id, + const std::string& name, + std::unordered_map& uniforms) { + // Check if we've encountered this uniform before. + auto i = uniforms.find(name); + GLint index; + if (i != uniforms.end()) { + // Yes, we already have the mapping. + index = i->second; + } else { + // No, ask the driver for the mapping and save it. + index = glGetUniformLocation(id, name.c_str()); + if (index >= 0) + uniforms[name] = index; + else + LOG << "Cannot find uniform " << name.c_str() << " (shader: " << id + << ")"; + } + return index; +} + +} // namespace eng diff --git a/src/engine/renderer/renderer.h b/src/engine/renderer/renderer.h new file mode 100644 index 0000000..b80d086 --- /dev/null +++ b/src/engine/renderer/renderer.h @@ -0,0 +1,223 @@ +#ifndef RENDERER_H +#define RENDERER_H + +#include +#include +#include +#include +#include +#include + +#define THREADED_RENDERING + +#ifdef THREADED_RENDERING +#include +#include +#include +#include +#include +#endif // THREADED_RENDERING + +#include "opengl.h" +#if defined(__linux__) && !defined(__ANDROID__) +#include +#include "../../third_party/glew/glxew.h" +#endif + +#include "../../base/closure.h" +#include "render_resource.h" +#include "renderer_types.h" + +#if defined(__ANDROID__) +struct ANativeWindow; +#endif + +namespace eng { + +struct RenderCommand; +class Image; + +class Renderer { + public: + Renderer(); + ~Renderer(); + + void SetContextLostCB(base::Closure cb); + +#if defined(__ANDROID__) + bool Initialize(ANativeWindow* window); +#elif defined(__linux__) + bool Initialize(); +#endif + + void Shutdown(); + + void ContextLost(); + + std::shared_ptr CreateResource( + RenderResourceFactoryBase& factory); + void ReleaseResource(unsigned resource_id); + + void DestroyAllResources(); + + void EnqueueCommand(std::unique_ptr cmd); + + bool SupportsETC1() const { return texture_compression_.etc1; } + bool SupportsDXT1() const { + return texture_compression_.dxt1 || texture_compression_.s3tc; + } + bool SupportsDXT5() const { return texture_compression_.s3tc; } + bool SupportsATC() const { return texture_compression_.atc; } + + bool SupportsVAO() const { return vertex_array_objects_; } + + int screen_width() const { return screen_width_; } + int screen_height() const { return screen_height_; } + + size_t GetAndResetFPS(); + + size_t global_queue_size() { return global_queue_size_; } + size_t render_queue_size() { return render_queue_size_; } + +#if defined(__linux__) && !defined(__ANDROID__) + Display* display() { return display_; } + Window window() { return window_; } +#endif + + private: + struct TextureCompression { + unsigned etc1 : 1; + unsigned dxt1 : 1; + unsigned latc : 1; + unsigned s3tc : 1; + unsigned pvrtc : 1; + unsigned atc : 1; + + TextureCompression() + : etc1(false), + dxt1(false), + latc(false), + s3tc(false), + pvrtc(false), + atc(false) {} + }; + + struct GeometryOpenGL { + struct Element { + GLsizei num_elements; + GLenum type; + size_t vertex_offset; + }; + + GLsizei num_vertices = 0; + GLsizei num_indices = 0; + GLenum primitive = 0; + GLenum index_type = 0; + std::vector vertex_layout; + GLuint vertex_size = 0; + GLuint vertex_array_id = 0; + GLuint vertex_buffer_id = 0; + GLuint index_buffer_id = 0; + }; + + struct ShaderOpenGL { + GLuint id = 0; + std::unordered_map uniforms; + }; + + struct TextureOpenGL { + GLuint id = 0; + }; + + base::Closure context_lost_cb_; + + TextureCompression texture_compression_; + bool vertex_array_objects_ = false; + bool npot_ = false; + + int screen_width_ = 0; + int screen_height_ = 0; + + std::unordered_map> resources_; + +#ifdef THREADED_RENDERING + // Global commands are independent from frames and guaranteed to be processed. + std::deque> global_commands_; + // Draw commands are fame specific and can be discarded if the renderer deems + // frame drop. + std::deque> draw_commands_[2]; + + std::condition_variable cv_; + std::mutex mutex_; + std::thread worker_thread_; + bool terminate_worker_ = false; +#endif // THREADED_RENDERING + + // Stats. + size_t fps_ = 0; + size_t global_queue_size_ = 0; + size_t render_queue_size_ = 0; + +#if defined(__ANDROID__) + ANativeWindow* window_; +#elif defined(__linux__) + Display* display_ = NULL; + Window window_ = 0; + XVisualInfo* visual_info_; + GLXContext glx_context_ = NULL; +#endif + + bool InitInternal(); + bool InitCommon(); + void ShutdownInternal(); + + bool StartWorker(); + void TerminateWorker(); + +#ifdef THREADED_RENDERING + void WorkerMain(std::promise promise); +#endif // THREADED_RENDERING + + void ProcessCommand(RenderCommand* cmd); + + void HandleCmdEnableBlend(RenderCommand* cmd); + void HandleCmdClear(RenderCommand* cmd); + void HandleCmdPresent(RenderCommand* cmd); + void HandleCmdUpdateTexture(RenderCommand* cmd); + void HandleCmdDestoryTexture(RenderCommand* cmd); + void HandleCmdActivateTexture(RenderCommand* cmd); + void HandleCmdCreateGeometry(RenderCommand* cmd); + void HandleCmdDestroyGeometry(RenderCommand* cmd); + void HandleCmdDrawGeometry(RenderCommand* cmd); + void HandleCmdCreateShader(RenderCommand* cmd); + void HandleCmdDestroyShader(RenderCommand* cmd); + void HandleCmdActivateShader(RenderCommand* cmd); + void HandleCmdSetUniformVec2(RenderCommand* cmd); + void HandleCmdSetUniformVec3(RenderCommand* cmd); + void HandleCmdSetUniformVec4(RenderCommand* cmd); + void HandleCmdSetUniformMat4(RenderCommand* cmd); + void HandleCmdSetUniformFloat(RenderCommand* cmd); + void HandleCmdSetUniformInt(RenderCommand* cmd); + + bool SetupVertexLayout(const VertexDescripton& vd, + GLuint vertex_size, + bool use_vao, + std::vector& vertex_layout); + GLuint CreateShader(const char* source, GLenum type); + bool BindAttributeLocation(GLuint id, const VertexDescripton& vd); + GLint GetUniformLocation(GLuint id, + const std::string& name, + std::unordered_map& uniforms); + +#if defined(__linux__) && !defined(__ANDROID__) + bool CreateWindow(); + void DestroyWindow(); +#endif + + Renderer(const Renderer&) = delete; + Renderer& operator=(const Renderer&) = delete; +}; + +} // namespace eng + +#endif // RENDERER_H diff --git a/src/engine/renderer/renderer_android.cc b/src/engine/renderer/renderer_android.cc new file mode 100644 index 0000000..15f9b2c --- /dev/null +++ b/src/engine/renderer/renderer_android.cc @@ -0,0 +1,57 @@ +#include "renderer.h" + +#include + +#include "../../third_party/android/GLContext.h" + +namespace eng { + +bool Renderer::Initialize(ANativeWindow* window) { + window_ = window; + return StartWorker(); +} + +void Renderer::Shutdown() { + TerminateWorker(); +} + +bool Renderer::InitInternal() { + ndk_helper::GLContext* gl_context = ndk_helper::GLContext::GetInstance(); + + if (!gl_context->IsInitialzed()) { + gl_context->Init(window_); + } else if (window_ != gl_context->GetANativeWindow()) { + // Re-initialize ANativeWindow. + // On some devices, ANativeWindow is re-created when the app is resumed + gl_context->Invalidate(); + gl_context->Init(window_); + ContextLost(); + } else { + // initialize OpenGL ES and EGL + if (EGL_SUCCESS == gl_context->Resume(window_)) { + ContextLost(); + } else { + return false; + } + } + + screen_width_ = gl_context->GetScreenWidth(); + screen_height_ = gl_context->GetScreenHeight(); + + if (gl_context->GetGLVersion() >= 3) + npot_ = true; + + return InitCommon(); +} + +void Renderer::ShutdownInternal() { + ndk_helper::GLContext::GetInstance()->Suspend(); +} + +void Renderer::HandleCmdPresent(RenderCommand* cmd) { + if (EGL_SUCCESS != ndk_helper::GLContext::GetInstance()->Swap()) { + ContextLost(); + } +} + +} // namespace eng diff --git a/src/engine/renderer/renderer_linux.cc b/src/engine/renderer/renderer_linux.cc new file mode 100644 index 0000000..f58318d --- /dev/null +++ b/src/engine/renderer/renderer_linux.cc @@ -0,0 +1,98 @@ +#include "renderer.h" + +#include + +#include "../../base/log.h" +#include "../../third_party/glew/glew.h" + +namespace eng { + +bool Renderer::Initialize() { + if (!CreateWindow()) + return false; + return StartWorker(); +} + +void Renderer::Shutdown() { + TerminateWorker(); + DestroyWindow(); +} + +bool Renderer::CreateWindow() { + screen_width_ = 1280; + screen_height_ = 1024; + + // Try to open the local display. + display_ = XOpenDisplay(NULL); + if (!display_) { + LOG << "Can't connect to X server. Try to set the DISPLAY environment " + "variable (hostname:number.screen_number)."; + return false; + } + + Window root_window = DefaultRootWindow(display_); + + // Look for the right visual to set up the OpenGL context. + GLint glx_attributes[] = {GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, + None}; + visual_info_ = glXChooseVisual(display_, 0, glx_attributes); + if (!visual_info_) { + LOG << "No appropriate visual found."; + return false; + } + LOG << "Visual " << (void*)visual_info_->visualid << " selected"; + + // Create the main window. + XSetWindowAttributes window_attributes; + window_attributes.colormap = + XCreateColormap(display_, root_window, visual_info_->visual, AllocNone); + window_attributes.event_mask = ExposureMask | KeyPressMask; + window_ = + XCreateWindow(display_, root_window, 0, 0, screen_width_, screen_height_, + 0, visual_info_->depth, InputOutput, visual_info_->visual, + CWColormap | CWEventMask, &window_attributes); + XMapWindow(display_, window_); + XStoreName(display_, window_, "kaliber"); + + return true; +} + +bool Renderer::InitInternal() { + // Create the OpenGL context. + glx_context_ = glXCreateContext(display_, visual_info_, NULL, GL_TRUE); + if (!glx_context_) { + LOG << "Couldn't create the glx context."; + return false; + } + + glXMakeCurrent(display_, window_, glx_context_); + + if (GLEW_OK != glewInit()) { + LOG << "Couldn't initialize OpenGL extension wrangler."; + return false; + } + + return InitCommon(); +} + +void Renderer::DestroyWindow() { + if (display_) { + XDestroyWindow(display_, window_); + XCloseDisplay(display_); + } +} + +void Renderer::ShutdownInternal() { + if (display_ && glx_context_) { + glXMakeCurrent(display_, None, NULL); + glXDestroyContext(display_, glx_context_); + glx_context_ = nullptr; + } +} + +void Renderer::HandleCmdPresent(RenderCommand* cmd) { + if (display_) + glXSwapBuffers(display_, window_); +} + +} // namespace eng diff --git a/src/engine/renderer/renderer_types.cc b/src/engine/renderer/renderer_types.cc new file mode 100644 index 0000000..94ee8e2 --- /dev/null +++ b/src/engine/renderer/renderer_types.cc @@ -0,0 +1,97 @@ +#include "renderer_types.h" + +#include + +#include "../../base/log.h" + +namespace { + +const char kLayoutDelimiter[] = ";/ \t"; + +} // namespace + +namespace eng { + +bool ParseVertexDescription(std::string vd_str, VertexDescripton& out) { + // Parse the description. + char buffer[32]; + strcpy(buffer, vd_str.c_str()); + char* token = strtok(buffer, kLayoutDelimiter); + + // Parse each encountered attribute. + while (token) { + // Check for invalid format. + if (strlen(token) != 3) { + LOG << "Invalid format: " << token; + return false; + } + + AttribType attrib_type = kAttribType_Invalid; + ; + switch (token[0]) { + case 'c': + attrib_type = kAttribType_Color; + break; + case 'n': + attrib_type = kAttribType_Normal; + break; + case 'p': + attrib_type = kAttribType_Position; + break; + case 't': + attrib_type = kAttribType_TexCoord; + break; + default: + LOG << "Unknown attribute: " << token; + return false; + } + + // There can be between 1 and 4 elements in an attribute. + ElementCount num_elements = token[1] - '1' + 1; + if (num_elements < 1 || num_elements > 4) { + LOG << "Invalid number of elements: " << token; + return false; + } + + // The data type is needed, the most common ones are supported. + DataType data_type = kDataType_Invalid; + DataTypeSize type_size = 0; + switch (token[2]) { + case 'b': + data_type = kDataType_Byte; + type_size = sizeof(unsigned char); + break; + case 'f': + data_type = kDataType_Float; + type_size = sizeof(float); + break; + case 'i': + data_type = kDataType_Int; + type_size = sizeof(int); + break; + case 's': + data_type = kDataType_Short; + type_size = sizeof(short); + break; + case 'u': + data_type = kDataType_UInt; + type_size = sizeof(unsigned int); + break; + case 'w': + data_type = kDataType_UShort; + type_size = sizeof(unsigned short); + break; + default: + LOG << "Unknown data type: " << token; + return false; + } + + out.push_back( + std::make_tuple(attrib_type, data_type, num_elements, type_size)); + + token = strtok(NULL, kLayoutDelimiter); + } + return true; +} + +} // namespace eng diff --git a/src/engine/renderer/renderer_types.h b/src/engine/renderer/renderer_types.h new file mode 100644 index 0000000..15700b6 --- /dev/null +++ b/src/engine/renderer/renderer_types.h @@ -0,0 +1,47 @@ +#ifndef RENDERER_TYPES_H +#define RENDERER_TYPES_H + +#include +#include +#include + +namespace eng { + +enum Primitive { + kPrimitive_Triangles, + kPrimitive_TriangleStrip, + kPrimitive_Max +}; + +enum AttribType { + kAttribType_Invalid = -1, + kAttribType_Color, + kAttribType_Normal, + kAttribType_Position, + kAttribType_TexCoord, + kAttribType_Max +}; + +enum DataType { + kDataType_Invalid = -1, + kDataType_Byte, + kDataType_Float, + kDataType_Int, + kDataType_Short, + kDataType_UInt, + kDataType_UShort, + kDataType_Max +}; + +// Make tuple elements verbose. +using ElementCount = size_t; +using DataTypeSize = size_t; + +using VertexDescripton = + std::vector>; + +bool ParseVertexDescription(std::string vd_str, VertexDescripton& out); + +} // namespace eng + +#endif // RENDERER_TYPES_H diff --git a/src/engine/renderer/shader.cc b/src/engine/renderer/shader.cc new file mode 100644 index 0000000..92c2485 --- /dev/null +++ b/src/engine/renderer/shader.cc @@ -0,0 +1,113 @@ +#include "shader.h" + +#include + +#include "../shader_source.h" +#include "render_command.h" +#include "renderer.h" + +using namespace base; + +namespace eng { + +Shader::Shader(unsigned resource_id, + std::shared_ptr impl_data, + Renderer* renderer) + : RenderResource(resource_id, impl_data, renderer) {} + +Shader::~Shader() { + Destroy(); +} + +void Shader::Create(std::shared_ptr source, + const VertexDescripton& vd) { + assert(source->IsImmutable()); + + Destroy(); + valid_ = true; + + auto cmd = std::make_unique(); + cmd->source = source; + cmd->vertex_description = vd; + cmd->impl_data = std::static_pointer_cast(impl_data_); + renderer_->EnqueueCommand(std::move(cmd)); +} + +void Shader::Destroy() { + if (valid_) { + auto cmd = std::make_unique(); + cmd->impl_data = std::static_pointer_cast(impl_data_); + renderer_->EnqueueCommand(std::move(cmd)); + valid_ = false; + } +} + +void Shader::Activate() { + if (valid_) { + auto cmd = std::make_unique(); + cmd->impl_data = std::static_pointer_cast(impl_data_); + renderer_->EnqueueCommand(std::move(cmd)); + } +} + +void Shader::SetUniform(const std::string& name, const Vector2& v) { + if (valid_) { + auto cmd = std::make_unique(); + cmd->name = name; + cmd->v = v; + cmd->impl_data = std::static_pointer_cast(impl_data_); + renderer_->EnqueueCommand(std::move(cmd)); + } +} + +void Shader::SetUniform(const std::string& name, const Vector3& v) { + if (valid_) { + auto cmd = std::make_unique(); + cmd->name = name; + cmd->v = v; + cmd->impl_data = std::static_pointer_cast(impl_data_); + renderer_->EnqueueCommand(std::move(cmd)); + } +} + +void Shader::SetUniform(const std::string& name, const Vector4& v) { + if (valid_) { + auto cmd = std::make_unique(); + cmd->name = name; + cmd->v = v; + cmd->impl_data = std::static_pointer_cast(impl_data_); + renderer_->EnqueueCommand(std::move(cmd)); + } +} + +void Shader::SetUniform(const std::string& name, const Matrix4x4& m) { + if (valid_) { + auto cmd = std::make_unique(); + cmd->name = name; + cmd->m = m; + cmd->impl_data = std::static_pointer_cast(impl_data_); + renderer_->EnqueueCommand(std::move(cmd)); + } +} + +void Shader::SetUniform(const std::string& name, float f) { + if (valid_) { + auto cmd = std::make_unique(); + cmd->name = name; + cmd->f = f; + cmd->impl_data = std::static_pointer_cast(impl_data_); + renderer_->EnqueueCommand(std::move(cmd)); + } +} + +void Shader::SetUniform(const std::string& name, int i) { + if (valid_) { + auto cmd = std::make_unique(); + cmd->name = name; + cmd->i = i; + cmd->impl_data = std::static_pointer_cast(impl_data_); + renderer_->EnqueueCommand(std::move(cmd)); + } +} + +} // namespace eng diff --git a/src/engine/renderer/shader.h b/src/engine/renderer/shader.h new file mode 100644 index 0000000..b41dedd --- /dev/null +++ b/src/engine/renderer/shader.h @@ -0,0 +1,40 @@ +#ifndef SHADER_H +#define SHADER_H + +#include +#include + +#include "../../base/vecmath.h" +#include "render_resource.h" +#include "renderer_types.h" + +namespace eng { + +class Renderer; +class ShaderSource; + +class Shader : public RenderResource { + public: + Shader(unsigned resource_id, + std::shared_ptr impl_data, + Renderer* renderer); + ~Shader() override; + + void Create(std::shared_ptr source, + const VertexDescripton& vd); + + void Destroy() override; + + void Activate(); + + void SetUniform(const std::string& name, const base::Vector2& v); + void SetUniform(const std::string& name, const base::Vector3& v); + void SetUniform(const std::string& name, const base::Vector4& v); + void SetUniform(const std::string& name, const base::Matrix4x4& m); + void SetUniform(const std::string& name, float f); + void SetUniform(const std::string& name, int i); +}; + +} // namespace eng + +#endif // SHADER_H diff --git a/src/engine/renderer/texture.cc b/src/engine/renderer/texture.cc new file mode 100644 index 0000000..06d69c8 --- /dev/null +++ b/src/engine/renderer/texture.cc @@ -0,0 +1,50 @@ +#include "texture.h" + +#include + +#include "../../engine/image.h" +#include "render_command.h" +#include "renderer.h" + +namespace eng { + +Texture::Texture(unsigned resource_id, + std::shared_ptr impl_data, + Renderer* renderer) + : RenderResource(resource_id, impl_data, renderer) {} + +Texture::~Texture() { + Destroy(); +} + +void Texture::Update(std::shared_ptr image) { + assert(image->IsImmutable()); + + valid_ = true; + width_ = image->GetWidth(); + height_ = image->GetHeight(); + + auto cmd = std::make_unique(); + cmd->image = image; + cmd->impl_data = std::static_pointer_cast(impl_data_); + renderer_->EnqueueCommand(std::move(cmd)); +} + +void Texture::Destroy() { + if (valid_) { + auto cmd = std::make_unique(); + cmd->impl_data = std::static_pointer_cast(impl_data_); + renderer_->EnqueueCommand(std::move(cmd)); + valid_ = false; + } +} + +void Texture::Activate() { + if (valid_) { + auto cmd = std::make_unique(); + cmd->impl_data = std::static_pointer_cast(impl_data_); + renderer_->EnqueueCommand(std::move(cmd)); + } +} + +} // namespace eng diff --git a/src/engine/renderer/texture.h b/src/engine/renderer/texture.h new file mode 100644 index 0000000..2bb54da --- /dev/null +++ b/src/engine/renderer/texture.h @@ -0,0 +1,38 @@ +#ifndef TEXTURE_H +#define TEXTURE_H + +#include +#include + +#include "render_resource.h" + +namespace eng { + +class Image; +class Renderer; + +class Texture : public RenderResource { + public: + Texture(unsigned resource_id, + std::shared_ptr impl_data, + Renderer* renderer); + ~Texture() override; + + // Uploads image. + void Update(std::shared_ptr image); + + void Destroy() override; + + void Activate(); + + int GetWidth() const { return width_; } + int GetHeight() const { return height_; } + + private: + int width_ = 0; + int height_ = 0; +}; + +} // namespace eng + +#endif // TEXTURE_H diff --git a/src/engine/shader_source.cc b/src/engine/shader_source.cc new file mode 100644 index 0000000..b3680f5 --- /dev/null +++ b/src/engine/shader_source.cc @@ -0,0 +1,79 @@ +#include "shader_source.h" + +#include + +#include "../base/asset_file.h" +#include "../base/log.h" +#include "engine.h" + +namespace { + +constexpr char kKeywordDelimiter[] = ";{}() \t"; +constexpr char kKeywordHighp[] = "highp"; + +} // namespace + +namespace eng { + +bool ShaderSource::Load(const std::string& name) { + if (IsImmutable()) { + LOG << "Error: ShaderSource is immutable. Failed to load."; + return false; + } + + Engine& engine = Engine::Get(); + + size_t size = 0; + + std::string vertex_file_name = name; + vertex_file_name += "_vertex"; + auto vertex_source = base::AssetFile::ReadWholeFile( + vertex_file_name.c_str(), engine.GetRootPath().c_str(), &size, true); + if (!vertex_source) { + LOG << "Failed to read file: " << vertex_file_name; + return false; + } + + vertex_source_ = engine.IsMobile() ? std::move(vertex_source) + : Preprocess(vertex_source.get(), size); + + std::string fragment_file_name = name; + fragment_file_name += "_fragment"; + auto fragment_source = base::AssetFile::ReadWholeFile( + fragment_file_name.c_str(), engine.GetRootPath().c_str(), &size, true); + if (!fragment_source) { + LOG << "Failed to read file: " << fragment_file_name; + return false; + } + + fragment_source_ = engine.IsMobile() + ? std::move(fragment_source) + : Preprocess(fragment_source.get(), size); + + return true; +} + +std::unique_ptr ShaderSource::Preprocess(char* source, size_t size) { + std::unique_ptr buffer = std::make_unique(size); + char* dst = buffer.get(); + memcpy(dst, source, size + 1); + + char* token = strtok(source, kKeywordDelimiter); + char* last_token = token; + + while (token) { + dst += token - last_token; + last_token = token; + + if (strcmp(token, kKeywordHighp) == 0) { + size_t keyword_length = strlen(kKeywordHighp); + memset(dst, ' ', keyword_length); + } + + token = strtok(NULL, kKeywordDelimiter); + } + + return buffer; +} + +} // namespace eng diff --git a/src/engine/shader_source.h b/src/engine/shader_source.h new file mode 100644 index 0000000..1c9d954 --- /dev/null +++ b/src/engine/shader_source.h @@ -0,0 +1,29 @@ +#ifndef SHADER_CODE_H +#define SHADER_CODE_H + +#include +#include +#include "asset.h" + +namespace eng { + +class ShaderSource : public Asset { + public: + ShaderSource() = default; + ~ShaderSource() override = default; + + bool Load(const std::string& name) override; + + const char* GetVertexSource() const { return vertex_source_.get(); } + const char* GetFragmentSource() const { return fragment_source_.get(); } + + private: + std::unique_ptr vertex_source_; + std::unique_ptr fragment_source_; + + std::unique_ptr Preprocess(char* source, size_t length); +}; + +} // namespace eng + +#endif // SHADER_CODE_H diff --git a/src/engine/solid_quad.cc b/src/engine/solid_quad.cc new file mode 100644 index 0000000..15eeee3 --- /dev/null +++ b/src/engine/solid_quad.cc @@ -0,0 +1,29 @@ +#include "solid_quad.h" + +#include + +#include "engine.h" +#include "renderer/geometry.h" +#include "renderer/shader.h" + +namespace eng { + +void SolidQuad::Draw() { + if (!IsVisible()) + return; + + std::shared_ptr quad = Engine::Get().GetQuad(); + std::shared_ptr shader = Engine::Get().GetSolidShader(); + + shader->Activate(); + shader->SetUniform("offset", offset_); + shader->SetUniform("scale", scale_); + shader->SetUniform("pivot", pivot_); + shader->SetUniform("rotation", rotation_); + shader->SetUniform("projection", Engine::Get().GetProjectionMarix()); + shader->SetUniform("color", color_); + + quad->Draw(); +} + +} // namespace eng diff --git a/src/engine/solid_quad.h b/src/engine/solid_quad.h new file mode 100644 index 0000000..e0107f8 --- /dev/null +++ b/src/engine/solid_quad.h @@ -0,0 +1,28 @@ +#ifndef SOLID_QUAD_H +#define SOLID_QUAD_H + +#include "animatable.h" + +namespace eng { + +class SolidQuad : public Animatable { + public: + SolidQuad() = default; + ~SolidQuad() override = default; + + // Animatable interface. + void SetFrame(size_t frame) override {} + size_t GetFrame() override { return 0; } + size_t GetNumFrames() override { return 0; } + void SetColor(const base::Vector4& color) override { color_ = color; } + base::Vector4 GetColor() const override { return color_; } + + void Draw(); + + private: + base::Vector4 color_ = {1, 1, 1, 1}; +}; + +} // namespace eng + +#endif // SOLID_QUAD_H diff --git a/src/third_party/android/GLContext.cpp b/src/third_party/android/GLContext.cpp new file mode 100644 index 0000000..ee416f9 --- /dev/null +++ b/src/third_party/android/GLContext.cpp @@ -0,0 +1,289 @@ +/* + * Copyright 2013 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +//-------------------------------------------------------------------------------- +// GLContext.cpp +//-------------------------------------------------------------------------------- +//-------------------------------------------------------------------------------- +// includes +//-------------------------------------------------------------------------------- +#include "GLContext.h" + +#include +#include + +#include "gl3stub.h" + +#include + +#define LOGI(...) \ + ((void)__android_log_print( \ + ANDROID_LOG_INFO, "gltest", \ + __VA_ARGS__)) +#define LOGW(...) \ + ((void)__android_log_print( \ + ANDROID_LOG_WARN, "gltest", \ + __VA_ARGS__)) +#define LOGE(...) \ + ((void)__android_log_print( \ + ANDROID_LOG_ERROR, "gltest", \ + __VA_ARGS__)) + +namespace ndk_helper { + +//-------------------------------------------------------------------------------- +// eGLContext +//-------------------------------------------------------------------------------- + +//-------------------------------------------------------------------------------- +// Ctor +//-------------------------------------------------------------------------------- +GLContext::GLContext() + : window_(nullptr), + display_(EGL_NO_DISPLAY), + surface_(EGL_NO_SURFACE), + context_(EGL_NO_CONTEXT), + screen_width_(0), + screen_height_(0), + gles_initialized_(false), + egl_context_initialized_(false), + es3_supported_(false) {} + +void GLContext::InitGLES() { + if (gles_initialized_) return; + // + // Initialize OpenGL ES 3 if available + // + const char* versionStr = (const char*)glGetString(GL_VERSION); + if (strstr(versionStr, "OpenGL ES 3.") && gl3stubInit()) { + es3_supported_ = true; + gl_version_ = 3.0f; + } else { + gl_version_ = 2.0f; + } + + gles_initialized_ = true; +} + +//-------------------------------------------------------------------------------- +// Dtor +//-------------------------------------------------------------------------------- +GLContext::~GLContext() { Terminate(); } + +bool GLContext::Init(ANativeWindow* window) { + LOGE(__func__); + if (egl_context_initialized_) return true; + + // + // Initialize EGL + // + window_ = window; + InitEGLSurface(); + InitEGLContext(); + InitGLES(); + + egl_context_initialized_ = true; + + return true; +} + +bool GLContext::InitEGLSurface() { + display_ = eglGetDisplay(EGL_DEFAULT_DISPLAY); + eglInitialize(display_, 0, 0); + + /* + * Here specify the attributes of the desired configuration. + * Below, we select an EGLConfig with at least 8 bits per color + * component compatible with on-screen windows + */ + const EGLint attribs[] = {EGL_RENDERABLE_TYPE, + EGL_OPENGL_ES2_BIT, // Request opengl ES2.0 + EGL_SURFACE_TYPE, + EGL_WINDOW_BIT, + EGL_BLUE_SIZE, + 8, + EGL_GREEN_SIZE, + 8, + EGL_RED_SIZE, + 8, + EGL_DEPTH_SIZE, + 24, + EGL_NONE}; + color_size_ = 8; + depth_size_ = 24; + + EGLint num_configs; + eglChooseConfig(display_, attribs, &config_, 1, &num_configs); + + if (!num_configs) { + // Fall back to 16bit depth buffer + const EGLint attribs[] = {EGL_RENDERABLE_TYPE, + EGL_OPENGL_ES2_BIT, // Request opengl ES2.0 + EGL_SURFACE_TYPE, + EGL_WINDOW_BIT, + EGL_BLUE_SIZE, + 8, + EGL_GREEN_SIZE, + 8, + EGL_RED_SIZE, + 8, + EGL_DEPTH_SIZE, + 16, + EGL_NONE}; + eglChooseConfig(display_, attribs, &config_, 1, &num_configs); + depth_size_ = 16; + } + + if (!num_configs) { + LOGW("Unable to retrieve EGL config"); + return false; + } + + surface_ = eglCreateWindowSurface(display_, config_, window_, NULL); + eglQuerySurface(display_, surface_, EGL_WIDTH, &screen_width_); + eglQuerySurface(display_, surface_, EGL_HEIGHT, &screen_height_); + + return true; +} + +bool GLContext::InitEGLContext() { + const EGLint context_attribs[] = {EGL_CONTEXT_CLIENT_VERSION, + 2, // Request opengl ES2.0 + EGL_NONE}; + context_ = eglCreateContext(display_, config_, NULL, context_attribs); + + if (eglMakeCurrent(display_, surface_, surface_, context_) == EGL_FALSE) { + LOGW("Unable to eglMakeCurrent"); + return false; + } + + context_valid_ = true; + return true; +} + +EGLint GLContext::Swap() { + bool b = eglSwapBuffers(display_, surface_); + if (!b) { + EGLint err = eglGetError(); + if (err == EGL_BAD_SURFACE) { + // Recreate surface + InitEGLSurface(); + return EGL_SUCCESS; // Still consider glContext is valid + } else if (err == EGL_CONTEXT_LOST || err == EGL_BAD_CONTEXT) { + // Context has been lost!! + context_valid_ = false; + Terminate(); + InitEGLContext(); + } + return err; + } + return EGL_SUCCESS; +} + +void GLContext::Terminate() { + if (display_ != EGL_NO_DISPLAY) { + eglMakeCurrent(display_, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); + if (context_ != EGL_NO_CONTEXT) { + eglDestroyContext(display_, context_); + } + + if (surface_ != EGL_NO_SURFACE) { + eglDestroySurface(display_, surface_); + } + eglTerminate(display_); + } + + display_ = EGL_NO_DISPLAY; + context_ = EGL_NO_CONTEXT; + surface_ = EGL_NO_SURFACE; + window_ = nullptr; + context_valid_ = false; +} + +EGLint GLContext::Resume(ANativeWindow* window) { + LOGE(__func__); + if (egl_context_initialized_ == false) { + Init(window); + return EGL_SUCCESS; + } + + int32_t original_widhth = screen_width_; + int32_t original_height = screen_height_; + + LOGE("Create surface"); + // Create surface + window_ = window; + surface_ = eglCreateWindowSurface(display_, config_, window_, NULL); + eglQuerySurface(display_, surface_, EGL_WIDTH, &screen_width_); + eglQuerySurface(display_, surface_, EGL_HEIGHT, &screen_height_); + + if (screen_width_ != original_widhth || screen_height_ != original_height) { + // Screen resized + LOGI("Screen resized"); + } + + if (eglMakeCurrent(display_, surface_, surface_, context_) == EGL_TRUE) + return EGL_SUCCESS; + + EGLint err = eglGetError(); + LOGW("Unable to eglMakeCurrent %d", err); + + if (err == EGL_CONTEXT_LOST) { + LOGE("Recreate context"); + // Recreate context + LOGI("Re-creating egl context"); + InitEGLContext(); + } else { + LOGE("Recreate surface"); + // Recreate surface + Terminate(); + InitEGLSurface(); + InitEGLContext(); + } + + return err; +} + +void GLContext::Suspend() { + if (surface_ != EGL_NO_SURFACE) { + eglDestroySurface(display_, surface_); + surface_ = EGL_NO_SURFACE; + } +} + +bool GLContext::Invalidate() { + Terminate(); + + egl_context_initialized_ = false; + return true; +} + +bool GLContext::CheckExtension(const char* extension) { + if (extension == NULL) return false; + + std::string extensions = std::string((char*)glGetString(GL_EXTENSIONS)); + std::string str = std::string(extension); + str.append(" "); + + size_t pos = 0; + if (extensions.find(extension, pos) != std::string::npos) { + return true; + } + + return false; +} + +} // namespace ndkHelper diff --git a/src/third_party/android/GLContext.h b/src/third_party/android/GLContext.h new file mode 100644 index 0000000..a168aff --- /dev/null +++ b/src/third_party/android/GLContext.h @@ -0,0 +1,117 @@ +/* + * Copyright 2013 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +//-------------------------------------------------------------------------------- +// GLContext.h +//-------------------------------------------------------------------------------- +#ifndef GLCONTEXT_H_ +#define GLCONTEXT_H_ + +#include +#include +#include + +struct ANativeWindow; + +namespace ndk_helper { + +//-------------------------------------------------------------------------------- +// Constants +//-------------------------------------------------------------------------------- + +//-------------------------------------------------------------------------------- +// Class +//-------------------------------------------------------------------------------- + +/****************************************************************** + * OpenGL context handler + * The class handles OpenGL and EGL context based on Android activity life cycle + * The caller needs to call corresponding methods for each activity life cycle + *events as it's done in sample codes. + * + * Also the class initializes OpenGL ES3 when the compatible driver is installed + *in the device. + * getGLVersion() returns 3.0~ when the device supports OpenGLES3.0 + * + * Thread safety: OpenGL context is expecting used within dedicated single + *thread, + * thus GLContext class is not designed as a thread-safe + */ +class GLContext { + private: + // EGL configurations + ANativeWindow* window_; + EGLDisplay display_; + EGLSurface surface_; + EGLContext context_; + EGLConfig config_; + + // Screen parameters + int32_t screen_width_; + int32_t screen_height_; + int32_t color_size_; + int32_t depth_size_; + + // Flags + bool gles_initialized_; + bool egl_context_initialized_; + bool es3_supported_; + float gl_version_; + bool context_valid_; + + void InitGLES(); + void Terminate(); + bool InitEGLSurface(); + bool InitEGLContext(); + + GLContext(GLContext const&); + void operator=(GLContext const&); + GLContext(); + virtual ~GLContext(); + + public: + static GLContext* GetInstance() { + // Singleton + static GLContext instance; + + return &instance; + } + + bool Init(ANativeWindow* window); + EGLint Swap(); + bool Invalidate(); + + void Suspend(); + EGLint Resume(ANativeWindow* window); + + bool IsInitialzed() { return egl_context_initialized_; } + + ANativeWindow* GetANativeWindow(void) const { return window_; }; + int32_t GetScreenWidth() const { return screen_width_; } + int32_t GetScreenHeight() const { return screen_height_; } + + int32_t GetBufferColorSize() const { return color_size_; } + int32_t GetBufferDepthSize() const { return depth_size_; } + float GetGLVersion() const { return gl_version_; } + bool CheckExtension(const char* extension); + + EGLDisplay GetDisplay() const { return display_; } + EGLSurface GetSurface() const { return surface_; } +}; + +} // namespace ndkHelper + +#endif /* GLCONTEXT_H_ */ diff --git a/src/third_party/android/gestureDetector.cpp b/src/third_party/android/gestureDetector.cpp new file mode 100644 index 0000000..c7199aa --- /dev/null +++ b/src/third_party/android/gestureDetector.cpp @@ -0,0 +1,317 @@ +/* + * Copyright 2013 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "gestureDetector.h" +#include + +#define LOGI(...) \ + ((void)__android_log_print( \ + ANDROID_LOG_INFO, "gltest", \ + __VA_ARGS__)) +#define LOGW(...) \ + ((void)__android_log_print( \ + ANDROID_LOG_WARN, "gltest", \ + __VA_ARGS__)) +#define LOGE(...) \ + ((void)__android_log_print( \ + ANDROID_LOG_ERROR, "gltest", \ + __VA_ARGS__)) + +using base::Vector2; + +//-------------------------------------------------------------------------------- +// gestureDetector.cpp +//-------------------------------------------------------------------------------- +namespace ndk_helper { + +//-------------------------------------------------------------------------------- +// includes +//-------------------------------------------------------------------------------- + +//-------------------------------------------------------------------------------- +// GestureDetector +//-------------------------------------------------------------------------------- +GestureDetector::GestureDetector() { dp_factor_ = 1.f; } + +void GestureDetector::SetConfiguration(AConfiguration* config) { + dp_factor_ = 160.f / AConfiguration_getDensity(config); +} + +//-------------------------------------------------------------------------------- +// TapDetector +//-------------------------------------------------------------------------------- +TapDetector::TapDetector() : down_x_(0), down_y_(0) {} + +GESTURE_STATE TapDetector::Detect(const AInputEvent* motion_event) { + if (AMotionEvent_getPointerCount(motion_event) > 1) { + // Only support single touch + return false; + } + + int32_t action = AMotionEvent_getAction(motion_event); + unsigned int flags = action & AMOTION_EVENT_ACTION_MASK; + switch (flags) { + case AMOTION_EVENT_ACTION_DOWN: + down_pointer_id_ = AMotionEvent_getPointerId(motion_event, 0); + down_x_ = AMotionEvent_getX(motion_event, 0); + down_y_ = AMotionEvent_getY(motion_event, 0); + break; + case AMOTION_EVENT_ACTION_UP: { + int64_t eventTime = AMotionEvent_getEventTime(motion_event); + int64_t downTime = AMotionEvent_getDownTime(motion_event); + if (eventTime - downTime <= TAP_TIMEOUT) { + if (down_pointer_id_ == AMotionEvent_getPointerId(motion_event, 0)) { + float x = AMotionEvent_getX(motion_event, 0) - down_x_; + float y = AMotionEvent_getY(motion_event, 0) - down_y_; + if (x * x + y * y < TOUCH_SLOP * TOUCH_SLOP * dp_factor_) { + LOGI("TapDetector: Tap detected"); + return GESTURE_STATE_ACTION; + } + } + } + break; + } + } + return GESTURE_STATE_NONE; +} + +//-------------------------------------------------------------------------------- +// DoubletapDetector +//-------------------------------------------------------------------------------- +DoubletapDetector::DoubletapDetector() + : last_tap_time_(0), last_tap_x_(0), last_tap_y_(0) {} + +GESTURE_STATE DoubletapDetector::Detect(const AInputEvent* motion_event) { + if (AMotionEvent_getPointerCount(motion_event) > 1) { + // Only support single double tap + return false; + } + + bool tap_detected = tap_detector_.Detect(motion_event); + + int32_t action = AMotionEvent_getAction(motion_event); + unsigned int flags = action & AMOTION_EVENT_ACTION_MASK; + switch (flags) { + case AMOTION_EVENT_ACTION_DOWN: { + int64_t eventTime = AMotionEvent_getEventTime(motion_event); + if (eventTime - last_tap_time_ <= DOUBLE_TAP_TIMEOUT) { + float x = AMotionEvent_getX(motion_event, 0) - last_tap_x_; + float y = AMotionEvent_getY(motion_event, 0) - last_tap_y_; + if (x * x + y * y < DOUBLE_TAP_SLOP * DOUBLE_TAP_SLOP * dp_factor_) { + LOGI("DoubletapDetector: Doubletap detected"); + return GESTURE_STATE_ACTION; + } + } + break; + } + case AMOTION_EVENT_ACTION_UP: + if (tap_detected) { + last_tap_time_ = AMotionEvent_getEventTime(motion_event); + last_tap_x_ = AMotionEvent_getX(motion_event, 0); + last_tap_y_ = AMotionEvent_getY(motion_event, 0); + } + break; + } + return GESTURE_STATE_NONE; +} + +void DoubletapDetector::SetConfiguration(AConfiguration* config) { + dp_factor_ = 160.f / AConfiguration_getDensity(config); + tap_detector_.SetConfiguration(config); +} + +//-------------------------------------------------------------------------------- +// PinchDetector +//-------------------------------------------------------------------------------- + +int32_t PinchDetector::FindIndex(const AInputEvent* event, int32_t id) { + int32_t count = AMotionEvent_getPointerCount(event); + for (auto i = 0; i < count; ++i) { + if (id == AMotionEvent_getPointerId(event, i)) return i; + } + return -1; +} + +GESTURE_STATE PinchDetector::Detect(const AInputEvent* event) { + GESTURE_STATE ret = GESTURE_STATE_NONE; + int32_t action = AMotionEvent_getAction(event); + uint32_t flags = action & AMOTION_EVENT_ACTION_MASK; + event_ = event; + + int32_t count = AMotionEvent_getPointerCount(event); + switch (flags) { + case AMOTION_EVENT_ACTION_DOWN: + vec_pointers_.push_back(AMotionEvent_getPointerId(event, 0)); + break; + case AMOTION_EVENT_ACTION_POINTER_DOWN: { + int32_t iIndex = (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >> + AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; + vec_pointers_.push_back(AMotionEvent_getPointerId(event, iIndex)); + if (count == 2) { + // Start new pinch + ret = GESTURE_STATE_START; + } + } break; + case AMOTION_EVENT_ACTION_UP: + vec_pointers_.pop_back(); + break; + case AMOTION_EVENT_ACTION_POINTER_UP: { + int32_t index = (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >> + AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; + int32_t released_pointer_id = AMotionEvent_getPointerId(event, index); + + std::vector::iterator it = vec_pointers_.begin(); + std::vector::iterator it_end = vec_pointers_.end(); + int32_t i = 0; + for (; it != it_end; ++it, ++i) { + if (*it == released_pointer_id) { + vec_pointers_.erase(it); + break; + } + } + + if (i <= 1) { + // Reset pinch or drag + if (count != 2) { + // Start new pinch + ret = GESTURE_STATE_START | GESTURE_STATE_END; + } + } + } break; + case AMOTION_EVENT_ACTION_MOVE: + switch (count) { + case 1: + break; + default: + // Multi touch + ret = GESTURE_STATE_MOVE; + break; + } + break; + case AMOTION_EVENT_ACTION_CANCEL: + break; + } + + return ret; +} + +bool PinchDetector::GetPointers(Vector2& v1, Vector2& v2) { + if (vec_pointers_.size() < 2) return false; + + int32_t index = FindIndex(event_, vec_pointers_[0]); + if (index == -1) return false; + + float x = AMotionEvent_getX(event_, index); + float y = AMotionEvent_getY(event_, index); + + index = FindIndex(event_, vec_pointers_[1]); + if (index == -1) return false; + + float x2 = AMotionEvent_getX(event_, index); + float y2 = AMotionEvent_getY(event_, index); + + v1 = Vector2(x, y); + v2 = Vector2(x2, y2); + + return true; +} + +//-------------------------------------------------------------------------------- +// DragDetector +//-------------------------------------------------------------------------------- + +int32_t DragDetector::FindIndex(const AInputEvent* event, int32_t id) { + int32_t count = AMotionEvent_getPointerCount(event); + for (auto i = 0; i < count; ++i) { + if (id == AMotionEvent_getPointerId(event, i)) return i; + } + return -1; +} + +GESTURE_STATE DragDetector::Detect(const AInputEvent* event) { + GESTURE_STATE ret = GESTURE_STATE_NONE; + int32_t action = AMotionEvent_getAction(event); + int32_t index = (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >> + AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; + uint32_t flags = action & AMOTION_EVENT_ACTION_MASK; + event_ = event; + + int32_t count = AMotionEvent_getPointerCount(event); + switch (flags) { + case AMOTION_EVENT_ACTION_DOWN: + vec_pointers_.push_back(AMotionEvent_getPointerId(event, 0)); + ret = GESTURE_STATE_START; + break; + case AMOTION_EVENT_ACTION_POINTER_DOWN: + vec_pointers_.push_back(AMotionEvent_getPointerId(event, index)); + break; + case AMOTION_EVENT_ACTION_UP: + vec_pointers_.pop_back(); + ret = GESTURE_STATE_END; + break; + case AMOTION_EVENT_ACTION_POINTER_UP: { + int32_t released_pointer_id = AMotionEvent_getPointerId(event, index); + + auto it = vec_pointers_.begin(); + auto it_end = vec_pointers_.end(); + int32_t i = 0; + for (; it != it_end; ++it, ++i) { + if (*it == released_pointer_id) { + vec_pointers_.erase(it); + break; + } + } + + if (i <= 1) { + // Reset pinch or drag + if (count == 2) { + ret = GESTURE_STATE_START; + } + } + break; + } + case AMOTION_EVENT_ACTION_MOVE: + switch (count) { + case 1: + // Drag + ret = GESTURE_STATE_MOVE; + break; + default: + break; + } + break; + case AMOTION_EVENT_ACTION_CANCEL: + break; + } + + return ret; +} + +bool DragDetector::GetPointer(Vector2& v) { + if (vec_pointers_.size() < 1) return false; + + int32_t iIndex = FindIndex(event_, vec_pointers_[0]); + if (iIndex == -1) return false; + + float x = AMotionEvent_getX(event_, iIndex); + float y = AMotionEvent_getY(event_, iIndex); + + v = Vector2(x, y); + + return true; +} + +} // namespace ndkHelper diff --git a/src/third_party/android/gestureDetector.h b/src/third_party/android/gestureDetector.h new file mode 100644 index 0000000..2c2503a --- /dev/null +++ b/src/third_party/android/gestureDetector.h @@ -0,0 +1,145 @@ +/* + * Copyright 2013 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +//-------------------------------------------------------------------------------- +// gestureDetector.h +//-------------------------------------------------------------------------------- +#ifndef GESTUREDETECTOR_H_ +#define GESTUREDETECTOR_H_ + +#include + +#include +#include +#include +#include +#include "../../base/vecmath.h" + +namespace ndk_helper { +//-------------------------------------------------------------------------------- +// Constants +//-------------------------------------------------------------------------------- +const int32_t DOUBLE_TAP_TIMEOUT = 300 * 1000000; +const int32_t TAP_TIMEOUT = 180 * 1000000; +const int32_t DOUBLE_TAP_SLOP = 100; +const int32_t TOUCH_SLOP = 8; + +enum { + GESTURE_STATE_NONE = 0, + GESTURE_STATE_START = 1, + GESTURE_STATE_MOVE = 2, + GESTURE_STATE_END = 4, + GESTURE_STATE_ACTION = (GESTURE_STATE_START | GESTURE_STATE_END), +}; +typedef int32_t GESTURE_STATE; + +/****************************************************************** + * Base class of Gesture Detectors + * GestureDetectors handles input events and detect gestures + * Note that different detectors may detect gestures with an event at + * same time. The caller needs to manage gesture priority accordingly + * + */ +class GestureDetector { + protected: + float dp_factor_; + + public: + GestureDetector(); + virtual ~GestureDetector() {} + virtual void SetConfiguration(AConfiguration* config); + + virtual GESTURE_STATE Detect(const AInputEvent* motion_event) = 0; +}; + +/****************************************************************** + * Tap gesture detector + * Returns GESTURE_STATE_ACTION when a tap gesture is detected + * + */ +class TapDetector : public GestureDetector { + private: + int32_t down_pointer_id_; + float down_x_; + float down_y_; + + public: + TapDetector(); + virtual ~TapDetector() {} + virtual GESTURE_STATE Detect(const AInputEvent* motion_event); + void GetPointer(base::Vector2& v) { v.x = down_x_; v.y = down_y_; } +}; + +/****************************************************************** + * Pinch gesture detector + * Returns GESTURE_STATE_ACTION when a double-tap gesture is detected + * + */ +class DoubletapDetector : public GestureDetector { + private: + TapDetector tap_detector_; + int64_t last_tap_time_; + float last_tap_x_; + float last_tap_y_; + + public: + DoubletapDetector(); + virtual ~DoubletapDetector() {} + virtual GESTURE_STATE Detect(const AInputEvent* motion_event); + virtual void SetConfiguration(AConfiguration* config); + void GetPointer(base::Vector2& v) { v.x = last_tap_x_; v.y = last_tap_y_; } +}; + +/****************************************************************** + * Double gesture detector + * Returns pinch gesture state when a pinch gesture is detected + * The class handles multiple touches more than 2 + * When the finger 1,2,3 are tapped and then finger 1 is released, + * the detector start new pinch gesture with finger 2 & 3. + */ +class PinchDetector : public GestureDetector { + private: + int32_t FindIndex(const AInputEvent* event, int32_t id); + const AInputEvent* event_; + std::vector vec_pointers_; + + public: + PinchDetector() {} + virtual ~PinchDetector() {} + virtual GESTURE_STATE Detect(const AInputEvent* event); + bool GetPointers(base::Vector2& v1, base::Vector2& v2); +}; + +/****************************************************************** + * Drag gesture detector + * Returns drag gesture state when a drag-tap gesture is detected + * + */ +class DragDetector : public GestureDetector { + private: + int32_t FindIndex(const AInputEvent* event, int32_t id); + const AInputEvent* event_; + std::vector vec_pointers_; + + public: + DragDetector() : event_(nullptr) {} + virtual ~DragDetector() {} + virtual GESTURE_STATE Detect(const AInputEvent* event); + bool GetPointer(base::Vector2& v); +}; + +} // namespace ndkHelper +#endif /* GESTUREDETECTOR_H_ */ diff --git a/src/third_party/android/gl3stub.c b/src/third_party/android/gl3stub.c new file mode 100644 index 0000000..d918b2c --- /dev/null +++ b/src/third_party/android/gl3stub.c @@ -0,0 +1,421 @@ +/* + * Copyright 2013 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include +#include "gl3stub.h" + +GLboolean gl3stubInit() { +#define FIND_PROC(s) s = (void*)eglGetProcAddress(#s); + FIND_PROC(glReadBuffer); + FIND_PROC(glDrawRangeElements); + FIND_PROC(glTexImage3D); + FIND_PROC(glTexSubImage3D); + FIND_PROC(glCopyTexSubImage3D); + FIND_PROC(glCompressedTexImage3D); + FIND_PROC(glCompressedTexSubImage3D); + FIND_PROC(glGenQueries); + FIND_PROC(glDeleteQueries); + FIND_PROC(glIsQuery); + FIND_PROC(glBeginQuery); + FIND_PROC(glEndQuery); + FIND_PROC(glGetQueryiv); + FIND_PROC(glGetQueryObjectuiv); + FIND_PROC(glUnmapBuffer); + FIND_PROC(glGetBufferPointerv); + FIND_PROC(glDrawBuffers); + FIND_PROC(glUniformMatrix2x3fv); + FIND_PROC(glUniformMatrix3x2fv); + FIND_PROC(glUniformMatrix2x4fv); + FIND_PROC(glUniformMatrix4x2fv); + FIND_PROC(glUniformMatrix3x4fv); + FIND_PROC(glUniformMatrix4x3fv); + FIND_PROC(glBlitFramebuffer); + FIND_PROC(glRenderbufferStorageMultisample); + FIND_PROC(glFramebufferTextureLayer); + FIND_PROC(glMapBufferRange); + FIND_PROC(glFlushMappedBufferRange); + FIND_PROC(glBindVertexArray); + FIND_PROC(glDeleteVertexArrays); + FIND_PROC(glGenVertexArrays); + FIND_PROC(glIsVertexArray); + FIND_PROC(glGetIntegeri_v); + FIND_PROC(glBeginTransformFeedback); + FIND_PROC(glEndTransformFeedback); + FIND_PROC(glBindBufferRange); + FIND_PROC(glBindBufferBase); + FIND_PROC(glTransformFeedbackVaryings); + FIND_PROC(glGetTransformFeedbackVarying); + FIND_PROC(glVertexAttribIPointer); + FIND_PROC(glGetVertexAttribIiv); + FIND_PROC(glGetVertexAttribIuiv); + FIND_PROC(glVertexAttribI4i); + FIND_PROC(glVertexAttribI4ui); + FIND_PROC(glVertexAttribI4iv); + FIND_PROC(glVertexAttribI4uiv); + FIND_PROC(glGetUniformuiv); + FIND_PROC(glGetFragDataLocation); + FIND_PROC(glUniform1ui); + FIND_PROC(glUniform2ui); + FIND_PROC(glUniform3ui); + FIND_PROC(glUniform4ui); + FIND_PROC(glUniform1uiv); + FIND_PROC(glUniform2uiv); + FIND_PROC(glUniform3uiv); + FIND_PROC(glUniform4uiv); + FIND_PROC(glClearBufferiv); + FIND_PROC(glClearBufferuiv); + FIND_PROC(glClearBufferfv); + FIND_PROC(glClearBufferfi); + FIND_PROC(glGetStringi); + FIND_PROC(glCopyBufferSubData); + FIND_PROC(glGetUniformIndices); + FIND_PROC(glGetActiveUniformsiv); + FIND_PROC(glGetUniformBlockIndex); + FIND_PROC(glGetActiveUniformBlockiv); + FIND_PROC(glGetActiveUniformBlockName); + FIND_PROC(glUniformBlockBinding); + FIND_PROC(glDrawArraysInstanced); + FIND_PROC(glDrawElementsInstanced); + FIND_PROC(glFenceSync); + FIND_PROC(glIsSync); + FIND_PROC(glDeleteSync); + FIND_PROC(glClientWaitSync); + FIND_PROC(glWaitSync); + FIND_PROC(glGetInteger64v); + FIND_PROC(glGetSynciv); + FIND_PROC(glGetInteger64i_v); + FIND_PROC(glGetBufferParameteri64v); + FIND_PROC(glGenSamplers); + FIND_PROC(glDeleteSamplers); + FIND_PROC(glIsSampler); + FIND_PROC(glBindSampler); + FIND_PROC(glSamplerParameteri); + FIND_PROC(glSamplerParameteriv); + FIND_PROC(glSamplerParameterf); + FIND_PROC(glSamplerParameterfv); + FIND_PROC(glGetSamplerParameteriv); + FIND_PROC(glGetSamplerParameterfv); + FIND_PROC(glVertexAttribDivisor); + FIND_PROC(glBindTransformFeedback); + FIND_PROC(glDeleteTransformFeedbacks); + FIND_PROC(glGenTransformFeedbacks); + FIND_PROC(glIsTransformFeedback); + FIND_PROC(glPauseTransformFeedback); + FIND_PROC(glResumeTransformFeedback); + FIND_PROC(glGetProgramBinary); + FIND_PROC(glProgramBinary); + FIND_PROC(glProgramParameteri); + FIND_PROC(glInvalidateFramebuffer); + FIND_PROC(glInvalidateSubFramebuffer); + FIND_PROC(glTexStorage2D); + FIND_PROC(glTexStorage3D); + FIND_PROC(glGetInternalformativ); +#undef FIND_PROC + + if (!glReadBuffer || !glDrawRangeElements || !glTexImage3D || + !glTexSubImage3D || !glCopyTexSubImage3D || !glCompressedTexImage3D || + !glCompressedTexSubImage3D || !glGenQueries || !glDeleteQueries || + !glIsQuery || !glBeginQuery || !glEndQuery || !glGetQueryiv || + !glGetQueryObjectuiv || !glUnmapBuffer || !glGetBufferPointerv || + !glDrawBuffers || !glUniformMatrix2x3fv || !glUniformMatrix3x2fv || + !glUniformMatrix2x4fv || !glUniformMatrix4x2fv || !glUniformMatrix3x4fv || + !glUniformMatrix4x3fv || !glBlitFramebuffer || + !glRenderbufferStorageMultisample || !glFramebufferTextureLayer || + !glMapBufferRange || !glFlushMappedBufferRange || !glBindVertexArray || + !glDeleteVertexArrays || !glGenVertexArrays || !glIsVertexArray || + !glGetIntegeri_v || !glBeginTransformFeedback || + !glEndTransformFeedback || !glBindBufferRange || !glBindBufferBase || + !glTransformFeedbackVaryings || !glGetTransformFeedbackVarying || + !glVertexAttribIPointer || !glGetVertexAttribIiv || + !glGetVertexAttribIuiv || !glVertexAttribI4i || !glVertexAttribI4ui || + !glVertexAttribI4iv || !glVertexAttribI4uiv || !glGetUniformuiv || + !glGetFragDataLocation || !glUniform1ui || !glUniform2ui || + !glUniform3ui || !glUniform4ui || !glUniform1uiv || !glUniform2uiv || + !glUniform3uiv || !glUniform4uiv || !glClearBufferiv || + !glClearBufferuiv || !glClearBufferfv || !glClearBufferfi || + !glGetStringi || !glCopyBufferSubData || !glGetUniformIndices || + !glGetActiveUniformsiv || !glGetUniformBlockIndex || + !glGetActiveUniformBlockiv || !glGetActiveUniformBlockName || + !glUniformBlockBinding || !glDrawArraysInstanced || + !glDrawElementsInstanced || !glFenceSync || !glIsSync || !glDeleteSync || + !glClientWaitSync || !glWaitSync || !glGetInteger64v || !glGetSynciv || + !glGetInteger64i_v || !glGetBufferParameteri64v || !glGenSamplers || + !glDeleteSamplers || !glIsSampler || !glBindSampler || + !glSamplerParameteri || !glSamplerParameteriv || !glSamplerParameterf || + !glSamplerParameterfv || !glGetSamplerParameteriv || + !glGetSamplerParameterfv || !glVertexAttribDivisor || + !glBindTransformFeedback || !glDeleteTransformFeedbacks || + !glGenTransformFeedbacks || !glIsTransformFeedback || + !glPauseTransformFeedback || !glResumeTransformFeedback || + !glGetProgramBinary || !glProgramBinary || !glProgramParameteri || + !glInvalidateFramebuffer || !glInvalidateSubFramebuffer || + !glTexStorage2D || !glTexStorage3D || !glGetInternalformativ) { + return GL_FALSE; + } + + return GL_TRUE; +} + +/* Function pointer definitions */ GL_APICALL void (*GL_APIENTRY glReadBuffer)( + GLenum mode); +GL_APICALL void (*GL_APIENTRY glDrawRangeElements)(GLenum mode, GLuint start, + GLuint end, GLsizei count, + GLenum type, + const GLvoid* indices); +GL_APICALL void (*GL_APIENTRY glTexImage3D)(GLenum target, GLint level, + GLint internalformat, GLsizei width, + GLsizei height, GLsizei depth, + GLint border, GLenum format, + GLenum type, const GLvoid* pixels); +GL_APICALL void (*GL_APIENTRY glTexSubImage3D)(GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint zoffset, GLsizei width, + GLsizei height, GLsizei depth, + GLenum format, GLenum type, + const GLvoid* pixels); +GL_APICALL void (*GL_APIENTRY glCopyTexSubImage3D)(GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint zoffset, GLint x, + GLint y, GLsizei width, + GLsizei height); +GL_APICALL void (*GL_APIENTRY glCompressedTexImage3D)( + GLenum target, GLint level, GLenum internalformat, GLsizei width, + GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, + const GLvoid* data); +GL_APICALL void (*GL_APIENTRY glCompressedTexSubImage3D)( + GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, GLenum format, + GLsizei imageSize, const GLvoid* data); +GL_APICALL void (*GL_APIENTRY glGenQueries)(GLsizei n, GLuint* ids); +GL_APICALL void (*GL_APIENTRY glDeleteQueries)(GLsizei n, const GLuint* ids); +GL_APICALL GLboolean (*GL_APIENTRY glIsQuery)(GLuint id); +GL_APICALL void (*GL_APIENTRY glBeginQuery)(GLenum target, GLuint id); +GL_APICALL void (*GL_APIENTRY glEndQuery)(GLenum target); +GL_APICALL void (*GL_APIENTRY glGetQueryiv)(GLenum target, GLenum pname, + GLint* params); +GL_APICALL void (*GL_APIENTRY glGetQueryObjectuiv)(GLuint id, GLenum pname, + GLuint* params); +GL_APICALL GLboolean (*GL_APIENTRY glUnmapBuffer)(GLenum target); +GL_APICALL void (*GL_APIENTRY glGetBufferPointerv)(GLenum target, GLenum pname, + GLvoid** params); +GL_APICALL void (*GL_APIENTRY glDrawBuffers)(GLsizei n, const GLenum* bufs); +GL_APICALL void (*GL_APIENTRY glUniformMatrix2x3fv)(GLint location, + GLsizei count, + GLboolean transpose, + const GLfloat* value); +GL_APICALL void (*GL_APIENTRY glUniformMatrix3x2fv)(GLint location, + GLsizei count, + GLboolean transpose, + const GLfloat* value); +GL_APICALL void (*GL_APIENTRY glUniformMatrix2x4fv)(GLint location, + GLsizei count, + GLboolean transpose, + const GLfloat* value); +GL_APICALL void (*GL_APIENTRY glUniformMatrix4x2fv)(GLint location, + GLsizei count, + GLboolean transpose, + const GLfloat* value); +GL_APICALL void (*GL_APIENTRY glUniformMatrix3x4fv)(GLint location, + GLsizei count, + GLboolean transpose, + const GLfloat* value); +GL_APICALL void (*GL_APIENTRY glUniformMatrix4x3fv)(GLint location, + GLsizei count, + GLboolean transpose, + const GLfloat* value); +GL_APICALL void (*GL_APIENTRY glBlitFramebuffer)( + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, + GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GL_APICALL void (*GL_APIENTRY glRenderbufferStorageMultisample)( + GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, + GLsizei height); +GL_APICALL void (*GL_APIENTRY glFramebufferTextureLayer)( + GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GL_APICALL GLvoid* (*GL_APIENTRY glMapBufferRange)(GLenum target, + GLintptr offset, + GLsizeiptr length, + GLbitfield access); +GL_APICALL void (*GL_APIENTRY glFlushMappedBufferRange)(GLenum target, + GLintptr offset, + GLsizeiptr length); +GL_APICALL void (*GL_APIENTRY glBindVertexArray)(GLuint array); +GL_APICALL void (*GL_APIENTRY glDeleteVertexArrays)(GLsizei n, + const GLuint* arrays); +GL_APICALL void (*GL_APIENTRY glGenVertexArrays)(GLsizei n, GLuint* arrays); +GL_APICALL GLboolean (*GL_APIENTRY glIsVertexArray)(GLuint array); +GL_APICALL void (*GL_APIENTRY glGetIntegeri_v)(GLenum target, GLuint index, + GLint* data); +GL_APICALL void (*GL_APIENTRY glBeginTransformFeedback)(GLenum primitiveMode); +GL_APICALL void (*GL_APIENTRY glEndTransformFeedback)(void); +GL_APICALL void (*GL_APIENTRY glBindBufferRange)(GLenum target, GLuint index, + GLuint buffer, GLintptr offset, + GLsizeiptr size); +GL_APICALL void (*GL_APIENTRY glBindBufferBase)(GLenum target, GLuint index, + GLuint buffer); +GL_APICALL void (*GL_APIENTRY glTransformFeedbackVaryings)( + GLuint program, GLsizei count, const GLchar* const* varyings, + GLenum bufferMode); +GL_APICALL void (*GL_APIENTRY glGetTransformFeedbackVarying)( + GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, + GLsizei* size, GLenum* type, GLchar* name); +GL_APICALL void (*GL_APIENTRY glVertexAttribIPointer)(GLuint index, GLint size, + GLenum type, + GLsizei stride, + const GLvoid* pointer); +GL_APICALL void (*GL_APIENTRY glGetVertexAttribIiv)(GLuint index, GLenum pname, + GLint* params); +GL_APICALL void (*GL_APIENTRY glGetVertexAttribIuiv)(GLuint index, GLenum pname, + GLuint* params); +GL_APICALL void (*GL_APIENTRY glVertexAttribI4i)(GLuint index, GLint x, GLint y, + GLint z, GLint w); +GL_APICALL void (*GL_APIENTRY glVertexAttribI4ui)(GLuint index, GLuint x, + GLuint y, GLuint z, GLuint w); +GL_APICALL void (*GL_APIENTRY glVertexAttribI4iv)(GLuint index, const GLint* v); +GL_APICALL void (*GL_APIENTRY glVertexAttribI4uiv)(GLuint index, + const GLuint* v); +GL_APICALL void (*GL_APIENTRY glGetUniformuiv)(GLuint program, GLint location, + GLuint* params); +GL_APICALL GLint (*GL_APIENTRY glGetFragDataLocation)(GLuint program, + const GLchar* name); +GL_APICALL void (*GL_APIENTRY glUniform1ui)(GLint location, GLuint v0); +GL_APICALL void (*GL_APIENTRY glUniform2ui)(GLint location, GLuint v0, + GLuint v1); +GL_APICALL void (*GL_APIENTRY glUniform3ui)(GLint location, GLuint v0, + GLuint v1, GLuint v2); +GL_APICALL void (*GL_APIENTRY glUniform4ui)(GLint location, GLuint v0, + GLuint v1, GLuint v2, GLuint v3); +GL_APICALL void (*GL_APIENTRY glUniform1uiv)(GLint location, GLsizei count, + const GLuint* value); +GL_APICALL void (*GL_APIENTRY glUniform2uiv)(GLint location, GLsizei count, + const GLuint* value); +GL_APICALL void (*GL_APIENTRY glUniform3uiv)(GLint location, GLsizei count, + const GLuint* value); +GL_APICALL void (*GL_APIENTRY glUniform4uiv)(GLint location, GLsizei count, + const GLuint* value); +GL_APICALL void (*GL_APIENTRY glClearBufferiv)(GLenum buffer, GLint drawbuffer, + const GLint* value); +GL_APICALL void (*GL_APIENTRY glClearBufferuiv)(GLenum buffer, GLint drawbuffer, + const GLuint* value); +GL_APICALL void (*GL_APIENTRY glClearBufferfv)(GLenum buffer, GLint drawbuffer, + const GLfloat* value); +GL_APICALL void (*GL_APIENTRY glClearBufferfi)(GLenum buffer, GLint drawbuffer, + GLfloat depth, GLint stencil); +GL_APICALL const GLubyte* (*GL_APIENTRY glGetStringi)(GLenum name, + GLuint index); +GL_APICALL void (*GL_APIENTRY glCopyBufferSubData)(GLenum readTarget, + GLenum writeTarget, + GLintptr readOffset, + GLintptr writeOffset, + GLsizeiptr size); +GL_APICALL void (*GL_APIENTRY glGetUniformIndices)( + GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, + GLuint* uniformIndices); +GL_APICALL void (*GL_APIENTRY glGetActiveUniformsiv)( + GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, + GLenum pname, GLint* params); +GL_APICALL GLuint (*GL_APIENTRY glGetUniformBlockIndex)( + GLuint program, const GLchar* uniformBlockName); +GL_APICALL void (*GL_APIENTRY glGetActiveUniformBlockiv)( + GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); +GL_APICALL void (*GL_APIENTRY glGetActiveUniformBlockName)( + GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, + GLchar* uniformBlockName); +GL_APICALL void (*GL_APIENTRY glUniformBlockBinding)( + GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +GL_APICALL void (*GL_APIENTRY glDrawArraysInstanced)(GLenum mode, GLint first, + GLsizei count, + GLsizei instanceCount); +GL_APICALL void (*GL_APIENTRY glDrawElementsInstanced)(GLenum mode, + GLsizei count, + GLenum type, + const GLvoid* indices, + GLsizei instanceCount); +GL_APICALL GLsync (*GL_APIENTRY glFenceSync)(GLenum condition, + GLbitfield flags); +GL_APICALL GLboolean (*GL_APIENTRY glIsSync)(GLsync sync); +GL_APICALL void (*GL_APIENTRY glDeleteSync)(GLsync sync); +GL_APICALL GLenum (*GL_APIENTRY glClientWaitSync)(GLsync sync, GLbitfield flags, + GLuint64 timeout); +GL_APICALL void (*GL_APIENTRY glWaitSync)(GLsync sync, GLbitfield flags, + GLuint64 timeout); +GL_APICALL void (*GL_APIENTRY glGetInteger64v)(GLenum pname, GLint64* params); +GL_APICALL void (*GL_APIENTRY glGetSynciv)(GLsync sync, GLenum pname, + GLsizei bufSize, GLsizei* length, + GLint* values); +GL_APICALL void (*GL_APIENTRY glGetInteger64i_v)(GLenum target, GLuint index, + GLint64* data); +GL_APICALL void (*GL_APIENTRY glGetBufferParameteri64v)(GLenum target, + GLenum pname, + GLint64* params); +GL_APICALL void (*GL_APIENTRY glGenSamplers)(GLsizei count, GLuint* samplers); +GL_APICALL void (*GL_APIENTRY glDeleteSamplers)(GLsizei count, + const GLuint* samplers); +GL_APICALL GLboolean (*GL_APIENTRY glIsSampler)(GLuint sampler); +GL_APICALL void (*GL_APIENTRY glBindSampler)(GLuint unit, GLuint sampler); +GL_APICALL void (*GL_APIENTRY glSamplerParameteri)(GLuint sampler, GLenum pname, + GLint param); +GL_APICALL void (*GL_APIENTRY glSamplerParameteriv)(GLuint sampler, + GLenum pname, + const GLint* param); +GL_APICALL void (*GL_APIENTRY glSamplerParameterf)(GLuint sampler, GLenum pname, + GLfloat param); +GL_APICALL void (*GL_APIENTRY glSamplerParameterfv)(GLuint sampler, + GLenum pname, + const GLfloat* param); +GL_APICALL void (*GL_APIENTRY glGetSamplerParameteriv)(GLuint sampler, + GLenum pname, + GLint* params); +GL_APICALL void (*GL_APIENTRY glGetSamplerParameterfv)(GLuint sampler, + GLenum pname, + GLfloat* params); +GL_APICALL void (*GL_APIENTRY glVertexAttribDivisor)(GLuint index, + GLuint divisor); +GL_APICALL void (*GL_APIENTRY glBindTransformFeedback)(GLenum target, + GLuint id); +GL_APICALL void (*GL_APIENTRY glDeleteTransformFeedbacks)(GLsizei n, + const GLuint* ids); +GL_APICALL void (*GL_APIENTRY glGenTransformFeedbacks)(GLsizei n, GLuint* ids); +GL_APICALL GLboolean (*GL_APIENTRY glIsTransformFeedback)(GLuint id); +GL_APICALL void (*GL_APIENTRY glPauseTransformFeedback)(void); +GL_APICALL void (*GL_APIENTRY glResumeTransformFeedback)(void); +GL_APICALL void (*GL_APIENTRY glGetProgramBinary)(GLuint program, + GLsizei bufSize, + GLsizei* length, + GLenum* binaryFormat, + GLvoid* binary); +GL_APICALL void (*GL_APIENTRY glProgramBinary)(GLuint program, + GLenum binaryFormat, + const GLvoid* binary, + GLsizei length); +GL_APICALL void (*GL_APIENTRY glProgramParameteri)(GLuint program, GLenum pname, + GLint value); +GL_APICALL void (*GL_APIENTRY glInvalidateFramebuffer)( + GLenum target, GLsizei numAttachments, const GLenum* attachments); +GL_APICALL void (*GL_APIENTRY glInvalidateSubFramebuffer)( + GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, + GLint y, GLsizei width, GLsizei height); +GL_APICALL void (*GL_APIENTRY glTexStorage2D)(GLenum target, GLsizei levels, + GLenum internalformat, + GLsizei width, GLsizei height); +GL_APICALL void (*GL_APIENTRY glTexStorage3D)(GLenum target, GLsizei levels, + GLenum internalformat, + GLsizei width, GLsizei height, + GLsizei depth); +GL_APICALL void (*GL_APIENTRY glGetInternalformativ)(GLenum target, + GLenum internalformat, + GLenum pname, + GLsizei bufSize, + GLint* params); diff --git a/src/third_party/android/gl3stub.h b/src/third_party/android/gl3stub.h new file mode 100644 index 0000000..4d28853 --- /dev/null +++ b/src/third_party/android/gl3stub.h @@ -0,0 +1,661 @@ +#ifndef __gl3_h_ +#define __gl3_h_ + +/* + * stub gl3.h for dynamic loading, based on: + * gl3.h last updated on $Date: 2013-02-12 14:37:24 -0800 (Tue, 12 Feb 2013) $ + * + * Changes: + * - Added #include + * - Removed duplicate OpenGL ES 2.0 declarations + * - Converted OpenGL ES 3.0 function prototypes to function pointer + * declarations + * - Added gl3stubInit() declaration + */ + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* + ** Copyright (c) 2007-2013 The Khronos Group Inc. + ** + ** Permission is hereby granted, free of charge, to any person obtaining a + ** copy of this software and/or associated documentation files (the + ** "Materials"), to deal in the Materials without restriction, including + ** without limitation the rights to use, copy, modify, merge, publish, + ** distribute, sublicense, and/or sell copies of the Materials, and to + ** permit persons to whom the Materials are furnished to do so, subject to + ** the following conditions: + ** + ** The above copyright notice and this permission notice shall be included + ** in all copies or substantial portions of the Materials. + ** + ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. + */ + +/* + * This files is for apps that want to use ES3 if present, + * but continue to work on pre-API-18 devices. They can't just link to -lGLESv3 + *since + * that library doesn't exist on pre-API-18 devices. + * The function dynamically check if OpenGLES3.0 APIs are present and fill in if + *there are. + * Also the header defines some extra variables for OpenGLES3.0. + * + */ + +/* Call this function before calling any OpenGL ES 3.0 functions. It will + * return GL_TRUE if the OpenGL ES 3.0 was successfully initialized, GL_FALSE + * otherwise. */ +GLboolean gl3stubInit(); + +/*------------------------------------------------------------------------- + * Data type definitions + *-----------------------------------------------------------------------*/ + +/* OpenGL ES 3.0 */ + +typedef unsigned short GLhalf; +#if __ANDROID_API__ <= 19 +typedef khronos_int64_t GLint64; +typedef khronos_uint64_t GLuint64; +typedef struct __GLsync* GLsync; +#endif + +/*------------------------------------------------------------------------- + * Token definitions + *-----------------------------------------------------------------------*/ + +/* OpenGL ES core versions */ +#define GL_ES_VERSION_3_0 1 + +/* OpenGL ES 3.0 */ + +#define GL_READ_BUFFER 0x0C02 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +#define GL_RED 0x1903 +#define GL_RGB8 0x8051 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#define GL_HALF_FLOAT 0x140B +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_RG8 0x822B +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#define GL_COPY_READ_BUFFER_BINDING GL_COPY_READ_BUFFER +#define GL_COPY_WRITE_BUFFER_BINDING GL_COPY_WRITE_BUFFER +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFFu +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_SAMPLER_BINDING 0x8919 +#define GL_RGB10_A2UI 0x906F +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_INT_2_10_10_10_REV 0x8D9F +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_NUM_SAMPLE_COUNTS 0x9380 +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF + +/*------------------------------------------------------------------------- + * Entrypoint definitions + *-----------------------------------------------------------------------*/ + +/* OpenGL ES 3.0 */ + +extern GL_APICALL void (*GL_APIENTRY glReadBuffer)(GLenum mode); +extern GL_APICALL void (*GL_APIENTRY glDrawRangeElements)( + GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, + const GLvoid* indices); +extern GL_APICALL void (*GL_APIENTRY glTexImage3D)( + GLenum target, GLint level, GLint internalformat, GLsizei width, + GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, + const GLvoid* pixels); +extern GL_APICALL void (*GL_APIENTRY glTexSubImage3D)( + GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, + const GLvoid* pixels); +extern GL_APICALL void (*GL_APIENTRY glCopyTexSubImage3D)( + GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, + GLint x, GLint y, GLsizei width, GLsizei height); +extern GL_APICALL void (*GL_APIENTRY glCompressedTexImage3D)( + GLenum target, GLint level, GLenum internalformat, GLsizei width, + GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, + const GLvoid* data); +extern GL_APICALL void (*GL_APIENTRY glCompressedTexSubImage3D)( + GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, GLenum format, + GLsizei imageSize, const GLvoid* data); +extern GL_APICALL void (*GL_APIENTRY glGenQueries)(GLsizei n, GLuint* ids); +extern GL_APICALL void (*GL_APIENTRY glDeleteQueries)(GLsizei n, + const GLuint* ids); +extern GL_APICALL GLboolean (*GL_APIENTRY glIsQuery)(GLuint id); +extern GL_APICALL void (*GL_APIENTRY glBeginQuery)(GLenum target, GLuint id); +extern GL_APICALL void (*GL_APIENTRY glEndQuery)(GLenum target); +extern GL_APICALL void (*GL_APIENTRY glGetQueryiv)(GLenum target, GLenum pname, + GLint* params); +extern GL_APICALL void (*GL_APIENTRY glGetQueryObjectuiv)(GLuint id, + GLenum pname, + GLuint* params); +extern GL_APICALL GLboolean (*GL_APIENTRY glUnmapBuffer)(GLenum target); +extern GL_APICALL void (*GL_APIENTRY glGetBufferPointerv)(GLenum target, + GLenum pname, + GLvoid** params); +extern GL_APICALL void (*GL_APIENTRY glDrawBuffers)(GLsizei n, + const GLenum* bufs); +extern GL_APICALL void (*GL_APIENTRY glUniformMatrix2x3fv)( + GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +extern GL_APICALL void (*GL_APIENTRY glUniformMatrix3x2fv)( + GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +extern GL_APICALL void (*GL_APIENTRY glUniformMatrix2x4fv)( + GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +extern GL_APICALL void (*GL_APIENTRY glUniformMatrix4x2fv)( + GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +extern GL_APICALL void (*GL_APIENTRY glUniformMatrix3x4fv)( + GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +extern GL_APICALL void (*GL_APIENTRY glUniformMatrix4x3fv)( + GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +extern GL_APICALL void (*GL_APIENTRY glBlitFramebuffer)( + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, + GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +extern GL_APICALL void (*GL_APIENTRY glRenderbufferStorageMultisample)( + GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, + GLsizei height); +extern GL_APICALL void (*GL_APIENTRY glFramebufferTextureLayer)( + GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +extern GL_APICALL GLvoid* (*GL_APIENTRY glMapBufferRange)(GLenum target, + GLintptr offset, + GLsizeiptr length, + GLbitfield access); +extern GL_APICALL void (*GL_APIENTRY glFlushMappedBufferRange)( + GLenum target, GLintptr offset, GLsizeiptr length); +extern GL_APICALL void (*GL_APIENTRY glBindVertexArray)(GLuint array); +extern GL_APICALL void (*GL_APIENTRY glDeleteVertexArrays)( + GLsizei n, const GLuint* arrays); +extern GL_APICALL void (*GL_APIENTRY glGenVertexArrays)(GLsizei n, + GLuint* arrays); +extern GL_APICALL GLboolean (*GL_APIENTRY glIsVertexArray)(GLuint array); +extern GL_APICALL void (*GL_APIENTRY glGetIntegeri_v)(GLenum target, + GLuint index, + GLint* data); +extern GL_APICALL void (*GL_APIENTRY glBeginTransformFeedback)( + GLenum primitiveMode); +extern GL_APICALL void (*GL_APIENTRY glEndTransformFeedback)(void); +extern GL_APICALL void (*GL_APIENTRY glBindBufferRange)(GLenum target, + GLuint index, + GLuint buffer, + GLintptr offset, + GLsizeiptr size); +extern GL_APICALL void (*GL_APIENTRY glBindBufferBase)(GLenum target, + GLuint index, + GLuint buffer); +extern GL_APICALL void (*GL_APIENTRY glTransformFeedbackVaryings)( + GLuint program, GLsizei count, const GLchar* const* varyings, + GLenum bufferMode); +extern GL_APICALL void (*GL_APIENTRY glGetTransformFeedbackVarying)( + GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, + GLsizei* size, GLenum* type, GLchar* name); +extern GL_APICALL void (*GL_APIENTRY glVertexAttribIPointer)( + GLuint index, GLint size, GLenum type, GLsizei stride, + const GLvoid* pointer); +extern GL_APICALL void (*GL_APIENTRY glGetVertexAttribIiv)(GLuint index, + GLenum pname, + GLint* params); +extern GL_APICALL void (*GL_APIENTRY glGetVertexAttribIuiv)(GLuint index, + GLenum pname, + GLuint* params); +extern GL_APICALL void (*GL_APIENTRY glVertexAttribI4i)(GLuint index, GLint x, + GLint y, GLint z, + GLint w); +extern GL_APICALL void (*GL_APIENTRY glVertexAttribI4ui)(GLuint index, GLuint x, + GLuint y, GLuint z, + GLuint w); +extern GL_APICALL void (*GL_APIENTRY glVertexAttribI4iv)(GLuint index, + const GLint* v); +extern GL_APICALL void (*GL_APIENTRY glVertexAttribI4uiv)(GLuint index, + const GLuint* v); +extern GL_APICALL void (*GL_APIENTRY glGetUniformuiv)(GLuint program, + GLint location, + GLuint* params); +extern GL_APICALL GLint (*GL_APIENTRY glGetFragDataLocation)( + GLuint program, const GLchar* name); +extern GL_APICALL void (*GL_APIENTRY glUniform1ui)(GLint location, GLuint v0); +extern GL_APICALL void (*GL_APIENTRY glUniform2ui)(GLint location, GLuint v0, + GLuint v1); +extern GL_APICALL void (*GL_APIENTRY glUniform3ui)(GLint location, GLuint v0, + GLuint v1, GLuint v2); +extern GL_APICALL void (*GL_APIENTRY glUniform4ui)(GLint location, GLuint v0, + GLuint v1, GLuint v2, + GLuint v3); +extern GL_APICALL void (*GL_APIENTRY glUniform1uiv)(GLint location, + GLsizei count, + const GLuint* value); +extern GL_APICALL void (*GL_APIENTRY glUniform2uiv)(GLint location, + GLsizei count, + const GLuint* value); +extern GL_APICALL void (*GL_APIENTRY glUniform3uiv)(GLint location, + GLsizei count, + const GLuint* value); +extern GL_APICALL void (*GL_APIENTRY glUniform4uiv)(GLint location, + GLsizei count, + const GLuint* value); +extern GL_APICALL void (*GL_APIENTRY glClearBufferiv)(GLenum buffer, + GLint drawbuffer, + const GLint* value); +extern GL_APICALL void (*GL_APIENTRY glClearBufferuiv)(GLenum buffer, + GLint drawbuffer, + const GLuint* value); +extern GL_APICALL void (*GL_APIENTRY glClearBufferfv)(GLenum buffer, + GLint drawbuffer, + const GLfloat* value); +extern GL_APICALL void (*GL_APIENTRY glClearBufferfi)(GLenum buffer, + GLint drawbuffer, + GLfloat depth, + GLint stencil); +extern GL_APICALL const GLubyte* (*GL_APIENTRY glGetStringi)(GLenum name, + GLuint index); +extern GL_APICALL void (*GL_APIENTRY glCopyBufferSubData)(GLenum readTarget, + GLenum writeTarget, + GLintptr readOffset, + GLintptr writeOffset, + GLsizeiptr size); +extern GL_APICALL void (*GL_APIENTRY glGetUniformIndices)( + GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, + GLuint* uniformIndices); +extern GL_APICALL void (*GL_APIENTRY glGetActiveUniformsiv)( + GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, + GLenum pname, GLint* params); +extern GL_APICALL GLuint (*GL_APIENTRY glGetUniformBlockIndex)( + GLuint program, const GLchar* uniformBlockName); +extern GL_APICALL void (*GL_APIENTRY glGetActiveUniformBlockiv)( + GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); +extern GL_APICALL void (*GL_APIENTRY glGetActiveUniformBlockName)( + GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, + GLchar* uniformBlockName); +extern GL_APICALL void (*GL_APIENTRY glUniformBlockBinding)( + GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +extern GL_APICALL void (*GL_APIENTRY glDrawArraysInstanced)( + GLenum mode, GLint first, GLsizei count, GLsizei instanceCount); +extern GL_APICALL void (*GL_APIENTRY glDrawElementsInstanced)( + GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, + GLsizei instanceCount); +extern GL_APICALL GLsync (*GL_APIENTRY glFenceSync)(GLenum condition, + GLbitfield flags); +extern GL_APICALL GLboolean (*GL_APIENTRY glIsSync)(GLsync sync); +extern GL_APICALL void (*GL_APIENTRY glDeleteSync)(GLsync sync); +extern GL_APICALL GLenum (*GL_APIENTRY glClientWaitSync)(GLsync sync, + GLbitfield flags, + GLuint64 timeout); +extern GL_APICALL void (*GL_APIENTRY glWaitSync)(GLsync sync, GLbitfield flags, + GLuint64 timeout); +extern GL_APICALL void (*GL_APIENTRY glGetInteger64v)(GLenum pname, + GLint64* params); +extern GL_APICALL void (*GL_APIENTRY glGetSynciv)(GLsync sync, GLenum pname, + GLsizei bufSize, + GLsizei* length, + GLint* values); +extern GL_APICALL void (*GL_APIENTRY glGetInteger64i_v)(GLenum target, + GLuint index, + GLint64* data); +extern GL_APICALL void (*GL_APIENTRY glGetBufferParameteri64v)(GLenum target, + GLenum pname, + GLint64* params); +extern GL_APICALL void (*GL_APIENTRY glGenSamplers)(GLsizei count, + GLuint* samplers); +extern GL_APICALL void (*GL_APIENTRY glDeleteSamplers)(GLsizei count, + const GLuint* samplers); +extern GL_APICALL GLboolean (*GL_APIENTRY glIsSampler)(GLuint sampler); +extern GL_APICALL void (*GL_APIENTRY glBindSampler)(GLuint unit, + GLuint sampler); +extern GL_APICALL void (*GL_APIENTRY glSamplerParameteri)(GLuint sampler, + GLenum pname, + GLint param); +extern GL_APICALL void (*GL_APIENTRY glSamplerParameteriv)(GLuint sampler, + GLenum pname, + const GLint* param); +extern GL_APICALL void (*GL_APIENTRY glSamplerParameterf)(GLuint sampler, + GLenum pname, + GLfloat param); +extern GL_APICALL void (*GL_APIENTRY glSamplerParameterfv)( + GLuint sampler, GLenum pname, const GLfloat* param); +extern GL_APICALL void (*GL_APIENTRY glGetSamplerParameteriv)(GLuint sampler, + GLenum pname, + GLint* params); +extern GL_APICALL void (*GL_APIENTRY glGetSamplerParameterfv)(GLuint sampler, + GLenum pname, + GLfloat* params); +extern GL_APICALL void (*GL_APIENTRY glVertexAttribDivisor)(GLuint index, + GLuint divisor); +extern GL_APICALL void (*GL_APIENTRY glBindTransformFeedback)(GLenum target, + GLuint id); +extern GL_APICALL void (*GL_APIENTRY glDeleteTransformFeedbacks)( + GLsizei n, const GLuint* ids); +extern GL_APICALL void (*GL_APIENTRY glGenTransformFeedbacks)(GLsizei n, + GLuint* ids); +extern GL_APICALL GLboolean (*GL_APIENTRY glIsTransformFeedback)(GLuint id); +extern GL_APICALL void (*GL_APIENTRY glPauseTransformFeedback)(void); +extern GL_APICALL void (*GL_APIENTRY glResumeTransformFeedback)(void); +extern GL_APICALL void (*GL_APIENTRY glGetProgramBinary)(GLuint program, + GLsizei bufSize, + GLsizei* length, + GLenum* binaryFormat, + GLvoid* binary); +extern GL_APICALL void (*GL_APIENTRY glProgramBinary)(GLuint program, + GLenum binaryFormat, + const GLvoid* binary, + GLsizei length); +extern GL_APICALL void (*GL_APIENTRY glProgramParameteri)(GLuint program, + GLenum pname, + GLint value); +extern GL_APICALL void (*GL_APIENTRY glInvalidateFramebuffer)( + GLenum target, GLsizei numAttachments, const GLenum* attachments); +extern GL_APICALL void (*GL_APIENTRY glInvalidateSubFramebuffer)( + GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, + GLint y, GLsizei width, GLsizei height); +extern GL_APICALL void (*GL_APIENTRY glTexStorage2D)(GLenum target, + GLsizei levels, + GLenum internalformat, + GLsizei width, + GLsizei height); +extern GL_APICALL void (*GL_APIENTRY glTexStorage3D)( + GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, + GLsizei height, GLsizei depth); +extern GL_APICALL void (*GL_APIENTRY glGetInternalformativ)( + GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, + GLint* params); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/third_party/glew/glew.c b/src/third_party/glew/glew.c new file mode 100644 index 0000000..1ccc8f3 --- /dev/null +++ b/src/third_party/glew/glew.c @@ -0,0 +1,16174 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#include "glew.h" + +#if defined(_WIN32) +# include "../include/GL/wglew.h" +#elif !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) +# include "glxew.h" +#endif + +/* + * Define glewGetContext and related helper macros. + */ +#ifdef GLEW_MX +# define glewGetContext() ctx +# ifdef _WIN32 +# define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx +# define GLEW_CONTEXT_ARG_VAR_INIT ctx +# define wglewGetContext() ctx +# define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx +# define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx +# else /* _WIN32 */ +# define GLEW_CONTEXT_ARG_DEF_INIT void +# define GLEW_CONTEXT_ARG_VAR_INIT +# define glxewGetContext() ctx +# define GLXEW_CONTEXT_ARG_DEF_INIT void +# define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx +# endif /* _WIN32 */ +# define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx +#else /* GLEW_MX */ +# define GLEW_CONTEXT_ARG_DEF_INIT void +# define GLEW_CONTEXT_ARG_VAR_INIT +# define GLEW_CONTEXT_ARG_DEF_LIST void +# define WGLEW_CONTEXT_ARG_DEF_INIT void +# define WGLEW_CONTEXT_ARG_DEF_LIST void +# define GLXEW_CONTEXT_ARG_DEF_INIT void +# define GLXEW_CONTEXT_ARG_DEF_LIST void +#endif /* GLEW_MX */ + +#if defined(__sgi) || defined (__sun) || defined(GLEW_APPLE_GLX) +#include +#include +#include + +void* dlGetProcAddress (const GLubyte* name) +{ + static void* h = NULL; + static void* gpa; + + if (h == NULL) + { + if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL; + gpa = dlsym(h, "glXGetProcAddress"); + } + + if (gpa != NULL) + return ((void*(*)(const GLubyte*))gpa)(name); + else + return dlsym(h, (const char*)name); +} +#endif /* __sgi || __sun || GLEW_APPLE_GLX */ + +#if defined(__APPLE__) +#include +#include +#include + +#ifdef MAC_OS_X_VERSION_10_3 + +#include + +void* NSGLGetProcAddress (const GLubyte *name) +{ + static void* image = NULL; + void* addr; + if (NULL == image) + { +#ifdef GLEW_REGAL + image = dlopen("libRegal.dylib", RTLD_LAZY); +#else + image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY); +#endif + } + if( !image ) return NULL; + addr = dlsym(image, (const char*)name); + if( addr ) return addr; +#ifdef GLEW_APPLE_GLX + return dlGetProcAddress( name ); // try next for glx symbols +#else + return NULL; +#endif +} +#else + +#include + +void* NSGLGetProcAddress (const GLubyte *name) +{ + static const struct mach_header* image = NULL; + NSSymbol symbol; + char* symbolName; + if (NULL == image) + { +#ifdef GLEW_REGAL + image = NSAddImage("libRegal.dylib", NSADDIMAGE_OPTION_RETURN_ON_ERROR); +#else + image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR); +#endif + } + /* prepend a '_' for the Unix C symbol mangling convention */ + symbolName = malloc(strlen((const char*)name) + 2); + strcpy(symbolName+1, (const char*)name); + symbolName[0] = '_'; + symbol = NULL; + /* if (NSIsSymbolNameDefined(symbolName)) + symbol = NSLookupAndBindSymbol(symbolName); */ + symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL; + free(symbolName); + if( symbol ) return NSAddressOfSymbol(symbol); +#ifdef GLEW_APPLE_GLX + return dlGetProcAddress( name ); // try next for glx symbols +#else + return NULL; +#endif +} +#endif /* MAC_OS_X_VERSION_10_3 */ +#endif /* __APPLE__ */ + +/* + * Define glewGetProcAddress. + */ +#if defined(_WIN32) +# define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name) +#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) +# define glewGetProcAddress(name) NSGLGetProcAddress(name) +#elif defined(__sgi) || defined(__sun) +# define glewGetProcAddress(name) dlGetProcAddress(name) +#elif defined(__ANDROID__) +# define glewGetProcAddress(name) NULL /* TODO */ +#else /* __linux */ +# define glewGetProcAddress(name) (*glXGetProcAddressARB)(name) +#endif + +/* + * Define GLboolean const cast. + */ +#define CONST_CAST(x) (*(GLboolean*)&x) + +/* + * GLEW, just like OpenGL or GLU, does not rely on the standard C library. + * These functions implement the functionality required in this file. + */ +static GLuint _glewStrLen (const GLubyte* s) +{ + GLuint i=0; + if (s == NULL) return 0; + while (s[i] != '\0') i++; + return i; +} + +static GLuint _glewStrCLen (const GLubyte* s, GLubyte c) +{ + GLuint i=0; + if (s == NULL) return 0; + while (s[i] != '\0' && s[i] != c) i++; + return (s[i] == '\0' || s[i] == c) ? i : 0; +} + +static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n) +{ + GLuint i=0; + if(a == NULL || b == NULL) + return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE; + while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++; + return i == n ? GL_TRUE : GL_FALSE; +} + +static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) +{ + while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t')) + { + (*a)++; + (*na)--; + } + if(*na >= nb) + { + GLuint i=0; + while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; + if(i == nb) + { + *a = *a + nb; + *na = *na - nb; + return GL_TRUE; + } + } + return GL_FALSE; +} + +static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) +{ + if(*na >= nb) + { + GLuint i=0; + while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; + if(i == nb) + { + *a = *a + nb; + *na = *na - nb; + return GL_TRUE; + } + } + return GL_FALSE; +} + +static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) +{ + if(*na >= nb) + { + GLuint i=0; + while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; + if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t')) + { + *a = *a + nb; + *na = *na - nb; + return GL_TRUE; + } + } + return GL_FALSE; +} + +/* + * Search for name in the extensions string. Use of strstr() + * is not sufficient because extension names can be prefixes of + * other extension names. Could use strtok() but the constant + * string returned by glGetString might be in read-only memory. + */ +static GLboolean _glewSearchExtension (const char* name, const GLubyte *start, const GLubyte *end) +{ + const GLubyte* p; + GLuint len = _glewStrLen((const GLubyte*)name); + p = start; + while (p < end) + { + GLuint n = _glewStrCLen(p, ' '); + if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE; + p += n+1; + } + return GL_FALSE; +} + +#if !defined(_WIN32) || !defined(GLEW_MX) + +PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL; +PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL; +PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL; +PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL; + +PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL; +PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL; +PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL; +PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL; +PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL; +PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL; +PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL; +PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL; +PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL; +PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL; +PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL; +PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL; +PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL; +PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL; +PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL; +PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL; +PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL; +PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL; +PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL; +PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL; +PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL; +PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL; +PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL; +PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL; +PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL; +PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL; +PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL; +PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL; +PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL; +PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL; +PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL; +PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL; +PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL; +PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL; +PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL; +PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL; +PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL; +PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL; +PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL; +PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL; +PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL; +PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL; +PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL; + +PFNGLBLENDCOLORPROC __glewBlendColor = NULL; +PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL; +PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL; +PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL; +PFNGLFOGCOORDDPROC __glewFogCoordd = NULL; +PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL; +PFNGLFOGCOORDFPROC __glewFogCoordf = NULL; +PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL; +PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL; +PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL; +PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL; +PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL; +PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL; +PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL; +PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL; +PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL; +PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL; +PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL; +PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL; +PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL; +PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL; +PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL; +PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL; +PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL; +PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL; +PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL; +PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL; +PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL; +PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL; +PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL; +PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL; +PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL; +PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL; +PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL; +PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL; +PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL; +PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL; +PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL; +PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL; +PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL; +PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL; +PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL; +PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL; +PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL; +PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL; +PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL; +PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL; + +PFNGLBEGINQUERYPROC __glewBeginQuery = NULL; +PFNGLBINDBUFFERPROC __glewBindBuffer = NULL; +PFNGLBUFFERDATAPROC __glewBufferData = NULL; +PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL; +PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL; +PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL; +PFNGLENDQUERYPROC __glewEndQuery = NULL; +PFNGLGENBUFFERSPROC __glewGenBuffers = NULL; +PFNGLGENQUERIESPROC __glewGenQueries = NULL; +PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL; +PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL; +PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL; +PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL; +PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL; +PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL; +PFNGLISBUFFERPROC __glewIsBuffer = NULL; +PFNGLISQUERYPROC __glewIsQuery = NULL; +PFNGLMAPBUFFERPROC __glewMapBuffer = NULL; +PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL; + +PFNGLATTACHSHADERPROC __glewAttachShader = NULL; +PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL; +PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL; +PFNGLCOMPILESHADERPROC __glewCompileShader = NULL; +PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL; +PFNGLCREATESHADERPROC __glewCreateShader = NULL; +PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL; +PFNGLDELETESHADERPROC __glewDeleteShader = NULL; +PFNGLDETACHSHADERPROC __glewDetachShader = NULL; +PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL; +PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL; +PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL; +PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL; +PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL; +PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL; +PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL; +PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL; +PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL; +PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL; +PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL; +PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL; +PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL; +PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL; +PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL; +PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL; +PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL; +PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL; +PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL; +PFNGLISPROGRAMPROC __glewIsProgram = NULL; +PFNGLISSHADERPROC __glewIsShader = NULL; +PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL; +PFNGLSHADERSOURCEPROC __glewShaderSource = NULL; +PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL; +PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL; +PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL; +PFNGLUNIFORM1FPROC __glewUniform1f = NULL; +PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL; +PFNGLUNIFORM1IPROC __glewUniform1i = NULL; +PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL; +PFNGLUNIFORM2FPROC __glewUniform2f = NULL; +PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL; +PFNGLUNIFORM2IPROC __glewUniform2i = NULL; +PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL; +PFNGLUNIFORM3FPROC __glewUniform3f = NULL; +PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL; +PFNGLUNIFORM3IPROC __glewUniform3i = NULL; +PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL; +PFNGLUNIFORM4FPROC __glewUniform4f = NULL; +PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL; +PFNGLUNIFORM4IPROC __glewUniform4i = NULL; +PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL; +PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL; +PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL; +PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL; +PFNGLUSEPROGRAMPROC __glewUseProgram = NULL; +PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL; +PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL; +PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL; +PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL; +PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL; +PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL; +PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL; +PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL; +PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL; +PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL; +PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL; +PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL; +PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL; +PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL; +PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL; +PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL; +PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL; +PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL; +PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL; +PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL; +PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL; +PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL; +PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL; +PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL; +PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL; +PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL; +PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL; +PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL; +PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL; +PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL; +PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL; +PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL; +PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL; +PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL; +PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL; +PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL; +PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL; +PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL; + +PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL; +PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL; +PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL; +PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL; +PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL; +PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL; + +PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL; +PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL; +PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL; +PFNGLCLAMPCOLORPROC __glewClampColor = NULL; +PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL; +PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL; +PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL; +PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL; +PFNGLCOLORMASKIPROC __glewColorMaski = NULL; +PFNGLDISABLEIPROC __glewDisablei = NULL; +PFNGLENABLEIPROC __glewEnablei = NULL; +PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL; +PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL; +PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL; +PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL; +PFNGLGETSTRINGIPROC __glewGetStringi = NULL; +PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL; +PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL; +PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL; +PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL; +PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL; +PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL; +PFNGLISENABLEDIPROC __glewIsEnabledi = NULL; +PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL; +PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL; +PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL; +PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL; +PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL; +PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL; +PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL; +PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL; +PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL; +PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL; +PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL; +PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL; +PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL; +PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL; +PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL; +PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL; +PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL; +PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL; +PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL; +PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL; +PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL; +PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL; +PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL; +PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL; +PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL; +PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL; +PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL; +PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL; +PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL; +PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL; +PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL; +PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL; + +PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL; +PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL; +PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL; +PFNGLTEXBUFFERPROC __glewTexBuffer = NULL; + +PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL; +PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL; +PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL; + +PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor = NULL; + +PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei = NULL; +PFNGLBLENDEQUATIONIPROC __glewBlendEquationi = NULL; +PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei = NULL; +PFNGLBLENDFUNCIPROC __glewBlendFunci = NULL; +PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading = NULL; + +PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL; + +PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD = NULL; +PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD = NULL; +PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD = NULL; +PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD = NULL; + +PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL; +PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL; +PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL; +PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL; + +PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD = NULL; +PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD = NULL; + +PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD = NULL; +PFNGLGENNAMESAMDPROC __glewGenNamesAMD = NULL; +PFNGLISNAMEAMDPROC __glewIsNameAMD = NULL; + +PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL; +PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL; +PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL; +PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL; +PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL; +PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL; +PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL; +PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL; +PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL; +PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL; +PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL; + +PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD = NULL; + +PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD = NULL; + +PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL; +PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL; + +PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL; +PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL; +PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL; +PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL; +PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL; + +PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL; +PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL; +PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL; +PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL; +PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL; +PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL; +PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL; +PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL; + +PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL; +PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL; + +PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL; +PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL; +PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL; + +PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL; +PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL; + +PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL; +PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL; +PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL; +PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL; + +PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL; +PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL; +PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL; + +PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL; +PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL; +PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL; +PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL; +PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL; +PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL; +PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL; + +PFNGLCLEARDEPTHFPROC __glewClearDepthf = NULL; +PFNGLDEPTHRANGEFPROC __glewDepthRangef = NULL; +PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat = NULL; +PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler = NULL; +PFNGLSHADERBINARYPROC __glewShaderBinary = NULL; + +PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance = NULL; + +PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed = NULL; +PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex = NULL; + +PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB = NULL; + +PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL; + +PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL; + +PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB = NULL; +PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB = NULL; +PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB = NULL; +PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB = NULL; + +PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL; + +PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL; +PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL; +PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL; +PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL; + +PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL; +PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL; +PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL; + +PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect = NULL; +PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect = NULL; + +PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL; +PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL; +PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL; +PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL; +PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL; +PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL; +PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL; +PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL; +PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL; +PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL; +PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL; +PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL; +PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL; +PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL; +PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL; +PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL; +PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL; +PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL; +PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL; +PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL; + +PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL; +PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL; +PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL; +PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL; + +PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary = NULL; +PFNGLPROGRAMBINARYPROC __glewProgramBinary = NULL; +PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri = NULL; + +PFNGLGETUNIFORMDVPROC __glewGetUniformdv = NULL; +PFNGLUNIFORM1DPROC __glewUniform1d = NULL; +PFNGLUNIFORM1DVPROC __glewUniform1dv = NULL; +PFNGLUNIFORM2DPROC __glewUniform2d = NULL; +PFNGLUNIFORM2DVPROC __glewUniform2dv = NULL; +PFNGLUNIFORM3DPROC __glewUniform3d = NULL; +PFNGLUNIFORM3DVPROC __glewUniform3dv = NULL; +PFNGLUNIFORM4DPROC __glewUniform4d = NULL; +PFNGLUNIFORM4DVPROC __glewUniform4dv = NULL; +PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv = NULL; +PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv = NULL; +PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv = NULL; +PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv = NULL; +PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv = NULL; +PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv = NULL; +PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv = NULL; +PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv = NULL; +PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv = NULL; + +PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL; +PFNGLCOLORTABLEPROC __glewColorTable = NULL; +PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL; +PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL; +PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL; +PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL; +PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL; +PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL; +PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL; +PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL; +PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL; +PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL; +PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL; +PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL; +PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL; +PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL; +PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL; +PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL; +PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL; +PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL; +PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL; +PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL; +PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL; +PFNGLGETMINMAXPROC __glewGetMinmax = NULL; +PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL; +PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL; +PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL; +PFNGLHISTOGRAMPROC __glewHistogram = NULL; +PFNGLMINMAXPROC __glewMinmax = NULL; +PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL; +PFNGLRESETMINMAXPROC __glewResetMinmax = NULL; +PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL; + +PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL; +PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL; +PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL; + +PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ = NULL; + +PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL; +PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL; + +PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL; +PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL; +PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL; +PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL; +PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL; + +PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL; + +PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL; +PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL; +PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL; +PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL; +PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL; +PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL; +PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL; +PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL; +PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL; +PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL; +PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL; +PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL; +PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL; +PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL; +PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL; +PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL; +PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL; +PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL; +PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL; +PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL; +PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL; +PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL; +PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL; +PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL; +PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL; +PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL; +PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL; +PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL; +PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL; +PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL; +PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL; +PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL; +PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL; +PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL; + +PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL; +PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL; +PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL; +PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL; +PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL; +PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL; +PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL; +PFNGLISQUERYARBPROC __glewIsQueryARB = NULL; + +PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL; +PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL; + +PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL; + +PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB = NULL; +PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB = NULL; +PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB = NULL; +PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB = NULL; +PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB = NULL; +PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB = NULL; +PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB = NULL; +PFNGLGETNMAPIVARBPROC __glewGetnMapivARB = NULL; +PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB = NULL; +PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB = NULL; +PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB = NULL; +PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB = NULL; +PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB = NULL; +PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB = NULL; +PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB = NULL; +PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB = NULL; +PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB = NULL; +PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB = NULL; +PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB = NULL; +PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB = NULL; + +PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL; + +PFNGLBINDSAMPLERPROC __glewBindSampler = NULL; +PFNGLDELETESAMPLERSPROC __glewDeleteSamplers = NULL; +PFNGLGENSAMPLERSPROC __glewGenSamplers = NULL; +PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv = NULL; +PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv = NULL; +PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv = NULL; +PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv = NULL; +PFNGLISSAMPLERPROC __glewIsSampler = NULL; +PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv = NULL; +PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv = NULL; +PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf = NULL; +PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv = NULL; +PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri = NULL; +PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv = NULL; + +PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram = NULL; +PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline = NULL; +PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv = NULL; +PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines = NULL; +PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines = NULL; +PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog = NULL; +PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv = NULL; +PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline = NULL; +PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d = NULL; +PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv = NULL; +PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f = NULL; +PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv = NULL; +PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i = NULL; +PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv = NULL; +PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui = NULL; +PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv = NULL; +PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d = NULL; +PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv = NULL; +PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f = NULL; +PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv = NULL; +PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i = NULL; +PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv = NULL; +PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui = NULL; +PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv = NULL; +PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d = NULL; +PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv = NULL; +PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f = NULL; +PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv = NULL; +PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i = NULL; +PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv = NULL; +PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui = NULL; +PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv = NULL; +PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d = NULL; +PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv = NULL; +PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f = NULL; +PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv = NULL; +PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i = NULL; +PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv = NULL; +PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui = NULL; +PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv = NULL; +PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages = NULL; +PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline = NULL; + +PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv = NULL; + +PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture = NULL; +PFNGLMEMORYBARRIERPROC __glewMemoryBarrier = NULL; + +PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL; +PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL; +PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL; +PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL; +PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL; +PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL; +PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL; +PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL; +PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL; +PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL; +PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL; +PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL; +PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL; +PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL; +PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL; +PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL; +PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL; +PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL; +PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL; +PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL; +PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL; +PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL; +PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL; +PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL; +PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL; +PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL; +PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL; +PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL; +PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL; +PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL; +PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL; +PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL; +PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL; +PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL; +PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL; +PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL; +PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL; +PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL; +PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL; + +PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName = NULL; +PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName = NULL; +PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv = NULL; +PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv = NULL; +PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex = NULL; +PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation = NULL; +PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv = NULL; +PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv = NULL; + +PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB = NULL; +PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB = NULL; +PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB = NULL; +PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB = NULL; +PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB = NULL; +PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB = NULL; + +PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL; +PFNGLDELETESYNCPROC __glewDeleteSync = NULL; +PFNGLFENCESYNCPROC __glewFenceSync = NULL; +PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL; +PFNGLGETSYNCIVPROC __glewGetSynciv = NULL; +PFNGLISSYNCPROC __glewIsSync = NULL; +PFNGLWAITSYNCPROC __glewWaitSync = NULL; + +PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv = NULL; +PFNGLPATCHPARAMETERIPROC __glewPatchParameteri = NULL; + +PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL; + +PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL; +PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL; +PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL; +PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL; + +PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL; +PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL; +PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL; +PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL; + +PFNGLTEXSTORAGE1DPROC __glewTexStorage1D = NULL; +PFNGLTEXSTORAGE2DPROC __glewTexStorage2D = NULL; +PFNGLTEXSTORAGE3DPROC __glewTexStorage3D = NULL; +PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT = NULL; +PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT = NULL; +PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT = NULL; + +PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v = NULL; +PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v = NULL; +PFNGLQUERYCOUNTERPROC __glewQueryCounter = NULL; + +PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback = NULL; +PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks = NULL; +PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback = NULL; +PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks = NULL; +PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback = NULL; +PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback = NULL; +PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback = NULL; + +PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed = NULL; +PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream = NULL; +PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed = NULL; +PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv = NULL; + +PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced = NULL; +PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced = NULL; + +PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL; +PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL; +PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL; +PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL; + +PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL; +PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL; +PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL; +PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL; +PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL; +PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL; +PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL; +PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL; +PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL; +PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL; + +PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL; +PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL; +PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL; +PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL; + +PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv = NULL; +PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d = NULL; +PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv = NULL; +PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d = NULL; +PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv = NULL; +PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d = NULL; +PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv = NULL; +PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d = NULL; +PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv = NULL; +PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer = NULL; + +PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL; +PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL; +PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL; +PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL; +PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL; +PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL; +PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL; +PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL; +PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL; +PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL; + +PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL; +PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL; +PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL; +PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL; +PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL; +PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL; +PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL; +PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL; +PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL; +PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL; +PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL; + +PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL; +PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL; +PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL; +PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL; +PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL; +PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL; +PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL; +PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL; +PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL; +PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL; +PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL; +PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL; +PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL; +PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL; +PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL; +PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL; +PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL; +PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL; +PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL; +PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL; +PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL; +PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL; +PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL; +PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL; +PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL; +PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL; +PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL; +PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL; +PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL; +PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL; +PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL; +PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL; +PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL; +PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL; +PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL; +PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL; +PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL; +PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL; +PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL; +PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL; +PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL; +PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL; +PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL; +PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL; +PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL; +PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL; +PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL; +PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL; +PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL; +PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL; +PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL; +PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL; +PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL; +PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL; +PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL; +PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL; +PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL; +PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL; +PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL; +PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL; +PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL; +PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL; + +PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL; +PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL; +PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL; + +PFNGLCOLORP3UIPROC __glewColorP3ui = NULL; +PFNGLCOLORP3UIVPROC __glewColorP3uiv = NULL; +PFNGLCOLORP4UIPROC __glewColorP4ui = NULL; +PFNGLCOLORP4UIVPROC __glewColorP4uiv = NULL; +PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui = NULL; +PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv = NULL; +PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui = NULL; +PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv = NULL; +PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui = NULL; +PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv = NULL; +PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui = NULL; +PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv = NULL; +PFNGLNORMALP3UIPROC __glewNormalP3ui = NULL; +PFNGLNORMALP3UIVPROC __glewNormalP3uiv = NULL; +PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui = NULL; +PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv = NULL; +PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui = NULL; +PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv = NULL; +PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui = NULL; +PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv = NULL; +PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui = NULL; +PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv = NULL; +PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui = NULL; +PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv = NULL; +PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui = NULL; +PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv = NULL; +PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui = NULL; +PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv = NULL; +PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui = NULL; +PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv = NULL; +PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui = NULL; +PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv = NULL; +PFNGLVERTEXP2UIPROC __glewVertexP2ui = NULL; +PFNGLVERTEXP2UIVPROC __glewVertexP2uiv = NULL; +PFNGLVERTEXP3UIPROC __glewVertexP3ui = NULL; +PFNGLVERTEXP3UIVPROC __glewVertexP3uiv = NULL; +PFNGLVERTEXP4UIPROC __glewVertexP4ui = NULL; +PFNGLVERTEXP4UIVPROC __glewVertexP4uiv = NULL; + +PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv = NULL; +PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed = NULL; +PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v = NULL; +PFNGLGETFLOATI_VPROC __glewGetFloati_v = NULL; +PFNGLSCISSORARRAYVPROC __glewScissorArrayv = NULL; +PFNGLSCISSORINDEXEDPROC __glewScissorIndexed = NULL; +PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv = NULL; +PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv = NULL; +PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf = NULL; +PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv = NULL; + +PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL; +PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL; +PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL; +PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL; +PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL; +PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL; +PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL; +PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL; +PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL; +PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL; +PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL; +PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL; +PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL; +PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL; +PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL; +PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL; + +PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL; + +PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL; +PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL; +PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL; + +PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL; +PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL; +PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL; +PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL; + +PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL; +PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL; +PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL; +PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL; +PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL; +PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL; +PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL; +PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL; +PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL; +PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL; +PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL; +PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL; +PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL; +PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL; + +PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL; +PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL; + +PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI = NULL; +PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI = NULL; + +PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL; +PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL; + +PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL; +PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL; +PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL; +PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL; +PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL; +PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL; +PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL; +PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL; +PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL; +PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL; +PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL; +PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL; + +PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL; +PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL; +PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL; + +PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL; +PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL; +PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL; +PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL; +PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL; +PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL; +PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL; +PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL; +PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL; +PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL; +PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL; +PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL; +PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL; +PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI = NULL; +PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI = NULL; +PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI = NULL; +PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI = NULL; +PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI = NULL; +PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI = NULL; +PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI = NULL; +PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI = NULL; +PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL; +PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL; +PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL; +PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL; +PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL; +PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL; +PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL; +PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL; +PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL; +PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL; +PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL; +PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL; +PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL; +PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL; +PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL; +PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL; +PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL; +PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL; +PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL; +PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL; +PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL; +PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL; +PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL; +PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL; + +PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL; +PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL; +PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL; + +PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL; + +PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL; + +PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL; + +PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL; + +PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL; +PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL; + +PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL; +PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL; + +PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL; +PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL; +PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL; +PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL; +PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL; +PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL; +PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL; +PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL; +PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL; +PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL; +PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL; +PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL; +PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL; + +PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL; +PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL; + +PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL; +PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL; +PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL; +PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL; +PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL; + +PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL; +PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL; + +PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL; + +PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL; +PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL; +PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL; +PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL; +PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL; +PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL; +PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL; +PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL; +PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL; +PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL; +PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL; +PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL; +PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL; +PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL; +PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL; +PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL; +PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL; +PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL; +PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL; +PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL; +PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL; +PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL; +PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL; +PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL; +PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL; +PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL; +PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL; +PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL; +PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL; +PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL; +PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL; +PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL; +PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL; +PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL; +PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL; +PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL; +PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL; +PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL; +PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL; +PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL; +PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL; +PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL; +PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL; +PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL; +PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL; +PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL; +PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL; +PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL; +PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL; +PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL; +PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL; +PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL; +PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL; +PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL; +PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL; +PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL; +PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL; +PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL; +PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL; +PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL; +PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL; +PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL; +PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL; +PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL; +PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL; +PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL; +PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL; +PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL; +PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL; +PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL; +PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL; +PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL; +PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL; +PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL; +PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL; +PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL; +PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL; +PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL; +PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL; +PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL; +PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL; +PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL; +PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL; +PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL; +PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL; +PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL; +PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL; +PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL; +PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL; +PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL; +PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL; +PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL; +PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL; +PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL; +PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL; +PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL; +PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL; +PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL; +PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL; +PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL; +PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL; +PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL; +PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL; +PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL; +PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL; +PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL; +PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL; +PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL; +PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL; +PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL; +PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL; +PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL; +PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL; +PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL; +PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL; +PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL; +PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL; +PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL; +PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL; +PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL; +PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL; +PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL; +PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL; +PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL; +PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL; +PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL; +PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL; +PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL; +PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL; +PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL; +PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL; +PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL; +PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL; +PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL; +PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL; +PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL; +PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL; +PFNGLPROGRAMUNIFORM1DEXTPROC __glewProgramUniform1dEXT = NULL; +PFNGLPROGRAMUNIFORM1DVEXTPROC __glewProgramUniform1dvEXT = NULL; +PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL; +PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL; +PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL; +PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL; +PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL; +PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL; +PFNGLPROGRAMUNIFORM2DEXTPROC __glewProgramUniform2dEXT = NULL; +PFNGLPROGRAMUNIFORM2DVEXTPROC __glewProgramUniform2dvEXT = NULL; +PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL; +PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL; +PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL; +PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL; +PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL; +PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL; +PFNGLPROGRAMUNIFORM3DEXTPROC __glewProgramUniform3dEXT = NULL; +PFNGLPROGRAMUNIFORM3DVEXTPROC __glewProgramUniform3dvEXT = NULL; +PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL; +PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL; +PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL; +PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL; +PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL; +PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL; +PFNGLPROGRAMUNIFORM4DEXTPROC __glewProgramUniform4dEXT = NULL; +PFNGLPROGRAMUNIFORM4DVEXTPROC __glewProgramUniform4dvEXT = NULL; +PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL; +PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL; +PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL; +PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL; +PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL; +PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC __glewProgramUniformMatrix2dvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC __glewProgramUniformMatrix2x3dvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC __glewProgramUniformMatrix2x4dvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC __glewProgramUniformMatrix3dvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC __glewProgramUniformMatrix3x2dvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC __glewProgramUniformMatrix3x4dvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC __glewProgramUniformMatrix4dvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC __glewProgramUniformMatrix4x2dvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC __glewProgramUniformMatrix4x3dvEXT = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL; +PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL; +PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL; +PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL; +PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL; +PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL; +PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL; +PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL; +PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL; +PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL; +PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL; +PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL; +PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL; +PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL; +PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL; +PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL; +PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL; +PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL; +PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL; +PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL; +PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL; +PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL; +PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL; + +PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL; +PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL; +PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL; +PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL; +PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL; +PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL; + +PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL; +PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL; + +PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL; + +PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL; +PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL; +PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL; +PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL; +PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL; + +PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL; +PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL; +PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL; +PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL; +PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL; +PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL; +PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL; +PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL; +PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL; +PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL; +PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL; +PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL; +PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL; +PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL; +PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL; +PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL; +PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL; +PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL; + +PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL; + +PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL; + +PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL; +PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL; +PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL; +PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL; +PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL; +PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL; +PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL; +PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL; +PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL; +PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL; +PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL; +PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL; +PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL; +PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL; +PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL; +PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL; +PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL; + +PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL; +PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL; +PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL; + +PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL; +PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL; + +PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL; +PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL; +PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL; +PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL; +PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL; +PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL; +PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL; +PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL; +PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL; +PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL; +PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL; +PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL; +PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL; +PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL; +PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL; +PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL; +PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL; +PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL; +PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL; +PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL; +PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL; +PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL; +PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL; +PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL; +PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL; +PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL; +PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL; +PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL; +PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL; +PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL; +PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL; +PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL; +PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL; +PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL; + +PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL; +PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL; +PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL; +PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL; +PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL; +PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL; +PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL; +PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL; +PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL; +PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL; + +PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL; + +PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL; + +PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL; +PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL; +PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL; + +PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL; +PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL; + +PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL; +PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL; + +PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL; +PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL; +PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL; +PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL; + +PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL; +PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL; +PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL; +PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL; +PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL; +PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL; + +PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL; +PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL; + +PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL; + +PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL; + +PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL; +PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL; + +PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL; +PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL; +PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL; +PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL; +PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL; +PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL; +PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL; +PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL; +PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL; +PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL; +PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL; +PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL; +PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL; +PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL; +PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL; +PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL; +PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL; + +PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL; +PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL; +PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL; + +PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT = NULL; +PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT = NULL; + +PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL; + +PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL; +PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL; +PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL; + +PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL; + +PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL; + +PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL; + +PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL; +PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL; +PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL; +PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL; +PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL; +PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL; + +PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL; +PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL; +PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL; +PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL; +PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL; +PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL; + +PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL; + +PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL; +PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL; + +PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL; +PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL; +PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL; +PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL; +PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL; +PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL; +PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL; + +PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL; +PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL; +PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL; +PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL; +PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL; +PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL; +PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL; +PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL; + +PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT = NULL; +PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT = NULL; +PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT = NULL; +PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT = NULL; +PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT = NULL; +PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT = NULL; +PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT = NULL; +PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT = NULL; +PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT = NULL; +PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT = NULL; + +PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL; +PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL; +PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL; +PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL; +PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL; +PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL; +PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL; +PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL; +PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL; +PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL; +PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL; +PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL; +PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL; +PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL; +PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL; +PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL; +PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL; +PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL; +PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL; +PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL; +PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL; +PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL; +PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL; +PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL; +PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL; +PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL; +PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL; +PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL; +PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL; +PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL; +PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL; +PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL; +PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL; +PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL; +PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL; +PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL; +PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL; +PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL; +PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL; +PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL; +PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL; +PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL; + +PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL; +PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL; +PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL; + +PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT = NULL; + +PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL; + +PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL; + +PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL; +PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL; +PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL; +PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL; +PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL; +PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL; + +PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL; +PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL; + +PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL; +PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL; +PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL; +PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL; +PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL; +PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL; +PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL; +PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL; + +PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL; +PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL; +PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL; +PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL; + +PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL; +PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL; + +PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled = NULL; +PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion = NULL; +PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion = NULL; +PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion = NULL; +PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion = NULL; + +PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL; + +PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL; +PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL; +PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL; +PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL; +PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL; +PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL; +PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL; +PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL; +PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL; +PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL; +PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL; +PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL; +PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL; +PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL; +PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL; +PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL; +PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL; +PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL; +PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL; +PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL; +PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL; +PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL; +PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL; +PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL; + +PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV = NULL; +PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV = NULL; +PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV = NULL; +PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV = NULL; +PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV = NULL; +PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV = NULL; +PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV = NULL; +PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV = NULL; +PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV = NULL; +PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV = NULL; +PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV = NULL; +PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV = NULL; +PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV = NULL; + +PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL; +PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL; + +PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL; + +PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL; +PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL; +PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL; + +PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL; +PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL; +PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL; +PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL; +PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL; +PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL; +PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL; +PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL; +PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL; + +PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL; +PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL; +PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL; + +PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL; +PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL; +PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL; +PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL; +PFNGLISFENCENVPROC __glewIsFenceNV = NULL; +PFNGLSETFENCENVPROC __glewSetFenceNV = NULL; +PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL; + +PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL; +PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL; +PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL; +PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL; +PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL; +PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL; + +PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL; + +PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL; + +PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL; +PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL; +PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL; +PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL; +PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL; +PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL; +PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL; +PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL; +PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL; +PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL; +PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL; +PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL; + +PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV = NULL; +PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL; +PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV = NULL; +PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV = NULL; +PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV = NULL; +PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV = NULL; +PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV = NULL; +PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV = NULL; +PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV = NULL; +PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV = NULL; +PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV = NULL; +PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV = NULL; +PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV = NULL; +PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV = NULL; +PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV = NULL; +PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV = NULL; +PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV = NULL; +PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV = NULL; +PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV = NULL; +PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV = NULL; +PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV = NULL; +PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV = NULL; +PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV = NULL; +PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV = NULL; +PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV = NULL; +PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV = NULL; +PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV = NULL; +PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV = NULL; +PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV = NULL; +PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV = NULL; +PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV = NULL; +PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV = NULL; +PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV = NULL; +PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV = NULL; + +PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL; +PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL; +PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL; +PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL; +PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL; +PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL; +PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL; +PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL; +PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL; +PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL; +PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL; +PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL; +PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL; +PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL; +PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL; +PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL; +PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL; +PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL; +PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL; +PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL; +PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL; +PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL; +PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL; +PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL; +PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL; +PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL; +PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL; +PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL; +PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL; +PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL; +PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL; +PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL; +PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL; +PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL; +PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL; +PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL; +PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL; +PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL; +PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL; +PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL; +PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL; +PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL; +PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL; +PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL; +PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL; +PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL; + +PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL; +PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL; +PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL; +PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL; +PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL; +PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL; +PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL; + +PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL; +PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL; +PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL; + +PFNGLCOPYPATHNVPROC __glewCopyPathNV = NULL; +PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV = NULL; +PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV = NULL; +PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV = NULL; +PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV = NULL; +PFNGLDELETEPATHSNVPROC __glewDeletePathsNV = NULL; +PFNGLGENPATHSNVPROC __glewGenPathsNV = NULL; +PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV = NULL; +PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV = NULL; +PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV = NULL; +PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV = NULL; +PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV = NULL; +PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV = NULL; +PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV = NULL; +PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV = NULL; +PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV = NULL; +PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV = NULL; +PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV = NULL; +PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV = NULL; +PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV = NULL; +PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV = NULL; +PFNGLISPATHNVPROC __glewIsPathNV = NULL; +PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV = NULL; +PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; +PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV = NULL; +PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV = NULL; +PFNGLPATHCOORDSNVPROC __glewPathCoordsNV = NULL; +PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV = NULL; +PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV = NULL; +PFNGLPATHFOGGENNVPROC __glewPathFogGenNV = NULL; +PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV = NULL; +PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV = NULL; +PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV = NULL; +PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV = NULL; +PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV = NULL; +PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV = NULL; +PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV = NULL; +PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV = NULL; +PFNGLPATHSTRINGNVPROC __glewPathStringNV = NULL; +PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV = NULL; +PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV = NULL; +PFNGLPATHTEXGENNVPROC __glewPathTexGenNV = NULL; +PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV = NULL; +PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV = NULL; +PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV = NULL; +PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV = NULL; +PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV = NULL; +PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV = NULL; +PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV = NULL; + +PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL; +PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL; + +PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL; +PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL; + +PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL; +PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL; +PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL; +PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL; +PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL; +PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL; + +PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL; +PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL; + +PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL; +PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL; +PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL; +PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL; +PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL; +PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL; +PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL; +PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL; +PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL; +PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL; +PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL; +PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL; +PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL; + +PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL; +PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL; + +PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL; +PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL; +PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL; +PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL; +PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL; +PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL; +PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL; +PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL; +PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL; +PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL; +PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL; +PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL; +PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL; + +PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL; + +PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV = NULL; +PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV = NULL; +PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV = NULL; +PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV = NULL; +PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV = NULL; +PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV = NULL; + +PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL; +PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL; +PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL; +PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL; +PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL; +PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL; +PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL; +PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL; +PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL; +PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL; +PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL; + +PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL; +PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL; +PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL; +PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL; +PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL; +PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL; +PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL; + +PFNGLVDPAUFININVPROC __glewVDPAUFiniNV = NULL; +PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV = NULL; +PFNGLVDPAUINITNVPROC __glewVDPAUInitNV = NULL; +PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV = NULL; +PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV = NULL; +PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV = NULL; +PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV = NULL; +PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV = NULL; +PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV = NULL; +PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV = NULL; + +PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL; +PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL; + +PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV = NULL; +PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV = NULL; +PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV = NULL; +PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV = NULL; +PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV = NULL; +PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV = NULL; +PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV = NULL; +PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV = NULL; +PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV = NULL; +PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV = NULL; +PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV = NULL; +PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV = NULL; +PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV = NULL; +PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV = NULL; +PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV = NULL; +PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV = NULL; +PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV = NULL; +PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV = NULL; +PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV = NULL; + +PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL; +PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL; +PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL; +PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL; +PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL; +PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL; +PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL; +PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL; +PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL; +PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL; +PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL; +PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL; + +PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL; +PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL; +PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL; +PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL; +PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL; +PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL; +PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL; +PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL; +PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL; +PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL; +PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL; +PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL; +PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL; +PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL; +PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL; +PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL; +PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL; +PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL; +PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL; +PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL; +PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL; +PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL; +PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL; +PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL; +PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL; +PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL; +PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL; +PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL; +PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL; +PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL; +PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL; +PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL; +PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL; +PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL; +PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL; +PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL; +PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL; +PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL; +PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL; +PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL; +PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL; +PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL; +PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL; +PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL; +PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL; +PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL; +PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL; +PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL; +PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL; +PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL; +PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL; +PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL; +PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL; +PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL; +PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL; +PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL; +PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL; +PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL; +PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL; +PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL; +PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL; +PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL; +PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL; +PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL; + +PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV = NULL; +PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV = NULL; +PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV = NULL; +PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV = NULL; +PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV = NULL; +PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV = NULL; +PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV = NULL; +PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV = NULL; +PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV = NULL; +PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV = NULL; +PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV = NULL; +PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV = NULL; + +PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL; +PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL; +PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL; +PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL; +PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL; +PFNGLORTHOFOESPROC __glewOrthofOES = NULL; + +PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL; +PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL; + +PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL; +PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL; + +PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL; +PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL; + +PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL; +PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL; + +PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL; +PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL; + +PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL; +PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL; + +PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL; +PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL; +PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL; +PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL; +PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL; +PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL; + +PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL; + +PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL; + +PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL; +PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL; +PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL; +PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL; +PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL; +PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL; +PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL; +PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL; +PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL; +PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL; +PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL; +PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL; +PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL; +PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL; +PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL; +PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL; +PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL; + +PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL; + +PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL; + +PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL; + +PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL; +PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL; +PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL; +PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL; + +PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL; + +PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL; +PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL; +PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL; +PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL; +PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL; +PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL; +PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL; + +PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL; + +PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL; +PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL; +PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL; +PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL; +PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL; +PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL; +PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL; +PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL; + +PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL; + +PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL; +PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL; +PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL; +PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL; +PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL; +PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL; +PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL; + +PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL; +PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL; +PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL; +PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL; +PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL; +PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL; +PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL; +PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL; +PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL; +PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL; +PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL; +PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL; +PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL; +PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL; +PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL; +PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; +PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL; +PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL; +PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL; +PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL; +PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL; +PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL; +PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL; +PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL; +PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL; +PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL; + +PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL; + +#endif /* !WIN32 || !GLEW_MX */ + +#if !defined(GLEW_MX) + +GLboolean __GLEW_VERSION_1_1 = GL_FALSE; +GLboolean __GLEW_VERSION_1_2 = GL_FALSE; +GLboolean __GLEW_VERSION_1_2_1 = GL_FALSE; +GLboolean __GLEW_VERSION_1_3 = GL_FALSE; +GLboolean __GLEW_VERSION_1_4 = GL_FALSE; +GLboolean __GLEW_VERSION_1_5 = GL_FALSE; +GLboolean __GLEW_VERSION_2_0 = GL_FALSE; +GLboolean __GLEW_VERSION_2_1 = GL_FALSE; +GLboolean __GLEW_VERSION_3_0 = GL_FALSE; +GLboolean __GLEW_VERSION_3_1 = GL_FALSE; +GLboolean __GLEW_VERSION_3_2 = GL_FALSE; +GLboolean __GLEW_VERSION_3_3 = GL_FALSE; +GLboolean __GLEW_VERSION_4_0 = GL_FALSE; +GLboolean __GLEW_VERSION_4_1 = GL_FALSE; +GLboolean __GLEW_VERSION_4_2 = GL_FALSE; +GLboolean __GLEW_3DFX_multisample = GL_FALSE; +GLboolean __GLEW_3DFX_tbuffer = GL_FALSE; +GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE; +GLboolean __GLEW_AMD_blend_minmax_factor = GL_FALSE; +GLboolean __GLEW_AMD_conservative_depth = GL_FALSE; +GLboolean __GLEW_AMD_debug_output = GL_FALSE; +GLboolean __GLEW_AMD_depth_clamp_separate = GL_FALSE; +GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE; +GLboolean __GLEW_AMD_multi_draw_indirect = GL_FALSE; +GLboolean __GLEW_AMD_name_gen_delete = GL_FALSE; +GLboolean __GLEW_AMD_performance_monitor = GL_FALSE; +GLboolean __GLEW_AMD_pinned_memory = GL_FALSE; +GLboolean __GLEW_AMD_query_buffer_object = GL_FALSE; +GLboolean __GLEW_AMD_sample_positions = GL_FALSE; +GLboolean __GLEW_AMD_seamless_cubemap_per_texture = GL_FALSE; +GLboolean __GLEW_AMD_shader_stencil_export = GL_FALSE; +GLboolean __GLEW_AMD_stencil_operation_extended = GL_FALSE; +GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE; +GLboolean __GLEW_AMD_transform_feedback3_lines_triangles = GL_FALSE; +GLboolean __GLEW_AMD_vertex_shader_layer = GL_FALSE; +GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE; +GLboolean __GLEW_AMD_vertex_shader_viewport_index = GL_FALSE; +GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE; +GLboolean __GLEW_APPLE_client_storage = GL_FALSE; +GLboolean __GLEW_APPLE_element_array = GL_FALSE; +GLboolean __GLEW_APPLE_fence = GL_FALSE; +GLboolean __GLEW_APPLE_float_pixels = GL_FALSE; +GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE; +GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE; +GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE; +GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE; +GLboolean __GLEW_APPLE_row_bytes = GL_FALSE; +GLboolean __GLEW_APPLE_specular_vector = GL_FALSE; +GLboolean __GLEW_APPLE_texture_range = GL_FALSE; +GLboolean __GLEW_APPLE_transform_hint = GL_FALSE; +GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE; +GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE; +GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE; +GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE; +GLboolean __GLEW_ARB_ES2_compatibility = GL_FALSE; +GLboolean __GLEW_ARB_base_instance = GL_FALSE; +GLboolean __GLEW_ARB_blend_func_extended = GL_FALSE; +GLboolean __GLEW_ARB_cl_event = GL_FALSE; +GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE; +GLboolean __GLEW_ARB_compatibility = GL_FALSE; +GLboolean __GLEW_ARB_compressed_texture_pixel_storage = GL_FALSE; +GLboolean __GLEW_ARB_conservative_depth = GL_FALSE; +GLboolean __GLEW_ARB_copy_buffer = GL_FALSE; +GLboolean __GLEW_ARB_debug_output = GL_FALSE; +GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE; +GLboolean __GLEW_ARB_depth_clamp = GL_FALSE; +GLboolean __GLEW_ARB_depth_texture = GL_FALSE; +GLboolean __GLEW_ARB_draw_buffers = GL_FALSE; +GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE; +GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE; +GLboolean __GLEW_ARB_draw_indirect = GL_FALSE; +GLboolean __GLEW_ARB_draw_instanced = GL_FALSE; +GLboolean __GLEW_ARB_explicit_attrib_location = GL_FALSE; +GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE; +GLboolean __GLEW_ARB_fragment_program = GL_FALSE; +GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE; +GLboolean __GLEW_ARB_fragment_shader = GL_FALSE; +GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE; +GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE; +GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE; +GLboolean __GLEW_ARB_get_program_binary = GL_FALSE; +GLboolean __GLEW_ARB_gpu_shader5 = GL_FALSE; +GLboolean __GLEW_ARB_gpu_shader_fp64 = GL_FALSE; +GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE; +GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE; +GLboolean __GLEW_ARB_imaging = GL_FALSE; +GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE; +GLboolean __GLEW_ARB_internalformat_query = GL_FALSE; +GLboolean __GLEW_ARB_map_buffer_alignment = GL_FALSE; +GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE; +GLboolean __GLEW_ARB_matrix_palette = GL_FALSE; +GLboolean __GLEW_ARB_multisample = GL_FALSE; +GLboolean __GLEW_ARB_multitexture = GL_FALSE; +GLboolean __GLEW_ARB_occlusion_query = GL_FALSE; +GLboolean __GLEW_ARB_occlusion_query2 = GL_FALSE; +GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_point_parameters = GL_FALSE; +GLboolean __GLEW_ARB_point_sprite = GL_FALSE; +GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE; +GLboolean __GLEW_ARB_robustness = GL_FALSE; +GLboolean __GLEW_ARB_sample_shading = GL_FALSE; +GLboolean __GLEW_ARB_sampler_objects = GL_FALSE; +GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE; +GLboolean __GLEW_ARB_separate_shader_objects = GL_FALSE; +GLboolean __GLEW_ARB_shader_atomic_counters = GL_FALSE; +GLboolean __GLEW_ARB_shader_bit_encoding = GL_FALSE; +GLboolean __GLEW_ARB_shader_image_load_store = GL_FALSE; +GLboolean __GLEW_ARB_shader_objects = GL_FALSE; +GLboolean __GLEW_ARB_shader_precision = GL_FALSE; +GLboolean __GLEW_ARB_shader_stencil_export = GL_FALSE; +GLboolean __GLEW_ARB_shader_subroutine = GL_FALSE; +GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE; +GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE; +GLboolean __GLEW_ARB_shading_language_420pack = GL_FALSE; +GLboolean __GLEW_ARB_shading_language_include = GL_FALSE; +GLboolean __GLEW_ARB_shading_language_packing = GL_FALSE; +GLboolean __GLEW_ARB_shadow = GL_FALSE; +GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE; +GLboolean __GLEW_ARB_sync = GL_FALSE; +GLboolean __GLEW_ARB_tessellation_shader = GL_FALSE; +GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE; +GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_texture_buffer_object_rgb32 = GL_FALSE; +GLboolean __GLEW_ARB_texture_compression = GL_FALSE; +GLboolean __GLEW_ARB_texture_compression_bptc = GL_FALSE; +GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE; +GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE; +GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE; +GLboolean __GLEW_ARB_texture_env_add = GL_FALSE; +GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE; +GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE; +GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE; +GLboolean __GLEW_ARB_texture_float = GL_FALSE; +GLboolean __GLEW_ARB_texture_gather = GL_FALSE; +GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE; +GLboolean __GLEW_ARB_texture_multisample = GL_FALSE; +GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE; +GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE; +GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE; +GLboolean __GLEW_ARB_texture_rg = GL_FALSE; +GLboolean __GLEW_ARB_texture_rgb10_a2ui = GL_FALSE; +GLboolean __GLEW_ARB_texture_storage = GL_FALSE; +GLboolean __GLEW_ARB_texture_swizzle = GL_FALSE; +GLboolean __GLEW_ARB_timer_query = GL_FALSE; +GLboolean __GLEW_ARB_transform_feedback2 = GL_FALSE; +GLboolean __GLEW_ARB_transform_feedback3 = GL_FALSE; +GLboolean __GLEW_ARB_transform_feedback_instanced = GL_FALSE; +GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE; +GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE; +GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE; +GLboolean __GLEW_ARB_vertex_attrib_64bit = GL_FALSE; +GLboolean __GLEW_ARB_vertex_blend = GL_FALSE; +GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_vertex_program = GL_FALSE; +GLboolean __GLEW_ARB_vertex_shader = GL_FALSE; +GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev = GL_FALSE; +GLboolean __GLEW_ARB_viewport_array = GL_FALSE; +GLboolean __GLEW_ARB_window_pos = GL_FALSE; +GLboolean __GLEW_ATIX_point_sprites = GL_FALSE; +GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE; +GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE; +GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE; +GLboolean __GLEW_ATI_draw_buffers = GL_FALSE; +GLboolean __GLEW_ATI_element_array = GL_FALSE; +GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE; +GLboolean __GLEW_ATI_fragment_shader = GL_FALSE; +GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE; +GLboolean __GLEW_ATI_meminfo = GL_FALSE; +GLboolean __GLEW_ATI_pn_triangles = GL_FALSE; +GLboolean __GLEW_ATI_separate_stencil = GL_FALSE; +GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE; +GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE; +GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE; +GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE; +GLboolean __GLEW_ATI_texture_float = GL_FALSE; +GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE; +GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE; +GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE; +GLboolean __GLEW_ATI_vertex_streams = GL_FALSE; +GLboolean __GLEW_EXT_422_pixels = GL_FALSE; +GLboolean __GLEW_EXT_Cg_shader = GL_FALSE; +GLboolean __GLEW_EXT_abgr = GL_FALSE; +GLboolean __GLEW_EXT_bgra = GL_FALSE; +GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE; +GLboolean __GLEW_EXT_blend_color = GL_FALSE; +GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE; +GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE; +GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE; +GLboolean __GLEW_EXT_blend_minmax = GL_FALSE; +GLboolean __GLEW_EXT_blend_subtract = GL_FALSE; +GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE; +GLboolean __GLEW_EXT_cmyka = GL_FALSE; +GLboolean __GLEW_EXT_color_subtable = GL_FALSE; +GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE; +GLboolean __GLEW_EXT_convolution = GL_FALSE; +GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE; +GLboolean __GLEW_EXT_copy_texture = GL_FALSE; +GLboolean __GLEW_EXT_cull_vertex = GL_FALSE; +GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE; +GLboolean __GLEW_EXT_direct_state_access = GL_FALSE; +GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE; +GLboolean __GLEW_EXT_draw_instanced = GL_FALSE; +GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE; +GLboolean __GLEW_EXT_fog_coord = GL_FALSE; +GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE; +GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE; +GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE; +GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled = GL_FALSE; +GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE; +GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE; +GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE; +GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE; +GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE; +GLboolean __GLEW_EXT_histogram = GL_FALSE; +GLboolean __GLEW_EXT_index_array_formats = GL_FALSE; +GLboolean __GLEW_EXT_index_func = GL_FALSE; +GLboolean __GLEW_EXT_index_material = GL_FALSE; +GLboolean __GLEW_EXT_index_texture = GL_FALSE; +GLboolean __GLEW_EXT_light_texture = GL_FALSE; +GLboolean __GLEW_EXT_misc_attribute = GL_FALSE; +GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE; +GLboolean __GLEW_EXT_multisample = GL_FALSE; +GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE; +GLboolean __GLEW_EXT_packed_float = GL_FALSE; +GLboolean __GLEW_EXT_packed_pixels = GL_FALSE; +GLboolean __GLEW_EXT_paletted_texture = GL_FALSE; +GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE; +GLboolean __GLEW_EXT_pixel_transform = GL_FALSE; +GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE; +GLboolean __GLEW_EXT_point_parameters = GL_FALSE; +GLboolean __GLEW_EXT_polygon_offset = GL_FALSE; +GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE; +GLboolean __GLEW_EXT_rescale_normal = GL_FALSE; +GLboolean __GLEW_EXT_scene_marker = GL_FALSE; +GLboolean __GLEW_EXT_secondary_color = GL_FALSE; +GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE; +GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE; +GLboolean __GLEW_EXT_shader_image_load_store = GL_FALSE; +GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE; +GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE; +GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE; +GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE; +GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE; +GLboolean __GLEW_EXT_subtexture = GL_FALSE; +GLboolean __GLEW_EXT_texture = GL_FALSE; +GLboolean __GLEW_EXT_texture3D = GL_FALSE; +GLboolean __GLEW_EXT_texture_array = GL_FALSE; +GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE; +GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE; +GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE; +GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE; +GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE; +GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE; +GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE; +GLboolean __GLEW_EXT_texture_env = GL_FALSE; +GLboolean __GLEW_EXT_texture_env_add = GL_FALSE; +GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE; +GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE; +GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE; +GLboolean __GLEW_EXT_texture_integer = GL_FALSE; +GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE; +GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE; +GLboolean __GLEW_EXT_texture_object = GL_FALSE; +GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE; +GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE; +GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE; +GLboolean __GLEW_EXT_texture_sRGB_decode = GL_FALSE; +GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE; +GLboolean __GLEW_EXT_texture_snorm = GL_FALSE; +GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE; +GLboolean __GLEW_EXT_timer_query = GL_FALSE; +GLboolean __GLEW_EXT_transform_feedback = GL_FALSE; +GLboolean __GLEW_EXT_vertex_array = GL_FALSE; +GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE; +GLboolean __GLEW_EXT_vertex_attrib_64bit = GL_FALSE; +GLboolean __GLEW_EXT_vertex_shader = GL_FALSE; +GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE; +GLboolean __GLEW_EXT_x11_sync_object = GL_FALSE; +GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE; +GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE; +GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE; +GLboolean __GLEW_HP_image_transform = GL_FALSE; +GLboolean __GLEW_HP_occlusion_test = GL_FALSE; +GLboolean __GLEW_HP_texture_lighting = GL_FALSE; +GLboolean __GLEW_IBM_cull_vertex = GL_FALSE; +GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE; +GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE; +GLboolean __GLEW_IBM_static_data = GL_FALSE; +GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE; +GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE; +GLboolean __GLEW_INGR_color_clamp = GL_FALSE; +GLboolean __GLEW_INGR_interlace_read = GL_FALSE; +GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE; +GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE; +GLboolean __GLEW_KTX_buffer_region = GL_FALSE; +GLboolean __GLEW_MESAX_texture_stack = GL_FALSE; +GLboolean __GLEW_MESA_pack_invert = GL_FALSE; +GLboolean __GLEW_MESA_resize_buffers = GL_FALSE; +GLboolean __GLEW_MESA_window_pos = GL_FALSE; +GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE; +GLboolean __GLEW_NVX_gpu_memory_info = GL_FALSE; +GLboolean __GLEW_NV_bindless_texture = GL_FALSE; +GLboolean __GLEW_NV_blend_square = GL_FALSE; +GLboolean __GLEW_NV_conditional_render = GL_FALSE; +GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE; +GLboolean __GLEW_NV_copy_image = GL_FALSE; +GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE; +GLboolean __GLEW_NV_depth_clamp = GL_FALSE; +GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE; +GLboolean __GLEW_NV_evaluators = GL_FALSE; +GLboolean __GLEW_NV_explicit_multisample = GL_FALSE; +GLboolean __GLEW_NV_fence = GL_FALSE; +GLboolean __GLEW_NV_float_buffer = GL_FALSE; +GLboolean __GLEW_NV_fog_distance = GL_FALSE; +GLboolean __GLEW_NV_fragment_program = GL_FALSE; +GLboolean __GLEW_NV_fragment_program2 = GL_FALSE; +GLboolean __GLEW_NV_fragment_program4 = GL_FALSE; +GLboolean __GLEW_NV_fragment_program_option = GL_FALSE; +GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE; +GLboolean __GLEW_NV_geometry_program4 = GL_FALSE; +GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE; +GLboolean __GLEW_NV_gpu_program4 = GL_FALSE; +GLboolean __GLEW_NV_gpu_program5 = GL_FALSE; +GLboolean __GLEW_NV_gpu_program_fp64 = GL_FALSE; +GLboolean __GLEW_NV_gpu_shader5 = GL_FALSE; +GLboolean __GLEW_NV_half_float = GL_FALSE; +GLboolean __GLEW_NV_light_max_exponent = GL_FALSE; +GLboolean __GLEW_NV_multisample_coverage = GL_FALSE; +GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE; +GLboolean __GLEW_NV_occlusion_query = GL_FALSE; +GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE; +GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE; +GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE; +GLboolean __GLEW_NV_path_rendering = GL_FALSE; +GLboolean __GLEW_NV_pixel_data_range = GL_FALSE; +GLboolean __GLEW_NV_point_sprite = GL_FALSE; +GLboolean __GLEW_NV_present_video = GL_FALSE; +GLboolean __GLEW_NV_primitive_restart = GL_FALSE; +GLboolean __GLEW_NV_register_combiners = GL_FALSE; +GLboolean __GLEW_NV_register_combiners2 = GL_FALSE; +GLboolean __GLEW_NV_shader_atomic_float = GL_FALSE; +GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE; +GLboolean __GLEW_NV_tessellation_program5 = GL_FALSE; +GLboolean __GLEW_NV_texgen_emboss = GL_FALSE; +GLboolean __GLEW_NV_texgen_reflection = GL_FALSE; +GLboolean __GLEW_NV_texture_barrier = GL_FALSE; +GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE; +GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE; +GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE; +GLboolean __GLEW_NV_texture_multisample = GL_FALSE; +GLboolean __GLEW_NV_texture_rectangle = GL_FALSE; +GLboolean __GLEW_NV_texture_shader = GL_FALSE; +GLboolean __GLEW_NV_texture_shader2 = GL_FALSE; +GLboolean __GLEW_NV_texture_shader3 = GL_FALSE; +GLboolean __GLEW_NV_transform_feedback = GL_FALSE; +GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE; +GLboolean __GLEW_NV_vdpau_interop = GL_FALSE; +GLboolean __GLEW_NV_vertex_array_range = GL_FALSE; +GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE; +GLboolean __GLEW_NV_vertex_attrib_integer_64bit = GL_FALSE; +GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE; +GLboolean __GLEW_NV_vertex_program = GL_FALSE; +GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE; +GLboolean __GLEW_NV_vertex_program2 = GL_FALSE; +GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE; +GLboolean __GLEW_NV_vertex_program3 = GL_FALSE; +GLboolean __GLEW_NV_vertex_program4 = GL_FALSE; +GLboolean __GLEW_NV_video_capture = GL_FALSE; +GLboolean __GLEW_OES_byte_coordinates = GL_FALSE; +GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE; +GLboolean __GLEW_OES_read_format = GL_FALSE; +GLboolean __GLEW_OES_single_precision = GL_FALSE; +GLboolean __GLEW_OML_interlace = GL_FALSE; +GLboolean __GLEW_OML_resample = GL_FALSE; +GLboolean __GLEW_OML_subsample = GL_FALSE; +GLboolean __GLEW_PGI_misc_hints = GL_FALSE; +GLboolean __GLEW_PGI_vertex_hints = GL_FALSE; +GLboolean __GLEW_REND_screen_coordinates = GL_FALSE; +GLboolean __GLEW_S3_s3tc = GL_FALSE; +GLboolean __GLEW_SGIS_color_range = GL_FALSE; +GLboolean __GLEW_SGIS_detail_texture = GL_FALSE; +GLboolean __GLEW_SGIS_fog_function = GL_FALSE; +GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE; +GLboolean __GLEW_SGIS_multisample = GL_FALSE; +GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE; +GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE; +GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE; +GLboolean __GLEW_SGIS_texture4D = GL_FALSE; +GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE; +GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE; +GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE; +GLboolean __GLEW_SGIS_texture_lod = GL_FALSE; +GLboolean __GLEW_SGIS_texture_select = GL_FALSE; +GLboolean __GLEW_SGIX_async = GL_FALSE; +GLboolean __GLEW_SGIX_async_histogram = GL_FALSE; +GLboolean __GLEW_SGIX_async_pixel = GL_FALSE; +GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE; +GLboolean __GLEW_SGIX_clipmap = GL_FALSE; +GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE; +GLboolean __GLEW_SGIX_depth_texture = GL_FALSE; +GLboolean __GLEW_SGIX_flush_raster = GL_FALSE; +GLboolean __GLEW_SGIX_fog_offset = GL_FALSE; +GLboolean __GLEW_SGIX_fog_texture = GL_FALSE; +GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE; +GLboolean __GLEW_SGIX_framezoom = GL_FALSE; +GLboolean __GLEW_SGIX_interlace = GL_FALSE; +GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE; +GLboolean __GLEW_SGIX_list_priority = GL_FALSE; +GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE; +GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE; +GLboolean __GLEW_SGIX_reference_plane = GL_FALSE; +GLboolean __GLEW_SGIX_resample = GL_FALSE; +GLboolean __GLEW_SGIX_shadow = GL_FALSE; +GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE; +GLboolean __GLEW_SGIX_sprite = GL_FALSE; +GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE; +GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE; +GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE; +GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE; +GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE; +GLboolean __GLEW_SGIX_texture_range = GL_FALSE; +GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE; +GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE; +GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE; +GLboolean __GLEW_SGIX_ycrcb = GL_FALSE; +GLboolean __GLEW_SGI_color_matrix = GL_FALSE; +GLboolean __GLEW_SGI_color_table = GL_FALSE; +GLboolean __GLEW_SGI_texture_color_table = GL_FALSE; +GLboolean __GLEW_SUNX_constant_data = GL_FALSE; +GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE; +GLboolean __GLEW_SUN_global_alpha = GL_FALSE; +GLboolean __GLEW_SUN_mesh_array = GL_FALSE; +GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE; +GLboolean __GLEW_SUN_slice_accum = GL_FALSE; +GLboolean __GLEW_SUN_triangle_list = GL_FALSE; +GLboolean __GLEW_SUN_vertex = GL_FALSE; +GLboolean __GLEW_WIN_phong_shading = GL_FALSE; +GLboolean __GLEW_WIN_specular_fog = GL_FALSE; +GLboolean __GLEW_WIN_swap_hint = GL_FALSE; + +#endif /* !GLEW_MX */ + +#ifdef GL_VERSION_1_2 + +static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r; + r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r; + r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r; + r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_1_2 */ + +#ifdef GL_VERSION_1_2_1 + +#endif /* GL_VERSION_1_2_1 */ + +#ifdef GL_VERSION_1_3 + +static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r; + r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r; + r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r; + r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r; + r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r; + r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r; + r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r; + r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r; + r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r; + r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r; + r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r; + r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r; + r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r; + r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r; + r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r; + r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r; + r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r; + r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r; + r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r; + r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r; + r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r; + r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r; + r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r; + r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r; + r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r; + r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r; + r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r; + r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r; + r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r; + r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r; + r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r; + r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r; + r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r; + r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r; + r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r; + r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r; + r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r; + r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r; + r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r; + r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r; + r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r; + r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r; + r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r; + r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r; + r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r; + r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_1_3 */ + +#ifdef GL_VERSION_1_4 + +static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r; + r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r; + r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r; + r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r; + r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r; + r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r; + r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r; + r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r; + r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r; + r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r; + r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r; + r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r; + r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r; + r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r; + r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r; + r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r; + r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r; + r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r; + r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r; + r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r; + r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r; + r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r; + r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r; + r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r; + r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r; + r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r; + r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r; + r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r; + r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r; + r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r; + r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r; + r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r; + r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r; + r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r; + r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r; + r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r; + r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r; + r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r; + r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r; + r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r; + r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r; + r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r; + r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r; + r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r; + r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r; + r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r; + r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_1_4 */ + +#ifdef GL_VERSION_1_5 + +static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r; + r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r; + r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r; + r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r; + r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r; + r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r; + r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r; + r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r; + r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r; + r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r; + r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r; + r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r; + r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r; + r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r; + r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r; + r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r; + r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r; + r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r; + r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_1_5 */ + +#ifdef GL_VERSION_2_0 + +static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r; + r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r; + r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r; + r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r; + r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r; + r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r; + r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r; + r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r; + r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r; + r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r; + r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r; + r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r; + r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r; + r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r; + r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r; + r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r; + r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r; + r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r; + r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r; + r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r; + r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r; + r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r; + r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r; + r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r; + r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r; + r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r; + r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r; + r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r; + r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r; + r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r; + r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r; + r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r; + r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r; + r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r; + r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r; + r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r; + r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r; + r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r; + r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r; + r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r; + r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r; + r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r; + r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r; + r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r; + r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r; + r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r; + r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r; + r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r; + r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r; + r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r; + r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r; + r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r; + r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r; + r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r; + r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r; + r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r; + r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r; + r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r; + r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r; + r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r; + r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r; + r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r; + r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r; + r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r; + r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r; + r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r; + r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r; + r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r; + r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r; + r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r; + r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r; + r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r; + r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r; + r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r; + r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r; + r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r; + r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r; + r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r; + r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r; + r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r; + r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r; + r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r; + r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r; + r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r; + r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r; + r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r; + r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r; + r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r; + r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r; + r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r; + r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r; + r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r; + r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_2_0 */ + +#ifdef GL_VERSION_2_1 + +static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r; + r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r; + r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r; + r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r; + r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r; + r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_2_1 */ + +#ifdef GL_VERSION_3_0 + +static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r; + r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r; + r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r; + r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r; + r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r; + r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r; + r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r; + r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r; + r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r; + r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r; + r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r; + r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r; + r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r; + r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r; + r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r; + r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r; + r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r; + r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r; + r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r; + r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r; + r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r; + r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r; + r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r; + r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r; + r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r; + r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r; + r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r; + r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r; + r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r; + r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r; + r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r; + r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r; + r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r; + r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r; + r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r; + r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r; + r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r; + r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r; + r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r; + r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r; + r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r; + r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r; + r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r; + r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r; + r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r; + r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r; + r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r; + r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r; + r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r; + r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r; + r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r; + r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r; + r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r; + r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r; + r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_0 */ + +#ifdef GL_VERSION_3_1 + +static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r; + r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r; + r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r; + r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_1 */ + +#ifdef GL_VERSION_3_2 + +static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r; + r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r; + r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_2 */ + +#ifdef GL_VERSION_3_3 + +static GLboolean _glewInit_GL_VERSION_3_3 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisor")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_3 */ + +#ifdef GL_VERSION_4_0 + +static GLboolean _glewInit_GL_VERSION_4_0 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparatei")) == NULL) || r; + r = ((glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationi")) == NULL) || r; + r = ((glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparatei")) == NULL) || r; + r = ((glBlendFunci = (PFNGLBLENDFUNCIPROC)glewGetProcAddress((const GLubyte*)"glBlendFunci")) == NULL) || r; + r = ((glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShading")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_4_0 */ + +#ifdef GL_VERSION_4_1 + +#endif /* GL_VERSION_4_1 */ + +#ifdef GL_VERSION_4_2 + +#endif /* GL_VERSION_4_2 */ + +#ifdef GL_3DFX_multisample + +#endif /* GL_3DFX_multisample */ + +#ifdef GL_3DFX_tbuffer + +static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r; + + return r; +} + +#endif /* GL_3DFX_tbuffer */ + +#ifdef GL_3DFX_texture_compression_FXT1 + +#endif /* GL_3DFX_texture_compression_FXT1 */ + +#ifdef GL_AMD_blend_minmax_factor + +#endif /* GL_AMD_blend_minmax_factor */ + +#ifdef GL_AMD_conservative_depth + +#endif /* GL_AMD_conservative_depth */ + +#ifdef GL_AMD_debug_output + +static GLboolean _glewInit_GL_AMD_debug_output (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackAMD")) == NULL) || r; + r = ((glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageEnableAMD")) == NULL) || r; + r = ((glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertAMD")) == NULL) || r; + r = ((glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_debug_output */ + +#ifdef GL_AMD_depth_clamp_separate + +#endif /* GL_AMD_depth_clamp_separate */ + +#ifdef GL_AMD_draw_buffers_blend + +static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r; + r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r; + r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r; + r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_draw_buffers_blend */ + +#ifdef GL_AMD_multi_draw_indirect + +static GLboolean _glewInit_GL_AMD_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectAMD")) == NULL) || r; + r = ((glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_multi_draw_indirect */ + +#ifdef GL_AMD_name_gen_delete + +static GLboolean _glewInit_GL_AMD_name_gen_delete (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamesAMD")) == NULL) || r; + r = ((glGenNamesAMD = (PFNGLGENNAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glGenNamesAMD")) == NULL) || r; + r = ((glIsNameAMD = (PFNGLISNAMEAMDPROC)glewGetProcAddress((const GLubyte*)"glIsNameAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_name_gen_delete */ + +#ifdef GL_AMD_performance_monitor + +static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r; + r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r; + r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r; + r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r; + r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r; + r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r; + r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r; + r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_performance_monitor */ + +#ifdef GL_AMD_pinned_memory + +#endif /* GL_AMD_pinned_memory */ + +#ifdef GL_AMD_query_buffer_object + +#endif /* GL_AMD_query_buffer_object */ + +#ifdef GL_AMD_sample_positions + +static GLboolean _glewInit_GL_AMD_sample_positions (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)glewGetProcAddress((const GLubyte*)"glSetMultisamplefvAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_sample_positions */ + +#ifdef GL_AMD_seamless_cubemap_per_texture + +#endif /* GL_AMD_seamless_cubemap_per_texture */ + +#ifdef GL_AMD_shader_stencil_export + +#endif /* GL_AMD_shader_stencil_export */ + +#ifdef GL_AMD_stencil_operation_extended + +static GLboolean _glewInit_GL_AMD_stencil_operation_extended (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)glewGetProcAddress((const GLubyte*)"glStencilOpValueAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_stencil_operation_extended */ + +#ifdef GL_AMD_texture_texture4 + +#endif /* GL_AMD_texture_texture4 */ + +#ifdef GL_AMD_transform_feedback3_lines_triangles + +#endif /* GL_AMD_transform_feedback3_lines_triangles */ + +#ifdef GL_AMD_vertex_shader_layer + +#endif /* GL_AMD_vertex_shader_layer */ + +#ifdef GL_AMD_vertex_shader_tessellator + +static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r; + r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_vertex_shader_tessellator */ + +#ifdef GL_AMD_vertex_shader_viewport_index + +#endif /* GL_AMD_vertex_shader_viewport_index */ + +#ifdef GL_APPLE_aux_depth_stencil + +#endif /* GL_APPLE_aux_depth_stencil */ + +#ifdef GL_APPLE_client_storage + +#endif /* GL_APPLE_client_storage */ + +#ifdef GL_APPLE_element_array + +static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r; + r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r; + r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r; + r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r; + r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_element_array */ + +#ifdef GL_APPLE_fence + +static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r; + r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r; + r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r; + r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r; + r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r; + r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r; + r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r; + r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_fence */ + +#ifdef GL_APPLE_float_pixels + +#endif /* GL_APPLE_float_pixels */ + +#ifdef GL_APPLE_flush_buffer_range + +static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r; + r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_flush_buffer_range */ + +#ifdef GL_APPLE_object_purgeable + +static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r; + r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r; + r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_object_purgeable */ + +#ifdef GL_APPLE_pixel_buffer + +#endif /* GL_APPLE_pixel_buffer */ + +#ifdef GL_APPLE_rgb_422 + +#endif /* GL_APPLE_rgb_422 */ + +#ifdef GL_APPLE_row_bytes + +#endif /* GL_APPLE_row_bytes */ + +#ifdef GL_APPLE_specular_vector + +#endif /* GL_APPLE_specular_vector */ + +#ifdef GL_APPLE_texture_range + +static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r; + r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_texture_range */ + +#ifdef GL_APPLE_transform_hint + +#endif /* GL_APPLE_transform_hint */ + +#ifdef GL_APPLE_vertex_array_object + +static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r; + r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r; + r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r; + r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_vertex_array_object */ + +#ifdef GL_APPLE_vertex_array_range + +static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r; + r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r; + r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_vertex_array_range */ + +#ifdef GL_APPLE_vertex_program_evaluators + +static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r; + r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r; + r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_vertex_program_evaluators */ + +#ifdef GL_APPLE_ycbcr_422 + +#endif /* GL_APPLE_ycbcr_422 */ + +#ifdef GL_ARB_ES2_compatibility + +static GLboolean _glewInit_GL_ARB_ES2_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClearDepthf = (PFNGLCLEARDEPTHFPROC)glewGetProcAddress((const GLubyte*)"glClearDepthf")) == NULL) || r; + r = ((glDepthRangef = (PFNGLDEPTHRANGEFPROC)glewGetProcAddress((const GLubyte*)"glDepthRangef")) == NULL) || r; + r = ((glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)glewGetProcAddress((const GLubyte*)"glGetShaderPrecisionFormat")) == NULL) || r; + r = ((glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)glewGetProcAddress((const GLubyte*)"glReleaseShaderCompiler")) == NULL) || r; + r = ((glShaderBinary = (PFNGLSHADERBINARYPROC)glewGetProcAddress((const GLubyte*)"glShaderBinary")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_ES2_compatibility */ + +#ifdef GL_ARB_base_instance + +static GLboolean _glewInit_GL_ARB_base_instance (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedBaseInstance")) == NULL) || r; + r = ((glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseInstance")) == NULL) || r; + r = ((glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertexBaseInstance")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_base_instance */ + +#ifdef GL_ARB_blend_func_extended + +static GLboolean _glewInit_GL_ARB_blend_func_extended (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationIndexed")) == NULL) || r; + r = ((glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataIndex")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_blend_func_extended */ + +#ifdef GL_ARB_cl_event + +static GLboolean _glewInit_GL_ARB_cl_event (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateSyncFromCLeventARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_cl_event */ + +#ifdef GL_ARB_color_buffer_float + +static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_color_buffer_float */ + +#ifdef GL_ARB_compatibility + +#endif /* GL_ARB_compatibility */ + +#ifdef GL_ARB_compressed_texture_pixel_storage + +#endif /* GL_ARB_compressed_texture_pixel_storage */ + +#ifdef GL_ARB_conservative_depth + +#endif /* GL_ARB_conservative_depth */ + +#ifdef GL_ARB_copy_buffer + +static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_copy_buffer */ + +#ifdef GL_ARB_debug_output + +static GLboolean _glewInit_GL_ARB_debug_output (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackARB")) == NULL) || r; + r = ((glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControlARB")) == NULL) || r; + r = ((glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertARB")) == NULL) || r; + r = ((glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_debug_output */ + +#ifdef GL_ARB_depth_buffer_float + +#endif /* GL_ARB_depth_buffer_float */ + +#ifdef GL_ARB_depth_clamp + +#endif /* GL_ARB_depth_clamp */ + +#ifdef GL_ARB_depth_texture + +#endif /* GL_ARB_depth_texture */ + +#ifdef GL_ARB_draw_buffers + +static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_buffers */ + +#ifdef GL_ARB_draw_buffers_blend + +static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r; + r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r; + r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r; + r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_buffers_blend */ + +#ifdef GL_ARB_draw_elements_base_vertex + +static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r; + r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r; + r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r; + r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_elements_base_vertex */ + +#ifdef GL_ARB_draw_indirect + +static GLboolean _glewInit_GL_ARB_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysIndirect")) == NULL) || r; + r = ((glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsIndirect")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_indirect */ + +#ifdef GL_ARB_draw_instanced + +#endif /* GL_ARB_draw_instanced */ + +#ifdef GL_ARB_explicit_attrib_location + +#endif /* GL_ARB_explicit_attrib_location */ + +#ifdef GL_ARB_fragment_coord_conventions + +#endif /* GL_ARB_fragment_coord_conventions */ + +#ifdef GL_ARB_fragment_program + +#endif /* GL_ARB_fragment_program */ + +#ifdef GL_ARB_fragment_program_shadow + +#endif /* GL_ARB_fragment_program_shadow */ + +#ifdef GL_ARB_fragment_shader + +#endif /* GL_ARB_fragment_shader */ + +#ifdef GL_ARB_framebuffer_object + +static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r; + r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r; + r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r; + r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r; + r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r; + r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r; + r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r; + r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r; + r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r; + r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r; + r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r; + r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r; + r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r; + r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r; + r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r; + r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r; + r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r; + r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r; + r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r; + r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_framebuffer_object */ + +#ifdef GL_ARB_framebuffer_sRGB + +#endif /* GL_ARB_framebuffer_sRGB */ + +#ifdef GL_ARB_geometry_shader4 + +static GLboolean _glewInit_GL_ARB_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r; + r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r; + r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r; + r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_geometry_shader4 */ + +#ifdef GL_ARB_get_program_binary + +static GLboolean _glewInit_GL_ARB_get_program_binary (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glGetProgramBinary")) == NULL) || r; + r = ((glProgramBinary = (PFNGLPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glProgramBinary")) == NULL) || r; + r = ((glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteri")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_get_program_binary */ + +#ifdef GL_ARB_gpu_shader5 + +#endif /* GL_ARB_gpu_shader5 */ + +#ifdef GL_ARB_gpu_shader_fp64 + +static GLboolean _glewInit_GL_ARB_gpu_shader_fp64 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetUniformdv = (PFNGLGETUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformdv")) == NULL) || r; + r = ((glUniform1d = (PFNGLUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glUniform1d")) == NULL) || r; + r = ((glUniform1dv = (PFNGLUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glUniform1dv")) == NULL) || r; + r = ((glUniform2d = (PFNGLUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glUniform2d")) == NULL) || r; + r = ((glUniform2dv = (PFNGLUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glUniform2dv")) == NULL) || r; + r = ((glUniform3d = (PFNGLUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glUniform3d")) == NULL) || r; + r = ((glUniform3dv = (PFNGLUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glUniform3dv")) == NULL) || r; + r = ((glUniform4d = (PFNGLUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glUniform4d")) == NULL) || r; + r = ((glUniform4dv = (PFNGLUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glUniform4dv")) == NULL) || r; + r = ((glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2dv")) == NULL) || r; + r = ((glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3dv")) == NULL) || r; + r = ((glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4dv")) == NULL) || r; + r = ((glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3dv")) == NULL) || r; + r = ((glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2dv")) == NULL) || r; + r = ((glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4dv")) == NULL) || r; + r = ((glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4dv")) == NULL) || r; + r = ((glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2dv")) == NULL) || r; + r = ((glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3dv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_gpu_shader_fp64 */ + +#ifdef GL_ARB_half_float_pixel + +#endif /* GL_ARB_half_float_pixel */ + +#ifdef GL_ARB_half_float_vertex + +#endif /* GL_ARB_half_float_vertex */ + +#ifdef GL_ARB_imaging + +static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r; + r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r; + r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r; + r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r; + r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r; + r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r; + r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r; + r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r; + r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r; + r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r; + r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r; + r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r; + r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r; + r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r; + r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r; + r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r; + r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r; + r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r; + r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r; + r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r; + r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r; + r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r; + r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r; + r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r; + r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r; + r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r; + r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r; + r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r; + r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r; + r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r; + r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r; + r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r; + r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_imaging */ + +#ifdef GL_ARB_instanced_arrays + +static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r; + r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r; + r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_instanced_arrays */ + +#ifdef GL_ARB_internalformat_query + +static GLboolean _glewInit_GL_ARB_internalformat_query (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformativ")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_internalformat_query */ + +#ifdef GL_ARB_map_buffer_alignment + +#endif /* GL_ARB_map_buffer_alignment */ + +#ifdef GL_ARB_map_buffer_range + +static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r; + r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_map_buffer_range */ + +#ifdef GL_ARB_matrix_palette + +static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r; + r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r; + r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r; + r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r; + r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_matrix_palette */ + +#ifdef GL_ARB_multisample + +static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_multisample */ + +#ifdef GL_ARB_multitexture + +static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r; + r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r; + r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r; + r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r; + r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r; + r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r; + r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r; + r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r; + r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r; + r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r; + r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r; + r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r; + r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r; + r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r; + r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r; + r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r; + r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r; + r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r; + r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r; + r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r; + r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r; + r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r; + r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r; + r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r; + r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r; + r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r; + r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r; + r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r; + r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r; + r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r; + r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r; + r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r; + r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r; + r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_multitexture */ + +#ifdef GL_ARB_occlusion_query + +static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r; + r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r; + r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r; + r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r; + r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r; + r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r; + r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r; + r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_occlusion_query */ + +#ifdef GL_ARB_occlusion_query2 + +#endif /* GL_ARB_occlusion_query2 */ + +#ifdef GL_ARB_pixel_buffer_object + +#endif /* GL_ARB_pixel_buffer_object */ + +#ifdef GL_ARB_point_parameters + +static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r; + r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_point_parameters */ + +#ifdef GL_ARB_point_sprite + +#endif /* GL_ARB_point_sprite */ + +#ifdef GL_ARB_provoking_vertex + +static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_provoking_vertex */ + +#ifdef GL_ARB_robustness + +static GLboolean _glewInit_GL_ARB_robustness (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatusARB")) == NULL) || r; + r = ((glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnColorTableARB")) == NULL) || r; + r = ((glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImageARB")) == NULL) || r; + r = ((glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnConvolutionFilterARB")) == NULL) || r; + r = ((glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glGetnHistogramARB")) == NULL) || r; + r = ((glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapdvARB")) == NULL) || r; + r = ((glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapfvARB")) == NULL) || r; + r = ((glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapivARB")) == NULL) || r; + r = ((glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMinmaxARB")) == NULL) || r; + r = ((glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapfvARB")) == NULL) || r; + r = ((glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapuivARB")) == NULL) || r; + r = ((glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapusvARB")) == NULL) || r; + r = ((glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPolygonStippleARB")) == NULL) || r; + r = ((glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnSeparableFilterARB")) == NULL) || r; + r = ((glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImageARB")) == NULL) || r; + r = ((glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdvARB")) == NULL) || r; + r = ((glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfvARB")) == NULL) || r; + r = ((glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformivARB")) == NULL) || r; + r = ((glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuivARB")) == NULL) || r; + r = ((glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)glewGetProcAddress((const GLubyte*)"glReadnPixelsARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_robustness */ + +#ifdef GL_ARB_sample_shading + +static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sample_shading */ + +#ifdef GL_ARB_sampler_objects + +static GLboolean _glewInit_GL_ARB_sampler_objects (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindSampler = (PFNGLBINDSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glBindSampler")) == NULL) || r; + r = ((glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteSamplers")) == NULL) || r; + r = ((glGenSamplers = (PFNGLGENSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glGenSamplers")) == NULL) || r; + r = ((glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIiv")) == NULL) || r; + r = ((glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIuiv")) == NULL) || r; + r = ((glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterfv")) == NULL) || r; + r = ((glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameteriv")) == NULL) || r; + r = ((glIsSampler = (PFNGLISSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glIsSampler")) == NULL) || r; + r = ((glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIiv")) == NULL) || r; + r = ((glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIuiv")) == NULL) || r; + r = ((glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterf")) == NULL) || r; + r = ((glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterfv")) == NULL) || r; + r = ((glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteri")) == NULL) || r; + r = ((glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteriv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sampler_objects */ + +#ifdef GL_ARB_seamless_cube_map + +#endif /* GL_ARB_seamless_cube_map */ + +#ifdef GL_ARB_separate_shader_objects + +static GLboolean _glewInit_GL_ARB_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glActiveShaderProgram")) == NULL) || r; + r = ((glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glBindProgramPipeline")) == NULL) || r; + r = ((glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramv")) == NULL) || r; + r = ((glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramPipelines")) == NULL) || r; + r = ((glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glGenProgramPipelines")) == NULL) || r; + r = ((glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineInfoLog")) == NULL) || r; + r = ((glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineiv")) == NULL) || r; + r = ((glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glIsProgramPipeline")) == NULL) || r; + r = ((glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1d")) == NULL) || r; + r = ((glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dv")) == NULL) || r; + r = ((glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1f")) == NULL) || r; + r = ((glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fv")) == NULL) || r; + r = ((glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i")) == NULL) || r; + r = ((glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iv")) == NULL) || r; + r = ((glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui")) == NULL) || r; + r = ((glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiv")) == NULL) || r; + r = ((glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2d")) == NULL) || r; + r = ((glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dv")) == NULL) || r; + r = ((glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2f")) == NULL) || r; + r = ((glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fv")) == NULL) || r; + r = ((glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i")) == NULL) || r; + r = ((glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iv")) == NULL) || r; + r = ((glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui")) == NULL) || r; + r = ((glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiv")) == NULL) || r; + r = ((glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3d")) == NULL) || r; + r = ((glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dv")) == NULL) || r; + r = ((glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3f")) == NULL) || r; + r = ((glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fv")) == NULL) || r; + r = ((glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i")) == NULL) || r; + r = ((glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iv")) == NULL) || r; + r = ((glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui")) == NULL) || r; + r = ((glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiv")) == NULL) || r; + r = ((glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4d")) == NULL) || r; + r = ((glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dv")) == NULL) || r; + r = ((glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4f")) == NULL) || r; + r = ((glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fv")) == NULL) || r; + r = ((glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i")) == NULL) || r; + r = ((glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iv")) == NULL) || r; + r = ((glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui")) == NULL) || r; + r = ((glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiv")) == NULL) || r; + r = ((glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dv")) == NULL) || r; + r = ((glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fv")) == NULL) || r; + r = ((glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dv")) == NULL) || r; + r = ((glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fv")) == NULL) || r; + r = ((glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dv")) == NULL) || r; + r = ((glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fv")) == NULL) || r; + r = ((glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dv")) == NULL) || r; + r = ((glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fv")) == NULL) || r; + r = ((glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dv")) == NULL) || r; + r = ((glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fv")) == NULL) || r; + r = ((glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dv")) == NULL) || r; + r = ((glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fv")) == NULL) || r; + r = ((glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dv")) == NULL) || r; + r = ((glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fv")) == NULL) || r; + r = ((glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dv")) == NULL) || r; + r = ((glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fv")) == NULL) || r; + r = ((glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dv")) == NULL) || r; + r = ((glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fv")) == NULL) || r; + r = ((glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)glewGetProcAddress((const GLubyte*)"glUseProgramStages")) == NULL) || r; + r = ((glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramPipeline")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_separate_shader_objects */ + +#ifdef GL_ARB_shader_atomic_counters + +static GLboolean _glewInit_GL_ARB_shader_atomic_counters (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAtomicCounterBufferiv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_shader_atomic_counters */ + +#ifdef GL_ARB_shader_bit_encoding + +#endif /* GL_ARB_shader_bit_encoding */ + +#ifdef GL_ARB_shader_image_load_store + +static GLboolean _glewInit_GL_ARB_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glBindImageTexture")) == NULL) || r; + r = ((glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrier")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_shader_image_load_store */ + +#ifdef GL_ARB_shader_objects + +static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r; + r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r; + r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r; + r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r; + r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r; + r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r; + r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r; + r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r; + r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r; + r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r; + r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r; + r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r; + r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r; + r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r; + r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r; + r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r; + r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r; + r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r; + r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r; + r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r; + r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r; + r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r; + r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r; + r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r; + r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r; + r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r; + r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r; + r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r; + r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r; + r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r; + r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r; + r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r; + r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r; + r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r; + r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r; + r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r; + r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r; + r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r; + r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_shader_objects */ + +#ifdef GL_ARB_shader_precision + +#endif /* GL_ARB_shader_precision */ + +#ifdef GL_ARB_shader_stencil_export + +#endif /* GL_ARB_shader_stencil_export */ + +#ifdef GL_ARB_shader_subroutine + +static GLboolean _glewInit_GL_ARB_shader_subroutine (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineName")) == NULL) || r; + r = ((glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformName")) == NULL) || r; + r = ((glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformiv")) == NULL) || r; + r = ((glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStageiv")) == NULL) || r; + r = ((glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineIndex")) == NULL) || r; + r = ((glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineUniformLocation")) == NULL) || r; + r = ((glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformSubroutineuiv")) == NULL) || r; + r = ((glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)glewGetProcAddress((const GLubyte*)"glUniformSubroutinesuiv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_shader_subroutine */ + +#ifdef GL_ARB_shader_texture_lod + +#endif /* GL_ARB_shader_texture_lod */ + +#ifdef GL_ARB_shading_language_100 + +#endif /* GL_ARB_shading_language_100 */ + +#ifdef GL_ARB_shading_language_420pack + +#endif /* GL_ARB_shading_language_420pack */ + +#ifdef GL_ARB_shading_language_include + +static GLboolean _glewInit_GL_ARB_shading_language_include (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderIncludeARB")) == NULL) || r; + r = ((glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamedStringARB")) == NULL) || r; + r = ((glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringARB")) == NULL) || r; + r = ((glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringivARB")) == NULL) || r; + r = ((glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glIsNamedStringARB")) == NULL) || r; + r = ((glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glNamedStringARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_shading_language_include */ + +#ifdef GL_ARB_shading_language_packing + +#endif /* GL_ARB_shading_language_packing */ + +#ifdef GL_ARB_shadow + +#endif /* GL_ARB_shadow */ + +#ifdef GL_ARB_shadow_ambient + +#endif /* GL_ARB_shadow_ambient */ + +#ifdef GL_ARB_sync + +static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r; + r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r; + r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r; + r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r; + r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r; + r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r; + r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sync */ + +#ifdef GL_ARB_tessellation_shader + +static GLboolean _glewInit_GL_ARB_tessellation_shader (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPatchParameterfv")) == NULL) || r; + r = ((glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPatchParameteri")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_tessellation_shader */ + +#ifdef GL_ARB_texture_border_clamp + +#endif /* GL_ARB_texture_border_clamp */ + +#ifdef GL_ARB_texture_buffer_object + +static GLboolean _glewInit_GL_ARB_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_buffer_object */ + +#ifdef GL_ARB_texture_buffer_object_rgb32 + +#endif /* GL_ARB_texture_buffer_object_rgb32 */ + +#ifdef GL_ARB_texture_compression + +static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r; + r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r; + r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r; + r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r; + r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r; + r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r; + r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_compression */ + +#ifdef GL_ARB_texture_compression_bptc + +#endif /* GL_ARB_texture_compression_bptc */ + +#ifdef GL_ARB_texture_compression_rgtc + +#endif /* GL_ARB_texture_compression_rgtc */ + +#ifdef GL_ARB_texture_cube_map + +#endif /* GL_ARB_texture_cube_map */ + +#ifdef GL_ARB_texture_cube_map_array + +#endif /* GL_ARB_texture_cube_map_array */ + +#ifdef GL_ARB_texture_env_add + +#endif /* GL_ARB_texture_env_add */ + +#ifdef GL_ARB_texture_env_combine + +#endif /* GL_ARB_texture_env_combine */ + +#ifdef GL_ARB_texture_env_crossbar + +#endif /* GL_ARB_texture_env_crossbar */ + +#ifdef GL_ARB_texture_env_dot3 + +#endif /* GL_ARB_texture_env_dot3 */ + +#ifdef GL_ARB_texture_float + +#endif /* GL_ARB_texture_float */ + +#ifdef GL_ARB_texture_gather + +#endif /* GL_ARB_texture_gather */ + +#ifdef GL_ARB_texture_mirrored_repeat + +#endif /* GL_ARB_texture_mirrored_repeat */ + +#ifdef GL_ARB_texture_multisample + +static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r; + r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r; + r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r; + r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_multisample */ + +#ifdef GL_ARB_texture_non_power_of_two + +#endif /* GL_ARB_texture_non_power_of_two */ + +#ifdef GL_ARB_texture_query_lod + +#endif /* GL_ARB_texture_query_lod */ + +#ifdef GL_ARB_texture_rectangle + +#endif /* GL_ARB_texture_rectangle */ + +#ifdef GL_ARB_texture_rg + +#endif /* GL_ARB_texture_rg */ + +#ifdef GL_ARB_texture_rgb10_a2ui + +#endif /* GL_ARB_texture_rgb10_a2ui */ + +#ifdef GL_ARB_texture_storage + +static GLboolean _glewInit_GL_ARB_texture_storage (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage1D")) == NULL) || r; + r = ((glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2D")) == NULL) || r; + r = ((glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3D")) == NULL) || r; + r = ((glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1DEXT")) == NULL) || r; + r = ((glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DEXT")) == NULL) || r; + r = ((glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_storage */ + +#ifdef GL_ARB_texture_swizzle + +#endif /* GL_ARB_texture_swizzle */ + +#ifdef GL_ARB_timer_query + +static GLboolean _glewInit_GL_ARB_timer_query (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64v")) == NULL) || r; + r = ((glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64v")) == NULL) || r; + r = ((glQueryCounter = (PFNGLQUERYCOUNTERPROC)glewGetProcAddress((const GLubyte*)"glQueryCounter")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_timer_query */ + +#ifdef GL_ARB_transform_feedback2 + +static GLboolean _glewInit_GL_ARB_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedback")) == NULL) || r; + r = ((glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacks")) == NULL) || r; + r = ((glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedback")) == NULL) || r; + r = ((glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacks")) == NULL) || r; + r = ((glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedback")) == NULL) || r; + r = ((glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedback")) == NULL) || r; + r = ((glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedback")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_transform_feedback2 */ + +#ifdef GL_ARB_transform_feedback3 + +static GLboolean _glewInit_GL_ARB_transform_feedback3 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryIndexed")) == NULL) || r; + r = ((glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStream")) == NULL) || r; + r = ((glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glEndQueryIndexed")) == NULL) || r; + r = ((glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryIndexediv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_transform_feedback3 */ + +#ifdef GL_ARB_transform_feedback_instanced + +static GLboolean _glewInit_GL_ARB_transform_feedback_instanced (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackInstanced")) == NULL) || r; + r = ((glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStreamInstanced")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_transform_feedback_instanced */ + +#ifdef GL_ARB_transpose_matrix + +static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r; + r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r; + r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r; + r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_transpose_matrix */ + +#ifdef GL_ARB_uniform_buffer_object + +static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r; + r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r; + r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r; + r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r; + r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r; + r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r; + r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r; + r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r; + r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r; + r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_uniform_buffer_object */ + +#ifdef GL_ARB_vertex_array_bgra + +#endif /* GL_ARB_vertex_array_bgra */ + +#ifdef GL_ARB_vertex_array_object + +static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r; + r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r; + r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r; + r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_array_object */ + +#ifdef GL_ARB_vertex_attrib_64bit + +static GLboolean _glewInit_GL_ARB_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdv")) == NULL) || r; + r = ((glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1d")) == NULL) || r; + r = ((glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dv")) == NULL) || r; + r = ((glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2d")) == NULL) || r; + r = ((glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dv")) == NULL) || r; + r = ((glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3d")) == NULL) || r; + r = ((glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dv")) == NULL) || r; + r = ((glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4d")) == NULL) || r; + r = ((glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dv")) == NULL) || r; + r = ((glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointer")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_attrib_64bit */ + +#ifdef GL_ARB_vertex_blend + +static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r; + r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r; + r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r; + r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r; + r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r; + r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r; + r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r; + r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r; + r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r; + r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_blend */ + +#ifdef GL_ARB_vertex_buffer_object + +static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r; + r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r; + r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r; + r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r; + r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r; + r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r; + r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r; + r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r; + r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r; + r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r; + r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_buffer_object */ + +#ifdef GL_ARB_vertex_program + +static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r; + r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r; + r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r; + r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r; + r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r; + r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r; + r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r; + r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r; + r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r; + r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r; + r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r; + r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r; + r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r; + r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r; + r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r; + r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r; + r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r; + r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r; + r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r; + r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r; + r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r; + r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r; + r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r; + r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r; + r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r; + r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r; + r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r; + r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r; + r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r; + r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r; + r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r; + r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r; + r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r; + r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r; + r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r; + r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r; + r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r; + r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r; + r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r; + r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r; + r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r; + r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r; + r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r; + r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r; + r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r; + r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r; + r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r; + r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r; + r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r; + r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r; + r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r; + r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r; + r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r; + r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r; + r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r; + r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r; + r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r; + r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r; + r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r; + r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r; + r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r; + r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_program */ + +#ifdef GL_ARB_vertex_shader + +static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r; + r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r; + r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_shader */ + +#ifdef GL_ARB_vertex_type_2_10_10_10_rev + +static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glColorP3ui = (PFNGLCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glColorP3ui")) == NULL) || r; + r = ((glColorP3uiv = (PFNGLCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP3uiv")) == NULL) || r; + r = ((glColorP4ui = (PFNGLCOLORP4UIPROC)glewGetProcAddress((const GLubyte*)"glColorP4ui")) == NULL) || r; + r = ((glColorP4uiv = (PFNGLCOLORP4UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP4uiv")) == NULL) || r; + r = ((glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1ui")) == NULL) || r; + r = ((glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1uiv")) == NULL) || r; + r = ((glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2ui")) == NULL) || r; + r = ((glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2uiv")) == NULL) || r; + r = ((glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3ui")) == NULL) || r; + r = ((glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3uiv")) == NULL) || r; + r = ((glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4ui")) == NULL) || r; + r = ((glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4uiv")) == NULL) || r; + r = ((glNormalP3ui = (PFNGLNORMALP3UIPROC)glewGetProcAddress((const GLubyte*)"glNormalP3ui")) == NULL) || r; + r = ((glNormalP3uiv = (PFNGLNORMALP3UIVPROC)glewGetProcAddress((const GLubyte*)"glNormalP3uiv")) == NULL) || r; + r = ((glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3ui")) == NULL) || r; + r = ((glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3uiv")) == NULL) || r; + r = ((glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1ui")) == NULL) || r; + r = ((glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1uiv")) == NULL) || r; + r = ((glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2ui")) == NULL) || r; + r = ((glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2uiv")) == NULL) || r; + r = ((glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3ui")) == NULL) || r; + r = ((glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3uiv")) == NULL) || r; + r = ((glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4ui")) == NULL) || r; + r = ((glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4uiv")) == NULL) || r; + r = ((glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1ui")) == NULL) || r; + r = ((glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1uiv")) == NULL) || r; + r = ((glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2ui")) == NULL) || r; + r = ((glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2uiv")) == NULL) || r; + r = ((glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3ui")) == NULL) || r; + r = ((glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3uiv")) == NULL) || r; + r = ((glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4ui")) == NULL) || r; + r = ((glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4uiv")) == NULL) || r; + r = ((glVertexP2ui = (PFNGLVERTEXP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP2ui")) == NULL) || r; + r = ((glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP2uiv")) == NULL) || r; + r = ((glVertexP3ui = (PFNGLVERTEXP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP3ui")) == NULL) || r; + r = ((glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP3uiv")) == NULL) || r; + r = ((glVertexP4ui = (PFNGLVERTEXP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP4ui")) == NULL) || r; + r = ((glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP4uiv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ + +#ifdef GL_ARB_viewport_array + +static GLboolean _glewInit_GL_ARB_viewport_array (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeArrayv")) == NULL) || r; + r = ((glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeIndexed")) == NULL) || r; + r = ((glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_v")) == NULL) || r; + r = ((glGetFloati_v = (PFNGLGETFLOATI_VPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_v")) == NULL) || r; + r = ((glScissorArrayv = (PFNGLSCISSORARRAYVPROC)glewGetProcAddress((const GLubyte*)"glScissorArrayv")) == NULL) || r; + r = ((glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexed")) == NULL) || r; + r = ((glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexedv")) == NULL) || r; + r = ((glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)glewGetProcAddress((const GLubyte*)"glViewportArrayv")) == NULL) || r; + r = ((glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedf")) == NULL) || r; + r = ((glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedfv")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_viewport_array */ + +#ifdef GL_ARB_window_pos + +static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r; + r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r; + r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r; + r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r; + r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r; + r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r; + r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r; + r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r; + r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r; + r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r; + r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r; + r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r; + r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r; + r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r; + r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r; + r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_window_pos */ + +#ifdef GL_ATIX_point_sprites + +#endif /* GL_ATIX_point_sprites */ + +#ifdef GL_ATIX_texture_env_combine3 + +#endif /* GL_ATIX_texture_env_combine3 */ + +#ifdef GL_ATIX_texture_env_route + +#endif /* GL_ATIX_texture_env_route */ + +#ifdef GL_ATIX_vertex_shader_output_point_size + +#endif /* GL_ATIX_vertex_shader_output_point_size */ + +#ifdef GL_ATI_draw_buffers + +static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_draw_buffers */ + +#ifdef GL_ATI_element_array + +static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r; + r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r; + r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_element_array */ + +#ifdef GL_ATI_envmap_bumpmap + +static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r; + r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r; + r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r; + r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_envmap_bumpmap */ + +#ifdef GL_ATI_fragment_shader + +static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r; + r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r; + r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r; + r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r; + r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r; + r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r; + r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r; + r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r; + r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r; + r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r; + r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r; + r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r; + r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r; + r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_fragment_shader */ + +#ifdef GL_ATI_map_object_buffer + +static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r; + r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_map_object_buffer */ + +#ifdef GL_ATI_meminfo + +#endif /* GL_ATI_meminfo */ + +#ifdef GL_ATI_pn_triangles + +static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r; + r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_pn_triangles */ + +#ifdef GL_ATI_separate_stencil + +static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r; + r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_separate_stencil */ + +#ifdef GL_ATI_shader_texture_lod + +#endif /* GL_ATI_shader_texture_lod */ + +#ifdef GL_ATI_text_fragment_shader + +#endif /* GL_ATI_text_fragment_shader */ + +#ifdef GL_ATI_texture_compression_3dc + +#endif /* GL_ATI_texture_compression_3dc */ + +#ifdef GL_ATI_texture_env_combine3 + +#endif /* GL_ATI_texture_env_combine3 */ + +#ifdef GL_ATI_texture_float + +#endif /* GL_ATI_texture_float */ + +#ifdef GL_ATI_texture_mirror_once + +#endif /* GL_ATI_texture_mirror_once */ + +#ifdef GL_ATI_vertex_array_object + +static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r; + r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r; + r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r; + r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r; + r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r; + r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r; + r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r; + r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r; + r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r; + r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r; + r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r; + r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_vertex_array_object */ + +#ifdef GL_ATI_vertex_attrib_array_object + +static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r; + r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r; + r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_vertex_attrib_array_object */ + +#ifdef GL_ATI_vertex_streams + +static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r; + r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r; + r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r; + r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r; + r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r; + r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r; + r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r; + r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r; + r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r; + r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r; + r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r; + r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r; + r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r; + r = ((glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dATI")) == NULL) || r; + r = ((glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dvATI")) == NULL) || r; + r = ((glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fATI")) == NULL) || r; + r = ((glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fvATI")) == NULL) || r; + r = ((glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1iATI")) == NULL) || r; + r = ((glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1ivATI")) == NULL) || r; + r = ((glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1sATI")) == NULL) || r; + r = ((glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1svATI")) == NULL) || r; + r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r; + r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r; + r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r; + r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r; + r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r; + r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r; + r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r; + r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r; + r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r; + r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r; + r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r; + r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r; + r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r; + r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r; + r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r; + r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r; + r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r; + r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r; + r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r; + r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r; + r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r; + r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r; + r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r; + r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r; + + return r; +} + +#endif /* GL_ATI_vertex_streams */ + +#ifdef GL_EXT_422_pixels + +#endif /* GL_EXT_422_pixels */ + +#ifdef GL_EXT_Cg_shader + +#endif /* GL_EXT_Cg_shader */ + +#ifdef GL_EXT_abgr + +#endif /* GL_EXT_abgr */ + +#ifdef GL_EXT_bgra + +#endif /* GL_EXT_bgra */ + +#ifdef GL_EXT_bindable_uniform + +static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r; + r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r; + r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_bindable_uniform */ + +#ifdef GL_EXT_blend_color + +static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_blend_color */ + +#ifdef GL_EXT_blend_equation_separate + +static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_blend_equation_separate */ + +#ifdef GL_EXT_blend_func_separate + +static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_blend_func_separate */ + +#ifdef GL_EXT_blend_logic_op + +#endif /* GL_EXT_blend_logic_op */ + +#ifdef GL_EXT_blend_minmax + +static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_blend_minmax */ + +#ifdef GL_EXT_blend_subtract + +#endif /* GL_EXT_blend_subtract */ + +#ifdef GL_EXT_clip_volume_hint + +#endif /* GL_EXT_clip_volume_hint */ + +#ifdef GL_EXT_cmyka + +#endif /* GL_EXT_cmyka */ + +#ifdef GL_EXT_color_subtable + +static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r; + r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_color_subtable */ + +#ifdef GL_EXT_compiled_vertex_array + +static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r; + r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_compiled_vertex_array */ + +#ifdef GL_EXT_convolution + +static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r; + r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r; + r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r; + r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r; + r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r; + r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r; + r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r; + r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r; + r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r; + r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r; + r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r; + r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r; + r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_convolution */ + +#ifdef GL_EXT_coordinate_frame + +static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r; + r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_coordinate_frame */ + +#ifdef GL_EXT_copy_texture + +static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r; + r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r; + r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r; + r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r; + r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_copy_texture */ + +#ifdef GL_EXT_cull_vertex + +static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r; + r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_cull_vertex */ + +#ifdef GL_EXT_depth_bounds_test + +static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_depth_bounds_test */ + +#ifdef GL_EXT_direct_state_access + +static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r; + r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r; + r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r; + r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r; + r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r; + r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r; + r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r; + r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r; + r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r; + r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r; + r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r; + r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r; + r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r; + r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r; + r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r; + r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r; + r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r; + r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r; + r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r; + r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r; + r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r; + r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r; + r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r; + r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r; + r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r; + r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r; + r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r; + r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r; + r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r; + r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r; + r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r; + r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r; + r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r; + r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r; + r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r; + r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r; + r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r; + r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r; + r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r; + r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r; + r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r; + r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r; + r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r; + r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r; + r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r; + r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r; + r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r; + r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r; + r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r; + r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r; + r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r; + r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r; + r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r; + r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r; + r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r; + r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r; + r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r; + r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r; + r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r; + r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r; + r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r; + r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r; + r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r; + r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r; + r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r; + r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r; + r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r; + r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r; + r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r; + r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r; + r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r; + r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r; + r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r; + r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r; + r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r; + r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r; + r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r; + r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r; + r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r; + r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r; + r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r; + r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r; + r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r; + r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r; + r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r; + r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r; + r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r; + r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r; + r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r; + r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r; + r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r; + r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r; + r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r; + r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r; + r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r; + r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r; + r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r; + r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r; + r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r; + r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r; + r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r; + r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r; + r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r; + r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r; + r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r; + r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r; + r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r; + r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r; + r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r; + r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r; + r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r; + r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r; + r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r; + r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r; + r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r; + r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r; + r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r; + r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r; + r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r; + r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r; + r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r; + r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r; + r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r; + r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r; + r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r; + r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r; + r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r; + r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r; + r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r; + r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r; + r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r; + r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r; + r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r; + r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r; + r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r; + r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r; + r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r; + r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r; + r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r; + r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r; + r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r; + r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r; + r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r; + r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r; + r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r; + r = ((glProgramUniform1dEXT = (PFNGLPROGRAMUNIFORM1DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dEXT")) == NULL) || r; + r = ((glProgramUniform1dvEXT = (PFNGLPROGRAMUNIFORM1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dvEXT")) == NULL) || r; + r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r; + r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r; + r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r; + r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r; + r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r; + r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r; + r = ((glProgramUniform2dEXT = (PFNGLPROGRAMUNIFORM2DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dEXT")) == NULL) || r; + r = ((glProgramUniform2dvEXT = (PFNGLPROGRAMUNIFORM2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dvEXT")) == NULL) || r; + r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r; + r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r; + r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r; + r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r; + r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r; + r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r; + r = ((glProgramUniform3dEXT = (PFNGLPROGRAMUNIFORM3DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dEXT")) == NULL) || r; + r = ((glProgramUniform3dvEXT = (PFNGLPROGRAMUNIFORM3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dvEXT")) == NULL) || r; + r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r; + r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r; + r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r; + r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r; + r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r; + r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r; + r = ((glProgramUniform4dEXT = (PFNGLPROGRAMUNIFORM4DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dEXT")) == NULL) || r; + r = ((glProgramUniform4dvEXT = (PFNGLPROGRAMUNIFORM4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dvEXT")) == NULL) || r; + r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r; + r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r; + r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r; + r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r; + r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r; + r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r; + r = ((glProgramUniformMatrix2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix2x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix2x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix3x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix3x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix4x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix4x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dvEXT")) == NULL) || r; + r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r; + r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r; + r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r; + r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r; + r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r; + r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r; + r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r; + r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r; + r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r; + r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r; + r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r; + r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r; + r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r; + r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r; + r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r; + r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r; + r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r; + r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r; + r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r; + r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r; + r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r; + r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r; + r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_direct_state_access */ + +#ifdef GL_EXT_draw_buffers2 + +static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r; + r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r; + r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r; + r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r; + r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r; + r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_draw_buffers2 */ + +#ifdef GL_EXT_draw_instanced + +static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r; + r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_draw_instanced */ + +#ifdef GL_EXT_draw_range_elements + +static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_draw_range_elements */ + +#ifdef GL_EXT_fog_coord + +static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r; + r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r; + r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r; + r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r; + r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_fog_coord */ + +#ifdef GL_EXT_fragment_lighting + +static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r; + r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r; + r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r; + r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r; + r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r; + r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r; + r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r; + r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r; + r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r; + r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r; + r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r; + r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r; + r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r; + r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r; + r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r; + r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r; + r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r; + r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_fragment_lighting */ + +#ifdef GL_EXT_framebuffer_blit + +static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_framebuffer_blit */ + +#ifdef GL_EXT_framebuffer_multisample + +static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_framebuffer_multisample */ + +#ifdef GL_EXT_framebuffer_multisample_blit_scaled + +#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ + +#ifdef GL_EXT_framebuffer_object + +static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r; + r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r; + r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r; + r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r; + r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r; + r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r; + r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r; + r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r; + r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r; + r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r; + r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r; + r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r; + r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r; + r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r; + r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r; + r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r; + r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_framebuffer_object */ + +#ifdef GL_EXT_framebuffer_sRGB + +#endif /* GL_EXT_framebuffer_sRGB */ + +#ifdef GL_EXT_geometry_shader4 + +static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r; + r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r; + r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_geometry_shader4 */ + +#ifdef GL_EXT_gpu_program_parameters + +static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r; + r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_gpu_program_parameters */ + +#ifdef GL_EXT_gpu_shader4 + +static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r; + r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r; + r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r; + r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r; + r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r; + r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r; + r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r; + r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r; + r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r; + r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r; + r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r; + r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r; + r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r; + r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r; + r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r; + r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r; + r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r; + r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r; + r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r; + r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r; + r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r; + r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r; + r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r; + r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r; + r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r; + r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r; + r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r; + r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r; + r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r; + r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r; + r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r; + r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r; + r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r; + r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_gpu_shader4 */ + +#ifdef GL_EXT_histogram + +static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r; + r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r; + r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r; + r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r; + r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r; + r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r; + r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r; + r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r; + r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r; + r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_histogram */ + +#ifdef GL_EXT_index_array_formats + +#endif /* GL_EXT_index_array_formats */ + +#ifdef GL_EXT_index_func + +static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_index_func */ + +#ifdef GL_EXT_index_material + +static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_index_material */ + +#ifdef GL_EXT_index_texture + +#endif /* GL_EXT_index_texture */ + +#ifdef GL_EXT_light_texture + +static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r; + r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r; + r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_light_texture */ + +#ifdef GL_EXT_misc_attribute + +#endif /* GL_EXT_misc_attribute */ + +#ifdef GL_EXT_multi_draw_arrays + +static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r; + r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_multi_draw_arrays */ + +#ifdef GL_EXT_multisample + +static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r; + r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_multisample */ + +#ifdef GL_EXT_packed_depth_stencil + +#endif /* GL_EXT_packed_depth_stencil */ + +#ifdef GL_EXT_packed_float + +#endif /* GL_EXT_packed_float */ + +#ifdef GL_EXT_packed_pixels + +#endif /* GL_EXT_packed_pixels */ + +#ifdef GL_EXT_paletted_texture + +static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r; + r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r; + r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r; + r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_paletted_texture */ + +#ifdef GL_EXT_pixel_buffer_object + +#endif /* GL_EXT_pixel_buffer_object */ + +#ifdef GL_EXT_pixel_transform + +static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r; + r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r; + r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r; + r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r; + r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r; + r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_pixel_transform */ + +#ifdef GL_EXT_pixel_transform_color_table + +#endif /* GL_EXT_pixel_transform_color_table */ + +#ifdef GL_EXT_point_parameters + +static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r; + r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_point_parameters */ + +#ifdef GL_EXT_polygon_offset + +static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_polygon_offset */ + +#ifdef GL_EXT_provoking_vertex + +static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_provoking_vertex */ + +#ifdef GL_EXT_rescale_normal + +#endif /* GL_EXT_rescale_normal */ + +#ifdef GL_EXT_scene_marker + +static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r; + r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_scene_marker */ + +#ifdef GL_EXT_secondary_color + +static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r; + r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r; + r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r; + r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r; + r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r; + r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r; + r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r; + r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r; + r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r; + r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r; + r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r; + r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r; + r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r; + r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r; + r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r; + r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r; + r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_secondary_color */ + +#ifdef GL_EXT_separate_shader_objects + +static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r; + r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r; + r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_separate_shader_objects */ + +#ifdef GL_EXT_separate_specular_color + +#endif /* GL_EXT_separate_specular_color */ + +#ifdef GL_EXT_shader_image_load_store + +static GLboolean _glewInit_GL_EXT_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextureEXT")) == NULL) || r; + r = ((glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_shader_image_load_store */ + +#ifdef GL_EXT_shadow_funcs + +#endif /* GL_EXT_shadow_funcs */ + +#ifdef GL_EXT_shared_texture_palette + +#endif /* GL_EXT_shared_texture_palette */ + +#ifdef GL_EXT_stencil_clear_tag + +#endif /* GL_EXT_stencil_clear_tag */ + +#ifdef GL_EXT_stencil_two_side + +static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_stencil_two_side */ + +#ifdef GL_EXT_stencil_wrap + +#endif /* GL_EXT_stencil_wrap */ + +#ifdef GL_EXT_subtexture + +static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r; + r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r; + r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_subtexture */ + +#ifdef GL_EXT_texture + +#endif /* GL_EXT_texture */ + +#ifdef GL_EXT_texture3D + +static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture3D */ + +#ifdef GL_EXT_texture_array + +static GLboolean _glewInit_GL_EXT_texture_array (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture_array */ + +#ifdef GL_EXT_texture_buffer_object + +static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture_buffer_object */ + +#ifdef GL_EXT_texture_compression_dxt1 + +#endif /* GL_EXT_texture_compression_dxt1 */ + +#ifdef GL_EXT_texture_compression_latc + +#endif /* GL_EXT_texture_compression_latc */ + +#ifdef GL_EXT_texture_compression_rgtc + +#endif /* GL_EXT_texture_compression_rgtc */ + +#ifdef GL_EXT_texture_compression_s3tc + +#endif /* GL_EXT_texture_compression_s3tc */ + +#ifdef GL_EXT_texture_cube_map + +#endif /* GL_EXT_texture_cube_map */ + +#ifdef GL_EXT_texture_edge_clamp + +#endif /* GL_EXT_texture_edge_clamp */ + +#ifdef GL_EXT_texture_env + +#endif /* GL_EXT_texture_env */ + +#ifdef GL_EXT_texture_env_add + +#endif /* GL_EXT_texture_env_add */ + +#ifdef GL_EXT_texture_env_combine + +#endif /* GL_EXT_texture_env_combine */ + +#ifdef GL_EXT_texture_env_dot3 + +#endif /* GL_EXT_texture_env_dot3 */ + +#ifdef GL_EXT_texture_filter_anisotropic + +#endif /* GL_EXT_texture_filter_anisotropic */ + +#ifdef GL_EXT_texture_integer + +static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r; + r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r; + r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r; + r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r; + r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r; + r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture_integer */ + +#ifdef GL_EXT_texture_lod_bias + +#endif /* GL_EXT_texture_lod_bias */ + +#ifdef GL_EXT_texture_mirror_clamp + +#endif /* GL_EXT_texture_mirror_clamp */ + +#ifdef GL_EXT_texture_object + +static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r; + r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r; + r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r; + r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r; + r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r; + r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture_object */ + +#ifdef GL_EXT_texture_perturb_normal + +static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_texture_perturb_normal */ + +#ifdef GL_EXT_texture_rectangle + +#endif /* GL_EXT_texture_rectangle */ + +#ifdef GL_EXT_texture_sRGB + +#endif /* GL_EXT_texture_sRGB */ + +#ifdef GL_EXT_texture_sRGB_decode + +#endif /* GL_EXT_texture_sRGB_decode */ + +#ifdef GL_EXT_texture_shared_exponent + +#endif /* GL_EXT_texture_shared_exponent */ + +#ifdef GL_EXT_texture_snorm + +#endif /* GL_EXT_texture_snorm */ + +#ifdef GL_EXT_texture_swizzle + +#endif /* GL_EXT_texture_swizzle */ + +#ifdef GL_EXT_timer_query + +static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r; + r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_timer_query */ + +#ifdef GL_EXT_transform_feedback + +static GLboolean _glewInit_GL_EXT_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r; + r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r; + r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r; + r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r; + r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r; + r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r; + r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_transform_feedback */ + +#ifdef GL_EXT_vertex_array + +static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r; + r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r; + r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r; + r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r; + r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r; + r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r; + r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r; + r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_vertex_array */ + +#ifdef GL_EXT_vertex_array_bgra + +#endif /* GL_EXT_vertex_array_bgra */ + +#ifdef GL_EXT_vertex_attrib_64bit + +static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdvEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLOffsetEXT")) == NULL) || r; + r = ((glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dEXT")) == NULL) || r; + r = ((glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dvEXT")) == NULL) || r; + r = ((glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dEXT")) == NULL) || r; + r = ((glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dvEXT")) == NULL) || r; + r = ((glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dEXT")) == NULL) || r; + r = ((glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dvEXT")) == NULL) || r; + r = ((glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dEXT")) == NULL) || r; + r = ((glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dvEXT")) == NULL) || r; + r = ((glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointerEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_vertex_attrib_64bit */ + +#ifdef GL_EXT_vertex_shader + +static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r; + r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r; + r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r; + r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r; + r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r; + r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r; + r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r; + r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r; + r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r; + r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r; + r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r; + r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r; + r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r; + r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r; + r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r; + r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r; + r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r; + r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r; + r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r; + r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r; + r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r; + r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r; + r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r; + r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r; + r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r; + r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r; + r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r; + r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r; + r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r; + r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r; + r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r; + r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r; + r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r; + r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r; + r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r; + r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r; + r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r; + r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r; + r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r; + r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r; + r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r; + r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_vertex_shader */ + +#ifdef GL_EXT_vertex_weighting + +static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r; + r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r; + r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_vertex_weighting */ + +#ifdef GL_EXT_x11_sync_object + +static GLboolean _glewInit_GL_EXT_x11_sync_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)glewGetProcAddress((const GLubyte*)"glImportSyncEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_x11_sync_object */ + +#ifdef GL_GREMEDY_frame_terminator + +static GLboolean _glewInit_GL_GREMEDY_frame_terminator (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r; + + return r; +} + +#endif /* GL_GREMEDY_frame_terminator */ + +#ifdef GL_GREMEDY_string_marker + +static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r; + + return r; +} + +#endif /* GL_GREMEDY_string_marker */ + +#ifdef GL_HP_convolution_border_modes + +#endif /* GL_HP_convolution_border_modes */ + +#ifdef GL_HP_image_transform + +static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r; + r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r; + r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r; + r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r; + r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r; + r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r; + + return r; +} + +#endif /* GL_HP_image_transform */ + +#ifdef GL_HP_occlusion_test + +#endif /* GL_HP_occlusion_test */ + +#ifdef GL_HP_texture_lighting + +#endif /* GL_HP_texture_lighting */ + +#ifdef GL_IBM_cull_vertex + +#endif /* GL_IBM_cull_vertex */ + +#ifdef GL_IBM_multimode_draw_arrays + +static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r; + r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r; + + return r; +} + +#endif /* GL_IBM_multimode_draw_arrays */ + +#ifdef GL_IBM_rasterpos_clip + +#endif /* GL_IBM_rasterpos_clip */ + +#ifdef GL_IBM_static_data + +#endif /* GL_IBM_static_data */ + +#ifdef GL_IBM_texture_mirrored_repeat + +#endif /* GL_IBM_texture_mirrored_repeat */ + +#ifdef GL_IBM_vertex_array_lists + +static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r; + r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r; + r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r; + r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r; + r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r; + r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r; + r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r; + r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r; + + return r; +} + +#endif /* GL_IBM_vertex_array_lists */ + +#ifdef GL_INGR_color_clamp + +#endif /* GL_INGR_color_clamp */ + +#ifdef GL_INGR_interlace_read + +#endif /* GL_INGR_interlace_read */ + +#ifdef GL_INTEL_parallel_arrays + +static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r; + r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r; + r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r; + r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r; + + return r; +} + +#endif /* GL_INTEL_parallel_arrays */ + +#ifdef GL_INTEL_texture_scissor + +static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r; + r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r; + + return r; +} + +#endif /* GL_INTEL_texture_scissor */ + +#ifdef GL_KTX_buffer_region + +static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBufferRegionEnabled = (PFNGLBUFFERREGIONENABLEDPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabled")) == NULL) || r; + r = ((glDeleteBufferRegion = (PFNGLDELETEBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegion")) == NULL) || r; + r = ((glDrawBufferRegion = (PFNGLDRAWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegion")) == NULL) || r; + r = ((glNewBufferRegion = (PFNGLNEWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegion")) == NULL) || r; + r = ((glReadBufferRegion = (PFNGLREADBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegion")) == NULL) || r; + + return r; +} + +#endif /* GL_KTX_buffer_region */ + +#ifdef GL_MESAX_texture_stack + +#endif /* GL_MESAX_texture_stack */ + +#ifdef GL_MESA_pack_invert + +#endif /* GL_MESA_pack_invert */ + +#ifdef GL_MESA_resize_buffers + +static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r; + + return r; +} + +#endif /* GL_MESA_resize_buffers */ + +#ifdef GL_MESA_window_pos + +static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r; + r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r; + r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r; + r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r; + r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r; + r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r; + r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r; + r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r; + r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r; + r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r; + r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r; + r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r; + r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r; + r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r; + r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r; + r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r; + r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r; + r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r; + r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r; + r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r; + r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r; + r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r; + r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r; + r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r; + + return r; +} + +#endif /* GL_MESA_window_pos */ + +#ifdef GL_MESA_ycbcr_texture + +#endif /* GL_MESA_ycbcr_texture */ + +#ifdef GL_NVX_gpu_memory_info + +#endif /* GL_NVX_gpu_memory_info */ + +#ifdef GL_NV_bindless_texture + +static GLboolean _glewInit_GL_NV_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleNV")) == NULL) || r; + r = ((glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleNV")) == NULL) || r; + r = ((glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleNV")) == NULL) || r; + r = ((glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentNV")) == NULL) || r; + r = ((glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentNV")) == NULL) || r; + r = ((glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentNV")) == NULL) || r; + r = ((glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentNV")) == NULL) || r; + r = ((glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentNV")) == NULL) || r; + r = ((glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentNV")) == NULL) || r; + r = ((glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64NV")) == NULL) || r; + r = ((glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vNV")) == NULL) || r; + r = ((glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64NV")) == NULL) || r; + r = ((glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_bindless_texture */ + +#ifdef GL_NV_blend_square + +#endif /* GL_NV_blend_square */ + +#ifdef GL_NV_conditional_render + +static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r; + r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_conditional_render */ + +#ifdef GL_NV_copy_depth_to_color + +#endif /* GL_NV_copy_depth_to_color */ + +#ifdef GL_NV_copy_image + +static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_copy_image */ + +#ifdef GL_NV_depth_buffer_float + +static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r; + r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r; + r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_depth_buffer_float */ + +#ifdef GL_NV_depth_clamp + +#endif /* GL_NV_depth_clamp */ + +#ifdef GL_NV_depth_range_unclamped + +#endif /* GL_NV_depth_range_unclamped */ + +#ifdef GL_NV_evaluators + +static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r; + r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r; + r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r; + r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r; + r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r; + r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r; + r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r; + r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r; + r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_evaluators */ + +#ifdef GL_NV_explicit_multisample + +static GLboolean _glewInit_GL_NV_explicit_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r; + r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r; + r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_explicit_multisample */ + +#ifdef GL_NV_fence + +static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r; + r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r; + r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r; + r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r; + r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r; + r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r; + r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_fence */ + +#ifdef GL_NV_float_buffer + +#endif /* GL_NV_float_buffer */ + +#ifdef GL_NV_fog_distance + +#endif /* GL_NV_fog_distance */ + +#ifdef GL_NV_fragment_program + +static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r; + r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r; + r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r; + r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r; + r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r; + r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_fragment_program */ + +#ifdef GL_NV_fragment_program2 + +#endif /* GL_NV_fragment_program2 */ + +#ifdef GL_NV_fragment_program4 + +#endif /* GL_NV_fragment_program4 */ + +#ifdef GL_NV_fragment_program_option + +#endif /* GL_NV_fragment_program_option */ + +#ifdef GL_NV_framebuffer_multisample_coverage + +static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_framebuffer_multisample_coverage */ + +#ifdef GL_NV_geometry_program4 + +static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_geometry_program4 */ + +#ifdef GL_NV_geometry_shader4 + +#endif /* GL_NV_geometry_shader4 */ + +#ifdef GL_NV_gpu_program4 + +static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r; + r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r; + r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r; + r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r; + r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r; + r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r; + r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r; + r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r; + r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r; + r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r; + r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r; + r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_gpu_program4 */ + +#ifdef GL_NV_gpu_program5 + +#endif /* GL_NV_gpu_program5 */ + +#ifdef GL_NV_gpu_program_fp64 + +#endif /* GL_NV_gpu_program_fp64 */ + +#ifdef GL_NV_gpu_shader5 + +static GLboolean _glewInit_GL_NV_gpu_shader5 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vNV")) == NULL) || r; + r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r; + r = ((glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64NV")) == NULL) || r; + r = ((glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vNV")) == NULL) || r; + r = ((glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64NV")) == NULL) || r; + r = ((glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vNV")) == NULL) || r; + r = ((glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64NV")) == NULL) || r; + r = ((glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vNV")) == NULL) || r; + r = ((glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64NV")) == NULL) || r; + r = ((glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vNV")) == NULL) || r; + r = ((glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64NV")) == NULL) || r; + r = ((glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vNV")) == NULL) || r; + r = ((glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64NV")) == NULL) || r; + r = ((glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vNV")) == NULL) || r; + r = ((glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64NV")) == NULL) || r; + r = ((glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vNV")) == NULL) || r; + r = ((glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64NV")) == NULL) || r; + r = ((glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vNV")) == NULL) || r; + r = ((glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64NV")) == NULL) || r; + r = ((glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vNV")) == NULL) || r; + r = ((glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64NV")) == NULL) || r; + r = ((glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vNV")) == NULL) || r; + r = ((glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64NV")) == NULL) || r; + r = ((glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vNV")) == NULL) || r; + r = ((glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64NV")) == NULL) || r; + r = ((glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vNV")) == NULL) || r; + r = ((glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64NV")) == NULL) || r; + r = ((glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vNV")) == NULL) || r; + r = ((glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64NV")) == NULL) || r; + r = ((glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vNV")) == NULL) || r; + r = ((glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64NV")) == NULL) || r; + r = ((glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vNV")) == NULL) || r; + r = ((glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64NV")) == NULL) || r; + r = ((glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_gpu_shader5 */ + +#ifdef GL_NV_half_float + +static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r; + r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r; + r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r; + r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r; + r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r; + r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r; + r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r; + r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r; + r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r; + r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r; + r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r; + r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r; + r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r; + r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r; + r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r; + r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r; + r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r; + r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r; + r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r; + r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r; + r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r; + r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r; + r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r; + r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r; + r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r; + r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r; + r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r; + r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r; + r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r; + r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r; + r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r; + r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r; + r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r; + r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r; + r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r; + r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r; + r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r; + r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r; + r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r; + r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r; + r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r; + r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r; + r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r; + r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r; + r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r; + r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_half_float */ + +#ifdef GL_NV_light_max_exponent + +#endif /* GL_NV_light_max_exponent */ + +#ifdef GL_NV_multisample_coverage + +#endif /* GL_NV_multisample_coverage */ + +#ifdef GL_NV_multisample_filter_hint + +#endif /* GL_NV_multisample_filter_hint */ + +#ifdef GL_NV_occlusion_query + +static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r; + r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r; + r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r; + r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r; + r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r; + r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r; + r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_occlusion_query */ + +#ifdef GL_NV_packed_depth_stencil + +#endif /* GL_NV_packed_depth_stencil */ + +#ifdef GL_NV_parameter_buffer_object + +static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r; + r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r; + r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_parameter_buffer_object */ + +#ifdef GL_NV_parameter_buffer_object2 + +#endif /* GL_NV_parameter_buffer_object2 */ + +#ifdef GL_NV_path_rendering + +static GLboolean _glewInit_GL_NV_path_rendering (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCopyPathNV = (PFNGLCOPYPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCopyPathNV")) == NULL) || r; + r = ((glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathInstancedNV")) == NULL) || r; + r = ((glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathNV")) == NULL) || r; + r = ((glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathInstancedNV")) == NULL) || r; + r = ((glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathNV")) == NULL) || r; + r = ((glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glDeletePathsNV")) == NULL) || r; + r = ((glGenPathsNV = (PFNGLGENPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glGenPathsNV")) == NULL) || r; + r = ((glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenfvNV")) == NULL) || r; + r = ((glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenivNV")) == NULL) || r; + r = ((glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCommandsNV")) == NULL) || r; + r = ((glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCoordsNV")) == NULL) || r; + r = ((glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathDashArrayNV")) == NULL) || r; + r = ((glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathLengthNV")) == NULL) || r; + r = ((glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricRangeNV")) == NULL) || r; + r = ((glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricsNV")) == NULL) || r; + r = ((glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterfvNV")) == NULL) || r; + r = ((glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterivNV")) == NULL) || r; + r = ((glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathSpacingNV")) == NULL) || r; + r = ((glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenfvNV")) == NULL) || r; + r = ((glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenivNV")) == NULL) || r; + r = ((glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glInterpolatePathsNV")) == NULL) || r; + r = ((glIsPathNV = (PFNGLISPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPathNV")) == NULL) || r; + r = ((glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInFillPathNV")) == NULL) || r; + r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInStrokePathNV")) == NULL) || r; + r = ((glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathColorGenNV")) == NULL) || r; + r = ((glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCommandsNV")) == NULL) || r; + r = ((glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoordsNV")) == NULL) || r; + r = ((glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoverDepthFuncNV")) == NULL) || r; + r = ((glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathDashArrayNV")) == NULL) || r; + r = ((glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathFogGenNV")) == NULL) || r; + r = ((glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphRangeNV")) == NULL) || r; + r = ((glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphsNV")) == NULL) || r; + r = ((glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfNV")) == NULL) || r; + r = ((glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfvNV")) == NULL) || r; + r = ((glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPathParameteriNV")) == NULL) || r; + r = ((glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterivNV")) == NULL) || r; + r = ((glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilDepthOffsetNV")) == NULL) || r; + r = ((glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilFuncNV")) == NULL) || r; + r = ((glPathStringNV = (PFNGLPATHSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glPathStringNV")) == NULL) || r; + r = ((glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCommandsNV")) == NULL) || r; + r = ((glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCoordsNV")) == NULL) || r; + r = ((glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathTexGenNV")) == NULL) || r; + r = ((glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)glewGetProcAddress((const GLubyte*)"glPointAlongPathNV")) == NULL) || r; + r = ((glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathInstancedNV")) == NULL) || r; + r = ((glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathNV")) == NULL) || r; + r = ((glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathInstancedNV")) == NULL) || r; + r = ((glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathNV")) == NULL) || r; + r = ((glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)glewGetProcAddress((const GLubyte*)"glTransformPathNV")) == NULL) || r; + r = ((glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glWeightPathsNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_path_rendering */ + +#ifdef GL_NV_pixel_data_range + +static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r; + r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_pixel_data_range */ + +#ifdef GL_NV_point_sprite + +static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r; + r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_point_sprite */ + +#ifdef GL_NV_present_video + +static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r; + r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r; + r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r; + r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r; + r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r; + r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_present_video */ + +#ifdef GL_NV_primitive_restart + +static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r; + r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_primitive_restart */ + +#ifdef GL_NV_register_combiners + +static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r; + r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r; + r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r; + r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r; + r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r; + r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r; + r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r; + r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r; + r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r; + r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r; + r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r; + r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r; + r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_register_combiners */ + +#ifdef GL_NV_register_combiners2 + +static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r; + r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_register_combiners2 */ + +#ifdef GL_NV_shader_atomic_float + +#endif /* GL_NV_shader_atomic_float */ + +#ifdef GL_NV_shader_buffer_load + +static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r; + r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r; + r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r; + r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r; + r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r; + r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r; + r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r; + r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r; + r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r; + r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r; + r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r; + r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r; + r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_shader_buffer_load */ + +#ifdef GL_NV_tessellation_program5 + +#endif /* GL_NV_tessellation_program5 */ + +#ifdef GL_NV_texgen_emboss + +#endif /* GL_NV_texgen_emboss */ + +#ifdef GL_NV_texgen_reflection + +#endif /* GL_NV_texgen_reflection */ + +#ifdef GL_NV_texture_barrier + +static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_texture_barrier */ + +#ifdef GL_NV_texture_compression_vtc + +#endif /* GL_NV_texture_compression_vtc */ + +#ifdef GL_NV_texture_env_combine4 + +#endif /* GL_NV_texture_env_combine4 */ + +#ifdef GL_NV_texture_expand_normal + +#endif /* GL_NV_texture_expand_normal */ + +#ifdef GL_NV_texture_multisample + +static GLboolean _glewInit_GL_NV_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisampleCoverageNV")) == NULL) || r; + r = ((glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisampleCoverageNV")) == NULL) || r; + r = ((glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleCoverageNV")) == NULL) || r; + r = ((glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleNV")) == NULL) || r; + r = ((glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleCoverageNV")) == NULL) || r; + r = ((glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_texture_multisample */ + +#ifdef GL_NV_texture_rectangle + +#endif /* GL_NV_texture_rectangle */ + +#ifdef GL_NV_texture_shader + +#endif /* GL_NV_texture_shader */ + +#ifdef GL_NV_texture_shader2 + +#endif /* GL_NV_texture_shader2 */ + +#ifdef GL_NV_texture_shader3 + +#endif /* GL_NV_texture_shader3 */ + +#ifdef GL_NV_transform_feedback + +static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r; + r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r; + r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r; + r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r; + r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r; + r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r; + r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r; + r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r; + r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r; + r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r; + r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_transform_feedback */ + +#ifdef GL_NV_transform_feedback2 + +static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r; + r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r; + r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r; + r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r; + r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r; + r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r; + r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_transform_feedback2 */ + +#ifdef GL_NV_vdpau_interop + +static GLboolean _glewInit_GL_NV_vdpau_interop (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUFiniNV")) == NULL) || r; + r = ((glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUGetSurfaceivNV")) == NULL) || r; + r = ((glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUInitNV")) == NULL) || r; + r = ((glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUIsSurfaceNV")) == NULL) || r; + r = ((glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUMapSurfacesNV")) == NULL) || r; + r = ((glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterOutputSurfaceNV")) == NULL) || r; + r = ((glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterVideoSurfaceNV")) == NULL) || r; + r = ((glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUSurfaceAccessNV")) == NULL) || r; + r = ((glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnmapSurfacesNV")) == NULL) || r; + r = ((glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnregisterSurfaceNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_vdpau_interop */ + +#ifdef GL_NV_vertex_array_range + +static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r; + r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_vertex_array_range */ + +#ifdef GL_NV_vertex_array_range2 + +#endif /* GL_NV_vertex_array_range2 */ + +#ifdef GL_NV_vertex_attrib_integer_64bit + +static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLi64vNV")) == NULL) || r; + r = ((glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vNV")) == NULL) || r; + r = ((glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64NV")) == NULL) || r; + r = ((glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64vNV")) == NULL) || r; + r = ((glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64NV")) == NULL) || r; + r = ((glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vNV")) == NULL) || r; + r = ((glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64NV")) == NULL) || r; + r = ((glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64vNV")) == NULL) || r; + r = ((glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64NV")) == NULL) || r; + r = ((glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64vNV")) == NULL) || r; + r = ((glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64NV")) == NULL) || r; + r = ((glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64vNV")) == NULL) || r; + r = ((glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64NV")) == NULL) || r; + r = ((glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64vNV")) == NULL) || r; + r = ((glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64NV")) == NULL) || r; + r = ((glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64vNV")) == NULL) || r; + r = ((glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64NV")) == NULL) || r; + r = ((glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64vNV")) == NULL) || r; + r = ((glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormatNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_vertex_attrib_integer_64bit */ + +#ifdef GL_NV_vertex_buffer_unified_memory + +static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r; + r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r; + r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r; + r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r; + r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r; + r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r; + r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r; + r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r; + r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r; + r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r; + r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r; + r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_vertex_buffer_unified_memory */ + +#ifdef GL_NV_vertex_program + +static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r; + r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r; + r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r; + r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r; + r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r; + r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r; + r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r; + r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r; + r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r; + r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r; + r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r; + r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r; + r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r; + r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r; + r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r; + r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r; + r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r; + r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r; + r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r; + r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r; + r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r; + r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r; + r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r; + r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r; + r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r; + r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r; + r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r; + r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r; + r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r; + r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r; + r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r; + r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r; + r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r; + r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r; + r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r; + r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r; + r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r; + r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r; + r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r; + r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r; + r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r; + r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r; + r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r; + r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r; + r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r; + r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r; + r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r; + r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r; + r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r; + r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r; + r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r; + r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r; + r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r; + r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r; + r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r; + r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r; + r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r; + r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r; + r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r; + r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r; + r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r; + r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r; + r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r; + r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_vertex_program */ + +#ifdef GL_NV_vertex_program1_1 + +#endif /* GL_NV_vertex_program1_1 */ + +#ifdef GL_NV_vertex_program2 + +#endif /* GL_NV_vertex_program2 */ + +#ifdef GL_NV_vertex_program2_option + +#endif /* GL_NV_vertex_program2_option */ + +#ifdef GL_NV_vertex_program3 + +#endif /* GL_NV_vertex_program3 */ + +#ifdef GL_NV_vertex_program4 + +#endif /* GL_NV_vertex_program4 */ + +#ifdef GL_NV_video_capture + +static GLboolean _glewInit_GL_NV_video_capture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glBeginVideoCaptureNV")) == NULL) || r; + r = ((glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamBufferNV")) == NULL) || r; + r = ((glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamTextureNV")) == NULL) || r; + r = ((glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glEndVideoCaptureNV")) == NULL) || r; + r = ((glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamdvNV")) == NULL) || r; + r = ((glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamfvNV")) == NULL) || r; + r = ((glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamivNV")) == NULL) || r; + r = ((glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureivNV")) == NULL) || r; + r = ((glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureNV")) == NULL) || r; + r = ((glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterdvNV")) == NULL) || r; + r = ((glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterfvNV")) == NULL) || r; + r = ((glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterivNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_video_capture */ + +#ifdef GL_OES_byte_coordinates + +#endif /* GL_OES_byte_coordinates */ + +#ifdef GL_OES_compressed_paletted_texture + +#endif /* GL_OES_compressed_paletted_texture */ + +#ifdef GL_OES_read_format + +#endif /* GL_OES_read_format */ + +#ifdef GL_OES_single_precision + +static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r; + r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r; + r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r; + r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r; + r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r; + r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r; + + return r; +} + +#endif /* GL_OES_single_precision */ + +#ifdef GL_OML_interlace + +#endif /* GL_OML_interlace */ + +#ifdef GL_OML_resample + +#endif /* GL_OML_resample */ + +#ifdef GL_OML_subsample + +#endif /* GL_OML_subsample */ + +#ifdef GL_PGI_misc_hints + +#endif /* GL_PGI_misc_hints */ + +#ifdef GL_PGI_vertex_hints + +#endif /* GL_PGI_vertex_hints */ + +#ifdef GL_REND_screen_coordinates + +#endif /* GL_REND_screen_coordinates */ + +#ifdef GL_S3_s3tc + +#endif /* GL_S3_s3tc */ + +#ifdef GL_SGIS_color_range + +#endif /* GL_SGIS_color_range */ + +#ifdef GL_SGIS_detail_texture + +static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r; + r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_detail_texture */ + +#ifdef GL_SGIS_fog_function + +static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r; + r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_fog_function */ + +#ifdef GL_SGIS_generate_mipmap + +#endif /* GL_SGIS_generate_mipmap */ + +#ifdef GL_SGIS_multisample + +static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r; + r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_multisample */ + +#ifdef GL_SGIS_pixel_texture + +#endif /* GL_SGIS_pixel_texture */ + +#ifdef GL_SGIS_point_line_texgen + +#endif /* GL_SGIS_point_line_texgen */ + +#ifdef GL_SGIS_sharpen_texture + +static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r; + r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_sharpen_texture */ + +#ifdef GL_SGIS_texture4D + +static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r; + r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_texture4D */ + +#ifdef GL_SGIS_texture_border_clamp + +#endif /* GL_SGIS_texture_border_clamp */ + +#ifdef GL_SGIS_texture_edge_clamp + +#endif /* GL_SGIS_texture_edge_clamp */ + +#ifdef GL_SGIS_texture_filter4 + +static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r; + r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIS_texture_filter4 */ + +#ifdef GL_SGIS_texture_lod + +#endif /* GL_SGIS_texture_lod */ + +#ifdef GL_SGIS_texture_select + +#endif /* GL_SGIS_texture_select */ + +#ifdef GL_SGIX_async + +static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r; + r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r; + r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r; + r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r; + r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r; + r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_async */ + +#ifdef GL_SGIX_async_histogram + +#endif /* GL_SGIX_async_histogram */ + +#ifdef GL_SGIX_async_pixel + +#endif /* GL_SGIX_async_pixel */ + +#ifdef GL_SGIX_blend_alpha_minmax + +#endif /* GL_SGIX_blend_alpha_minmax */ + +#ifdef GL_SGIX_clipmap + +#endif /* GL_SGIX_clipmap */ + +#ifdef GL_SGIX_convolution_accuracy + +#endif /* GL_SGIX_convolution_accuracy */ + +#ifdef GL_SGIX_depth_texture + +#endif /* GL_SGIX_depth_texture */ + +#ifdef GL_SGIX_flush_raster + +static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_flush_raster */ + +#ifdef GL_SGIX_fog_offset + +#endif /* GL_SGIX_fog_offset */ + +#ifdef GL_SGIX_fog_texture + +static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_fog_texture */ + +#ifdef GL_SGIX_fragment_specular_lighting + +static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r; + r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r; + r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r; + r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r; + r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r; + r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r; + r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r; + r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r; + r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r; + r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r; + r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r; + r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r; + r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r; + r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r; + r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r; + r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r; + r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_fragment_specular_lighting */ + +#ifdef GL_SGIX_framezoom + +static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_framezoom */ + +#ifdef GL_SGIX_interlace + +#endif /* GL_SGIX_interlace */ + +#ifdef GL_SGIX_ir_instrument1 + +#endif /* GL_SGIX_ir_instrument1 */ + +#ifdef GL_SGIX_list_priority + +#endif /* GL_SGIX_list_priority */ + +#ifdef GL_SGIX_pixel_texture + +static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_pixel_texture */ + +#ifdef GL_SGIX_pixel_texture_bits + +#endif /* GL_SGIX_pixel_texture_bits */ + +#ifdef GL_SGIX_reference_plane + +static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_reference_plane */ + +#ifdef GL_SGIX_resample + +#endif /* GL_SGIX_resample */ + +#ifdef GL_SGIX_shadow + +#endif /* GL_SGIX_shadow */ + +#ifdef GL_SGIX_shadow_ambient + +#endif /* GL_SGIX_shadow_ambient */ + +#ifdef GL_SGIX_sprite + +static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r; + r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r; + r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r; + r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_sprite */ + +#ifdef GL_SGIX_tag_sample_buffer + +static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r; + + return r; +} + +#endif /* GL_SGIX_tag_sample_buffer */ + +#ifdef GL_SGIX_texture_add_env + +#endif /* GL_SGIX_texture_add_env */ + +#ifdef GL_SGIX_texture_coordinate_clamp + +#endif /* GL_SGIX_texture_coordinate_clamp */ + +#ifdef GL_SGIX_texture_lod_bias + +#endif /* GL_SGIX_texture_lod_bias */ + +#ifdef GL_SGIX_texture_multi_buffer + +#endif /* GL_SGIX_texture_multi_buffer */ + +#ifdef GL_SGIX_texture_range + +#endif /* GL_SGIX_texture_range */ + +#ifdef GL_SGIX_texture_scale_bias + +#endif /* GL_SGIX_texture_scale_bias */ + +#ifdef GL_SGIX_vertex_preclip + +#endif /* GL_SGIX_vertex_preclip */ + +#ifdef GL_SGIX_vertex_preclip_hint + +#endif /* GL_SGIX_vertex_preclip_hint */ + +#ifdef GL_SGIX_ycrcb + +#endif /* GL_SGIX_ycrcb */ + +#ifdef GL_SGI_color_matrix + +#endif /* GL_SGI_color_matrix */ + +#ifdef GL_SGI_color_table + +static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r; + r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r; + r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r; + r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r; + r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r; + r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r; + r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r; + + return r; +} + +#endif /* GL_SGI_color_table */ + +#ifdef GL_SGI_texture_color_table + +#endif /* GL_SGI_texture_color_table */ + +#ifdef GL_SUNX_constant_data + +static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r; + + return r; +} + +#endif /* GL_SUNX_constant_data */ + +#ifdef GL_SUN_convolution_border_modes + +#endif /* GL_SUN_convolution_border_modes */ + +#ifdef GL_SUN_global_alpha + +static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r; + r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r; + r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r; + r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r; + r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r; + r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r; + r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r; + r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r; + + return r; +} + +#endif /* GL_SUN_global_alpha */ + +#ifdef GL_SUN_mesh_array + +#endif /* GL_SUN_mesh_array */ + +#ifdef GL_SUN_read_video_pixels + +static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r; + + return r; +} + +#endif /* GL_SUN_read_video_pixels */ + +#ifdef GL_SUN_slice_accum + +#endif /* GL_SUN_slice_accum */ + +#ifdef GL_SUN_triangle_list + +static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r; + r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r; + r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r; + r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r; + r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r; + r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r; + r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r; + + return r; +} + +#endif /* GL_SUN_triangle_list */ + +#ifdef GL_SUN_vertex + +static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r; + r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r; + r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r; + r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r; + r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r; + r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r; + r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r; + r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r; + r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r; + r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r; + r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r; + r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r; + r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r; + r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r; + r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r; + r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r; + r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r; + r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r; + r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r; + r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r; + r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r; + r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r; + r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r; + r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r; + + return r; +} + +#endif /* GL_SUN_vertex */ + +#ifdef GL_WIN_phong_shading + +#endif /* GL_WIN_phong_shading */ + +#ifdef GL_WIN_specular_fog + +#endif /* GL_WIN_specular_fog */ + +#ifdef GL_WIN_swap_hint + +static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r; + + return r; +} + +#endif /* GL_WIN_swap_hint */ + +/* ------------------------------------------------------------------------- */ + +GLboolean GLEWAPIENTRY glewGetExtension (const char* name) +{ + const GLubyte* start; + const GLubyte* end; + start = (const GLubyte*)glGetString(GL_EXTENSIONS); + if (start == 0) + return GL_FALSE; + end = start + _glewStrLen(start); + return _glewSearchExtension(name, start, end); +} + +/* ------------------------------------------------------------------------- */ + +#ifndef GLEW_MX +static +#endif +GLenum GLEWAPIENTRY glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) +{ + const GLubyte* s; + GLuint dot; + GLint major, minor; + const GLubyte* extStart; + const GLubyte* extEnd; + /* query opengl version */ + s = glGetString(GL_VERSION); + dot = _glewStrCLen(s, '.'); + if (dot == 0) + return GLEW_ERROR_NO_GL_VERSION; + + major = s[dot-1]-'0'; + minor = s[dot+1]-'0'; + + if (minor < 0 || minor > 9) + minor = 0; + if (major<0 || major>9) + return GLEW_ERROR_NO_GL_VERSION; + + + if (major == 1 && minor == 0) + { + return GLEW_ERROR_GL_VERSION_10_ONLY; + } + else + { + CONST_CAST(GLEW_VERSION_4_2) = ( major > 4 ) || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_4_1) = GLEW_VERSION_4_2 == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_4_0) = GLEW_VERSION_4_1 == GL_TRUE || ( major == 4 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_3_3) = GLEW_VERSION_4_0 == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_3_2) = GLEW_VERSION_3_3 == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_3_1) = GLEW_VERSION_3_2 == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_3_0) = GLEW_VERSION_3_1 == GL_TRUE || ( major == 3 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_2_1) = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_2_0) = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_5) = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_4) = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_3) = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_2_1) = GLEW_VERSION_1_3 == GL_TRUE ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_2) = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_1) = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + } + + /* query opengl extensions string */ + extStart = glGetString(GL_EXTENSIONS); + if (extStart == 0) + extStart = (const GLubyte*)""; + extEnd = extStart + _glewStrLen(extStart); + + /* initialize extensions */ +#ifdef GL_VERSION_1_2 + if (glewExperimental || GLEW_VERSION_1_2) CONST_CAST(GLEW_VERSION_1_2) = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_1_2 */ +#ifdef GL_VERSION_1_2_1 +#endif /* GL_VERSION_1_2_1 */ +#ifdef GL_VERSION_1_3 + if (glewExperimental || GLEW_VERSION_1_3) CONST_CAST(GLEW_VERSION_1_3) = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_1_3 */ +#ifdef GL_VERSION_1_4 + if (glewExperimental || GLEW_VERSION_1_4) CONST_CAST(GLEW_VERSION_1_4) = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_1_4 */ +#ifdef GL_VERSION_1_5 + if (glewExperimental || GLEW_VERSION_1_5) CONST_CAST(GLEW_VERSION_1_5) = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_1_5 */ +#ifdef GL_VERSION_2_0 + if (glewExperimental || GLEW_VERSION_2_0) CONST_CAST(GLEW_VERSION_2_0) = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_2_0 */ +#ifdef GL_VERSION_2_1 + if (glewExperimental || GLEW_VERSION_2_1) CONST_CAST(GLEW_VERSION_2_1) = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_2_1 */ +#ifdef GL_VERSION_3_0 + if (glewExperimental || GLEW_VERSION_3_0) CONST_CAST(GLEW_VERSION_3_0) = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_3_0 */ +#ifdef GL_VERSION_3_1 + if (glewExperimental || GLEW_VERSION_3_1) CONST_CAST(GLEW_VERSION_3_1) = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_3_1 */ +#ifdef GL_VERSION_3_2 + if (glewExperimental || GLEW_VERSION_3_2) CONST_CAST(GLEW_VERSION_3_2) = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_3_2 */ +#ifdef GL_VERSION_3_3 + if (glewExperimental || GLEW_VERSION_3_3) CONST_CAST(GLEW_VERSION_3_3) = !_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_3_3 */ +#ifdef GL_VERSION_4_0 + if (glewExperimental || GLEW_VERSION_4_0) CONST_CAST(GLEW_VERSION_4_0) = !_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_4_0 */ +#ifdef GL_VERSION_4_1 +#endif /* GL_VERSION_4_1 */ +#ifdef GL_VERSION_4_2 +#endif /* GL_VERSION_4_2 */ +#ifdef GL_3DFX_multisample + CONST_CAST(GLEW_3DFX_multisample) = _glewSearchExtension("GL_3DFX_multisample", extStart, extEnd); +#endif /* GL_3DFX_multisample */ +#ifdef GL_3DFX_tbuffer + CONST_CAST(GLEW_3DFX_tbuffer) = _glewSearchExtension("GL_3DFX_tbuffer", extStart, extEnd); + if (glewExperimental || GLEW_3DFX_tbuffer) CONST_CAST(GLEW_3DFX_tbuffer) = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_3DFX_tbuffer */ +#ifdef GL_3DFX_texture_compression_FXT1 + CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = _glewSearchExtension("GL_3DFX_texture_compression_FXT1", extStart, extEnd); +#endif /* GL_3DFX_texture_compression_FXT1 */ +#ifdef GL_AMD_blend_minmax_factor + CONST_CAST(GLEW_AMD_blend_minmax_factor) = _glewSearchExtension("GL_AMD_blend_minmax_factor", extStart, extEnd); +#endif /* GL_AMD_blend_minmax_factor */ +#ifdef GL_AMD_conservative_depth + CONST_CAST(GLEW_AMD_conservative_depth) = _glewSearchExtension("GL_AMD_conservative_depth", extStart, extEnd); +#endif /* GL_AMD_conservative_depth */ +#ifdef GL_AMD_debug_output + CONST_CAST(GLEW_AMD_debug_output) = _glewSearchExtension("GL_AMD_debug_output", extStart, extEnd); + if (glewExperimental || GLEW_AMD_debug_output) CONST_CAST(GLEW_AMD_debug_output) = !_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_debug_output */ +#ifdef GL_AMD_depth_clamp_separate + CONST_CAST(GLEW_AMD_depth_clamp_separate) = _glewSearchExtension("GL_AMD_depth_clamp_separate", extStart, extEnd); +#endif /* GL_AMD_depth_clamp_separate */ +#ifdef GL_AMD_draw_buffers_blend + CONST_CAST(GLEW_AMD_draw_buffers_blend) = _glewSearchExtension("GL_AMD_draw_buffers_blend", extStart, extEnd); + if (glewExperimental || GLEW_AMD_draw_buffers_blend) CONST_CAST(GLEW_AMD_draw_buffers_blend) = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_draw_buffers_blend */ +#ifdef GL_AMD_multi_draw_indirect + CONST_CAST(GLEW_AMD_multi_draw_indirect) = _glewSearchExtension("GL_AMD_multi_draw_indirect", extStart, extEnd); + if (glewExperimental || GLEW_AMD_multi_draw_indirect) CONST_CAST(GLEW_AMD_multi_draw_indirect) = !_glewInit_GL_AMD_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_multi_draw_indirect */ +#ifdef GL_AMD_name_gen_delete + CONST_CAST(GLEW_AMD_name_gen_delete) = _glewSearchExtension("GL_AMD_name_gen_delete", extStart, extEnd); + if (glewExperimental || GLEW_AMD_name_gen_delete) CONST_CAST(GLEW_AMD_name_gen_delete) = !_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_name_gen_delete */ +#ifdef GL_AMD_performance_monitor + CONST_CAST(GLEW_AMD_performance_monitor) = _glewSearchExtension("GL_AMD_performance_monitor", extStart, extEnd); + if (glewExperimental || GLEW_AMD_performance_monitor) CONST_CAST(GLEW_AMD_performance_monitor) = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_performance_monitor */ +#ifdef GL_AMD_pinned_memory + CONST_CAST(GLEW_AMD_pinned_memory) = _glewSearchExtension("GL_AMD_pinned_memory", extStart, extEnd); +#endif /* GL_AMD_pinned_memory */ +#ifdef GL_AMD_query_buffer_object + CONST_CAST(GLEW_AMD_query_buffer_object) = _glewSearchExtension("GL_AMD_query_buffer_object", extStart, extEnd); +#endif /* GL_AMD_query_buffer_object */ +#ifdef GL_AMD_sample_positions + CONST_CAST(GLEW_AMD_sample_positions) = _glewSearchExtension("GL_AMD_sample_positions", extStart, extEnd); + if (glewExperimental || GLEW_AMD_sample_positions) CONST_CAST(GLEW_AMD_sample_positions) = !_glewInit_GL_AMD_sample_positions(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_sample_positions */ +#ifdef GL_AMD_seamless_cubemap_per_texture + CONST_CAST(GLEW_AMD_seamless_cubemap_per_texture) = _glewSearchExtension("GL_AMD_seamless_cubemap_per_texture", extStart, extEnd); +#endif /* GL_AMD_seamless_cubemap_per_texture */ +#ifdef GL_AMD_shader_stencil_export + CONST_CAST(GLEW_AMD_shader_stencil_export) = _glewSearchExtension("GL_AMD_shader_stencil_export", extStart, extEnd); +#endif /* GL_AMD_shader_stencil_export */ +#ifdef GL_AMD_stencil_operation_extended + CONST_CAST(GLEW_AMD_stencil_operation_extended) = _glewSearchExtension("GL_AMD_stencil_operation_extended", extStart, extEnd); + if (glewExperimental || GLEW_AMD_stencil_operation_extended) CONST_CAST(GLEW_AMD_stencil_operation_extended) = !_glewInit_GL_AMD_stencil_operation_extended(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_stencil_operation_extended */ +#ifdef GL_AMD_texture_texture4 + CONST_CAST(GLEW_AMD_texture_texture4) = _glewSearchExtension("GL_AMD_texture_texture4", extStart, extEnd); +#endif /* GL_AMD_texture_texture4 */ +#ifdef GL_AMD_transform_feedback3_lines_triangles + CONST_CAST(GLEW_AMD_transform_feedback3_lines_triangles) = _glewSearchExtension("GL_AMD_transform_feedback3_lines_triangles", extStart, extEnd); +#endif /* GL_AMD_transform_feedback3_lines_triangles */ +#ifdef GL_AMD_vertex_shader_layer + CONST_CAST(GLEW_AMD_vertex_shader_layer) = _glewSearchExtension("GL_AMD_vertex_shader_layer", extStart, extEnd); +#endif /* GL_AMD_vertex_shader_layer */ +#ifdef GL_AMD_vertex_shader_tessellator + CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = _glewSearchExtension("GL_AMD_vertex_shader_tessellator", extStart, extEnd); + if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_vertex_shader_tessellator */ +#ifdef GL_AMD_vertex_shader_viewport_index + CONST_CAST(GLEW_AMD_vertex_shader_viewport_index) = _glewSearchExtension("GL_AMD_vertex_shader_viewport_index", extStart, extEnd); +#endif /* GL_AMD_vertex_shader_viewport_index */ +#ifdef GL_APPLE_aux_depth_stencil + CONST_CAST(GLEW_APPLE_aux_depth_stencil) = _glewSearchExtension("GL_APPLE_aux_depth_stencil", extStart, extEnd); +#endif /* GL_APPLE_aux_depth_stencil */ +#ifdef GL_APPLE_client_storage + CONST_CAST(GLEW_APPLE_client_storage) = _glewSearchExtension("GL_APPLE_client_storage", extStart, extEnd); +#endif /* GL_APPLE_client_storage */ +#ifdef GL_APPLE_element_array + CONST_CAST(GLEW_APPLE_element_array) = _glewSearchExtension("GL_APPLE_element_array", extStart, extEnd); + if (glewExperimental || GLEW_APPLE_element_array) CONST_CAST(GLEW_APPLE_element_array) = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_element_array */ +#ifdef GL_APPLE_fence + CONST_CAST(GLEW_APPLE_fence) = _glewSearchExtension("GL_APPLE_fence", extStart, extEnd); + if (glewExperimental || GLEW_APPLE_fence) CONST_CAST(GLEW_APPLE_fence) = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_fence */ +#ifdef GL_APPLE_float_pixels + CONST_CAST(GLEW_APPLE_float_pixels) = _glewSearchExtension("GL_APPLE_float_pixels", extStart, extEnd); +#endif /* GL_APPLE_float_pixels */ +#ifdef GL_APPLE_flush_buffer_range + CONST_CAST(GLEW_APPLE_flush_buffer_range) = _glewSearchExtension("GL_APPLE_flush_buffer_range", extStart, extEnd); + if (glewExperimental || GLEW_APPLE_flush_buffer_range) CONST_CAST(GLEW_APPLE_flush_buffer_range) = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_flush_buffer_range */ +#ifdef GL_APPLE_object_purgeable + CONST_CAST(GLEW_APPLE_object_purgeable) = _glewSearchExtension("GL_APPLE_object_purgeable", extStart, extEnd); + if (glewExperimental || GLEW_APPLE_object_purgeable) CONST_CAST(GLEW_APPLE_object_purgeable) = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_object_purgeable */ +#ifdef GL_APPLE_pixel_buffer + CONST_CAST(GLEW_APPLE_pixel_buffer) = _glewSearchExtension("GL_APPLE_pixel_buffer", extStart, extEnd); +#endif /* GL_APPLE_pixel_buffer */ +#ifdef GL_APPLE_rgb_422 + CONST_CAST(GLEW_APPLE_rgb_422) = _glewSearchExtension("GL_APPLE_rgb_422", extStart, extEnd); +#endif /* GL_APPLE_rgb_422 */ +#ifdef GL_APPLE_row_bytes + CONST_CAST(GLEW_APPLE_row_bytes) = _glewSearchExtension("GL_APPLE_row_bytes", extStart, extEnd); +#endif /* GL_APPLE_row_bytes */ +#ifdef GL_APPLE_specular_vector + CONST_CAST(GLEW_APPLE_specular_vector) = _glewSearchExtension("GL_APPLE_specular_vector", extStart, extEnd); +#endif /* GL_APPLE_specular_vector */ +#ifdef GL_APPLE_texture_range + CONST_CAST(GLEW_APPLE_texture_range) = _glewSearchExtension("GL_APPLE_texture_range", extStart, extEnd); + if (glewExperimental || GLEW_APPLE_texture_range) CONST_CAST(GLEW_APPLE_texture_range) = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_texture_range */ +#ifdef GL_APPLE_transform_hint + CONST_CAST(GLEW_APPLE_transform_hint) = _glewSearchExtension("GL_APPLE_transform_hint", extStart, extEnd); +#endif /* GL_APPLE_transform_hint */ +#ifdef GL_APPLE_vertex_array_object + CONST_CAST(GLEW_APPLE_vertex_array_object) = _glewSearchExtension("GL_APPLE_vertex_array_object", extStart, extEnd); + if (glewExperimental || GLEW_APPLE_vertex_array_object) CONST_CAST(GLEW_APPLE_vertex_array_object) = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_vertex_array_object */ +#ifdef GL_APPLE_vertex_array_range + CONST_CAST(GLEW_APPLE_vertex_array_range) = _glewSearchExtension("GL_APPLE_vertex_array_range", extStart, extEnd); + if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_vertex_array_range */ +#ifdef GL_APPLE_vertex_program_evaluators + CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = _glewSearchExtension("GL_APPLE_vertex_program_evaluators", extStart, extEnd); + if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_vertex_program_evaluators */ +#ifdef GL_APPLE_ycbcr_422 + CONST_CAST(GLEW_APPLE_ycbcr_422) = _glewSearchExtension("GL_APPLE_ycbcr_422", extStart, extEnd); +#endif /* GL_APPLE_ycbcr_422 */ +#ifdef GL_ARB_ES2_compatibility + CONST_CAST(GLEW_ARB_ES2_compatibility) = _glewSearchExtension("GL_ARB_ES2_compatibility", extStart, extEnd); + if (glewExperimental || GLEW_ARB_ES2_compatibility) CONST_CAST(GLEW_ARB_ES2_compatibility) = !_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_ES2_compatibility */ +#ifdef GL_ARB_base_instance + CONST_CAST(GLEW_ARB_base_instance) = _glewSearchExtension("GL_ARB_base_instance", extStart, extEnd); + if (glewExperimental || GLEW_ARB_base_instance) CONST_CAST(GLEW_ARB_base_instance) = !_glewInit_GL_ARB_base_instance(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_base_instance */ +#ifdef GL_ARB_blend_func_extended + CONST_CAST(GLEW_ARB_blend_func_extended) = _glewSearchExtension("GL_ARB_blend_func_extended", extStart, extEnd); + if (glewExperimental || GLEW_ARB_blend_func_extended) CONST_CAST(GLEW_ARB_blend_func_extended) = !_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_blend_func_extended */ +#ifdef GL_ARB_cl_event + CONST_CAST(GLEW_ARB_cl_event) = _glewSearchExtension("GL_ARB_cl_event", extStart, extEnd); + if (glewExperimental || GLEW_ARB_cl_event) CONST_CAST(GLEW_ARB_cl_event) = !_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_cl_event */ +#ifdef GL_ARB_color_buffer_float + CONST_CAST(GLEW_ARB_color_buffer_float) = _glewSearchExtension("GL_ARB_color_buffer_float", extStart, extEnd); + if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_color_buffer_float */ +#ifdef GL_ARB_compatibility + CONST_CAST(GLEW_ARB_compatibility) = _glewSearchExtension("GL_ARB_compatibility", extStart, extEnd); +#endif /* GL_ARB_compatibility */ +#ifdef GL_ARB_compressed_texture_pixel_storage + CONST_CAST(GLEW_ARB_compressed_texture_pixel_storage) = _glewSearchExtension("GL_ARB_compressed_texture_pixel_storage", extStart, extEnd); +#endif /* GL_ARB_compressed_texture_pixel_storage */ +#ifdef GL_ARB_conservative_depth + CONST_CAST(GLEW_ARB_conservative_depth) = _glewSearchExtension("GL_ARB_conservative_depth", extStart, extEnd); +#endif /* GL_ARB_conservative_depth */ +#ifdef GL_ARB_copy_buffer + CONST_CAST(GLEW_ARB_copy_buffer) = _glewSearchExtension("GL_ARB_copy_buffer", extStart, extEnd); + if (glewExperimental || GLEW_ARB_copy_buffer) CONST_CAST(GLEW_ARB_copy_buffer) = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_copy_buffer */ +#ifdef GL_ARB_debug_output + CONST_CAST(GLEW_ARB_debug_output) = _glewSearchExtension("GL_ARB_debug_output", extStart, extEnd); + if (glewExperimental || GLEW_ARB_debug_output) CONST_CAST(GLEW_ARB_debug_output) = !_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_debug_output */ +#ifdef GL_ARB_depth_buffer_float + CONST_CAST(GLEW_ARB_depth_buffer_float) = _glewSearchExtension("GL_ARB_depth_buffer_float", extStart, extEnd); +#endif /* GL_ARB_depth_buffer_float */ +#ifdef GL_ARB_depth_clamp + CONST_CAST(GLEW_ARB_depth_clamp) = _glewSearchExtension("GL_ARB_depth_clamp", extStart, extEnd); +#endif /* GL_ARB_depth_clamp */ +#ifdef GL_ARB_depth_texture + CONST_CAST(GLEW_ARB_depth_texture) = _glewSearchExtension("GL_ARB_depth_texture", extStart, extEnd); +#endif /* GL_ARB_depth_texture */ +#ifdef GL_ARB_draw_buffers + CONST_CAST(GLEW_ARB_draw_buffers) = _glewSearchExtension("GL_ARB_draw_buffers", extStart, extEnd); + if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_draw_buffers */ +#ifdef GL_ARB_draw_buffers_blend + CONST_CAST(GLEW_ARB_draw_buffers_blend) = _glewSearchExtension("GL_ARB_draw_buffers_blend", extStart, extEnd); + if (glewExperimental || GLEW_ARB_draw_buffers_blend) CONST_CAST(GLEW_ARB_draw_buffers_blend) = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_draw_buffers_blend */ +#ifdef GL_ARB_draw_elements_base_vertex + CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = _glewSearchExtension("GL_ARB_draw_elements_base_vertex", extStart, extEnd); + if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_draw_elements_base_vertex */ +#ifdef GL_ARB_draw_indirect + CONST_CAST(GLEW_ARB_draw_indirect) = _glewSearchExtension("GL_ARB_draw_indirect", extStart, extEnd); + if (glewExperimental || GLEW_ARB_draw_indirect) CONST_CAST(GLEW_ARB_draw_indirect) = !_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_draw_indirect */ +#ifdef GL_ARB_draw_instanced + CONST_CAST(GLEW_ARB_draw_instanced) = _glewSearchExtension("GL_ARB_draw_instanced", extStart, extEnd); +#endif /* GL_ARB_draw_instanced */ +#ifdef GL_ARB_explicit_attrib_location + CONST_CAST(GLEW_ARB_explicit_attrib_location) = _glewSearchExtension("GL_ARB_explicit_attrib_location", extStart, extEnd); +#endif /* GL_ARB_explicit_attrib_location */ +#ifdef GL_ARB_fragment_coord_conventions + CONST_CAST(GLEW_ARB_fragment_coord_conventions) = _glewSearchExtension("GL_ARB_fragment_coord_conventions", extStart, extEnd); +#endif /* GL_ARB_fragment_coord_conventions */ +#ifdef GL_ARB_fragment_program + CONST_CAST(GLEW_ARB_fragment_program) = _glewSearchExtension("GL_ARB_fragment_program", extStart, extEnd); +#endif /* GL_ARB_fragment_program */ +#ifdef GL_ARB_fragment_program_shadow + CONST_CAST(GLEW_ARB_fragment_program_shadow) = _glewSearchExtension("GL_ARB_fragment_program_shadow", extStart, extEnd); +#endif /* GL_ARB_fragment_program_shadow */ +#ifdef GL_ARB_fragment_shader + CONST_CAST(GLEW_ARB_fragment_shader) = _glewSearchExtension("GL_ARB_fragment_shader", extStart, extEnd); +#endif /* GL_ARB_fragment_shader */ +#ifdef GL_ARB_framebuffer_object + CONST_CAST(GLEW_ARB_framebuffer_object) = _glewSearchExtension("GL_ARB_framebuffer_object", extStart, extEnd); + if (glewExperimental || GLEW_ARB_framebuffer_object) CONST_CAST(GLEW_ARB_framebuffer_object) = !_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_framebuffer_object */ +#ifdef GL_ARB_framebuffer_sRGB + CONST_CAST(GLEW_ARB_framebuffer_sRGB) = _glewSearchExtension("GL_ARB_framebuffer_sRGB", extStart, extEnd); +#endif /* GL_ARB_framebuffer_sRGB */ +#ifdef GL_ARB_geometry_shader4 + CONST_CAST(GLEW_ARB_geometry_shader4) = _glewSearchExtension("GL_ARB_geometry_shader4", extStart, extEnd); + if (glewExperimental || GLEW_ARB_geometry_shader4) CONST_CAST(GLEW_ARB_geometry_shader4) = !_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_geometry_shader4 */ +#ifdef GL_ARB_get_program_binary + CONST_CAST(GLEW_ARB_get_program_binary) = _glewSearchExtension("GL_ARB_get_program_binary", extStart, extEnd); + if (glewExperimental || GLEW_ARB_get_program_binary) CONST_CAST(GLEW_ARB_get_program_binary) = !_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_get_program_binary */ +#ifdef GL_ARB_gpu_shader5 + CONST_CAST(GLEW_ARB_gpu_shader5) = _glewSearchExtension("GL_ARB_gpu_shader5", extStart, extEnd); +#endif /* GL_ARB_gpu_shader5 */ +#ifdef GL_ARB_gpu_shader_fp64 + CONST_CAST(GLEW_ARB_gpu_shader_fp64) = _glewSearchExtension("GL_ARB_gpu_shader_fp64", extStart, extEnd); + if (glewExperimental || GLEW_ARB_gpu_shader_fp64) CONST_CAST(GLEW_ARB_gpu_shader_fp64) = !_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_gpu_shader_fp64 */ +#ifdef GL_ARB_half_float_pixel + CONST_CAST(GLEW_ARB_half_float_pixel) = _glewSearchExtension("GL_ARB_half_float_pixel", extStart, extEnd); +#endif /* GL_ARB_half_float_pixel */ +#ifdef GL_ARB_half_float_vertex + CONST_CAST(GLEW_ARB_half_float_vertex) = _glewSearchExtension("GL_ARB_half_float_vertex", extStart, extEnd); +#endif /* GL_ARB_half_float_vertex */ +#ifdef GL_ARB_imaging + CONST_CAST(GLEW_ARB_imaging) = _glewSearchExtension("GL_ARB_imaging", extStart, extEnd); + if (glewExperimental || GLEW_ARB_imaging) CONST_CAST(GLEW_ARB_imaging) = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_imaging */ +#ifdef GL_ARB_instanced_arrays + CONST_CAST(GLEW_ARB_instanced_arrays) = _glewSearchExtension("GL_ARB_instanced_arrays", extStart, extEnd); + if (glewExperimental || GLEW_ARB_instanced_arrays) CONST_CAST(GLEW_ARB_instanced_arrays) = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_instanced_arrays */ +#ifdef GL_ARB_internalformat_query + CONST_CAST(GLEW_ARB_internalformat_query) = _glewSearchExtension("GL_ARB_internalformat_query", extStart, extEnd); + if (glewExperimental || GLEW_ARB_internalformat_query) CONST_CAST(GLEW_ARB_internalformat_query) = !_glewInit_GL_ARB_internalformat_query(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_internalformat_query */ +#ifdef GL_ARB_map_buffer_alignment + CONST_CAST(GLEW_ARB_map_buffer_alignment) = _glewSearchExtension("GL_ARB_map_buffer_alignment", extStart, extEnd); +#endif /* GL_ARB_map_buffer_alignment */ +#ifdef GL_ARB_map_buffer_range + CONST_CAST(GLEW_ARB_map_buffer_range) = _glewSearchExtension("GL_ARB_map_buffer_range", extStart, extEnd); + if (glewExperimental || GLEW_ARB_map_buffer_range) CONST_CAST(GLEW_ARB_map_buffer_range) = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_map_buffer_range */ +#ifdef GL_ARB_matrix_palette + CONST_CAST(GLEW_ARB_matrix_palette) = _glewSearchExtension("GL_ARB_matrix_palette", extStart, extEnd); + if (glewExperimental || GLEW_ARB_matrix_palette) CONST_CAST(GLEW_ARB_matrix_palette) = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_matrix_palette */ +#ifdef GL_ARB_multisample + CONST_CAST(GLEW_ARB_multisample) = _glewSearchExtension("GL_ARB_multisample", extStart, extEnd); + if (glewExperimental || GLEW_ARB_multisample) CONST_CAST(GLEW_ARB_multisample) = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_multisample */ +#ifdef GL_ARB_multitexture + CONST_CAST(GLEW_ARB_multitexture) = _glewSearchExtension("GL_ARB_multitexture", extStart, extEnd); + if (glewExperimental || GLEW_ARB_multitexture) CONST_CAST(GLEW_ARB_multitexture) = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_multitexture */ +#ifdef GL_ARB_occlusion_query + CONST_CAST(GLEW_ARB_occlusion_query) = _glewSearchExtension("GL_ARB_occlusion_query", extStart, extEnd); + if (glewExperimental || GLEW_ARB_occlusion_query) CONST_CAST(GLEW_ARB_occlusion_query) = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_occlusion_query */ +#ifdef GL_ARB_occlusion_query2 + CONST_CAST(GLEW_ARB_occlusion_query2) = _glewSearchExtension("GL_ARB_occlusion_query2", extStart, extEnd); +#endif /* GL_ARB_occlusion_query2 */ +#ifdef GL_ARB_pixel_buffer_object + CONST_CAST(GLEW_ARB_pixel_buffer_object) = _glewSearchExtension("GL_ARB_pixel_buffer_object", extStart, extEnd); +#endif /* GL_ARB_pixel_buffer_object */ +#ifdef GL_ARB_point_parameters + CONST_CAST(GLEW_ARB_point_parameters) = _glewSearchExtension("GL_ARB_point_parameters", extStart, extEnd); + if (glewExperimental || GLEW_ARB_point_parameters) CONST_CAST(GLEW_ARB_point_parameters) = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_point_parameters */ +#ifdef GL_ARB_point_sprite + CONST_CAST(GLEW_ARB_point_sprite) = _glewSearchExtension("GL_ARB_point_sprite", extStart, extEnd); +#endif /* GL_ARB_point_sprite */ +#ifdef GL_ARB_provoking_vertex + CONST_CAST(GLEW_ARB_provoking_vertex) = _glewSearchExtension("GL_ARB_provoking_vertex", extStart, extEnd); + if (glewExperimental || GLEW_ARB_provoking_vertex) CONST_CAST(GLEW_ARB_provoking_vertex) = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_provoking_vertex */ +#ifdef GL_ARB_robustness + CONST_CAST(GLEW_ARB_robustness) = _glewSearchExtension("GL_ARB_robustness", extStart, extEnd); + if (glewExperimental || GLEW_ARB_robustness) CONST_CAST(GLEW_ARB_robustness) = !_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_robustness */ +#ifdef GL_ARB_sample_shading + CONST_CAST(GLEW_ARB_sample_shading) = _glewSearchExtension("GL_ARB_sample_shading", extStart, extEnd); + if (glewExperimental || GLEW_ARB_sample_shading) CONST_CAST(GLEW_ARB_sample_shading) = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_sample_shading */ +#ifdef GL_ARB_sampler_objects + CONST_CAST(GLEW_ARB_sampler_objects) = _glewSearchExtension("GL_ARB_sampler_objects", extStart, extEnd); + if (glewExperimental || GLEW_ARB_sampler_objects) CONST_CAST(GLEW_ARB_sampler_objects) = !_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_sampler_objects */ +#ifdef GL_ARB_seamless_cube_map + CONST_CAST(GLEW_ARB_seamless_cube_map) = _glewSearchExtension("GL_ARB_seamless_cube_map", extStart, extEnd); +#endif /* GL_ARB_seamless_cube_map */ +#ifdef GL_ARB_separate_shader_objects + CONST_CAST(GLEW_ARB_separate_shader_objects) = _glewSearchExtension("GL_ARB_separate_shader_objects", extStart, extEnd); + if (glewExperimental || GLEW_ARB_separate_shader_objects) CONST_CAST(GLEW_ARB_separate_shader_objects) = !_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_separate_shader_objects */ +#ifdef GL_ARB_shader_atomic_counters + CONST_CAST(GLEW_ARB_shader_atomic_counters) = _glewSearchExtension("GL_ARB_shader_atomic_counters", extStart, extEnd); + if (glewExperimental || GLEW_ARB_shader_atomic_counters) CONST_CAST(GLEW_ARB_shader_atomic_counters) = !_glewInit_GL_ARB_shader_atomic_counters(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_shader_atomic_counters */ +#ifdef GL_ARB_shader_bit_encoding + CONST_CAST(GLEW_ARB_shader_bit_encoding) = _glewSearchExtension("GL_ARB_shader_bit_encoding", extStart, extEnd); +#endif /* GL_ARB_shader_bit_encoding */ +#ifdef GL_ARB_shader_image_load_store + CONST_CAST(GLEW_ARB_shader_image_load_store) = _glewSearchExtension("GL_ARB_shader_image_load_store", extStart, extEnd); + if (glewExperimental || GLEW_ARB_shader_image_load_store) CONST_CAST(GLEW_ARB_shader_image_load_store) = !_glewInit_GL_ARB_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_shader_image_load_store */ +#ifdef GL_ARB_shader_objects + CONST_CAST(GLEW_ARB_shader_objects) = _glewSearchExtension("GL_ARB_shader_objects", extStart, extEnd); + if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_shader_objects */ +#ifdef GL_ARB_shader_precision + CONST_CAST(GLEW_ARB_shader_precision) = _glewSearchExtension("GL_ARB_shader_precision", extStart, extEnd); +#endif /* GL_ARB_shader_precision */ +#ifdef GL_ARB_shader_stencil_export + CONST_CAST(GLEW_ARB_shader_stencil_export) = _glewSearchExtension("GL_ARB_shader_stencil_export", extStart, extEnd); +#endif /* GL_ARB_shader_stencil_export */ +#ifdef GL_ARB_shader_subroutine + CONST_CAST(GLEW_ARB_shader_subroutine) = _glewSearchExtension("GL_ARB_shader_subroutine", extStart, extEnd); + if (glewExperimental || GLEW_ARB_shader_subroutine) CONST_CAST(GLEW_ARB_shader_subroutine) = !_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_shader_subroutine */ +#ifdef GL_ARB_shader_texture_lod + CONST_CAST(GLEW_ARB_shader_texture_lod) = _glewSearchExtension("GL_ARB_shader_texture_lod", extStart, extEnd); +#endif /* GL_ARB_shader_texture_lod */ +#ifdef GL_ARB_shading_language_100 + CONST_CAST(GLEW_ARB_shading_language_100) = _glewSearchExtension("GL_ARB_shading_language_100", extStart, extEnd); +#endif /* GL_ARB_shading_language_100 */ +#ifdef GL_ARB_shading_language_420pack + CONST_CAST(GLEW_ARB_shading_language_420pack) = _glewSearchExtension("GL_ARB_shading_language_420pack", extStart, extEnd); +#endif /* GL_ARB_shading_language_420pack */ +#ifdef GL_ARB_shading_language_include + CONST_CAST(GLEW_ARB_shading_language_include) = _glewSearchExtension("GL_ARB_shading_language_include", extStart, extEnd); + if (glewExperimental || GLEW_ARB_shading_language_include) CONST_CAST(GLEW_ARB_shading_language_include) = !_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_shading_language_include */ +#ifdef GL_ARB_shading_language_packing + CONST_CAST(GLEW_ARB_shading_language_packing) = _glewSearchExtension("GL_ARB_shading_language_packing", extStart, extEnd); +#endif /* GL_ARB_shading_language_packing */ +#ifdef GL_ARB_shadow + CONST_CAST(GLEW_ARB_shadow) = _glewSearchExtension("GL_ARB_shadow", extStart, extEnd); +#endif /* GL_ARB_shadow */ +#ifdef GL_ARB_shadow_ambient + CONST_CAST(GLEW_ARB_shadow_ambient) = _glewSearchExtension("GL_ARB_shadow_ambient", extStart, extEnd); +#endif /* GL_ARB_shadow_ambient */ +#ifdef GL_ARB_sync + CONST_CAST(GLEW_ARB_sync) = _glewSearchExtension("GL_ARB_sync", extStart, extEnd); + if (glewExperimental || GLEW_ARB_sync) CONST_CAST(GLEW_ARB_sync) = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_sync */ +#ifdef GL_ARB_tessellation_shader + CONST_CAST(GLEW_ARB_tessellation_shader) = _glewSearchExtension("GL_ARB_tessellation_shader", extStart, extEnd); + if (glewExperimental || GLEW_ARB_tessellation_shader) CONST_CAST(GLEW_ARB_tessellation_shader) = !_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_tessellation_shader */ +#ifdef GL_ARB_texture_border_clamp + CONST_CAST(GLEW_ARB_texture_border_clamp) = _glewSearchExtension("GL_ARB_texture_border_clamp", extStart, extEnd); +#endif /* GL_ARB_texture_border_clamp */ +#ifdef GL_ARB_texture_buffer_object + CONST_CAST(GLEW_ARB_texture_buffer_object) = _glewSearchExtension("GL_ARB_texture_buffer_object", extStart, extEnd); + if (glewExperimental || GLEW_ARB_texture_buffer_object) CONST_CAST(GLEW_ARB_texture_buffer_object) = !_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_texture_buffer_object */ +#ifdef GL_ARB_texture_buffer_object_rgb32 + CONST_CAST(GLEW_ARB_texture_buffer_object_rgb32) = _glewSearchExtension("GL_ARB_texture_buffer_object_rgb32", extStart, extEnd); +#endif /* GL_ARB_texture_buffer_object_rgb32 */ +#ifdef GL_ARB_texture_compression + CONST_CAST(GLEW_ARB_texture_compression) = _glewSearchExtension("GL_ARB_texture_compression", extStart, extEnd); + if (glewExperimental || GLEW_ARB_texture_compression) CONST_CAST(GLEW_ARB_texture_compression) = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_texture_compression */ +#ifdef GL_ARB_texture_compression_bptc + CONST_CAST(GLEW_ARB_texture_compression_bptc) = _glewSearchExtension("GL_ARB_texture_compression_bptc", extStart, extEnd); +#endif /* GL_ARB_texture_compression_bptc */ +#ifdef GL_ARB_texture_compression_rgtc + CONST_CAST(GLEW_ARB_texture_compression_rgtc) = _glewSearchExtension("GL_ARB_texture_compression_rgtc", extStart, extEnd); +#endif /* GL_ARB_texture_compression_rgtc */ +#ifdef GL_ARB_texture_cube_map + CONST_CAST(GLEW_ARB_texture_cube_map) = _glewSearchExtension("GL_ARB_texture_cube_map", extStart, extEnd); +#endif /* GL_ARB_texture_cube_map */ +#ifdef GL_ARB_texture_cube_map_array + CONST_CAST(GLEW_ARB_texture_cube_map_array) = _glewSearchExtension("GL_ARB_texture_cube_map_array", extStart, extEnd); +#endif /* GL_ARB_texture_cube_map_array */ +#ifdef GL_ARB_texture_env_add + CONST_CAST(GLEW_ARB_texture_env_add) = _glewSearchExtension("GL_ARB_texture_env_add", extStart, extEnd); +#endif /* GL_ARB_texture_env_add */ +#ifdef GL_ARB_texture_env_combine + CONST_CAST(GLEW_ARB_texture_env_combine) = _glewSearchExtension("GL_ARB_texture_env_combine", extStart, extEnd); +#endif /* GL_ARB_texture_env_combine */ +#ifdef GL_ARB_texture_env_crossbar + CONST_CAST(GLEW_ARB_texture_env_crossbar) = _glewSearchExtension("GL_ARB_texture_env_crossbar", extStart, extEnd); +#endif /* GL_ARB_texture_env_crossbar */ +#ifdef GL_ARB_texture_env_dot3 + CONST_CAST(GLEW_ARB_texture_env_dot3) = _glewSearchExtension("GL_ARB_texture_env_dot3", extStart, extEnd); +#endif /* GL_ARB_texture_env_dot3 */ +#ifdef GL_ARB_texture_float + CONST_CAST(GLEW_ARB_texture_float) = _glewSearchExtension("GL_ARB_texture_float", extStart, extEnd); +#endif /* GL_ARB_texture_float */ +#ifdef GL_ARB_texture_gather + CONST_CAST(GLEW_ARB_texture_gather) = _glewSearchExtension("GL_ARB_texture_gather", extStart, extEnd); +#endif /* GL_ARB_texture_gather */ +#ifdef GL_ARB_texture_mirrored_repeat + CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = _glewSearchExtension("GL_ARB_texture_mirrored_repeat", extStart, extEnd); +#endif /* GL_ARB_texture_mirrored_repeat */ +#ifdef GL_ARB_texture_multisample + CONST_CAST(GLEW_ARB_texture_multisample) = _glewSearchExtension("GL_ARB_texture_multisample", extStart, extEnd); + if (glewExperimental || GLEW_ARB_texture_multisample) CONST_CAST(GLEW_ARB_texture_multisample) = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_texture_multisample */ +#ifdef GL_ARB_texture_non_power_of_two + CONST_CAST(GLEW_ARB_texture_non_power_of_two) = _glewSearchExtension("GL_ARB_texture_non_power_of_two", extStart, extEnd); +#endif /* GL_ARB_texture_non_power_of_two */ +#ifdef GL_ARB_texture_query_lod + CONST_CAST(GLEW_ARB_texture_query_lod) = _glewSearchExtension("GL_ARB_texture_query_lod", extStart, extEnd); +#endif /* GL_ARB_texture_query_lod */ +#ifdef GL_ARB_texture_rectangle + CONST_CAST(GLEW_ARB_texture_rectangle) = _glewSearchExtension("GL_ARB_texture_rectangle", extStart, extEnd); +#endif /* GL_ARB_texture_rectangle */ +#ifdef GL_ARB_texture_rg + CONST_CAST(GLEW_ARB_texture_rg) = _glewSearchExtension("GL_ARB_texture_rg", extStart, extEnd); +#endif /* GL_ARB_texture_rg */ +#ifdef GL_ARB_texture_rgb10_a2ui + CONST_CAST(GLEW_ARB_texture_rgb10_a2ui) = _glewSearchExtension("GL_ARB_texture_rgb10_a2ui", extStart, extEnd); +#endif /* GL_ARB_texture_rgb10_a2ui */ +#ifdef GL_ARB_texture_storage + CONST_CAST(GLEW_ARB_texture_storage) = _glewSearchExtension("GL_ARB_texture_storage", extStart, extEnd); + if (glewExperimental || GLEW_ARB_texture_storage) CONST_CAST(GLEW_ARB_texture_storage) = !_glewInit_GL_ARB_texture_storage(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_texture_storage */ +#ifdef GL_ARB_texture_swizzle + CONST_CAST(GLEW_ARB_texture_swizzle) = _glewSearchExtension("GL_ARB_texture_swizzle", extStart, extEnd); +#endif /* GL_ARB_texture_swizzle */ +#ifdef GL_ARB_timer_query + CONST_CAST(GLEW_ARB_timer_query) = _glewSearchExtension("GL_ARB_timer_query", extStart, extEnd); + if (glewExperimental || GLEW_ARB_timer_query) CONST_CAST(GLEW_ARB_timer_query) = !_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_timer_query */ +#ifdef GL_ARB_transform_feedback2 + CONST_CAST(GLEW_ARB_transform_feedback2) = _glewSearchExtension("GL_ARB_transform_feedback2", extStart, extEnd); + if (glewExperimental || GLEW_ARB_transform_feedback2) CONST_CAST(GLEW_ARB_transform_feedback2) = !_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_transform_feedback2 */ +#ifdef GL_ARB_transform_feedback3 + CONST_CAST(GLEW_ARB_transform_feedback3) = _glewSearchExtension("GL_ARB_transform_feedback3", extStart, extEnd); + if (glewExperimental || GLEW_ARB_transform_feedback3) CONST_CAST(GLEW_ARB_transform_feedback3) = !_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_transform_feedback3 */ +#ifdef GL_ARB_transform_feedback_instanced + CONST_CAST(GLEW_ARB_transform_feedback_instanced) = _glewSearchExtension("GL_ARB_transform_feedback_instanced", extStart, extEnd); + if (glewExperimental || GLEW_ARB_transform_feedback_instanced) CONST_CAST(GLEW_ARB_transform_feedback_instanced) = !_glewInit_GL_ARB_transform_feedback_instanced(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_transform_feedback_instanced */ +#ifdef GL_ARB_transpose_matrix + CONST_CAST(GLEW_ARB_transpose_matrix) = _glewSearchExtension("GL_ARB_transpose_matrix", extStart, extEnd); + if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_transpose_matrix */ +#ifdef GL_ARB_uniform_buffer_object + CONST_CAST(GLEW_ARB_uniform_buffer_object) = _glewSearchExtension("GL_ARB_uniform_buffer_object", extStart, extEnd); + if (glewExperimental || GLEW_ARB_uniform_buffer_object) CONST_CAST(GLEW_ARB_uniform_buffer_object) = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_uniform_buffer_object */ +#ifdef GL_ARB_vertex_array_bgra + CONST_CAST(GLEW_ARB_vertex_array_bgra) = _glewSearchExtension("GL_ARB_vertex_array_bgra", extStart, extEnd); +#endif /* GL_ARB_vertex_array_bgra */ +#ifdef GL_ARB_vertex_array_object + CONST_CAST(GLEW_ARB_vertex_array_object) = _glewSearchExtension("GL_ARB_vertex_array_object", extStart, extEnd); + if (glewExperimental || GLEW_ARB_vertex_array_object) CONST_CAST(GLEW_ARB_vertex_array_object) = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_vertex_array_object */ +#ifdef GL_ARB_vertex_attrib_64bit + CONST_CAST(GLEW_ARB_vertex_attrib_64bit) = _glewSearchExtension("GL_ARB_vertex_attrib_64bit", extStart, extEnd); + if (glewExperimental || GLEW_ARB_vertex_attrib_64bit) CONST_CAST(GLEW_ARB_vertex_attrib_64bit) = !_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_vertex_attrib_64bit */ +#ifdef GL_ARB_vertex_blend + CONST_CAST(GLEW_ARB_vertex_blend) = _glewSearchExtension("GL_ARB_vertex_blend", extStart, extEnd); + if (glewExperimental || GLEW_ARB_vertex_blend) CONST_CAST(GLEW_ARB_vertex_blend) = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_vertex_blend */ +#ifdef GL_ARB_vertex_buffer_object + CONST_CAST(GLEW_ARB_vertex_buffer_object) = _glewSearchExtension("GL_ARB_vertex_buffer_object", extStart, extEnd); + if (glewExperimental || GLEW_ARB_vertex_buffer_object) CONST_CAST(GLEW_ARB_vertex_buffer_object) = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_vertex_buffer_object */ +#ifdef GL_ARB_vertex_program + CONST_CAST(GLEW_ARB_vertex_program) = _glewSearchExtension("GL_ARB_vertex_program", extStart, extEnd); + if (glewExperimental || GLEW_ARB_vertex_program) CONST_CAST(GLEW_ARB_vertex_program) = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_vertex_program */ +#ifdef GL_ARB_vertex_shader + CONST_CAST(GLEW_ARB_vertex_shader) = _glewSearchExtension("GL_ARB_vertex_shader", extStart, extEnd); + if (glewExperimental || GLEW_ARB_vertex_shader) CONST_CAST(GLEW_ARB_vertex_shader) = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_vertex_shader */ +#ifdef GL_ARB_vertex_type_2_10_10_10_rev + CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = _glewSearchExtension("GL_ARB_vertex_type_2_10_10_10_rev", extStart, extEnd); + if (glewExperimental || GLEW_ARB_vertex_type_2_10_10_10_rev) CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = !_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ +#ifdef GL_ARB_viewport_array + CONST_CAST(GLEW_ARB_viewport_array) = _glewSearchExtension("GL_ARB_viewport_array", extStart, extEnd); + if (glewExperimental || GLEW_ARB_viewport_array) CONST_CAST(GLEW_ARB_viewport_array) = !_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_viewport_array */ +#ifdef GL_ARB_window_pos + CONST_CAST(GLEW_ARB_window_pos) = _glewSearchExtension("GL_ARB_window_pos", extStart, extEnd); + if (glewExperimental || GLEW_ARB_window_pos) CONST_CAST(GLEW_ARB_window_pos) = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_window_pos */ +#ifdef GL_ATIX_point_sprites + CONST_CAST(GLEW_ATIX_point_sprites) = _glewSearchExtension("GL_ATIX_point_sprites", extStart, extEnd); +#endif /* GL_ATIX_point_sprites */ +#ifdef GL_ATIX_texture_env_combine3 + CONST_CAST(GLEW_ATIX_texture_env_combine3) = _glewSearchExtension("GL_ATIX_texture_env_combine3", extStart, extEnd); +#endif /* GL_ATIX_texture_env_combine3 */ +#ifdef GL_ATIX_texture_env_route + CONST_CAST(GLEW_ATIX_texture_env_route) = _glewSearchExtension("GL_ATIX_texture_env_route", extStart, extEnd); +#endif /* GL_ATIX_texture_env_route */ +#ifdef GL_ATIX_vertex_shader_output_point_size + CONST_CAST(GLEW_ATIX_vertex_shader_output_point_size) = _glewSearchExtension("GL_ATIX_vertex_shader_output_point_size", extStart, extEnd); +#endif /* GL_ATIX_vertex_shader_output_point_size */ +#ifdef GL_ATI_draw_buffers + CONST_CAST(GLEW_ATI_draw_buffers) = _glewSearchExtension("GL_ATI_draw_buffers", extStart, extEnd); + if (glewExperimental || GLEW_ATI_draw_buffers) CONST_CAST(GLEW_ATI_draw_buffers) = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_draw_buffers */ +#ifdef GL_ATI_element_array + CONST_CAST(GLEW_ATI_element_array) = _glewSearchExtension("GL_ATI_element_array", extStart, extEnd); + if (glewExperimental || GLEW_ATI_element_array) CONST_CAST(GLEW_ATI_element_array) = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_element_array */ +#ifdef GL_ATI_envmap_bumpmap + CONST_CAST(GLEW_ATI_envmap_bumpmap) = _glewSearchExtension("GL_ATI_envmap_bumpmap", extStart, extEnd); + if (glewExperimental || GLEW_ATI_envmap_bumpmap) CONST_CAST(GLEW_ATI_envmap_bumpmap) = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_envmap_bumpmap */ +#ifdef GL_ATI_fragment_shader + CONST_CAST(GLEW_ATI_fragment_shader) = _glewSearchExtension("GL_ATI_fragment_shader", extStart, extEnd); + if (glewExperimental || GLEW_ATI_fragment_shader) CONST_CAST(GLEW_ATI_fragment_shader) = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_fragment_shader */ +#ifdef GL_ATI_map_object_buffer + CONST_CAST(GLEW_ATI_map_object_buffer) = _glewSearchExtension("GL_ATI_map_object_buffer", extStart, extEnd); + if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_map_object_buffer */ +#ifdef GL_ATI_meminfo + CONST_CAST(GLEW_ATI_meminfo) = _glewSearchExtension("GL_ATI_meminfo", extStart, extEnd); +#endif /* GL_ATI_meminfo */ +#ifdef GL_ATI_pn_triangles + CONST_CAST(GLEW_ATI_pn_triangles) = _glewSearchExtension("GL_ATI_pn_triangles", extStart, extEnd); + if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_pn_triangles */ +#ifdef GL_ATI_separate_stencil + CONST_CAST(GLEW_ATI_separate_stencil) = _glewSearchExtension("GL_ATI_separate_stencil", extStart, extEnd); + if (glewExperimental || GLEW_ATI_separate_stencil) CONST_CAST(GLEW_ATI_separate_stencil) = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_separate_stencil */ +#ifdef GL_ATI_shader_texture_lod + CONST_CAST(GLEW_ATI_shader_texture_lod) = _glewSearchExtension("GL_ATI_shader_texture_lod", extStart, extEnd); +#endif /* GL_ATI_shader_texture_lod */ +#ifdef GL_ATI_text_fragment_shader + CONST_CAST(GLEW_ATI_text_fragment_shader) = _glewSearchExtension("GL_ATI_text_fragment_shader", extStart, extEnd); +#endif /* GL_ATI_text_fragment_shader */ +#ifdef GL_ATI_texture_compression_3dc + CONST_CAST(GLEW_ATI_texture_compression_3dc) = _glewSearchExtension("GL_ATI_texture_compression_3dc", extStart, extEnd); +#endif /* GL_ATI_texture_compression_3dc */ +#ifdef GL_ATI_texture_env_combine3 + CONST_CAST(GLEW_ATI_texture_env_combine3) = _glewSearchExtension("GL_ATI_texture_env_combine3", extStart, extEnd); +#endif /* GL_ATI_texture_env_combine3 */ +#ifdef GL_ATI_texture_float + CONST_CAST(GLEW_ATI_texture_float) = _glewSearchExtension("GL_ATI_texture_float", extStart, extEnd); +#endif /* GL_ATI_texture_float */ +#ifdef GL_ATI_texture_mirror_once + CONST_CAST(GLEW_ATI_texture_mirror_once) = _glewSearchExtension("GL_ATI_texture_mirror_once", extStart, extEnd); +#endif /* GL_ATI_texture_mirror_once */ +#ifdef GL_ATI_vertex_array_object + CONST_CAST(GLEW_ATI_vertex_array_object) = _glewSearchExtension("GL_ATI_vertex_array_object", extStart, extEnd); + if (glewExperimental || GLEW_ATI_vertex_array_object) CONST_CAST(GLEW_ATI_vertex_array_object) = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_vertex_array_object */ +#ifdef GL_ATI_vertex_attrib_array_object + CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = _glewSearchExtension("GL_ATI_vertex_attrib_array_object", extStart, extEnd); + if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_vertex_attrib_array_object */ +#ifdef GL_ATI_vertex_streams + CONST_CAST(GLEW_ATI_vertex_streams) = _glewSearchExtension("GL_ATI_vertex_streams", extStart, extEnd); + if (glewExperimental || GLEW_ATI_vertex_streams) CONST_CAST(GLEW_ATI_vertex_streams) = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ATI_vertex_streams */ +#ifdef GL_EXT_422_pixels + CONST_CAST(GLEW_EXT_422_pixels) = _glewSearchExtension("GL_EXT_422_pixels", extStart, extEnd); +#endif /* GL_EXT_422_pixels */ +#ifdef GL_EXT_Cg_shader + CONST_CAST(GLEW_EXT_Cg_shader) = _glewSearchExtension("GL_EXT_Cg_shader", extStart, extEnd); +#endif /* GL_EXT_Cg_shader */ +#ifdef GL_EXT_abgr + CONST_CAST(GLEW_EXT_abgr) = _glewSearchExtension("GL_EXT_abgr", extStart, extEnd); +#endif /* GL_EXT_abgr */ +#ifdef GL_EXT_bgra + CONST_CAST(GLEW_EXT_bgra) = _glewSearchExtension("GL_EXT_bgra", extStart, extEnd); +#endif /* GL_EXT_bgra */ +#ifdef GL_EXT_bindable_uniform + CONST_CAST(GLEW_EXT_bindable_uniform) = _glewSearchExtension("GL_EXT_bindable_uniform", extStart, extEnd); + if (glewExperimental || GLEW_EXT_bindable_uniform) CONST_CAST(GLEW_EXT_bindable_uniform) = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_bindable_uniform */ +#ifdef GL_EXT_blend_color + CONST_CAST(GLEW_EXT_blend_color) = _glewSearchExtension("GL_EXT_blend_color", extStart, extEnd); + if (glewExperimental || GLEW_EXT_blend_color) CONST_CAST(GLEW_EXT_blend_color) = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_blend_color */ +#ifdef GL_EXT_blend_equation_separate + CONST_CAST(GLEW_EXT_blend_equation_separate) = _glewSearchExtension("GL_EXT_blend_equation_separate", extStart, extEnd); + if (glewExperimental || GLEW_EXT_blend_equation_separate) CONST_CAST(GLEW_EXT_blend_equation_separate) = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_blend_equation_separate */ +#ifdef GL_EXT_blend_func_separate + CONST_CAST(GLEW_EXT_blend_func_separate) = _glewSearchExtension("GL_EXT_blend_func_separate", extStart, extEnd); + if (glewExperimental || GLEW_EXT_blend_func_separate) CONST_CAST(GLEW_EXT_blend_func_separate) = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_blend_func_separate */ +#ifdef GL_EXT_blend_logic_op + CONST_CAST(GLEW_EXT_blend_logic_op) = _glewSearchExtension("GL_EXT_blend_logic_op", extStart, extEnd); +#endif /* GL_EXT_blend_logic_op */ +#ifdef GL_EXT_blend_minmax + CONST_CAST(GLEW_EXT_blend_minmax) = _glewSearchExtension("GL_EXT_blend_minmax", extStart, extEnd); + if (glewExperimental || GLEW_EXT_blend_minmax) CONST_CAST(GLEW_EXT_blend_minmax) = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_blend_minmax */ +#ifdef GL_EXT_blend_subtract + CONST_CAST(GLEW_EXT_blend_subtract) = _glewSearchExtension("GL_EXT_blend_subtract", extStart, extEnd); +#endif /* GL_EXT_blend_subtract */ +#ifdef GL_EXT_clip_volume_hint + CONST_CAST(GLEW_EXT_clip_volume_hint) = _glewSearchExtension("GL_EXT_clip_volume_hint", extStart, extEnd); +#endif /* GL_EXT_clip_volume_hint */ +#ifdef GL_EXT_cmyka + CONST_CAST(GLEW_EXT_cmyka) = _glewSearchExtension("GL_EXT_cmyka", extStart, extEnd); +#endif /* GL_EXT_cmyka */ +#ifdef GL_EXT_color_subtable + CONST_CAST(GLEW_EXT_color_subtable) = _glewSearchExtension("GL_EXT_color_subtable", extStart, extEnd); + if (glewExperimental || GLEW_EXT_color_subtable) CONST_CAST(GLEW_EXT_color_subtable) = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_color_subtable */ +#ifdef GL_EXT_compiled_vertex_array + CONST_CAST(GLEW_EXT_compiled_vertex_array) = _glewSearchExtension("GL_EXT_compiled_vertex_array", extStart, extEnd); + if (glewExperimental || GLEW_EXT_compiled_vertex_array) CONST_CAST(GLEW_EXT_compiled_vertex_array) = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_compiled_vertex_array */ +#ifdef GL_EXT_convolution + CONST_CAST(GLEW_EXT_convolution) = _glewSearchExtension("GL_EXT_convolution", extStart, extEnd); + if (glewExperimental || GLEW_EXT_convolution) CONST_CAST(GLEW_EXT_convolution) = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_convolution */ +#ifdef GL_EXT_coordinate_frame + CONST_CAST(GLEW_EXT_coordinate_frame) = _glewSearchExtension("GL_EXT_coordinate_frame", extStart, extEnd); + if (glewExperimental || GLEW_EXT_coordinate_frame) CONST_CAST(GLEW_EXT_coordinate_frame) = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_coordinate_frame */ +#ifdef GL_EXT_copy_texture + CONST_CAST(GLEW_EXT_copy_texture) = _glewSearchExtension("GL_EXT_copy_texture", extStart, extEnd); + if (glewExperimental || GLEW_EXT_copy_texture) CONST_CAST(GLEW_EXT_copy_texture) = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_copy_texture */ +#ifdef GL_EXT_cull_vertex + CONST_CAST(GLEW_EXT_cull_vertex) = _glewSearchExtension("GL_EXT_cull_vertex", extStart, extEnd); + if (glewExperimental || GLEW_EXT_cull_vertex) CONST_CAST(GLEW_EXT_cull_vertex) = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_cull_vertex */ +#ifdef GL_EXT_depth_bounds_test + CONST_CAST(GLEW_EXT_depth_bounds_test) = _glewSearchExtension("GL_EXT_depth_bounds_test", extStart, extEnd); + if (glewExperimental || GLEW_EXT_depth_bounds_test) CONST_CAST(GLEW_EXT_depth_bounds_test) = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_depth_bounds_test */ +#ifdef GL_EXT_direct_state_access + CONST_CAST(GLEW_EXT_direct_state_access) = _glewSearchExtension("GL_EXT_direct_state_access", extStart, extEnd); + if (glewExperimental || GLEW_EXT_direct_state_access) CONST_CAST(GLEW_EXT_direct_state_access) = !_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_direct_state_access */ +#ifdef GL_EXT_draw_buffers2 + CONST_CAST(GLEW_EXT_draw_buffers2) = _glewSearchExtension("GL_EXT_draw_buffers2", extStart, extEnd); + if (glewExperimental || GLEW_EXT_draw_buffers2) CONST_CAST(GLEW_EXT_draw_buffers2) = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_draw_buffers2 */ +#ifdef GL_EXT_draw_instanced + CONST_CAST(GLEW_EXT_draw_instanced) = _glewSearchExtension("GL_EXT_draw_instanced", extStart, extEnd); + if (glewExperimental || GLEW_EXT_draw_instanced) CONST_CAST(GLEW_EXT_draw_instanced) = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_draw_instanced */ +#ifdef GL_EXT_draw_range_elements + CONST_CAST(GLEW_EXT_draw_range_elements) = _glewSearchExtension("GL_EXT_draw_range_elements", extStart, extEnd); + if (glewExperimental || GLEW_EXT_draw_range_elements) CONST_CAST(GLEW_EXT_draw_range_elements) = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_draw_range_elements */ +#ifdef GL_EXT_fog_coord + CONST_CAST(GLEW_EXT_fog_coord) = _glewSearchExtension("GL_EXT_fog_coord", extStart, extEnd); + if (glewExperimental || GLEW_EXT_fog_coord) CONST_CAST(GLEW_EXT_fog_coord) = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_fog_coord */ +#ifdef GL_EXT_fragment_lighting + CONST_CAST(GLEW_EXT_fragment_lighting) = _glewSearchExtension("GL_EXT_fragment_lighting", extStart, extEnd); + if (glewExperimental || GLEW_EXT_fragment_lighting) CONST_CAST(GLEW_EXT_fragment_lighting) = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_fragment_lighting */ +#ifdef GL_EXT_framebuffer_blit + CONST_CAST(GLEW_EXT_framebuffer_blit) = _glewSearchExtension("GL_EXT_framebuffer_blit", extStart, extEnd); + if (glewExperimental || GLEW_EXT_framebuffer_blit) CONST_CAST(GLEW_EXT_framebuffer_blit) = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_framebuffer_blit */ +#ifdef GL_EXT_framebuffer_multisample + CONST_CAST(GLEW_EXT_framebuffer_multisample) = _glewSearchExtension("GL_EXT_framebuffer_multisample", extStart, extEnd); + if (glewExperimental || GLEW_EXT_framebuffer_multisample) CONST_CAST(GLEW_EXT_framebuffer_multisample) = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_framebuffer_multisample */ +#ifdef GL_EXT_framebuffer_multisample_blit_scaled + CONST_CAST(GLEW_EXT_framebuffer_multisample_blit_scaled) = _glewSearchExtension("GL_EXT_framebuffer_multisample_blit_scaled", extStart, extEnd); +#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ +#ifdef GL_EXT_framebuffer_object + CONST_CAST(GLEW_EXT_framebuffer_object) = _glewSearchExtension("GL_EXT_framebuffer_object", extStart, extEnd); + if (glewExperimental || GLEW_EXT_framebuffer_object) CONST_CAST(GLEW_EXT_framebuffer_object) = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_framebuffer_object */ +#ifdef GL_EXT_framebuffer_sRGB + CONST_CAST(GLEW_EXT_framebuffer_sRGB) = _glewSearchExtension("GL_EXT_framebuffer_sRGB", extStart, extEnd); +#endif /* GL_EXT_framebuffer_sRGB */ +#ifdef GL_EXT_geometry_shader4 + CONST_CAST(GLEW_EXT_geometry_shader4) = _glewSearchExtension("GL_EXT_geometry_shader4", extStart, extEnd); + if (glewExperimental || GLEW_EXT_geometry_shader4) CONST_CAST(GLEW_EXT_geometry_shader4) = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_geometry_shader4 */ +#ifdef GL_EXT_gpu_program_parameters + CONST_CAST(GLEW_EXT_gpu_program_parameters) = _glewSearchExtension("GL_EXT_gpu_program_parameters", extStart, extEnd); + if (glewExperimental || GLEW_EXT_gpu_program_parameters) CONST_CAST(GLEW_EXT_gpu_program_parameters) = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_gpu_program_parameters */ +#ifdef GL_EXT_gpu_shader4 + CONST_CAST(GLEW_EXT_gpu_shader4) = _glewSearchExtension("GL_EXT_gpu_shader4", extStart, extEnd); + if (glewExperimental || GLEW_EXT_gpu_shader4) CONST_CAST(GLEW_EXT_gpu_shader4) = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_gpu_shader4 */ +#ifdef GL_EXT_histogram + CONST_CAST(GLEW_EXT_histogram) = _glewSearchExtension("GL_EXT_histogram", extStart, extEnd); + if (glewExperimental || GLEW_EXT_histogram) CONST_CAST(GLEW_EXT_histogram) = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_histogram */ +#ifdef GL_EXT_index_array_formats + CONST_CAST(GLEW_EXT_index_array_formats) = _glewSearchExtension("GL_EXT_index_array_formats", extStart, extEnd); +#endif /* GL_EXT_index_array_formats */ +#ifdef GL_EXT_index_func + CONST_CAST(GLEW_EXT_index_func) = _glewSearchExtension("GL_EXT_index_func", extStart, extEnd); + if (glewExperimental || GLEW_EXT_index_func) CONST_CAST(GLEW_EXT_index_func) = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_index_func */ +#ifdef GL_EXT_index_material + CONST_CAST(GLEW_EXT_index_material) = _glewSearchExtension("GL_EXT_index_material", extStart, extEnd); + if (glewExperimental || GLEW_EXT_index_material) CONST_CAST(GLEW_EXT_index_material) = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_index_material */ +#ifdef GL_EXT_index_texture + CONST_CAST(GLEW_EXT_index_texture) = _glewSearchExtension("GL_EXT_index_texture", extStart, extEnd); +#endif /* GL_EXT_index_texture */ +#ifdef GL_EXT_light_texture + CONST_CAST(GLEW_EXT_light_texture) = _glewSearchExtension("GL_EXT_light_texture", extStart, extEnd); + if (glewExperimental || GLEW_EXT_light_texture) CONST_CAST(GLEW_EXT_light_texture) = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_light_texture */ +#ifdef GL_EXT_misc_attribute + CONST_CAST(GLEW_EXT_misc_attribute) = _glewSearchExtension("GL_EXT_misc_attribute", extStart, extEnd); +#endif /* GL_EXT_misc_attribute */ +#ifdef GL_EXT_multi_draw_arrays + CONST_CAST(GLEW_EXT_multi_draw_arrays) = _glewSearchExtension("GL_EXT_multi_draw_arrays", extStart, extEnd); + if (glewExperimental || GLEW_EXT_multi_draw_arrays) CONST_CAST(GLEW_EXT_multi_draw_arrays) = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_multi_draw_arrays */ +#ifdef GL_EXT_multisample + CONST_CAST(GLEW_EXT_multisample) = _glewSearchExtension("GL_EXT_multisample", extStart, extEnd); + if (glewExperimental || GLEW_EXT_multisample) CONST_CAST(GLEW_EXT_multisample) = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_multisample */ +#ifdef GL_EXT_packed_depth_stencil + CONST_CAST(GLEW_EXT_packed_depth_stencil) = _glewSearchExtension("GL_EXT_packed_depth_stencil", extStart, extEnd); +#endif /* GL_EXT_packed_depth_stencil */ +#ifdef GL_EXT_packed_float + CONST_CAST(GLEW_EXT_packed_float) = _glewSearchExtension("GL_EXT_packed_float", extStart, extEnd); +#endif /* GL_EXT_packed_float */ +#ifdef GL_EXT_packed_pixels + CONST_CAST(GLEW_EXT_packed_pixels) = _glewSearchExtension("GL_EXT_packed_pixels", extStart, extEnd); +#endif /* GL_EXT_packed_pixels */ +#ifdef GL_EXT_paletted_texture + CONST_CAST(GLEW_EXT_paletted_texture) = _glewSearchExtension("GL_EXT_paletted_texture", extStart, extEnd); + if (glewExperimental || GLEW_EXT_paletted_texture) CONST_CAST(GLEW_EXT_paletted_texture) = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_paletted_texture */ +#ifdef GL_EXT_pixel_buffer_object + CONST_CAST(GLEW_EXT_pixel_buffer_object) = _glewSearchExtension("GL_EXT_pixel_buffer_object", extStart, extEnd); +#endif /* GL_EXT_pixel_buffer_object */ +#ifdef GL_EXT_pixel_transform + CONST_CAST(GLEW_EXT_pixel_transform) = _glewSearchExtension("GL_EXT_pixel_transform", extStart, extEnd); + if (glewExperimental || GLEW_EXT_pixel_transform) CONST_CAST(GLEW_EXT_pixel_transform) = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_pixel_transform */ +#ifdef GL_EXT_pixel_transform_color_table + CONST_CAST(GLEW_EXT_pixel_transform_color_table) = _glewSearchExtension("GL_EXT_pixel_transform_color_table", extStart, extEnd); +#endif /* GL_EXT_pixel_transform_color_table */ +#ifdef GL_EXT_point_parameters + CONST_CAST(GLEW_EXT_point_parameters) = _glewSearchExtension("GL_EXT_point_parameters", extStart, extEnd); + if (glewExperimental || GLEW_EXT_point_parameters) CONST_CAST(GLEW_EXT_point_parameters) = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_point_parameters */ +#ifdef GL_EXT_polygon_offset + CONST_CAST(GLEW_EXT_polygon_offset) = _glewSearchExtension("GL_EXT_polygon_offset", extStart, extEnd); + if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_polygon_offset */ +#ifdef GL_EXT_provoking_vertex + CONST_CAST(GLEW_EXT_provoking_vertex) = _glewSearchExtension("GL_EXT_provoking_vertex", extStart, extEnd); + if (glewExperimental || GLEW_EXT_provoking_vertex) CONST_CAST(GLEW_EXT_provoking_vertex) = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_provoking_vertex */ +#ifdef GL_EXT_rescale_normal + CONST_CAST(GLEW_EXT_rescale_normal) = _glewSearchExtension("GL_EXT_rescale_normal", extStart, extEnd); +#endif /* GL_EXT_rescale_normal */ +#ifdef GL_EXT_scene_marker + CONST_CAST(GLEW_EXT_scene_marker) = _glewSearchExtension("GL_EXT_scene_marker", extStart, extEnd); + if (glewExperimental || GLEW_EXT_scene_marker) CONST_CAST(GLEW_EXT_scene_marker) = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_scene_marker */ +#ifdef GL_EXT_secondary_color + CONST_CAST(GLEW_EXT_secondary_color) = _glewSearchExtension("GL_EXT_secondary_color", extStart, extEnd); + if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_secondary_color */ +#ifdef GL_EXT_separate_shader_objects + CONST_CAST(GLEW_EXT_separate_shader_objects) = _glewSearchExtension("GL_EXT_separate_shader_objects", extStart, extEnd); + if (glewExperimental || GLEW_EXT_separate_shader_objects) CONST_CAST(GLEW_EXT_separate_shader_objects) = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_separate_shader_objects */ +#ifdef GL_EXT_separate_specular_color + CONST_CAST(GLEW_EXT_separate_specular_color) = _glewSearchExtension("GL_EXT_separate_specular_color", extStart, extEnd); +#endif /* GL_EXT_separate_specular_color */ +#ifdef GL_EXT_shader_image_load_store + CONST_CAST(GLEW_EXT_shader_image_load_store) = _glewSearchExtension("GL_EXT_shader_image_load_store", extStart, extEnd); + if (glewExperimental || GLEW_EXT_shader_image_load_store) CONST_CAST(GLEW_EXT_shader_image_load_store) = !_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_shader_image_load_store */ +#ifdef GL_EXT_shadow_funcs + CONST_CAST(GLEW_EXT_shadow_funcs) = _glewSearchExtension("GL_EXT_shadow_funcs", extStart, extEnd); +#endif /* GL_EXT_shadow_funcs */ +#ifdef GL_EXT_shared_texture_palette + CONST_CAST(GLEW_EXT_shared_texture_palette) = _glewSearchExtension("GL_EXT_shared_texture_palette", extStart, extEnd); +#endif /* GL_EXT_shared_texture_palette */ +#ifdef GL_EXT_stencil_clear_tag + CONST_CAST(GLEW_EXT_stencil_clear_tag) = _glewSearchExtension("GL_EXT_stencil_clear_tag", extStart, extEnd); +#endif /* GL_EXT_stencil_clear_tag */ +#ifdef GL_EXT_stencil_two_side + CONST_CAST(GLEW_EXT_stencil_two_side) = _glewSearchExtension("GL_EXT_stencil_two_side", extStart, extEnd); + if (glewExperimental || GLEW_EXT_stencil_two_side) CONST_CAST(GLEW_EXT_stencil_two_side) = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_stencil_two_side */ +#ifdef GL_EXT_stencil_wrap + CONST_CAST(GLEW_EXT_stencil_wrap) = _glewSearchExtension("GL_EXT_stencil_wrap", extStart, extEnd); +#endif /* GL_EXT_stencil_wrap */ +#ifdef GL_EXT_subtexture + CONST_CAST(GLEW_EXT_subtexture) = _glewSearchExtension("GL_EXT_subtexture", extStart, extEnd); + if (glewExperimental || GLEW_EXT_subtexture) CONST_CAST(GLEW_EXT_subtexture) = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_subtexture */ +#ifdef GL_EXT_texture + CONST_CAST(GLEW_EXT_texture) = _glewSearchExtension("GL_EXT_texture", extStart, extEnd); +#endif /* GL_EXT_texture */ +#ifdef GL_EXT_texture3D + CONST_CAST(GLEW_EXT_texture3D) = _glewSearchExtension("GL_EXT_texture3D", extStart, extEnd); + if (glewExperimental || GLEW_EXT_texture3D) CONST_CAST(GLEW_EXT_texture3D) = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_texture3D */ +#ifdef GL_EXT_texture_array + CONST_CAST(GLEW_EXT_texture_array) = _glewSearchExtension("GL_EXT_texture_array", extStart, extEnd); + if (glewExperimental || GLEW_EXT_texture_array) CONST_CAST(GLEW_EXT_texture_array) = !_glewInit_GL_EXT_texture_array(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_texture_array */ +#ifdef GL_EXT_texture_buffer_object + CONST_CAST(GLEW_EXT_texture_buffer_object) = _glewSearchExtension("GL_EXT_texture_buffer_object", extStart, extEnd); + if (glewExperimental || GLEW_EXT_texture_buffer_object) CONST_CAST(GLEW_EXT_texture_buffer_object) = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_texture_buffer_object */ +#ifdef GL_EXT_texture_compression_dxt1 + CONST_CAST(GLEW_EXT_texture_compression_dxt1) = _glewSearchExtension("GL_EXT_texture_compression_dxt1", extStart, extEnd); +#endif /* GL_EXT_texture_compression_dxt1 */ +#ifdef GL_EXT_texture_compression_latc + CONST_CAST(GLEW_EXT_texture_compression_latc) = _glewSearchExtension("GL_EXT_texture_compression_latc", extStart, extEnd); +#endif /* GL_EXT_texture_compression_latc */ +#ifdef GL_EXT_texture_compression_rgtc + CONST_CAST(GLEW_EXT_texture_compression_rgtc) = _glewSearchExtension("GL_EXT_texture_compression_rgtc", extStart, extEnd); +#endif /* GL_EXT_texture_compression_rgtc */ +#ifdef GL_EXT_texture_compression_s3tc + CONST_CAST(GLEW_EXT_texture_compression_s3tc) = _glewSearchExtension("GL_EXT_texture_compression_s3tc", extStart, extEnd); +#endif /* GL_EXT_texture_compression_s3tc */ +#ifdef GL_EXT_texture_cube_map + CONST_CAST(GLEW_EXT_texture_cube_map) = _glewSearchExtension("GL_EXT_texture_cube_map", extStart, extEnd); +#endif /* GL_EXT_texture_cube_map */ +#ifdef GL_EXT_texture_edge_clamp + CONST_CAST(GLEW_EXT_texture_edge_clamp) = _glewSearchExtension("GL_EXT_texture_edge_clamp", extStart, extEnd); +#endif /* GL_EXT_texture_edge_clamp */ +#ifdef GL_EXT_texture_env + CONST_CAST(GLEW_EXT_texture_env) = _glewSearchExtension("GL_EXT_texture_env", extStart, extEnd); +#endif /* GL_EXT_texture_env */ +#ifdef GL_EXT_texture_env_add + CONST_CAST(GLEW_EXT_texture_env_add) = _glewSearchExtension("GL_EXT_texture_env_add", extStart, extEnd); +#endif /* GL_EXT_texture_env_add */ +#ifdef GL_EXT_texture_env_combine + CONST_CAST(GLEW_EXT_texture_env_combine) = _glewSearchExtension("GL_EXT_texture_env_combine", extStart, extEnd); +#endif /* GL_EXT_texture_env_combine */ +#ifdef GL_EXT_texture_env_dot3 + CONST_CAST(GLEW_EXT_texture_env_dot3) = _glewSearchExtension("GL_EXT_texture_env_dot3", extStart, extEnd); +#endif /* GL_EXT_texture_env_dot3 */ +#ifdef GL_EXT_texture_filter_anisotropic + CONST_CAST(GLEW_EXT_texture_filter_anisotropic) = _glewSearchExtension("GL_EXT_texture_filter_anisotropic", extStart, extEnd); +#endif /* GL_EXT_texture_filter_anisotropic */ +#ifdef GL_EXT_texture_integer + CONST_CAST(GLEW_EXT_texture_integer) = _glewSearchExtension("GL_EXT_texture_integer", extStart, extEnd); + if (glewExperimental || GLEW_EXT_texture_integer) CONST_CAST(GLEW_EXT_texture_integer) = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_texture_integer */ +#ifdef GL_EXT_texture_lod_bias + CONST_CAST(GLEW_EXT_texture_lod_bias) = _glewSearchExtension("GL_EXT_texture_lod_bias", extStart, extEnd); +#endif /* GL_EXT_texture_lod_bias */ +#ifdef GL_EXT_texture_mirror_clamp + CONST_CAST(GLEW_EXT_texture_mirror_clamp) = _glewSearchExtension("GL_EXT_texture_mirror_clamp", extStart, extEnd); +#endif /* GL_EXT_texture_mirror_clamp */ +#ifdef GL_EXT_texture_object + CONST_CAST(GLEW_EXT_texture_object) = _glewSearchExtension("GL_EXT_texture_object", extStart, extEnd); + if (glewExperimental || GLEW_EXT_texture_object) CONST_CAST(GLEW_EXT_texture_object) = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_texture_object */ +#ifdef GL_EXT_texture_perturb_normal + CONST_CAST(GLEW_EXT_texture_perturb_normal) = _glewSearchExtension("GL_EXT_texture_perturb_normal", extStart, extEnd); + if (glewExperimental || GLEW_EXT_texture_perturb_normal) CONST_CAST(GLEW_EXT_texture_perturb_normal) = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_texture_perturb_normal */ +#ifdef GL_EXT_texture_rectangle + CONST_CAST(GLEW_EXT_texture_rectangle) = _glewSearchExtension("GL_EXT_texture_rectangle", extStart, extEnd); +#endif /* GL_EXT_texture_rectangle */ +#ifdef GL_EXT_texture_sRGB + CONST_CAST(GLEW_EXT_texture_sRGB) = _glewSearchExtension("GL_EXT_texture_sRGB", extStart, extEnd); +#endif /* GL_EXT_texture_sRGB */ +#ifdef GL_EXT_texture_sRGB_decode + CONST_CAST(GLEW_EXT_texture_sRGB_decode) = _glewSearchExtension("GL_EXT_texture_sRGB_decode", extStart, extEnd); +#endif /* GL_EXT_texture_sRGB_decode */ +#ifdef GL_EXT_texture_shared_exponent + CONST_CAST(GLEW_EXT_texture_shared_exponent) = _glewSearchExtension("GL_EXT_texture_shared_exponent", extStart, extEnd); +#endif /* GL_EXT_texture_shared_exponent */ +#ifdef GL_EXT_texture_snorm + CONST_CAST(GLEW_EXT_texture_snorm) = _glewSearchExtension("GL_EXT_texture_snorm", extStart, extEnd); +#endif /* GL_EXT_texture_snorm */ +#ifdef GL_EXT_texture_swizzle + CONST_CAST(GLEW_EXT_texture_swizzle) = _glewSearchExtension("GL_EXT_texture_swizzle", extStart, extEnd); +#endif /* GL_EXT_texture_swizzle */ +#ifdef GL_EXT_timer_query + CONST_CAST(GLEW_EXT_timer_query) = _glewSearchExtension("GL_EXT_timer_query", extStart, extEnd); + if (glewExperimental || GLEW_EXT_timer_query) CONST_CAST(GLEW_EXT_timer_query) = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_timer_query */ +#ifdef GL_EXT_transform_feedback + CONST_CAST(GLEW_EXT_transform_feedback) = _glewSearchExtension("GL_EXT_transform_feedback", extStart, extEnd); + if (glewExperimental || GLEW_EXT_transform_feedback) CONST_CAST(GLEW_EXT_transform_feedback) = !_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_transform_feedback */ +#ifdef GL_EXT_vertex_array + CONST_CAST(GLEW_EXT_vertex_array) = _glewSearchExtension("GL_EXT_vertex_array", extStart, extEnd); + if (glewExperimental || GLEW_EXT_vertex_array) CONST_CAST(GLEW_EXT_vertex_array) = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_vertex_array */ +#ifdef GL_EXT_vertex_array_bgra + CONST_CAST(GLEW_EXT_vertex_array_bgra) = _glewSearchExtension("GL_EXT_vertex_array_bgra", extStart, extEnd); +#endif /* GL_EXT_vertex_array_bgra */ +#ifdef GL_EXT_vertex_attrib_64bit + CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = _glewSearchExtension("GL_EXT_vertex_attrib_64bit", extStart, extEnd); + if (glewExperimental || GLEW_EXT_vertex_attrib_64bit) CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = !_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_vertex_attrib_64bit */ +#ifdef GL_EXT_vertex_shader + CONST_CAST(GLEW_EXT_vertex_shader) = _glewSearchExtension("GL_EXT_vertex_shader", extStart, extEnd); + if (glewExperimental || GLEW_EXT_vertex_shader) CONST_CAST(GLEW_EXT_vertex_shader) = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_vertex_shader */ +#ifdef GL_EXT_vertex_weighting + CONST_CAST(GLEW_EXT_vertex_weighting) = _glewSearchExtension("GL_EXT_vertex_weighting", extStart, extEnd); + if (glewExperimental || GLEW_EXT_vertex_weighting) CONST_CAST(GLEW_EXT_vertex_weighting) = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_vertex_weighting */ +#ifdef GL_EXT_x11_sync_object + CONST_CAST(GLEW_EXT_x11_sync_object) = _glewSearchExtension("GL_EXT_x11_sync_object", extStart, extEnd); + if (glewExperimental || GLEW_EXT_x11_sync_object) CONST_CAST(GLEW_EXT_x11_sync_object) = !_glewInit_GL_EXT_x11_sync_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_x11_sync_object */ +#ifdef GL_GREMEDY_frame_terminator + CONST_CAST(GLEW_GREMEDY_frame_terminator) = _glewSearchExtension("GL_GREMEDY_frame_terminator", extStart, extEnd); + if (glewExperimental || GLEW_GREMEDY_frame_terminator) CONST_CAST(GLEW_GREMEDY_frame_terminator) = !_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_GREMEDY_frame_terminator */ +#ifdef GL_GREMEDY_string_marker + CONST_CAST(GLEW_GREMEDY_string_marker) = _glewSearchExtension("GL_GREMEDY_string_marker", extStart, extEnd); + if (glewExperimental || GLEW_GREMEDY_string_marker) CONST_CAST(GLEW_GREMEDY_string_marker) = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_GREMEDY_string_marker */ +#ifdef GL_HP_convolution_border_modes + CONST_CAST(GLEW_HP_convolution_border_modes) = _glewSearchExtension("GL_HP_convolution_border_modes", extStart, extEnd); +#endif /* GL_HP_convolution_border_modes */ +#ifdef GL_HP_image_transform + CONST_CAST(GLEW_HP_image_transform) = _glewSearchExtension("GL_HP_image_transform", extStart, extEnd); + if (glewExperimental || GLEW_HP_image_transform) CONST_CAST(GLEW_HP_image_transform) = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_HP_image_transform */ +#ifdef GL_HP_occlusion_test + CONST_CAST(GLEW_HP_occlusion_test) = _glewSearchExtension("GL_HP_occlusion_test", extStart, extEnd); +#endif /* GL_HP_occlusion_test */ +#ifdef GL_HP_texture_lighting + CONST_CAST(GLEW_HP_texture_lighting) = _glewSearchExtension("GL_HP_texture_lighting", extStart, extEnd); +#endif /* GL_HP_texture_lighting */ +#ifdef GL_IBM_cull_vertex + CONST_CAST(GLEW_IBM_cull_vertex) = _glewSearchExtension("GL_IBM_cull_vertex", extStart, extEnd); +#endif /* GL_IBM_cull_vertex */ +#ifdef GL_IBM_multimode_draw_arrays + CONST_CAST(GLEW_IBM_multimode_draw_arrays) = _glewSearchExtension("GL_IBM_multimode_draw_arrays", extStart, extEnd); + if (glewExperimental || GLEW_IBM_multimode_draw_arrays) CONST_CAST(GLEW_IBM_multimode_draw_arrays) = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_IBM_multimode_draw_arrays */ +#ifdef GL_IBM_rasterpos_clip + CONST_CAST(GLEW_IBM_rasterpos_clip) = _glewSearchExtension("GL_IBM_rasterpos_clip", extStart, extEnd); +#endif /* GL_IBM_rasterpos_clip */ +#ifdef GL_IBM_static_data + CONST_CAST(GLEW_IBM_static_data) = _glewSearchExtension("GL_IBM_static_data", extStart, extEnd); +#endif /* GL_IBM_static_data */ +#ifdef GL_IBM_texture_mirrored_repeat + CONST_CAST(GLEW_IBM_texture_mirrored_repeat) = _glewSearchExtension("GL_IBM_texture_mirrored_repeat", extStart, extEnd); +#endif /* GL_IBM_texture_mirrored_repeat */ +#ifdef GL_IBM_vertex_array_lists + CONST_CAST(GLEW_IBM_vertex_array_lists) = _glewSearchExtension("GL_IBM_vertex_array_lists", extStart, extEnd); + if (glewExperimental || GLEW_IBM_vertex_array_lists) CONST_CAST(GLEW_IBM_vertex_array_lists) = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_IBM_vertex_array_lists */ +#ifdef GL_INGR_color_clamp + CONST_CAST(GLEW_INGR_color_clamp) = _glewSearchExtension("GL_INGR_color_clamp", extStart, extEnd); +#endif /* GL_INGR_color_clamp */ +#ifdef GL_INGR_interlace_read + CONST_CAST(GLEW_INGR_interlace_read) = _glewSearchExtension("GL_INGR_interlace_read", extStart, extEnd); +#endif /* GL_INGR_interlace_read */ +#ifdef GL_INTEL_parallel_arrays + CONST_CAST(GLEW_INTEL_parallel_arrays) = _glewSearchExtension("GL_INTEL_parallel_arrays", extStart, extEnd); + if (glewExperimental || GLEW_INTEL_parallel_arrays) CONST_CAST(GLEW_INTEL_parallel_arrays) = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_INTEL_parallel_arrays */ +#ifdef GL_INTEL_texture_scissor + CONST_CAST(GLEW_INTEL_texture_scissor) = _glewSearchExtension("GL_INTEL_texture_scissor", extStart, extEnd); + if (glewExperimental || GLEW_INTEL_texture_scissor) CONST_CAST(GLEW_INTEL_texture_scissor) = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_INTEL_texture_scissor */ +#ifdef GL_KTX_buffer_region + CONST_CAST(GLEW_KTX_buffer_region) = _glewSearchExtension("GL_KTX_buffer_region", extStart, extEnd); + if (glewExperimental || GLEW_KTX_buffer_region) CONST_CAST(GLEW_KTX_buffer_region) = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_KTX_buffer_region */ +#ifdef GL_MESAX_texture_stack + CONST_CAST(GLEW_MESAX_texture_stack) = _glewSearchExtension("GL_MESAX_texture_stack", extStart, extEnd); +#endif /* GL_MESAX_texture_stack */ +#ifdef GL_MESA_pack_invert + CONST_CAST(GLEW_MESA_pack_invert) = _glewSearchExtension("GL_MESA_pack_invert", extStart, extEnd); +#endif /* GL_MESA_pack_invert */ +#ifdef GL_MESA_resize_buffers + CONST_CAST(GLEW_MESA_resize_buffers) = _glewSearchExtension("GL_MESA_resize_buffers", extStart, extEnd); + if (glewExperimental || GLEW_MESA_resize_buffers) CONST_CAST(GLEW_MESA_resize_buffers) = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_MESA_resize_buffers */ +#ifdef GL_MESA_window_pos + CONST_CAST(GLEW_MESA_window_pos) = _glewSearchExtension("GL_MESA_window_pos", extStart, extEnd); + if (glewExperimental || GLEW_MESA_window_pos) CONST_CAST(GLEW_MESA_window_pos) = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_MESA_window_pos */ +#ifdef GL_MESA_ycbcr_texture + CONST_CAST(GLEW_MESA_ycbcr_texture) = _glewSearchExtension("GL_MESA_ycbcr_texture", extStart, extEnd); +#endif /* GL_MESA_ycbcr_texture */ +#ifdef GL_NVX_gpu_memory_info + CONST_CAST(GLEW_NVX_gpu_memory_info) = _glewSearchExtension("GL_NVX_gpu_memory_info", extStart, extEnd); +#endif /* GL_NVX_gpu_memory_info */ +#ifdef GL_NV_bindless_texture + CONST_CAST(GLEW_NV_bindless_texture) = _glewSearchExtension("GL_NV_bindless_texture", extStart, extEnd); + if (glewExperimental || GLEW_NV_bindless_texture) CONST_CAST(GLEW_NV_bindless_texture) = !_glewInit_GL_NV_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_bindless_texture */ +#ifdef GL_NV_blend_square + CONST_CAST(GLEW_NV_blend_square) = _glewSearchExtension("GL_NV_blend_square", extStart, extEnd); +#endif /* GL_NV_blend_square */ +#ifdef GL_NV_conditional_render + CONST_CAST(GLEW_NV_conditional_render) = _glewSearchExtension("GL_NV_conditional_render", extStart, extEnd); + if (glewExperimental || GLEW_NV_conditional_render) CONST_CAST(GLEW_NV_conditional_render) = !_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_conditional_render */ +#ifdef GL_NV_copy_depth_to_color + CONST_CAST(GLEW_NV_copy_depth_to_color) = _glewSearchExtension("GL_NV_copy_depth_to_color", extStart, extEnd); +#endif /* GL_NV_copy_depth_to_color */ +#ifdef GL_NV_copy_image + CONST_CAST(GLEW_NV_copy_image) = _glewSearchExtension("GL_NV_copy_image", extStart, extEnd); + if (glewExperimental || GLEW_NV_copy_image) CONST_CAST(GLEW_NV_copy_image) = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_copy_image */ +#ifdef GL_NV_depth_buffer_float + CONST_CAST(GLEW_NV_depth_buffer_float) = _glewSearchExtension("GL_NV_depth_buffer_float", extStart, extEnd); + if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_depth_buffer_float */ +#ifdef GL_NV_depth_clamp + CONST_CAST(GLEW_NV_depth_clamp) = _glewSearchExtension("GL_NV_depth_clamp", extStart, extEnd); +#endif /* GL_NV_depth_clamp */ +#ifdef GL_NV_depth_range_unclamped + CONST_CAST(GLEW_NV_depth_range_unclamped) = _glewSearchExtension("GL_NV_depth_range_unclamped", extStart, extEnd); +#endif /* GL_NV_depth_range_unclamped */ +#ifdef GL_NV_evaluators + CONST_CAST(GLEW_NV_evaluators) = _glewSearchExtension("GL_NV_evaluators", extStart, extEnd); + if (glewExperimental || GLEW_NV_evaluators) CONST_CAST(GLEW_NV_evaluators) = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_evaluators */ +#ifdef GL_NV_explicit_multisample + CONST_CAST(GLEW_NV_explicit_multisample) = _glewSearchExtension("GL_NV_explicit_multisample", extStart, extEnd); + if (glewExperimental || GLEW_NV_explicit_multisample) CONST_CAST(GLEW_NV_explicit_multisample) = !_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_explicit_multisample */ +#ifdef GL_NV_fence + CONST_CAST(GLEW_NV_fence) = _glewSearchExtension("GL_NV_fence", extStart, extEnd); + if (glewExperimental || GLEW_NV_fence) CONST_CAST(GLEW_NV_fence) = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_fence */ +#ifdef GL_NV_float_buffer + CONST_CAST(GLEW_NV_float_buffer) = _glewSearchExtension("GL_NV_float_buffer", extStart, extEnd); +#endif /* GL_NV_float_buffer */ +#ifdef GL_NV_fog_distance + CONST_CAST(GLEW_NV_fog_distance) = _glewSearchExtension("GL_NV_fog_distance", extStart, extEnd); +#endif /* GL_NV_fog_distance */ +#ifdef GL_NV_fragment_program + CONST_CAST(GLEW_NV_fragment_program) = _glewSearchExtension("GL_NV_fragment_program", extStart, extEnd); + if (glewExperimental || GLEW_NV_fragment_program) CONST_CAST(GLEW_NV_fragment_program) = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_fragment_program */ +#ifdef GL_NV_fragment_program2 + CONST_CAST(GLEW_NV_fragment_program2) = _glewSearchExtension("GL_NV_fragment_program2", extStart, extEnd); +#endif /* GL_NV_fragment_program2 */ +#ifdef GL_NV_fragment_program4 + CONST_CAST(GLEW_NV_fragment_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); +#endif /* GL_NV_fragment_program4 */ +#ifdef GL_NV_fragment_program_option + CONST_CAST(GLEW_NV_fragment_program_option) = _glewSearchExtension("GL_NV_fragment_program_option", extStart, extEnd); +#endif /* GL_NV_fragment_program_option */ +#ifdef GL_NV_framebuffer_multisample_coverage + CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = _glewSearchExtension("GL_NV_framebuffer_multisample_coverage", extStart, extEnd); + if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_framebuffer_multisample_coverage */ +#ifdef GL_NV_geometry_program4 + CONST_CAST(GLEW_NV_geometry_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); + if (glewExperimental || GLEW_NV_geometry_program4) CONST_CAST(GLEW_NV_geometry_program4) = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_geometry_program4 */ +#ifdef GL_NV_geometry_shader4 + CONST_CAST(GLEW_NV_geometry_shader4) = _glewSearchExtension("GL_NV_geometry_shader4", extStart, extEnd); +#endif /* GL_NV_geometry_shader4 */ +#ifdef GL_NV_gpu_program4 + CONST_CAST(GLEW_NV_gpu_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); + if (glewExperimental || GLEW_NV_gpu_program4) CONST_CAST(GLEW_NV_gpu_program4) = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_gpu_program4 */ +#ifdef GL_NV_gpu_program5 + CONST_CAST(GLEW_NV_gpu_program5) = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd); +#endif /* GL_NV_gpu_program5 */ +#ifdef GL_NV_gpu_program_fp64 + CONST_CAST(GLEW_NV_gpu_program_fp64) = _glewSearchExtension("GL_NV_gpu_program_fp64", extStart, extEnd); +#endif /* GL_NV_gpu_program_fp64 */ +#ifdef GL_NV_gpu_shader5 + CONST_CAST(GLEW_NV_gpu_shader5) = _glewSearchExtension("GL_NV_gpu_shader5", extStart, extEnd); + if (glewExperimental || GLEW_NV_gpu_shader5) CONST_CAST(GLEW_NV_gpu_shader5) = !_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_gpu_shader5 */ +#ifdef GL_NV_half_float + CONST_CAST(GLEW_NV_half_float) = _glewSearchExtension("GL_NV_half_float", extStart, extEnd); + if (glewExperimental || GLEW_NV_half_float) CONST_CAST(GLEW_NV_half_float) = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_half_float */ +#ifdef GL_NV_light_max_exponent + CONST_CAST(GLEW_NV_light_max_exponent) = _glewSearchExtension("GL_NV_light_max_exponent", extStart, extEnd); +#endif /* GL_NV_light_max_exponent */ +#ifdef GL_NV_multisample_coverage + CONST_CAST(GLEW_NV_multisample_coverage) = _glewSearchExtension("GL_NV_multisample_coverage", extStart, extEnd); +#endif /* GL_NV_multisample_coverage */ +#ifdef GL_NV_multisample_filter_hint + CONST_CAST(GLEW_NV_multisample_filter_hint) = _glewSearchExtension("GL_NV_multisample_filter_hint", extStart, extEnd); +#endif /* GL_NV_multisample_filter_hint */ +#ifdef GL_NV_occlusion_query + CONST_CAST(GLEW_NV_occlusion_query) = _glewSearchExtension("GL_NV_occlusion_query", extStart, extEnd); + if (glewExperimental || GLEW_NV_occlusion_query) CONST_CAST(GLEW_NV_occlusion_query) = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_occlusion_query */ +#ifdef GL_NV_packed_depth_stencil + CONST_CAST(GLEW_NV_packed_depth_stencil) = _glewSearchExtension("GL_NV_packed_depth_stencil", extStart, extEnd); +#endif /* GL_NV_packed_depth_stencil */ +#ifdef GL_NV_parameter_buffer_object + CONST_CAST(GLEW_NV_parameter_buffer_object) = _glewSearchExtension("GL_NV_parameter_buffer_object", extStart, extEnd); + if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_parameter_buffer_object */ +#ifdef GL_NV_parameter_buffer_object2 + CONST_CAST(GLEW_NV_parameter_buffer_object2) = _glewSearchExtension("GL_NV_parameter_buffer_object2", extStart, extEnd); +#endif /* GL_NV_parameter_buffer_object2 */ +#ifdef GL_NV_path_rendering + CONST_CAST(GLEW_NV_path_rendering) = _glewSearchExtension("GL_NV_path_rendering", extStart, extEnd); + if (glewExperimental || GLEW_NV_path_rendering) CONST_CAST(GLEW_NV_path_rendering) = !_glewInit_GL_NV_path_rendering(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_path_rendering */ +#ifdef GL_NV_pixel_data_range + CONST_CAST(GLEW_NV_pixel_data_range) = _glewSearchExtension("GL_NV_pixel_data_range", extStart, extEnd); + if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_pixel_data_range */ +#ifdef GL_NV_point_sprite + CONST_CAST(GLEW_NV_point_sprite) = _glewSearchExtension("GL_NV_point_sprite", extStart, extEnd); + if (glewExperimental || GLEW_NV_point_sprite) CONST_CAST(GLEW_NV_point_sprite) = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_point_sprite */ +#ifdef GL_NV_present_video + CONST_CAST(GLEW_NV_present_video) = _glewSearchExtension("GL_NV_present_video", extStart, extEnd); + if (glewExperimental || GLEW_NV_present_video) CONST_CAST(GLEW_NV_present_video) = !_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_present_video */ +#ifdef GL_NV_primitive_restart + CONST_CAST(GLEW_NV_primitive_restart) = _glewSearchExtension("GL_NV_primitive_restart", extStart, extEnd); + if (glewExperimental || GLEW_NV_primitive_restart) CONST_CAST(GLEW_NV_primitive_restart) = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_primitive_restart */ +#ifdef GL_NV_register_combiners + CONST_CAST(GLEW_NV_register_combiners) = _glewSearchExtension("GL_NV_register_combiners", extStart, extEnd); + if (glewExperimental || GLEW_NV_register_combiners) CONST_CAST(GLEW_NV_register_combiners) = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_register_combiners */ +#ifdef GL_NV_register_combiners2 + CONST_CAST(GLEW_NV_register_combiners2) = _glewSearchExtension("GL_NV_register_combiners2", extStart, extEnd); + if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_register_combiners2 */ +#ifdef GL_NV_shader_atomic_float + CONST_CAST(GLEW_NV_shader_atomic_float) = _glewSearchExtension("GL_NV_shader_atomic_float", extStart, extEnd); +#endif /* GL_NV_shader_atomic_float */ +#ifdef GL_NV_shader_buffer_load + CONST_CAST(GLEW_NV_shader_buffer_load) = _glewSearchExtension("GL_NV_shader_buffer_load", extStart, extEnd); + if (glewExperimental || GLEW_NV_shader_buffer_load) CONST_CAST(GLEW_NV_shader_buffer_load) = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_shader_buffer_load */ +#ifdef GL_NV_tessellation_program5 + CONST_CAST(GLEW_NV_tessellation_program5) = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd); +#endif /* GL_NV_tessellation_program5 */ +#ifdef GL_NV_texgen_emboss + CONST_CAST(GLEW_NV_texgen_emboss) = _glewSearchExtension("GL_NV_texgen_emboss", extStart, extEnd); +#endif /* GL_NV_texgen_emboss */ +#ifdef GL_NV_texgen_reflection + CONST_CAST(GLEW_NV_texgen_reflection) = _glewSearchExtension("GL_NV_texgen_reflection", extStart, extEnd); +#endif /* GL_NV_texgen_reflection */ +#ifdef GL_NV_texture_barrier + CONST_CAST(GLEW_NV_texture_barrier) = _glewSearchExtension("GL_NV_texture_barrier", extStart, extEnd); + if (glewExperimental || GLEW_NV_texture_barrier) CONST_CAST(GLEW_NV_texture_barrier) = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_texture_barrier */ +#ifdef GL_NV_texture_compression_vtc + CONST_CAST(GLEW_NV_texture_compression_vtc) = _glewSearchExtension("GL_NV_texture_compression_vtc", extStart, extEnd); +#endif /* GL_NV_texture_compression_vtc */ +#ifdef GL_NV_texture_env_combine4 + CONST_CAST(GLEW_NV_texture_env_combine4) = _glewSearchExtension("GL_NV_texture_env_combine4", extStart, extEnd); +#endif /* GL_NV_texture_env_combine4 */ +#ifdef GL_NV_texture_expand_normal + CONST_CAST(GLEW_NV_texture_expand_normal) = _glewSearchExtension("GL_NV_texture_expand_normal", extStart, extEnd); +#endif /* GL_NV_texture_expand_normal */ +#ifdef GL_NV_texture_multisample + CONST_CAST(GLEW_NV_texture_multisample) = _glewSearchExtension("GL_NV_texture_multisample", extStart, extEnd); + if (glewExperimental || GLEW_NV_texture_multisample) CONST_CAST(GLEW_NV_texture_multisample) = !_glewInit_GL_NV_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_texture_multisample */ +#ifdef GL_NV_texture_rectangle + CONST_CAST(GLEW_NV_texture_rectangle) = _glewSearchExtension("GL_NV_texture_rectangle", extStart, extEnd); +#endif /* GL_NV_texture_rectangle */ +#ifdef GL_NV_texture_shader + CONST_CAST(GLEW_NV_texture_shader) = _glewSearchExtension("GL_NV_texture_shader", extStart, extEnd); +#endif /* GL_NV_texture_shader */ +#ifdef GL_NV_texture_shader2 + CONST_CAST(GLEW_NV_texture_shader2) = _glewSearchExtension("GL_NV_texture_shader2", extStart, extEnd); +#endif /* GL_NV_texture_shader2 */ +#ifdef GL_NV_texture_shader3 + CONST_CAST(GLEW_NV_texture_shader3) = _glewSearchExtension("GL_NV_texture_shader3", extStart, extEnd); +#endif /* GL_NV_texture_shader3 */ +#ifdef GL_NV_transform_feedback + CONST_CAST(GLEW_NV_transform_feedback) = _glewSearchExtension("GL_NV_transform_feedback", extStart, extEnd); + if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_transform_feedback */ +#ifdef GL_NV_transform_feedback2 + CONST_CAST(GLEW_NV_transform_feedback2) = _glewSearchExtension("GL_NV_transform_feedback2", extStart, extEnd); + if (glewExperimental || GLEW_NV_transform_feedback2) CONST_CAST(GLEW_NV_transform_feedback2) = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_transform_feedback2 */ +#ifdef GL_NV_vdpau_interop + CONST_CAST(GLEW_NV_vdpau_interop) = _glewSearchExtension("GL_NV_vdpau_interop", extStart, extEnd); + if (glewExperimental || GLEW_NV_vdpau_interop) CONST_CAST(GLEW_NV_vdpau_interop) = !_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_vdpau_interop */ +#ifdef GL_NV_vertex_array_range + CONST_CAST(GLEW_NV_vertex_array_range) = _glewSearchExtension("GL_NV_vertex_array_range", extStart, extEnd); + if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_vertex_array_range */ +#ifdef GL_NV_vertex_array_range2 + CONST_CAST(GLEW_NV_vertex_array_range2) = _glewSearchExtension("GL_NV_vertex_array_range2", extStart, extEnd); +#endif /* GL_NV_vertex_array_range2 */ +#ifdef GL_NV_vertex_attrib_integer_64bit + CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = _glewSearchExtension("GL_NV_vertex_attrib_integer_64bit", extStart, extEnd); + if (glewExperimental || GLEW_NV_vertex_attrib_integer_64bit) CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = !_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_vertex_attrib_integer_64bit */ +#ifdef GL_NV_vertex_buffer_unified_memory + CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = _glewSearchExtension("GL_NV_vertex_buffer_unified_memory", extStart, extEnd); + if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_vertex_buffer_unified_memory */ +#ifdef GL_NV_vertex_program + CONST_CAST(GLEW_NV_vertex_program) = _glewSearchExtension("GL_NV_vertex_program", extStart, extEnd); + if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_vertex_program */ +#ifdef GL_NV_vertex_program1_1 + CONST_CAST(GLEW_NV_vertex_program1_1) = _glewSearchExtension("GL_NV_vertex_program1_1", extStart, extEnd); +#endif /* GL_NV_vertex_program1_1 */ +#ifdef GL_NV_vertex_program2 + CONST_CAST(GLEW_NV_vertex_program2) = _glewSearchExtension("GL_NV_vertex_program2", extStart, extEnd); +#endif /* GL_NV_vertex_program2 */ +#ifdef GL_NV_vertex_program2_option + CONST_CAST(GLEW_NV_vertex_program2_option) = _glewSearchExtension("GL_NV_vertex_program2_option", extStart, extEnd); +#endif /* GL_NV_vertex_program2_option */ +#ifdef GL_NV_vertex_program3 + CONST_CAST(GLEW_NV_vertex_program3) = _glewSearchExtension("GL_NV_vertex_program3", extStart, extEnd); +#endif /* GL_NV_vertex_program3 */ +#ifdef GL_NV_vertex_program4 + CONST_CAST(GLEW_NV_vertex_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); +#endif /* GL_NV_vertex_program4 */ +#ifdef GL_NV_video_capture + CONST_CAST(GLEW_NV_video_capture) = _glewSearchExtension("GL_NV_video_capture", extStart, extEnd); + if (glewExperimental || GLEW_NV_video_capture) CONST_CAST(GLEW_NV_video_capture) = !_glewInit_GL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_video_capture */ +#ifdef GL_OES_byte_coordinates + CONST_CAST(GLEW_OES_byte_coordinates) = _glewSearchExtension("GL_OES_byte_coordinates", extStart, extEnd); +#endif /* GL_OES_byte_coordinates */ +#ifdef GL_OES_compressed_paletted_texture + CONST_CAST(GLEW_OES_compressed_paletted_texture) = _glewSearchExtension("GL_OES_compressed_paletted_texture", extStart, extEnd); +#endif /* GL_OES_compressed_paletted_texture */ +#ifdef GL_OES_read_format + CONST_CAST(GLEW_OES_read_format) = _glewSearchExtension("GL_OES_read_format", extStart, extEnd); +#endif /* GL_OES_read_format */ +#ifdef GL_OES_single_precision + CONST_CAST(GLEW_OES_single_precision) = _glewSearchExtension("GL_OES_single_precision", extStart, extEnd); + if (glewExperimental || GLEW_OES_single_precision) CONST_CAST(GLEW_OES_single_precision) = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_OES_single_precision */ +#ifdef GL_OML_interlace + CONST_CAST(GLEW_OML_interlace) = _glewSearchExtension("GL_OML_interlace", extStart, extEnd); +#endif /* GL_OML_interlace */ +#ifdef GL_OML_resample + CONST_CAST(GLEW_OML_resample) = _glewSearchExtension("GL_OML_resample", extStart, extEnd); +#endif /* GL_OML_resample */ +#ifdef GL_OML_subsample + CONST_CAST(GLEW_OML_subsample) = _glewSearchExtension("GL_OML_subsample", extStart, extEnd); +#endif /* GL_OML_subsample */ +#ifdef GL_PGI_misc_hints + CONST_CAST(GLEW_PGI_misc_hints) = _glewSearchExtension("GL_PGI_misc_hints", extStart, extEnd); +#endif /* GL_PGI_misc_hints */ +#ifdef GL_PGI_vertex_hints + CONST_CAST(GLEW_PGI_vertex_hints) = _glewSearchExtension("GL_PGI_vertex_hints", extStart, extEnd); +#endif /* GL_PGI_vertex_hints */ +#ifdef GL_REND_screen_coordinates + CONST_CAST(GLEW_REND_screen_coordinates) = _glewSearchExtension("GL_REND_screen_coordinates", extStart, extEnd); +#endif /* GL_REND_screen_coordinates */ +#ifdef GL_S3_s3tc + CONST_CAST(GLEW_S3_s3tc) = _glewSearchExtension("GL_S3_s3tc", extStart, extEnd); +#endif /* GL_S3_s3tc */ +#ifdef GL_SGIS_color_range + CONST_CAST(GLEW_SGIS_color_range) = _glewSearchExtension("GL_SGIS_color_range", extStart, extEnd); +#endif /* GL_SGIS_color_range */ +#ifdef GL_SGIS_detail_texture + CONST_CAST(GLEW_SGIS_detail_texture) = _glewSearchExtension("GL_SGIS_detail_texture", extStart, extEnd); + if (glewExperimental || GLEW_SGIS_detail_texture) CONST_CAST(GLEW_SGIS_detail_texture) = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIS_detail_texture */ +#ifdef GL_SGIS_fog_function + CONST_CAST(GLEW_SGIS_fog_function) = _glewSearchExtension("GL_SGIS_fog_function", extStart, extEnd); + if (glewExperimental || GLEW_SGIS_fog_function) CONST_CAST(GLEW_SGIS_fog_function) = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIS_fog_function */ +#ifdef GL_SGIS_generate_mipmap + CONST_CAST(GLEW_SGIS_generate_mipmap) = _glewSearchExtension("GL_SGIS_generate_mipmap", extStart, extEnd); +#endif /* GL_SGIS_generate_mipmap */ +#ifdef GL_SGIS_multisample + CONST_CAST(GLEW_SGIS_multisample) = _glewSearchExtension("GL_SGIS_multisample", extStart, extEnd); + if (glewExperimental || GLEW_SGIS_multisample) CONST_CAST(GLEW_SGIS_multisample) = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIS_multisample */ +#ifdef GL_SGIS_pixel_texture + CONST_CAST(GLEW_SGIS_pixel_texture) = _glewSearchExtension("GL_SGIS_pixel_texture", extStart, extEnd); +#endif /* GL_SGIS_pixel_texture */ +#ifdef GL_SGIS_point_line_texgen + CONST_CAST(GLEW_SGIS_point_line_texgen) = _glewSearchExtension("GL_SGIS_point_line_texgen", extStart, extEnd); +#endif /* GL_SGIS_point_line_texgen */ +#ifdef GL_SGIS_sharpen_texture + CONST_CAST(GLEW_SGIS_sharpen_texture) = _glewSearchExtension("GL_SGIS_sharpen_texture", extStart, extEnd); + if (glewExperimental || GLEW_SGIS_sharpen_texture) CONST_CAST(GLEW_SGIS_sharpen_texture) = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIS_sharpen_texture */ +#ifdef GL_SGIS_texture4D + CONST_CAST(GLEW_SGIS_texture4D) = _glewSearchExtension("GL_SGIS_texture4D", extStart, extEnd); + if (glewExperimental || GLEW_SGIS_texture4D) CONST_CAST(GLEW_SGIS_texture4D) = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIS_texture4D */ +#ifdef GL_SGIS_texture_border_clamp + CONST_CAST(GLEW_SGIS_texture_border_clamp) = _glewSearchExtension("GL_SGIS_texture_border_clamp", extStart, extEnd); +#endif /* GL_SGIS_texture_border_clamp */ +#ifdef GL_SGIS_texture_edge_clamp + CONST_CAST(GLEW_SGIS_texture_edge_clamp) = _glewSearchExtension("GL_SGIS_texture_edge_clamp", extStart, extEnd); +#endif /* GL_SGIS_texture_edge_clamp */ +#ifdef GL_SGIS_texture_filter4 + CONST_CAST(GLEW_SGIS_texture_filter4) = _glewSearchExtension("GL_SGIS_texture_filter4", extStart, extEnd); + if (glewExperimental || GLEW_SGIS_texture_filter4) CONST_CAST(GLEW_SGIS_texture_filter4) = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIS_texture_filter4 */ +#ifdef GL_SGIS_texture_lod + CONST_CAST(GLEW_SGIS_texture_lod) = _glewSearchExtension("GL_SGIS_texture_lod", extStart, extEnd); +#endif /* GL_SGIS_texture_lod */ +#ifdef GL_SGIS_texture_select + CONST_CAST(GLEW_SGIS_texture_select) = _glewSearchExtension("GL_SGIS_texture_select", extStart, extEnd); +#endif /* GL_SGIS_texture_select */ +#ifdef GL_SGIX_async + CONST_CAST(GLEW_SGIX_async) = _glewSearchExtension("GL_SGIX_async", extStart, extEnd); + if (glewExperimental || GLEW_SGIX_async) CONST_CAST(GLEW_SGIX_async) = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIX_async */ +#ifdef GL_SGIX_async_histogram + CONST_CAST(GLEW_SGIX_async_histogram) = _glewSearchExtension("GL_SGIX_async_histogram", extStart, extEnd); +#endif /* GL_SGIX_async_histogram */ +#ifdef GL_SGIX_async_pixel + CONST_CAST(GLEW_SGIX_async_pixel) = _glewSearchExtension("GL_SGIX_async_pixel", extStart, extEnd); +#endif /* GL_SGIX_async_pixel */ +#ifdef GL_SGIX_blend_alpha_minmax + CONST_CAST(GLEW_SGIX_blend_alpha_minmax) = _glewSearchExtension("GL_SGIX_blend_alpha_minmax", extStart, extEnd); +#endif /* GL_SGIX_blend_alpha_minmax */ +#ifdef GL_SGIX_clipmap + CONST_CAST(GLEW_SGIX_clipmap) = _glewSearchExtension("GL_SGIX_clipmap", extStart, extEnd); +#endif /* GL_SGIX_clipmap */ +#ifdef GL_SGIX_convolution_accuracy + CONST_CAST(GLEW_SGIX_convolution_accuracy) = _glewSearchExtension("GL_SGIX_convolution_accuracy", extStart, extEnd); +#endif /* GL_SGIX_convolution_accuracy */ +#ifdef GL_SGIX_depth_texture + CONST_CAST(GLEW_SGIX_depth_texture) = _glewSearchExtension("GL_SGIX_depth_texture", extStart, extEnd); +#endif /* GL_SGIX_depth_texture */ +#ifdef GL_SGIX_flush_raster + CONST_CAST(GLEW_SGIX_flush_raster) = _glewSearchExtension("GL_SGIX_flush_raster", extStart, extEnd); + if (glewExperimental || GLEW_SGIX_flush_raster) CONST_CAST(GLEW_SGIX_flush_raster) = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIX_flush_raster */ +#ifdef GL_SGIX_fog_offset + CONST_CAST(GLEW_SGIX_fog_offset) = _glewSearchExtension("GL_SGIX_fog_offset", extStart, extEnd); +#endif /* GL_SGIX_fog_offset */ +#ifdef GL_SGIX_fog_texture + CONST_CAST(GLEW_SGIX_fog_texture) = _glewSearchExtension("GL_SGIX_fog_texture", extStart, extEnd); + if (glewExperimental || GLEW_SGIX_fog_texture) CONST_CAST(GLEW_SGIX_fog_texture) = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIX_fog_texture */ +#ifdef GL_SGIX_fragment_specular_lighting + CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = _glewSearchExtension("GL_SGIX_fragment_specular_lighting", extStart, extEnd); + if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIX_fragment_specular_lighting */ +#ifdef GL_SGIX_framezoom + CONST_CAST(GLEW_SGIX_framezoom) = _glewSearchExtension("GL_SGIX_framezoom", extStart, extEnd); + if (glewExperimental || GLEW_SGIX_framezoom) CONST_CAST(GLEW_SGIX_framezoom) = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIX_framezoom */ +#ifdef GL_SGIX_interlace + CONST_CAST(GLEW_SGIX_interlace) = _glewSearchExtension("GL_SGIX_interlace", extStart, extEnd); +#endif /* GL_SGIX_interlace */ +#ifdef GL_SGIX_ir_instrument1 + CONST_CAST(GLEW_SGIX_ir_instrument1) = _glewSearchExtension("GL_SGIX_ir_instrument1", extStart, extEnd); +#endif /* GL_SGIX_ir_instrument1 */ +#ifdef GL_SGIX_list_priority + CONST_CAST(GLEW_SGIX_list_priority) = _glewSearchExtension("GL_SGIX_list_priority", extStart, extEnd); +#endif /* GL_SGIX_list_priority */ +#ifdef GL_SGIX_pixel_texture + CONST_CAST(GLEW_SGIX_pixel_texture) = _glewSearchExtension("GL_SGIX_pixel_texture", extStart, extEnd); + if (glewExperimental || GLEW_SGIX_pixel_texture) CONST_CAST(GLEW_SGIX_pixel_texture) = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIX_pixel_texture */ +#ifdef GL_SGIX_pixel_texture_bits + CONST_CAST(GLEW_SGIX_pixel_texture_bits) = _glewSearchExtension("GL_SGIX_pixel_texture_bits", extStart, extEnd); +#endif /* GL_SGIX_pixel_texture_bits */ +#ifdef GL_SGIX_reference_plane + CONST_CAST(GLEW_SGIX_reference_plane) = _glewSearchExtension("GL_SGIX_reference_plane", extStart, extEnd); + if (glewExperimental || GLEW_SGIX_reference_plane) CONST_CAST(GLEW_SGIX_reference_plane) = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIX_reference_plane */ +#ifdef GL_SGIX_resample + CONST_CAST(GLEW_SGIX_resample) = _glewSearchExtension("GL_SGIX_resample", extStart, extEnd); +#endif /* GL_SGIX_resample */ +#ifdef GL_SGIX_shadow + CONST_CAST(GLEW_SGIX_shadow) = _glewSearchExtension("GL_SGIX_shadow", extStart, extEnd); +#endif /* GL_SGIX_shadow */ +#ifdef GL_SGIX_shadow_ambient + CONST_CAST(GLEW_SGIX_shadow_ambient) = _glewSearchExtension("GL_SGIX_shadow_ambient", extStart, extEnd); +#endif /* GL_SGIX_shadow_ambient */ +#ifdef GL_SGIX_sprite + CONST_CAST(GLEW_SGIX_sprite) = _glewSearchExtension("GL_SGIX_sprite", extStart, extEnd); + if (glewExperimental || GLEW_SGIX_sprite) CONST_CAST(GLEW_SGIX_sprite) = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIX_sprite */ +#ifdef GL_SGIX_tag_sample_buffer + CONST_CAST(GLEW_SGIX_tag_sample_buffer) = _glewSearchExtension("GL_SGIX_tag_sample_buffer", extStart, extEnd); + if (glewExperimental || GLEW_SGIX_tag_sample_buffer) CONST_CAST(GLEW_SGIX_tag_sample_buffer) = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGIX_tag_sample_buffer */ +#ifdef GL_SGIX_texture_add_env + CONST_CAST(GLEW_SGIX_texture_add_env) = _glewSearchExtension("GL_SGIX_texture_add_env", extStart, extEnd); +#endif /* GL_SGIX_texture_add_env */ +#ifdef GL_SGIX_texture_coordinate_clamp + CONST_CAST(GLEW_SGIX_texture_coordinate_clamp) = _glewSearchExtension("GL_SGIX_texture_coordinate_clamp", extStart, extEnd); +#endif /* GL_SGIX_texture_coordinate_clamp */ +#ifdef GL_SGIX_texture_lod_bias + CONST_CAST(GLEW_SGIX_texture_lod_bias) = _glewSearchExtension("GL_SGIX_texture_lod_bias", extStart, extEnd); +#endif /* GL_SGIX_texture_lod_bias */ +#ifdef GL_SGIX_texture_multi_buffer + CONST_CAST(GLEW_SGIX_texture_multi_buffer) = _glewSearchExtension("GL_SGIX_texture_multi_buffer", extStart, extEnd); +#endif /* GL_SGIX_texture_multi_buffer */ +#ifdef GL_SGIX_texture_range + CONST_CAST(GLEW_SGIX_texture_range) = _glewSearchExtension("GL_SGIX_texture_range", extStart, extEnd); +#endif /* GL_SGIX_texture_range */ +#ifdef GL_SGIX_texture_scale_bias + CONST_CAST(GLEW_SGIX_texture_scale_bias) = _glewSearchExtension("GL_SGIX_texture_scale_bias", extStart, extEnd); +#endif /* GL_SGIX_texture_scale_bias */ +#ifdef GL_SGIX_vertex_preclip + CONST_CAST(GLEW_SGIX_vertex_preclip) = _glewSearchExtension("GL_SGIX_vertex_preclip", extStart, extEnd); +#endif /* GL_SGIX_vertex_preclip */ +#ifdef GL_SGIX_vertex_preclip_hint + CONST_CAST(GLEW_SGIX_vertex_preclip_hint) = _glewSearchExtension("GL_SGIX_vertex_preclip_hint", extStart, extEnd); +#endif /* GL_SGIX_vertex_preclip_hint */ +#ifdef GL_SGIX_ycrcb + CONST_CAST(GLEW_SGIX_ycrcb) = _glewSearchExtension("GL_SGIX_ycrcb", extStart, extEnd); +#endif /* GL_SGIX_ycrcb */ +#ifdef GL_SGI_color_matrix + CONST_CAST(GLEW_SGI_color_matrix) = _glewSearchExtension("GL_SGI_color_matrix", extStart, extEnd); +#endif /* GL_SGI_color_matrix */ +#ifdef GL_SGI_color_table + CONST_CAST(GLEW_SGI_color_table) = _glewSearchExtension("GL_SGI_color_table", extStart, extEnd); + if (glewExperimental || GLEW_SGI_color_table) CONST_CAST(GLEW_SGI_color_table) = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SGI_color_table */ +#ifdef GL_SGI_texture_color_table + CONST_CAST(GLEW_SGI_texture_color_table) = _glewSearchExtension("GL_SGI_texture_color_table", extStart, extEnd); +#endif /* GL_SGI_texture_color_table */ +#ifdef GL_SUNX_constant_data + CONST_CAST(GLEW_SUNX_constant_data) = _glewSearchExtension("GL_SUNX_constant_data", extStart, extEnd); + if (glewExperimental || GLEW_SUNX_constant_data) CONST_CAST(GLEW_SUNX_constant_data) = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SUNX_constant_data */ +#ifdef GL_SUN_convolution_border_modes + CONST_CAST(GLEW_SUN_convolution_border_modes) = _glewSearchExtension("GL_SUN_convolution_border_modes", extStart, extEnd); +#endif /* GL_SUN_convolution_border_modes */ +#ifdef GL_SUN_global_alpha + CONST_CAST(GLEW_SUN_global_alpha) = _glewSearchExtension("GL_SUN_global_alpha", extStart, extEnd); + if (glewExperimental || GLEW_SUN_global_alpha) CONST_CAST(GLEW_SUN_global_alpha) = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SUN_global_alpha */ +#ifdef GL_SUN_mesh_array + CONST_CAST(GLEW_SUN_mesh_array) = _glewSearchExtension("GL_SUN_mesh_array", extStart, extEnd); +#endif /* GL_SUN_mesh_array */ +#ifdef GL_SUN_read_video_pixels + CONST_CAST(GLEW_SUN_read_video_pixels) = _glewSearchExtension("GL_SUN_read_video_pixels", extStart, extEnd); + if (glewExperimental || GLEW_SUN_read_video_pixels) CONST_CAST(GLEW_SUN_read_video_pixels) = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SUN_read_video_pixels */ +#ifdef GL_SUN_slice_accum + CONST_CAST(GLEW_SUN_slice_accum) = _glewSearchExtension("GL_SUN_slice_accum", extStart, extEnd); +#endif /* GL_SUN_slice_accum */ +#ifdef GL_SUN_triangle_list + CONST_CAST(GLEW_SUN_triangle_list) = _glewSearchExtension("GL_SUN_triangle_list", extStart, extEnd); + if (glewExperimental || GLEW_SUN_triangle_list) CONST_CAST(GLEW_SUN_triangle_list) = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SUN_triangle_list */ +#ifdef GL_SUN_vertex + CONST_CAST(GLEW_SUN_vertex) = _glewSearchExtension("GL_SUN_vertex", extStart, extEnd); + if (glewExperimental || GLEW_SUN_vertex) CONST_CAST(GLEW_SUN_vertex) = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_SUN_vertex */ +#ifdef GL_WIN_phong_shading + CONST_CAST(GLEW_WIN_phong_shading) = _glewSearchExtension("GL_WIN_phong_shading", extStart, extEnd); +#endif /* GL_WIN_phong_shading */ +#ifdef GL_WIN_specular_fog + CONST_CAST(GLEW_WIN_specular_fog) = _glewSearchExtension("GL_WIN_specular_fog", extStart, extEnd); +#endif /* GL_WIN_specular_fog */ +#ifdef GL_WIN_swap_hint + CONST_CAST(GLEW_WIN_swap_hint) = _glewSearchExtension("GL_WIN_swap_hint", extStart, extEnd); + if (glewExperimental || GLEW_WIN_swap_hint) CONST_CAST(GLEW_WIN_swap_hint) = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_WIN_swap_hint */ + + return GLEW_OK; +} + + +#if defined(_WIN32) + +#if !defined(GLEW_MX) + +PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL; + +PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL; +PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL; +PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL; +PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL; +PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL; +PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL; +PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL; +PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL; +PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL; + +PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL; +PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL; +PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL; +PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL; + +PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL; + +PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL; + +PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL; +PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL; + +PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL; +PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL; +PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL; +PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL; +PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL; + +PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL; +PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL; +PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL; + +PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL; +PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL; +PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL; + +PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL; +PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL; +PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL; +PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL; + +PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL; + +PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL; +PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL; + +PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL; +PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL; +PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL; +PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL; +PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL; + +PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL; +PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL; +PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL; + +PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL; +PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL; + +PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL; +PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL; + +PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL; +PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL; +PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL; +PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL; + +PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL; +PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL; +PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL; +PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL; +PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL; +PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL; +PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL; +PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL; +PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL; +PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL; +PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL; +PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL; + +PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL; +PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL; +PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL; +PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL; + +PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL; +PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL; +PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL; +PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL; + +PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL; +PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL; +PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL; +PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL; + +PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV = NULL; +PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV = NULL; +PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV = NULL; +PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV = NULL; +PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV = NULL; +PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV = NULL; +PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV = NULL; +PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV = NULL; + +PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL; + +PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL; +PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL; +PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL; +PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL; +PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL; + +PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL; +PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL; +PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL; + +PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL; +PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL; +PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL; +PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL; +PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL; +PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL; + +PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL; +PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL; + +PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV = NULL; +PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV = NULL; +PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV = NULL; +PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV = NULL; +PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV = NULL; + +PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL; +PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL; +PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL; +PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL; +PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL; +PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL; + +PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL; +PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL; +PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL; +PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL; +PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL; +PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL; +GLboolean __WGLEW_3DFX_multisample = GL_FALSE; +GLboolean __WGLEW_3DL_stereo_control = GL_FALSE; +GLboolean __WGLEW_AMD_gpu_association = GL_FALSE; +GLboolean __WGLEW_ARB_buffer_region = GL_FALSE; +GLboolean __WGLEW_ARB_create_context = GL_FALSE; +GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE; +GLboolean __WGLEW_ARB_create_context_robustness = GL_FALSE; +GLboolean __WGLEW_ARB_extensions_string = GL_FALSE; +GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE; +GLboolean __WGLEW_ARB_make_current_read = GL_FALSE; +GLboolean __WGLEW_ARB_multisample = GL_FALSE; +GLboolean __WGLEW_ARB_pbuffer = GL_FALSE; +GLboolean __WGLEW_ARB_pixel_format = GL_FALSE; +GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE; +GLboolean __WGLEW_ARB_render_texture = GL_FALSE; +GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE; +GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE; +GLboolean __WGLEW_EXT_create_context_es2_profile = GL_FALSE; +GLboolean __WGLEW_EXT_depth_float = GL_FALSE; +GLboolean __WGLEW_EXT_display_color_table = GL_FALSE; +GLboolean __WGLEW_EXT_extensions_string = GL_FALSE; +GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE; +GLboolean __WGLEW_EXT_make_current_read = GL_FALSE; +GLboolean __WGLEW_EXT_multisample = GL_FALSE; +GLboolean __WGLEW_EXT_pbuffer = GL_FALSE; +GLboolean __WGLEW_EXT_pixel_format = GL_FALSE; +GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE; +GLboolean __WGLEW_EXT_swap_control = GL_FALSE; +GLboolean __WGLEW_EXT_swap_control_tear = GL_FALSE; +GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE; +GLboolean __WGLEW_I3D_gamma = GL_FALSE; +GLboolean __WGLEW_I3D_genlock = GL_FALSE; +GLboolean __WGLEW_I3D_image_buffer = GL_FALSE; +GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE; +GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE; +GLboolean __WGLEW_NV_DX_interop = GL_FALSE; +GLboolean __WGLEW_NV_DX_interop2 = GL_FALSE; +GLboolean __WGLEW_NV_copy_image = GL_FALSE; +GLboolean __WGLEW_NV_float_buffer = GL_FALSE; +GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE; +GLboolean __WGLEW_NV_multisample_coverage = GL_FALSE; +GLboolean __WGLEW_NV_present_video = GL_FALSE; +GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE; +GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE; +GLboolean __WGLEW_NV_swap_group = GL_FALSE; +GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE; +GLboolean __WGLEW_NV_video_capture = GL_FALSE; +GLboolean __WGLEW_NV_video_output = GL_FALSE; +GLboolean __WGLEW_OML_sync_control = GL_FALSE; + +#endif /* !GLEW_MX */ + +#ifdef WGL_3DFX_multisample + +#endif /* WGL_3DFX_multisample */ + +#ifdef WGL_3DL_stereo_control + +static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r; + + return r; +} + +#endif /* WGL_3DL_stereo_control */ + +#ifdef WGL_AMD_gpu_association + +static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r; + r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r; + r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r; + r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r; + r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r; + r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r; + r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r; + r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r; + r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r; + + return r; +} + +#endif /* WGL_AMD_gpu_association */ + +#ifdef WGL_ARB_buffer_region + +static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r; + r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r; + r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r; + r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_buffer_region */ + +#ifdef WGL_ARB_create_context + +static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_create_context */ + +#ifdef WGL_ARB_create_context_profile + +#endif /* WGL_ARB_create_context_profile */ + +#ifdef WGL_ARB_create_context_robustness + +#endif /* WGL_ARB_create_context_robustness */ + +#ifdef WGL_ARB_extensions_string + +static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_extensions_string */ + +#ifdef WGL_ARB_framebuffer_sRGB + +#endif /* WGL_ARB_framebuffer_sRGB */ + +#ifdef WGL_ARB_make_current_read + +static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r; + r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_make_current_read */ + +#ifdef WGL_ARB_multisample + +#endif /* WGL_ARB_multisample */ + +#ifdef WGL_ARB_pbuffer + +static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r; + r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r; + r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r; + r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r; + r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_pbuffer */ + +#ifdef WGL_ARB_pixel_format + +static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r; + r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r; + r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_pixel_format */ + +#ifdef WGL_ARB_pixel_format_float + +#endif /* WGL_ARB_pixel_format_float */ + +#ifdef WGL_ARB_render_texture + +static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r; + r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r; + r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r; + + return r; +} + +#endif /* WGL_ARB_render_texture */ + +#ifdef WGL_ATI_pixel_format_float + +#endif /* WGL_ATI_pixel_format_float */ + +#ifdef WGL_ATI_render_texture_rectangle + +#endif /* WGL_ATI_render_texture_rectangle */ + +#ifdef WGL_EXT_create_context_es2_profile + +#endif /* WGL_EXT_create_context_es2_profile */ + +#ifdef WGL_EXT_depth_float + +#endif /* WGL_EXT_depth_float */ + +#ifdef WGL_EXT_display_color_table + +static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r; + r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r; + r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r; + r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r; + + return r; +} + +#endif /* WGL_EXT_display_color_table */ + +#ifdef WGL_EXT_extensions_string + +static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r; + + return r; +} + +#endif /* WGL_EXT_extensions_string */ + +#ifdef WGL_EXT_framebuffer_sRGB + +#endif /* WGL_EXT_framebuffer_sRGB */ + +#ifdef WGL_EXT_make_current_read + +static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r; + r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r; + + return r; +} + +#endif /* WGL_EXT_make_current_read */ + +#ifdef WGL_EXT_multisample + +#endif /* WGL_EXT_multisample */ + +#ifdef WGL_EXT_pbuffer + +static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r; + r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r; + r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r; + r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r; + r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r; + + return r; +} + +#endif /* WGL_EXT_pbuffer */ + +#ifdef WGL_EXT_pixel_format + +static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r; + r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r; + r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r; + + return r; +} + +#endif /* WGL_EXT_pixel_format */ + +#ifdef WGL_EXT_pixel_format_packed_float + +#endif /* WGL_EXT_pixel_format_packed_float */ + +#ifdef WGL_EXT_swap_control + +static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r; + r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r; + + return r; +} + +#endif /* WGL_EXT_swap_control */ + +#ifdef WGL_EXT_swap_control_tear + +#endif /* WGL_EXT_swap_control_tear */ + +#ifdef WGL_I3D_digital_video_control + +static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r; + r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r; + + return r; +} + +#endif /* WGL_I3D_digital_video_control */ + +#ifdef WGL_I3D_gamma + +static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r; + r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r; + r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r; + r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r; + + return r; +} + +#endif /* WGL_I3D_gamma */ + +#ifdef WGL_I3D_genlock + +static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r; + r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r; + r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r; + r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r; + r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r; + r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r; + r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r; + r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r; + r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r; + r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r; + r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r; + r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r; + + return r; +} + +#endif /* WGL_I3D_genlock */ + +#ifdef WGL_I3D_image_buffer + +static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r; + r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r; + r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r; + r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r; + + return r; +} + +#endif /* WGL_I3D_image_buffer */ + +#ifdef WGL_I3D_swap_frame_lock + +static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r; + r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r; + r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r; + r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r; + + return r; +} + +#endif /* WGL_I3D_swap_frame_lock */ + +#ifdef WGL_I3D_swap_frame_usage + +static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r; + r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r; + r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r; + r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r; + + return r; +} + +#endif /* WGL_I3D_swap_frame_usage */ + +#ifdef WGL_NV_DX_interop + +static GLboolean _glewInit_WGL_NV_DX_interop (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXCloseDeviceNV")) == NULL) || r; + r = ((wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXLockObjectsNV")) == NULL) || r; + r = ((wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXObjectAccessNV")) == NULL) || r; + r = ((wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXOpenDeviceNV")) == NULL) || r; + r = ((wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXRegisterObjectNV")) == NULL) || r; + r = ((wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"wglDXSetResourceShareHandleNV")) == NULL) || r; + r = ((wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnlockObjectsNV")) == NULL) || r; + r = ((wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnregisterObjectNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_DX_interop */ + +#ifdef WGL_NV_DX_interop2 + +#endif /* WGL_NV_DX_interop2 */ + +#ifdef WGL_NV_copy_image + +static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_copy_image */ + +#ifdef WGL_NV_float_buffer + +#endif /* WGL_NV_float_buffer */ + +#ifdef WGL_NV_gpu_affinity + +static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r; + r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r; + r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r; + r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r; + r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_gpu_affinity */ + +#ifdef WGL_NV_multisample_coverage + +#endif /* WGL_NV_multisample_coverage */ + +#ifdef WGL_NV_present_video + +static GLboolean _glewInit_WGL_NV_present_video (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r; + r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r; + r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_present_video */ + +#ifdef WGL_NV_render_depth_texture + +#endif /* WGL_NV_render_depth_texture */ + +#ifdef WGL_NV_render_texture_rectangle + +#endif /* WGL_NV_render_texture_rectangle */ + +#ifdef WGL_NV_swap_group + +static GLboolean _glewInit_WGL_NV_swap_group (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r; + r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r; + r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r; + r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r; + r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r; + r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_swap_group */ + +#ifdef WGL_NV_vertex_array_range + +static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r; + r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_vertex_array_range */ + +#ifdef WGL_NV_video_capture + +static GLboolean _glewInit_WGL_NV_video_capture (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoCaptureDeviceNV")) == NULL) || r; + r = ((wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoCaptureDevicesNV")) == NULL) || r; + r = ((wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglLockVideoCaptureDeviceNV")) == NULL) || r; + r = ((wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglQueryVideoCaptureDeviceNV")) == NULL) || r; + r = ((wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoCaptureDeviceNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_video_capture */ + +#ifdef WGL_NV_video_output + +static GLboolean _glewInit_WGL_NV_video_output (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r; + r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r; + r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r; + r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r; + r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r; + r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_video_output */ + +#ifdef WGL_OML_sync_control + +static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r; + r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r; + r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r; + r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r; + r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r; + r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r; + + return r; +} + +#endif /* WGL_OML_sync_control */ + +/* ------------------------------------------------------------------------- */ + +static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL; +static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL; + +GLboolean GLEWAPIENTRY wglewGetExtension (const char* name) +{ + const GLubyte* start; + const GLubyte* end; + if (_wglewGetExtensionsStringARB == NULL) + if (_wglewGetExtensionsStringEXT == NULL) + return GL_FALSE; + else + start = (const GLubyte*)_wglewGetExtensionsStringEXT(); + else + start = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC()); + if (start == 0) + return GL_FALSE; + end = start + _glewStrLen(start); + return _glewSearchExtension(name, start, end); +} + +GLenum GLEWAPIENTRY wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST) +{ + GLboolean crippled; + const GLubyte* extStart; + const GLubyte* extEnd; + /* find wgl extension string query functions */ + _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB"); + _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT"); + /* query wgl extension string */ + if (_wglewGetExtensionsStringARB == NULL) + if (_wglewGetExtensionsStringEXT == NULL) + extStart = (const GLubyte*)""; + else + extStart = (const GLubyte*)_wglewGetExtensionsStringEXT(); + else + extStart = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC()); + extEnd = extStart + _glewStrLen(extStart); + /* initialize extensions */ + crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL; +#ifdef WGL_3DFX_multisample + CONST_CAST(WGLEW_3DFX_multisample) = _glewSearchExtension("WGL_3DFX_multisample", extStart, extEnd); +#endif /* WGL_3DFX_multisample */ +#ifdef WGL_3DL_stereo_control + CONST_CAST(WGLEW_3DL_stereo_control) = _glewSearchExtension("WGL_3DL_stereo_control", extStart, extEnd); + if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_3DL_stereo_control */ +#ifdef WGL_AMD_gpu_association + CONST_CAST(WGLEW_AMD_gpu_association) = _glewSearchExtension("WGL_AMD_gpu_association", extStart, extEnd); + if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) CONST_CAST(WGLEW_AMD_gpu_association)= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_AMD_gpu_association */ +#ifdef WGL_ARB_buffer_region + CONST_CAST(WGLEW_ARB_buffer_region) = _glewSearchExtension("WGL_ARB_buffer_region", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_ARB_buffer_region */ +#ifdef WGL_ARB_create_context + CONST_CAST(WGLEW_ARB_create_context) = _glewSearchExtension("WGL_ARB_create_context", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_create_context|| crippled) CONST_CAST(WGLEW_ARB_create_context)= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_ARB_create_context */ +#ifdef WGL_ARB_create_context_profile + CONST_CAST(WGLEW_ARB_create_context_profile) = _glewSearchExtension("WGL_ARB_create_context_profile", extStart, extEnd); +#endif /* WGL_ARB_create_context_profile */ +#ifdef WGL_ARB_create_context_robustness + CONST_CAST(WGLEW_ARB_create_context_robustness) = _glewSearchExtension("WGL_ARB_create_context_robustness", extStart, extEnd); +#endif /* WGL_ARB_create_context_robustness */ +#ifdef WGL_ARB_extensions_string + CONST_CAST(WGLEW_ARB_extensions_string) = _glewSearchExtension("WGL_ARB_extensions_string", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_ARB_extensions_string */ +#ifdef WGL_ARB_framebuffer_sRGB + CONST_CAST(WGLEW_ARB_framebuffer_sRGB) = _glewSearchExtension("WGL_ARB_framebuffer_sRGB", extStart, extEnd); +#endif /* WGL_ARB_framebuffer_sRGB */ +#ifdef WGL_ARB_make_current_read + CONST_CAST(WGLEW_ARB_make_current_read) = _glewSearchExtension("WGL_ARB_make_current_read", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) CONST_CAST(WGLEW_ARB_make_current_read)= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_ARB_make_current_read */ +#ifdef WGL_ARB_multisample + CONST_CAST(WGLEW_ARB_multisample) = _glewSearchExtension("WGL_ARB_multisample", extStart, extEnd); +#endif /* WGL_ARB_multisample */ +#ifdef WGL_ARB_pbuffer + CONST_CAST(WGLEW_ARB_pbuffer) = _glewSearchExtension("WGL_ARB_pbuffer", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) CONST_CAST(WGLEW_ARB_pbuffer)= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_ARB_pbuffer */ +#ifdef WGL_ARB_pixel_format + CONST_CAST(WGLEW_ARB_pixel_format) = _glewSearchExtension("WGL_ARB_pixel_format", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) CONST_CAST(WGLEW_ARB_pixel_format)= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_ARB_pixel_format */ +#ifdef WGL_ARB_pixel_format_float + CONST_CAST(WGLEW_ARB_pixel_format_float) = _glewSearchExtension("WGL_ARB_pixel_format_float", extStart, extEnd); +#endif /* WGL_ARB_pixel_format_float */ +#ifdef WGL_ARB_render_texture + CONST_CAST(WGLEW_ARB_render_texture) = _glewSearchExtension("WGL_ARB_render_texture", extStart, extEnd); + if (glewExperimental || WGLEW_ARB_render_texture|| crippled) CONST_CAST(WGLEW_ARB_render_texture)= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_ARB_render_texture */ +#ifdef WGL_ATI_pixel_format_float + CONST_CAST(WGLEW_ATI_pixel_format_float) = _glewSearchExtension("WGL_ATI_pixel_format_float", extStart, extEnd); +#endif /* WGL_ATI_pixel_format_float */ +#ifdef WGL_ATI_render_texture_rectangle + CONST_CAST(WGLEW_ATI_render_texture_rectangle) = _glewSearchExtension("WGL_ATI_render_texture_rectangle", extStart, extEnd); +#endif /* WGL_ATI_render_texture_rectangle */ +#ifdef WGL_EXT_create_context_es2_profile + CONST_CAST(WGLEW_EXT_create_context_es2_profile) = _glewSearchExtension("WGL_EXT_create_context_es2_profile", extStart, extEnd); +#endif /* WGL_EXT_create_context_es2_profile */ +#ifdef WGL_EXT_depth_float + CONST_CAST(WGLEW_EXT_depth_float) = _glewSearchExtension("WGL_EXT_depth_float", extStart, extEnd); +#endif /* WGL_EXT_depth_float */ +#ifdef WGL_EXT_display_color_table + CONST_CAST(WGLEW_EXT_display_color_table) = _glewSearchExtension("WGL_EXT_display_color_table", extStart, extEnd); + if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) CONST_CAST(WGLEW_EXT_display_color_table)= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_EXT_display_color_table */ +#ifdef WGL_EXT_extensions_string + CONST_CAST(WGLEW_EXT_extensions_string) = _glewSearchExtension("WGL_EXT_extensions_string", extStart, extEnd); + if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) CONST_CAST(WGLEW_EXT_extensions_string)= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_EXT_extensions_string */ +#ifdef WGL_EXT_framebuffer_sRGB + CONST_CAST(WGLEW_EXT_framebuffer_sRGB) = _glewSearchExtension("WGL_EXT_framebuffer_sRGB", extStart, extEnd); +#endif /* WGL_EXT_framebuffer_sRGB */ +#ifdef WGL_EXT_make_current_read + CONST_CAST(WGLEW_EXT_make_current_read) = _glewSearchExtension("WGL_EXT_make_current_read", extStart, extEnd); + if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) CONST_CAST(WGLEW_EXT_make_current_read)= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_EXT_make_current_read */ +#ifdef WGL_EXT_multisample + CONST_CAST(WGLEW_EXT_multisample) = _glewSearchExtension("WGL_EXT_multisample", extStart, extEnd); +#endif /* WGL_EXT_multisample */ +#ifdef WGL_EXT_pbuffer + CONST_CAST(WGLEW_EXT_pbuffer) = _glewSearchExtension("WGL_EXT_pbuffer", extStart, extEnd); + if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) CONST_CAST(WGLEW_EXT_pbuffer)= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_EXT_pbuffer */ +#ifdef WGL_EXT_pixel_format + CONST_CAST(WGLEW_EXT_pixel_format) = _glewSearchExtension("WGL_EXT_pixel_format", extStart, extEnd); + if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) CONST_CAST(WGLEW_EXT_pixel_format)= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_EXT_pixel_format */ +#ifdef WGL_EXT_pixel_format_packed_float + CONST_CAST(WGLEW_EXT_pixel_format_packed_float) = _glewSearchExtension("WGL_EXT_pixel_format_packed_float", extStart, extEnd); +#endif /* WGL_EXT_pixel_format_packed_float */ +#ifdef WGL_EXT_swap_control + CONST_CAST(WGLEW_EXT_swap_control) = _glewSearchExtension("WGL_EXT_swap_control", extStart, extEnd); + if (glewExperimental || WGLEW_EXT_swap_control|| crippled) CONST_CAST(WGLEW_EXT_swap_control)= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_EXT_swap_control */ +#ifdef WGL_EXT_swap_control_tear + CONST_CAST(WGLEW_EXT_swap_control_tear) = _glewSearchExtension("WGL_EXT_swap_control_tear", extStart, extEnd); +#endif /* WGL_EXT_swap_control_tear */ +#ifdef WGL_I3D_digital_video_control + CONST_CAST(WGLEW_I3D_digital_video_control) = _glewSearchExtension("WGL_I3D_digital_video_control", extStart, extEnd); + if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) CONST_CAST(WGLEW_I3D_digital_video_control)= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_I3D_digital_video_control */ +#ifdef WGL_I3D_gamma + CONST_CAST(WGLEW_I3D_gamma) = _glewSearchExtension("WGL_I3D_gamma", extStart, extEnd); + if (glewExperimental || WGLEW_I3D_gamma|| crippled) CONST_CAST(WGLEW_I3D_gamma)= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_I3D_gamma */ +#ifdef WGL_I3D_genlock + CONST_CAST(WGLEW_I3D_genlock) = _glewSearchExtension("WGL_I3D_genlock", extStart, extEnd); + if (glewExperimental || WGLEW_I3D_genlock|| crippled) CONST_CAST(WGLEW_I3D_genlock)= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_I3D_genlock */ +#ifdef WGL_I3D_image_buffer + CONST_CAST(WGLEW_I3D_image_buffer) = _glewSearchExtension("WGL_I3D_image_buffer", extStart, extEnd); + if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) CONST_CAST(WGLEW_I3D_image_buffer)= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_I3D_image_buffer */ +#ifdef WGL_I3D_swap_frame_lock + CONST_CAST(WGLEW_I3D_swap_frame_lock) = _glewSearchExtension("WGL_I3D_swap_frame_lock", extStart, extEnd); + if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_lock)= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_I3D_swap_frame_lock */ +#ifdef WGL_I3D_swap_frame_usage + CONST_CAST(WGLEW_I3D_swap_frame_usage) = _glewSearchExtension("WGL_I3D_swap_frame_usage", extStart, extEnd); + if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_I3D_swap_frame_usage */ +#ifdef WGL_NV_DX_interop + CONST_CAST(WGLEW_NV_DX_interop) = _glewSearchExtension("WGL_NV_DX_interop", extStart, extEnd); + if (glewExperimental || WGLEW_NV_DX_interop|| crippled) CONST_CAST(WGLEW_NV_DX_interop)= !_glewInit_WGL_NV_DX_interop(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_DX_interop */ +#ifdef WGL_NV_DX_interop2 + CONST_CAST(WGLEW_NV_DX_interop2) = _glewSearchExtension("WGL_NV_DX_interop2", extStart, extEnd); +#endif /* WGL_NV_DX_interop2 */ +#ifdef WGL_NV_copy_image + CONST_CAST(WGLEW_NV_copy_image) = _glewSearchExtension("WGL_NV_copy_image", extStart, extEnd); + if (glewExperimental || WGLEW_NV_copy_image|| crippled) CONST_CAST(WGLEW_NV_copy_image)= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_copy_image */ +#ifdef WGL_NV_float_buffer + CONST_CAST(WGLEW_NV_float_buffer) = _glewSearchExtension("WGL_NV_float_buffer", extStart, extEnd); +#endif /* WGL_NV_float_buffer */ +#ifdef WGL_NV_gpu_affinity + CONST_CAST(WGLEW_NV_gpu_affinity) = _glewSearchExtension("WGL_NV_gpu_affinity", extStart, extEnd); + if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) CONST_CAST(WGLEW_NV_gpu_affinity)= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_gpu_affinity */ +#ifdef WGL_NV_multisample_coverage + CONST_CAST(WGLEW_NV_multisample_coverage) = _glewSearchExtension("WGL_NV_multisample_coverage", extStart, extEnd); +#endif /* WGL_NV_multisample_coverage */ +#ifdef WGL_NV_present_video + CONST_CAST(WGLEW_NV_present_video) = _glewSearchExtension("WGL_NV_present_video", extStart, extEnd); + if (glewExperimental || WGLEW_NV_present_video|| crippled) CONST_CAST(WGLEW_NV_present_video)= !_glewInit_WGL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_present_video */ +#ifdef WGL_NV_render_depth_texture + CONST_CAST(WGLEW_NV_render_depth_texture) = _glewSearchExtension("WGL_NV_render_depth_texture", extStart, extEnd); +#endif /* WGL_NV_render_depth_texture */ +#ifdef WGL_NV_render_texture_rectangle + CONST_CAST(WGLEW_NV_render_texture_rectangle) = _glewSearchExtension("WGL_NV_render_texture_rectangle", extStart, extEnd); +#endif /* WGL_NV_render_texture_rectangle */ +#ifdef WGL_NV_swap_group + CONST_CAST(WGLEW_NV_swap_group) = _glewSearchExtension("WGL_NV_swap_group", extStart, extEnd); + if (glewExperimental || WGLEW_NV_swap_group|| crippled) CONST_CAST(WGLEW_NV_swap_group)= !_glewInit_WGL_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_swap_group */ +#ifdef WGL_NV_vertex_array_range + CONST_CAST(WGLEW_NV_vertex_array_range) = _glewSearchExtension("WGL_NV_vertex_array_range", extStart, extEnd); + if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) CONST_CAST(WGLEW_NV_vertex_array_range)= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_vertex_array_range */ +#ifdef WGL_NV_video_capture + CONST_CAST(WGLEW_NV_video_capture) = _glewSearchExtension("WGL_NV_video_capture", extStart, extEnd); + if (glewExperimental || WGLEW_NV_video_capture|| crippled) CONST_CAST(WGLEW_NV_video_capture)= !_glewInit_WGL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_video_capture */ +#ifdef WGL_NV_video_output + CONST_CAST(WGLEW_NV_video_output) = _glewSearchExtension("WGL_NV_video_output", extStart, extEnd); + if (glewExperimental || WGLEW_NV_video_output|| crippled) CONST_CAST(WGLEW_NV_video_output)= !_glewInit_WGL_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_video_output */ +#ifdef WGL_OML_sync_control + CONST_CAST(WGLEW_OML_sync_control) = _glewSearchExtension("WGL_OML_sync_control", extStart, extEnd); + if (glewExperimental || WGLEW_OML_sync_control|| crippled) CONST_CAST(WGLEW_OML_sync_control)= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_OML_sync_control */ + + return GLEW_OK; +} + +#elif !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) + +PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL; + +PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL; +PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL; +PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL; +PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL; +PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL; +PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL; +PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL; +PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL; +PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL; +PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL; +PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL; +PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL; +PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL; +PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL; +PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL; +PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL; +PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL; + +PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL; + +PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL; +PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL; +PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL; + +PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL; +PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL; +PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL; +PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL; + +PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL; + +PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL; +PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL; + +PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL; + +PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL; + +PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL; + +PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL; + +PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL; + +PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA = NULL; +PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA = NULL; + +PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL; + +PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL; +PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL; + +PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL; +PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL; +PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL; +PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL; +PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL; +PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL; + +PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL; +PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL; + +PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV = NULL; +PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV = NULL; +PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV = NULL; +PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV = NULL; +PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV = NULL; + +PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL; +PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL; +PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL; +PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL; +PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL; +PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL; + +PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL; +PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL; +PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL; +PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL; +PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL; + +PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL; +PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL; +PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL; +PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL; +PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL; +PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL; + +PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL; +PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL; +PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL; +PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL; +PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL; +PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL; +PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL; +PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL; + +PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL; +PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL; +PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL; +PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL; +PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL; + +PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL; +PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL; + +PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL; + +PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL; +PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL; +PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL; +PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL; +PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL; + +PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL; + +PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL; +PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL; + +PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL; + +PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL; +PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL; + +PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL; + +PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL; +PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL; + +#if !defined(GLEW_MX) + +GLboolean __GLXEW_VERSION_1_0 = GL_FALSE; +GLboolean __GLXEW_VERSION_1_1 = GL_FALSE; +GLboolean __GLXEW_VERSION_1_2 = GL_FALSE; +GLboolean __GLXEW_VERSION_1_3 = GL_FALSE; +GLboolean __GLXEW_VERSION_1_4 = GL_FALSE; +GLboolean __GLXEW_3DFX_multisample = GL_FALSE; +GLboolean __GLXEW_AMD_gpu_association = GL_FALSE; +GLboolean __GLXEW_ARB_create_context = GL_FALSE; +GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE; +GLboolean __GLXEW_ARB_create_context_robustness = GL_FALSE; +GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE; +GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE; +GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE; +GLboolean __GLXEW_ARB_multisample = GL_FALSE; +GLboolean __GLXEW_ARB_vertex_buffer_object = GL_FALSE; +GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE; +GLboolean __GLXEW_ATI_render_texture = GL_FALSE; +GLboolean __GLXEW_EXT_create_context_es2_profile = GL_FALSE; +GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE; +GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE; +GLboolean __GLXEW_EXT_import_context = GL_FALSE; +GLboolean __GLXEW_EXT_scene_marker = GL_FALSE; +GLboolean __GLXEW_EXT_swap_control = GL_FALSE; +GLboolean __GLXEW_EXT_swap_control_tear = GL_FALSE; +GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE; +GLboolean __GLXEW_EXT_visual_info = GL_FALSE; +GLboolean __GLXEW_EXT_visual_rating = GL_FALSE; +GLboolean __GLXEW_INTEL_swap_event = GL_FALSE; +GLboolean __GLXEW_MESA_agp_offset = GL_FALSE; +GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE; +GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE; +GLboolean __GLXEW_MESA_release_buffers = GL_FALSE; +GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE; +GLboolean __GLXEW_MESA_swap_control = GL_FALSE; +GLboolean __GLXEW_NV_copy_image = GL_FALSE; +GLboolean __GLXEW_NV_float_buffer = GL_FALSE; +GLboolean __GLXEW_NV_multisample_coverage = GL_FALSE; +GLboolean __GLXEW_NV_present_video = GL_FALSE; +GLboolean __GLXEW_NV_swap_group = GL_FALSE; +GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE; +GLboolean __GLXEW_NV_video_capture = GL_FALSE; +GLboolean __GLXEW_NV_video_out = GL_FALSE; +GLboolean __GLXEW_OML_swap_method = GL_FALSE; +GLboolean __GLXEW_OML_sync_control = GL_FALSE; +GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE; +GLboolean __GLXEW_SGIS_color_range = GL_FALSE; +GLboolean __GLXEW_SGIS_multisample = GL_FALSE; +GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE; +GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE; +GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE; +GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE; +GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE; +GLboolean __GLXEW_SGIX_swap_group = GL_FALSE; +GLboolean __GLXEW_SGIX_video_resize = GL_FALSE; +GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE; +GLboolean __GLXEW_SGI_cushion = GL_FALSE; +GLboolean __GLXEW_SGI_make_current_read = GL_FALSE; +GLboolean __GLXEW_SGI_swap_control = GL_FALSE; +GLboolean __GLXEW_SGI_video_sync = GL_FALSE; +GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE; +GLboolean __GLXEW_SUN_video_resize = GL_FALSE; + +#endif /* !GLEW_MX */ + +#ifdef GLX_VERSION_1_2 + +static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r; + + return r; +} + +#endif /* GLX_VERSION_1_2 */ + +#ifdef GLX_VERSION_1_3 + +static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r; + r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r; + r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r; + r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r; + r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r; + r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r; + r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r; + r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r; + r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r; + r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r; + r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r; + r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r; + r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r; + r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r; + r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r; + r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r; + r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r; + + return r; +} + +#endif /* GLX_VERSION_1_3 */ + +#ifdef GLX_VERSION_1_4 + +#endif /* GLX_VERSION_1_4 */ + +#ifdef GLX_3DFX_multisample + +#endif /* GLX_3DFX_multisample */ + +#ifdef GLX_AMD_gpu_association + +#endif /* GLX_AMD_gpu_association */ + +#ifdef GLX_ARB_create_context + +static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r; + + return r; +} + +#endif /* GLX_ARB_create_context */ + +#ifdef GLX_ARB_create_context_profile + +#endif /* GLX_ARB_create_context_profile */ + +#ifdef GLX_ARB_create_context_robustness + +#endif /* GLX_ARB_create_context_robustness */ + +#ifdef GLX_ARB_fbconfig_float + +#endif /* GLX_ARB_fbconfig_float */ + +#ifdef GLX_ARB_framebuffer_sRGB + +#endif /* GLX_ARB_framebuffer_sRGB */ + +#ifdef GLX_ARB_get_proc_address + +#endif /* GLX_ARB_get_proc_address */ + +#ifdef GLX_ARB_multisample + +#endif /* GLX_ARB_multisample */ + +#ifdef GLX_ARB_vertex_buffer_object + +#endif /* GLX_ARB_vertex_buffer_object */ + +#ifdef GLX_ATI_pixel_format_float + +#endif /* GLX_ATI_pixel_format_float */ + +#ifdef GLX_ATI_render_texture + +static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r; + r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r; + r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r; + + return r; +} + +#endif /* GLX_ATI_render_texture */ + +#ifdef GLX_EXT_create_context_es2_profile + +#endif /* GLX_EXT_create_context_es2_profile */ + +#ifdef GLX_EXT_fbconfig_packed_float + +#endif /* GLX_EXT_fbconfig_packed_float */ + +#ifdef GLX_EXT_framebuffer_sRGB + +#endif /* GLX_EXT_framebuffer_sRGB */ + +#ifdef GLX_EXT_import_context + +static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r; + r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r; + r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r; + r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r; + + return r; +} + +#endif /* GLX_EXT_import_context */ + +#ifdef GLX_EXT_scene_marker + +#endif /* GLX_EXT_scene_marker */ + +#ifdef GLX_EXT_swap_control + +static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r; + + return r; +} + +#endif /* GLX_EXT_swap_control */ + +#ifdef GLX_EXT_swap_control_tear + +#endif /* GLX_EXT_swap_control_tear */ + +#ifdef GLX_EXT_texture_from_pixmap + +static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r; + r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r; + + return r; +} + +#endif /* GLX_EXT_texture_from_pixmap */ + +#ifdef GLX_EXT_visual_info + +#endif /* GLX_EXT_visual_info */ + +#ifdef GLX_EXT_visual_rating + +#endif /* GLX_EXT_visual_rating */ + +#ifdef GLX_INTEL_swap_event + +#endif /* GLX_INTEL_swap_event */ + +#ifdef GLX_MESA_agp_offset + +static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r; + + return r; +} + +#endif /* GLX_MESA_agp_offset */ + +#ifdef GLX_MESA_copy_sub_buffer + +static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r; + + return r; +} + +#endif /* GLX_MESA_copy_sub_buffer */ + +#ifdef GLX_MESA_pixmap_colormap + +static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r; + + return r; +} + +#endif /* GLX_MESA_pixmap_colormap */ + +#ifdef GLX_MESA_release_buffers + +static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r; + + return r; +} + +#endif /* GLX_MESA_release_buffers */ + +#ifdef GLX_MESA_set_3dfx_mode + +static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r; + + return r; +} + +#endif /* GLX_MESA_set_3dfx_mode */ + +#ifdef GLX_MESA_swap_control + +static GLboolean _glewInit_GLX_MESA_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetSwapIntervalMESA")) == NULL) || r; + r = ((glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalMESA")) == NULL) || r; + + return r; +} + +#endif /* GLX_MESA_swap_control */ + +#ifdef GLX_NV_copy_image + +static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_copy_image */ + +#ifdef GLX_NV_float_buffer + +#endif /* GLX_NV_float_buffer */ + +#ifdef GLX_NV_multisample_coverage + +#endif /* GLX_NV_multisample_coverage */ + +#ifdef GLX_NV_present_video + +static GLboolean _glewInit_GLX_NV_present_video (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r; + r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_present_video */ + +#ifdef GLX_NV_swap_group + +static GLboolean _glewInit_GLX_NV_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r; + r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r; + r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r; + r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r; + r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r; + r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_swap_group */ + +#ifdef GLX_NV_vertex_array_range + +static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r; + r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_vertex_array_range */ + +#ifdef GLX_NV_video_capture + +static GLboolean _glewInit_GLX_NV_video_capture (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXBindVideoCaptureDeviceNV = (PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoCaptureDeviceNV")) == NULL) || r; + r = ((glXEnumerateVideoCaptureDevicesNV = (PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoCaptureDevicesNV")) == NULL) || r; + r = ((glXLockVideoCaptureDeviceNV = (PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXLockVideoCaptureDeviceNV")) == NULL) || r; + r = ((glXQueryVideoCaptureDeviceNV = (PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXQueryVideoCaptureDeviceNV")) == NULL) || r; + r = ((glXReleaseVideoCaptureDeviceNV = (PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoCaptureDeviceNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_video_capture */ + +#ifdef GLX_NV_video_out + +static GLboolean _glewInit_GLX_NV_video_out (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r; + r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r; + r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r; + r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r; + r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r; + r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_video_out */ + +#ifdef GLX_OML_swap_method + +#endif /* GLX_OML_swap_method */ + +#ifdef GLX_OML_sync_control + +static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r; + r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r; + r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r; + r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r; + r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r; + + return r; +} + +#endif /* GLX_OML_sync_control */ + +#ifdef GLX_SGIS_blended_overlay + +#endif /* GLX_SGIS_blended_overlay */ + +#ifdef GLX_SGIS_color_range + +#endif /* GLX_SGIS_color_range */ + +#ifdef GLX_SGIS_multisample + +#endif /* GLX_SGIS_multisample */ + +#ifdef GLX_SGIS_shared_multisample + +#endif /* GLX_SGIS_shared_multisample */ + +#ifdef GLX_SGIX_fbconfig + +static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r; + r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r; + r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r; + r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r; + r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r; + r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGIX_fbconfig */ + +#ifdef GLX_SGIX_hyperpipe + +static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r; + r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r; + r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r; + r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r; + r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r; + r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r; + r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r; + r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGIX_hyperpipe */ + +#ifdef GLX_SGIX_pbuffer + +static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r; + r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r; + r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r; + r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r; + r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGIX_pbuffer */ + +#ifdef GLX_SGIX_swap_barrier + +static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r; + r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGIX_swap_barrier */ + +#ifdef GLX_SGIX_swap_group + +static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGIX_swap_group */ + +#ifdef GLX_SGIX_video_resize + +static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r; + r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r; + r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r; + r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r; + r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGIX_video_resize */ + +#ifdef GLX_SGIX_visual_select_group + +#endif /* GLX_SGIX_visual_select_group */ + +#ifdef GLX_SGI_cushion + +static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGI_cushion */ + +#ifdef GLX_SGI_make_current_read + +static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r; + r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGI_make_current_read */ + +#ifdef GLX_SGI_swap_control + +static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGI_swap_control */ + +#ifdef GLX_SGI_video_sync + +static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r; + r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r; + + return r; +} + +#endif /* GLX_SGI_video_sync */ + +#ifdef GLX_SUN_get_transparent_index + +static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r; + + return r; +} + +#endif /* GLX_SUN_get_transparent_index */ + +#ifdef GLX_SUN_video_resize + +static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r; + r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r; + + return r; +} + +#endif /* GLX_SUN_video_resize */ + +/* ------------------------------------------------------------------------ */ + +GLboolean glxewGetExtension (const char* name) +{ + const GLubyte* start; + const GLubyte* end; + + if (glXGetCurrentDisplay == NULL) return GL_FALSE; + start = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); + if (0 == start) return GL_FALSE; + end = start + _glewStrLen(start); + return _glewSearchExtension(name, start, end); +} + +GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST) +{ + int major, minor; + const GLubyte* extStart; + const GLubyte* extEnd; + /* initialize core GLX 1.2 */ + if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY; + /* initialize flags */ + CONST_CAST(GLXEW_VERSION_1_0) = GL_TRUE; + CONST_CAST(GLXEW_VERSION_1_1) = GL_TRUE; + CONST_CAST(GLXEW_VERSION_1_2) = GL_TRUE; + CONST_CAST(GLXEW_VERSION_1_3) = GL_TRUE; + CONST_CAST(GLXEW_VERSION_1_4) = GL_TRUE; + /* query GLX version */ + glXQueryVersion(glXGetCurrentDisplay(), &major, &minor); + if (major == 1 && minor <= 3) + { + switch (minor) + { + case 3: + CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE; + break; + case 2: + CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE; + CONST_CAST(GLXEW_VERSION_1_3) = GL_FALSE; + break; + default: + return GLEW_ERROR_GLX_VERSION_11_ONLY; + break; + } + } + /* query GLX extension string */ + extStart = 0; + if (glXGetCurrentDisplay != NULL) + extStart = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); + if (extStart == 0) + extStart = (const GLubyte *)""; + extEnd = extStart + _glewStrLen(extStart); + /* initialize extensions */ +#ifdef GLX_VERSION_1_3 + if (glewExperimental || GLXEW_VERSION_1_3) CONST_CAST(GLXEW_VERSION_1_3) = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_VERSION_1_3 */ +#ifdef GLX_3DFX_multisample + CONST_CAST(GLXEW_3DFX_multisample) = _glewSearchExtension("GLX_3DFX_multisample", extStart, extEnd); +#endif /* GLX_3DFX_multisample */ +#ifdef GLX_AMD_gpu_association + CONST_CAST(GLXEW_AMD_gpu_association) = _glewSearchExtension("GLX_AMD_gpu_association", extStart, extEnd); +#endif /* GLX_AMD_gpu_association */ +#ifdef GLX_ARB_create_context + CONST_CAST(GLXEW_ARB_create_context) = _glewSearchExtension("GLX_ARB_create_context", extStart, extEnd); + if (glewExperimental || GLXEW_ARB_create_context) CONST_CAST(GLXEW_ARB_create_context) = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_ARB_create_context */ +#ifdef GLX_ARB_create_context_profile + CONST_CAST(GLXEW_ARB_create_context_profile) = _glewSearchExtension("GLX_ARB_create_context_profile", extStart, extEnd); +#endif /* GLX_ARB_create_context_profile */ +#ifdef GLX_ARB_create_context_robustness + CONST_CAST(GLXEW_ARB_create_context_robustness) = _glewSearchExtension("GLX_ARB_create_context_robustness", extStart, extEnd); +#endif /* GLX_ARB_create_context_robustness */ +#ifdef GLX_ARB_fbconfig_float + CONST_CAST(GLXEW_ARB_fbconfig_float) = _glewSearchExtension("GLX_ARB_fbconfig_float", extStart, extEnd); +#endif /* GLX_ARB_fbconfig_float */ +#ifdef GLX_ARB_framebuffer_sRGB + CONST_CAST(GLXEW_ARB_framebuffer_sRGB) = _glewSearchExtension("GLX_ARB_framebuffer_sRGB", extStart, extEnd); +#endif /* GLX_ARB_framebuffer_sRGB */ +#ifdef GLX_ARB_get_proc_address + CONST_CAST(GLXEW_ARB_get_proc_address) = _glewSearchExtension("GLX_ARB_get_proc_address", extStart, extEnd); +#endif /* GLX_ARB_get_proc_address */ +#ifdef GLX_ARB_multisample + CONST_CAST(GLXEW_ARB_multisample) = _glewSearchExtension("GLX_ARB_multisample", extStart, extEnd); +#endif /* GLX_ARB_multisample */ +#ifdef GLX_ARB_vertex_buffer_object + CONST_CAST(GLXEW_ARB_vertex_buffer_object) = _glewSearchExtension("GLX_ARB_vertex_buffer_object", extStart, extEnd); +#endif /* GLX_ARB_vertex_buffer_object */ +#ifdef GLX_ATI_pixel_format_float + CONST_CAST(GLXEW_ATI_pixel_format_float) = _glewSearchExtension("GLX_ATI_pixel_format_float", extStart, extEnd); +#endif /* GLX_ATI_pixel_format_float */ +#ifdef GLX_ATI_render_texture + CONST_CAST(GLXEW_ATI_render_texture) = _glewSearchExtension("GLX_ATI_render_texture", extStart, extEnd); + if (glewExperimental || GLXEW_ATI_render_texture) CONST_CAST(GLXEW_ATI_render_texture) = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_ATI_render_texture */ +#ifdef GLX_EXT_create_context_es2_profile + CONST_CAST(GLXEW_EXT_create_context_es2_profile) = _glewSearchExtension("GLX_EXT_create_context_es2_profile", extStart, extEnd); +#endif /* GLX_EXT_create_context_es2_profile */ +#ifdef GLX_EXT_fbconfig_packed_float + CONST_CAST(GLXEW_EXT_fbconfig_packed_float) = _glewSearchExtension("GLX_EXT_fbconfig_packed_float", extStart, extEnd); +#endif /* GLX_EXT_fbconfig_packed_float */ +#ifdef GLX_EXT_framebuffer_sRGB + CONST_CAST(GLXEW_EXT_framebuffer_sRGB) = _glewSearchExtension("GLX_EXT_framebuffer_sRGB", extStart, extEnd); +#endif /* GLX_EXT_framebuffer_sRGB */ +#ifdef GLX_EXT_import_context + CONST_CAST(GLXEW_EXT_import_context) = _glewSearchExtension("GLX_EXT_import_context", extStart, extEnd); + if (glewExperimental || GLXEW_EXT_import_context) CONST_CAST(GLXEW_EXT_import_context) = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_EXT_import_context */ +#ifdef GLX_EXT_scene_marker + CONST_CAST(GLXEW_EXT_scene_marker) = _glewSearchExtension("GLX_EXT_scene_marker", extStart, extEnd); +#endif /* GLX_EXT_scene_marker */ +#ifdef GLX_EXT_swap_control + CONST_CAST(GLXEW_EXT_swap_control) = _glewSearchExtension("GLX_EXT_swap_control", extStart, extEnd); + if (glewExperimental || GLXEW_EXT_swap_control) CONST_CAST(GLXEW_EXT_swap_control) = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_EXT_swap_control */ +#ifdef GLX_EXT_swap_control_tear + CONST_CAST(GLXEW_EXT_swap_control_tear) = _glewSearchExtension("GLX_EXT_swap_control_tear", extStart, extEnd); +#endif /* GLX_EXT_swap_control_tear */ +#ifdef GLX_EXT_texture_from_pixmap + CONST_CAST(GLXEW_EXT_texture_from_pixmap) = _glewSearchExtension("GLX_EXT_texture_from_pixmap", extStart, extEnd); + if (glewExperimental || GLXEW_EXT_texture_from_pixmap) CONST_CAST(GLXEW_EXT_texture_from_pixmap) = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_EXT_texture_from_pixmap */ +#ifdef GLX_EXT_visual_info + CONST_CAST(GLXEW_EXT_visual_info) = _glewSearchExtension("GLX_EXT_visual_info", extStart, extEnd); +#endif /* GLX_EXT_visual_info */ +#ifdef GLX_EXT_visual_rating + CONST_CAST(GLXEW_EXT_visual_rating) = _glewSearchExtension("GLX_EXT_visual_rating", extStart, extEnd); +#endif /* GLX_EXT_visual_rating */ +#ifdef GLX_INTEL_swap_event + CONST_CAST(GLXEW_INTEL_swap_event) = _glewSearchExtension("GLX_INTEL_swap_event", extStart, extEnd); +#endif /* GLX_INTEL_swap_event */ +#ifdef GLX_MESA_agp_offset + CONST_CAST(GLXEW_MESA_agp_offset) = _glewSearchExtension("GLX_MESA_agp_offset", extStart, extEnd); + if (glewExperimental || GLXEW_MESA_agp_offset) CONST_CAST(GLXEW_MESA_agp_offset) = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_MESA_agp_offset */ +#ifdef GLX_MESA_copy_sub_buffer + CONST_CAST(GLXEW_MESA_copy_sub_buffer) = _glewSearchExtension("GLX_MESA_copy_sub_buffer", extStart, extEnd); + if (glewExperimental || GLXEW_MESA_copy_sub_buffer) CONST_CAST(GLXEW_MESA_copy_sub_buffer) = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_MESA_copy_sub_buffer */ +#ifdef GLX_MESA_pixmap_colormap + CONST_CAST(GLXEW_MESA_pixmap_colormap) = _glewSearchExtension("GLX_MESA_pixmap_colormap", extStart, extEnd); + if (glewExperimental || GLXEW_MESA_pixmap_colormap) CONST_CAST(GLXEW_MESA_pixmap_colormap) = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_MESA_pixmap_colormap */ +#ifdef GLX_MESA_release_buffers + CONST_CAST(GLXEW_MESA_release_buffers) = _glewSearchExtension("GLX_MESA_release_buffers", extStart, extEnd); + if (glewExperimental || GLXEW_MESA_release_buffers) CONST_CAST(GLXEW_MESA_release_buffers) = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_MESA_release_buffers */ +#ifdef GLX_MESA_set_3dfx_mode + CONST_CAST(GLXEW_MESA_set_3dfx_mode) = _glewSearchExtension("GLX_MESA_set_3dfx_mode", extStart, extEnd); + if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_MESA_set_3dfx_mode */ +#ifdef GLX_MESA_swap_control + CONST_CAST(GLXEW_MESA_swap_control) = _glewSearchExtension("GLX_MESA_swap_control", extStart, extEnd); + if (glewExperimental || GLXEW_MESA_swap_control) CONST_CAST(GLXEW_MESA_swap_control) = !_glewInit_GLX_MESA_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_MESA_swap_control */ +#ifdef GLX_NV_copy_image + CONST_CAST(GLXEW_NV_copy_image) = _glewSearchExtension("GLX_NV_copy_image", extStart, extEnd); + if (glewExperimental || GLXEW_NV_copy_image) CONST_CAST(GLXEW_NV_copy_image) = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_NV_copy_image */ +#ifdef GLX_NV_float_buffer + CONST_CAST(GLXEW_NV_float_buffer) = _glewSearchExtension("GLX_NV_float_buffer", extStart, extEnd); +#endif /* GLX_NV_float_buffer */ +#ifdef GLX_NV_multisample_coverage + CONST_CAST(GLXEW_NV_multisample_coverage) = _glewSearchExtension("GLX_NV_multisample_coverage", extStart, extEnd); +#endif /* GLX_NV_multisample_coverage */ +#ifdef GLX_NV_present_video + CONST_CAST(GLXEW_NV_present_video) = _glewSearchExtension("GLX_NV_present_video", extStart, extEnd); + if (glewExperimental || GLXEW_NV_present_video) CONST_CAST(GLXEW_NV_present_video) = !_glewInit_GLX_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_NV_present_video */ +#ifdef GLX_NV_swap_group + CONST_CAST(GLXEW_NV_swap_group) = _glewSearchExtension("GLX_NV_swap_group", extStart, extEnd); + if (glewExperimental || GLXEW_NV_swap_group) CONST_CAST(GLXEW_NV_swap_group) = !_glewInit_GLX_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_NV_swap_group */ +#ifdef GLX_NV_vertex_array_range + CONST_CAST(GLXEW_NV_vertex_array_range) = _glewSearchExtension("GLX_NV_vertex_array_range", extStart, extEnd); + if (glewExperimental || GLXEW_NV_vertex_array_range) CONST_CAST(GLXEW_NV_vertex_array_range) = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_NV_vertex_array_range */ +#ifdef GLX_NV_video_capture + CONST_CAST(GLXEW_NV_video_capture) = _glewSearchExtension("GLX_NV_video_capture", extStart, extEnd); + if (glewExperimental || GLXEW_NV_video_capture) CONST_CAST(GLXEW_NV_video_capture) = !_glewInit_GLX_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_NV_video_capture */ +#ifdef GLX_NV_video_out + CONST_CAST(GLXEW_NV_video_out) = _glewSearchExtension("GLX_NV_video_out", extStart, extEnd); + if (glewExperimental || GLXEW_NV_video_out) CONST_CAST(GLXEW_NV_video_out) = !_glewInit_GLX_NV_video_out(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_NV_video_out */ +#ifdef GLX_OML_swap_method + CONST_CAST(GLXEW_OML_swap_method) = _glewSearchExtension("GLX_OML_swap_method", extStart, extEnd); +#endif /* GLX_OML_swap_method */ +#ifdef GLX_OML_sync_control + CONST_CAST(GLXEW_OML_sync_control) = _glewSearchExtension("GLX_OML_sync_control", extStart, extEnd); + if (glewExperimental || GLXEW_OML_sync_control) CONST_CAST(GLXEW_OML_sync_control) = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_OML_sync_control */ +#ifdef GLX_SGIS_blended_overlay + CONST_CAST(GLXEW_SGIS_blended_overlay) = _glewSearchExtension("GLX_SGIS_blended_overlay", extStart, extEnd); +#endif /* GLX_SGIS_blended_overlay */ +#ifdef GLX_SGIS_color_range + CONST_CAST(GLXEW_SGIS_color_range) = _glewSearchExtension("GLX_SGIS_color_range", extStart, extEnd); +#endif /* GLX_SGIS_color_range */ +#ifdef GLX_SGIS_multisample + CONST_CAST(GLXEW_SGIS_multisample) = _glewSearchExtension("GLX_SGIS_multisample", extStart, extEnd); +#endif /* GLX_SGIS_multisample */ +#ifdef GLX_SGIS_shared_multisample + CONST_CAST(GLXEW_SGIS_shared_multisample) = _glewSearchExtension("GLX_SGIS_shared_multisample", extStart, extEnd); +#endif /* GLX_SGIS_shared_multisample */ +#ifdef GLX_SGIX_fbconfig + CONST_CAST(GLXEW_SGIX_fbconfig) = _glewSearchExtension("GLX_SGIX_fbconfig", extStart, extEnd); + if (glewExperimental || GLXEW_SGIX_fbconfig) CONST_CAST(GLXEW_SGIX_fbconfig) = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGIX_fbconfig */ +#ifdef GLX_SGIX_hyperpipe + CONST_CAST(GLXEW_SGIX_hyperpipe) = _glewSearchExtension("GLX_SGIX_hyperpipe", extStart, extEnd); + if (glewExperimental || GLXEW_SGIX_hyperpipe) CONST_CAST(GLXEW_SGIX_hyperpipe) = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGIX_hyperpipe */ +#ifdef GLX_SGIX_pbuffer + CONST_CAST(GLXEW_SGIX_pbuffer) = _glewSearchExtension("GLX_SGIX_pbuffer", extStart, extEnd); + if (glewExperimental || GLXEW_SGIX_pbuffer) CONST_CAST(GLXEW_SGIX_pbuffer) = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGIX_pbuffer */ +#ifdef GLX_SGIX_swap_barrier + CONST_CAST(GLXEW_SGIX_swap_barrier) = _glewSearchExtension("GLX_SGIX_swap_barrier", extStart, extEnd); + if (glewExperimental || GLXEW_SGIX_swap_barrier) CONST_CAST(GLXEW_SGIX_swap_barrier) = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGIX_swap_barrier */ +#ifdef GLX_SGIX_swap_group + CONST_CAST(GLXEW_SGIX_swap_group) = _glewSearchExtension("GLX_SGIX_swap_group", extStart, extEnd); + if (glewExperimental || GLXEW_SGIX_swap_group) CONST_CAST(GLXEW_SGIX_swap_group) = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGIX_swap_group */ +#ifdef GLX_SGIX_video_resize + CONST_CAST(GLXEW_SGIX_video_resize) = _glewSearchExtension("GLX_SGIX_video_resize", extStart, extEnd); + if (glewExperimental || GLXEW_SGIX_video_resize) CONST_CAST(GLXEW_SGIX_video_resize) = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGIX_video_resize */ +#ifdef GLX_SGIX_visual_select_group + CONST_CAST(GLXEW_SGIX_visual_select_group) = _glewSearchExtension("GLX_SGIX_visual_select_group", extStart, extEnd); +#endif /* GLX_SGIX_visual_select_group */ +#ifdef GLX_SGI_cushion + CONST_CAST(GLXEW_SGI_cushion) = _glewSearchExtension("GLX_SGI_cushion", extStart, extEnd); + if (glewExperimental || GLXEW_SGI_cushion) CONST_CAST(GLXEW_SGI_cushion) = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGI_cushion */ +#ifdef GLX_SGI_make_current_read + CONST_CAST(GLXEW_SGI_make_current_read) = _glewSearchExtension("GLX_SGI_make_current_read", extStart, extEnd); + if (glewExperimental || GLXEW_SGI_make_current_read) CONST_CAST(GLXEW_SGI_make_current_read) = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGI_make_current_read */ +#ifdef GLX_SGI_swap_control + CONST_CAST(GLXEW_SGI_swap_control) = _glewSearchExtension("GLX_SGI_swap_control", extStart, extEnd); + if (glewExperimental || GLXEW_SGI_swap_control) CONST_CAST(GLXEW_SGI_swap_control) = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGI_swap_control */ +#ifdef GLX_SGI_video_sync + CONST_CAST(GLXEW_SGI_video_sync) = _glewSearchExtension("GLX_SGI_video_sync", extStart, extEnd); + if (glewExperimental || GLXEW_SGI_video_sync) CONST_CAST(GLXEW_SGI_video_sync) = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SGI_video_sync */ +#ifdef GLX_SUN_get_transparent_index + CONST_CAST(GLXEW_SUN_get_transparent_index) = _glewSearchExtension("GLX_SUN_get_transparent_index", extStart, extEnd); + if (glewExperimental || GLXEW_SUN_get_transparent_index) CONST_CAST(GLXEW_SUN_get_transparent_index) = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SUN_get_transparent_index */ +#ifdef GLX_SUN_video_resize + CONST_CAST(GLXEW_SUN_video_resize) = _glewSearchExtension("GLX_SUN_video_resize", extStart, extEnd); + if (glewExperimental || GLXEW_SUN_video_resize) CONST_CAST(GLXEW_SUN_video_resize) = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_SUN_video_resize */ + + return GLEW_OK; +} + +#endif /* !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */ + +/* ------------------------------------------------------------------------ */ + +const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error) +{ + static const GLubyte* _glewErrorString[] = + { + (const GLubyte*)"No error", + (const GLubyte*)"Missing GL version", + (const GLubyte*)"GL 1.1 and up are not supported", + (const GLubyte*)"GLX 1.2 and up are not supported", + (const GLubyte*)"Unknown error" + }; + const int max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1; + return _glewErrorString[(int)error > max_error ? max_error : (int)error]; +} + +const GLubyte * GLEWAPIENTRY glewGetString (GLenum name) +{ + static const GLubyte* _glewString[] = + { + (const GLubyte*)NULL, + (const GLubyte*)"1.8.0", + (const GLubyte*)"1", + (const GLubyte*)"8", + (const GLubyte*)"0" + }; + const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1; + return _glewString[(int)name > max_string ? 0 : (int)name]; +} + +/* ------------------------------------------------------------------------ */ + +GLboolean glewExperimental = GL_FALSE; + +#if !defined(GLEW_MX) + +#if defined(_WIN32) +extern GLenum GLEWAPIENTRY wglewContextInit (void); +#elif !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) +extern GLenum GLEWAPIENTRY glxewContextInit (void); +#endif /* _WIN32 */ + +GLenum GLEWAPIENTRY glewInit (void) +{ + GLenum r; + r = glewContextInit(); + if ( r != 0 ) return r; +#if defined(_WIN32) + return wglewContextInit(); +#elif !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) /* _UNIX */ + return glxewContextInit(); +#else + return r; +#endif /* _WIN32 */ +} + +#endif /* !GLEW_MX */ +#ifdef GLEW_MX +GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext* ctx, const char* name) +#else +GLboolean GLEWAPIENTRY glewIsSupported (const char* name) +#endif +{ + GLubyte* pos = (GLubyte*)name; + GLuint len = _glewStrLen(pos); + GLboolean ret = GL_TRUE; + while (ret && len > 0) + { + if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3)) + { + if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8)) + { +#ifdef GL_VERSION_1_2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3)) + { + ret = GLEW_VERSION_1_2; + continue; + } +#endif +#ifdef GL_VERSION_1_2_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2_1", 5)) + { + ret = GLEW_VERSION_1_2_1; + continue; + } +#endif +#ifdef GL_VERSION_1_3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3)) + { + ret = GLEW_VERSION_1_3; + continue; + } +#endif +#ifdef GL_VERSION_1_4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3)) + { + ret = GLEW_VERSION_1_4; + continue; + } +#endif +#ifdef GL_VERSION_1_5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3)) + { + ret = GLEW_VERSION_1_5; + continue; + } +#endif +#ifdef GL_VERSION_2_0 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3)) + { + ret = GLEW_VERSION_2_0; + continue; + } +#endif +#ifdef GL_VERSION_2_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3)) + { + ret = GLEW_VERSION_2_1; + continue; + } +#endif +#ifdef GL_VERSION_3_0 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3)) + { + ret = GLEW_VERSION_3_0; + continue; + } +#endif +#ifdef GL_VERSION_3_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3)) + { + ret = GLEW_VERSION_3_1; + continue; + } +#endif +#ifdef GL_VERSION_3_2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3)) + { + ret = GLEW_VERSION_3_2; + continue; + } +#endif +#ifdef GL_VERSION_3_3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_3", 3)) + { + ret = GLEW_VERSION_3_3; + continue; + } +#endif +#ifdef GL_VERSION_4_0 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_0", 3)) + { + ret = GLEW_VERSION_4_0; + continue; + } +#endif +#ifdef GL_VERSION_4_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_1", 3)) + { + ret = GLEW_VERSION_4_1; + continue; + } +#endif +#ifdef GL_VERSION_4_2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_2", 3)) + { + ret = GLEW_VERSION_4_2; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) + { +#ifdef GL_3DFX_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLEW_3DFX_multisample; + continue; + } +#endif +#ifdef GL_3DFX_tbuffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7)) + { + ret = GLEW_3DFX_tbuffer; + continue; + } +#endif +#ifdef GL_3DFX_texture_compression_FXT1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24)) + { + ret = GLEW_3DFX_texture_compression_FXT1; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) + { +#ifdef GL_AMD_blend_minmax_factor + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax_factor", 19)) + { + ret = GLEW_AMD_blend_minmax_factor; + continue; + } +#endif +#ifdef GL_AMD_conservative_depth + if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18)) + { + ret = GLEW_AMD_conservative_depth; + continue; + } +#endif +#ifdef GL_AMD_debug_output + if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12)) + { + ret = GLEW_AMD_debug_output; + continue; + } +#endif +#ifdef GL_AMD_depth_clamp_separate + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp_separate", 20)) + { + ret = GLEW_AMD_depth_clamp_separate; + continue; + } +#endif +#ifdef GL_AMD_draw_buffers_blend + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) + { + ret = GLEW_AMD_draw_buffers_blend; + continue; + } +#endif +#ifdef GL_AMD_multi_draw_indirect + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19)) + { + ret = GLEW_AMD_multi_draw_indirect; + continue; + } +#endif +#ifdef GL_AMD_name_gen_delete + if (_glewStrSame3(&pos, &len, (const GLubyte*)"name_gen_delete", 15)) + { + ret = GLEW_AMD_name_gen_delete; + continue; + } +#endif +#ifdef GL_AMD_performance_monitor + if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19)) + { + ret = GLEW_AMD_performance_monitor; + continue; + } +#endif +#ifdef GL_AMD_pinned_memory + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pinned_memory", 13)) + { + ret = GLEW_AMD_pinned_memory; + continue; + } +#endif +#ifdef GL_AMD_query_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19)) + { + ret = GLEW_AMD_query_buffer_object; + continue; + } +#endif +#ifdef GL_AMD_sample_positions + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_positions", 16)) + { + ret = GLEW_AMD_sample_positions; + continue; + } +#endif +#ifdef GL_AMD_seamless_cubemap_per_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28)) + { + ret = GLEW_AMD_seamless_cubemap_per_texture; + continue; + } +#endif +#ifdef GL_AMD_shader_stencil_export + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21)) + { + ret = GLEW_AMD_shader_stencil_export; + continue; + } +#endif +#ifdef GL_AMD_stencil_operation_extended + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_operation_extended", 26)) + { + ret = GLEW_AMD_stencil_operation_extended; + continue; + } +#endif +#ifdef GL_AMD_texture_texture4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16)) + { + ret = GLEW_AMD_texture_texture4; + continue; + } +#endif +#ifdef GL_AMD_transform_feedback3_lines_triangles + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3_lines_triangles", 35)) + { + ret = GLEW_AMD_transform_feedback3_lines_triangles; + continue; + } +#endif +#ifdef GL_AMD_vertex_shader_layer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_layer", 19)) + { + ret = GLEW_AMD_vertex_shader_layer; + continue; + } +#endif +#ifdef GL_AMD_vertex_shader_tessellator + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25)) + { + ret = GLEW_AMD_vertex_shader_tessellator; + continue; + } +#endif +#ifdef GL_AMD_vertex_shader_viewport_index + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_viewport_index", 28)) + { + ret = GLEW_AMD_vertex_shader_viewport_index; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6)) + { +#ifdef GL_APPLE_aux_depth_stencil + if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17)) + { + ret = GLEW_APPLE_aux_depth_stencil; + continue; + } +#endif +#ifdef GL_APPLE_client_storage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14)) + { + ret = GLEW_APPLE_client_storage; + continue; + } +#endif +#ifdef GL_APPLE_element_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13)) + { + ret = GLEW_APPLE_element_array; + continue; + } +#endif +#ifdef GL_APPLE_fence + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5)) + { + ret = GLEW_APPLE_fence; + continue; + } +#endif +#ifdef GL_APPLE_float_pixels + if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12)) + { + ret = GLEW_APPLE_float_pixels; + continue; + } +#endif +#ifdef GL_APPLE_flush_buffer_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18)) + { + ret = GLEW_APPLE_flush_buffer_range; + continue; + } +#endif +#ifdef GL_APPLE_object_purgeable + if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16)) + { + ret = GLEW_APPLE_object_purgeable; + continue; + } +#endif +#ifdef GL_APPLE_pixel_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12)) + { + ret = GLEW_APPLE_pixel_buffer; + continue; + } +#endif +#ifdef GL_APPLE_rgb_422 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7)) + { + ret = GLEW_APPLE_rgb_422; + continue; + } +#endif +#ifdef GL_APPLE_row_bytes + if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9)) + { + ret = GLEW_APPLE_row_bytes; + continue; + } +#endif +#ifdef GL_APPLE_specular_vector + if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15)) + { + ret = GLEW_APPLE_specular_vector; + continue; + } +#endif +#ifdef GL_APPLE_texture_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13)) + { + ret = GLEW_APPLE_texture_range; + continue; + } +#endif +#ifdef GL_APPLE_transform_hint + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14)) + { + ret = GLEW_APPLE_transform_hint; + continue; + } +#endif +#ifdef GL_APPLE_vertex_array_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) + { + ret = GLEW_APPLE_vertex_array_object; + continue; + } +#endif +#ifdef GL_APPLE_vertex_array_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) + { + ret = GLEW_APPLE_vertex_array_range; + continue; + } +#endif +#ifdef GL_APPLE_vertex_program_evaluators + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25)) + { + ret = GLEW_APPLE_vertex_program_evaluators; + continue; + } +#endif +#ifdef GL_APPLE_ycbcr_422 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9)) + { + ret = GLEW_APPLE_ycbcr_422; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) + { +#ifdef GL_ARB_ES2_compatibility + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES2_compatibility", 17)) + { + ret = GLEW_ARB_ES2_compatibility; + continue; + } +#endif +#ifdef GL_ARB_base_instance + if (_glewStrSame3(&pos, &len, (const GLubyte*)"base_instance", 13)) + { + ret = GLEW_ARB_base_instance; + continue; + } +#endif +#ifdef GL_ARB_blend_func_extended + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19)) + { + ret = GLEW_ARB_blend_func_extended; + continue; + } +#endif +#ifdef GL_ARB_cl_event + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event", 8)) + { + ret = GLEW_ARB_cl_event; + continue; + } +#endif +#ifdef GL_ARB_color_buffer_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18)) + { + ret = GLEW_ARB_color_buffer_float; + continue; + } +#endif +#ifdef GL_ARB_compatibility + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13)) + { + ret = GLEW_ARB_compatibility; + continue; + } +#endif +#ifdef GL_ARB_compressed_texture_pixel_storage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_texture_pixel_storage", 32)) + { + ret = GLEW_ARB_compressed_texture_pixel_storage; + continue; + } +#endif +#ifdef GL_ARB_conservative_depth + if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18)) + { + ret = GLEW_ARB_conservative_depth; + continue; + } +#endif +#ifdef GL_ARB_copy_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11)) + { + ret = GLEW_ARB_copy_buffer; + continue; + } +#endif +#ifdef GL_ARB_debug_output + if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12)) + { + ret = GLEW_ARB_debug_output; + continue; + } +#endif +#ifdef GL_ARB_depth_buffer_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) + { + ret = GLEW_ARB_depth_buffer_float; + continue; + } +#endif +#ifdef GL_ARB_depth_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11)) + { + ret = GLEW_ARB_depth_clamp; + continue; + } +#endif +#ifdef GL_ARB_depth_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) + { + ret = GLEW_ARB_depth_texture; + continue; + } +#endif +#ifdef GL_ARB_draw_buffers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12)) + { + ret = GLEW_ARB_draw_buffers; + continue; + } +#endif +#ifdef GL_ARB_draw_buffers_blend + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) + { + ret = GLEW_ARB_draw_buffers_blend; + continue; + } +#endif +#ifdef GL_ARB_draw_elements_base_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25)) + { + ret = GLEW_ARB_draw_elements_base_vertex; + continue; + } +#endif +#ifdef GL_ARB_draw_indirect + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_indirect", 13)) + { + ret = GLEW_ARB_draw_indirect; + continue; + } +#endif +#ifdef GL_ARB_draw_instanced + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14)) + { + ret = GLEW_ARB_draw_instanced; + continue; + } +#endif +#ifdef GL_ARB_explicit_attrib_location + if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_attrib_location", 24)) + { + ret = GLEW_ARB_explicit_attrib_location; + continue; + } +#endif +#ifdef GL_ARB_fragment_coord_conventions + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26)) + { + ret = GLEW_ARB_fragment_coord_conventions; + continue; + } +#endif +#ifdef GL_ARB_fragment_program + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16)) + { + ret = GLEW_ARB_fragment_program; + continue; + } +#endif +#ifdef GL_ARB_fragment_program_shadow + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23)) + { + ret = GLEW_ARB_fragment_program_shadow; + continue; + } +#endif +#ifdef GL_ARB_fragment_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15)) + { + ret = GLEW_ARB_fragment_shader; + continue; + } +#endif +#ifdef GL_ARB_framebuffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18)) + { + ret = GLEW_ARB_framebuffer_object; + continue; + } +#endif +#ifdef GL_ARB_framebuffer_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) + { + ret = GLEW_ARB_framebuffer_sRGB; + continue; + } +#endif +#ifdef GL_ARB_geometry_shader4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) + { + ret = GLEW_ARB_geometry_shader4; + continue; + } +#endif +#ifdef GL_ARB_get_program_binary + if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_program_binary", 18)) + { + ret = GLEW_ARB_get_program_binary; + continue; + } +#endif +#ifdef GL_ARB_gpu_shader5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11)) + { + ret = GLEW_ARB_gpu_shader5; + continue; + } +#endif +#ifdef GL_ARB_gpu_shader_fp64 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_fp64", 15)) + { + ret = GLEW_ARB_gpu_shader_fp64; + continue; + } +#endif +#ifdef GL_ARB_half_float_pixel + if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16)) + { + ret = GLEW_ARB_half_float_pixel; + continue; + } +#endif +#ifdef GL_ARB_half_float_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17)) + { + ret = GLEW_ARB_half_float_vertex; + continue; + } +#endif +#ifdef GL_ARB_imaging + if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7)) + { + ret = GLEW_ARB_imaging; + continue; + } +#endif +#ifdef GL_ARB_instanced_arrays + if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16)) + { + ret = GLEW_ARB_instanced_arrays; + continue; + } +#endif +#ifdef GL_ARB_internalformat_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query", 20)) + { + ret = GLEW_ARB_internalformat_query; + continue; + } +#endif +#ifdef GL_ARB_map_buffer_alignment + if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_alignment", 20)) + { + ret = GLEW_ARB_map_buffer_alignment; + continue; + } +#endif +#ifdef GL_ARB_map_buffer_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16)) + { + ret = GLEW_ARB_map_buffer_range; + continue; + } +#endif +#ifdef GL_ARB_matrix_palette + if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14)) + { + ret = GLEW_ARB_matrix_palette; + continue; + } +#endif +#ifdef GL_ARB_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLEW_ARB_multisample; + continue; + } +#endif +#ifdef GL_ARB_multitexture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12)) + { + ret = GLEW_ARB_multitexture; + continue; + } +#endif +#ifdef GL_ARB_occlusion_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15)) + { + ret = GLEW_ARB_occlusion_query; + continue; + } +#endif +#ifdef GL_ARB_occlusion_query2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query2", 16)) + { + ret = GLEW_ARB_occlusion_query2; + continue; + } +#endif +#ifdef GL_ARB_pixel_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19)) + { + ret = GLEW_ARB_pixel_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_point_parameters + if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16)) + { + ret = GLEW_ARB_point_parameters; + continue; + } +#endif +#ifdef GL_ARB_point_sprite + if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12)) + { + ret = GLEW_ARB_point_sprite; + continue; + } +#endif +#ifdef GL_ARB_provoking_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) + { + ret = GLEW_ARB_provoking_vertex; + continue; + } +#endif +#ifdef GL_ARB_robustness + if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10)) + { + ret = GLEW_ARB_robustness; + continue; + } +#endif +#ifdef GL_ARB_sample_shading + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14)) + { + ret = GLEW_ARB_sample_shading; + continue; + } +#endif +#ifdef GL_ARB_sampler_objects + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sampler_objects", 15)) + { + ret = GLEW_ARB_sampler_objects; + continue; + } +#endif +#ifdef GL_ARB_seamless_cube_map + if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17)) + { + ret = GLEW_ARB_seamless_cube_map; + continue; + } +#endif +#ifdef GL_ARB_separate_shader_objects + if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23)) + { + ret = GLEW_ARB_separate_shader_objects; + continue; + } +#endif +#ifdef GL_ARB_shader_atomic_counters + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22)) + { + ret = GLEW_ARB_shader_atomic_counters; + continue; + } +#endif +#ifdef GL_ARB_shader_bit_encoding + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_bit_encoding", 19)) + { + ret = GLEW_ARB_shader_bit_encoding; + continue; + } +#endif +#ifdef GL_ARB_shader_image_load_store + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23)) + { + ret = GLEW_ARB_shader_image_load_store; + continue; + } +#endif +#ifdef GL_ARB_shader_objects + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14)) + { + ret = GLEW_ARB_shader_objects; + continue; + } +#endif +#ifdef GL_ARB_shader_precision + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_precision", 16)) + { + ret = GLEW_ARB_shader_precision; + continue; + } +#endif +#ifdef GL_ARB_shader_stencil_export + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21)) + { + ret = GLEW_ARB_shader_stencil_export; + continue; + } +#endif +#ifdef GL_ARB_shader_subroutine + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_subroutine", 17)) + { + ret = GLEW_ARB_shader_subroutine; + continue; + } +#endif +#ifdef GL_ARB_shader_texture_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18)) + { + ret = GLEW_ARB_shader_texture_lod; + continue; + } +#endif +#ifdef GL_ARB_shading_language_100 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20)) + { + ret = GLEW_ARB_shading_language_100; + continue; + } +#endif +#ifdef GL_ARB_shading_language_420pack + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_420pack", 24)) + { + ret = GLEW_ARB_shading_language_420pack; + continue; + } +#endif +#ifdef GL_ARB_shading_language_include + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_include", 24)) + { + ret = GLEW_ARB_shading_language_include; + continue; + } +#endif +#ifdef GL_ARB_shading_language_packing + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_packing", 24)) + { + ret = GLEW_ARB_shading_language_packing; + continue; + } +#endif +#ifdef GL_ARB_shadow + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6)) + { + ret = GLEW_ARB_shadow; + continue; + } +#endif +#ifdef GL_ARB_shadow_ambient + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14)) + { + ret = GLEW_ARB_shadow_ambient; + continue; + } +#endif +#ifdef GL_ARB_sync + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4)) + { + ret = GLEW_ARB_sync; + continue; + } +#endif +#ifdef GL_ARB_tessellation_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_shader", 19)) + { + ret = GLEW_ARB_tessellation_shader; + continue; + } +#endif +#ifdef GL_ARB_texture_border_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20)) + { + ret = GLEW_ARB_texture_border_clamp; + continue; + } +#endif +#ifdef GL_ARB_texture_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21)) + { + ret = GLEW_ARB_texture_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_texture_buffer_object_rgb32 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object_rgb32", 27)) + { + ret = GLEW_ARB_texture_buffer_object_rgb32; + continue; + } +#endif +#ifdef GL_ARB_texture_compression + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19)) + { + ret = GLEW_ARB_texture_compression; + continue; + } +#endif +#ifdef GL_ARB_texture_compression_bptc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_bptc", 24)) + { + ret = GLEW_ARB_texture_compression_bptc; + continue; + } +#endif +#ifdef GL_ARB_texture_compression_rgtc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24)) + { + ret = GLEW_ARB_texture_compression_rgtc; + continue; + } +#endif +#ifdef GL_ARB_texture_cube_map + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16)) + { + ret = GLEW_ARB_texture_cube_map; + continue; + } +#endif +#ifdef GL_ARB_texture_cube_map_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22)) + { + ret = GLEW_ARB_texture_cube_map_array; + continue; + } +#endif +#ifdef GL_ARB_texture_env_add + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15)) + { + ret = GLEW_ARB_texture_env_add; + continue; + } +#endif +#ifdef GL_ARB_texture_env_combine + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19)) + { + ret = GLEW_ARB_texture_env_combine; + continue; + } +#endif +#ifdef GL_ARB_texture_env_crossbar + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20)) + { + ret = GLEW_ARB_texture_env_crossbar; + continue; + } +#endif +#ifdef GL_ARB_texture_env_dot3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16)) + { + ret = GLEW_ARB_texture_env_dot3; + continue; + } +#endif +#ifdef GL_ARB_texture_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13)) + { + ret = GLEW_ARB_texture_float; + continue; + } +#endif +#ifdef GL_ARB_texture_gather + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14)) + { + ret = GLEW_ARB_texture_gather; + continue; + } +#endif +#ifdef GL_ARB_texture_mirrored_repeat + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23)) + { + ret = GLEW_ARB_texture_mirrored_repeat; + continue; + } +#endif +#ifdef GL_ARB_texture_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19)) + { + ret = GLEW_ARB_texture_multisample; + continue; + } +#endif +#ifdef GL_ARB_texture_non_power_of_two + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24)) + { + ret = GLEW_ARB_texture_non_power_of_two; + continue; + } +#endif +#ifdef GL_ARB_texture_query_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17)) + { + ret = GLEW_ARB_texture_query_lod; + continue; + } +#endif +#ifdef GL_ARB_texture_rectangle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) + { + ret = GLEW_ARB_texture_rectangle; + continue; + } +#endif +#ifdef GL_ARB_texture_rg + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10)) + { + ret = GLEW_ARB_texture_rg; + continue; + } +#endif +#ifdef GL_ARB_texture_rgb10_a2ui + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rgb10_a2ui", 18)) + { + ret = GLEW_ARB_texture_rgb10_a2ui; + continue; + } +#endif +#ifdef GL_ARB_texture_storage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage", 15)) + { + ret = GLEW_ARB_texture_storage; + continue; + } +#endif +#ifdef GL_ARB_texture_swizzle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15)) + { + ret = GLEW_ARB_texture_swizzle; + continue; + } +#endif +#ifdef GL_ARB_timer_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) + { + ret = GLEW_ARB_timer_query; + continue; + } +#endif +#ifdef GL_ARB_transform_feedback2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19)) + { + ret = GLEW_ARB_transform_feedback2; + continue; + } +#endif +#ifdef GL_ARB_transform_feedback3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3", 19)) + { + ret = GLEW_ARB_transform_feedback3; + continue; + } +#endif +#ifdef GL_ARB_transform_feedback_instanced + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_instanced", 28)) + { + ret = GLEW_ARB_transform_feedback_instanced; + continue; + } +#endif +#ifdef GL_ARB_transpose_matrix + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16)) + { + ret = GLEW_ARB_transpose_matrix; + continue; + } +#endif +#ifdef GL_ARB_uniform_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21)) + { + ret = GLEW_ARB_uniform_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_vertex_array_bgra + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17)) + { + ret = GLEW_ARB_vertex_array_bgra; + continue; + } +#endif +#ifdef GL_ARB_vertex_array_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) + { + ret = GLEW_ARB_vertex_array_object; + continue; + } +#endif +#ifdef GL_ARB_vertex_attrib_64bit + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19)) + { + ret = GLEW_ARB_vertex_attrib_64bit; + continue; + } +#endif +#ifdef GL_ARB_vertex_blend + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12)) + { + ret = GLEW_ARB_vertex_blend; + continue; + } +#endif +#ifdef GL_ARB_vertex_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20)) + { + ret = GLEW_ARB_vertex_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_vertex_program + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14)) + { + ret = GLEW_ARB_vertex_program; + continue; + } +#endif +#ifdef GL_ARB_vertex_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13)) + { + ret = GLEW_ARB_vertex_shader; + continue; + } +#endif +#ifdef GL_ARB_vertex_type_2_10_10_10_rev + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_2_10_10_10_rev", 26)) + { + ret = GLEW_ARB_vertex_type_2_10_10_10_rev; + continue; + } +#endif +#ifdef GL_ARB_viewport_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array", 14)) + { + ret = GLEW_ARB_viewport_array; + continue; + } +#endif +#ifdef GL_ARB_window_pos + if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10)) + { + ret = GLEW_ARB_window_pos; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5)) + { +#ifdef GL_ATIX_point_sprites + if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13)) + { + ret = GLEW_ATIX_point_sprites; + continue; + } +#endif +#ifdef GL_ATIX_texture_env_combine3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20)) + { + ret = GLEW_ATIX_texture_env_combine3; + continue; + } +#endif +#ifdef GL_ATIX_texture_env_route + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17)) + { + ret = GLEW_ATIX_texture_env_route; + continue; + } +#endif +#ifdef GL_ATIX_vertex_shader_output_point_size + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31)) + { + ret = GLEW_ATIX_vertex_shader_output_point_size; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) + { +#ifdef GL_ATI_draw_buffers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12)) + { + ret = GLEW_ATI_draw_buffers; + continue; + } +#endif +#ifdef GL_ATI_element_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13)) + { + ret = GLEW_ATI_element_array; + continue; + } +#endif +#ifdef GL_ATI_envmap_bumpmap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14)) + { + ret = GLEW_ATI_envmap_bumpmap; + continue; + } +#endif +#ifdef GL_ATI_fragment_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15)) + { + ret = GLEW_ATI_fragment_shader; + continue; + } +#endif +#ifdef GL_ATI_map_object_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17)) + { + ret = GLEW_ATI_map_object_buffer; + continue; + } +#endif +#ifdef GL_ATI_meminfo + if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7)) + { + ret = GLEW_ATI_meminfo; + continue; + } +#endif +#ifdef GL_ATI_pn_triangles + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12)) + { + ret = GLEW_ATI_pn_triangles; + continue; + } +#endif +#ifdef GL_ATI_separate_stencil + if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16)) + { + ret = GLEW_ATI_separate_stencil; + continue; + } +#endif +#ifdef GL_ATI_shader_texture_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18)) + { + ret = GLEW_ATI_shader_texture_lod; + continue; + } +#endif +#ifdef GL_ATI_text_fragment_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20)) + { + ret = GLEW_ATI_text_fragment_shader; + continue; + } +#endif +#ifdef GL_ATI_texture_compression_3dc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23)) + { + ret = GLEW_ATI_texture_compression_3dc; + continue; + } +#endif +#ifdef GL_ATI_texture_env_combine3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20)) + { + ret = GLEW_ATI_texture_env_combine3; + continue; + } +#endif +#ifdef GL_ATI_texture_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13)) + { + ret = GLEW_ATI_texture_float; + continue; + } +#endif +#ifdef GL_ATI_texture_mirror_once + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19)) + { + ret = GLEW_ATI_texture_mirror_once; + continue; + } +#endif +#ifdef GL_ATI_vertex_array_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) + { + ret = GLEW_ATI_vertex_array_object; + continue; + } +#endif +#ifdef GL_ATI_vertex_attrib_array_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26)) + { + ret = GLEW_ATI_vertex_attrib_array_object; + continue; + } +#endif +#ifdef GL_ATI_vertex_streams + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14)) + { + ret = GLEW_ATI_vertex_streams; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) + { +#ifdef GL_EXT_422_pixels + if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10)) + { + ret = GLEW_EXT_422_pixels; + continue; + } +#endif +#ifdef GL_EXT_Cg_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9)) + { + ret = GLEW_EXT_Cg_shader; + continue; + } +#endif +#ifdef GL_EXT_abgr + if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4)) + { + ret = GLEW_EXT_abgr; + continue; + } +#endif +#ifdef GL_EXT_bgra + if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4)) + { + ret = GLEW_EXT_bgra; + continue; + } +#endif +#ifdef GL_EXT_bindable_uniform + if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16)) + { + ret = GLEW_EXT_bindable_uniform; + continue; + } +#endif +#ifdef GL_EXT_blend_color + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11)) + { + ret = GLEW_EXT_blend_color; + continue; + } +#endif +#ifdef GL_EXT_blend_equation_separate + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23)) + { + ret = GLEW_EXT_blend_equation_separate; + continue; + } +#endif +#ifdef GL_EXT_blend_func_separate + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19)) + { + ret = GLEW_EXT_blend_func_separate; + continue; + } +#endif +#ifdef GL_EXT_blend_logic_op + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14)) + { + ret = GLEW_EXT_blend_logic_op; + continue; + } +#endif +#ifdef GL_EXT_blend_minmax + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12)) + { + ret = GLEW_EXT_blend_minmax; + continue; + } +#endif +#ifdef GL_EXT_blend_subtract + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14)) + { + ret = GLEW_EXT_blend_subtract; + continue; + } +#endif +#ifdef GL_EXT_clip_volume_hint + if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16)) + { + ret = GLEW_EXT_clip_volume_hint; + continue; + } +#endif +#ifdef GL_EXT_cmyka + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5)) + { + ret = GLEW_EXT_cmyka; + continue; + } +#endif +#ifdef GL_EXT_color_subtable + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14)) + { + ret = GLEW_EXT_color_subtable; + continue; + } +#endif +#ifdef GL_EXT_compiled_vertex_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21)) + { + ret = GLEW_EXT_compiled_vertex_array; + continue; + } +#endif +#ifdef GL_EXT_convolution + if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11)) + { + ret = GLEW_EXT_convolution; + continue; + } +#endif +#ifdef GL_EXT_coordinate_frame + if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16)) + { + ret = GLEW_EXT_coordinate_frame; + continue; + } +#endif +#ifdef GL_EXT_copy_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12)) + { + ret = GLEW_EXT_copy_texture; + continue; + } +#endif +#ifdef GL_EXT_cull_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11)) + { + ret = GLEW_EXT_cull_vertex; + continue; + } +#endif +#ifdef GL_EXT_depth_bounds_test + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17)) + { + ret = GLEW_EXT_depth_bounds_test; + continue; + } +#endif +#ifdef GL_EXT_direct_state_access + if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19)) + { + ret = GLEW_EXT_direct_state_access; + continue; + } +#endif +#ifdef GL_EXT_draw_buffers2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13)) + { + ret = GLEW_EXT_draw_buffers2; + continue; + } +#endif +#ifdef GL_EXT_draw_instanced + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14)) + { + ret = GLEW_EXT_draw_instanced; + continue; + } +#endif +#ifdef GL_EXT_draw_range_elements + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19)) + { + ret = GLEW_EXT_draw_range_elements; + continue; + } +#endif +#ifdef GL_EXT_fog_coord + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9)) + { + ret = GLEW_EXT_fog_coord; + continue; + } +#endif +#ifdef GL_EXT_fragment_lighting + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17)) + { + ret = GLEW_EXT_fragment_lighting; + continue; + } +#endif +#ifdef GL_EXT_framebuffer_blit + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16)) + { + ret = GLEW_EXT_framebuffer_blit; + continue; + } +#endif +#ifdef GL_EXT_framebuffer_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23)) + { + ret = GLEW_EXT_framebuffer_multisample; + continue; + } +#endif +#ifdef GL_EXT_framebuffer_multisample_blit_scaled + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_blit_scaled", 35)) + { + ret = GLEW_EXT_framebuffer_multisample_blit_scaled; + continue; + } +#endif +#ifdef GL_EXT_framebuffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18)) + { + ret = GLEW_EXT_framebuffer_object; + continue; + } +#endif +#ifdef GL_EXT_framebuffer_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) + { + ret = GLEW_EXT_framebuffer_sRGB; + continue; + } +#endif +#ifdef GL_EXT_geometry_shader4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) + { + ret = GLEW_EXT_geometry_shader4; + continue; + } +#endif +#ifdef GL_EXT_gpu_program_parameters + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22)) + { + ret = GLEW_EXT_gpu_program_parameters; + continue; + } +#endif +#ifdef GL_EXT_gpu_shader4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11)) + { + ret = GLEW_EXT_gpu_shader4; + continue; + } +#endif +#ifdef GL_EXT_histogram + if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9)) + { + ret = GLEW_EXT_histogram; + continue; + } +#endif +#ifdef GL_EXT_index_array_formats + if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19)) + { + ret = GLEW_EXT_index_array_formats; + continue; + } +#endif +#ifdef GL_EXT_index_func + if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10)) + { + ret = GLEW_EXT_index_func; + continue; + } +#endif +#ifdef GL_EXT_index_material + if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14)) + { + ret = GLEW_EXT_index_material; + continue; + } +#endif +#ifdef GL_EXT_index_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13)) + { + ret = GLEW_EXT_index_texture; + continue; + } +#endif +#ifdef GL_EXT_light_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13)) + { + ret = GLEW_EXT_light_texture; + continue; + } +#endif +#ifdef GL_EXT_misc_attribute + if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14)) + { + ret = GLEW_EXT_misc_attribute; + continue; + } +#endif +#ifdef GL_EXT_multi_draw_arrays + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17)) + { + ret = GLEW_EXT_multi_draw_arrays; + continue; + } +#endif +#ifdef GL_EXT_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLEW_EXT_multisample; + continue; + } +#endif +#ifdef GL_EXT_packed_depth_stencil + if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20)) + { + ret = GLEW_EXT_packed_depth_stencil; + continue; + } +#endif +#ifdef GL_EXT_packed_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12)) + { + ret = GLEW_EXT_packed_float; + continue; + } +#endif +#ifdef GL_EXT_packed_pixels + if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13)) + { + ret = GLEW_EXT_packed_pixels; + continue; + } +#endif +#ifdef GL_EXT_paletted_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16)) + { + ret = GLEW_EXT_paletted_texture; + continue; + } +#endif +#ifdef GL_EXT_pixel_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19)) + { + ret = GLEW_EXT_pixel_buffer_object; + continue; + } +#endif +#ifdef GL_EXT_pixel_transform + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15)) + { + ret = GLEW_EXT_pixel_transform; + continue; + } +#endif +#ifdef GL_EXT_pixel_transform_color_table + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27)) + { + ret = GLEW_EXT_pixel_transform_color_table; + continue; + } +#endif +#ifdef GL_EXT_point_parameters + if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16)) + { + ret = GLEW_EXT_point_parameters; + continue; + } +#endif +#ifdef GL_EXT_polygon_offset + if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14)) + { + ret = GLEW_EXT_polygon_offset; + continue; + } +#endif +#ifdef GL_EXT_provoking_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) + { + ret = GLEW_EXT_provoking_vertex; + continue; + } +#endif +#ifdef GL_EXT_rescale_normal + if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14)) + { + ret = GLEW_EXT_rescale_normal; + continue; + } +#endif +#ifdef GL_EXT_scene_marker + if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12)) + { + ret = GLEW_EXT_scene_marker; + continue; + } +#endif +#ifdef GL_EXT_secondary_color + if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15)) + { + ret = GLEW_EXT_secondary_color; + continue; + } +#endif +#ifdef GL_EXT_separate_shader_objects + if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23)) + { + ret = GLEW_EXT_separate_shader_objects; + continue; + } +#endif +#ifdef GL_EXT_separate_specular_color + if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23)) + { + ret = GLEW_EXT_separate_specular_color; + continue; + } +#endif +#ifdef GL_EXT_shader_image_load_store + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23)) + { + ret = GLEW_EXT_shader_image_load_store; + continue; + } +#endif +#ifdef GL_EXT_shadow_funcs + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12)) + { + ret = GLEW_EXT_shadow_funcs; + continue; + } +#endif +#ifdef GL_EXT_shared_texture_palette + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22)) + { + ret = GLEW_EXT_shared_texture_palette; + continue; + } +#endif +#ifdef GL_EXT_stencil_clear_tag + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17)) + { + ret = GLEW_EXT_stencil_clear_tag; + continue; + } +#endif +#ifdef GL_EXT_stencil_two_side + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16)) + { + ret = GLEW_EXT_stencil_two_side; + continue; + } +#endif +#ifdef GL_EXT_stencil_wrap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12)) + { + ret = GLEW_EXT_stencil_wrap; + continue; + } +#endif +#ifdef GL_EXT_subtexture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10)) + { + ret = GLEW_EXT_subtexture; + continue; + } +#endif +#ifdef GL_EXT_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7)) + { + ret = GLEW_EXT_texture; + continue; + } +#endif +#ifdef GL_EXT_texture3D + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9)) + { + ret = GLEW_EXT_texture3D; + continue; + } +#endif +#ifdef GL_EXT_texture_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13)) + { + ret = GLEW_EXT_texture_array; + continue; + } +#endif +#ifdef GL_EXT_texture_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21)) + { + ret = GLEW_EXT_texture_buffer_object; + continue; + } +#endif +#ifdef GL_EXT_texture_compression_dxt1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24)) + { + ret = GLEW_EXT_texture_compression_dxt1; + continue; + } +#endif +#ifdef GL_EXT_texture_compression_latc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24)) + { + ret = GLEW_EXT_texture_compression_latc; + continue; + } +#endif +#ifdef GL_EXT_texture_compression_rgtc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24)) + { + ret = GLEW_EXT_texture_compression_rgtc; + continue; + } +#endif +#ifdef GL_EXT_texture_compression_s3tc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24)) + { + ret = GLEW_EXT_texture_compression_s3tc; + continue; + } +#endif +#ifdef GL_EXT_texture_cube_map + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16)) + { + ret = GLEW_EXT_texture_cube_map; + continue; + } +#endif +#ifdef GL_EXT_texture_edge_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18)) + { + ret = GLEW_EXT_texture_edge_clamp; + continue; + } +#endif +#ifdef GL_EXT_texture_env + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11)) + { + ret = GLEW_EXT_texture_env; + continue; + } +#endif +#ifdef GL_EXT_texture_env_add + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15)) + { + ret = GLEW_EXT_texture_env_add; + continue; + } +#endif +#ifdef GL_EXT_texture_env_combine + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19)) + { + ret = GLEW_EXT_texture_env_combine; + continue; + } +#endif +#ifdef GL_EXT_texture_env_dot3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16)) + { + ret = GLEW_EXT_texture_env_dot3; + continue; + } +#endif +#ifdef GL_EXT_texture_filter_anisotropic + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26)) + { + ret = GLEW_EXT_texture_filter_anisotropic; + continue; + } +#endif +#ifdef GL_EXT_texture_integer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15)) + { + ret = GLEW_EXT_texture_integer; + continue; + } +#endif +#ifdef GL_EXT_texture_lod_bias + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16)) + { + ret = GLEW_EXT_texture_lod_bias; + continue; + } +#endif +#ifdef GL_EXT_texture_mirror_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20)) + { + ret = GLEW_EXT_texture_mirror_clamp; + continue; + } +#endif +#ifdef GL_EXT_texture_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14)) + { + ret = GLEW_EXT_texture_object; + continue; + } +#endif +#ifdef GL_EXT_texture_perturb_normal + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22)) + { + ret = GLEW_EXT_texture_perturb_normal; + continue; + } +#endif +#ifdef GL_EXT_texture_rectangle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) + { + ret = GLEW_EXT_texture_rectangle; + continue; + } +#endif +#ifdef GL_EXT_texture_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12)) + { + ret = GLEW_EXT_texture_sRGB; + continue; + } +#endif +#ifdef GL_EXT_texture_sRGB_decode + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB_decode", 19)) + { + ret = GLEW_EXT_texture_sRGB_decode; + continue; + } +#endif +#ifdef GL_EXT_texture_shared_exponent + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23)) + { + ret = GLEW_EXT_texture_shared_exponent; + continue; + } +#endif +#ifdef GL_EXT_texture_snorm + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13)) + { + ret = GLEW_EXT_texture_snorm; + continue; + } +#endif +#ifdef GL_EXT_texture_swizzle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15)) + { + ret = GLEW_EXT_texture_swizzle; + continue; + } +#endif +#ifdef GL_EXT_timer_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) + { + ret = GLEW_EXT_timer_query; + continue; + } +#endif +#ifdef GL_EXT_transform_feedback + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18)) + { + ret = GLEW_EXT_transform_feedback; + continue; + } +#endif +#ifdef GL_EXT_vertex_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12)) + { + ret = GLEW_EXT_vertex_array; + continue; + } +#endif +#ifdef GL_EXT_vertex_array_bgra + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17)) + { + ret = GLEW_EXT_vertex_array_bgra; + continue; + } +#endif +#ifdef GL_EXT_vertex_attrib_64bit + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19)) + { + ret = GLEW_EXT_vertex_attrib_64bit; + continue; + } +#endif +#ifdef GL_EXT_vertex_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13)) + { + ret = GLEW_EXT_vertex_shader; + continue; + } +#endif +#ifdef GL_EXT_vertex_weighting + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16)) + { + ret = GLEW_EXT_vertex_weighting; + continue; + } +#endif +#ifdef GL_EXT_x11_sync_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"x11_sync_object", 15)) + { + ret = GLEW_EXT_x11_sync_object; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8)) + { +#ifdef GL_GREMEDY_frame_terminator + if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16)) + { + ret = GLEW_GREMEDY_frame_terminator; + continue; + } +#endif +#ifdef GL_GREMEDY_string_marker + if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13)) + { + ret = GLEW_GREMEDY_string_marker; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3)) + { +#ifdef GL_HP_convolution_border_modes + if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24)) + { + ret = GLEW_HP_convolution_border_modes; + continue; + } +#endif +#ifdef GL_HP_image_transform + if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15)) + { + ret = GLEW_HP_image_transform; + continue; + } +#endif +#ifdef GL_HP_occlusion_test + if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14)) + { + ret = GLEW_HP_occlusion_test; + continue; + } +#endif +#ifdef GL_HP_texture_lighting + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16)) + { + ret = GLEW_HP_texture_lighting; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4)) + { +#ifdef GL_IBM_cull_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11)) + { + ret = GLEW_IBM_cull_vertex; + continue; + } +#endif +#ifdef GL_IBM_multimode_draw_arrays + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21)) + { + ret = GLEW_IBM_multimode_draw_arrays; + continue; + } +#endif +#ifdef GL_IBM_rasterpos_clip + if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14)) + { + ret = GLEW_IBM_rasterpos_clip; + continue; + } +#endif +#ifdef GL_IBM_static_data + if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11)) + { + ret = GLEW_IBM_static_data; + continue; + } +#endif +#ifdef GL_IBM_texture_mirrored_repeat + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23)) + { + ret = GLEW_IBM_texture_mirrored_repeat; + continue; + } +#endif +#ifdef GL_IBM_vertex_array_lists + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18)) + { + ret = GLEW_IBM_vertex_array_lists; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5)) + { +#ifdef GL_INGR_color_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11)) + { + ret = GLEW_INGR_color_clamp; + continue; + } +#endif +#ifdef GL_INGR_interlace_read + if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14)) + { + ret = GLEW_INGR_interlace_read; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6)) + { +#ifdef GL_INTEL_parallel_arrays + if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15)) + { + ret = GLEW_INTEL_parallel_arrays; + continue; + } +#endif +#ifdef GL_INTEL_texture_scissor + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15)) + { + ret = GLEW_INTEL_texture_scissor; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4)) + { +#ifdef GL_KTX_buffer_region + if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13)) + { + ret = GLEW_KTX_buffer_region; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6)) + { +#ifdef GL_MESAX_texture_stack + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13)) + { + ret = GLEW_MESAX_texture_stack; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5)) + { +#ifdef GL_MESA_pack_invert + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11)) + { + ret = GLEW_MESA_pack_invert; + continue; + } +#endif +#ifdef GL_MESA_resize_buffers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14)) + { + ret = GLEW_MESA_resize_buffers; + continue; + } +#endif +#ifdef GL_MESA_window_pos + if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10)) + { + ret = GLEW_MESA_window_pos; + continue; + } +#endif +#ifdef GL_MESA_ycbcr_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13)) + { + ret = GLEW_MESA_ycbcr_texture; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"NVX_", 4)) + { +#ifdef GL_NVX_gpu_memory_info + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_memory_info", 15)) + { + ret = GLEW_NVX_gpu_memory_info; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) + { +#ifdef GL_NV_bindless_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16)) + { + ret = GLEW_NV_bindless_texture; + continue; + } +#endif +#ifdef GL_NV_blend_square + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12)) + { + ret = GLEW_NV_blend_square; + continue; + } +#endif +#ifdef GL_NV_conditional_render + if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18)) + { + ret = GLEW_NV_conditional_render; + continue; + } +#endif +#ifdef GL_NV_copy_depth_to_color + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19)) + { + ret = GLEW_NV_copy_depth_to_color; + continue; + } +#endif +#ifdef GL_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = GLEW_NV_copy_image; + continue; + } +#endif +#ifdef GL_NV_depth_buffer_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) + { + ret = GLEW_NV_depth_buffer_float; + continue; + } +#endif +#ifdef GL_NV_depth_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11)) + { + ret = GLEW_NV_depth_clamp; + continue; + } +#endif +#ifdef GL_NV_depth_range_unclamped + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21)) + { + ret = GLEW_NV_depth_range_unclamped; + continue; + } +#endif +#ifdef GL_NV_evaluators + if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10)) + { + ret = GLEW_NV_evaluators; + continue; + } +#endif +#ifdef GL_NV_explicit_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20)) + { + ret = GLEW_NV_explicit_multisample; + continue; + } +#endif +#ifdef GL_NV_fence + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5)) + { + ret = GLEW_NV_fence; + continue; + } +#endif +#ifdef GL_NV_float_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) + { + ret = GLEW_NV_float_buffer; + continue; + } +#endif +#ifdef GL_NV_fog_distance + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12)) + { + ret = GLEW_NV_fog_distance; + continue; + } +#endif +#ifdef GL_NV_fragment_program + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16)) + { + ret = GLEW_NV_fragment_program; + continue; + } +#endif +#ifdef GL_NV_fragment_program2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17)) + { + ret = GLEW_NV_fragment_program2; + continue; + } +#endif +#ifdef GL_NV_fragment_program4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17)) + { + ret = GLEW_NV_fragment_program4; + continue; + } +#endif +#ifdef GL_NV_fragment_program_option + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23)) + { + ret = GLEW_NV_fragment_program_option; + continue; + } +#endif +#ifdef GL_NV_framebuffer_multisample_coverage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32)) + { + ret = GLEW_NV_framebuffer_multisample_coverage; + continue; + } +#endif +#ifdef GL_NV_geometry_program4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17)) + { + ret = GLEW_NV_geometry_program4; + continue; + } +#endif +#ifdef GL_NV_geometry_shader4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) + { + ret = GLEW_NV_geometry_shader4; + continue; + } +#endif +#ifdef GL_NV_gpu_program4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12)) + { + ret = GLEW_NV_gpu_program4; + continue; + } +#endif +#ifdef GL_NV_gpu_program5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5", 12)) + { + ret = GLEW_NV_gpu_program5; + continue; + } +#endif +#ifdef GL_NV_gpu_program_fp64 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_fp64", 16)) + { + ret = GLEW_NV_gpu_program_fp64; + continue; + } +#endif +#ifdef GL_NV_gpu_shader5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11)) + { + ret = GLEW_NV_gpu_shader5; + continue; + } +#endif +#ifdef GL_NV_half_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10)) + { + ret = GLEW_NV_half_float; + continue; + } +#endif +#ifdef GL_NV_light_max_exponent + if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18)) + { + ret = GLEW_NV_light_max_exponent; + continue; + } +#endif +#ifdef GL_NV_multisample_coverage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) + { + ret = GLEW_NV_multisample_coverage; + continue; + } +#endif +#ifdef GL_NV_multisample_filter_hint + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23)) + { + ret = GLEW_NV_multisample_filter_hint; + continue; + } +#endif +#ifdef GL_NV_occlusion_query + if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15)) + { + ret = GLEW_NV_occlusion_query; + continue; + } +#endif +#ifdef GL_NV_packed_depth_stencil + if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20)) + { + ret = GLEW_NV_packed_depth_stencil; + continue; + } +#endif +#ifdef GL_NV_parameter_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23)) + { + ret = GLEW_NV_parameter_buffer_object; + continue; + } +#endif +#ifdef GL_NV_parameter_buffer_object2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24)) + { + ret = GLEW_NV_parameter_buffer_object2; + continue; + } +#endif +#ifdef GL_NV_path_rendering + if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering", 14)) + { + ret = GLEW_NV_path_rendering; + continue; + } +#endif +#ifdef GL_NV_pixel_data_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16)) + { + ret = GLEW_NV_pixel_data_range; + continue; + } +#endif +#ifdef GL_NV_point_sprite + if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12)) + { + ret = GLEW_NV_point_sprite; + continue; + } +#endif +#ifdef GL_NV_present_video + if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) + { + ret = GLEW_NV_present_video; + continue; + } +#endif +#ifdef GL_NV_primitive_restart + if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17)) + { + ret = GLEW_NV_primitive_restart; + continue; + } +#endif +#ifdef GL_NV_register_combiners + if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18)) + { + ret = GLEW_NV_register_combiners; + continue; + } +#endif +#ifdef GL_NV_register_combiners2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19)) + { + ret = GLEW_NV_register_combiners2; + continue; + } +#endif +#ifdef GL_NV_shader_atomic_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_float", 19)) + { + ret = GLEW_NV_shader_atomic_float; + continue; + } +#endif +#ifdef GL_NV_shader_buffer_load + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18)) + { + ret = GLEW_NV_shader_buffer_load; + continue; + } +#endif +#ifdef GL_NV_tessellation_program5 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_program5", 21)) + { + ret = GLEW_NV_tessellation_program5; + continue; + } +#endif +#ifdef GL_NV_texgen_emboss + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13)) + { + ret = GLEW_NV_texgen_emboss; + continue; + } +#endif +#ifdef GL_NV_texgen_reflection + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17)) + { + ret = GLEW_NV_texgen_reflection; + continue; + } +#endif +#ifdef GL_NV_texture_barrier + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15)) + { + ret = GLEW_NV_texture_barrier; + continue; + } +#endif +#ifdef GL_NV_texture_compression_vtc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23)) + { + ret = GLEW_NV_texture_compression_vtc; + continue; + } +#endif +#ifdef GL_NV_texture_env_combine4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20)) + { + ret = GLEW_NV_texture_env_combine4; + continue; + } +#endif +#ifdef GL_NV_texture_expand_normal + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21)) + { + ret = GLEW_NV_texture_expand_normal; + continue; + } +#endif +#ifdef GL_NV_texture_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19)) + { + ret = GLEW_NV_texture_multisample; + continue; + } +#endif +#ifdef GL_NV_texture_rectangle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) + { + ret = GLEW_NV_texture_rectangle; + continue; + } +#endif +#ifdef GL_NV_texture_shader + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14)) + { + ret = GLEW_NV_texture_shader; + continue; + } +#endif +#ifdef GL_NV_texture_shader2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15)) + { + ret = GLEW_NV_texture_shader2; + continue; + } +#endif +#ifdef GL_NV_texture_shader3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15)) + { + ret = GLEW_NV_texture_shader3; + continue; + } +#endif +#ifdef GL_NV_transform_feedback + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18)) + { + ret = GLEW_NV_transform_feedback; + continue; + } +#endif +#ifdef GL_NV_transform_feedback2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19)) + { + ret = GLEW_NV_transform_feedback2; + continue; + } +#endif +#ifdef GL_NV_vdpau_interop + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vdpau_interop", 13)) + { + ret = GLEW_NV_vdpau_interop; + continue; + } +#endif +#ifdef GL_NV_vertex_array_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) + { + ret = GLEW_NV_vertex_array_range; + continue; + } +#endif +#ifdef GL_NV_vertex_array_range2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19)) + { + ret = GLEW_NV_vertex_array_range2; + continue; + } +#endif +#ifdef GL_NV_vertex_attrib_integer_64bit + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_integer_64bit", 27)) + { + ret = GLEW_NV_vertex_attrib_integer_64bit; + continue; + } +#endif +#ifdef GL_NV_vertex_buffer_unified_memory + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28)) + { + ret = GLEW_NV_vertex_buffer_unified_memory; + continue; + } +#endif +#ifdef GL_NV_vertex_program + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14)) + { + ret = GLEW_NV_vertex_program; + continue; + } +#endif +#ifdef GL_NV_vertex_program1_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17)) + { + ret = GLEW_NV_vertex_program1_1; + continue; + } +#endif +#ifdef GL_NV_vertex_program2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15)) + { + ret = GLEW_NV_vertex_program2; + continue; + } +#endif +#ifdef GL_NV_vertex_program2_option + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22)) + { + ret = GLEW_NV_vertex_program2_option; + continue; + } +#endif +#ifdef GL_NV_vertex_program3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15)) + { + ret = GLEW_NV_vertex_program3; + continue; + } +#endif +#ifdef GL_NV_vertex_program4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15)) + { + ret = GLEW_NV_vertex_program4; + continue; + } +#endif +#ifdef GL_NV_video_capture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) + { + ret = GLEW_NV_video_capture; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4)) + { +#ifdef GL_OES_byte_coordinates + if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16)) + { + ret = GLEW_OES_byte_coordinates; + continue; + } +#endif +#ifdef GL_OES_compressed_paletted_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27)) + { + ret = GLEW_OES_compressed_paletted_texture; + continue; + } +#endif +#ifdef GL_OES_read_format + if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11)) + { + ret = GLEW_OES_read_format; + continue; + } +#endif +#ifdef GL_OES_single_precision + if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16)) + { + ret = GLEW_OES_single_precision; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) + { +#ifdef GL_OML_interlace + if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9)) + { + ret = GLEW_OML_interlace; + continue; + } +#endif +#ifdef GL_OML_resample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8)) + { + ret = GLEW_OML_resample; + continue; + } +#endif +#ifdef GL_OML_subsample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9)) + { + ret = GLEW_OML_subsample; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4)) + { +#ifdef GL_PGI_misc_hints + if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10)) + { + ret = GLEW_PGI_misc_hints; + continue; + } +#endif +#ifdef GL_PGI_vertex_hints + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12)) + { + ret = GLEW_PGI_vertex_hints; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5)) + { +#ifdef GL_REND_screen_coordinates + if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18)) + { + ret = GLEW_REND_screen_coordinates; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3)) + { +#ifdef GL_S3_s3tc + if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4)) + { + ret = GLEW_S3_s3tc; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5)) + { +#ifdef GL_SGIS_color_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11)) + { + ret = GLEW_SGIS_color_range; + continue; + } +#endif +#ifdef GL_SGIS_detail_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14)) + { + ret = GLEW_SGIS_detail_texture; + continue; + } +#endif +#ifdef GL_SGIS_fog_function + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12)) + { + ret = GLEW_SGIS_fog_function; + continue; + } +#endif +#ifdef GL_SGIS_generate_mipmap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15)) + { + ret = GLEW_SGIS_generate_mipmap; + continue; + } +#endif +#ifdef GL_SGIS_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLEW_SGIS_multisample; + continue; + } +#endif +#ifdef GL_SGIS_pixel_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13)) + { + ret = GLEW_SGIS_pixel_texture; + continue; + } +#endif +#ifdef GL_SGIS_point_line_texgen + if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17)) + { + ret = GLEW_SGIS_point_line_texgen; + continue; + } +#endif +#ifdef GL_SGIS_sharpen_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15)) + { + ret = GLEW_SGIS_sharpen_texture; + continue; + } +#endif +#ifdef GL_SGIS_texture4D + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9)) + { + ret = GLEW_SGIS_texture4D; + continue; + } +#endif +#ifdef GL_SGIS_texture_border_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20)) + { + ret = GLEW_SGIS_texture_border_clamp; + continue; + } +#endif +#ifdef GL_SGIS_texture_edge_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18)) + { + ret = GLEW_SGIS_texture_edge_clamp; + continue; + } +#endif +#ifdef GL_SGIS_texture_filter4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15)) + { + ret = GLEW_SGIS_texture_filter4; + continue; + } +#endif +#ifdef GL_SGIS_texture_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11)) + { + ret = GLEW_SGIS_texture_lod; + continue; + } +#endif +#ifdef GL_SGIS_texture_select + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14)) + { + ret = GLEW_SGIS_texture_select; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5)) + { +#ifdef GL_SGIX_async + if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5)) + { + ret = GLEW_SGIX_async; + continue; + } +#endif +#ifdef GL_SGIX_async_histogram + if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15)) + { + ret = GLEW_SGIX_async_histogram; + continue; + } +#endif +#ifdef GL_SGIX_async_pixel + if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11)) + { + ret = GLEW_SGIX_async_pixel; + continue; + } +#endif +#ifdef GL_SGIX_blend_alpha_minmax + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18)) + { + ret = GLEW_SGIX_blend_alpha_minmax; + continue; + } +#endif +#ifdef GL_SGIX_clipmap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7)) + { + ret = GLEW_SGIX_clipmap; + continue; + } +#endif +#ifdef GL_SGIX_convolution_accuracy + if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20)) + { + ret = GLEW_SGIX_convolution_accuracy; + continue; + } +#endif +#ifdef GL_SGIX_depth_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) + { + ret = GLEW_SGIX_depth_texture; + continue; + } +#endif +#ifdef GL_SGIX_flush_raster + if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12)) + { + ret = GLEW_SGIX_flush_raster; + continue; + } +#endif +#ifdef GL_SGIX_fog_offset + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10)) + { + ret = GLEW_SGIX_fog_offset; + continue; + } +#endif +#ifdef GL_SGIX_fog_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11)) + { + ret = GLEW_SGIX_fog_texture; + continue; + } +#endif +#ifdef GL_SGIX_fragment_specular_lighting + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26)) + { + ret = GLEW_SGIX_fragment_specular_lighting; + continue; + } +#endif +#ifdef GL_SGIX_framezoom + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9)) + { + ret = GLEW_SGIX_framezoom; + continue; + } +#endif +#ifdef GL_SGIX_interlace + if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9)) + { + ret = GLEW_SGIX_interlace; + continue; + } +#endif +#ifdef GL_SGIX_ir_instrument1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14)) + { + ret = GLEW_SGIX_ir_instrument1; + continue; + } +#endif +#ifdef GL_SGIX_list_priority + if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13)) + { + ret = GLEW_SGIX_list_priority; + continue; + } +#endif +#ifdef GL_SGIX_pixel_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13)) + { + ret = GLEW_SGIX_pixel_texture; + continue; + } +#endif +#ifdef GL_SGIX_pixel_texture_bits + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18)) + { + ret = GLEW_SGIX_pixel_texture_bits; + continue; + } +#endif +#ifdef GL_SGIX_reference_plane + if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15)) + { + ret = GLEW_SGIX_reference_plane; + continue; + } +#endif +#ifdef GL_SGIX_resample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8)) + { + ret = GLEW_SGIX_resample; + continue; + } +#endif +#ifdef GL_SGIX_shadow + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6)) + { + ret = GLEW_SGIX_shadow; + continue; + } +#endif +#ifdef GL_SGIX_shadow_ambient + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14)) + { + ret = GLEW_SGIX_shadow_ambient; + continue; + } +#endif +#ifdef GL_SGIX_sprite + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6)) + { + ret = GLEW_SGIX_sprite; + continue; + } +#endif +#ifdef GL_SGIX_tag_sample_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17)) + { + ret = GLEW_SGIX_tag_sample_buffer; + continue; + } +#endif +#ifdef GL_SGIX_texture_add_env + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15)) + { + ret = GLEW_SGIX_texture_add_env; + continue; + } +#endif +#ifdef GL_SGIX_texture_coordinate_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24)) + { + ret = GLEW_SGIX_texture_coordinate_clamp; + continue; + } +#endif +#ifdef GL_SGIX_texture_lod_bias + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16)) + { + ret = GLEW_SGIX_texture_lod_bias; + continue; + } +#endif +#ifdef GL_SGIX_texture_multi_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20)) + { + ret = GLEW_SGIX_texture_multi_buffer; + continue; + } +#endif +#ifdef GL_SGIX_texture_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13)) + { + ret = GLEW_SGIX_texture_range; + continue; + } +#endif +#ifdef GL_SGIX_texture_scale_bias + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18)) + { + ret = GLEW_SGIX_texture_scale_bias; + continue; + } +#endif +#ifdef GL_SGIX_vertex_preclip + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14)) + { + ret = GLEW_SGIX_vertex_preclip; + continue; + } +#endif +#ifdef GL_SGIX_vertex_preclip_hint + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19)) + { + ret = GLEW_SGIX_vertex_preclip_hint; + continue; + } +#endif +#ifdef GL_SGIX_ycrcb + if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5)) + { + ret = GLEW_SGIX_ycrcb; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4)) + { +#ifdef GL_SGI_color_matrix + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12)) + { + ret = GLEW_SGI_color_matrix; + continue; + } +#endif +#ifdef GL_SGI_color_table + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11)) + { + ret = GLEW_SGI_color_table; + continue; + } +#endif +#ifdef GL_SGI_texture_color_table + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19)) + { + ret = GLEW_SGI_texture_color_table; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5)) + { +#ifdef GL_SUNX_constant_data + if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13)) + { + ret = GLEW_SUNX_constant_data; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4)) + { +#ifdef GL_SUN_convolution_border_modes + if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24)) + { + ret = GLEW_SUN_convolution_border_modes; + continue; + } +#endif +#ifdef GL_SUN_global_alpha + if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12)) + { + ret = GLEW_SUN_global_alpha; + continue; + } +#endif +#ifdef GL_SUN_mesh_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10)) + { + ret = GLEW_SUN_mesh_array; + continue; + } +#endif +#ifdef GL_SUN_read_video_pixels + if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17)) + { + ret = GLEW_SUN_read_video_pixels; + continue; + } +#endif +#ifdef GL_SUN_slice_accum + if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11)) + { + ret = GLEW_SUN_slice_accum; + continue; + } +#endif +#ifdef GL_SUN_triangle_list + if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13)) + { + ret = GLEW_SUN_triangle_list; + continue; + } +#endif +#ifdef GL_SUN_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6)) + { + ret = GLEW_SUN_vertex; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4)) + { +#ifdef GL_WIN_phong_shading + if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13)) + { + ret = GLEW_WIN_phong_shading; + continue; + } +#endif +#ifdef GL_WIN_specular_fog + if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12)) + { + ret = GLEW_WIN_specular_fog; + continue; + } +#endif +#ifdef GL_WIN_swap_hint + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9)) + { + ret = GLEW_WIN_swap_hint; + continue; + } +#endif + } + } + ret = (len == 0); + } + return ret; +} + +#if defined(_WIN32) + +#if defined(GLEW_MX) +GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext* ctx, const char* name) +#else +GLboolean GLEWAPIENTRY wglewIsSupported (const char* name) +#endif +{ + GLubyte* pos = (GLubyte*)name; + GLuint len = _glewStrLen(pos); + GLboolean ret = GL_TRUE; + while (ret && len > 0) + { + if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4)) + { + if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) + { +#ifdef WGL_3DFX_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = WGLEW_3DFX_multisample; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4)) + { +#ifdef WGL_3DL_stereo_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14)) + { + ret = WGLEW_3DL_stereo_control; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) + { +#ifdef WGL_AMD_gpu_association + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15)) + { + ret = WGLEW_AMD_gpu_association; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) + { +#ifdef WGL_ARB_buffer_region + if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13)) + { + ret = WGLEW_ARB_buffer_region; + continue; + } +#endif +#ifdef WGL_ARB_create_context + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14)) + { + ret = WGLEW_ARB_create_context; + continue; + } +#endif +#ifdef WGL_ARB_create_context_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) + { + ret = WGLEW_ARB_create_context_profile; + continue; + } +#endif +#ifdef WGL_ARB_create_context_robustness + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25)) + { + ret = WGLEW_ARB_create_context_robustness; + continue; + } +#endif +#ifdef WGL_ARB_extensions_string + if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17)) + { + ret = WGLEW_ARB_extensions_string; + continue; + } +#endif +#ifdef WGL_ARB_framebuffer_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) + { + ret = WGLEW_ARB_framebuffer_sRGB; + continue; + } +#endif +#ifdef WGL_ARB_make_current_read + if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) + { + ret = WGLEW_ARB_make_current_read; + continue; + } +#endif +#ifdef WGL_ARB_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = WGLEW_ARB_multisample; + continue; + } +#endif +#ifdef WGL_ARB_pbuffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) + { + ret = WGLEW_ARB_pbuffer; + continue; + } +#endif +#ifdef WGL_ARB_pixel_format + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12)) + { + ret = WGLEW_ARB_pixel_format; + continue; + } +#endif +#ifdef WGL_ARB_pixel_format_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) + { + ret = WGLEW_ARB_pixel_format_float; + continue; + } +#endif +#ifdef WGL_ARB_render_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14)) + { + ret = WGLEW_ARB_render_texture; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) + { +#ifdef WGL_ATI_pixel_format_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) + { + ret = WGLEW_ATI_pixel_format_float; + continue; + } +#endif +#ifdef WGL_ATI_render_texture_rectangle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24)) + { + ret = WGLEW_ATI_render_texture_rectangle; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) + { +#ifdef WGL_EXT_create_context_es2_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26)) + { + ret = WGLEW_EXT_create_context_es2_profile; + continue; + } +#endif +#ifdef WGL_EXT_depth_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11)) + { + ret = WGLEW_EXT_depth_float; + continue; + } +#endif +#ifdef WGL_EXT_display_color_table + if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19)) + { + ret = WGLEW_EXT_display_color_table; + continue; + } +#endif +#ifdef WGL_EXT_extensions_string + if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17)) + { + ret = WGLEW_EXT_extensions_string; + continue; + } +#endif +#ifdef WGL_EXT_framebuffer_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) + { + ret = WGLEW_EXT_framebuffer_sRGB; + continue; + } +#endif +#ifdef WGL_EXT_make_current_read + if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) + { + ret = WGLEW_EXT_make_current_read; + continue; + } +#endif +#ifdef WGL_EXT_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = WGLEW_EXT_multisample; + continue; + } +#endif +#ifdef WGL_EXT_pbuffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) + { + ret = WGLEW_EXT_pbuffer; + continue; + } +#endif +#ifdef WGL_EXT_pixel_format + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12)) + { + ret = WGLEW_EXT_pixel_format; + continue; + } +#endif +#ifdef WGL_EXT_pixel_format_packed_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25)) + { + ret = WGLEW_EXT_pixel_format_packed_float; + continue; + } +#endif +#ifdef WGL_EXT_swap_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) + { + ret = WGLEW_EXT_swap_control; + continue; + } +#endif +#ifdef WGL_EXT_swap_control_tear + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17)) + { + ret = WGLEW_EXT_swap_control_tear; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4)) + { +#ifdef WGL_I3D_digital_video_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21)) + { + ret = WGLEW_I3D_digital_video_control; + continue; + } +#endif +#ifdef WGL_I3D_gamma + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5)) + { + ret = WGLEW_I3D_gamma; + continue; + } +#endif +#ifdef WGL_I3D_genlock + if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7)) + { + ret = WGLEW_I3D_genlock; + continue; + } +#endif +#ifdef WGL_I3D_image_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12)) + { + ret = WGLEW_I3D_image_buffer; + continue; + } +#endif +#ifdef WGL_I3D_swap_frame_lock + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15)) + { + ret = WGLEW_I3D_swap_frame_lock; + continue; + } +#endif +#ifdef WGL_I3D_swap_frame_usage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16)) + { + ret = WGLEW_I3D_swap_frame_usage; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) + { +#ifdef WGL_NV_DX_interop + if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop", 10)) + { + ret = WGLEW_NV_DX_interop; + continue; + } +#endif +#ifdef WGL_NV_DX_interop2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop2", 11)) + { + ret = WGLEW_NV_DX_interop2; + continue; + } +#endif +#ifdef WGL_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = WGLEW_NV_copy_image; + continue; + } +#endif +#ifdef WGL_NV_float_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) + { + ret = WGLEW_NV_float_buffer; + continue; + } +#endif +#ifdef WGL_NV_gpu_affinity + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12)) + { + ret = WGLEW_NV_gpu_affinity; + continue; + } +#endif +#ifdef WGL_NV_multisample_coverage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) + { + ret = WGLEW_NV_multisample_coverage; + continue; + } +#endif +#ifdef WGL_NV_present_video + if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) + { + ret = WGLEW_NV_present_video; + continue; + } +#endif +#ifdef WGL_NV_render_depth_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20)) + { + ret = WGLEW_NV_render_depth_texture; + continue; + } +#endif +#ifdef WGL_NV_render_texture_rectangle + if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24)) + { + ret = WGLEW_NV_render_texture_rectangle; + continue; + } +#endif +#ifdef WGL_NV_swap_group + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) + { + ret = WGLEW_NV_swap_group; + continue; + } +#endif +#ifdef WGL_NV_vertex_array_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) + { + ret = WGLEW_NV_vertex_array_range; + continue; + } +#endif +#ifdef WGL_NV_video_capture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) + { + ret = WGLEW_NV_video_capture; + continue; + } +#endif +#ifdef WGL_NV_video_output + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12)) + { + ret = WGLEW_NV_video_output; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) + { +#ifdef WGL_OML_sync_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12)) + { + ret = WGLEW_OML_sync_control; + continue; + } +#endif + } + } + ret = (len == 0); + } + return ret; +} + +#elif !defined(__ANDROID__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX) + +#if defined(GLEW_MX) +GLboolean glxewContextIsSupported (const GLXEWContext* ctx, const char* name) +#else +GLboolean glxewIsSupported (const char* name) +#endif +{ + GLubyte* pos = (GLubyte*)name; + GLuint len = _glewStrLen(pos); + GLboolean ret = GL_TRUE; + while (ret && len > 0) + { + if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4)) + { + if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8)) + { +#ifdef GLX_VERSION_1_2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3)) + { + ret = GLXEW_VERSION_1_2; + continue; + } +#endif +#ifdef GLX_VERSION_1_3 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3)) + { + ret = GLXEW_VERSION_1_3; + continue; + } +#endif +#ifdef GLX_VERSION_1_4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3)) + { + ret = GLXEW_VERSION_1_4; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) + { +#ifdef GLX_3DFX_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLXEW_3DFX_multisample; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) + { +#ifdef GLX_AMD_gpu_association + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15)) + { + ret = GLXEW_AMD_gpu_association; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) + { +#ifdef GLX_ARB_create_context + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14)) + { + ret = GLXEW_ARB_create_context; + continue; + } +#endif +#ifdef GLX_ARB_create_context_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) + { + ret = GLXEW_ARB_create_context_profile; + continue; + } +#endif +#ifdef GLX_ARB_create_context_robustness + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25)) + { + ret = GLXEW_ARB_create_context_robustness; + continue; + } +#endif +#ifdef GLX_ARB_fbconfig_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14)) + { + ret = GLXEW_ARB_fbconfig_float; + continue; + } +#endif +#ifdef GLX_ARB_framebuffer_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) + { + ret = GLXEW_ARB_framebuffer_sRGB; + continue; + } +#endif +#ifdef GLX_ARB_get_proc_address + if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16)) + { + ret = GLXEW_ARB_get_proc_address; + continue; + } +#endif +#ifdef GLX_ARB_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLXEW_ARB_multisample; + continue; + } +#endif +#ifdef GLX_ARB_vertex_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20)) + { + ret = GLXEW_ARB_vertex_buffer_object; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) + { +#ifdef GLX_ATI_pixel_format_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) + { + ret = GLXEW_ATI_pixel_format_float; + continue; + } +#endif +#ifdef GLX_ATI_render_texture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14)) + { + ret = GLXEW_ATI_render_texture; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) + { +#ifdef GLX_EXT_create_context_es2_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26)) + { + ret = GLXEW_EXT_create_context_es2_profile; + continue; + } +#endif +#ifdef GLX_EXT_fbconfig_packed_float + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21)) + { + ret = GLXEW_EXT_fbconfig_packed_float; + continue; + } +#endif +#ifdef GLX_EXT_framebuffer_sRGB + if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) + { + ret = GLXEW_EXT_framebuffer_sRGB; + continue; + } +#endif +#ifdef GLX_EXT_import_context + if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14)) + { + ret = GLXEW_EXT_import_context; + continue; + } +#endif +#ifdef GLX_EXT_scene_marker + if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12)) + { + ret = GLXEW_EXT_scene_marker; + continue; + } +#endif +#ifdef GLX_EXT_swap_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) + { + ret = GLXEW_EXT_swap_control; + continue; + } +#endif +#ifdef GLX_EXT_swap_control_tear + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17)) + { + ret = GLXEW_EXT_swap_control_tear; + continue; + } +#endif +#ifdef GLX_EXT_texture_from_pixmap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19)) + { + ret = GLXEW_EXT_texture_from_pixmap; + continue; + } +#endif +#ifdef GLX_EXT_visual_info + if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11)) + { + ret = GLXEW_EXT_visual_info; + continue; + } +#endif +#ifdef GLX_EXT_visual_rating + if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13)) + { + ret = GLXEW_EXT_visual_rating; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6)) + { +#ifdef GLX_INTEL_swap_event + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_event", 10)) + { + ret = GLXEW_INTEL_swap_event; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5)) + { +#ifdef GLX_MESA_agp_offset + if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10)) + { + ret = GLXEW_MESA_agp_offset; + continue; + } +#endif +#ifdef GLX_MESA_copy_sub_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15)) + { + ret = GLXEW_MESA_copy_sub_buffer; + continue; + } +#endif +#ifdef GLX_MESA_pixmap_colormap + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15)) + { + ret = GLXEW_MESA_pixmap_colormap; + continue; + } +#endif +#ifdef GLX_MESA_release_buffers + if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15)) + { + ret = GLXEW_MESA_release_buffers; + continue; + } +#endif +#ifdef GLX_MESA_set_3dfx_mode + if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13)) + { + ret = GLXEW_MESA_set_3dfx_mode; + continue; + } +#endif +#ifdef GLX_MESA_swap_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) + { + ret = GLXEW_MESA_swap_control; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) + { +#ifdef GLX_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = GLXEW_NV_copy_image; + continue; + } +#endif +#ifdef GLX_NV_float_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) + { + ret = GLXEW_NV_float_buffer; + continue; + } +#endif +#ifdef GLX_NV_multisample_coverage + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) + { + ret = GLXEW_NV_multisample_coverage; + continue; + } +#endif +#ifdef GLX_NV_present_video + if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) + { + ret = GLXEW_NV_present_video; + continue; + } +#endif +#ifdef GLX_NV_swap_group + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) + { + ret = GLXEW_NV_swap_group; + continue; + } +#endif +#ifdef GLX_NV_vertex_array_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) + { + ret = GLXEW_NV_vertex_array_range; + continue; + } +#endif +#ifdef GLX_NV_video_capture + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) + { + ret = GLXEW_NV_video_capture; + continue; + } +#endif +#ifdef GLX_NV_video_out + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_out", 9)) + { + ret = GLXEW_NV_video_out; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) + { +#ifdef GLX_OML_swap_method + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11)) + { + ret = GLXEW_OML_swap_method; + continue; + } +#endif +#ifdef GLX_OML_sync_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12)) + { + ret = GLXEW_OML_sync_control; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5)) + { +#ifdef GLX_SGIS_blended_overlay + if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15)) + { + ret = GLXEW_SGIS_blended_overlay; + continue; + } +#endif +#ifdef GLX_SGIS_color_range + if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11)) + { + ret = GLXEW_SGIS_color_range; + continue; + } +#endif +#ifdef GLX_SGIS_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) + { + ret = GLXEW_SGIS_multisample; + continue; + } +#endif +#ifdef GLX_SGIS_shared_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18)) + { + ret = GLXEW_SGIS_shared_multisample; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5)) + { +#ifdef GLX_SGIX_fbconfig + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8)) + { + ret = GLXEW_SGIX_fbconfig; + continue; + } +#endif +#ifdef GLX_SGIX_hyperpipe + if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9)) + { + ret = GLXEW_SGIX_hyperpipe; + continue; + } +#endif +#ifdef GLX_SGIX_pbuffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) + { + ret = GLXEW_SGIX_pbuffer; + continue; + } +#endif +#ifdef GLX_SGIX_swap_barrier + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12)) + { + ret = GLXEW_SGIX_swap_barrier; + continue; + } +#endif +#ifdef GLX_SGIX_swap_group + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) + { + ret = GLXEW_SGIX_swap_group; + continue; + } +#endif +#ifdef GLX_SGIX_video_resize + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12)) + { + ret = GLXEW_SGIX_video_resize; + continue; + } +#endif +#ifdef GLX_SGIX_visual_select_group + if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19)) + { + ret = GLXEW_SGIX_visual_select_group; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4)) + { +#ifdef GLX_SGI_cushion + if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7)) + { + ret = GLXEW_SGI_cushion; + continue; + } +#endif +#ifdef GLX_SGI_make_current_read + if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) + { + ret = GLXEW_SGI_make_current_read; + continue; + } +#endif +#ifdef GLX_SGI_swap_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) + { + ret = GLXEW_SGI_swap_control; + continue; + } +#endif +#ifdef GLX_SGI_video_sync + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10)) + { + ret = GLXEW_SGI_video_sync; + continue; + } +#endif + } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4)) + { +#ifdef GLX_SUN_get_transparent_index + if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21)) + { + ret = GLXEW_SUN_get_transparent_index; + continue; + } +#endif +#ifdef GLX_SUN_video_resize + if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12)) + { + ret = GLXEW_SUN_video_resize; + continue; + } +#endif + } + } + ret = (len == 0); + } + return ret; +} + +#endif /* _WIN32 */ diff --git a/src/third_party/glew/glew.h b/src/third_party/glew/glew.h new file mode 100644 index 0000000..9e32b1e --- /dev/null +++ b/src/third_party/glew/glew.h @@ -0,0 +1,16287 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + +/* + * Mesa 3-D graphics library + * Version: 7.0 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* +** Copyright (c) 2007 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#ifndef __glew_h__ +#define __glew_h__ +#define __GLEW_H__ + +#if defined(__gl_h_) || defined(__GL_H__) || defined(__X_GL_H) +#error gl.h included before glew.h +#endif +#if defined(__REGAL_H__) +#error Regal.h included before glew.h +#endif +#if defined(__glext_h_) || defined(__GLEXT_H_) +#error glext.h included before glew.h +#endif +#if defined(__gl_ATI_h_) +#error glATI.h included before glew.h +#endif + +#define __gl_h_ +#define __GL_H__ +#define __REGAL_H__ +#define __X_GL_H +#define __glext_h_ +#define __GLEXT_H_ +#define __gl_ATI_h_ + +#define GLEW_STATIC + +#if defined(_WIN32) + +/* + * GLEW does not include to avoid name space pollution. + * GL needs GLAPI and GLAPIENTRY, GLU needs APIENTRY, CALLBACK, and wchar_t + * defined properly. + */ +/* */ +#ifndef APIENTRY +#define GLEW_APIENTRY_DEFINED +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define APIENTRY __stdcall +# elif (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) +# define APIENTRY __stdcall +# else +# define APIENTRY +# endif +#endif +#ifndef GLAPI +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define GLAPI extern +# endif +#endif +/* */ +#ifndef CALLBACK +#define GLEW_CALLBACK_DEFINED +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define CALLBACK __attribute__ ((__stdcall__)) +# elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) +# define CALLBACK __stdcall +# else +# define CALLBACK +# endif +#endif +/* and */ +#ifndef WINGDIAPI +#define GLEW_WINGDIAPI_DEFINED +#define WINGDIAPI __declspec(dllimport) +#endif +/* */ +#if (defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(_WCHAR_T_DEFINED) +typedef unsigned short wchar_t; +# define _WCHAR_T_DEFINED +#endif +/* */ +#if !defined(_W64) +# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && defined(_MSC_VER) && _MSC_VER >= 1300 +# define _W64 __w64 +# else +# define _W64 +# endif +#endif +#if !defined(_PTRDIFF_T_DEFINED) && !defined(_PTRDIFF_T_) && !defined(__MINGW64__) +# ifdef _WIN64 +typedef __int64 ptrdiff_t; +# else +typedef _W64 int ptrdiff_t; +# endif +# define _PTRDIFF_T_DEFINED +# define _PTRDIFF_T_ +#endif + +#ifndef GLAPI +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define GLAPI extern +# else +# define GLAPI WINGDIAPI +# endif +#endif + +#ifndef GLAPIENTRY +#define GLAPIENTRY APIENTRY +#endif + +#ifndef GLEWAPIENTRY +#define GLEWAPIENTRY APIENTRY +#endif + +/* + * GLEW_STATIC is defined for static library. + * GLEW_BUILD is defined for building the DLL library. + */ + +#ifdef GLEW_STATIC +# define GLEWAPI extern +#else +# ifdef GLEW_BUILD +# define GLEWAPI extern __declspec(dllexport) +# else +# define GLEWAPI extern __declspec(dllimport) +# endif +#endif + +#else /* _UNIX */ + +/* + * Needed for ptrdiff_t in turn needed by VBO. This is defined by ISO + * C. On my system, this amounts to _3 lines_ of included code, all of + * them pretty much harmless. If you know of a way of detecting 32 vs + * 64 _targets_ at compile time you are free to replace this with + * something that's portable. For now, _this_ is the portable solution. + * (mem, 2004-01-04) + */ + +#include + +/* SGI MIPSPro doesn't like stdint.h in C++ mode */ +/* ID: 3376260 Solaris 9 has inttypes.h, but not stdint.h */ + +#if (defined(__sgi) || defined(__sun)) && !defined(__GNUC__) +#include +#else +#include +#endif + +#define GLEW_APIENTRY_DEFINED +#define APIENTRY + +/* + * GLEW_STATIC is defined for static library. + */ + +#ifdef GLEW_STATIC +# define GLEWAPI extern +#else +# if defined(__GNUC__) && __GNUC__>=4 +# define GLEWAPI extern __attribute__ ((visibility("default"))) +# elif defined(__SUNPRO_C) || defined(__SUNPRO_CC) +# define GLEWAPI extern __global +# else +# define GLEWAPI extern +# endif +#endif + +/* */ +#ifndef GLAPI +#define GLAPI extern +#endif + +#ifndef GLAPIENTRY +#define GLAPIENTRY +#endif + +#ifndef GLEWAPIENTRY +#define GLEWAPIENTRY +#endif + +#endif /* _WIN32 */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* ----------------------------- GL_VERSION_1_1 ---------------------------- */ + +#ifndef GL_VERSION_1_1 +#define GL_VERSION_1_1 1 + +typedef unsigned int GLenum; +typedef unsigned int GLbitfield; +typedef unsigned int GLuint; +typedef int GLint; +typedef int GLsizei; +typedef unsigned char GLboolean; +typedef signed char GLbyte; +typedef short GLshort; +typedef unsigned char GLubyte; +typedef unsigned short GLushort; +typedef unsigned long GLulong; +typedef float GLfloat; +typedef float GLclampf; +typedef double GLdouble; +typedef double GLclampd; +typedef void GLvoid; +#if defined(_MSC_VER) && _MSC_VER < 1400 +typedef __int64 GLint64EXT; +typedef unsigned __int64 GLuint64EXT; +#elif defined(_MSC_VER) || defined(__BORLANDC__) +typedef signed long long GLint64EXT; +typedef unsigned long long GLuint64EXT; +#else +# if defined(__MINGW32__) || defined(__CYGWIN__) +#include +# endif +typedef int64_t GLint64EXT; +typedef uint64_t GLuint64EXT; +#endif +typedef GLint64EXT GLint64; +typedef GLuint64EXT GLuint64; +typedef struct __GLsync *GLsync; + +typedef char GLchar; + +#define GL_ZERO 0 +#define GL_FALSE 0 +#define GL_LOGIC_OP 0x0BF1 +#define GL_NONE 0 +#define GL_TEXTURE_COMPONENTS 0x1003 +#define GL_NO_ERROR 0 +#define GL_POINTS 0x0000 +#define GL_CURRENT_BIT 0x00000001 +#define GL_TRUE 1 +#define GL_ONE 1 +#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_POINT_BIT 0x00000002 +#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 +#define GL_LINE_STRIP 0x0003 +#define GL_LINE_BIT 0x00000004 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_QUADS 0x0007 +#define GL_QUAD_STRIP 0x0008 +#define GL_POLYGON_BIT 0x00000008 +#define GL_POLYGON 0x0009 +#define GL_POLYGON_STIPPLE_BIT 0x00000010 +#define GL_PIXEL_MODE_BIT 0x00000020 +#define GL_LIGHTING_BIT 0x00000040 +#define GL_FOG_BIT 0x00000080 +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_ACCUM 0x0100 +#define GL_LOAD 0x0101 +#define GL_RETURN 0x0102 +#define GL_MULT 0x0103 +#define GL_ADD 0x0104 +#define GL_NEVER 0x0200 +#define GL_ACCUM_BUFFER_BIT 0x00000200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_LEFT 0x0406 +#define GL_RIGHT 0x0407 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_AUX0 0x0409 +#define GL_AUX1 0x040A +#define GL_AUX2 0x040B +#define GL_AUX3 0x040C +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_2D 0x0600 +#define GL_3D 0x0601 +#define GL_3D_COLOR 0x0602 +#define GL_3D_COLOR_TEXTURE 0x0603 +#define GL_4D_COLOR_TEXTURE 0x0604 +#define GL_PASS_THROUGH_TOKEN 0x0700 +#define GL_POINT_TOKEN 0x0701 +#define GL_LINE_TOKEN 0x0702 +#define GL_POLYGON_TOKEN 0x0703 +#define GL_BITMAP_TOKEN 0x0704 +#define GL_DRAW_PIXEL_TOKEN 0x0705 +#define GL_COPY_PIXEL_TOKEN 0x0706 +#define GL_LINE_RESET_TOKEN 0x0707 +#define GL_EXP 0x0800 +#define GL_VIEWPORT_BIT 0x00000800 +#define GL_EXP2 0x0801 +#define GL_CW 0x0900 +#define GL_CCW 0x0901 +#define GL_COEFF 0x0A00 +#define GL_ORDER 0x0A01 +#define GL_DOMAIN 0x0A02 +#define GL_CURRENT_COLOR 0x0B00 +#define GL_CURRENT_INDEX 0x0B01 +#define GL_CURRENT_NORMAL 0x0B02 +#define GL_CURRENT_TEXTURE_COORDS 0x0B03 +#define GL_CURRENT_RASTER_COLOR 0x0B04 +#define GL_CURRENT_RASTER_INDEX 0x0B05 +#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 +#define GL_CURRENT_RASTER_POSITION 0x0B07 +#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 +#define GL_CURRENT_RASTER_DISTANCE 0x0B09 +#define GL_POINT_SMOOTH 0x0B10 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_RANGE 0x0B12 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_RANGE 0x0B22 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_LINE_STIPPLE 0x0B24 +#define GL_LINE_STIPPLE_PATTERN 0x0B25 +#define GL_LINE_STIPPLE_REPEAT 0x0B26 +#define GL_LIST_MODE 0x0B30 +#define GL_MAX_LIST_NESTING 0x0B31 +#define GL_LIST_BASE 0x0B32 +#define GL_LIST_INDEX 0x0B33 +#define GL_POLYGON_MODE 0x0B40 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_POLYGON_STIPPLE 0x0B42 +#define GL_EDGE_FLAG 0x0B43 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_LIGHTING 0x0B50 +#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 +#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 +#define GL_LIGHT_MODEL_AMBIENT 0x0B53 +#define GL_SHADE_MODEL 0x0B54 +#define GL_COLOR_MATERIAL_FACE 0x0B55 +#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 +#define GL_COLOR_MATERIAL 0x0B57 +#define GL_FOG 0x0B60 +#define GL_FOG_INDEX 0x0B61 +#define GL_FOG_DENSITY 0x0B62 +#define GL_FOG_START 0x0B63 +#define GL_FOG_END 0x0B64 +#define GL_FOG_MODE 0x0B65 +#define GL_FOG_COLOR 0x0B66 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_ACCUM_CLEAR_VALUE 0x0B80 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_MATRIX_MODE 0x0BA0 +#define GL_NORMALIZE 0x0BA1 +#define GL_VIEWPORT 0x0BA2 +#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 +#define GL_PROJECTION_STACK_DEPTH 0x0BA4 +#define GL_TEXTURE_STACK_DEPTH 0x0BA5 +#define GL_MODELVIEW_MATRIX 0x0BA6 +#define GL_PROJECTION_MATRIX 0x0BA7 +#define GL_TEXTURE_MATRIX 0x0BA8 +#define GL_ATTRIB_STACK_DEPTH 0x0BB0 +#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 +#define GL_ALPHA_TEST 0x0BC0 +#define GL_ALPHA_TEST_FUNC 0x0BC1 +#define GL_ALPHA_TEST_REF 0x0BC2 +#define GL_DITHER 0x0BD0 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND 0x0BE2 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_INDEX_LOGIC_OP 0x0BF1 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_AUX_BUFFERS 0x0C00 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_READ_BUFFER 0x0C02 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_INDEX_CLEAR_VALUE 0x0C20 +#define GL_INDEX_WRITEMASK 0x0C21 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_INDEX_MODE 0x0C30 +#define GL_RGBA_MODE 0x0C31 +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_STEREO 0x0C33 +#define GL_RENDER_MODE 0x0C40 +#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 +#define GL_POINT_SMOOTH_HINT 0x0C51 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_FOG_HINT 0x0C54 +#define GL_TEXTURE_GEN_S 0x0C60 +#define GL_TEXTURE_GEN_T 0x0C61 +#define GL_TEXTURE_GEN_R 0x0C62 +#define GL_TEXTURE_GEN_Q 0x0C63 +#define GL_PIXEL_MAP_I_TO_I 0x0C70 +#define GL_PIXEL_MAP_S_TO_S 0x0C71 +#define GL_PIXEL_MAP_I_TO_R 0x0C72 +#define GL_PIXEL_MAP_I_TO_G 0x0C73 +#define GL_PIXEL_MAP_I_TO_B 0x0C74 +#define GL_PIXEL_MAP_I_TO_A 0x0C75 +#define GL_PIXEL_MAP_R_TO_R 0x0C76 +#define GL_PIXEL_MAP_G_TO_G 0x0C77 +#define GL_PIXEL_MAP_B_TO_B 0x0C78 +#define GL_PIXEL_MAP_A_TO_A 0x0C79 +#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 +#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 +#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 +#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 +#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 +#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 +#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 +#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 +#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 +#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAP_COLOR 0x0D10 +#define GL_MAP_STENCIL 0x0D11 +#define GL_INDEX_SHIFT 0x0D12 +#define GL_INDEX_OFFSET 0x0D13 +#define GL_RED_SCALE 0x0D14 +#define GL_RED_BIAS 0x0D15 +#define GL_ZOOM_X 0x0D16 +#define GL_ZOOM_Y 0x0D17 +#define GL_GREEN_SCALE 0x0D18 +#define GL_GREEN_BIAS 0x0D19 +#define GL_BLUE_SCALE 0x0D1A +#define GL_BLUE_BIAS 0x0D1B +#define GL_ALPHA_SCALE 0x0D1C +#define GL_ALPHA_BIAS 0x0D1D +#define GL_DEPTH_SCALE 0x0D1E +#define GL_DEPTH_BIAS 0x0D1F +#define GL_MAX_EVAL_ORDER 0x0D30 +#define GL_MAX_LIGHTS 0x0D31 +#define GL_MAX_CLIP_PLANES 0x0D32 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 +#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 +#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 +#define GL_MAX_NAME_STACK_DEPTH 0x0D37 +#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 +#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_INDEX_BITS 0x0D51 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_ACCUM_RED_BITS 0x0D58 +#define GL_ACCUM_GREEN_BITS 0x0D59 +#define GL_ACCUM_BLUE_BITS 0x0D5A +#define GL_ACCUM_ALPHA_BITS 0x0D5B +#define GL_NAME_STACK_DEPTH 0x0D70 +#define GL_AUTO_NORMAL 0x0D80 +#define GL_MAP1_COLOR_4 0x0D90 +#define GL_MAP1_INDEX 0x0D91 +#define GL_MAP1_NORMAL 0x0D92 +#define GL_MAP1_TEXTURE_COORD_1 0x0D93 +#define GL_MAP1_TEXTURE_COORD_2 0x0D94 +#define GL_MAP1_TEXTURE_COORD_3 0x0D95 +#define GL_MAP1_TEXTURE_COORD_4 0x0D96 +#define GL_MAP1_VERTEX_3 0x0D97 +#define GL_MAP1_VERTEX_4 0x0D98 +#define GL_MAP2_COLOR_4 0x0DB0 +#define GL_MAP2_INDEX 0x0DB1 +#define GL_MAP2_NORMAL 0x0DB2 +#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 +#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 +#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 +#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 +#define GL_MAP2_VERTEX_3 0x0DB7 +#define GL_MAP2_VERTEX_4 0x0DB8 +#define GL_MAP1_GRID_DOMAIN 0x0DD0 +#define GL_MAP1_GRID_SEGMENTS 0x0DD1 +#define GL_MAP2_GRID_DOMAIN 0x0DD2 +#define GL_MAP2_GRID_SEGMENTS 0x0DD3 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 +#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 +#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 +#define GL_SELECTION_BUFFER_POINTER 0x0DF3 +#define GL_SELECTION_BUFFER_SIZE 0x0DF4 +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TRANSFORM_BIT 0x00001000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_TEXTURE_BORDER 0x1005 +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 +#define GL_AMBIENT 0x1200 +#define GL_DIFFUSE 0x1201 +#define GL_SPECULAR 0x1202 +#define GL_POSITION 0x1203 +#define GL_SPOT_DIRECTION 0x1204 +#define GL_SPOT_EXPONENT 0x1205 +#define GL_SPOT_CUTOFF 0x1206 +#define GL_CONSTANT_ATTENUATION 0x1207 +#define GL_LINEAR_ATTENUATION 0x1208 +#define GL_QUADRATIC_ATTENUATION 0x1209 +#define GL_COMPILE 0x1300 +#define GL_COMPILE_AND_EXECUTE 0x1301 +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_2_BYTES 0x1407 +#define GL_3_BYTES 0x1408 +#define GL_4_BYTES 0x1409 +#define GL_DOUBLE 0x140A +#define GL_CLEAR 0x1500 +#define GL_AND 0x1501 +#define GL_AND_REVERSE 0x1502 +#define GL_COPY 0x1503 +#define GL_AND_INVERTED 0x1504 +#define GL_NOOP 0x1505 +#define GL_XOR 0x1506 +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_EQUIV 0x1509 +#define GL_INVERT 0x150A +#define GL_OR_REVERSE 0x150B +#define GL_COPY_INVERTED 0x150C +#define GL_OR_INVERTED 0x150D +#define GL_NAND 0x150E +#define GL_SET 0x150F +#define GL_EMISSION 0x1600 +#define GL_SHININESS 0x1601 +#define GL_AMBIENT_AND_DIFFUSE 0x1602 +#define GL_COLOR_INDEXES 0x1603 +#define GL_MODELVIEW 0x1700 +#define GL_PROJECTION 0x1701 +#define GL_TEXTURE 0x1702 +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +#define GL_COLOR_INDEX 0x1900 +#define GL_STENCIL_INDEX 0x1901 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A +#define GL_BITMAP 0x1A00 +#define GL_POINT 0x1B00 +#define GL_LINE 0x1B01 +#define GL_FILL 0x1B02 +#define GL_RENDER 0x1C00 +#define GL_FEEDBACK 0x1C01 +#define GL_SELECT 0x1C02 +#define GL_FLAT 0x1D00 +#define GL_SMOOTH 0x1D01 +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 +#define GL_S 0x2000 +#define GL_ENABLE_BIT 0x00002000 +#define GL_T 0x2001 +#define GL_R 0x2002 +#define GL_Q 0x2003 +#define GL_MODULATE 0x2100 +#define GL_DECAL 0x2101 +#define GL_TEXTURE_ENV_MODE 0x2200 +#define GL_TEXTURE_ENV_COLOR 0x2201 +#define GL_TEXTURE_ENV 0x2300 +#define GL_EYE_LINEAR 0x2400 +#define GL_OBJECT_LINEAR 0x2401 +#define GL_SPHERE_MAP 0x2402 +#define GL_TEXTURE_GEN_MODE 0x2500 +#define GL_OBJECT_PLANE 0x2501 +#define GL_EYE_PLANE 0x2502 +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_CLAMP 0x2900 +#define GL_REPEAT 0x2901 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_R3_G3_B2 0x2A10 +#define GL_V2F 0x2A20 +#define GL_V3F 0x2A21 +#define GL_C4UB_V2F 0x2A22 +#define GL_C4UB_V3F 0x2A23 +#define GL_C3F_V3F 0x2A24 +#define GL_N3F_V3F 0x2A25 +#define GL_C4F_N3F_V3F 0x2A26 +#define GL_T2F_V3F 0x2A27 +#define GL_T4F_V4F 0x2A28 +#define GL_T2F_C4UB_V3F 0x2A29 +#define GL_T2F_C3F_V3F 0x2A2A +#define GL_T2F_N3F_V3F 0x2A2B +#define GL_T2F_C4F_N3F_V3F 0x2A2C +#define GL_T4F_C4F_N3F_V4F 0x2A2D +#define GL_CLIP_PLANE0 0x3000 +#define GL_CLIP_PLANE1 0x3001 +#define GL_CLIP_PLANE2 0x3002 +#define GL_CLIP_PLANE3 0x3003 +#define GL_CLIP_PLANE4 0x3004 +#define GL_CLIP_PLANE5 0x3005 +#define GL_LIGHT0 0x4000 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_LIGHT1 0x4001 +#define GL_LIGHT2 0x4002 +#define GL_LIGHT3 0x4003 +#define GL_LIGHT4 0x4004 +#define GL_LIGHT5 0x4005 +#define GL_LIGHT6 0x4006 +#define GL_LIGHT7 0x4007 +#define GL_HINT_BIT 0x00008000 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_ALPHA4 0x803B +#define GL_ALPHA8 0x803C +#define GL_ALPHA12 0x803D +#define GL_ALPHA16 0x803E +#define GL_LUMINANCE4 0x803F +#define GL_LUMINANCE8 0x8040 +#define GL_LUMINANCE12 0x8041 +#define GL_LUMINANCE16 0x8042 +#define GL_LUMINANCE4_ALPHA4 0x8043 +#define GL_LUMINANCE6_ALPHA2 0x8044 +#define GL_LUMINANCE8_ALPHA8 0x8045 +#define GL_LUMINANCE12_ALPHA4 0x8046 +#define GL_LUMINANCE12_ALPHA12 0x8047 +#define GL_LUMINANCE16_ALPHA16 0x8048 +#define GL_INTENSITY 0x8049 +#define GL_INTENSITY4 0x804A +#define GL_INTENSITY8 0x804B +#define GL_INTENSITY12 0x804C +#define GL_INTENSITY16 0x804D +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB8 0x8051 +#define GL_RGB10 0x8052 +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGBA2 0x8055 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE 0x8061 +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_TEXTURE_PRIORITY 0x8066 +#define GL_TEXTURE_RESIDENT 0x8067 +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_VERTEX_ARRAY 0x8074 +#define GL_NORMAL_ARRAY 0x8075 +#define GL_COLOR_ARRAY 0x8076 +#define GL_INDEX_ARRAY 0x8077 +#define GL_TEXTURE_COORD_ARRAY 0x8078 +#define GL_EDGE_FLAG_ARRAY 0x8079 +#define GL_VERTEX_ARRAY_SIZE 0x807A +#define GL_VERTEX_ARRAY_TYPE 0x807B +#define GL_VERTEX_ARRAY_STRIDE 0x807C +#define GL_NORMAL_ARRAY_TYPE 0x807E +#define GL_NORMAL_ARRAY_STRIDE 0x807F +#define GL_COLOR_ARRAY_SIZE 0x8081 +#define GL_COLOR_ARRAY_TYPE 0x8082 +#define GL_COLOR_ARRAY_STRIDE 0x8083 +#define GL_INDEX_ARRAY_TYPE 0x8085 +#define GL_INDEX_ARRAY_STRIDE 0x8086 +#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A +#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C +#define GL_VERTEX_ARRAY_POINTER 0x808E +#define GL_NORMAL_ARRAY_POINTER 0x808F +#define GL_COLOR_ARRAY_POINTER 0x8090 +#define GL_INDEX_ARRAY_POINTER 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 +#define GL_EVAL_BIT 0x00010000 +#define GL_LIST_BIT 0x00020000 +#define GL_TEXTURE_BIT 0x00040000 +#define GL_SCISSOR_BIT 0x00080000 +#define GL_ALL_ATTRIB_BITS 0x000fffff +#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff + +GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value); +GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref); +GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences); +GLAPI void GLAPIENTRY glArrayElement (GLint i); +GLAPI void GLAPIENTRY glBegin (GLenum mode); +GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture); +GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); +GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GLAPI void GLAPIENTRY glCallList (GLuint list); +GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists); +GLAPI void GLAPIENTRY glClear (GLbitfield mask); +GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void GLAPIENTRY glClearDepth (GLclampd depth); +GLAPI void GLAPIENTRY glClearIndex (GLfloat c); +GLAPI void GLAPIENTRY glClearStencil (GLint s); +GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation); +GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue); +GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v); +GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue); +GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue); +GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue); +GLAPI void GLAPIENTRY glColor3iv (const GLint *v); +GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue); +GLAPI void GLAPIENTRY glColor3sv (const GLshort *v); +GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue); +GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v); +GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue); +GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v); +GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue); +GLAPI void GLAPIENTRY glColor3usv (const GLushort *v); +GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v); +GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha); +GLAPI void GLAPIENTRY glColor4iv (const GLint *v); +GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha); +GLAPI void GLAPIENTRY glColor4sv (const GLshort *v); +GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v); +GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha); +GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v); +GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha); +GLAPI void GLAPIENTRY glColor4usv (const GLushort *v); +GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode); +GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void GLAPIENTRY glCullFace (GLenum mode); +GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range); +GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); +GLAPI void GLAPIENTRY glDepthFunc (GLenum func); +GLAPI void GLAPIENTRY glDepthMask (GLboolean flag); +GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar); +GLAPI void GLAPIENTRY glDisable (GLenum cap); +GLAPI void GLAPIENTRY glDisableClientState (GLenum array); +GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode); +GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag); +GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer); +GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag); +GLAPI void GLAPIENTRY glEnable (GLenum cap); +GLAPI void GLAPIENTRY glEnableClientState (GLenum array); +GLAPI void GLAPIENTRY glEnd (void); +GLAPI void GLAPIENTRY glEndList (void); +GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u); +GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u); +GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u); +GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u); +GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v); +GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u); +GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v); +GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u); +GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2); +GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +GLAPI void GLAPIENTRY glEvalPoint1 (GLint i); +GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j); +GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer); +GLAPI void GLAPIENTRY glFinish (void); +GLAPI void GLAPIENTRY glFlush (void); +GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glFrontFace (GLenum mode); +GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range); +GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures); +GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params); +GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation); +GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params); +GLAPI GLenum GLAPIENTRY glGetError (void); +GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v); +GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v); +GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v); +GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values); +GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values); +GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values); +GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, GLvoid* *params); +GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask); +GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name); +GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params); +GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode); +GLAPI void GLAPIENTRY glIndexMask (GLuint mask); +GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void GLAPIENTRY glIndexd (GLdouble c); +GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c); +GLAPI void GLAPIENTRY glIndexf (GLfloat c); +GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c); +GLAPI void GLAPIENTRY glIndexi (GLint c); +GLAPI void GLAPIENTRY glIndexiv (const GLint *c); +GLAPI void GLAPIENTRY glIndexs (GLshort c); +GLAPI void GLAPIENTRY glIndexsv (const GLshort *c); +GLAPI void GLAPIENTRY glIndexub (GLubyte c); +GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c); +GLAPI void GLAPIENTRY glInitNames (void); +GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer); +GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap); +GLAPI GLboolean GLAPIENTRY glIsList (GLuint list); +GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture); +GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern); +GLAPI void GLAPIENTRY glLineWidth (GLfloat width); +GLAPI void GLAPIENTRY glListBase (GLuint base); +GLAPI void GLAPIENTRY glLoadIdentity (void); +GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m); +GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m); +GLAPI void GLAPIENTRY glLoadName (GLuint name); +GLAPI void GLAPIENTRY glLogicOp (GLenum opcode); +GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2); +GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2); +GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glMatrixMode (GLenum mode); +GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m); +GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m); +GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode); +GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz); +GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v); +GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz); +GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); +GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz); +GLAPI void GLAPIENTRY glNormal3iv (const GLint *v); +GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz); +GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v); +GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void GLAPIENTRY glPassThrough (GLfloat token); +GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values); +GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values); +GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values); +GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor); +GLAPI void GLAPIENTRY glPointSize (GLfloat size); +GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode); +GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask); +GLAPI void GLAPIENTRY glPopAttrib (void); +GLAPI void GLAPIENTRY glPopClientAttrib (void); +GLAPI void GLAPIENTRY glPopMatrix (void); +GLAPI void GLAPIENTRY glPopName (void); +GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities); +GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask); +GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask); +GLAPI void GLAPIENTRY glPushMatrix (void); +GLAPI void GLAPIENTRY glPushName (GLuint name); +GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y); +GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v); +GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y); +GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v); +GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y); +GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v); +GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y); +GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v); +GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z); +GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v); +GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z); +GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v); +GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w); +GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v); +GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v); +GLAPI void GLAPIENTRY glReadBuffer (GLenum mode); +GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2); +GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2); +GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2); +GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2); +GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2); +GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2); +GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode); +GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer); +GLAPI void GLAPIENTRY glShadeModel (GLenum mode); +GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GLAPI void GLAPIENTRY glStencilMask (GLuint mask); +GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s); +GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s); +GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord1i (GLint s); +GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord1s (GLshort s); +GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t); +GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t); +GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t); +GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t); +GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r); +GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r); +GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r); +GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r); +GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q); +GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param); +GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params); +GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y); +GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v); +GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y); +GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v); +GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y); +GLAPI void GLAPIENTRY glVertex2iv (const GLint *v); +GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y); +GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v); +GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z); +GLAPI void GLAPIENTRY glVertex3iv (const GLint *v); +GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z); +GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v); +GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w); +GLAPI void GLAPIENTRY glVertex4iv (const GLint *v); +GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v); +GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); + +#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1) + +#endif /* GL_VERSION_1_1 */ + +/* ---------------------------------- GLU ---------------------------------- */ + +#ifndef GLEW_NO_GLU +/* this is where we can safely include GLU */ +# if defined(__APPLE__) && defined(__MACH__) +# include +# else +# include +# endif +#endif + +/* ----------------------------- GL_VERSION_1_2 ---------------------------- */ + +#ifndef GL_VERSION_1_2 +#define GL_VERSION_1_2 1 + +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_RESCALE_NORMAL 0x803A +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E + +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); + +#define glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D) +#define glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements) +#define glTexImage3D GLEW_GET_FUN(__glewTexImage3D) +#define glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D) + +#define GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2) + +#endif /* GL_VERSION_1_2 */ + +/* ---------------------------- GL_VERSION_1_2_1 --------------------------- */ + +#ifndef GL_VERSION_1_2_1 +#define GL_VERSION_1_2_1 1 + +#define GLEW_VERSION_1_2_1 GLEW_GET_VAR(__GLEW_VERSION_1_2_1) + +#endif /* GL_VERSION_1_2_1 */ + +/* ----------------------------- GL_VERSION_1_3 ---------------------------- */ + +#ifndef GL_VERSION_1_3 +#define GL_VERSION_1_3 1 + +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_CLAMP_TO_BORDER 0x812D +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 +#define GL_SUBTRACT 0x84E7 +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_NORMAL_MAP 0x8511 +#define GL_REFLECTION_MAP 0x8512 +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_COMBINE 0x8570 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_RGB_SCALE 0x8573 +#define GL_ADD_SIGNED 0x8574 +#define GL_INTERPOLATE 0x8575 +#define GL_CONSTANT 0x8576 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PREVIOUS 0x8578 +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE2_RGB 0x8582 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_RGB 0x8592 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF +#define GL_MULTISAMPLE_BIT 0x20000000 + +typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLvoid *img); +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); + +#define glActiveTexture GLEW_GET_FUN(__glewActiveTexture) +#define glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture) +#define glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D) +#define glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D) +#define glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D) +#define glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D) +#define glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D) +#define glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D) +#define glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage) +#define glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd) +#define glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf) +#define glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd) +#define glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf) +#define glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d) +#define glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv) +#define glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f) +#define glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv) +#define glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i) +#define glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv) +#define glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s) +#define glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv) +#define glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d) +#define glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv) +#define glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f) +#define glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv) +#define glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i) +#define glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv) +#define glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s) +#define glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv) +#define glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d) +#define glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv) +#define glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f) +#define glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv) +#define glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i) +#define glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv) +#define glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s) +#define glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv) +#define glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d) +#define glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv) +#define glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f) +#define glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv) +#define glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i) +#define glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv) +#define glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s) +#define glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv) +#define glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage) + +#define GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3) + +#endif /* GL_VERSION_1_3 */ + +/* ----------------------------- GL_VERSION_1_4 ---------------------------- */ + +#ifndef GL_VERSION_1_4 +#define GL_VERSION_1_4 1 + +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_GENERATE_MIPMAP 0x8191 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_FOG_COORDINATE_SOURCE 0x8450 +#define GL_FOG_COORDINATE 0x8451 +#define GL_FRAGMENT_DEPTH 0x8452 +#define GL_CURRENT_FOG_COORDINATE 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY 0x8457 +#define GL_COLOR_SUM 0x8458 +#define GL_CURRENT_SECONDARY_COLOR 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D +#define GL_SECONDARY_COLOR_ARRAY 0x845E +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_FILTER_CONTROL 0x8500 +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_DEPTH_TEXTURE_MODE 0x884B +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_COMPARE_R_TO_TEXTURE 0x884E + +typedef void (GLAPIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDPROC) (GLdouble coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDVPROC) (const GLdouble *coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFPROC) (GLfloat coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFVPROC) (const GLfloat *coord); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVPROC) (const GLdouble *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVPROC) (const GLfloat *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVPROC) (const GLint *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVPROC) (const GLshort *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVPROC) (const GLdouble *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVPROC) (const GLfloat *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVPROC) (const GLint *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *p); + +#define glBlendColor GLEW_GET_FUN(__glewBlendColor) +#define glBlendEquation GLEW_GET_FUN(__glewBlendEquation) +#define glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate) +#define glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer) +#define glFogCoordd GLEW_GET_FUN(__glewFogCoordd) +#define glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv) +#define glFogCoordf GLEW_GET_FUN(__glewFogCoordf) +#define glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv) +#define glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays) +#define glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements) +#define glPointParameterf GLEW_GET_FUN(__glewPointParameterf) +#define glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv) +#define glPointParameteri GLEW_GET_FUN(__glewPointParameteri) +#define glPointParameteriv GLEW_GET_FUN(__glewPointParameteriv) +#define glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b) +#define glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv) +#define glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d) +#define glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv) +#define glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f) +#define glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv) +#define glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i) +#define glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv) +#define glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s) +#define glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv) +#define glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub) +#define glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv) +#define glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui) +#define glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv) +#define glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us) +#define glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv) +#define glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer) +#define glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d) +#define glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv) +#define glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f) +#define glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv) +#define glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i) +#define glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv) +#define glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s) +#define glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv) +#define glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d) +#define glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv) +#define glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f) +#define glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv) +#define glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i) +#define glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv) +#define glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s) +#define glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv) + +#define GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4) + +#endif /* GL_VERSION_1_4 */ + +/* ----------------------------- GL_VERSION_1_5 ---------------------------- */ + +#ifndef GL_VERSION_1_5 +#define GL_VERSION_1_5 1 + +#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE +#define GL_FOG_COORD GL_FOG_COORDINATE +#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY +#define GL_SRC0_RGB GL_SOURCE0_RGB +#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER +#define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE +#define GL_SRC1_ALPHA GL_SOURCE1_ALPHA +#define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE +#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE +#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA +#define GL_SRC1_RGB GL_SOURCE1_RGB +#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING +#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA +#define GL_SRC2_RGB GL_SOURCE2_RGB +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_SAMPLES_PASSED 0x8914 + +typedef ptrdiff_t GLintptr; +typedef ptrdiff_t GLsizeiptr; + +typedef void (GLAPIENTRY * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); +typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); +typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLENDQUERYPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLGENQUERIESPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid** params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERPROC) (GLuint buffer); +typedef GLboolean (GLAPIENTRY * PFNGLISQUERYPROC) (GLuint id); +typedef GLvoid* (GLAPIENTRY * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); +typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERPROC) (GLenum target); + +#define glBeginQuery GLEW_GET_FUN(__glewBeginQuery) +#define glBindBuffer GLEW_GET_FUN(__glewBindBuffer) +#define glBufferData GLEW_GET_FUN(__glewBufferData) +#define glBufferSubData GLEW_GET_FUN(__glewBufferSubData) +#define glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers) +#define glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries) +#define glEndQuery GLEW_GET_FUN(__glewEndQuery) +#define glGenBuffers GLEW_GET_FUN(__glewGenBuffers) +#define glGenQueries GLEW_GET_FUN(__glewGenQueries) +#define glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv) +#define glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv) +#define glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData) +#define glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv) +#define glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv) +#define glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv) +#define glIsBuffer GLEW_GET_FUN(__glewIsBuffer) +#define glIsQuery GLEW_GET_FUN(__glewIsQuery) +#define glMapBuffer GLEW_GET_FUN(__glewMapBuffer) +#define glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer) + +#define GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5) + +#endif /* GL_VERSION_1_5 */ + +/* ----------------------------- GL_VERSION_2_0 ---------------------------- */ + +#ifndef GL_VERSION_2_0 +#define GL_VERSION_2_0 1 + +#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_POINT_SPRITE 0x8861 +#define GL_COORD_REPLACE 0x8862 +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_MAX_TEXTURE_COORDS 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_SHADER_TYPE 0x8B4F +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_DELETE_STATUS 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 + +typedef void (GLAPIENTRY * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum, GLenum); +typedef void (GLAPIENTRY * PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef GLuint (GLAPIENTRY * PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROC) (GLenum type); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (GLAPIENTRY * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint); +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum* bufs); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint); +typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders); +typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog); +typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEPROC) (GLuint obj, GLsizei maxLength, GLsizei* length, GLchar* source); +typedef void (GLAPIENTRY * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param); +typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint, GLenum, GLvoid**); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVPROC) (GLuint, GLenum, GLdouble*); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVPROC) (GLuint, GLenum, GLfloat*); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVPROC) (GLuint, GLenum, GLint*); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (GLAPIENTRY * PFNGLISSHADERPROC) (GLuint shader); +typedef void (GLAPIENTRY * PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar** strings, const GLint* lengths); +typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILMASKSEPARATEPROC) (GLenum, GLuint); +typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer); + +#define glAttachShader GLEW_GET_FUN(__glewAttachShader) +#define glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation) +#define glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate) +#define glCompileShader GLEW_GET_FUN(__glewCompileShader) +#define glCreateProgram GLEW_GET_FUN(__glewCreateProgram) +#define glCreateShader GLEW_GET_FUN(__glewCreateShader) +#define glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram) +#define glDeleteShader GLEW_GET_FUN(__glewDeleteShader) +#define glDetachShader GLEW_GET_FUN(__glewDetachShader) +#define glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray) +#define glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers) +#define glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray) +#define glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib) +#define glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform) +#define glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders) +#define glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation) +#define glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog) +#define glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv) +#define glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog) +#define glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource) +#define glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv) +#define glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation) +#define glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv) +#define glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv) +#define glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv) +#define glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv) +#define glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv) +#define glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv) +#define glIsProgram GLEW_GET_FUN(__glewIsProgram) +#define glIsShader GLEW_GET_FUN(__glewIsShader) +#define glLinkProgram GLEW_GET_FUN(__glewLinkProgram) +#define glShaderSource GLEW_GET_FUN(__glewShaderSource) +#define glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate) +#define glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate) +#define glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate) +#define glUniform1f GLEW_GET_FUN(__glewUniform1f) +#define glUniform1fv GLEW_GET_FUN(__glewUniform1fv) +#define glUniform1i GLEW_GET_FUN(__glewUniform1i) +#define glUniform1iv GLEW_GET_FUN(__glewUniform1iv) +#define glUniform2f GLEW_GET_FUN(__glewUniform2f) +#define glUniform2fv GLEW_GET_FUN(__glewUniform2fv) +#define glUniform2i GLEW_GET_FUN(__glewUniform2i) +#define glUniform2iv GLEW_GET_FUN(__glewUniform2iv) +#define glUniform3f GLEW_GET_FUN(__glewUniform3f) +#define glUniform3fv GLEW_GET_FUN(__glewUniform3fv) +#define glUniform3i GLEW_GET_FUN(__glewUniform3i) +#define glUniform3iv GLEW_GET_FUN(__glewUniform3iv) +#define glUniform4f GLEW_GET_FUN(__glewUniform4f) +#define glUniform4fv GLEW_GET_FUN(__glewUniform4fv) +#define glUniform4i GLEW_GET_FUN(__glewUniform4i) +#define glUniform4iv GLEW_GET_FUN(__glewUniform4iv) +#define glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv) +#define glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv) +#define glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv) +#define glUseProgram GLEW_GET_FUN(__glewUseProgram) +#define glValidateProgram GLEW_GET_FUN(__glewValidateProgram) +#define glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d) +#define glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv) +#define glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f) +#define glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv) +#define glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s) +#define glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv) +#define glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d) +#define glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv) +#define glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f) +#define glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv) +#define glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s) +#define glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv) +#define glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d) +#define glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv) +#define glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f) +#define glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv) +#define glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s) +#define glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv) +#define glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv) +#define glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv) +#define glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv) +#define glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub) +#define glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv) +#define glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv) +#define glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv) +#define glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv) +#define glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d) +#define glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv) +#define glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f) +#define glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv) +#define glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv) +#define glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s) +#define glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv) +#define glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv) +#define glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv) +#define glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv) +#define glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer) + +#define GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0) + +#endif /* GL_VERSION_2_0 */ + +/* ----------------------------- GL_VERSION_2_1 ---------------------------- */ + +#ifndef GL_VERSION_2_1 +#define GL_VERSION_2_1 1 + +#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_SLUMINANCE_ALPHA 0x8C44 +#define GL_SLUMINANCE8_ALPHA8 0x8C45 +#define GL_SLUMINANCE 0x8C46 +#define GL_SLUMINANCE8 0x8C47 +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +#define GL_COMPRESSED_SLUMINANCE 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B + +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + +#define glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv) +#define glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv) +#define glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv) +#define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv) +#define glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv) +#define glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv) + +#define GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1) + +#endif /* GL_VERSION_2_1 */ + +/* ----------------------------- GL_VERSION_3_0 ---------------------------- */ + +#ifndef GL_VERSION_3_0 +#define GL_VERSION_3_0 1 + +#define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES +#define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5 +#define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1 +#define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3 +#define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB +#define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0 +#define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4 +#define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2 +#define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_CONTEXT_FLAGS 0x821E +#define GL_DEPTH_BUFFER 0x8223 +#define GL_STENCIL_BUFFER 0x8224 +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_CLAMP_VERTEX_COLOR 0x891A +#define GL_CLAMP_FRAGMENT_COLOR 0x891B +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_FIXED_ONLY 0x891D +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_ALPHA_INTEGER 0x8D97 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_BGR_INTEGER 0x8D9A +#define GL_BGRA_INTEGER 0x8D9B +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_QUERY_WAIT 0x8E13 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 + +typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERPROC) (GLuint, GLenum); +typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum); +typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONPROC) (GLuint, GLuint, const GLchar*); +typedef void (GLAPIENTRY * PFNGLCLAMPCOLORPROC) (GLenum, GLenum); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFIPROC) (GLenum, GLint, GLfloat, GLint); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFVPROC) (GLenum, GLint, const GLfloat*); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERIVPROC) (GLenum, GLint, const GLint*); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERUIVPROC) (GLenum, GLint, const GLuint*); +typedef void (GLAPIENTRY * PFNGLCOLORMASKIPROC) (GLuint, GLboolean, GLboolean, GLboolean, GLboolean); +typedef void (GLAPIENTRY * PFNGLDISABLEIPROC) (GLenum, GLuint); +typedef void (GLAPIENTRY * PFNGLENABLEIPROC) (GLenum, GLuint); +typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERPROC) (void); +typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETBOOLEANI_VPROC) (GLenum, GLuint, GLboolean*); +typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONPROC) (GLuint, const GLchar*); +typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGIPROC) (GLenum, GLuint); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVPROC) (GLenum, GLenum, GLint*); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVPROC) (GLenum, GLenum, GLuint*); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVPROC) (GLuint, GLint, GLuint*); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVPROC) (GLuint, GLenum, GLint*); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint, GLenum, GLuint*); +typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDIPROC) (GLenum, GLuint); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVPROC) (GLenum, GLenum, const GLint*); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVPROC) (GLenum, GLenum, const GLuint*); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint, GLsizei, const GLchar **, GLenum); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIPROC) (GLint, GLuint); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVPROC) (GLint, GLsizei, const GLuint*); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIPROC) (GLint, GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVPROC) (GLint, GLsizei, const GLuint*); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIPROC) (GLint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVPROC) (GLint, GLsizei, const GLuint*); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIPROC) (GLint, GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVPROC) (GLint, GLsizei, const GLuint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IPROC) (GLuint, GLint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVPROC) (GLuint, const GLint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIPROC) (GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVPROC) (GLuint, const GLuint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IPROC) (GLuint, GLint, GLint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVPROC) (GLuint, const GLint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIPROC) (GLuint, GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVPROC) (GLuint, const GLuint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IPROC) (GLuint, GLint, GLint, GLint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVPROC) (GLuint, const GLint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIPROC) (GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVPROC) (GLuint, const GLuint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVPROC) (GLuint, const GLbyte*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IPROC) (GLuint, GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVPROC) (GLuint, const GLint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVPROC) (GLuint, const GLshort*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVPROC) (GLuint, const GLubyte*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIPROC) (GLuint, GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVPROC) (GLuint, const GLuint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVPROC) (GLuint, const GLushort*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint, GLint, GLenum, GLsizei, const GLvoid*); + +#define glBeginConditionalRender GLEW_GET_FUN(__glewBeginConditionalRender) +#define glBeginTransformFeedback GLEW_GET_FUN(__glewBeginTransformFeedback) +#define glBindFragDataLocation GLEW_GET_FUN(__glewBindFragDataLocation) +#define glClampColor GLEW_GET_FUN(__glewClampColor) +#define glClearBufferfi GLEW_GET_FUN(__glewClearBufferfi) +#define glClearBufferfv GLEW_GET_FUN(__glewClearBufferfv) +#define glClearBufferiv GLEW_GET_FUN(__glewClearBufferiv) +#define glClearBufferuiv GLEW_GET_FUN(__glewClearBufferuiv) +#define glColorMaski GLEW_GET_FUN(__glewColorMaski) +#define glDisablei GLEW_GET_FUN(__glewDisablei) +#define glEnablei GLEW_GET_FUN(__glewEnablei) +#define glEndConditionalRender GLEW_GET_FUN(__glewEndConditionalRender) +#define glEndTransformFeedback GLEW_GET_FUN(__glewEndTransformFeedback) +#define glGetBooleani_v GLEW_GET_FUN(__glewGetBooleani_v) +#define glGetFragDataLocation GLEW_GET_FUN(__glewGetFragDataLocation) +#define glGetStringi GLEW_GET_FUN(__glewGetStringi) +#define glGetTexParameterIiv GLEW_GET_FUN(__glewGetTexParameterIiv) +#define glGetTexParameterIuiv GLEW_GET_FUN(__glewGetTexParameterIuiv) +#define glGetTransformFeedbackVarying GLEW_GET_FUN(__glewGetTransformFeedbackVarying) +#define glGetUniformuiv GLEW_GET_FUN(__glewGetUniformuiv) +#define glGetVertexAttribIiv GLEW_GET_FUN(__glewGetVertexAttribIiv) +#define glGetVertexAttribIuiv GLEW_GET_FUN(__glewGetVertexAttribIuiv) +#define glIsEnabledi GLEW_GET_FUN(__glewIsEnabledi) +#define glTexParameterIiv GLEW_GET_FUN(__glewTexParameterIiv) +#define glTexParameterIuiv GLEW_GET_FUN(__glewTexParameterIuiv) +#define glTransformFeedbackVaryings GLEW_GET_FUN(__glewTransformFeedbackVaryings) +#define glUniform1ui GLEW_GET_FUN(__glewUniform1ui) +#define glUniform1uiv GLEW_GET_FUN(__glewUniform1uiv) +#define glUniform2ui GLEW_GET_FUN(__glewUniform2ui) +#define glUniform2uiv GLEW_GET_FUN(__glewUniform2uiv) +#define glUniform3ui GLEW_GET_FUN(__glewUniform3ui) +#define glUniform3uiv GLEW_GET_FUN(__glewUniform3uiv) +#define glUniform4ui GLEW_GET_FUN(__glewUniform4ui) +#define glUniform4uiv GLEW_GET_FUN(__glewUniform4uiv) +#define glVertexAttribI1i GLEW_GET_FUN(__glewVertexAttribI1i) +#define glVertexAttribI1iv GLEW_GET_FUN(__glewVertexAttribI1iv) +#define glVertexAttribI1ui GLEW_GET_FUN(__glewVertexAttribI1ui) +#define glVertexAttribI1uiv GLEW_GET_FUN(__glewVertexAttribI1uiv) +#define glVertexAttribI2i GLEW_GET_FUN(__glewVertexAttribI2i) +#define glVertexAttribI2iv GLEW_GET_FUN(__glewVertexAttribI2iv) +#define glVertexAttribI2ui GLEW_GET_FUN(__glewVertexAttribI2ui) +#define glVertexAttribI2uiv GLEW_GET_FUN(__glewVertexAttribI2uiv) +#define glVertexAttribI3i GLEW_GET_FUN(__glewVertexAttribI3i) +#define glVertexAttribI3iv GLEW_GET_FUN(__glewVertexAttribI3iv) +#define glVertexAttribI3ui GLEW_GET_FUN(__glewVertexAttribI3ui) +#define glVertexAttribI3uiv GLEW_GET_FUN(__glewVertexAttribI3uiv) +#define glVertexAttribI4bv GLEW_GET_FUN(__glewVertexAttribI4bv) +#define glVertexAttribI4i GLEW_GET_FUN(__glewVertexAttribI4i) +#define glVertexAttribI4iv GLEW_GET_FUN(__glewVertexAttribI4iv) +#define glVertexAttribI4sv GLEW_GET_FUN(__glewVertexAttribI4sv) +#define glVertexAttribI4ubv GLEW_GET_FUN(__glewVertexAttribI4ubv) +#define glVertexAttribI4ui GLEW_GET_FUN(__glewVertexAttribI4ui) +#define glVertexAttribI4uiv GLEW_GET_FUN(__glewVertexAttribI4uiv) +#define glVertexAttribI4usv GLEW_GET_FUN(__glewVertexAttribI4usv) +#define glVertexAttribIPointer GLEW_GET_FUN(__glewVertexAttribIPointer) + +#define GLEW_VERSION_3_0 GLEW_GET_VAR(__GLEW_VERSION_3_0) + +#endif /* GL_VERSION_3_0 */ + +/* ----------------------------- GL_VERSION_3_1 ---------------------------- */ + +#ifndef GL_VERSION_3_1 +#define GL_VERSION_3_1 1 + +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum, GLint, GLsizei, GLsizei); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum, GLsizei, GLenum, const GLvoid*, GLsizei); +typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint); +typedef void (GLAPIENTRY * PFNGLTEXBUFFERPROC) (GLenum, GLenum, GLuint); + +#define glDrawArraysInstanced GLEW_GET_FUN(__glewDrawArraysInstanced) +#define glDrawElementsInstanced GLEW_GET_FUN(__glewDrawElementsInstanced) +#define glPrimitiveRestartIndex GLEW_GET_FUN(__glewPrimitiveRestartIndex) +#define glTexBuffer GLEW_GET_FUN(__glewTexBuffer) + +#define GLEW_VERSION_3_1 GLEW_GET_VAR(__GLEW_VERSION_3_1) + +#endif /* GL_VERSION_3_1 */ + +/* ----------------------------- GL_VERSION_3_2 ---------------------------- */ + +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 + +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_CONTEXT_PROFILE_MASK 0x9126 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum, GLenum, GLuint, GLint); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum, GLenum, GLint64 *); +typedef void (GLAPIENTRY * PFNGLGETINTEGER64I_VPROC) (GLenum, GLuint, GLint64 *); + +#define glFramebufferTexture GLEW_GET_FUN(__glewFramebufferTexture) +#define glGetBufferParameteri64v GLEW_GET_FUN(__glewGetBufferParameteri64v) +#define glGetInteger64i_v GLEW_GET_FUN(__glewGetInteger64i_v) + +#define GLEW_VERSION_3_2 GLEW_GET_VAR(__GLEW_VERSION_3_2) + +#endif /* GL_VERSION_3_2 */ + +/* ----------------------------- GL_VERSION_3_3 ---------------------------- */ + +#ifndef GL_VERSION_3_3 +#define GL_VERSION_3_3 1 + +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 +#define GL_RGB10_A2UI 0x906F + +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); + +#define glVertexAttribDivisor GLEW_GET_FUN(__glewVertexAttribDivisor) + +#define GLEW_VERSION_3_3 GLEW_GET_VAR(__GLEW_VERSION_3_3) + +#endif /* GL_VERSION_3_3 */ + +/* ----------------------------- GL_VERSION_4_0 ---------------------------- */ + +#ifndef GL_VERSION_4_0 +#define GL_VERSION_4_0 1 + +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_SAMPLE_SHADING 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F +#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGPROC) (GLclampf value); + +#define glBlendEquationSeparatei GLEW_GET_FUN(__glewBlendEquationSeparatei) +#define glBlendEquationi GLEW_GET_FUN(__glewBlendEquationi) +#define glBlendFuncSeparatei GLEW_GET_FUN(__glewBlendFuncSeparatei) +#define glBlendFunci GLEW_GET_FUN(__glewBlendFunci) +#define glMinSampleShading GLEW_GET_FUN(__glewMinSampleShading) + +#define GLEW_VERSION_4_0 GLEW_GET_VAR(__GLEW_VERSION_4_0) + +#endif /* GL_VERSION_4_0 */ + +/* ----------------------------- GL_VERSION_4_1 ---------------------------- */ + +#ifndef GL_VERSION_4_1 +#define GL_VERSION_4_1 1 + +#define GLEW_VERSION_4_1 GLEW_GET_VAR(__GLEW_VERSION_4_1) + +#endif /* GL_VERSION_4_1 */ + +/* ----------------------------- GL_VERSION_4_2 ---------------------------- */ + +#ifndef GL_VERSION_4_2 +#define GL_VERSION_4_2 1 + +#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F + +#define GLEW_VERSION_4_2 GLEW_GET_VAR(__GLEW_VERSION_4_2) + +#endif /* GL_VERSION_4_2 */ + +/* -------------------------- GL_3DFX_multisample -------------------------- */ + +#ifndef GL_3DFX_multisample +#define GL_3DFX_multisample 1 + +#define GL_MULTISAMPLE_3DFX 0x86B2 +#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 +#define GL_SAMPLES_3DFX 0x86B4 +#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 + +#define GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample) + +#endif /* GL_3DFX_multisample */ + +/* ---------------------------- GL_3DFX_tbuffer ---------------------------- */ + +#ifndef GL_3DFX_tbuffer +#define GL_3DFX_tbuffer 1 + +typedef void (GLAPIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); + +#define glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX) + +#define GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer) + +#endif /* GL_3DFX_tbuffer */ + +/* -------------------- GL_3DFX_texture_compression_FXT1 ------------------- */ + +#ifndef GL_3DFX_texture_compression_FXT1 +#define GL_3DFX_texture_compression_FXT1 1 + +#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 +#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 + +#define GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1) + +#endif /* GL_3DFX_texture_compression_FXT1 */ + +/* ----------------------- GL_AMD_blend_minmax_factor ---------------------- */ + +#ifndef GL_AMD_blend_minmax_factor +#define GL_AMD_blend_minmax_factor 1 + +#define GL_FACTOR_MIN_AMD 0x901C +#define GL_FACTOR_MAX_AMD 0x901D + +#define GLEW_AMD_blend_minmax_factor GLEW_GET_VAR(__GLEW_AMD_blend_minmax_factor) + +#endif /* GL_AMD_blend_minmax_factor */ + +/* ----------------------- GL_AMD_conservative_depth ----------------------- */ + +#ifndef GL_AMD_conservative_depth +#define GL_AMD_conservative_depth 1 + +#define GLEW_AMD_conservative_depth GLEW_GET_VAR(__GLEW_AMD_conservative_depth) + +#endif /* GL_AMD_conservative_depth */ + +/* -------------------------- GL_AMD_debug_output -------------------------- */ + +#ifndef GL_AMD_debug_output +#define GL_AMD_debug_output 1 + +#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 +#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 +#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 +#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A +#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B +#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C +#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D +#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E +#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F +#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 + +typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam); + +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void* userParam); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar* buf); +typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, GLchar* message); + +#define glDebugMessageCallbackAMD GLEW_GET_FUN(__glewDebugMessageCallbackAMD) +#define glDebugMessageEnableAMD GLEW_GET_FUN(__glewDebugMessageEnableAMD) +#define glDebugMessageInsertAMD GLEW_GET_FUN(__glewDebugMessageInsertAMD) +#define glGetDebugMessageLogAMD GLEW_GET_FUN(__glewGetDebugMessageLogAMD) + +#define GLEW_AMD_debug_output GLEW_GET_VAR(__GLEW_AMD_debug_output) + +#endif /* GL_AMD_debug_output */ + +/* ---------------------- GL_AMD_depth_clamp_separate ---------------------- */ + +#ifndef GL_AMD_depth_clamp_separate +#define GL_AMD_depth_clamp_separate 1 + +#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E +#define GL_DEPTH_CLAMP_FAR_AMD 0x901F + +#define GLEW_AMD_depth_clamp_separate GLEW_GET_VAR(__GLEW_AMD_depth_clamp_separate) + +#endif /* GL_AMD_depth_clamp_separate */ + +/* ----------------------- GL_AMD_draw_buffers_blend ----------------------- */ + +#ifndef GL_AMD_draw_buffers_blend +#define GL_AMD_draw_buffers_blend 1 + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); + +#define glBlendEquationIndexedAMD GLEW_GET_FUN(__glewBlendEquationIndexedAMD) +#define glBlendEquationSeparateIndexedAMD GLEW_GET_FUN(__glewBlendEquationSeparateIndexedAMD) +#define glBlendFuncIndexedAMD GLEW_GET_FUN(__glewBlendFuncIndexedAMD) +#define glBlendFuncSeparateIndexedAMD GLEW_GET_FUN(__glewBlendFuncSeparateIndexedAMD) + +#define GLEW_AMD_draw_buffers_blend GLEW_GET_VAR(__GLEW_AMD_draw_buffers_blend) + +#endif /* GL_AMD_draw_buffers_blend */ + +/* ----------------------- GL_AMD_multi_draw_indirect ---------------------- */ + +#ifndef GL_AMD_multi_draw_indirect +#define GL_AMD_multi_draw_indirect 1 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const void* indirect, GLsizei primcount, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const void* indirect, GLsizei primcount, GLsizei stride); + +#define glMultiDrawArraysIndirectAMD GLEW_GET_FUN(__glewMultiDrawArraysIndirectAMD) +#define glMultiDrawElementsIndirectAMD GLEW_GET_FUN(__glewMultiDrawElementsIndirectAMD) + +#define GLEW_AMD_multi_draw_indirect GLEW_GET_VAR(__GLEW_AMD_multi_draw_indirect) + +#endif /* GL_AMD_multi_draw_indirect */ + +/* ------------------------- GL_AMD_name_gen_delete ------------------------ */ + +#ifndef GL_AMD_name_gen_delete +#define GL_AMD_name_gen_delete 1 + +#define GL_DATA_BUFFER_AMD 0x9151 +#define GL_PERFORMANCE_MONITOR_AMD 0x9152 +#define GL_QUERY_OBJECT_AMD 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 +#define GL_SAMPLER_OBJECT_AMD 0x9155 + +typedef void (GLAPIENTRY * PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint* names); +typedef void (GLAPIENTRY * PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint* names); +typedef GLboolean (GLAPIENTRY * PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name); + +#define glDeleteNamesAMD GLEW_GET_FUN(__glewDeleteNamesAMD) +#define glGenNamesAMD GLEW_GET_FUN(__glewGenNamesAMD) +#define glIsNameAMD GLEW_GET_FUN(__glewIsNameAMD) + +#define GLEW_AMD_name_gen_delete GLEW_GET_VAR(__GLEW_AMD_name_gen_delete) + +#endif /* GL_AMD_name_gen_delete */ + +/* ----------------------- GL_AMD_performance_monitor ---------------------- */ + +#ifndef GL_AMD_performance_monitor +#define GL_AMD_performance_monitor 1 + +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 + +typedef void (GLAPIENTRY * PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); +typedef void (GLAPIENTRY * PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); +typedef void (GLAPIENTRY * PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); +typedef void (GLAPIENTRY * PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint *bytesWritten); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void* data); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar *counterString); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint* numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei* length, GLchar *groupString); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint* numGroups, GLsizei groupsSize, GLuint *groups); +typedef void (GLAPIENTRY * PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList); + +#define glBeginPerfMonitorAMD GLEW_GET_FUN(__glewBeginPerfMonitorAMD) +#define glDeletePerfMonitorsAMD GLEW_GET_FUN(__glewDeletePerfMonitorsAMD) +#define glEndPerfMonitorAMD GLEW_GET_FUN(__glewEndPerfMonitorAMD) +#define glGenPerfMonitorsAMD GLEW_GET_FUN(__glewGenPerfMonitorsAMD) +#define glGetPerfMonitorCounterDataAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterDataAMD) +#define glGetPerfMonitorCounterInfoAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterInfoAMD) +#define glGetPerfMonitorCounterStringAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterStringAMD) +#define glGetPerfMonitorCountersAMD GLEW_GET_FUN(__glewGetPerfMonitorCountersAMD) +#define glGetPerfMonitorGroupStringAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupStringAMD) +#define glGetPerfMonitorGroupsAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupsAMD) +#define glSelectPerfMonitorCountersAMD GLEW_GET_FUN(__glewSelectPerfMonitorCountersAMD) + +#define GLEW_AMD_performance_monitor GLEW_GET_VAR(__GLEW_AMD_performance_monitor) + +#endif /* GL_AMD_performance_monitor */ + +/* -------------------------- GL_AMD_pinned_memory ------------------------- */ + +#ifndef GL_AMD_pinned_memory +#define GL_AMD_pinned_memory 1 + +#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 + +#define GLEW_AMD_pinned_memory GLEW_GET_VAR(__GLEW_AMD_pinned_memory) + +#endif /* GL_AMD_pinned_memory */ + +/* ----------------------- GL_AMD_query_buffer_object ---------------------- */ + +#ifndef GL_AMD_query_buffer_object +#define GL_AMD_query_buffer_object 1 + +#define GL_QUERY_BUFFER_AMD 0x9192 +#define GL_QUERY_BUFFER_BINDING_AMD 0x9193 +#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 + +#define GLEW_AMD_query_buffer_object GLEW_GET_VAR(__GLEW_AMD_query_buffer_object) + +#endif /* GL_AMD_query_buffer_object */ + +/* ------------------------ GL_AMD_sample_positions ------------------------ */ + +#ifndef GL_AMD_sample_positions +#define GL_AMD_sample_positions 1 + +#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F + +typedef void (GLAPIENTRY * PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat* val); + +#define glSetMultisamplefvAMD GLEW_GET_FUN(__glewSetMultisamplefvAMD) + +#define GLEW_AMD_sample_positions GLEW_GET_VAR(__GLEW_AMD_sample_positions) + +#endif /* GL_AMD_sample_positions */ + +/* ------------------ GL_AMD_seamless_cubemap_per_texture ------------------ */ + +#ifndef GL_AMD_seamless_cubemap_per_texture +#define GL_AMD_seamless_cubemap_per_texture 1 + +#define GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB 0x884F + +#define GLEW_AMD_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_AMD_seamless_cubemap_per_texture) + +#endif /* GL_AMD_seamless_cubemap_per_texture */ + +/* ---------------------- GL_AMD_shader_stencil_export --------------------- */ + +#ifndef GL_AMD_shader_stencil_export +#define GL_AMD_shader_stencil_export 1 + +#define GLEW_AMD_shader_stencil_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_export) + +#endif /* GL_AMD_shader_stencil_export */ + +/* ------------------- GL_AMD_stencil_operation_extended ------------------- */ + +#ifndef GL_AMD_stencil_operation_extended +#define GL_AMD_stencil_operation_extended 1 + +#define GL_SET_AMD 0x874A +#define GL_REPLACE_VALUE_AMD 0x874B +#define GL_STENCIL_OP_VALUE_AMD 0x874C +#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D + +typedef void (GLAPIENTRY * PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value); + +#define glStencilOpValueAMD GLEW_GET_FUN(__glewStencilOpValueAMD) + +#define GLEW_AMD_stencil_operation_extended GLEW_GET_VAR(__GLEW_AMD_stencil_operation_extended) + +#endif /* GL_AMD_stencil_operation_extended */ + +/* ------------------------ GL_AMD_texture_texture4 ------------------------ */ + +#ifndef GL_AMD_texture_texture4 +#define GL_AMD_texture_texture4 1 + +#define GLEW_AMD_texture_texture4 GLEW_GET_VAR(__GLEW_AMD_texture_texture4) + +#endif /* GL_AMD_texture_texture4 */ + +/* --------------- GL_AMD_transform_feedback3_lines_triangles -------------- */ + +#ifndef GL_AMD_transform_feedback3_lines_triangles +#define GL_AMD_transform_feedback3_lines_triangles 1 + +#define GLEW_AMD_transform_feedback3_lines_triangles GLEW_GET_VAR(__GLEW_AMD_transform_feedback3_lines_triangles) + +#endif /* GL_AMD_transform_feedback3_lines_triangles */ + +/* ----------------------- GL_AMD_vertex_shader_layer ---------------------- */ + +#ifndef GL_AMD_vertex_shader_layer +#define GL_AMD_vertex_shader_layer 1 + +#define GLEW_AMD_vertex_shader_layer GLEW_GET_VAR(__GLEW_AMD_vertex_shader_layer) + +#endif /* GL_AMD_vertex_shader_layer */ + +/* -------------------- GL_AMD_vertex_shader_tessellator ------------------- */ + +#ifndef GL_AMD_vertex_shader_tessellator +#define GL_AMD_vertex_shader_tessellator 1 + +#define GL_SAMPLER_BUFFER_AMD 0x9001 +#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 +#define GL_TESSELLATION_MODE_AMD 0x9004 +#define GL_TESSELLATION_FACTOR_AMD 0x9005 +#define GL_DISCRETE_AMD 0x9006 +#define GL_CONTINUOUS_AMD 0x9007 + +typedef void (GLAPIENTRY * PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); +typedef void (GLAPIENTRY * PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); + +#define glTessellationFactorAMD GLEW_GET_FUN(__glewTessellationFactorAMD) +#define glTessellationModeAMD GLEW_GET_FUN(__glewTessellationModeAMD) + +#define GLEW_AMD_vertex_shader_tessellator GLEW_GET_VAR(__GLEW_AMD_vertex_shader_tessellator) + +#endif /* GL_AMD_vertex_shader_tessellator */ + +/* ------------------ GL_AMD_vertex_shader_viewport_index ------------------ */ + +#ifndef GL_AMD_vertex_shader_viewport_index +#define GL_AMD_vertex_shader_viewport_index 1 + +#define GLEW_AMD_vertex_shader_viewport_index GLEW_GET_VAR(__GLEW_AMD_vertex_shader_viewport_index) + +#endif /* GL_AMD_vertex_shader_viewport_index */ + +/* ----------------------- GL_APPLE_aux_depth_stencil ---------------------- */ + +#ifndef GL_APPLE_aux_depth_stencil +#define GL_APPLE_aux_depth_stencil 1 + +#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 + +#define GLEW_APPLE_aux_depth_stencil GLEW_GET_VAR(__GLEW_APPLE_aux_depth_stencil) + +#endif /* GL_APPLE_aux_depth_stencil */ + +/* ------------------------ GL_APPLE_client_storage ------------------------ */ + +#ifndef GL_APPLE_client_storage +#define GL_APPLE_client_storage 1 + +#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 + +#define GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage) + +#endif /* GL_APPLE_client_storage */ + +/* ------------------------- GL_APPLE_element_array ------------------------ */ + +#ifndef GL_APPLE_element_array +#define GL_APPLE_element_array 1 + +#define GL_ELEMENT_ARRAY_APPLE 0x8A0C +#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D +#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E + +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void* pointer); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei *count, GLsizei primcount); + +#define glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE) +#define glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE) +#define glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE) +#define glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE) +#define glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE) + +#define GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array) + +#endif /* GL_APPLE_element_array */ + +/* ----------------------------- GL_APPLE_fence ---------------------------- */ + +#ifndef GL_APPLE_fence +#define GL_APPLE_fence 1 + +#define GL_DRAW_PIXELS_APPLE 0x8A0A +#define GL_FENCE_APPLE 0x8A0B + +typedef void (GLAPIENTRY * PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint* fences); +typedef void (GLAPIENTRY * PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); +typedef void (GLAPIENTRY * PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint* fences); +typedef GLboolean (GLAPIENTRY * PFNGLISFENCEAPPLEPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLSETFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (GLAPIENTRY * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); + +#define glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE) +#define glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE) +#define glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE) +#define glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE) +#define glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE) +#define glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE) +#define glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE) +#define glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE) + +#define GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence) + +#endif /* GL_APPLE_fence */ + +/* ------------------------- GL_APPLE_float_pixels ------------------------- */ + +#ifndef GL_APPLE_float_pixels +#define GL_APPLE_float_pixels 1 + +#define GL_HALF_APPLE 0x140B +#define GL_RGBA_FLOAT32_APPLE 0x8814 +#define GL_RGB_FLOAT32_APPLE 0x8815 +#define GL_ALPHA_FLOAT32_APPLE 0x8816 +#define GL_INTENSITY_FLOAT32_APPLE 0x8817 +#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 +#define GL_RGBA_FLOAT16_APPLE 0x881A +#define GL_RGB_FLOAT16_APPLE 0x881B +#define GL_ALPHA_FLOAT16_APPLE 0x881C +#define GL_INTENSITY_FLOAT16_APPLE 0x881D +#define GL_LUMINANCE_FLOAT16_APPLE 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F +#define GL_COLOR_FLOAT_APPLE 0x8A0F + +#define GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels) + +#endif /* GL_APPLE_float_pixels */ + +/* ---------------------- GL_APPLE_flush_buffer_range ---------------------- */ + +#ifndef GL_APPLE_flush_buffer_range +#define GL_APPLE_flush_buffer_range 1 + +#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 +#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 + +typedef void (GLAPIENTRY * PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); + +#define glBufferParameteriAPPLE GLEW_GET_FUN(__glewBufferParameteriAPPLE) +#define glFlushMappedBufferRangeAPPLE GLEW_GET_FUN(__glewFlushMappedBufferRangeAPPLE) + +#define GLEW_APPLE_flush_buffer_range GLEW_GET_VAR(__GLEW_APPLE_flush_buffer_range) + +#endif /* GL_APPLE_flush_buffer_range */ + +/* ----------------------- GL_APPLE_object_purgeable ----------------------- */ + +#ifndef GL_APPLE_object_purgeable +#define GL_APPLE_object_purgeable 1 + +#define GL_BUFFER_OBJECT_APPLE 0x85B3 +#define GL_RELEASED_APPLE 0x8A19 +#define GL_VOLATILE_APPLE 0x8A1A +#define GL_RETAINED_APPLE 0x8A1B +#define GL_UNDEFINED_APPLE 0x8A1C +#define GL_PURGEABLE_APPLE 0x8A1D + +typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint* params); +typedef GLenum (GLAPIENTRY * PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef GLenum (GLAPIENTRY * PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); + +#define glGetObjectParameterivAPPLE GLEW_GET_FUN(__glewGetObjectParameterivAPPLE) +#define glObjectPurgeableAPPLE GLEW_GET_FUN(__glewObjectPurgeableAPPLE) +#define glObjectUnpurgeableAPPLE GLEW_GET_FUN(__glewObjectUnpurgeableAPPLE) + +#define GLEW_APPLE_object_purgeable GLEW_GET_VAR(__GLEW_APPLE_object_purgeable) + +#endif /* GL_APPLE_object_purgeable */ + +/* ------------------------- GL_APPLE_pixel_buffer ------------------------- */ + +#ifndef GL_APPLE_pixel_buffer +#define GL_APPLE_pixel_buffer 1 + +#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10 + +#define GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer) + +#endif /* GL_APPLE_pixel_buffer */ + +/* ---------------------------- GL_APPLE_rgb_422 --------------------------- */ + +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 + +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#define GL_RGB_422_APPLE 0x8A1F + +#define GLEW_APPLE_rgb_422 GLEW_GET_VAR(__GLEW_APPLE_rgb_422) + +#endif /* GL_APPLE_rgb_422 */ + +/* --------------------------- GL_APPLE_row_bytes -------------------------- */ + +#ifndef GL_APPLE_row_bytes +#define GL_APPLE_row_bytes 1 + +#define GL_PACK_ROW_BYTES_APPLE 0x8A15 +#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 + +#define GLEW_APPLE_row_bytes GLEW_GET_VAR(__GLEW_APPLE_row_bytes) + +#endif /* GL_APPLE_row_bytes */ + +/* ------------------------ GL_APPLE_specular_vector ----------------------- */ + +#ifndef GL_APPLE_specular_vector +#define GL_APPLE_specular_vector 1 + +#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 + +#define GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector) + +#endif /* GL_APPLE_specular_vector */ + +/* ------------------------- GL_APPLE_texture_range ------------------------ */ + +#ifndef GL_APPLE_texture_range +#define GL_APPLE_texture_range 1 + +#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 +#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 +#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC +#define GL_STORAGE_PRIVATE_APPLE 0x85BD +#define GL_STORAGE_CACHED_APPLE 0x85BE +#define GL_STORAGE_SHARED_APPLE 0x85BF + +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params); +typedef void (GLAPIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, GLvoid *pointer); + +#define glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE) +#define glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE) + +#define GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range) + +#endif /* GL_APPLE_texture_range */ + +/* ------------------------ GL_APPLE_transform_hint ------------------------ */ + +#ifndef GL_APPLE_transform_hint +#define GL_APPLE_transform_hint 1 + +#define GL_TRANSFORM_HINT_APPLE 0x85B1 + +#define GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint) + +#endif /* GL_APPLE_transform_hint */ + +/* ---------------------- GL_APPLE_vertex_array_object --------------------- */ + +#ifndef GL_APPLE_vertex_array_object +#define GL_APPLE_vertex_array_object 1 + +#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 + +typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); +typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); +typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); +typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); + +#define glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE) +#define glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE) +#define glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE) +#define glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE) + +#define GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object) + +#endif /* GL_APPLE_vertex_array_object */ + +/* ---------------------- GL_APPLE_vertex_array_range ---------------------- */ + +#ifndef GL_APPLE_vertex_array_range +#define GL_APPLE_vertex_array_range 1 + +#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E +#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F +#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520 +#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 +#define GL_STORAGE_CLIENT_APPLE 0x85B4 +#define GL_STORAGE_CACHED_APPLE 0x85BE +#define GL_STORAGE_SHARED_APPLE 0x85BF + +typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void* pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void* pointer); + +#define glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE) +#define glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE) +#define glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE) + +#define GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range) + +#endif /* GL_APPLE_vertex_array_range */ + +/* ------------------- GL_APPLE_vertex_program_evaluators ------------------ */ + +#ifndef GL_APPLE_vertex_program_evaluators +#define GL_APPLE_vertex_program_evaluators 1 + +#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 +#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 +#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 +#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 +#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 +#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 +#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 +#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 +#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 +#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 + +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points); + +#define glDisableVertexAttribAPPLE GLEW_GET_FUN(__glewDisableVertexAttribAPPLE) +#define glEnableVertexAttribAPPLE GLEW_GET_FUN(__glewEnableVertexAttribAPPLE) +#define glIsVertexAttribEnabledAPPLE GLEW_GET_FUN(__glewIsVertexAttribEnabledAPPLE) +#define glMapVertexAttrib1dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1dAPPLE) +#define glMapVertexAttrib1fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1fAPPLE) +#define glMapVertexAttrib2dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2dAPPLE) +#define glMapVertexAttrib2fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2fAPPLE) + +#define GLEW_APPLE_vertex_program_evaluators GLEW_GET_VAR(__GLEW_APPLE_vertex_program_evaluators) + +#endif /* GL_APPLE_vertex_program_evaluators */ + +/* --------------------------- GL_APPLE_ycbcr_422 -------------------------- */ + +#ifndef GL_APPLE_ycbcr_422 +#define GL_APPLE_ycbcr_422 1 + +#define GL_YCBCR_422_APPLE 0x85B9 + +#define GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422) + +#endif /* GL_APPLE_ycbcr_422 */ + +/* ------------------------ GL_ARB_ES2_compatibility ----------------------- */ + +#ifndef GL_ARB_ES2_compatibility +#define GL_ARB_ES2_compatibility 1 + +#define GL_FIXED 0x140C +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_RGB565 0x8D62 +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD + +typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFPROC) (GLclampf d); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f); +typedef void (GLAPIENTRY * PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint* range, GLint *precision); +typedef void (GLAPIENTRY * PFNGLRELEASESHADERCOMPILERPROC) (void); +typedef void (GLAPIENTRY * PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint* shaders, GLenum binaryformat, const GLvoid*binary, GLsizei length); + +#define glClearDepthf GLEW_GET_FUN(__glewClearDepthf) +#define glDepthRangef GLEW_GET_FUN(__glewDepthRangef) +#define glGetShaderPrecisionFormat GLEW_GET_FUN(__glewGetShaderPrecisionFormat) +#define glReleaseShaderCompiler GLEW_GET_FUN(__glewReleaseShaderCompiler) +#define glShaderBinary GLEW_GET_FUN(__glewShaderBinary) + +#define GLEW_ARB_ES2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES2_compatibility) + +#endif /* GL_ARB_ES2_compatibility */ + +/* -------------------------- GL_ARB_base_instance ------------------------- */ + +#ifndef GL_ARB_base_instance +#define GL_ARB_base_instance 1 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount, GLuint baseinstance); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); + +#define glDrawArraysInstancedBaseInstance GLEW_GET_FUN(__glewDrawArraysInstancedBaseInstance) +#define glDrawElementsInstancedBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseInstance) +#define glDrawElementsInstancedBaseVertexBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexBaseInstance) + +#define GLEW_ARB_base_instance GLEW_GET_VAR(__GLEW_ARB_base_instance) + +#endif /* GL_ARB_base_instance */ + +/* ----------------------- GL_ARB_blend_func_extended ---------------------- */ + +#ifndef GL_ARB_blend_func_extended +#define GL_ARB_blend_func_extended 1 + +#define GL_SRC1_COLOR 0x88F9 +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC + +typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); +typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar * name); + +#define glBindFragDataLocationIndexed GLEW_GET_FUN(__glewBindFragDataLocationIndexed) +#define glGetFragDataIndex GLEW_GET_FUN(__glewGetFragDataIndex) + +#define GLEW_ARB_blend_func_extended GLEW_GET_VAR(__GLEW_ARB_blend_func_extended) + +#endif /* GL_ARB_blend_func_extended */ + +/* ---------------------------- GL_ARB_cl_event ---------------------------- */ + +#ifndef GL_ARB_cl_event +#define GL_ARB_cl_event 1 + +#define GL_SYNC_CL_EVENT_ARB 0x8240 +#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 + +typedef struct _cl_context *cl_context; +typedef struct _cl_event *cl_event; + +typedef GLsync (GLAPIENTRY * PFNGLCREATESYNCFROMCLEVENTARBPROC) (cl_context context, cl_event event, GLbitfield flags); + +#define glCreateSyncFromCLeventARB GLEW_GET_FUN(__glewCreateSyncFromCLeventARB) + +#define GLEW_ARB_cl_event GLEW_GET_VAR(__GLEW_ARB_cl_event) + +#endif /* GL_ARB_cl_event */ + +/* ----------------------- GL_ARB_color_buffer_float ----------------------- */ + +#ifndef GL_ARB_color_buffer_float +#define GL_ARB_color_buffer_float 1 + +#define GL_RGBA_FLOAT_MODE_ARB 0x8820 +#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A +#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B +#define GL_CLAMP_READ_COLOR_ARB 0x891C +#define GL_FIXED_ONLY_ARB 0x891D + +typedef void (GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); + +#define glClampColorARB GLEW_GET_FUN(__glewClampColorARB) + +#define GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float) + +#endif /* GL_ARB_color_buffer_float */ + +/* -------------------------- GL_ARB_compatibility ------------------------- */ + +#ifndef GL_ARB_compatibility +#define GL_ARB_compatibility 1 + +#define GLEW_ARB_compatibility GLEW_GET_VAR(__GLEW_ARB_compatibility) + +#endif /* GL_ARB_compatibility */ + +/* ---------------- GL_ARB_compressed_texture_pixel_storage ---------------- */ + +#ifndef GL_ARB_compressed_texture_pixel_storage +#define GL_ARB_compressed_texture_pixel_storage 1 + +#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 +#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 +#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 +#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A +#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B +#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C +#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D +#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E + +#define GLEW_ARB_compressed_texture_pixel_storage GLEW_GET_VAR(__GLEW_ARB_compressed_texture_pixel_storage) + +#endif /* GL_ARB_compressed_texture_pixel_storage */ + +/* ----------------------- GL_ARB_conservative_depth ----------------------- */ + +#ifndef GL_ARB_conservative_depth +#define GL_ARB_conservative_depth 1 + +#define GLEW_ARB_conservative_depth GLEW_GET_VAR(__GLEW_ARB_conservative_depth) + +#endif /* GL_ARB_conservative_depth */ + +/* --------------------------- GL_ARB_copy_buffer -------------------------- */ + +#ifndef GL_ARB_copy_buffer +#define GL_ARB_copy_buffer 1 + +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 + +typedef void (GLAPIENTRY * PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size); + +#define glCopyBufferSubData GLEW_GET_FUN(__glewCopyBufferSubData) + +#define GLEW_ARB_copy_buffer GLEW_GET_VAR(__GLEW_ARB_copy_buffer) + +#endif /* GL_ARB_copy_buffer */ + +/* -------------------------- GL_ARB_debug_output -------------------------- */ + +#ifndef GL_ARB_debug_output +#define GL_ARB_debug_output 1 + +#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 +#define GL_DEBUG_SOURCE_API_ARB 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A +#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B +#define GL_DEBUG_TYPE_ERROR_ARB 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E +#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 +#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 +#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 + +typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam); + +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, void* userParam); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf); +typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); + +#define glDebugMessageCallbackARB GLEW_GET_FUN(__glewDebugMessageCallbackARB) +#define glDebugMessageControlARB GLEW_GET_FUN(__glewDebugMessageControlARB) +#define glDebugMessageInsertARB GLEW_GET_FUN(__glewDebugMessageInsertARB) +#define glGetDebugMessageLogARB GLEW_GET_FUN(__glewGetDebugMessageLogARB) + +#define GLEW_ARB_debug_output GLEW_GET_VAR(__GLEW_ARB_debug_output) + +#endif /* GL_ARB_debug_output */ + +/* ----------------------- GL_ARB_depth_buffer_float ----------------------- */ + +#ifndef GL_ARB_depth_buffer_float +#define GL_ARB_depth_buffer_float 1 + +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD + +#define GLEW_ARB_depth_buffer_float GLEW_GET_VAR(__GLEW_ARB_depth_buffer_float) + +#endif /* GL_ARB_depth_buffer_float */ + +/* --------------------------- GL_ARB_depth_clamp -------------------------- */ + +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 + +#define GL_DEPTH_CLAMP 0x864F + +#define GLEW_ARB_depth_clamp GLEW_GET_VAR(__GLEW_ARB_depth_clamp) + +#endif /* GL_ARB_depth_clamp */ + +/* -------------------------- GL_ARB_depth_texture ------------------------- */ + +#ifndef GL_ARB_depth_texture +#define GL_ARB_depth_texture 1 + +#define GL_DEPTH_COMPONENT16_ARB 0x81A5 +#define GL_DEPTH_COMPONENT24_ARB 0x81A6 +#define GL_DEPTH_COMPONENT32_ARB 0x81A7 +#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A +#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B + +#define GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture) + +#endif /* GL_ARB_depth_texture */ + +/* -------------------------- GL_ARB_draw_buffers -------------------------- */ + +#ifndef GL_ARB_draw_buffers +#define GL_ARB_draw_buffers 1 + +#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 +#define GL_DRAW_BUFFER0_ARB 0x8825 +#define GL_DRAW_BUFFER1_ARB 0x8826 +#define GL_DRAW_BUFFER2_ARB 0x8827 +#define GL_DRAW_BUFFER3_ARB 0x8828 +#define GL_DRAW_BUFFER4_ARB 0x8829 +#define GL_DRAW_BUFFER5_ARB 0x882A +#define GL_DRAW_BUFFER6_ARB 0x882B +#define GL_DRAW_BUFFER7_ARB 0x882C +#define GL_DRAW_BUFFER8_ARB 0x882D +#define GL_DRAW_BUFFER9_ARB 0x882E +#define GL_DRAW_BUFFER10_ARB 0x882F +#define GL_DRAW_BUFFER11_ARB 0x8830 +#define GL_DRAW_BUFFER12_ARB 0x8831 +#define GL_DRAW_BUFFER13_ARB 0x8832 +#define GL_DRAW_BUFFER14_ARB 0x8833 +#define GL_DRAW_BUFFER15_ARB 0x8834 + +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bufs); + +#define glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB) + +#define GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers) + +#endif /* GL_ARB_draw_buffers */ + +/* ----------------------- GL_ARB_draw_buffers_blend ----------------------- */ + +#ifndef GL_ARB_draw_buffers_blend +#define GL_ARB_draw_buffers_blend 1 + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); + +#define glBlendEquationSeparateiARB GLEW_GET_FUN(__glewBlendEquationSeparateiARB) +#define glBlendEquationiARB GLEW_GET_FUN(__glewBlendEquationiARB) +#define glBlendFuncSeparateiARB GLEW_GET_FUN(__glewBlendFuncSeparateiARB) +#define glBlendFunciARB GLEW_GET_FUN(__glewBlendFunciARB) + +#define GLEW_ARB_draw_buffers_blend GLEW_GET_VAR(__GLEW_ARB_draw_buffers_blend) + +#endif /* GL_ARB_draw_buffers_blend */ + +/* -------------------- GL_ARB_draw_elements_base_vertex ------------------- */ + +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 + +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, void* indices, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void* indices, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei* count, GLenum type, GLvoid**indices, GLsizei primcount, GLint *basevertex); + +#define glDrawElementsBaseVertex GLEW_GET_FUN(__glewDrawElementsBaseVertex) +#define glDrawElementsInstancedBaseVertex GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertex) +#define glDrawRangeElementsBaseVertex GLEW_GET_FUN(__glewDrawRangeElementsBaseVertex) +#define glMultiDrawElementsBaseVertex GLEW_GET_FUN(__glewMultiDrawElementsBaseVertex) + +#define GLEW_ARB_draw_elements_base_vertex GLEW_GET_VAR(__GLEW_ARB_draw_elements_base_vertex) + +#endif /* GL_ARB_draw_elements_base_vertex */ + +/* -------------------------- GL_ARB_draw_indirect ------------------------- */ + +#ifndef GL_ARB_draw_indirect +#define GL_ARB_draw_indirect 1 + +#define GL_DRAW_INDIRECT_BUFFER 0x8F3F +#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void* indirect); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void* indirect); + +#define glDrawArraysIndirect GLEW_GET_FUN(__glewDrawArraysIndirect) +#define glDrawElementsIndirect GLEW_GET_FUN(__glewDrawElementsIndirect) + +#define GLEW_ARB_draw_indirect GLEW_GET_VAR(__GLEW_ARB_draw_indirect) + +#endif /* GL_ARB_draw_indirect */ + +/* ------------------------- GL_ARB_draw_instanced ------------------------- */ + +#ifndef GL_ARB_draw_instanced +#define GL_ARB_draw_instanced 1 + +#define GLEW_ARB_draw_instanced GLEW_GET_VAR(__GLEW_ARB_draw_instanced) + +#endif /* GL_ARB_draw_instanced */ + +/* -------------------- GL_ARB_explicit_attrib_location -------------------- */ + +#ifndef GL_ARB_explicit_attrib_location +#define GL_ARB_explicit_attrib_location 1 + +#define GLEW_ARB_explicit_attrib_location GLEW_GET_VAR(__GLEW_ARB_explicit_attrib_location) + +#endif /* GL_ARB_explicit_attrib_location */ + +/* ------------------- GL_ARB_fragment_coord_conventions ------------------- */ + +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 + +#define GLEW_ARB_fragment_coord_conventions GLEW_GET_VAR(__GLEW_ARB_fragment_coord_conventions) + +#endif /* GL_ARB_fragment_coord_conventions */ + +/* ------------------------ GL_ARB_fragment_program ------------------------ */ + +#ifndef GL_ARB_fragment_program +#define GL_ARB_fragment_program 1 + +#define GL_FRAGMENT_PROGRAM_ARB 0x8804 +#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 +#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 +#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 +#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 +#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 +#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A +#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B +#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C +#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D +#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E +#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F +#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 +#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 + +#define GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program) + +#endif /* GL_ARB_fragment_program */ + +/* --------------------- GL_ARB_fragment_program_shadow -------------------- */ + +#ifndef GL_ARB_fragment_program_shadow +#define GL_ARB_fragment_program_shadow 1 + +#define GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow) + +#endif /* GL_ARB_fragment_program_shadow */ + +/* ------------------------- GL_ARB_fragment_shader ------------------------ */ + +#ifndef GL_ARB_fragment_shader +#define GL_ARB_fragment_shader 1 + +#define GL_FRAGMENT_SHADER_ARB 0x8B30 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B + +#define GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader) + +#endif /* GL_ARB_fragment_shader */ + +/* ----------------------- GL_ARB_framebuffer_object ----------------------- */ + +#ifndef GL_ARB_framebuffer_object +#define GL_ARB_framebuffer_object 1 + +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_INDEX 0x8222 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_SRGB 0x8C40 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 + +typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer); +typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glBindFramebuffer GLEW_GET_FUN(__glewBindFramebuffer) +#define glBindRenderbuffer GLEW_GET_FUN(__glewBindRenderbuffer) +#define glBlitFramebuffer GLEW_GET_FUN(__glewBlitFramebuffer) +#define glCheckFramebufferStatus GLEW_GET_FUN(__glewCheckFramebufferStatus) +#define glDeleteFramebuffers GLEW_GET_FUN(__glewDeleteFramebuffers) +#define glDeleteRenderbuffers GLEW_GET_FUN(__glewDeleteRenderbuffers) +#define glFramebufferRenderbuffer GLEW_GET_FUN(__glewFramebufferRenderbuffer) +#define glFramebufferTexture1D GLEW_GET_FUN(__glewFramebufferTexture1D) +#define glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D) +#define glFramebufferTexture3D GLEW_GET_FUN(__glewFramebufferTexture3D) +#define glFramebufferTextureLayer GLEW_GET_FUN(__glewFramebufferTextureLayer) +#define glGenFramebuffers GLEW_GET_FUN(__glewGenFramebuffers) +#define glGenRenderbuffers GLEW_GET_FUN(__glewGenRenderbuffers) +#define glGenerateMipmap GLEW_GET_FUN(__glewGenerateMipmap) +#define glGetFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetFramebufferAttachmentParameteriv) +#define glGetRenderbufferParameteriv GLEW_GET_FUN(__glewGetRenderbufferParameteriv) +#define glIsFramebuffer GLEW_GET_FUN(__glewIsFramebuffer) +#define glIsRenderbuffer GLEW_GET_FUN(__glewIsRenderbuffer) +#define glRenderbufferStorage GLEW_GET_FUN(__glewRenderbufferStorage) +#define glRenderbufferStorageMultisample GLEW_GET_FUN(__glewRenderbufferStorageMultisample) + +#define GLEW_ARB_framebuffer_object GLEW_GET_VAR(__GLEW_ARB_framebuffer_object) + +#endif /* GL_ARB_framebuffer_object */ + +/* ------------------------ GL_ARB_framebuffer_sRGB ------------------------ */ + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_ARB_framebuffer_sRGB 1 + +#define GL_FRAMEBUFFER_SRGB 0x8DB9 + +#define GLEW_ARB_framebuffer_sRGB GLEW_GET_VAR(__GLEW_ARB_framebuffer_sRGB) + +#endif /* GL_ARB_framebuffer_sRGB */ + +/* ------------------------ GL_ARB_geometry_shader4 ------------------------ */ + +#ifndef GL_ARB_geometry_shader4 +#define GL_ARB_geometry_shader4 1 + +#define GL_LINES_ADJACENCY_ARB 0xA +#define GL_LINE_STRIP_ADJACENCY_ARB 0xB +#define GL_TRIANGLES_ADJACENCY_ARB 0xC +#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD +#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 +#define GL_GEOMETRY_SHADER_ARB 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); + +#define glFramebufferTextureARB GLEW_GET_FUN(__glewFramebufferTextureARB) +#define glFramebufferTextureFaceARB GLEW_GET_FUN(__glewFramebufferTextureFaceARB) +#define glFramebufferTextureLayerARB GLEW_GET_FUN(__glewFramebufferTextureLayerARB) +#define glProgramParameteriARB GLEW_GET_FUN(__glewProgramParameteriARB) + +#define GLEW_ARB_geometry_shader4 GLEW_GET_VAR(__GLEW_ARB_geometry_shader4) + +#endif /* GL_ARB_geometry_shader4 */ + +/* ----------------------- GL_ARB_get_program_binary ----------------------- */ + +#ifndef GL_ARB_get_program_binary +#define GL_ARB_get_program_binary 1 + +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF + +typedef void (GLAPIENTRY * PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLenum *binaryFormat, GLvoid*binary); +typedef void (GLAPIENTRY * PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void* binary, GLsizei length); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); + +#define glGetProgramBinary GLEW_GET_FUN(__glewGetProgramBinary) +#define glProgramBinary GLEW_GET_FUN(__glewProgramBinary) +#define glProgramParameteri GLEW_GET_FUN(__glewProgramParameteri) + +#define GLEW_ARB_get_program_binary GLEW_GET_VAR(__GLEW_ARB_get_program_binary) + +#endif /* GL_ARB_get_program_binary */ + +/* --------------------------- GL_ARB_gpu_shader5 -------------------------- */ + +#ifndef GL_ARB_gpu_shader5 +#define GL_ARB_gpu_shader5 1 + +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +#define GL_MAX_VERTEX_STREAMS 0x8E71 + +#define GLEW_ARB_gpu_shader5 GLEW_GET_VAR(__GLEW_ARB_gpu_shader5) + +#endif /* GL_ARB_gpu_shader5 */ + +/* ------------------------- GL_ARB_gpu_shader_fp64 ------------------------ */ + +#ifndef GL_ARB_gpu_shader_fp64 +#define GL_ARB_gpu_shader_fp64 1 + +#define GL_DOUBLE_MAT2 0x8F46 +#define GL_DOUBLE_MAT3 0x8F47 +#define GL_DOUBLE_MAT4 0x8F48 +#define GL_DOUBLE_MAT2x3 0x8F49 +#define GL_DOUBLE_MAT2x4 0x8F4A +#define GL_DOUBLE_MAT3x2 0x8F4B +#define GL_DOUBLE_MAT3x4 0x8F4C +#define GL_DOUBLE_MAT4x2 0x8F4D +#define GL_DOUBLE_MAT4x3 0x8F4E +#define GL_DOUBLE_VEC2 0x8FFC +#define GL_DOUBLE_VEC3 0x8FFD +#define GL_DOUBLE_VEC4 0x8FFE + +typedef void (GLAPIENTRY * PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); +typedef void (GLAPIENTRY * PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); + +#define glGetUniformdv GLEW_GET_FUN(__glewGetUniformdv) +#define glUniform1d GLEW_GET_FUN(__glewUniform1d) +#define glUniform1dv GLEW_GET_FUN(__glewUniform1dv) +#define glUniform2d GLEW_GET_FUN(__glewUniform2d) +#define glUniform2dv GLEW_GET_FUN(__glewUniform2dv) +#define glUniform3d GLEW_GET_FUN(__glewUniform3d) +#define glUniform3dv GLEW_GET_FUN(__glewUniform3dv) +#define glUniform4d GLEW_GET_FUN(__glewUniform4d) +#define glUniform4dv GLEW_GET_FUN(__glewUniform4dv) +#define glUniformMatrix2dv GLEW_GET_FUN(__glewUniformMatrix2dv) +#define glUniformMatrix2x3dv GLEW_GET_FUN(__glewUniformMatrix2x3dv) +#define glUniformMatrix2x4dv GLEW_GET_FUN(__glewUniformMatrix2x4dv) +#define glUniformMatrix3dv GLEW_GET_FUN(__glewUniformMatrix3dv) +#define glUniformMatrix3x2dv GLEW_GET_FUN(__glewUniformMatrix3x2dv) +#define glUniformMatrix3x4dv GLEW_GET_FUN(__glewUniformMatrix3x4dv) +#define glUniformMatrix4dv GLEW_GET_FUN(__glewUniformMatrix4dv) +#define glUniformMatrix4x2dv GLEW_GET_FUN(__glewUniformMatrix4x2dv) +#define glUniformMatrix4x3dv GLEW_GET_FUN(__glewUniformMatrix4x3dv) + +#define GLEW_ARB_gpu_shader_fp64 GLEW_GET_VAR(__GLEW_ARB_gpu_shader_fp64) + +#endif /* GL_ARB_gpu_shader_fp64 */ + +/* ------------------------ GL_ARB_half_float_pixel ------------------------ */ + +#ifndef GL_ARB_half_float_pixel +#define GL_ARB_half_float_pixel 1 + +#define GL_HALF_FLOAT_ARB 0x140B + +#define GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel) + +#endif /* GL_ARB_half_float_pixel */ + +/* ------------------------ GL_ARB_half_float_vertex ----------------------- */ + +#ifndef GL_ARB_half_float_vertex +#define GL_ARB_half_float_vertex 1 + +#define GL_HALF_FLOAT 0x140B + +#define GLEW_ARB_half_float_vertex GLEW_GET_VAR(__GLEW_ARB_half_float_vertex) + +#endif /* GL_ARB_half_float_vertex */ + +/* ----------------------------- GL_ARB_imaging ---------------------------- */ + +#ifndef GL_ARB_imaging +#define GL_ARB_imaging 1 + +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 +#define GL_FUNC_ADD 0x8006 +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_BLEND_EQUATION 0x8009 +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_CONVOLUTION_1D 0x8010 +#define GL_CONVOLUTION_2D 0x8011 +#define GL_SEPARABLE_2D 0x8012 +#define GL_CONVOLUTION_BORDER_MODE 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS 0x8015 +#define GL_REDUCE 0x8016 +#define GL_CONVOLUTION_FORMAT 0x8017 +#define GL_CONVOLUTION_WIDTH 0x8018 +#define GL_CONVOLUTION_HEIGHT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 +#define GL_HISTOGRAM 0x8024 +#define GL_PROXY_HISTOGRAM 0x8025 +#define GL_HISTOGRAM_WIDTH 0x8026 +#define GL_HISTOGRAM_FORMAT 0x8027 +#define GL_HISTOGRAM_RED_SIZE 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C +#define GL_HISTOGRAM_SINK 0x802D +#define GL_MINMAX 0x802E +#define GL_MINMAX_FORMAT 0x802F +#define GL_MINMAX_SINK 0x8030 +#define GL_TABLE_TOO_LARGE 0x8031 +#define GL_COLOR_MATRIX 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB +#define GL_COLOR_TABLE 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 +#define GL_PROXY_COLOR_TABLE 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 +#define GL_COLOR_TABLE_SCALE 0x80D6 +#define GL_COLOR_TABLE_BIAS 0x80D7 +#define GL_COLOR_TABLE_FORMAT 0x80D8 +#define GL_COLOR_TABLE_WIDTH 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF +#define GL_IGNORE_BORDER 0x8150 +#define GL_CONSTANT_BORDER 0x8151 +#define GL_WRAP_BORDER 0x8152 +#define GL_REPLICATE_BORDER 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR 0x8154 + +typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +typedef void (GLAPIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLRESETMINMAXPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); + +#define glColorSubTable GLEW_GET_FUN(__glewColorSubTable) +#define glColorTable GLEW_GET_FUN(__glewColorTable) +#define glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv) +#define glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv) +#define glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D) +#define glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D) +#define glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf) +#define glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv) +#define glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri) +#define glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv) +#define glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable) +#define glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable) +#define glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D) +#define glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D) +#define glGetColorTable GLEW_GET_FUN(__glewGetColorTable) +#define glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv) +#define glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv) +#define glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter) +#define glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv) +#define glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv) +#define glGetHistogram GLEW_GET_FUN(__glewGetHistogram) +#define glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv) +#define glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv) +#define glGetMinmax GLEW_GET_FUN(__glewGetMinmax) +#define glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv) +#define glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv) +#define glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter) +#define glHistogram GLEW_GET_FUN(__glewHistogram) +#define glMinmax GLEW_GET_FUN(__glewMinmax) +#define glResetHistogram GLEW_GET_FUN(__glewResetHistogram) +#define glResetMinmax GLEW_GET_FUN(__glewResetMinmax) +#define glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D) + +#define GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging) + +#endif /* GL_ARB_imaging */ + +/* ------------------------ GL_ARB_instanced_arrays ------------------------ */ + +#ifndef GL_ARB_instanced_arrays +#define GL_ARB_instanced_arrays 1 + +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); + +#define glDrawArraysInstancedARB GLEW_GET_FUN(__glewDrawArraysInstancedARB) +#define glDrawElementsInstancedARB GLEW_GET_FUN(__glewDrawElementsInstancedARB) +#define glVertexAttribDivisorARB GLEW_GET_FUN(__glewVertexAttribDivisorARB) + +#define GLEW_ARB_instanced_arrays GLEW_GET_VAR(__GLEW_ARB_instanced_arrays) + +#endif /* GL_ARB_instanced_arrays */ + +/* ---------------------- GL_ARB_internalformat_query ---------------------- */ + +#ifndef GL_ARB_internalformat_query +#define GL_ARB_internalformat_query 1 + +#define GL_NUM_SAMPLE_COUNTS 0x9380 + +typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params); + +#define glGetInternalformativ GLEW_GET_FUN(__glewGetInternalformativ) + +#define GLEW_ARB_internalformat_query GLEW_GET_VAR(__GLEW_ARB_internalformat_query) + +#endif /* GL_ARB_internalformat_query */ + +/* ---------------------- GL_ARB_map_buffer_alignment ---------------------- */ + +#ifndef GL_ARB_map_buffer_alignment +#define GL_ARB_map_buffer_alignment 1 + +#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC + +#define GLEW_ARB_map_buffer_alignment GLEW_GET_VAR(__GLEW_ARB_map_buffer_alignment) + +#endif /* GL_ARB_map_buffer_alignment */ + +/* ------------------------ GL_ARB_map_buffer_range ------------------------ */ + +#ifndef GL_ARB_map_buffer_range +#define GL_ARB_map_buffer_range 1 + +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 + +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +typedef GLvoid * (GLAPIENTRY * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); + +#define glFlushMappedBufferRange GLEW_GET_FUN(__glewFlushMappedBufferRange) +#define glMapBufferRange GLEW_GET_FUN(__glewMapBufferRange) + +#define GLEW_ARB_map_buffer_range GLEW_GET_VAR(__GLEW_ARB_map_buffer_range) + +#endif /* GL_ARB_map_buffer_range */ + +/* ------------------------- GL_ARB_matrix_palette ------------------------- */ + +#ifndef GL_ARB_matrix_palette +#define GL_ARB_matrix_palette 1 + +#define GL_MATRIX_PALETTE_ARB 0x8840 +#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 +#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 +#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 +#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 +#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 +#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 +#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 +#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 +#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 + +typedef void (GLAPIENTRY * PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUBVARBPROC) (GLint size, GLubyte *indices); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUIVARBPROC) (GLint size, GLuint *indices); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUSVARBPROC) (GLint size, GLushort *indices); + +#define glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB) +#define glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB) +#define glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB) +#define glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB) +#define glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB) + +#define GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette) + +#endif /* GL_ARB_matrix_palette */ + +/* --------------------------- GL_ARB_multisample -------------------------- */ + +#ifndef GL_ARB_multisample +#define GL_ARB_multisample 1 + +#define GL_MULTISAMPLE_ARB 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F +#define GL_SAMPLE_COVERAGE_ARB 0x80A0 +#define GL_SAMPLE_BUFFERS_ARB 0x80A8 +#define GL_SAMPLES_ARB 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB +#define GL_MULTISAMPLE_BIT_ARB 0x20000000 + +typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert); + +#define glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB) + +#define GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample) + +#endif /* GL_ARB_multisample */ + +/* -------------------------- GL_ARB_multitexture -------------------------- */ + +#ifndef GL_ARB_multitexture +#define GL_ARB_multitexture 1 + +#define GL_TEXTURE0_ARB 0x84C0 +#define GL_TEXTURE1_ARB 0x84C1 +#define GL_TEXTURE2_ARB 0x84C2 +#define GL_TEXTURE3_ARB 0x84C3 +#define GL_TEXTURE4_ARB 0x84C4 +#define GL_TEXTURE5_ARB 0x84C5 +#define GL_TEXTURE6_ARB 0x84C6 +#define GL_TEXTURE7_ARB 0x84C7 +#define GL_TEXTURE8_ARB 0x84C8 +#define GL_TEXTURE9_ARB 0x84C9 +#define GL_TEXTURE10_ARB 0x84CA +#define GL_TEXTURE11_ARB 0x84CB +#define GL_TEXTURE12_ARB 0x84CC +#define GL_TEXTURE13_ARB 0x84CD +#define GL_TEXTURE14_ARB 0x84CE +#define GL_TEXTURE15_ARB 0x84CF +#define GL_TEXTURE16_ARB 0x84D0 +#define GL_TEXTURE17_ARB 0x84D1 +#define GL_TEXTURE18_ARB 0x84D2 +#define GL_TEXTURE19_ARB 0x84D3 +#define GL_TEXTURE20_ARB 0x84D4 +#define GL_TEXTURE21_ARB 0x84D5 +#define GL_TEXTURE22_ARB 0x84D6 +#define GL_TEXTURE23_ARB 0x84D7 +#define GL_TEXTURE24_ARB 0x84D8 +#define GL_TEXTURE25_ARB 0x84D9 +#define GL_TEXTURE26_ARB 0x84DA +#define GL_TEXTURE27_ARB 0x84DB +#define GL_TEXTURE28_ARB 0x84DC +#define GL_TEXTURE29_ARB 0x84DD +#define GL_TEXTURE30_ARB 0x84DE +#define GL_TEXTURE31_ARB 0x84DF +#define GL_ACTIVE_TEXTURE_ARB 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 +#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 + +typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); + +#define glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB) +#define glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB) +#define glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB) +#define glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB) +#define glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB) +#define glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB) +#define glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB) +#define glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB) +#define glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB) +#define glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB) +#define glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB) +#define glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB) +#define glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB) +#define glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB) +#define glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB) +#define glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB) +#define glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB) +#define glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB) +#define glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB) +#define glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB) +#define glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB) +#define glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB) +#define glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB) +#define glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB) +#define glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB) +#define glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB) +#define glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB) +#define glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB) +#define glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB) +#define glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB) +#define glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB) +#define glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB) +#define glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB) +#define glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB) + +#define GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture) + +#endif /* GL_ARB_multitexture */ + +/* ------------------------- GL_ARB_occlusion_query ------------------------ */ + +#ifndef GL_ARB_occlusion_query +#define GL_ARB_occlusion_query 1 + +#define GL_QUERY_COUNTER_BITS_ARB 0x8864 +#define GL_CURRENT_QUERY_ARB 0x8865 +#define GL_QUERY_RESULT_ARB 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 +#define GL_SAMPLES_PASSED_ARB 0x8914 + +typedef void (GLAPIENTRY * PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLENDQUERYARBPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISQUERYARBPROC) (GLuint id); + +#define glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB) +#define glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB) +#define glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB) +#define glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB) +#define glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB) +#define glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB) +#define glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB) +#define glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB) + +#define GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query) + +#endif /* GL_ARB_occlusion_query */ + +/* ------------------------ GL_ARB_occlusion_query2 ------------------------ */ + +#ifndef GL_ARB_occlusion_query2 +#define GL_ARB_occlusion_query2 1 + +#define GL_ANY_SAMPLES_PASSED 0x8C2F + +#define GLEW_ARB_occlusion_query2 GLEW_GET_VAR(__GLEW_ARB_occlusion_query2) + +#endif /* GL_ARB_occlusion_query2 */ + +/* ----------------------- GL_ARB_pixel_buffer_object ---------------------- */ + +#ifndef GL_ARB_pixel_buffer_object +#define GL_ARB_pixel_buffer_object 1 + +#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF + +#define GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object) + +#endif /* GL_ARB_pixel_buffer_object */ + +/* ------------------------ GL_ARB_point_parameters ------------------------ */ + +#ifndef GL_ARB_point_parameters +#define GL_ARB_point_parameters 1 + +#define GL_POINT_SIZE_MIN_ARB 0x8126 +#define GL_POINT_SIZE_MAX_ARB 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 + +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat* params); + +#define glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB) +#define glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB) + +#define GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters) + +#endif /* GL_ARB_point_parameters */ + +/* -------------------------- GL_ARB_point_sprite -------------------------- */ + +#ifndef GL_ARB_point_sprite +#define GL_ARB_point_sprite 1 + +#define GL_POINT_SPRITE_ARB 0x8861 +#define GL_COORD_REPLACE_ARB 0x8862 + +#define GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite) + +#endif /* GL_ARB_point_sprite */ + +/* ------------------------ GL_ARB_provoking_vertex ------------------------ */ + +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 + +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F + +typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXPROC) (GLenum mode); + +#define glProvokingVertex GLEW_GET_FUN(__glewProvokingVertex) + +#define GLEW_ARB_provoking_vertex GLEW_GET_VAR(__GLEW_ARB_provoking_vertex) + +#endif /* GL_ARB_provoking_vertex */ + +/* --------------------------- GL_ARB_robustness --------------------------- */ + +#ifndef GL_ARB_robustness +#define GL_ARB_robustness 1 + +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 +#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 + +typedef GLenum (GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table); +typedef void (GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void* img); +typedef void (GLAPIENTRY * PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image); +typedef void (GLAPIENTRY * PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); +typedef void (GLAPIENTRY * PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble* v); +typedef void (GLAPIENTRY * PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat* v); +typedef void (GLAPIENTRY * PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint* v); +typedef void (GLAPIENTRY * PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); +typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat* values); +typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint* values); +typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort* values); +typedef void (GLAPIENTRY * PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte* pattern); +typedef void (GLAPIENTRY * PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, GLvoid*column, GLvoid*span); +typedef void (GLAPIENTRY * PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params); +typedef void (GLAPIENTRY * PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data); + +#define glGetGraphicsResetStatusARB GLEW_GET_FUN(__glewGetGraphicsResetStatusARB) +#define glGetnColorTableARB GLEW_GET_FUN(__glewGetnColorTableARB) +#define glGetnCompressedTexImageARB GLEW_GET_FUN(__glewGetnCompressedTexImageARB) +#define glGetnConvolutionFilterARB GLEW_GET_FUN(__glewGetnConvolutionFilterARB) +#define glGetnHistogramARB GLEW_GET_FUN(__glewGetnHistogramARB) +#define glGetnMapdvARB GLEW_GET_FUN(__glewGetnMapdvARB) +#define glGetnMapfvARB GLEW_GET_FUN(__glewGetnMapfvARB) +#define glGetnMapivARB GLEW_GET_FUN(__glewGetnMapivARB) +#define glGetnMinmaxARB GLEW_GET_FUN(__glewGetnMinmaxARB) +#define glGetnPixelMapfvARB GLEW_GET_FUN(__glewGetnPixelMapfvARB) +#define glGetnPixelMapuivARB GLEW_GET_FUN(__glewGetnPixelMapuivARB) +#define glGetnPixelMapusvARB GLEW_GET_FUN(__glewGetnPixelMapusvARB) +#define glGetnPolygonStippleARB GLEW_GET_FUN(__glewGetnPolygonStippleARB) +#define glGetnSeparableFilterARB GLEW_GET_FUN(__glewGetnSeparableFilterARB) +#define glGetnTexImageARB GLEW_GET_FUN(__glewGetnTexImageARB) +#define glGetnUniformdvARB GLEW_GET_FUN(__glewGetnUniformdvARB) +#define glGetnUniformfvARB GLEW_GET_FUN(__glewGetnUniformfvARB) +#define glGetnUniformivARB GLEW_GET_FUN(__glewGetnUniformivARB) +#define glGetnUniformuivARB GLEW_GET_FUN(__glewGetnUniformuivARB) +#define glReadnPixelsARB GLEW_GET_FUN(__glewReadnPixelsARB) + +#define GLEW_ARB_robustness GLEW_GET_VAR(__GLEW_ARB_robustness) + +#endif /* GL_ARB_robustness */ + +/* ------------------------- GL_ARB_sample_shading ------------------------- */ + +#ifndef GL_ARB_sample_shading +#define GL_ARB_sample_shading 1 + +#define GL_SAMPLE_SHADING_ARB 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 + +typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value); + +#define glMinSampleShadingARB GLEW_GET_FUN(__glewMinSampleShadingARB) + +#define GLEW_ARB_sample_shading GLEW_GET_VAR(__GLEW_ARB_sample_shading) + +#endif /* GL_ARB_sample_shading */ + +/* ------------------------- GL_ARB_sampler_objects ------------------------ */ + +#ifndef GL_ARB_sampler_objects +#define GL_ARB_sampler_objects 1 + +#define GL_SAMPLER_BINDING 0x8919 + +typedef void (GLAPIENTRY * PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); +typedef void (GLAPIENTRY * PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint * samplers); +typedef void (GLAPIENTRY * PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint* samplers); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISSAMPLERPROC) (GLuint sampler); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint* params); + +#define glBindSampler GLEW_GET_FUN(__glewBindSampler) +#define glDeleteSamplers GLEW_GET_FUN(__glewDeleteSamplers) +#define glGenSamplers GLEW_GET_FUN(__glewGenSamplers) +#define glGetSamplerParameterIiv GLEW_GET_FUN(__glewGetSamplerParameterIiv) +#define glGetSamplerParameterIuiv GLEW_GET_FUN(__glewGetSamplerParameterIuiv) +#define glGetSamplerParameterfv GLEW_GET_FUN(__glewGetSamplerParameterfv) +#define glGetSamplerParameteriv GLEW_GET_FUN(__glewGetSamplerParameteriv) +#define glIsSampler GLEW_GET_FUN(__glewIsSampler) +#define glSamplerParameterIiv GLEW_GET_FUN(__glewSamplerParameterIiv) +#define glSamplerParameterIuiv GLEW_GET_FUN(__glewSamplerParameterIuiv) +#define glSamplerParameterf GLEW_GET_FUN(__glewSamplerParameterf) +#define glSamplerParameterfv GLEW_GET_FUN(__glewSamplerParameterfv) +#define glSamplerParameteri GLEW_GET_FUN(__glewSamplerParameteri) +#define glSamplerParameteriv GLEW_GET_FUN(__glewSamplerParameteriv) + +#define GLEW_ARB_sampler_objects GLEW_GET_VAR(__GLEW_ARB_sampler_objects) + +#endif /* GL_ARB_sampler_objects */ + +/* ------------------------ GL_ARB_seamless_cube_map ----------------------- */ + +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 + +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F + +#define GLEW_ARB_seamless_cube_map GLEW_GET_VAR(__GLEW_ARB_seamless_cube_map) + +#endif /* GL_ARB_seamless_cube_map */ + +/* --------------------- GL_ARB_separate_shader_objects -------------------- */ + +#ifndef GL_ARB_separate_shader_objects +#define GL_ARB_separate_shader_objects 1 + +#define GL_VERTEX_SHADER_BIT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT 0x00000002 +#define GL_GEOMETRY_SHADER_BIT 0x00000004 +#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 +#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 +#define GL_PROGRAM_SEPARABLE 0x8258 +#define GL_ACTIVE_PROGRAM 0x8259 +#define GL_PROGRAM_PIPELINE_BINDING 0x825A +#define GL_ALL_SHADER_BITS 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); +typedef void (GLAPIENTRY * PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar ** strings); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint* pipelines); +typedef void (GLAPIENTRY * PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint* pipelines); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar *infoLog); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint x, GLuint y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); +typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); + +#define glActiveShaderProgram GLEW_GET_FUN(__glewActiveShaderProgram) +#define glBindProgramPipeline GLEW_GET_FUN(__glewBindProgramPipeline) +#define glCreateShaderProgramv GLEW_GET_FUN(__glewCreateShaderProgramv) +#define glDeleteProgramPipelines GLEW_GET_FUN(__glewDeleteProgramPipelines) +#define glGenProgramPipelines GLEW_GET_FUN(__glewGenProgramPipelines) +#define glGetProgramPipelineInfoLog GLEW_GET_FUN(__glewGetProgramPipelineInfoLog) +#define glGetProgramPipelineiv GLEW_GET_FUN(__glewGetProgramPipelineiv) +#define glIsProgramPipeline GLEW_GET_FUN(__glewIsProgramPipeline) +#define glProgramUniform1d GLEW_GET_FUN(__glewProgramUniform1d) +#define glProgramUniform1dv GLEW_GET_FUN(__glewProgramUniform1dv) +#define glProgramUniform1f GLEW_GET_FUN(__glewProgramUniform1f) +#define glProgramUniform1fv GLEW_GET_FUN(__glewProgramUniform1fv) +#define glProgramUniform1i GLEW_GET_FUN(__glewProgramUniform1i) +#define glProgramUniform1iv GLEW_GET_FUN(__glewProgramUniform1iv) +#define glProgramUniform1ui GLEW_GET_FUN(__glewProgramUniform1ui) +#define glProgramUniform1uiv GLEW_GET_FUN(__glewProgramUniform1uiv) +#define glProgramUniform2d GLEW_GET_FUN(__glewProgramUniform2d) +#define glProgramUniform2dv GLEW_GET_FUN(__glewProgramUniform2dv) +#define glProgramUniform2f GLEW_GET_FUN(__glewProgramUniform2f) +#define glProgramUniform2fv GLEW_GET_FUN(__glewProgramUniform2fv) +#define glProgramUniform2i GLEW_GET_FUN(__glewProgramUniform2i) +#define glProgramUniform2iv GLEW_GET_FUN(__glewProgramUniform2iv) +#define glProgramUniform2ui GLEW_GET_FUN(__glewProgramUniform2ui) +#define glProgramUniform2uiv GLEW_GET_FUN(__glewProgramUniform2uiv) +#define glProgramUniform3d GLEW_GET_FUN(__glewProgramUniform3d) +#define glProgramUniform3dv GLEW_GET_FUN(__glewProgramUniform3dv) +#define glProgramUniform3f GLEW_GET_FUN(__glewProgramUniform3f) +#define glProgramUniform3fv GLEW_GET_FUN(__glewProgramUniform3fv) +#define glProgramUniform3i GLEW_GET_FUN(__glewProgramUniform3i) +#define glProgramUniform3iv GLEW_GET_FUN(__glewProgramUniform3iv) +#define glProgramUniform3ui GLEW_GET_FUN(__glewProgramUniform3ui) +#define glProgramUniform3uiv GLEW_GET_FUN(__glewProgramUniform3uiv) +#define glProgramUniform4d GLEW_GET_FUN(__glewProgramUniform4d) +#define glProgramUniform4dv GLEW_GET_FUN(__glewProgramUniform4dv) +#define glProgramUniform4f GLEW_GET_FUN(__glewProgramUniform4f) +#define glProgramUniform4fv GLEW_GET_FUN(__glewProgramUniform4fv) +#define glProgramUniform4i GLEW_GET_FUN(__glewProgramUniform4i) +#define glProgramUniform4iv GLEW_GET_FUN(__glewProgramUniform4iv) +#define glProgramUniform4ui GLEW_GET_FUN(__glewProgramUniform4ui) +#define glProgramUniform4uiv GLEW_GET_FUN(__glewProgramUniform4uiv) +#define glProgramUniformMatrix2dv GLEW_GET_FUN(__glewProgramUniformMatrix2dv) +#define glProgramUniformMatrix2fv GLEW_GET_FUN(__glewProgramUniformMatrix2fv) +#define glProgramUniformMatrix2x3dv GLEW_GET_FUN(__glewProgramUniformMatrix2x3dv) +#define glProgramUniformMatrix2x3fv GLEW_GET_FUN(__glewProgramUniformMatrix2x3fv) +#define glProgramUniformMatrix2x4dv GLEW_GET_FUN(__glewProgramUniformMatrix2x4dv) +#define glProgramUniformMatrix2x4fv GLEW_GET_FUN(__glewProgramUniformMatrix2x4fv) +#define glProgramUniformMatrix3dv GLEW_GET_FUN(__glewProgramUniformMatrix3dv) +#define glProgramUniformMatrix3fv GLEW_GET_FUN(__glewProgramUniformMatrix3fv) +#define glProgramUniformMatrix3x2dv GLEW_GET_FUN(__glewProgramUniformMatrix3x2dv) +#define glProgramUniformMatrix3x2fv GLEW_GET_FUN(__glewProgramUniformMatrix3x2fv) +#define glProgramUniformMatrix3x4dv GLEW_GET_FUN(__glewProgramUniformMatrix3x4dv) +#define glProgramUniformMatrix3x4fv GLEW_GET_FUN(__glewProgramUniformMatrix3x4fv) +#define glProgramUniformMatrix4dv GLEW_GET_FUN(__glewProgramUniformMatrix4dv) +#define glProgramUniformMatrix4fv GLEW_GET_FUN(__glewProgramUniformMatrix4fv) +#define glProgramUniformMatrix4x2dv GLEW_GET_FUN(__glewProgramUniformMatrix4x2dv) +#define glProgramUniformMatrix4x2fv GLEW_GET_FUN(__glewProgramUniformMatrix4x2fv) +#define glProgramUniformMatrix4x3dv GLEW_GET_FUN(__glewProgramUniformMatrix4x3dv) +#define glProgramUniformMatrix4x3fv GLEW_GET_FUN(__glewProgramUniformMatrix4x3fv) +#define glUseProgramStages GLEW_GET_FUN(__glewUseProgramStages) +#define glValidateProgramPipeline GLEW_GET_FUN(__glewValidateProgramPipeline) + +#define GLEW_ARB_separate_shader_objects GLEW_GET_VAR(__GLEW_ARB_separate_shader_objects) + +#endif /* GL_ARB_separate_shader_objects */ + +/* --------------------- GL_ARB_shader_atomic_counters --------------------- */ + +#ifndef GL_ARB_shader_atomic_counters +#define GL_ARB_shader_atomic_counters 1 + +#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 +#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 +#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 +#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 +#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB +#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF +#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 +#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 +#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 +#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 +#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 +#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 +#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA +#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB +#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC + +typedef void (GLAPIENTRY * PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint* params); + +#define glGetActiveAtomicCounterBufferiv GLEW_GET_FUN(__glewGetActiveAtomicCounterBufferiv) + +#define GLEW_ARB_shader_atomic_counters GLEW_GET_VAR(__GLEW_ARB_shader_atomic_counters) + +#endif /* GL_ARB_shader_atomic_counters */ + +/* ----------------------- GL_ARB_shader_bit_encoding ---------------------- */ + +#ifndef GL_ARB_shader_bit_encoding +#define GL_ARB_shader_bit_encoding 1 + +#define GLEW_ARB_shader_bit_encoding GLEW_GET_VAR(__GLEW_ARB_shader_bit_encoding) + +#endif /* GL_ARB_shader_bit_encoding */ + +/* --------------------- GL_ARB_shader_image_load_store -------------------- */ + +#ifndef GL_ARB_shader_image_load_store +#define GL_ARB_shader_image_load_store 1 + +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 +#define GL_COMMAND_BARRIER_BIT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 +#define GL_MAX_IMAGE_UNITS 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 +#define GL_IMAGE_BINDING_NAME 0x8F3A +#define GL_IMAGE_BINDING_LEVEL 0x8F3B +#define GL_IMAGE_BINDING_LAYERED 0x8F3C +#define GL_IMAGE_BINDING_LAYER 0x8F3D +#define GL_IMAGE_BINDING_ACCESS 0x8F3E +#define GL_IMAGE_1D 0x904C +#define GL_IMAGE_2D 0x904D +#define GL_IMAGE_3D 0x904E +#define GL_IMAGE_2D_RECT 0x904F +#define GL_IMAGE_CUBE 0x9050 +#define GL_IMAGE_BUFFER 0x9051 +#define GL_IMAGE_1D_ARRAY 0x9052 +#define GL_IMAGE_2D_ARRAY 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 +#define GL_INT_IMAGE_1D 0x9057 +#define GL_INT_IMAGE_2D 0x9058 +#define GL_INT_IMAGE_3D 0x9059 +#define GL_INT_IMAGE_2D_RECT 0x905A +#define GL_INT_IMAGE_CUBE 0x905B +#define GL_INT_IMAGE_BUFFER 0x905C +#define GL_INT_IMAGE_1D_ARRAY 0x905D +#define GL_INT_IMAGE_2D_ARRAY 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C +#define GL_MAX_IMAGE_SAMPLES 0x906D +#define GL_IMAGE_BINDING_FORMAT 0x906E +#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 +#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD +#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE +#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF +#define GL_ALL_BARRIER_BITS 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +typedef void (GLAPIENTRY * PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); + +#define glBindImageTexture GLEW_GET_FUN(__glewBindImageTexture) +#define glMemoryBarrier GLEW_GET_FUN(__glewMemoryBarrier) + +#define GLEW_ARB_shader_image_load_store GLEW_GET_VAR(__GLEW_ARB_shader_image_load_store) + +#endif /* GL_ARB_shader_image_load_store */ + +/* ------------------------- GL_ARB_shader_objects ------------------------- */ + +#ifndef GL_ARB_shader_objects +#define GL_ARB_shader_objects 1 + +#define GL_PROGRAM_OBJECT_ARB 0x8B40 +#define GL_SHADER_OBJECT_ARB 0x8B48 +#define GL_OBJECT_TYPE_ARB 0x8B4E +#define GL_OBJECT_SUBTYPE_ARB 0x8B4F +#define GL_FLOAT_VEC2_ARB 0x8B50 +#define GL_FLOAT_VEC3_ARB 0x8B51 +#define GL_FLOAT_VEC4_ARB 0x8B52 +#define GL_INT_VEC2_ARB 0x8B53 +#define GL_INT_VEC3_ARB 0x8B54 +#define GL_INT_VEC4_ARB 0x8B55 +#define GL_BOOL_ARB 0x8B56 +#define GL_BOOL_VEC2_ARB 0x8B57 +#define GL_BOOL_VEC3_ARB 0x8B58 +#define GL_BOOL_VEC4_ARB 0x8B59 +#define GL_FLOAT_MAT2_ARB 0x8B5A +#define GL_FLOAT_MAT3_ARB 0x8B5B +#define GL_FLOAT_MAT4_ARB 0x8B5C +#define GL_SAMPLER_1D_ARB 0x8B5D +#define GL_SAMPLER_2D_ARB 0x8B5E +#define GL_SAMPLER_3D_ARB 0x8B5F +#define GL_SAMPLER_CUBE_ARB 0x8B60 +#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 +#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 +#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 +#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 +#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 +#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 +#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 +#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 +#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 +#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 +#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 + +typedef char GLcharARB; +typedef unsigned int GLhandleARB; + +typedef void (GLAPIENTRY * PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); +typedef void (GLAPIENTRY * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); +typedef GLhandleARB (GLAPIENTRY * PFNGLCREATEPROGRAMOBJECTARBPROC) (void); +typedef GLhandleARB (GLAPIENTRY * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); +typedef void (GLAPIENTRY * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); +typedef void (GLAPIENTRY * PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); +typedef void (GLAPIENTRY * PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB *obj); +typedef GLhandleARB (GLAPIENTRY * PFNGLGETHANDLEARBPROC) (GLenum pname); +typedef void (GLAPIENTRY * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *infoLog); +typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *source); +typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint* params); +typedef void (GLAPIENTRY * PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); +typedef void (GLAPIENTRY * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); +typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); + +#define glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB) +#define glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB) +#define glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB) +#define glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB) +#define glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB) +#define glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB) +#define glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB) +#define glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB) +#define glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB) +#define glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB) +#define glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB) +#define glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB) +#define glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB) +#define glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB) +#define glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB) +#define glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB) +#define glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB) +#define glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB) +#define glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB) +#define glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB) +#define glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB) +#define glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB) +#define glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB) +#define glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB) +#define glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB) +#define glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB) +#define glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB) +#define glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB) +#define glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB) +#define glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB) +#define glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB) +#define glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB) +#define glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB) +#define glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB) +#define glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB) +#define glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB) +#define glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB) +#define glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB) +#define glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB) + +#define GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects) + +#endif /* GL_ARB_shader_objects */ + +/* ------------------------ GL_ARB_shader_precision ------------------------ */ + +#ifndef GL_ARB_shader_precision +#define GL_ARB_shader_precision 1 + +#define GLEW_ARB_shader_precision GLEW_GET_VAR(__GLEW_ARB_shader_precision) + +#endif /* GL_ARB_shader_precision */ + +/* ---------------------- GL_ARB_shader_stencil_export --------------------- */ + +#ifndef GL_ARB_shader_stencil_export +#define GL_ARB_shader_stencil_export 1 + +#define GLEW_ARB_shader_stencil_export GLEW_GET_VAR(__GLEW_ARB_shader_stencil_export) + +#endif /* GL_ARB_shader_stencil_export */ + +/* ------------------------ GL_ARB_shader_subroutine ----------------------- */ + +#ifndef GL_ARB_shader_subroutine +#define GL_ARB_shader_subroutine 1 + +#define GL_ACTIVE_SUBROUTINES 0x8DE5 +#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 +#define GL_MAX_SUBROUTINES 0x8DE7 +#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 +#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 +#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A +#define GL_COMPATIBLE_SUBROUTINES 0x8E4B + +typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint* values); +typedef GLuint (GLAPIENTRY * PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar* name); +typedef GLint (GLAPIENTRY * PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint* params); +typedef void (GLAPIENTRY * PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint* indices); + +#define glGetActiveSubroutineName GLEW_GET_FUN(__glewGetActiveSubroutineName) +#define glGetActiveSubroutineUniformName GLEW_GET_FUN(__glewGetActiveSubroutineUniformName) +#define glGetActiveSubroutineUniformiv GLEW_GET_FUN(__glewGetActiveSubroutineUniformiv) +#define glGetProgramStageiv GLEW_GET_FUN(__glewGetProgramStageiv) +#define glGetSubroutineIndex GLEW_GET_FUN(__glewGetSubroutineIndex) +#define glGetSubroutineUniformLocation GLEW_GET_FUN(__glewGetSubroutineUniformLocation) +#define glGetUniformSubroutineuiv GLEW_GET_FUN(__glewGetUniformSubroutineuiv) +#define glUniformSubroutinesuiv GLEW_GET_FUN(__glewUniformSubroutinesuiv) + +#define GLEW_ARB_shader_subroutine GLEW_GET_VAR(__GLEW_ARB_shader_subroutine) + +#endif /* GL_ARB_shader_subroutine */ + +/* ----------------------- GL_ARB_shader_texture_lod ----------------------- */ + +#ifndef GL_ARB_shader_texture_lod +#define GL_ARB_shader_texture_lod 1 + +#define GLEW_ARB_shader_texture_lod GLEW_GET_VAR(__GLEW_ARB_shader_texture_lod) + +#endif /* GL_ARB_shader_texture_lod */ + +/* ---------------------- GL_ARB_shading_language_100 ---------------------- */ + +#ifndef GL_ARB_shading_language_100 +#define GL_ARB_shading_language_100 1 + +#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C + +#define GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100) + +#endif /* GL_ARB_shading_language_100 */ + +/* -------------------- GL_ARB_shading_language_420pack -------------------- */ + +#ifndef GL_ARB_shading_language_420pack +#define GL_ARB_shading_language_420pack 1 + +#define GLEW_ARB_shading_language_420pack GLEW_GET_VAR(__GLEW_ARB_shading_language_420pack) + +#endif /* GL_ARB_shading_language_420pack */ + +/* -------------------- GL_ARB_shading_language_include -------------------- */ + +#ifndef GL_ARB_shading_language_include +#define GL_ARB_shading_language_include 1 + +#define GL_SHADER_INCLUDE_ARB 0x8DAE +#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 +#define GL_NAMED_STRING_TYPE_ARB 0x8DEA + +typedef void (GLAPIENTRY * PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar ** path, const GLint *length); +typedef void (GLAPIENTRY * PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name, GLsizei bufSize, GLint *stringlen, GLchar *string); +typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar* name, GLenum pname, GLint *params); +typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar *string); + +#define glCompileShaderIncludeARB GLEW_GET_FUN(__glewCompileShaderIncludeARB) +#define glDeleteNamedStringARB GLEW_GET_FUN(__glewDeleteNamedStringARB) +#define glGetNamedStringARB GLEW_GET_FUN(__glewGetNamedStringARB) +#define glGetNamedStringivARB GLEW_GET_FUN(__glewGetNamedStringivARB) +#define glIsNamedStringARB GLEW_GET_FUN(__glewIsNamedStringARB) +#define glNamedStringARB GLEW_GET_FUN(__glewNamedStringARB) + +#define GLEW_ARB_shading_language_include GLEW_GET_VAR(__GLEW_ARB_shading_language_include) + +#endif /* GL_ARB_shading_language_include */ + +/* -------------------- GL_ARB_shading_language_packing -------------------- */ + +#ifndef GL_ARB_shading_language_packing +#define GL_ARB_shading_language_packing 1 + +#define GLEW_ARB_shading_language_packing GLEW_GET_VAR(__GLEW_ARB_shading_language_packing) + +#endif /* GL_ARB_shading_language_packing */ + +/* ----------------------------- GL_ARB_shadow ----------------------------- */ + +#ifndef GL_ARB_shadow +#define GL_ARB_shadow 1 + +#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C +#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D +#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E + +#define GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow) + +#endif /* GL_ARB_shadow */ + +/* ------------------------- GL_ARB_shadow_ambient ------------------------- */ + +#ifndef GL_ARB_shadow_ambient +#define GL_ARB_shadow_ambient 1 + +#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF + +#define GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient) + +#endif /* GL_ARB_shadow_ambient */ + +/* ------------------------------ GL_ARB_sync ------------------------------ */ + +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 + +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF + +typedef GLenum (GLAPIENTRY * PFNGLCLIENTWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); +typedef void (GLAPIENTRY * PFNGLDELETESYNCPROC) (GLsync GLsync); +typedef GLsync (GLAPIENTRY * PFNGLFENCESYNCPROC) (GLenum condition,GLbitfield flags); +typedef void (GLAPIENTRY * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETSYNCIVPROC) (GLsync GLsync,GLenum pname,GLsizei bufSize,GLsizei* length, GLint *values); +typedef GLboolean (GLAPIENTRY * PFNGLISSYNCPROC) (GLsync GLsync); +typedef void (GLAPIENTRY * PFNGLWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); + +#define glClientWaitSync GLEW_GET_FUN(__glewClientWaitSync) +#define glDeleteSync GLEW_GET_FUN(__glewDeleteSync) +#define glFenceSync GLEW_GET_FUN(__glewFenceSync) +#define glGetInteger64v GLEW_GET_FUN(__glewGetInteger64v) +#define glGetSynciv GLEW_GET_FUN(__glewGetSynciv) +#define glIsSync GLEW_GET_FUN(__glewIsSync) +#define glWaitSync GLEW_GET_FUN(__glewWaitSync) + +#define GLEW_ARB_sync GLEW_GET_VAR(__GLEW_ARB_sync) + +#endif /* GL_ARB_sync */ + +/* ----------------------- GL_ARB_tessellation_shader ---------------------- */ + +#ifndef GL_ARB_tessellation_shader +#define GL_ARB_tessellation_shader 1 + +#define GL_PATCHES 0xE +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F +#define GL_PATCH_VERTICES 0x8E72 +#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 +#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 +#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 +#define GL_TESS_GEN_MODE 0x8E76 +#define GL_TESS_GEN_SPACING 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 +#define GL_TESS_GEN_POINT_MODE 0x8E79 +#define GL_ISOLINES 0x8E7A +#define GL_FRACTIONAL_ODD 0x8E7B +#define GL_FRACTIONAL_EVEN 0x8E7C +#define GL_MAX_PATCH_VERTICES 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 +#define GL_TESS_EVALUATION_SHADER 0x8E87 +#define GL_TESS_CONTROL_SHADER 0x8E88 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A + +typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat* values); +typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); + +#define glPatchParameterfv GLEW_GET_FUN(__glewPatchParameterfv) +#define glPatchParameteri GLEW_GET_FUN(__glewPatchParameteri) + +#define GLEW_ARB_tessellation_shader GLEW_GET_VAR(__GLEW_ARB_tessellation_shader) + +#endif /* GL_ARB_tessellation_shader */ + +/* ---------------------- GL_ARB_texture_border_clamp ---------------------- */ + +#ifndef GL_ARB_texture_border_clamp +#define GL_ARB_texture_border_clamp 1 + +#define GL_CLAMP_TO_BORDER_ARB 0x812D + +#define GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp) + +#endif /* GL_ARB_texture_border_clamp */ + +/* ---------------------- GL_ARB_texture_buffer_object --------------------- */ + +#ifndef GL_ARB_texture_buffer_object +#define GL_ARB_texture_buffer_object 1 + +#define GL_TEXTURE_BUFFER_ARB 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E + +typedef void (GLAPIENTRY * PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); + +#define glTexBufferARB GLEW_GET_FUN(__glewTexBufferARB) + +#define GLEW_ARB_texture_buffer_object GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object) + +#endif /* GL_ARB_texture_buffer_object */ + +/* ------------------- GL_ARB_texture_buffer_object_rgb32 ------------------ */ + +#ifndef GL_ARB_texture_buffer_object_rgb32 +#define GL_ARB_texture_buffer_object_rgb32 1 + +#define GLEW_ARB_texture_buffer_object_rgb32 GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object_rgb32) + +#endif /* GL_ARB_texture_buffer_object_rgb32 */ + +/* ----------------------- GL_ARB_texture_compression ---------------------- */ + +#ifndef GL_ARB_texture_compression +#define GL_ARB_texture_compression 1 + +#define GL_COMPRESSED_ALPHA_ARB 0x84E9 +#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB +#define GL_COMPRESSED_INTENSITY_ARB 0x84EC +#define GL_COMPRESSED_RGB_ARB 0x84ED +#define GL_COMPRESSED_RGBA_ARB 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 +#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 + +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, void* img); + +#define glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB) +#define glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB) +#define glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB) +#define glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB) +#define glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB) +#define glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB) +#define glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB) + +#define GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression) + +#endif /* GL_ARB_texture_compression */ + +/* -------------------- GL_ARB_texture_compression_bptc -------------------- */ + +#ifndef GL_ARB_texture_compression_bptc +#define GL_ARB_texture_compression_bptc 1 + +#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F + +#define GLEW_ARB_texture_compression_bptc GLEW_GET_VAR(__GLEW_ARB_texture_compression_bptc) + +#endif /* GL_ARB_texture_compression_bptc */ + +/* -------------------- GL_ARB_texture_compression_rgtc -------------------- */ + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_ARB_texture_compression_rgtc 1 + +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE + +#define GLEW_ARB_texture_compression_rgtc GLEW_GET_VAR(__GLEW_ARB_texture_compression_rgtc) + +#endif /* GL_ARB_texture_compression_rgtc */ + +/* ------------------------ GL_ARB_texture_cube_map ------------------------ */ + +#ifndef GL_ARB_texture_cube_map +#define GL_ARB_texture_cube_map 1 + +#define GL_NORMAL_MAP_ARB 0x8511 +#define GL_REFLECTION_MAP_ARB 0x8512 +#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C + +#define GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map) + +#endif /* GL_ARB_texture_cube_map */ + +/* --------------------- GL_ARB_texture_cube_map_array --------------------- */ + +#ifndef GL_ARB_texture_cube_map_array +#define GL_ARB_texture_cube_map_array 1 + +#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F + +#define GLEW_ARB_texture_cube_map_array GLEW_GET_VAR(__GLEW_ARB_texture_cube_map_array) + +#endif /* GL_ARB_texture_cube_map_array */ + +/* ------------------------- GL_ARB_texture_env_add ------------------------ */ + +#ifndef GL_ARB_texture_env_add +#define GL_ARB_texture_env_add 1 + +#define GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add) + +#endif /* GL_ARB_texture_env_add */ + +/* ----------------------- GL_ARB_texture_env_combine ---------------------- */ + +#ifndef GL_ARB_texture_env_combine +#define GL_ARB_texture_env_combine 1 + +#define GL_SUBTRACT_ARB 0x84E7 +#define GL_COMBINE_ARB 0x8570 +#define GL_COMBINE_RGB_ARB 0x8571 +#define GL_COMBINE_ALPHA_ARB 0x8572 +#define GL_RGB_SCALE_ARB 0x8573 +#define GL_ADD_SIGNED_ARB 0x8574 +#define GL_INTERPOLATE_ARB 0x8575 +#define GL_CONSTANT_ARB 0x8576 +#define GL_PRIMARY_COLOR_ARB 0x8577 +#define GL_PREVIOUS_ARB 0x8578 +#define GL_SOURCE0_RGB_ARB 0x8580 +#define GL_SOURCE1_RGB_ARB 0x8581 +#define GL_SOURCE2_RGB_ARB 0x8582 +#define GL_SOURCE0_ALPHA_ARB 0x8588 +#define GL_SOURCE1_ALPHA_ARB 0x8589 +#define GL_SOURCE2_ALPHA_ARB 0x858A +#define GL_OPERAND0_RGB_ARB 0x8590 +#define GL_OPERAND1_RGB_ARB 0x8591 +#define GL_OPERAND2_RGB_ARB 0x8592 +#define GL_OPERAND0_ALPHA_ARB 0x8598 +#define GL_OPERAND1_ALPHA_ARB 0x8599 +#define GL_OPERAND2_ALPHA_ARB 0x859A + +#define GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine) + +#endif /* GL_ARB_texture_env_combine */ + +/* ---------------------- GL_ARB_texture_env_crossbar ---------------------- */ + +#ifndef GL_ARB_texture_env_crossbar +#define GL_ARB_texture_env_crossbar 1 + +#define GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar) + +#endif /* GL_ARB_texture_env_crossbar */ + +/* ------------------------ GL_ARB_texture_env_dot3 ------------------------ */ + +#ifndef GL_ARB_texture_env_dot3 +#define GL_ARB_texture_env_dot3 1 + +#define GL_DOT3_RGB_ARB 0x86AE +#define GL_DOT3_RGBA_ARB 0x86AF + +#define GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3) + +#endif /* GL_ARB_texture_env_dot3 */ + +/* -------------------------- GL_ARB_texture_float ------------------------- */ + +#ifndef GL_ARB_texture_float +#define GL_ARB_texture_float 1 + +#define GL_RGBA32F_ARB 0x8814 +#define GL_RGB32F_ARB 0x8815 +#define GL_ALPHA32F_ARB 0x8816 +#define GL_INTENSITY32F_ARB 0x8817 +#define GL_LUMINANCE32F_ARB 0x8818 +#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 +#define GL_RGBA16F_ARB 0x881A +#define GL_RGB16F_ARB 0x881B +#define GL_ALPHA16F_ARB 0x881C +#define GL_INTENSITY16F_ARB 0x881D +#define GL_LUMINANCE16F_ARB 0x881E +#define GL_LUMINANCE_ALPHA16F_ARB 0x881F +#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 +#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 +#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 +#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 + +#define GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float) + +#endif /* GL_ARB_texture_float */ + +/* ------------------------- GL_ARB_texture_gather ------------------------- */ + +#ifndef GL_ARB_texture_gather +#define GL_ARB_texture_gather 1 + +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F + +#define GLEW_ARB_texture_gather GLEW_GET_VAR(__GLEW_ARB_texture_gather) + +#endif /* GL_ARB_texture_gather */ + +/* --------------------- GL_ARB_texture_mirrored_repeat -------------------- */ + +#ifndef GL_ARB_texture_mirrored_repeat +#define GL_ARB_texture_mirrored_repeat 1 + +#define GL_MIRRORED_REPEAT_ARB 0x8370 + +#define GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat) + +#endif /* GL_ARB_texture_mirrored_repeat */ + +/* ----------------------- GL_ARB_texture_multisample ---------------------- */ + +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 + +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 + +typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat* val); +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); + +#define glGetMultisamplefv GLEW_GET_FUN(__glewGetMultisamplefv) +#define glSampleMaski GLEW_GET_FUN(__glewSampleMaski) +#define glTexImage2DMultisample GLEW_GET_FUN(__glewTexImage2DMultisample) +#define glTexImage3DMultisample GLEW_GET_FUN(__glewTexImage3DMultisample) + +#define GLEW_ARB_texture_multisample GLEW_GET_VAR(__GLEW_ARB_texture_multisample) + +#endif /* GL_ARB_texture_multisample */ + +/* -------------------- GL_ARB_texture_non_power_of_two -------------------- */ + +#ifndef GL_ARB_texture_non_power_of_two +#define GL_ARB_texture_non_power_of_two 1 + +#define GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two) + +#endif /* GL_ARB_texture_non_power_of_two */ + +/* ------------------------ GL_ARB_texture_query_lod ----------------------- */ + +#ifndef GL_ARB_texture_query_lod +#define GL_ARB_texture_query_lod 1 + +#define GLEW_ARB_texture_query_lod GLEW_GET_VAR(__GLEW_ARB_texture_query_lod) + +#endif /* GL_ARB_texture_query_lod */ + +/* ------------------------ GL_ARB_texture_rectangle ----------------------- */ + +#ifndef GL_ARB_texture_rectangle +#define GL_ARB_texture_rectangle 1 + +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 + +#define GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle) + +#endif /* GL_ARB_texture_rectangle */ + +/* --------------------------- GL_ARB_texture_rg --------------------------- */ + +#ifndef GL_ARB_texture_rg +#define GL_ARB_texture_rg 1 + +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R16 0x822A +#define GL_RG8 0x822B +#define GL_RG16 0x822C +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C + +#define GLEW_ARB_texture_rg GLEW_GET_VAR(__GLEW_ARB_texture_rg) + +#endif /* GL_ARB_texture_rg */ + +/* ----------------------- GL_ARB_texture_rgb10_a2ui ----------------------- */ + +#ifndef GL_ARB_texture_rgb10_a2ui +#define GL_ARB_texture_rgb10_a2ui 1 + +#define GL_RGB10_A2UI 0x906F + +#define GLEW_ARB_texture_rgb10_a2ui GLEW_GET_VAR(__GLEW_ARB_texture_rgb10_a2ui) + +#endif /* GL_ARB_texture_rgb10_a2ui */ + +/* ------------------------- GL_ARB_texture_storage ------------------------ */ + +#ifndef GL_ARB_texture_storage +#define GL_ARB_texture_storage 1 + +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F + +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); + +#define glTexStorage1D GLEW_GET_FUN(__glewTexStorage1D) +#define glTexStorage2D GLEW_GET_FUN(__glewTexStorage2D) +#define glTexStorage3D GLEW_GET_FUN(__glewTexStorage3D) +#define glTextureStorage1DEXT GLEW_GET_FUN(__glewTextureStorage1DEXT) +#define glTextureStorage2DEXT GLEW_GET_FUN(__glewTextureStorage2DEXT) +#define glTextureStorage3DEXT GLEW_GET_FUN(__glewTextureStorage3DEXT) + +#define GLEW_ARB_texture_storage GLEW_GET_VAR(__GLEW_ARB_texture_storage) + +#endif /* GL_ARB_texture_storage */ + +/* ------------------------- GL_ARB_texture_swizzle ------------------------ */ + +#ifndef GL_ARB_texture_swizzle +#define GL_ARB_texture_swizzle 1 + +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 + +#define GLEW_ARB_texture_swizzle GLEW_GET_VAR(__GLEW_ARB_texture_swizzle) + +#endif /* GL_ARB_texture_swizzle */ + +/* --------------------------- GL_ARB_timer_query -------------------------- */ + +#ifndef GL_ARB_timer_query +#define GL_ARB_timer_query 1 + +#define GL_TIME_ELAPSED 0x88BF +#define GL_TIMESTAMP 0x8E28 + +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64* params); +typedef void (GLAPIENTRY * PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); + +#define glGetQueryObjecti64v GLEW_GET_FUN(__glewGetQueryObjecti64v) +#define glGetQueryObjectui64v GLEW_GET_FUN(__glewGetQueryObjectui64v) +#define glQueryCounter GLEW_GET_FUN(__glewQueryCounter) + +#define GLEW_ARB_timer_query GLEW_GET_VAR(__GLEW_ARB_timer_query) + +#endif /* GL_ARB_timer_query */ + +/* ----------------------- GL_ARB_transform_feedback2 ---------------------- */ + +#ifndef GL_ARB_transform_feedback2 +#define GL_ARB_transform_feedback2 1 + +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 + +typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); +typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint* ids); +typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); +typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); + +#define glBindTransformFeedback GLEW_GET_FUN(__glewBindTransformFeedback) +#define glDeleteTransformFeedbacks GLEW_GET_FUN(__glewDeleteTransformFeedbacks) +#define glDrawTransformFeedback GLEW_GET_FUN(__glewDrawTransformFeedback) +#define glGenTransformFeedbacks GLEW_GET_FUN(__glewGenTransformFeedbacks) +#define glIsTransformFeedback GLEW_GET_FUN(__glewIsTransformFeedback) +#define glPauseTransformFeedback GLEW_GET_FUN(__glewPauseTransformFeedback) +#define glResumeTransformFeedback GLEW_GET_FUN(__glewResumeTransformFeedback) + +#define GLEW_ARB_transform_feedback2 GLEW_GET_VAR(__GLEW_ARB_transform_feedback2) + +#endif /* GL_ARB_transform_feedback2 */ + +/* ----------------------- GL_ARB_transform_feedback3 ---------------------- */ + +#ifndef GL_ARB_transform_feedback3 +#define GL_ARB_transform_feedback3 1 + +#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 +#define GL_MAX_VERTEX_STREAMS 0x8E71 + +typedef void (GLAPIENTRY * PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); +typedef void (GLAPIENTRY * PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); + +#define glBeginQueryIndexed GLEW_GET_FUN(__glewBeginQueryIndexed) +#define glDrawTransformFeedbackStream GLEW_GET_FUN(__glewDrawTransformFeedbackStream) +#define glEndQueryIndexed GLEW_GET_FUN(__glewEndQueryIndexed) +#define glGetQueryIndexediv GLEW_GET_FUN(__glewGetQueryIndexediv) + +#define GLEW_ARB_transform_feedback3 GLEW_GET_VAR(__GLEW_ARB_transform_feedback3) + +#endif /* GL_ARB_transform_feedback3 */ + +/* ------------------ GL_ARB_transform_feedback_instanced ------------------ */ + +#ifndef GL_ARB_transform_feedback_instanced +#define GL_ARB_transform_feedback_instanced 1 + +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount); + +#define glDrawTransformFeedbackInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackInstanced) +#define glDrawTransformFeedbackStreamInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackStreamInstanced) + +#define GLEW_ARB_transform_feedback_instanced GLEW_GET_VAR(__GLEW_ARB_transform_feedback_instanced) + +#endif /* GL_ARB_transform_feedback_instanced */ + +/* ------------------------ GL_ARB_transpose_matrix ------------------------ */ + +#ifndef GL_ARB_transpose_matrix +#define GL_ARB_transpose_matrix 1 + +#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 + +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); + +#define glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB) +#define glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB) +#define glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB) +#define glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB) + +#define GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix) + +#endif /* GL_ARB_transpose_matrix */ + +/* ---------------------- GL_ARB_uniform_buffer_object --------------------- */ + +#ifndef GL_ARB_uniform_buffer_object +#define GL_ARB_uniform_buffer_object 1 + +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint* data); +typedef GLuint (GLAPIENTRY * PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar* uniformBlockName); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices); +typedef void (GLAPIENTRY * PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); + +#define glBindBufferBase GLEW_GET_FUN(__glewBindBufferBase) +#define glBindBufferRange GLEW_GET_FUN(__glewBindBufferRange) +#define glGetActiveUniformBlockName GLEW_GET_FUN(__glewGetActiveUniformBlockName) +#define glGetActiveUniformBlockiv GLEW_GET_FUN(__glewGetActiveUniformBlockiv) +#define glGetActiveUniformName GLEW_GET_FUN(__glewGetActiveUniformName) +#define glGetActiveUniformsiv GLEW_GET_FUN(__glewGetActiveUniformsiv) +#define glGetIntegeri_v GLEW_GET_FUN(__glewGetIntegeri_v) +#define glGetUniformBlockIndex GLEW_GET_FUN(__glewGetUniformBlockIndex) +#define glGetUniformIndices GLEW_GET_FUN(__glewGetUniformIndices) +#define glUniformBlockBinding GLEW_GET_FUN(__glewUniformBlockBinding) + +#define GLEW_ARB_uniform_buffer_object GLEW_GET_VAR(__GLEW_ARB_uniform_buffer_object) + +#endif /* GL_ARB_uniform_buffer_object */ + +/* ------------------------ GL_ARB_vertex_array_bgra ----------------------- */ + +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 + +#define GL_BGRA 0x80E1 + +#define GLEW_ARB_vertex_array_bgra GLEW_GET_VAR(__GLEW_ARB_vertex_array_bgra) + +#endif /* GL_ARB_vertex_array_bgra */ + +/* ----------------------- GL_ARB_vertex_array_object ---------------------- */ + +#ifndef GL_ARB_vertex_array_object +#define GL_ARB_vertex_array_object 1 + +#define GL_VERTEX_ARRAY_BINDING 0x85B5 + +typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint* arrays); +typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays); +typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYPROC) (GLuint array); + +#define glBindVertexArray GLEW_GET_FUN(__glewBindVertexArray) +#define glDeleteVertexArrays GLEW_GET_FUN(__glewDeleteVertexArrays) +#define glGenVertexArrays GLEW_GET_FUN(__glewGenVertexArrays) +#define glIsVertexArray GLEW_GET_FUN(__glewIsVertexArray) + +#define GLEW_ARB_vertex_array_object GLEW_GET_VAR(__GLEW_ARB_vertex_array_object) + +#endif /* GL_ARB_vertex_array_object */ + +/* ----------------------- GL_ARB_vertex_attrib_64bit ---------------------- */ + +#ifndef GL_ARB_vertex_attrib_64bit +#define GL_ARB_vertex_attrib_64bit 1 + +#define GL_DOUBLE_MAT2 0x8F46 +#define GL_DOUBLE_MAT3 0x8F47 +#define GL_DOUBLE_MAT4 0x8F48 +#define GL_DOUBLE_VEC2 0x8FFC +#define GL_DOUBLE_VEC3 0x8FFD +#define GL_DOUBLE_VEC4 0x8FFE + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); + +#define glGetVertexAttribLdv GLEW_GET_FUN(__glewGetVertexAttribLdv) +#define glVertexAttribL1d GLEW_GET_FUN(__glewVertexAttribL1d) +#define glVertexAttribL1dv GLEW_GET_FUN(__glewVertexAttribL1dv) +#define glVertexAttribL2d GLEW_GET_FUN(__glewVertexAttribL2d) +#define glVertexAttribL2dv GLEW_GET_FUN(__glewVertexAttribL2dv) +#define glVertexAttribL3d GLEW_GET_FUN(__glewVertexAttribL3d) +#define glVertexAttribL3dv GLEW_GET_FUN(__glewVertexAttribL3dv) +#define glVertexAttribL4d GLEW_GET_FUN(__glewVertexAttribL4d) +#define glVertexAttribL4dv GLEW_GET_FUN(__glewVertexAttribL4dv) +#define glVertexAttribLPointer GLEW_GET_FUN(__glewVertexAttribLPointer) + +#define GLEW_ARB_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_64bit) + +#endif /* GL_ARB_vertex_attrib_64bit */ + +/* -------------------------- GL_ARB_vertex_blend -------------------------- */ + +#ifndef GL_ARB_vertex_blend +#define GL_ARB_vertex_blend 1 + +#define GL_MODELVIEW0_ARB 0x1700 +#define GL_MODELVIEW1_ARB 0x850A +#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 +#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 +#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 +#define GL_VERTEX_BLEND_ARB 0x86A7 +#define GL_CURRENT_WEIGHT_ARB 0x86A8 +#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 +#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA +#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB +#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC +#define GL_WEIGHT_ARRAY_ARB 0x86AD +#define GL_MODELVIEW2_ARB 0x8722 +#define GL_MODELVIEW3_ARB 0x8723 +#define GL_MODELVIEW4_ARB 0x8724 +#define GL_MODELVIEW5_ARB 0x8725 +#define GL_MODELVIEW6_ARB 0x8726 +#define GL_MODELVIEW7_ARB 0x8727 +#define GL_MODELVIEW8_ARB 0x8728 +#define GL_MODELVIEW9_ARB 0x8729 +#define GL_MODELVIEW10_ARB 0x872A +#define GL_MODELVIEW11_ARB 0x872B +#define GL_MODELVIEW12_ARB 0x872C +#define GL_MODELVIEW13_ARB 0x872D +#define GL_MODELVIEW14_ARB 0x872E +#define GL_MODELVIEW15_ARB 0x872F +#define GL_MODELVIEW16_ARB 0x8730 +#define GL_MODELVIEW17_ARB 0x8731 +#define GL_MODELVIEW18_ARB 0x8732 +#define GL_MODELVIEW19_ARB 0x8733 +#define GL_MODELVIEW20_ARB 0x8734 +#define GL_MODELVIEW21_ARB 0x8735 +#define GL_MODELVIEW22_ARB 0x8736 +#define GL_MODELVIEW23_ARB 0x8737 +#define GL_MODELVIEW24_ARB 0x8738 +#define GL_MODELVIEW25_ARB 0x8739 +#define GL_MODELVIEW26_ARB 0x873A +#define GL_MODELVIEW27_ARB 0x873B +#define GL_MODELVIEW28_ARB 0x873C +#define GL_MODELVIEW29_ARB 0x873D +#define GL_MODELVIEW30_ARB 0x873E +#define GL_MODELVIEW31_ARB 0x873F + +typedef void (GLAPIENTRY * PFNGLVERTEXBLENDARBPROC) (GLint count); +typedef void (GLAPIENTRY * PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLWEIGHTBVARBPROC) (GLint size, GLbyte *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTDVARBPROC) (GLint size, GLdouble *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTFVARBPROC) (GLint size, GLfloat *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTIVARBPROC) (GLint size, GLint *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTSVARBPROC) (GLint size, GLshort *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTUBVARBPROC) (GLint size, GLubyte *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTUIVARBPROC) (GLint size, GLuint *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTUSVARBPROC) (GLint size, GLushort *weights); + +#define glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB) +#define glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB) +#define glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB) +#define glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB) +#define glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB) +#define glWeightivARB GLEW_GET_FUN(__glewWeightivARB) +#define glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB) +#define glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB) +#define glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB) +#define glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB) + +#define GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend) + +#endif /* GL_ARB_vertex_blend */ + +/* ---------------------- GL_ARB_vertex_buffer_object ---------------------- */ + +#ifndef GL_ARB_vertex_buffer_object +#define GL_ARB_vertex_buffer_object 1 + +#define GL_BUFFER_SIZE_ARB 0x8764 +#define GL_BUFFER_USAGE_ARB 0x8765 +#define GL_ARRAY_BUFFER_ARB 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 +#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F +#define GL_READ_ONLY_ARB 0x88B8 +#define GL_WRITE_ONLY_ARB 0x88B9 +#define GL_READ_WRITE_ARB 0x88BA +#define GL_BUFFER_ACCESS_ARB 0x88BB +#define GL_BUFFER_MAPPED_ARB 0x88BC +#define GL_BUFFER_MAP_POINTER_ARB 0x88BD +#define GL_STREAM_DRAW_ARB 0x88E0 +#define GL_STREAM_READ_ARB 0x88E1 +#define GL_STREAM_COPY_ARB 0x88E2 +#define GL_STATIC_DRAW_ARB 0x88E4 +#define GL_STATIC_READ_ARB 0x88E5 +#define GL_STATIC_COPY_ARB 0x88E6 +#define GL_DYNAMIC_DRAW_ARB 0x88E8 +#define GL_DYNAMIC_READ_ARB 0x88E9 +#define GL_DYNAMIC_COPY_ARB 0x88EA + +typedef ptrdiff_t GLintptrARB; +typedef ptrdiff_t GLsizeiptrARB; + +typedef void (GLAPIENTRY * PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid* data, GLenum usage); +typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid* data); +typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid** params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid* data); +typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERARBPROC) (GLuint buffer); +typedef GLvoid * (GLAPIENTRY * PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); +typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERARBPROC) (GLenum target); + +#define glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB) +#define glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB) +#define glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB) +#define glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB) +#define glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB) +#define glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB) +#define glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB) +#define glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB) +#define glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB) +#define glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB) +#define glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB) + +#define GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object) + +#endif /* GL_ARB_vertex_buffer_object */ + +/* ------------------------- GL_ARB_vertex_program ------------------------- */ + +#ifndef GL_ARB_vertex_program +#define GL_ARB_vertex_program 1 + +#define GL_COLOR_SUM_ARB 0x8458 +#define GL_VERTEX_PROGRAM_ARB 0x8620 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 +#define GL_PROGRAM_LENGTH_ARB 0x8627 +#define GL_PROGRAM_STRING_ARB 0x8628 +#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E +#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F +#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 +#define GL_CURRENT_MATRIX_ARB 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 +#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B +#define GL_PROGRAM_BINDING_ARB 0x8677 +#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A +#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 +#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 +#define GL_PROGRAM_FORMAT_ARB 0x8876 +#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 +#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 +#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 +#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 +#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 +#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 +#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 +#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 +#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 +#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 +#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA +#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB +#define GL_PROGRAM_ATTRIBS_ARB 0x88AC +#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD +#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE +#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF +#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 +#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 +#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 +#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 +#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 +#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 +#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 +#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 +#define GL_MATRIX0_ARB 0x88C0 +#define GL_MATRIX1_ARB 0x88C1 +#define GL_MATRIX2_ARB 0x88C2 +#define GL_MATRIX3_ARB 0x88C3 +#define GL_MATRIX4_ARB 0x88C4 +#define GL_MATRIX5_ARB 0x88C5 +#define GL_MATRIX6_ARB 0x88C6 +#define GL_MATRIX7_ARB 0x88C7 +#define GL_MATRIX8_ARB 0x88C8 +#define GL_MATRIX9_ARB 0x88C9 +#define GL_MATRIX10_ARB 0x88CA +#define GL_MATRIX11_ARB 0x88CB +#define GL_MATRIX12_ARB 0x88CC +#define GL_MATRIX13_ARB 0x88CD +#define GL_MATRIX14_ARB 0x88CE +#define GL_MATRIX15_ARB 0x88CF +#define GL_MATRIX16_ARB 0x88D0 +#define GL_MATRIX17_ARB 0x88D1 +#define GL_MATRIX18_ARB 0x88D2 +#define GL_MATRIX19_ARB 0x88D3 +#define GL_MATRIX20_ARB 0x88D4 +#define GL_MATRIX21_ARB 0x88D5 +#define GL_MATRIX22_ARB 0x88D6 +#define GL_MATRIX23_ARB 0x88D7 +#define GL_MATRIX24_ARB 0x88D8 +#define GL_MATRIX25_ARB 0x88D9 +#define GL_MATRIX26_ARB 0x88DA +#define GL_MATRIX27_ARB 0x88DB +#define GL_MATRIX28_ARB 0x88DC +#define GL_MATRIX29_ARB 0x88DD +#define GL_MATRIX30_ARB 0x88DE +#define GL_MATRIX31_ARB 0x88DF + +typedef void (GLAPIENTRY * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint* programs); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (GLAPIENTRY * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint* programs); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void* string); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid** pointer); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMARBPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void* string); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer); + +#define glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB) +#define glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB) +#define glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB) +#define glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB) +#define glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB) +#define glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB) +#define glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB) +#define glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB) +#define glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB) +#define glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB) +#define glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB) +#define glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB) +#define glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB) +#define glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB) +#define glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB) +#define glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB) +#define glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB) +#define glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB) +#define glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB) +#define glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB) +#define glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB) +#define glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB) +#define glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB) +#define glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB) +#define glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB) +#define glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB) +#define glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB) +#define glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB) +#define glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB) +#define glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB) +#define glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB) +#define glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB) +#define glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB) +#define glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB) +#define glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB) +#define glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB) +#define glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB) +#define glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB) +#define glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB) +#define glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB) +#define glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB) +#define glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB) +#define glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB) +#define glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB) +#define glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB) +#define glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB) +#define glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB) +#define glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB) +#define glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB) +#define glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB) +#define glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB) +#define glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB) +#define glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB) +#define glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB) +#define glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB) +#define glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB) +#define glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB) +#define glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB) +#define glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB) +#define glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB) +#define glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB) +#define glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB) + +#define GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program) + +#endif /* GL_ARB_vertex_program */ + +/* -------------------------- GL_ARB_vertex_shader ------------------------- */ + +#ifndef GL_ARB_vertex_shader +#define GL_ARB_vertex_shader 1 + +#define GL_VERTEX_SHADER_ARB 0x8B31 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A +#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D +#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 +#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A + +typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB* name); +typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); +typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); + +#define glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB) +#define glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB) +#define glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB) + +#define GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader) + +#endif /* GL_ARB_vertex_shader */ + +/* ------------------- GL_ARB_vertex_type_2_10_10_10_rev ------------------- */ + +#ifndef GL_ARB_vertex_type_2_10_10_10_rev +#define GL_ARB_vertex_type_2_10_10_10_rev 1 + +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_INT_2_10_10_10_REV 0x8D9F + +typedef void (GLAPIENTRY * PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (GLAPIENTRY * PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint* color); +typedef void (GLAPIENTRY * PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); +typedef void (GLAPIENTRY * PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint* color); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint* color); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint* value); + +#define glColorP3ui GLEW_GET_FUN(__glewColorP3ui) +#define glColorP3uiv GLEW_GET_FUN(__glewColorP3uiv) +#define glColorP4ui GLEW_GET_FUN(__glewColorP4ui) +#define glColorP4uiv GLEW_GET_FUN(__glewColorP4uiv) +#define glMultiTexCoordP1ui GLEW_GET_FUN(__glewMultiTexCoordP1ui) +#define glMultiTexCoordP1uiv GLEW_GET_FUN(__glewMultiTexCoordP1uiv) +#define glMultiTexCoordP2ui GLEW_GET_FUN(__glewMultiTexCoordP2ui) +#define glMultiTexCoordP2uiv GLEW_GET_FUN(__glewMultiTexCoordP2uiv) +#define glMultiTexCoordP3ui GLEW_GET_FUN(__glewMultiTexCoordP3ui) +#define glMultiTexCoordP3uiv GLEW_GET_FUN(__glewMultiTexCoordP3uiv) +#define glMultiTexCoordP4ui GLEW_GET_FUN(__glewMultiTexCoordP4ui) +#define glMultiTexCoordP4uiv GLEW_GET_FUN(__glewMultiTexCoordP4uiv) +#define glNormalP3ui GLEW_GET_FUN(__glewNormalP3ui) +#define glNormalP3uiv GLEW_GET_FUN(__glewNormalP3uiv) +#define glSecondaryColorP3ui GLEW_GET_FUN(__glewSecondaryColorP3ui) +#define glSecondaryColorP3uiv GLEW_GET_FUN(__glewSecondaryColorP3uiv) +#define glTexCoordP1ui GLEW_GET_FUN(__glewTexCoordP1ui) +#define glTexCoordP1uiv GLEW_GET_FUN(__glewTexCoordP1uiv) +#define glTexCoordP2ui GLEW_GET_FUN(__glewTexCoordP2ui) +#define glTexCoordP2uiv GLEW_GET_FUN(__glewTexCoordP2uiv) +#define glTexCoordP3ui GLEW_GET_FUN(__glewTexCoordP3ui) +#define glTexCoordP3uiv GLEW_GET_FUN(__glewTexCoordP3uiv) +#define glTexCoordP4ui GLEW_GET_FUN(__glewTexCoordP4ui) +#define glTexCoordP4uiv GLEW_GET_FUN(__glewTexCoordP4uiv) +#define glVertexAttribP1ui GLEW_GET_FUN(__glewVertexAttribP1ui) +#define glVertexAttribP1uiv GLEW_GET_FUN(__glewVertexAttribP1uiv) +#define glVertexAttribP2ui GLEW_GET_FUN(__glewVertexAttribP2ui) +#define glVertexAttribP2uiv GLEW_GET_FUN(__glewVertexAttribP2uiv) +#define glVertexAttribP3ui GLEW_GET_FUN(__glewVertexAttribP3ui) +#define glVertexAttribP3uiv GLEW_GET_FUN(__glewVertexAttribP3uiv) +#define glVertexAttribP4ui GLEW_GET_FUN(__glewVertexAttribP4ui) +#define glVertexAttribP4uiv GLEW_GET_FUN(__glewVertexAttribP4uiv) +#define glVertexP2ui GLEW_GET_FUN(__glewVertexP2ui) +#define glVertexP2uiv GLEW_GET_FUN(__glewVertexP2uiv) +#define glVertexP3ui GLEW_GET_FUN(__glewVertexP3ui) +#define glVertexP3uiv GLEW_GET_FUN(__glewVertexP3uiv) +#define glVertexP4ui GLEW_GET_FUN(__glewVertexP4ui) +#define glVertexP4uiv GLEW_GET_FUN(__glewVertexP4uiv) + +#define GLEW_ARB_vertex_type_2_10_10_10_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_2_10_10_10_rev) + +#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ + +/* ------------------------- GL_ARB_viewport_array ------------------------- */ + +#ifndef GL_ARB_viewport_array +#define GL_ARB_viewport_array 1 + +#define GL_DEPTH_RANGE 0x0B70 +#define GL_VIEWPORT 0x0BA2 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_MAX_VIEWPORTS 0x825B +#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C +#define GL_VIEWPORT_BOUNDS_RANGE 0x825D +#define GL_LAYER_PROVOKING_VERTEX 0x825E +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F +#define GL_UNDEFINED_VERTEX 0x8260 +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F + +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd * v); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f); +typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble* data); +typedef void (GLAPIENTRY * PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat* data); +typedef void (GLAPIENTRY * PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint * v); +typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint * v); +typedef void (GLAPIENTRY * PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat * v); + +#define glDepthRangeArrayv GLEW_GET_FUN(__glewDepthRangeArrayv) +#define glDepthRangeIndexed GLEW_GET_FUN(__glewDepthRangeIndexed) +#define glGetDoublei_v GLEW_GET_FUN(__glewGetDoublei_v) +#define glGetFloati_v GLEW_GET_FUN(__glewGetFloati_v) +#define glScissorArrayv GLEW_GET_FUN(__glewScissorArrayv) +#define glScissorIndexed GLEW_GET_FUN(__glewScissorIndexed) +#define glScissorIndexedv GLEW_GET_FUN(__glewScissorIndexedv) +#define glViewportArrayv GLEW_GET_FUN(__glewViewportArrayv) +#define glViewportIndexedf GLEW_GET_FUN(__glewViewportIndexedf) +#define glViewportIndexedfv GLEW_GET_FUN(__glewViewportIndexedfv) + +#define GLEW_ARB_viewport_array GLEW_GET_VAR(__GLEW_ARB_viewport_array) + +#endif /* GL_ARB_viewport_array */ + +/* --------------------------- GL_ARB_window_pos --------------------------- */ + +#ifndef GL_ARB_window_pos +#define GL_ARB_window_pos 1 + +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVARBPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVARBPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVARBPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVARBPROC) (const GLshort* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVARBPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVARBPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVARBPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVARBPROC) (const GLshort* p); + +#define glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB) +#define glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB) +#define glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB) +#define glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB) +#define glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB) +#define glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB) +#define glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB) +#define glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB) +#define glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB) +#define glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB) +#define glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB) +#define glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB) +#define glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB) +#define glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB) +#define glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB) +#define glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB) + +#define GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos) + +#endif /* GL_ARB_window_pos */ + +/* ------------------------- GL_ATIX_point_sprites ------------------------- */ + +#ifndef GL_ATIX_point_sprites +#define GL_ATIX_point_sprites 1 + +#define GL_TEXTURE_POINT_MODE_ATIX 0x60B0 +#define GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1 +#define GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2 +#define GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3 +#define GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4 +#define GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5 + +#define GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites) + +#endif /* GL_ATIX_point_sprites */ + +/* ---------------------- GL_ATIX_texture_env_combine3 --------------------- */ + +#ifndef GL_ATIX_texture_env_combine3 +#define GL_ATIX_texture_env_combine3 1 + +#define GL_MODULATE_ADD_ATIX 0x8744 +#define GL_MODULATE_SIGNED_ADD_ATIX 0x8745 +#define GL_MODULATE_SUBTRACT_ATIX 0x8746 + +#define GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3) + +#endif /* GL_ATIX_texture_env_combine3 */ + +/* ----------------------- GL_ATIX_texture_env_route ----------------------- */ + +#ifndef GL_ATIX_texture_env_route +#define GL_ATIX_texture_env_route 1 + +#define GL_SECONDARY_COLOR_ATIX 0x8747 +#define GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748 +#define GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749 + +#define GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route) + +#endif /* GL_ATIX_texture_env_route */ + +/* ---------------- GL_ATIX_vertex_shader_output_point_size ---------------- */ + +#ifndef GL_ATIX_vertex_shader_output_point_size +#define GL_ATIX_vertex_shader_output_point_size 1 + +#define GL_OUTPUT_POINT_SIZE_ATIX 0x610E + +#define GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size) + +#endif /* GL_ATIX_vertex_shader_output_point_size */ + +/* -------------------------- GL_ATI_draw_buffers -------------------------- */ + +#ifndef GL_ATI_draw_buffers +#define GL_ATI_draw_buffers 1 + +#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 +#define GL_DRAW_BUFFER0_ATI 0x8825 +#define GL_DRAW_BUFFER1_ATI 0x8826 +#define GL_DRAW_BUFFER2_ATI 0x8827 +#define GL_DRAW_BUFFER3_ATI 0x8828 +#define GL_DRAW_BUFFER4_ATI 0x8829 +#define GL_DRAW_BUFFER5_ATI 0x882A +#define GL_DRAW_BUFFER6_ATI 0x882B +#define GL_DRAW_BUFFER7_ATI 0x882C +#define GL_DRAW_BUFFER8_ATI 0x882D +#define GL_DRAW_BUFFER9_ATI 0x882E +#define GL_DRAW_BUFFER10_ATI 0x882F +#define GL_DRAW_BUFFER11_ATI 0x8830 +#define GL_DRAW_BUFFER12_ATI 0x8831 +#define GL_DRAW_BUFFER13_ATI 0x8832 +#define GL_DRAW_BUFFER14_ATI 0x8833 +#define GL_DRAW_BUFFER15_ATI 0x8834 + +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum* bufs); + +#define glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI) + +#define GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers) + +#endif /* GL_ATI_draw_buffers */ + +/* -------------------------- GL_ATI_element_array ------------------------- */ + +#ifndef GL_ATI_element_array +#define GL_ATI_element_array 1 + +#define GL_ELEMENT_ARRAY_ATI 0x8768 +#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 +#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A + +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); +typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void* pointer); + +#define glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI) +#define glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI) +#define glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI) + +#define GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array) + +#endif /* GL_ATI_element_array */ + +/* ------------------------- GL_ATI_envmap_bumpmap ------------------------- */ + +#ifndef GL_ATI_envmap_bumpmap +#define GL_ATI_envmap_bumpmap 1 + +#define GL_BUMP_ROT_MATRIX_ATI 0x8775 +#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 +#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 +#define GL_BUMP_TEX_UNITS_ATI 0x8778 +#define GL_DUDV_ATI 0x8779 +#define GL_DU8DV8_ATI 0x877A +#define GL_BUMP_ENVMAP_ATI 0x877B +#define GL_BUMP_TARGET_ATI 0x877C + +typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); +typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); +typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); +typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); + +#define glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI) +#define glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI) +#define glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI) +#define glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI) + +#define GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap) + +#endif /* GL_ATI_envmap_bumpmap */ + +/* ------------------------- GL_ATI_fragment_shader ------------------------ */ + +#ifndef GL_ATI_fragment_shader +#define GL_ATI_fragment_shader 1 + +#define GL_RED_BIT_ATI 0x00000001 +#define GL_2X_BIT_ATI 0x00000001 +#define GL_4X_BIT_ATI 0x00000002 +#define GL_GREEN_BIT_ATI 0x00000002 +#define GL_COMP_BIT_ATI 0x00000002 +#define GL_BLUE_BIT_ATI 0x00000004 +#define GL_8X_BIT_ATI 0x00000004 +#define GL_NEGATE_BIT_ATI 0x00000004 +#define GL_BIAS_BIT_ATI 0x00000008 +#define GL_HALF_BIT_ATI 0x00000008 +#define GL_QUARTER_BIT_ATI 0x00000010 +#define GL_EIGHTH_BIT_ATI 0x00000020 +#define GL_SATURATE_BIT_ATI 0x00000040 +#define GL_FRAGMENT_SHADER_ATI 0x8920 +#define GL_REG_0_ATI 0x8921 +#define GL_REG_1_ATI 0x8922 +#define GL_REG_2_ATI 0x8923 +#define GL_REG_3_ATI 0x8924 +#define GL_REG_4_ATI 0x8925 +#define GL_REG_5_ATI 0x8926 +#define GL_CON_0_ATI 0x8941 +#define GL_CON_1_ATI 0x8942 +#define GL_CON_2_ATI 0x8943 +#define GL_CON_3_ATI 0x8944 +#define GL_CON_4_ATI 0x8945 +#define GL_CON_5_ATI 0x8946 +#define GL_CON_6_ATI 0x8947 +#define GL_CON_7_ATI 0x8948 +#define GL_MOV_ATI 0x8961 +#define GL_ADD_ATI 0x8963 +#define GL_MUL_ATI 0x8964 +#define GL_SUB_ATI 0x8965 +#define GL_DOT3_ATI 0x8966 +#define GL_DOT4_ATI 0x8967 +#define GL_MAD_ATI 0x8968 +#define GL_LERP_ATI 0x8969 +#define GL_CND_ATI 0x896A +#define GL_CND0_ATI 0x896B +#define GL_DOT2_ADD_ATI 0x896C +#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D +#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E +#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F +#define GL_NUM_PASSES_ATI 0x8970 +#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 +#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 +#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 +#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 +#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 +#define GL_SWIZZLE_STR_ATI 0x8976 +#define GL_SWIZZLE_STQ_ATI 0x8977 +#define GL_SWIZZLE_STR_DR_ATI 0x8978 +#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 +#define GL_SWIZZLE_STRQ_ATI 0x897A +#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B + +typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (GLAPIENTRY * PFNGLBEGINFRAGMENTSHADERATIPROC) (void); +typedef void (GLAPIENTRY * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (GLAPIENTRY * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLENDFRAGMENTSHADERATIPROC) (void); +typedef GLuint (GLAPIENTRY * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); +typedef void (GLAPIENTRY * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); +typedef void (GLAPIENTRY * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); +typedef void (GLAPIENTRY * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat* value); + +#define glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI) +#define glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI) +#define glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI) +#define glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI) +#define glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI) +#define glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI) +#define glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI) +#define glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI) +#define glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI) +#define glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI) +#define glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI) +#define glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI) +#define glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI) +#define glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI) + +#define GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader) + +#endif /* GL_ATI_fragment_shader */ + +/* ------------------------ GL_ATI_map_object_buffer ----------------------- */ + +#ifndef GL_ATI_map_object_buffer +#define GL_ATI_map_object_buffer 1 + +typedef GLvoid * (GLAPIENTRY * PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); + +#define glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI) +#define glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI) + +#define GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer) + +#endif /* GL_ATI_map_object_buffer */ + +/* ----------------------------- GL_ATI_meminfo ---------------------------- */ + +#ifndef GL_ATI_meminfo +#define GL_ATI_meminfo 1 + +#define GL_VBO_FREE_MEMORY_ATI 0x87FB +#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC +#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD + +#define GLEW_ATI_meminfo GLEW_GET_VAR(__GLEW_ATI_meminfo) + +#endif /* GL_ATI_meminfo */ + +/* -------------------------- GL_ATI_pn_triangles -------------------------- */ + +#ifndef GL_ATI_pn_triangles +#define GL_ATI_pn_triangles 1 + +#define GL_PN_TRIANGLES_ATI 0x87F0 +#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 +#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 +#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 +#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 +#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 +#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 +#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 +#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 + +typedef void (GLAPIENTRY * PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); + +#define glPNTrianglesfATI GLEW_GET_FUN(__glewPNTrianglesfATI) +#define glPNTrianglesiATI GLEW_GET_FUN(__glewPNTrianglesiATI) + +#define GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles) + +#endif /* GL_ATI_pn_triangles */ + +/* ------------------------ GL_ATI_separate_stencil ------------------------ */ + +#ifndef GL_ATI_separate_stencil +#define GL_ATI_separate_stencil 1 + +#define GL_STENCIL_BACK_FUNC_ATI 0x8800 +#define GL_STENCIL_BACK_FAIL_ATI 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 + +typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); + +#define glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI) +#define glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI) + +#define GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil) + +#endif /* GL_ATI_separate_stencil */ + +/* ----------------------- GL_ATI_shader_texture_lod ----------------------- */ + +#ifndef GL_ATI_shader_texture_lod +#define GL_ATI_shader_texture_lod 1 + +#define GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod) + +#endif /* GL_ATI_shader_texture_lod */ + +/* ---------------------- GL_ATI_text_fragment_shader ---------------------- */ + +#ifndef GL_ATI_text_fragment_shader +#define GL_ATI_text_fragment_shader 1 + +#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 + +#define GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader) + +#endif /* GL_ATI_text_fragment_shader */ + +/* --------------------- GL_ATI_texture_compression_3dc -------------------- */ + +#ifndef GL_ATI_texture_compression_3dc +#define GL_ATI_texture_compression_3dc 1 + +#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 + +#define GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc) + +#endif /* GL_ATI_texture_compression_3dc */ + +/* ---------------------- GL_ATI_texture_env_combine3 ---------------------- */ + +#ifndef GL_ATI_texture_env_combine3 +#define GL_ATI_texture_env_combine3 1 + +#define GL_MODULATE_ADD_ATI 0x8744 +#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 +#define GL_MODULATE_SUBTRACT_ATI 0x8746 + +#define GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3) + +#endif /* GL_ATI_texture_env_combine3 */ + +/* -------------------------- GL_ATI_texture_float ------------------------- */ + +#ifndef GL_ATI_texture_float +#define GL_ATI_texture_float 1 + +#define GL_RGBA_FLOAT32_ATI 0x8814 +#define GL_RGB_FLOAT32_ATI 0x8815 +#define GL_ALPHA_FLOAT32_ATI 0x8816 +#define GL_INTENSITY_FLOAT32_ATI 0x8817 +#define GL_LUMINANCE_FLOAT32_ATI 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 +#define GL_RGBA_FLOAT16_ATI 0x881A +#define GL_RGB_FLOAT16_ATI 0x881B +#define GL_ALPHA_FLOAT16_ATI 0x881C +#define GL_INTENSITY_FLOAT16_ATI 0x881D +#define GL_LUMINANCE_FLOAT16_ATI 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F + +#define GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float) + +#endif /* GL_ATI_texture_float */ + +/* ----------------------- GL_ATI_texture_mirror_once ---------------------- */ + +#ifndef GL_ATI_texture_mirror_once +#define GL_ATI_texture_mirror_once 1 + +#define GL_MIRROR_CLAMP_ATI 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 + +#define GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once) + +#endif /* GL_ATI_texture_mirror_once */ + +/* ----------------------- GL_ATI_vertex_array_object ---------------------- */ + +#ifndef GL_ATI_vertex_array_object +#define GL_ATI_vertex_array_object 1 + +#define GL_STATIC_ATI 0x8760 +#define GL_DYNAMIC_ATI 0x8761 +#define GL_PRESERVE_ATI 0x8762 +#define GL_DISCARD_ATI 0x8763 +#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 +#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 +#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 +#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 + +typedef void (GLAPIENTRY * PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (GLAPIENTRY * PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); +typedef GLuint (GLAPIENTRY * PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void* pointer, GLenum usage); +typedef void (GLAPIENTRY * PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void* pointer, GLenum preserve); +typedef void (GLAPIENTRY * PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); + +#define glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI) +#define glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI) +#define glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI) +#define glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI) +#define glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI) +#define glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI) +#define glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI) +#define glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI) +#define glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI) +#define glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI) +#define glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI) +#define glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI) + +#define GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object) + +#endif /* GL_ATI_vertex_array_object */ + +/* ------------------- GL_ATI_vertex_attrib_array_object ------------------- */ + +#ifndef GL_ATI_vertex_attrib_array_object +#define GL_ATI_vertex_attrib_array_object 1 + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); + +#define glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI) +#define glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI) +#define glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI) + +#define GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object) + +#endif /* GL_ATI_vertex_attrib_array_object */ + +/* ------------------------- GL_ATI_vertex_streams ------------------------- */ + +#ifndef GL_ATI_vertex_streams +#define GL_ATI_vertex_streams 1 + +#define GL_MAX_VERTEX_STREAMS_ATI 0x876B +#define GL_VERTEX_SOURCE_ATI 0x876C +#define GL_VERTEX_STREAM0_ATI 0x876D +#define GL_VERTEX_STREAM1_ATI 0x876E +#define GL_VERTEX_STREAM2_ATI 0x876F +#define GL_VERTEX_STREAM3_ATI 0x8770 +#define GL_VERTEX_STREAM4_ATI 0x8771 +#define GL_VERTEX_STREAM5_ATI 0x8772 +#define GL_VERTEX_STREAM6_ATI 0x8773 +#define GL_VERTEX_STREAM7_ATI 0x8774 + +typedef void (GLAPIENTRY * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); + +#define glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI) +#define glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI) +#define glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI) +#define glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI) +#define glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI) +#define glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI) +#define glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI) +#define glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI) +#define glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI) +#define glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI) +#define glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI) +#define glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI) +#define glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI) +#define glVertexStream1dATI GLEW_GET_FUN(__glewVertexStream1dATI) +#define glVertexStream1dvATI GLEW_GET_FUN(__glewVertexStream1dvATI) +#define glVertexStream1fATI GLEW_GET_FUN(__glewVertexStream1fATI) +#define glVertexStream1fvATI GLEW_GET_FUN(__glewVertexStream1fvATI) +#define glVertexStream1iATI GLEW_GET_FUN(__glewVertexStream1iATI) +#define glVertexStream1ivATI GLEW_GET_FUN(__glewVertexStream1ivATI) +#define glVertexStream1sATI GLEW_GET_FUN(__glewVertexStream1sATI) +#define glVertexStream1svATI GLEW_GET_FUN(__glewVertexStream1svATI) +#define glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI) +#define glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI) +#define glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI) +#define glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI) +#define glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI) +#define glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI) +#define glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI) +#define glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI) +#define glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI) +#define glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI) +#define glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI) +#define glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI) +#define glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI) +#define glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI) +#define glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI) +#define glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI) +#define glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI) +#define glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI) +#define glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI) +#define glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI) +#define glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI) +#define glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI) +#define glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI) +#define glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI) + +#define GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams) + +#endif /* GL_ATI_vertex_streams */ + +/* --------------------------- GL_EXT_422_pixels --------------------------- */ + +#ifndef GL_EXT_422_pixels +#define GL_EXT_422_pixels 1 + +#define GL_422_EXT 0x80CC +#define GL_422_REV_EXT 0x80CD +#define GL_422_AVERAGE_EXT 0x80CE +#define GL_422_REV_AVERAGE_EXT 0x80CF + +#define GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels) + +#endif /* GL_EXT_422_pixels */ + +/* ---------------------------- GL_EXT_Cg_shader --------------------------- */ + +#ifndef GL_EXT_Cg_shader +#define GL_EXT_Cg_shader 1 + +#define GL_CG_VERTEX_SHADER_EXT 0x890E +#define GL_CG_FRAGMENT_SHADER_EXT 0x890F + +#define GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader) + +#endif /* GL_EXT_Cg_shader */ + +/* ------------------------------ GL_EXT_abgr ------------------------------ */ + +#ifndef GL_EXT_abgr +#define GL_EXT_abgr 1 + +#define GL_ABGR_EXT 0x8000 + +#define GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr) + +#endif /* GL_EXT_abgr */ + +/* ------------------------------ GL_EXT_bgra ------------------------------ */ + +#ifndef GL_EXT_bgra +#define GL_EXT_bgra 1 + +#define GL_BGR_EXT 0x80E0 +#define GL_BGRA_EXT 0x80E1 + +#define GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra) + +#endif /* GL_EXT_bgra */ + +/* ------------------------ GL_EXT_bindable_uniform ------------------------ */ + +#ifndef GL_EXT_bindable_uniform +#define GL_EXT_bindable_uniform 1 + +#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 +#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 +#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 +#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED +#define GL_UNIFORM_BUFFER_EXT 0x8DEE +#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF + +typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); +typedef GLintptr (GLAPIENTRY * PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); +typedef void (GLAPIENTRY * PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); + +#define glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT) +#define glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT) +#define glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT) + +#define GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform) + +#endif /* GL_EXT_bindable_uniform */ + +/* --------------------------- GL_EXT_blend_color -------------------------- */ + +#ifndef GL_EXT_blend_color +#define GL_EXT_blend_color 1 + +#define GL_CONSTANT_COLOR_EXT 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 +#define GL_CONSTANT_ALPHA_EXT 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 +#define GL_BLEND_COLOR_EXT 0x8005 + +typedef void (GLAPIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); + +#define glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT) + +#define GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color) + +#endif /* GL_EXT_blend_color */ + +/* --------------------- GL_EXT_blend_equation_separate -------------------- */ + +#ifndef GL_EXT_blend_equation_separate +#define GL_EXT_blend_equation_separate 1 + +#define GL_BLEND_EQUATION_RGB_EXT 0x8009 +#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); + +#define glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT) + +#define GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate) + +#endif /* GL_EXT_blend_equation_separate */ + +/* ----------------------- GL_EXT_blend_func_separate ---------------------- */ + +#ifndef GL_EXT_blend_func_separate +#define GL_EXT_blend_func_separate 1 + +#define GL_BLEND_DST_RGB_EXT 0x80C8 +#define GL_BLEND_SRC_RGB_EXT 0x80C9 +#define GL_BLEND_DST_ALPHA_EXT 0x80CA +#define GL_BLEND_SRC_ALPHA_EXT 0x80CB + +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); + +#define glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT) + +#define GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate) + +#endif /* GL_EXT_blend_func_separate */ + +/* ------------------------- GL_EXT_blend_logic_op ------------------------- */ + +#ifndef GL_EXT_blend_logic_op +#define GL_EXT_blend_logic_op 1 + +#define GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op) + +#endif /* GL_EXT_blend_logic_op */ + +/* -------------------------- GL_EXT_blend_minmax -------------------------- */ + +#ifndef GL_EXT_blend_minmax +#define GL_EXT_blend_minmax 1 + +#define GL_FUNC_ADD_EXT 0x8006 +#define GL_MIN_EXT 0x8007 +#define GL_MAX_EXT 0x8008 +#define GL_BLEND_EQUATION_EXT 0x8009 + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); + +#define glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT) + +#define GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax) + +#endif /* GL_EXT_blend_minmax */ + +/* ------------------------- GL_EXT_blend_subtract ------------------------- */ + +#ifndef GL_EXT_blend_subtract +#define GL_EXT_blend_subtract 1 + +#define GL_FUNC_SUBTRACT_EXT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B + +#define GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract) + +#endif /* GL_EXT_blend_subtract */ + +/* ------------------------ GL_EXT_clip_volume_hint ------------------------ */ + +#ifndef GL_EXT_clip_volume_hint +#define GL_EXT_clip_volume_hint 1 + +#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 + +#define GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint) + +#endif /* GL_EXT_clip_volume_hint */ + +/* ------------------------------ GL_EXT_cmyka ----------------------------- */ + +#ifndef GL_EXT_cmyka +#define GL_EXT_cmyka 1 + +#define GL_CMYK_EXT 0x800C +#define GL_CMYKA_EXT 0x800D +#define GL_PACK_CMYK_HINT_EXT 0x800E +#define GL_UNPACK_CMYK_HINT_EXT 0x800F + +#define GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka) + +#endif /* GL_EXT_cmyka */ + +/* ------------------------- GL_EXT_color_subtable ------------------------- */ + +#ifndef GL_EXT_color_subtable +#define GL_EXT_color_subtable 1 + +typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void* data); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); + +#define glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT) +#define glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT) + +#define GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable) + +#endif /* GL_EXT_color_subtable */ + +/* ---------------------- GL_EXT_compiled_vertex_array --------------------- */ + +#ifndef GL_EXT_compiled_vertex_array +#define GL_EXT_compiled_vertex_array 1 + +#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 +#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 + +typedef void (GLAPIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void); + +#define glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT) +#define glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT) + +#define GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array) + +#endif /* GL_EXT_compiled_vertex_array */ + +/* --------------------------- GL_EXT_convolution -------------------------- */ + +#ifndef GL_EXT_convolution +#define GL_EXT_convolution 1 + +#define GL_CONVOLUTION_1D_EXT 0x8010 +#define GL_CONVOLUTION_2D_EXT 0x8011 +#define GL_SEPARABLE_2D_EXT 0x8012 +#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 +#define GL_REDUCE_EXT 0x8016 +#define GL_CONVOLUTION_FORMAT_EXT 0x8017 +#define GL_CONVOLUTION_WIDTH_EXT 0x8018 +#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 + +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void* image); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void* row, void* column, void* span); +typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* row, const void* column); + +#define glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT) +#define glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT) +#define glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT) +#define glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT) +#define glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT) +#define glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT) +#define glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT) +#define glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT) +#define glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT) +#define glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT) +#define glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT) +#define glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT) +#define glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT) + +#define GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution) + +#endif /* GL_EXT_convolution */ + +/* ------------------------ GL_EXT_coordinate_frame ------------------------ */ + +#ifndef GL_EXT_coordinate_frame +#define GL_EXT_coordinate_frame 1 + +#define GL_TANGENT_ARRAY_EXT 0x8439 +#define GL_BINORMAL_ARRAY_EXT 0x843A +#define GL_CURRENT_TANGENT_EXT 0x843B +#define GL_CURRENT_BINORMAL_EXT 0x843C +#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E +#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F +#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 +#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 +#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 +#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 +#define GL_MAP1_TANGENT_EXT 0x8444 +#define GL_MAP2_TANGENT_EXT 0x8445 +#define GL_MAP1_BINORMAL_EXT 0x8446 +#define GL_MAP2_BINORMAL_EXT 0x8447 + +typedef void (GLAPIENTRY * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, void* pointer); +typedef void (GLAPIENTRY * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, void* pointer); + +#define glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT) +#define glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT) + +#define GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame) + +#endif /* GL_EXT_coordinate_frame */ + +/* -------------------------- GL_EXT_copy_texture -------------------------- */ + +#ifndef GL_EXT_copy_texture +#define GL_EXT_copy_texture 1 + +typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + +#define glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT) +#define glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT) +#define glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT) +#define glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT) +#define glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT) + +#define GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture) + +#endif /* GL_EXT_copy_texture */ + +/* --------------------------- GL_EXT_cull_vertex -------------------------- */ + +#ifndef GL_EXT_cull_vertex +#define GL_EXT_cull_vertex 1 + +#define GL_CULL_VERTEX_EXT 0x81AA +#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB +#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC + +typedef void (GLAPIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params); + +#define glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT) +#define glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT) + +#define GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex) + +#endif /* GL_EXT_cull_vertex */ + +/* ------------------------ GL_EXT_depth_bounds_test ----------------------- */ + +#ifndef GL_EXT_depth_bounds_test +#define GL_EXT_depth_bounds_test 1 + +#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 +#define GL_DEPTH_BOUNDS_EXT 0x8891 + +typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); + +#define glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT) + +#define GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test) + +#endif /* GL_EXT_depth_bounds_test */ + +/* ----------------------- GL_EXT_direct_state_access ---------------------- */ + +#ifndef GL_EXT_direct_state_access +#define GL_EXT_direct_state_access 1 + +#define GL_PROGRAM_MATRIX_EXT 0x8E2D +#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E +#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F + +typedef void (GLAPIENTRY * PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); +typedef GLenum (GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); +typedef void (GLAPIENTRY * PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (GLAPIENTRY * PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); +typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, void* img); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, void* img); +typedef void (GLAPIENTRY * PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void* pixels); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void** params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void* data); +typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void* string); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid** params); +typedef void (GLAPIENTRY * PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, GLvoid** params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void* pixels); +typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLvoid** param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, GLvoid** param); +typedef GLvoid * (GLAPIENTRY * PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); +typedef GLvoid * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (GLAPIENTRY * PFNGLMATRIXFRUSTUMEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum matrixMode); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXORTHOEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f); +typedef void (GLAPIENTRY * PFNGLMATRIXPOPEXTPROC) (GLenum matrixMode); +typedef void (GLAPIENTRY * PFNGLMATRIXPUSHEXTPROC) (GLenum matrixMode); +typedef void (GLAPIENTRY * PFNGLMATRIXROTATEDEXTPROC) (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLMATRIXROTATEFEXTPROC) (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLMATRIXSCALEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLMATRIXSCALEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void* pointer); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* param); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* param); +typedef void (GLAPIENTRY * PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void* data, GLenum usage); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data); +typedef void (GLAPIENTRY * PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void* string); +typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat* param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* param); +typedef void (GLAPIENTRY * PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); +typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); + +#define glBindMultiTextureEXT GLEW_GET_FUN(__glewBindMultiTextureEXT) +#define glCheckNamedFramebufferStatusEXT GLEW_GET_FUN(__glewCheckNamedFramebufferStatusEXT) +#define glClientAttribDefaultEXT GLEW_GET_FUN(__glewClientAttribDefaultEXT) +#define glCompressedMultiTexImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage1DEXT) +#define glCompressedMultiTexImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage2DEXT) +#define glCompressedMultiTexImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage3DEXT) +#define glCompressedMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage1DEXT) +#define glCompressedMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage2DEXT) +#define glCompressedMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage3DEXT) +#define glCompressedTextureImage1DEXT GLEW_GET_FUN(__glewCompressedTextureImage1DEXT) +#define glCompressedTextureImage2DEXT GLEW_GET_FUN(__glewCompressedTextureImage2DEXT) +#define glCompressedTextureImage3DEXT GLEW_GET_FUN(__glewCompressedTextureImage3DEXT) +#define glCompressedTextureSubImage1DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage1DEXT) +#define glCompressedTextureSubImage2DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage2DEXT) +#define glCompressedTextureSubImage3DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage3DEXT) +#define glCopyMultiTexImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexImage1DEXT) +#define glCopyMultiTexImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexImage2DEXT) +#define glCopyMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage1DEXT) +#define glCopyMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage2DEXT) +#define glCopyMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage3DEXT) +#define glCopyTextureImage1DEXT GLEW_GET_FUN(__glewCopyTextureImage1DEXT) +#define glCopyTextureImage2DEXT GLEW_GET_FUN(__glewCopyTextureImage2DEXT) +#define glCopyTextureSubImage1DEXT GLEW_GET_FUN(__glewCopyTextureSubImage1DEXT) +#define glCopyTextureSubImage2DEXT GLEW_GET_FUN(__glewCopyTextureSubImage2DEXT) +#define glCopyTextureSubImage3DEXT GLEW_GET_FUN(__glewCopyTextureSubImage3DEXT) +#define glDisableClientStateIndexedEXT GLEW_GET_FUN(__glewDisableClientStateIndexedEXT) +#define glDisableClientStateiEXT GLEW_GET_FUN(__glewDisableClientStateiEXT) +#define glDisableVertexArrayAttribEXT GLEW_GET_FUN(__glewDisableVertexArrayAttribEXT) +#define glDisableVertexArrayEXT GLEW_GET_FUN(__glewDisableVertexArrayEXT) +#define glEnableClientStateIndexedEXT GLEW_GET_FUN(__glewEnableClientStateIndexedEXT) +#define glEnableClientStateiEXT GLEW_GET_FUN(__glewEnableClientStateiEXT) +#define glEnableVertexArrayAttribEXT GLEW_GET_FUN(__glewEnableVertexArrayAttribEXT) +#define glEnableVertexArrayEXT GLEW_GET_FUN(__glewEnableVertexArrayEXT) +#define glFlushMappedNamedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedNamedBufferRangeEXT) +#define glFramebufferDrawBufferEXT GLEW_GET_FUN(__glewFramebufferDrawBufferEXT) +#define glFramebufferDrawBuffersEXT GLEW_GET_FUN(__glewFramebufferDrawBuffersEXT) +#define glFramebufferReadBufferEXT GLEW_GET_FUN(__glewFramebufferReadBufferEXT) +#define glGenerateMultiTexMipmapEXT GLEW_GET_FUN(__glewGenerateMultiTexMipmapEXT) +#define glGenerateTextureMipmapEXT GLEW_GET_FUN(__glewGenerateTextureMipmapEXT) +#define glGetCompressedMultiTexImageEXT GLEW_GET_FUN(__glewGetCompressedMultiTexImageEXT) +#define glGetCompressedTextureImageEXT GLEW_GET_FUN(__glewGetCompressedTextureImageEXT) +#define glGetDoubleIndexedvEXT GLEW_GET_FUN(__glewGetDoubleIndexedvEXT) +#define glGetDoublei_vEXT GLEW_GET_FUN(__glewGetDoublei_vEXT) +#define glGetFloatIndexedvEXT GLEW_GET_FUN(__glewGetFloatIndexedvEXT) +#define glGetFloati_vEXT GLEW_GET_FUN(__glewGetFloati_vEXT) +#define glGetFramebufferParameterivEXT GLEW_GET_FUN(__glewGetFramebufferParameterivEXT) +#define glGetMultiTexEnvfvEXT GLEW_GET_FUN(__glewGetMultiTexEnvfvEXT) +#define glGetMultiTexEnvivEXT GLEW_GET_FUN(__glewGetMultiTexEnvivEXT) +#define glGetMultiTexGendvEXT GLEW_GET_FUN(__glewGetMultiTexGendvEXT) +#define glGetMultiTexGenfvEXT GLEW_GET_FUN(__glewGetMultiTexGenfvEXT) +#define glGetMultiTexGenivEXT GLEW_GET_FUN(__glewGetMultiTexGenivEXT) +#define glGetMultiTexImageEXT GLEW_GET_FUN(__glewGetMultiTexImageEXT) +#define glGetMultiTexLevelParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterfvEXT) +#define glGetMultiTexLevelParameterivEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterivEXT) +#define glGetMultiTexParameterIivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIivEXT) +#define glGetMultiTexParameterIuivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIuivEXT) +#define glGetMultiTexParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexParameterfvEXT) +#define glGetMultiTexParameterivEXT GLEW_GET_FUN(__glewGetMultiTexParameterivEXT) +#define glGetNamedBufferParameterivEXT GLEW_GET_FUN(__glewGetNamedBufferParameterivEXT) +#define glGetNamedBufferPointervEXT GLEW_GET_FUN(__glewGetNamedBufferPointervEXT) +#define glGetNamedBufferSubDataEXT GLEW_GET_FUN(__glewGetNamedBufferSubDataEXT) +#define glGetNamedFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameterivEXT) +#define glGetNamedProgramLocalParameterIivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIivEXT) +#define glGetNamedProgramLocalParameterIuivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIuivEXT) +#define glGetNamedProgramLocalParameterdvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterdvEXT) +#define glGetNamedProgramLocalParameterfvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterfvEXT) +#define glGetNamedProgramStringEXT GLEW_GET_FUN(__glewGetNamedProgramStringEXT) +#define glGetNamedProgramivEXT GLEW_GET_FUN(__glewGetNamedProgramivEXT) +#define glGetNamedRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetNamedRenderbufferParameterivEXT) +#define glGetPointerIndexedvEXT GLEW_GET_FUN(__glewGetPointerIndexedvEXT) +#define glGetPointeri_vEXT GLEW_GET_FUN(__glewGetPointeri_vEXT) +#define glGetTextureImageEXT GLEW_GET_FUN(__glewGetTextureImageEXT) +#define glGetTextureLevelParameterfvEXT GLEW_GET_FUN(__glewGetTextureLevelParameterfvEXT) +#define glGetTextureLevelParameterivEXT GLEW_GET_FUN(__glewGetTextureLevelParameterivEXT) +#define glGetTextureParameterIivEXT GLEW_GET_FUN(__glewGetTextureParameterIivEXT) +#define glGetTextureParameterIuivEXT GLEW_GET_FUN(__glewGetTextureParameterIuivEXT) +#define glGetTextureParameterfvEXT GLEW_GET_FUN(__glewGetTextureParameterfvEXT) +#define glGetTextureParameterivEXT GLEW_GET_FUN(__glewGetTextureParameterivEXT) +#define glGetVertexArrayIntegeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayIntegeri_vEXT) +#define glGetVertexArrayIntegervEXT GLEW_GET_FUN(__glewGetVertexArrayIntegervEXT) +#define glGetVertexArrayPointeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayPointeri_vEXT) +#define glGetVertexArrayPointervEXT GLEW_GET_FUN(__glewGetVertexArrayPointervEXT) +#define glMapNamedBufferEXT GLEW_GET_FUN(__glewMapNamedBufferEXT) +#define glMapNamedBufferRangeEXT GLEW_GET_FUN(__glewMapNamedBufferRangeEXT) +#define glMatrixFrustumEXT GLEW_GET_FUN(__glewMatrixFrustumEXT) +#define glMatrixLoadIdentityEXT GLEW_GET_FUN(__glewMatrixLoadIdentityEXT) +#define glMatrixLoadTransposedEXT GLEW_GET_FUN(__glewMatrixLoadTransposedEXT) +#define glMatrixLoadTransposefEXT GLEW_GET_FUN(__glewMatrixLoadTransposefEXT) +#define glMatrixLoaddEXT GLEW_GET_FUN(__glewMatrixLoaddEXT) +#define glMatrixLoadfEXT GLEW_GET_FUN(__glewMatrixLoadfEXT) +#define glMatrixMultTransposedEXT GLEW_GET_FUN(__glewMatrixMultTransposedEXT) +#define glMatrixMultTransposefEXT GLEW_GET_FUN(__glewMatrixMultTransposefEXT) +#define glMatrixMultdEXT GLEW_GET_FUN(__glewMatrixMultdEXT) +#define glMatrixMultfEXT GLEW_GET_FUN(__glewMatrixMultfEXT) +#define glMatrixOrthoEXT GLEW_GET_FUN(__glewMatrixOrthoEXT) +#define glMatrixPopEXT GLEW_GET_FUN(__glewMatrixPopEXT) +#define glMatrixPushEXT GLEW_GET_FUN(__glewMatrixPushEXT) +#define glMatrixRotatedEXT GLEW_GET_FUN(__glewMatrixRotatedEXT) +#define glMatrixRotatefEXT GLEW_GET_FUN(__glewMatrixRotatefEXT) +#define glMatrixScaledEXT GLEW_GET_FUN(__glewMatrixScaledEXT) +#define glMatrixScalefEXT GLEW_GET_FUN(__glewMatrixScalefEXT) +#define glMatrixTranslatedEXT GLEW_GET_FUN(__glewMatrixTranslatedEXT) +#define glMatrixTranslatefEXT GLEW_GET_FUN(__glewMatrixTranslatefEXT) +#define glMultiTexBufferEXT GLEW_GET_FUN(__glewMultiTexBufferEXT) +#define glMultiTexCoordPointerEXT GLEW_GET_FUN(__glewMultiTexCoordPointerEXT) +#define glMultiTexEnvfEXT GLEW_GET_FUN(__glewMultiTexEnvfEXT) +#define glMultiTexEnvfvEXT GLEW_GET_FUN(__glewMultiTexEnvfvEXT) +#define glMultiTexEnviEXT GLEW_GET_FUN(__glewMultiTexEnviEXT) +#define glMultiTexEnvivEXT GLEW_GET_FUN(__glewMultiTexEnvivEXT) +#define glMultiTexGendEXT GLEW_GET_FUN(__glewMultiTexGendEXT) +#define glMultiTexGendvEXT GLEW_GET_FUN(__glewMultiTexGendvEXT) +#define glMultiTexGenfEXT GLEW_GET_FUN(__glewMultiTexGenfEXT) +#define glMultiTexGenfvEXT GLEW_GET_FUN(__glewMultiTexGenfvEXT) +#define glMultiTexGeniEXT GLEW_GET_FUN(__glewMultiTexGeniEXT) +#define glMultiTexGenivEXT GLEW_GET_FUN(__glewMultiTexGenivEXT) +#define glMultiTexImage1DEXT GLEW_GET_FUN(__glewMultiTexImage1DEXT) +#define glMultiTexImage2DEXT GLEW_GET_FUN(__glewMultiTexImage2DEXT) +#define glMultiTexImage3DEXT GLEW_GET_FUN(__glewMultiTexImage3DEXT) +#define glMultiTexParameterIivEXT GLEW_GET_FUN(__glewMultiTexParameterIivEXT) +#define glMultiTexParameterIuivEXT GLEW_GET_FUN(__glewMultiTexParameterIuivEXT) +#define glMultiTexParameterfEXT GLEW_GET_FUN(__glewMultiTexParameterfEXT) +#define glMultiTexParameterfvEXT GLEW_GET_FUN(__glewMultiTexParameterfvEXT) +#define glMultiTexParameteriEXT GLEW_GET_FUN(__glewMultiTexParameteriEXT) +#define glMultiTexParameterivEXT GLEW_GET_FUN(__glewMultiTexParameterivEXT) +#define glMultiTexRenderbufferEXT GLEW_GET_FUN(__glewMultiTexRenderbufferEXT) +#define glMultiTexSubImage1DEXT GLEW_GET_FUN(__glewMultiTexSubImage1DEXT) +#define glMultiTexSubImage2DEXT GLEW_GET_FUN(__glewMultiTexSubImage2DEXT) +#define glMultiTexSubImage3DEXT GLEW_GET_FUN(__glewMultiTexSubImage3DEXT) +#define glNamedBufferDataEXT GLEW_GET_FUN(__glewNamedBufferDataEXT) +#define glNamedBufferSubDataEXT GLEW_GET_FUN(__glewNamedBufferSubDataEXT) +#define glNamedCopyBufferSubDataEXT GLEW_GET_FUN(__glewNamedCopyBufferSubDataEXT) +#define glNamedFramebufferRenderbufferEXT GLEW_GET_FUN(__glewNamedFramebufferRenderbufferEXT) +#define glNamedFramebufferTexture1DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture1DEXT) +#define glNamedFramebufferTexture2DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture2DEXT) +#define glNamedFramebufferTexture3DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture3DEXT) +#define glNamedFramebufferTextureEXT GLEW_GET_FUN(__glewNamedFramebufferTextureEXT) +#define glNamedFramebufferTextureFaceEXT GLEW_GET_FUN(__glewNamedFramebufferTextureFaceEXT) +#define glNamedFramebufferTextureLayerEXT GLEW_GET_FUN(__glewNamedFramebufferTextureLayerEXT) +#define glNamedProgramLocalParameter4dEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dEXT) +#define glNamedProgramLocalParameter4dvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dvEXT) +#define glNamedProgramLocalParameter4fEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fEXT) +#define glNamedProgramLocalParameter4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fvEXT) +#define glNamedProgramLocalParameterI4iEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4iEXT) +#define glNamedProgramLocalParameterI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4ivEXT) +#define glNamedProgramLocalParameterI4uiEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uiEXT) +#define glNamedProgramLocalParameterI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uivEXT) +#define glNamedProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameters4fvEXT) +#define glNamedProgramLocalParametersI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4ivEXT) +#define glNamedProgramLocalParametersI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4uivEXT) +#define glNamedProgramStringEXT GLEW_GET_FUN(__glewNamedProgramStringEXT) +#define glNamedRenderbufferStorageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageEXT) +#define glNamedRenderbufferStorageMultisampleCoverageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleCoverageEXT) +#define glNamedRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleEXT) +#define glProgramUniform1dEXT GLEW_GET_FUN(__glewProgramUniform1dEXT) +#define glProgramUniform1dvEXT GLEW_GET_FUN(__glewProgramUniform1dvEXT) +#define glProgramUniform1fEXT GLEW_GET_FUN(__glewProgramUniform1fEXT) +#define glProgramUniform1fvEXT GLEW_GET_FUN(__glewProgramUniform1fvEXT) +#define glProgramUniform1iEXT GLEW_GET_FUN(__glewProgramUniform1iEXT) +#define glProgramUniform1ivEXT GLEW_GET_FUN(__glewProgramUniform1ivEXT) +#define glProgramUniform1uiEXT GLEW_GET_FUN(__glewProgramUniform1uiEXT) +#define glProgramUniform1uivEXT GLEW_GET_FUN(__glewProgramUniform1uivEXT) +#define glProgramUniform2dEXT GLEW_GET_FUN(__glewProgramUniform2dEXT) +#define glProgramUniform2dvEXT GLEW_GET_FUN(__glewProgramUniform2dvEXT) +#define glProgramUniform2fEXT GLEW_GET_FUN(__glewProgramUniform2fEXT) +#define glProgramUniform2fvEXT GLEW_GET_FUN(__glewProgramUniform2fvEXT) +#define glProgramUniform2iEXT GLEW_GET_FUN(__glewProgramUniform2iEXT) +#define glProgramUniform2ivEXT GLEW_GET_FUN(__glewProgramUniform2ivEXT) +#define glProgramUniform2uiEXT GLEW_GET_FUN(__glewProgramUniform2uiEXT) +#define glProgramUniform2uivEXT GLEW_GET_FUN(__glewProgramUniform2uivEXT) +#define glProgramUniform3dEXT GLEW_GET_FUN(__glewProgramUniform3dEXT) +#define glProgramUniform3dvEXT GLEW_GET_FUN(__glewProgramUniform3dvEXT) +#define glProgramUniform3fEXT GLEW_GET_FUN(__glewProgramUniform3fEXT) +#define glProgramUniform3fvEXT GLEW_GET_FUN(__glewProgramUniform3fvEXT) +#define glProgramUniform3iEXT GLEW_GET_FUN(__glewProgramUniform3iEXT) +#define glProgramUniform3ivEXT GLEW_GET_FUN(__glewProgramUniform3ivEXT) +#define glProgramUniform3uiEXT GLEW_GET_FUN(__glewProgramUniform3uiEXT) +#define glProgramUniform3uivEXT GLEW_GET_FUN(__glewProgramUniform3uivEXT) +#define glProgramUniform4dEXT GLEW_GET_FUN(__glewProgramUniform4dEXT) +#define glProgramUniform4dvEXT GLEW_GET_FUN(__glewProgramUniform4dvEXT) +#define glProgramUniform4fEXT GLEW_GET_FUN(__glewProgramUniform4fEXT) +#define glProgramUniform4fvEXT GLEW_GET_FUN(__glewProgramUniform4fvEXT) +#define glProgramUniform4iEXT GLEW_GET_FUN(__glewProgramUniform4iEXT) +#define glProgramUniform4ivEXT GLEW_GET_FUN(__glewProgramUniform4ivEXT) +#define glProgramUniform4uiEXT GLEW_GET_FUN(__glewProgramUniform4uiEXT) +#define glProgramUniform4uivEXT GLEW_GET_FUN(__glewProgramUniform4uivEXT) +#define glProgramUniformMatrix2dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2dvEXT) +#define glProgramUniformMatrix2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2fvEXT) +#define glProgramUniformMatrix2x3dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x3dvEXT) +#define glProgramUniformMatrix2x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x3fvEXT) +#define glProgramUniformMatrix2x4dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x4dvEXT) +#define glProgramUniformMatrix2x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x4fvEXT) +#define glProgramUniformMatrix3dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3dvEXT) +#define glProgramUniformMatrix3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3fvEXT) +#define glProgramUniformMatrix3x2dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x2dvEXT) +#define glProgramUniformMatrix3x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x2fvEXT) +#define glProgramUniformMatrix3x4dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x4dvEXT) +#define glProgramUniformMatrix3x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x4fvEXT) +#define glProgramUniformMatrix4dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4dvEXT) +#define glProgramUniformMatrix4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4fvEXT) +#define glProgramUniformMatrix4x2dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x2dvEXT) +#define glProgramUniformMatrix4x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x2fvEXT) +#define glProgramUniformMatrix4x3dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x3dvEXT) +#define glProgramUniformMatrix4x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x3fvEXT) +#define glPushClientAttribDefaultEXT GLEW_GET_FUN(__glewPushClientAttribDefaultEXT) +#define glTextureBufferEXT GLEW_GET_FUN(__glewTextureBufferEXT) +#define glTextureImage1DEXT GLEW_GET_FUN(__glewTextureImage1DEXT) +#define glTextureImage2DEXT GLEW_GET_FUN(__glewTextureImage2DEXT) +#define glTextureImage3DEXT GLEW_GET_FUN(__glewTextureImage3DEXT) +#define glTextureParameterIivEXT GLEW_GET_FUN(__glewTextureParameterIivEXT) +#define glTextureParameterIuivEXT GLEW_GET_FUN(__glewTextureParameterIuivEXT) +#define glTextureParameterfEXT GLEW_GET_FUN(__glewTextureParameterfEXT) +#define glTextureParameterfvEXT GLEW_GET_FUN(__glewTextureParameterfvEXT) +#define glTextureParameteriEXT GLEW_GET_FUN(__glewTextureParameteriEXT) +#define glTextureParameterivEXT GLEW_GET_FUN(__glewTextureParameterivEXT) +#define glTextureRenderbufferEXT GLEW_GET_FUN(__glewTextureRenderbufferEXT) +#define glTextureSubImage1DEXT GLEW_GET_FUN(__glewTextureSubImage1DEXT) +#define glTextureSubImage2DEXT GLEW_GET_FUN(__glewTextureSubImage2DEXT) +#define glTextureSubImage3DEXT GLEW_GET_FUN(__glewTextureSubImage3DEXT) +#define glUnmapNamedBufferEXT GLEW_GET_FUN(__glewUnmapNamedBufferEXT) +#define glVertexArrayColorOffsetEXT GLEW_GET_FUN(__glewVertexArrayColorOffsetEXT) +#define glVertexArrayEdgeFlagOffsetEXT GLEW_GET_FUN(__glewVertexArrayEdgeFlagOffsetEXT) +#define glVertexArrayFogCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayFogCoordOffsetEXT) +#define glVertexArrayIndexOffsetEXT GLEW_GET_FUN(__glewVertexArrayIndexOffsetEXT) +#define glVertexArrayMultiTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayMultiTexCoordOffsetEXT) +#define glVertexArrayNormalOffsetEXT GLEW_GET_FUN(__glewVertexArrayNormalOffsetEXT) +#define glVertexArraySecondaryColorOffsetEXT GLEW_GET_FUN(__glewVertexArraySecondaryColorOffsetEXT) +#define glVertexArrayTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayTexCoordOffsetEXT) +#define glVertexArrayVertexAttribIOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIOffsetEXT) +#define glVertexArrayVertexAttribOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribOffsetEXT) +#define glVertexArrayVertexOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexOffsetEXT) + +#define GLEW_EXT_direct_state_access GLEW_GET_VAR(__GLEW_EXT_direct_state_access) + +#endif /* GL_EXT_direct_state_access */ + +/* -------------------------- GL_EXT_draw_buffers2 ------------------------- */ + +#ifndef GL_EXT_draw_buffers2 +#define GL_EXT_draw_buffers2 1 + +typedef void (GLAPIENTRY * PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (GLAPIENTRY * PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum value, GLuint index, GLboolean* data); +typedef void (GLAPIENTRY * PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum value, GLuint index, GLint* data); +typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); + +#define glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT) +#define glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT) +#define glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT) +#define glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT) +#define glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT) +#define glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT) + +#define GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2) + +#endif /* GL_EXT_draw_buffers2 */ + +/* ------------------------- GL_EXT_draw_instanced ------------------------- */ + +#ifndef GL_EXT_draw_instanced +#define GL_EXT_draw_instanced 1 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); + +#define glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT) +#define glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT) + +#define GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced) + +#endif /* GL_EXT_draw_instanced */ + +/* ----------------------- GL_EXT_draw_range_elements ---------------------- */ + +#ifndef GL_EXT_draw_range_elements +#define GL_EXT_draw_range_elements 1 + +#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 +#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 + +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); + +#define glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT) + +#define GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements) + +#endif /* GL_EXT_draw_range_elements */ + +/* ---------------------------- GL_EXT_fog_coord --------------------------- */ + +#ifndef GL_EXT_fog_coord +#define GL_EXT_fog_coord 1 + +#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 +#define GL_FOG_COORDINATE_EXT 0x8451 +#define GL_FRAGMENT_DEPTH_EXT 0x8452 +#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 +#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 + +typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDEXTPROC) (GLdouble coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); + +#define glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT) +#define glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT) +#define glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT) +#define glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT) +#define glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT) + +#define GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord) + +#endif /* GL_EXT_fog_coord */ + +/* ------------------------ GL_EXT_fragment_lighting ----------------------- */ + +#ifndef GL_EXT_fragment_lighting +#define GL_EXT_fragment_lighting 1 + +#define GL_FRAGMENT_LIGHTING_EXT 0x8400 +#define GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401 +#define GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402 +#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403 +#define GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404 +#define GL_MAX_ACTIVE_LIGHTS_EXT 0x8405 +#define GL_CURRENT_RASTER_NORMAL_EXT 0x8406 +#define GL_LIGHT_ENV_MODE_EXT 0x8407 +#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408 +#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409 +#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A +#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B +#define GL_FRAGMENT_LIGHT0_EXT 0x840C +#define GL_FRAGMENT_LIGHT7_EXT 0x8413 + +typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALEXTPROC) (GLenum face, GLenum mode); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFEXTPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVEXTPROC) (GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIEXTPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVEXTPROC) (GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFEXTPROC) (GLenum light, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIEXTPROC) (GLenum light, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFEXTPROC) (GLenum face, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIEXTPROC) (GLenum face, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLLIGHTENVIEXTPROC) (GLenum pname, GLint param); + +#define glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT) +#define glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT) +#define glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT) +#define glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT) +#define glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT) +#define glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT) +#define glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT) +#define glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT) +#define glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT) +#define glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT) +#define glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT) +#define glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT) +#define glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT) +#define glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT) +#define glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT) +#define glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT) +#define glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT) +#define glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT) + +#define GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting) + +#endif /* GL_EXT_fragment_lighting */ + +/* ------------------------ GL_EXT_framebuffer_blit ------------------------ */ + +#ifndef GL_EXT_framebuffer_blit +#define GL_EXT_framebuffer_blit 1 + +#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA + +typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +#define glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT) + +#define GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit) + +#endif /* GL_EXT_framebuffer_blit */ + +/* --------------------- GL_EXT_framebuffer_multisample -------------------- */ + +#ifndef GL_EXT_framebuffer_multisample +#define GL_EXT_framebuffer_multisample 1 + +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_MAX_SAMPLES_EXT 0x8D57 + +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT) + +#define GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample) + +#endif /* GL_EXT_framebuffer_multisample */ + +/* --------------- GL_EXT_framebuffer_multisample_blit_scaled -------------- */ + +#ifndef GL_EXT_framebuffer_multisample_blit_scaled +#define GL_EXT_framebuffer_multisample_blit_scaled 1 + +#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA +#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB + +#define GLEW_EXT_framebuffer_multisample_blit_scaled GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample_blit_scaled) + +#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ + +/* ----------------------- GL_EXT_framebuffer_object ----------------------- */ + +#ifndef GL_EXT_framebuffer_object +#define GL_EXT_framebuffer_object 1 + +#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 +#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 +#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF +#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 +#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 +#define GL_FRAMEBUFFER_EXT 0x8D40 +#define GL_RENDERBUFFER_EXT 0x8D41 +#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 +#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 +#define GL_STENCIL_INDEX1_EXT 0x8D46 +#define GL_STENCIL_INDEX4_EXT 0x8D47 +#define GL_STENCIL_INDEX8_EXT 0x8D48 +#define GL_STENCIL_INDEX16_EXT 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 + +typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); +typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); +typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); +typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); + +#define glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT) +#define glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT) +#define glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT) +#define glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT) +#define glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT) +#define glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT) +#define glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT) +#define glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT) +#define glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT) +#define glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT) +#define glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT) +#define glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT) +#define glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT) +#define glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT) +#define glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT) +#define glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT) +#define glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT) + +#define GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object) + +#endif /* GL_EXT_framebuffer_object */ + +/* ------------------------ GL_EXT_framebuffer_sRGB ------------------------ */ + +#ifndef GL_EXT_framebuffer_sRGB +#define GL_EXT_framebuffer_sRGB 1 + +#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 +#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA + +#define GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB) + +#endif /* GL_EXT_framebuffer_sRGB */ + +/* ------------------------ GL_EXT_geometry_shader4 ------------------------ */ + +#ifndef GL_EXT_geometry_shader4 +#define GL_EXT_geometry_shader4 1 + +#define GL_LINES_ADJACENCY_EXT 0xA +#define GL_LINE_STRIP_ADJACENCY_EXT 0xB +#define GL_TRIANGLES_ADJACENCY_EXT 0xC +#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD +#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 +#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 +#define GL_GEOMETRY_SHADER_EXT 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); + +#define glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT) +#define glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT) +#define glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT) + +#define GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4) + +#endif /* GL_EXT_geometry_shader4 */ + +/* --------------------- GL_EXT_gpu_program_parameters --------------------- */ + +#ifndef GL_EXT_gpu_program_parameters +#define GL_EXT_gpu_program_parameters 1 + +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); + +#define glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT) +#define glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT) + +#define GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters) + +#endif /* GL_EXT_gpu_program_parameters */ + +/* --------------------------- GL_EXT_gpu_shader4 -------------------------- */ + +#ifndef GL_EXT_gpu_shader4 +#define GL_EXT_gpu_shader4 1 + +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD +#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 +#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 +#define GL_SAMPLER_BUFFER_EXT 0x8DC2 +#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 +#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 +#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 +#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 +#define GL_INT_SAMPLER_1D_EXT 0x8DC9 +#define GL_INT_SAMPLER_2D_EXT 0x8DCA +#define GL_INT_SAMPLER_3D_EXT 0x8DCB +#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC +#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD +#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF +#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 + +typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); + +#define glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT) +#define glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT) +#define glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT) +#define glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT) +#define glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT) +#define glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT) +#define glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT) +#define glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT) +#define glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT) +#define glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT) +#define glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT) +#define glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT) +#define glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT) +#define glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT) +#define glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT) +#define glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT) +#define glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT) +#define glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT) +#define glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT) +#define glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT) +#define glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT) +#define glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT) +#define glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT) +#define glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT) +#define glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT) +#define glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT) +#define glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT) +#define glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT) +#define glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT) +#define glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT) +#define glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT) +#define glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT) +#define glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT) +#define glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT) + +#define GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4) + +#endif /* GL_EXT_gpu_shader4 */ + +/* ---------------------------- GL_EXT_histogram --------------------------- */ + +#ifndef GL_EXT_histogram +#define GL_EXT_histogram 1 + +#define GL_HISTOGRAM_EXT 0x8024 +#define GL_PROXY_HISTOGRAM_EXT 0x8025 +#define GL_HISTOGRAM_WIDTH_EXT 0x8026 +#define GL_HISTOGRAM_FORMAT_EXT 0x8027 +#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C +#define GL_HISTOGRAM_SINK_EXT 0x802D +#define GL_MINMAX_EXT 0x802E +#define GL_MINMAX_FORMAT_EXT 0x802F +#define GL_MINMAX_SINK_EXT 0x8030 + +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void* values); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void* values); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLRESETMINMAXEXTPROC) (GLenum target); + +#define glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT) +#define glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT) +#define glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT) +#define glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT) +#define glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT) +#define glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT) +#define glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT) +#define glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT) +#define glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT) +#define glResetMinmaxEXT GLEW_GET_FUN(__glewResetMinmaxEXT) + +#define GLEW_EXT_histogram GLEW_GET_VAR(__GLEW_EXT_histogram) + +#endif /* GL_EXT_histogram */ + +/* ----------------------- GL_EXT_index_array_formats ---------------------- */ + +#ifndef GL_EXT_index_array_formats +#define GL_EXT_index_array_formats 1 + +#define GLEW_EXT_index_array_formats GLEW_GET_VAR(__GLEW_EXT_index_array_formats) + +#endif /* GL_EXT_index_array_formats */ + +/* --------------------------- GL_EXT_index_func --------------------------- */ + +#ifndef GL_EXT_index_func +#define GL_EXT_index_func 1 + +typedef void (GLAPIENTRY * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLfloat ref); + +#define glIndexFuncEXT GLEW_GET_FUN(__glewIndexFuncEXT) + +#define GLEW_EXT_index_func GLEW_GET_VAR(__GLEW_EXT_index_func) + +#endif /* GL_EXT_index_func */ + +/* ------------------------- GL_EXT_index_material ------------------------- */ + +#ifndef GL_EXT_index_material +#define GL_EXT_index_material 1 + +typedef void (GLAPIENTRY * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); + +#define glIndexMaterialEXT GLEW_GET_FUN(__glewIndexMaterialEXT) + +#define GLEW_EXT_index_material GLEW_GET_VAR(__GLEW_EXT_index_material) + +#endif /* GL_EXT_index_material */ + +/* -------------------------- GL_EXT_index_texture ------------------------- */ + +#ifndef GL_EXT_index_texture +#define GL_EXT_index_texture 1 + +#define GLEW_EXT_index_texture GLEW_GET_VAR(__GLEW_EXT_index_texture) + +#endif /* GL_EXT_index_texture */ + +/* -------------------------- GL_EXT_light_texture ------------------------- */ + +#ifndef GL_EXT_light_texture +#define GL_EXT_light_texture 1 + +#define GL_FRAGMENT_MATERIAL_EXT 0x8349 +#define GL_FRAGMENT_NORMAL_EXT 0x834A +#define GL_FRAGMENT_COLOR_EXT 0x834C +#define GL_ATTENUATION_EXT 0x834D +#define GL_SHADOW_ATTENUATION_EXT 0x834E +#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F +#define GL_TEXTURE_LIGHT_EXT 0x8350 +#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 +#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 + +typedef void (GLAPIENTRY * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); +typedef void (GLAPIENTRY * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); +typedef void (GLAPIENTRY * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); + +#define glApplyTextureEXT GLEW_GET_FUN(__glewApplyTextureEXT) +#define glTextureLightEXT GLEW_GET_FUN(__glewTextureLightEXT) +#define glTextureMaterialEXT GLEW_GET_FUN(__glewTextureMaterialEXT) + +#define GLEW_EXT_light_texture GLEW_GET_VAR(__GLEW_EXT_light_texture) + +#endif /* GL_EXT_light_texture */ + +/* ------------------------- GL_EXT_misc_attribute ------------------------- */ + +#ifndef GL_EXT_misc_attribute +#define GL_EXT_misc_attribute 1 + +#define GLEW_EXT_misc_attribute GLEW_GET_VAR(__GLEW_EXT_misc_attribute) + +#endif /* GL_EXT_misc_attribute */ + +/* ------------------------ GL_EXT_multi_draw_arrays ----------------------- */ + +#ifndef GL_EXT_multi_draw_arrays +#define GL_EXT_multi_draw_arrays 1 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, GLsizei* count, GLenum type, const GLvoid **indices, GLsizei primcount); + +#define glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT) +#define glMultiDrawElementsEXT GLEW_GET_FUN(__glewMultiDrawElementsEXT) + +#define GLEW_EXT_multi_draw_arrays GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays) + +#endif /* GL_EXT_multi_draw_arrays */ + +/* --------------------------- GL_EXT_multisample -------------------------- */ + +#ifndef GL_EXT_multisample +#define GL_EXT_multisample 1 + +#define GL_MULTISAMPLE_EXT 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F +#define GL_SAMPLE_MASK_EXT 0x80A0 +#define GL_1PASS_EXT 0x80A1 +#define GL_2PASS_0_EXT 0x80A2 +#define GL_2PASS_1_EXT 0x80A3 +#define GL_4PASS_0_EXT 0x80A4 +#define GL_4PASS_1_EXT 0x80A5 +#define GL_4PASS_2_EXT 0x80A6 +#define GL_4PASS_3_EXT 0x80A7 +#define GL_SAMPLE_BUFFERS_EXT 0x80A8 +#define GL_SAMPLES_EXT 0x80A9 +#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA +#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB +#define GL_SAMPLE_PATTERN_EXT 0x80AC +#define GL_MULTISAMPLE_BIT_EXT 0x20000000 + +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); +typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); + +#define glSampleMaskEXT GLEW_GET_FUN(__glewSampleMaskEXT) +#define glSamplePatternEXT GLEW_GET_FUN(__glewSamplePatternEXT) + +#define GLEW_EXT_multisample GLEW_GET_VAR(__GLEW_EXT_multisample) + +#endif /* GL_EXT_multisample */ + +/* ---------------------- GL_EXT_packed_depth_stencil ---------------------- */ + +#ifndef GL_EXT_packed_depth_stencil +#define GL_EXT_packed_depth_stencil 1 + +#define GL_DEPTH_STENCIL_EXT 0x84F9 +#define GL_UNSIGNED_INT_24_8_EXT 0x84FA +#define GL_DEPTH24_STENCIL8_EXT 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 + +#define GLEW_EXT_packed_depth_stencil GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil) + +#endif /* GL_EXT_packed_depth_stencil */ + +/* -------------------------- GL_EXT_packed_float -------------------------- */ + +#ifndef GL_EXT_packed_float +#define GL_EXT_packed_float 1 + +#define GL_R11F_G11F_B10F_EXT 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B +#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C + +#define GLEW_EXT_packed_float GLEW_GET_VAR(__GLEW_EXT_packed_float) + +#endif /* GL_EXT_packed_float */ + +/* -------------------------- GL_EXT_packed_pixels ------------------------- */ + +#ifndef GL_EXT_packed_pixels +#define GL_EXT_packed_pixels 1 + +#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 + +#define GLEW_EXT_packed_pixels GLEW_GET_VAR(__GLEW_EXT_packed_pixels) + +#endif /* GL_EXT_packed_pixels */ + +/* ------------------------ GL_EXT_paletted_texture ------------------------ */ + +#ifndef GL_EXT_paletted_texture +#define GL_EXT_paletted_texture 1 + +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 +#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 +#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED +#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 +#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B + +typedef void (GLAPIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void* data); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void* data); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); + +#define glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT) +#define glGetColorTableEXT GLEW_GET_FUN(__glewGetColorTableEXT) +#define glGetColorTableParameterfvEXT GLEW_GET_FUN(__glewGetColorTableParameterfvEXT) +#define glGetColorTableParameterivEXT GLEW_GET_FUN(__glewGetColorTableParameterivEXT) + +#define GLEW_EXT_paletted_texture GLEW_GET_VAR(__GLEW_EXT_paletted_texture) + +#endif /* GL_EXT_paletted_texture */ + +/* ----------------------- GL_EXT_pixel_buffer_object ---------------------- */ + +#ifndef GL_EXT_pixel_buffer_object +#define GL_EXT_pixel_buffer_object 1 + +#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF + +#define GLEW_EXT_pixel_buffer_object GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object) + +#endif /* GL_EXT_pixel_buffer_object */ + +/* ------------------------- GL_EXT_pixel_transform ------------------------ */ + +#ifndef GL_EXT_pixel_transform +#define GL_EXT_pixel_transform 1 + +#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 +#define GL_PIXEL_MAG_FILTER_EXT 0x8331 +#define GL_PIXEL_MIN_FILTER_EXT 0x8332 +#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 +#define GL_CUBIC_EXT 0x8334 +#define GL_AVERAGE_EXT 0x8335 +#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 +#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 +#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 + +typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); + +#define glGetPixelTransformParameterfvEXT GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT) +#define glGetPixelTransformParameterivEXT GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT) +#define glPixelTransformParameterfEXT GLEW_GET_FUN(__glewPixelTransformParameterfEXT) +#define glPixelTransformParameterfvEXT GLEW_GET_FUN(__glewPixelTransformParameterfvEXT) +#define glPixelTransformParameteriEXT GLEW_GET_FUN(__glewPixelTransformParameteriEXT) +#define glPixelTransformParameterivEXT GLEW_GET_FUN(__glewPixelTransformParameterivEXT) + +#define GLEW_EXT_pixel_transform GLEW_GET_VAR(__GLEW_EXT_pixel_transform) + +#endif /* GL_EXT_pixel_transform */ + +/* ------------------- GL_EXT_pixel_transform_color_table ------------------ */ + +#ifndef GL_EXT_pixel_transform_color_table +#define GL_EXT_pixel_transform_color_table 1 + +#define GLEW_EXT_pixel_transform_color_table GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table) + +#endif /* GL_EXT_pixel_transform_color_table */ + +/* ------------------------ GL_EXT_point_parameters ------------------------ */ + +#ifndef GL_EXT_point_parameters +#define GL_EXT_point_parameters 1 + +#define GL_POINT_SIZE_MIN_EXT 0x8126 +#define GL_POINT_SIZE_MAX_EXT 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 +#define GL_DISTANCE_ATTENUATION_EXT 0x8129 + +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat* params); + +#define glPointParameterfEXT GLEW_GET_FUN(__glewPointParameterfEXT) +#define glPointParameterfvEXT GLEW_GET_FUN(__glewPointParameterfvEXT) + +#define GLEW_EXT_point_parameters GLEW_GET_VAR(__GLEW_EXT_point_parameters) + +#endif /* GL_EXT_point_parameters */ + +/* ------------------------- GL_EXT_polygon_offset ------------------------- */ + +#ifndef GL_EXT_polygon_offset +#define GL_EXT_polygon_offset 1 + +#define GL_POLYGON_OFFSET_EXT 0x8037 +#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 +#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 + +typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); + +#define glPolygonOffsetEXT GLEW_GET_FUN(__glewPolygonOffsetEXT) + +#define GLEW_EXT_polygon_offset GLEW_GET_VAR(__GLEW_EXT_polygon_offset) + +#endif /* GL_EXT_polygon_offset */ + +/* ------------------------ GL_EXT_provoking_vertex ------------------------ */ + +#ifndef GL_EXT_provoking_vertex +#define GL_EXT_provoking_vertex 1 + +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E +#define GL_PROVOKING_VERTEX_EXT 0x8E4F + +typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); + +#define glProvokingVertexEXT GLEW_GET_FUN(__glewProvokingVertexEXT) + +#define GLEW_EXT_provoking_vertex GLEW_GET_VAR(__GLEW_EXT_provoking_vertex) + +#endif /* GL_EXT_provoking_vertex */ + +/* ------------------------- GL_EXT_rescale_normal ------------------------- */ + +#ifndef GL_EXT_rescale_normal +#define GL_EXT_rescale_normal 1 + +#define GL_RESCALE_NORMAL_EXT 0x803A + +#define GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal) + +#endif /* GL_EXT_rescale_normal */ + +/* -------------------------- GL_EXT_scene_marker -------------------------- */ + +#ifndef GL_EXT_scene_marker +#define GL_EXT_scene_marker 1 + +typedef void (GLAPIENTRY * PFNGLBEGINSCENEEXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLENDSCENEEXTPROC) (void); + +#define glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT) +#define glEndSceneEXT GLEW_GET_FUN(__glewEndSceneEXT) + +#define GLEW_EXT_scene_marker GLEW_GET_VAR(__GLEW_EXT_scene_marker) + +#endif /* GL_EXT_scene_marker */ + +/* ------------------------- GL_EXT_secondary_color ------------------------ */ + +#ifndef GL_EXT_secondary_color +#define GL_EXT_secondary_color 1 + +#define GL_COLOR_SUM_EXT 0x8458 +#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D +#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E + +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); + +#define glSecondaryColor3bEXT GLEW_GET_FUN(__glewSecondaryColor3bEXT) +#define glSecondaryColor3bvEXT GLEW_GET_FUN(__glewSecondaryColor3bvEXT) +#define glSecondaryColor3dEXT GLEW_GET_FUN(__glewSecondaryColor3dEXT) +#define glSecondaryColor3dvEXT GLEW_GET_FUN(__glewSecondaryColor3dvEXT) +#define glSecondaryColor3fEXT GLEW_GET_FUN(__glewSecondaryColor3fEXT) +#define glSecondaryColor3fvEXT GLEW_GET_FUN(__glewSecondaryColor3fvEXT) +#define glSecondaryColor3iEXT GLEW_GET_FUN(__glewSecondaryColor3iEXT) +#define glSecondaryColor3ivEXT GLEW_GET_FUN(__glewSecondaryColor3ivEXT) +#define glSecondaryColor3sEXT GLEW_GET_FUN(__glewSecondaryColor3sEXT) +#define glSecondaryColor3svEXT GLEW_GET_FUN(__glewSecondaryColor3svEXT) +#define glSecondaryColor3ubEXT GLEW_GET_FUN(__glewSecondaryColor3ubEXT) +#define glSecondaryColor3ubvEXT GLEW_GET_FUN(__glewSecondaryColor3ubvEXT) +#define glSecondaryColor3uiEXT GLEW_GET_FUN(__glewSecondaryColor3uiEXT) +#define glSecondaryColor3uivEXT GLEW_GET_FUN(__glewSecondaryColor3uivEXT) +#define glSecondaryColor3usEXT GLEW_GET_FUN(__glewSecondaryColor3usEXT) +#define glSecondaryColor3usvEXT GLEW_GET_FUN(__glewSecondaryColor3usvEXT) +#define glSecondaryColorPointerEXT GLEW_GET_FUN(__glewSecondaryColorPointerEXT) + +#define GLEW_EXT_secondary_color GLEW_GET_VAR(__GLEW_EXT_secondary_color) + +#endif /* GL_EXT_secondary_color */ + +/* --------------------- GL_EXT_separate_shader_objects -------------------- */ + +#ifndef GL_EXT_separate_shader_objects +#define GL_EXT_separate_shader_objects 1 + +#define GL_ACTIVE_PROGRAM_EXT 0x8B8D + +typedef void (GLAPIENTRY * PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); +typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar* string); +typedef void (GLAPIENTRY * PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); + +#define glActiveProgramEXT GLEW_GET_FUN(__glewActiveProgramEXT) +#define glCreateShaderProgramEXT GLEW_GET_FUN(__glewCreateShaderProgramEXT) +#define glUseShaderProgramEXT GLEW_GET_FUN(__glewUseShaderProgramEXT) + +#define GLEW_EXT_separate_shader_objects GLEW_GET_VAR(__GLEW_EXT_separate_shader_objects) + +#endif /* GL_EXT_separate_shader_objects */ + +/* --------------------- GL_EXT_separate_specular_color -------------------- */ + +#ifndef GL_EXT_separate_specular_color +#define GL_EXT_separate_specular_color 1 + +#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 +#define GL_SINGLE_COLOR_EXT 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA + +#define GLEW_EXT_separate_specular_color GLEW_GET_VAR(__GLEW_EXT_separate_specular_color) + +#endif /* GL_EXT_separate_specular_color */ + +/* --------------------- GL_EXT_shader_image_load_store -------------------- */ + +#ifndef GL_EXT_shader_image_load_store +#define GL_EXT_shader_image_load_store 1 + +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 +#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 +#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 +#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A +#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B +#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C +#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D +#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E +#define GL_IMAGE_1D_EXT 0x904C +#define GL_IMAGE_2D_EXT 0x904D +#define GL_IMAGE_3D_EXT 0x904E +#define GL_IMAGE_2D_RECT_EXT 0x904F +#define GL_IMAGE_CUBE_EXT 0x9050 +#define GL_IMAGE_BUFFER_EXT 0x9051 +#define GL_IMAGE_1D_ARRAY_EXT 0x9052 +#define GL_IMAGE_2D_ARRAY_EXT 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 +#define GL_INT_IMAGE_1D_EXT 0x9057 +#define GL_INT_IMAGE_2D_EXT 0x9058 +#define GL_INT_IMAGE_3D_EXT 0x9059 +#define GL_INT_IMAGE_2D_RECT_EXT 0x905A +#define GL_INT_IMAGE_CUBE_EXT 0x905B +#define GL_INT_IMAGE_BUFFER_EXT 0x905C +#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D +#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C +#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D +#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E +#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); +typedef void (GLAPIENTRY * PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers); + +#define glBindImageTextureEXT GLEW_GET_FUN(__glewBindImageTextureEXT) +#define glMemoryBarrierEXT GLEW_GET_FUN(__glewMemoryBarrierEXT) + +#define GLEW_EXT_shader_image_load_store GLEW_GET_VAR(__GLEW_EXT_shader_image_load_store) + +#endif /* GL_EXT_shader_image_load_store */ + +/* -------------------------- GL_EXT_shadow_funcs -------------------------- */ + +#ifndef GL_EXT_shadow_funcs +#define GL_EXT_shadow_funcs 1 + +#define GLEW_EXT_shadow_funcs GLEW_GET_VAR(__GLEW_EXT_shadow_funcs) + +#endif /* GL_EXT_shadow_funcs */ + +/* --------------------- GL_EXT_shared_texture_palette --------------------- */ + +#ifndef GL_EXT_shared_texture_palette +#define GL_EXT_shared_texture_palette 1 + +#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB + +#define GLEW_EXT_shared_texture_palette GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette) + +#endif /* GL_EXT_shared_texture_palette */ + +/* ------------------------ GL_EXT_stencil_clear_tag ----------------------- */ + +#ifndef GL_EXT_stencil_clear_tag +#define GL_EXT_stencil_clear_tag 1 + +#define GL_STENCIL_TAG_BITS_EXT 0x88F2 +#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 + +#define GLEW_EXT_stencil_clear_tag GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag) + +#endif /* GL_EXT_stencil_clear_tag */ + +/* ------------------------ GL_EXT_stencil_two_side ------------------------ */ + +#ifndef GL_EXT_stencil_two_side +#define GL_EXT_stencil_two_side 1 + +#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 +#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 + +typedef void (GLAPIENTRY * PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); + +#define glActiveStencilFaceEXT GLEW_GET_FUN(__glewActiveStencilFaceEXT) + +#define GLEW_EXT_stencil_two_side GLEW_GET_VAR(__GLEW_EXT_stencil_two_side) + +#endif /* GL_EXT_stencil_two_side */ + +/* -------------------------- GL_EXT_stencil_wrap -------------------------- */ + +#ifndef GL_EXT_stencil_wrap +#define GL_EXT_stencil_wrap 1 + +#define GL_INCR_WRAP_EXT 0x8507 +#define GL_DECR_WRAP_EXT 0x8508 + +#define GLEW_EXT_stencil_wrap GLEW_GET_VAR(__GLEW_EXT_stencil_wrap) + +#endif /* GL_EXT_stencil_wrap */ + +/* --------------------------- GL_EXT_subtexture --------------------------- */ + +#ifndef GL_EXT_subtexture +#define GL_EXT_subtexture 1 + +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); + +#define glTexSubImage1DEXT GLEW_GET_FUN(__glewTexSubImage1DEXT) +#define glTexSubImage2DEXT GLEW_GET_FUN(__glewTexSubImage2DEXT) +#define glTexSubImage3DEXT GLEW_GET_FUN(__glewTexSubImage3DEXT) + +#define GLEW_EXT_subtexture GLEW_GET_VAR(__GLEW_EXT_subtexture) + +#endif /* GL_EXT_subtexture */ + +/* ----------------------------- GL_EXT_texture ---------------------------- */ + +#ifndef GL_EXT_texture +#define GL_EXT_texture 1 + +#define GL_ALPHA4_EXT 0x803B +#define GL_ALPHA8_EXT 0x803C +#define GL_ALPHA12_EXT 0x803D +#define GL_ALPHA16_EXT 0x803E +#define GL_LUMINANCE4_EXT 0x803F +#define GL_LUMINANCE8_EXT 0x8040 +#define GL_LUMINANCE12_EXT 0x8041 +#define GL_LUMINANCE16_EXT 0x8042 +#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 +#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 +#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 +#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 +#define GL_INTENSITY_EXT 0x8049 +#define GL_INTENSITY4_EXT 0x804A +#define GL_INTENSITY8_EXT 0x804B +#define GL_INTENSITY12_EXT 0x804C +#define GL_INTENSITY16_EXT 0x804D +#define GL_RGB2_EXT 0x804E +#define GL_RGB4_EXT 0x804F +#define GL_RGB5_EXT 0x8050 +#define GL_RGB8_EXT 0x8051 +#define GL_RGB10_EXT 0x8052 +#define GL_RGB12_EXT 0x8053 +#define GL_RGB16_EXT 0x8054 +#define GL_RGBA2_EXT 0x8055 +#define GL_RGBA4_EXT 0x8056 +#define GL_RGB5_A1_EXT 0x8057 +#define GL_RGBA8_EXT 0x8058 +#define GL_RGB10_A2_EXT 0x8059 +#define GL_RGBA12_EXT 0x805A +#define GL_RGBA16_EXT 0x805B +#define GL_TEXTURE_RED_SIZE_EXT 0x805C +#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D +#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E +#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 +#define GL_REPLACE_EXT 0x8062 +#define GL_PROXY_TEXTURE_1D_EXT 0x8063 +#define GL_PROXY_TEXTURE_2D_EXT 0x8064 + +#define GLEW_EXT_texture GLEW_GET_VAR(__GLEW_EXT_texture) + +#endif /* GL_EXT_texture */ + +/* ---------------------------- GL_EXT_texture3D --------------------------- */ + +#ifndef GL_EXT_texture3D +#define GL_EXT_texture3D 1 + +#define GL_PACK_SKIP_IMAGES_EXT 0x806B +#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C +#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D +#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E +#define GL_TEXTURE_3D_EXT 0x806F +#define GL_PROXY_TEXTURE_3D_EXT 0x8070 +#define GL_TEXTURE_DEPTH_EXT 0x8071 +#define GL_TEXTURE_WRAP_R_EXT 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 + +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); + +#define glTexImage3DEXT GLEW_GET_FUN(__glewTexImage3DEXT) + +#define GLEW_EXT_texture3D GLEW_GET_VAR(__GLEW_EXT_texture3D) + +#endif /* GL_EXT_texture3D */ + +/* -------------------------- GL_EXT_texture_array ------------------------- */ + +#ifndef GL_EXT_texture_array +#define GL_EXT_texture_array 1 + +#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E +#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF +#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 +#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); + +#define glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT) + +#define GLEW_EXT_texture_array GLEW_GET_VAR(__GLEW_EXT_texture_array) + +#endif /* GL_EXT_texture_array */ + +/* ---------------------- GL_EXT_texture_buffer_object --------------------- */ + +#ifndef GL_EXT_texture_buffer_object +#define GL_EXT_texture_buffer_object 1 + +#define GL_TEXTURE_BUFFER_EXT 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E + +typedef void (GLAPIENTRY * PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); + +#define glTexBufferEXT GLEW_GET_FUN(__glewTexBufferEXT) + +#define GLEW_EXT_texture_buffer_object GLEW_GET_VAR(__GLEW_EXT_texture_buffer_object) + +#endif /* GL_EXT_texture_buffer_object */ + +/* -------------------- GL_EXT_texture_compression_dxt1 -------------------- */ + +#ifndef GL_EXT_texture_compression_dxt1 +#define GL_EXT_texture_compression_dxt1 1 + +#define GLEW_EXT_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1) + +#endif /* GL_EXT_texture_compression_dxt1 */ + +/* -------------------- GL_EXT_texture_compression_latc -------------------- */ + +#ifndef GL_EXT_texture_compression_latc +#define GL_EXT_texture_compression_latc 1 + +#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 +#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 +#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 +#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 + +#define GLEW_EXT_texture_compression_latc GLEW_GET_VAR(__GLEW_EXT_texture_compression_latc) + +#endif /* GL_EXT_texture_compression_latc */ + +/* -------------------- GL_EXT_texture_compression_rgtc -------------------- */ + +#ifndef GL_EXT_texture_compression_rgtc +#define GL_EXT_texture_compression_rgtc 1 + +#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC +#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD +#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE + +#define GLEW_EXT_texture_compression_rgtc GLEW_GET_VAR(__GLEW_EXT_texture_compression_rgtc) + +#endif /* GL_EXT_texture_compression_rgtc */ + +/* -------------------- GL_EXT_texture_compression_s3tc -------------------- */ + +#ifndef GL_EXT_texture_compression_s3tc +#define GL_EXT_texture_compression_s3tc 1 + +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 + +#define GLEW_EXT_texture_compression_s3tc GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc) + +#endif /* GL_EXT_texture_compression_s3tc */ + +/* ------------------------ GL_EXT_texture_cube_map ------------------------ */ + +#ifndef GL_EXT_texture_cube_map +#define GL_EXT_texture_cube_map 1 + +#define GL_NORMAL_MAP_EXT 0x8511 +#define GL_REFLECTION_MAP_EXT 0x8512 +#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C + +#define GLEW_EXT_texture_cube_map GLEW_GET_VAR(__GLEW_EXT_texture_cube_map) + +#endif /* GL_EXT_texture_cube_map */ + +/* ----------------------- GL_EXT_texture_edge_clamp ----------------------- */ + +#ifndef GL_EXT_texture_edge_clamp +#define GL_EXT_texture_edge_clamp 1 + +#define GL_CLAMP_TO_EDGE_EXT 0x812F + +#define GLEW_EXT_texture_edge_clamp GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp) + +#endif /* GL_EXT_texture_edge_clamp */ + +/* --------------------------- GL_EXT_texture_env -------------------------- */ + +#ifndef GL_EXT_texture_env +#define GL_EXT_texture_env 1 + +#define GL_TEXTURE_ENV0_EXT 0 +#define GL_ENV_BLEND_EXT 0 +#define GL_TEXTURE_ENV_SHIFT_EXT 0 +#define GL_ENV_REPLACE_EXT 0 +#define GL_ENV_ADD_EXT 0 +#define GL_ENV_SUBTRACT_EXT 0 +#define GL_TEXTURE_ENV_MODE_ALPHA_EXT 0 +#define GL_ENV_REVERSE_SUBTRACT_EXT 0 +#define GL_ENV_REVERSE_BLEND_EXT 0 +#define GL_ENV_COPY_EXT 0 +#define GL_ENV_MODULATE_EXT 0 + +#define GLEW_EXT_texture_env GLEW_GET_VAR(__GLEW_EXT_texture_env) + +#endif /* GL_EXT_texture_env */ + +/* ------------------------- GL_EXT_texture_env_add ------------------------ */ + +#ifndef GL_EXT_texture_env_add +#define GL_EXT_texture_env_add 1 + +#define GLEW_EXT_texture_env_add GLEW_GET_VAR(__GLEW_EXT_texture_env_add) + +#endif /* GL_EXT_texture_env_add */ + +/* ----------------------- GL_EXT_texture_env_combine ---------------------- */ + +#ifndef GL_EXT_texture_env_combine +#define GL_EXT_texture_env_combine 1 + +#define GL_COMBINE_EXT 0x8570 +#define GL_COMBINE_RGB_EXT 0x8571 +#define GL_COMBINE_ALPHA_EXT 0x8572 +#define GL_RGB_SCALE_EXT 0x8573 +#define GL_ADD_SIGNED_EXT 0x8574 +#define GL_INTERPOLATE_EXT 0x8575 +#define GL_CONSTANT_EXT 0x8576 +#define GL_PRIMARY_COLOR_EXT 0x8577 +#define GL_PREVIOUS_EXT 0x8578 +#define GL_SOURCE0_RGB_EXT 0x8580 +#define GL_SOURCE1_RGB_EXT 0x8581 +#define GL_SOURCE2_RGB_EXT 0x8582 +#define GL_SOURCE0_ALPHA_EXT 0x8588 +#define GL_SOURCE1_ALPHA_EXT 0x8589 +#define GL_SOURCE2_ALPHA_EXT 0x858A +#define GL_OPERAND0_RGB_EXT 0x8590 +#define GL_OPERAND1_RGB_EXT 0x8591 +#define GL_OPERAND2_RGB_EXT 0x8592 +#define GL_OPERAND0_ALPHA_EXT 0x8598 +#define GL_OPERAND1_ALPHA_EXT 0x8599 +#define GL_OPERAND2_ALPHA_EXT 0x859A + +#define GLEW_EXT_texture_env_combine GLEW_GET_VAR(__GLEW_EXT_texture_env_combine) + +#endif /* GL_EXT_texture_env_combine */ + +/* ------------------------ GL_EXT_texture_env_dot3 ------------------------ */ + +#ifndef GL_EXT_texture_env_dot3 +#define GL_EXT_texture_env_dot3 1 + +#define GL_DOT3_RGB_EXT 0x8740 +#define GL_DOT3_RGBA_EXT 0x8741 + +#define GLEW_EXT_texture_env_dot3 GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3) + +#endif /* GL_EXT_texture_env_dot3 */ + +/* ------------------- GL_EXT_texture_filter_anisotropic ------------------- */ + +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 + +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF + +#define GLEW_EXT_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic) + +#endif /* GL_EXT_texture_filter_anisotropic */ + +/* ------------------------- GL_EXT_texture_integer ------------------------ */ + +#ifndef GL_EXT_texture_integer +#define GL_EXT_texture_integer 1 + +#define GL_RGBA32UI_EXT 0x8D70 +#define GL_RGB32UI_EXT 0x8D71 +#define GL_ALPHA32UI_EXT 0x8D72 +#define GL_INTENSITY32UI_EXT 0x8D73 +#define GL_LUMINANCE32UI_EXT 0x8D74 +#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 +#define GL_RGBA16UI_EXT 0x8D76 +#define GL_RGB16UI_EXT 0x8D77 +#define GL_ALPHA16UI_EXT 0x8D78 +#define GL_INTENSITY16UI_EXT 0x8D79 +#define GL_LUMINANCE16UI_EXT 0x8D7A +#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B +#define GL_RGBA8UI_EXT 0x8D7C +#define GL_RGB8UI_EXT 0x8D7D +#define GL_ALPHA8UI_EXT 0x8D7E +#define GL_INTENSITY8UI_EXT 0x8D7F +#define GL_LUMINANCE8UI_EXT 0x8D80 +#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 +#define GL_RGBA32I_EXT 0x8D82 +#define GL_RGB32I_EXT 0x8D83 +#define GL_ALPHA32I_EXT 0x8D84 +#define GL_INTENSITY32I_EXT 0x8D85 +#define GL_LUMINANCE32I_EXT 0x8D86 +#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 +#define GL_RGBA16I_EXT 0x8D88 +#define GL_RGB16I_EXT 0x8D89 +#define GL_ALPHA16I_EXT 0x8D8A +#define GL_INTENSITY16I_EXT 0x8D8B +#define GL_LUMINANCE16I_EXT 0x8D8C +#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D +#define GL_RGBA8I_EXT 0x8D8E +#define GL_RGB8I_EXT 0x8D8F +#define GL_ALPHA8I_EXT 0x8D90 +#define GL_INTENSITY8I_EXT 0x8D91 +#define GL_LUMINANCE8I_EXT 0x8D92 +#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 +#define GL_RED_INTEGER_EXT 0x8D94 +#define GL_GREEN_INTEGER_EXT 0x8D95 +#define GL_BLUE_INTEGER_EXT 0x8D96 +#define GL_ALPHA_INTEGER_EXT 0x8D97 +#define GL_RGB_INTEGER_EXT 0x8D98 +#define GL_RGBA_INTEGER_EXT 0x8D99 +#define GL_BGR_INTEGER_EXT 0x8D9A +#define GL_BGRA_INTEGER_EXT 0x8D9B +#define GL_LUMINANCE_INTEGER_EXT 0x8D9C +#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D +#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E + +typedef void (GLAPIENTRY * PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); +typedef void (GLAPIENTRY * PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); + +#define glClearColorIiEXT GLEW_GET_FUN(__glewClearColorIiEXT) +#define glClearColorIuiEXT GLEW_GET_FUN(__glewClearColorIuiEXT) +#define glGetTexParameterIivEXT GLEW_GET_FUN(__glewGetTexParameterIivEXT) +#define glGetTexParameterIuivEXT GLEW_GET_FUN(__glewGetTexParameterIuivEXT) +#define glTexParameterIivEXT GLEW_GET_FUN(__glewTexParameterIivEXT) +#define glTexParameterIuivEXT GLEW_GET_FUN(__glewTexParameterIuivEXT) + +#define GLEW_EXT_texture_integer GLEW_GET_VAR(__GLEW_EXT_texture_integer) + +#endif /* GL_EXT_texture_integer */ + +/* ------------------------ GL_EXT_texture_lod_bias ------------------------ */ + +#ifndef GL_EXT_texture_lod_bias +#define GL_EXT_texture_lod_bias 1 + +#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD +#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 +#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 + +#define GLEW_EXT_texture_lod_bias GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias) + +#endif /* GL_EXT_texture_lod_bias */ + +/* ---------------------- GL_EXT_texture_mirror_clamp ---------------------- */ + +#ifndef GL_EXT_texture_mirror_clamp +#define GL_EXT_texture_mirror_clamp 1 + +#define GL_MIRROR_CLAMP_EXT 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 +#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 + +#define GLEW_EXT_texture_mirror_clamp GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp) + +#endif /* GL_EXT_texture_mirror_clamp */ + +/* ------------------------- GL_EXT_texture_object ------------------------- */ + +#ifndef GL_EXT_texture_object +#define GL_EXT_texture_object 1 + +#define GL_TEXTURE_PRIORITY_EXT 0x8066 +#define GL_TEXTURE_RESIDENT_EXT 0x8067 +#define GL_TEXTURE_1D_BINDING_EXT 0x8068 +#define GL_TEXTURE_2D_BINDING_EXT 0x8069 +#define GL_TEXTURE_3D_BINDING_EXT 0x806A + +typedef GLboolean (GLAPIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint* textures, GLboolean* residences); +typedef void (GLAPIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); +typedef void (GLAPIENTRY * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint* textures); +typedef void (GLAPIENTRY * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint* textures); +typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREEXTPROC) (GLuint texture); +typedef void (GLAPIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint* textures, const GLclampf* priorities); + +#define glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT) +#define glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT) +#define glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT) +#define glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT) +#define glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT) +#define glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT) + +#define GLEW_EXT_texture_object GLEW_GET_VAR(__GLEW_EXT_texture_object) + +#endif /* GL_EXT_texture_object */ + +/* --------------------- GL_EXT_texture_perturb_normal --------------------- */ + +#ifndef GL_EXT_texture_perturb_normal +#define GL_EXT_texture_perturb_normal 1 + +#define GL_PERTURB_EXT 0x85AE +#define GL_TEXTURE_NORMAL_EXT 0x85AF + +typedef void (GLAPIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode); + +#define glTextureNormalEXT GLEW_GET_FUN(__glewTextureNormalEXT) + +#define GLEW_EXT_texture_perturb_normal GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal) + +#endif /* GL_EXT_texture_perturb_normal */ + +/* ------------------------ GL_EXT_texture_rectangle ----------------------- */ + +#ifndef GL_EXT_texture_rectangle +#define GL_EXT_texture_rectangle 1 + +#define GL_TEXTURE_RECTANGLE_EXT 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 + +#define GLEW_EXT_texture_rectangle GLEW_GET_VAR(__GLEW_EXT_texture_rectangle) + +#endif /* GL_EXT_texture_rectangle */ + +/* -------------------------- GL_EXT_texture_sRGB -------------------------- */ + +#ifndef GL_EXT_texture_sRGB +#define GL_EXT_texture_sRGB 1 + +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB8_EXT 0x8C41 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 +#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 +#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 +#define GL_SLUMINANCE_EXT 0x8C46 +#define GL_SLUMINANCE8_EXT 0x8C47 +#define GL_COMPRESSED_SRGB_EXT 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 +#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B +#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F + +#define GLEW_EXT_texture_sRGB GLEW_GET_VAR(__GLEW_EXT_texture_sRGB) + +#endif /* GL_EXT_texture_sRGB */ + +/* ----------------------- GL_EXT_texture_sRGB_decode ---------------------- */ + +#ifndef GL_EXT_texture_sRGB_decode +#define GL_EXT_texture_sRGB_decode 1 + +#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 +#define GL_DECODE_EXT 0x8A49 +#define GL_SKIP_DECODE_EXT 0x8A4A + +#define GLEW_EXT_texture_sRGB_decode GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_decode) + +#endif /* GL_EXT_texture_sRGB_decode */ + +/* --------------------- GL_EXT_texture_shared_exponent -------------------- */ + +#ifndef GL_EXT_texture_shared_exponent +#define GL_EXT_texture_shared_exponent 1 + +#define GL_RGB9_E5_EXT 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E +#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F + +#define GLEW_EXT_texture_shared_exponent GLEW_GET_VAR(__GLEW_EXT_texture_shared_exponent) + +#endif /* GL_EXT_texture_shared_exponent */ + +/* -------------------------- GL_EXT_texture_snorm ------------------------- */ + +#ifndef GL_EXT_texture_snorm +#define GL_EXT_texture_snorm 1 + +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_ALPHA_SNORM 0x9010 +#define GL_LUMINANCE_SNORM 0x9011 +#define GL_LUMINANCE_ALPHA_SNORM 0x9012 +#define GL_INTENSITY_SNORM 0x9013 +#define GL_ALPHA8_SNORM 0x9014 +#define GL_LUMINANCE8_SNORM 0x9015 +#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 +#define GL_INTENSITY8_SNORM 0x9017 +#define GL_ALPHA16_SNORM 0x9018 +#define GL_LUMINANCE16_SNORM 0x9019 +#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A +#define GL_INTENSITY16_SNORM 0x901B + +#define GLEW_EXT_texture_snorm GLEW_GET_VAR(__GLEW_EXT_texture_snorm) + +#endif /* GL_EXT_texture_snorm */ + +/* ------------------------- GL_EXT_texture_swizzle ------------------------ */ + +#ifndef GL_EXT_texture_swizzle +#define GL_EXT_texture_swizzle 1 + +#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 +#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 +#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 +#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 + +#define GLEW_EXT_texture_swizzle GLEW_GET_VAR(__GLEW_EXT_texture_swizzle) + +#endif /* GL_EXT_texture_swizzle */ + +/* --------------------------- GL_EXT_timer_query -------------------------- */ + +#ifndef GL_EXT_timer_query +#define GL_EXT_timer_query 1 + +#define GL_TIME_ELAPSED_EXT 0x88BF + +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params); + +#define glGetQueryObjecti64vEXT GLEW_GET_FUN(__glewGetQueryObjecti64vEXT) +#define glGetQueryObjectui64vEXT GLEW_GET_FUN(__glewGetQueryObjectui64vEXT) + +#define GLEW_EXT_timer_query GLEW_GET_VAR(__GLEW_EXT_timer_query) + +#endif /* GL_EXT_timer_query */ + +/* ----------------------- GL_EXT_transform_feedback ----------------------- */ + +#ifndef GL_EXT_transform_feedback +#define GL_EXT_transform_feedback 1 + +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 +#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 +#define GL_RASTERIZER_DISCARD_EXT 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B +#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C +#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F + +typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar ** varyings, GLenum bufferMode); + +#define glBeginTransformFeedbackEXT GLEW_GET_FUN(__glewBeginTransformFeedbackEXT) +#define glBindBufferBaseEXT GLEW_GET_FUN(__glewBindBufferBaseEXT) +#define glBindBufferOffsetEXT GLEW_GET_FUN(__glewBindBufferOffsetEXT) +#define glBindBufferRangeEXT GLEW_GET_FUN(__glewBindBufferRangeEXT) +#define glEndTransformFeedbackEXT GLEW_GET_FUN(__glewEndTransformFeedbackEXT) +#define glGetTransformFeedbackVaryingEXT GLEW_GET_FUN(__glewGetTransformFeedbackVaryingEXT) +#define glTransformFeedbackVaryingsEXT GLEW_GET_FUN(__glewTransformFeedbackVaryingsEXT) + +#define GLEW_EXT_transform_feedback GLEW_GET_VAR(__GLEW_EXT_transform_feedback) + +#endif /* GL_EXT_transform_feedback */ + +/* -------------------------- GL_EXT_vertex_array -------------------------- */ + +#ifndef GL_EXT_vertex_array +#define GL_EXT_vertex_array 1 + +#define GL_DOUBLE_EXT 0x140A +#define GL_VERTEX_ARRAY_EXT 0x8074 +#define GL_NORMAL_ARRAY_EXT 0x8075 +#define GL_COLOR_ARRAY_EXT 0x8076 +#define GL_INDEX_ARRAY_EXT 0x8077 +#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 +#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 +#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A +#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B +#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C +#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D +#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E +#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F +#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 +#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 +#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 +#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 +#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 +#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 +#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 +#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 +#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A +#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B +#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C +#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D +#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E +#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F +#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 +#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 + +typedef void (GLAPIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i); +typedef void (GLAPIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer); +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean* pointer); +typedef void (GLAPIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void* pointer); +typedef void (GLAPIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void* pointer); +typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer); + +#define glArrayElementEXT GLEW_GET_FUN(__glewArrayElementEXT) +#define glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT) +#define glDrawArraysEXT GLEW_GET_FUN(__glewDrawArraysEXT) +#define glEdgeFlagPointerEXT GLEW_GET_FUN(__glewEdgeFlagPointerEXT) +#define glIndexPointerEXT GLEW_GET_FUN(__glewIndexPointerEXT) +#define glNormalPointerEXT GLEW_GET_FUN(__glewNormalPointerEXT) +#define glTexCoordPointerEXT GLEW_GET_FUN(__glewTexCoordPointerEXT) +#define glVertexPointerEXT GLEW_GET_FUN(__glewVertexPointerEXT) + +#define GLEW_EXT_vertex_array GLEW_GET_VAR(__GLEW_EXT_vertex_array) + +#endif /* GL_EXT_vertex_array */ + +/* ------------------------ GL_EXT_vertex_array_bgra ----------------------- */ + +#ifndef GL_EXT_vertex_array_bgra +#define GL_EXT_vertex_array_bgra 1 + +#define GL_BGRA 0x80E1 + +#define GLEW_EXT_vertex_array_bgra GLEW_GET_VAR(__GLEW_EXT_vertex_array_bgra) + +#endif /* GL_EXT_vertex_array_bgra */ + +/* ----------------------- GL_EXT_vertex_attrib_64bit ---------------------- */ + +#ifndef GL_EXT_vertex_attrib_64bit +#define GL_EXT_vertex_attrib_64bit 1 + +#define GL_DOUBLE_MAT2_EXT 0x8F46 +#define GL_DOUBLE_MAT3_EXT 0x8F47 +#define GL_DOUBLE_MAT4_EXT 0x8F48 +#define GL_DOUBLE_MAT2x3_EXT 0x8F49 +#define GL_DOUBLE_MAT2x4_EXT 0x8F4A +#define GL_DOUBLE_MAT3x2_EXT 0x8F4B +#define GL_DOUBLE_MAT3x4_EXT 0x8F4C +#define GL_DOUBLE_MAT4x2_EXT 0x8F4D +#define GL_DOUBLE_MAT4x3_EXT 0x8F4E +#define GL_DOUBLE_VEC2_EXT 0x8FFC +#define GL_DOUBLE_VEC3_EXT 0x8FFD +#define GL_DOUBLE_VEC4_EXT 0x8FFE + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); + +#define glGetVertexAttribLdvEXT GLEW_GET_FUN(__glewGetVertexAttribLdvEXT) +#define glVertexArrayVertexAttribLOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLOffsetEXT) +#define glVertexAttribL1dEXT GLEW_GET_FUN(__glewVertexAttribL1dEXT) +#define glVertexAttribL1dvEXT GLEW_GET_FUN(__glewVertexAttribL1dvEXT) +#define glVertexAttribL2dEXT GLEW_GET_FUN(__glewVertexAttribL2dEXT) +#define glVertexAttribL2dvEXT GLEW_GET_FUN(__glewVertexAttribL2dvEXT) +#define glVertexAttribL3dEXT GLEW_GET_FUN(__glewVertexAttribL3dEXT) +#define glVertexAttribL3dvEXT GLEW_GET_FUN(__glewVertexAttribL3dvEXT) +#define glVertexAttribL4dEXT GLEW_GET_FUN(__glewVertexAttribL4dEXT) +#define glVertexAttribL4dvEXT GLEW_GET_FUN(__glewVertexAttribL4dvEXT) +#define glVertexAttribLPointerEXT GLEW_GET_FUN(__glewVertexAttribLPointerEXT) + +#define GLEW_EXT_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_EXT_vertex_attrib_64bit) + +#endif /* GL_EXT_vertex_attrib_64bit */ + +/* -------------------------- GL_EXT_vertex_shader ------------------------- */ + +#ifndef GL_EXT_vertex_shader +#define GL_EXT_vertex_shader 1 + +#define GL_VERTEX_SHADER_EXT 0x8780 +#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 +#define GL_OP_INDEX_EXT 0x8782 +#define GL_OP_NEGATE_EXT 0x8783 +#define GL_OP_DOT3_EXT 0x8784 +#define GL_OP_DOT4_EXT 0x8785 +#define GL_OP_MUL_EXT 0x8786 +#define GL_OP_ADD_EXT 0x8787 +#define GL_OP_MADD_EXT 0x8788 +#define GL_OP_FRAC_EXT 0x8789 +#define GL_OP_MAX_EXT 0x878A +#define GL_OP_MIN_EXT 0x878B +#define GL_OP_SET_GE_EXT 0x878C +#define GL_OP_SET_LT_EXT 0x878D +#define GL_OP_CLAMP_EXT 0x878E +#define GL_OP_FLOOR_EXT 0x878F +#define GL_OP_ROUND_EXT 0x8790 +#define GL_OP_EXP_BASE_2_EXT 0x8791 +#define GL_OP_LOG_BASE_2_EXT 0x8792 +#define GL_OP_POWER_EXT 0x8793 +#define GL_OP_RECIP_EXT 0x8794 +#define GL_OP_RECIP_SQRT_EXT 0x8795 +#define GL_OP_SUB_EXT 0x8796 +#define GL_OP_CROSS_PRODUCT_EXT 0x8797 +#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 +#define GL_OP_MOV_EXT 0x8799 +#define GL_OUTPUT_VERTEX_EXT 0x879A +#define GL_OUTPUT_COLOR0_EXT 0x879B +#define GL_OUTPUT_COLOR1_EXT 0x879C +#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D +#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E +#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F +#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 +#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 +#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 +#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 +#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 +#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 +#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 +#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 +#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 +#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 +#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA +#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB +#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC +#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD +#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE +#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF +#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 +#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 +#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 +#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 +#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 +#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 +#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 +#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 +#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 +#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 +#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA +#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB +#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC +#define GL_OUTPUT_FOG_EXT 0x87BD +#define GL_SCALAR_EXT 0x87BE +#define GL_VECTOR_EXT 0x87BF +#define GL_MATRIX_EXT 0x87C0 +#define GL_VARIANT_EXT 0x87C1 +#define GL_INVARIANT_EXT 0x87C2 +#define GL_LOCAL_CONSTANT_EXT 0x87C3 +#define GL_LOCAL_EXT 0x87C4 +#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 +#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 +#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 +#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 +#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE +#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF +#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 +#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 +#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 +#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 +#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 +#define GL_X_EXT 0x87D5 +#define GL_Y_EXT 0x87D6 +#define GL_Z_EXT 0x87D7 +#define GL_W_EXT 0x87D8 +#define GL_NEGATIVE_X_EXT 0x87D9 +#define GL_NEGATIVE_Y_EXT 0x87DA +#define GL_NEGATIVE_Z_EXT 0x87DB +#define GL_NEGATIVE_W_EXT 0x87DC +#define GL_ZERO_EXT 0x87DD +#define GL_ONE_EXT 0x87DE +#define GL_NEGATIVE_ONE_EXT 0x87DF +#define GL_NORMALIZED_RANGE_EXT 0x87E0 +#define GL_FULL_RANGE_EXT 0x87E1 +#define GL_CURRENT_VERTEX_EXT 0x87E2 +#define GL_MVP_MATRIX_EXT 0x87E3 +#define GL_VARIANT_VALUE_EXT 0x87E4 +#define GL_VARIANT_DATATYPE_EXT 0x87E5 +#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 +#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 +#define GL_VARIANT_ARRAY_EXT 0x87E8 +#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 +#define GL_INVARIANT_VALUE_EXT 0x87EA +#define GL_INVARIANT_DATATYPE_EXT 0x87EB +#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC +#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED + +typedef void (GLAPIENTRY * PFNGLBEGINVERTEXSHADEREXTPROC) (void); +typedef GLuint (GLAPIENTRY * PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDPARAMETEREXTPROC) (GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); +typedef void (GLAPIENTRY * PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLENDVERTEXSHADEREXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef GLuint (GLAPIENTRY * PFNGLGENSYMBOLSEXTPROC) (GLenum dataType, GLenum storageType, GLenum range, GLuint components); +typedef GLuint (GLAPIENTRY * PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); +typedef void (GLAPIENTRY * PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (GLAPIENTRY * PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (GLAPIENTRY * PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid **data); +typedef void (GLAPIENTRY * PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef GLboolean (GLAPIENTRY * PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); +typedef void (GLAPIENTRY * PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, GLvoid *addr); +typedef void (GLAPIENTRY * PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, GLvoid *addr); +typedef void (GLAPIENTRY * PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); +typedef void (GLAPIENTRY * PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); +typedef void (GLAPIENTRY * PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +typedef void (GLAPIENTRY * PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (GLAPIENTRY * PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, GLvoid *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTBVEXTPROC) (GLuint id, GLbyte *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTDVEXTPROC) (GLuint id, GLdouble *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTFVEXTPROC) (GLuint id, GLfloat *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTIVEXTPROC) (GLuint id, GLint *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTSVEXTPROC) (GLuint id, GLshort *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTUBVEXTPROC) (GLuint id, GLubyte *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTUIVEXTPROC) (GLuint id, GLuint *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTUSVEXTPROC) (GLuint id, GLushort *addr); +typedef void (GLAPIENTRY * PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); + +#define glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT) +#define glBindLightParameterEXT GLEW_GET_FUN(__glewBindLightParameterEXT) +#define glBindMaterialParameterEXT GLEW_GET_FUN(__glewBindMaterialParameterEXT) +#define glBindParameterEXT GLEW_GET_FUN(__glewBindParameterEXT) +#define glBindTexGenParameterEXT GLEW_GET_FUN(__glewBindTexGenParameterEXT) +#define glBindTextureUnitParameterEXT GLEW_GET_FUN(__glewBindTextureUnitParameterEXT) +#define glBindVertexShaderEXT GLEW_GET_FUN(__glewBindVertexShaderEXT) +#define glDeleteVertexShaderEXT GLEW_GET_FUN(__glewDeleteVertexShaderEXT) +#define glDisableVariantClientStateEXT GLEW_GET_FUN(__glewDisableVariantClientStateEXT) +#define glEnableVariantClientStateEXT GLEW_GET_FUN(__glewEnableVariantClientStateEXT) +#define glEndVertexShaderEXT GLEW_GET_FUN(__glewEndVertexShaderEXT) +#define glExtractComponentEXT GLEW_GET_FUN(__glewExtractComponentEXT) +#define glGenSymbolsEXT GLEW_GET_FUN(__glewGenSymbolsEXT) +#define glGenVertexShadersEXT GLEW_GET_FUN(__glewGenVertexShadersEXT) +#define glGetInvariantBooleanvEXT GLEW_GET_FUN(__glewGetInvariantBooleanvEXT) +#define glGetInvariantFloatvEXT GLEW_GET_FUN(__glewGetInvariantFloatvEXT) +#define glGetInvariantIntegervEXT GLEW_GET_FUN(__glewGetInvariantIntegervEXT) +#define glGetLocalConstantBooleanvEXT GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT) +#define glGetLocalConstantFloatvEXT GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT) +#define glGetLocalConstantIntegervEXT GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT) +#define glGetVariantBooleanvEXT GLEW_GET_FUN(__glewGetVariantBooleanvEXT) +#define glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT) +#define glGetVariantIntegervEXT GLEW_GET_FUN(__glewGetVariantIntegervEXT) +#define glGetVariantPointervEXT GLEW_GET_FUN(__glewGetVariantPointervEXT) +#define glInsertComponentEXT GLEW_GET_FUN(__glewInsertComponentEXT) +#define glIsVariantEnabledEXT GLEW_GET_FUN(__glewIsVariantEnabledEXT) +#define glSetInvariantEXT GLEW_GET_FUN(__glewSetInvariantEXT) +#define glSetLocalConstantEXT GLEW_GET_FUN(__glewSetLocalConstantEXT) +#define glShaderOp1EXT GLEW_GET_FUN(__glewShaderOp1EXT) +#define glShaderOp2EXT GLEW_GET_FUN(__glewShaderOp2EXT) +#define glShaderOp3EXT GLEW_GET_FUN(__glewShaderOp3EXT) +#define glSwizzleEXT GLEW_GET_FUN(__glewSwizzleEXT) +#define glVariantPointerEXT GLEW_GET_FUN(__glewVariantPointerEXT) +#define glVariantbvEXT GLEW_GET_FUN(__glewVariantbvEXT) +#define glVariantdvEXT GLEW_GET_FUN(__glewVariantdvEXT) +#define glVariantfvEXT GLEW_GET_FUN(__glewVariantfvEXT) +#define glVariantivEXT GLEW_GET_FUN(__glewVariantivEXT) +#define glVariantsvEXT GLEW_GET_FUN(__glewVariantsvEXT) +#define glVariantubvEXT GLEW_GET_FUN(__glewVariantubvEXT) +#define glVariantuivEXT GLEW_GET_FUN(__glewVariantuivEXT) +#define glVariantusvEXT GLEW_GET_FUN(__glewVariantusvEXT) +#define glWriteMaskEXT GLEW_GET_FUN(__glewWriteMaskEXT) + +#define GLEW_EXT_vertex_shader GLEW_GET_VAR(__GLEW_EXT_vertex_shader) + +#endif /* GL_EXT_vertex_shader */ + +/* ------------------------ GL_EXT_vertex_weighting ------------------------ */ + +#ifndef GL_EXT_vertex_weighting +#define GL_EXT_vertex_weighting 1 + +#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 +#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 +#define GL_MODELVIEW0_EXT 0x1700 +#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 +#define GL_MODELVIEW1_MATRIX_EXT 0x8506 +#define GL_VERTEX_WEIGHTING_EXT 0x8509 +#define GL_MODELVIEW1_EXT 0x850A +#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B +#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C +#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D +#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E +#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F +#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 + +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, void* pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (GLfloat* weight); + +#define glVertexWeightPointerEXT GLEW_GET_FUN(__glewVertexWeightPointerEXT) +#define glVertexWeightfEXT GLEW_GET_FUN(__glewVertexWeightfEXT) +#define glVertexWeightfvEXT GLEW_GET_FUN(__glewVertexWeightfvEXT) + +#define GLEW_EXT_vertex_weighting GLEW_GET_VAR(__GLEW_EXT_vertex_weighting) + +#endif /* GL_EXT_vertex_weighting */ + +/* ------------------------- GL_EXT_x11_sync_object ------------------------ */ + +#ifndef GL_EXT_x11_sync_object +#define GL_EXT_x11_sync_object 1 + +#define GL_SYNC_X11_FENCE_EXT 0x90E1 + +typedef GLsync (GLAPIENTRY * PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); + +#define glImportSyncEXT GLEW_GET_FUN(__glewImportSyncEXT) + +#define GLEW_EXT_x11_sync_object GLEW_GET_VAR(__GLEW_EXT_x11_sync_object) + +#endif /* GL_EXT_x11_sync_object */ + +/* ---------------------- GL_GREMEDY_frame_terminator ---------------------- */ + +#ifndef GL_GREMEDY_frame_terminator +#define GL_GREMEDY_frame_terminator 1 + +typedef void (GLAPIENTRY * PFNGLFRAMETERMINATORGREMEDYPROC) (void); + +#define glFrameTerminatorGREMEDY GLEW_GET_FUN(__glewFrameTerminatorGREMEDY) + +#define GLEW_GREMEDY_frame_terminator GLEW_GET_VAR(__GLEW_GREMEDY_frame_terminator) + +#endif /* GL_GREMEDY_frame_terminator */ + +/* ------------------------ GL_GREMEDY_string_marker ----------------------- */ + +#ifndef GL_GREMEDY_string_marker +#define GL_GREMEDY_string_marker 1 + +typedef void (GLAPIENTRY * PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void* string); + +#define glStringMarkerGREMEDY GLEW_GET_FUN(__glewStringMarkerGREMEDY) + +#define GLEW_GREMEDY_string_marker GLEW_GET_VAR(__GLEW_GREMEDY_string_marker) + +#endif /* GL_GREMEDY_string_marker */ + +/* --------------------- GL_HP_convolution_border_modes -------------------- */ + +#ifndef GL_HP_convolution_border_modes +#define GL_HP_convolution_border_modes 1 + +#define GLEW_HP_convolution_border_modes GLEW_GET_VAR(__GLEW_HP_convolution_border_modes) + +#endif /* GL_HP_convolution_border_modes */ + +/* ------------------------- GL_HP_image_transform ------------------------- */ + +#ifndef GL_HP_image_transform +#define GL_HP_image_transform 1 + +typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); + +#define glGetImageTransformParameterfvHP GLEW_GET_FUN(__glewGetImageTransformParameterfvHP) +#define glGetImageTransformParameterivHP GLEW_GET_FUN(__glewGetImageTransformParameterivHP) +#define glImageTransformParameterfHP GLEW_GET_FUN(__glewImageTransformParameterfHP) +#define glImageTransformParameterfvHP GLEW_GET_FUN(__glewImageTransformParameterfvHP) +#define glImageTransformParameteriHP GLEW_GET_FUN(__glewImageTransformParameteriHP) +#define glImageTransformParameterivHP GLEW_GET_FUN(__glewImageTransformParameterivHP) + +#define GLEW_HP_image_transform GLEW_GET_VAR(__GLEW_HP_image_transform) + +#endif /* GL_HP_image_transform */ + +/* -------------------------- GL_HP_occlusion_test ------------------------- */ + +#ifndef GL_HP_occlusion_test +#define GL_HP_occlusion_test 1 + +#define GL_OCCLUSION_TEST_HP 0x8165 +#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 + +#define GLEW_HP_occlusion_test GLEW_GET_VAR(__GLEW_HP_occlusion_test) + +#endif /* GL_HP_occlusion_test */ + +/* ------------------------- GL_HP_texture_lighting ------------------------ */ + +#ifndef GL_HP_texture_lighting +#define GL_HP_texture_lighting 1 + +#define GLEW_HP_texture_lighting GLEW_GET_VAR(__GLEW_HP_texture_lighting) + +#endif /* GL_HP_texture_lighting */ + +/* --------------------------- GL_IBM_cull_vertex -------------------------- */ + +#ifndef GL_IBM_cull_vertex +#define GL_IBM_cull_vertex 1 + +#define GL_CULL_VERTEX_IBM 103050 + +#define GLEW_IBM_cull_vertex GLEW_GET_VAR(__GLEW_IBM_cull_vertex) + +#endif /* GL_IBM_cull_vertex */ + +/* ---------------------- GL_IBM_multimode_draw_arrays --------------------- */ + +#ifndef GL_IBM_multimode_draw_arrays +#define GL_IBM_multimode_draw_arrays 1 + +typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum* mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum* mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); + +#define glMultiModeDrawArraysIBM GLEW_GET_FUN(__glewMultiModeDrawArraysIBM) +#define glMultiModeDrawElementsIBM GLEW_GET_FUN(__glewMultiModeDrawElementsIBM) + +#define GLEW_IBM_multimode_draw_arrays GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays) + +#endif /* GL_IBM_multimode_draw_arrays */ + +/* ------------------------- GL_IBM_rasterpos_clip ------------------------- */ + +#ifndef GL_IBM_rasterpos_clip +#define GL_IBM_rasterpos_clip 1 + +#define GL_RASTER_POSITION_UNCLIPPED_IBM 103010 + +#define GLEW_IBM_rasterpos_clip GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip) + +#endif /* GL_IBM_rasterpos_clip */ + +/* --------------------------- GL_IBM_static_data -------------------------- */ + +#ifndef GL_IBM_static_data +#define GL_IBM_static_data 1 + +#define GL_ALL_STATIC_DATA_IBM 103060 +#define GL_STATIC_VERTEX_ARRAY_IBM 103061 + +#define GLEW_IBM_static_data GLEW_GET_VAR(__GLEW_IBM_static_data) + +#endif /* GL_IBM_static_data */ + +/* --------------------- GL_IBM_texture_mirrored_repeat -------------------- */ + +#ifndef GL_IBM_texture_mirrored_repeat +#define GL_IBM_texture_mirrored_repeat 1 + +#define GL_MIRRORED_REPEAT_IBM 0x8370 + +#define GLEW_IBM_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat) + +#endif /* GL_IBM_texture_mirrored_repeat */ + +/* ----------------------- GL_IBM_vertex_array_lists ----------------------- */ + +#ifndef GL_IBM_vertex_array_lists +#define GL_IBM_vertex_array_lists 1 + +#define GL_VERTEX_ARRAY_LIST_IBM 103070 +#define GL_NORMAL_ARRAY_LIST_IBM 103071 +#define GL_COLOR_ARRAY_LIST_IBM 103072 +#define GL_INDEX_ARRAY_LIST_IBM 103073 +#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 +#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 +#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 +#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 +#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 +#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 +#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 +#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 +#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 +#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 +#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 +#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 + +typedef void (GLAPIENTRY * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); + +#define glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM) +#define glEdgeFlagPointerListIBM GLEW_GET_FUN(__glewEdgeFlagPointerListIBM) +#define glFogCoordPointerListIBM GLEW_GET_FUN(__glewFogCoordPointerListIBM) +#define glIndexPointerListIBM GLEW_GET_FUN(__glewIndexPointerListIBM) +#define glNormalPointerListIBM GLEW_GET_FUN(__glewNormalPointerListIBM) +#define glSecondaryColorPointerListIBM GLEW_GET_FUN(__glewSecondaryColorPointerListIBM) +#define glTexCoordPointerListIBM GLEW_GET_FUN(__glewTexCoordPointerListIBM) +#define glVertexPointerListIBM GLEW_GET_FUN(__glewVertexPointerListIBM) + +#define GLEW_IBM_vertex_array_lists GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists) + +#endif /* GL_IBM_vertex_array_lists */ + +/* -------------------------- GL_INGR_color_clamp -------------------------- */ + +#ifndef GL_INGR_color_clamp +#define GL_INGR_color_clamp 1 + +#define GL_RED_MIN_CLAMP_INGR 0x8560 +#define GL_GREEN_MIN_CLAMP_INGR 0x8561 +#define GL_BLUE_MIN_CLAMP_INGR 0x8562 +#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 +#define GL_RED_MAX_CLAMP_INGR 0x8564 +#define GL_GREEN_MAX_CLAMP_INGR 0x8565 +#define GL_BLUE_MAX_CLAMP_INGR 0x8566 +#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 + +#define GLEW_INGR_color_clamp GLEW_GET_VAR(__GLEW_INGR_color_clamp) + +#endif /* GL_INGR_color_clamp */ + +/* ------------------------- GL_INGR_interlace_read ------------------------ */ + +#ifndef GL_INGR_interlace_read +#define GL_INGR_interlace_read 1 + +#define GL_INTERLACE_READ_INGR 0x8568 + +#define GLEW_INGR_interlace_read GLEW_GET_VAR(__GLEW_INGR_interlace_read) + +#endif /* GL_INGR_interlace_read */ + +/* ------------------------ GL_INTEL_parallel_arrays ----------------------- */ + +#ifndef GL_INTEL_parallel_arrays +#define GL_INTEL_parallel_arrays 1 + +#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 +#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 +#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 +#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 +#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 + +typedef void (GLAPIENTRY * PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); +typedef void (GLAPIENTRY * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void** pointer); +typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); + +#define glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL) +#define glNormalPointervINTEL GLEW_GET_FUN(__glewNormalPointervINTEL) +#define glTexCoordPointervINTEL GLEW_GET_FUN(__glewTexCoordPointervINTEL) +#define glVertexPointervINTEL GLEW_GET_FUN(__glewVertexPointervINTEL) + +#define GLEW_INTEL_parallel_arrays GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays) + +#endif /* GL_INTEL_parallel_arrays */ + +/* ------------------------ GL_INTEL_texture_scissor ----------------------- */ + +#ifndef GL_INTEL_texture_scissor +#define GL_INTEL_texture_scissor 1 + +typedef void (GLAPIENTRY * PFNGLTEXSCISSORFUNCINTELPROC) (GLenum target, GLenum lfunc, GLenum hfunc); +typedef void (GLAPIENTRY * PFNGLTEXSCISSORINTELPROC) (GLenum target, GLclampf tlow, GLclampf thigh); + +#define glTexScissorFuncINTEL GLEW_GET_FUN(__glewTexScissorFuncINTEL) +#define glTexScissorINTEL GLEW_GET_FUN(__glewTexScissorINTEL) + +#define GLEW_INTEL_texture_scissor GLEW_GET_VAR(__GLEW_INTEL_texture_scissor) + +#endif /* GL_INTEL_texture_scissor */ + +/* -------------------------- GL_KTX_buffer_region ------------------------- */ + +#ifndef GL_KTX_buffer_region +#define GL_KTX_buffer_region 1 + +#define GL_KTX_FRONT_REGION 0x0 +#define GL_KTX_BACK_REGION 0x1 +#define GL_KTX_Z_REGION 0x2 +#define GL_KTX_STENCIL_REGION 0x3 + +typedef GLuint (GLAPIENTRY * PFNGLBUFFERREGIONENABLEDPROC) (void); +typedef void (GLAPIENTRY * PFNGLDELETEBUFFERREGIONPROC) (GLenum region); +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest); +typedef GLuint (GLAPIENTRY * PFNGLNEWBUFFERREGIONPROC) (GLenum region); +typedef void (GLAPIENTRY * PFNGLREADBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height); + +#define glBufferRegionEnabled GLEW_GET_FUN(__glewBufferRegionEnabled) +#define glDeleteBufferRegion GLEW_GET_FUN(__glewDeleteBufferRegion) +#define glDrawBufferRegion GLEW_GET_FUN(__glewDrawBufferRegion) +#define glNewBufferRegion GLEW_GET_FUN(__glewNewBufferRegion) +#define glReadBufferRegion GLEW_GET_FUN(__glewReadBufferRegion) + +#define GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region) + +#endif /* GL_KTX_buffer_region */ + +/* ------------------------- GL_MESAX_texture_stack ------------------------ */ + +#ifndef GL_MESAX_texture_stack +#define GL_MESAX_texture_stack 1 + +#define GL_TEXTURE_1D_STACK_MESAX 0x8759 +#define GL_TEXTURE_2D_STACK_MESAX 0x875A +#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B +#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C +#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D +#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E + +#define GLEW_MESAX_texture_stack GLEW_GET_VAR(__GLEW_MESAX_texture_stack) + +#endif /* GL_MESAX_texture_stack */ + +/* -------------------------- GL_MESA_pack_invert -------------------------- */ + +#ifndef GL_MESA_pack_invert +#define GL_MESA_pack_invert 1 + +#define GL_PACK_INVERT_MESA 0x8758 + +#define GLEW_MESA_pack_invert GLEW_GET_VAR(__GLEW_MESA_pack_invert) + +#endif /* GL_MESA_pack_invert */ + +/* ------------------------- GL_MESA_resize_buffers ------------------------ */ + +#ifndef GL_MESA_resize_buffers +#define GL_MESA_resize_buffers 1 + +typedef void (GLAPIENTRY * PFNGLRESIZEBUFFERSMESAPROC) (void); + +#define glResizeBuffersMESA GLEW_GET_FUN(__glewResizeBuffersMESA) + +#define GLEW_MESA_resize_buffers GLEW_GET_VAR(__GLEW_MESA_resize_buffers) + +#endif /* GL_MESA_resize_buffers */ + +/* --------------------------- GL_MESA_window_pos -------------------------- */ + +#ifndef GL_MESA_window_pos +#define GL_MESA_window_pos 1 + +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVMESAPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVMESAPROC) (const GLshort* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVMESAPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVMESAPROC) (const GLshort* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IVMESAPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* p); + +#define glWindowPos2dMESA GLEW_GET_FUN(__glewWindowPos2dMESA) +#define glWindowPos2dvMESA GLEW_GET_FUN(__glewWindowPos2dvMESA) +#define glWindowPos2fMESA GLEW_GET_FUN(__glewWindowPos2fMESA) +#define glWindowPos2fvMESA GLEW_GET_FUN(__glewWindowPos2fvMESA) +#define glWindowPos2iMESA GLEW_GET_FUN(__glewWindowPos2iMESA) +#define glWindowPos2ivMESA GLEW_GET_FUN(__glewWindowPos2ivMESA) +#define glWindowPos2sMESA GLEW_GET_FUN(__glewWindowPos2sMESA) +#define glWindowPos2svMESA GLEW_GET_FUN(__glewWindowPos2svMESA) +#define glWindowPos3dMESA GLEW_GET_FUN(__glewWindowPos3dMESA) +#define glWindowPos3dvMESA GLEW_GET_FUN(__glewWindowPos3dvMESA) +#define glWindowPos3fMESA GLEW_GET_FUN(__glewWindowPos3fMESA) +#define glWindowPos3fvMESA GLEW_GET_FUN(__glewWindowPos3fvMESA) +#define glWindowPos3iMESA GLEW_GET_FUN(__glewWindowPos3iMESA) +#define glWindowPos3ivMESA GLEW_GET_FUN(__glewWindowPos3ivMESA) +#define glWindowPos3sMESA GLEW_GET_FUN(__glewWindowPos3sMESA) +#define glWindowPos3svMESA GLEW_GET_FUN(__glewWindowPos3svMESA) +#define glWindowPos4dMESA GLEW_GET_FUN(__glewWindowPos4dMESA) +#define glWindowPos4dvMESA GLEW_GET_FUN(__glewWindowPos4dvMESA) +#define glWindowPos4fMESA GLEW_GET_FUN(__glewWindowPos4fMESA) +#define glWindowPos4fvMESA GLEW_GET_FUN(__glewWindowPos4fvMESA) +#define glWindowPos4iMESA GLEW_GET_FUN(__glewWindowPos4iMESA) +#define glWindowPos4ivMESA GLEW_GET_FUN(__glewWindowPos4ivMESA) +#define glWindowPos4sMESA GLEW_GET_FUN(__glewWindowPos4sMESA) +#define glWindowPos4svMESA GLEW_GET_FUN(__glewWindowPos4svMESA) + +#define GLEW_MESA_window_pos GLEW_GET_VAR(__GLEW_MESA_window_pos) + +#endif /* GL_MESA_window_pos */ + +/* ------------------------- GL_MESA_ycbcr_texture ------------------------- */ + +#ifndef GL_MESA_ycbcr_texture +#define GL_MESA_ycbcr_texture 1 + +#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB +#define GL_YCBCR_MESA 0x8757 + +#define GLEW_MESA_ycbcr_texture GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture) + +#endif /* GL_MESA_ycbcr_texture */ + +/* ------------------------- GL_NVX_gpu_memory_info ------------------------ */ + +#ifndef GL_NVX_gpu_memory_info +#define GL_NVX_gpu_memory_info 1 + +#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 +#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 +#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 +#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A +#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B + +#define GLEW_NVX_gpu_memory_info GLEW_GET_VAR(__GLEW_NVX_gpu_memory_info) + +#endif /* GL_NVX_gpu_memory_info */ + +/* ------------------------- GL_NV_bindless_texture ------------------------ */ + +#ifndef GL_NV_bindless_texture +#define GL_NV_bindless_texture 1 + +typedef GLuint64 (GLAPIENTRY * PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); +typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); +typedef GLboolean (GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); +typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values); +typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); +typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64* value); + +#define glGetImageHandleNV GLEW_GET_FUN(__glewGetImageHandleNV) +#define glGetTextureHandleNV GLEW_GET_FUN(__glewGetTextureHandleNV) +#define glGetTextureSamplerHandleNV GLEW_GET_FUN(__glewGetTextureSamplerHandleNV) +#define glIsImageHandleResidentNV GLEW_GET_FUN(__glewIsImageHandleResidentNV) +#define glIsTextureHandleResidentNV GLEW_GET_FUN(__glewIsTextureHandleResidentNV) +#define glMakeImageHandleNonResidentNV GLEW_GET_FUN(__glewMakeImageHandleNonResidentNV) +#define glMakeImageHandleResidentNV GLEW_GET_FUN(__glewMakeImageHandleResidentNV) +#define glMakeTextureHandleNonResidentNV GLEW_GET_FUN(__glewMakeTextureHandleNonResidentNV) +#define glMakeTextureHandleResidentNV GLEW_GET_FUN(__glewMakeTextureHandleResidentNV) +#define glProgramUniformHandleui64NV GLEW_GET_FUN(__glewProgramUniformHandleui64NV) +#define glProgramUniformHandleui64vNV GLEW_GET_FUN(__glewProgramUniformHandleui64vNV) +#define glUniformHandleui64NV GLEW_GET_FUN(__glewUniformHandleui64NV) +#define glUniformHandleui64vNV GLEW_GET_FUN(__glewUniformHandleui64vNV) + +#define GLEW_NV_bindless_texture GLEW_GET_VAR(__GLEW_NV_bindless_texture) + +#endif /* GL_NV_bindless_texture */ + +/* --------------------------- GL_NV_blend_square -------------------------- */ + +#ifndef GL_NV_blend_square +#define GL_NV_blend_square 1 + +#define GLEW_NV_blend_square GLEW_GET_VAR(__GLEW_NV_blend_square) + +#endif /* GL_NV_blend_square */ + +/* ------------------------ GL_NV_conditional_render ----------------------- */ + +#ifndef GL_NV_conditional_render +#define GL_NV_conditional_render 1 + +#define GL_QUERY_WAIT_NV 0x8E13 +#define GL_QUERY_NO_WAIT_NV 0x8E14 +#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 + +typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); +typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVPROC) (void); + +#define glBeginConditionalRenderNV GLEW_GET_FUN(__glewBeginConditionalRenderNV) +#define glEndConditionalRenderNV GLEW_GET_FUN(__glewEndConditionalRenderNV) + +#define GLEW_NV_conditional_render GLEW_GET_VAR(__GLEW_NV_conditional_render) + +#endif /* GL_NV_conditional_render */ + +/* ----------------------- GL_NV_copy_depth_to_color ----------------------- */ + +#ifndef GL_NV_copy_depth_to_color +#define GL_NV_copy_depth_to_color 1 + +#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E +#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F + +#define GLEW_NV_copy_depth_to_color GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color) + +#endif /* GL_NV_copy_depth_to_color */ + +/* ---------------------------- GL_NV_copy_image --------------------------- */ + +#ifndef GL_NV_copy_image +#define GL_NV_copy_image 1 + +typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +#define glCopyImageSubDataNV GLEW_GET_FUN(__glewCopyImageSubDataNV) + +#define GLEW_NV_copy_image GLEW_GET_VAR(__GLEW_NV_copy_image) + +#endif /* GL_NV_copy_image */ + +/* ------------------------ GL_NV_depth_buffer_float ----------------------- */ + +#ifndef GL_NV_depth_buffer_float +#define GL_NV_depth_buffer_float 1 + +#define GL_DEPTH_COMPONENT32F_NV 0x8DAB +#define GL_DEPTH32F_STENCIL8_NV 0x8DAC +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD +#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF + +typedef void (GLAPIENTRY * PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); +typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); + +#define glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV) +#define glDepthBoundsdNV GLEW_GET_FUN(__glewDepthBoundsdNV) +#define glDepthRangedNV GLEW_GET_FUN(__glewDepthRangedNV) + +#define GLEW_NV_depth_buffer_float GLEW_GET_VAR(__GLEW_NV_depth_buffer_float) + +#endif /* GL_NV_depth_buffer_float */ + +/* --------------------------- GL_NV_depth_clamp --------------------------- */ + +#ifndef GL_NV_depth_clamp +#define GL_NV_depth_clamp 1 + +#define GL_DEPTH_CLAMP_NV 0x864F + +#define GLEW_NV_depth_clamp GLEW_GET_VAR(__GLEW_NV_depth_clamp) + +#endif /* GL_NV_depth_clamp */ + +/* ---------------------- GL_NV_depth_range_unclamped ---------------------- */ + +#ifndef GL_NV_depth_range_unclamped +#define GL_NV_depth_range_unclamped 1 + +#define GL_SAMPLE_COUNT_BITS_NV 0x8864 +#define GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865 +#define GL_QUERY_RESULT_NV 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_NV 0x8867 +#define GL_SAMPLE_COUNT_NV 0x8914 + +#define GLEW_NV_depth_range_unclamped GLEW_GET_VAR(__GLEW_NV_depth_range_unclamped) + +#endif /* GL_NV_depth_range_unclamped */ + +/* ---------------------------- GL_NV_evaluators --------------------------- */ + +#ifndef GL_NV_evaluators +#define GL_NV_evaluators 1 + +#define GL_EVAL_2D_NV 0x86C0 +#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 +#define GL_MAP_TESSELLATION_NV 0x86C2 +#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 +#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 +#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 +#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 +#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 +#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 +#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 +#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA +#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB +#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC +#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD +#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE +#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF +#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 +#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 +#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 +#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 +#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 +#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 +#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 +#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 + +typedef void (GLAPIENTRY * PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); +typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void* points); +typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void* points); +typedef void (GLAPIENTRY * PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint* params); + +#define glEvalMapsNV GLEW_GET_FUN(__glewEvalMapsNV) +#define glGetMapAttribParameterfvNV GLEW_GET_FUN(__glewGetMapAttribParameterfvNV) +#define glGetMapAttribParameterivNV GLEW_GET_FUN(__glewGetMapAttribParameterivNV) +#define glGetMapControlPointsNV GLEW_GET_FUN(__glewGetMapControlPointsNV) +#define glGetMapParameterfvNV GLEW_GET_FUN(__glewGetMapParameterfvNV) +#define glGetMapParameterivNV GLEW_GET_FUN(__glewGetMapParameterivNV) +#define glMapControlPointsNV GLEW_GET_FUN(__glewMapControlPointsNV) +#define glMapParameterfvNV GLEW_GET_FUN(__glewMapParameterfvNV) +#define glMapParameterivNV GLEW_GET_FUN(__glewMapParameterivNV) + +#define GLEW_NV_evaluators GLEW_GET_VAR(__GLEW_NV_evaluators) + +#endif /* GL_NV_evaluators */ + +/* ----------------------- GL_NV_explicit_multisample ---------------------- */ + +#ifndef GL_NV_explicit_multisample +#define GL_NV_explicit_multisample 1 + +#define GL_SAMPLE_POSITION_NV 0x8E50 +#define GL_SAMPLE_MASK_NV 0x8E51 +#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 +#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 +#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 +#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 +#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 +#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 +#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 +#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 + +typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat* val); +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); + +#define glGetMultisamplefvNV GLEW_GET_FUN(__glewGetMultisamplefvNV) +#define glSampleMaskIndexedNV GLEW_GET_FUN(__glewSampleMaskIndexedNV) +#define glTexRenderbufferNV GLEW_GET_FUN(__glewTexRenderbufferNV) + +#define GLEW_NV_explicit_multisample GLEW_GET_VAR(__GLEW_NV_explicit_multisample) + +#endif /* GL_NV_explicit_multisample */ + +/* ------------------------------ GL_NV_fence ------------------------------ */ + +#ifndef GL_NV_fence +#define GL_NV_fence 1 + +#define GL_ALL_COMPLETED_NV 0x84F2 +#define GL_FENCE_STATUS_NV 0x84F3 +#define GL_FENCE_CONDITION_NV 0x84F4 + +typedef void (GLAPIENTRY * PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint* fences); +typedef void (GLAPIENTRY * PFNGLFINISHFENCENVPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLGENFENCESNVPROC) (GLsizei n, GLuint* fences); +typedef void (GLAPIENTRY * PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISFENCENVPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); +typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCENVPROC) (GLuint fence); + +#define glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV) +#define glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV) +#define glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV) +#define glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV) +#define glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV) +#define glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV) +#define glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV) + +#define GLEW_NV_fence GLEW_GET_VAR(__GLEW_NV_fence) + +#endif /* GL_NV_fence */ + +/* --------------------------- GL_NV_float_buffer -------------------------- */ + +#ifndef GL_NV_float_buffer +#define GL_NV_float_buffer 1 + +#define GL_FLOAT_R_NV 0x8880 +#define GL_FLOAT_RG_NV 0x8881 +#define GL_FLOAT_RGB_NV 0x8882 +#define GL_FLOAT_RGBA_NV 0x8883 +#define GL_FLOAT_R16_NV 0x8884 +#define GL_FLOAT_R32_NV 0x8885 +#define GL_FLOAT_RG16_NV 0x8886 +#define GL_FLOAT_RG32_NV 0x8887 +#define GL_FLOAT_RGB16_NV 0x8888 +#define GL_FLOAT_RGB32_NV 0x8889 +#define GL_FLOAT_RGBA16_NV 0x888A +#define GL_FLOAT_RGBA32_NV 0x888B +#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C +#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D +#define GL_FLOAT_RGBA_MODE_NV 0x888E + +#define GLEW_NV_float_buffer GLEW_GET_VAR(__GLEW_NV_float_buffer) + +#endif /* GL_NV_float_buffer */ + +/* --------------------------- GL_NV_fog_distance -------------------------- */ + +#ifndef GL_NV_fog_distance +#define GL_NV_fog_distance 1 + +#define GL_FOG_DISTANCE_MODE_NV 0x855A +#define GL_EYE_RADIAL_NV 0x855B +#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C + +#define GLEW_NV_fog_distance GLEW_GET_VAR(__GLEW_NV_fog_distance) + +#endif /* GL_NV_fog_distance */ + +/* ------------------------- GL_NV_fragment_program ------------------------ */ + +#ifndef GL_NV_fragment_program +#define GL_NV_fragment_program 1 + +#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 +#define GL_FRAGMENT_PROGRAM_NV 0x8870 +#define GL_MAX_TEXTURE_COORDS_NV 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 +#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 +#define GL_PROGRAM_ERROR_STRING_NV 0x8874 + +typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble *params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLdouble v[]); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLfloat v[]); + +#define glGetProgramNamedParameterdvNV GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV) +#define glGetProgramNamedParameterfvNV GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV) +#define glProgramNamedParameter4dNV GLEW_GET_FUN(__glewProgramNamedParameter4dNV) +#define glProgramNamedParameter4dvNV GLEW_GET_FUN(__glewProgramNamedParameter4dvNV) +#define glProgramNamedParameter4fNV GLEW_GET_FUN(__glewProgramNamedParameter4fNV) +#define glProgramNamedParameter4fvNV GLEW_GET_FUN(__glewProgramNamedParameter4fvNV) + +#define GLEW_NV_fragment_program GLEW_GET_VAR(__GLEW_NV_fragment_program) + +#endif /* GL_NV_fragment_program */ + +/* ------------------------ GL_NV_fragment_program2 ------------------------ */ + +#ifndef GL_NV_fragment_program2 +#define GL_NV_fragment_program2 1 + +#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 +#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 +#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 +#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 +#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 + +#define GLEW_NV_fragment_program2 GLEW_GET_VAR(__GLEW_NV_fragment_program2) + +#endif /* GL_NV_fragment_program2 */ + +/* ------------------------ GL_NV_fragment_program4 ------------------------ */ + +#ifndef GL_NV_fragment_program4 +#define GL_NV_fragment_program4 1 + +#define GLEW_NV_fragment_program4 GLEW_GET_VAR(__GLEW_NV_fragment_program4) + +#endif /* GL_NV_fragment_program4 */ + +/* --------------------- GL_NV_fragment_program_option --------------------- */ + +#ifndef GL_NV_fragment_program_option +#define GL_NV_fragment_program_option 1 + +#define GLEW_NV_fragment_program_option GLEW_GET_VAR(__GLEW_NV_fragment_program_option) + +#endif /* GL_NV_fragment_program_option */ + +/* ----------------- GL_NV_framebuffer_multisample_coverage ---------------- */ + +#ifndef GL_NV_framebuffer_multisample_coverage +#define GL_NV_framebuffer_multisample_coverage 1 + +#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB +#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 +#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 +#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 + +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glRenderbufferStorageMultisampleCoverageNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleCoverageNV) + +#define GLEW_NV_framebuffer_multisample_coverage GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample_coverage) + +#endif /* GL_NV_framebuffer_multisample_coverage */ + +/* ------------------------ GL_NV_geometry_program4 ------------------------ */ + +#ifndef GL_NV_geometry_program4 +#define GL_NV_geometry_program4 1 + +#define GL_GEOMETRY_PROGRAM_NV 0x8C26 +#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 +#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 + +typedef void (GLAPIENTRY * PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); + +#define glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV) + +#define GLEW_NV_geometry_program4 GLEW_GET_VAR(__GLEW_NV_geometry_program4) + +#endif /* GL_NV_geometry_program4 */ + +/* ------------------------- GL_NV_geometry_shader4 ------------------------ */ + +#ifndef GL_NV_geometry_shader4 +#define GL_NV_geometry_shader4 1 + +#define GLEW_NV_geometry_shader4 GLEW_GET_VAR(__GLEW_NV_geometry_shader4) + +#endif /* GL_NV_geometry_shader4 */ + +/* --------------------------- GL_NV_gpu_program4 -------------------------- */ + +#ifndef GL_NV_gpu_program4 +#define GL_NV_gpu_program4 1 + +#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 +#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 +#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 +#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 +#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 +#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 +#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 + +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); + +#define glProgramEnvParameterI4iNV GLEW_GET_FUN(__glewProgramEnvParameterI4iNV) +#define glProgramEnvParameterI4ivNV GLEW_GET_FUN(__glewProgramEnvParameterI4ivNV) +#define glProgramEnvParameterI4uiNV GLEW_GET_FUN(__glewProgramEnvParameterI4uiNV) +#define glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV) +#define glProgramEnvParametersI4ivNV GLEW_GET_FUN(__glewProgramEnvParametersI4ivNV) +#define glProgramEnvParametersI4uivNV GLEW_GET_FUN(__glewProgramEnvParametersI4uivNV) +#define glProgramLocalParameterI4iNV GLEW_GET_FUN(__glewProgramLocalParameterI4iNV) +#define glProgramLocalParameterI4ivNV GLEW_GET_FUN(__glewProgramLocalParameterI4ivNV) +#define glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV) +#define glProgramLocalParameterI4uivNV GLEW_GET_FUN(__glewProgramLocalParameterI4uivNV) +#define glProgramLocalParametersI4ivNV GLEW_GET_FUN(__glewProgramLocalParametersI4ivNV) +#define glProgramLocalParametersI4uivNV GLEW_GET_FUN(__glewProgramLocalParametersI4uivNV) + +#define GLEW_NV_gpu_program4 GLEW_GET_VAR(__GLEW_NV_gpu_program4) + +#endif /* GL_NV_gpu_program4 */ + +/* --------------------------- GL_NV_gpu_program5 -------------------------- */ + +#ifndef GL_NV_gpu_program5 +#define GL_NV_gpu_program5 1 + +#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C +#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F + +#define GLEW_NV_gpu_program5 GLEW_GET_VAR(__GLEW_NV_gpu_program5) + +#endif /* GL_NV_gpu_program5 */ + +/* ------------------------- GL_NV_gpu_program_fp64 ------------------------ */ + +#ifndef GL_NV_gpu_program_fp64 +#define GL_NV_gpu_program_fp64 1 + +#define GLEW_NV_gpu_program_fp64 GLEW_GET_VAR(__GLEW_NV_gpu_program_fp64) + +#endif /* GL_NV_gpu_program_fp64 */ + +/* --------------------------- GL_NV_gpu_shader5 --------------------------- */ + +#ifndef GL_NV_gpu_shader5 +#define GL_NV_gpu_shader5 1 + +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F +#define GL_INT8_NV 0x8FE0 +#define GL_INT8_VEC2_NV 0x8FE1 +#define GL_INT8_VEC3_NV 0x8FE2 +#define GL_INT8_VEC4_NV 0x8FE3 +#define GL_INT16_NV 0x8FE4 +#define GL_INT16_VEC2_NV 0x8FE5 +#define GL_INT16_VEC3_NV 0x8FE6 +#define GL_INT16_VEC4_NV 0x8FE7 +#define GL_INT64_VEC2_NV 0x8FE9 +#define GL_INT64_VEC3_NV 0x8FEA +#define GL_INT64_VEC4_NV 0x8FEB +#define GL_UNSIGNED_INT8_NV 0x8FEC +#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED +#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE +#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF +#define GL_UNSIGNED_INT16_NV 0x8FF0 +#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 +#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 +#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 +#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 +#define GL_FLOAT16_NV 0x8FF8 +#define GL_FLOAT16_VEC2_NV 0x8FF9 +#define GL_FLOAT16_VEC3_NV 0x8FFA +#define GL_FLOAT16_VEC4_NV 0x8FFB + +typedef void (GLAPIENTRY * PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); +typedef void (GLAPIENTRY * PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); +typedef void (GLAPIENTRY * PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GLAPIENTRY * PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GLAPIENTRY * PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); + +#define glGetUniformi64vNV GLEW_GET_FUN(__glewGetUniformi64vNV) +#define glGetUniformui64vNV GLEW_GET_FUN(__glewGetUniformui64vNV) +#define glProgramUniform1i64NV GLEW_GET_FUN(__glewProgramUniform1i64NV) +#define glProgramUniform1i64vNV GLEW_GET_FUN(__glewProgramUniform1i64vNV) +#define glProgramUniform1ui64NV GLEW_GET_FUN(__glewProgramUniform1ui64NV) +#define glProgramUniform1ui64vNV GLEW_GET_FUN(__glewProgramUniform1ui64vNV) +#define glProgramUniform2i64NV GLEW_GET_FUN(__glewProgramUniform2i64NV) +#define glProgramUniform2i64vNV GLEW_GET_FUN(__glewProgramUniform2i64vNV) +#define glProgramUniform2ui64NV GLEW_GET_FUN(__glewProgramUniform2ui64NV) +#define glProgramUniform2ui64vNV GLEW_GET_FUN(__glewProgramUniform2ui64vNV) +#define glProgramUniform3i64NV GLEW_GET_FUN(__glewProgramUniform3i64NV) +#define glProgramUniform3i64vNV GLEW_GET_FUN(__glewProgramUniform3i64vNV) +#define glProgramUniform3ui64NV GLEW_GET_FUN(__glewProgramUniform3ui64NV) +#define glProgramUniform3ui64vNV GLEW_GET_FUN(__glewProgramUniform3ui64vNV) +#define glProgramUniform4i64NV GLEW_GET_FUN(__glewProgramUniform4i64NV) +#define glProgramUniform4i64vNV GLEW_GET_FUN(__glewProgramUniform4i64vNV) +#define glProgramUniform4ui64NV GLEW_GET_FUN(__glewProgramUniform4ui64NV) +#define glProgramUniform4ui64vNV GLEW_GET_FUN(__glewProgramUniform4ui64vNV) +#define glUniform1i64NV GLEW_GET_FUN(__glewUniform1i64NV) +#define glUniform1i64vNV GLEW_GET_FUN(__glewUniform1i64vNV) +#define glUniform1ui64NV GLEW_GET_FUN(__glewUniform1ui64NV) +#define glUniform1ui64vNV GLEW_GET_FUN(__glewUniform1ui64vNV) +#define glUniform2i64NV GLEW_GET_FUN(__glewUniform2i64NV) +#define glUniform2i64vNV GLEW_GET_FUN(__glewUniform2i64vNV) +#define glUniform2ui64NV GLEW_GET_FUN(__glewUniform2ui64NV) +#define glUniform2ui64vNV GLEW_GET_FUN(__glewUniform2ui64vNV) +#define glUniform3i64NV GLEW_GET_FUN(__glewUniform3i64NV) +#define glUniform3i64vNV GLEW_GET_FUN(__glewUniform3i64vNV) +#define glUniform3ui64NV GLEW_GET_FUN(__glewUniform3ui64NV) +#define glUniform3ui64vNV GLEW_GET_FUN(__glewUniform3ui64vNV) +#define glUniform4i64NV GLEW_GET_FUN(__glewUniform4i64NV) +#define glUniform4i64vNV GLEW_GET_FUN(__glewUniform4i64vNV) +#define glUniform4ui64NV GLEW_GET_FUN(__glewUniform4ui64NV) +#define glUniform4ui64vNV GLEW_GET_FUN(__glewUniform4ui64vNV) + +#define GLEW_NV_gpu_shader5 GLEW_GET_VAR(__GLEW_NV_gpu_shader5) + +#endif /* GL_NV_gpu_shader5 */ + +/* ---------------------------- GL_NV_half_float --------------------------- */ + +#ifndef GL_NV_half_float +#define GL_NV_half_float 1 + +#define GL_HALF_FLOAT_NV 0x140B + +typedef unsigned short GLhalf; + +typedef void (GLAPIENTRY * PFNGLCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); +typedef void (GLAPIENTRY * PFNGLCOLOR3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLCOLOR4HNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha); +typedef void (GLAPIENTRY * PFNGLCOLOR4HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLFOGCOORDHNVPROC) (GLhalf fog); +typedef void (GLAPIENTRY * PFNGLFOGCOORDHVNVPROC) (const GLhalf* fog); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalf s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalf s, GLhalf t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLNORMAL3HNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz); +typedef void (GLAPIENTRY * PFNGLNORMAL3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD1HNVPROC) (GLhalf s); +typedef void (GLAPIENTRY * PFNGLTEXCOORD1HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2HNVPROC) (GLhalf s, GLhalf t); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD3HNVPROC) (GLhalf s, GLhalf t, GLhalf r); +typedef void (GLAPIENTRY * PFNGLTEXCOORD3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4HNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEX2HNVPROC) (GLhalf x, GLhalf y); +typedef void (GLAPIENTRY * PFNGLVERTEX2HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEX3HNVPROC) (GLhalf x, GLhalf y, GLhalf z); +typedef void (GLAPIENTRY * PFNGLVERTEX3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEX4HNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w); +typedef void (GLAPIENTRY * PFNGLVERTEX4HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalf x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalf x, GLhalf y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHNVPROC) (GLhalf weight); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalf* weight); + +#define glColor3hNV GLEW_GET_FUN(__glewColor3hNV) +#define glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV) +#define glColor4hNV GLEW_GET_FUN(__glewColor4hNV) +#define glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV) +#define glFogCoordhNV GLEW_GET_FUN(__glewFogCoordhNV) +#define glFogCoordhvNV GLEW_GET_FUN(__glewFogCoordhvNV) +#define glMultiTexCoord1hNV GLEW_GET_FUN(__glewMultiTexCoord1hNV) +#define glMultiTexCoord1hvNV GLEW_GET_FUN(__glewMultiTexCoord1hvNV) +#define glMultiTexCoord2hNV GLEW_GET_FUN(__glewMultiTexCoord2hNV) +#define glMultiTexCoord2hvNV GLEW_GET_FUN(__glewMultiTexCoord2hvNV) +#define glMultiTexCoord3hNV GLEW_GET_FUN(__glewMultiTexCoord3hNV) +#define glMultiTexCoord3hvNV GLEW_GET_FUN(__glewMultiTexCoord3hvNV) +#define glMultiTexCoord4hNV GLEW_GET_FUN(__glewMultiTexCoord4hNV) +#define glMultiTexCoord4hvNV GLEW_GET_FUN(__glewMultiTexCoord4hvNV) +#define glNormal3hNV GLEW_GET_FUN(__glewNormal3hNV) +#define glNormal3hvNV GLEW_GET_FUN(__glewNormal3hvNV) +#define glSecondaryColor3hNV GLEW_GET_FUN(__glewSecondaryColor3hNV) +#define glSecondaryColor3hvNV GLEW_GET_FUN(__glewSecondaryColor3hvNV) +#define glTexCoord1hNV GLEW_GET_FUN(__glewTexCoord1hNV) +#define glTexCoord1hvNV GLEW_GET_FUN(__glewTexCoord1hvNV) +#define glTexCoord2hNV GLEW_GET_FUN(__glewTexCoord2hNV) +#define glTexCoord2hvNV GLEW_GET_FUN(__glewTexCoord2hvNV) +#define glTexCoord3hNV GLEW_GET_FUN(__glewTexCoord3hNV) +#define glTexCoord3hvNV GLEW_GET_FUN(__glewTexCoord3hvNV) +#define glTexCoord4hNV GLEW_GET_FUN(__glewTexCoord4hNV) +#define glTexCoord4hvNV GLEW_GET_FUN(__glewTexCoord4hvNV) +#define glVertex2hNV GLEW_GET_FUN(__glewVertex2hNV) +#define glVertex2hvNV GLEW_GET_FUN(__glewVertex2hvNV) +#define glVertex3hNV GLEW_GET_FUN(__glewVertex3hNV) +#define glVertex3hvNV GLEW_GET_FUN(__glewVertex3hvNV) +#define glVertex4hNV GLEW_GET_FUN(__glewVertex4hNV) +#define glVertex4hvNV GLEW_GET_FUN(__glewVertex4hvNV) +#define glVertexAttrib1hNV GLEW_GET_FUN(__glewVertexAttrib1hNV) +#define glVertexAttrib1hvNV GLEW_GET_FUN(__glewVertexAttrib1hvNV) +#define glVertexAttrib2hNV GLEW_GET_FUN(__glewVertexAttrib2hNV) +#define glVertexAttrib2hvNV GLEW_GET_FUN(__glewVertexAttrib2hvNV) +#define glVertexAttrib3hNV GLEW_GET_FUN(__glewVertexAttrib3hNV) +#define glVertexAttrib3hvNV GLEW_GET_FUN(__glewVertexAttrib3hvNV) +#define glVertexAttrib4hNV GLEW_GET_FUN(__glewVertexAttrib4hNV) +#define glVertexAttrib4hvNV GLEW_GET_FUN(__glewVertexAttrib4hvNV) +#define glVertexAttribs1hvNV GLEW_GET_FUN(__glewVertexAttribs1hvNV) +#define glVertexAttribs2hvNV GLEW_GET_FUN(__glewVertexAttribs2hvNV) +#define glVertexAttribs3hvNV GLEW_GET_FUN(__glewVertexAttribs3hvNV) +#define glVertexAttribs4hvNV GLEW_GET_FUN(__glewVertexAttribs4hvNV) +#define glVertexWeighthNV GLEW_GET_FUN(__glewVertexWeighthNV) +#define glVertexWeighthvNV GLEW_GET_FUN(__glewVertexWeighthvNV) + +#define GLEW_NV_half_float GLEW_GET_VAR(__GLEW_NV_half_float) + +#endif /* GL_NV_half_float */ + +/* ------------------------ GL_NV_light_max_exponent ----------------------- */ + +#ifndef GL_NV_light_max_exponent +#define GL_NV_light_max_exponent 1 + +#define GL_MAX_SHININESS_NV 0x8504 +#define GL_MAX_SPOT_EXPONENT_NV 0x8505 + +#define GLEW_NV_light_max_exponent GLEW_GET_VAR(__GLEW_NV_light_max_exponent) + +#endif /* GL_NV_light_max_exponent */ + +/* ----------------------- GL_NV_multisample_coverage ---------------------- */ + +#ifndef GL_NV_multisample_coverage +#define GL_NV_multisample_coverage 1 + +#define GL_COVERAGE_SAMPLES_NV 0x80A9 +#define GL_COLOR_SAMPLES_NV 0x8E20 + +#define GLEW_NV_multisample_coverage GLEW_GET_VAR(__GLEW_NV_multisample_coverage) + +#endif /* GL_NV_multisample_coverage */ + +/* --------------------- GL_NV_multisample_filter_hint --------------------- */ + +#ifndef GL_NV_multisample_filter_hint +#define GL_NV_multisample_filter_hint 1 + +#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 + +#define GLEW_NV_multisample_filter_hint GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint) + +#endif /* GL_NV_multisample_filter_hint */ + +/* ------------------------- GL_NV_occlusion_query ------------------------- */ + +#ifndef GL_NV_occlusion_query +#define GL_NV_occlusion_query 1 + +#define GL_PIXEL_COUNTER_BITS_NV 0x8864 +#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 +#define GL_PIXEL_COUNT_NV 0x8866 +#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 + +typedef void (GLAPIENTRY * PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLENDOCCLUSIONQUERYNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); + +#define glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV) +#define glDeleteOcclusionQueriesNV GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV) +#define glEndOcclusionQueryNV GLEW_GET_FUN(__glewEndOcclusionQueryNV) +#define glGenOcclusionQueriesNV GLEW_GET_FUN(__glewGenOcclusionQueriesNV) +#define glGetOcclusionQueryivNV GLEW_GET_FUN(__glewGetOcclusionQueryivNV) +#define glGetOcclusionQueryuivNV GLEW_GET_FUN(__glewGetOcclusionQueryuivNV) +#define glIsOcclusionQueryNV GLEW_GET_FUN(__glewIsOcclusionQueryNV) + +#define GLEW_NV_occlusion_query GLEW_GET_VAR(__GLEW_NV_occlusion_query) + +#endif /* GL_NV_occlusion_query */ + +/* ----------------------- GL_NV_packed_depth_stencil ---------------------- */ + +#ifndef GL_NV_packed_depth_stencil +#define GL_NV_packed_depth_stencil 1 + +#define GL_DEPTH_STENCIL_NV 0x84F9 +#define GL_UNSIGNED_INT_24_8_NV 0x84FA + +#define GLEW_NV_packed_depth_stencil GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil) + +#endif /* GL_NV_packed_depth_stencil */ + +/* --------------------- GL_NV_parameter_buffer_object --------------------- */ + +#ifndef GL_NV_parameter_buffer_object +#define GL_NV_parameter_buffer_object 1 + +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 +#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 +#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 +#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 + +typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); + +#define glProgramBufferParametersIivNV GLEW_GET_FUN(__glewProgramBufferParametersIivNV) +#define glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV) +#define glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV) + +#define GLEW_NV_parameter_buffer_object GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object) + +#endif /* GL_NV_parameter_buffer_object */ + +/* --------------------- GL_NV_parameter_buffer_object2 -------------------- */ + +#ifndef GL_NV_parameter_buffer_object2 +#define GL_NV_parameter_buffer_object2 1 + +#define GLEW_NV_parameter_buffer_object2 GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object2) + +#endif /* GL_NV_parameter_buffer_object2 */ + +/* -------------------------- GL_NV_path_rendering ------------------------- */ + +#ifndef GL_NV_path_rendering +#define GL_NV_path_rendering 1 + +#define GL_CLOSE_PATH_NV 0x00 +#define GL_BOLD_BIT_NV 0x01 +#define GL_GLYPH_WIDTH_BIT_NV 0x01 +#define GL_GLYPH_HEIGHT_BIT_NV 0x02 +#define GL_ITALIC_BIT_NV 0x02 +#define GL_MOVE_TO_NV 0x02 +#define GL_RELATIVE_MOVE_TO_NV 0x03 +#define GL_LINE_TO_NV 0x04 +#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 +#define GL_RELATIVE_LINE_TO_NV 0x05 +#define GL_HORIZONTAL_LINE_TO_NV 0x06 +#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 +#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 +#define GL_VERTICAL_LINE_TO_NV 0x08 +#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 +#define GL_QUADRATIC_CURVE_TO_NV 0x0A +#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B +#define GL_CUBIC_CURVE_TO_NV 0x0C +#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D +#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E +#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F +#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 +#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 +#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 +#define GL_SMALL_CCW_ARC_TO_NV 0x12 +#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 +#define GL_SMALL_CW_ARC_TO_NV 0x14 +#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 +#define GL_LARGE_CCW_ARC_TO_NV 0x16 +#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 +#define GL_LARGE_CW_ARC_TO_NV 0x18 +#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 +#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 +#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 +#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 +#define GL_RESTART_PATH_NV 0xF0 +#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 +#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 +#define GL_RECT_NV 0xF6 +#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 +#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA +#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC +#define GL_ARC_TO_NV 0xFE +#define GL_RELATIVE_ARC_TO_NV 0xFF +#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 +#define GL_PRIMARY_COLOR_NV 0x852C +#define GL_SECONDARY_COLOR_NV 0x852D +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PATH_FORMAT_SVG_NV 0x9070 +#define GL_PATH_FORMAT_PS_NV 0x9071 +#define GL_STANDARD_FONT_NAME_NV 0x9072 +#define GL_SYSTEM_FONT_NAME_NV 0x9073 +#define GL_FILE_NAME_NV 0x9074 +#define GL_PATH_STROKE_WIDTH_NV 0x9075 +#define GL_PATH_END_CAPS_NV 0x9076 +#define GL_PATH_INITIAL_END_CAP_NV 0x9077 +#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 +#define GL_PATH_JOIN_STYLE_NV 0x9079 +#define GL_PATH_MITER_LIMIT_NV 0x907A +#define GL_PATH_DASH_CAPS_NV 0x907B +#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C +#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D +#define GL_PATH_DASH_OFFSET_NV 0x907E +#define GL_PATH_CLIENT_LENGTH_NV 0x907F +#define GL_PATH_FILL_MODE_NV 0x9080 +#define GL_PATH_FILL_MASK_NV 0x9081 +#define GL_PATH_FILL_COVER_MODE_NV 0x9082 +#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 +#define GL_PATH_STROKE_MASK_NV 0x9084 +#define GL_COUNT_UP_NV 0x9088 +#define GL_COUNT_DOWN_NV 0x9089 +#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A +#define GL_CONVEX_HULL_NV 0x908B +#define GL_BOUNDING_BOX_NV 0x908D +#define GL_TRANSLATE_X_NV 0x908E +#define GL_TRANSLATE_Y_NV 0x908F +#define GL_TRANSLATE_2D_NV 0x9090 +#define GL_TRANSLATE_3D_NV 0x9091 +#define GL_AFFINE_2D_NV 0x9092 +#define GL_AFFINE_3D_NV 0x9094 +#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 +#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 +#define GL_UTF8_NV 0x909A +#define GL_UTF16_NV 0x909B +#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C +#define GL_PATH_COMMAND_COUNT_NV 0x909D +#define GL_PATH_COORD_COUNT_NV 0x909E +#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F +#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 +#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 +#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 +#define GL_SQUARE_NV 0x90A3 +#define GL_ROUND_NV 0x90A4 +#define GL_TRIANGULAR_NV 0x90A5 +#define GL_BEVEL_NV 0x90A6 +#define GL_MITER_REVERT_NV 0x90A7 +#define GL_MITER_TRUNCATE_NV 0x90A8 +#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 +#define GL_USE_MISSING_GLYPH_NV 0x90AA +#define GL_PATH_ERROR_POSITION_NV 0x90AB +#define GL_PATH_FOG_GEN_MODE_NV 0x90AC +#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD +#define GL_ADJACENT_PAIRS_NV 0x90AE +#define GL_FIRST_TO_REST_NV 0x90AF +#define GL_PATH_GEN_MODE_NV 0x90B0 +#define GL_PATH_GEN_COEFF_NV 0x90B1 +#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 +#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 +#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 +#define GL_MOVE_TO_RESETS_NV 0x90B5 +#define GL_MOVE_TO_CONTINUES_NV 0x90B6 +#define GL_PATH_STENCIL_FUNC_NV 0x90B7 +#define GL_PATH_STENCIL_REF_NV 0x90B8 +#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 +#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD +#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE +#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF +#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 +#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 +#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 +#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 +#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 +#define GL_FONT_ASCENDER_BIT_NV 0x00200000 +#define GL_FONT_DESCENDER_BIT_NV 0x00400000 +#define GL_FONT_HEIGHT_BIT_NV 0x00800000 +#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 +#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 +#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 +#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 +#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 + +typedef void (GLAPIENTRY * PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); +typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHNVPROC) (GLuint name, GLenum coverMode); +typedef void (GLAPIENTRY * PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); +typedef GLuint (GLAPIENTRY * PFNGLGENPATHSNVPROC) (GLsizei range); +typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat* value); +typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint* value); +typedef void (GLAPIENTRY * PFNGLGETPATHCOMMANDSNVPROC) (GLuint name, GLubyte* commands); +typedef void (GLAPIENTRY * PFNGLGETPATHCOORDSNVPROC) (GLuint name, GLfloat* coords); +typedef void (GLAPIENTRY * PFNGLGETPATHDASHARRAYNVPROC) (GLuint name, GLfloat* dashArray); +typedef GLfloat (GLAPIENTRY * PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); +typedef void (GLAPIENTRY * PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint fistPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics); +typedef void (GLAPIENTRY * PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERFVNVPROC) (GLuint name, GLenum param, GLfloat* value); +typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERIVNVPROC) (GLuint name, GLenum param, GLint* value); +typedef void (GLAPIENTRY * PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat* value); +typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint* value); +typedef void (GLAPIENTRY * PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +typedef GLboolean (GLAPIENTRY * PFNGLISPATHNVPROC) (GLuint path); +typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); +typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs); +typedef void (GLAPIENTRY * PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid*coords); +typedef void (GLAPIENTRY * PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void* coords); +typedef void (GLAPIENTRY * PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum zfunc); +typedef void (GLAPIENTRY * PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat* dashArray); +typedef void (GLAPIENTRY * PFNGLPATHFOGGENNVPROC) (GLenum genMode); +typedef void (GLAPIENTRY * PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (GLAPIENTRY * PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid*charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); +typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); +typedef void (GLAPIENTRY * PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); +typedef void (GLAPIENTRY * PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (GLAPIENTRY * PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void* pathString); +typedef void (GLAPIENTRY * PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid*coords); +typedef void (GLAPIENTRY * PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void* coords); +typedef void (GLAPIENTRY * PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs); +typedef GLboolean (GLAPIENTRY * PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); +typedef void (GLAPIENTRY * PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues); +typedef void (GLAPIENTRY * PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint paths[], const GLfloat weights[]); + +#define glCopyPathNV GLEW_GET_FUN(__glewCopyPathNV) +#define glCoverFillPathInstancedNV GLEW_GET_FUN(__glewCoverFillPathInstancedNV) +#define glCoverFillPathNV GLEW_GET_FUN(__glewCoverFillPathNV) +#define glCoverStrokePathInstancedNV GLEW_GET_FUN(__glewCoverStrokePathInstancedNV) +#define glCoverStrokePathNV GLEW_GET_FUN(__glewCoverStrokePathNV) +#define glDeletePathsNV GLEW_GET_FUN(__glewDeletePathsNV) +#define glGenPathsNV GLEW_GET_FUN(__glewGenPathsNV) +#define glGetPathColorGenfvNV GLEW_GET_FUN(__glewGetPathColorGenfvNV) +#define glGetPathColorGenivNV GLEW_GET_FUN(__glewGetPathColorGenivNV) +#define glGetPathCommandsNV GLEW_GET_FUN(__glewGetPathCommandsNV) +#define glGetPathCoordsNV GLEW_GET_FUN(__glewGetPathCoordsNV) +#define glGetPathDashArrayNV GLEW_GET_FUN(__glewGetPathDashArrayNV) +#define glGetPathLengthNV GLEW_GET_FUN(__glewGetPathLengthNV) +#define glGetPathMetricRangeNV GLEW_GET_FUN(__glewGetPathMetricRangeNV) +#define glGetPathMetricsNV GLEW_GET_FUN(__glewGetPathMetricsNV) +#define glGetPathParameterfvNV GLEW_GET_FUN(__glewGetPathParameterfvNV) +#define glGetPathParameterivNV GLEW_GET_FUN(__glewGetPathParameterivNV) +#define glGetPathSpacingNV GLEW_GET_FUN(__glewGetPathSpacingNV) +#define glGetPathTexGenfvNV GLEW_GET_FUN(__glewGetPathTexGenfvNV) +#define glGetPathTexGenivNV GLEW_GET_FUN(__glewGetPathTexGenivNV) +#define glInterpolatePathsNV GLEW_GET_FUN(__glewInterpolatePathsNV) +#define glIsPathNV GLEW_GET_FUN(__glewIsPathNV) +#define glIsPointInFillPathNV GLEW_GET_FUN(__glewIsPointInFillPathNV) +#define glIsPointInStrokePathNV GLEW_GET_FUN(__glewIsPointInStrokePathNV) +#define glPathColorGenNV GLEW_GET_FUN(__glewPathColorGenNV) +#define glPathCommandsNV GLEW_GET_FUN(__glewPathCommandsNV) +#define glPathCoordsNV GLEW_GET_FUN(__glewPathCoordsNV) +#define glPathCoverDepthFuncNV GLEW_GET_FUN(__glewPathCoverDepthFuncNV) +#define glPathDashArrayNV GLEW_GET_FUN(__glewPathDashArrayNV) +#define glPathFogGenNV GLEW_GET_FUN(__glewPathFogGenNV) +#define glPathGlyphRangeNV GLEW_GET_FUN(__glewPathGlyphRangeNV) +#define glPathGlyphsNV GLEW_GET_FUN(__glewPathGlyphsNV) +#define glPathParameterfNV GLEW_GET_FUN(__glewPathParameterfNV) +#define glPathParameterfvNV GLEW_GET_FUN(__glewPathParameterfvNV) +#define glPathParameteriNV GLEW_GET_FUN(__glewPathParameteriNV) +#define glPathParameterivNV GLEW_GET_FUN(__glewPathParameterivNV) +#define glPathStencilDepthOffsetNV GLEW_GET_FUN(__glewPathStencilDepthOffsetNV) +#define glPathStencilFuncNV GLEW_GET_FUN(__glewPathStencilFuncNV) +#define glPathStringNV GLEW_GET_FUN(__glewPathStringNV) +#define glPathSubCommandsNV GLEW_GET_FUN(__glewPathSubCommandsNV) +#define glPathSubCoordsNV GLEW_GET_FUN(__glewPathSubCoordsNV) +#define glPathTexGenNV GLEW_GET_FUN(__glewPathTexGenNV) +#define glPointAlongPathNV GLEW_GET_FUN(__glewPointAlongPathNV) +#define glStencilFillPathInstancedNV GLEW_GET_FUN(__glewStencilFillPathInstancedNV) +#define glStencilFillPathNV GLEW_GET_FUN(__glewStencilFillPathNV) +#define glStencilStrokePathInstancedNV GLEW_GET_FUN(__glewStencilStrokePathInstancedNV) +#define glStencilStrokePathNV GLEW_GET_FUN(__glewStencilStrokePathNV) +#define glTransformPathNV GLEW_GET_FUN(__glewTransformPathNV) +#define glWeightPathsNV GLEW_GET_FUN(__glewWeightPathsNV) + +#define GLEW_NV_path_rendering GLEW_GET_VAR(__GLEW_NV_path_rendering) + +#endif /* GL_NV_path_rendering */ + +/* ------------------------- GL_NV_pixel_data_range ------------------------ */ + +#ifndef GL_NV_pixel_data_range +#define GL_NV_pixel_data_range 1 + +#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 +#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 +#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A +#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B +#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C +#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D + +typedef void (GLAPIENTRY * PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, void* pointer); + +#define glFlushPixelDataRangeNV GLEW_GET_FUN(__glewFlushPixelDataRangeNV) +#define glPixelDataRangeNV GLEW_GET_FUN(__glewPixelDataRangeNV) + +#define GLEW_NV_pixel_data_range GLEW_GET_VAR(__GLEW_NV_pixel_data_range) + +#endif /* GL_NV_pixel_data_range */ + +/* --------------------------- GL_NV_point_sprite -------------------------- */ + +#ifndef GL_NV_point_sprite +#define GL_NV_point_sprite 1 + +#define GL_POINT_SPRITE_NV 0x8861 +#define GL_COORD_REPLACE_NV 0x8862 +#define GL_POINT_SPRITE_R_MODE_NV 0x8863 + +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint* params); + +#define glPointParameteriNV GLEW_GET_FUN(__glewPointParameteriNV) +#define glPointParameterivNV GLEW_GET_FUN(__glewPointParameterivNV) + +#define GLEW_NV_point_sprite GLEW_GET_VAR(__GLEW_NV_point_sprite) + +#endif /* GL_NV_point_sprite */ + +/* -------------------------- GL_NV_present_video -------------------------- */ + +#ifndef GL_NV_present_video +#define GL_NV_present_video 1 + +#define GL_FRAME_NV 0x8E26 +#define GL_FIELDS_NV 0x8E27 +#define GL_CURRENT_TIME_NV 0x8E28 +#define GL_NUM_FILL_STREAMS_NV 0x8E29 +#define GL_PRESENT_TIME_NV 0x8E2A +#define GL_PRESENT_DURATION_NV 0x8E2B + +typedef void (GLAPIENTRY * PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); + +#define glGetVideoi64vNV GLEW_GET_FUN(__glewGetVideoi64vNV) +#define glGetVideoivNV GLEW_GET_FUN(__glewGetVideoivNV) +#define glGetVideoui64vNV GLEW_GET_FUN(__glewGetVideoui64vNV) +#define glGetVideouivNV GLEW_GET_FUN(__glewGetVideouivNV) +#define glPresentFrameDualFillNV GLEW_GET_FUN(__glewPresentFrameDualFillNV) +#define glPresentFrameKeyedNV GLEW_GET_FUN(__glewPresentFrameKeyedNV) + +#define GLEW_NV_present_video GLEW_GET_VAR(__GLEW_NV_present_video) + +#endif /* GL_NV_present_video */ + +/* ------------------------ GL_NV_primitive_restart ------------------------ */ + +#ifndef GL_NV_primitive_restart +#define GL_NV_primitive_restart 1 + +#define GL_PRIMITIVE_RESTART_NV 0x8558 +#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 + +typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); +typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTNVPROC) (void); + +#define glPrimitiveRestartIndexNV GLEW_GET_FUN(__glewPrimitiveRestartIndexNV) +#define glPrimitiveRestartNV GLEW_GET_FUN(__glewPrimitiveRestartNV) + +#define GLEW_NV_primitive_restart GLEW_GET_VAR(__GLEW_NV_primitive_restart) + +#endif /* GL_NV_primitive_restart */ + +/* ------------------------ GL_NV_register_combiners ----------------------- */ + +#ifndef GL_NV_register_combiners +#define GL_NV_register_combiners 1 + +#define GL_REGISTER_COMBINERS_NV 0x8522 +#define GL_VARIABLE_A_NV 0x8523 +#define GL_VARIABLE_B_NV 0x8524 +#define GL_VARIABLE_C_NV 0x8525 +#define GL_VARIABLE_D_NV 0x8526 +#define GL_VARIABLE_E_NV 0x8527 +#define GL_VARIABLE_F_NV 0x8528 +#define GL_VARIABLE_G_NV 0x8529 +#define GL_CONSTANT_COLOR0_NV 0x852A +#define GL_CONSTANT_COLOR1_NV 0x852B +#define GL_PRIMARY_COLOR_NV 0x852C +#define GL_SECONDARY_COLOR_NV 0x852D +#define GL_SPARE0_NV 0x852E +#define GL_SPARE1_NV 0x852F +#define GL_DISCARD_NV 0x8530 +#define GL_E_TIMES_F_NV 0x8531 +#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 +#define GL_UNSIGNED_IDENTITY_NV 0x8536 +#define GL_UNSIGNED_INVERT_NV 0x8537 +#define GL_EXPAND_NORMAL_NV 0x8538 +#define GL_EXPAND_NEGATE_NV 0x8539 +#define GL_HALF_BIAS_NORMAL_NV 0x853A +#define GL_HALF_BIAS_NEGATE_NV 0x853B +#define GL_SIGNED_IDENTITY_NV 0x853C +#define GL_SIGNED_NEGATE_NV 0x853D +#define GL_SCALE_BY_TWO_NV 0x853E +#define GL_SCALE_BY_FOUR_NV 0x853F +#define GL_SCALE_BY_ONE_HALF_NV 0x8540 +#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 +#define GL_COMBINER_INPUT_NV 0x8542 +#define GL_COMBINER_MAPPING_NV 0x8543 +#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 +#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 +#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 +#define GL_COMBINER_MUX_SUM_NV 0x8547 +#define GL_COMBINER_SCALE_NV 0x8548 +#define GL_COMBINER_BIAS_NV 0x8549 +#define GL_COMBINER_AB_OUTPUT_NV 0x854A +#define GL_COMBINER_CD_OUTPUT_NV 0x854B +#define GL_COMBINER_SUM_OUTPUT_NV 0x854C +#define GL_MAX_GENERAL_COMBINERS_NV 0x854D +#define GL_NUM_GENERAL_COMBINERS_NV 0x854E +#define GL_COLOR_SUM_CLAMP_NV 0x854F +#define GL_COMBINER0_NV 0x8550 +#define GL_COMBINER1_NV 0x8551 +#define GL_COMBINER2_NV 0x8552 +#define GL_COMBINER3_NV 0x8553 +#define GL_COMBINER4_NV 0x8554 +#define GL_COMBINER5_NV 0x8555 +#define GL_COMBINER6_NV 0x8556 +#define GL_COMBINER7_NV 0x8557 + +typedef void (GLAPIENTRY * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (GLAPIENTRY * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint* params); + +#define glCombinerInputNV GLEW_GET_FUN(__glewCombinerInputNV) +#define glCombinerOutputNV GLEW_GET_FUN(__glewCombinerOutputNV) +#define glCombinerParameterfNV GLEW_GET_FUN(__glewCombinerParameterfNV) +#define glCombinerParameterfvNV GLEW_GET_FUN(__glewCombinerParameterfvNV) +#define glCombinerParameteriNV GLEW_GET_FUN(__glewCombinerParameteriNV) +#define glCombinerParameterivNV GLEW_GET_FUN(__glewCombinerParameterivNV) +#define glFinalCombinerInputNV GLEW_GET_FUN(__glewFinalCombinerInputNV) +#define glGetCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV) +#define glGetCombinerInputParameterivNV GLEW_GET_FUN(__glewGetCombinerInputParameterivNV) +#define glGetCombinerOutputParameterfvNV GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV) +#define glGetCombinerOutputParameterivNV GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV) +#define glGetFinalCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV) +#define glGetFinalCombinerInputParameterivNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV) + +#define GLEW_NV_register_combiners GLEW_GET_VAR(__GLEW_NV_register_combiners) + +#endif /* GL_NV_register_combiners */ + +/* ----------------------- GL_NV_register_combiners2 ----------------------- */ + +#ifndef GL_NV_register_combiners2 +#define GL_NV_register_combiners2 1 + +#define GL_PER_STAGE_CONSTANTS_NV 0x8535 + +typedef void (GLAPIENTRY * PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat* params); + +#define glCombinerStageParameterfvNV GLEW_GET_FUN(__glewCombinerStageParameterfvNV) +#define glGetCombinerStageParameterfvNV GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV) + +#define GLEW_NV_register_combiners2 GLEW_GET_VAR(__GLEW_NV_register_combiners2) + +#endif /* GL_NV_register_combiners2 */ + +/* ----------------------- GL_NV_shader_atomic_float ----------------------- */ + +#ifndef GL_NV_shader_atomic_float +#define GL_NV_shader_atomic_float 1 + +#define GLEW_NV_shader_atomic_float GLEW_GET_VAR(__GLEW_NV_shader_atomic_float) + +#endif /* GL_NV_shader_atomic_float */ + +/* ------------------------ GL_NV_shader_buffer_load ----------------------- */ + +#ifndef GL_NV_shader_buffer_load +#define GL_NV_shader_buffer_load 1 + +#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D +#define GL_GPU_ADDRESS_NV 0x8F34 +#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 + +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT* result); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT* params); +typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); +typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); +typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); +typedef void (GLAPIENTRY * PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); + +#define glGetBufferParameterui64vNV GLEW_GET_FUN(__glewGetBufferParameterui64vNV) +#define glGetIntegerui64vNV GLEW_GET_FUN(__glewGetIntegerui64vNV) +#define glGetNamedBufferParameterui64vNV GLEW_GET_FUN(__glewGetNamedBufferParameterui64vNV) +#define glIsBufferResidentNV GLEW_GET_FUN(__glewIsBufferResidentNV) +#define glIsNamedBufferResidentNV GLEW_GET_FUN(__glewIsNamedBufferResidentNV) +#define glMakeBufferNonResidentNV GLEW_GET_FUN(__glewMakeBufferNonResidentNV) +#define glMakeBufferResidentNV GLEW_GET_FUN(__glewMakeBufferResidentNV) +#define glMakeNamedBufferNonResidentNV GLEW_GET_FUN(__glewMakeNamedBufferNonResidentNV) +#define glMakeNamedBufferResidentNV GLEW_GET_FUN(__glewMakeNamedBufferResidentNV) +#define glProgramUniformui64NV GLEW_GET_FUN(__glewProgramUniformui64NV) +#define glProgramUniformui64vNV GLEW_GET_FUN(__glewProgramUniformui64vNV) +#define glUniformui64NV GLEW_GET_FUN(__glewUniformui64NV) +#define glUniformui64vNV GLEW_GET_FUN(__glewUniformui64vNV) + +#define GLEW_NV_shader_buffer_load GLEW_GET_VAR(__GLEW_NV_shader_buffer_load) + +#endif /* GL_NV_shader_buffer_load */ + +/* ---------------------- GL_NV_tessellation_program5 ---------------------- */ + +#ifndef GL_NV_tessellation_program5 +#define GL_NV_tessellation_program5 1 + +#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 +#define GL_TESS_CONTROL_PROGRAM_NV 0x891E +#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F +#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 +#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 + +#define GLEW_NV_tessellation_program5 GLEW_GET_VAR(__GLEW_NV_tessellation_program5) + +#endif /* GL_NV_tessellation_program5 */ + +/* -------------------------- GL_NV_texgen_emboss -------------------------- */ + +#ifndef GL_NV_texgen_emboss +#define GL_NV_texgen_emboss 1 + +#define GL_EMBOSS_LIGHT_NV 0x855D +#define GL_EMBOSS_CONSTANT_NV 0x855E +#define GL_EMBOSS_MAP_NV 0x855F + +#define GLEW_NV_texgen_emboss GLEW_GET_VAR(__GLEW_NV_texgen_emboss) + +#endif /* GL_NV_texgen_emboss */ + +/* ------------------------ GL_NV_texgen_reflection ------------------------ */ + +#ifndef GL_NV_texgen_reflection +#define GL_NV_texgen_reflection 1 + +#define GL_NORMAL_MAP_NV 0x8511 +#define GL_REFLECTION_MAP_NV 0x8512 + +#define GLEW_NV_texgen_reflection GLEW_GET_VAR(__GLEW_NV_texgen_reflection) + +#endif /* GL_NV_texgen_reflection */ + +/* ------------------------- GL_NV_texture_barrier ------------------------- */ + +#ifndef GL_NV_texture_barrier +#define GL_NV_texture_barrier 1 + +typedef void (GLAPIENTRY * PFNGLTEXTUREBARRIERNVPROC) (void); + +#define glTextureBarrierNV GLEW_GET_FUN(__glewTextureBarrierNV) + +#define GLEW_NV_texture_barrier GLEW_GET_VAR(__GLEW_NV_texture_barrier) + +#endif /* GL_NV_texture_barrier */ + +/* --------------------- GL_NV_texture_compression_vtc --------------------- */ + +#ifndef GL_NV_texture_compression_vtc +#define GL_NV_texture_compression_vtc 1 + +#define GLEW_NV_texture_compression_vtc GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc) + +#endif /* GL_NV_texture_compression_vtc */ + +/* ----------------------- GL_NV_texture_env_combine4 ---------------------- */ + +#ifndef GL_NV_texture_env_combine4 +#define GL_NV_texture_env_combine4 1 + +#define GL_COMBINE4_NV 0x8503 +#define GL_SOURCE3_RGB_NV 0x8583 +#define GL_SOURCE3_ALPHA_NV 0x858B +#define GL_OPERAND3_RGB_NV 0x8593 +#define GL_OPERAND3_ALPHA_NV 0x859B + +#define GLEW_NV_texture_env_combine4 GLEW_GET_VAR(__GLEW_NV_texture_env_combine4) + +#endif /* GL_NV_texture_env_combine4 */ + +/* ---------------------- GL_NV_texture_expand_normal ---------------------- */ + +#ifndef GL_NV_texture_expand_normal +#define GL_NV_texture_expand_normal 1 + +#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F + +#define GLEW_NV_texture_expand_normal GLEW_GET_VAR(__GLEW_NV_texture_expand_normal) + +#endif /* GL_NV_texture_expand_normal */ + +/* ----------------------- GL_NV_texture_multisample ----------------------- */ + +#ifndef GL_NV_texture_multisample +#define GL_NV_texture_multisample 1 + +#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 +#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 + +typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); + +#define glTexImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage2DMultisampleCoverageNV) +#define glTexImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage3DMultisampleCoverageNV) +#define glTextureImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage2DMultisampleCoverageNV) +#define glTextureImage2DMultisampleNV GLEW_GET_FUN(__glewTextureImage2DMultisampleNV) +#define glTextureImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage3DMultisampleCoverageNV) +#define glTextureImage3DMultisampleNV GLEW_GET_FUN(__glewTextureImage3DMultisampleNV) + +#define GLEW_NV_texture_multisample GLEW_GET_VAR(__GLEW_NV_texture_multisample) + +#endif /* GL_NV_texture_multisample */ + +/* ------------------------ GL_NV_texture_rectangle ------------------------ */ + +#ifndef GL_NV_texture_rectangle +#define GL_NV_texture_rectangle 1 + +#define GL_TEXTURE_RECTANGLE_NV 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 + +#define GLEW_NV_texture_rectangle GLEW_GET_VAR(__GLEW_NV_texture_rectangle) + +#endif /* GL_NV_texture_rectangle */ + +/* -------------------------- GL_NV_texture_shader ------------------------- */ + +#ifndef GL_NV_texture_shader +#define GL_NV_texture_shader 1 + +#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C +#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D +#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E +#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 +#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA +#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB +#define GL_DSDT_MAG_INTENSITY_NV 0x86DC +#define GL_SHADER_CONSISTENT_NV 0x86DD +#define GL_TEXTURE_SHADER_NV 0x86DE +#define GL_SHADER_OPERATION_NV 0x86DF +#define GL_CULL_MODES_NV 0x86E0 +#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 +#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 +#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 +#define GL_CONST_EYE_NV 0x86E5 +#define GL_PASS_THROUGH_NV 0x86E6 +#define GL_CULL_FRAGMENT_NV 0x86E7 +#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 +#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 +#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA +#define GL_DOT_PRODUCT_NV 0x86EC +#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED +#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE +#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 +#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 +#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 +#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 +#define GL_HILO_NV 0x86F4 +#define GL_DSDT_NV 0x86F5 +#define GL_DSDT_MAG_NV 0x86F6 +#define GL_DSDT_MAG_VIB_NV 0x86F7 +#define GL_HILO16_NV 0x86F8 +#define GL_SIGNED_HILO_NV 0x86F9 +#define GL_SIGNED_HILO16_NV 0x86FA +#define GL_SIGNED_RGBA_NV 0x86FB +#define GL_SIGNED_RGBA8_NV 0x86FC +#define GL_SIGNED_RGB_NV 0x86FE +#define GL_SIGNED_RGB8_NV 0x86FF +#define GL_SIGNED_LUMINANCE_NV 0x8701 +#define GL_SIGNED_LUMINANCE8_NV 0x8702 +#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 +#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 +#define GL_SIGNED_ALPHA_NV 0x8705 +#define GL_SIGNED_ALPHA8_NV 0x8706 +#define GL_SIGNED_INTENSITY_NV 0x8707 +#define GL_SIGNED_INTENSITY8_NV 0x8708 +#define GL_DSDT8_NV 0x8709 +#define GL_DSDT8_MAG8_NV 0x870A +#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B +#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C +#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D +#define GL_HI_SCALE_NV 0x870E +#define GL_LO_SCALE_NV 0x870F +#define GL_DS_SCALE_NV 0x8710 +#define GL_DT_SCALE_NV 0x8711 +#define GL_MAGNITUDE_SCALE_NV 0x8712 +#define GL_VIBRANCE_SCALE_NV 0x8713 +#define GL_HI_BIAS_NV 0x8714 +#define GL_LO_BIAS_NV 0x8715 +#define GL_DS_BIAS_NV 0x8716 +#define GL_DT_BIAS_NV 0x8717 +#define GL_MAGNITUDE_BIAS_NV 0x8718 +#define GL_VIBRANCE_BIAS_NV 0x8719 +#define GL_TEXTURE_BORDER_VALUES_NV 0x871A +#define GL_TEXTURE_HI_SIZE_NV 0x871B +#define GL_TEXTURE_LO_SIZE_NV 0x871C +#define GL_TEXTURE_DS_SIZE_NV 0x871D +#define GL_TEXTURE_DT_SIZE_NV 0x871E +#define GL_TEXTURE_MAG_SIZE_NV 0x871F + +#define GLEW_NV_texture_shader GLEW_GET_VAR(__GLEW_NV_texture_shader) + +#endif /* GL_NV_texture_shader */ + +/* ------------------------- GL_NV_texture_shader2 ------------------------- */ + +#ifndef GL_NV_texture_shader2 +#define GL_NV_texture_shader2 1 + +#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA +#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB +#define GL_DSDT_MAG_INTENSITY_NV 0x86DC +#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF +#define GL_HILO_NV 0x86F4 +#define GL_DSDT_NV 0x86F5 +#define GL_DSDT_MAG_NV 0x86F6 +#define GL_DSDT_MAG_VIB_NV 0x86F7 +#define GL_HILO16_NV 0x86F8 +#define GL_SIGNED_HILO_NV 0x86F9 +#define GL_SIGNED_HILO16_NV 0x86FA +#define GL_SIGNED_RGBA_NV 0x86FB +#define GL_SIGNED_RGBA8_NV 0x86FC +#define GL_SIGNED_RGB_NV 0x86FE +#define GL_SIGNED_RGB8_NV 0x86FF +#define GL_SIGNED_LUMINANCE_NV 0x8701 +#define GL_SIGNED_LUMINANCE8_NV 0x8702 +#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 +#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 +#define GL_SIGNED_ALPHA_NV 0x8705 +#define GL_SIGNED_ALPHA8_NV 0x8706 +#define GL_SIGNED_INTENSITY_NV 0x8707 +#define GL_SIGNED_INTENSITY8_NV 0x8708 +#define GL_DSDT8_NV 0x8709 +#define GL_DSDT8_MAG8_NV 0x870A +#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B +#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C +#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D + +#define GLEW_NV_texture_shader2 GLEW_GET_VAR(__GLEW_NV_texture_shader2) + +#endif /* GL_NV_texture_shader2 */ + +/* ------------------------- GL_NV_texture_shader3 ------------------------- */ + +#ifndef GL_NV_texture_shader3 +#define GL_NV_texture_shader3 1 + +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 +#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 +#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 +#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 +#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 +#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A +#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B +#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C +#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D +#define GL_HILO8_NV 0x885E +#define GL_SIGNED_HILO8_NV 0x885F +#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 + +#define GLEW_NV_texture_shader3 GLEW_GET_VAR(__GLEW_NV_texture_shader3) + +#endif /* GL_NV_texture_shader3 */ + +/* ------------------------ GL_NV_transform_feedback ----------------------- */ + +#ifndef GL_NV_transform_feedback +#define GL_NV_transform_feedback 1 + +#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 +#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 +#define GL_TEXTURE_COORD_NV 0x8C79 +#define GL_CLIP_DISTANCE_NV 0x8C7A +#define GL_VERTEX_ID_NV 0x8C7B +#define GL_PRIMITIVE_ID_NV 0x8C7C +#define GL_GENERIC_ATTRIB_NV 0x8C7D +#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 +#define GL_ACTIVE_VARYINGS_NV 0x8C81 +#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 +#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 +#define GL_PRIMITIVES_GENERATED_NV 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 +#define GL_RASTERIZER_DISCARD_NV 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B +#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C +#define GL_SEPARATE_ATTRIBS_NV 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F + +typedef void (GLAPIENTRY * PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); +typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); +typedef GLint (GLAPIENTRY * PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); + +#define glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV) +#define glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV) +#define glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV) +#define glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV) +#define glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV) +#define glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV) +#define glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV) +#define glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV) +#define glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV) +#define glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV) +#define glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV) + +#define GLEW_NV_transform_feedback GLEW_GET_VAR(__GLEW_NV_transform_feedback) + +#endif /* GL_NV_transform_feedback */ + +/* ----------------------- GL_NV_transform_feedback2 ----------------------- */ + +#ifndef GL_NV_transform_feedback2 +#define GL_NV_transform_feedback2 1 + +#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 + +typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); +typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint* ids); +typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); + +#define glBindTransformFeedbackNV GLEW_GET_FUN(__glewBindTransformFeedbackNV) +#define glDeleteTransformFeedbacksNV GLEW_GET_FUN(__glewDeleteTransformFeedbacksNV) +#define glDrawTransformFeedbackNV GLEW_GET_FUN(__glewDrawTransformFeedbackNV) +#define glGenTransformFeedbacksNV GLEW_GET_FUN(__glewGenTransformFeedbacksNV) +#define glIsTransformFeedbackNV GLEW_GET_FUN(__glewIsTransformFeedbackNV) +#define glPauseTransformFeedbackNV GLEW_GET_FUN(__glewPauseTransformFeedbackNV) +#define glResumeTransformFeedbackNV GLEW_GET_FUN(__glewResumeTransformFeedbackNV) + +#define GLEW_NV_transform_feedback2 GLEW_GET_VAR(__GLEW_NV_transform_feedback2) + +#endif /* GL_NV_transform_feedback2 */ + +/* -------------------------- GL_NV_vdpau_interop -------------------------- */ + +#ifndef GL_NV_vdpau_interop +#define GL_NV_vdpau_interop 1 + +#define GL_SURFACE_STATE_NV 0x86EB +#define GL_SURFACE_REGISTERED_NV 0x86FD +#define GL_SURFACE_MAPPED_NV 0x8700 +#define GL_WRITE_DISCARD_NV 0x88BE + +typedef GLintptr GLvdpauSurfaceNV; + +typedef void (GLAPIENTRY * PFNGLVDPAUFININVPROC) (void); +typedef void (GLAPIENTRY * PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values); +typedef void (GLAPIENTRY * PFNGLVDPAUINITNVPROC) (const void* vdpDevice, const GLvoid*getProcAddress); +typedef void (GLAPIENTRY * PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); +typedef void (GLAPIENTRY * PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces); +typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef void (GLAPIENTRY * PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); +typedef void (GLAPIENTRY * PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV* surfaces); +typedef void (GLAPIENTRY * PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); + +#define glVDPAUFiniNV GLEW_GET_FUN(__glewVDPAUFiniNV) +#define glVDPAUGetSurfaceivNV GLEW_GET_FUN(__glewVDPAUGetSurfaceivNV) +#define glVDPAUInitNV GLEW_GET_FUN(__glewVDPAUInitNV) +#define glVDPAUIsSurfaceNV GLEW_GET_FUN(__glewVDPAUIsSurfaceNV) +#define glVDPAUMapSurfacesNV GLEW_GET_FUN(__glewVDPAUMapSurfacesNV) +#define glVDPAURegisterOutputSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterOutputSurfaceNV) +#define glVDPAURegisterVideoSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterVideoSurfaceNV) +#define glVDPAUSurfaceAccessNV GLEW_GET_FUN(__glewVDPAUSurfaceAccessNV) +#define glVDPAUUnmapSurfacesNV GLEW_GET_FUN(__glewVDPAUUnmapSurfacesNV) +#define glVDPAUUnregisterSurfaceNV GLEW_GET_FUN(__glewVDPAUUnregisterSurfaceNV) + +#define GLEW_NV_vdpau_interop GLEW_GET_VAR(__GLEW_NV_vdpau_interop) + +#endif /* GL_NV_vdpau_interop */ + +/* ------------------------ GL_NV_vertex_array_range ----------------------- */ + +#ifndef GL_NV_vertex_array_range +#define GL_NV_vertex_array_range 1 + +#define GL_VERTEX_ARRAY_RANGE_NV 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E +#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F +#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 +#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 + +typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, void* pointer); + +#define glFlushVertexArrayRangeNV GLEW_GET_FUN(__glewFlushVertexArrayRangeNV) +#define glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV) + +#define GLEW_NV_vertex_array_range GLEW_GET_VAR(__GLEW_NV_vertex_array_range) + +#endif /* GL_NV_vertex_array_range */ + +/* ----------------------- GL_NV_vertex_array_range2 ----------------------- */ + +#ifndef GL_NV_vertex_array_range2 +#define GL_NV_vertex_array_range2 1 + +#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 + +#define GLEW_NV_vertex_array_range2 GLEW_GET_VAR(__GLEW_NV_vertex_array_range2) + +#endif /* GL_NV_vertex_array_range2 */ + +/* ------------------- GL_NV_vertex_attrib_integer_64bit ------------------- */ + +#ifndef GL_NV_vertex_attrib_integer_64bit +#define GL_NV_vertex_attrib_integer_64bit 1 + +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); + +#define glGetVertexAttribLi64vNV GLEW_GET_FUN(__glewGetVertexAttribLi64vNV) +#define glGetVertexAttribLui64vNV GLEW_GET_FUN(__glewGetVertexAttribLui64vNV) +#define glVertexAttribL1i64NV GLEW_GET_FUN(__glewVertexAttribL1i64NV) +#define glVertexAttribL1i64vNV GLEW_GET_FUN(__glewVertexAttribL1i64vNV) +#define glVertexAttribL1ui64NV GLEW_GET_FUN(__glewVertexAttribL1ui64NV) +#define glVertexAttribL1ui64vNV GLEW_GET_FUN(__glewVertexAttribL1ui64vNV) +#define glVertexAttribL2i64NV GLEW_GET_FUN(__glewVertexAttribL2i64NV) +#define glVertexAttribL2i64vNV GLEW_GET_FUN(__glewVertexAttribL2i64vNV) +#define glVertexAttribL2ui64NV GLEW_GET_FUN(__glewVertexAttribL2ui64NV) +#define glVertexAttribL2ui64vNV GLEW_GET_FUN(__glewVertexAttribL2ui64vNV) +#define glVertexAttribL3i64NV GLEW_GET_FUN(__glewVertexAttribL3i64NV) +#define glVertexAttribL3i64vNV GLEW_GET_FUN(__glewVertexAttribL3i64vNV) +#define glVertexAttribL3ui64NV GLEW_GET_FUN(__glewVertexAttribL3ui64NV) +#define glVertexAttribL3ui64vNV GLEW_GET_FUN(__glewVertexAttribL3ui64vNV) +#define glVertexAttribL4i64NV GLEW_GET_FUN(__glewVertexAttribL4i64NV) +#define glVertexAttribL4i64vNV GLEW_GET_FUN(__glewVertexAttribL4i64vNV) +#define glVertexAttribL4ui64NV GLEW_GET_FUN(__glewVertexAttribL4ui64NV) +#define glVertexAttribL4ui64vNV GLEW_GET_FUN(__glewVertexAttribL4ui64vNV) +#define glVertexAttribLFormatNV GLEW_GET_FUN(__glewVertexAttribLFormatNV) + +#define GLEW_NV_vertex_attrib_integer_64bit GLEW_GET_VAR(__GLEW_NV_vertex_attrib_integer_64bit) + +#endif /* GL_NV_vertex_attrib_integer_64bit */ + +/* ------------------- GL_NV_vertex_buffer_unified_memory ------------------ */ + +#ifndef GL_NV_vertex_buffer_unified_memory +#define GL_NV_vertex_buffer_unified_memory 1 + +#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E +#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F +#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 +#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 +#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 +#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 +#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 +#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 +#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 +#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 +#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 +#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 +#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A +#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B +#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C +#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D +#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E +#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F +#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 +#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 +#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 +#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 +#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 +#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 +#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 + +typedef void (GLAPIENTRY * PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +typedef void (GLAPIENTRY * PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT result[]); +typedef void (GLAPIENTRY * PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); + +#define glBufferAddressRangeNV GLEW_GET_FUN(__glewBufferAddressRangeNV) +#define glColorFormatNV GLEW_GET_FUN(__glewColorFormatNV) +#define glEdgeFlagFormatNV GLEW_GET_FUN(__glewEdgeFlagFormatNV) +#define glFogCoordFormatNV GLEW_GET_FUN(__glewFogCoordFormatNV) +#define glGetIntegerui64i_vNV GLEW_GET_FUN(__glewGetIntegerui64i_vNV) +#define glIndexFormatNV GLEW_GET_FUN(__glewIndexFormatNV) +#define glNormalFormatNV GLEW_GET_FUN(__glewNormalFormatNV) +#define glSecondaryColorFormatNV GLEW_GET_FUN(__glewSecondaryColorFormatNV) +#define glTexCoordFormatNV GLEW_GET_FUN(__glewTexCoordFormatNV) +#define glVertexAttribFormatNV GLEW_GET_FUN(__glewVertexAttribFormatNV) +#define glVertexAttribIFormatNV GLEW_GET_FUN(__glewVertexAttribIFormatNV) +#define glVertexFormatNV GLEW_GET_FUN(__glewVertexFormatNV) + +#define GLEW_NV_vertex_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_vertex_buffer_unified_memory) + +#endif /* GL_NV_vertex_buffer_unified_memory */ + +/* -------------------------- GL_NV_vertex_program ------------------------- */ + +#ifndef GL_NV_vertex_program +#define GL_NV_vertex_program 1 + +#define GL_VERTEX_PROGRAM_NV 0x8620 +#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 +#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 +#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 +#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 +#define GL_CURRENT_ATTRIB_NV 0x8626 +#define GL_PROGRAM_LENGTH_NV 0x8627 +#define GL_PROGRAM_STRING_NV 0x8628 +#define GL_MODELVIEW_PROJECTION_NV 0x8629 +#define GL_IDENTITY_NV 0x862A +#define GL_INVERSE_NV 0x862B +#define GL_TRANSPOSE_NV 0x862C +#define GL_INVERSE_TRANSPOSE_NV 0x862D +#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E +#define GL_MAX_TRACK_MATRICES_NV 0x862F +#define GL_MATRIX0_NV 0x8630 +#define GL_MATRIX1_NV 0x8631 +#define GL_MATRIX2_NV 0x8632 +#define GL_MATRIX3_NV 0x8633 +#define GL_MATRIX4_NV 0x8634 +#define GL_MATRIX5_NV 0x8635 +#define GL_MATRIX6_NV 0x8636 +#define GL_MATRIX7_NV 0x8637 +#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 +#define GL_CURRENT_MATRIX_NV 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 +#define GL_PROGRAM_PARAMETER_NV 0x8644 +#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 +#define GL_PROGRAM_TARGET_NV 0x8646 +#define GL_PROGRAM_RESIDENT_NV 0x8647 +#define GL_TRACK_MATRIX_NV 0x8648 +#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 +#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A +#define GL_PROGRAM_ERROR_POSITION_NV 0x864B +#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 +#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 +#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 +#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 +#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 +#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 +#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 +#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 +#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 +#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 +#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A +#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B +#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C +#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D +#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E +#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F +#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 +#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 +#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 +#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 +#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 +#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 +#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 +#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 +#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 +#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 +#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A +#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B +#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C +#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D +#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E +#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F +#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 +#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 +#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 +#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 +#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 +#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 +#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 +#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 +#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 +#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 +#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A +#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B +#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C +#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D +#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E +#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F + +typedef GLboolean (GLAPIENTRY * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint* ids, GLboolean *residences); +typedef void (GLAPIENTRY * PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte* program); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid** pointer); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMNVPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte* program); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei n, const GLubyte* v); + +#define glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV) +#define glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV) +#define glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV) +#define glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV) +#define glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV) +#define glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV) +#define glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV) +#define glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV) +#define glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV) +#define glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV) +#define glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV) +#define glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV) +#define glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV) +#define glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV) +#define glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV) +#define glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV) +#define glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV) +#define glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV) +#define glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV) +#define glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV) +#define glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV) +#define glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV) +#define glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV) +#define glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV) +#define glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV) +#define glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV) +#define glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV) +#define glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV) +#define glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV) +#define glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV) +#define glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV) +#define glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV) +#define glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV) +#define glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV) +#define glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV) +#define glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV) +#define glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV) +#define glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV) +#define glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV) +#define glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV) +#define glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV) +#define glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV) +#define glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV) +#define glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV) +#define glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV) +#define glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV) +#define glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV) +#define glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV) +#define glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV) +#define glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV) +#define glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV) +#define glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV) +#define glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV) +#define glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV) +#define glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV) +#define glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV) +#define glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV) +#define glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV) +#define glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV) +#define glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV) +#define glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV) +#define glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV) +#define glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV) +#define glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV) + +#define GLEW_NV_vertex_program GLEW_GET_VAR(__GLEW_NV_vertex_program) + +#endif /* GL_NV_vertex_program */ + +/* ------------------------ GL_NV_vertex_program1_1 ------------------------ */ + +#ifndef GL_NV_vertex_program1_1 +#define GL_NV_vertex_program1_1 1 + +#define GLEW_NV_vertex_program1_1 GLEW_GET_VAR(__GLEW_NV_vertex_program1_1) + +#endif /* GL_NV_vertex_program1_1 */ + +/* ------------------------- GL_NV_vertex_program2 ------------------------- */ + +#ifndef GL_NV_vertex_program2 +#define GL_NV_vertex_program2 1 + +#define GLEW_NV_vertex_program2 GLEW_GET_VAR(__GLEW_NV_vertex_program2) + +#endif /* GL_NV_vertex_program2 */ + +/* ---------------------- GL_NV_vertex_program2_option --------------------- */ + +#ifndef GL_NV_vertex_program2_option +#define GL_NV_vertex_program2_option 1 + +#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 +#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 + +#define GLEW_NV_vertex_program2_option GLEW_GET_VAR(__GLEW_NV_vertex_program2_option) + +#endif /* GL_NV_vertex_program2_option */ + +/* ------------------------- GL_NV_vertex_program3 ------------------------- */ + +#ifndef GL_NV_vertex_program3 +#define GL_NV_vertex_program3 1 + +#define MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C + +#define GLEW_NV_vertex_program3 GLEW_GET_VAR(__GLEW_NV_vertex_program3) + +#endif /* GL_NV_vertex_program3 */ + +/* ------------------------- GL_NV_vertex_program4 ------------------------- */ + +#ifndef GL_NV_vertex_program4 +#define GL_NV_vertex_program4 1 + +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD + +#define GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4) + +#endif /* GL_NV_vertex_program4 */ + +/* -------------------------- GL_NV_video_capture -------------------------- */ + +#ifndef GL_NV_video_capture +#define GL_NV_video_capture 1 + +#define GL_VIDEO_BUFFER_NV 0x9020 +#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 +#define GL_FIELD_UPPER_NV 0x9022 +#define GL_FIELD_LOWER_NV 0x9023 +#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 +#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 +#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 +#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 +#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 +#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 +#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A +#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B +#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C +#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D +#define GL_PARTIAL_SUCCESS_NV 0x902E +#define GL_SUCCESS_NV 0x902F +#define GL_FAILURE_NV 0x9030 +#define GL_YCBYCR8_422_NV 0x9031 +#define GL_YCBAYCR8A_4224_NV 0x9032 +#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 +#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 +#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 +#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 +#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 +#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 +#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 +#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A +#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B +#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C + +typedef void (GLAPIENTRY * PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); +typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); +typedef void (GLAPIENTRY * PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint* params); +typedef GLenum (GLAPIENTRY * PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint* sequence_num, GLuint64EXT *capture_time); +typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params); + +#define glBeginVideoCaptureNV GLEW_GET_FUN(__glewBeginVideoCaptureNV) +#define glBindVideoCaptureStreamBufferNV GLEW_GET_FUN(__glewBindVideoCaptureStreamBufferNV) +#define glBindVideoCaptureStreamTextureNV GLEW_GET_FUN(__glewBindVideoCaptureStreamTextureNV) +#define glEndVideoCaptureNV GLEW_GET_FUN(__glewEndVideoCaptureNV) +#define glGetVideoCaptureStreamdvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamdvNV) +#define glGetVideoCaptureStreamfvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamfvNV) +#define glGetVideoCaptureStreamivNV GLEW_GET_FUN(__glewGetVideoCaptureStreamivNV) +#define glGetVideoCaptureivNV GLEW_GET_FUN(__glewGetVideoCaptureivNV) +#define glVideoCaptureNV GLEW_GET_FUN(__glewVideoCaptureNV) +#define glVideoCaptureStreamParameterdvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterdvNV) +#define glVideoCaptureStreamParameterfvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterfvNV) +#define glVideoCaptureStreamParameterivNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterivNV) + +#define GLEW_NV_video_capture GLEW_GET_VAR(__GLEW_NV_video_capture) + +#endif /* GL_NV_video_capture */ + +/* ------------------------ GL_OES_byte_coordinates ------------------------ */ + +#ifndef GL_OES_byte_coordinates +#define GL_OES_byte_coordinates 1 + +#define GL_BYTE 0x1400 + +#define GLEW_OES_byte_coordinates GLEW_GET_VAR(__GLEW_OES_byte_coordinates) + +#endif /* GL_OES_byte_coordinates */ + +/* ------------------- GL_OES_compressed_paletted_texture ------------------ */ + +#ifndef GL_OES_compressed_paletted_texture +#define GL_OES_compressed_paletted_texture 1 + +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 + +#define GLEW_OES_compressed_paletted_texture GLEW_GET_VAR(__GLEW_OES_compressed_paletted_texture) + +#endif /* GL_OES_compressed_paletted_texture */ + +/* --------------------------- GL_OES_read_format -------------------------- */ + +#ifndef GL_OES_read_format +#define GL_OES_read_format 1 + +#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B + +#define GLEW_OES_read_format GLEW_GET_VAR(__GLEW_OES_read_format) + +#endif /* GL_OES_read_format */ + +/* ------------------------ GL_OES_single_precision ------------------------ */ + +#ifndef GL_OES_single_precision +#define GL_OES_single_precision 1 + +typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFOESPROC) (GLclampd depth); +typedef void (GLAPIENTRY * PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat* equation); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f); +typedef void (GLAPIENTRY * PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat* equation); +typedef void (GLAPIENTRY * PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); + +#define glClearDepthfOES GLEW_GET_FUN(__glewClearDepthfOES) +#define glClipPlanefOES GLEW_GET_FUN(__glewClipPlanefOES) +#define glDepthRangefOES GLEW_GET_FUN(__glewDepthRangefOES) +#define glFrustumfOES GLEW_GET_FUN(__glewFrustumfOES) +#define glGetClipPlanefOES GLEW_GET_FUN(__glewGetClipPlanefOES) +#define glOrthofOES GLEW_GET_FUN(__glewOrthofOES) + +#define GLEW_OES_single_precision GLEW_GET_VAR(__GLEW_OES_single_precision) + +#endif /* GL_OES_single_precision */ + +/* ---------------------------- GL_OML_interlace --------------------------- */ + +#ifndef GL_OML_interlace +#define GL_OML_interlace 1 + +#define GL_INTERLACE_OML 0x8980 +#define GL_INTERLACE_READ_OML 0x8981 + +#define GLEW_OML_interlace GLEW_GET_VAR(__GLEW_OML_interlace) + +#endif /* GL_OML_interlace */ + +/* ---------------------------- GL_OML_resample ---------------------------- */ + +#ifndef GL_OML_resample +#define GL_OML_resample 1 + +#define GL_PACK_RESAMPLE_OML 0x8984 +#define GL_UNPACK_RESAMPLE_OML 0x8985 +#define GL_RESAMPLE_REPLICATE_OML 0x8986 +#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 +#define GL_RESAMPLE_AVERAGE_OML 0x8988 +#define GL_RESAMPLE_DECIMATE_OML 0x8989 + +#define GLEW_OML_resample GLEW_GET_VAR(__GLEW_OML_resample) + +#endif /* GL_OML_resample */ + +/* ---------------------------- GL_OML_subsample --------------------------- */ + +#ifndef GL_OML_subsample +#define GL_OML_subsample 1 + +#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 +#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 + +#define GLEW_OML_subsample GLEW_GET_VAR(__GLEW_OML_subsample) + +#endif /* GL_OML_subsample */ + +/* --------------------------- GL_PGI_misc_hints --------------------------- */ + +#ifndef GL_PGI_misc_hints +#define GL_PGI_misc_hints 1 + +#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 +#define GL_CONSERVE_MEMORY_HINT_PGI 107005 +#define GL_RECLAIM_MEMORY_HINT_PGI 107006 +#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 +#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 +#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 +#define GL_ALWAYS_FAST_HINT_PGI 107020 +#define GL_ALWAYS_SOFT_HINT_PGI 107021 +#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 +#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023 +#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024 +#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025 +#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030 +#define GL_STRICT_LIGHTING_HINT_PGI 107031 +#define GL_STRICT_SCISSOR_HINT_PGI 107032 +#define GL_FULL_STIPPLE_HINT_PGI 107033 +#define GL_CLIP_NEAR_HINT_PGI 107040 +#define GL_CLIP_FAR_HINT_PGI 107041 +#define GL_WIDE_LINE_HINT_PGI 107042 +#define GL_BACK_NORMALS_HINT_PGI 107043 + +#define GLEW_PGI_misc_hints GLEW_GET_VAR(__GLEW_PGI_misc_hints) + +#endif /* GL_PGI_misc_hints */ + +/* -------------------------- GL_PGI_vertex_hints -------------------------- */ + +#ifndef GL_PGI_vertex_hints +#define GL_PGI_vertex_hints 1 + +#define GL_VERTEX23_BIT_PGI 0x00000004 +#define GL_VERTEX4_BIT_PGI 0x00000008 +#define GL_COLOR3_BIT_PGI 0x00010000 +#define GL_COLOR4_BIT_PGI 0x00020000 +#define GL_EDGEFLAG_BIT_PGI 0x00040000 +#define GL_INDEX_BIT_PGI 0x00080000 +#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 +#define GL_VERTEX_DATA_HINT_PGI 107050 +#define GL_VERTEX_CONSISTENT_HINT_PGI 107051 +#define GL_MATERIAL_SIDE_HINT_PGI 107052 +#define GL_MAX_VERTEX_HINT_PGI 107053 +#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 +#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 +#define GL_MAT_EMISSION_BIT_PGI 0x00800000 +#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 +#define GL_MAT_SHININESS_BIT_PGI 0x02000000 +#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 +#define GL_NORMAL_BIT_PGI 0x08000000 +#define GL_TEXCOORD1_BIT_PGI 0x10000000 +#define GL_TEXCOORD2_BIT_PGI 0x20000000 +#define GL_TEXCOORD3_BIT_PGI 0x40000000 +#define GL_TEXCOORD4_BIT_PGI 0x80000000 + +#define GLEW_PGI_vertex_hints GLEW_GET_VAR(__GLEW_PGI_vertex_hints) + +#endif /* GL_PGI_vertex_hints */ + +/* ----------------------- GL_REND_screen_coordinates ---------------------- */ + +#ifndef GL_REND_screen_coordinates +#define GL_REND_screen_coordinates 1 + +#define GL_SCREEN_COORDINATES_REND 0x8490 +#define GL_INVERTED_SCREEN_W_REND 0x8491 + +#define GLEW_REND_screen_coordinates GLEW_GET_VAR(__GLEW_REND_screen_coordinates) + +#endif /* GL_REND_screen_coordinates */ + +/* ------------------------------- GL_S3_s3tc ------------------------------ */ + +#ifndef GL_S3_s3tc +#define GL_S3_s3tc 1 + +#define GL_RGB_S3TC 0x83A0 +#define GL_RGB4_S3TC 0x83A1 +#define GL_RGBA_S3TC 0x83A2 +#define GL_RGBA4_S3TC 0x83A3 +#define GL_RGBA_DXT5_S3TC 0x83A4 +#define GL_RGBA4_DXT5_S3TC 0x83A5 + +#define GLEW_S3_s3tc GLEW_GET_VAR(__GLEW_S3_s3tc) + +#endif /* GL_S3_s3tc */ + +/* -------------------------- GL_SGIS_color_range -------------------------- */ + +#ifndef GL_SGIS_color_range +#define GL_SGIS_color_range 1 + +#define GL_EXTENDED_RANGE_SGIS 0x85A5 +#define GL_MIN_RED_SGIS 0x85A6 +#define GL_MAX_RED_SGIS 0x85A7 +#define GL_MIN_GREEN_SGIS 0x85A8 +#define GL_MAX_GREEN_SGIS 0x85A9 +#define GL_MIN_BLUE_SGIS 0x85AA +#define GL_MAX_BLUE_SGIS 0x85AB +#define GL_MIN_ALPHA_SGIS 0x85AC +#define GL_MAX_ALPHA_SGIS 0x85AD + +#define GLEW_SGIS_color_range GLEW_GET_VAR(__GLEW_SGIS_color_range) + +#endif /* GL_SGIS_color_range */ + +/* ------------------------- GL_SGIS_detail_texture ------------------------ */ + +#ifndef GL_SGIS_detail_texture +#define GL_SGIS_detail_texture 1 + +typedef void (GLAPIENTRY * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); +typedef void (GLAPIENTRY * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat* points); + +#define glDetailTexFuncSGIS GLEW_GET_FUN(__glewDetailTexFuncSGIS) +#define glGetDetailTexFuncSGIS GLEW_GET_FUN(__glewGetDetailTexFuncSGIS) + +#define GLEW_SGIS_detail_texture GLEW_GET_VAR(__GLEW_SGIS_detail_texture) + +#endif /* GL_SGIS_detail_texture */ + +/* -------------------------- GL_SGIS_fog_function ------------------------- */ + +#ifndef GL_SGIS_fog_function +#define GL_SGIS_fog_function 1 + +typedef void (GLAPIENTRY * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat* points); +typedef void (GLAPIENTRY * PFNGLGETFOGFUNCSGISPROC) (GLfloat* points); + +#define glFogFuncSGIS GLEW_GET_FUN(__glewFogFuncSGIS) +#define glGetFogFuncSGIS GLEW_GET_FUN(__glewGetFogFuncSGIS) + +#define GLEW_SGIS_fog_function GLEW_GET_VAR(__GLEW_SGIS_fog_function) + +#endif /* GL_SGIS_fog_function */ + +/* ------------------------ GL_SGIS_generate_mipmap ------------------------ */ + +#ifndef GL_SGIS_generate_mipmap +#define GL_SGIS_generate_mipmap 1 + +#define GL_GENERATE_MIPMAP_SGIS 0x8191 +#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 + +#define GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap) + +#endif /* GL_SGIS_generate_mipmap */ + +/* -------------------------- GL_SGIS_multisample -------------------------- */ + +#ifndef GL_SGIS_multisample +#define GL_SGIS_multisample 1 + +#define GL_MULTISAMPLE_SGIS 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F +#define GL_SAMPLE_MASK_SGIS 0x80A0 +#define GL_1PASS_SGIS 0x80A1 +#define GL_2PASS_0_SGIS 0x80A2 +#define GL_2PASS_1_SGIS 0x80A3 +#define GL_4PASS_0_SGIS 0x80A4 +#define GL_4PASS_1_SGIS 0x80A5 +#define GL_4PASS_2_SGIS 0x80A6 +#define GL_4PASS_3_SGIS 0x80A7 +#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 +#define GL_SAMPLES_SGIS 0x80A9 +#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA +#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB +#define GL_SAMPLE_PATTERN_SGIS 0x80AC + +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); +typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); + +#define glSampleMaskSGIS GLEW_GET_FUN(__glewSampleMaskSGIS) +#define glSamplePatternSGIS GLEW_GET_FUN(__glewSamplePatternSGIS) + +#define GLEW_SGIS_multisample GLEW_GET_VAR(__GLEW_SGIS_multisample) + +#endif /* GL_SGIS_multisample */ + +/* ------------------------- GL_SGIS_pixel_texture ------------------------- */ + +#ifndef GL_SGIS_pixel_texture +#define GL_SGIS_pixel_texture 1 + +#define GLEW_SGIS_pixel_texture GLEW_GET_VAR(__GLEW_SGIS_pixel_texture) + +#endif /* GL_SGIS_pixel_texture */ + +/* ----------------------- GL_SGIS_point_line_texgen ----------------------- */ + +#ifndef GL_SGIS_point_line_texgen +#define GL_SGIS_point_line_texgen 1 + +#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 +#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 +#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 +#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 +#define GL_EYE_POINT_SGIS 0x81F4 +#define GL_OBJECT_POINT_SGIS 0x81F5 +#define GL_EYE_LINE_SGIS 0x81F6 +#define GL_OBJECT_LINE_SGIS 0x81F7 + +#define GLEW_SGIS_point_line_texgen GLEW_GET_VAR(__GLEW_SGIS_point_line_texgen) + +#endif /* GL_SGIS_point_line_texgen */ + +/* ------------------------ GL_SGIS_sharpen_texture ------------------------ */ + +#ifndef GL_SGIS_sharpen_texture +#define GL_SGIS_sharpen_texture 1 + +typedef void (GLAPIENTRY * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat* points); +typedef void (GLAPIENTRY * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); + +#define glGetSharpenTexFuncSGIS GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS) +#define glSharpenTexFuncSGIS GLEW_GET_FUN(__glewSharpenTexFuncSGIS) + +#define GLEW_SGIS_sharpen_texture GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture) + +#endif /* GL_SGIS_sharpen_texture */ + +/* --------------------------- GL_SGIS_texture4D --------------------------- */ + +#ifndef GL_SGIS_texture4D +#define GL_SGIS_texture4D 1 + +typedef void (GLAPIENTRY * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void* pixels); + +#define glTexImage4DSGIS GLEW_GET_FUN(__glewTexImage4DSGIS) +#define glTexSubImage4DSGIS GLEW_GET_FUN(__glewTexSubImage4DSGIS) + +#define GLEW_SGIS_texture4D GLEW_GET_VAR(__GLEW_SGIS_texture4D) + +#endif /* GL_SGIS_texture4D */ + +/* ---------------------- GL_SGIS_texture_border_clamp --------------------- */ + +#ifndef GL_SGIS_texture_border_clamp +#define GL_SGIS_texture_border_clamp 1 + +#define GL_CLAMP_TO_BORDER_SGIS 0x812D + +#define GLEW_SGIS_texture_border_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp) + +#endif /* GL_SGIS_texture_border_clamp */ + +/* ----------------------- GL_SGIS_texture_edge_clamp ---------------------- */ + +#ifndef GL_SGIS_texture_edge_clamp +#define GL_SGIS_texture_edge_clamp 1 + +#define GL_CLAMP_TO_EDGE_SGIS 0x812F + +#define GLEW_SGIS_texture_edge_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp) + +#endif /* GL_SGIS_texture_edge_clamp */ + +/* ------------------------ GL_SGIS_texture_filter4 ------------------------ */ + +#ifndef GL_SGIS_texture_filter4 +#define GL_SGIS_texture_filter4 1 + +typedef void (GLAPIENTRY * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat* weights); +typedef void (GLAPIENTRY * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat* weights); + +#define glGetTexFilterFuncSGIS GLEW_GET_FUN(__glewGetTexFilterFuncSGIS) +#define glTexFilterFuncSGIS GLEW_GET_FUN(__glewTexFilterFuncSGIS) + +#define GLEW_SGIS_texture_filter4 GLEW_GET_VAR(__GLEW_SGIS_texture_filter4) + +#endif /* GL_SGIS_texture_filter4 */ + +/* -------------------------- GL_SGIS_texture_lod -------------------------- */ + +#ifndef GL_SGIS_texture_lod +#define GL_SGIS_texture_lod 1 + +#define GL_TEXTURE_MIN_LOD_SGIS 0x813A +#define GL_TEXTURE_MAX_LOD_SGIS 0x813B +#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C +#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D + +#define GLEW_SGIS_texture_lod GLEW_GET_VAR(__GLEW_SGIS_texture_lod) + +#endif /* GL_SGIS_texture_lod */ + +/* ------------------------- GL_SGIS_texture_select ------------------------ */ + +#ifndef GL_SGIS_texture_select +#define GL_SGIS_texture_select 1 + +#define GLEW_SGIS_texture_select GLEW_GET_VAR(__GLEW_SGIS_texture_select) + +#endif /* GL_SGIS_texture_select */ + +/* ----------------------------- GL_SGIX_async ----------------------------- */ + +#ifndef GL_SGIX_async +#define GL_SGIX_async 1 + +#define GL_ASYNC_MARKER_SGIX 0x8329 + +typedef void (GLAPIENTRY * PFNGLASYNCMARKERSGIXPROC) (GLuint marker); +typedef void (GLAPIENTRY * PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); +typedef GLint (GLAPIENTRY * PFNGLFINISHASYNCSGIXPROC) (GLuint* markerp); +typedef GLuint (GLAPIENTRY * PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); +typedef GLboolean (GLAPIENTRY * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); +typedef GLint (GLAPIENTRY * PFNGLPOLLASYNCSGIXPROC) (GLuint* markerp); + +#define glAsyncMarkerSGIX GLEW_GET_FUN(__glewAsyncMarkerSGIX) +#define glDeleteAsyncMarkersSGIX GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX) +#define glFinishAsyncSGIX GLEW_GET_FUN(__glewFinishAsyncSGIX) +#define glGenAsyncMarkersSGIX GLEW_GET_FUN(__glewGenAsyncMarkersSGIX) +#define glIsAsyncMarkerSGIX GLEW_GET_FUN(__glewIsAsyncMarkerSGIX) +#define glPollAsyncSGIX GLEW_GET_FUN(__glewPollAsyncSGIX) + +#define GLEW_SGIX_async GLEW_GET_VAR(__GLEW_SGIX_async) + +#endif /* GL_SGIX_async */ + +/* ------------------------ GL_SGIX_async_histogram ------------------------ */ + +#ifndef GL_SGIX_async_histogram +#define GL_SGIX_async_histogram 1 + +#define GL_ASYNC_HISTOGRAM_SGIX 0x832C +#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D + +#define GLEW_SGIX_async_histogram GLEW_GET_VAR(__GLEW_SGIX_async_histogram) + +#endif /* GL_SGIX_async_histogram */ + +/* -------------------------- GL_SGIX_async_pixel -------------------------- */ + +#ifndef GL_SGIX_async_pixel +#define GL_SGIX_async_pixel 1 + +#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C +#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D +#define GL_ASYNC_READ_PIXELS_SGIX 0x835E +#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F +#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 +#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 + +#define GLEW_SGIX_async_pixel GLEW_GET_VAR(__GLEW_SGIX_async_pixel) + +#endif /* GL_SGIX_async_pixel */ + +/* ----------------------- GL_SGIX_blend_alpha_minmax ---------------------- */ + +#ifndef GL_SGIX_blend_alpha_minmax +#define GL_SGIX_blend_alpha_minmax 1 + +#define GL_ALPHA_MIN_SGIX 0x8320 +#define GL_ALPHA_MAX_SGIX 0x8321 + +#define GLEW_SGIX_blend_alpha_minmax GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax) + +#endif /* GL_SGIX_blend_alpha_minmax */ + +/* ---------------------------- GL_SGIX_clipmap ---------------------------- */ + +#ifndef GL_SGIX_clipmap +#define GL_SGIX_clipmap 1 + +#define GLEW_SGIX_clipmap GLEW_GET_VAR(__GLEW_SGIX_clipmap) + +#endif /* GL_SGIX_clipmap */ + +/* ---------------------- GL_SGIX_convolution_accuracy --------------------- */ + +#ifndef GL_SGIX_convolution_accuracy +#define GL_SGIX_convolution_accuracy 1 + +#define GL_CONVOLUTION_HINT_SGIX 0x8316 + +#define GLEW_SGIX_convolution_accuracy GLEW_GET_VAR(__GLEW_SGIX_convolution_accuracy) + +#endif /* GL_SGIX_convolution_accuracy */ + +/* ------------------------- GL_SGIX_depth_texture ------------------------- */ + +#ifndef GL_SGIX_depth_texture +#define GL_SGIX_depth_texture 1 + +#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 +#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 +#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 + +#define GLEW_SGIX_depth_texture GLEW_GET_VAR(__GLEW_SGIX_depth_texture) + +#endif /* GL_SGIX_depth_texture */ + +/* -------------------------- GL_SGIX_flush_raster ------------------------- */ + +#ifndef GL_SGIX_flush_raster +#define GL_SGIX_flush_raster 1 + +typedef void (GLAPIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void); + +#define glFlushRasterSGIX GLEW_GET_FUN(__glewFlushRasterSGIX) + +#define GLEW_SGIX_flush_raster GLEW_GET_VAR(__GLEW_SGIX_flush_raster) + +#endif /* GL_SGIX_flush_raster */ + +/* --------------------------- GL_SGIX_fog_offset -------------------------- */ + +#ifndef GL_SGIX_fog_offset +#define GL_SGIX_fog_offset 1 + +#define GL_FOG_OFFSET_SGIX 0x8198 +#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 + +#define GLEW_SGIX_fog_offset GLEW_GET_VAR(__GLEW_SGIX_fog_offset) + +#endif /* GL_SGIX_fog_offset */ + +/* -------------------------- GL_SGIX_fog_texture -------------------------- */ + +#ifndef GL_SGIX_fog_texture +#define GL_SGIX_fog_texture 1 + +#define GL_TEXTURE_FOG_SGIX 0 +#define GL_FOG_PATCHY_FACTOR_SGIX 0 +#define GL_FRAGMENT_FOG_SGIX 0 + +typedef void (GLAPIENTRY * PFNGLTEXTUREFOGSGIXPROC) (GLenum pname); + +#define glTextureFogSGIX GLEW_GET_FUN(__glewTextureFogSGIX) + +#define GLEW_SGIX_fog_texture GLEW_GET_VAR(__GLEW_SGIX_fog_texture) + +#endif /* GL_SGIX_fog_texture */ + +/* ------------------- GL_SGIX_fragment_specular_lighting ------------------ */ + +#ifndef GL_SGIX_fragment_specular_lighting +#define GL_SGIX_fragment_specular_lighting 1 + +typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum value, GLfloat* data); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum value, GLint* data); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* data); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* data); + +#define glFragmentColorMaterialSGIX GLEW_GET_FUN(__glewFragmentColorMaterialSGIX) +#define glFragmentLightModelfSGIX GLEW_GET_FUN(__glewFragmentLightModelfSGIX) +#define glFragmentLightModelfvSGIX GLEW_GET_FUN(__glewFragmentLightModelfvSGIX) +#define glFragmentLightModeliSGIX GLEW_GET_FUN(__glewFragmentLightModeliSGIX) +#define glFragmentLightModelivSGIX GLEW_GET_FUN(__glewFragmentLightModelivSGIX) +#define glFragmentLightfSGIX GLEW_GET_FUN(__glewFragmentLightfSGIX) +#define glFragmentLightfvSGIX GLEW_GET_FUN(__glewFragmentLightfvSGIX) +#define glFragmentLightiSGIX GLEW_GET_FUN(__glewFragmentLightiSGIX) +#define glFragmentLightivSGIX GLEW_GET_FUN(__glewFragmentLightivSGIX) +#define glFragmentMaterialfSGIX GLEW_GET_FUN(__glewFragmentMaterialfSGIX) +#define glFragmentMaterialfvSGIX GLEW_GET_FUN(__glewFragmentMaterialfvSGIX) +#define glFragmentMaterialiSGIX GLEW_GET_FUN(__glewFragmentMaterialiSGIX) +#define glFragmentMaterialivSGIX GLEW_GET_FUN(__glewFragmentMaterialivSGIX) +#define glGetFragmentLightfvSGIX GLEW_GET_FUN(__glewGetFragmentLightfvSGIX) +#define glGetFragmentLightivSGIX GLEW_GET_FUN(__glewGetFragmentLightivSGIX) +#define glGetFragmentMaterialfvSGIX GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX) +#define glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX) + +#define GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting) + +#endif /* GL_SGIX_fragment_specular_lighting */ + +/* --------------------------- GL_SGIX_framezoom --------------------------- */ + +#ifndef GL_SGIX_framezoom +#define GL_SGIX_framezoom 1 + +typedef void (GLAPIENTRY * PFNGLFRAMEZOOMSGIXPROC) (GLint factor); + +#define glFrameZoomSGIX GLEW_GET_FUN(__glewFrameZoomSGIX) + +#define GLEW_SGIX_framezoom GLEW_GET_VAR(__GLEW_SGIX_framezoom) + +#endif /* GL_SGIX_framezoom */ + +/* --------------------------- GL_SGIX_interlace --------------------------- */ + +#ifndef GL_SGIX_interlace +#define GL_SGIX_interlace 1 + +#define GL_INTERLACE_SGIX 0x8094 + +#define GLEW_SGIX_interlace GLEW_GET_VAR(__GLEW_SGIX_interlace) + +#endif /* GL_SGIX_interlace */ + +/* ------------------------- GL_SGIX_ir_instrument1 ------------------------ */ + +#ifndef GL_SGIX_ir_instrument1 +#define GL_SGIX_ir_instrument1 1 + +#define GLEW_SGIX_ir_instrument1 GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1) + +#endif /* GL_SGIX_ir_instrument1 */ + +/* ------------------------- GL_SGIX_list_priority ------------------------- */ + +#ifndef GL_SGIX_list_priority +#define GL_SGIX_list_priority 1 + +#define GLEW_SGIX_list_priority GLEW_GET_VAR(__GLEW_SGIX_list_priority) + +#endif /* GL_SGIX_list_priority */ + +/* ------------------------- GL_SGIX_pixel_texture ------------------------- */ + +#ifndef GL_SGIX_pixel_texture +#define GL_SGIX_pixel_texture 1 + +typedef void (GLAPIENTRY * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); + +#define glPixelTexGenSGIX GLEW_GET_FUN(__glewPixelTexGenSGIX) + +#define GLEW_SGIX_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_pixel_texture) + +#endif /* GL_SGIX_pixel_texture */ + +/* ----------------------- GL_SGIX_pixel_texture_bits ---------------------- */ + +#ifndef GL_SGIX_pixel_texture_bits +#define GL_SGIX_pixel_texture_bits 1 + +#define GLEW_SGIX_pixel_texture_bits GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits) + +#endif /* GL_SGIX_pixel_texture_bits */ + +/* ------------------------ GL_SGIX_reference_plane ------------------------ */ + +#ifndef GL_SGIX_reference_plane +#define GL_SGIX_reference_plane 1 + +typedef void (GLAPIENTRY * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble* equation); + +#define glReferencePlaneSGIX GLEW_GET_FUN(__glewReferencePlaneSGIX) + +#define GLEW_SGIX_reference_plane GLEW_GET_VAR(__GLEW_SGIX_reference_plane) + +#endif /* GL_SGIX_reference_plane */ + +/* ---------------------------- GL_SGIX_resample --------------------------- */ + +#ifndef GL_SGIX_resample +#define GL_SGIX_resample 1 + +#define GL_PACK_RESAMPLE_SGIX 0x842E +#define GL_UNPACK_RESAMPLE_SGIX 0x842F +#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 +#define GL_RESAMPLE_REPLICATE_SGIX 0x8433 +#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 + +#define GLEW_SGIX_resample GLEW_GET_VAR(__GLEW_SGIX_resample) + +#endif /* GL_SGIX_resample */ + +/* ----------------------------- GL_SGIX_shadow ---------------------------- */ + +#ifndef GL_SGIX_shadow +#define GL_SGIX_shadow 1 + +#define GL_TEXTURE_COMPARE_SGIX 0x819A +#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B +#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C +#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D + +#define GLEW_SGIX_shadow GLEW_GET_VAR(__GLEW_SGIX_shadow) + +#endif /* GL_SGIX_shadow */ + +/* ------------------------- GL_SGIX_shadow_ambient ------------------------ */ + +#ifndef GL_SGIX_shadow_ambient +#define GL_SGIX_shadow_ambient 1 + +#define GL_SHADOW_AMBIENT_SGIX 0x80BF + +#define GLEW_SGIX_shadow_ambient GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient) + +#endif /* GL_SGIX_shadow_ambient */ + +/* ----------------------------- GL_SGIX_sprite ---------------------------- */ + +#ifndef GL_SGIX_sprite +#define GL_SGIX_sprite 1 + +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, GLint* params); + +#define glSpriteParameterfSGIX GLEW_GET_FUN(__glewSpriteParameterfSGIX) +#define glSpriteParameterfvSGIX GLEW_GET_FUN(__glewSpriteParameterfvSGIX) +#define glSpriteParameteriSGIX GLEW_GET_FUN(__glewSpriteParameteriSGIX) +#define glSpriteParameterivSGIX GLEW_GET_FUN(__glewSpriteParameterivSGIX) + +#define GLEW_SGIX_sprite GLEW_GET_VAR(__GLEW_SGIX_sprite) + +#endif /* GL_SGIX_sprite */ + +/* ----------------------- GL_SGIX_tag_sample_buffer ----------------------- */ + +#ifndef GL_SGIX_tag_sample_buffer +#define GL_SGIX_tag_sample_buffer 1 + +typedef void (GLAPIENTRY * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); + +#define glTagSampleBufferSGIX GLEW_GET_FUN(__glewTagSampleBufferSGIX) + +#define GLEW_SGIX_tag_sample_buffer GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer) + +#endif /* GL_SGIX_tag_sample_buffer */ + +/* ------------------------ GL_SGIX_texture_add_env ------------------------ */ + +#ifndef GL_SGIX_texture_add_env +#define GL_SGIX_texture_add_env 1 + +#define GLEW_SGIX_texture_add_env GLEW_GET_VAR(__GLEW_SGIX_texture_add_env) + +#endif /* GL_SGIX_texture_add_env */ + +/* -------------------- GL_SGIX_texture_coordinate_clamp ------------------- */ + +#ifndef GL_SGIX_texture_coordinate_clamp +#define GL_SGIX_texture_coordinate_clamp 1 + +#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 +#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A +#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B + +#define GLEW_SGIX_texture_coordinate_clamp GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp) + +#endif /* GL_SGIX_texture_coordinate_clamp */ + +/* ------------------------ GL_SGIX_texture_lod_bias ----------------------- */ + +#ifndef GL_SGIX_texture_lod_bias +#define GL_SGIX_texture_lod_bias 1 + +#define GLEW_SGIX_texture_lod_bias GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias) + +#endif /* GL_SGIX_texture_lod_bias */ + +/* ---------------------- GL_SGIX_texture_multi_buffer --------------------- */ + +#ifndef GL_SGIX_texture_multi_buffer +#define GL_SGIX_texture_multi_buffer 1 + +#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E + +#define GLEW_SGIX_texture_multi_buffer GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer) + +#endif /* GL_SGIX_texture_multi_buffer */ + +/* ------------------------- GL_SGIX_texture_range ------------------------- */ + +#ifndef GL_SGIX_texture_range +#define GL_SGIX_texture_range 1 + +#define GL_RGB_SIGNED_SGIX 0x85E0 +#define GL_RGBA_SIGNED_SGIX 0x85E1 +#define GL_ALPHA_SIGNED_SGIX 0x85E2 +#define GL_LUMINANCE_SIGNED_SGIX 0x85E3 +#define GL_INTENSITY_SIGNED_SGIX 0x85E4 +#define GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5 +#define GL_RGB16_SIGNED_SGIX 0x85E6 +#define GL_RGBA16_SIGNED_SGIX 0x85E7 +#define GL_ALPHA16_SIGNED_SGIX 0x85E8 +#define GL_LUMINANCE16_SIGNED_SGIX 0x85E9 +#define GL_INTENSITY16_SIGNED_SGIX 0x85EA +#define GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB +#define GL_RGB_EXTENDED_RANGE_SGIX 0x85EC +#define GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED +#define GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE +#define GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF +#define GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0 +#define GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1 +#define GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2 +#define GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3 +#define GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4 +#define GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5 +#define GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6 +#define GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7 +#define GL_MIN_LUMINANCE_SGIS 0x85F8 +#define GL_MAX_LUMINANCE_SGIS 0x85F9 +#define GL_MIN_INTENSITY_SGIS 0x85FA +#define GL_MAX_INTENSITY_SGIS 0x85FB + +#define GLEW_SGIX_texture_range GLEW_GET_VAR(__GLEW_SGIX_texture_range) + +#endif /* GL_SGIX_texture_range */ + +/* ----------------------- GL_SGIX_texture_scale_bias ---------------------- */ + +#ifndef GL_SGIX_texture_scale_bias +#define GL_SGIX_texture_scale_bias 1 + +#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 +#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A +#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B +#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C + +#define GLEW_SGIX_texture_scale_bias GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias) + +#endif /* GL_SGIX_texture_scale_bias */ + +/* ------------------------- GL_SGIX_vertex_preclip ------------------------ */ + +#ifndef GL_SGIX_vertex_preclip +#define GL_SGIX_vertex_preclip 1 + +#define GL_VERTEX_PRECLIP_SGIX 0x83EE +#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF + +#define GLEW_SGIX_vertex_preclip GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip) + +#endif /* GL_SGIX_vertex_preclip */ + +/* ---------------------- GL_SGIX_vertex_preclip_hint ---------------------- */ + +#ifndef GL_SGIX_vertex_preclip_hint +#define GL_SGIX_vertex_preclip_hint 1 + +#define GL_VERTEX_PRECLIP_SGIX 0x83EE +#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF + +#define GLEW_SGIX_vertex_preclip_hint GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint) + +#endif /* GL_SGIX_vertex_preclip_hint */ + +/* ----------------------------- GL_SGIX_ycrcb ----------------------------- */ + +#ifndef GL_SGIX_ycrcb +#define GL_SGIX_ycrcb 1 + +#define GLEW_SGIX_ycrcb GLEW_GET_VAR(__GLEW_SGIX_ycrcb) + +#endif /* GL_SGIX_ycrcb */ + +/* -------------------------- GL_SGI_color_matrix -------------------------- */ + +#ifndef GL_SGI_color_matrix +#define GL_SGI_color_matrix 1 + +#define GL_COLOR_MATRIX_SGI 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB + +#define GLEW_SGI_color_matrix GLEW_GET_VAR(__GLEW_SGI_color_matrix) + +#endif /* GL_SGI_color_matrix */ + +/* --------------------------- GL_SGI_color_table -------------------------- */ + +#ifndef GL_SGI_color_table +#define GL_SGI_color_table 1 + +#define GL_COLOR_TABLE_SGI 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 +#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 +#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 +#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 +#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 +#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF + +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* table); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void* table); + +#define glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI) +#define glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI) +#define glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI) +#define glCopyColorTableSGI GLEW_GET_FUN(__glewCopyColorTableSGI) +#define glGetColorTableParameterfvSGI GLEW_GET_FUN(__glewGetColorTableParameterfvSGI) +#define glGetColorTableParameterivSGI GLEW_GET_FUN(__glewGetColorTableParameterivSGI) +#define glGetColorTableSGI GLEW_GET_FUN(__glewGetColorTableSGI) + +#define GLEW_SGI_color_table GLEW_GET_VAR(__GLEW_SGI_color_table) + +#endif /* GL_SGI_color_table */ + +/* ----------------------- GL_SGI_texture_color_table ---------------------- */ + +#ifndef GL_SGI_texture_color_table +#define GL_SGI_texture_color_table 1 + +#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC +#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD + +#define GLEW_SGI_texture_color_table GLEW_GET_VAR(__GLEW_SGI_texture_color_table) + +#endif /* GL_SGI_texture_color_table */ + +/* ------------------------- GL_SUNX_constant_data ------------------------- */ + +#ifndef GL_SUNX_constant_data +#define GL_SUNX_constant_data 1 + +#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 +#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 + +typedef void (GLAPIENTRY * PFNGLFINISHTEXTURESUNXPROC) (void); + +#define glFinishTextureSUNX GLEW_GET_FUN(__glewFinishTextureSUNX) + +#define GLEW_SUNX_constant_data GLEW_GET_VAR(__GLEW_SUNX_constant_data) + +#endif /* GL_SUNX_constant_data */ + +/* -------------------- GL_SUN_convolution_border_modes -------------------- */ + +#ifndef GL_SUN_convolution_border_modes +#define GL_SUN_convolution_border_modes 1 + +#define GL_WRAP_BORDER_SUN 0x81D4 + +#define GLEW_SUN_convolution_border_modes GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes) + +#endif /* GL_SUN_convolution_border_modes */ + +/* -------------------------- GL_SUN_global_alpha -------------------------- */ + +#ifndef GL_SUN_global_alpha +#define GL_SUN_global_alpha 1 + +#define GL_GLOBAL_ALPHA_SUN 0x81D9 +#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA + +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); + +#define glGlobalAlphaFactorbSUN GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN) +#define glGlobalAlphaFactordSUN GLEW_GET_FUN(__glewGlobalAlphaFactordSUN) +#define glGlobalAlphaFactorfSUN GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN) +#define glGlobalAlphaFactoriSUN GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN) +#define glGlobalAlphaFactorsSUN GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN) +#define glGlobalAlphaFactorubSUN GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN) +#define glGlobalAlphaFactoruiSUN GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN) +#define glGlobalAlphaFactorusSUN GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN) + +#define GLEW_SUN_global_alpha GLEW_GET_VAR(__GLEW_SUN_global_alpha) + +#endif /* GL_SUN_global_alpha */ + +/* --------------------------- GL_SUN_mesh_array --------------------------- */ + +#ifndef GL_SUN_mesh_array +#define GL_SUN_mesh_array 1 + +#define GL_QUAD_MESH_SUN 0x8614 +#define GL_TRIANGLE_MESH_SUN 0x8615 + +#define GLEW_SUN_mesh_array GLEW_GET_VAR(__GLEW_SUN_mesh_array) + +#endif /* GL_SUN_mesh_array */ + +/* ------------------------ GL_SUN_read_video_pixels ----------------------- */ + +#ifndef GL_SUN_read_video_pixels +#define GL_SUN_read_video_pixels 1 + +typedef void (GLAPIENTRY * PFNGLREADVIDEOPIXELSSUNPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); + +#define glReadVideoPixelsSUN GLEW_GET_FUN(__glewReadVideoPixelsSUN) + +#define GLEW_SUN_read_video_pixels GLEW_GET_VAR(__GLEW_SUN_read_video_pixels) + +#endif /* GL_SUN_read_video_pixels */ + +/* --------------------------- GL_SUN_slice_accum -------------------------- */ + +#ifndef GL_SUN_slice_accum +#define GL_SUN_slice_accum 1 + +#define GL_SLICE_ACCUM_SUN 0x85CC + +#define GLEW_SUN_slice_accum GLEW_GET_VAR(__GLEW_SUN_slice_accum) + +#endif /* GL_SUN_slice_accum */ + +/* -------------------------- GL_SUN_triangle_list ------------------------- */ + +#ifndef GL_SUN_triangle_list +#define GL_SUN_triangle_list 1 + +#define GL_RESTART_SUN 0x01 +#define GL_REPLACE_MIDDLE_SUN 0x02 +#define GL_REPLACE_OLDEST_SUN 0x03 +#define GL_TRIANGLE_LIST_SUN 0x81D7 +#define GL_REPLACEMENT_CODE_SUN 0x81D8 +#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 +#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 +#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 +#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 +#define GL_R1UI_V3F_SUN 0x85C4 +#define GL_R1UI_C4UB_V3F_SUN 0x85C5 +#define GL_R1UI_C3F_V3F_SUN 0x85C6 +#define GL_R1UI_N3F_V3F_SUN 0x85C7 +#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 +#define GL_R1UI_T2F_V3F_SUN 0x85C9 +#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA +#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB + +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void* pointer); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte* code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint* code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort* code); + +#define glReplacementCodePointerSUN GLEW_GET_FUN(__glewReplacementCodePointerSUN) +#define glReplacementCodeubSUN GLEW_GET_FUN(__glewReplacementCodeubSUN) +#define glReplacementCodeubvSUN GLEW_GET_FUN(__glewReplacementCodeubvSUN) +#define glReplacementCodeuiSUN GLEW_GET_FUN(__glewReplacementCodeuiSUN) +#define glReplacementCodeuivSUN GLEW_GET_FUN(__glewReplacementCodeuivSUN) +#define glReplacementCodeusSUN GLEW_GET_FUN(__glewReplacementCodeusSUN) +#define glReplacementCodeusvSUN GLEW_GET_FUN(__glewReplacementCodeusvSUN) + +#define GLEW_SUN_triangle_list GLEW_GET_VAR(__GLEW_SUN_triangle_list) + +#endif /* GL_SUN_triangle_list */ + +/* ----------------------------- GL_SUN_vertex ----------------------------- */ + +#ifndef GL_SUN_vertex +#define GL_SUN_vertex 1 + +typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte* c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte* c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint* rc, const GLubyte *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat* tc, const GLubyte *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *v); + +#define glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN) +#define glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN) +#define glColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN) +#define glColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN) +#define glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN) +#define glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN) +#define glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN) +#define glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN) +#define glNormal3fVertex3fSUN GLEW_GET_FUN(__glewNormal3fVertex3fSUN) +#define glNormal3fVertex3fvSUN GLEW_GET_FUN(__glewNormal3fVertex3fvSUN) +#define glReplacementCodeuiColor3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN) +#define glReplacementCodeuiColor3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN) +#define glReplacementCodeuiColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN) +#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN) +#define glReplacementCodeuiColor4ubVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN) +#define glReplacementCodeuiColor4ubVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN) +#define glReplacementCodeuiNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN) +#define glReplacementCodeuiNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN) +#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) +#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) +#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) +#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) +#define glReplacementCodeuiTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN) +#define glReplacementCodeuiTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN) +#define glReplacementCodeuiVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN) +#define glReplacementCodeuiVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN) +#define glTexCoord2fColor3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN) +#define glTexCoord2fColor3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN) +#define glTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN) +#define glTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN) +#define glTexCoord2fColor4ubVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN) +#define glTexCoord2fColor4ubVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN) +#define glTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN) +#define glTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN) +#define glTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN) +#define glTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN) +#define glTexCoord4fColor4fNormal3fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN) +#define glTexCoord4fColor4fNormal3fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN) +#define glTexCoord4fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN) +#define glTexCoord4fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN) + +#define GLEW_SUN_vertex GLEW_GET_VAR(__GLEW_SUN_vertex) + +#endif /* GL_SUN_vertex */ + +/* -------------------------- GL_WIN_phong_shading ------------------------- */ + +#ifndef GL_WIN_phong_shading +#define GL_WIN_phong_shading 1 + +#define GL_PHONG_WIN 0x80EA +#define GL_PHONG_HINT_WIN 0x80EB + +#define GLEW_WIN_phong_shading GLEW_GET_VAR(__GLEW_WIN_phong_shading) + +#endif /* GL_WIN_phong_shading */ + +/* -------------------------- GL_WIN_specular_fog -------------------------- */ + +#ifndef GL_WIN_specular_fog +#define GL_WIN_specular_fog 1 + +#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC + +#define GLEW_WIN_specular_fog GLEW_GET_VAR(__GLEW_WIN_specular_fog) + +#endif /* GL_WIN_specular_fog */ + +/* ---------------------------- GL_WIN_swap_hint --------------------------- */ + +#ifndef GL_WIN_swap_hint +#define GL_WIN_swap_hint 1 + +typedef void (GLAPIENTRY * PFNGLADDSWAPHINTRECTWINPROC) (GLint x, GLint y, GLsizei width, GLsizei height); + +#define glAddSwapHintRectWIN GLEW_GET_FUN(__glewAddSwapHintRectWIN) + +#define GLEW_WIN_swap_hint GLEW_GET_VAR(__GLEW_WIN_swap_hint) + +#endif /* GL_WIN_swap_hint */ + +/* ------------------------------------------------------------------------- */ + +#if defined(GLEW_MX) && defined(_WIN32) +#define GLEW_FUN_EXPORT +#else +#define GLEW_FUN_EXPORT GLEWAPI +#endif /* GLEW_MX */ + +#if defined(GLEW_MX) +#define GLEW_VAR_EXPORT +#else +#define GLEW_VAR_EXPORT GLEWAPI +#endif /* GLEW_MX */ + +#if defined(GLEW_MX) && defined(_WIN32) +struct GLEWContextStruct +{ +#endif /* GLEW_MX */ + +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements; +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC __glewTexImage3D; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D; + +GLEW_FUN_EXPORT PFNGLACTIVETEXTUREPROC __glewActiveTexture; +GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage; +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd; +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv; +GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage; + +GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC __glewBlendColor; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONPROC __glewBlendEquation; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate; +GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer; +GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC __glewFogCoordd; +GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC __glewFogCoorddv; +GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC __glewFogCoordf; +GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC __glewFogCoordfv; +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC __glewPointParameterf; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIPROC __glewPointParameteri; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DPROC __glewWindowPos2d; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FPROC __glewWindowPos2f; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IPROC __glewWindowPos2i; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SPROC __glewWindowPos2s; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DPROC __glewWindowPos3d; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FPROC __glewWindowPos3f; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IPROC __glewWindowPos3i; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SPROC __glewWindowPos3s; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv; + +GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC __glewBeginQuery; +GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC __glewBindBuffer; +GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC __glewBufferData; +GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAPROC __glewBufferSubData; +GLEW_FUN_EXPORT PFNGLDELETEBUFFERSPROC __glewDeleteBuffers; +GLEW_FUN_EXPORT PFNGLDELETEQUERIESPROC __glewDeleteQueries; +GLEW_FUN_EXPORT PFNGLENDQUERYPROC __glewEndQuery; +GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC __glewGenBuffers; +GLEW_FUN_EXPORT PFNGLGENQUERIESPROC __glewGenQueries; +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv; +GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv; +GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv; +GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC __glewGetQueryiv; +GLEW_FUN_EXPORT PFNGLISBUFFERPROC __glewIsBuffer; +GLEW_FUN_EXPORT PFNGLISQUERYPROC __glewIsQuery; +GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC __glewMapBuffer; +GLEW_FUN_EXPORT PFNGLUNMAPBUFFERPROC __glewUnmapBuffer; + +GLEW_FUN_EXPORT PFNGLATTACHSHADERPROC __glewAttachShader; +GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate; +GLEW_FUN_EXPORT PFNGLCOMPILESHADERPROC __glewCompileShader; +GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPROC __glewCreateProgram; +GLEW_FUN_EXPORT PFNGLCREATESHADERPROC __glewCreateShader; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPROC __glewDeleteProgram; +GLEW_FUN_EXPORT PFNGLDELETESHADERPROC __glewDeleteShader; +GLEW_FUN_EXPORT PFNGLDETACHSHADERPROC __glewDetachShader; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray; +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSPROC __glewDrawBuffers; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray; +GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform; +GLEW_FUN_EXPORT PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders; +GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation; +GLEW_FUN_EXPORT PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog; +GLEW_FUN_EXPORT PFNGLGETPROGRAMIVPROC __glewGetProgramiv; +GLEW_FUN_EXPORT PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog; +GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEPROC __glewGetShaderSource; +GLEW_FUN_EXPORT PFNGLGETSHADERIVPROC __glewGetShaderiv; +GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation; +GLEW_FUN_EXPORT PFNGLGETUNIFORMFVPROC __glewGetUniformfv; +GLEW_FUN_EXPORT PFNGLGETUNIFORMIVPROC __glewGetUniformiv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv; +GLEW_FUN_EXPORT PFNGLISPROGRAMPROC __glewIsProgram; +GLEW_FUN_EXPORT PFNGLISSHADERPROC __glewIsShader; +GLEW_FUN_EXPORT PFNGLLINKPROGRAMPROC __glewLinkProgram; +GLEW_FUN_EXPORT PFNGLSHADERSOURCEPROC __glewShaderSource; +GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate; +GLEW_FUN_EXPORT PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate; +GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate; +GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC __glewUniform1f; +GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC __glewUniform1fv; +GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC __glewUniform1i; +GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC __glewUniform1iv; +GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC __glewUniform2f; +GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC __glewUniform2fv; +GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC __glewUniform2i; +GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC __glewUniform2iv; +GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC __glewUniform3f; +GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC __glewUniform3fv; +GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC __glewUniform3i; +GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC __glewUniform3iv; +GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC __glewUniform4f; +GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC __glewUniform4fv; +GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC __glewUniform4i; +GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC __glewUniform4iv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv; +GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC __glewUseProgram; +GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPROC __glewValidateProgram; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer; + +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv; + +GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender; +GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback; +GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation; +GLEW_FUN_EXPORT PFNGLCLAMPCOLORPROC __glewClampColor; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERFIPROC __glewClearBufferfi; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERFVPROC __glewClearBufferfv; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERIVPROC __glewClearBufferiv; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv; +GLEW_FUN_EXPORT PFNGLCOLORMASKIPROC __glewColorMaski; +GLEW_FUN_EXPORT PFNGLDISABLEIPROC __glewDisablei; +GLEW_FUN_EXPORT PFNGLENABLEIPROC __glewEnablei; +GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender; +GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback; +GLEW_FUN_EXPORT PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v; +GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation; +GLEW_FUN_EXPORT PFNGLGETSTRINGIPROC __glewGetStringi; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying; +GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv; +GLEW_FUN_EXPORT PFNGLISENABLEDIPROC __glewIsEnabledi; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIPROC __glewUniform1ui; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIVPROC __glewUniform1uiv; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIPROC __glewUniform2ui; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIVPROC __glewUniform2uiv; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIPROC __glewUniform3ui; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIVPROC __glewUniform3uiv; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIPROC __glewUniform4ui; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIVPROC __glewUniform4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced; +GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex; +GLEW_FUN_EXPORT PFNGLTEXBUFFERPROC __glewTexBuffer; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture; +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v; +GLEW_FUN_EXPORT PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v; + +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIPROC __glewBlendEquationi; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei; +GLEW_FUN_EXPORT PFNGLBLENDFUNCIPROC __glewBlendFunci; +GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading; + +GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX; + +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD; +GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD; +GLEW_FUN_EXPORT PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD; + +GLEW_FUN_EXPORT PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD; +GLEW_FUN_EXPORT PFNGLGENNAMESAMDPROC __glewGenNamesAMD; +GLEW_FUN_EXPORT PFNGLISNAMEAMDPROC __glewIsNameAMD; + +GLEW_FUN_EXPORT PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD; +GLEW_FUN_EXPORT PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD; +GLEW_FUN_EXPORT PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD; +GLEW_FUN_EXPORT PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD; +GLEW_FUN_EXPORT PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD; + +GLEW_FUN_EXPORT PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD; + +GLEW_FUN_EXPORT PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD; + +GLEW_FUN_EXPORT PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD; +GLEW_FUN_EXPORT PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD; + +GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE; +GLEW_FUN_EXPORT PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE; +GLEW_FUN_EXPORT PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE; + +GLEW_FUN_EXPORT PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE; +GLEW_FUN_EXPORT PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE; +GLEW_FUN_EXPORT PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE; +GLEW_FUN_EXPORT PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE; +GLEW_FUN_EXPORT PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE; +GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE; +GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE; +GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE; + +GLEW_FUN_EXPORT PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE; +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE; + +GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE; +GLEW_FUN_EXPORT PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE; +GLEW_FUN_EXPORT PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE; + +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE; +GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE; + +GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE; +GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE; +GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE; +GLEW_FUN_EXPORT PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE; + +GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE; + +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE; +GLEW_FUN_EXPORT PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE; + +GLEW_FUN_EXPORT PFNGLCLEARDEPTHFPROC __glewClearDepthf; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEFPROC __glewDepthRangef; +GLEW_FUN_EXPORT PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat; +GLEW_FUN_EXPORT PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler; +GLEW_FUN_EXPORT PFNGLSHADERBINARYPROC __glewShaderBinary; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance; + +GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed; +GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex; + +GLEW_FUN_EXPORT PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB; + +GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB; + +GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData; + +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB; +GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB; + +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB; +GLEW_FUN_EXPORT PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB; + +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect; + +GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer; +GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer; +GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer; +GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus; +GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers; +GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer; +GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers; +GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers; +GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv; +GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv; +GLEW_FUN_EXPORT PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer; +GLEW_FUN_EXPORT PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer; +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage; +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB; + +GLEW_FUN_EXPORT PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary; +GLEW_FUN_EXPORT PFNGLPROGRAMBINARYPROC __glewProgramBinary; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri; + +GLEW_FUN_EXPORT PFNGLGETUNIFORMDVPROC __glewGetUniformdv; +GLEW_FUN_EXPORT PFNGLUNIFORM1DPROC __glewUniform1d; +GLEW_FUN_EXPORT PFNGLUNIFORM1DVPROC __glewUniform1dv; +GLEW_FUN_EXPORT PFNGLUNIFORM2DPROC __glewUniform2d; +GLEW_FUN_EXPORT PFNGLUNIFORM2DVPROC __glewUniform2dv; +GLEW_FUN_EXPORT PFNGLUNIFORM3DPROC __glewUniform3d; +GLEW_FUN_EXPORT PFNGLUNIFORM3DVPROC __glewUniform3dv; +GLEW_FUN_EXPORT PFNGLUNIFORM4DPROC __glewUniform4d; +GLEW_FUN_EXPORT PFNGLUNIFORM4DVPROC __glewUniform4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv; + +GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC __glewColorSubTable; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC __glewColorTable; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv; +GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable; +GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPROC __glewGetColorTable; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPROC __glewGetHistogram; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv; +GLEW_FUN_EXPORT PFNGLGETMINMAXPROC __glewGetMinmax; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv; +GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter; +GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC __glewHistogram; +GLEW_FUN_EXPORT PFNGLMINMAXPROC __glewMinmax; +GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC __glewResetHistogram; +GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC __glewResetMinmax; +GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB; + +GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ; + +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange; +GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange; + +GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB; + +GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB; + +GLEW_FUN_EXPORT PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB; +GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB; + +GLEW_FUN_EXPORT PFNGLBEGINQUERYARBPROC __glewBeginQueryARB; +GLEW_FUN_EXPORT PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB; +GLEW_FUN_EXPORT PFNGLENDQUERYARBPROC __glewEndQueryARB; +GLEW_FUN_EXPORT PFNGLGENQUERIESARBPROC __glewGenQueriesARB; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB; +GLEW_FUN_EXPORT PFNGLGETQUERYIVARBPROC __glewGetQueryivARB; +GLEW_FUN_EXPORT PFNGLISQUERYARBPROC __glewIsQueryARB; + +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB; + +GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex; + +GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB; +GLEW_FUN_EXPORT PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB; +GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB; +GLEW_FUN_EXPORT PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB; +GLEW_FUN_EXPORT PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB; +GLEW_FUN_EXPORT PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB; +GLEW_FUN_EXPORT PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB; +GLEW_FUN_EXPORT PFNGLGETNMAPIVARBPROC __glewGetnMapivARB; +GLEW_FUN_EXPORT PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB; +GLEW_FUN_EXPORT PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB; +GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB; +GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB; +GLEW_FUN_EXPORT PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB; +GLEW_FUN_EXPORT PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB; +GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB; +GLEW_FUN_EXPORT PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB; + +GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB; + +GLEW_FUN_EXPORT PFNGLBINDSAMPLERPROC __glewBindSampler; +GLEW_FUN_EXPORT PFNGLDELETESAMPLERSPROC __glewDeleteSamplers; +GLEW_FUN_EXPORT PFNGLGENSAMPLERSPROC __glewGenSamplers; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv; +GLEW_FUN_EXPORT PFNGLISSAMPLERPROC __glewIsSampler; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv; + +GLEW_FUN_EXPORT PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram; +GLEW_FUN_EXPORT PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline; +GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines; +GLEW_FUN_EXPORT PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv; +GLEW_FUN_EXPORT PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv; +GLEW_FUN_EXPORT PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages; +GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline; + +GLEW_FUN_EXPORT PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv; + +GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture; +GLEW_FUN_EXPORT PFNGLMEMORYBARRIERPROC __glewMemoryBarrier; + +GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB; +GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB; +GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB; +GLEW_FUN_EXPORT PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB; +GLEW_FUN_EXPORT PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB; +GLEW_FUN_EXPORT PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB; +GLEW_FUN_EXPORT PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB; +GLEW_FUN_EXPORT PFNGLGETHANDLEARBPROC __glewGetHandleARB; +GLEW_FUN_EXPORT PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB; +GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB; +GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB; +GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB; +GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB; +GLEW_FUN_EXPORT PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB; +GLEW_FUN_EXPORT PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB; +GLEW_FUN_EXPORT PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB; +GLEW_FUN_EXPORT PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1FARBPROC __glewUniform1fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1IARBPROC __glewUniform1iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2FARBPROC __glewUniform2fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2IARBPROC __glewUniform2iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3FARBPROC __glewUniform3fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC __glewUniform3iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4FARBPROC __glewUniform4fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4IARBPROC __glewUniform4iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB; +GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB; +GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB; + +GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName; +GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName; +GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv; +GLEW_FUN_EXPORT PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv; +GLEW_FUN_EXPORT PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex; +GLEW_FUN_EXPORT PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation; +GLEW_FUN_EXPORT PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv; +GLEW_FUN_EXPORT PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv; + +GLEW_FUN_EXPORT PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB; +GLEW_FUN_EXPORT PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB; +GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB; +GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB; +GLEW_FUN_EXPORT PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB; +GLEW_FUN_EXPORT PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB; + +GLEW_FUN_EXPORT PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync; +GLEW_FUN_EXPORT PFNGLDELETESYNCPROC __glewDeleteSync; +GLEW_FUN_EXPORT PFNGLFENCESYNCPROC __glewFenceSync; +GLEW_FUN_EXPORT PFNGLGETINTEGER64VPROC __glewGetInteger64v; +GLEW_FUN_EXPORT PFNGLGETSYNCIVPROC __glewGetSynciv; +GLEW_FUN_EXPORT PFNGLISSYNCPROC __glewIsSync; +GLEW_FUN_EXPORT PFNGLWAITSYNCPROC __glewWaitSync; + +GLEW_FUN_EXPORT PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv; +GLEW_FUN_EXPORT PFNGLPATCHPARAMETERIPROC __glewPatchParameteri; + +GLEW_FUN_EXPORT PFNGLTEXBUFFERARBPROC __glewTexBufferARB; + +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB; + +GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv; +GLEW_FUN_EXPORT PFNGLSAMPLEMASKIPROC __glewSampleMaski; +GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample; +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample; + +GLEW_FUN_EXPORT PFNGLTEXSTORAGE1DPROC __glewTexStorage1D; +GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DPROC __glewTexStorage2D; +GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DPROC __glewTexStorage3D; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT; + +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v; +GLEW_FUN_EXPORT PFNGLQUERYCOUNTERPROC __glewQueryCounter; + +GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback; +GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback; +GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks; +GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback; +GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback; +GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback; + +GLEW_FUN_EXPORT PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream; +GLEW_FUN_EXPORT PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed; +GLEW_FUN_EXPORT PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv; + +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced; + +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB; +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB; + +GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEPROC __glewBindBufferBase; +GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv; +GLEW_FUN_EXPORT PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v; +GLEW_FUN_EXPORT PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex; +GLEW_FUN_EXPORT PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices; +GLEW_FUN_EXPORT PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding; + +GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray; +GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays; +GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays; +GLEW_FUN_EXPORT PFNGLISVERTEXARRAYPROC __glewIsVertexArray; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer; + +GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB; +GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB; +GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC __glewWeightbvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTDVARBPROC __glewWeightdvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTFVARBPROC __glewWeightfvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTIVARBPROC __glewWeightivARB; +GLEW_FUN_EXPORT PFNGLWEIGHTSVARBPROC __glewWeightsvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTUBVARBPROC __glewWeightubvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTUIVARBPROC __glewWeightuivARB; +GLEW_FUN_EXPORT PFNGLWEIGHTUSVARBPROC __glewWeightusvARB; + +GLEW_FUN_EXPORT PFNGLBINDBUFFERARBPROC __glewBindBufferARB; +GLEW_FUN_EXPORT PFNGLBUFFERDATAARBPROC __glewBufferDataARB; +GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB; +GLEW_FUN_EXPORT PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB; +GLEW_FUN_EXPORT PFNGLGENBUFFERSARBPROC __glewGenBuffersARB; +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB; +GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB; +GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB; +GLEW_FUN_EXPORT PFNGLISBUFFERARBPROC __glewIsBufferARB; +GLEW_FUN_EXPORT PFNGLMAPBUFFERARBPROC __glewMapBufferARB; +GLEW_FUN_EXPORT PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB; + +GLEW_FUN_EXPORT PFNGLBINDPROGRAMARBPROC __glewBindProgramARB; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB; +GLEW_FUN_EXPORT PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB; +GLEW_FUN_EXPORT PFNGLISPROGRAMARBPROC __glewIsProgramARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB; + +GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB; +GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB; +GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB; + +GLEW_FUN_EXPORT PFNGLCOLORP3UIPROC __glewColorP3ui; +GLEW_FUN_EXPORT PFNGLCOLORP3UIVPROC __glewColorP3uiv; +GLEW_FUN_EXPORT PFNGLCOLORP4UIPROC __glewColorP4ui; +GLEW_FUN_EXPORT PFNGLCOLORP4UIVPROC __glewColorP4uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv; +GLEW_FUN_EXPORT PFNGLNORMALP3UIPROC __glewNormalP3ui; +GLEW_FUN_EXPORT PFNGLNORMALP3UIVPROC __glewNormalP3uiv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXP2UIPROC __glewVertexP2ui; +GLEW_FUN_EXPORT PFNGLVERTEXP2UIVPROC __glewVertexP2uiv; +GLEW_FUN_EXPORT PFNGLVERTEXP3UIPROC __glewVertexP3ui; +GLEW_FUN_EXPORT PFNGLVERTEXP3UIVPROC __glewVertexP3uiv; +GLEW_FUN_EXPORT PFNGLVERTEXP4UIPROC __glewVertexP4ui; +GLEW_FUN_EXPORT PFNGLVERTEXP4UIVPROC __glewVertexP4uiv; + +GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed; +GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v; +GLEW_FUN_EXPORT PFNGLGETFLOATI_VPROC __glewGetFloati_v; +GLEW_FUN_EXPORT PFNGLSCISSORARRAYVPROC __glewScissorArrayv; +GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDPROC __glewScissorIndexed; +GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv; +GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv; +GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf; +GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv; + +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB; + +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI; + +GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI; +GLEW_FUN_EXPORT PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI; + +GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI; +GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI; +GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI; +GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI; + +GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI; +GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI; +GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI; +GLEW_FUN_EXPORT PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI; +GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI; +GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI; +GLEW_FUN_EXPORT PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI; +GLEW_FUN_EXPORT PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI; +GLEW_FUN_EXPORT PFNGLSAMPLEMAPATIPROC __glewSampleMapATI; +GLEW_FUN_EXPORT PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI; + +GLEW_FUN_EXPORT PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI; +GLEW_FUN_EXPORT PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI; + +GLEW_FUN_EXPORT PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI; +GLEW_FUN_EXPORT PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI; + +GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI; +GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI; + +GLEW_FUN_EXPORT PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI; +GLEW_FUN_EXPORT PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI; +GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI; +GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI; +GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI; +GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI; +GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI; +GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI; +GLEW_FUN_EXPORT PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI; +GLEW_FUN_EXPORT PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI; +GLEW_FUN_EXPORT PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI; +GLEW_FUN_EXPORT PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI; + +GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI; +GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI; +GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI; + +GLEW_FUN_EXPORT PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT; +GLEW_FUN_EXPORT PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT; +GLEW_FUN_EXPORT PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT; + +GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT; + +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT; + +GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT; +GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT; + +GLEW_FUN_EXPORT PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT; +GLEW_FUN_EXPORT PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT; + +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT; +GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT; + +GLEW_FUN_EXPORT PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT; +GLEW_FUN_EXPORT PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT; + +GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT; + +GLEW_FUN_EXPORT PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT; +GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT; + +GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT; + +GLEW_FUN_EXPORT PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT; +GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT; +GLEW_FUN_EXPORT PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT; +GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT; +GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT; +GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT; +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT; +GLEW_FUN_EXPORT PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT; +GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT; +GLEW_FUN_EXPORT PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT; +GLEW_FUN_EXPORT PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT; +GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT; +GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT; +GLEW_FUN_EXPORT PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT; +GLEW_FUN_EXPORT PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT; +GLEW_FUN_EXPORT PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT; +GLEW_FUN_EXPORT PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT; +GLEW_FUN_EXPORT PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT; +GLEW_FUN_EXPORT PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT; +GLEW_FUN_EXPORT PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT; +GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT; +GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT; +GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DEXTPROC __glewProgramUniform1dEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DVEXTPROC __glewProgramUniform1dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DEXTPROC __glewProgramUniform2dEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DVEXTPROC __glewProgramUniform2dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DEXTPROC __glewProgramUniform3dEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DVEXTPROC __glewProgramUniform3dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DEXTPROC __glewProgramUniform4dEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DVEXTPROC __glewProgramUniform4dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC __glewProgramUniformMatrix2dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC __glewProgramUniformMatrix2x3dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC __glewProgramUniformMatrix2x4dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC __glewProgramUniformMatrix3dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC __glewProgramUniformMatrix3x2dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC __glewProgramUniformMatrix3x4dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC __glewProgramUniformMatrix4dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC __glewProgramUniformMatrix4x2dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC __glewProgramUniformMatrix4x3dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT; +GLEW_FUN_EXPORT PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT; +GLEW_FUN_EXPORT PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT; + +GLEW_FUN_EXPORT PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT; +GLEW_FUN_EXPORT PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT; +GLEW_FUN_EXPORT PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT; +GLEW_FUN_EXPORT PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT; +GLEW_FUN_EXPORT PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT; + +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT; + +GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT; + +GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT; +GLEW_FUN_EXPORT PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT; + +GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT; + +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT; + +GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT; +GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT; +GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT; +GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT; +GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT; +GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT; +GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT; +GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT; + +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT; + +GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT; +GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT; + +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT; +GLEW_FUN_EXPORT PFNGLHISTOGRAMEXTPROC __glewHistogramEXT; +GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC __glewMinmaxEXT; +GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT; +GLEW_FUN_EXPORT PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT; + +GLEW_FUN_EXPORT PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT; + +GLEW_FUN_EXPORT PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT; + +GLEW_FUN_EXPORT PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT; +GLEW_FUN_EXPORT PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT; + +GLEW_FUN_EXPORT PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT; +GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT; + +GLEW_FUN_EXPORT PFNGLCOLORTABLEEXTPROC __glewColorTableEXT; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT; + +GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT; + +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT; + +GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT; + +GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT; + +GLEW_FUN_EXPORT PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT; +GLEW_FUN_EXPORT PFNGLENDSCENEEXTPROC __glewEndSceneEXT; + +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT; + +GLEW_FUN_EXPORT PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT; +GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT; +GLEW_FUN_EXPORT PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT; + +GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT; +GLEW_FUN_EXPORT PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT; + +GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT; + +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT; + +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT; + +GLEW_FUN_EXPORT PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT; + +GLEW_FUN_EXPORT PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT; +GLEW_FUN_EXPORT PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT; + +GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT; +GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT; +GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT; +GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT; +GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC __glewIsTextureEXT; +GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT; + +GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT; + +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT; + +GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT; +GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT; +GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT; +GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT; +GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT; + +GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT; +GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT; +GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT; +GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT; +GLEW_FUN_EXPORT PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT; +GLEW_FUN_EXPORT PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT; +GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT; +GLEW_FUN_EXPORT PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT; + +GLEW_FUN_EXPORT PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT; +GLEW_FUN_EXPORT PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT; +GLEW_FUN_EXPORT PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT; +GLEW_FUN_EXPORT PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT; +GLEW_FUN_EXPORT PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT; +GLEW_FUN_EXPORT PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT; +GLEW_FUN_EXPORT PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT; +GLEW_FUN_EXPORT PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT; +GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT; +GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT; +GLEW_FUN_EXPORT PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT; +GLEW_FUN_EXPORT PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT; +GLEW_FUN_EXPORT PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT; +GLEW_FUN_EXPORT PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT; +GLEW_FUN_EXPORT PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT; +GLEW_FUN_EXPORT PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT; +GLEW_FUN_EXPORT PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT; +GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC __glewSwizzleEXT; +GLEW_FUN_EXPORT PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT; +GLEW_FUN_EXPORT PFNGLVARIANTBVEXTPROC __glewVariantbvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTDVEXTPROC __glewVariantdvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTFVEXTPROC __glewVariantfvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTIVEXTPROC __glewVariantivEXT; +GLEW_FUN_EXPORT PFNGLVARIANTSVEXTPROC __glewVariantsvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT; +GLEW_FUN_EXPORT PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT; +GLEW_FUN_EXPORT PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT; + +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT; + +GLEW_FUN_EXPORT PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT; + +GLEW_FUN_EXPORT PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY; + +GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY; + +GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP; +GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP; + +GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM; +GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM; + +GLEW_FUN_EXPORT PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM; +GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM; +GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM; +GLEW_FUN_EXPORT PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM; +GLEW_FUN_EXPORT PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM; +GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM; +GLEW_FUN_EXPORT PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM; + +GLEW_FUN_EXPORT PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL; +GLEW_FUN_EXPORT PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL; +GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL; +GLEW_FUN_EXPORT PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL; + +GLEW_FUN_EXPORT PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL; +GLEW_FUN_EXPORT PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL; + +GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled; +GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion; +GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion; +GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion; +GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion; + +GLEW_FUN_EXPORT PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA; + +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA; + +GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV; +GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV; +GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV; +GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV; +GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV; +GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV; + +GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV; +GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV; + +GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV; + +GLEW_FUN_EXPORT PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV; +GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV; + +GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC __glewEvalMapsNV; +GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV; +GLEW_FUN_EXPORT PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV; +GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV; +GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV; +GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV; +GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV; + +GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV; +GLEW_FUN_EXPORT PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV; +GLEW_FUN_EXPORT PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV; + +GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV; +GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC __glewFinishFenceNV; +GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC __glewGenFencesNV; +GLEW_FUN_EXPORT PFNGLGETFENCEIVNVPROC __glewGetFenceivNV; +GLEW_FUN_EXPORT PFNGLISFENCENVPROC __glewIsFenceNV; +GLEW_FUN_EXPORT PFNGLSETFENCENVPROC __glewSetFenceNV; +GLEW_FUN_EXPORT PFNGLTESTFENCENVPROC __glewTestFenceNV; + +GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV; + +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV; + +GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV; + +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV; + +GLEW_FUN_EXPORT PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV; +GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV; + +GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC __glewColor3hNV; +GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC __glewColor3hvNV; +GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC __glewColor4hNV; +GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC __glewColor4hvNV; +GLEW_FUN_EXPORT PFNGLFOGCOORDHNVPROC __glewFogCoordhNV; +GLEW_FUN_EXPORT PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV; +GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC __glewNormal3hNV; +GLEW_FUN_EXPORT PFNGLNORMAL3HVNVPROC __glewNormal3hvNV; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC __glewVertex2hNV; +GLEW_FUN_EXPORT PFNGLVERTEX2HVNVPROC __glewVertex2hvNV; +GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC __glewVertex3hNV; +GLEW_FUN_EXPORT PFNGLVERTEX3HVNVPROC __glewVertex3hvNV; +GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC __glewVertex4hNV; +GLEW_FUN_EXPORT PFNGLVERTEX4HVNVPROC __glewVertex4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV; + +GLEW_FUN_EXPORT PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV; +GLEW_FUN_EXPORT PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV; +GLEW_FUN_EXPORT PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV; +GLEW_FUN_EXPORT PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV; +GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV; +GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV; +GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV; + +GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV; + +GLEW_FUN_EXPORT PFNGLCOPYPATHNVPROC __glewCopyPathNV; +GLEW_FUN_EXPORT PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV; +GLEW_FUN_EXPORT PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV; +GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV; +GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV; +GLEW_FUN_EXPORT PFNGLDELETEPATHSNVPROC __glewDeletePathsNV; +GLEW_FUN_EXPORT PFNGLGENPATHSNVPROC __glewGenPathsNV; +GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV; +GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV; +GLEW_FUN_EXPORT PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV; +GLEW_FUN_EXPORT PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV; +GLEW_FUN_EXPORT PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV; +GLEW_FUN_EXPORT PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV; +GLEW_FUN_EXPORT PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV; +GLEW_FUN_EXPORT PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV; +GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV; +GLEW_FUN_EXPORT PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV; +GLEW_FUN_EXPORT PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV; +GLEW_FUN_EXPORT PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV; +GLEW_FUN_EXPORT PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV; +GLEW_FUN_EXPORT PFNGLISPATHNVPROC __glewIsPathNV; +GLEW_FUN_EXPORT PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV; +GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV; +GLEW_FUN_EXPORT PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV; +GLEW_FUN_EXPORT PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV; +GLEW_FUN_EXPORT PFNGLPATHCOORDSNVPROC __glewPathCoordsNV; +GLEW_FUN_EXPORT PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV; +GLEW_FUN_EXPORT PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV; +GLEW_FUN_EXPORT PFNGLPATHFOGGENNVPROC __glewPathFogGenNV; +GLEW_FUN_EXPORT PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV; +GLEW_FUN_EXPORT PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV; +GLEW_FUN_EXPORT PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV; +GLEW_FUN_EXPORT PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV; +GLEW_FUN_EXPORT PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV; +GLEW_FUN_EXPORT PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV; +GLEW_FUN_EXPORT PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV; +GLEW_FUN_EXPORT PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV; +GLEW_FUN_EXPORT PFNGLPATHSTRINGNVPROC __glewPathStringNV; +GLEW_FUN_EXPORT PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV; +GLEW_FUN_EXPORT PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV; +GLEW_FUN_EXPORT PFNGLPATHTEXGENNVPROC __glewPathTexGenNV; +GLEW_FUN_EXPORT PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV; +GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV; +GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV; +GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV; +GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV; +GLEW_FUN_EXPORT PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV; +GLEW_FUN_EXPORT PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV; + +GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV; +GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV; + +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV; + +GLEW_FUN_EXPORT PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV; +GLEW_FUN_EXPORT PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV; +GLEW_FUN_EXPORT PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV; + +GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV; +GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV; + +GLEW_FUN_EXPORT PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV; +GLEW_FUN_EXPORT PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV; +GLEW_FUN_EXPORT PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV; +GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV; + +GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV; + +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV; +GLEW_FUN_EXPORT PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV; +GLEW_FUN_EXPORT PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV; +GLEW_FUN_EXPORT PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV; +GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORMUI64NVPROC __glewUniformui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV; + +GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV; + +GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV; +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV; + +GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV; +GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV; +GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV; +GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV; +GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV; +GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV; + +GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV; +GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV; + +GLEW_FUN_EXPORT PFNGLVDPAUFININVPROC __glewVDPAUFiniNV; +GLEW_FUN_EXPORT PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV; +GLEW_FUN_EXPORT PFNGLVDPAUINITNVPROC __glewVDPAUInitNV; +GLEW_FUN_EXPORT PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV; +GLEW_FUN_EXPORT PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV; +GLEW_FUN_EXPORT PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV; +GLEW_FUN_EXPORT PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV; +GLEW_FUN_EXPORT PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV; +GLEW_FUN_EXPORT PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV; +GLEW_FUN_EXPORT PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV; + +GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV; + +GLEW_FUN_EXPORT PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV; +GLEW_FUN_EXPORT PFNGLCOLORFORMATNVPROC __glewColorFormatNV; +GLEW_FUN_EXPORT PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV; +GLEW_FUN_EXPORT PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV; +GLEW_FUN_EXPORT PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV; +GLEW_FUN_EXPORT PFNGLINDEXFORMATNVPROC __glewIndexFormatNV; +GLEW_FUN_EXPORT PFNGLNORMALFORMATNVPROC __glewNormalFormatNV; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV; +GLEW_FUN_EXPORT PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV; +GLEW_FUN_EXPORT PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV; + +GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV; +GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC __glewBindProgramNV; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV; +GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV; +GLEW_FUN_EXPORT PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV; +GLEW_FUN_EXPORT PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV; +GLEW_FUN_EXPORT PFNGLISPROGRAMNVPROC __glewIsProgramNV; +GLEW_FUN_EXPORT PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV; +GLEW_FUN_EXPORT PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV; +GLEW_FUN_EXPORT PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV; + +GLEW_FUN_EXPORT PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV; +GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV; +GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV; +GLEW_FUN_EXPORT PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV; +GLEW_FUN_EXPORT PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV; +GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV; +GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV; +GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV; + +GLEW_FUN_EXPORT PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES; +GLEW_FUN_EXPORT PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES; +GLEW_FUN_EXPORT PFNGLFRUSTUMFOESPROC __glewFrustumfOES; +GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES; +GLEW_FUN_EXPORT PFNGLORTHOFOESPROC __glewOrthofOES; + +GLEW_FUN_EXPORT PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS; +GLEW_FUN_EXPORT PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS; + +GLEW_FUN_EXPORT PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS; +GLEW_FUN_EXPORT PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS; + +GLEW_FUN_EXPORT PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS; +GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS; + +GLEW_FUN_EXPORT PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS; +GLEW_FUN_EXPORT PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS; + +GLEW_FUN_EXPORT PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS; + +GLEW_FUN_EXPORT PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS; +GLEW_FUN_EXPORT PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS; + +GLEW_FUN_EXPORT PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX; +GLEW_FUN_EXPORT PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX; +GLEW_FUN_EXPORT PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX; +GLEW_FUN_EXPORT PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX; +GLEW_FUN_EXPORT PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX; +GLEW_FUN_EXPORT PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX; + +GLEW_FUN_EXPORT PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX; + +GLEW_FUN_EXPORT PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX; + +GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX; + +GLEW_FUN_EXPORT PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX; + +GLEW_FUN_EXPORT PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX; + +GLEW_FUN_EXPORT PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX; + +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX; +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX; +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX; +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX; + +GLEW_FUN_EXPORT PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX; + +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI; +GLEW_FUN_EXPORT PFNGLCOLORTABLESGIPROC __glewColorTableSGI; +GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI; + +GLEW_FUN_EXPORT PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX; + +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN; + +GLEW_FUN_EXPORT PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN; + +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN; + +GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN; + +GLEW_FUN_EXPORT PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN; + +#if defined(GLEW_MX) && !defined(_WIN32) +struct GLEWContextStruct +{ +#endif /* GLEW_MX */ + +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_3; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_4; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_5; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_0; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_0; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_2; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_3; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_0; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_2; +GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_tbuffer; +GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_texture_compression_FXT1; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_blend_minmax_factor; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_conservative_depth; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_debug_output; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_depth_clamp_separate; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_draw_buffers_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_multi_draw_indirect; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_name_gen_delete; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_performance_monitor; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_pinned_memory; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_query_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_sample_positions; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_seamless_cubemap_per_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_stencil_export; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_stencil_operation_extended; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_texture_texture4; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_transform_feedback3_lines_triangles; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_layer; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_tessellator; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_viewport_index; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_aux_depth_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_client_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_element_array; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_fence; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_float_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_flush_buffer_range; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_object_purgeable; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_pixel_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_rgb_422; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_row_bytes; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_specular_vector; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_range; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_transform_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_range; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_program_evaluators; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_ycbcr_422; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES2_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_base_instance; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_blend_func_extended; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_cl_event; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_color_buffer_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compressed_texture_pixel_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_conservative_depth; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_copy_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_debug_output; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_buffer_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_elements_base_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_indirect; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_instanced; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_explicit_attrib_location; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_coord_conventions; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program_shadow; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_geometry_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_get_program_binary; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader5; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader_fp64; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_pixel; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_imaging; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_instanced_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_internalformat_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_alignment; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_range; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_matrix_palette; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multitexture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query2; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pixel_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_sprite; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_provoking_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sample_shading; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sampler_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_seamless_cube_map; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_separate_shader_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_atomic_counters; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_bit_encoding; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_image_load_store; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_precision; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_stencil_export; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_subroutine; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_texture_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_100; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_420pack; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_include; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_packing; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow_ambient; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sync; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_tessellation_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_border_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object_rgb32; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_bptc; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_rgtc; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map_array; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_add; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_combine; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_crossbar; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_dot3; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_gather; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirrored_repeat; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_non_power_of_two; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_query_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rectangle; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rg; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rgb10_a2ui; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_swizzle; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_timer_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback2; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback3; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback_instanced; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transpose_matrix; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_uniform_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_bgra; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_attrib_64bit; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_program; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_viewport_array; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_window_pos; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_point_sprites; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_combine3; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_route; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_vertex_shader_output_point_size; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_draw_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_element_array; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_envmap_bumpmap; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_fragment_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_map_object_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_meminfo; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_pn_triangles; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_separate_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_shader_texture_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_text_fragment_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_compression_3dc; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_env_combine3; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_mirror_once; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_attrib_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_streams; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_422_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_Cg_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_abgr; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bgra; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bindable_uniform; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_color; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_equation_separate; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_func_separate; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_logic_op; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_minmax; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_subtract; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clip_volume_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cmyka; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_subtable; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_compiled_vertex_array; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_convolution; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_coordinate_frame; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_copy_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cull_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_depth_bounds_test; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_direct_state_access; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers2; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_instanced; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_range_elements; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fog_coord; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fragment_lighting; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_blit; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_program_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_histogram; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_array_formats; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_func; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_material; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_light_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_misc_attribute; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multi_draw_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_depth_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_float; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_paletted_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform_color_table; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_point_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_polygon_offset; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_provoking_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_rescale_normal; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_scene_marker; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_secondary_color; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_shader_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_specular_color; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_image_load_store; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shadow_funcs; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shared_texture_palette; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_clear_tag; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_two_side; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_wrap; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_subtexture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture3D; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_array; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_dxt1; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_latc; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_rgtc; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_s3tc; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_cube_map; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_edge_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_add; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_combine; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_dot3; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_anisotropic; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_integer; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_lod_bias; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_mirror_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_perturb_normal; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rectangle; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB_decode; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_shared_exponent; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_snorm; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_swizzle; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_timer_query; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_transform_feedback; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array_bgra; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_attrib_64bit; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_weighting; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_x11_sync_object; +GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_frame_terminator; +GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_string_marker; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_convolution_border_modes; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_image_transform; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_occlusion_test; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_texture_lighting; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_cull_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_multimode_draw_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_rasterpos_clip; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_static_data; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_texture_mirrored_repeat; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_vertex_array_lists; +GLEW_VAR_EXPORT GLboolean __GLEW_INGR_color_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_INGR_interlace_read; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_parallel_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_texture_scissor; +GLEW_VAR_EXPORT GLboolean __GLEW_KTX_buffer_region; +GLEW_VAR_EXPORT GLboolean __GLEW_MESAX_texture_stack; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_pack_invert; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_resize_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_window_pos; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_ycbcr_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_NVX_gpu_memory_info; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_square; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_conditional_render; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_depth_to_color; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_image; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_buffer_float; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_range_unclamped; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_evaluators; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_explicit_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fence; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_float_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fog_distance; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program_option; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_multisample_coverage; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program5; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program_fp64; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_shader5; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_half_float; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_light_max_exponent; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_coverage; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_filter_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_occlusion_query; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_depth_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_path_rendering; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_data_range; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_point_sprite; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_present_video; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_primitive_restart; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_float; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_buffer_load; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_tessellation_program5; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_emboss; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_reflection; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_barrier; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_vtc; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_env_combine4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_expand_normal; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader3; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vdpau_interop; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_attrib_integer_64bit; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_buffer_unified_memory; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program1_1; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2_option; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program3; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_video_capture; +GLEW_VAR_EXPORT GLboolean __GLEW_OES_byte_coordinates; +GLEW_VAR_EXPORT GLboolean __GLEW_OES_compressed_paletted_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_OES_read_format; +GLEW_VAR_EXPORT GLboolean __GLEW_OES_single_precision; +GLEW_VAR_EXPORT GLboolean __GLEW_OML_interlace; +GLEW_VAR_EXPORT GLboolean __GLEW_OML_resample; +GLEW_VAR_EXPORT GLboolean __GLEW_OML_subsample; +GLEW_VAR_EXPORT GLboolean __GLEW_PGI_misc_hints; +GLEW_VAR_EXPORT GLboolean __GLEW_PGI_vertex_hints; +GLEW_VAR_EXPORT GLboolean __GLEW_REND_screen_coordinates; +GLEW_VAR_EXPORT GLboolean __GLEW_S3_s3tc; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_color_range; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_detail_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_fog_function; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_generate_mipmap; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_pixel_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_point_line_texgen; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_sharpen_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture4D; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_border_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_edge_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_filter4; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_select; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_histogram; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_pixel; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_alpha_minmax; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_clipmap; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_convolution_accuracy; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_flush_raster; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_offset; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_specular_lighting; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_framezoom; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_interlace; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ir_instrument1; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_list_priority; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_bits; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_reference_plane; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_resample; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow_ambient; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_sprite; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_tag_sample_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_add_env; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_coordinate_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_lod_bias; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_multi_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_range; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_scale_bias; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_matrix; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_table; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_texture_color_table; +GLEW_VAR_EXPORT GLboolean __GLEW_SUNX_constant_data; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_convolution_border_modes; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_global_alpha; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_mesh_array; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_read_video_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_slice_accum; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_triangle_list; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_WIN_phong_shading; +GLEW_VAR_EXPORT GLboolean __GLEW_WIN_specular_fog; +GLEW_VAR_EXPORT GLboolean __GLEW_WIN_swap_hint; + +#ifdef GLEW_MX +}; /* GLEWContextStruct */ +#endif /* GLEW_MX */ + +/* ------------------------------------------------------------------------- */ + +/* error codes */ +#define GLEW_OK 0 +#define GLEW_NO_ERROR 0 +#define GLEW_ERROR_NO_GL_VERSION 1 /* missing GL version */ +#define GLEW_ERROR_GL_VERSION_10_ONLY 2 /* Need at least OpenGL 1.1 */ +#define GLEW_ERROR_GLX_VERSION_11_ONLY 3 /* Need at least GLX 1.2 */ + +/* string codes */ +#define GLEW_VERSION 1 +#define GLEW_VERSION_MAJOR 2 +#define GLEW_VERSION_MINOR 3 +#define GLEW_VERSION_MICRO 4 + +/* API */ +#ifdef GLEW_MX + +typedef struct GLEWContextStruct GLEWContext; +GLEWAPI GLenum GLEWAPIENTRY glewContextInit (GLEWContext *ctx); +GLEWAPI GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext *ctx, const char *name); + +#define glewInit() glewContextInit(glewGetContext()) +#define glewIsSupported(x) glewContextIsSupported(glewGetContext(), x) +#define glewIsExtensionSupported(x) glewIsSupported(x) + +#define GLEW_GET_VAR(x) (*(const GLboolean*)&(glewGetContext()->x)) +#ifdef _WIN32 +# define GLEW_GET_FUN(x) glewGetContext()->x +#else +# define GLEW_GET_FUN(x) x +#endif + +#else /* GLEW_MX */ + +GLEWAPI GLenum GLEWAPIENTRY glewInit (void); +GLEWAPI GLboolean GLEWAPIENTRY glewIsSupported (const char *name); +#define glewIsExtensionSupported(x) glewIsSupported(x) + +#define GLEW_GET_VAR(x) (*(const GLboolean*)&x) +#define GLEW_GET_FUN(x) x + +#endif /* GLEW_MX */ + +GLEWAPI GLboolean glewExperimental; +GLEWAPI GLboolean GLEWAPIENTRY glewGetExtension (const char *name); +GLEWAPI const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error); +GLEWAPI const GLubyte * GLEWAPIENTRY glewGetString (GLenum name); + +#ifdef __cplusplus +} +#endif + +#ifdef GLEW_APIENTRY_DEFINED +#undef GLEW_APIENTRY_DEFINED +#undef APIENTRY +#undef GLAPIENTRY +#define GLAPIENTRY +#endif + +#ifdef GLEW_CALLBACK_DEFINED +#undef GLEW_CALLBACK_DEFINED +#undef CALLBACK +#endif + +#ifdef GLEW_WINGDIAPI_DEFINED +#undef GLEW_WINGDIAPI_DEFINED +#undef WINGDIAPI +#endif + +#undef GLAPI +/* #undef GLEWAPI */ + +#endif /* __glew_h__ */ diff --git a/src/third_party/glew/glxew.h b/src/third_party/glew/glxew.h new file mode 100644 index 0000000..00b9eae --- /dev/null +++ b/src/third_party/glew/glxew.h @@ -0,0 +1,1601 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + +/* + * Mesa 3-D graphics library + * Version: 7.0 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* +** Copyright (c) 2007 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#ifndef __glxew_h__ +#define __glxew_h__ +#define __GLXEW_H__ + +#ifdef __glxext_h_ +#error glxext.h included before glxew.h +#endif + +#if defined(GLX_H) || defined(__GLX_glx_h__) || defined(__glx_h__) +#error glx.h included before glxew.h +#endif + +#define __glxext_h_ + +#define GLX_H +#define __GLX_glx_h__ +#define __glx_h__ + +#include +#include +#include +#include "glew.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/* ---------------------------- GLX_VERSION_1_0 --------------------------- */ + +#ifndef GLX_VERSION_1_0 +#define GLX_VERSION_1_0 1 + +#define GLX_USE_GL 1 +#define GLX_BUFFER_SIZE 2 +#define GLX_LEVEL 3 +#define GLX_RGBA 4 +#define GLX_DOUBLEBUFFER 5 +#define GLX_STEREO 6 +#define GLX_AUX_BUFFERS 7 +#define GLX_RED_SIZE 8 +#define GLX_GREEN_SIZE 9 +#define GLX_BLUE_SIZE 10 +#define GLX_ALPHA_SIZE 11 +#define GLX_DEPTH_SIZE 12 +#define GLX_STENCIL_SIZE 13 +#define GLX_ACCUM_RED_SIZE 14 +#define GLX_ACCUM_GREEN_SIZE 15 +#define GLX_ACCUM_BLUE_SIZE 16 +#define GLX_ACCUM_ALPHA_SIZE 17 +#define GLX_BAD_SCREEN 1 +#define GLX_BAD_ATTRIBUTE 2 +#define GLX_NO_EXTENSION 3 +#define GLX_BAD_VISUAL 4 +#define GLX_BAD_CONTEXT 5 +#define GLX_BAD_VALUE 6 +#define GLX_BAD_ENUM 7 + +typedef XID GLXDrawable; +typedef XID GLXPixmap; +#ifdef __sun +typedef struct __glXContextRec *GLXContext; +#else +typedef struct __GLXcontextRec *GLXContext; +#endif + +typedef unsigned int GLXVideoDeviceNV; + +extern Bool glXQueryExtension (Display *dpy, int *errorBase, int *eventBase); +extern Bool glXQueryVersion (Display *dpy, int *major, int *minor); +extern int glXGetConfig (Display *dpy, XVisualInfo *vis, int attrib, int *value); +extern XVisualInfo* glXChooseVisual (Display *dpy, int screen, int *attribList); +extern GLXPixmap glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap); +extern void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix); +extern GLXContext glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct); +extern void glXDestroyContext (Display *dpy, GLXContext ctx); +extern Bool glXIsDirect (Display *dpy, GLXContext ctx); +extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLulong mask); +extern Bool glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx); +extern GLXContext glXGetCurrentContext (void); +extern GLXDrawable glXGetCurrentDrawable (void); +extern void glXWaitGL (void); +extern void glXWaitX (void); +extern void glXSwapBuffers (Display *dpy, GLXDrawable drawable); +extern void glXUseXFont (Font font, int first, int count, int listBase); + +#define GLXEW_VERSION_1_0 GLXEW_GET_VAR(__GLXEW_VERSION_1_0) + +#endif /* GLX_VERSION_1_0 */ + +/* ---------------------------- GLX_VERSION_1_1 --------------------------- */ + +#ifndef GLX_VERSION_1_1 +#define GLX_VERSION_1_1 + +#define GLX_VENDOR 0x1 +#define GLX_VERSION 0x2 +#define GLX_EXTENSIONS 0x3 + +extern const char* glXQueryExtensionsString (Display *dpy, int screen); +extern const char* glXGetClientString (Display *dpy, int name); +extern const char* glXQueryServerString (Display *dpy, int screen, int name); + +#define GLXEW_VERSION_1_1 GLXEW_GET_VAR(__GLXEW_VERSION_1_1) + +#endif /* GLX_VERSION_1_1 */ + +/* ---------------------------- GLX_VERSION_1_2 ---------------------------- */ + +#ifndef GLX_VERSION_1_2 +#define GLX_VERSION_1_2 1 + +typedef Display* ( * PFNGLXGETCURRENTDISPLAYPROC) (void); + +#define glXGetCurrentDisplay GLXEW_GET_FUN(__glewXGetCurrentDisplay) + +#define GLXEW_VERSION_1_2 GLXEW_GET_VAR(__GLXEW_VERSION_1_2) + +#endif /* GLX_VERSION_1_2 */ + +/* ---------------------------- GLX_VERSION_1_3 ---------------------------- */ + +#ifndef GLX_VERSION_1_3 +#define GLX_VERSION_1_3 1 + +#define GLX_RGBA_BIT 0x00000001 +#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 +#define GLX_WINDOW_BIT 0x00000001 +#define GLX_COLOR_INDEX_BIT 0x00000002 +#define GLX_PIXMAP_BIT 0x00000002 +#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 +#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004 +#define GLX_PBUFFER_BIT 0x00000004 +#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 +#define GLX_AUX_BUFFERS_BIT 0x00000010 +#define GLX_CONFIG_CAVEAT 0x20 +#define GLX_DEPTH_BUFFER_BIT 0x00000020 +#define GLX_X_VISUAL_TYPE 0x22 +#define GLX_TRANSPARENT_TYPE 0x23 +#define GLX_TRANSPARENT_INDEX_VALUE 0x24 +#define GLX_TRANSPARENT_RED_VALUE 0x25 +#define GLX_TRANSPARENT_GREEN_VALUE 0x26 +#define GLX_TRANSPARENT_BLUE_VALUE 0x27 +#define GLX_TRANSPARENT_ALPHA_VALUE 0x28 +#define GLX_STENCIL_BUFFER_BIT 0x00000040 +#define GLX_ACCUM_BUFFER_BIT 0x00000080 +#define GLX_NONE 0x8000 +#define GLX_SLOW_CONFIG 0x8001 +#define GLX_TRUE_COLOR 0x8002 +#define GLX_DIRECT_COLOR 0x8003 +#define GLX_PSEUDO_COLOR 0x8004 +#define GLX_STATIC_COLOR 0x8005 +#define GLX_GRAY_SCALE 0x8006 +#define GLX_STATIC_GRAY 0x8007 +#define GLX_TRANSPARENT_RGB 0x8008 +#define GLX_TRANSPARENT_INDEX 0x8009 +#define GLX_VISUAL_ID 0x800B +#define GLX_SCREEN 0x800C +#define GLX_NON_CONFORMANT_CONFIG 0x800D +#define GLX_DRAWABLE_TYPE 0x8010 +#define GLX_RENDER_TYPE 0x8011 +#define GLX_X_RENDERABLE 0x8012 +#define GLX_FBCONFIG_ID 0x8013 +#define GLX_RGBA_TYPE 0x8014 +#define GLX_COLOR_INDEX_TYPE 0x8015 +#define GLX_MAX_PBUFFER_WIDTH 0x8016 +#define GLX_MAX_PBUFFER_HEIGHT 0x8017 +#define GLX_MAX_PBUFFER_PIXELS 0x8018 +#define GLX_PRESERVED_CONTENTS 0x801B +#define GLX_LARGEST_PBUFFER 0x801C +#define GLX_WIDTH 0x801D +#define GLX_HEIGHT 0x801E +#define GLX_EVENT_MASK 0x801F +#define GLX_DAMAGED 0x8020 +#define GLX_SAVED 0x8021 +#define GLX_WINDOW 0x8022 +#define GLX_PBUFFER 0x8023 +#define GLX_PBUFFER_HEIGHT 0x8040 +#define GLX_PBUFFER_WIDTH 0x8041 +#define GLX_PBUFFER_CLOBBER_MASK 0x08000000 +#define GLX_DONT_CARE 0xFFFFFFFF + +typedef XID GLXFBConfigID; +typedef XID GLXPbuffer; +typedef XID GLXWindow; +typedef struct __GLXFBConfigRec *GLXFBConfig; + +typedef struct { + int event_type; + int draw_type; + unsigned long serial; + Bool send_event; + Display *display; + GLXDrawable drawable; + unsigned int buffer_mask; + unsigned int aux_buffer; + int x, y; + int width, height; + int count; +} GLXPbufferClobberEvent; +typedef union __GLXEvent { + GLXPbufferClobberEvent glxpbufferclobber; + long pad[24]; +} GLXEvent; + +typedef GLXFBConfig* ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); +typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); +typedef GLXPbuffer ( * PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list); +typedef GLXPixmap ( * PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); +typedef GLXWindow ( * PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list); +typedef void ( * PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf); +typedef void ( * PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap); +typedef void ( * PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win); +typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLEPROC) (void); +typedef int ( * PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value); +typedef GLXFBConfig* ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements); +typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask); +typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config); +typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx); +typedef int ( * PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value); +typedef void ( * PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); +typedef void ( * PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask); + +#define glXChooseFBConfig GLXEW_GET_FUN(__glewXChooseFBConfig) +#define glXCreateNewContext GLXEW_GET_FUN(__glewXCreateNewContext) +#define glXCreatePbuffer GLXEW_GET_FUN(__glewXCreatePbuffer) +#define glXCreatePixmap GLXEW_GET_FUN(__glewXCreatePixmap) +#define glXCreateWindow GLXEW_GET_FUN(__glewXCreateWindow) +#define glXDestroyPbuffer GLXEW_GET_FUN(__glewXDestroyPbuffer) +#define glXDestroyPixmap GLXEW_GET_FUN(__glewXDestroyPixmap) +#define glXDestroyWindow GLXEW_GET_FUN(__glewXDestroyWindow) +#define glXGetCurrentReadDrawable GLXEW_GET_FUN(__glewXGetCurrentReadDrawable) +#define glXGetFBConfigAttrib GLXEW_GET_FUN(__glewXGetFBConfigAttrib) +#define glXGetFBConfigs GLXEW_GET_FUN(__glewXGetFBConfigs) +#define glXGetSelectedEvent GLXEW_GET_FUN(__glewXGetSelectedEvent) +#define glXGetVisualFromFBConfig GLXEW_GET_FUN(__glewXGetVisualFromFBConfig) +#define glXMakeContextCurrent GLXEW_GET_FUN(__glewXMakeContextCurrent) +#define glXQueryContext GLXEW_GET_FUN(__glewXQueryContext) +#define glXQueryDrawable GLXEW_GET_FUN(__glewXQueryDrawable) +#define glXSelectEvent GLXEW_GET_FUN(__glewXSelectEvent) + +#define GLXEW_VERSION_1_3 GLXEW_GET_VAR(__GLXEW_VERSION_1_3) + +#endif /* GLX_VERSION_1_3 */ + +/* ---------------------------- GLX_VERSION_1_4 ---------------------------- */ + +#ifndef GLX_VERSION_1_4 +#define GLX_VERSION_1_4 1 + +#define GLX_SAMPLE_BUFFERS 100000 +#define GLX_SAMPLES 100001 + +extern void ( * glXGetProcAddress (const GLubyte *procName)) (void); + +#define GLXEW_VERSION_1_4 GLXEW_GET_VAR(__GLXEW_VERSION_1_4) + +#endif /* GLX_VERSION_1_4 */ + +/* -------------------------- GLX_3DFX_multisample ------------------------- */ + +#ifndef GLX_3DFX_multisample +#define GLX_3DFX_multisample 1 + +#define GLX_SAMPLE_BUFFERS_3DFX 0x8050 +#define GLX_SAMPLES_3DFX 0x8051 + +#define GLXEW_3DFX_multisample GLXEW_GET_VAR(__GLXEW_3DFX_multisample) + +#endif /* GLX_3DFX_multisample */ + +/* ------------------------ GLX_AMD_gpu_association ------------------------ */ + +#ifndef GLX_AMD_gpu_association +#define GLX_AMD_gpu_association 1 + +#define GLX_GPU_VENDOR_AMD 0x1F00 +#define GLX_GPU_RENDERER_STRING_AMD 0x1F01 +#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 +#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 +#define GLX_GPU_RAM_AMD 0x21A3 +#define GLX_GPU_CLOCK_AMD 0x21A4 +#define GLX_GPU_NUM_PIPES_AMD 0x21A5 +#define GLX_GPU_NUM_SIMD_AMD 0x21A6 +#define GLX_GPU_NUM_RB_AMD 0x21A7 +#define GLX_GPU_NUM_SPI_AMD 0x21A8 + +#define GLXEW_AMD_gpu_association GLXEW_GET_VAR(__GLXEW_AMD_gpu_association) + +#endif /* GLX_AMD_gpu_association */ + +/* ------------------------- GLX_ARB_create_context ------------------------ */ + +#ifndef GLX_ARB_create_context +#define GLX_ARB_create_context 1 + +#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001 +#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 +#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define GLX_CONTEXT_FLAGS_ARB 0x2094 + +typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display* dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); + +#define glXCreateContextAttribsARB GLXEW_GET_FUN(__glewXCreateContextAttribsARB) + +#define GLXEW_ARB_create_context GLXEW_GET_VAR(__GLXEW_ARB_create_context) + +#endif /* GLX_ARB_create_context */ + +/* --------------------- GLX_ARB_create_context_profile -------------------- */ + +#ifndef GLX_ARB_create_context_profile +#define GLX_ARB_create_context_profile 1 + +#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 + +#define GLXEW_ARB_create_context_profile GLXEW_GET_VAR(__GLXEW_ARB_create_context_profile) + +#endif /* GLX_ARB_create_context_profile */ + +/* ------------------- GLX_ARB_create_context_robustness ------------------- */ + +#ifndef GLX_ARB_create_context_robustness +#define GLX_ARB_create_context_robustness 1 + +#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 + +#define GLXEW_ARB_create_context_robustness GLXEW_GET_VAR(__GLXEW_ARB_create_context_robustness) + +#endif /* GLX_ARB_create_context_robustness */ + +/* ------------------------- GLX_ARB_fbconfig_float ------------------------ */ + +#ifndef GLX_ARB_fbconfig_float +#define GLX_ARB_fbconfig_float 1 + +#define GLX_RGBA_FLOAT_BIT 0x00000004 +#define GLX_RGBA_FLOAT_TYPE 0x20B9 + +#define GLXEW_ARB_fbconfig_float GLXEW_GET_VAR(__GLXEW_ARB_fbconfig_float) + +#endif /* GLX_ARB_fbconfig_float */ + +/* ------------------------ GLX_ARB_framebuffer_sRGB ----------------------- */ + +#ifndef GLX_ARB_framebuffer_sRGB +#define GLX_ARB_framebuffer_sRGB 1 + +#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 + +#define GLXEW_ARB_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_ARB_framebuffer_sRGB) + +#endif /* GLX_ARB_framebuffer_sRGB */ + +/* ------------------------ GLX_ARB_get_proc_address ----------------------- */ + +#ifndef GLX_ARB_get_proc_address +#define GLX_ARB_get_proc_address 1 + +extern void ( * glXGetProcAddressARB (const GLubyte *procName)) (void); + +#define GLXEW_ARB_get_proc_address GLXEW_GET_VAR(__GLXEW_ARB_get_proc_address) + +#endif /* GLX_ARB_get_proc_address */ + +/* -------------------------- GLX_ARB_multisample -------------------------- */ + +#ifndef GLX_ARB_multisample +#define GLX_ARB_multisample 1 + +#define GLX_SAMPLE_BUFFERS_ARB 100000 +#define GLX_SAMPLES_ARB 100001 + +#define GLXEW_ARB_multisample GLXEW_GET_VAR(__GLXEW_ARB_multisample) + +#endif /* GLX_ARB_multisample */ + +/* ---------------------- GLX_ARB_vertex_buffer_object --------------------- */ + +#ifndef GLX_ARB_vertex_buffer_object +#define GLX_ARB_vertex_buffer_object 1 + +#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 + +#define GLXEW_ARB_vertex_buffer_object GLXEW_GET_VAR(__GLXEW_ARB_vertex_buffer_object) + +#endif /* GLX_ARB_vertex_buffer_object */ + +/* ----------------------- GLX_ATI_pixel_format_float ---------------------- */ + +#ifndef GLX_ATI_pixel_format_float +#define GLX_ATI_pixel_format_float 1 + +#define GLX_RGBA_FLOAT_ATI_BIT 0x00000100 + +#define GLXEW_ATI_pixel_format_float GLXEW_GET_VAR(__GLXEW_ATI_pixel_format_float) + +#endif /* GLX_ATI_pixel_format_float */ + +/* ------------------------- GLX_ATI_render_texture ------------------------ */ + +#ifndef GLX_ATI_render_texture +#define GLX_ATI_render_texture 1 + +#define GLX_BIND_TO_TEXTURE_RGB_ATI 0x9800 +#define GLX_BIND_TO_TEXTURE_RGBA_ATI 0x9801 +#define GLX_TEXTURE_FORMAT_ATI 0x9802 +#define GLX_TEXTURE_TARGET_ATI 0x9803 +#define GLX_MIPMAP_TEXTURE_ATI 0x9804 +#define GLX_TEXTURE_RGB_ATI 0x9805 +#define GLX_TEXTURE_RGBA_ATI 0x9806 +#define GLX_NO_TEXTURE_ATI 0x9807 +#define GLX_TEXTURE_CUBE_MAP_ATI 0x9808 +#define GLX_TEXTURE_1D_ATI 0x9809 +#define GLX_TEXTURE_2D_ATI 0x980A +#define GLX_MIPMAP_LEVEL_ATI 0x980B +#define GLX_CUBE_MAP_FACE_ATI 0x980C +#define GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D +#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E +#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F +#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810 +#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811 +#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812 +#define GLX_FRONT_LEFT_ATI 0x9813 +#define GLX_FRONT_RIGHT_ATI 0x9814 +#define GLX_BACK_LEFT_ATI 0x9815 +#define GLX_BACK_RIGHT_ATI 0x9816 +#define GLX_AUX0_ATI 0x9817 +#define GLX_AUX1_ATI 0x9818 +#define GLX_AUX2_ATI 0x9819 +#define GLX_AUX3_ATI 0x981A +#define GLX_AUX4_ATI 0x981B +#define GLX_AUX5_ATI 0x981C +#define GLX_AUX6_ATI 0x981D +#define GLX_AUX7_ATI 0x981E +#define GLX_AUX8_ATI 0x981F +#define GLX_AUX9_ATI 0x9820 +#define GLX_BIND_TO_TEXTURE_LUMINANCE_ATI 0x9821 +#define GLX_BIND_TO_TEXTURE_INTENSITY_ATI 0x9822 + +typedef void ( * PFNGLXBINDTEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer); +typedef void ( * PFNGLXDRAWABLEATTRIBATIPROC) (Display *dpy, GLXDrawable draw, const int *attrib_list); +typedef void ( * PFNGLXRELEASETEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer); + +#define glXBindTexImageATI GLXEW_GET_FUN(__glewXBindTexImageATI) +#define glXDrawableAttribATI GLXEW_GET_FUN(__glewXDrawableAttribATI) +#define glXReleaseTexImageATI GLXEW_GET_FUN(__glewXReleaseTexImageATI) + +#define GLXEW_ATI_render_texture GLXEW_GET_VAR(__GLXEW_ATI_render_texture) + +#endif /* GLX_ATI_render_texture */ + +/* ------------------- GLX_EXT_create_context_es2_profile ------------------ */ + +#ifndef GLX_EXT_create_context_es2_profile +#define GLX_EXT_create_context_es2_profile 1 + +#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 + +#define GLXEW_EXT_create_context_es2_profile GLXEW_GET_VAR(__GLXEW_EXT_create_context_es2_profile) + +#endif /* GLX_EXT_create_context_es2_profile */ + +/* --------------------- GLX_EXT_fbconfig_packed_float --------------------- */ + +#ifndef GLX_EXT_fbconfig_packed_float +#define GLX_EXT_fbconfig_packed_float 1 + +#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 +#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 + +#define GLXEW_EXT_fbconfig_packed_float GLXEW_GET_VAR(__GLXEW_EXT_fbconfig_packed_float) + +#endif /* GLX_EXT_fbconfig_packed_float */ + +/* ------------------------ GLX_EXT_framebuffer_sRGB ----------------------- */ + +#ifndef GLX_EXT_framebuffer_sRGB +#define GLX_EXT_framebuffer_sRGB 1 + +#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 + +#define GLXEW_EXT_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_EXT_framebuffer_sRGB) + +#endif /* GLX_EXT_framebuffer_sRGB */ + +/* ------------------------- GLX_EXT_import_context ------------------------ */ + +#ifndef GLX_EXT_import_context +#define GLX_EXT_import_context 1 + +#define GLX_SHARE_CONTEXT_EXT 0x800A +#define GLX_VISUAL_ID_EXT 0x800B +#define GLX_SCREEN_EXT 0x800C + +typedef XID GLXContextID; + +typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display* dpy, GLXContext context); +typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context); +typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display* dpy, GLXContextID contextID); +typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display* dpy, GLXContext context, int attribute,int *value); + +#define glXFreeContextEXT GLXEW_GET_FUN(__glewXFreeContextEXT) +#define glXGetContextIDEXT GLXEW_GET_FUN(__glewXGetContextIDEXT) +#define glXImportContextEXT GLXEW_GET_FUN(__glewXImportContextEXT) +#define glXQueryContextInfoEXT GLXEW_GET_FUN(__glewXQueryContextInfoEXT) + +#define GLXEW_EXT_import_context GLXEW_GET_VAR(__GLXEW_EXT_import_context) + +#endif /* GLX_EXT_import_context */ + +/* -------------------------- GLX_EXT_scene_marker ------------------------- */ + +#ifndef GLX_EXT_scene_marker +#define GLX_EXT_scene_marker 1 + +#define GLXEW_EXT_scene_marker GLXEW_GET_VAR(__GLXEW_EXT_scene_marker) + +#endif /* GLX_EXT_scene_marker */ + +/* -------------------------- GLX_EXT_swap_control ------------------------- */ + +#ifndef GLX_EXT_swap_control +#define GLX_EXT_swap_control 1 + +#define GLX_SWAP_INTERVAL_EXT 0x20F1 +#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 + +typedef void ( * PFNGLXSWAPINTERVALEXTPROC) (Display* dpy, GLXDrawable drawable, int interval); + +#define glXSwapIntervalEXT GLXEW_GET_FUN(__glewXSwapIntervalEXT) + +#define GLXEW_EXT_swap_control GLXEW_GET_VAR(__GLXEW_EXT_swap_control) + +#endif /* GLX_EXT_swap_control */ + +/* ----------------------- GLX_EXT_swap_control_tear ----------------------- */ + +#ifndef GLX_EXT_swap_control_tear +#define GLX_EXT_swap_control_tear 1 + +#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3 + +#define GLXEW_EXT_swap_control_tear GLXEW_GET_VAR(__GLXEW_EXT_swap_control_tear) + +#endif /* GLX_EXT_swap_control_tear */ + +/* ---------------------- GLX_EXT_texture_from_pixmap ---------------------- */ + +#ifndef GLX_EXT_texture_from_pixmap +#define GLX_EXT_texture_from_pixmap 1 + +#define GLX_TEXTURE_1D_BIT_EXT 0x00000001 +#define GLX_TEXTURE_2D_BIT_EXT 0x00000002 +#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 +#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 +#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 +#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 +#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 +#define GLX_Y_INVERTED_EXT 0x20D4 +#define GLX_TEXTURE_FORMAT_EXT 0x20D5 +#define GLX_TEXTURE_TARGET_EXT 0x20D6 +#define GLX_MIPMAP_TEXTURE_EXT 0x20D7 +#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 +#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 +#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA +#define GLX_TEXTURE_1D_EXT 0x20DB +#define GLX_TEXTURE_2D_EXT 0x20DC +#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD +#define GLX_FRONT_LEFT_EXT 0x20DE +#define GLX_FRONT_RIGHT_EXT 0x20DF +#define GLX_BACK_LEFT_EXT 0x20E0 +#define GLX_BACK_RIGHT_EXT 0x20E1 +#define GLX_AUX0_EXT 0x20E2 +#define GLX_AUX1_EXT 0x20E3 +#define GLX_AUX2_EXT 0x20E4 +#define GLX_AUX3_EXT 0x20E5 +#define GLX_AUX4_EXT 0x20E6 +#define GLX_AUX5_EXT 0x20E7 +#define GLX_AUX6_EXT 0x20E8 +#define GLX_AUX7_EXT 0x20E9 +#define GLX_AUX8_EXT 0x20EA +#define GLX_AUX9_EXT 0x20EB + +typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer, const int *attrib_list); +typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer); + +#define glXBindTexImageEXT GLXEW_GET_FUN(__glewXBindTexImageEXT) +#define glXReleaseTexImageEXT GLXEW_GET_FUN(__glewXReleaseTexImageEXT) + +#define GLXEW_EXT_texture_from_pixmap GLXEW_GET_VAR(__GLXEW_EXT_texture_from_pixmap) + +#endif /* GLX_EXT_texture_from_pixmap */ + +/* -------------------------- GLX_EXT_visual_info -------------------------- */ + +#ifndef GLX_EXT_visual_info +#define GLX_EXT_visual_info 1 + +#define GLX_X_VISUAL_TYPE_EXT 0x22 +#define GLX_TRANSPARENT_TYPE_EXT 0x23 +#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 +#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25 +#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 +#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 +#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 +#define GLX_NONE_EXT 0x8000 +#define GLX_TRUE_COLOR_EXT 0x8002 +#define GLX_DIRECT_COLOR_EXT 0x8003 +#define GLX_PSEUDO_COLOR_EXT 0x8004 +#define GLX_STATIC_COLOR_EXT 0x8005 +#define GLX_GRAY_SCALE_EXT 0x8006 +#define GLX_STATIC_GRAY_EXT 0x8007 +#define GLX_TRANSPARENT_RGB_EXT 0x8008 +#define GLX_TRANSPARENT_INDEX_EXT 0x8009 + +#define GLXEW_EXT_visual_info GLXEW_GET_VAR(__GLXEW_EXT_visual_info) + +#endif /* GLX_EXT_visual_info */ + +/* ------------------------- GLX_EXT_visual_rating ------------------------- */ + +#ifndef GLX_EXT_visual_rating +#define GLX_EXT_visual_rating 1 + +#define GLX_VISUAL_CAVEAT_EXT 0x20 +#define GLX_SLOW_VISUAL_EXT 0x8001 +#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D + +#define GLXEW_EXT_visual_rating GLXEW_GET_VAR(__GLXEW_EXT_visual_rating) + +#endif /* GLX_EXT_visual_rating */ + +/* -------------------------- GLX_INTEL_swap_event ------------------------- */ + +#ifndef GLX_INTEL_swap_event +#define GLX_INTEL_swap_event 1 + +#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180 +#define GLX_COPY_COMPLETE_INTEL 0x8181 +#define GLX_FLIP_COMPLETE_INTEL 0x8182 +#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 + +#define GLXEW_INTEL_swap_event GLXEW_GET_VAR(__GLXEW_INTEL_swap_event) + +#endif /* GLX_INTEL_swap_event */ + +/* -------------------------- GLX_MESA_agp_offset -------------------------- */ + +#ifndef GLX_MESA_agp_offset +#define GLX_MESA_agp_offset 1 + +typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void* pointer); + +#define glXGetAGPOffsetMESA GLXEW_GET_FUN(__glewXGetAGPOffsetMESA) + +#define GLXEW_MESA_agp_offset GLXEW_GET_VAR(__GLXEW_MESA_agp_offset) + +#endif /* GLX_MESA_agp_offset */ + +/* ------------------------ GLX_MESA_copy_sub_buffer ----------------------- */ + +#ifndef GLX_MESA_copy_sub_buffer +#define GLX_MESA_copy_sub_buffer 1 + +typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display* dpy, GLXDrawable drawable, int x, int y, int width, int height); + +#define glXCopySubBufferMESA GLXEW_GET_FUN(__glewXCopySubBufferMESA) + +#define GLXEW_MESA_copy_sub_buffer GLXEW_GET_VAR(__GLXEW_MESA_copy_sub_buffer) + +#endif /* GLX_MESA_copy_sub_buffer */ + +/* ------------------------ GLX_MESA_pixmap_colormap ----------------------- */ + +#ifndef GLX_MESA_pixmap_colormap +#define GLX_MESA_pixmap_colormap 1 + +typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display* dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap); + +#define glXCreateGLXPixmapMESA GLXEW_GET_FUN(__glewXCreateGLXPixmapMESA) + +#define GLXEW_MESA_pixmap_colormap GLXEW_GET_VAR(__GLXEW_MESA_pixmap_colormap) + +#endif /* GLX_MESA_pixmap_colormap */ + +/* ------------------------ GLX_MESA_release_buffers ----------------------- */ + +#ifndef GLX_MESA_release_buffers +#define GLX_MESA_release_buffers 1 + +typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display* dpy, GLXDrawable d); + +#define glXReleaseBuffersMESA GLXEW_GET_FUN(__glewXReleaseBuffersMESA) + +#define GLXEW_MESA_release_buffers GLXEW_GET_VAR(__GLXEW_MESA_release_buffers) + +#endif /* GLX_MESA_release_buffers */ + +/* ------------------------- GLX_MESA_set_3dfx_mode ------------------------ */ + +#ifndef GLX_MESA_set_3dfx_mode +#define GLX_MESA_set_3dfx_mode 1 + +#define GLX_3DFX_WINDOW_MODE_MESA 0x1 +#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 + +typedef GLboolean ( * PFNGLXSET3DFXMODEMESAPROC) (GLint mode); + +#define glXSet3DfxModeMESA GLXEW_GET_FUN(__glewXSet3DfxModeMESA) + +#define GLXEW_MESA_set_3dfx_mode GLXEW_GET_VAR(__GLXEW_MESA_set_3dfx_mode) + +#endif /* GLX_MESA_set_3dfx_mode */ + +/* ------------------------- GLX_MESA_swap_control ------------------------- */ + +#ifndef GLX_MESA_swap_control +#define GLX_MESA_swap_control 1 + +typedef int ( * PFNGLXGETSWAPINTERVALMESAPROC) (void); +typedef int ( * PFNGLXSWAPINTERVALMESAPROC) (unsigned int interval); + +#define glXGetSwapIntervalMESA GLXEW_GET_FUN(__glewXGetSwapIntervalMESA) +#define glXSwapIntervalMESA GLXEW_GET_FUN(__glewXSwapIntervalMESA) + +#define GLXEW_MESA_swap_control GLXEW_GET_VAR(__GLXEW_MESA_swap_control) + +#endif /* GLX_MESA_swap_control */ + +/* --------------------------- GLX_NV_copy_image --------------------------- */ + +#ifndef GLX_NV_copy_image +#define GLX_NV_copy_image 1 + +typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +#define glXCopyImageSubDataNV GLXEW_GET_FUN(__glewXCopyImageSubDataNV) + +#define GLXEW_NV_copy_image GLXEW_GET_VAR(__GLXEW_NV_copy_image) + +#endif /* GLX_NV_copy_image */ + +/* -------------------------- GLX_NV_float_buffer -------------------------- */ + +#ifndef GLX_NV_float_buffer +#define GLX_NV_float_buffer 1 + +#define GLX_FLOAT_COMPONENTS_NV 0x20B0 + +#define GLXEW_NV_float_buffer GLXEW_GET_VAR(__GLXEW_NV_float_buffer) + +#endif /* GLX_NV_float_buffer */ + +/* ---------------------- GLX_NV_multisample_coverage ---------------------- */ + +#ifndef GLX_NV_multisample_coverage +#define GLX_NV_multisample_coverage 1 + +#define GLX_COLOR_SAMPLES_NV 0x20B3 +#define GLX_COVERAGE_SAMPLES_NV 100001 + +#define GLXEW_NV_multisample_coverage GLXEW_GET_VAR(__GLXEW_NV_multisample_coverage) + +#endif /* GLX_NV_multisample_coverage */ + +/* -------------------------- GLX_NV_present_video ------------------------- */ + +#ifndef GLX_NV_present_video +#define GLX_NV_present_video 1 + +#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0 + +typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display* dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list); +typedef unsigned int* ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements); + +#define glXBindVideoDeviceNV GLXEW_GET_FUN(__glewXBindVideoDeviceNV) +#define glXEnumerateVideoDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoDevicesNV) + +#define GLXEW_NV_present_video GLXEW_GET_VAR(__GLXEW_NV_present_video) + +#endif /* GLX_NV_present_video */ + +/* --------------------------- GLX_NV_swap_group --------------------------- */ + +#ifndef GLX_NV_swap_group +#define GLX_NV_swap_group 1 + +typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display* dpy, GLuint group, GLuint barrier); +typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint group); +typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display* dpy, int screen, GLuint *count); +typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display* dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers); +typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier); +typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display* dpy, int screen); + +#define glXBindSwapBarrierNV GLXEW_GET_FUN(__glewXBindSwapBarrierNV) +#define glXJoinSwapGroupNV GLXEW_GET_FUN(__glewXJoinSwapGroupNV) +#define glXQueryFrameCountNV GLXEW_GET_FUN(__glewXQueryFrameCountNV) +#define glXQueryMaxSwapGroupsNV GLXEW_GET_FUN(__glewXQueryMaxSwapGroupsNV) +#define glXQuerySwapGroupNV GLXEW_GET_FUN(__glewXQuerySwapGroupNV) +#define glXResetFrameCountNV GLXEW_GET_FUN(__glewXResetFrameCountNV) + +#define GLXEW_NV_swap_group GLXEW_GET_VAR(__GLXEW_NV_swap_group) + +#endif /* GLX_NV_swap_group */ + +/* ----------------------- GLX_NV_vertex_array_range ----------------------- */ + +#ifndef GLX_NV_vertex_array_range +#define GLX_NV_vertex_array_range 1 + +typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); +typedef void ( * PFNGLXFREEMEMORYNVPROC) (void *pointer); + +#define glXAllocateMemoryNV GLXEW_GET_FUN(__glewXAllocateMemoryNV) +#define glXFreeMemoryNV GLXEW_GET_FUN(__glewXFreeMemoryNV) + +#define GLXEW_NV_vertex_array_range GLXEW_GET_VAR(__GLXEW_NV_vertex_array_range) + +#endif /* GLX_NV_vertex_array_range */ + +/* -------------------------- GLX_NV_video_capture ------------------------- */ + +#ifndef GLX_NV_video_capture +#define GLX_NV_video_capture 1 + +#define GLX_DEVICE_ID_NV 0x20CD +#define GLX_UNIQUE_ID_NV 0x20CE +#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF + +typedef XID GLXVideoCaptureDeviceNV; + +typedef int ( * PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display* dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); +typedef GLXVideoCaptureDeviceNV * ( * PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display* dpy, int screen, int *nelements); +typedef void ( * PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device); +typedef int ( * PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value); +typedef void ( * PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device); + +#define glXBindVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXBindVideoCaptureDeviceNV) +#define glXEnumerateVideoCaptureDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoCaptureDevicesNV) +#define glXLockVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXLockVideoCaptureDeviceNV) +#define glXQueryVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXQueryVideoCaptureDeviceNV) +#define glXReleaseVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoCaptureDeviceNV) + +#define GLXEW_NV_video_capture GLXEW_GET_VAR(__GLXEW_NV_video_capture) + +#endif /* GLX_NV_video_capture */ + +/* ---------------------------- GLX_NV_video_out --------------------------- */ + +#ifndef GLX_NV_video_out +#define GLX_NV_video_out 1 + +#define GLX_VIDEO_OUT_COLOR_NV 0x20C3 +#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4 +#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5 +#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define GLX_VIDEO_OUT_FRAME_NV 0x20C8 +#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 +#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA +#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB +#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC + +typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display* dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); +typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display* dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice); +typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice); +typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display* dpy, GLXPbuffer pbuf); +typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display* dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); + +#define glXBindVideoImageNV GLXEW_GET_FUN(__glewXBindVideoImageNV) +#define glXGetVideoDeviceNV GLXEW_GET_FUN(__glewXGetVideoDeviceNV) +#define glXGetVideoInfoNV GLXEW_GET_FUN(__glewXGetVideoInfoNV) +#define glXReleaseVideoDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoDeviceNV) +#define glXReleaseVideoImageNV GLXEW_GET_FUN(__glewXReleaseVideoImageNV) +#define glXSendPbufferToVideoNV GLXEW_GET_FUN(__glewXSendPbufferToVideoNV) + +#define GLXEW_NV_video_out GLXEW_GET_VAR(__GLXEW_NV_video_out) + +#endif /* GLX_NV_video_out */ + +/* -------------------------- GLX_OML_swap_method -------------------------- */ + +#ifndef GLX_OML_swap_method +#define GLX_OML_swap_method 1 + +#define GLX_SWAP_METHOD_OML 0x8060 +#define GLX_SWAP_EXCHANGE_OML 0x8061 +#define GLX_SWAP_COPY_OML 0x8062 +#define GLX_SWAP_UNDEFINED_OML 0x8063 + +#define GLXEW_OML_swap_method GLXEW_GET_VAR(__GLXEW_OML_swap_method) + +#endif /* GLX_OML_swap_method */ + +/* -------------------------- GLX_OML_sync_control ------------------------- */ + +#ifndef GLX_OML_sync_control +#define GLX_OML_sync_control 1 + +typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display* dpy, GLXDrawable drawable, int32_t* numerator, int32_t* denominator); +typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t* ust, int64_t* msc, int64_t* sbc); +typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); +typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t* ust, int64_t* msc, int64_t* sbc); +typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_sbc, int64_t* ust, int64_t* msc, int64_t* sbc); + +#define glXGetMscRateOML GLXEW_GET_FUN(__glewXGetMscRateOML) +#define glXGetSyncValuesOML GLXEW_GET_FUN(__glewXGetSyncValuesOML) +#define glXSwapBuffersMscOML GLXEW_GET_FUN(__glewXSwapBuffersMscOML) +#define glXWaitForMscOML GLXEW_GET_FUN(__glewXWaitForMscOML) +#define glXWaitForSbcOML GLXEW_GET_FUN(__glewXWaitForSbcOML) + +#define GLXEW_OML_sync_control GLXEW_GET_VAR(__GLXEW_OML_sync_control) + +#endif /* GLX_OML_sync_control */ + +/* ------------------------ GLX_SGIS_blended_overlay ----------------------- */ + +#ifndef GLX_SGIS_blended_overlay +#define GLX_SGIS_blended_overlay 1 + +#define GLX_BLENDED_RGBA_SGIS 0x8025 + +#define GLXEW_SGIS_blended_overlay GLXEW_GET_VAR(__GLXEW_SGIS_blended_overlay) + +#endif /* GLX_SGIS_blended_overlay */ + +/* -------------------------- GLX_SGIS_color_range ------------------------- */ + +#ifndef GLX_SGIS_color_range +#define GLX_SGIS_color_range 1 + +#define GLX_MIN_RED_SGIS 0 +#define GLX_MAX_GREEN_SGIS 0 +#define GLX_MIN_BLUE_SGIS 0 +#define GLX_MAX_ALPHA_SGIS 0 +#define GLX_MIN_GREEN_SGIS 0 +#define GLX_MIN_ALPHA_SGIS 0 +#define GLX_MAX_RED_SGIS 0 +#define GLX_EXTENDED_RANGE_SGIS 0 +#define GLX_MAX_BLUE_SGIS 0 + +#define GLXEW_SGIS_color_range GLXEW_GET_VAR(__GLXEW_SGIS_color_range) + +#endif /* GLX_SGIS_color_range */ + +/* -------------------------- GLX_SGIS_multisample ------------------------- */ + +#ifndef GLX_SGIS_multisample +#define GLX_SGIS_multisample 1 + +#define GLX_SAMPLE_BUFFERS_SGIS 100000 +#define GLX_SAMPLES_SGIS 100001 + +#define GLXEW_SGIS_multisample GLXEW_GET_VAR(__GLXEW_SGIS_multisample) + +#endif /* GLX_SGIS_multisample */ + +/* ---------------------- GLX_SGIS_shared_multisample ---------------------- */ + +#ifndef GLX_SGIS_shared_multisample +#define GLX_SGIS_shared_multisample 1 + +#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 +#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 + +#define GLXEW_SGIS_shared_multisample GLXEW_GET_VAR(__GLXEW_SGIS_shared_multisample) + +#endif /* GLX_SGIS_shared_multisample */ + +/* --------------------------- GLX_SGIX_fbconfig --------------------------- */ + +#ifndef GLX_SGIX_fbconfig +#define GLX_SGIX_fbconfig 1 + +#define GLX_WINDOW_BIT_SGIX 0x00000001 +#define GLX_RGBA_BIT_SGIX 0x00000001 +#define GLX_PIXMAP_BIT_SGIX 0x00000002 +#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002 +#define GLX_SCREEN_EXT 0x800C +#define GLX_DRAWABLE_TYPE_SGIX 0x8010 +#define GLX_RENDER_TYPE_SGIX 0x8011 +#define GLX_X_RENDERABLE_SGIX 0x8012 +#define GLX_FBCONFIG_ID_SGIX 0x8013 +#define GLX_RGBA_TYPE_SGIX 0x8014 +#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015 + +typedef XID GLXFBConfigIDSGIX; +typedef struct __GLXFBConfigRec *GLXFBConfigSGIX; + +typedef GLXFBConfigSGIX* ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); +typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); +typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, Pixmap pixmap); +typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display* dpy, GLXFBConfigSGIX config, int attribute, int *value); +typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display* dpy, XVisualInfo *vis); +typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfig config); + +#define glXChooseFBConfigSGIX GLXEW_GET_FUN(__glewXChooseFBConfigSGIX) +#define glXCreateContextWithConfigSGIX GLXEW_GET_FUN(__glewXCreateContextWithConfigSGIX) +#define glXCreateGLXPixmapWithConfigSGIX GLXEW_GET_FUN(__glewXCreateGLXPixmapWithConfigSGIX) +#define glXGetFBConfigAttribSGIX GLXEW_GET_FUN(__glewXGetFBConfigAttribSGIX) +#define glXGetFBConfigFromVisualSGIX GLXEW_GET_FUN(__glewXGetFBConfigFromVisualSGIX) +#define glXGetVisualFromFBConfigSGIX GLXEW_GET_FUN(__glewXGetVisualFromFBConfigSGIX) + +#define GLXEW_SGIX_fbconfig GLXEW_GET_VAR(__GLXEW_SGIX_fbconfig) + +#endif /* GLX_SGIX_fbconfig */ + +/* --------------------------- GLX_SGIX_hyperpipe -------------------------- */ + +#ifndef GLX_SGIX_hyperpipe +#define GLX_SGIX_hyperpipe 1 + +#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 +#define GLX_PIPE_RECT_SGIX 0x00000001 +#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 +#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 +#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003 +#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 +#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 +#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 +#define GLX_BAD_HYPERPIPE_SGIX 92 +#define GLX_HYPERPIPE_ID_SGIX 0x8030 + +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int networkId; +} GLXHyperpipeNetworkSGIX; +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int XOrigin; + int YOrigin; + int maxHeight; + int maxWidth; +} GLXPipeRectLimits; +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int channel; + unsigned int participationType; + int timeSlice; +} GLXHyperpipeConfigSGIX; +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int srcXOrigin; + int srcYOrigin; + int srcWidth; + int srcHeight; + int destXOrigin; + int destYOrigin; + int destWidth; + int destHeight; +} GLXPipeRect; + +typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId); +typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId); +typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList); +typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId); +typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList); +typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList); +typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes); +typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes); + +#define glXBindHyperpipeSGIX GLXEW_GET_FUN(__glewXBindHyperpipeSGIX) +#define glXDestroyHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXDestroyHyperpipeConfigSGIX) +#define glXHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXHyperpipeAttribSGIX) +#define glXHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXHyperpipeConfigSGIX) +#define glXQueryHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeAttribSGIX) +#define glXQueryHyperpipeBestAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeBestAttribSGIX) +#define glXQueryHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeConfigSGIX) +#define glXQueryHyperpipeNetworkSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeNetworkSGIX) + +#define GLXEW_SGIX_hyperpipe GLXEW_GET_VAR(__GLXEW_SGIX_hyperpipe) + +#endif /* GLX_SGIX_hyperpipe */ + +/* ---------------------------- GLX_SGIX_pbuffer --------------------------- */ + +#ifndef GLX_SGIX_pbuffer +#define GLX_SGIX_pbuffer 1 + +#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 +#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 +#define GLX_PBUFFER_BIT_SGIX 0x00000004 +#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 +#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 +#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 +#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 +#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 +#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 +#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 +#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 +#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 +#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 +#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 +#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A +#define GLX_PRESERVED_CONTENTS_SGIX 0x801B +#define GLX_LARGEST_PBUFFER_SGIX 0x801C +#define GLX_WIDTH_SGIX 0x801D +#define GLX_HEIGHT_SGIX 0x801E +#define GLX_EVENT_MASK_SGIX 0x801F +#define GLX_DAMAGED_SGIX 0x8020 +#define GLX_SAVED_SGIX 0x8021 +#define GLX_WINDOW_SGIX 0x8022 +#define GLX_PBUFFER_SGIX 0x8023 +#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 + +typedef XID GLXPbufferSGIX; +typedef struct { int type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; int event_type; int draw_type; unsigned int mask; int x, y; int width, height; int count; } GLXBufferClobberEventSGIX; + +typedef GLXPbuffer ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display* dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list); +typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf); +typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long *mask); +typedef void ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf, int attribute, unsigned int *value); +typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long mask); + +#define glXCreateGLXPbufferSGIX GLXEW_GET_FUN(__glewXCreateGLXPbufferSGIX) +#define glXDestroyGLXPbufferSGIX GLXEW_GET_FUN(__glewXDestroyGLXPbufferSGIX) +#define glXGetSelectedEventSGIX GLXEW_GET_FUN(__glewXGetSelectedEventSGIX) +#define glXQueryGLXPbufferSGIX GLXEW_GET_FUN(__glewXQueryGLXPbufferSGIX) +#define glXSelectEventSGIX GLXEW_GET_FUN(__glewXSelectEventSGIX) + +#define GLXEW_SGIX_pbuffer GLXEW_GET_VAR(__GLXEW_SGIX_pbuffer) + +#endif /* GLX_SGIX_pbuffer */ + +/* ------------------------- GLX_SGIX_swap_barrier ------------------------- */ + +#ifndef GLX_SGIX_swap_barrier +#define GLX_SGIX_swap_barrier 1 + +typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier); +typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max); + +#define glXBindSwapBarrierSGIX GLXEW_GET_FUN(__glewXBindSwapBarrierSGIX) +#define glXQueryMaxSwapBarriersSGIX GLXEW_GET_FUN(__glewXQueryMaxSwapBarriersSGIX) + +#define GLXEW_SGIX_swap_barrier GLXEW_GET_VAR(__GLXEW_SGIX_swap_barrier) + +#endif /* GLX_SGIX_swap_barrier */ + +/* -------------------------- GLX_SGIX_swap_group -------------------------- */ + +#ifndef GLX_SGIX_swap_group +#define GLX_SGIX_swap_group 1 + +typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member); + +#define glXJoinSwapGroupSGIX GLXEW_GET_FUN(__glewXJoinSwapGroupSGIX) + +#define GLXEW_SGIX_swap_group GLXEW_GET_VAR(__GLXEW_SGIX_swap_group) + +#endif /* GLX_SGIX_swap_group */ + +/* ------------------------- GLX_SGIX_video_resize ------------------------- */ + +#ifndef GLX_SGIX_video_resize +#define GLX_SGIX_video_resize 1 + +#define GLX_SYNC_FRAME_SGIX 0x00000000 +#define GLX_SYNC_SWAP_SGIX 0x00000001 + +typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display* display, int screen, int channel, Window window); +typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int x, int y, int w, int h); +typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display* display, int screen, int channel, GLenum synctype); +typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display* display, int screen, int channel, int *x, int *y, int *w, int *h); +typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int *dx, int *dy, int *dw, int *dh); + +#define glXBindChannelToWindowSGIX GLXEW_GET_FUN(__glewXBindChannelToWindowSGIX) +#define glXChannelRectSGIX GLXEW_GET_FUN(__glewXChannelRectSGIX) +#define glXChannelRectSyncSGIX GLXEW_GET_FUN(__glewXChannelRectSyncSGIX) +#define glXQueryChannelDeltasSGIX GLXEW_GET_FUN(__glewXQueryChannelDeltasSGIX) +#define glXQueryChannelRectSGIX GLXEW_GET_FUN(__glewXQueryChannelRectSGIX) + +#define GLXEW_SGIX_video_resize GLXEW_GET_VAR(__GLXEW_SGIX_video_resize) + +#endif /* GLX_SGIX_video_resize */ + +/* ---------------------- GLX_SGIX_visual_select_group --------------------- */ + +#ifndef GLX_SGIX_visual_select_group +#define GLX_SGIX_visual_select_group 1 + +#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 + +#define GLXEW_SGIX_visual_select_group GLXEW_GET_VAR(__GLXEW_SGIX_visual_select_group) + +#endif /* GLX_SGIX_visual_select_group */ + +/* ---------------------------- GLX_SGI_cushion ---------------------------- */ + +#ifndef GLX_SGI_cushion +#define GLX_SGI_cushion 1 + +typedef void ( * PFNGLXCUSHIONSGIPROC) (Display* dpy, Window window, float cushion); + +#define glXCushionSGI GLXEW_GET_FUN(__glewXCushionSGI) + +#define GLXEW_SGI_cushion GLXEW_GET_VAR(__GLXEW_SGI_cushion) + +#endif /* GLX_SGI_cushion */ + +/* ----------------------- GLX_SGI_make_current_read ----------------------- */ + +#ifndef GLX_SGI_make_current_read +#define GLX_SGI_make_current_read 1 + +typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void); +typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); + +#define glXGetCurrentReadDrawableSGI GLXEW_GET_FUN(__glewXGetCurrentReadDrawableSGI) +#define glXMakeCurrentReadSGI GLXEW_GET_FUN(__glewXMakeCurrentReadSGI) + +#define GLXEW_SGI_make_current_read GLXEW_GET_VAR(__GLXEW_SGI_make_current_read) + +#endif /* GLX_SGI_make_current_read */ + +/* -------------------------- GLX_SGI_swap_control ------------------------- */ + +#ifndef GLX_SGI_swap_control +#define GLX_SGI_swap_control 1 + +typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval); + +#define glXSwapIntervalSGI GLXEW_GET_FUN(__glewXSwapIntervalSGI) + +#define GLXEW_SGI_swap_control GLXEW_GET_VAR(__GLXEW_SGI_swap_control) + +#endif /* GLX_SGI_swap_control */ + +/* --------------------------- GLX_SGI_video_sync -------------------------- */ + +#ifndef GLX_SGI_video_sync +#define GLX_SGI_video_sync 1 + +typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int* count); +typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int* count); + +#define glXGetVideoSyncSGI GLXEW_GET_FUN(__glewXGetVideoSyncSGI) +#define glXWaitVideoSyncSGI GLXEW_GET_FUN(__glewXWaitVideoSyncSGI) + +#define GLXEW_SGI_video_sync GLXEW_GET_VAR(__GLXEW_SGI_video_sync) + +#endif /* GLX_SGI_video_sync */ + +/* --------------------- GLX_SUN_get_transparent_index --------------------- */ + +#ifndef GLX_SUN_get_transparent_index +#define GLX_SUN_get_transparent_index 1 + +typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display* dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex); + +#define glXGetTransparentIndexSUN GLXEW_GET_FUN(__glewXGetTransparentIndexSUN) + +#define GLXEW_SUN_get_transparent_index GLXEW_GET_VAR(__GLXEW_SUN_get_transparent_index) + +#endif /* GLX_SUN_get_transparent_index */ + +/* -------------------------- GLX_SUN_video_resize ------------------------- */ + +#ifndef GLX_SUN_video_resize +#define GLX_SUN_video_resize 1 + +#define GLX_VIDEO_RESIZE_SUN 0x8171 +#define GL_VIDEO_RESIZE_COMPENSATION_SUN 0x85CD + +typedef int ( * PFNGLXGETVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float* factor); +typedef int ( * PFNGLXVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float factor); + +#define glXGetVideoResizeSUN GLXEW_GET_FUN(__glewXGetVideoResizeSUN) +#define glXVideoResizeSUN GLXEW_GET_FUN(__glewXVideoResizeSUN) + +#define GLXEW_SUN_video_resize GLXEW_GET_VAR(__GLXEW_SUN_video_resize) + +#endif /* GLX_SUN_video_resize */ + +/* ------------------------------------------------------------------------- */ + +#ifdef GLEW_MX +#define GLXEW_FUN_EXPORT +#define GLXEW_VAR_EXPORT +#else +#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT +#define GLXEW_VAR_EXPORT GLEW_VAR_EXPORT +#endif /* GLEW_MX */ + +GLXEW_FUN_EXPORT PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay; + +GLXEW_FUN_EXPORT PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig; +GLXEW_FUN_EXPORT PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext; +GLXEW_FUN_EXPORT PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer; +GLXEW_FUN_EXPORT PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap; +GLXEW_FUN_EXPORT PFNGLXCREATEWINDOWPROC __glewXCreateWindow; +GLXEW_FUN_EXPORT PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer; +GLXEW_FUN_EXPORT PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap; +GLXEW_FUN_EXPORT PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow; +GLXEW_FUN_EXPORT PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable; +GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib; +GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs; +GLXEW_FUN_EXPORT PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent; +GLXEW_FUN_EXPORT PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig; +GLXEW_FUN_EXPORT PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent; +GLXEW_FUN_EXPORT PFNGLXQUERYCONTEXTPROC __glewXQueryContext; +GLXEW_FUN_EXPORT PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable; +GLXEW_FUN_EXPORT PFNGLXSELECTEVENTPROC __glewXSelectEvent; + +GLXEW_FUN_EXPORT PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB; + +GLXEW_FUN_EXPORT PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI; +GLXEW_FUN_EXPORT PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI; +GLXEW_FUN_EXPORT PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI; + +GLXEW_FUN_EXPORT PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT; +GLXEW_FUN_EXPORT PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT; +GLXEW_FUN_EXPORT PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT; +GLXEW_FUN_EXPORT PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT; + +GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT; + +GLXEW_FUN_EXPORT PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT; +GLXEW_FUN_EXPORT PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT; + +GLXEW_FUN_EXPORT PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA; + +GLXEW_FUN_EXPORT PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA; + +GLXEW_FUN_EXPORT PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA; + +GLXEW_FUN_EXPORT PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA; + +GLXEW_FUN_EXPORT PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA; + +GLXEW_FUN_EXPORT PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA; +GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA; + +GLXEW_FUN_EXPORT PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV; + +GLXEW_FUN_EXPORT PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV; +GLXEW_FUN_EXPORT PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV; + +GLXEW_FUN_EXPORT PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV; +GLXEW_FUN_EXPORT PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV; +GLXEW_FUN_EXPORT PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV; +GLXEW_FUN_EXPORT PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV; +GLXEW_FUN_EXPORT PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV; +GLXEW_FUN_EXPORT PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV; + +GLXEW_FUN_EXPORT PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV; +GLXEW_FUN_EXPORT PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV; + +GLXEW_FUN_EXPORT PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV; +GLXEW_FUN_EXPORT PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV; +GLXEW_FUN_EXPORT PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV; +GLXEW_FUN_EXPORT PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV; +GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV; + +GLXEW_FUN_EXPORT PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV; +GLXEW_FUN_EXPORT PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV; +GLXEW_FUN_EXPORT PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV; +GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV; +GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV; +GLXEW_FUN_EXPORT PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV; + +GLXEW_FUN_EXPORT PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML; +GLXEW_FUN_EXPORT PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML; +GLXEW_FUN_EXPORT PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML; +GLXEW_FUN_EXPORT PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML; +GLXEW_FUN_EXPORT PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML; + +GLXEW_FUN_EXPORT PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX; +GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX; +GLXEW_FUN_EXPORT PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX; + +GLXEW_FUN_EXPORT PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX; +GLXEW_FUN_EXPORT PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX; +GLXEW_FUN_EXPORT PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX; + +GLXEW_FUN_EXPORT PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX; +GLXEW_FUN_EXPORT PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX; +GLXEW_FUN_EXPORT PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX; +GLXEW_FUN_EXPORT PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX; + +GLXEW_FUN_EXPORT PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX; + +GLXEW_FUN_EXPORT PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX; + +GLXEW_FUN_EXPORT PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX; +GLXEW_FUN_EXPORT PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX; +GLXEW_FUN_EXPORT PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX; +GLXEW_FUN_EXPORT PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX; + +GLXEW_FUN_EXPORT PFNGLXCUSHIONSGIPROC __glewXCushionSGI; + +GLXEW_FUN_EXPORT PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI; +GLXEW_FUN_EXPORT PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI; + +GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI; + +GLXEW_FUN_EXPORT PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI; +GLXEW_FUN_EXPORT PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI; + +GLXEW_FUN_EXPORT PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN; + +GLXEW_FUN_EXPORT PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN; +GLXEW_FUN_EXPORT PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN; + +#if defined(GLEW_MX) +struct GLXEWContextStruct +{ +#endif /* GLEW_MX */ + +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_0; +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_1; +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_2; +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_3; +GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_4; +GLXEW_VAR_EXPORT GLboolean __GLXEW_3DFX_multisample; +GLXEW_VAR_EXPORT GLboolean __GLXEW_AMD_gpu_association; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_profile; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_robustness; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_fbconfig_float; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_framebuffer_sRGB; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_get_proc_address; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_multisample; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_vertex_buffer_object; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_pixel_format_float; +GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_render_texture; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_create_context_es2_profile; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_fbconfig_packed_float; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_framebuffer_sRGB; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_import_context; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_scene_marker; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_swap_control; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_swap_control_tear; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_texture_from_pixmap; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_visual_info; +GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_visual_rating; +GLXEW_VAR_EXPORT GLboolean __GLXEW_INTEL_swap_event; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_agp_offset; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_copy_sub_buffer; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_pixmap_colormap; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_release_buffers; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_set_3dfx_mode; +GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_swap_control; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_copy_image; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_float_buffer; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_multisample_coverage; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_present_video; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_swap_group; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_vertex_array_range; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_capture; +GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_out; +GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_swap_method; +GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_sync_control; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_blended_overlay; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_color_range; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_multisample; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_shared_multisample; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_fbconfig; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_hyperpipe; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_pbuffer; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_swap_barrier; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_swap_group; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_video_resize; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_visual_select_group; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_cushion; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_make_current_read; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_swap_control; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_video_sync; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SUN_get_transparent_index; +GLXEW_VAR_EXPORT GLboolean __GLXEW_SUN_video_resize; + +#ifdef GLEW_MX +}; /* GLXEWContextStruct */ +#endif /* GLEW_MX */ + +/* ------------------------------------------------------------------------ */ + +#ifdef GLEW_MX + +typedef struct GLXEWContextStruct GLXEWContext; +GLEWAPI GLenum GLEWAPIENTRY glxewContextInit (GLXEWContext *ctx); +GLEWAPI GLboolean GLEWAPIENTRY glxewContextIsSupported (const GLXEWContext *ctx, const char *name); + +#define glxewInit() glxewContextInit(glxewGetContext()) +#define glxewIsSupported(x) glxewContextIsSupported(glxewGetContext(), x) + +#define GLXEW_GET_VAR(x) (*(const GLboolean*)&(glxewGetContext()->x)) +#define GLXEW_GET_FUN(x) x + +#else /* GLEW_MX */ + +#define GLXEW_GET_VAR(x) (*(const GLboolean*)&x) +#define GLXEW_GET_FUN(x) x + +GLEWAPI GLboolean GLEWAPIENTRY glxewIsSupported (const char *name); + +#endif /* GLEW_MX */ + +GLEWAPI GLboolean GLEWAPIENTRY glxewGetExtension (const char *name); + +#ifdef __cplusplus +} +#endif + +#endif /* __glxew_h__ */ diff --git a/src/third_party/jsoncpp/json.h b/src/third_party/jsoncpp/json.h new file mode 100644 index 0000000..32fd072 --- /dev/null +++ b/src/third_party/jsoncpp/json.h @@ -0,0 +1,2075 @@ +/// Json-cpp amalgated header (http://jsoncpp.sourceforge.net/). +/// It is intended to be used with #include "json/json.h" + +// ////////////////////////////////////////////////////////////////////// +// Beginning of content of file: LICENSE +// ////////////////////////////////////////////////////////////////////// + +/* +The JsonCpp library's source code, including accompanying documentation, +tests and demonstration applications, are licensed under the following +conditions... + +The author (Baptiste Lepilleur) explicitly disclaims copyright in all +jurisdictions which recognize such a disclaimer. In such jurisdictions, +this software is released into the Public Domain. + +In jurisdictions which do not recognize Public Domain property (e.g. Germany as of +2010), this software is Copyright (c) 2007-2010 by Baptiste Lepilleur, and is +released under the terms of the MIT License (see below). + +In jurisdictions which recognize Public Domain property, the user of this +software may choose to accept it either as 1) Public Domain, 2) under the +conditions of the MIT License (see below), or 3) under the terms of dual +Public Domain/MIT License conditions described here, as they choose. + +The MIT License is about as close to Public Domain as a license can get, and is +described in clear, concise terms at: + + http://en.wikipedia.org/wiki/MIT_License + +The full text of the MIT License follows: + +======================================================================== +Copyright (c) 2007-2010 Baptiste Lepilleur + +Permission is hereby granted, free of charge, to any person +obtaining a copy of this software and associated documentation +files (the "Software"), to deal in the Software without +restriction, including without limitation the rights to use, copy, +modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be +included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS +BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +======================================================================== +(END LICENSE TEXT) + +The MIT license is compatible with both the GPL and commercial +software, affording one all of the rights of Public Domain with the +minor nuisance of being required to keep the above copyright notice +and license text in the source code. Note also that by accepting the +Public Domain "license" you can re-license your copy using whatever +license you like. + +*/ + +// ////////////////////////////////////////////////////////////////////// +// End of content of file: LICENSE +// ////////////////////////////////////////////////////////////////////// + + + + + +#ifndef JSON_AMALGATED_H_INCLUDED +# define JSON_AMALGATED_H_INCLUDED +/// If defined, indicates that the source file is amalgated +/// to prevent private header inclusion. +#define JSON_IS_AMALGAMATION + +// ////////////////////////////////////////////////////////////////////// +// Beginning of content of file: include/json/version.h +// ////////////////////////////////////////////////////////////////////// + +// DO NOT EDIT. This file (and "version") is generated by CMake. +// Run CMake configure step to update it. +#ifndef JSON_VERSION_H_INCLUDED +# define JSON_VERSION_H_INCLUDED + +# define JSONCPP_VERSION_STRING "1.6.5" +# define JSONCPP_VERSION_MAJOR 1 +# define JSONCPP_VERSION_MINOR 6 +# define JSONCPP_VERSION_PATCH 5 +# define JSONCPP_VERSION_QUALIFIER +# define JSONCPP_VERSION_HEXA ((JSONCPP_VERSION_MAJOR << 24) | (JSONCPP_VERSION_MINOR << 16) | (JSONCPP_VERSION_PATCH << 8)) + +#endif // JSON_VERSION_H_INCLUDED + +// ////////////////////////////////////////////////////////////////////// +// End of content of file: include/json/version.h +// ////////////////////////////////////////////////////////////////////// + + + + + + +// ////////////////////////////////////////////////////////////////////// +// Beginning of content of file: include/json/config.h +// ////////////////////////////////////////////////////////////////////// + +// Copyright 2007-2010 Baptiste Lepilleur +// Distributed under MIT license, or public domain if desired and +// recognized in your jurisdiction. +// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE + +#ifndef JSON_CONFIG_H_INCLUDED +#define JSON_CONFIG_H_INCLUDED + +/// If defined, indicates that json library is embedded in CppTL library. +//# define JSON_IN_CPPTL 1 + +/// If defined, indicates that json may leverage CppTL library +//# define JSON_USE_CPPTL 1 +/// If defined, indicates that cpptl vector based map should be used instead of +/// std::map +/// as Value container. +//# define JSON_USE_CPPTL_SMALLMAP 1 + +// If non-zero, the library uses exceptions to report bad input instead of C +// assertion macros. The default is to use exceptions. +#ifndef JSON_USE_EXCEPTION +#define JSON_USE_EXCEPTION 1 +#endif + +/// If defined, indicates that the source file is amalgated +/// to prevent private header inclusion. +/// Remarks: it is automatically defined in the generated amalgated header. +// #define JSON_IS_AMALGAMATION + +#ifdef JSON_IN_CPPTL +#include +#ifndef JSON_USE_CPPTL +#define JSON_USE_CPPTL 1 +#endif +#endif + +#ifdef JSON_IN_CPPTL +#define JSON_API CPPTL_API +#elif defined(JSON_DLL_BUILD) +#if defined(_MSC_VER) +#define JSON_API __declspec(dllexport) +#define JSONCPP_DISABLE_DLL_INTERFACE_WARNING +#endif // if defined(_MSC_VER) +#elif defined(JSON_DLL) +#if defined(_MSC_VER) +#define JSON_API __declspec(dllimport) +#define JSONCPP_DISABLE_DLL_INTERFACE_WARNING +#endif // if defined(_MSC_VER) +#endif // ifdef JSON_IN_CPPTL +#if !defined(JSON_API) +#define JSON_API +#endif + +// If JSON_NO_INT64 is defined, then Json only support C++ "int" type for +// integer +// Storages, and 64 bits integer support is disabled. +// #define JSON_NO_INT64 1 + +#if defined(_MSC_VER) // MSVC +# if _MSC_VER <= 1200 // MSVC 6 + // Microsoft Visual Studio 6 only support conversion from __int64 to double + // (no conversion from unsigned __int64). +# define JSON_USE_INT64_DOUBLE_CONVERSION 1 + // Disable warning 4786 for VS6 caused by STL (identifier was truncated to '255' + // characters in the debug information) + // All projects I've ever seen with VS6 were using this globally (not bothering + // with pragma push/pop). +# pragma warning(disable : 4786) +# endif // MSVC 6 + +# if _MSC_VER >= 1500 // MSVC 2008 + /// Indicates that the following function is deprecated. +# define JSONCPP_DEPRECATED(message) __declspec(deprecated(message)) +# endif + +#endif // defined(_MSC_VER) + + +#ifndef JSON_HAS_RVALUE_REFERENCES + +#if defined(_MSC_VER) && _MSC_VER >= 1600 // MSVC >= 2010 +#define JSON_HAS_RVALUE_REFERENCES 1 +#endif // MSVC >= 2010 + +#ifdef __clang__ +#if __has_feature(cxx_rvalue_references) +#define JSON_HAS_RVALUE_REFERENCES 1 +#endif // has_feature + +#elif defined __GNUC__ // not clang (gcc comes later since clang emulates gcc) +#if defined(__GXX_EXPERIMENTAL_CXX0X__) || (__cplusplus >= 201103L) +#define JSON_HAS_RVALUE_REFERENCES 1 +#endif // GXX_EXPERIMENTAL + +#endif // __clang__ || __GNUC__ + +#endif // not defined JSON_HAS_RVALUE_REFERENCES + +#ifndef JSON_HAS_RVALUE_REFERENCES +#define JSON_HAS_RVALUE_REFERENCES 0 +#endif + +#ifdef __clang__ +#elif defined __GNUC__ // not clang (gcc comes later since clang emulates gcc) +# if (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 5)) +# define JSONCPP_DEPRECATED(message) __attribute__ ((deprecated(message))) +# elif (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1)) +# define JSONCPP_DEPRECATED(message) __attribute__((__deprecated__)) +# endif // GNUC version +#endif // __clang__ || __GNUC__ + +#if !defined(JSONCPP_DEPRECATED) +#define JSONCPP_DEPRECATED(message) +#endif // if !defined(JSONCPP_DEPRECATED) + +namespace Json { +typedef int Int; +typedef unsigned int UInt; +#if defined(JSON_NO_INT64) +typedef int LargestInt; +typedef unsigned int LargestUInt; +#undef JSON_HAS_INT64 +#else // if defined(JSON_NO_INT64) +// For Microsoft Visual use specific types as long long is not supported +#if defined(_MSC_VER) // Microsoft Visual Studio +typedef __int64 Int64; +typedef unsigned __int64 UInt64; +#else // if defined(_MSC_VER) // Other platforms, use long long +typedef long long int Int64; +typedef unsigned long long int UInt64; +#endif // if defined(_MSC_VER) +typedef Int64 LargestInt; +typedef UInt64 LargestUInt; +#define JSON_HAS_INT64 +#endif // if defined(JSON_NO_INT64) +} // end namespace Json + +#endif // JSON_CONFIG_H_INCLUDED + +// ////////////////////////////////////////////////////////////////////// +// End of content of file: include/json/config.h +// ////////////////////////////////////////////////////////////////////// + + + + + + +// ////////////////////////////////////////////////////////////////////// +// Beginning of content of file: include/json/forwards.h +// ////////////////////////////////////////////////////////////////////// + +// Copyright 2007-2010 Baptiste Lepilleur +// Distributed under MIT license, or public domain if desired and +// recognized in your jurisdiction. +// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE + +#ifndef JSON_FORWARDS_H_INCLUDED +#define JSON_FORWARDS_H_INCLUDED + +#if !defined(JSON_IS_AMALGAMATION) +#include "config.h" +#endif // if !defined(JSON_IS_AMALGAMATION) + +namespace Json { + +// writer.h +class FastWriter; +class StyledWriter; + +// reader.h +class Reader; + +// features.h +class Features; + +// value.h +typedef unsigned int ArrayIndex; +class StaticString; +class Path; +class PathArgument; +class Value; +class ValueIteratorBase; +class ValueIterator; +class ValueConstIterator; + +} // namespace Json + +#endif // JSON_FORWARDS_H_INCLUDED + +// ////////////////////////////////////////////////////////////////////// +// End of content of file: include/json/forwards.h +// ////////////////////////////////////////////////////////////////////// + + + + + + +// ////////////////////////////////////////////////////////////////////// +// Beginning of content of file: include/json/features.h +// ////////////////////////////////////////////////////////////////////// + +// Copyright 2007-2010 Baptiste Lepilleur +// Distributed under MIT license, or public domain if desired and +// recognized in your jurisdiction. +// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE + +#ifndef CPPTL_JSON_FEATURES_H_INCLUDED +#define CPPTL_JSON_FEATURES_H_INCLUDED + +#if !defined(JSON_IS_AMALGAMATION) +#include "forwards.h" +#endif // if !defined(JSON_IS_AMALGAMATION) + +namespace Json { + +/** \brief Configuration passed to reader and writer. + * This configuration object can be used to force the Reader or Writer + * to behave in a standard conforming way. + */ +class JSON_API Features { +public: + /** \brief A configuration that allows all features and assumes all strings + * are UTF-8. + * - C & C++ comments are allowed + * - Root object can be any JSON value + * - Assumes Value strings are encoded in UTF-8 + */ + static Features all(); + + /** \brief A configuration that is strictly compatible with the JSON + * specification. + * - Comments are forbidden. + * - Root object must be either an array or an object value. + * - Assumes Value strings are encoded in UTF-8 + */ + static Features strictMode(); + + /** \brief Initialize the configuration like JsonConfig::allFeatures; + */ + Features(); + + /// \c true if comments are allowed. Default: \c true. + bool allowComments_; + + /// \c true if root must be either an array or an object value. Default: \c + /// false. + bool strictRoot_; + + /// \c true if dropped null placeholders are allowed. Default: \c false. + bool allowDroppedNullPlaceholders_; + + /// \c true if numeric object key are allowed. Default: \c false. + bool allowNumericKeys_; +}; + +} // namespace Json + +#endif // CPPTL_JSON_FEATURES_H_INCLUDED + +// ////////////////////////////////////////////////////////////////////// +// End of content of file: include/json/features.h +// ////////////////////////////////////////////////////////////////////// + + + + + + +// ////////////////////////////////////////////////////////////////////// +// Beginning of content of file: include/json/value.h +// ////////////////////////////////////////////////////////////////////// + +// Copyright 2007-2010 Baptiste Lepilleur +// Distributed under MIT license, or public domain if desired and +// recognized in your jurisdiction. +// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE + +#ifndef CPPTL_JSON_H_INCLUDED +#define CPPTL_JSON_H_INCLUDED + +#if !defined(JSON_IS_AMALGAMATION) +#include "forwards.h" +#endif // if !defined(JSON_IS_AMALGAMATION) +#include +#include +#include + +#ifndef JSON_USE_CPPTL_SMALLMAP +#include +#else +#include +#endif +#ifdef JSON_USE_CPPTL +#include +#endif + +// Disable warning C4251: : needs to have dll-interface to +// be used by... +#if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING) +#pragma warning(push) +#pragma warning(disable : 4251) +#endif // if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING) + +/** \brief JSON (JavaScript Object Notation). + */ +namespace Json { + +/** Base class for all exceptions we throw. + * + * We use nothing but these internally. Of course, STL can throw others. + */ +class JSON_API Exception : public std::exception { +public: + Exception(std::string const& msg); + ~Exception() throw() override; + char const* what() const throw() override; +protected: + std::string msg_; +}; + +/** Exceptions which the user cannot easily avoid. + * + * E.g. out-of-memory (when we use malloc), stack-overflow, malicious input + * + * \remark derived from Json::Exception + */ +class JSON_API RuntimeError : public Exception { +public: + RuntimeError(std::string const& msg); +}; + +/** Exceptions thrown by JSON_ASSERT/JSON_FAIL macros. + * + * These are precondition-violations (user bugs) and internal errors (our bugs). + * + * \remark derived from Json::Exception + */ +class JSON_API LogicError : public Exception { +public: + LogicError(std::string const& msg); +}; + +/// used internally +void throwRuntimeError(std::string const& msg); +/// used internally +void throwLogicError(std::string const& msg); + +/** \brief Type of the value held by a Value object. + */ +enum ValueType { + nullValue = 0, ///< 'null' value + intValue, ///< signed integer value + uintValue, ///< unsigned integer value + realValue, ///< double value + stringValue, ///< UTF-8 string value + booleanValue, ///< bool value + arrayValue, ///< array value (ordered list) + objectValue ///< object value (collection of name/value pairs). +}; + +enum CommentPlacement { + commentBefore = 0, ///< a comment placed on the line before a value + commentAfterOnSameLine, ///< a comment just after a value on the same line + commentAfter, ///< a comment on the line after a value (only make sense for + /// root value) + numberOfCommentPlacement +}; + +//# ifdef JSON_USE_CPPTL +// typedef CppTL::AnyEnumerator EnumMemberNames; +// typedef CppTL::AnyEnumerator EnumValues; +//# endif + +/** \brief Lightweight wrapper to tag static string. + * + * Value constructor and objectValue member assignement takes advantage of the + * StaticString and avoid the cost of string duplication when storing the + * string or the member name. + * + * Example of usage: + * \code + * Json::Value aValue( StaticString("some text") ); + * Json::Value object; + * static const StaticString code("code"); + * object[code] = 1234; + * \endcode + */ +class JSON_API StaticString { +public: + explicit StaticString(const char* czstring) : c_str_(czstring) {} + + operator const char*() const { return c_str_; } + + const char* c_str() const { return c_str_; } + +private: + const char* c_str_; +}; + +/** \brief Represents a JSON value. + * + * This class is a discriminated union wrapper that can represents a: + * - signed integer [range: Value::minInt - Value::maxInt] + * - unsigned integer (range: 0 - Value::maxUInt) + * - double + * - UTF-8 string + * - boolean + * - 'null' + * - an ordered list of Value + * - collection of name/value pairs (javascript object) + * + * The type of the held value is represented by a #ValueType and + * can be obtained using type(). + * + * Values of an #objectValue or #arrayValue can be accessed using operator[]() + * methods. + * Non-const methods will automatically create the a #nullValue element + * if it does not exist. + * The sequence of an #arrayValue will be automatically resized and initialized + * with #nullValue. resize() can be used to enlarge or truncate an #arrayValue. + * + * The get() methods can be used to obtain default value in the case the + * required element does not exist. + * + * It is possible to iterate over the list of a #objectValue values using + * the getMemberNames() method. + * + * \note #Value string-length fit in size_t, but keys must be < 2^30. + * (The reason is an implementation detail.) A #CharReader will raise an + * exception if a bound is exceeded to avoid security holes in your app, + * but the Value API does *not* check bounds. That is the responsibility + * of the caller. + */ +class JSON_API Value { + friend class ValueIteratorBase; +public: + typedef std::vector Members; + typedef ValueIterator iterator; + typedef ValueConstIterator const_iterator; + typedef Json::UInt UInt; + typedef Json::Int Int; +#if defined(JSON_HAS_INT64) + typedef Json::UInt64 UInt64; + typedef Json::Int64 Int64; +#endif // defined(JSON_HAS_INT64) + typedef Json::LargestInt LargestInt; + typedef Json::LargestUInt LargestUInt; + typedef Json::ArrayIndex ArrayIndex; + + static const Value& null; ///< We regret this reference to a global instance; prefer the simpler Value(). + static const Value& nullRef; ///< just a kludge for binary-compatibility; same as null + /// Minimum signed integer value that can be stored in a Json::Value. + static const LargestInt minLargestInt; + /// Maximum signed integer value that can be stored in a Json::Value. + static const LargestInt maxLargestInt; + /// Maximum unsigned integer value that can be stored in a Json::Value. + static const LargestUInt maxLargestUInt; + + /// Minimum signed int value that can be stored in a Json::Value. + static const Int minInt; + /// Maximum signed int value that can be stored in a Json::Value. + static const Int maxInt; + /// Maximum unsigned int value that can be stored in a Json::Value. + static const UInt maxUInt; + +#if defined(JSON_HAS_INT64) + /// Minimum signed 64 bits int value that can be stored in a Json::Value. + static const Int64 minInt64; + /// Maximum signed 64 bits int value that can be stored in a Json::Value. + static const Int64 maxInt64; + /// Maximum unsigned 64 bits int value that can be stored in a Json::Value. + static const UInt64 maxUInt64; +#endif // defined(JSON_HAS_INT64) + +private: +#ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION + class CZString { + public: + enum DuplicationPolicy { + noDuplication = 0, + duplicate, + duplicateOnCopy + }; + CZString(ArrayIndex index); + CZString(char const* str, unsigned length, DuplicationPolicy allocate); + CZString(CZString const& other); +#if JSON_HAS_RVALUE_REFERENCES + CZString(CZString&& other); +#endif + ~CZString(); + CZString& operator=(CZString other); + bool operator<(CZString const& other) const; + bool operator==(CZString const& other) const; + ArrayIndex index() const; + //const char* c_str() const; ///< \deprecated + char const* data() const; + unsigned length() const; + bool isStaticString() const; + + private: + void swap(CZString& other); + + struct StringStorage { + unsigned policy_: 2; + unsigned length_: 30; // 1GB max + }; + + char const* cstr_; // actually, a prefixed string, unless policy is noDup + union { + ArrayIndex index_; + StringStorage storage_; + }; + }; + +public: +#ifndef JSON_USE_CPPTL_SMALLMAP + typedef std::map ObjectValues; +#else + typedef CppTL::SmallMap ObjectValues; +#endif // ifndef JSON_USE_CPPTL_SMALLMAP +#endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION + +public: + /** \brief Create a default Value of the given type. + + This is a very useful constructor. + To create an empty array, pass arrayValue. + To create an empty object, pass objectValue. + Another Value can then be set to this one by assignment. +This is useful since clear() and resize() will not alter types. + + Examples: +\code +Json::Value null_value; // null +Json::Value arr_value(Json::arrayValue); // [] +Json::Value obj_value(Json::objectValue); // {} +\endcode + */ + Value(ValueType type = nullValue); + Value(Int value); + Value(UInt value); +#if defined(JSON_HAS_INT64) + Value(Int64 value); + Value(UInt64 value); +#endif // if defined(JSON_HAS_INT64) + Value(double value); + Value(const char* value); ///< Copy til first 0. (NULL causes to seg-fault.) + Value(const char* begin, const char* end); ///< Copy all, incl zeroes. + /** \brief Constructs a value from a static string. + + * Like other value string constructor but do not duplicate the string for + * internal storage. The given string must remain alive after the call to this + * constructor. + * \note This works only for null-terminated strings. (We cannot change the + * size of this class, so we have nowhere to store the length, + * which might be computed later for various operations.) + * + * Example of usage: + * \code + * static StaticString foo("some text"); + * Json::Value aValue(foo); + * \endcode + */ + Value(const StaticString& value); + Value(const std::string& value); ///< Copy data() til size(). Embedded zeroes too. +#ifdef JSON_USE_CPPTL + Value(const CppTL::ConstString& value); +#endif + Value(bool value); + /// Deep copy. + Value(const Value& other); +#if JSON_HAS_RVALUE_REFERENCES + /// Move constructor + Value(Value&& other); +#endif + ~Value(); + + /// Deep copy, then swap(other). + /// \note Over-write existing comments. To preserve comments, use #swapPayload(). + Value& operator=(Value other); + /// Swap everything. + void swap(Value& other); + /// Swap values but leave comments and source offsets in place. + void swapPayload(Value& other); + + ValueType type() const; + + /// Compare payload only, not comments etc. + bool operator<(const Value& other) const; + bool operator<=(const Value& other) const; + bool operator>=(const Value& other) const; + bool operator>(const Value& other) const; + bool operator==(const Value& other) const; + bool operator!=(const Value& other) const; + int compare(const Value& other) const; + + const char* asCString() const; ///< Embedded zeroes could cause you trouble! + std::string asString() const; ///< Embedded zeroes are possible. + /** Get raw char* of string-value. + * \return false if !string. (Seg-fault if str or end are NULL.) + */ + bool getString( + char const** begin, char const** end) const; +#ifdef JSON_USE_CPPTL + CppTL::ConstString asConstString() const; +#endif + Int asInt() const; + UInt asUInt() const; +#if defined(JSON_HAS_INT64) + Int64 asInt64() const; + UInt64 asUInt64() const; +#endif // if defined(JSON_HAS_INT64) + LargestInt asLargestInt() const; + LargestUInt asLargestUInt() const; + float asFloat() const; + double asDouble() const; + bool asBool() const; + + bool isNull() const; + bool isBool() const; + bool isInt() const; + bool isInt64() const; + bool isUInt() const; + bool isUInt64() const; + bool isIntegral() const; + bool isDouble() const; + bool isNumeric() const; + bool isString() const; + bool isArray() const; + bool isObject() const; + + bool isConvertibleTo(ValueType other) const; + + /// Number of values in array or object + ArrayIndex size() const; + + /// \brief Return true if empty array, empty object, or null; + /// otherwise, false. + bool empty() const; + + /// Return isNull() + bool operator!() const; + + /// Remove all object members and array elements. + /// \pre type() is arrayValue, objectValue, or nullValue + /// \post type() is unchanged + void clear(); + + /// Resize the array to size elements. + /// New elements are initialized to null. + /// May only be called on nullValue or arrayValue. + /// \pre type() is arrayValue or nullValue + /// \post type() is arrayValue + void resize(ArrayIndex size); + + /// Access an array element (zero based index ). + /// If the array contains less than index element, then null value are + /// inserted + /// in the array so that its size is index+1. + /// (You may need to say 'value[0u]' to get your compiler to distinguish + /// this from the operator[] which takes a string.) + Value& operator[](ArrayIndex index); + + /// Access an array element (zero based index ). + /// If the array contains less than index element, then null value are + /// inserted + /// in the array so that its size is index+1. + /// (You may need to say 'value[0u]' to get your compiler to distinguish + /// this from the operator[] which takes a string.) + Value& operator[](int index); + + /// Access an array element (zero based index ) + /// (You may need to say 'value[0u]' to get your compiler to distinguish + /// this from the operator[] which takes a string.) + const Value& operator[](ArrayIndex index) const; + + /// Access an array element (zero based index ) + /// (You may need to say 'value[0u]' to get your compiler to distinguish + /// this from the operator[] which takes a string.) + const Value& operator[](int index) const; + + /// If the array contains at least index+1 elements, returns the element + /// value, + /// otherwise returns defaultValue. + Value get(ArrayIndex index, const Value& defaultValue) const; + /// Return true if index < size(). + bool isValidIndex(ArrayIndex index) const; + /// \brief Append value to array at the end. + /// + /// Equivalent to jsonvalue[jsonvalue.size()] = value; + Value& append(const Value& value); + + /// Access an object value by name, create a null member if it does not exist. + /// \note Because of our implementation, keys are limited to 2^30 -1 chars. + /// Exceeding that will cause an exception. + Value& operator[](const char* key); + /// Access an object value by name, returns null if there is no member with + /// that name. + const Value& operator[](const char* key) const; + /// Access an object value by name, create a null member if it does not exist. + /// \param key may contain embedded nulls. + Value& operator[](const std::string& key); + /// Access an object value by name, returns null if there is no member with + /// that name. + /// \param key may contain embedded nulls. + const Value& operator[](const std::string& key) const; + /** \brief Access an object value by name, create a null member if it does not + exist. + + * If the object has no entry for that name, then the member name used to store + * the new entry is not duplicated. + * Example of use: + * \code + * Json::Value object; + * static const StaticString code("code"); + * object[code] = 1234; + * \endcode + */ + Value& operator[](const StaticString& key); +#ifdef JSON_USE_CPPTL + /// Access an object value by name, create a null member if it does not exist. + Value& operator[](const CppTL::ConstString& key); + /// Access an object value by name, returns null if there is no member with + /// that name. + const Value& operator[](const CppTL::ConstString& key) const; +#endif + /// Return the member named key if it exist, defaultValue otherwise. + /// \note deep copy + Value get(const char* key, const Value& defaultValue) const; + /// Return the member named key if it exist, defaultValue otherwise. + /// \note deep copy + /// \note key may contain embedded nulls. + Value get(const char* begin, const char* end, const Value& defaultValue) const; + /// Return the member named key if it exist, defaultValue otherwise. + /// \note deep copy + /// \param key may contain embedded nulls. + Value get(const std::string& key, const Value& defaultValue) const; +#ifdef JSON_USE_CPPTL + /// Return the member named key if it exist, defaultValue otherwise. + /// \note deep copy + Value get(const CppTL::ConstString& key, const Value& defaultValue) const; +#endif + /// Most general and efficient version of isMember()const, get()const, + /// and operator[]const + /// \note As stated elsewhere, behavior is undefined if (end-begin) >= 2^30 + Value const* find(char const* begin, char const* end) const; + /// Most general and efficient version of object-mutators. + /// \note As stated elsewhere, behavior is undefined if (end-begin) >= 2^30 + /// \return non-zero, but JSON_ASSERT if this is neither object nor nullValue. + Value const* demand(char const* begin, char const* end); + /// \brief Remove and return the named member. + /// + /// Do nothing if it did not exist. + /// \return the removed Value, or null. + /// \pre type() is objectValue or nullValue + /// \post type() is unchanged + /// \deprecated + Value removeMember(const char* key); + /// Same as removeMember(const char*) + /// \param key may contain embedded nulls. + /// \deprecated + Value removeMember(const std::string& key); + /// Same as removeMember(const char* begin, const char* end, Value* removed), + /// but 'key' is null-terminated. + bool removeMember(const char* key, Value* removed); + /** \brief Remove the named map member. + + Update 'removed' iff removed. + \param key may contain embedded nulls. + \return true iff removed (no exceptions) + */ + bool removeMember(std::string const& key, Value* removed); + /// Same as removeMember(std::string const& key, Value* removed) + bool removeMember(const char* begin, const char* end, Value* removed); + /** \brief Remove the indexed array element. + + O(n) expensive operations. + Update 'removed' iff removed. + \return true iff removed (no exceptions) + */ + bool removeIndex(ArrayIndex i, Value* removed); + + /// Return true if the object has a member named key. + /// \note 'key' must be null-terminated. + bool isMember(const char* key) const; + /// Return true if the object has a member named key. + /// \param key may contain embedded nulls. + bool isMember(const std::string& key) const; + /// Same as isMember(std::string const& key)const + bool isMember(const char* begin, const char* end) const; +#ifdef JSON_USE_CPPTL + /// Return true if the object has a member named key. + bool isMember(const CppTL::ConstString& key) const; +#endif + + /// \brief Return a list of the member names. + /// + /// If null, return an empty list. + /// \pre type() is objectValue or nullValue + /// \post if type() was nullValue, it remains nullValue + Members getMemberNames() const; + + //# ifdef JSON_USE_CPPTL + // EnumMemberNames enumMemberNames() const; + // EnumValues enumValues() const; + //# endif + + /// \deprecated Always pass len. + JSONCPP_DEPRECATED("Use setComment(std::string const&) instead.") + void setComment(const char* comment, CommentPlacement placement); + /// Comments must be //... or /* ... */ + void setComment(const char* comment, size_t len, CommentPlacement placement); + /// Comments must be //... or /* ... */ + void setComment(const std::string& comment, CommentPlacement placement); + bool hasComment(CommentPlacement placement) const; + /// Include delimiters and embedded newlines. + std::string getComment(CommentPlacement placement) const; + + std::string toStyledString() const; + + const_iterator begin() const; + const_iterator end() const; + + iterator begin(); + iterator end(); + + // Accessors for the [start, limit) range of bytes within the JSON text from + // which this value was parsed, if any. + void setOffsetStart(size_t start); + void setOffsetLimit(size_t limit); + size_t getOffsetStart() const; + size_t getOffsetLimit() const; + +private: + void initBasic(ValueType type, bool allocated = false); + + Value& resolveReference(const char* key); + Value& resolveReference(const char* key, const char* end); + + struct CommentInfo { + CommentInfo(); + ~CommentInfo(); + + void setComment(const char* text, size_t len); + + char* comment_; + }; + + // struct MemberNamesTransform + //{ + // typedef const char *result_type; + // const char *operator()( const CZString &name ) const + // { + // return name.c_str(); + // } + //}; + + union ValueHolder { + LargestInt int_; + LargestUInt uint_; + double real_; + bool bool_; + char* string_; // actually ptr to unsigned, followed by str, unless !allocated_ + ObjectValues* map_; + } value_; + ValueType type_ : 8; + unsigned int allocated_ : 1; // Notes: if declared as bool, bitfield is useless. + // If not allocated_, string_ must be null-terminated. + CommentInfo* comments_; + + // [start, limit) byte offsets in the source JSON text from which this Value + // was extracted. + size_t start_; + size_t limit_; +}; + +/** \brief Experimental and untested: represents an element of the "path" to + * access a node. + */ +class JSON_API PathArgument { +public: + friend class Path; + + PathArgument(); + PathArgument(ArrayIndex index); + PathArgument(const char* key); + PathArgument(const std::string& key); + +private: + enum Kind { + kindNone = 0, + kindIndex, + kindKey + }; + std::string key_; + ArrayIndex index_; + Kind kind_; +}; + +/** \brief Experimental and untested: represents a "path" to access a node. + * + * Syntax: + * - "." => root node + * - ".[n]" => elements at index 'n' of root node (an array value) + * - ".name" => member named 'name' of root node (an object value) + * - ".name1.name2.name3" + * - ".[0][1][2].name1[3]" + * - ".%" => member name is provided as parameter + * - ".[%]" => index is provied as parameter + */ +class JSON_API Path { +public: + Path(const std::string& path, + const PathArgument& a1 = PathArgument(), + const PathArgument& a2 = PathArgument(), + const PathArgument& a3 = PathArgument(), + const PathArgument& a4 = PathArgument(), + const PathArgument& a5 = PathArgument()); + + const Value& resolve(const Value& root) const; + Value resolve(const Value& root, const Value& defaultValue) const; + /// Creates the "path" to access the specified node and returns a reference on + /// the node. + Value& make(Value& root) const; + +private: + typedef std::vector InArgs; + typedef std::vector Args; + + void makePath(const std::string& path, const InArgs& in); + void addPathInArg(const std::string& path, + const InArgs& in, + InArgs::const_iterator& itInArg, + PathArgument::Kind kind); + void invalidPath(const std::string& path, int location); + + Args args_; +}; + +/** \brief base class for Value iterators. + * + */ +class JSON_API ValueIteratorBase { +public: + typedef std::bidirectional_iterator_tag iterator_category; + typedef unsigned int size_t; + typedef int difference_type; + typedef ValueIteratorBase SelfType; + + bool operator==(const SelfType& other) const { return isEqual(other); } + + bool operator!=(const SelfType& other) const { return !isEqual(other); } + + difference_type operator-(const SelfType& other) const { + return other.computeDistance(*this); + } + + /// Return either the index or the member name of the referenced value as a + /// Value. + Value key() const; + + /// Return the index of the referenced Value, or -1 if it is not an arrayValue. + UInt index() const; + + /// Return the member name of the referenced Value, or "" if it is not an + /// objectValue. + /// \note Avoid `c_str()` on result, as embedded zeroes are possible. + std::string name() const; + + /// Return the member name of the referenced Value. "" if it is not an + /// objectValue. + /// \deprecated This cannot be used for UTF-8 strings, since there can be embedded nulls. + JSONCPP_DEPRECATED("Use `key = name();` instead.") + char const* memberName() const; + /// Return the member name of the referenced Value, or NULL if it is not an + /// objectValue. + /// \note Better version than memberName(). Allows embedded nulls. + char const* memberName(char const** end) const; + +protected: + Value& deref() const; + + void increment(); + + void decrement(); + + difference_type computeDistance(const SelfType& other) const; + + bool isEqual(const SelfType& other) const; + + void copy(const SelfType& other); + +private: + Value::ObjectValues::iterator current_; + // Indicates that iterator is for a null value. + bool isNull_; + +public: + // For some reason, BORLAND needs these at the end, rather + // than earlier. No idea why. + ValueIteratorBase(); + explicit ValueIteratorBase(const Value::ObjectValues::iterator& current); +}; + +/** \brief const iterator for object and array value. + * + */ +class JSON_API ValueConstIterator : public ValueIteratorBase { + friend class Value; + +public: + typedef const Value value_type; + //typedef unsigned int size_t; + //typedef int difference_type; + typedef const Value& reference; + typedef const Value* pointer; + typedef ValueConstIterator SelfType; + + ValueConstIterator(); + ValueConstIterator(ValueIterator const& other); + +private: +/*! \internal Use by Value to create an iterator. + */ + explicit ValueConstIterator(const Value::ObjectValues::iterator& current); +public: + SelfType& operator=(const ValueIteratorBase& other); + + SelfType operator++(int) { + SelfType temp(*this); + ++*this; + return temp; + } + + SelfType operator--(int) { + SelfType temp(*this); + --*this; + return temp; + } + + SelfType& operator--() { + decrement(); + return *this; + } + + SelfType& operator++() { + increment(); + return *this; + } + + reference operator*() const { return deref(); } + + pointer operator->() const { return &deref(); } +}; + +/** \brief Iterator for object and array value. + */ +class JSON_API ValueIterator : public ValueIteratorBase { + friend class Value; + +public: + typedef Value value_type; + typedef unsigned int size_t; + typedef int difference_type; + typedef Value& reference; + typedef Value* pointer; + typedef ValueIterator SelfType; + + ValueIterator(); + explicit ValueIterator(const ValueConstIterator& other); + ValueIterator(const ValueIterator& other); + +private: +/*! \internal Use by Value to create an iterator. + */ + explicit ValueIterator(const Value::ObjectValues::iterator& current); +public: + SelfType& operator=(const SelfType& other); + + SelfType operator++(int) { + SelfType temp(*this); + ++*this; + return temp; + } + + SelfType operator--(int) { + SelfType temp(*this); + --*this; + return temp; + } + + SelfType& operator--() { + decrement(); + return *this; + } + + SelfType& operator++() { + increment(); + return *this; + } + + reference operator*() const { return deref(); } + + pointer operator->() const { return &deref(); } +}; + +} // namespace Json + + +namespace std { +/// Specialize std::swap() for Json::Value. +template<> +inline void swap(Json::Value& a, Json::Value& b) { a.swap(b); } +} + + +#if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING) +#pragma warning(pop) +#endif // if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING) + +#endif // CPPTL_JSON_H_INCLUDED + +// ////////////////////////////////////////////////////////////////////// +// End of content of file: include/json/value.h +// ////////////////////////////////////////////////////////////////////// + + + + + + +// ////////////////////////////////////////////////////////////////////// +// Beginning of content of file: include/json/reader.h +// ////////////////////////////////////////////////////////////////////// + +// Copyright 2007-2010 Baptiste Lepilleur +// Distributed under MIT license, or public domain if desired and +// recognized in your jurisdiction. +// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE + +#ifndef CPPTL_JSON_READER_H_INCLUDED +#define CPPTL_JSON_READER_H_INCLUDED + +#if !defined(JSON_IS_AMALGAMATION) +#include "features.h" +#include "value.h" +#endif // if !defined(JSON_IS_AMALGAMATION) +#include +#include +#include +#include +#include + +// Disable warning C4251: : needs to have dll-interface to +// be used by... +#if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING) +#pragma warning(push) +#pragma warning(disable : 4251) +#endif // if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING) + +namespace Json { + +/** \brief Unserialize a JSON document into a + *Value. + * + * \deprecated Use CharReader and CharReaderBuilder. + */ +class JSON_API Reader { +public: + typedef char Char; + typedef const Char* Location; + + /** \brief An error tagged with where in the JSON text it was encountered. + * + * The offsets give the [start, limit) range of bytes within the text. Note + * that this is bytes, not codepoints. + * + */ + struct StructuredError { + size_t offset_start; + size_t offset_limit; + std::string message; + }; + + /** \brief Constructs a Reader allowing all features + * for parsing. + */ + Reader(); + + /** \brief Constructs a Reader allowing the specified feature set + * for parsing. + */ + Reader(const Features& features); + + /** \brief Read a Value from a JSON + * document. + * \param document UTF-8 encoded string containing the document to read. + * \param root [out] Contains the root value of the document if it was + * successfully parsed. + * \param collectComments \c true to collect comment and allow writing them + * back during + * serialization, \c false to discard comments. + * This parameter is ignored if + * Features::allowComments_ + * is \c false. + * \return \c true if the document was successfully parsed, \c false if an + * error occurred. + */ + bool + parse(const std::string& document, Value& root, bool collectComments = true); + + /** \brief Read a Value from a JSON + document. + * \param beginDoc Pointer on the beginning of the UTF-8 encoded string of the + document to read. + * \param endDoc Pointer on the end of the UTF-8 encoded string of the + document to read. + * Must be >= beginDoc. + * \param root [out] Contains the root value of the document if it was + * successfully parsed. + * \param collectComments \c true to collect comment and allow writing them + back during + * serialization, \c false to discard comments. + * This parameter is ignored if + Features::allowComments_ + * is \c false. + * \return \c true if the document was successfully parsed, \c false if an + error occurred. + */ + bool parse(const char* beginDoc, + const char* endDoc, + Value& root, + bool collectComments = true); + + /// \brief Parse from input stream. + /// \see Json::operator>>(std::istream&, Json::Value&). + bool parse(std::istream& is, Value& root, bool collectComments = true); + + /** \brief Returns a user friendly string that list errors in the parsed + * document. + * \return Formatted error message with the list of errors with their location + * in + * the parsed document. An empty string is returned if no error + * occurred + * during parsing. + * \deprecated Use getFormattedErrorMessages() instead (typo fix). + */ + JSONCPP_DEPRECATED("Use getFormattedErrorMessages() instead.") + std::string getFormatedErrorMessages() const; + + /** \brief Returns a user friendly string that list errors in the parsed + * document. + * \return Formatted error message with the list of errors with their location + * in + * the parsed document. An empty string is returned if no error + * occurred + * during parsing. + */ + std::string getFormattedErrorMessages() const; + + /** \brief Returns a vector of structured erros encounted while parsing. + * \return A (possibly empty) vector of StructuredError objects. Currently + * only one error can be returned, but the caller should tolerate + * multiple + * errors. This can occur if the parser recovers from a non-fatal + * parse error and then encounters additional errors. + */ + std::vector getStructuredErrors() const; + + /** \brief Add a semantic error message. + * \param value JSON Value location associated with the error + * \param message The error message. + * \return \c true if the error was successfully added, \c false if the + * Value offset exceeds the document size. + */ + bool pushError(const Value& value, const std::string& message); + + /** \brief Add a semantic error message with extra context. + * \param value JSON Value location associated with the error + * \param message The error message. + * \param extra Additional JSON Value location to contextualize the error + * \return \c true if the error was successfully added, \c false if either + * Value offset exceeds the document size. + */ + bool pushError(const Value& value, const std::string& message, const Value& extra); + + /** \brief Return whether there are any errors. + * \return \c true if there are no errors to report \c false if + * errors have occurred. + */ + bool good() const; + +private: + enum TokenType { + tokenEndOfStream = 0, + tokenObjectBegin, + tokenObjectEnd, + tokenArrayBegin, + tokenArrayEnd, + tokenString, + tokenNumber, + tokenTrue, + tokenFalse, + tokenNull, + tokenArraySeparator, + tokenMemberSeparator, + tokenComment, + tokenError + }; + + class Token { + public: + TokenType type_; + Location start_; + Location end_; + }; + + class ErrorInfo { + public: + Token token_; + std::string message_; + Location extra_; + }; + + typedef std::deque Errors; + + bool readToken(Token& token); + void skipSpaces(); + bool match(Location pattern, int patternLength); + bool readComment(); + bool readCStyleComment(); + bool readCppStyleComment(); + bool readString(); + void readNumber(); + bool readValue(); + bool readObject(Token& token); + bool readArray(Token& token); + bool decodeNumber(Token& token); + bool decodeNumber(Token& token, Value& decoded); + bool decodeString(Token& token); + bool decodeString(Token& token, std::string& decoded); + bool decodeDouble(Token& token); + bool decodeDouble(Token& token, Value& decoded); + bool decodeUnicodeCodePoint(Token& token, + Location& current, + Location end, + unsigned int& unicode); + bool decodeUnicodeEscapeSequence(Token& token, + Location& current, + Location end, + unsigned int& unicode); + bool addError(const std::string& message, Token& token, Location extra = 0); + bool recoverFromError(TokenType skipUntilToken); + bool addErrorAndRecover(const std::string& message, + Token& token, + TokenType skipUntilToken); + void skipUntilSpace(); + Value& currentValue(); + Char getNextChar(); + void + getLocationLineAndColumn(Location location, int& line, int& column) const; + std::string getLocationLineAndColumn(Location location) const; + void addComment(Location begin, Location end, CommentPlacement placement); + void skipCommentTokens(Token& token); + + typedef std::stack Nodes; + Nodes nodes_; + Errors errors_; + std::string document_; + Location begin_; + Location end_; + Location current_; + Location lastValueEnd_; + Value* lastValue_; + std::string commentsBefore_; + Features features_; + bool collectComments_; +}; // Reader + +/** Interface for reading JSON from a char array. + */ +class JSON_API CharReader { +public: + virtual ~CharReader() {} + /** \brief Read a Value from a JSON + document. + * The document must be a UTF-8 encoded string containing the document to read. + * + * \param beginDoc Pointer on the beginning of the UTF-8 encoded string of the + document to read. + * \param endDoc Pointer on the end of the UTF-8 encoded string of the + document to read. + * Must be >= beginDoc. + * \param root [out] Contains the root value of the document if it was + * successfully parsed. + * \param errs [out] Formatted error messages (if not NULL) + * a user friendly string that lists errors in the parsed + * document. + * \return \c true if the document was successfully parsed, \c false if an + error occurred. + */ + virtual bool parse( + char const* beginDoc, char const* endDoc, + Value* root, std::string* errs) = 0; + + class JSON_API Factory { + public: + virtual ~Factory() {} + /** \brief Allocate a CharReader via operator new(). + * \throw std::exception if something goes wrong (e.g. invalid settings) + */ + virtual CharReader* newCharReader() const = 0; + }; // Factory +}; // CharReader + +/** \brief Build a CharReader implementation. + +Usage: +\code + using namespace Json; + CharReaderBuilder builder; + builder["collectComments"] = false; + Value value; + std::string errs; + bool ok = parseFromStream(builder, std::cin, &value, &errs); +\endcode +*/ +class JSON_API CharReaderBuilder : public CharReader::Factory { +public: + // Note: We use a Json::Value so that we can add data-members to this class + // without a major version bump. + /** Configuration of this builder. + These are case-sensitive. + Available settings (case-sensitive): + - `"collectComments": false or true` + - true to collect comment and allow writing them + back during serialization, false to discard comments. + This parameter is ignored if allowComments is false. + - `"allowComments": false or true` + - true if comments are allowed. + - `"strictRoot": false or true` + - true if root must be either an array or an object value + - `"allowDroppedNullPlaceholders": false or true` + - true if dropped null placeholders are allowed. (See StreamWriterBuilder.) + - `"allowNumericKeys": false or true` + - true if numeric object keys are allowed. + - `"allowSingleQuotes": false or true` + - true if '' are allowed for strings (both keys and values) + - `"stackLimit": integer` + - Exceeding stackLimit (recursive depth of `readValue()`) will + cause an exception. + - This is a security issue (seg-faults caused by deeply nested JSON), + so the default is low. + - `"failIfExtra": false or true` + - If true, `parse()` returns false when extra non-whitespace trails + the JSON value in the input string. + - `"rejectDupKeys": false or true` + - If true, `parse()` returns false when a key is duplicated within an object. + - `"allowSpecialFloats": false or true` + - If true, special float values (NaNs and infinities) are allowed + and their values are lossfree restorable. + + You can examine 'settings_` yourself + to see the defaults. You can also write and read them just like any + JSON Value. + \sa setDefaults() + */ + Json::Value settings_; + + CharReaderBuilder(); + ~CharReaderBuilder() override; + + CharReader* newCharReader() const override; + + /** \return true if 'settings' are legal and consistent; + * otherwise, indicate bad settings via 'invalid'. + */ + bool validate(Json::Value* invalid) const; + + /** A simple way to update a specific setting. + */ + Value& operator[](std::string key); + + /** Called by ctor, but you can use this to reset settings_. + * \pre 'settings' != NULL (but Json::null is fine) + * \remark Defaults: + * \snippet src/lib_json/json_reader.cpp CharReaderBuilderDefaults + */ + static void setDefaults(Json::Value* settings); + /** Same as old Features::strictMode(). + * \pre 'settings' != NULL (but Json::null is fine) + * \remark Defaults: + * \snippet src/lib_json/json_reader.cpp CharReaderBuilderStrictMode + */ + static void strictMode(Json::Value* settings); +}; + +/** Consume entire stream and use its begin/end. + * Someday we might have a real StreamReader, but for now this + * is convenient. + */ +bool JSON_API parseFromStream( + CharReader::Factory const&, + std::istream&, + Value* root, std::string* errs); + +/** \brief Read from 'sin' into 'root'. + + Always keep comments from the input JSON. + + This can be used to read a file into a particular sub-object. + For example: + \code + Json::Value root; + cin >> root["dir"]["file"]; + cout << root; + \endcode + Result: + \verbatim + { + "dir": { + "file": { + // The input stream JSON would be nested here. + } + } + } + \endverbatim + \throw std::exception on parse error. + \see Json::operator<<() +*/ +JSON_API std::istream& operator>>(std::istream&, Value&); + +} // namespace Json + +#if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING) +#pragma warning(pop) +#endif // if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING) + +#endif // CPPTL_JSON_READER_H_INCLUDED + +// ////////////////////////////////////////////////////////////////////// +// End of content of file: include/json/reader.h +// ////////////////////////////////////////////////////////////////////// + + + + + + +// ////////////////////////////////////////////////////////////////////// +// Beginning of content of file: include/json/writer.h +// ////////////////////////////////////////////////////////////////////// + +// Copyright 2007-2010 Baptiste Lepilleur +// Distributed under MIT license, or public domain if desired and +// recognized in your jurisdiction. +// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE + +#ifndef JSON_WRITER_H_INCLUDED +#define JSON_WRITER_H_INCLUDED + +#if !defined(JSON_IS_AMALGAMATION) +#include "value.h" +#endif // if !defined(JSON_IS_AMALGAMATION) +#include +#include +#include + +// Disable warning C4251: : needs to have dll-interface to +// be used by... +#if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING) +#pragma warning(push) +#pragma warning(disable : 4251) +#endif // if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING) + +namespace Json { + +class Value; + +/** + +Usage: +\code + using namespace Json; + void writeToStdout(StreamWriter::Factory const& factory, Value const& value) { + std::unique_ptr const writer( + factory.newStreamWriter()); + writer->write(value, &std::cout); + std::cout << std::endl; // add lf and flush + } +\endcode +*/ +class JSON_API StreamWriter { +protected: + std::ostream* sout_; // not owned; will not delete +public: + StreamWriter(); + virtual ~StreamWriter(); + /** Write Value into document as configured in sub-class. + Do not take ownership of sout, but maintain a reference during function. + \pre sout != NULL + \return zero on success (For now, we always return zero, so check the stream instead.) + \throw std::exception possibly, depending on configuration + */ + virtual int write(Value const& root, std::ostream* sout) = 0; + + /** \brief A simple abstract factory. + */ + class JSON_API Factory { + public: + virtual ~Factory(); + /** \brief Allocate a CharReader via operator new(). + * \throw std::exception if something goes wrong (e.g. invalid settings) + */ + virtual StreamWriter* newStreamWriter() const = 0; + }; // Factory +}; // StreamWriter + +/** \brief Write into stringstream, then return string, for convenience. + * A StreamWriter will be created from the factory, used, and then deleted. + */ +std::string JSON_API writeString(StreamWriter::Factory const& factory, Value const& root); + + +/** \brief Build a StreamWriter implementation. + +Usage: +\code + using namespace Json; + Value value = ...; + StreamWriterBuilder builder; + builder["commentStyle"] = "None"; + builder["indentation"] = " "; // or whatever you like + std::unique_ptr writer( + builder.newStreamWriter()); + writer->write(value, &std::cout); + std::cout << std::endl; // add lf and flush +\endcode +*/ +class JSON_API StreamWriterBuilder : public StreamWriter::Factory { +public: + // Note: We use a Json::Value so that we can add data-members to this class + // without a major version bump. + /** Configuration of this builder. + Available settings (case-sensitive): + - "commentStyle": "None" or "All" + - "indentation": "" + - "enableYAMLCompatibility": false or true + - slightly change the whitespace around colons + - "dropNullPlaceholders": false or true + - Drop the "null" string from the writer's output for nullValues. + Strictly speaking, this is not valid JSON. But when the output is being + fed to a browser's Javascript, it makes for smaller output and the + browser can handle the output just fine. + - "useSpecialFloats": false or true + - If true, outputs non-finite floating point values in the following way: + NaN values as "NaN", positive infinity as "Infinity", and negative infinity + as "-Infinity". + + You can examine 'settings_` yourself + to see the defaults. You can also write and read them just like any + JSON Value. + \sa setDefaults() + */ + Json::Value settings_; + + StreamWriterBuilder(); + ~StreamWriterBuilder() override; + + /** + * \throw std::exception if something goes wrong (e.g. invalid settings) + */ + StreamWriter* newStreamWriter() const override; + + /** \return true if 'settings' are legal and consistent; + * otherwise, indicate bad settings via 'invalid'. + */ + bool validate(Json::Value* invalid) const; + /** A simple way to update a specific setting. + */ + Value& operator[](std::string key); + + /** Called by ctor, but you can use this to reset settings_. + * \pre 'settings' != NULL (but Json::null is fine) + * \remark Defaults: + * \snippet src/lib_json/json_writer.cpp StreamWriterBuilderDefaults + */ + static void setDefaults(Json::Value* settings); +}; + +/** \brief Abstract class for writers. + * \deprecated Use StreamWriter. (And really, this is an implementation detail.) + */ +class JSON_API Writer { +public: + virtual ~Writer(); + + virtual std::string write(const Value& root) = 0; +}; + +/** \brief Outputs a Value in JSON format + *without formatting (not human friendly). + * + * The JSON document is written in a single line. It is not intended for 'human' + *consumption, + * but may be usefull to support feature such as RPC where bandwith is limited. + * \sa Reader, Value + * \deprecated Use StreamWriterBuilder. + */ +class JSON_API FastWriter : public Writer { + +public: + FastWriter(); + ~FastWriter() override {} + + void enableYAMLCompatibility(); + + /** \brief Drop the "null" string from the writer's output for nullValues. + * Strictly speaking, this is not valid JSON. But when the output is being + * fed to a browser's Javascript, it makes for smaller output and the + * browser can handle the output just fine. + */ + void dropNullPlaceholders(); + + void omitEndingLineFeed(); + +public: // overridden from Writer + std::string write(const Value& root) override; + +private: + void writeValue(const Value& value); + + std::string document_; + bool yamlCompatiblityEnabled_; + bool dropNullPlaceholders_; + bool omitEndingLineFeed_; +}; + +/** \brief Writes a Value in JSON format in a + *human friendly way. + * + * The rules for line break and indent are as follow: + * - Object value: + * - if empty then print {} without indent and line break + * - if not empty the print '{', line break & indent, print one value per + *line + * and then unindent and line break and print '}'. + * - Array value: + * - if empty then print [] without indent and line break + * - if the array contains no object value, empty array or some other value + *types, + * and all the values fit on one lines, then print the array on a single + *line. + * - otherwise, it the values do not fit on one line, or the array contains + * object or non empty array, then print one value per line. + * + * If the Value have comments then they are outputed according to their + *#CommentPlacement. + * + * \sa Reader, Value, Value::setComment() + * \deprecated Use StreamWriterBuilder. + */ +class JSON_API StyledWriter : public Writer { +public: + StyledWriter(); + ~StyledWriter() override {} + +public: // overridden from Writer + /** \brief Serialize a Value in JSON format. + * \param root Value to serialize. + * \return String containing the JSON document that represents the root value. + */ + std::string write(const Value& root) override; + +private: + void writeValue(const Value& value); + void writeArrayValue(const Value& value); + bool isMultineArray(const Value& value); + void pushValue(const std::string& value); + void writeIndent(); + void writeWithIndent(const std::string& value); + void indent(); + void unindent(); + void writeCommentBeforeValue(const Value& root); + void writeCommentAfterValueOnSameLine(const Value& root); + bool hasCommentForValue(const Value& value); + static std::string normalizeEOL(const std::string& text); + + typedef std::vector ChildValues; + + ChildValues childValues_; + std::string document_; + std::string indentString_; + int rightMargin_; + int indentSize_; + bool addChildValues_; +}; + +/** \brief Writes a Value in JSON format in a + human friendly way, + to a stream rather than to a string. + * + * The rules for line break and indent are as follow: + * - Object value: + * - if empty then print {} without indent and line break + * - if not empty the print '{', line break & indent, print one value per + line + * and then unindent and line break and print '}'. + * - Array value: + * - if empty then print [] without indent and line break + * - if the array contains no object value, empty array or some other value + types, + * and all the values fit on one lines, then print the array on a single + line. + * - otherwise, it the values do not fit on one line, or the array contains + * object or non empty array, then print one value per line. + * + * If the Value have comments then they are outputed according to their + #CommentPlacement. + * + * \param indentation Each level will be indented by this amount extra. + * \sa Reader, Value, Value::setComment() + * \deprecated Use StreamWriterBuilder. + */ +class JSON_API StyledStreamWriter { +public: + StyledStreamWriter(std::string indentation = "\t"); + ~StyledStreamWriter() {} + +public: + /** \brief Serialize a Value in JSON format. + * \param out Stream to write to. (Can be ostringstream, e.g.) + * \param root Value to serialize. + * \note There is no point in deriving from Writer, since write() should not + * return a value. + */ + void write(std::ostream& out, const Value& root); + +private: + void writeValue(const Value& value); + void writeArrayValue(const Value& value); + bool isMultineArray(const Value& value); + void pushValue(const std::string& value); + void writeIndent(); + void writeWithIndent(const std::string& value); + void indent(); + void unindent(); + void writeCommentBeforeValue(const Value& root); + void writeCommentAfterValueOnSameLine(const Value& root); + bool hasCommentForValue(const Value& value); + static std::string normalizeEOL(const std::string& text); + + typedef std::vector ChildValues; + + ChildValues childValues_; + std::ostream* document_; + std::string indentString_; + int rightMargin_; + std::string indentation_; + bool addChildValues_ : 1; + bool indented_ : 1; +}; + +#if defined(JSON_HAS_INT64) +std::string JSON_API valueToString(Int value); +std::string JSON_API valueToString(UInt value); +#endif // if defined(JSON_HAS_INT64) +std::string JSON_API valueToString(LargestInt value); +std::string JSON_API valueToString(LargestUInt value); +std::string JSON_API valueToString(double value); +std::string JSON_API valueToString(bool value); +std::string JSON_API valueToQuotedString(const char* value); + +/// \brief Output using the StyledStreamWriter. +/// \see Json::operator>>() +JSON_API std::ostream& operator<<(std::ostream&, const Value& root); + +} // namespace Json + +#if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING) +#pragma warning(pop) +#endif // if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING) + +#endif // JSON_WRITER_H_INCLUDED + +// ////////////////////////////////////////////////////////////////////// +// End of content of file: include/json/writer.h +// ////////////////////////////////////////////////////////////////////// + + + + + + +// ////////////////////////////////////////////////////////////////////// +// Beginning of content of file: include/json/assertions.h +// ////////////////////////////////////////////////////////////////////// + +// Copyright 2007-2010 Baptiste Lepilleur +// Distributed under MIT license, or public domain if desired and +// recognized in your jurisdiction. +// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE + +#ifndef CPPTL_JSON_ASSERTIONS_H_INCLUDED +#define CPPTL_JSON_ASSERTIONS_H_INCLUDED + +#include +#include + +#if !defined(JSON_IS_AMALGAMATION) +#include "config.h" +#endif // if !defined(JSON_IS_AMALGAMATION) + +/** It should not be possible for a maliciously designed file to + * cause an abort() or seg-fault, so these macros are used only + * for pre-condition violations and internal logic errors. + */ +#if JSON_USE_EXCEPTION + +// @todo <= add detail about condition in exception +# define JSON_ASSERT(condition) \ + {if (!(condition)) {Json::throwLogicError( "assert json failed" );}} + +# define JSON_FAIL_MESSAGE(message) \ + { \ + std::ostringstream oss; oss << message; \ + Json::throwLogicError(oss.str()); \ + abort(); \ + } + +#else // JSON_USE_EXCEPTION + +# define JSON_ASSERT(condition) assert(condition) + +// The call to assert() will show the failure message in debug builds. In +// release builds we abort, for a core-dump or debugger. +# define JSON_FAIL_MESSAGE(message) \ + { \ + std::ostringstream oss; oss << message; \ + assert(false && oss.str().c_str()); \ + abort(); \ + } + + +#endif + +#define JSON_ASSERT_MESSAGE(condition, message) \ + if (!(condition)) { \ + JSON_FAIL_MESSAGE(message); \ + } + +#endif // CPPTL_JSON_ASSERTIONS_H_INCLUDED + +// ////////////////////////////////////////////////////////////////////// +// End of content of file: include/json/assertions.h +// ////////////////////////////////////////////////////////////////////// + + + + + +#endif //ifndef JSON_AMALGATED_H_INCLUDED diff --git a/src/third_party/jsoncpp/jsoncpp.cc b/src/third_party/jsoncpp/jsoncpp.cc new file mode 100644 index 0000000..39131de --- /dev/null +++ b/src/third_party/jsoncpp/jsoncpp.cc @@ -0,0 +1,5192 @@ +/// Json-cpp amalgated source (http://jsoncpp.sourceforge.net/). +/// It is intended to be used with #include "json/json.h" + +// ////////////////////////////////////////////////////////////////////// +// Beginning of content of file: LICENSE +// ////////////////////////////////////////////////////////////////////// + +/* +The JsonCpp library's source code, including accompanying documentation, +tests and demonstration applications, are licensed under the following +conditions... + +The author (Baptiste Lepilleur) explicitly disclaims copyright in all +jurisdictions which recognize such a disclaimer. In such jurisdictions, +this software is released into the Public Domain. + +In jurisdictions which do not recognize Public Domain property (e.g. Germany as of +2010), this software is Copyright (c) 2007-2010 by Baptiste Lepilleur, and is +released under the terms of the MIT License (see below). + +In jurisdictions which recognize Public Domain property, the user of this +software may choose to accept it either as 1) Public Domain, 2) under the +conditions of the MIT License (see below), or 3) under the terms of dual +Public Domain/MIT License conditions described here, as they choose. + +The MIT License is about as close to Public Domain as a license can get, and is +described in clear, concise terms at: + + http://en.wikipedia.org/wiki/MIT_License + +The full text of the MIT License follows: + +======================================================================== +Copyright (c) 2007-2010 Baptiste Lepilleur + +Permission is hereby granted, free of charge, to any person +obtaining a copy of this software and associated documentation +files (the "Software"), to deal in the Software without +restriction, including without limitation the rights to use, copy, +modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be +included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS +BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +======================================================================== +(END LICENSE TEXT) + +The MIT license is compatible with both the GPL and commercial +software, affording one all of the rights of Public Domain with the +minor nuisance of being required to keep the above copyright notice +and license text in the source code. Note also that by accepting the +Public Domain "license" you can re-license your copy using whatever +license you like. + +*/ + +// ////////////////////////////////////////////////////////////////////// +// End of content of file: LICENSE +// ////////////////////////////////////////////////////////////////////// + + + + + + +#include "json.h" + +#ifndef JSON_IS_AMALGAMATION +#error "Compile with -I PATH_TO_JSON_DIRECTORY" +#endif + + +// ////////////////////////////////////////////////////////////////////// +// Beginning of content of file: src/lib_json/json_tool.h +// ////////////////////////////////////////////////////////////////////// + +// Copyright 2007-2010 Baptiste Lepilleur +// Distributed under MIT license, or public domain if desired and +// recognized in your jurisdiction. +// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE + +#ifndef LIB_JSONCPP_JSON_TOOL_H_INCLUDED +#define LIB_JSONCPP_JSON_TOOL_H_INCLUDED + +/* This header provides common string manipulation support, such as UTF-8, + * portable conversion from/to string... + * + * It is an internal header that must not be exposed. + */ + +namespace Json { + +/// Converts a unicode code-point to UTF-8. +static inline std::string codePointToUTF8(unsigned int cp) { + std::string result; + + // based on description from http://en.wikipedia.org/wiki/UTF-8 + + if (cp <= 0x7f) { + result.resize(1); + result[0] = static_cast(cp); + } else if (cp <= 0x7FF) { + result.resize(2); + result[1] = static_cast(0x80 | (0x3f & cp)); + result[0] = static_cast(0xC0 | (0x1f & (cp >> 6))); + } else if (cp <= 0xFFFF) { + result.resize(3); + result[2] = static_cast(0x80 | (0x3f & cp)); + result[1] = static_cast(0x80 | (0x3f & (cp >> 6))); + result[0] = static_cast(0xE0 | (0xf & (cp >> 12))); + } else if (cp <= 0x10FFFF) { + result.resize(4); + result[3] = static_cast(0x80 | (0x3f & cp)); + result[2] = static_cast(0x80 | (0x3f & (cp >> 6))); + result[1] = static_cast(0x80 | (0x3f & (cp >> 12))); + result[0] = static_cast(0xF0 | (0x7 & (cp >> 18))); + } + + return result; +} + +/// Returns true if ch is a control character (in range [1,31]). +static inline bool isControlCharacter(char ch) { return ch > 0 && ch <= 0x1F; } + +enum { + /// Constant that specify the size of the buffer that must be passed to + /// uintToString. + uintToStringBufferSize = 3 * sizeof(LargestUInt) + 1 +}; + +// Defines a char buffer for use with uintToString(). +typedef char UIntToStringBuffer[uintToStringBufferSize]; + +/** Converts an unsigned integer to string. + * @param value Unsigned interger to convert to string + * @param current Input/Output string buffer. + * Must have at least uintToStringBufferSize chars free. + */ +static inline void uintToString(LargestUInt value, char*& current) { + *--current = 0; + do { + *--current = static_cast(value % 10U + static_cast('0')); + value /= 10; + } while (value != 0); +} + +/** Change ',' to '.' everywhere in buffer. + * + * We had a sophisticated way, but it did not work in WinCE. + * @see https://github.com/open-source-parsers/jsoncpp/pull/9 + */ +static inline void fixNumericLocale(char* begin, char* end) { + while (begin < end) { + if (*begin == ',') { + *begin = '.'; + } + ++begin; + } +} + +} // namespace Json { + +#endif // LIB_JSONCPP_JSON_TOOL_H_INCLUDED + +// ////////////////////////////////////////////////////////////////////// +// End of content of file: src/lib_json/json_tool.h +// ////////////////////////////////////////////////////////////////////// + + + + + + +// ////////////////////////////////////////////////////////////////////// +// Beginning of content of file: src/lib_json/json_reader.cpp +// ////////////////////////////////////////////////////////////////////// + +// Copyright 2007-2011 Baptiste Lepilleur +// Distributed under MIT license, or public domain if desired and +// recognized in your jurisdiction. +// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE + +#if !defined(JSON_IS_AMALGAMATION) +#include +#include +#include +#include "json_tool.h" +#endif // if !defined(JSON_IS_AMALGAMATION) +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#if defined(_MSC_VER) +#if !defined(WINCE) && defined(__STDC_SECURE_LIB__) && _MSC_VER >= 1500 // VC++ 9.0 and above +#define snprintf sprintf_s +#elif _MSC_VER >= 1900 // VC++ 14.0 and above +#define snprintf std::snprintf +#else +#define snprintf _snprintf +#endif +#elif defined(__ANDROID__) || defined(__QNXNTO__) +#define snprintf snprintf +#elif __cplusplus >= 201103L +#define snprintf std::snprintf +#endif + +#if defined(__QNXNTO__) +#define sscanf std::sscanf +#endif + +#if defined(_MSC_VER) && _MSC_VER >= 1400 // VC++ 8.0 +// Disable warning about strdup being deprecated. +#pragma warning(disable : 4996) +#endif + +static int const stackLimit_g = 1000; +static int stackDepth_g = 0; // see readValue() + +namespace Json { + +#if __cplusplus >= 201103L || (defined(_CPPLIB_VER) && _CPPLIB_VER >= 520) +typedef std::unique_ptr CharReaderPtr; +#else +typedef std::auto_ptr CharReaderPtr; +#endif + +// Implementation of class Features +// //////////////////////////////// + +Features::Features() + : allowComments_(true), strictRoot_(false), + allowDroppedNullPlaceholders_(false), allowNumericKeys_(false) {} + +Features Features::all() { return Features(); } + +Features Features::strictMode() { + Features features; + features.allowComments_ = false; + features.strictRoot_ = true; + features.allowDroppedNullPlaceholders_ = false; + features.allowNumericKeys_ = false; + return features; +} + +// Implementation of class Reader +// //////////////////////////////// + +static bool containsNewLine(Reader::Location begin, Reader::Location end) { + for (; begin < end; ++begin) + if (*begin == '\n' || *begin == '\r') + return true; + return false; +} + +// Class Reader +// ////////////////////////////////////////////////////////////////// + +Reader::Reader() + : errors_(), document_(), begin_(), end_(), current_(), lastValueEnd_(), + lastValue_(), commentsBefore_(), features_(Features::all()), + collectComments_() {} + +Reader::Reader(const Features& features) + : errors_(), document_(), begin_(), end_(), current_(), lastValueEnd_(), + lastValue_(), commentsBefore_(), features_(features), collectComments_() { +} + +bool +Reader::parse(const std::string& document, Value& root, bool collectComments) { + document_ = document; + const char* begin = document_.c_str(); + const char* end = begin + document_.length(); + return parse(begin, end, root, collectComments); +} + +bool Reader::parse(std::istream& sin, Value& root, bool collectComments) { + // std::istream_iterator begin(sin); + // std::istream_iterator end; + // Those would allow streamed input from a file, if parse() were a + // template function. + + // Since std::string is reference-counted, this at least does not + // create an extra copy. + std::string doc; + std::getline(sin, doc, (char)EOF); + return parse(doc, root, collectComments); +} + +bool Reader::parse(const char* beginDoc, + const char* endDoc, + Value& root, + bool collectComments) { + if (!features_.allowComments_) { + collectComments = false; + } + + begin_ = beginDoc; + end_ = endDoc; + collectComments_ = collectComments; + current_ = begin_; + lastValueEnd_ = 0; + lastValue_ = 0; + commentsBefore_ = ""; + errors_.clear(); + while (!nodes_.empty()) + nodes_.pop(); + nodes_.push(&root); + + stackDepth_g = 0; // Yes, this is bad coding, but options are limited. + bool successful = readValue(); + Token token; + skipCommentTokens(token); + if (collectComments_ && !commentsBefore_.empty()) + root.setComment(commentsBefore_, commentAfter); + if (features_.strictRoot_) { + if (!root.isArray() && !root.isObject()) { + // Set error location to start of doc, ideally should be first token found + // in doc + token.type_ = tokenError; + token.start_ = beginDoc; + token.end_ = endDoc; + addError( + "A valid JSON document must be either an array or an object value.", + token); + return false; + } + } + return successful; +} + +bool Reader::readValue() { + // This is a non-reentrant way to support a stackLimit. Terrible! + // But this deprecated class has a security problem: Bad input can + // cause a seg-fault. This seems like a fair, binary-compatible way + // to prevent the problem. + if (stackDepth_g >= stackLimit_g) throwRuntimeError("Exceeded stackLimit in readValue()."); + ++stackDepth_g; + + Token token; + skipCommentTokens(token); + bool successful = true; + + if (collectComments_ && !commentsBefore_.empty()) { + currentValue().setComment(commentsBefore_, commentBefore); + commentsBefore_ = ""; + } + + switch (token.type_) { + case tokenObjectBegin: + successful = readObject(token); + currentValue().setOffsetLimit(current_ - begin_); + break; + case tokenArrayBegin: + successful = readArray(token); + currentValue().setOffsetLimit(current_ - begin_); + break; + case tokenNumber: + successful = decodeNumber(token); + break; + case tokenString: + successful = decodeString(token); + break; + case tokenTrue: + { + Value v(true); + currentValue().swapPayload(v); + currentValue().setOffsetStart(token.start_ - begin_); + currentValue().setOffsetLimit(token.end_ - begin_); + } + break; + case tokenFalse: + { + Value v(false); + currentValue().swapPayload(v); + currentValue().setOffsetStart(token.start_ - begin_); + currentValue().setOffsetLimit(token.end_ - begin_); + } + break; + case tokenNull: + { + Value v; + currentValue().swapPayload(v); + currentValue().setOffsetStart(token.start_ - begin_); + currentValue().setOffsetLimit(token.end_ - begin_); + } + break; + case tokenArraySeparator: + case tokenObjectEnd: + case tokenArrayEnd: + if (features_.allowDroppedNullPlaceholders_) { + // "Un-read" the current token and mark the current value as a null + // token. + current_--; + Value v; + currentValue().swapPayload(v); + currentValue().setOffsetStart(current_ - begin_ - 1); + currentValue().setOffsetLimit(current_ - begin_); + break; + } // Else, fall through... + default: + currentValue().setOffsetStart(token.start_ - begin_); + currentValue().setOffsetLimit(token.end_ - begin_); + return addError("Syntax error: value, object or array expected.", token); + } + + if (collectComments_) { + lastValueEnd_ = current_; + lastValue_ = ¤tValue(); + } + + --stackDepth_g; + return successful; +} + +void Reader::skipCommentTokens(Token& token) { + if (features_.allowComments_) { + do { + readToken(token); + } while (token.type_ == tokenComment); + } else { + readToken(token); + } +} + +bool Reader::readToken(Token& token) { + skipSpaces(); + token.start_ = current_; + Char c = getNextChar(); + bool ok = true; + switch (c) { + case '{': + token.type_ = tokenObjectBegin; + break; + case '}': + token.type_ = tokenObjectEnd; + break; + case '[': + token.type_ = tokenArrayBegin; + break; + case ']': + token.type_ = tokenArrayEnd; + break; + case '"': + token.type_ = tokenString; + ok = readString(); + break; + case '/': + token.type_ = tokenComment; + ok = readComment(); + break; + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + case '-': + token.type_ = tokenNumber; + readNumber(); + break; + case 't': + token.type_ = tokenTrue; + ok = match("rue", 3); + break; + case 'f': + token.type_ = tokenFalse; + ok = match("alse", 4); + break; + case 'n': + token.type_ = tokenNull; + ok = match("ull", 3); + break; + case ',': + token.type_ = tokenArraySeparator; + break; + case ':': + token.type_ = tokenMemberSeparator; + break; + case 0: + token.type_ = tokenEndOfStream; + break; + default: + ok = false; + break; + } + if (!ok) + token.type_ = tokenError; + token.end_ = current_; + return true; +} + +void Reader::skipSpaces() { + while (current_ != end_) { + Char c = *current_; + if (c == ' ' || c == '\t' || c == '\r' || c == '\n') + ++current_; + else + break; + } +} + +bool Reader::match(Location pattern, int patternLength) { + if (end_ - current_ < patternLength) + return false; + int index = patternLength; + while (index--) + if (current_[index] != pattern[index]) + return false; + current_ += patternLength; + return true; +} + +bool Reader::readComment() { + Location commentBegin = current_ - 1; + Char c = getNextChar(); + bool successful = false; + if (c == '*') + successful = readCStyleComment(); + else if (c == '/') + successful = readCppStyleComment(); + if (!successful) + return false; + + if (collectComments_) { + CommentPlacement placement = commentBefore; + if (lastValueEnd_ && !containsNewLine(lastValueEnd_, commentBegin)) { + if (c != '*' || !containsNewLine(commentBegin, current_)) + placement = commentAfterOnSameLine; + } + + addComment(commentBegin, current_, placement); + } + return true; +} + +static std::string normalizeEOL(Reader::Location begin, Reader::Location end) { + std::string normalized; + normalized.reserve(end - begin); + Reader::Location current = begin; + while (current != end) { + char c = *current++; + if (c == '\r') { + if (current != end && *current == '\n') + // convert dos EOL + ++current; + // convert Mac EOL + normalized += '\n'; + } else { + normalized += c; + } + } + return normalized; +} + +void +Reader::addComment(Location begin, Location end, CommentPlacement placement) { + assert(collectComments_); + const std::string& normalized = normalizeEOL(begin, end); + if (placement == commentAfterOnSameLine) { + assert(lastValue_ != 0); + lastValue_->setComment(normalized, placement); + } else { + commentsBefore_ += normalized; + } +} + +bool Reader::readCStyleComment() { + while (current_ != end_) { + Char c = getNextChar(); + if (c == '*' && *current_ == '/') + break; + } + return getNextChar() == '/'; +} + +bool Reader::readCppStyleComment() { + while (current_ != end_) { + Char c = getNextChar(); + if (c == '\n') + break; + if (c == '\r') { + // Consume DOS EOL. It will be normalized in addComment. + if (current_ != end_ && *current_ == '\n') + getNextChar(); + // Break on Moc OS 9 EOL. + break; + } + } + return true; +} + +void Reader::readNumber() { + const char *p = current_; + char c = '0'; // stopgap for already consumed character + // integral part + while (c >= '0' && c <= '9') + c = (current_ = p) < end_ ? *p++ : 0; + // fractional part + if (c == '.') { + c = (current_ = p) < end_ ? *p++ : 0; + while (c >= '0' && c <= '9') + c = (current_ = p) < end_ ? *p++ : 0; + } + // exponential part + if (c == 'e' || c == 'E') { + c = (current_ = p) < end_ ? *p++ : 0; + if (c == '+' || c == '-') + c = (current_ = p) < end_ ? *p++ : 0; + while (c >= '0' && c <= '9') + c = (current_ = p) < end_ ? *p++ : 0; + } +} + +bool Reader::readString() { + Char c = 0; + while (current_ != end_) { + c = getNextChar(); + if (c == '\\') + getNextChar(); + else if (c == '"') + break; + } + return c == '"'; +} + +bool Reader::readObject(Token& tokenStart) { + Token tokenName; + std::string name; + Value init(objectValue); + currentValue().swapPayload(init); + currentValue().setOffsetStart(tokenStart.start_ - begin_); + while (readToken(tokenName)) { + bool initialTokenOk = true; + while (tokenName.type_ == tokenComment && initialTokenOk) + initialTokenOk = readToken(tokenName); + if (!initialTokenOk) + break; + if (tokenName.type_ == tokenObjectEnd && name.empty()) // empty object + return true; + name = ""; + if (tokenName.type_ == tokenString) { + if (!decodeString(tokenName, name)) + return recoverFromError(tokenObjectEnd); + } else if (tokenName.type_ == tokenNumber && features_.allowNumericKeys_) { + Value numberName; + if (!decodeNumber(tokenName, numberName)) + return recoverFromError(tokenObjectEnd); + name = numberName.asString(); + } else { + break; + } + + Token colon; + if (!readToken(colon) || colon.type_ != tokenMemberSeparator) { + return addErrorAndRecover( + "Missing ':' after object member name", colon, tokenObjectEnd); + } + Value& value = currentValue()[name]; + nodes_.push(&value); + bool ok = readValue(); + nodes_.pop(); + if (!ok) // error already set + return recoverFromError(tokenObjectEnd); + + Token comma; + if (!readToken(comma) || + (comma.type_ != tokenObjectEnd && comma.type_ != tokenArraySeparator && + comma.type_ != tokenComment)) { + return addErrorAndRecover( + "Missing ',' or '}' in object declaration", comma, tokenObjectEnd); + } + bool finalizeTokenOk = true; + while (comma.type_ == tokenComment && finalizeTokenOk) + finalizeTokenOk = readToken(comma); + if (comma.type_ == tokenObjectEnd) + return true; + } + return addErrorAndRecover( + "Missing '}' or object member name", tokenName, tokenObjectEnd); +} + +bool Reader::readArray(Token& tokenStart) { + Value init(arrayValue); + currentValue().swapPayload(init); + currentValue().setOffsetStart(tokenStart.start_ - begin_); + skipSpaces(); + if (*current_ == ']') // empty array + { + Token endArray; + readToken(endArray); + return true; + } + int index = 0; + for (;;) { + Value& value = currentValue()[index++]; + nodes_.push(&value); + bool ok = readValue(); + nodes_.pop(); + if (!ok) // error already set + return recoverFromError(tokenArrayEnd); + + Token token; + // Accept Comment after last item in the array. + ok = readToken(token); + while (token.type_ == tokenComment && ok) { + ok = readToken(token); + } + bool badTokenType = + (token.type_ != tokenArraySeparator && token.type_ != tokenArrayEnd); + if (!ok || badTokenType) { + return addErrorAndRecover( + "Missing ',' or ']' in array declaration", token, tokenArrayEnd); + } + if (token.type_ == tokenArrayEnd) + break; + } + return true; +} + +bool Reader::decodeNumber(Token& token) { + Value decoded; + if (!decodeNumber(token, decoded)) + return false; + currentValue().swapPayload(decoded); + currentValue().setOffsetStart(token.start_ - begin_); + currentValue().setOffsetLimit(token.end_ - begin_); + return true; +} + +bool Reader::decodeNumber(Token& token, Value& decoded) { + // Attempts to parse the number as an integer. If the number is + // larger than the maximum supported value of an integer then + // we decode the number as a double. + Location current = token.start_; + bool isNegative = *current == '-'; + if (isNegative) + ++current; + // TODO: Help the compiler do the div and mod at compile time or get rid of them. + Value::LargestUInt maxIntegerValue = + isNegative ? Value::LargestUInt(Value::maxLargestInt) + 1 + : Value::maxLargestUInt; + Value::LargestUInt threshold = maxIntegerValue / 10; + Value::LargestUInt value = 0; + while (current < token.end_) { + Char c = *current++; + if (c < '0' || c > '9') + return decodeDouble(token, decoded); + Value::UInt digit(c - '0'); + if (value >= threshold) { + // We've hit or exceeded the max value divided by 10 (rounded down). If + // a) we've only just touched the limit, b) this is the last digit, and + // c) it's small enough to fit in that rounding delta, we're okay. + // Otherwise treat this number as a double to avoid overflow. + if (value > threshold || current != token.end_ || + digit > maxIntegerValue % 10) { + return decodeDouble(token, decoded); + } + } + value = value * 10 + digit; + } + if (isNegative && value == maxIntegerValue) + decoded = Value::minLargestInt; + else if (isNegative) + decoded = -Value::LargestInt(value); + else if (value <= Value::LargestUInt(Value::maxInt)) + decoded = Value::LargestInt(value); + else + decoded = value; + return true; +} + +bool Reader::decodeDouble(Token& token) { + Value decoded; + if (!decodeDouble(token, decoded)) + return false; + currentValue().swapPayload(decoded); + currentValue().setOffsetStart(token.start_ - begin_); + currentValue().setOffsetLimit(token.end_ - begin_); + return true; +} + +bool Reader::decodeDouble(Token& token, Value& decoded) { + double value = 0; + std::string buffer(token.start_, token.end_); + std::istringstream is(buffer); + if (!(is >> value)) + return addError("'" + std::string(token.start_, token.end_) + + "' is not a number.", + token); + decoded = value; + return true; +} + +bool Reader::decodeString(Token& token) { + std::string decoded_string; + if (!decodeString(token, decoded_string)) + return false; + Value decoded(decoded_string); + currentValue().swapPayload(decoded); + currentValue().setOffsetStart(token.start_ - begin_); + currentValue().setOffsetLimit(token.end_ - begin_); + return true; +} + +bool Reader::decodeString(Token& token, std::string& decoded) { + decoded.reserve(token.end_ - token.start_ - 2); + Location current = token.start_ + 1; // skip '"' + Location end = token.end_ - 1; // do not include '"' + while (current != end) { + Char c = *current++; + if (c == '"') + break; + else if (c == '\\') { + if (current == end) + return addError("Empty escape sequence in string", token, current); + Char escape = *current++; + switch (escape) { + case '"': + decoded += '"'; + break; + case '/': + decoded += '/'; + break; + case '\\': + decoded += '\\'; + break; + case 'b': + decoded += '\b'; + break; + case 'f': + decoded += '\f'; + break; + case 'n': + decoded += '\n'; + break; + case 'r': + decoded += '\r'; + break; + case 't': + decoded += '\t'; + break; + case 'u': { + unsigned int unicode; + if (!decodeUnicodeCodePoint(token, current, end, unicode)) + return false; + decoded += codePointToUTF8(unicode); + } break; + default: + return addError("Bad escape sequence in string", token, current); + } + } else { + decoded += c; + } + } + return true; +} + +bool Reader::decodeUnicodeCodePoint(Token& token, + Location& current, + Location end, + unsigned int& unicode) { + + if (!decodeUnicodeEscapeSequence(token, current, end, unicode)) + return false; + if (unicode >= 0xD800 && unicode <= 0xDBFF) { + // surrogate pairs + if (end - current < 6) + return addError( + "additional six characters expected to parse unicode surrogate pair.", + token, + current); + unsigned int surrogatePair; + if (*(current++) == '\\' && *(current++) == 'u') { + if (decodeUnicodeEscapeSequence(token, current, end, surrogatePair)) { + unicode = 0x10000 + ((unicode & 0x3FF) << 10) + (surrogatePair & 0x3FF); + } else + return false; + } else + return addError("expecting another \\u token to begin the second half of " + "a unicode surrogate pair", + token, + current); + } + return true; +} + +bool Reader::decodeUnicodeEscapeSequence(Token& token, + Location& current, + Location end, + unsigned int& unicode) { + if (end - current < 4) + return addError( + "Bad unicode escape sequence in string: four digits expected.", + token, + current); + unicode = 0; + for (int index = 0; index < 4; ++index) { + Char c = *current++; + unicode *= 16; + if (c >= '0' && c <= '9') + unicode += c - '0'; + else if (c >= 'a' && c <= 'f') + unicode += c - 'a' + 10; + else if (c >= 'A' && c <= 'F') + unicode += c - 'A' + 10; + else + return addError( + "Bad unicode escape sequence in string: hexadecimal digit expected.", + token, + current); + } + return true; +} + +bool +Reader::addError(const std::string& message, Token& token, Location extra) { + ErrorInfo info; + info.token_ = token; + info.message_ = message; + info.extra_ = extra; + errors_.push_back(info); + return false; +} + +bool Reader::recoverFromError(TokenType skipUntilToken) { + int errorCount = int(errors_.size()); + Token skip; + for (;;) { + if (!readToken(skip)) + errors_.resize(errorCount); // discard errors caused by recovery + if (skip.type_ == skipUntilToken || skip.type_ == tokenEndOfStream) + break; + } + errors_.resize(errorCount); + return false; +} + +bool Reader::addErrorAndRecover(const std::string& message, + Token& token, + TokenType skipUntilToken) { + addError(message, token); + return recoverFromError(skipUntilToken); +} + +Value& Reader::currentValue() { return *(nodes_.top()); } + +Reader::Char Reader::getNextChar() { + if (current_ == end_) + return 0; + return *current_++; +} + +void Reader::getLocationLineAndColumn(Location location, + int& line, + int& column) const { + Location current = begin_; + Location lastLineStart = current; + line = 0; + while (current < location && current != end_) { + Char c = *current++; + if (c == '\r') { + if (*current == '\n') + ++current; + lastLineStart = current; + ++line; + } else if (c == '\n') { + lastLineStart = current; + ++line; + } + } + // column & line start at 1 + column = int(location - lastLineStart) + 1; + ++line; +} + +std::string Reader::getLocationLineAndColumn(Location location) const { + int line, column; + getLocationLineAndColumn(location, line, column); + char buffer[18 + 16 + 16 + 1]; + snprintf(buffer, sizeof(buffer), "Line %d, Column %d", line, column); + return buffer; +} + +// Deprecated. Preserved for backward compatibility +std::string Reader::getFormatedErrorMessages() const { + return getFormattedErrorMessages(); +} + +std::string Reader::getFormattedErrorMessages() const { + std::string formattedMessage; + for (Errors::const_iterator itError = errors_.begin(); + itError != errors_.end(); + ++itError) { + const ErrorInfo& error = *itError; + formattedMessage += + "* " + getLocationLineAndColumn(error.token_.start_) + "\n"; + formattedMessage += " " + error.message_ + "\n"; + if (error.extra_) + formattedMessage += + "See " + getLocationLineAndColumn(error.extra_) + " for detail.\n"; + } + return formattedMessage; +} + +std::vector Reader::getStructuredErrors() const { + std::vector allErrors; + for (Errors::const_iterator itError = errors_.begin(); + itError != errors_.end(); + ++itError) { + const ErrorInfo& error = *itError; + Reader::StructuredError structured; + structured.offset_start = error.token_.start_ - begin_; + structured.offset_limit = error.token_.end_ - begin_; + structured.message = error.message_; + allErrors.push_back(structured); + } + return allErrors; +} + +bool Reader::pushError(const Value& value, const std::string& message) { + size_t length = end_ - begin_; + if(value.getOffsetStart() > length + || value.getOffsetLimit() > length) + return false; + Token token; + token.type_ = tokenError; + token.start_ = begin_ + value.getOffsetStart(); + token.end_ = end_ + value.getOffsetLimit(); + ErrorInfo info; + info.token_ = token; + info.message_ = message; + info.extra_ = 0; + errors_.push_back(info); + return true; +} + +bool Reader::pushError(const Value& value, const std::string& message, const Value& extra) { + size_t length = end_ - begin_; + if(value.getOffsetStart() > length + || value.getOffsetLimit() > length + || extra.getOffsetLimit() > length) + return false; + Token token; + token.type_ = tokenError; + token.start_ = begin_ + value.getOffsetStart(); + token.end_ = begin_ + value.getOffsetLimit(); + ErrorInfo info; + info.token_ = token; + info.message_ = message; + info.extra_ = begin_ + extra.getOffsetStart(); + errors_.push_back(info); + return true; +} + +bool Reader::good() const { + return !errors_.size(); +} + +// exact copy of Features +class OurFeatures { +public: + static OurFeatures all(); + bool allowComments_; + bool strictRoot_; + bool allowDroppedNullPlaceholders_; + bool allowNumericKeys_; + bool allowSingleQuotes_; + bool failIfExtra_; + bool rejectDupKeys_; + bool allowSpecialFloats_; + int stackLimit_; +}; // OurFeatures + +// exact copy of Implementation of class Features +// //////////////////////////////// + +OurFeatures OurFeatures::all() { return OurFeatures(); } + +// Implementation of class Reader +// //////////////////////////////// + +// exact copy of Reader, renamed to OurReader +class OurReader { +public: + typedef char Char; + typedef const Char* Location; + struct StructuredError { + size_t offset_start; + size_t offset_limit; + std::string message; + }; + + OurReader(OurFeatures const& features); + bool parse(const char* beginDoc, + const char* endDoc, + Value& root, + bool collectComments = true); + std::string getFormattedErrorMessages() const; + std::vector getStructuredErrors() const; + bool pushError(const Value& value, const std::string& message); + bool pushError(const Value& value, const std::string& message, const Value& extra); + bool good() const; + +private: + OurReader(OurReader const&); // no impl + void operator=(OurReader const&); // no impl + + enum TokenType { + tokenEndOfStream = 0, + tokenObjectBegin, + tokenObjectEnd, + tokenArrayBegin, + tokenArrayEnd, + tokenString, + tokenNumber, + tokenTrue, + tokenFalse, + tokenNull, + tokenNaN, + tokenPosInf, + tokenNegInf, + tokenArraySeparator, + tokenMemberSeparator, + tokenComment, + tokenError + }; + + class Token { + public: + TokenType type_; + Location start_; + Location end_; + }; + + class ErrorInfo { + public: + Token token_; + std::string message_; + Location extra_; + }; + + typedef std::deque Errors; + + bool readToken(Token& token); + void skipSpaces(); + bool match(Location pattern, int patternLength); + bool readComment(); + bool readCStyleComment(); + bool readCppStyleComment(); + bool readString(); + bool readStringSingleQuote(); + bool readNumber(bool checkInf); + bool readValue(); + bool readObject(Token& token); + bool readArray(Token& token); + bool decodeNumber(Token& token); + bool decodeNumber(Token& token, Value& decoded); + bool decodeString(Token& token); + bool decodeString(Token& token, std::string& decoded); + bool decodeDouble(Token& token); + bool decodeDouble(Token& token, Value& decoded); + bool decodeUnicodeCodePoint(Token& token, + Location& current, + Location end, + unsigned int& unicode); + bool decodeUnicodeEscapeSequence(Token& token, + Location& current, + Location end, + unsigned int& unicode); + bool addError(const std::string& message, Token& token, Location extra = 0); + bool recoverFromError(TokenType skipUntilToken); + bool addErrorAndRecover(const std::string& message, + Token& token, + TokenType skipUntilToken); + void skipUntilSpace(); + Value& currentValue(); + Char getNextChar(); + void + getLocationLineAndColumn(Location location, int& line, int& column) const; + std::string getLocationLineAndColumn(Location location) const; + void addComment(Location begin, Location end, CommentPlacement placement); + void skipCommentTokens(Token& token); + + typedef std::stack Nodes; + Nodes nodes_; + Errors errors_; + std::string document_; + Location begin_; + Location end_; + Location current_; + Location lastValueEnd_; + Value* lastValue_; + std::string commentsBefore_; + int stackDepth_; + + OurFeatures const features_; + bool collectComments_; +}; // OurReader + +// complete copy of Read impl, for OurReader + +OurReader::OurReader(OurFeatures const& features) + : errors_(), document_(), begin_(), end_(), current_(), lastValueEnd_(), + lastValue_(), commentsBefore_(), + stackDepth_(0), + features_(features), collectComments_() { +} + +bool OurReader::parse(const char* beginDoc, + const char* endDoc, + Value& root, + bool collectComments) { + if (!features_.allowComments_) { + collectComments = false; + } + + begin_ = beginDoc; + end_ = endDoc; + collectComments_ = collectComments; + current_ = begin_; + lastValueEnd_ = 0; + lastValue_ = 0; + commentsBefore_ = ""; + errors_.clear(); + while (!nodes_.empty()) + nodes_.pop(); + nodes_.push(&root); + + stackDepth_ = 0; + bool successful = readValue(); + Token token; + skipCommentTokens(token); + if (features_.failIfExtra_) { + if (token.type_ != tokenError && token.type_ != tokenEndOfStream) { + addError("Extra non-whitespace after JSON value.", token); + return false; + } + } + if (collectComments_ && !commentsBefore_.empty()) + root.setComment(commentsBefore_, commentAfter); + if (features_.strictRoot_) { + if (!root.isArray() && !root.isObject()) { + // Set error location to start of doc, ideally should be first token found + // in doc + token.type_ = tokenError; + token.start_ = beginDoc; + token.end_ = endDoc; + addError( + "A valid JSON document must be either an array or an object value.", + token); + return false; + } + } + return successful; +} + +bool OurReader::readValue() { + if (stackDepth_ >= features_.stackLimit_) throwRuntimeError("Exceeded stackLimit in readValue()."); + ++stackDepth_; + Token token; + skipCommentTokens(token); + bool successful = true; + + if (collectComments_ && !commentsBefore_.empty()) { + currentValue().setComment(commentsBefore_, commentBefore); + commentsBefore_ = ""; + } + + switch (token.type_) { + case tokenObjectBegin: + successful = readObject(token); + currentValue().setOffsetLimit(current_ - begin_); + break; + case tokenArrayBegin: + successful = readArray(token); + currentValue().setOffsetLimit(current_ - begin_); + break; + case tokenNumber: + successful = decodeNumber(token); + break; + case tokenString: + successful = decodeString(token); + break; + case tokenTrue: + { + Value v(true); + currentValue().swapPayload(v); + currentValue().setOffsetStart(token.start_ - begin_); + currentValue().setOffsetLimit(token.end_ - begin_); + } + break; + case tokenFalse: + { + Value v(false); + currentValue().swapPayload(v); + currentValue().setOffsetStart(token.start_ - begin_); + currentValue().setOffsetLimit(token.end_ - begin_); + } + break; + case tokenNull: + { + Value v; + currentValue().swapPayload(v); + currentValue().setOffsetStart(token.start_ - begin_); + currentValue().setOffsetLimit(token.end_ - begin_); + } + break; + case tokenNaN: + { + Value v(std::numeric_limits::quiet_NaN()); + currentValue().swapPayload(v); + currentValue().setOffsetStart(token.start_ - begin_); + currentValue().setOffsetLimit(token.end_ - begin_); + } + break; + case tokenPosInf: + { + Value v(std::numeric_limits::infinity()); + currentValue().swapPayload(v); + currentValue().setOffsetStart(token.start_ - begin_); + currentValue().setOffsetLimit(token.end_ - begin_); + } + break; + case tokenNegInf: + { + Value v(-std::numeric_limits::infinity()); + currentValue().swapPayload(v); + currentValue().setOffsetStart(token.start_ - begin_); + currentValue().setOffsetLimit(token.end_ - begin_); + } + break; + case tokenArraySeparator: + case tokenObjectEnd: + case tokenArrayEnd: + if (features_.allowDroppedNullPlaceholders_) { + // "Un-read" the current token and mark the current value as a null + // token. + current_--; + Value v; + currentValue().swapPayload(v); + currentValue().setOffsetStart(current_ - begin_ - 1); + currentValue().setOffsetLimit(current_ - begin_); + break; + } // else, fall through ... + default: + currentValue().setOffsetStart(token.start_ - begin_); + currentValue().setOffsetLimit(token.end_ - begin_); + return addError("Syntax error: value, object or array expected.", token); + } + + if (collectComments_) { + lastValueEnd_ = current_; + lastValue_ = ¤tValue(); + } + + --stackDepth_; + return successful; +} + +void OurReader::skipCommentTokens(Token& token) { + if (features_.allowComments_) { + do { + readToken(token); + } while (token.type_ == tokenComment); + } else { + readToken(token); + } +} + +bool OurReader::readToken(Token& token) { + skipSpaces(); + token.start_ = current_; + Char c = getNextChar(); + bool ok = true; + switch (c) { + case '{': + token.type_ = tokenObjectBegin; + break; + case '}': + token.type_ = tokenObjectEnd; + break; + case '[': + token.type_ = tokenArrayBegin; + break; + case ']': + token.type_ = tokenArrayEnd; + break; + case '"': + token.type_ = tokenString; + ok = readString(); + break; + case '\'': + if (features_.allowSingleQuotes_) { + token.type_ = tokenString; + ok = readStringSingleQuote(); + break; + } // else continue + case '/': + token.type_ = tokenComment; + ok = readComment(); + break; + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + token.type_ = tokenNumber; + readNumber(false); + break; + case '-': + if (readNumber(true)) { + token.type_ = tokenNumber; + } else { + token.type_ = tokenNegInf; + ok = features_.allowSpecialFloats_ && match("nfinity", 7); + } + break; + case 't': + token.type_ = tokenTrue; + ok = match("rue", 3); + break; + case 'f': + token.type_ = tokenFalse; + ok = match("alse", 4); + break; + case 'n': + token.type_ = tokenNull; + ok = match("ull", 3); + break; + case 'N': + if (features_.allowSpecialFloats_) { + token.type_ = tokenNaN; + ok = match("aN", 2); + } else { + ok = false; + } + break; + case 'I': + if (features_.allowSpecialFloats_) { + token.type_ = tokenPosInf; + ok = match("nfinity", 7); + } else { + ok = false; + } + break; + case ',': + token.type_ = tokenArraySeparator; + break; + case ':': + token.type_ = tokenMemberSeparator; + break; + case 0: + token.type_ = tokenEndOfStream; + break; + default: + ok = false; + break; + } + if (!ok) + token.type_ = tokenError; + token.end_ = current_; + return true; +} + +void OurReader::skipSpaces() { + while (current_ != end_) { + Char c = *current_; + if (c == ' ' || c == '\t' || c == '\r' || c == '\n') + ++current_; + else + break; + } +} + +bool OurReader::match(Location pattern, int patternLength) { + if (end_ - current_ < patternLength) + return false; + int index = patternLength; + while (index--) + if (current_[index] != pattern[index]) + return false; + current_ += patternLength; + return true; +} + +bool OurReader::readComment() { + Location commentBegin = current_ - 1; + Char c = getNextChar(); + bool successful = false; + if (c == '*') + successful = readCStyleComment(); + else if (c == '/') + successful = readCppStyleComment(); + if (!successful) + return false; + + if (collectComments_) { + CommentPlacement placement = commentBefore; + if (lastValueEnd_ && !containsNewLine(lastValueEnd_, commentBegin)) { + if (c != '*' || !containsNewLine(commentBegin, current_)) + placement = commentAfterOnSameLine; + } + + addComment(commentBegin, current_, placement); + } + return true; +} + +void +OurReader::addComment(Location begin, Location end, CommentPlacement placement) { + assert(collectComments_); + const std::string& normalized = normalizeEOL(begin, end); + if (placement == commentAfterOnSameLine) { + assert(lastValue_ != 0); + lastValue_->setComment(normalized, placement); + } else { + commentsBefore_ += normalized; + } +} + +bool OurReader::readCStyleComment() { + while (current_ != end_) { + Char c = getNextChar(); + if (c == '*' && *current_ == '/') + break; + } + return getNextChar() == '/'; +} + +bool OurReader::readCppStyleComment() { + while (current_ != end_) { + Char c = getNextChar(); + if (c == '\n') + break; + if (c == '\r') { + // Consume DOS EOL. It will be normalized in addComment. + if (current_ != end_ && *current_ == '\n') + getNextChar(); + // Break on Moc OS 9 EOL. + break; + } + } + return true; +} + +bool OurReader::readNumber(bool checkInf) { + const char *p = current_; + if (checkInf && p != end_ && *p == 'I') { + current_ = ++p; + return false; + } + char c = '0'; // stopgap for already consumed character + // integral part + while (c >= '0' && c <= '9') + c = (current_ = p) < end_ ? *p++ : 0; + // fractional part + if (c == '.') { + c = (current_ = p) < end_ ? *p++ : 0; + while (c >= '0' && c <= '9') + c = (current_ = p) < end_ ? *p++ : 0; + } + // exponential part + if (c == 'e' || c == 'E') { + c = (current_ = p) < end_ ? *p++ : 0; + if (c == '+' || c == '-') + c = (current_ = p) < end_ ? *p++ : 0; + while (c >= '0' && c <= '9') + c = (current_ = p) < end_ ? *p++ : 0; + } + return true; +} +bool OurReader::readString() { + Char c = 0; + while (current_ != end_) { + c = getNextChar(); + if (c == '\\') + getNextChar(); + else if (c == '"') + break; + } + return c == '"'; +} + + +bool OurReader::readStringSingleQuote() { + Char c = 0; + while (current_ != end_) { + c = getNextChar(); + if (c == '\\') + getNextChar(); + else if (c == '\'') + break; + } + return c == '\''; +} + +bool OurReader::readObject(Token& tokenStart) { + Token tokenName; + std::string name; + Value init(objectValue); + currentValue().swapPayload(init); + currentValue().setOffsetStart(tokenStart.start_ - begin_); + while (readToken(tokenName)) { + bool initialTokenOk = true; + while (tokenName.type_ == tokenComment && initialTokenOk) + initialTokenOk = readToken(tokenName); + if (!initialTokenOk) + break; + if (tokenName.type_ == tokenObjectEnd && name.empty()) // empty object + return true; + name = ""; + if (tokenName.type_ == tokenString) { + if (!decodeString(tokenName, name)) + return recoverFromError(tokenObjectEnd); + } else if (tokenName.type_ == tokenNumber && features_.allowNumericKeys_) { + Value numberName; + if (!decodeNumber(tokenName, numberName)) + return recoverFromError(tokenObjectEnd); + name = numberName.asString(); + } else { + break; + } + + Token colon; + if (!readToken(colon) || colon.type_ != tokenMemberSeparator) { + return addErrorAndRecover( + "Missing ':' after object member name", colon, tokenObjectEnd); + } + if (name.length() >= (1U<<30)) throwRuntimeError("keylength >= 2^30"); + if (features_.rejectDupKeys_ && currentValue().isMember(name)) { + std::string msg = "Duplicate key: '" + name + "'"; + return addErrorAndRecover( + msg, tokenName, tokenObjectEnd); + } + Value& value = currentValue()[name]; + nodes_.push(&value); + bool ok = readValue(); + nodes_.pop(); + if (!ok) // error already set + return recoverFromError(tokenObjectEnd); + + Token comma; + if (!readToken(comma) || + (comma.type_ != tokenObjectEnd && comma.type_ != tokenArraySeparator && + comma.type_ != tokenComment)) { + return addErrorAndRecover( + "Missing ',' or '}' in object declaration", comma, tokenObjectEnd); + } + bool finalizeTokenOk = true; + while (comma.type_ == tokenComment && finalizeTokenOk) + finalizeTokenOk = readToken(comma); + if (comma.type_ == tokenObjectEnd) + return true; + } + return addErrorAndRecover( + "Missing '}' or object member name", tokenName, tokenObjectEnd); +} + +bool OurReader::readArray(Token& tokenStart) { + Value init(arrayValue); + currentValue().swapPayload(init); + currentValue().setOffsetStart(tokenStart.start_ - begin_); + skipSpaces(); + if (*current_ == ']') // empty array + { + Token endArray; + readToken(endArray); + return true; + } + int index = 0; + for (;;) { + Value& value = currentValue()[index++]; + nodes_.push(&value); + bool ok = readValue(); + nodes_.pop(); + if (!ok) // error already set + return recoverFromError(tokenArrayEnd); + + Token token; + // Accept Comment after last item in the array. + ok = readToken(token); + while (token.type_ == tokenComment && ok) { + ok = readToken(token); + } + bool badTokenType = + (token.type_ != tokenArraySeparator && token.type_ != tokenArrayEnd); + if (!ok || badTokenType) { + return addErrorAndRecover( + "Missing ',' or ']' in array declaration", token, tokenArrayEnd); + } + if (token.type_ == tokenArrayEnd) + break; + } + return true; +} + +bool OurReader::decodeNumber(Token& token) { + Value decoded; + if (!decodeNumber(token, decoded)) + return false; + currentValue().swapPayload(decoded); + currentValue().setOffsetStart(token.start_ - begin_); + currentValue().setOffsetLimit(token.end_ - begin_); + return true; +} + +bool OurReader::decodeNumber(Token& token, Value& decoded) { + // Attempts to parse the number as an integer. If the number is + // larger than the maximum supported value of an integer then + // we decode the number as a double. + Location current = token.start_; + bool isNegative = *current == '-'; + if (isNegative) + ++current; + // TODO: Help the compiler do the div and mod at compile time or get rid of them. + Value::LargestUInt maxIntegerValue = + isNegative ? Value::LargestUInt(-Value::minLargestInt) + : Value::maxLargestUInt; + Value::LargestUInt threshold = maxIntegerValue / 10; + Value::LargestUInt value = 0; + while (current < token.end_) { + Char c = *current++; + if (c < '0' || c > '9') + return decodeDouble(token, decoded); + Value::UInt digit(c - '0'); + if (value >= threshold) { + // We've hit or exceeded the max value divided by 10 (rounded down). If + // a) we've only just touched the limit, b) this is the last digit, and + // c) it's small enough to fit in that rounding delta, we're okay. + // Otherwise treat this number as a double to avoid overflow. + if (value > threshold || current != token.end_ || + digit > maxIntegerValue % 10) { + return decodeDouble(token, decoded); + } + } + value = value * 10 + digit; + } + if (isNegative) + decoded = -Value::LargestInt(value); + else if (value <= Value::LargestUInt(Value::maxInt)) + decoded = Value::LargestInt(value); + else + decoded = value; + return true; +} + +bool OurReader::decodeDouble(Token& token) { + Value decoded; + if (!decodeDouble(token, decoded)) + return false; + currentValue().swapPayload(decoded); + currentValue().setOffsetStart(token.start_ - begin_); + currentValue().setOffsetLimit(token.end_ - begin_); + return true; +} + +bool OurReader::decodeDouble(Token& token, Value& decoded) { + double value = 0; + const int bufferSize = 32; + int count; + int length = int(token.end_ - token.start_); + + // Sanity check to avoid buffer overflow exploits. + if (length < 0) { + return addError("Unable to parse token length", token); + } + + // Avoid using a string constant for the format control string given to + // sscanf, as this can cause hard to debug crashes on OS X. See here for more + // info: + // + // http://developer.apple.com/library/mac/#DOCUMENTATION/DeveloperTools/gcc-4.0.1/gcc/Incompatibilities.html + char format[] = "%lf"; + + if (length <= bufferSize) { + Char buffer[bufferSize + 1]; + memcpy(buffer, token.start_, length); + buffer[length] = 0; + count = sscanf(buffer, format, &value); + } else { + std::string buffer(token.start_, token.end_); + count = sscanf(buffer.c_str(), format, &value); + } + + if (count != 1) + return addError("'" + std::string(token.start_, token.end_) + + "' is not a number.", + token); + decoded = value; + return true; +} + +bool OurReader::decodeString(Token& token) { + std::string decoded_string; + if (!decodeString(token, decoded_string)) + return false; + Value decoded(decoded_string); + currentValue().swapPayload(decoded); + currentValue().setOffsetStart(token.start_ - begin_); + currentValue().setOffsetLimit(token.end_ - begin_); + return true; +} + +bool OurReader::decodeString(Token& token, std::string& decoded) { + decoded.reserve(token.end_ - token.start_ - 2); + Location current = token.start_ + 1; // skip '"' + Location end = token.end_ - 1; // do not include '"' + while (current != end) { + Char c = *current++; + if (c == '"') + break; + else if (c == '\\') { + if (current == end) + return addError("Empty escape sequence in string", token, current); + Char escape = *current++; + switch (escape) { + case '"': + decoded += '"'; + break; + case '/': + decoded += '/'; + break; + case '\\': + decoded += '\\'; + break; + case 'b': + decoded += '\b'; + break; + case 'f': + decoded += '\f'; + break; + case 'n': + decoded += '\n'; + break; + case 'r': + decoded += '\r'; + break; + case 't': + decoded += '\t'; + break; + case 'u': { + unsigned int unicode; + if (!decodeUnicodeCodePoint(token, current, end, unicode)) + return false; + decoded += codePointToUTF8(unicode); + } break; + default: + return addError("Bad escape sequence in string", token, current); + } + } else { + decoded += c; + } + } + return true; +} + +bool OurReader::decodeUnicodeCodePoint(Token& token, + Location& current, + Location end, + unsigned int& unicode) { + + if (!decodeUnicodeEscapeSequence(token, current, end, unicode)) + return false; + if (unicode >= 0xD800 && unicode <= 0xDBFF) { + // surrogate pairs + if (end - current < 6) + return addError( + "additional six characters expected to parse unicode surrogate pair.", + token, + current); + unsigned int surrogatePair; + if (*(current++) == '\\' && *(current++) == 'u') { + if (decodeUnicodeEscapeSequence(token, current, end, surrogatePair)) { + unicode = 0x10000 + ((unicode & 0x3FF) << 10) + (surrogatePair & 0x3FF); + } else + return false; + } else + return addError("expecting another \\u token to begin the second half of " + "a unicode surrogate pair", + token, + current); + } + return true; +} + +bool OurReader::decodeUnicodeEscapeSequence(Token& token, + Location& current, + Location end, + unsigned int& unicode) { + if (end - current < 4) + return addError( + "Bad unicode escape sequence in string: four digits expected.", + token, + current); + unicode = 0; + for (int index = 0; index < 4; ++index) { + Char c = *current++; + unicode *= 16; + if (c >= '0' && c <= '9') + unicode += c - '0'; + else if (c >= 'a' && c <= 'f') + unicode += c - 'a' + 10; + else if (c >= 'A' && c <= 'F') + unicode += c - 'A' + 10; + else + return addError( + "Bad unicode escape sequence in string: hexadecimal digit expected.", + token, + current); + } + return true; +} + +bool +OurReader::addError(const std::string& message, Token& token, Location extra) { + ErrorInfo info; + info.token_ = token; + info.message_ = message; + info.extra_ = extra; + errors_.push_back(info); + return false; +} + +bool OurReader::recoverFromError(TokenType skipUntilToken) { + int errorCount = int(errors_.size()); + Token skip; + for (;;) { + if (!readToken(skip)) + errors_.resize(errorCount); // discard errors caused by recovery + if (skip.type_ == skipUntilToken || skip.type_ == tokenEndOfStream) + break; + } + errors_.resize(errorCount); + return false; +} + +bool OurReader::addErrorAndRecover(const std::string& message, + Token& token, + TokenType skipUntilToken) { + addError(message, token); + return recoverFromError(skipUntilToken); +} + +Value& OurReader::currentValue() { return *(nodes_.top()); } + +OurReader::Char OurReader::getNextChar() { + if (current_ == end_) + return 0; + return *current_++; +} + +void OurReader::getLocationLineAndColumn(Location location, + int& line, + int& column) const { + Location current = begin_; + Location lastLineStart = current; + line = 0; + while (current < location && current != end_) { + Char c = *current++; + if (c == '\r') { + if (*current == '\n') + ++current; + lastLineStart = current; + ++line; + } else if (c == '\n') { + lastLineStart = current; + ++line; + } + } + // column & line start at 1 + column = int(location - lastLineStart) + 1; + ++line; +} + +std::string OurReader::getLocationLineAndColumn(Location location) const { + int line, column; + getLocationLineAndColumn(location, line, column); + char buffer[18 + 16 + 16 + 1]; + snprintf(buffer, sizeof(buffer), "Line %d, Column %d", line, column); + return buffer; +} + +std::string OurReader::getFormattedErrorMessages() const { + std::string formattedMessage; + for (Errors::const_iterator itError = errors_.begin(); + itError != errors_.end(); + ++itError) { + const ErrorInfo& error = *itError; + formattedMessage += + "* " + getLocationLineAndColumn(error.token_.start_) + "\n"; + formattedMessage += " " + error.message_ + "\n"; + if (error.extra_) + formattedMessage += + "See " + getLocationLineAndColumn(error.extra_) + " for detail.\n"; + } + return formattedMessage; +} + +std::vector OurReader::getStructuredErrors() const { + std::vector allErrors; + for (Errors::const_iterator itError = errors_.begin(); + itError != errors_.end(); + ++itError) { + const ErrorInfo& error = *itError; + OurReader::StructuredError structured; + structured.offset_start = error.token_.start_ - begin_; + structured.offset_limit = error.token_.end_ - begin_; + structured.message = error.message_; + allErrors.push_back(structured); + } + return allErrors; +} + +bool OurReader::pushError(const Value& value, const std::string& message) { + size_t length = end_ - begin_; + if(value.getOffsetStart() > length + || value.getOffsetLimit() > length) + return false; + Token token; + token.type_ = tokenError; + token.start_ = begin_ + value.getOffsetStart(); + token.end_ = end_ + value.getOffsetLimit(); + ErrorInfo info; + info.token_ = token; + info.message_ = message; + info.extra_ = 0; + errors_.push_back(info); + return true; +} + +bool OurReader::pushError(const Value& value, const std::string& message, const Value& extra) { + size_t length = end_ - begin_; + if(value.getOffsetStart() > length + || value.getOffsetLimit() > length + || extra.getOffsetLimit() > length) + return false; + Token token; + token.type_ = tokenError; + token.start_ = begin_ + value.getOffsetStart(); + token.end_ = begin_ + value.getOffsetLimit(); + ErrorInfo info; + info.token_ = token; + info.message_ = message; + info.extra_ = begin_ + extra.getOffsetStart(); + errors_.push_back(info); + return true; +} + +bool OurReader::good() const { + return !errors_.size(); +} + + +class OurCharReader : public CharReader { + bool const collectComments_; + OurReader reader_; +public: + OurCharReader( + bool collectComments, + OurFeatures const& features) + : collectComments_(collectComments) + , reader_(features) + {} + bool parse( + char const* beginDoc, char const* endDoc, + Value* root, std::string* errs) override { + bool ok = reader_.parse(beginDoc, endDoc, *root, collectComments_); + if (errs) { + *errs = reader_.getFormattedErrorMessages(); + } + return ok; + } +}; + +CharReaderBuilder::CharReaderBuilder() +{ + setDefaults(&settings_); +} +CharReaderBuilder::~CharReaderBuilder() +{} +CharReader* CharReaderBuilder::newCharReader() const +{ + bool collectComments = settings_["collectComments"].asBool(); + OurFeatures features = OurFeatures::all(); + features.allowComments_ = settings_["allowComments"].asBool(); + features.strictRoot_ = settings_["strictRoot"].asBool(); + features.allowDroppedNullPlaceholders_ = settings_["allowDroppedNullPlaceholders"].asBool(); + features.allowNumericKeys_ = settings_["allowNumericKeys"].asBool(); + features.allowSingleQuotes_ = settings_["allowSingleQuotes"].asBool(); + features.stackLimit_ = settings_["stackLimit"].asInt(); + features.failIfExtra_ = settings_["failIfExtra"].asBool(); + features.rejectDupKeys_ = settings_["rejectDupKeys"].asBool(); + features.allowSpecialFloats_ = settings_["allowSpecialFloats"].asBool(); + return new OurCharReader(collectComments, features); +} +static void getValidReaderKeys(std::set* valid_keys) +{ + valid_keys->clear(); + valid_keys->insert("collectComments"); + valid_keys->insert("allowComments"); + valid_keys->insert("strictRoot"); + valid_keys->insert("allowDroppedNullPlaceholders"); + valid_keys->insert("allowNumericKeys"); + valid_keys->insert("allowSingleQuotes"); + valid_keys->insert("stackLimit"); + valid_keys->insert("failIfExtra"); + valid_keys->insert("rejectDupKeys"); + valid_keys->insert("allowSpecialFloats"); +} +bool CharReaderBuilder::validate(Json::Value* invalid) const +{ + Json::Value my_invalid; + if (!invalid) invalid = &my_invalid; // so we do not need to test for NULL + Json::Value& inv = *invalid; + std::set valid_keys; + getValidReaderKeys(&valid_keys); + Value::Members keys = settings_.getMemberNames(); + size_t n = keys.size(); + for (size_t i = 0; i < n; ++i) { + std::string const& key = keys[i]; + if (valid_keys.find(key) == valid_keys.end()) { + inv[key] = settings_[key]; + } + } + return 0u == inv.size(); +} +Value& CharReaderBuilder::operator[](std::string key) +{ + return settings_[key]; +} +// static +void CharReaderBuilder::strictMode(Json::Value* settings) +{ +//! [CharReaderBuilderStrictMode] + (*settings)["allowComments"] = false; + (*settings)["strictRoot"] = true; + (*settings)["allowDroppedNullPlaceholders"] = false; + (*settings)["allowNumericKeys"] = false; + (*settings)["allowSingleQuotes"] = false; + (*settings)["stackLimit"] = 1000; + (*settings)["failIfExtra"] = true; + (*settings)["rejectDupKeys"] = true; + (*settings)["allowSpecialFloats"] = false; +//! [CharReaderBuilderStrictMode] +} +// static +void CharReaderBuilder::setDefaults(Json::Value* settings) +{ +//! [CharReaderBuilderDefaults] + (*settings)["collectComments"] = true; + (*settings)["allowComments"] = true; + (*settings)["strictRoot"] = false; + (*settings)["allowDroppedNullPlaceholders"] = false; + (*settings)["allowNumericKeys"] = false; + (*settings)["allowSingleQuotes"] = false; + (*settings)["stackLimit"] = 1000; + (*settings)["failIfExtra"] = false; + (*settings)["rejectDupKeys"] = false; + (*settings)["allowSpecialFloats"] = false; +//! [CharReaderBuilderDefaults] +} + +////////////////////////////////// +// global functions + +bool parseFromStream( + CharReader::Factory const& fact, std::istream& sin, + Value* root, std::string* errs) +{ + std::ostringstream ssin; + ssin << sin.rdbuf(); + std::string doc = ssin.str(); + char const* begin = doc.data(); + char const* end = begin + doc.size(); + // Note that we do not actually need a null-terminator. + CharReaderPtr const reader(fact.newCharReader()); + return reader->parse(begin, end, root, errs); +} + +std::istream& operator>>(std::istream& sin, Value& root) { + CharReaderBuilder b; + std::string errs; + bool ok = parseFromStream(b, sin, &root, &errs); + if (!ok) { + fprintf(stderr, + "Error from reader: %s", + errs.c_str()); + + throwRuntimeError(errs); + } + return sin; +} + +} // namespace Json + +// ////////////////////////////////////////////////////////////////////// +// End of content of file: src/lib_json/json_reader.cpp +// ////////////////////////////////////////////////////////////////////// + + + + + + +// ////////////////////////////////////////////////////////////////////// +// Beginning of content of file: src/lib_json/json_valueiterator.inl +// ////////////////////////////////////////////////////////////////////// + +// Copyright 2007-2010 Baptiste Lepilleur +// Distributed under MIT license, or public domain if desired and +// recognized in your jurisdiction. +// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE + +// included by json_value.cpp + +namespace Json { + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// class ValueIteratorBase +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// + +ValueIteratorBase::ValueIteratorBase() + : current_(), isNull_(true) { +} + +ValueIteratorBase::ValueIteratorBase( + const Value::ObjectValues::iterator& current) + : current_(current), isNull_(false) {} + +Value& ValueIteratorBase::deref() const { + return current_->second; +} + +void ValueIteratorBase::increment() { + ++current_; +} + +void ValueIteratorBase::decrement() { + --current_; +} + +ValueIteratorBase::difference_type +ValueIteratorBase::computeDistance(const SelfType& other) const { +#ifdef JSON_USE_CPPTL_SMALLMAP + return other.current_ - current_; +#else + // Iterator for null value are initialized using the default + // constructor, which initialize current_ to the default + // std::map::iterator. As begin() and end() are two instance + // of the default std::map::iterator, they can not be compared. + // To allow this, we handle this comparison specifically. + if (isNull_ && other.isNull_) { + return 0; + } + + // Usage of std::distance is not portable (does not compile with Sun Studio 12 + // RogueWave STL, + // which is the one used by default). + // Using a portable hand-made version for non random iterator instead: + // return difference_type( std::distance( current_, other.current_ ) ); + difference_type myDistance = 0; + for (Value::ObjectValues::iterator it = current_; it != other.current_; + ++it) { + ++myDistance; + } + return myDistance; +#endif +} + +bool ValueIteratorBase::isEqual(const SelfType& other) const { + if (isNull_) { + return other.isNull_; + } + return current_ == other.current_; +} + +void ValueIteratorBase::copy(const SelfType& other) { + current_ = other.current_; + isNull_ = other.isNull_; +} + +Value ValueIteratorBase::key() const { + const Value::CZString czstring = (*current_).first; + if (czstring.data()) { + if (czstring.isStaticString()) + return Value(StaticString(czstring.data())); + return Value(czstring.data(), czstring.data() + czstring.length()); + } + return Value(czstring.index()); +} + +UInt ValueIteratorBase::index() const { + const Value::CZString czstring = (*current_).first; + if (!czstring.data()) + return czstring.index(); + return Value::UInt(-1); +} + +std::string ValueIteratorBase::name() const { + char const* keey; + char const* end; + keey = memberName(&end); + if (!keey) return std::string(); + return std::string(keey, end); +} + +char const* ValueIteratorBase::memberName() const { + const char* cname = (*current_).first.data(); + return cname ? cname : ""; +} + +char const* ValueIteratorBase::memberName(char const** end) const { + const char* cname = (*current_).first.data(); + if (!cname) { + *end = NULL; + return NULL; + } + *end = cname + (*current_).first.length(); + return cname; +} + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// class ValueConstIterator +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// + +ValueConstIterator::ValueConstIterator() {} + +ValueConstIterator::ValueConstIterator( + const Value::ObjectValues::iterator& current) + : ValueIteratorBase(current) {} + +ValueConstIterator::ValueConstIterator(ValueIterator const& other) + : ValueIteratorBase(other) {} + +ValueConstIterator& ValueConstIterator:: +operator=(const ValueIteratorBase& other) { + copy(other); + return *this; +} + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// class ValueIterator +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// + +ValueIterator::ValueIterator() {} + +ValueIterator::ValueIterator(const Value::ObjectValues::iterator& current) + : ValueIteratorBase(current) {} + +ValueIterator::ValueIterator(const ValueConstIterator& other) + : ValueIteratorBase(other) { + throwRuntimeError("ConstIterator to Iterator should never be allowed."); +} + +ValueIterator::ValueIterator(const ValueIterator& other) + : ValueIteratorBase(other) {} + +ValueIterator& ValueIterator::operator=(const SelfType& other) { + copy(other); + return *this; +} + +} // namespace Json + +// ////////////////////////////////////////////////////////////////////// +// End of content of file: src/lib_json/json_valueiterator.inl +// ////////////////////////////////////////////////////////////////////// + + + + + + +// ////////////////////////////////////////////////////////////////////// +// Beginning of content of file: src/lib_json/json_value.cpp +// ////////////////////////////////////////////////////////////////////// + +// Copyright 2011 Baptiste Lepilleur +// Distributed under MIT license, or public domain if desired and +// recognized in your jurisdiction. +// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE + +#if !defined(JSON_IS_AMALGAMATION) +#include +#include +#include +#endif // if !defined(JSON_IS_AMALGAMATION) +#include +#include +#include +#include +#include +#ifdef JSON_USE_CPPTL +#include +#endif +#include // size_t +#include // min() + +#define JSON_ASSERT_UNREACHABLE assert(false) + +namespace Json { + +// This is a walkaround to avoid the static initialization of Value::null. +// kNull must be word-aligned to avoid crashing on ARM. We use an alignment of +// 8 (instead of 4) as a bit of future-proofing. +#if defined(__ARMEL__) +#define ALIGNAS(byte_alignment) __attribute__((aligned(byte_alignment))) +#else +#define ALIGNAS(byte_alignment) +#endif +static const unsigned char ALIGNAS(8) kNull[sizeof(Value)] = { 0 }; +const unsigned char& kNullRef = kNull[0]; +const Value& Value::null = reinterpret_cast(kNullRef); +const Value& Value::nullRef = null; + +const Int Value::minInt = Int(~(UInt(-1) / 2)); +const Int Value::maxInt = Int(UInt(-1) / 2); +const UInt Value::maxUInt = UInt(-1); +#if defined(JSON_HAS_INT64) +const Int64 Value::minInt64 = Int64(~(UInt64(-1) / 2)); +const Int64 Value::maxInt64 = Int64(UInt64(-1) / 2); +const UInt64 Value::maxUInt64 = UInt64(-1); +// The constant is hard-coded because some compiler have trouble +// converting Value::maxUInt64 to a double correctly (AIX/xlC). +// Assumes that UInt64 is a 64 bits integer. +static const double maxUInt64AsDouble = 18446744073709551615.0; +#endif // defined(JSON_HAS_INT64) +const LargestInt Value::minLargestInt = LargestInt(~(LargestUInt(-1) / 2)); +const LargestInt Value::maxLargestInt = LargestInt(LargestUInt(-1) / 2); +const LargestUInt Value::maxLargestUInt = LargestUInt(-1); + +#if !defined(JSON_USE_INT64_DOUBLE_CONVERSION) +template +static inline bool InRange(double d, T min, U max) { + return d >= min && d <= max; +} +#else // if !defined(JSON_USE_INT64_DOUBLE_CONVERSION) +static inline double integerToDouble(Json::UInt64 value) { + return static_cast(Int64(value / 2)) * 2.0 + Int64(value & 1); +} + +template static inline double integerToDouble(T value) { + return static_cast(value); +} + +template +static inline bool InRange(double d, T min, U max) { + return d >= integerToDouble(min) && d <= integerToDouble(max); +} +#endif // if !defined(JSON_USE_INT64_DOUBLE_CONVERSION) + +/** Duplicates the specified string value. + * @param value Pointer to the string to duplicate. Must be zero-terminated if + * length is "unknown". + * @param length Length of the value. if equals to unknown, then it will be + * computed using strlen(value). + * @return Pointer on the duplicate instance of string. + */ +static inline char* duplicateStringValue(const char* value, + size_t length) { + // Avoid an integer overflow in the call to malloc below by limiting length + // to a sane value. + if (length >= (size_t)Value::maxInt) + length = Value::maxInt - 1; + + char* newString = static_cast(malloc(length + 1)); + if (newString == NULL) { + throwRuntimeError( + "in Json::Value::duplicateStringValue(): " + "Failed to allocate string value buffer"); + } + memcpy(newString, value, length); + newString[length] = 0; + return newString; +} + +/* Record the length as a prefix. + */ +static inline char* duplicateAndPrefixStringValue( + const char* value, + unsigned int length) +{ + // Avoid an integer overflow in the call to malloc below by limiting length + // to a sane value. + JSON_ASSERT_MESSAGE(length <= (unsigned)Value::maxInt - sizeof(unsigned) - 1U, + "in Json::Value::duplicateAndPrefixStringValue(): " + "length too big for prefixing"); + unsigned actualLength = length + static_cast(sizeof(unsigned)) + 1U; + char* newString = static_cast(malloc(actualLength)); + if (newString == 0) { + throwRuntimeError( + "in Json::Value::duplicateAndPrefixStringValue(): " + "Failed to allocate string value buffer"); + } + *reinterpret_cast(newString) = length; + memcpy(newString + sizeof(unsigned), value, length); + newString[actualLength - 1U] = 0; // to avoid buffer over-run accidents by users later + return newString; +} +inline static void decodePrefixedString( + bool isPrefixed, char const* prefixed, + unsigned* length, char const** value) +{ + if (!isPrefixed) { + *length = static_cast(strlen(prefixed)); + *value = prefixed; + } else { + *length = *reinterpret_cast(prefixed); + *value = prefixed + sizeof(unsigned); + } +} +/** Free the string duplicated by duplicateStringValue()/duplicateAndPrefixStringValue(). + */ +static inline void releaseStringValue(char* value) { free(value); } + +} // namespace Json + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ValueInternals... +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +#if !defined(JSON_IS_AMALGAMATION) + +#include "json_valueiterator.inl" +#endif // if !defined(JSON_IS_AMALGAMATION) + +namespace Json { + +Exception::Exception(std::string const& msg) + : msg_(msg) +{} +Exception::~Exception() throw() +{} +char const* Exception::what() const throw() +{ + return msg_.c_str(); +} +RuntimeError::RuntimeError(std::string const& msg) + : Exception(msg) +{} +LogicError::LogicError(std::string const& msg) + : Exception(msg) +{} +void throwRuntimeError(std::string const& msg) +{ + throw RuntimeError(msg); +} +void throwLogicError(std::string const& msg) +{ + throw LogicError(msg); +} + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// class Value::CommentInfo +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// + +Value::CommentInfo::CommentInfo() : comment_(0) {} + +Value::CommentInfo::~CommentInfo() { + if (comment_) + releaseStringValue(comment_); +} + +void Value::CommentInfo::setComment(const char* text, size_t len) { + if (comment_) { + releaseStringValue(comment_); + comment_ = 0; + } + JSON_ASSERT(text != 0); + JSON_ASSERT_MESSAGE( + text[0] == '\0' || text[0] == '/', + "in Json::Value::setComment(): Comments must start with /"); + // It seems that /**/ style comments are acceptable as well. + comment_ = duplicateStringValue(text, len); +} + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// class Value::CZString +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// + +// Notes: policy_ indicates if the string was allocated when +// a string is stored. + +Value::CZString::CZString(ArrayIndex aindex) : cstr_(0), index_(aindex) {} + +Value::CZString::CZString(char const* str, unsigned ulength, DuplicationPolicy allocate) + : cstr_(str) { + // allocate != duplicate + storage_.policy_ = allocate & 0x3; + storage_.length_ = ulength & 0x3FFFFFFF; +} + +Value::CZString::CZString(const CZString& other) + : cstr_(other.storage_.policy_ != noDuplication && other.cstr_ != 0 + ? duplicateStringValue(other.cstr_, other.storage_.length_) + : other.cstr_) { + storage_.policy_ = (other.cstr_ + ? (static_cast(other.storage_.policy_) == noDuplication + ? noDuplication : duplicate) + : static_cast(other.storage_.policy_)); + storage_.length_ = other.storage_.length_; +} + +#if JSON_HAS_RVALUE_REFERENCES +Value::CZString::CZString(CZString&& other) + : cstr_(other.cstr_), index_(other.index_) { + other.cstr_ = nullptr; +} +#endif + +Value::CZString::~CZString() { + if (cstr_ && storage_.policy_ == duplicate) + releaseStringValue(const_cast(cstr_)); +} + +void Value::CZString::swap(CZString& other) { + std::swap(cstr_, other.cstr_); + std::swap(index_, other.index_); +} + +Value::CZString& Value::CZString::operator=(CZString other) { + swap(other); + return *this; +} + +bool Value::CZString::operator<(const CZString& other) const { + if (!cstr_) return index_ < other.index_; + //return strcmp(cstr_, other.cstr_) < 0; + // Assume both are strings. + unsigned this_len = this->storage_.length_; + unsigned other_len = other.storage_.length_; + unsigned min_len = std::min(this_len, other_len); + int comp = memcmp(this->cstr_, other.cstr_, min_len); + if (comp < 0) return true; + if (comp > 0) return false; + return (this_len < other_len); +} + +bool Value::CZString::operator==(const CZString& other) const { + if (!cstr_) return index_ == other.index_; + //return strcmp(cstr_, other.cstr_) == 0; + // Assume both are strings. + unsigned this_len = this->storage_.length_; + unsigned other_len = other.storage_.length_; + if (this_len != other_len) return false; + int comp = memcmp(this->cstr_, other.cstr_, this_len); + return comp == 0; +} + +ArrayIndex Value::CZString::index() const { return index_; } + +//const char* Value::CZString::c_str() const { return cstr_; } +const char* Value::CZString::data() const { return cstr_; } +unsigned Value::CZString::length() const { return storage_.length_; } +bool Value::CZString::isStaticString() const { return storage_.policy_ == noDuplication; } + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// class Value::Value +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// + +/*! \internal Default constructor initialization must be equivalent to: + * memset( this, 0, sizeof(Value) ) + * This optimization is used in ValueInternalMap fast allocator. + */ +Value::Value(ValueType vtype) { + initBasic(vtype); + switch (vtype) { + case nullValue: + break; + case intValue: + case uintValue: + value_.int_ = 0; + break; + case realValue: + value_.real_ = 0.0; + break; + case stringValue: + value_.string_ = 0; + break; + case arrayValue: + case objectValue: + value_.map_ = new ObjectValues(); + break; + case booleanValue: + value_.bool_ = false; + break; + default: + JSON_ASSERT_UNREACHABLE; + } +} + +Value::Value(Int value) { + initBasic(intValue); + value_.int_ = value; +} + +Value::Value(UInt value) { + initBasic(uintValue); + value_.uint_ = value; +} +#if defined(JSON_HAS_INT64) +Value::Value(Int64 value) { + initBasic(intValue); + value_.int_ = value; +} +Value::Value(UInt64 value) { + initBasic(uintValue); + value_.uint_ = value; +} +#endif // defined(JSON_HAS_INT64) + +Value::Value(double value) { + initBasic(realValue); + value_.real_ = value; +} + +Value::Value(const char* value) { + initBasic(stringValue, true); + value_.string_ = duplicateAndPrefixStringValue(value, static_cast(strlen(value))); +} + +Value::Value(const char* beginValue, const char* endValue) { + initBasic(stringValue, true); + value_.string_ = + duplicateAndPrefixStringValue(beginValue, static_cast(endValue - beginValue)); +} + +Value::Value(const std::string& value) { + initBasic(stringValue, true); + value_.string_ = + duplicateAndPrefixStringValue(value.data(), static_cast(value.length())); +} + +Value::Value(const StaticString& value) { + initBasic(stringValue); + value_.string_ = const_cast(value.c_str()); +} + +#ifdef JSON_USE_CPPTL +Value::Value(const CppTL::ConstString& value) { + initBasic(stringValue, true); + value_.string_ = duplicateAndPrefixStringValue(value, static_cast(value.length())); +} +#endif + +Value::Value(bool value) { + initBasic(booleanValue); + value_.bool_ = value; +} + +Value::Value(Value const& other) + : type_(other.type_), allocated_(false) + , + comments_(0), start_(other.start_), limit_(other.limit_) +{ + switch (type_) { + case nullValue: + case intValue: + case uintValue: + case realValue: + case booleanValue: + value_ = other.value_; + break; + case stringValue: + if (other.value_.string_ && other.allocated_) { + unsigned len; + char const* str; + decodePrefixedString(other.allocated_, other.value_.string_, + &len, &str); + value_.string_ = duplicateAndPrefixStringValue(str, len); + allocated_ = true; + } else { + value_.string_ = other.value_.string_; + allocated_ = false; + } + break; + case arrayValue: + case objectValue: + value_.map_ = new ObjectValues(*other.value_.map_); + break; + default: + JSON_ASSERT_UNREACHABLE; + } + if (other.comments_) { + comments_ = new CommentInfo[numberOfCommentPlacement]; + for (int comment = 0; comment < numberOfCommentPlacement; ++comment) { + const CommentInfo& otherComment = other.comments_[comment]; + if (otherComment.comment_) + comments_[comment].setComment( + otherComment.comment_, strlen(otherComment.comment_)); + } + } +} + +#if JSON_HAS_RVALUE_REFERENCES +// Move constructor +Value::Value(Value&& other) { + initBasic(nullValue); + swap(other); +} +#endif + +Value::~Value() { + switch (type_) { + case nullValue: + case intValue: + case uintValue: + case realValue: + case booleanValue: + break; + case stringValue: + if (allocated_) + releaseStringValue(value_.string_); + break; + case arrayValue: + case objectValue: + delete value_.map_; + break; + default: + JSON_ASSERT_UNREACHABLE; + } + + if (comments_) + delete[] comments_; +} + +Value& Value::operator=(Value other) { + swap(other); + return *this; +} + +void Value::swapPayload(Value& other) { + ValueType temp = type_; + type_ = other.type_; + other.type_ = temp; + std::swap(value_, other.value_); + int temp2 = allocated_; + allocated_ = other.allocated_; + other.allocated_ = temp2 & 0x1; +} + +void Value::swap(Value& other) { + swapPayload(other); + std::swap(comments_, other.comments_); + std::swap(start_, other.start_); + std::swap(limit_, other.limit_); +} + +ValueType Value::type() const { return type_; } + +int Value::compare(const Value& other) const { + if (*this < other) + return -1; + if (*this > other) + return 1; + return 0; +} + +bool Value::operator<(const Value& other) const { + int typeDelta = type_ - other.type_; + if (typeDelta) + return typeDelta < 0 ? true : false; + switch (type_) { + case nullValue: + return false; + case intValue: + return value_.int_ < other.value_.int_; + case uintValue: + return value_.uint_ < other.value_.uint_; + case realValue: + return value_.real_ < other.value_.real_; + case booleanValue: + return value_.bool_ < other.value_.bool_; + case stringValue: + { + if ((value_.string_ == 0) || (other.value_.string_ == 0)) { + if (other.value_.string_) return true; + else return false; + } + unsigned this_len; + unsigned other_len; + char const* this_str; + char const* other_str; + decodePrefixedString(this->allocated_, this->value_.string_, &this_len, &this_str); + decodePrefixedString(other.allocated_, other.value_.string_, &other_len, &other_str); + unsigned min_len = std::min(this_len, other_len); + int comp = memcmp(this_str, other_str, min_len); + if (comp < 0) return true; + if (comp > 0) return false; + return (this_len < other_len); + } + case arrayValue: + case objectValue: { + int delta = int(value_.map_->size() - other.value_.map_->size()); + if (delta) + return delta < 0; + return (*value_.map_) < (*other.value_.map_); + } + default: + JSON_ASSERT_UNREACHABLE; + } + return false; // unreachable +} + +bool Value::operator<=(const Value& other) const { return !(other < *this); } + +bool Value::operator>=(const Value& other) const { return !(*this < other); } + +bool Value::operator>(const Value& other) const { return other < *this; } + +bool Value::operator==(const Value& other) const { + // if ( type_ != other.type_ ) + // GCC 2.95.3 says: + // attempt to take address of bit-field structure member `Json::Value::type_' + // Beats me, but a temp solves the problem. + int temp = other.type_; + if (type_ != temp) + return false; + switch (type_) { + case nullValue: + return true; + case intValue: + return value_.int_ == other.value_.int_; + case uintValue: + return value_.uint_ == other.value_.uint_; + case realValue: + return value_.real_ == other.value_.real_; + case booleanValue: + return value_.bool_ == other.value_.bool_; + case stringValue: + { + if ((value_.string_ == 0) || (other.value_.string_ == 0)) { + return (value_.string_ == other.value_.string_); + } + unsigned this_len; + unsigned other_len; + char const* this_str; + char const* other_str; + decodePrefixedString(this->allocated_, this->value_.string_, &this_len, &this_str); + decodePrefixedString(other.allocated_, other.value_.string_, &other_len, &other_str); + if (this_len != other_len) return false; + int comp = memcmp(this_str, other_str, this_len); + return comp == 0; + } + case arrayValue: + case objectValue: + return value_.map_->size() == other.value_.map_->size() && + (*value_.map_) == (*other.value_.map_); + default: + JSON_ASSERT_UNREACHABLE; + } + return false; // unreachable +} + +bool Value::operator!=(const Value& other) const { return !(*this == other); } + +const char* Value::asCString() const { + JSON_ASSERT_MESSAGE(type_ == stringValue, + "in Json::Value::asCString(): requires stringValue"); + if (value_.string_ == 0) return 0; + unsigned this_len; + char const* this_str; + decodePrefixedString(this->allocated_, this->value_.string_, &this_len, &this_str); + return this_str; +} + +bool Value::getString(char const** str, char const** cend) const { + if (type_ != stringValue) return false; + if (value_.string_ == 0) return false; + unsigned length; + decodePrefixedString(this->allocated_, this->value_.string_, &length, str); + *cend = *str + length; + return true; +} + +std::string Value::asString() const { + switch (type_) { + case nullValue: + return ""; + case stringValue: + { + if (value_.string_ == 0) return ""; + unsigned this_len; + char const* this_str; + decodePrefixedString(this->allocated_, this->value_.string_, &this_len, &this_str); + return std::string(this_str, this_len); + } + case booleanValue: + return value_.bool_ ? "true" : "false"; + case intValue: + return valueToString(value_.int_); + case uintValue: + return valueToString(value_.uint_); + case realValue: + return valueToString(value_.real_); + default: + JSON_FAIL_MESSAGE("Type is not convertible to string"); + } +} + +#ifdef JSON_USE_CPPTL +CppTL::ConstString Value::asConstString() const { + unsigned len; + char const* str; + decodePrefixedString(allocated_, value_.string_, + &len, &str); + return CppTL::ConstString(str, len); +} +#endif + +Value::Int Value::asInt() const { + switch (type_) { + case intValue: + JSON_ASSERT_MESSAGE(isInt(), "LargestInt out of Int range"); + return Int(value_.int_); + case uintValue: + JSON_ASSERT_MESSAGE(isInt(), "LargestUInt out of Int range"); + return Int(value_.uint_); + case realValue: + JSON_ASSERT_MESSAGE(InRange(value_.real_, minInt, maxInt), + "double out of Int range"); + return Int(value_.real_); + case nullValue: + return 0; + case booleanValue: + return value_.bool_ ? 1 : 0; + default: + break; + } + JSON_FAIL_MESSAGE("Value is not convertible to Int."); +} + +Value::UInt Value::asUInt() const { + switch (type_) { + case intValue: + JSON_ASSERT_MESSAGE(isUInt(), "LargestInt out of UInt range"); + return UInt(value_.int_); + case uintValue: + JSON_ASSERT_MESSAGE(isUInt(), "LargestUInt out of UInt range"); + return UInt(value_.uint_); + case realValue: + JSON_ASSERT_MESSAGE(InRange(value_.real_, 0, maxUInt), + "double out of UInt range"); + return UInt(value_.real_); + case nullValue: + return 0; + case booleanValue: + return value_.bool_ ? 1 : 0; + default: + break; + } + JSON_FAIL_MESSAGE("Value is not convertible to UInt."); +} + +#if defined(JSON_HAS_INT64) + +Value::Int64 Value::asInt64() const { + switch (type_) { + case intValue: + return Int64(value_.int_); + case uintValue: + JSON_ASSERT_MESSAGE(isInt64(), "LargestUInt out of Int64 range"); + return Int64(value_.uint_); + case realValue: + JSON_ASSERT_MESSAGE(InRange(value_.real_, minInt64, maxInt64), + "double out of Int64 range"); + return Int64(value_.real_); + case nullValue: + return 0; + case booleanValue: + return value_.bool_ ? 1 : 0; + default: + break; + } + JSON_FAIL_MESSAGE("Value is not convertible to Int64."); +} + +Value::UInt64 Value::asUInt64() const { + switch (type_) { + case intValue: + JSON_ASSERT_MESSAGE(isUInt64(), "LargestInt out of UInt64 range"); + return UInt64(value_.int_); + case uintValue: + return UInt64(value_.uint_); + case realValue: + JSON_ASSERT_MESSAGE(InRange(value_.real_, 0, maxUInt64), + "double out of UInt64 range"); + return UInt64(value_.real_); + case nullValue: + return 0; + case booleanValue: + return value_.bool_ ? 1 : 0; + default: + break; + } + JSON_FAIL_MESSAGE("Value is not convertible to UInt64."); +} +#endif // if defined(JSON_HAS_INT64) + +LargestInt Value::asLargestInt() const { +#if defined(JSON_NO_INT64) + return asInt(); +#else + return asInt64(); +#endif +} + +LargestUInt Value::asLargestUInt() const { +#if defined(JSON_NO_INT64) + return asUInt(); +#else + return asUInt64(); +#endif +} + +double Value::asDouble() const { + switch (type_) { + case intValue: + return static_cast(value_.int_); + case uintValue: +#if !defined(JSON_USE_INT64_DOUBLE_CONVERSION) + return static_cast(value_.uint_); +#else // if !defined(JSON_USE_INT64_DOUBLE_CONVERSION) + return integerToDouble(value_.uint_); +#endif // if !defined(JSON_USE_INT64_DOUBLE_CONVERSION) + case realValue: + return value_.real_; + case nullValue: + return 0.0; + case booleanValue: + return value_.bool_ ? 1.0 : 0.0; + default: + break; + } + JSON_FAIL_MESSAGE("Value is not convertible to double."); +} + +float Value::asFloat() const { + switch (type_) { + case intValue: + return static_cast(value_.int_); + case uintValue: +#if !defined(JSON_USE_INT64_DOUBLE_CONVERSION) + return static_cast(value_.uint_); +#else // if !defined(JSON_USE_INT64_DOUBLE_CONVERSION) + return integerToDouble(value_.uint_); +#endif // if !defined(JSON_USE_INT64_DOUBLE_CONVERSION) + case realValue: + return static_cast(value_.real_); + case nullValue: + return 0.0; + case booleanValue: + return value_.bool_ ? 1.0f : 0.0f; + default: + break; + } + JSON_FAIL_MESSAGE("Value is not convertible to float."); +} + +bool Value::asBool() const { + switch (type_) { + case booleanValue: + return value_.bool_; + case nullValue: + return false; + case intValue: + return value_.int_ ? true : false; + case uintValue: + return value_.uint_ ? true : false; + case realValue: + // This is kind of strange. Not recommended. + return (value_.real_ != 0.0) ? true : false; + default: + break; + } + JSON_FAIL_MESSAGE("Value is not convertible to bool."); +} + +bool Value::isConvertibleTo(ValueType other) const { + switch (other) { + case nullValue: + return (isNumeric() && asDouble() == 0.0) || + (type_ == booleanValue && value_.bool_ == false) || + (type_ == stringValue && asString() == "") || + (type_ == arrayValue && value_.map_->size() == 0) || + (type_ == objectValue && value_.map_->size() == 0) || + type_ == nullValue; + case intValue: + return isInt() || + (type_ == realValue && InRange(value_.real_, minInt, maxInt)) || + type_ == booleanValue || type_ == nullValue; + case uintValue: + return isUInt() || + (type_ == realValue && InRange(value_.real_, 0, maxUInt)) || + type_ == booleanValue || type_ == nullValue; + case realValue: + return isNumeric() || type_ == booleanValue || type_ == nullValue; + case booleanValue: + return isNumeric() || type_ == booleanValue || type_ == nullValue; + case stringValue: + return isNumeric() || type_ == booleanValue || type_ == stringValue || + type_ == nullValue; + case arrayValue: + return type_ == arrayValue || type_ == nullValue; + case objectValue: + return type_ == objectValue || type_ == nullValue; + } + JSON_ASSERT_UNREACHABLE; + return false; +} + +/// Number of values in array or object +ArrayIndex Value::size() const { + switch (type_) { + case nullValue: + case intValue: + case uintValue: + case realValue: + case booleanValue: + case stringValue: + return 0; + case arrayValue: // size of the array is highest index + 1 + if (!value_.map_->empty()) { + ObjectValues::const_iterator itLast = value_.map_->end(); + --itLast; + return (*itLast).first.index() + 1; + } + return 0; + case objectValue: + return ArrayIndex(value_.map_->size()); + } + JSON_ASSERT_UNREACHABLE; + return 0; // unreachable; +} + +bool Value::empty() const { + if (isNull() || isArray() || isObject()) + return size() == 0u; + else + return false; +} + +bool Value::operator!() const { return isNull(); } + +void Value::clear() { + JSON_ASSERT_MESSAGE(type_ == nullValue || type_ == arrayValue || + type_ == objectValue, + "in Json::Value::clear(): requires complex value"); + start_ = 0; + limit_ = 0; + switch (type_) { + case arrayValue: + case objectValue: + value_.map_->clear(); + break; + default: + break; + } +} + +void Value::resize(ArrayIndex newSize) { + JSON_ASSERT_MESSAGE(type_ == nullValue || type_ == arrayValue, + "in Json::Value::resize(): requires arrayValue"); + if (type_ == nullValue) + *this = Value(arrayValue); + ArrayIndex oldSize = size(); + if (newSize == 0) + clear(); + else if (newSize > oldSize) + (*this)[newSize - 1]; + else { + for (ArrayIndex index = newSize; index < oldSize; ++index) { + value_.map_->erase(index); + } + assert(size() == newSize); + } +} + +Value& Value::operator[](ArrayIndex index) { + JSON_ASSERT_MESSAGE( + type_ == nullValue || type_ == arrayValue, + "in Json::Value::operator[](ArrayIndex): requires arrayValue"); + if (type_ == nullValue) + *this = Value(arrayValue); + CZString key(index); + ObjectValues::iterator it = value_.map_->lower_bound(key); + if (it != value_.map_->end() && (*it).first == key) + return (*it).second; + + ObjectValues::value_type defaultValue(key, nullRef); + it = value_.map_->insert(it, defaultValue); + return (*it).second; +} + +Value& Value::operator[](int index) { + JSON_ASSERT_MESSAGE( + index >= 0, + "in Json::Value::operator[](int index): index cannot be negative"); + return (*this)[ArrayIndex(index)]; +} + +const Value& Value::operator[](ArrayIndex index) const { + JSON_ASSERT_MESSAGE( + type_ == nullValue || type_ == arrayValue, + "in Json::Value::operator[](ArrayIndex)const: requires arrayValue"); + if (type_ == nullValue) + return nullRef; + CZString key(index); + ObjectValues::const_iterator it = value_.map_->find(key); + if (it == value_.map_->end()) + return nullRef; + return (*it).second; +} + +const Value& Value::operator[](int index) const { + JSON_ASSERT_MESSAGE( + index >= 0, + "in Json::Value::operator[](int index) const: index cannot be negative"); + return (*this)[ArrayIndex(index)]; +} + +void Value::initBasic(ValueType vtype, bool allocated) { + type_ = vtype; + allocated_ = allocated; + comments_ = 0; + start_ = 0; + limit_ = 0; +} + +// Access an object value by name, create a null member if it does not exist. +// @pre Type of '*this' is object or null. +// @param key is null-terminated. +Value& Value::resolveReference(const char* key) { + JSON_ASSERT_MESSAGE( + type_ == nullValue || type_ == objectValue, + "in Json::Value::resolveReference(): requires objectValue"); + if (type_ == nullValue) + *this = Value(objectValue); + CZString actualKey( + key, static_cast(strlen(key)), CZString::noDuplication); // NOTE! + ObjectValues::iterator it = value_.map_->lower_bound(actualKey); + if (it != value_.map_->end() && (*it).first == actualKey) + return (*it).second; + + ObjectValues::value_type defaultValue(actualKey, nullRef); + it = value_.map_->insert(it, defaultValue); + Value& value = (*it).second; + return value; +} + +// @param key is not null-terminated. +Value& Value::resolveReference(char const* key, char const* cend) +{ + JSON_ASSERT_MESSAGE( + type_ == nullValue || type_ == objectValue, + "in Json::Value::resolveReference(key, end): requires objectValue"); + if (type_ == nullValue) + *this = Value(objectValue); + CZString actualKey( + key, static_cast(cend-key), CZString::duplicateOnCopy); + ObjectValues::iterator it = value_.map_->lower_bound(actualKey); + if (it != value_.map_->end() && (*it).first == actualKey) + return (*it).second; + + ObjectValues::value_type defaultValue(actualKey, nullRef); + it = value_.map_->insert(it, defaultValue); + Value& value = (*it).second; + return value; +} + +Value Value::get(ArrayIndex index, const Value& defaultValue) const { + const Value* value = &((*this)[index]); + return value == &nullRef ? defaultValue : *value; +} + +bool Value::isValidIndex(ArrayIndex index) const { return index < size(); } + +Value const* Value::find(char const* key, char const* cend) const +{ + JSON_ASSERT_MESSAGE( + type_ == nullValue || type_ == objectValue, + "in Json::Value::find(key, end, found): requires objectValue or nullValue"); + if (type_ == nullValue) return NULL; + CZString actualKey(key, static_cast(cend-key), CZString::noDuplication); + ObjectValues::const_iterator it = value_.map_->find(actualKey); + if (it == value_.map_->end()) return NULL; + return &(*it).second; +} +const Value& Value::operator[](const char* key) const +{ + Value const* found = find(key, key + strlen(key)); + if (!found) return nullRef; + return *found; +} +Value const& Value::operator[](std::string const& key) const +{ + Value const* found = find(key.data(), key.data() + key.length()); + if (!found) return nullRef; + return *found; +} + +Value& Value::operator[](const char* key) { + return resolveReference(key, key + strlen(key)); +} + +Value& Value::operator[](const std::string& key) { + return resolveReference(key.data(), key.data() + key.length()); +} + +Value& Value::operator[](const StaticString& key) { + return resolveReference(key.c_str()); +} + +#ifdef JSON_USE_CPPTL +Value& Value::operator[](const CppTL::ConstString& key) { + return resolveReference(key.c_str(), key.end_c_str()); +} +Value const& Value::operator[](CppTL::ConstString const& key) const +{ + Value const* found = find(key.c_str(), key.end_c_str()); + if (!found) return nullRef; + return *found; +} +#endif + +Value& Value::append(const Value& value) { return (*this)[size()] = value; } + +Value Value::get(char const* key, char const* cend, Value const& defaultValue) const +{ + Value const* found = find(key, cend); + return !found ? defaultValue : *found; +} +Value Value::get(char const* key, Value const& defaultValue) const +{ + return get(key, key + strlen(key), defaultValue); +} +Value Value::get(std::string const& key, Value const& defaultValue) const +{ + return get(key.data(), key.data() + key.length(), defaultValue); +} + + +bool Value::removeMember(const char* key, const char* cend, Value* removed) +{ + if (type_ != objectValue) { + return false; + } + CZString actualKey(key, static_cast(cend-key), CZString::noDuplication); + ObjectValues::iterator it = value_.map_->find(actualKey); + if (it == value_.map_->end()) + return false; + *removed = it->second; + value_.map_->erase(it); + return true; +} +bool Value::removeMember(const char* key, Value* removed) +{ + return removeMember(key, key + strlen(key), removed); +} +bool Value::removeMember(std::string const& key, Value* removed) +{ + return removeMember(key.data(), key.data() + key.length(), removed); +} +Value Value::removeMember(const char* key) +{ + JSON_ASSERT_MESSAGE(type_ == nullValue || type_ == objectValue, + "in Json::Value::removeMember(): requires objectValue"); + if (type_ == nullValue) + return nullRef; + + Value removed; // null + removeMember(key, key + strlen(key), &removed); + return removed; // still null if removeMember() did nothing +} +Value Value::removeMember(const std::string& key) +{ + return removeMember(key.c_str()); +} + +bool Value::removeIndex(ArrayIndex index, Value* removed) { + if (type_ != arrayValue) { + return false; + } + CZString key(index); + ObjectValues::iterator it = value_.map_->find(key); + if (it == value_.map_->end()) { + return false; + } + *removed = it->second; + ArrayIndex oldSize = size(); + // shift left all items left, into the place of the "removed" + for (ArrayIndex i = index; i < (oldSize - 1); ++i){ + CZString keey(i); + (*value_.map_)[keey] = (*this)[i + 1]; + } + // erase the last one ("leftover") + CZString keyLast(oldSize - 1); + ObjectValues::iterator itLast = value_.map_->find(keyLast); + value_.map_->erase(itLast); + return true; +} + +#ifdef JSON_USE_CPPTL +Value Value::get(const CppTL::ConstString& key, + const Value& defaultValue) const { + return get(key.c_str(), key.end_c_str(), defaultValue); +} +#endif + +bool Value::isMember(char const* key, char const* cend) const +{ + Value const* value = find(key, cend); + return NULL != value; +} +bool Value::isMember(char const* key) const +{ + return isMember(key, key + strlen(key)); +} +bool Value::isMember(std::string const& key) const +{ + return isMember(key.data(), key.data() + key.length()); +} + +#ifdef JSON_USE_CPPTL +bool Value::isMember(const CppTL::ConstString& key) const { + return isMember(key.c_str(), key.end_c_str()); +} +#endif + +Value::Members Value::getMemberNames() const { + JSON_ASSERT_MESSAGE( + type_ == nullValue || type_ == objectValue, + "in Json::Value::getMemberNames(), value must be objectValue"); + if (type_ == nullValue) + return Value::Members(); + Members members; + members.reserve(value_.map_->size()); + ObjectValues::const_iterator it = value_.map_->begin(); + ObjectValues::const_iterator itEnd = value_.map_->end(); + for (; it != itEnd; ++it) { + members.push_back(std::string((*it).first.data(), + (*it).first.length())); + } + return members; +} +// +//# ifdef JSON_USE_CPPTL +// EnumMemberNames +// Value::enumMemberNames() const +//{ +// if ( type_ == objectValue ) +// { +// return CppTL::Enum::any( CppTL::Enum::transform( +// CppTL::Enum::keys( *(value_.map_), CppTL::Type() ), +// MemberNamesTransform() ) ); +// } +// return EnumMemberNames(); +//} +// +// +// EnumValues +// Value::enumValues() const +//{ +// if ( type_ == objectValue || type_ == arrayValue ) +// return CppTL::Enum::anyValues( *(value_.map_), +// CppTL::Type() ); +// return EnumValues(); +//} +// +//# endif + +static bool IsIntegral(double d) { + double integral_part; + return modf(d, &integral_part) == 0.0; +} + +bool Value::isNull() const { return type_ == nullValue; } + +bool Value::isBool() const { return type_ == booleanValue; } + +bool Value::isInt() const { + switch (type_) { + case intValue: + return value_.int_ >= minInt && value_.int_ <= maxInt; + case uintValue: + return value_.uint_ <= UInt(maxInt); + case realValue: + return value_.real_ >= minInt && value_.real_ <= maxInt && + IsIntegral(value_.real_); + default: + break; + } + return false; +} + +bool Value::isUInt() const { + switch (type_) { + case intValue: + return value_.int_ >= 0 && LargestUInt(value_.int_) <= LargestUInt(maxUInt); + case uintValue: + return value_.uint_ <= maxUInt; + case realValue: + return value_.real_ >= 0 && value_.real_ <= maxUInt && + IsIntegral(value_.real_); + default: + break; + } + return false; +} + +bool Value::isInt64() const { +#if defined(JSON_HAS_INT64) + switch (type_) { + case intValue: + return true; + case uintValue: + return value_.uint_ <= UInt64(maxInt64); + case realValue: + // Note that maxInt64 (= 2^63 - 1) is not exactly representable as a + // double, so double(maxInt64) will be rounded up to 2^63. Therefore we + // require the value to be strictly less than the limit. + return value_.real_ >= double(minInt64) && + value_.real_ < double(maxInt64) && IsIntegral(value_.real_); + default: + break; + } +#endif // JSON_HAS_INT64 + return false; +} + +bool Value::isUInt64() const { +#if defined(JSON_HAS_INT64) + switch (type_) { + case intValue: + return value_.int_ >= 0; + case uintValue: + return true; + case realValue: + // Note that maxUInt64 (= 2^64 - 1) is not exactly representable as a + // double, so double(maxUInt64) will be rounded up to 2^64. Therefore we + // require the value to be strictly less than the limit. + return value_.real_ >= 0 && value_.real_ < maxUInt64AsDouble && + IsIntegral(value_.real_); + default: + break; + } +#endif // JSON_HAS_INT64 + return false; +} + +bool Value::isIntegral() const { +#if defined(JSON_HAS_INT64) + return isInt64() || isUInt64(); +#else + return isInt() || isUInt(); +#endif +} + +bool Value::isDouble() const { return type_ == realValue || isIntegral(); } + +bool Value::isNumeric() const { return isIntegral() || isDouble(); } + +bool Value::isString() const { return type_ == stringValue; } + +bool Value::isArray() const { return type_ == arrayValue; } + +bool Value::isObject() const { return type_ == objectValue; } + +void Value::setComment(const char* comment, size_t len, CommentPlacement placement) { + if (!comments_) + comments_ = new CommentInfo[numberOfCommentPlacement]; + if ((len > 0) && (comment[len-1] == '\n')) { + // Always discard trailing newline, to aid indentation. + len -= 1; + } + comments_[placement].setComment(comment, len); +} + +void Value::setComment(const char* comment, CommentPlacement placement) { + setComment(comment, strlen(comment), placement); +} + +void Value::setComment(const std::string& comment, CommentPlacement placement) { + setComment(comment.c_str(), comment.length(), placement); +} + +bool Value::hasComment(CommentPlacement placement) const { + return comments_ != 0 && comments_[placement].comment_ != 0; +} + +std::string Value::getComment(CommentPlacement placement) const { + if (hasComment(placement)) + return comments_[placement].comment_; + return ""; +} + +void Value::setOffsetStart(size_t start) { start_ = start; } + +void Value::setOffsetLimit(size_t limit) { limit_ = limit; } + +size_t Value::getOffsetStart() const { return start_; } + +size_t Value::getOffsetLimit() const { return limit_; } + +std::string Value::toStyledString() const { + StyledWriter writer; + return writer.write(*this); +} + +Value::const_iterator Value::begin() const { + switch (type_) { + case arrayValue: + case objectValue: + if (value_.map_) + return const_iterator(value_.map_->begin()); + break; + default: + break; + } + return const_iterator(); +} + +Value::const_iterator Value::end() const { + switch (type_) { + case arrayValue: + case objectValue: + if (value_.map_) + return const_iterator(value_.map_->end()); + break; + default: + break; + } + return const_iterator(); +} + +Value::iterator Value::begin() { + switch (type_) { + case arrayValue: + case objectValue: + if (value_.map_) + return iterator(value_.map_->begin()); + break; + default: + break; + } + return iterator(); +} + +Value::iterator Value::end() { + switch (type_) { + case arrayValue: + case objectValue: + if (value_.map_) + return iterator(value_.map_->end()); + break; + default: + break; + } + return iterator(); +} + +// class PathArgument +// ////////////////////////////////////////////////////////////////// + +PathArgument::PathArgument() : key_(), index_(), kind_(kindNone) {} + +PathArgument::PathArgument(ArrayIndex index) + : key_(), index_(index), kind_(kindIndex) {} + +PathArgument::PathArgument(const char* key) + : key_(key), index_(), kind_(kindKey) {} + +PathArgument::PathArgument(const std::string& key) + : key_(key.c_str()), index_(), kind_(kindKey) {} + +// class Path +// ////////////////////////////////////////////////////////////////// + +Path::Path(const std::string& path, + const PathArgument& a1, + const PathArgument& a2, + const PathArgument& a3, + const PathArgument& a4, + const PathArgument& a5) { + InArgs in; + in.push_back(&a1); + in.push_back(&a2); + in.push_back(&a3); + in.push_back(&a4); + in.push_back(&a5); + makePath(path, in); +} + +void Path::makePath(const std::string& path, const InArgs& in) { + const char* current = path.c_str(); + const char* end = current + path.length(); + InArgs::const_iterator itInArg = in.begin(); + while (current != end) { + if (*current == '[') { + ++current; + if (*current == '%') + addPathInArg(path, in, itInArg, PathArgument::kindIndex); + else { + ArrayIndex index = 0; + for (; current != end && *current >= '0' && *current <= '9'; ++current) + index = index * 10 + ArrayIndex(*current - '0'); + args_.push_back(index); + } + if (current == end || *current++ != ']') + invalidPath(path, int(current - path.c_str())); + } else if (*current == '%') { + addPathInArg(path, in, itInArg, PathArgument::kindKey); + ++current; + } else if (*current == '.') { + ++current; + } else { + const char* beginName = current; + while (current != end && !strchr("[.", *current)) + ++current; + args_.push_back(std::string(beginName, current)); + } + } +} + +void Path::addPathInArg(const std::string& /*path*/, + const InArgs& in, + InArgs::const_iterator& itInArg, + PathArgument::Kind kind) { + if (itInArg == in.end()) { + // Error: missing argument %d + } else if ((*itInArg)->kind_ != kind) { + // Error: bad argument type + } else { + args_.push_back(**itInArg); + } +} + +void Path::invalidPath(const std::string& /*path*/, int /*location*/) { + // Error: invalid path. +} + +const Value& Path::resolve(const Value& root) const { + const Value* node = &root; + for (Args::const_iterator it = args_.begin(); it != args_.end(); ++it) { + const PathArgument& arg = *it; + if (arg.kind_ == PathArgument::kindIndex) { + if (!node->isArray() || !node->isValidIndex(arg.index_)) { + // Error: unable to resolve path (array value expected at position... + } + node = &((*node)[arg.index_]); + } else if (arg.kind_ == PathArgument::kindKey) { + if (!node->isObject()) { + // Error: unable to resolve path (object value expected at position...) + } + node = &((*node)[arg.key_]); + if (node == &Value::nullRef) { + // Error: unable to resolve path (object has no member named '' at + // position...) + } + } + } + return *node; +} + +Value Path::resolve(const Value& root, const Value& defaultValue) const { + const Value* node = &root; + for (Args::const_iterator it = args_.begin(); it != args_.end(); ++it) { + const PathArgument& arg = *it; + if (arg.kind_ == PathArgument::kindIndex) { + if (!node->isArray() || !node->isValidIndex(arg.index_)) + return defaultValue; + node = &((*node)[arg.index_]); + } else if (arg.kind_ == PathArgument::kindKey) { + if (!node->isObject()) + return defaultValue; + node = &((*node)[arg.key_]); + if (node == &Value::nullRef) + return defaultValue; + } + } + return *node; +} + +Value& Path::make(Value& root) const { + Value* node = &root; + for (Args::const_iterator it = args_.begin(); it != args_.end(); ++it) { + const PathArgument& arg = *it; + if (arg.kind_ == PathArgument::kindIndex) { + if (!node->isArray()) { + // Error: node is not an array at position ... + } + node = &((*node)[arg.index_]); + } else if (arg.kind_ == PathArgument::kindKey) { + if (!node->isObject()) { + // Error: node is not an object at position... + } + node = &((*node)[arg.key_]); + } + } + return *node; +} + +} // namespace Json + +// ////////////////////////////////////////////////////////////////////// +// End of content of file: src/lib_json/json_value.cpp +// ////////////////////////////////////////////////////////////////////// + + + + + + +// ////////////////////////////////////////////////////////////////////// +// Beginning of content of file: src/lib_json/json_writer.cpp +// ////////////////////////////////////////////////////////////////////// + +// Copyright 2011 Baptiste Lepilleur +// Distributed under MIT license, or public domain if desired and +// recognized in your jurisdiction. +// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE + +#if !defined(JSON_IS_AMALGAMATION) +#include +#include "json_tool.h" +#endif // if !defined(JSON_IS_AMALGAMATION) +#include +#include +#include +#include +#include +#include +#include +#include + +#if defined(_MSC_VER) && _MSC_VER >= 1200 && _MSC_VER < 1800 // Between VC++ 6.0 and VC++ 11.0 +#include +#define isfinite _finite +#elif defined(__sun) && defined(__SVR4) //Solaris +#if !defined(isfinite) +#include +#define isfinite finite +#endif +#elif defined(_AIX) +#if !defined(isfinite) +#include +#define isfinite finite +#endif +#elif defined(__hpux) +#if !defined(isfinite) +#if defined(__ia64) && !defined(finite) +#define isfinite(x) ((sizeof(x) == sizeof(float) ? \ + _Isfinitef(x) : _IsFinite(x))) +#else +#include +#define isfinite finite +#endif +#endif +#else +#include +#if !(defined(__QNXNTO__)) // QNX already defines isfinite +#define isfinite std::isfinite +#endif +#endif + +#if defined(_MSC_VER) +#if !defined(WINCE) && defined(__STDC_SECURE_LIB__) && _MSC_VER >= 1500 // VC++ 9.0 and above +#define snprintf sprintf_s +#elif _MSC_VER >= 1900 // VC++ 14.0 and above +#define snprintf std::snprintf +#else +#define snprintf _snprintf +#endif +#elif defined(__ANDROID__) || defined(__QNXNTO__) +#define snprintf snprintf +#elif __cplusplus >= 201103L +#define snprintf std::snprintf +#endif + +#if defined(__BORLANDC__) +#include +#define isfinite _finite +#define snprintf _snprintf +#endif + +#if defined(_MSC_VER) && _MSC_VER >= 1400 // VC++ 8.0 +// Disable warning about strdup being deprecated. +#pragma warning(disable : 4996) +#endif + +namespace Json { + +#if __cplusplus >= 201103L || (defined(_CPPLIB_VER) && _CPPLIB_VER >= 520) +typedef std::unique_ptr StreamWriterPtr; +#else +typedef std::auto_ptr StreamWriterPtr; +#endif + +static bool containsControlCharacter(const char* str) { + while (*str) { + if (isControlCharacter(*(str++))) + return true; + } + return false; +} + +static bool containsControlCharacter0(const char* str, unsigned len) { + char const* end = str + len; + while (end != str) { + if (isControlCharacter(*str) || 0==*str) + return true; + ++str; + } + return false; +} + +std::string valueToString(LargestInt value) { + UIntToStringBuffer buffer; + char* current = buffer + sizeof(buffer); + if (value == Value::minLargestInt) { + uintToString(LargestUInt(Value::maxLargestInt) + 1, current); + *--current = '-'; + } else if (value < 0) { + uintToString(LargestUInt(-value), current); + *--current = '-'; + } else { + uintToString(LargestUInt(value), current); + } + assert(current >= buffer); + return current; +} + +std::string valueToString(LargestUInt value) { + UIntToStringBuffer buffer; + char* current = buffer + sizeof(buffer); + uintToString(value, current); + assert(current >= buffer); + return current; +} + +#if defined(JSON_HAS_INT64) + +std::string valueToString(Int value) { + return valueToString(LargestInt(value)); +} + +std::string valueToString(UInt value) { + return valueToString(LargestUInt(value)); +} + +#endif // # if defined(JSON_HAS_INT64) + +std::string valueToString(double value, bool useSpecialFloats, unsigned int precision) { + // Allocate a buffer that is more than large enough to store the 16 digits of + // precision requested below. + char buffer[32]; + int len = -1; + + char formatString[6]; + sprintf(formatString, "%%.%dg", precision); + + // Print into the buffer. We need not request the alternative representation + // that always has a decimal point because JSON doesn't distingish the + // concepts of reals and integers. + if (isfinite(value)) { + len = snprintf(buffer, sizeof(buffer), formatString, value); + } else { + // IEEE standard states that NaN values will not compare to themselves + if (value != value) { + len = snprintf(buffer, sizeof(buffer), useSpecialFloats ? "NaN" : "null"); + } else if (value < 0) { + len = snprintf(buffer, sizeof(buffer), useSpecialFloats ? "-Infinity" : "-1e+9999"); + } else { + len = snprintf(buffer, sizeof(buffer), useSpecialFloats ? "Infinity" : "1e+9999"); + } + // For those, we do not need to call fixNumLoc, but it is fast. + } + assert(len >= 0); + fixNumericLocale(buffer, buffer + len); + return buffer; +} + +std::string valueToString(double value) { return valueToString(value, false, 17); } + +std::string valueToString(bool value) { return value ? "true" : "false"; } + +std::string valueToQuotedString(const char* value) { + if (value == NULL) + return ""; + // Not sure how to handle unicode... + if (strpbrk(value, "\"\\\b\f\n\r\t") == NULL && + !containsControlCharacter(value)) + return std::string("\"") + value + "\""; + // We have to walk value and escape any special characters. + // Appending to std::string is not efficient, but this should be rare. + // (Note: forward slashes are *not* rare, but I am not escaping them.) + std::string::size_type maxsize = + strlen(value) * 2 + 3; // allescaped+quotes+NULL + std::string result; + result.reserve(maxsize); // to avoid lots of mallocs + result += "\""; + for (const char* c = value; *c != 0; ++c) { + switch (*c) { + case '\"': + result += "\\\""; + break; + case '\\': + result += "\\\\"; + break; + case '\b': + result += "\\b"; + break; + case '\f': + result += "\\f"; + break; + case '\n': + result += "\\n"; + break; + case '\r': + result += "\\r"; + break; + case '\t': + result += "\\t"; + break; + // case '/': + // Even though \/ is considered a legal escape in JSON, a bare + // slash is also legal, so I see no reason to escape it. + // (I hope I am not misunderstanding something. + // blep notes: actually escaping \/ may be useful in javascript to avoid (*c); + result += oss.str(); + } else { + result += *c; + } + break; + } + } + result += "\""; + return result; +} + +// https://github.com/upcaste/upcaste/blob/master/src/upcore/src/cstring/strnpbrk.cpp +static char const* strnpbrk(char const* s, char const* accept, size_t n) { + assert((s || !n) && accept); + + char const* const end = s + n; + for (char const* cur = s; cur < end; ++cur) { + int const c = *cur; + for (char const* a = accept; *a; ++a) { + if (*a == c) { + return cur; + } + } + } + return NULL; +} +static std::string valueToQuotedStringN(const char* value, unsigned length) { + if (value == NULL) + return ""; + // Not sure how to handle unicode... + if (strnpbrk(value, "\"\\\b\f\n\r\t", length) == NULL && + !containsControlCharacter0(value, length)) + return std::string("\"") + value + "\""; + // We have to walk value and escape any special characters. + // Appending to std::string is not efficient, but this should be rare. + // (Note: forward slashes are *not* rare, but I am not escaping them.) + std::string::size_type maxsize = + length * 2 + 3; // allescaped+quotes+NULL + std::string result; + result.reserve(maxsize); // to avoid lots of mallocs + result += "\""; + char const* end = value + length; + for (const char* c = value; c != end; ++c) { + switch (*c) { + case '\"': + result += "\\\""; + break; + case '\\': + result += "\\\\"; + break; + case '\b': + result += "\\b"; + break; + case '\f': + result += "\\f"; + break; + case '\n': + result += "\\n"; + break; + case '\r': + result += "\\r"; + break; + case '\t': + result += "\\t"; + break; + // case '/': + // Even though \/ is considered a legal escape in JSON, a bare + // slash is also legal, so I see no reason to escape it. + // (I hope I am not misunderstanding something.) + // blep notes: actually escaping \/ may be useful in javascript to avoid (*c); + result += oss.str(); + } else { + result += *c; + } + break; + } + } + result += "\""; + return result; +} + +// Class Writer +// ////////////////////////////////////////////////////////////////// +Writer::~Writer() {} + +// Class FastWriter +// ////////////////////////////////////////////////////////////////// + +FastWriter::FastWriter() + : yamlCompatiblityEnabled_(false), dropNullPlaceholders_(false), + omitEndingLineFeed_(false) {} + +void FastWriter::enableYAMLCompatibility() { yamlCompatiblityEnabled_ = true; } + +void FastWriter::dropNullPlaceholders() { dropNullPlaceholders_ = true; } + +void FastWriter::omitEndingLineFeed() { omitEndingLineFeed_ = true; } + +std::string FastWriter::write(const Value& root) { + document_ = ""; + writeValue(root); + if (!omitEndingLineFeed_) + document_ += "\n"; + return document_; +} + +void FastWriter::writeValue(const Value& value) { + switch (value.type()) { + case nullValue: + if (!dropNullPlaceholders_) + document_ += "null"; + break; + case intValue: + document_ += valueToString(value.asLargestInt()); + break; + case uintValue: + document_ += valueToString(value.asLargestUInt()); + break; + case realValue: + document_ += valueToString(value.asDouble()); + break; + case stringValue: + { + // Is NULL possible for value.string_? + char const* str; + char const* end; + bool ok = value.getString(&str, &end); + if (ok) document_ += valueToQuotedStringN(str, static_cast(end-str)); + break; + } + case booleanValue: + document_ += valueToString(value.asBool()); + break; + case arrayValue: { + document_ += '['; + int size = value.size(); + for (int index = 0; index < size; ++index) { + if (index > 0) + document_ += ','; + writeValue(value[index]); + } + document_ += ']'; + } break; + case objectValue: { + Value::Members members(value.getMemberNames()); + document_ += '{'; + for (Value::Members::iterator it = members.begin(); it != members.end(); + ++it) { + const std::string& name = *it; + if (it != members.begin()) + document_ += ','; + document_ += valueToQuotedStringN(name.data(), static_cast(name.length())); + document_ += yamlCompatiblityEnabled_ ? ": " : ":"; + writeValue(value[name]); + } + document_ += '}'; + } break; + } +} + +// Class StyledWriter +// ////////////////////////////////////////////////////////////////// + +StyledWriter::StyledWriter() + : rightMargin_(74), indentSize_(3), addChildValues_() {} + +std::string StyledWriter::write(const Value& root) { + document_ = ""; + addChildValues_ = false; + indentString_ = ""; + writeCommentBeforeValue(root); + writeValue(root); + writeCommentAfterValueOnSameLine(root); + document_ += "\n"; + return document_; +} + +void StyledWriter::writeValue(const Value& value) { + switch (value.type()) { + case nullValue: + pushValue("null"); + break; + case intValue: + pushValue(valueToString(value.asLargestInt())); + break; + case uintValue: + pushValue(valueToString(value.asLargestUInt())); + break; + case realValue: + pushValue(valueToString(value.asDouble())); + break; + case stringValue: + { + // Is NULL possible for value.string_? + char const* str; + char const* end; + bool ok = value.getString(&str, &end); + if (ok) pushValue(valueToQuotedStringN(str, static_cast(end-str))); + else pushValue(""); + break; + } + case booleanValue: + pushValue(valueToString(value.asBool())); + break; + case arrayValue: + writeArrayValue(value); + break; + case objectValue: { + Value::Members members(value.getMemberNames()); + if (members.empty()) + pushValue("{}"); + else { + writeWithIndent("{"); + indent(); + Value::Members::iterator it = members.begin(); + for (;;) { + const std::string& name = *it; + const Value& childValue = value[name]; + writeCommentBeforeValue(childValue); + writeWithIndent(valueToQuotedString(name.c_str())); + document_ += " : "; + writeValue(childValue); + if (++it == members.end()) { + writeCommentAfterValueOnSameLine(childValue); + break; + } + document_ += ','; + writeCommentAfterValueOnSameLine(childValue); + } + unindent(); + writeWithIndent("}"); + } + } break; + } +} + +void StyledWriter::writeArrayValue(const Value& value) { + unsigned size = value.size(); + if (size == 0) + pushValue("[]"); + else { + bool isArrayMultiLine = isMultineArray(value); + if (isArrayMultiLine) { + writeWithIndent("["); + indent(); + bool hasChildValue = !childValues_.empty(); + unsigned index = 0; + for (;;) { + const Value& childValue = value[index]; + writeCommentBeforeValue(childValue); + if (hasChildValue) + writeWithIndent(childValues_[index]); + else { + writeIndent(); + writeValue(childValue); + } + if (++index == size) { + writeCommentAfterValueOnSameLine(childValue); + break; + } + document_ += ','; + writeCommentAfterValueOnSameLine(childValue); + } + unindent(); + writeWithIndent("]"); + } else // output on a single line + { + assert(childValues_.size() == size); + document_ += "[ "; + for (unsigned index = 0; index < size; ++index) { + if (index > 0) + document_ += ", "; + document_ += childValues_[index]; + } + document_ += " ]"; + } + } +} + +bool StyledWriter::isMultineArray(const Value& value) { + int size = value.size(); + bool isMultiLine = size * 3 >= rightMargin_; + childValues_.clear(); + for (int index = 0; index < size && !isMultiLine; ++index) { + const Value& childValue = value[index]; + isMultiLine = ((childValue.isArray() || childValue.isObject()) && + childValue.size() > 0); + } + if (!isMultiLine) // check if line length > max line length + { + childValues_.reserve(size); + addChildValues_ = true; + int lineLength = 4 + (size - 1) * 2; // '[ ' + ', '*n + ' ]' + for (int index = 0; index < size; ++index) { + if (hasCommentForValue(value[index])) { + isMultiLine = true; + } + writeValue(value[index]); + lineLength += int(childValues_[index].length()); + } + addChildValues_ = false; + isMultiLine = isMultiLine || lineLength >= rightMargin_; + } + return isMultiLine; +} + +void StyledWriter::pushValue(const std::string& value) { + if (addChildValues_) + childValues_.push_back(value); + else + document_ += value; +} + +void StyledWriter::writeIndent() { + if (!document_.empty()) { + char last = document_[document_.length() - 1]; + if (last == ' ') // already indented + return; + if (last != '\n') // Comments may add new-line + document_ += '\n'; + } + document_ += indentString_; +} + +void StyledWriter::writeWithIndent(const std::string& value) { + writeIndent(); + document_ += value; +} + +void StyledWriter::indent() { indentString_ += std::string(indentSize_, ' '); } + +void StyledWriter::unindent() { + assert(int(indentString_.size()) >= indentSize_); + indentString_.resize(indentString_.size() - indentSize_); +} + +void StyledWriter::writeCommentBeforeValue(const Value& root) { + if (!root.hasComment(commentBefore)) + return; + + document_ += "\n"; + writeIndent(); + const std::string& comment = root.getComment(commentBefore); + std::string::const_iterator iter = comment.begin(); + while (iter != comment.end()) { + document_ += *iter; + if (*iter == '\n' && + (iter != comment.end() && *(iter + 1) == '/')) + writeIndent(); + ++iter; + } + + // Comments are stripped of trailing newlines, so add one here + document_ += "\n"; +} + +void StyledWriter::writeCommentAfterValueOnSameLine(const Value& root) { + if (root.hasComment(commentAfterOnSameLine)) + document_ += " " + root.getComment(commentAfterOnSameLine); + + if (root.hasComment(commentAfter)) { + document_ += "\n"; + document_ += root.getComment(commentAfter); + document_ += "\n"; + } +} + +bool StyledWriter::hasCommentForValue(const Value& value) { + return value.hasComment(commentBefore) || + value.hasComment(commentAfterOnSameLine) || + value.hasComment(commentAfter); +} + +// Class StyledStreamWriter +// ////////////////////////////////////////////////////////////////// + +StyledStreamWriter::StyledStreamWriter(std::string indentation) + : document_(NULL), rightMargin_(74), indentation_(indentation), + addChildValues_() {} + +void StyledStreamWriter::write(std::ostream& out, const Value& root) { + document_ = &out; + addChildValues_ = false; + indentString_ = ""; + indented_ = true; + writeCommentBeforeValue(root); + if (!indented_) writeIndent(); + indented_ = true; + writeValue(root); + writeCommentAfterValueOnSameLine(root); + *document_ << "\n"; + document_ = NULL; // Forget the stream, for safety. +} + +void StyledStreamWriter::writeValue(const Value& value) { + switch (value.type()) { + case nullValue: + pushValue("null"); + break; + case intValue: + pushValue(valueToString(value.asLargestInt())); + break; + case uintValue: + pushValue(valueToString(value.asLargestUInt())); + break; + case realValue: + pushValue(valueToString(value.asDouble())); + break; + case stringValue: + { + // Is NULL possible for value.string_? + char const* str; + char const* end; + bool ok = value.getString(&str, &end); + if (ok) pushValue(valueToQuotedStringN(str, static_cast(end-str))); + else pushValue(""); + break; + } + case booleanValue: + pushValue(valueToString(value.asBool())); + break; + case arrayValue: + writeArrayValue(value); + break; + case objectValue: { + Value::Members members(value.getMemberNames()); + if (members.empty()) + pushValue("{}"); + else { + writeWithIndent("{"); + indent(); + Value::Members::iterator it = members.begin(); + for (;;) { + const std::string& name = *it; + const Value& childValue = value[name]; + writeCommentBeforeValue(childValue); + writeWithIndent(valueToQuotedString(name.c_str())); + *document_ << " : "; + writeValue(childValue); + if (++it == members.end()) { + writeCommentAfterValueOnSameLine(childValue); + break; + } + *document_ << ","; + writeCommentAfterValueOnSameLine(childValue); + } + unindent(); + writeWithIndent("}"); + } + } break; + } +} + +void StyledStreamWriter::writeArrayValue(const Value& value) { + unsigned size = value.size(); + if (size == 0) + pushValue("[]"); + else { + bool isArrayMultiLine = isMultineArray(value); + if (isArrayMultiLine) { + writeWithIndent("["); + indent(); + bool hasChildValue = !childValues_.empty(); + unsigned index = 0; + for (;;) { + const Value& childValue = value[index]; + writeCommentBeforeValue(childValue); + if (hasChildValue) + writeWithIndent(childValues_[index]); + else { + if (!indented_) writeIndent(); + indented_ = true; + writeValue(childValue); + indented_ = false; + } + if (++index == size) { + writeCommentAfterValueOnSameLine(childValue); + break; + } + *document_ << ","; + writeCommentAfterValueOnSameLine(childValue); + } + unindent(); + writeWithIndent("]"); + } else // output on a single line + { + assert(childValues_.size() == size); + *document_ << "[ "; + for (unsigned index = 0; index < size; ++index) { + if (index > 0) + *document_ << ", "; + *document_ << childValues_[index]; + } + *document_ << " ]"; + } + } +} + +bool StyledStreamWriter::isMultineArray(const Value& value) { + int size = value.size(); + bool isMultiLine = size * 3 >= rightMargin_; + childValues_.clear(); + for (int index = 0; index < size && !isMultiLine; ++index) { + const Value& childValue = value[index]; + isMultiLine = ((childValue.isArray() || childValue.isObject()) && + childValue.size() > 0); + } + if (!isMultiLine) // check if line length > max line length + { + childValues_.reserve(size); + addChildValues_ = true; + int lineLength = 4 + (size - 1) * 2; // '[ ' + ', '*n + ' ]' + for (int index = 0; index < size; ++index) { + if (hasCommentForValue(value[index])) { + isMultiLine = true; + } + writeValue(value[index]); + lineLength += int(childValues_[index].length()); + } + addChildValues_ = false; + isMultiLine = isMultiLine || lineLength >= rightMargin_; + } + return isMultiLine; +} + +void StyledStreamWriter::pushValue(const std::string& value) { + if (addChildValues_) + childValues_.push_back(value); + else + *document_ << value; +} + +void StyledStreamWriter::writeIndent() { + // blep intended this to look at the so-far-written string + // to determine whether we are already indented, but + // with a stream we cannot do that. So we rely on some saved state. + // The caller checks indented_. + *document_ << '\n' << indentString_; +} + +void StyledStreamWriter::writeWithIndent(const std::string& value) { + if (!indented_) writeIndent(); + *document_ << value; + indented_ = false; +} + +void StyledStreamWriter::indent() { indentString_ += indentation_; } + +void StyledStreamWriter::unindent() { + assert(indentString_.size() >= indentation_.size()); + indentString_.resize(indentString_.size() - indentation_.size()); +} + +void StyledStreamWriter::writeCommentBeforeValue(const Value& root) { + if (!root.hasComment(commentBefore)) + return; + + if (!indented_) writeIndent(); + const std::string& comment = root.getComment(commentBefore); + std::string::const_iterator iter = comment.begin(); + while (iter != comment.end()) { + *document_ << *iter; + if (*iter == '\n' && + (iter != comment.end() && *(iter + 1) == '/')) + // writeIndent(); // would include newline + *document_ << indentString_; + ++iter; + } + indented_ = false; +} + +void StyledStreamWriter::writeCommentAfterValueOnSameLine(const Value& root) { + if (root.hasComment(commentAfterOnSameLine)) + *document_ << ' ' << root.getComment(commentAfterOnSameLine); + + if (root.hasComment(commentAfter)) { + writeIndent(); + *document_ << root.getComment(commentAfter); + } + indented_ = false; +} + +bool StyledStreamWriter::hasCommentForValue(const Value& value) { + return value.hasComment(commentBefore) || + value.hasComment(commentAfterOnSameLine) || + value.hasComment(commentAfter); +} + +////////////////////////// +// BuiltStyledStreamWriter + +/// Scoped enums are not available until C++11. +struct CommentStyle { + /// Decide whether to write comments. + enum Enum { + None, ///< Drop all comments. + Most, ///< Recover odd behavior of previous versions (not implemented yet). + All ///< Keep all comments. + }; +}; + +struct BuiltStyledStreamWriter : public StreamWriter +{ + BuiltStyledStreamWriter( + std::string const& indentation, + CommentStyle::Enum cs, + std::string const& colonSymbol, + std::string const& nullSymbol, + std::string const& endingLineFeedSymbol, + bool useSpecialFloats, + unsigned int precision); + int write(Value const& root, std::ostream* sout) override; +private: + void writeValue(Value const& value); + void writeArrayValue(Value const& value); + bool isMultineArray(Value const& value); + void pushValue(std::string const& value); + void writeIndent(); + void writeWithIndent(std::string const& value); + void indent(); + void unindent(); + void writeCommentBeforeValue(Value const& root); + void writeCommentAfterValueOnSameLine(Value const& root); + static bool hasCommentForValue(const Value& value); + + typedef std::vector ChildValues; + + ChildValues childValues_; + std::string indentString_; + int rightMargin_; + std::string indentation_; + CommentStyle::Enum cs_; + std::string colonSymbol_; + std::string nullSymbol_; + std::string endingLineFeedSymbol_; + bool addChildValues_ : 1; + bool indented_ : 1; + bool useSpecialFloats_ : 1; + unsigned int precision_; +}; +BuiltStyledStreamWriter::BuiltStyledStreamWriter( + std::string const& indentation, + CommentStyle::Enum cs, + std::string const& colonSymbol, + std::string const& nullSymbol, + std::string const& endingLineFeedSymbol, + bool useSpecialFloats, + unsigned int precision) + : rightMargin_(74) + , indentation_(indentation) + , cs_(cs) + , colonSymbol_(colonSymbol) + , nullSymbol_(nullSymbol) + , endingLineFeedSymbol_(endingLineFeedSymbol) + , addChildValues_(false) + , indented_(false) + , useSpecialFloats_(useSpecialFloats) + , precision_(precision) +{ +} +int BuiltStyledStreamWriter::write(Value const& root, std::ostream* sout) +{ + sout_ = sout; + addChildValues_ = false; + indented_ = true; + indentString_ = ""; + writeCommentBeforeValue(root); + if (!indented_) writeIndent(); + indented_ = true; + writeValue(root); + writeCommentAfterValueOnSameLine(root); + *sout_ << endingLineFeedSymbol_; + sout_ = NULL; + return 0; +} +void BuiltStyledStreamWriter::writeValue(Value const& value) { + switch (value.type()) { + case nullValue: + pushValue(nullSymbol_); + break; + case intValue: + pushValue(valueToString(value.asLargestInt())); + break; + case uintValue: + pushValue(valueToString(value.asLargestUInt())); + break; + case realValue: + pushValue(valueToString(value.asDouble(), useSpecialFloats_, precision_)); + break; + case stringValue: + { + // Is NULL is possible for value.string_? + char const* str; + char const* end; + bool ok = value.getString(&str, &end); + if (ok) pushValue(valueToQuotedStringN(str, static_cast(end-str))); + else pushValue(""); + break; + } + case booleanValue: + pushValue(valueToString(value.asBool())); + break; + case arrayValue: + writeArrayValue(value); + break; + case objectValue: { + Value::Members members(value.getMemberNames()); + if (members.empty()) + pushValue("{}"); + else { + writeWithIndent("{"); + indent(); + Value::Members::iterator it = members.begin(); + for (;;) { + std::string const& name = *it; + Value const& childValue = value[name]; + writeCommentBeforeValue(childValue); + writeWithIndent(valueToQuotedStringN(name.data(), static_cast(name.length()))); + *sout_ << colonSymbol_; + writeValue(childValue); + if (++it == members.end()) { + writeCommentAfterValueOnSameLine(childValue); + break; + } + *sout_ << ","; + writeCommentAfterValueOnSameLine(childValue); + } + unindent(); + writeWithIndent("}"); + } + } break; + } +} + +void BuiltStyledStreamWriter::writeArrayValue(Value const& value) { + unsigned size = value.size(); + if (size == 0) + pushValue("[]"); + else { + bool isMultiLine = (cs_ == CommentStyle::All) || isMultineArray(value); + if (isMultiLine) { + writeWithIndent("["); + indent(); + bool hasChildValue = !childValues_.empty(); + unsigned index = 0; + for (;;) { + Value const& childValue = value[index]; + writeCommentBeforeValue(childValue); + if (hasChildValue) + writeWithIndent(childValues_[index]); + else { + if (!indented_) writeIndent(); + indented_ = true; + writeValue(childValue); + indented_ = false; + } + if (++index == size) { + writeCommentAfterValueOnSameLine(childValue); + break; + } + *sout_ << ","; + writeCommentAfterValueOnSameLine(childValue); + } + unindent(); + writeWithIndent("]"); + } else // output on a single line + { + assert(childValues_.size() == size); + *sout_ << "["; + if (!indentation_.empty()) *sout_ << " "; + for (unsigned index = 0; index < size; ++index) { + if (index > 0) + *sout_ << ", "; + *sout_ << childValues_[index]; + } + if (!indentation_.empty()) *sout_ << " "; + *sout_ << "]"; + } + } +} + +bool BuiltStyledStreamWriter::isMultineArray(Value const& value) { + int size = value.size(); + bool isMultiLine = size * 3 >= rightMargin_; + childValues_.clear(); + for (int index = 0; index < size && !isMultiLine; ++index) { + Value const& childValue = value[index]; + isMultiLine = ((childValue.isArray() || childValue.isObject()) && + childValue.size() > 0); + } + if (!isMultiLine) // check if line length > max line length + { + childValues_.reserve(size); + addChildValues_ = true; + int lineLength = 4 + (size - 1) * 2; // '[ ' + ', '*n + ' ]' + for (int index = 0; index < size; ++index) { + if (hasCommentForValue(value[index])) { + isMultiLine = true; + } + writeValue(value[index]); + lineLength += int(childValues_[index].length()); + } + addChildValues_ = false; + isMultiLine = isMultiLine || lineLength >= rightMargin_; + } + return isMultiLine; +} + +void BuiltStyledStreamWriter::pushValue(std::string const& value) { + if (addChildValues_) + childValues_.push_back(value); + else + *sout_ << value; +} + +void BuiltStyledStreamWriter::writeIndent() { + // blep intended this to look at the so-far-written string + // to determine whether we are already indented, but + // with a stream we cannot do that. So we rely on some saved state. + // The caller checks indented_. + + if (!indentation_.empty()) { + // In this case, drop newlines too. + *sout_ << '\n' << indentString_; + } +} + +void BuiltStyledStreamWriter::writeWithIndent(std::string const& value) { + if (!indented_) writeIndent(); + *sout_ << value; + indented_ = false; +} + +void BuiltStyledStreamWriter::indent() { indentString_ += indentation_; } + +void BuiltStyledStreamWriter::unindent() { + assert(indentString_.size() >= indentation_.size()); + indentString_.resize(indentString_.size() - indentation_.size()); +} + +void BuiltStyledStreamWriter::writeCommentBeforeValue(Value const& root) { + if (cs_ == CommentStyle::None) return; + if (!root.hasComment(commentBefore)) + return; + + if (!indented_) writeIndent(); + const std::string& comment = root.getComment(commentBefore); + std::string::const_iterator iter = comment.begin(); + while (iter != comment.end()) { + *sout_ << *iter; + if (*iter == '\n' && + (iter != comment.end() && *(iter + 1) == '/')) + // writeIndent(); // would write extra newline + *sout_ << indentString_; + ++iter; + } + indented_ = false; +} + +void BuiltStyledStreamWriter::writeCommentAfterValueOnSameLine(Value const& root) { + if (cs_ == CommentStyle::None) return; + if (root.hasComment(commentAfterOnSameLine)) + *sout_ << " " + root.getComment(commentAfterOnSameLine); + + if (root.hasComment(commentAfter)) { + writeIndent(); + *sout_ << root.getComment(commentAfter); + } +} + +// static +bool BuiltStyledStreamWriter::hasCommentForValue(const Value& value) { + return value.hasComment(commentBefore) || + value.hasComment(commentAfterOnSameLine) || + value.hasComment(commentAfter); +} + +/////////////// +// StreamWriter + +StreamWriter::StreamWriter() + : sout_(NULL) +{ +} +StreamWriter::~StreamWriter() +{ +} +StreamWriter::Factory::~Factory() +{} +StreamWriterBuilder::StreamWriterBuilder() +{ + setDefaults(&settings_); +} +StreamWriterBuilder::~StreamWriterBuilder() +{} +StreamWriter* StreamWriterBuilder::newStreamWriter() const +{ + std::string indentation = settings_["indentation"].asString(); + std::string cs_str = settings_["commentStyle"].asString(); + bool eyc = settings_["enableYAMLCompatibility"].asBool(); + bool dnp = settings_["dropNullPlaceholders"].asBool(); + bool usf = settings_["useSpecialFloats"].asBool(); + unsigned int pre = settings_["precision"].asUInt(); + CommentStyle::Enum cs = CommentStyle::All; + if (cs_str == "All") { + cs = CommentStyle::All; + } else if (cs_str == "None") { + cs = CommentStyle::None; + } else { + throwRuntimeError("commentStyle must be 'All' or 'None'"); + } + std::string colonSymbol = " : "; + if (eyc) { + colonSymbol = ": "; + } else if (indentation.empty()) { + colonSymbol = ":"; + } + std::string nullSymbol = "null"; + if (dnp) { + nullSymbol = ""; + } + if (pre > 17) pre = 17; + std::string endingLineFeedSymbol = ""; + return new BuiltStyledStreamWriter( + indentation, cs, + colonSymbol, nullSymbol, endingLineFeedSymbol, usf, pre); +} +static void getValidWriterKeys(std::set* valid_keys) +{ + valid_keys->clear(); + valid_keys->insert("indentation"); + valid_keys->insert("commentStyle"); + valid_keys->insert("enableYAMLCompatibility"); + valid_keys->insert("dropNullPlaceholders"); + valid_keys->insert("useSpecialFloats"); + valid_keys->insert("precision"); +} +bool StreamWriterBuilder::validate(Json::Value* invalid) const +{ + Json::Value my_invalid; + if (!invalid) invalid = &my_invalid; // so we do not need to test for NULL + Json::Value& inv = *invalid; + std::set valid_keys; + getValidWriterKeys(&valid_keys); + Value::Members keys = settings_.getMemberNames(); + size_t n = keys.size(); + for (size_t i = 0; i < n; ++i) { + std::string const& key = keys[i]; + if (valid_keys.find(key) == valid_keys.end()) { + inv[key] = settings_[key]; + } + } + return 0u == inv.size(); +} +Value& StreamWriterBuilder::operator[](std::string key) +{ + return settings_[key]; +} +// static +void StreamWriterBuilder::setDefaults(Json::Value* settings) +{ + //! [StreamWriterBuilderDefaults] + (*settings)["commentStyle"] = "All"; + (*settings)["indentation"] = "\t"; + (*settings)["enableYAMLCompatibility"] = false; + (*settings)["dropNullPlaceholders"] = false; + (*settings)["useSpecialFloats"] = false; + (*settings)["precision"] = 17; + //! [StreamWriterBuilderDefaults] +} + +std::string writeString(StreamWriter::Factory const& builder, Value const& root) { + std::ostringstream sout; + StreamWriterPtr const writer(builder.newStreamWriter()); + writer->write(root, &sout); + return sout.str(); +} + +std::ostream& operator<<(std::ostream& sout, Value const& root) { + StreamWriterBuilder builder; + StreamWriterPtr const writer(builder.newStreamWriter()); + writer->write(root, &sout); + return sout; +} + +} // namespace Json + +// ////////////////////////////////////////////////////////////////////// +// End of content of file: src/lib_json/json_writer.cpp +// ////////////////////////////////////////////////////////////////////// + + + + + diff --git a/src/third_party/minizip/ioapi.c b/src/third_party/minizip/ioapi.c new file mode 100644 index 0000000..81a64dc --- /dev/null +++ b/src/third_party/minizip/ioapi.c @@ -0,0 +1,247 @@ +/* ioapi.h -- IO base function header for compress/uncompress .zip + part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html ) + + Copyright (C) 1998-2010 Gilles Vollant (minizip) ( http://www.winimage.com/zLibDll/minizip.html ) + + Modifications for Zip64 support + Copyright (C) 2009-2010 Mathias Svensson ( http://result42.com ) + + For more info read MiniZip_info.txt + +*/ + +#if defined(_WIN32) && (!(defined(_CRT_SECURE_NO_WARNINGS))) + #define _CRT_SECURE_NO_WARNINGS +#endif + +#if defined(__APPLE__) || defined(IOAPI_NO_64) || defined(__ANDROID__) +// In darwin and perhaps other BSD variants off_t is a 64 bit value, hence no need for specific 64 bit functions +#define FOPEN_FUNC(filename, mode) fopen(filename, mode) +#define FTELLO_FUNC(stream) ftello(stream) +#define FSEEKO_FUNC(stream, offset, origin) fseeko(stream, offset, origin) +#else +#define FOPEN_FUNC(filename, mode) fopen64(filename, mode) +#define FTELLO_FUNC(stream) ftello64(stream) +#define FSEEKO_FUNC(stream, offset, origin) fseeko64(stream, offset, origin) +#endif + + +#include "ioapi.h" + +voidpf call_zopen64 (const zlib_filefunc64_32_def* pfilefunc,const void*filename,int mode) +{ + if (pfilefunc->zfile_func64.zopen64_file != NULL) + return (*(pfilefunc->zfile_func64.zopen64_file)) (pfilefunc->zfile_func64.opaque,filename,mode); + else + { + return (*(pfilefunc->zopen32_file))(pfilefunc->zfile_func64.opaque,(const char*)filename,mode); + } +} + +long call_zseek64 (const zlib_filefunc64_32_def* pfilefunc,voidpf filestream, ZPOS64_T offset, int origin) +{ + if (pfilefunc->zfile_func64.zseek64_file != NULL) + return (*(pfilefunc->zfile_func64.zseek64_file)) (pfilefunc->zfile_func64.opaque,filestream,offset,origin); + else + { + uLong offsetTruncated = (uLong)offset; + if (offsetTruncated != offset) + return -1; + else + return (*(pfilefunc->zseek32_file))(pfilefunc->zfile_func64.opaque,filestream,offsetTruncated,origin); + } +} + +ZPOS64_T call_ztell64 (const zlib_filefunc64_32_def* pfilefunc,voidpf filestream) +{ + if (pfilefunc->zfile_func64.zseek64_file != NULL) + return (*(pfilefunc->zfile_func64.ztell64_file)) (pfilefunc->zfile_func64.opaque,filestream); + else + { + uLong tell_uLong = (*(pfilefunc->ztell32_file))(pfilefunc->zfile_func64.opaque,filestream); + if ((tell_uLong) == MAXU32) + return (ZPOS64_T)-1; + else + return tell_uLong; + } +} + +void fill_zlib_filefunc64_32_def_from_filefunc32(zlib_filefunc64_32_def* p_filefunc64_32,const zlib_filefunc_def* p_filefunc32) +{ + p_filefunc64_32->zfile_func64.zopen64_file = NULL; + p_filefunc64_32->zopen32_file = p_filefunc32->zopen_file; + p_filefunc64_32->zfile_func64.zerror_file = p_filefunc32->zerror_file; + p_filefunc64_32->zfile_func64.zread_file = p_filefunc32->zread_file; + p_filefunc64_32->zfile_func64.zwrite_file = p_filefunc32->zwrite_file; + p_filefunc64_32->zfile_func64.ztell64_file = NULL; + p_filefunc64_32->zfile_func64.zseek64_file = NULL; + p_filefunc64_32->zfile_func64.zclose_file = p_filefunc32->zclose_file; + p_filefunc64_32->zfile_func64.zerror_file = p_filefunc32->zerror_file; + p_filefunc64_32->zfile_func64.opaque = p_filefunc32->opaque; + p_filefunc64_32->zseek32_file = p_filefunc32->zseek_file; + p_filefunc64_32->ztell32_file = p_filefunc32->ztell_file; +} + + + +static voidpf ZCALLBACK fopen_file_func OF((voidpf opaque, const char* filename, int mode)); +static uLong ZCALLBACK fread_file_func OF((voidpf opaque, voidpf stream, void* buf, uLong size)); +static uLong ZCALLBACK fwrite_file_func OF((voidpf opaque, voidpf stream, const void* buf,uLong size)); +static ZPOS64_T ZCALLBACK ftell64_file_func OF((voidpf opaque, voidpf stream)); +static long ZCALLBACK fseek64_file_func OF((voidpf opaque, voidpf stream, ZPOS64_T offset, int origin)); +static int ZCALLBACK fclose_file_func OF((voidpf opaque, voidpf stream)); +static int ZCALLBACK ferror_file_func OF((voidpf opaque, voidpf stream)); + +static voidpf ZCALLBACK fopen_file_func (voidpf opaque, const char* filename, int mode) +{ + FILE* file = NULL; + const char* mode_fopen = NULL; + if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER)==ZLIB_FILEFUNC_MODE_READ) + mode_fopen = "rb"; + else + if (mode & ZLIB_FILEFUNC_MODE_EXISTING) + mode_fopen = "r+b"; + else + if (mode & ZLIB_FILEFUNC_MODE_CREATE) + mode_fopen = "wb"; + + if ((filename!=NULL) && (mode_fopen != NULL)) + file = fopen(filename, mode_fopen); + return file; +} + +static voidpf ZCALLBACK fopen64_file_func (voidpf opaque, const void* filename, int mode) +{ + FILE* file = NULL; + const char* mode_fopen = NULL; + if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER)==ZLIB_FILEFUNC_MODE_READ) + mode_fopen = "rb"; + else + if (mode & ZLIB_FILEFUNC_MODE_EXISTING) + mode_fopen = "r+b"; + else + if (mode & ZLIB_FILEFUNC_MODE_CREATE) + mode_fopen = "wb"; + + if ((filename!=NULL) && (mode_fopen != NULL)) + file = FOPEN_FUNC((const char*)filename, mode_fopen); + return file; +} + + +static uLong ZCALLBACK fread_file_func (voidpf opaque, voidpf stream, void* buf, uLong size) +{ + uLong ret; + ret = (uLong)fread(buf, 1, (size_t)size, (FILE *)stream); + return ret; +} + +static uLong ZCALLBACK fwrite_file_func (voidpf opaque, voidpf stream, const void* buf, uLong size) +{ + uLong ret; + ret = (uLong)fwrite(buf, 1, (size_t)size, (FILE *)stream); + return ret; +} + +static long ZCALLBACK ftell_file_func (voidpf opaque, voidpf stream) +{ + long ret; + ret = ftell((FILE *)stream); + return ret; +} + + +static ZPOS64_T ZCALLBACK ftell64_file_func (voidpf opaque, voidpf stream) +{ + ZPOS64_T ret; + ret = FTELLO_FUNC((FILE *)stream); + return ret; +} + +static long ZCALLBACK fseek_file_func (voidpf opaque, voidpf stream, uLong offset, int origin) +{ + int fseek_origin=0; + long ret; + switch (origin) + { + case ZLIB_FILEFUNC_SEEK_CUR : + fseek_origin = SEEK_CUR; + break; + case ZLIB_FILEFUNC_SEEK_END : + fseek_origin = SEEK_END; + break; + case ZLIB_FILEFUNC_SEEK_SET : + fseek_origin = SEEK_SET; + break; + default: return -1; + } + ret = 0; + if (fseek((FILE *)stream, offset, fseek_origin) != 0) + ret = -1; + return ret; +} + +static long ZCALLBACK fseek64_file_func (voidpf opaque, voidpf stream, ZPOS64_T offset, int origin) +{ + int fseek_origin=0; + long ret; + switch (origin) + { + case ZLIB_FILEFUNC_SEEK_CUR : + fseek_origin = SEEK_CUR; + break; + case ZLIB_FILEFUNC_SEEK_END : + fseek_origin = SEEK_END; + break; + case ZLIB_FILEFUNC_SEEK_SET : + fseek_origin = SEEK_SET; + break; + default: return -1; + } + ret = 0; + + if(FSEEKO_FUNC((FILE *)stream, offset, fseek_origin) != 0) + ret = -1; + + return ret; +} + + +static int ZCALLBACK fclose_file_func (voidpf opaque, voidpf stream) +{ + int ret; + ret = fclose((FILE *)stream); + return ret; +} + +static int ZCALLBACK ferror_file_func (voidpf opaque, voidpf stream) +{ + int ret; + ret = ferror((FILE *)stream); + return ret; +} + +void fill_fopen_filefunc (pzlib_filefunc_def) + zlib_filefunc_def* pzlib_filefunc_def; +{ + pzlib_filefunc_def->zopen_file = fopen_file_func; + pzlib_filefunc_def->zread_file = fread_file_func; + pzlib_filefunc_def->zwrite_file = fwrite_file_func; + pzlib_filefunc_def->ztell_file = ftell_file_func; + pzlib_filefunc_def->zseek_file = fseek_file_func; + pzlib_filefunc_def->zclose_file = fclose_file_func; + pzlib_filefunc_def->zerror_file = ferror_file_func; + pzlib_filefunc_def->opaque = NULL; +} + +void fill_fopen64_filefunc (zlib_filefunc64_def* pzlib_filefunc_def) +{ + pzlib_filefunc_def->zopen64_file = fopen64_file_func; + pzlib_filefunc_def->zread_file = fread_file_func; + pzlib_filefunc_def->zwrite_file = fwrite_file_func; + pzlib_filefunc_def->ztell64_file = ftell64_file_func; + pzlib_filefunc_def->zseek64_file = fseek64_file_func; + pzlib_filefunc_def->zclose_file = fclose_file_func; + pzlib_filefunc_def->zerror_file = ferror_file_func; + pzlib_filefunc_def->opaque = NULL; +} diff --git a/src/third_party/minizip/ioapi.h b/src/third_party/minizip/ioapi.h new file mode 100644 index 0000000..3b7e4ee --- /dev/null +++ b/src/third_party/minizip/ioapi.h @@ -0,0 +1,208 @@ +/* ioapi.h -- IO base function header for compress/uncompress .zip + part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html ) + + Copyright (C) 1998-2010 Gilles Vollant (minizip) ( http://www.winimage.com/zLibDll/minizip.html ) + + Modifications for Zip64 support + Copyright (C) 2009-2010 Mathias Svensson ( http://result42.com ) + + For more info read MiniZip_info.txt + + Changes + + Oct-2009 - Defined ZPOS64_T to fpos_t on windows and u_int64_t on linux. (might need to find a better why for this) + Oct-2009 - Change to fseeko64, ftello64 and fopen64 so large files would work on linux. + More if/def section may be needed to support other platforms + Oct-2009 - Defined fxxxx64 calls to normal fopen/ftell/fseek so they would compile on windows. + (but you should use iowin32.c for windows instead) + +*/ + +#ifndef _ZLIBIOAPI64_H +#define _ZLIBIOAPI64_H + +#if (!defined(_WIN32)) && (!defined(WIN32)) && (!defined(__APPLE__)) && (!defined(__ANDROID__)) + + // Linux needs this to support file operation on files larger then 4+GB + // But might need better if/def to select just the platforms that needs them. + + #ifndef __USE_FILE_OFFSET64 + #define __USE_FILE_OFFSET64 + #endif + #ifndef __USE_LARGEFILE64 + #define __USE_LARGEFILE64 + #endif + #ifndef _LARGEFILE64_SOURCE + #define _LARGEFILE64_SOURCE + #endif + #ifndef _FILE_OFFSET_BIT + #define _FILE_OFFSET_BIT 64 + #endif + +#endif + +#include +#include +#include "zlib.h" + +#if defined(USE_FILE32API) +#define fopen64 fopen +#define ftello64 ftell +#define fseeko64 fseek +#else +#ifdef __FreeBSD__ +#define fopen64 fopen +#define ftello64 ftello +#define fseeko64 fseeko +#endif +#ifdef _MSC_VER + #define fopen64 fopen + #if (_MSC_VER >= 1400) && (!(defined(NO_MSCVER_FILE64_FUNC))) + #define ftello64 _ftelli64 + #define fseeko64 _fseeki64 + #else // old MSC + #define ftello64 ftell + #define fseeko64 fseek + #endif +#endif +#endif + +/* +#ifndef ZPOS64_T + #ifdef _WIN32 + #define ZPOS64_T fpos_t + #else + #include + #define ZPOS64_T uint64_t + #endif +#endif +*/ + +#ifdef HAVE_MINIZIP64_CONF_H +#include "mz64conf.h" +#endif + +/* a type choosen by DEFINE */ +#ifdef HAVE_64BIT_INT_CUSTOM +typedef 64BIT_INT_CUSTOM_TYPE ZPOS64_T; +#else +#ifdef HAS_STDINT_H +#include "stdint.h" +typedef uint64_t ZPOS64_T; +#else + +/* Maximum unsigned 32-bit value used as placeholder for zip64 */ +#define MAXU32 0xffffffff + +#if defined(_MSC_VER) || defined(__BORLANDC__) +typedef unsigned __int64 ZPOS64_T; +#else +typedef unsigned long long int ZPOS64_T; +#endif +#endif +#endif + + + +#ifdef __cplusplus +extern "C" { +#endif + + +#define ZLIB_FILEFUNC_SEEK_CUR (1) +#define ZLIB_FILEFUNC_SEEK_END (2) +#define ZLIB_FILEFUNC_SEEK_SET (0) + +#define ZLIB_FILEFUNC_MODE_READ (1) +#define ZLIB_FILEFUNC_MODE_WRITE (2) +#define ZLIB_FILEFUNC_MODE_READWRITEFILTER (3) + +#define ZLIB_FILEFUNC_MODE_EXISTING (4) +#define ZLIB_FILEFUNC_MODE_CREATE (8) + + +#ifndef ZCALLBACK + #if (defined(WIN32) || defined(_WIN32) || defined (WINDOWS) || defined (_WINDOWS)) && defined(CALLBACK) && defined (USEWINDOWS_CALLBACK) + #define ZCALLBACK CALLBACK + #else + #define ZCALLBACK + #endif +#endif + + + + +typedef voidpf (ZCALLBACK *open_file_func) OF((voidpf opaque, const char* filename, int mode)); +typedef uLong (ZCALLBACK *read_file_func) OF((voidpf opaque, voidpf stream, void* buf, uLong size)); +typedef uLong (ZCALLBACK *write_file_func) OF((voidpf opaque, voidpf stream, const void* buf, uLong size)); +typedef int (ZCALLBACK *close_file_func) OF((voidpf opaque, voidpf stream)); +typedef int (ZCALLBACK *testerror_file_func) OF((voidpf opaque, voidpf stream)); + +typedef long (ZCALLBACK *tell_file_func) OF((voidpf opaque, voidpf stream)); +typedef long (ZCALLBACK *seek_file_func) OF((voidpf opaque, voidpf stream, uLong offset, int origin)); + + +/* here is the "old" 32 bits structure structure */ +typedef struct zlib_filefunc_def_s +{ + open_file_func zopen_file; + read_file_func zread_file; + write_file_func zwrite_file; + tell_file_func ztell_file; + seek_file_func zseek_file; + close_file_func zclose_file; + testerror_file_func zerror_file; + voidpf opaque; +} zlib_filefunc_def; + +typedef ZPOS64_T (ZCALLBACK *tell64_file_func) OF((voidpf opaque, voidpf stream)); +typedef long (ZCALLBACK *seek64_file_func) OF((voidpf opaque, voidpf stream, ZPOS64_T offset, int origin)); +typedef voidpf (ZCALLBACK *open64_file_func) OF((voidpf opaque, const void* filename, int mode)); + +typedef struct zlib_filefunc64_def_s +{ + open64_file_func zopen64_file; + read_file_func zread_file; + write_file_func zwrite_file; + tell64_file_func ztell64_file; + seek64_file_func zseek64_file; + close_file_func zclose_file; + testerror_file_func zerror_file; + voidpf opaque; +} zlib_filefunc64_def; + +void fill_fopen64_filefunc OF((zlib_filefunc64_def* pzlib_filefunc_def)); +void fill_fopen_filefunc OF((zlib_filefunc_def* pzlib_filefunc_def)); + +/* now internal definition, only for zip.c and unzip.h */ +typedef struct zlib_filefunc64_32_def_s +{ + zlib_filefunc64_def zfile_func64; + open_file_func zopen32_file; + tell_file_func ztell32_file; + seek_file_func zseek32_file; +} zlib_filefunc64_32_def; + + +#define ZREAD64(filefunc,filestream,buf,size) ((*((filefunc).zfile_func64.zread_file)) ((filefunc).zfile_func64.opaque,filestream,buf,size)) +#define ZWRITE64(filefunc,filestream,buf,size) ((*((filefunc).zfile_func64.zwrite_file)) ((filefunc).zfile_func64.opaque,filestream,buf,size)) +//#define ZTELL64(filefunc,filestream) ((*((filefunc).ztell64_file)) ((filefunc).opaque,filestream)) +//#define ZSEEK64(filefunc,filestream,pos,mode) ((*((filefunc).zseek64_file)) ((filefunc).opaque,filestream,pos,mode)) +#define ZCLOSE64(filefunc,filestream) ((*((filefunc).zfile_func64.zclose_file)) ((filefunc).zfile_func64.opaque,filestream)) +#define ZERROR64(filefunc,filestream) ((*((filefunc).zfile_func64.zerror_file)) ((filefunc).zfile_func64.opaque,filestream)) + +voidpf call_zopen64 OF((const zlib_filefunc64_32_def* pfilefunc,const void*filename,int mode)); +long call_zseek64 OF((const zlib_filefunc64_32_def* pfilefunc,voidpf filestream, ZPOS64_T offset, int origin)); +ZPOS64_T call_ztell64 OF((const zlib_filefunc64_32_def* pfilefunc,voidpf filestream)); + +void fill_zlib_filefunc64_32_def_from_filefunc32(zlib_filefunc64_32_def* p_filefunc64_32,const zlib_filefunc_def* p_filefunc32); + +#define ZOPEN64(filefunc,filename,mode) (call_zopen64((&(filefunc)),(filename),(mode))) +#define ZTELL64(filefunc,filestream) (call_ztell64((&(filefunc)),(filestream))) +#define ZSEEK64(filefunc,filestream,pos,mode) (call_zseek64((&(filefunc)),(filestream),(pos),(mode))) + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/third_party/minizip/unzip.c b/src/third_party/minizip/unzip.c new file mode 100644 index 0000000..affad4b --- /dev/null +++ b/src/third_party/minizip/unzip.c @@ -0,0 +1,2125 @@ +/* unzip.c -- IO for uncompress .zip files using zlib + Version 1.1, February 14h, 2010 + part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html ) + + Copyright (C) 1998-2010 Gilles Vollant (minizip) ( http://www.winimage.com/zLibDll/minizip.html ) + + Modifications of Unzip for Zip64 + Copyright (C) 2007-2008 Even Rouault + + Modifications for Zip64 support on both zip and unzip + Copyright (C) 2009-2010 Mathias Svensson ( http://result42.com ) + + For more info read MiniZip_info.txt + + + ------------------------------------------------------------------------------------ + Decryption code comes from crypt.c by Info-ZIP but has been greatly reduced in terms of + compatibility with older software. The following is from the original crypt.c. + Code woven in by Terry Thorsen 1/2003. + + Copyright (c) 1990-2000 Info-ZIP. All rights reserved. + + See the accompanying file LICENSE, version 2000-Apr-09 or later + (the contents of which are also included in zip.h) for terms of use. + If, for some reason, all these files are missing, the Info-ZIP license + also may be found at: ftp://ftp.info-zip.org/pub/infozip/license.html + + crypt.c (full version) by Info-ZIP. Last revised: [see crypt.h] + + The encryption/decryption parts of this source code (as opposed to the + non-echoing password parts) were originally written in Europe. The + whole source package can be freely distributed, including from the USA. + (Prior to January 2000, re-export from the US was a violation of US law.) + + This encryption code is a direct transcription of the algorithm from + Roger Schlafly, described by Phil Katz in the file appnote.txt. This + file (appnote.txt) is distributed with the PKZIP program (even in the + version without encryption capabilities). + + ------------------------------------------------------------------------------------ + + Changes in unzip.c + + 2007-2008 - Even Rouault - Addition of cpl_unzGetCurrentFileZStreamPos + 2007-2008 - Even Rouault - Decoration of symbol names unz* -> cpl_unz* + 2007-2008 - Even Rouault - Remove old C style function prototypes + 2007-2008 - Even Rouault - Add unzip support for ZIP64 + + Copyright (C) 2007-2008 Even Rouault + + + Oct-2009 - Mathias Svensson - Removed cpl_* from symbol names (Even Rouault added them but since this is now moved to a new project (minizip64) I renamed them again). + Oct-2009 - Mathias Svensson - Fixed problem if uncompressed size was > 4G and compressed size was <4G + should only read the compressed/uncompressed size from the Zip64 format if + the size from normal header was 0xFFFFFFFF + Oct-2009 - Mathias Svensson - Applied some bug fixes from paches recived from Gilles Vollant + Oct-2009 - Mathias Svensson - Applied support to unzip files with compression mathod BZIP2 (bzip2 lib is required) + Patch created by Daniel Borca + + Jan-2010 - back to unzip and minizip 1.0 name scheme, with compatibility layer + + Copyright (C) 1998 - 2010 Gilles Vollant, Even Rouault, Mathias Svensson + +*/ + + +#include +#include +#include + +#ifndef NOUNCRYPT + #define NOUNCRYPT +#endif + +#include "zlib.h" +#include "unzip.h" + +#ifdef STDC +# include +# include +# include +#endif +#ifdef NO_ERRNO_H + extern int errno; +#else +# include +#endif + + +#ifndef local +# define local static +#endif +/* compile with -Dlocal if your debugger can't find static symbols */ + + +#ifndef CASESENSITIVITYDEFAULT_NO +# if !defined(unix) && !defined(CASESENSITIVITYDEFAULT_YES) +# define CASESENSITIVITYDEFAULT_NO +# endif +#endif + + +#ifndef UNZ_BUFSIZE +#define UNZ_BUFSIZE (16384) +#endif + +#ifndef UNZ_MAXFILENAMEINZIP +#define UNZ_MAXFILENAMEINZIP (256) +#endif + +#ifndef ALLOC +# define ALLOC(size) (malloc(size)) +#endif +#ifndef TRYFREE +# define TRYFREE(p) {if (p) free(p);} +#endif + +#define SIZECENTRALDIRITEM (0x2e) +#define SIZEZIPLOCALHEADER (0x1e) + + +const char unz_copyright[] = + " unzip 1.01 Copyright 1998-2004 Gilles Vollant - http://www.winimage.com/zLibDll"; + +/* unz_file_info_interntal contain internal info about a file in zipfile*/ +typedef struct unz_file_info64_internal_s +{ + ZPOS64_T offset_curfile;/* relative offset of local header 8 bytes */ +} unz_file_info64_internal; + + +/* file_in_zip_read_info_s contain internal information about a file in zipfile, + when reading and decompress it */ +typedef struct +{ + char *read_buffer; /* internal buffer for compressed data */ + z_stream stream; /* zLib stream structure for inflate */ + +#ifdef HAVE_BZIP2 + bz_stream bstream; /* bzLib stream structure for bziped */ +#endif + + ZPOS64_T pos_in_zipfile; /* position in byte on the zipfile, for fseek*/ + uLong stream_initialised; /* flag set if stream structure is initialised*/ + + ZPOS64_T offset_local_extrafield;/* offset of the local extra field */ + uInt size_local_extrafield;/* size of the local extra field */ + ZPOS64_T pos_local_extrafield; /* position in the local extra field in read*/ + ZPOS64_T total_out_64; + + uLong crc32; /* crc32 of all data uncompressed */ + uLong crc32_wait; /* crc32 we must obtain after decompress all */ + ZPOS64_T rest_read_compressed; /* number of byte to be decompressed */ + ZPOS64_T rest_read_uncompressed;/*number of byte to be obtained after decomp*/ + zlib_filefunc64_32_def z_filefunc; + voidpf filestream; /* io structore of the zipfile */ + uLong compression_method; /* compression method (0==store) */ + ZPOS64_T byte_before_the_zipfile;/* byte before the zipfile, (>0 for sfx)*/ + int raw; +} file_in_zip64_read_info_s; + + +/* unz64_s contain internal information about the zipfile +*/ +typedef struct +{ + zlib_filefunc64_32_def z_filefunc; + int is64bitOpenFunction; + voidpf filestream; /* io structore of the zipfile */ + unz_global_info64 gi; /* public global information */ + ZPOS64_T byte_before_the_zipfile;/* byte before the zipfile, (>0 for sfx)*/ + ZPOS64_T num_file; /* number of the current file in the zipfile*/ + ZPOS64_T pos_in_central_dir; /* pos of the current file in the central dir*/ + ZPOS64_T current_file_ok; /* flag about the usability of the current file*/ + ZPOS64_T central_pos; /* position of the beginning of the central dir*/ + + ZPOS64_T size_central_dir; /* size of the central directory */ + ZPOS64_T offset_central_dir; /* offset of start of central directory with + respect to the starting disk number */ + + unz_file_info64 cur_file_info; /* public info about the current file in zip*/ + unz_file_info64_internal cur_file_info_internal; /* private info about it*/ + file_in_zip64_read_info_s* pfile_in_zip_read; /* structure about the current + file if we are decompressing it */ + int encrypted; + + int isZip64; + +# ifndef NOUNCRYPT + unsigned long keys[3]; /* keys defining the pseudo-random sequence */ + const unsigned long* pcrc_32_tab; +# endif +} unz64_s; + + +#ifndef NOUNCRYPT +#include "crypt.h" +#endif + +/* =========================================================================== + Read a byte from a gz_stream; update next_in and avail_in. Return EOF + for end of file. + IN assertion: the stream s has been sucessfully opened for reading. +*/ + + +local int unz64local_getByte OF(( + const zlib_filefunc64_32_def* pzlib_filefunc_def, + voidpf filestream, + int *pi)); + +local int unz64local_getByte(const zlib_filefunc64_32_def* pzlib_filefunc_def, voidpf filestream, int *pi) +{ + unsigned char c; + int err = (int)ZREAD64(*pzlib_filefunc_def,filestream,&c,1); + if (err==1) + { + *pi = (int)c; + return UNZ_OK; + } + else + { + if (ZERROR64(*pzlib_filefunc_def,filestream)) + return UNZ_ERRNO; + else + return UNZ_EOF; + } +} + + +/* =========================================================================== + Reads a long in LSB order from the given gz_stream. Sets +*/ +local int unz64local_getShort OF(( + const zlib_filefunc64_32_def* pzlib_filefunc_def, + voidpf filestream, + uLong *pX)); + +local int unz64local_getShort (const zlib_filefunc64_32_def* pzlib_filefunc_def, + voidpf filestream, + uLong *pX) +{ + uLong x ; + int i = 0; + int err; + + err = unz64local_getByte(pzlib_filefunc_def,filestream,&i); + x = (uLong)i; + + if (err==UNZ_OK) + err = unz64local_getByte(pzlib_filefunc_def,filestream,&i); + x |= ((uLong)i)<<8; + + if (err==UNZ_OK) + *pX = x; + else + *pX = 0; + return err; +} + +local int unz64local_getLong OF(( + const zlib_filefunc64_32_def* pzlib_filefunc_def, + voidpf filestream, + uLong *pX)); + +local int unz64local_getLong (const zlib_filefunc64_32_def* pzlib_filefunc_def, + voidpf filestream, + uLong *pX) +{ + uLong x ; + int i = 0; + int err; + + err = unz64local_getByte(pzlib_filefunc_def,filestream,&i); + x = (uLong)i; + + if (err==UNZ_OK) + err = unz64local_getByte(pzlib_filefunc_def,filestream,&i); + x |= ((uLong)i)<<8; + + if (err==UNZ_OK) + err = unz64local_getByte(pzlib_filefunc_def,filestream,&i); + x |= ((uLong)i)<<16; + + if (err==UNZ_OK) + err = unz64local_getByte(pzlib_filefunc_def,filestream,&i); + x += ((uLong)i)<<24; + + if (err==UNZ_OK) + *pX = x; + else + *pX = 0; + return err; +} + +local int unz64local_getLong64 OF(( + const zlib_filefunc64_32_def* pzlib_filefunc_def, + voidpf filestream, + ZPOS64_T *pX)); + + +local int unz64local_getLong64 (const zlib_filefunc64_32_def* pzlib_filefunc_def, + voidpf filestream, + ZPOS64_T *pX) +{ + ZPOS64_T x ; + int i = 0; + int err; + + err = unz64local_getByte(pzlib_filefunc_def,filestream,&i); + x = (ZPOS64_T)i; + + if (err==UNZ_OK) + err = unz64local_getByte(pzlib_filefunc_def,filestream,&i); + x |= ((ZPOS64_T)i)<<8; + + if (err==UNZ_OK) + err = unz64local_getByte(pzlib_filefunc_def,filestream,&i); + x |= ((ZPOS64_T)i)<<16; + + if (err==UNZ_OK) + err = unz64local_getByte(pzlib_filefunc_def,filestream,&i); + x |= ((ZPOS64_T)i)<<24; + + if (err==UNZ_OK) + err = unz64local_getByte(pzlib_filefunc_def,filestream,&i); + x |= ((ZPOS64_T)i)<<32; + + if (err==UNZ_OK) + err = unz64local_getByte(pzlib_filefunc_def,filestream,&i); + x |= ((ZPOS64_T)i)<<40; + + if (err==UNZ_OK) + err = unz64local_getByte(pzlib_filefunc_def,filestream,&i); + x |= ((ZPOS64_T)i)<<48; + + if (err==UNZ_OK) + err = unz64local_getByte(pzlib_filefunc_def,filestream,&i); + x |= ((ZPOS64_T)i)<<56; + + if (err==UNZ_OK) + *pX = x; + else + *pX = 0; + return err; +} + +/* My own strcmpi / strcasecmp */ +local int strcmpcasenosensitive_internal (const char* fileName1, const char* fileName2) +{ + for (;;) + { + char c1=*(fileName1++); + char c2=*(fileName2++); + if ((c1>='a') && (c1<='z')) + c1 -= 0x20; + if ((c2>='a') && (c2<='z')) + c2 -= 0x20; + if (c1=='\0') + return ((c2=='\0') ? 0 : -1); + if (c2=='\0') + return 1; + if (c1c2) + return 1; + } +} + + +#ifdef CASESENSITIVITYDEFAULT_NO +#define CASESENSITIVITYDEFAULTVALUE 2 +#else +#define CASESENSITIVITYDEFAULTVALUE 1 +#endif + +#ifndef STRCMPCASENOSENTIVEFUNCTION +#define STRCMPCASENOSENTIVEFUNCTION strcmpcasenosensitive_internal +#endif + +/* + Compare two filename (fileName1,fileName2). + If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp) + If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi + or strcasecmp) + If iCaseSenisivity = 0, case sensitivity is defaut of your operating system + (like 1 on Unix, 2 on Windows) + +*/ +extern int ZEXPORT unzStringFileNameCompare (const char* fileName1, + const char* fileName2, + int iCaseSensitivity) + +{ + if (iCaseSensitivity==0) + iCaseSensitivity=CASESENSITIVITYDEFAULTVALUE; + + if (iCaseSensitivity==1) + return strcmp(fileName1,fileName2); + + return STRCMPCASENOSENTIVEFUNCTION(fileName1,fileName2); +} + +#ifndef BUFREADCOMMENT +#define BUFREADCOMMENT (0x400) +#endif + +/* + Locate the Central directory of a zipfile (at the end, just before + the global comment) +*/ +local ZPOS64_T unz64local_SearchCentralDir OF((const zlib_filefunc64_32_def* pzlib_filefunc_def, voidpf filestream)); +local ZPOS64_T unz64local_SearchCentralDir(const zlib_filefunc64_32_def* pzlib_filefunc_def, voidpf filestream) +{ + unsigned char* buf; + ZPOS64_T uSizeFile; + ZPOS64_T uBackRead; + ZPOS64_T uMaxBack=0xffff; /* maximum size of global comment */ + ZPOS64_T uPosFound=0; + + if (ZSEEK64(*pzlib_filefunc_def,filestream,0,ZLIB_FILEFUNC_SEEK_END) != 0) + return 0; + + + uSizeFile = ZTELL64(*pzlib_filefunc_def,filestream); + + if (uMaxBack>uSizeFile) + uMaxBack = uSizeFile; + + buf = (unsigned char*)ALLOC(BUFREADCOMMENT+4); + if (buf==NULL) + return 0; + + uBackRead = 4; + while (uBackReaduMaxBack) + uBackRead = uMaxBack; + else + uBackRead+=BUFREADCOMMENT; + uReadPos = uSizeFile-uBackRead ; + + uReadSize = ((BUFREADCOMMENT+4) < (uSizeFile-uReadPos)) ? + (BUFREADCOMMENT+4) : (uLong)(uSizeFile-uReadPos); + if (ZSEEK64(*pzlib_filefunc_def,filestream,uReadPos,ZLIB_FILEFUNC_SEEK_SET)!=0) + break; + + if (ZREAD64(*pzlib_filefunc_def,filestream,buf,uReadSize)!=uReadSize) + break; + + for (i=(int)uReadSize-3; (i--)>0;) + if (((*(buf+i))==0x50) && ((*(buf+i+1))==0x4b) && + ((*(buf+i+2))==0x05) && ((*(buf+i+3))==0x06)) + { + uPosFound = uReadPos+i; + break; + } + + if (uPosFound!=0) + break; + } + TRYFREE(buf); + return uPosFound; +} + + +/* + Locate the Central directory 64 of a zipfile (at the end, just before + the global comment) +*/ +local ZPOS64_T unz64local_SearchCentralDir64 OF(( + const zlib_filefunc64_32_def* pzlib_filefunc_def, + voidpf filestream)); + +local ZPOS64_T unz64local_SearchCentralDir64(const zlib_filefunc64_32_def* pzlib_filefunc_def, + voidpf filestream) +{ + unsigned char* buf; + ZPOS64_T uSizeFile; + ZPOS64_T uBackRead; + ZPOS64_T uMaxBack=0xffff; /* maximum size of global comment */ + ZPOS64_T uPosFound=0; + uLong uL; + ZPOS64_T relativeOffset; + + if (ZSEEK64(*pzlib_filefunc_def,filestream,0,ZLIB_FILEFUNC_SEEK_END) != 0) + return 0; + + + uSizeFile = ZTELL64(*pzlib_filefunc_def,filestream); + + if (uMaxBack>uSizeFile) + uMaxBack = uSizeFile; + + buf = (unsigned char*)ALLOC(BUFREADCOMMENT+4); + if (buf==NULL) + return 0; + + uBackRead = 4; + while (uBackReaduMaxBack) + uBackRead = uMaxBack; + else + uBackRead+=BUFREADCOMMENT; + uReadPos = uSizeFile-uBackRead ; + + uReadSize = ((BUFREADCOMMENT+4) < (uSizeFile-uReadPos)) ? + (BUFREADCOMMENT+4) : (uLong)(uSizeFile-uReadPos); + if (ZSEEK64(*pzlib_filefunc_def,filestream,uReadPos,ZLIB_FILEFUNC_SEEK_SET)!=0) + break; + + if (ZREAD64(*pzlib_filefunc_def,filestream,buf,uReadSize)!=uReadSize) + break; + + for (i=(int)uReadSize-3; (i--)>0;) + if (((*(buf+i))==0x50) && ((*(buf+i+1))==0x4b) && + ((*(buf+i+2))==0x06) && ((*(buf+i+3))==0x07)) + { + uPosFound = uReadPos+i; + break; + } + + if (uPosFound!=0) + break; + } + TRYFREE(buf); + if (uPosFound == 0) + return 0; + + /* Zip64 end of central directory locator */ + if (ZSEEK64(*pzlib_filefunc_def,filestream, uPosFound,ZLIB_FILEFUNC_SEEK_SET)!=0) + return 0; + + /* the signature, already checked */ + if (unz64local_getLong(pzlib_filefunc_def,filestream,&uL)!=UNZ_OK) + return 0; + + /* number of the disk with the start of the zip64 end of central directory */ + if (unz64local_getLong(pzlib_filefunc_def,filestream,&uL)!=UNZ_OK) + return 0; + if (uL != 0) + return 0; + + /* relative offset of the zip64 end of central directory record */ + if (unz64local_getLong64(pzlib_filefunc_def,filestream,&relativeOffset)!=UNZ_OK) + return 0; + + /* total number of disks */ + if (unz64local_getLong(pzlib_filefunc_def,filestream,&uL)!=UNZ_OK) + return 0; + if (uL != 1) + return 0; + + /* Goto end of central directory record */ + if (ZSEEK64(*pzlib_filefunc_def,filestream, relativeOffset,ZLIB_FILEFUNC_SEEK_SET)!=0) + return 0; + + /* the signature */ + if (unz64local_getLong(pzlib_filefunc_def,filestream,&uL)!=UNZ_OK) + return 0; + + if (uL != 0x06064b50) + return 0; + + return relativeOffset; +} + +/* + Open a Zip file. path contain the full pathname (by example, + on a Windows NT computer "c:\\test\\zlib114.zip" or on an Unix computer + "zlib/zlib114.zip". + If the zipfile cannot be opened (file doesn't exist or in not valid), the + return value is NULL. + Else, the return value is a unzFile Handle, usable with other function + of this unzip package. +*/ +local unzFile unzOpenInternal (const void *path, + zlib_filefunc64_32_def* pzlib_filefunc64_32_def, + int is64bitOpenFunction) +{ + unz64_s us; + unz64_s *s; + ZPOS64_T central_pos; + uLong uL; + + uLong number_disk; /* number of the current dist, used for + spaning ZIP, unsupported, always 0*/ + uLong number_disk_with_CD; /* number the the disk with central dir, used + for spaning ZIP, unsupported, always 0*/ + ZPOS64_T number_entry_CD; /* total number of entries in + the central dir + (same than number_entry on nospan) */ + + int err=UNZ_OK; + + if (unz_copyright[0]!=' ') + return NULL; + + us.z_filefunc.zseek32_file = NULL; + us.z_filefunc.ztell32_file = NULL; + if (pzlib_filefunc64_32_def==NULL) + fill_fopen64_filefunc(&us.z_filefunc.zfile_func64); + else + us.z_filefunc = *pzlib_filefunc64_32_def; + us.is64bitOpenFunction = is64bitOpenFunction; + + + + us.filestream = ZOPEN64(us.z_filefunc, + path, + ZLIB_FILEFUNC_MODE_READ | + ZLIB_FILEFUNC_MODE_EXISTING); + if (us.filestream==NULL) + return NULL; + + central_pos = unz64local_SearchCentralDir64(&us.z_filefunc,us.filestream); + if (central_pos) + { + uLong uS; + ZPOS64_T uL64; + + us.isZip64 = 1; + + if (ZSEEK64(us.z_filefunc, us.filestream, + central_pos,ZLIB_FILEFUNC_SEEK_SET)!=0) + err=UNZ_ERRNO; + + /* the signature, already checked */ + if (unz64local_getLong(&us.z_filefunc, us.filestream,&uL)!=UNZ_OK) + err=UNZ_ERRNO; + + /* size of zip64 end of central directory record */ + if (unz64local_getLong64(&us.z_filefunc, us.filestream,&uL64)!=UNZ_OK) + err=UNZ_ERRNO; + + /* version made by */ + if (unz64local_getShort(&us.z_filefunc, us.filestream,&uS)!=UNZ_OK) + err=UNZ_ERRNO; + + /* version needed to extract */ + if (unz64local_getShort(&us.z_filefunc, us.filestream,&uS)!=UNZ_OK) + err=UNZ_ERRNO; + + /* number of this disk */ + if (unz64local_getLong(&us.z_filefunc, us.filestream,&number_disk)!=UNZ_OK) + err=UNZ_ERRNO; + + /* number of the disk with the start of the central directory */ + if (unz64local_getLong(&us.z_filefunc, us.filestream,&number_disk_with_CD)!=UNZ_OK) + err=UNZ_ERRNO; + + /* total number of entries in the central directory on this disk */ + if (unz64local_getLong64(&us.z_filefunc, us.filestream,&us.gi.number_entry)!=UNZ_OK) + err=UNZ_ERRNO; + + /* total number of entries in the central directory */ + if (unz64local_getLong64(&us.z_filefunc, us.filestream,&number_entry_CD)!=UNZ_OK) + err=UNZ_ERRNO; + + if ((number_entry_CD!=us.gi.number_entry) || + (number_disk_with_CD!=0) || + (number_disk!=0)) + err=UNZ_BADZIPFILE; + + /* size of the central directory */ + if (unz64local_getLong64(&us.z_filefunc, us.filestream,&us.size_central_dir)!=UNZ_OK) + err=UNZ_ERRNO; + + /* offset of start of central directory with respect to the + starting disk number */ + if (unz64local_getLong64(&us.z_filefunc, us.filestream,&us.offset_central_dir)!=UNZ_OK) + err=UNZ_ERRNO; + + us.gi.size_comment = 0; + } + else + { + central_pos = unz64local_SearchCentralDir(&us.z_filefunc,us.filestream); + if (central_pos==0) + err=UNZ_ERRNO; + + us.isZip64 = 0; + + if (ZSEEK64(us.z_filefunc, us.filestream, + central_pos,ZLIB_FILEFUNC_SEEK_SET)!=0) + err=UNZ_ERRNO; + + /* the signature, already checked */ + if (unz64local_getLong(&us.z_filefunc, us.filestream,&uL)!=UNZ_OK) + err=UNZ_ERRNO; + + /* number of this disk */ + if (unz64local_getShort(&us.z_filefunc, us.filestream,&number_disk)!=UNZ_OK) + err=UNZ_ERRNO; + + /* number of the disk with the start of the central directory */ + if (unz64local_getShort(&us.z_filefunc, us.filestream,&number_disk_with_CD)!=UNZ_OK) + err=UNZ_ERRNO; + + /* total number of entries in the central dir on this disk */ + if (unz64local_getShort(&us.z_filefunc, us.filestream,&uL)!=UNZ_OK) + err=UNZ_ERRNO; + us.gi.number_entry = uL; + + /* total number of entries in the central dir */ + if (unz64local_getShort(&us.z_filefunc, us.filestream,&uL)!=UNZ_OK) + err=UNZ_ERRNO; + number_entry_CD = uL; + + if ((number_entry_CD!=us.gi.number_entry) || + (number_disk_with_CD!=0) || + (number_disk!=0)) + err=UNZ_BADZIPFILE; + + /* size of the central directory */ + if (unz64local_getLong(&us.z_filefunc, us.filestream,&uL)!=UNZ_OK) + err=UNZ_ERRNO; + us.size_central_dir = uL; + + /* offset of start of central directory with respect to the + starting disk number */ + if (unz64local_getLong(&us.z_filefunc, us.filestream,&uL)!=UNZ_OK) + err=UNZ_ERRNO; + us.offset_central_dir = uL; + + /* zipfile comment length */ + if (unz64local_getShort(&us.z_filefunc, us.filestream,&us.gi.size_comment)!=UNZ_OK) + err=UNZ_ERRNO; + } + + if ((central_pospfile_in_zip_read!=NULL) + unzCloseCurrentFile(file); + + ZCLOSE64(s->z_filefunc, s->filestream); + TRYFREE(s); + return UNZ_OK; +} + + +/* + Write info about the ZipFile in the *pglobal_info structure. + No preparation of the structure is needed + return UNZ_OK if there is no problem. */ +extern int ZEXPORT unzGetGlobalInfo64 (unzFile file, unz_global_info64* pglobal_info) +{ + unz64_s* s; + if (file==NULL) + return UNZ_PARAMERROR; + s=(unz64_s*)file; + *pglobal_info=s->gi; + return UNZ_OK; +} + +extern int ZEXPORT unzGetGlobalInfo (unzFile file, unz_global_info* pglobal_info32) +{ + unz64_s* s; + if (file==NULL) + return UNZ_PARAMERROR; + s=(unz64_s*)file; + /* to do : check if number_entry is not truncated */ + pglobal_info32->number_entry = (uLong)s->gi.number_entry; + pglobal_info32->size_comment = s->gi.size_comment; + return UNZ_OK; +} +/* + Translate date/time from Dos format to tm_unz (readable more easilty) +*/ +local void unz64local_DosDateToTmuDate (ZPOS64_T ulDosDate, tm_unz* ptm) +{ + ZPOS64_T uDate; + uDate = (ZPOS64_T)(ulDosDate>>16); + ptm->tm_mday = (uInt)(uDate&0x1f) ; + ptm->tm_mon = (uInt)((((uDate)&0x1E0)/0x20)-1) ; + ptm->tm_year = (uInt)(((uDate&0x0FE00)/0x0200)+1980) ; + + ptm->tm_hour = (uInt) ((ulDosDate &0xF800)/0x800); + ptm->tm_min = (uInt) ((ulDosDate&0x7E0)/0x20) ; + ptm->tm_sec = (uInt) (2*(ulDosDate&0x1f)) ; +} + +/* + Get Info about the current file in the zipfile, with internal only info +*/ +local int unz64local_GetCurrentFileInfoInternal OF((unzFile file, + unz_file_info64 *pfile_info, + unz_file_info64_internal + *pfile_info_internal, + char *szFileName, + uLong fileNameBufferSize, + void *extraField, + uLong extraFieldBufferSize, + char *szComment, + uLong commentBufferSize)); + +local int unz64local_GetCurrentFileInfoInternal (unzFile file, + unz_file_info64 *pfile_info, + unz_file_info64_internal + *pfile_info_internal, + char *szFileName, + uLong fileNameBufferSize, + void *extraField, + uLong extraFieldBufferSize, + char *szComment, + uLong commentBufferSize) +{ + unz64_s* s; + unz_file_info64 file_info; + unz_file_info64_internal file_info_internal; + int err=UNZ_OK; + uLong uMagic; + long lSeek=0; + uLong uL; + + if (file==NULL) + return UNZ_PARAMERROR; + s=(unz64_s*)file; + if (ZSEEK64(s->z_filefunc, s->filestream, + s->pos_in_central_dir+s->byte_before_the_zipfile, + ZLIB_FILEFUNC_SEEK_SET)!=0) + err=UNZ_ERRNO; + + + /* we check the magic */ + if (err==UNZ_OK) + { + if (unz64local_getLong(&s->z_filefunc, s->filestream,&uMagic) != UNZ_OK) + err=UNZ_ERRNO; + else if (uMagic!=0x02014b50) + err=UNZ_BADZIPFILE; + } + + if (unz64local_getShort(&s->z_filefunc, s->filestream,&file_info.version) != UNZ_OK) + err=UNZ_ERRNO; + + if (unz64local_getShort(&s->z_filefunc, s->filestream,&file_info.version_needed) != UNZ_OK) + err=UNZ_ERRNO; + + if (unz64local_getShort(&s->z_filefunc, s->filestream,&file_info.flag) != UNZ_OK) + err=UNZ_ERRNO; + + if (unz64local_getShort(&s->z_filefunc, s->filestream,&file_info.compression_method) != UNZ_OK) + err=UNZ_ERRNO; + + if (unz64local_getLong(&s->z_filefunc, s->filestream,&file_info.dosDate) != UNZ_OK) + err=UNZ_ERRNO; + + unz64local_DosDateToTmuDate(file_info.dosDate,&file_info.tmu_date); + + if (unz64local_getLong(&s->z_filefunc, s->filestream,&file_info.crc) != UNZ_OK) + err=UNZ_ERRNO; + + if (unz64local_getLong(&s->z_filefunc, s->filestream,&uL) != UNZ_OK) + err=UNZ_ERRNO; + file_info.compressed_size = uL; + + if (unz64local_getLong(&s->z_filefunc, s->filestream,&uL) != UNZ_OK) + err=UNZ_ERRNO; + file_info.uncompressed_size = uL; + + if (unz64local_getShort(&s->z_filefunc, s->filestream,&file_info.size_filename) != UNZ_OK) + err=UNZ_ERRNO; + + if (unz64local_getShort(&s->z_filefunc, s->filestream,&file_info.size_file_extra) != UNZ_OK) + err=UNZ_ERRNO; + + if (unz64local_getShort(&s->z_filefunc, s->filestream,&file_info.size_file_comment) != UNZ_OK) + err=UNZ_ERRNO; + + if (unz64local_getShort(&s->z_filefunc, s->filestream,&file_info.disk_num_start) != UNZ_OK) + err=UNZ_ERRNO; + + if (unz64local_getShort(&s->z_filefunc, s->filestream,&file_info.internal_fa) != UNZ_OK) + err=UNZ_ERRNO; + + if (unz64local_getLong(&s->z_filefunc, s->filestream,&file_info.external_fa) != UNZ_OK) + err=UNZ_ERRNO; + + // relative offset of local header + if (unz64local_getLong(&s->z_filefunc, s->filestream,&uL) != UNZ_OK) + err=UNZ_ERRNO; + file_info_internal.offset_curfile = uL; + + lSeek+=file_info.size_filename; + if ((err==UNZ_OK) && (szFileName!=NULL)) + { + uLong uSizeRead ; + if (file_info.size_filename0) && (fileNameBufferSize>0)) + if (ZREAD64(s->z_filefunc, s->filestream,szFileName,uSizeRead)!=uSizeRead) + err=UNZ_ERRNO; + lSeek -= uSizeRead; + } + + // Read extrafield + if ((err==UNZ_OK) && (extraField!=NULL)) + { + ZPOS64_T uSizeRead ; + if (file_info.size_file_extraz_filefunc, s->filestream,lSeek,ZLIB_FILEFUNC_SEEK_CUR)==0) + lSeek=0; + else + err=UNZ_ERRNO; + } + + if ((file_info.size_file_extra>0) && (extraFieldBufferSize>0)) + if (ZREAD64(s->z_filefunc, s->filestream,extraField,(uLong)uSizeRead)!=uSizeRead) + err=UNZ_ERRNO; + + lSeek += file_info.size_file_extra - (uLong)uSizeRead; + } + else + lSeek += file_info.size_file_extra; + + + if ((err==UNZ_OK) && (file_info.size_file_extra != 0)) + { + uLong acc = 0; + + // since lSeek now points to after the extra field we need to move back + lSeek -= file_info.size_file_extra; + + if (lSeek!=0) + { + if (ZSEEK64(s->z_filefunc, s->filestream,lSeek,ZLIB_FILEFUNC_SEEK_CUR)==0) + lSeek=0; + else + err=UNZ_ERRNO; + } + + while(acc < file_info.size_file_extra) + { + uLong headerId; + uLong dataSize; + + if (unz64local_getShort(&s->z_filefunc, s->filestream,&headerId) != UNZ_OK) + err=UNZ_ERRNO; + + if (unz64local_getShort(&s->z_filefunc, s->filestream,&dataSize) != UNZ_OK) + err=UNZ_ERRNO; + + /* ZIP64 extra fields */ + if (headerId == 0x0001) + { + uLong uL; + + if(file_info.uncompressed_size == MAXU32) + { + if (unz64local_getLong64(&s->z_filefunc, s->filestream,&file_info.uncompressed_size) != UNZ_OK) + err=UNZ_ERRNO; + } + + if(file_info.compressed_size == MAXU32) + { + if (unz64local_getLong64(&s->z_filefunc, s->filestream,&file_info.compressed_size) != UNZ_OK) + err=UNZ_ERRNO; + } + + if(file_info_internal.offset_curfile == MAXU32) + { + /* Relative Header offset */ + if (unz64local_getLong64(&s->z_filefunc, s->filestream,&file_info_internal.offset_curfile) != UNZ_OK) + err=UNZ_ERRNO; + } + + if(file_info.disk_num_start == MAXU32) + { + /* Disk Start Number */ + if (unz64local_getLong(&s->z_filefunc, s->filestream,&uL) != UNZ_OK) + err=UNZ_ERRNO; + } + + } + else + { + if (ZSEEK64(s->z_filefunc, s->filestream,dataSize,ZLIB_FILEFUNC_SEEK_CUR)!=0) + err=UNZ_ERRNO; + } + + acc += 2 + 2 + dataSize; + } + } + + if ((err==UNZ_OK) && (szComment!=NULL)) + { + uLong uSizeRead ; + if (file_info.size_file_commentz_filefunc, s->filestream,lSeek,ZLIB_FILEFUNC_SEEK_CUR)==0) + lSeek=0; + else + err=UNZ_ERRNO; + } + + if ((file_info.size_file_comment>0) && (commentBufferSize>0)) + if (ZREAD64(s->z_filefunc, s->filestream,szComment,uSizeRead)!=uSizeRead) + err=UNZ_ERRNO; + lSeek+=file_info.size_file_comment - uSizeRead; + } + else + lSeek+=file_info.size_file_comment; + + + if ((err==UNZ_OK) && (pfile_info!=NULL)) + *pfile_info=file_info; + + if ((err==UNZ_OK) && (pfile_info_internal!=NULL)) + *pfile_info_internal=file_info_internal; + + return err; +} + + + +/* + Write info about the ZipFile in the *pglobal_info structure. + No preparation of the structure is needed + return UNZ_OK if there is no problem. +*/ +extern int ZEXPORT unzGetCurrentFileInfo64 (unzFile file, + unz_file_info64 * pfile_info, + char * szFileName, uLong fileNameBufferSize, + void *extraField, uLong extraFieldBufferSize, + char* szComment, uLong commentBufferSize) +{ + return unz64local_GetCurrentFileInfoInternal(file,pfile_info,NULL, + szFileName,fileNameBufferSize, + extraField,extraFieldBufferSize, + szComment,commentBufferSize); +} + +extern int ZEXPORT unzGetCurrentFileInfo (unzFile file, + unz_file_info * pfile_info, + char * szFileName, uLong fileNameBufferSize, + void *extraField, uLong extraFieldBufferSize, + char* szComment, uLong commentBufferSize) +{ + int err; + unz_file_info64 file_info64; + err = unz64local_GetCurrentFileInfoInternal(file,&file_info64,NULL, + szFileName,fileNameBufferSize, + extraField,extraFieldBufferSize, + szComment,commentBufferSize); + if ((err==UNZ_OK) && (pfile_info != NULL)) + { + pfile_info->version = file_info64.version; + pfile_info->version_needed = file_info64.version_needed; + pfile_info->flag = file_info64.flag; + pfile_info->compression_method = file_info64.compression_method; + pfile_info->dosDate = file_info64.dosDate; + pfile_info->crc = file_info64.crc; + + pfile_info->size_filename = file_info64.size_filename; + pfile_info->size_file_extra = file_info64.size_file_extra; + pfile_info->size_file_comment = file_info64.size_file_comment; + + pfile_info->disk_num_start = file_info64.disk_num_start; + pfile_info->internal_fa = file_info64.internal_fa; + pfile_info->external_fa = file_info64.external_fa; + + pfile_info->tmu_date = file_info64.tmu_date, + + + pfile_info->compressed_size = (uLong)file_info64.compressed_size; + pfile_info->uncompressed_size = (uLong)file_info64.uncompressed_size; + + } + return err; +} +/* + Set the current file of the zipfile to the first file. + return UNZ_OK if there is no problem +*/ +extern int ZEXPORT unzGoToFirstFile (unzFile file) +{ + int err=UNZ_OK; + unz64_s* s; + if (file==NULL) + return UNZ_PARAMERROR; + s=(unz64_s*)file; + s->pos_in_central_dir=s->offset_central_dir; + s->num_file=0; + err=unz64local_GetCurrentFileInfoInternal(file,&s->cur_file_info, + &s->cur_file_info_internal, + NULL,0,NULL,0,NULL,0); + s->current_file_ok = (err == UNZ_OK); + return err; +} + +/* + Set the current file of the zipfile to the next file. + return UNZ_OK if there is no problem + return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest. +*/ +extern int ZEXPORT unzGoToNextFile (unzFile file) +{ + unz64_s* s; + int err; + + if (file==NULL) + return UNZ_PARAMERROR; + s=(unz64_s*)file; + if (!s->current_file_ok) + return UNZ_END_OF_LIST_OF_FILE; + if (s->gi.number_entry != 0xffff) /* 2^16 files overflow hack */ + if (s->num_file+1==s->gi.number_entry) + return UNZ_END_OF_LIST_OF_FILE; + + s->pos_in_central_dir += SIZECENTRALDIRITEM + s->cur_file_info.size_filename + + s->cur_file_info.size_file_extra + s->cur_file_info.size_file_comment ; + s->num_file++; + err = unz64local_GetCurrentFileInfoInternal(file,&s->cur_file_info, + &s->cur_file_info_internal, + NULL,0,NULL,0,NULL,0); + s->current_file_ok = (err == UNZ_OK); + return err; +} + + +/* + Try locate the file szFileName in the zipfile. + For the iCaseSensitivity signification, see unzipStringFileNameCompare + + return value : + UNZ_OK if the file is found. It becomes the current file. + UNZ_END_OF_LIST_OF_FILE if the file is not found +*/ +extern int ZEXPORT unzLocateFile (unzFile file, const char *szFileName, int iCaseSensitivity) +{ + unz64_s* s; + int err; + + /* We remember the 'current' position in the file so that we can jump + * back there if we fail. + */ + unz_file_info64 cur_file_infoSaved; + unz_file_info64_internal cur_file_info_internalSaved; + ZPOS64_T num_fileSaved; + ZPOS64_T pos_in_central_dirSaved; + + + if (file==NULL) + return UNZ_PARAMERROR; + + if (strlen(szFileName)>=UNZ_MAXFILENAMEINZIP) + return UNZ_PARAMERROR; + + s=(unz64_s*)file; + if (!s->current_file_ok) + return UNZ_END_OF_LIST_OF_FILE; + + /* Save the current state */ + num_fileSaved = s->num_file; + pos_in_central_dirSaved = s->pos_in_central_dir; + cur_file_infoSaved = s->cur_file_info; + cur_file_info_internalSaved = s->cur_file_info_internal; + + err = unzGoToFirstFile(file); + + while (err == UNZ_OK) + { + char szCurrentFileName[UNZ_MAXFILENAMEINZIP+1]; + err = unzGetCurrentFileInfo64(file,NULL, + szCurrentFileName,sizeof(szCurrentFileName)-1, + NULL,0,NULL,0); + if (err == UNZ_OK) + { + if (unzStringFileNameCompare(szCurrentFileName, + szFileName,iCaseSensitivity)==0) + return UNZ_OK; + err = unzGoToNextFile(file); + } + } + + /* We failed, so restore the state of the 'current file' to where we + * were. + */ + s->num_file = num_fileSaved ; + s->pos_in_central_dir = pos_in_central_dirSaved ; + s->cur_file_info = cur_file_infoSaved; + s->cur_file_info_internal = cur_file_info_internalSaved; + return err; +} + + +/* +/////////////////////////////////////////// +// Contributed by Ryan Haksi (mailto://cryogen@infoserve.net) +// I need random access +// +// Further optimization could be realized by adding an ability +// to cache the directory in memory. The goal being a single +// comprehensive file read to put the file I need in a memory. +*/ + +/* +typedef struct unz_file_pos_s +{ + ZPOS64_T pos_in_zip_directory; // offset in file + ZPOS64_T num_of_file; // # of file +} unz_file_pos; +*/ + +extern int ZEXPORT unzGetFilePos64(unzFile file, unz64_file_pos* file_pos) +{ + unz64_s* s; + + if (file==NULL || file_pos==NULL) + return UNZ_PARAMERROR; + s=(unz64_s*)file; + if (!s->current_file_ok) + return UNZ_END_OF_LIST_OF_FILE; + + file_pos->pos_in_zip_directory = s->pos_in_central_dir; + file_pos->num_of_file = s->num_file; + + return UNZ_OK; +} + +extern int ZEXPORT unzGetFilePos( + unzFile file, + unz_file_pos* file_pos) +{ + unz64_file_pos file_pos64; + int err = unzGetFilePos64(file,&file_pos64); + if (err==UNZ_OK) + { + file_pos->pos_in_zip_directory = (uLong)file_pos64.pos_in_zip_directory; + file_pos->num_of_file = (uLong)file_pos64.num_of_file; + } + return err; +} + +extern int ZEXPORT unzGoToFilePos64(unzFile file, const unz64_file_pos* file_pos) +{ + unz64_s* s; + int err; + + if (file==NULL || file_pos==NULL) + return UNZ_PARAMERROR; + s=(unz64_s*)file; + + /* jump to the right spot */ + s->pos_in_central_dir = file_pos->pos_in_zip_directory; + s->num_file = file_pos->num_of_file; + + /* set the current file */ + err = unz64local_GetCurrentFileInfoInternal(file,&s->cur_file_info, + &s->cur_file_info_internal, + NULL,0,NULL,0,NULL,0); + /* return results */ + s->current_file_ok = (err == UNZ_OK); + return err; +} + +extern int ZEXPORT unzGoToFilePos( + unzFile file, + unz_file_pos* file_pos) +{ + unz64_file_pos file_pos64; + if (file_pos == NULL) + return UNZ_PARAMERROR; + + file_pos64.pos_in_zip_directory = file_pos->pos_in_zip_directory; + file_pos64.num_of_file = file_pos->num_of_file; + return unzGoToFilePos64(file,&file_pos64); +} + +/* +// Unzip Helper Functions - should be here? +/////////////////////////////////////////// +*/ + +/* + Read the local header of the current zipfile + Check the coherency of the local header and info in the end of central + directory about this file + store in *piSizeVar the size of extra info in local header + (filename and size of extra field data) +*/ +local int unz64local_CheckCurrentFileCoherencyHeader (unz64_s* s, uInt* piSizeVar, + ZPOS64_T * poffset_local_extrafield, + uInt * psize_local_extrafield) +{ + uLong uMagic,uData,uFlags; + uLong size_filename; + uLong size_extra_field; + int err=UNZ_OK; + + *piSizeVar = 0; + *poffset_local_extrafield = 0; + *psize_local_extrafield = 0; + + if (ZSEEK64(s->z_filefunc, s->filestream,s->cur_file_info_internal.offset_curfile + + s->byte_before_the_zipfile,ZLIB_FILEFUNC_SEEK_SET)!=0) + return UNZ_ERRNO; + + + if (err==UNZ_OK) + { + if (unz64local_getLong(&s->z_filefunc, s->filestream,&uMagic) != UNZ_OK) + err=UNZ_ERRNO; + else if (uMagic!=0x04034b50) + err=UNZ_BADZIPFILE; + } + + if (unz64local_getShort(&s->z_filefunc, s->filestream,&uData) != UNZ_OK) + err=UNZ_ERRNO; +/* + else if ((err==UNZ_OK) && (uData!=s->cur_file_info.wVersion)) + err=UNZ_BADZIPFILE; +*/ + if (unz64local_getShort(&s->z_filefunc, s->filestream,&uFlags) != UNZ_OK) + err=UNZ_ERRNO; + + if (unz64local_getShort(&s->z_filefunc, s->filestream,&uData) != UNZ_OK) + err=UNZ_ERRNO; + else if ((err==UNZ_OK) && (uData!=s->cur_file_info.compression_method)) + err=UNZ_BADZIPFILE; + + if ((err==UNZ_OK) && (s->cur_file_info.compression_method!=0) && +/* #ifdef HAVE_BZIP2 */ + (s->cur_file_info.compression_method!=Z_BZIP2ED) && +/* #endif */ + (s->cur_file_info.compression_method!=Z_DEFLATED)) + err=UNZ_BADZIPFILE; + + if (unz64local_getLong(&s->z_filefunc, s->filestream,&uData) != UNZ_OK) /* date/time */ + err=UNZ_ERRNO; + + if (unz64local_getLong(&s->z_filefunc, s->filestream,&uData) != UNZ_OK) /* crc */ + err=UNZ_ERRNO; + else if ((err==UNZ_OK) && (uData!=s->cur_file_info.crc) && ((uFlags & 8)==0)) + err=UNZ_BADZIPFILE; + + if (unz64local_getLong(&s->z_filefunc, s->filestream,&uData) != UNZ_OK) /* size compr */ + err=UNZ_ERRNO; + else if (uData != 0xFFFFFFFF && (err==UNZ_OK) && (uData!=s->cur_file_info.compressed_size) && ((uFlags & 8)==0)) + err=UNZ_BADZIPFILE; + + if (unz64local_getLong(&s->z_filefunc, s->filestream,&uData) != UNZ_OK) /* size uncompr */ + err=UNZ_ERRNO; + else if (uData != 0xFFFFFFFF && (err==UNZ_OK) && (uData!=s->cur_file_info.uncompressed_size) && ((uFlags & 8)==0)) + err=UNZ_BADZIPFILE; + + if (unz64local_getShort(&s->z_filefunc, s->filestream,&size_filename) != UNZ_OK) + err=UNZ_ERRNO; + else if ((err==UNZ_OK) && (size_filename!=s->cur_file_info.size_filename)) + err=UNZ_BADZIPFILE; + + *piSizeVar += (uInt)size_filename; + + if (unz64local_getShort(&s->z_filefunc, s->filestream,&size_extra_field) != UNZ_OK) + err=UNZ_ERRNO; + *poffset_local_extrafield= s->cur_file_info_internal.offset_curfile + + SIZEZIPLOCALHEADER + size_filename; + *psize_local_extrafield = (uInt)size_extra_field; + + *piSizeVar += (uInt)size_extra_field; + + return err; +} + +/* + Open for reading data the current file in the zipfile. + If there is no error and the file is opened, the return value is UNZ_OK. +*/ +extern int ZEXPORT unzOpenCurrentFile3 (unzFile file, int* method, + int* level, int raw, const char* password) +{ + int err=UNZ_OK; + uInt iSizeVar; + unz64_s* s; + file_in_zip64_read_info_s* pfile_in_zip_read_info; + ZPOS64_T offset_local_extrafield; /* offset of the local extra field */ + uInt size_local_extrafield; /* size of the local extra field */ +# ifndef NOUNCRYPT + char source[12]; +# else + if (password != NULL) + return UNZ_PARAMERROR; +# endif + + if (file==NULL) + return UNZ_PARAMERROR; + s=(unz64_s*)file; + if (!s->current_file_ok) + return UNZ_PARAMERROR; + + if (s->pfile_in_zip_read != NULL) + unzCloseCurrentFile(file); + + if (unz64local_CheckCurrentFileCoherencyHeader(s,&iSizeVar, &offset_local_extrafield,&size_local_extrafield)!=UNZ_OK) + return UNZ_BADZIPFILE; + + pfile_in_zip_read_info = (file_in_zip64_read_info_s*)ALLOC(sizeof(file_in_zip64_read_info_s)); + if (pfile_in_zip_read_info==NULL) + return UNZ_INTERNALERROR; + + pfile_in_zip_read_info->read_buffer=(char*)ALLOC(UNZ_BUFSIZE); + pfile_in_zip_read_info->offset_local_extrafield = offset_local_extrafield; + pfile_in_zip_read_info->size_local_extrafield = size_local_extrafield; + pfile_in_zip_read_info->pos_local_extrafield=0; + pfile_in_zip_read_info->raw=raw; + + if (pfile_in_zip_read_info->read_buffer==NULL) + { + TRYFREE(pfile_in_zip_read_info); + return UNZ_INTERNALERROR; + } + + pfile_in_zip_read_info->stream_initialised=0; + + if (method!=NULL) + *method = (int)s->cur_file_info.compression_method; + + if (level!=NULL) + { + *level = 6; + switch (s->cur_file_info.flag & 0x06) + { + case 6 : *level = 1; break; + case 4 : *level = 2; break; + case 2 : *level = 9; break; + } + } + + if ((s->cur_file_info.compression_method!=0) && +/* #ifdef HAVE_BZIP2 */ + (s->cur_file_info.compression_method!=Z_BZIP2ED) && +/* #endif */ + (s->cur_file_info.compression_method!=Z_DEFLATED)) + + err=UNZ_BADZIPFILE; + + pfile_in_zip_read_info->crc32_wait=s->cur_file_info.crc; + pfile_in_zip_read_info->crc32=0; + pfile_in_zip_read_info->total_out_64=0; + pfile_in_zip_read_info->compression_method = s->cur_file_info.compression_method; + pfile_in_zip_read_info->filestream=s->filestream; + pfile_in_zip_read_info->z_filefunc=s->z_filefunc; + pfile_in_zip_read_info->byte_before_the_zipfile=s->byte_before_the_zipfile; + + pfile_in_zip_read_info->stream.total_out = 0; + + if ((s->cur_file_info.compression_method==Z_BZIP2ED) && (!raw)) + { +#ifdef HAVE_BZIP2 + pfile_in_zip_read_info->bstream.bzalloc = (void *(*) (void *, int, int))0; + pfile_in_zip_read_info->bstream.bzfree = (free_func)0; + pfile_in_zip_read_info->bstream.opaque = (voidpf)0; + pfile_in_zip_read_info->bstream.state = (voidpf)0; + + pfile_in_zip_read_info->stream.zalloc = (alloc_func)0; + pfile_in_zip_read_info->stream.zfree = (free_func)0; + pfile_in_zip_read_info->stream.opaque = (voidpf)0; + pfile_in_zip_read_info->stream.next_in = (voidpf)0; + pfile_in_zip_read_info->stream.avail_in = 0; + + err=BZ2_bzDecompressInit(&pfile_in_zip_read_info->bstream, 0, 0); + if (err == Z_OK) + pfile_in_zip_read_info->stream_initialised=Z_BZIP2ED; + else + { + TRYFREE(pfile_in_zip_read_info); + return err; + } +#else + pfile_in_zip_read_info->raw=1; +#endif + } + else if ((s->cur_file_info.compression_method==Z_DEFLATED) && (!raw)) + { + pfile_in_zip_read_info->stream.zalloc = (alloc_func)0; + pfile_in_zip_read_info->stream.zfree = (free_func)0; + pfile_in_zip_read_info->stream.opaque = (voidpf)0; + pfile_in_zip_read_info->stream.next_in = 0; + pfile_in_zip_read_info->stream.avail_in = 0; + + err=inflateInit2(&pfile_in_zip_read_info->stream, -MAX_WBITS); + if (err == Z_OK) + pfile_in_zip_read_info->stream_initialised=Z_DEFLATED; + else + { + TRYFREE(pfile_in_zip_read_info); + return err; + } + /* windowBits is passed < 0 to tell that there is no zlib header. + * Note that in this case inflate *requires* an extra "dummy" byte + * after the compressed stream in order to complete decompression and + * return Z_STREAM_END. + * In unzip, i don't wait absolutely Z_STREAM_END because I known the + * size of both compressed and uncompressed data + */ + } + pfile_in_zip_read_info->rest_read_compressed = + s->cur_file_info.compressed_size ; + pfile_in_zip_read_info->rest_read_uncompressed = + s->cur_file_info.uncompressed_size ; + + + pfile_in_zip_read_info->pos_in_zipfile = + s->cur_file_info_internal.offset_curfile + SIZEZIPLOCALHEADER + + iSizeVar; + + pfile_in_zip_read_info->stream.avail_in = (uInt)0; + + s->pfile_in_zip_read = pfile_in_zip_read_info; + s->encrypted = 0; + +# ifndef NOUNCRYPT + if (password != NULL) + { + int i; + s->pcrc_32_tab = get_crc_table(); + init_keys(password,s->keys,s->pcrc_32_tab); + if (ZSEEK64(s->z_filefunc, s->filestream, + s->pfile_in_zip_read->pos_in_zipfile + + s->pfile_in_zip_read->byte_before_the_zipfile, + SEEK_SET)!=0) + return UNZ_INTERNALERROR; + if(ZREAD64(s->z_filefunc, s->filestream,source, 12)<12) + return UNZ_INTERNALERROR; + + for (i = 0; i<12; i++) + zdecode(s->keys,s->pcrc_32_tab,source[i]); + + s->pfile_in_zip_read->pos_in_zipfile+=12; + s->encrypted=1; + } +# endif + + + return UNZ_OK; +} + +extern int ZEXPORT unzOpenCurrentFile (unzFile file) +{ + return unzOpenCurrentFile3(file, NULL, NULL, 0, NULL); +} + +extern int ZEXPORT unzOpenCurrentFilePassword (unzFile file, const char* password) +{ + return unzOpenCurrentFile3(file, NULL, NULL, 0, password); +} + +extern int ZEXPORT unzOpenCurrentFile2 (unzFile file, int* method, int* level, int raw) +{ + return unzOpenCurrentFile3(file, method, level, raw, NULL); +} + +/** Addition for GDAL : START */ + +extern ZPOS64_T ZEXPORT unzGetCurrentFileZStreamPos64( unzFile file) +{ + unz64_s* s; + file_in_zip64_read_info_s* pfile_in_zip_read_info; + s=(unz64_s*)file; + if (file==NULL) + return 0; //UNZ_PARAMERROR; + pfile_in_zip_read_info=s->pfile_in_zip_read; + if (pfile_in_zip_read_info==NULL) + return 0; //UNZ_PARAMERROR; + return pfile_in_zip_read_info->pos_in_zipfile + + pfile_in_zip_read_info->byte_before_the_zipfile; +} + +/** Addition for GDAL : END */ + +/* + Read bytes from the current file. + buf contain buffer where data must be copied + len the size of buf. + + return the number of byte copied if somes bytes are copied + return 0 if the end of file was reached + return <0 with error code if there is an error + (UNZ_ERRNO for IO error, or zLib error for uncompress error) +*/ +extern int ZEXPORT unzReadCurrentFile (unzFile file, voidp buf, unsigned len) +{ + int err=UNZ_OK; + uInt iRead = 0; + unz64_s* s; + file_in_zip64_read_info_s* pfile_in_zip_read_info; + if (file==NULL) + return UNZ_PARAMERROR; + s=(unz64_s*)file; + pfile_in_zip_read_info=s->pfile_in_zip_read; + + if (pfile_in_zip_read_info==NULL) + return UNZ_PARAMERROR; + + + if (pfile_in_zip_read_info->read_buffer == NULL) + return UNZ_END_OF_LIST_OF_FILE; + if (len==0) + return 0; + + pfile_in_zip_read_info->stream.next_out = (Bytef*)buf; + + pfile_in_zip_read_info->stream.avail_out = (uInt)len; + + if ((len>pfile_in_zip_read_info->rest_read_uncompressed) && + (!(pfile_in_zip_read_info->raw))) + pfile_in_zip_read_info->stream.avail_out = + (uInt)pfile_in_zip_read_info->rest_read_uncompressed; + + if ((len>pfile_in_zip_read_info->rest_read_compressed+ + pfile_in_zip_read_info->stream.avail_in) && + (pfile_in_zip_read_info->raw)) + pfile_in_zip_read_info->stream.avail_out = + (uInt)pfile_in_zip_read_info->rest_read_compressed+ + pfile_in_zip_read_info->stream.avail_in; + + while (pfile_in_zip_read_info->stream.avail_out>0) + { + if ((pfile_in_zip_read_info->stream.avail_in==0) && + (pfile_in_zip_read_info->rest_read_compressed>0)) + { + uInt uReadThis = UNZ_BUFSIZE; + if (pfile_in_zip_read_info->rest_read_compressedrest_read_compressed; + if (uReadThis == 0) + return UNZ_EOF; + if (ZSEEK64(pfile_in_zip_read_info->z_filefunc, + pfile_in_zip_read_info->filestream, + pfile_in_zip_read_info->pos_in_zipfile + + pfile_in_zip_read_info->byte_before_the_zipfile, + ZLIB_FILEFUNC_SEEK_SET)!=0) + return UNZ_ERRNO; + if (ZREAD64(pfile_in_zip_read_info->z_filefunc, + pfile_in_zip_read_info->filestream, + pfile_in_zip_read_info->read_buffer, + uReadThis)!=uReadThis) + return UNZ_ERRNO; + + +# ifndef NOUNCRYPT + if(s->encrypted) + { + uInt i; + for(i=0;iread_buffer[i] = + zdecode(s->keys,s->pcrc_32_tab, + pfile_in_zip_read_info->read_buffer[i]); + } +# endif + + + pfile_in_zip_read_info->pos_in_zipfile += uReadThis; + + pfile_in_zip_read_info->rest_read_compressed-=uReadThis; + + pfile_in_zip_read_info->stream.next_in = + (Bytef*)pfile_in_zip_read_info->read_buffer; + pfile_in_zip_read_info->stream.avail_in = (uInt)uReadThis; + } + + if ((pfile_in_zip_read_info->compression_method==0) || (pfile_in_zip_read_info->raw)) + { + uInt uDoCopy,i ; + + if ((pfile_in_zip_read_info->stream.avail_in == 0) && + (pfile_in_zip_read_info->rest_read_compressed == 0)) + return (iRead==0) ? UNZ_EOF : iRead; + + if (pfile_in_zip_read_info->stream.avail_out < + pfile_in_zip_read_info->stream.avail_in) + uDoCopy = pfile_in_zip_read_info->stream.avail_out ; + else + uDoCopy = pfile_in_zip_read_info->stream.avail_in ; + + for (i=0;istream.next_out+i) = + *(pfile_in_zip_read_info->stream.next_in+i); + + pfile_in_zip_read_info->total_out_64 = pfile_in_zip_read_info->total_out_64 + uDoCopy; + + pfile_in_zip_read_info->crc32 = crc32(pfile_in_zip_read_info->crc32, + pfile_in_zip_read_info->stream.next_out, + uDoCopy); + pfile_in_zip_read_info->rest_read_uncompressed-=uDoCopy; + pfile_in_zip_read_info->stream.avail_in -= uDoCopy; + pfile_in_zip_read_info->stream.avail_out -= uDoCopy; + pfile_in_zip_read_info->stream.next_out += uDoCopy; + pfile_in_zip_read_info->stream.next_in += uDoCopy; + pfile_in_zip_read_info->stream.total_out += uDoCopy; + iRead += uDoCopy; + } + else if (pfile_in_zip_read_info->compression_method==Z_BZIP2ED) + { +#ifdef HAVE_BZIP2 + uLong uTotalOutBefore,uTotalOutAfter; + const Bytef *bufBefore; + uLong uOutThis; + + pfile_in_zip_read_info->bstream.next_in = (char*)pfile_in_zip_read_info->stream.next_in; + pfile_in_zip_read_info->bstream.avail_in = pfile_in_zip_read_info->stream.avail_in; + pfile_in_zip_read_info->bstream.total_in_lo32 = pfile_in_zip_read_info->stream.total_in; + pfile_in_zip_read_info->bstream.total_in_hi32 = 0; + pfile_in_zip_read_info->bstream.next_out = (char*)pfile_in_zip_read_info->stream.next_out; + pfile_in_zip_read_info->bstream.avail_out = pfile_in_zip_read_info->stream.avail_out; + pfile_in_zip_read_info->bstream.total_out_lo32 = pfile_in_zip_read_info->stream.total_out; + pfile_in_zip_read_info->bstream.total_out_hi32 = 0; + + uTotalOutBefore = pfile_in_zip_read_info->bstream.total_out_lo32; + bufBefore = (const Bytef *)pfile_in_zip_read_info->bstream.next_out; + + err=BZ2_bzDecompress(&pfile_in_zip_read_info->bstream); + + uTotalOutAfter = pfile_in_zip_read_info->bstream.total_out_lo32; + uOutThis = uTotalOutAfter-uTotalOutBefore; + + pfile_in_zip_read_info->total_out_64 = pfile_in_zip_read_info->total_out_64 + uOutThis; + + pfile_in_zip_read_info->crc32 = crc32(pfile_in_zip_read_info->crc32,bufBefore, (uInt)(uOutThis)); + pfile_in_zip_read_info->rest_read_uncompressed -= uOutThis; + iRead += (uInt)(uTotalOutAfter - uTotalOutBefore); + + pfile_in_zip_read_info->stream.next_in = (Bytef*)pfile_in_zip_read_info->bstream.next_in; + pfile_in_zip_read_info->stream.avail_in = pfile_in_zip_read_info->bstream.avail_in; + pfile_in_zip_read_info->stream.total_in = pfile_in_zip_read_info->bstream.total_in_lo32; + pfile_in_zip_read_info->stream.next_out = (Bytef*)pfile_in_zip_read_info->bstream.next_out; + pfile_in_zip_read_info->stream.avail_out = pfile_in_zip_read_info->bstream.avail_out; + pfile_in_zip_read_info->stream.total_out = pfile_in_zip_read_info->bstream.total_out_lo32; + + if (err==BZ_STREAM_END) + return (iRead==0) ? UNZ_EOF : iRead; + if (err!=BZ_OK) + break; +#endif + } // end Z_BZIP2ED + else + { + ZPOS64_T uTotalOutBefore,uTotalOutAfter; + const Bytef *bufBefore; + ZPOS64_T uOutThis; + int flush=Z_SYNC_FLUSH; + + uTotalOutBefore = pfile_in_zip_read_info->stream.total_out; + bufBefore = pfile_in_zip_read_info->stream.next_out; + + /* + if ((pfile_in_zip_read_info->rest_read_uncompressed == + pfile_in_zip_read_info->stream.avail_out) && + (pfile_in_zip_read_info->rest_read_compressed == 0)) + flush = Z_FINISH; + */ + err=inflate(&pfile_in_zip_read_info->stream,flush); + + if ((err>=0) && (pfile_in_zip_read_info->stream.msg!=NULL)) + err = Z_DATA_ERROR; + + uTotalOutAfter = pfile_in_zip_read_info->stream.total_out; + uOutThis = uTotalOutAfter-uTotalOutBefore; + + pfile_in_zip_read_info->total_out_64 = pfile_in_zip_read_info->total_out_64 + uOutThis; + + pfile_in_zip_read_info->crc32 = + crc32(pfile_in_zip_read_info->crc32,bufBefore, + (uInt)(uOutThis)); + + pfile_in_zip_read_info->rest_read_uncompressed -= + uOutThis; + + iRead += (uInt)(uTotalOutAfter - uTotalOutBefore); + + if (err==Z_STREAM_END) + return (iRead==0) ? UNZ_EOF : iRead; + if (err!=Z_OK) + break; + } + } + + if (err==Z_OK) + return iRead; + return err; +} + + +/* + Give the current position in uncompressed data +*/ +extern z_off_t ZEXPORT unztell (unzFile file) +{ + unz64_s* s; + file_in_zip64_read_info_s* pfile_in_zip_read_info; + if (file==NULL) + return UNZ_PARAMERROR; + s=(unz64_s*)file; + pfile_in_zip_read_info=s->pfile_in_zip_read; + + if (pfile_in_zip_read_info==NULL) + return UNZ_PARAMERROR; + + return (z_off_t)pfile_in_zip_read_info->stream.total_out; +} + +extern ZPOS64_T ZEXPORT unztell64 (unzFile file) +{ + + unz64_s* s; + file_in_zip64_read_info_s* pfile_in_zip_read_info; + if (file==NULL) + return (ZPOS64_T)-1; + s=(unz64_s*)file; + pfile_in_zip_read_info=s->pfile_in_zip_read; + + if (pfile_in_zip_read_info==NULL) + return (ZPOS64_T)-1; + + return pfile_in_zip_read_info->total_out_64; +} + + +/* + return 1 if the end of file was reached, 0 elsewhere +*/ +extern int ZEXPORT unzeof (unzFile file) +{ + unz64_s* s; + file_in_zip64_read_info_s* pfile_in_zip_read_info; + if (file==NULL) + return UNZ_PARAMERROR; + s=(unz64_s*)file; + pfile_in_zip_read_info=s->pfile_in_zip_read; + + if (pfile_in_zip_read_info==NULL) + return UNZ_PARAMERROR; + + if (pfile_in_zip_read_info->rest_read_uncompressed == 0) + return 1; + else + return 0; +} + + + +/* +Read extra field from the current file (opened by unzOpenCurrentFile) +This is the local-header version of the extra field (sometimes, there is +more info in the local-header version than in the central-header) + + if buf==NULL, it return the size of the local extra field that can be read + + if buf!=NULL, len is the size of the buffer, the extra header is copied in + buf. + the return value is the number of bytes copied in buf, or (if <0) + the error code +*/ +extern int ZEXPORT unzGetLocalExtrafield (unzFile file, voidp buf, unsigned len) +{ + unz64_s* s; + file_in_zip64_read_info_s* pfile_in_zip_read_info; + uInt read_now; + ZPOS64_T size_to_read; + + if (file==NULL) + return UNZ_PARAMERROR; + s=(unz64_s*)file; + pfile_in_zip_read_info=s->pfile_in_zip_read; + + if (pfile_in_zip_read_info==NULL) + return UNZ_PARAMERROR; + + size_to_read = (pfile_in_zip_read_info->size_local_extrafield - + pfile_in_zip_read_info->pos_local_extrafield); + + if (buf==NULL) + return (int)size_to_read; + + if (len>size_to_read) + read_now = (uInt)size_to_read; + else + read_now = (uInt)len ; + + if (read_now==0) + return 0; + + if (ZSEEK64(pfile_in_zip_read_info->z_filefunc, + pfile_in_zip_read_info->filestream, + pfile_in_zip_read_info->offset_local_extrafield + + pfile_in_zip_read_info->pos_local_extrafield, + ZLIB_FILEFUNC_SEEK_SET)!=0) + return UNZ_ERRNO; + + if (ZREAD64(pfile_in_zip_read_info->z_filefunc, + pfile_in_zip_read_info->filestream, + buf,read_now)!=read_now) + return UNZ_ERRNO; + + return (int)read_now; +} + +/* + Close the file in zip opened with unzipOpenCurrentFile + Return UNZ_CRCERROR if all the file was read but the CRC is not good +*/ +extern int ZEXPORT unzCloseCurrentFile (unzFile file) +{ + int err=UNZ_OK; + + unz64_s* s; + file_in_zip64_read_info_s* pfile_in_zip_read_info; + if (file==NULL) + return UNZ_PARAMERROR; + s=(unz64_s*)file; + pfile_in_zip_read_info=s->pfile_in_zip_read; + + if (pfile_in_zip_read_info==NULL) + return UNZ_PARAMERROR; + + + if ((pfile_in_zip_read_info->rest_read_uncompressed == 0) && + (!pfile_in_zip_read_info->raw)) + { + if (pfile_in_zip_read_info->crc32 != pfile_in_zip_read_info->crc32_wait) + err=UNZ_CRCERROR; + } + + + TRYFREE(pfile_in_zip_read_info->read_buffer); + pfile_in_zip_read_info->read_buffer = NULL; + if (pfile_in_zip_read_info->stream_initialised == Z_DEFLATED) + inflateEnd(&pfile_in_zip_read_info->stream); +#ifdef HAVE_BZIP2 + else if (pfile_in_zip_read_info->stream_initialised == Z_BZIP2ED) + BZ2_bzDecompressEnd(&pfile_in_zip_read_info->bstream); +#endif + + + pfile_in_zip_read_info->stream_initialised = 0; + TRYFREE(pfile_in_zip_read_info); + + s->pfile_in_zip_read=NULL; + + return err; +} + + +/* + Get the global comment string of the ZipFile, in the szComment buffer. + uSizeBuf is the size of the szComment buffer. + return the number of byte copied or an error code <0 +*/ +extern int ZEXPORT unzGetGlobalComment (unzFile file, char * szComment, uLong uSizeBuf) +{ + unz64_s* s; + uLong uReadThis ; + if (file==NULL) + return (int)UNZ_PARAMERROR; + s=(unz64_s*)file; + + uReadThis = uSizeBuf; + if (uReadThis>s->gi.size_comment) + uReadThis = s->gi.size_comment; + + if (ZSEEK64(s->z_filefunc,s->filestream,s->central_pos+22,ZLIB_FILEFUNC_SEEK_SET)!=0) + return UNZ_ERRNO; + + if (uReadThis>0) + { + *szComment='\0'; + if (ZREAD64(s->z_filefunc,s->filestream,szComment,uReadThis)!=uReadThis) + return UNZ_ERRNO; + } + + if ((szComment != NULL) && (uSizeBuf > s->gi.size_comment)) + *(szComment+s->gi.size_comment)='\0'; + return (int)uReadThis; +} + +/* Additions by RX '2004 */ +extern ZPOS64_T ZEXPORT unzGetOffset64(unzFile file) +{ + unz64_s* s; + + if (file==NULL) + return 0; //UNZ_PARAMERROR; + s=(unz64_s*)file; + if (!s->current_file_ok) + return 0; + if (s->gi.number_entry != 0 && s->gi.number_entry != 0xffff) + if (s->num_file==s->gi.number_entry) + return 0; + return s->pos_in_central_dir; +} + +extern uLong ZEXPORT unzGetOffset (unzFile file) +{ + ZPOS64_T offset64; + + if (file==NULL) + return 0; //UNZ_PARAMERROR; + offset64 = unzGetOffset64(file); + return (uLong)offset64; +} + +extern int ZEXPORT unzSetOffset64(unzFile file, ZPOS64_T pos) +{ + unz64_s* s; + int err; + + if (file==NULL) + return UNZ_PARAMERROR; + s=(unz64_s*)file; + + s->pos_in_central_dir = pos; + s->num_file = s->gi.number_entry; /* hack */ + err = unz64local_GetCurrentFileInfoInternal(file,&s->cur_file_info, + &s->cur_file_info_internal, + NULL,0,NULL,0,NULL,0); + s->current_file_ok = (err == UNZ_OK); + return err; +} + +extern int ZEXPORT unzSetOffset (unzFile file, uLong pos) +{ + return unzSetOffset64(file,pos); +} diff --git a/src/third_party/minizip/unzip.h b/src/third_party/minizip/unzip.h new file mode 100644 index 0000000..3183968 --- /dev/null +++ b/src/third_party/minizip/unzip.h @@ -0,0 +1,437 @@ +/* unzip.h -- IO for uncompress .zip files using zlib + Version 1.1, February 14h, 2010 + part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html ) + + Copyright (C) 1998-2010 Gilles Vollant (minizip) ( http://www.winimage.com/zLibDll/minizip.html ) + + Modifications of Unzip for Zip64 + Copyright (C) 2007-2008 Even Rouault + + Modifications for Zip64 support on both zip and unzip + Copyright (C) 2009-2010 Mathias Svensson ( http://result42.com ) + + For more info read MiniZip_info.txt + + --------------------------------------------------------------------------------- + + Condition of use and distribution are the same than zlib : + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. + + --------------------------------------------------------------------------------- + + Changes + + See header of unzip64.c + +*/ + +#ifndef _unz64_H +#define _unz64_H + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef _ZLIB_H +#include "zlib.h" +#endif + +#ifndef _ZLIBIOAPI_H +#include "ioapi.h" +#endif + +#ifdef HAVE_BZIP2 +#include "bzlib.h" +#endif + +#define Z_BZIP2ED 12 + +#if defined(STRICTUNZIP) || defined(STRICTZIPUNZIP) +/* like the STRICT of WIN32, we define a pointer that cannot be converted + from (void*) without cast */ +typedef struct TagunzFile__ { int unused; } unzFile__; +typedef unzFile__ *unzFile; +#else +typedef voidp unzFile; +#endif + + +#define UNZ_OK (0) +#define UNZ_END_OF_LIST_OF_FILE (-100) +#define UNZ_ERRNO (Z_ERRNO) +#define UNZ_EOF (0) +#define UNZ_PARAMERROR (-102) +#define UNZ_BADZIPFILE (-103) +#define UNZ_INTERNALERROR (-104) +#define UNZ_CRCERROR (-105) + +/* tm_unz contain date/time info */ +typedef struct tm_unz_s +{ + uInt tm_sec; /* seconds after the minute - [0,59] */ + uInt tm_min; /* minutes after the hour - [0,59] */ + uInt tm_hour; /* hours since midnight - [0,23] */ + uInt tm_mday; /* day of the month - [1,31] */ + uInt tm_mon; /* months since January - [0,11] */ + uInt tm_year; /* years - [1980..2044] */ +} tm_unz; + +/* unz_global_info structure contain global data about the ZIPfile + These data comes from the end of central dir */ +typedef struct unz_global_info64_s +{ + ZPOS64_T number_entry; /* total number of entries in + the central dir on this disk */ + uLong size_comment; /* size of the global comment of the zipfile */ +} unz_global_info64; + +typedef struct unz_global_info_s +{ + uLong number_entry; /* total number of entries in + the central dir on this disk */ + uLong size_comment; /* size of the global comment of the zipfile */ +} unz_global_info; + +/* unz_file_info contain information about a file in the zipfile */ +typedef struct unz_file_info64_s +{ + uLong version; /* version made by 2 bytes */ + uLong version_needed; /* version needed to extract 2 bytes */ + uLong flag; /* general purpose bit flag 2 bytes */ + uLong compression_method; /* compression method 2 bytes */ + uLong dosDate; /* last mod file date in Dos fmt 4 bytes */ + uLong crc; /* crc-32 4 bytes */ + ZPOS64_T compressed_size; /* compressed size 8 bytes */ + ZPOS64_T uncompressed_size; /* uncompressed size 8 bytes */ + uLong size_filename; /* filename length 2 bytes */ + uLong size_file_extra; /* extra field length 2 bytes */ + uLong size_file_comment; /* file comment length 2 bytes */ + + uLong disk_num_start; /* disk number start 2 bytes */ + uLong internal_fa; /* internal file attributes 2 bytes */ + uLong external_fa; /* external file attributes 4 bytes */ + + tm_unz tmu_date; +} unz_file_info64; + +typedef struct unz_file_info_s +{ + uLong version; /* version made by 2 bytes */ + uLong version_needed; /* version needed to extract 2 bytes */ + uLong flag; /* general purpose bit flag 2 bytes */ + uLong compression_method; /* compression method 2 bytes */ + uLong dosDate; /* last mod file date in Dos fmt 4 bytes */ + uLong crc; /* crc-32 4 bytes */ + uLong compressed_size; /* compressed size 4 bytes */ + uLong uncompressed_size; /* uncompressed size 4 bytes */ + uLong size_filename; /* filename length 2 bytes */ + uLong size_file_extra; /* extra field length 2 bytes */ + uLong size_file_comment; /* file comment length 2 bytes */ + + uLong disk_num_start; /* disk number start 2 bytes */ + uLong internal_fa; /* internal file attributes 2 bytes */ + uLong external_fa; /* external file attributes 4 bytes */ + + tm_unz tmu_date; +} unz_file_info; + +extern int ZEXPORT unzStringFileNameCompare OF ((const char* fileName1, + const char* fileName2, + int iCaseSensitivity)); +/* + Compare two filename (fileName1,fileName2). + If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp) + If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi + or strcasecmp) + If iCaseSenisivity = 0, case sensitivity is defaut of your operating system + (like 1 on Unix, 2 on Windows) +*/ + + +extern unzFile ZEXPORT unzOpen OF((const char *path)); +extern unzFile ZEXPORT unzOpen64 OF((const void *path)); +/* + Open a Zip file. path contain the full pathname (by example, + on a Windows XP computer "c:\\zlib\\zlib113.zip" or on an Unix computer + "zlib/zlib113.zip". + If the zipfile cannot be opened (file don't exist or in not valid), the + return value is NULL. + Else, the return value is a unzFile Handle, usable with other function + of this unzip package. + the "64" function take a const void* pointer, because the path is just the + value passed to the open64_file_func callback. + Under Windows, if UNICODE is defined, using fill_fopen64_filefunc, the path + is a pointer to a wide unicode string (LPCTSTR is LPCWSTR), so const char* + does not describe the reality +*/ + + +extern unzFile ZEXPORT unzOpen2 OF((const char *path, + zlib_filefunc_def* pzlib_filefunc_def)); +/* + Open a Zip file, like unzOpen, but provide a set of file low level API + for read/write the zip file (see ioapi.h) +*/ + +extern unzFile ZEXPORT unzOpen2_64 OF((const void *path, + zlib_filefunc64_def* pzlib_filefunc_def)); +/* + Open a Zip file, like unz64Open, but provide a set of file low level API + for read/write the zip file (see ioapi.h) +*/ + +extern int ZEXPORT unzClose OF((unzFile file)); +/* + Close a ZipFile opened with unzipOpen. + If there is files inside the .Zip opened with unzOpenCurrentFile (see later), + these files MUST be closed with unzipCloseCurrentFile before call unzipClose. + return UNZ_OK if there is no problem. */ + +extern int ZEXPORT unzGetGlobalInfo OF((unzFile file, + unz_global_info *pglobal_info)); + +extern int ZEXPORT unzGetGlobalInfo64 OF((unzFile file, + unz_global_info64 *pglobal_info)); +/* + Write info about the ZipFile in the *pglobal_info structure. + No preparation of the structure is needed + return UNZ_OK if there is no problem. */ + + +extern int ZEXPORT unzGetGlobalComment OF((unzFile file, + char *szComment, + uLong uSizeBuf)); +/* + Get the global comment string of the ZipFile, in the szComment buffer. + uSizeBuf is the size of the szComment buffer. + return the number of byte copied or an error code <0 +*/ + + +/***************************************************************************/ +/* Unzip package allow you browse the directory of the zipfile */ + +extern int ZEXPORT unzGoToFirstFile OF((unzFile file)); +/* + Set the current file of the zipfile to the first file. + return UNZ_OK if there is no problem +*/ + +extern int ZEXPORT unzGoToNextFile OF((unzFile file)); +/* + Set the current file of the zipfile to the next file. + return UNZ_OK if there is no problem + return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest. +*/ + +extern int ZEXPORT unzLocateFile OF((unzFile file, + const char *szFileName, + int iCaseSensitivity)); +/* + Try locate the file szFileName in the zipfile. + For the iCaseSensitivity signification, see unzStringFileNameCompare + + return value : + UNZ_OK if the file is found. It becomes the current file. + UNZ_END_OF_LIST_OF_FILE if the file is not found +*/ + + +/* ****************************************** */ +/* Ryan supplied functions */ +/* unz_file_info contain information about a file in the zipfile */ +typedef struct unz_file_pos_s +{ + uLong pos_in_zip_directory; /* offset in zip file directory */ + uLong num_of_file; /* # of file */ +} unz_file_pos; + +extern int ZEXPORT unzGetFilePos( + unzFile file, + unz_file_pos* file_pos); + +extern int ZEXPORT unzGoToFilePos( + unzFile file, + unz_file_pos* file_pos); + +typedef struct unz64_file_pos_s +{ + ZPOS64_T pos_in_zip_directory; /* offset in zip file directory */ + ZPOS64_T num_of_file; /* # of file */ +} unz64_file_pos; + +extern int ZEXPORT unzGetFilePos64( + unzFile file, + unz64_file_pos* file_pos); + +extern int ZEXPORT unzGoToFilePos64( + unzFile file, + const unz64_file_pos* file_pos); + +/* ****************************************** */ + +extern int ZEXPORT unzGetCurrentFileInfo64 OF((unzFile file, + unz_file_info64 *pfile_info, + char *szFileName, + uLong fileNameBufferSize, + void *extraField, + uLong extraFieldBufferSize, + char *szComment, + uLong commentBufferSize)); + +extern int ZEXPORT unzGetCurrentFileInfo OF((unzFile file, + unz_file_info *pfile_info, + char *szFileName, + uLong fileNameBufferSize, + void *extraField, + uLong extraFieldBufferSize, + char *szComment, + uLong commentBufferSize)); +/* + Get Info about the current file + if pfile_info!=NULL, the *pfile_info structure will contain somes info about + the current file + if szFileName!=NULL, the filemane string will be copied in szFileName + (fileNameBufferSize is the size of the buffer) + if extraField!=NULL, the extra field information will be copied in extraField + (extraFieldBufferSize is the size of the buffer). + This is the Central-header version of the extra field + if szComment!=NULL, the comment string of the file will be copied in szComment + (commentBufferSize is the size of the buffer) +*/ + + +/** Addition for GDAL : START */ + +extern ZPOS64_T ZEXPORT unzGetCurrentFileZStreamPos64 OF((unzFile file)); + +/** Addition for GDAL : END */ + + +/***************************************************************************/ +/* for reading the content of the current zipfile, you can open it, read data + from it, and close it (you can close it before reading all the file) + */ + +extern int ZEXPORT unzOpenCurrentFile OF((unzFile file)); +/* + Open for reading data the current file in the zipfile. + If there is no error, the return value is UNZ_OK. +*/ + +extern int ZEXPORT unzOpenCurrentFilePassword OF((unzFile file, + const char* password)); +/* + Open for reading data the current file in the zipfile. + password is a crypting password + If there is no error, the return value is UNZ_OK. +*/ + +extern int ZEXPORT unzOpenCurrentFile2 OF((unzFile file, + int* method, + int* level, + int raw)); +/* + Same than unzOpenCurrentFile, but open for read raw the file (not uncompress) + if raw==1 + *method will receive method of compression, *level will receive level of + compression + note : you can set level parameter as NULL (if you did not want known level, + but you CANNOT set method parameter as NULL +*/ + +extern int ZEXPORT unzOpenCurrentFile3 OF((unzFile file, + int* method, + int* level, + int raw, + const char* password)); +/* + Same than unzOpenCurrentFile, but open for read raw the file (not uncompress) + if raw==1 + *method will receive method of compression, *level will receive level of + compression + note : you can set level parameter as NULL (if you did not want known level, + but you CANNOT set method parameter as NULL +*/ + + +extern int ZEXPORT unzCloseCurrentFile OF((unzFile file)); +/* + Close the file in zip opened with unzOpenCurrentFile + Return UNZ_CRCERROR if all the file was read but the CRC is not good +*/ + +extern int ZEXPORT unzReadCurrentFile OF((unzFile file, + voidp buf, + unsigned len)); +/* + Read bytes from the current file (opened by unzOpenCurrentFile) + buf contain buffer where data must be copied + len the size of buf. + + return the number of byte copied if somes bytes are copied + return 0 if the end of file was reached + return <0 with error code if there is an error + (UNZ_ERRNO for IO error, or zLib error for uncompress error) +*/ + +extern z_off_t ZEXPORT unztell OF((unzFile file)); + +extern ZPOS64_T ZEXPORT unztell64 OF((unzFile file)); +/* + Give the current position in uncompressed data +*/ + +extern int ZEXPORT unzeof OF((unzFile file)); +/* + return 1 if the end of file was reached, 0 elsewhere +*/ + +extern int ZEXPORT unzGetLocalExtrafield OF((unzFile file, + voidp buf, + unsigned len)); +/* + Read extra field from the current file (opened by unzOpenCurrentFile) + This is the local-header version of the extra field (sometimes, there is + more info in the local-header version than in the central-header) + + if buf==NULL, it return the size of the local extra field + + if buf!=NULL, len is the size of the buffer, the extra header is copied in + buf. + the return value is the number of bytes copied in buf, or (if <0) + the error code +*/ + +/***************************************************************************/ + +/* Get the current file offset */ +extern ZPOS64_T ZEXPORT unzGetOffset64 (unzFile file); +extern uLong ZEXPORT unzGetOffset (unzFile file); + +/* Set the current file offset */ +extern int ZEXPORT unzSetOffset64 (unzFile file, ZPOS64_T pos); +extern int ZEXPORT unzSetOffset (unzFile file, uLong pos); + + + +#ifdef __cplusplus +} +#endif + +#endif /* _unz64_H */ diff --git a/src/third_party/stb/stb_image.h b/src/third_party/stb/stb_image.h new file mode 100644 index 0000000..2bfbd0b --- /dev/null +++ b/src/third_party/stb/stb_image.h @@ -0,0 +1,4673 @@ +/* stbi-1.33 - public domain JPEG/PNG reader - http://nothings.org/stb_image.c + when you control the images you're loading + no warranty implied; use at your own risk + + QUICK NOTES: + Primarily of interest to game developers and other people who can + avoid problematic images and only need the trivial interface + + JPEG baseline (no JPEG progressive) + PNG 8-bit-per-channel only + + TGA (not sure what subset, if a subset) + BMP non-1bpp, non-RLE + PSD (composited view only, no extra channels) + + GIF (*comp always reports as 4-channel) + HDR (radiance rgbE format) + PIC (Softimage PIC) + + - decode from memory or through FILE (define STBI_NO_STDIO to remove code) + - decode from arbitrary I/O callbacks + - overridable dequantizing-IDCT, YCbCr-to-RGB conversion (define STBI_SIMD) + + Latest revisions: + 1.33 (2011-07-14) minor fixes suggested by Dave Moore + 1.32 (2011-07-13) info support for all filetypes (SpartanJ) + 1.31 (2011-06-19) a few more leak fixes, bug in PNG handling (SpartanJ) + 1.30 (2011-06-11) added ability to load files via io callbacks (Ben Wenger) + 1.29 (2010-08-16) various warning fixes from Aurelien Pocheville + 1.28 (2010-08-01) fix bug in GIF palette transparency (SpartanJ) + 1.27 (2010-08-01) cast-to-uint8 to fix warnings (Laurent Gomila) + allow trailing 0s at end of image data (Laurent Gomila) + 1.26 (2010-07-24) fix bug in file buffering for PNG reported by SpartanJ + + See end of file for full revision history. + + TODO: + stbi_info support for BMP,PSD,HDR,PIC + + + ============================ Contributors ========================= + + Image formats Optimizations & bugfixes + Sean Barrett (jpeg, png, bmp) Fabian "ryg" Giesen + Nicolas Schulz (hdr, psd) + Jonathan Dummer (tga) Bug fixes & warning fixes + Jean-Marc Lienher (gif) Marc LeBlanc + Tom Seddon (pic) Christpher Lloyd + Thatcher Ulrich (psd) Dave Moore + Won Chun + the Horde3D community + Extensions, features Janez Zemva + Jetro Lauha (stbi_info) Jonathan Blow + James "moose2000" Brown (iPhone PNG) Laurent Gomila + Ben "Disch" Wenger (io callbacks) Aruelien Pocheville + Martin "SpartanJ" Golini Ryamond Barbiero + David Woo + + + If your name should be here but isn't, let Sean know. + +*/ + +#ifndef STBI_INCLUDE_STB_IMAGE_H +#define STBI_INCLUDE_STB_IMAGE_H + +// To get a header file for this, either cut and paste the header, +// or create stb_image.h, #define STBI_HEADER_FILE_ONLY, and +// then include stb_image.c from it. + +//// begin header file //////////////////////////////////////////////////// +// +// Limitations: +// - no jpeg progressive support +// - non-HDR formats support 8-bit samples only (jpeg, png) +// - no delayed line count (jpeg) -- IJG doesn't support either +// - no 1-bit BMP +// - GIF always returns *comp=4 +// +// Basic usage (see HDR discussion below): +// int x,y,n; +// unsigned char *data = stbi_load(filename, &x, &y, &n, 0); +// // ... process data if not NULL ... +// // ... x = width, y = height, n = # 8-bit components per pixel ... +// // ... replace '0' with '1'..'4' to force that many components per pixel +// // ... but 'n' will always be the number that it would have been if you said 0 +// stbi_image_free(data) +// +// Standard parameters: +// int *x -- outputs image width in pixels +// int *y -- outputs image height in pixels +// int *comp -- outputs # of image components in image file +// int req_comp -- if non-zero, # of image components requested in result +// +// The return value from an image loader is an 'unsigned char *' which points +// to the pixel data. The pixel data consists of *y scanlines of *x pixels, +// with each pixel consisting of N interleaved 8-bit components; the first +// pixel pointed to is top-left-most in the image. There is no padding between +// image scanlines or between pixels, regardless of format. The number of +// components N is 'req_comp' if req_comp is non-zero, or *comp otherwise. +// If req_comp is non-zero, *comp has the number of components that _would_ +// have been output otherwise. E.g. if you set req_comp to 4, you will always +// get RGBA output, but you can check *comp to easily see if it's opaque. +// +// An output image with N components has the following components interleaved +// in this order in each pixel: +// +// N=#comp components +// 1 grey +// 2 grey, alpha +// 3 red, green, blue +// 4 red, green, blue, alpha +// +// If image loading fails for any reason, the return value will be NULL, +// and *x, *y, *comp will be unchanged. The function stbi_failure_reason() +// can be queried for an extremely brief, end-user unfriendly explanation +// of why the load failed. Define STBI_NO_FAILURE_STRINGS to avoid +// compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly +// more user-friendly ones. +// +// Paletted PNG, BMP, GIF, and PIC images are automatically depalettized. +// +// =========================================================================== +// +// iPhone PNG support: +// +// By default we convert iphone-formatted PNGs back to RGB; nominally they +// would silently load as BGR, except the existing code should have just +// failed on such iPhone PNGs. But you can disable this conversion by +// by calling stbi_convert_iphone_png_to_rgb(0), in which case +// you will always just get the native iphone "format" through. +// +// Call stbi_set_unpremultiply_on_load(1) as well to force a divide per +// pixel to remove any premultiplied alpha *only* if the image file explicitly +// says there's premultiplied data (currently only happens in iPhone images, +// and only if iPhone convert-to-rgb processing is on). +// +// =========================================================================== +// +// HDR image support (disable by defining STBI_NO_HDR) +// +// stb_image now supports loading HDR images in general, and currently +// the Radiance .HDR file format, although the support is provided +// generically. You can still load any file through the existing interface; +// if you attempt to load an HDR file, it will be automatically remapped to +// LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1; +// both of these constants can be reconfigured through this interface: +// +// stbi_hdr_to_ldr_gamma(2.2f); +// stbi_hdr_to_ldr_scale(1.0f); +// +// (note, do not use _inverse_ constants; stbi_image will invert them +// appropriately). +// +// Additionally, there is a new, parallel interface for loading files as +// (linear) floats to preserve the full dynamic range: +// +// float *data = stbi_loadf(filename, &x, &y, &n, 0); +// +// If you load LDR images through this interface, those images will +// be promoted to floating point values, run through the inverse of +// constants corresponding to the above: +// +// stbi_ldr_to_hdr_scale(1.0f); +// stbi_ldr_to_hdr_gamma(2.2f); +// +// Finally, given a filename (or an open file or memory block--see header +// file for details) containing image data, you can query for the "most +// appropriate" interface to use (that is, whether the image is HDR or +// not), using: +// +// stbi_is_hdr(char *filename); +// +// =========================================================================== +// +// I/O callbacks +// +// I/O callbacks allow you to read from arbitrary sources, like packaged +// files or some other source. Data read from callbacks are processed +// through a small internal buffer (currently 128 bytes) to try to reduce +// overhead. +// +// The three functions you must define are "read" (reads some bytes of data), +// "skip" (skips some bytes of data), "eof" (reports if the stream is at the end). + + +#ifndef STBI_NO_STDIO + +#if defined(_MSC_VER) && _MSC_VER >= 0x1400 +#define _CRT_SECURE_NO_WARNINGS // suppress bogus warnings about fopen() +#endif + +#include +#endif + +#define STBI_VERSION 1 + +enum +{ + STBI_default = 0, // only used for req_comp + + STBI_grey = 1, + STBI_grey_alpha = 2, + STBI_rgb = 3, + STBI_rgb_alpha = 4 +}; + +typedef unsigned char stbi_uc; + +#ifdef __cplusplus +extern "C" { +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// PRIMARY API - works on images of any type +// + +// +// load image by filename, open file, or memory buffer +// + +extern stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); + +#ifndef STBI_NO_STDIO +extern stbi_uc *stbi_load (char const *filename, int *x, int *y, int *comp, int req_comp); +extern stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); +// for stbi_load_from_file, file pointer is left pointing immediately after image +#endif + +typedef struct +{ + int (*read) (void *user,char *data,int size); // fill 'data' with 'size' bytes. return number of bytes actually read + void (*skip) (void *user,unsigned n); // skip the next 'n' bytes + int (*eof) (void *user); // returns nonzero if we are at end of file/data +} stbi_io_callbacks; + +extern stbi_uc *stbi_load_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp); + +#ifndef STBI_NO_HDR + extern float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); + + #ifndef STBI_NO_STDIO + extern float *stbi_loadf (char const *filename, int *x, int *y, int *comp, int req_comp); + extern float *stbi_loadf_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); + #endif + + extern float *stbi_loadf_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp); + + extern void stbi_hdr_to_ldr_gamma(float gamma); + extern void stbi_hdr_to_ldr_scale(float scale); + + extern void stbi_ldr_to_hdr_gamma(float gamma); + extern void stbi_ldr_to_hdr_scale(float scale); +#endif // STBI_NO_HDR + +// stbi_is_hdr is always defined +extern int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user); +extern int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len); +#ifndef STBI_NO_STDIO +extern int stbi_is_hdr (char const *filename); +extern int stbi_is_hdr_from_file(FILE *f); +#endif // STBI_NO_STDIO + + +// get a VERY brief reason for failure +// NOT THREADSAFE +extern const char *stbi_failure_reason (void); + +// free the loaded image -- this is just free() +extern void stbi_image_free (void *retval_from_stbi_load); + +// get image dimensions & components without fully decoding +extern int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); +extern int stbi_info_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp); + +#ifndef STBI_NO_STDIO +extern int stbi_info (char const *filename, int *x, int *y, int *comp); +extern int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); + +#endif + + + +// for image formats that explicitly notate that they have premultiplied alpha, +// we just return the colors as stored in the file. set this flag to force +// unpremultiplication. results are undefined if the unpremultiply overflow. +extern void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply); + +// indicate whether we should process iphone images back to canonical format, +// or just pass them through "as-is" +extern void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert); + + +// ZLIB client - used by PNG, available for other purposes + +extern char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen); +extern char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen); +extern int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); + +extern char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen); +extern int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); + + +// define faster low-level operations (typically SIMD support) +#ifdef STBI_SIMD +typedef void (*stbi_idct_8x8)(stbi_uc *out, int out_stride, short data[64], unsigned short *dequantize); +// compute an integer IDCT on "input" +// input[x] = data[x] * dequantize[x] +// write results to 'out': 64 samples, each run of 8 spaced by 'out_stride' +// CLAMP results to 0..255 +typedef void (*stbi_YCbCr_to_RGB_run)(stbi_uc *output, stbi_uc const *y, stbi_uc const *cb, stbi_uc const *cr, int count, int step); +// compute a conversion from YCbCr to RGB +// 'count' pixels +// write pixels to 'output'; each pixel is 'step' bytes (either 3 or 4; if 4, write '255' as 4th), order R,G,B +// y: Y input channel +// cb: Cb input channel; scale/biased to be 0..255 +// cr: Cr input channel; scale/biased to be 0..255 + +extern void stbi_install_idct(stbi_idct_8x8 func); +extern void stbi_install_YCbCr_to_RGB(stbi_YCbCr_to_RGB_run func); +#endif // STBI_SIMD + + +#ifdef __cplusplus +} +#endif + +// +// +//// end header file ///////////////////////////////////////////////////// +#endif // STBI_INCLUDE_STB_IMAGE_H + +#ifndef STBI_HEADER_FILE_ONLY + +#ifndef STBI_NO_HDR +#include // ldexp +#include // strcmp, strtok +#endif + +#ifndef STBI_NO_STDIO +#include +#endif +#include +#include +#include +#include + +#ifndef _MSC_VER + #ifdef __cplusplus + #define stbi_inline inline + #else + #define stbi_inline + #endif +#else + #define stbi_inline __forceinline +#endif + + +// implementation: +typedef unsigned char uint8; +typedef unsigned short uint16; +typedef signed short int16; +typedef unsigned int uint32; +typedef signed int int32; +typedef unsigned int uint; + +// should produce compiler error if size is wrong +typedef unsigned char validate_uint32[sizeof(uint32)==4 ? 1 : -1]; + +#if defined(STBI_NO_STDIO) && !defined(STBI_NO_WRITE) +#define STBI_NO_WRITE +#endif + +#define STBI_NOTUSED(v) (void)sizeof(v) + +#ifdef _MSC_VER +#define STBI_HAS_LROTL +#endif + +#ifdef STBI_HAS_LROTL + #define stbi_lrot(x,y) _lrotl(x,y) +#else + #define stbi_lrot(x,y) (((x) << (y)) | ((x) >> (32 - (y)))) +#endif + +/////////////////////////////////////////////// +// +// stbi struct and start_xxx functions + +// stbi structure is our basic context used by all images, so it +// contains all the IO context, plus some basic image information +typedef struct +{ + uint32 img_x, img_y; + int img_n, img_out_n; + + stbi_io_callbacks io; + void *io_user_data; + + int read_from_callbacks; + int buflen; + uint8 buffer_start[128]; + + uint8 *img_buffer, *img_buffer_end; + uint8 *img_buffer_original; +} stbi; + + +static void refill_buffer(stbi *s); + +// initialize a memory-decode context +static void start_mem(stbi *s, uint8 const *buffer, int len) +{ + s->io.read = NULL; + s->read_from_callbacks = 0; + s->img_buffer = s->img_buffer_original = (uint8 *) buffer; + s->img_buffer_end = (uint8 *) buffer+len; +} + +// initialize a callback-based context +static void start_callbacks(stbi *s, stbi_io_callbacks *c, void *user) +{ + s->io = *c; + s->io_user_data = user; + s->buflen = sizeof(s->buffer_start); + s->read_from_callbacks = 1; + s->img_buffer_original = s->buffer_start; + refill_buffer(s); +} + +#ifndef STBI_NO_STDIO + +static int stdio_read(void *user, char *data, int size) +{ + return (int) fread(data,1,size,(FILE*) user); +} + +static void stdio_skip(void *user, unsigned n) +{ + fseek((FILE*) user, n, SEEK_CUR); +} + +static int stdio_eof(void *user) +{ + return feof((FILE*) user); +} + +static stbi_io_callbacks stbi_stdio_callbacks = +{ + stdio_read, + stdio_skip, + stdio_eof, +}; + +static void start_file(stbi *s, FILE *f) +{ + start_callbacks(s, &stbi_stdio_callbacks, (void *) f); +} + +//static void stop_file(stbi *s) { } + +#endif // !STBI_NO_STDIO + +static void stbi_rewind(stbi *s) +{ + // conceptually rewind SHOULD rewind to the beginning of the stream, + // but we just rewind to the beginning of the initial buffer, because + // we only use it after doing 'test', which only ever looks at at most 92 bytes + s->img_buffer = s->img_buffer_original; +} + +static int stbi_jpeg_test(stbi *s); +static stbi_uc *stbi_jpeg_load(stbi *s, int *x, int *y, int *comp, int req_comp); +static int stbi_jpeg_info(stbi *s, int *x, int *y, int *comp); +static int stbi_png_test(stbi *s); +static stbi_uc *stbi_png_load(stbi *s, int *x, int *y, int *comp, int req_comp); +static int stbi_png_info(stbi *s, int *x, int *y, int *comp); +static int stbi_bmp_test(stbi *s); +static stbi_uc *stbi_bmp_load(stbi *s, int *x, int *y, int *comp, int req_comp); +static int stbi_tga_test(stbi *s); +static stbi_uc *stbi_tga_load(stbi *s, int *x, int *y, int *comp, int req_comp); +static int stbi_tga_info(stbi *s, int *x, int *y, int *comp); +static int stbi_psd_test(stbi *s); +static stbi_uc *stbi_psd_load(stbi *s, int *x, int *y, int *comp, int req_comp); +static int stbi_hdr_test(stbi *s); +static float *stbi_hdr_load(stbi *s, int *x, int *y, int *comp, int req_comp); +static int stbi_pic_test(stbi *s); +static stbi_uc *stbi_pic_load(stbi *s, int *x, int *y, int *comp, int req_comp); +static int stbi_gif_test(stbi *s); +static stbi_uc *stbi_gif_load(stbi *s, int *x, int *y, int *comp, int req_comp); +static int stbi_gif_info(stbi *s, int *x, int *y, int *comp); + + +// this is not threadsafe +static const char *failure_reason; + +const char *stbi_failure_reason(void) +{ + return failure_reason; +} + +static int e(const char *str) +{ + failure_reason = str; + return 0; +} + +// e - error +// epf - error returning pointer to float +// epuc - error returning pointer to unsigned char + +#ifdef STBI_NO_FAILURE_STRINGS + #define e(x,y) 0 +#elif defined(STBI_FAILURE_USERMSG) + #define e(x,y) e(y) +#else + #define e(x,y) e(x) +#endif + +#define epf(x,y) ((float *) (e(x,y)?NULL:NULL)) +#define epuc(x,y) ((unsigned char *) (e(x,y)?NULL:NULL)) + +void stbi_image_free(void *retval_from_stbi_load) +{ + free(retval_from_stbi_load); +} + +#ifndef STBI_NO_HDR +static float *ldr_to_hdr(stbi_uc *data, int x, int y, int comp); +static stbi_uc *hdr_to_ldr(float *data, int x, int y, int comp); +#endif + +static unsigned char *stbi_load_main(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + if (stbi_jpeg_test(s)) return stbi_jpeg_load(s,x,y,comp,req_comp); + if (stbi_png_test(s)) return stbi_png_load(s,x,y,comp,req_comp); + if (stbi_bmp_test(s)) return stbi_bmp_load(s,x,y,comp,req_comp); + if (stbi_gif_test(s)) return stbi_gif_load(s,x,y,comp,req_comp); + if (stbi_psd_test(s)) return stbi_psd_load(s,x,y,comp,req_comp); + if (stbi_pic_test(s)) return stbi_pic_load(s,x,y,comp,req_comp); + + #ifndef STBI_NO_HDR + if (stbi_hdr_test(s)) { + float *hdr = stbi_hdr_load(s, x,y,comp,req_comp); + return hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); + } + #endif + + // test tga last because it's a crappy test! + if (stbi_tga_test(s)) + return stbi_tga_load(s,x,y,comp,req_comp); + return epuc("unknown image type", "Image not of any known type, or corrupt"); +} + +#ifndef STBI_NO_STDIO +unsigned char *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp) +{ + FILE *f = fopen(filename, "rb"); + unsigned char *result; + if (!f) return epuc("can't fopen", "Unable to open file"); + result = stbi_load_from_file(f,x,y,comp,req_comp); + fclose(f); + return result; +} + +unsigned char *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) +{ + stbi s; + start_file(&s,f); + return stbi_load_main(&s,x,y,comp,req_comp); +} +#endif //!STBI_NO_STDIO + +unsigned char *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) +{ + stbi s; + start_mem(&s,buffer,len); + return stbi_load_main(&s,x,y,comp,req_comp); +} + +unsigned char *stbi_load_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) +{ + stbi s; + start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi_load_main(&s,x,y,comp,req_comp); +} + +#ifndef STBI_NO_HDR + +float *stbi_loadf_main(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + unsigned char *data; + #ifndef STBI_NO_HDR + if (stbi_hdr_test(s)) + return stbi_hdr_load(s,x,y,comp,req_comp); + #endif + data = stbi_load_main(s, x, y, comp, req_comp); + if (data) + return ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); + return epf("unknown image type", "Image not of any known type, or corrupt"); +} + +float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) +{ + stbi s; + start_mem(&s,buffer,len); + return stbi_loadf_main(&s,x,y,comp,req_comp); +} + +float *stbi_loadf_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) +{ + stbi s; + start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi_loadf_main(&s,x,y,comp,req_comp); +} + +#ifndef STBI_NO_STDIO +float *stbi_loadf(char const *filename, int *x, int *y, int *comp, int req_comp) +{ + FILE *f = fopen(filename, "rb"); + float *result; + if (!f) return epf("can't fopen", "Unable to open file"); + result = stbi_loadf_from_file(f,x,y,comp,req_comp); + fclose(f); + return result; +} + +float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) +{ + stbi s; + start_file(&s,f); + return stbi_loadf_main(&s,x,y,comp,req_comp); +} +#endif // !STBI_NO_STDIO + +#endif // !STBI_NO_HDR + +// these is-hdr-or-not is defined independent of whether STBI_NO_HDR is +// defined, for API simplicity; if STBI_NO_HDR is defined, it always +// reports false! + +int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len) +{ + #ifndef STBI_NO_HDR + stbi s; + start_mem(&s,buffer,len); + return stbi_hdr_test(&s); + #else + STBI_NOTUSED(buffer); + STBI_NOTUSED(len); + return 0; + #endif +} + +#ifndef STBI_NO_STDIO +extern int stbi_is_hdr (char const *filename) +{ + FILE *f = fopen(filename, "rb"); + int result=0; + if (f) { + result = stbi_is_hdr_from_file(f); + fclose(f); + } + return result; +} + +extern int stbi_is_hdr_from_file(FILE *f) +{ + #ifndef STBI_NO_HDR + stbi s; + start_file(&s,f); + return stbi_hdr_test(&s); + #else + return 0; + #endif +} +#endif // !STBI_NO_STDIO + +extern int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user) +{ + #ifndef STBI_NO_HDR + stbi s; + start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi_hdr_test(&s); + #else + return 0; + #endif +} + +#ifndef STBI_NO_HDR +static float h2l_gamma_i=1.0f/2.2f, h2l_scale_i=1.0f; +static float l2h_gamma=2.2f, l2h_scale=1.0f; + +void stbi_hdr_to_ldr_gamma(float gamma) { h2l_gamma_i = 1/gamma; } +void stbi_hdr_to_ldr_scale(float scale) { h2l_scale_i = 1/scale; } + +void stbi_ldr_to_hdr_gamma(float gamma) { l2h_gamma = gamma; } +void stbi_ldr_to_hdr_scale(float scale) { l2h_scale = scale; } +#endif + + +////////////////////////////////////////////////////////////////////////////// +// +// Common code used by all image loaders +// + +enum +{ + SCAN_load=0, + SCAN_type, + SCAN_header +}; + +static void refill_buffer(stbi *s) +{ + int n = (s->io.read)(s->io_user_data,(char*)s->buffer_start,s->buflen); + if (n == 0) { + // at end of file, treat same as if from memory + s->read_from_callbacks = 0; + s->img_buffer = s->img_buffer_end-1; + *s->img_buffer = 0; + } else { + s->img_buffer = s->buffer_start; + s->img_buffer_end = s->buffer_start + n; + } +} + +stbi_inline static int get8(stbi *s) +{ + if (s->img_buffer < s->img_buffer_end) + return *s->img_buffer++; + if (s->read_from_callbacks) { + refill_buffer(s); + return *s->img_buffer++; + } + return 0; +} + +stbi_inline static int at_eof(stbi *s) +{ + if (s->io.read) { + if (!(s->io.eof)(s->io_user_data)) return 0; + // if feof() is true, check if buffer = end + // special case: we've only got the special 0 character at the end + if (s->read_from_callbacks == 0) return 1; + } + + return s->img_buffer >= s->img_buffer_end; +} + +stbi_inline static uint8 get8u(stbi *s) +{ + return (uint8) get8(s); +} + +static void skip(stbi *s, int n) +{ + if (s->io.read) { + int blen = s->img_buffer_end - s->img_buffer; + if (blen < n) { + s->img_buffer = s->img_buffer_end; + (s->io.skip)(s->io_user_data, n - blen); + return; + } + } + s->img_buffer += n; +} + +static int getn(stbi *s, stbi_uc *buffer, int n) +{ + if (s->io.read) { + int blen = s->img_buffer_end - s->img_buffer; + if (blen < n) { + int res, count; + + memcpy(buffer, s->img_buffer, blen); + + count = (s->io.read)(s->io_user_data, (char*) buffer + blen, n - blen); + res = (count == (n-blen)); + s->img_buffer = s->img_buffer_end; + return res; + } + } + + if (s->img_buffer+n <= s->img_buffer_end) { + memcpy(buffer, s->img_buffer, n); + s->img_buffer += n; + return 1; + } else + return 0; +} + +static int get16(stbi *s) +{ + int z = get8(s); + return (z << 8) + get8(s); +} + +static uint32 get32(stbi *s) +{ + uint32 z = get16(s); + return (z << 16) + get16(s); +} + +static int get16le(stbi *s) +{ + int z = get8(s); + return z + (get8(s) << 8); +} + +static uint32 get32le(stbi *s) +{ + uint32 z = get16le(s); + return z + (get16le(s) << 16); +} + +////////////////////////////////////////////////////////////////////////////// +// +// generic converter from built-in img_n to req_comp +// individual types do this automatically as much as possible (e.g. jpeg +// does all cases internally since it needs to colorspace convert anyway, +// and it never has alpha, so very few cases ). png can automatically +// interleave an alpha=255 channel, but falls back to this for other cases +// +// assume data buffer is malloced, so malloc a new one and free that one +// only failure mode is malloc failing + +static uint8 compute_y(int r, int g, int b) +{ + return (uint8) (((r*77) + (g*150) + (29*b)) >> 8); +} + +static unsigned char *convert_format(unsigned char *data, int img_n, int req_comp, uint x, uint y) +{ + int i,j; + unsigned char *good; + + if (req_comp == img_n) return data; + assert(req_comp >= 1 && req_comp <= 4); + + good = (unsigned char *) malloc(req_comp * x * y); + if (good == NULL) { + free(data); + return epuc("outofmem", "Out of memory"); + } + + for (j=0; j < (int) y; ++j) { + unsigned char *src = data + j * x * img_n ; + unsigned char *dest = good + j * x * req_comp; + + #define COMBO(a,b) ((a)*8+(b)) + #define CASE(a,b) case COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b) + // convert source image with img_n components to one with req_comp components; + // avoid switch per pixel, so use switch per scanline and massive macros + switch (COMBO(img_n, req_comp)) { + CASE(1,2) dest[0]=src[0], dest[1]=255; break; + CASE(1,3) dest[0]=dest[1]=dest[2]=src[0]; break; + CASE(1,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=255; break; + CASE(2,1) dest[0]=src[0]; break; + CASE(2,3) dest[0]=dest[1]=dest[2]=src[0]; break; + CASE(2,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; break; + CASE(3,4) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=255; break; + CASE(3,1) dest[0]=compute_y(src[0],src[1],src[2]); break; + CASE(3,2) dest[0]=compute_y(src[0],src[1],src[2]), dest[1] = 255; break; + CASE(4,1) dest[0]=compute_y(src[0],src[1],src[2]); break; + CASE(4,2) dest[0]=compute_y(src[0],src[1],src[2]), dest[1] = src[3]; break; + CASE(4,3) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; break; + default: assert(0); + } + #undef CASE + } + + free(data); + return good; +} + +#ifndef STBI_NO_HDR +static float *ldr_to_hdr(stbi_uc *data, int x, int y, int comp) +{ + int i,k,n; + float *output = (float *) malloc(x * y * comp * sizeof(float)); + if (output == NULL) { free(data); return epf("outofmem", "Out of memory"); } + // compute number of non-alpha components + if (comp & 1) n = comp; else n = comp-1; + for (i=0; i < x*y; ++i) { + for (k=0; k < n; ++k) { + output[i*comp + k] = (float) pow(data[i*comp+k]/255.0f, l2h_gamma) * l2h_scale; + } + if (k < comp) output[i*comp + k] = data[i*comp+k]/255.0f; + } + free(data); + return output; +} + +#define float2int(x) ((int) (x)) +static stbi_uc *hdr_to_ldr(float *data, int x, int y, int comp) +{ + int i,k,n; + stbi_uc *output = (stbi_uc *) malloc(x * y * comp); + if (output == NULL) { free(data); return epuc("outofmem", "Out of memory"); } + // compute number of non-alpha components + if (comp & 1) n = comp; else n = comp-1; + for (i=0; i < x*y; ++i) { + for (k=0; k < n; ++k) { + float z = (float) pow(data[i*comp+k]*h2l_scale_i, h2l_gamma_i) * 255 + 0.5f; + if (z < 0) z = 0; + if (z > 255) z = 255; + output[i*comp + k] = (uint8) float2int(z); + } + if (k < comp) { + float z = data[i*comp+k] * 255 + 0.5f; + if (z < 0) z = 0; + if (z > 255) z = 255; + output[i*comp + k] = (uint8) float2int(z); + } + } + free(data); + return output; +} +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// "baseline" JPEG/JFIF decoder (not actually fully baseline implementation) +// +// simple implementation +// - channel subsampling of at most 2 in each dimension +// - doesn't support delayed output of y-dimension +// - simple interface (only one output format: 8-bit interleaved RGB) +// - doesn't try to recover corrupt jpegs +// - doesn't allow partial loading, loading multiple at once +// - still fast on x86 (copying globals into locals doesn't help x86) +// - allocates lots of intermediate memory (full size of all components) +// - non-interleaved case requires this anyway +// - allows good upsampling (see next) +// high-quality +// - upsampled channels are bilinearly interpolated, even across blocks +// - quality integer IDCT derived from IJG's 'slow' +// performance +// - fast huffman; reasonable integer IDCT +// - uses a lot of intermediate memory, could cache poorly +// - load http://nothings.org/remote/anemones.jpg 3 times on 2.8Ghz P4 +// stb_jpeg: 1.34 seconds (MSVC6, default release build) +// stb_jpeg: 1.06 seconds (MSVC6, processor = Pentium Pro) +// IJL11.dll: 1.08 seconds (compiled by intel) +// IJG 1998: 0.98 seconds (MSVC6, makefile provided by IJG) +// IJG 1998: 0.95 seconds (MSVC6, makefile + proc=PPro) + +// huffman decoding acceleration +#define FAST_BITS 9 // larger handles more cases; smaller stomps less cache + +typedef struct +{ + uint8 fast[1 << FAST_BITS]; + // weirdly, repacking this into AoS is a 10% speed loss, instead of a win + uint16 code[256]; + uint8 values[256]; + uint8 size[257]; + unsigned int maxcode[18]; + int delta[17]; // old 'firstsymbol' - old 'firstcode' +} huffman; + +typedef struct +{ + #ifdef STBI_SIMD + unsigned short dequant2[4][64]; + #endif + stbi *s; + huffman huff_dc[4]; + huffman huff_ac[4]; + uint8 dequant[4][64]; + +// sizes for components, interleaved MCUs + int img_h_max, img_v_max; + int img_mcu_x, img_mcu_y; + int img_mcu_w, img_mcu_h; + +// definition of jpeg image component + struct + { + int id; + int h,v; + int tq; + int hd,ha; + int dc_pred; + + int x,y,w2,h2; + uint8 *data; + void *raw_data; + uint8 *linebuf; + } img_comp[4]; + + uint32 code_buffer; // jpeg entropy-coded buffer + int code_bits; // number of valid bits + unsigned char marker; // marker seen while filling entropy buffer + int nomore; // flag if we saw a marker so must stop + + int scan_n, order[4]; + int restart_interval, todo; +} jpeg; + +static int build_huffman(huffman *h, int *count) +{ + int i,j,k=0,code; + // build size list for each symbol (from JPEG spec) + for (i=0; i < 16; ++i) + for (j=0; j < count[i]; ++j) + h->size[k++] = (uint8) (i+1); + h->size[k] = 0; + + // compute actual symbols (from jpeg spec) + code = 0; + k = 0; + for(j=1; j <= 16; ++j) { + // compute delta to add to code to compute symbol id + h->delta[j] = k - code; + if (h->size[k] == j) { + while (h->size[k] == j) + h->code[k++] = (uint16) (code++); + if (code-1 >= (1 << j)) return e("bad code lengths","Corrupt JPEG"); + } + // compute largest code + 1 for this size, preshifted as needed later + h->maxcode[j] = code << (16-j); + code <<= 1; + } + h->maxcode[j] = 0xffffffff; + + // build non-spec acceleration table; 255 is flag for not-accelerated + memset(h->fast, 255, 1 << FAST_BITS); + for (i=0; i < k; ++i) { + int s = h->size[i]; + if (s <= FAST_BITS) { + int c = h->code[i] << (FAST_BITS-s); + int m = 1 << (FAST_BITS-s); + for (j=0; j < m; ++j) { + h->fast[c+j] = (uint8) i; + } + } + } + return 1; +} + +static void grow_buffer_unsafe(jpeg *j) +{ + do { + int b = j->nomore ? 0 : get8(j->s); + if (b == 0xff) { + int c = get8(j->s); + if (c != 0) { + j->marker = (unsigned char) c; + j->nomore = 1; + return; + } + } + j->code_buffer |= b << (24 - j->code_bits); + j->code_bits += 8; + } while (j->code_bits <= 24); +} + +// (1 << n) - 1 +static uint32 bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535}; + +// decode a jpeg huffman value from the bitstream +stbi_inline static int decode(jpeg *j, huffman *h) +{ + unsigned int temp; + int c,k; + + if (j->code_bits < 16) grow_buffer_unsafe(j); + + // look at the top FAST_BITS and determine what symbol ID it is, + // if the code is <= FAST_BITS + c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); + k = h->fast[c]; + if (k < 255) { + int s = h->size[k]; + if (s > j->code_bits) + return -1; + j->code_buffer <<= s; + j->code_bits -= s; + return h->values[k]; + } + + // naive test is to shift the code_buffer down so k bits are + // valid, then test against maxcode. To speed this up, we've + // preshifted maxcode left so that it has (16-k) 0s at the + // end; in other words, regardless of the number of bits, it + // wants to be compared against something shifted to have 16; + // that way we don't need to shift inside the loop. + temp = j->code_buffer >> 16; + for (k=FAST_BITS+1 ; ; ++k) + if (temp < h->maxcode[k]) + break; + if (k == 17) { + // error! code not found + j->code_bits -= 16; + return -1; + } + + if (k > j->code_bits) + return -1; + + // convert the huffman code to the symbol id + c = ((j->code_buffer >> (32 - k)) & bmask[k]) + h->delta[k]; + assert((((j->code_buffer) >> (32 - h->size[c])) & bmask[h->size[c]]) == h->code[c]); + + // convert the id to a symbol + j->code_bits -= k; + j->code_buffer <<= k; + return h->values[c]; +} + +// combined JPEG 'receive' and JPEG 'extend', since baseline +// always extends everything it receives. +stbi_inline static int extend_receive(jpeg *j, int n) +{ + unsigned int m = 1 << (n-1); + unsigned int k; + if (j->code_bits < n) grow_buffer_unsafe(j); + + #if 1 + k = stbi_lrot(j->code_buffer, n); + j->code_buffer = k & ~bmask[n]; + k &= bmask[n]; + j->code_bits -= n; + #else + k = (j->code_buffer >> (32 - n)) & bmask[n]; + j->code_bits -= n; + j->code_buffer <<= n; + #endif + // the following test is probably a random branch that won't + // predict well. I tried to table accelerate it but failed. + // maybe it's compiling as a conditional move? + if (k < m) + return (-1 << n) + k + 1; + else + return k; +} + +// given a value that's at position X in the zigzag stream, +// where does it appear in the 8x8 matrix coded as row-major? +static uint8 dezigzag[64+15] = +{ + 0, 1, 8, 16, 9, 2, 3, 10, + 17, 24, 32, 25, 18, 11, 4, 5, + 12, 19, 26, 33, 40, 48, 41, 34, + 27, 20, 13, 6, 7, 14, 21, 28, + 35, 42, 49, 56, 57, 50, 43, 36, + 29, 22, 15, 23, 30, 37, 44, 51, + 58, 59, 52, 45, 38, 31, 39, 46, + 53, 60, 61, 54, 47, 55, 62, 63, + // let corrupt input sample past end + 63, 63, 63, 63, 63, 63, 63, 63, + 63, 63, 63, 63, 63, 63, 63 +}; + +// decode one 64-entry block-- +static int decode_block(jpeg *j, short data[64], huffman *hdc, huffman *hac, int b) +{ + int diff,dc,k; + int t = decode(j, hdc); + if (t < 0) return e("bad huffman code","Corrupt JPEG"); + + // 0 all the ac values now so we can do it 32-bits at a time + memset(data,0,64*sizeof(data[0])); + + diff = t ? extend_receive(j, t) : 0; + dc = j->img_comp[b].dc_pred + diff; + j->img_comp[b].dc_pred = dc; + data[0] = (short) dc; + + // decode AC components, see JPEG spec + k = 1; + do { + int r,s; + int rs = decode(j, hac); + if (rs < 0) return e("bad huffman code","Corrupt JPEG"); + s = rs & 15; + r = rs >> 4; + if (s == 0) { + if (rs != 0xf0) break; // end block + k += 16; + } else { + k += r; + // decode into unzigzag'd location + data[dezigzag[k++]] = (short) extend_receive(j,s); + } + } while (k < 64); + return 1; +} + +// take a -128..127 value and clamp it and convert to 0..255 +stbi_inline static uint8 clamp(int x) +{ + // trick to use a single test to catch both cases + if ((unsigned int) x > 255) { + if (x < 0) return 0; + if (x > 255) return 255; + } + return (uint8) x; +} + +#define f2f(x) (int) (((x) * 4096 + 0.5)) +#define fsh(x) ((x) << 12) + +// derived from jidctint -- DCT_ISLOW +#define IDCT_1D(s0,s1,s2,s3,s4,s5,s6,s7) \ + int t0,t1,t2,t3,p1,p2,p3,p4,p5,x0,x1,x2,x3; \ + p2 = s2; \ + p3 = s6; \ + p1 = (p2+p3) * f2f(0.5411961f); \ + t2 = p1 + p3*f2f(-1.847759065f); \ + t3 = p1 + p2*f2f( 0.765366865f); \ + p2 = s0; \ + p3 = s4; \ + t0 = fsh(p2+p3); \ + t1 = fsh(p2-p3); \ + x0 = t0+t3; \ + x3 = t0-t3; \ + x1 = t1+t2; \ + x2 = t1-t2; \ + t0 = s7; \ + t1 = s5; \ + t2 = s3; \ + t3 = s1; \ + p3 = t0+t2; \ + p4 = t1+t3; \ + p1 = t0+t3; \ + p2 = t1+t2; \ + p5 = (p3+p4)*f2f( 1.175875602f); \ + t0 = t0*f2f( 0.298631336f); \ + t1 = t1*f2f( 2.053119869f); \ + t2 = t2*f2f( 3.072711026f); \ + t3 = t3*f2f( 1.501321110f); \ + p1 = p5 + p1*f2f(-0.899976223f); \ + p2 = p5 + p2*f2f(-2.562915447f); \ + p3 = p3*f2f(-1.961570560f); \ + p4 = p4*f2f(-0.390180644f); \ + t3 += p1+p4; \ + t2 += p2+p3; \ + t1 += p2+p4; \ + t0 += p1+p3; + +#ifdef STBI_SIMD +typedef unsigned short stbi_dequantize_t; +#else +typedef uint8 stbi_dequantize_t; +#endif + +// .344 seconds on 3*anemones.jpg +static void idct_block(uint8 *out, int out_stride, short data[64], stbi_dequantize_t *dequantize) +{ + int i,val[64],*v=val; + stbi_dequantize_t *dq = dequantize; + uint8 *o; + short *d = data; + + // columns + for (i=0; i < 8; ++i,++d,++dq, ++v) { + // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing + if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0 + && d[40]==0 && d[48]==0 && d[56]==0) { + // no shortcut 0 seconds + // (1|2|3|4|5|6|7)==0 0 seconds + // all separate -0.047 seconds + // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds + int dcterm = d[0] * dq[0] << 2; + v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm; + } else { + IDCT_1D(d[ 0]*dq[ 0],d[ 8]*dq[ 8],d[16]*dq[16],d[24]*dq[24], + d[32]*dq[32],d[40]*dq[40],d[48]*dq[48],d[56]*dq[56]) + // constants scaled things up by 1<<12; let's bring them back + // down, but keep 2 extra bits of precision + x0 += 512; x1 += 512; x2 += 512; x3 += 512; + v[ 0] = (x0+t3) >> 10; + v[56] = (x0-t3) >> 10; + v[ 8] = (x1+t2) >> 10; + v[48] = (x1-t2) >> 10; + v[16] = (x2+t1) >> 10; + v[40] = (x2-t1) >> 10; + v[24] = (x3+t0) >> 10; + v[32] = (x3-t0) >> 10; + } + } + + for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) { + // no fast case since the first 1D IDCT spread components out + IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7]) + // constants scaled things up by 1<<12, plus we had 1<<2 from first + // loop, plus horizontal and vertical each scale by sqrt(8) so together + // we've got an extra 1<<3, so 1<<17 total we need to remove. + // so we want to round that, which means adding 0.5 * 1<<17, + // aka 65536. Also, we'll end up with -128 to 127 that we want + // to encode as 0..255 by adding 128, so we'll add that before the shift + x0 += 65536 + (128<<17); + x1 += 65536 + (128<<17); + x2 += 65536 + (128<<17); + x3 += 65536 + (128<<17); + // tried computing the shifts into temps, or'ing the temps to see + // if any were out of range, but that was slower + o[0] = clamp((x0+t3) >> 17); + o[7] = clamp((x0-t3) >> 17); + o[1] = clamp((x1+t2) >> 17); + o[6] = clamp((x1-t2) >> 17); + o[2] = clamp((x2+t1) >> 17); + o[5] = clamp((x2-t1) >> 17); + o[3] = clamp((x3+t0) >> 17); + o[4] = clamp((x3-t0) >> 17); + } +} + +#ifdef STBI_SIMD +static stbi_idct_8x8 stbi_idct_installed = idct_block; + +void stbi_install_idct(stbi_idct_8x8 func) +{ + stbi_idct_installed = func; +} +#endif + +#define MARKER_none 0xff +// if there's a pending marker from the entropy stream, return that +// otherwise, fetch from the stream and get a marker. if there's no +// marker, return 0xff, which is never a valid marker value +static uint8 get_marker(jpeg *j) +{ + uint8 x; + if (j->marker != MARKER_none) { x = j->marker; j->marker = MARKER_none; return x; } + x = get8u(j->s); + if (x != 0xff) return MARKER_none; + while (x == 0xff) + x = get8u(j->s); + return x; +} + +// in each scan, we'll have scan_n components, and the order +// of the components is specified by order[] +#define RESTART(x) ((x) >= 0xd0 && (x) <= 0xd7) + +// after a restart interval, reset the entropy decoder and +// the dc prediction +static void reset(jpeg *j) +{ + j->code_bits = 0; + j->code_buffer = 0; + j->nomore = 0; + j->img_comp[0].dc_pred = j->img_comp[1].dc_pred = j->img_comp[2].dc_pred = 0; + j->marker = MARKER_none; + j->todo = j->restart_interval ? j->restart_interval : 0x7fffffff; + // no more than 1<<31 MCUs if no restart_interal? that's plenty safe, + // since we don't even allow 1<<30 pixels +} + +static int parse_entropy_coded_data(jpeg *z) +{ + reset(z); + if (z->scan_n == 1) { + int i,j; + #ifdef STBI_SIMD + __declspec(align(16)) + #endif + short data[64]; + int n = z->order[0]; + // non-interleaved data, we just need to process one block at a time, + // in trivial scanline order + // number of blocks to do just depends on how many actual "pixels" this + // component has, independent of interleaved MCU blocking and such + int w = (z->img_comp[n].x+7) >> 3; + int h = (z->img_comp[n].y+7) >> 3; + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) { + if (!decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+z->img_comp[n].ha, n)) return 0; + #ifdef STBI_SIMD + stbi_idct_installed(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data, z->dequant2[z->img_comp[n].tq]); + #else + idct_block(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data, z->dequant[z->img_comp[n].tq]); + #endif + // every data block is an MCU, so countdown the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) grow_buffer_unsafe(z); + // if it's NOT a restart, then just bail, so we get corrupt data + // rather than no data + if (!RESTART(z->marker)) return 1; + reset(z); + } + } + } + } else { // interleaved! + int i,j,k,x,y; + short data[64]; + for (j=0; j < z->img_mcu_y; ++j) { + for (i=0; i < z->img_mcu_x; ++i) { + // scan an interleaved mcu... process scan_n components in order + for (k=0; k < z->scan_n; ++k) { + int n = z->order[k]; + // scan out an mcu's worth of this component; that's just determined + // by the basic H and V specified for the component + for (y=0; y < z->img_comp[n].v; ++y) { + for (x=0; x < z->img_comp[n].h; ++x) { + int x2 = (i*z->img_comp[n].h + x)*8; + int y2 = (j*z->img_comp[n].v + y)*8; + if (!decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+z->img_comp[n].ha, n)) return 0; + #ifdef STBI_SIMD + stbi_idct_installed(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data, z->dequant2[z->img_comp[n].tq]); + #else + idct_block(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data, z->dequant[z->img_comp[n].tq]); + #endif + } + } + } + // after all interleaved components, that's an interleaved MCU, + // so now count down the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) grow_buffer_unsafe(z); + // if it's NOT a restart, then just bail, so we get corrupt data + // rather than no data + if (!RESTART(z->marker)) return 1; + reset(z); + } + } + } + } + return 1; +} + +static int process_marker(jpeg *z, int m) +{ + int L; + switch (m) { + case MARKER_none: // no marker found + return e("expected marker","Corrupt JPEG"); + + case 0xC2: // SOF - progressive + return e("progressive jpeg","JPEG format not supported (progressive)"); + + case 0xDD: // DRI - specify restart interval + if (get16(z->s) != 4) return e("bad DRI len","Corrupt JPEG"); + z->restart_interval = get16(z->s); + return 1; + + case 0xDB: // DQT - define quantization table + L = get16(z->s)-2; + while (L > 0) { + int q = get8(z->s); + int p = q >> 4; + int t = q & 15,i; + if (p != 0) return e("bad DQT type","Corrupt JPEG"); + if (t > 3) return e("bad DQT table","Corrupt JPEG"); + for (i=0; i < 64; ++i) + z->dequant[t][dezigzag[i]] = get8u(z->s); + #ifdef STBI_SIMD + for (i=0; i < 64; ++i) + z->dequant2[t][i] = z->dequant[t][i]; + #endif + L -= 65; + } + return L==0; + + case 0xC4: // DHT - define huffman table + L = get16(z->s)-2; + while (L > 0) { + uint8 *v; + int sizes[16],i,m=0; + int q = get8(z->s); + int tc = q >> 4; + int th = q & 15; + if (tc > 1 || th > 3) return e("bad DHT header","Corrupt JPEG"); + for (i=0; i < 16; ++i) { + sizes[i] = get8(z->s); + m += sizes[i]; + } + L -= 17; + if (tc == 0) { + if (!build_huffman(z->huff_dc+th, sizes)) return 0; + v = z->huff_dc[th].values; + } else { + if (!build_huffman(z->huff_ac+th, sizes)) return 0; + v = z->huff_ac[th].values; + } + for (i=0; i < m; ++i) + v[i] = get8u(z->s); + L -= m; + } + return L==0; + } + // check for comment block or APP blocks + if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) { + skip(z->s, get16(z->s)-2); + return 1; + } + return 0; +} + +// after we see SOS +static int process_scan_header(jpeg *z) +{ + int i; + int Ls = get16(z->s); + z->scan_n = get8(z->s); + if (z->scan_n < 1 || z->scan_n > 4 || z->scan_n > (int) z->s->img_n) return e("bad SOS component count","Corrupt JPEG"); + if (Ls != 6+2*z->scan_n) return e("bad SOS len","Corrupt JPEG"); + for (i=0; i < z->scan_n; ++i) { + int id = get8(z->s), which; + int q = get8(z->s); + for (which = 0; which < z->s->img_n; ++which) + if (z->img_comp[which].id == id) + break; + if (which == z->s->img_n) return 0; + z->img_comp[which].hd = q >> 4; if (z->img_comp[which].hd > 3) return e("bad DC huff","Corrupt JPEG"); + z->img_comp[which].ha = q & 15; if (z->img_comp[which].ha > 3) return e("bad AC huff","Corrupt JPEG"); + z->order[i] = which; + } + if (get8(z->s) != 0) return e("bad SOS","Corrupt JPEG"); + get8(z->s); // should be 63, but might be 0 + if (get8(z->s) != 0) return e("bad SOS","Corrupt JPEG"); + + return 1; +} + +static int process_frame_header(jpeg *z, int scan) +{ + stbi *s = z->s; + int Lf,p,i,q, h_max=1,v_max=1,c; + Lf = get16(s); if (Lf < 11) return e("bad SOF len","Corrupt JPEG"); // JPEG + p = get8(s); if (p != 8) return e("only 8-bit","JPEG format not supported: 8-bit only"); // JPEG baseline + s->img_y = get16(s); if (s->img_y == 0) return e("no header height", "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG + s->img_x = get16(s); if (s->img_x == 0) return e("0 width","Corrupt JPEG"); // JPEG requires + c = get8(s); + if (c != 3 && c != 1) return e("bad component count","Corrupt JPEG"); // JFIF requires + s->img_n = c; + for (i=0; i < c; ++i) { + z->img_comp[i].data = NULL; + z->img_comp[i].linebuf = NULL; + } + + if (Lf != 8+3*s->img_n) return e("bad SOF len","Corrupt JPEG"); + + for (i=0; i < s->img_n; ++i) { + z->img_comp[i].id = get8(s); + if (z->img_comp[i].id != i+1) // JFIF requires + if (z->img_comp[i].id != i) // some version of jpegtran outputs non-JFIF-compliant files! + return e("bad component ID","Corrupt JPEG"); + q = get8(s); + z->img_comp[i].h = (q >> 4); if (!z->img_comp[i].h || z->img_comp[i].h > 4) return e("bad H","Corrupt JPEG"); + z->img_comp[i].v = q & 15; if (!z->img_comp[i].v || z->img_comp[i].v > 4) return e("bad V","Corrupt JPEG"); + z->img_comp[i].tq = get8(s); if (z->img_comp[i].tq > 3) return e("bad TQ","Corrupt JPEG"); + } + + if (scan != SCAN_load) return 1; + + if ((1 << 30) / s->img_x / s->img_n < s->img_y) return e("too large", "Image too large to decode"); + + for (i=0; i < s->img_n; ++i) { + if (z->img_comp[i].h > h_max) h_max = z->img_comp[i].h; + if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v; + } + + // compute interleaved mcu info + z->img_h_max = h_max; + z->img_v_max = v_max; + z->img_mcu_w = h_max * 8; + z->img_mcu_h = v_max * 8; + z->img_mcu_x = (s->img_x + z->img_mcu_w-1) / z->img_mcu_w; + z->img_mcu_y = (s->img_y + z->img_mcu_h-1) / z->img_mcu_h; + + for (i=0; i < s->img_n; ++i) { + // number of effective pixels (e.g. for non-interleaved MCU) + z->img_comp[i].x = (s->img_x * z->img_comp[i].h + h_max-1) / h_max; + z->img_comp[i].y = (s->img_y * z->img_comp[i].v + v_max-1) / v_max; + // to simplify generation, we'll allocate enough memory to decode + // the bogus oversized data from using interleaved MCUs and their + // big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't + // discard the extra data until colorspace conversion + z->img_comp[i].w2 = z->img_mcu_x * z->img_comp[i].h * 8; + z->img_comp[i].h2 = z->img_mcu_y * z->img_comp[i].v * 8; + z->img_comp[i].raw_data = malloc(z->img_comp[i].w2 * z->img_comp[i].h2+15); + if (z->img_comp[i].raw_data == NULL) { + for(--i; i >= 0; --i) { + free(z->img_comp[i].raw_data); + z->img_comp[i].data = NULL; + } + return e("outofmem", "Out of memory"); + } + // align blocks for installable-idct using mmx/sse + z->img_comp[i].data = (uint8*) (((size_t) z->img_comp[i].raw_data + 15) & ~15); + z->img_comp[i].linebuf = NULL; + } + + return 1; +} + +// use comparisons since in some cases we handle more than one case (e.g. SOF) +#define DNL(x) ((x) == 0xdc) +#define SOI(x) ((x) == 0xd8) +#define EOI(x) ((x) == 0xd9) +#define SOF(x) ((x) == 0xc0 || (x) == 0xc1) +#define SOS(x) ((x) == 0xda) + +static int decode_jpeg_header(jpeg *z, int scan) +{ + int m; + z->marker = MARKER_none; // initialize cached marker to empty + m = get_marker(z); + if (!SOI(m)) return e("no SOI","Corrupt JPEG"); + if (scan == SCAN_type) return 1; + m = get_marker(z); + while (!SOF(m)) { + if (!process_marker(z,m)) return 0; + m = get_marker(z); + while (m == MARKER_none) { + // some files have extra padding after their blocks, so ok, we'll scan + if (at_eof(z->s)) return e("no SOF", "Corrupt JPEG"); + m = get_marker(z); + } + } + if (!process_frame_header(z, scan)) return 0; + return 1; +} + +static int decode_jpeg_image(jpeg *j) +{ + int m; + j->restart_interval = 0; + if (!decode_jpeg_header(j, SCAN_load)) return 0; + m = get_marker(j); + while (!EOI(m)) { + if (SOS(m)) { + if (!process_scan_header(j)) return 0; + if (!parse_entropy_coded_data(j)) return 0; + if (j->marker == MARKER_none ) { + // handle 0s at the end of image data from IP Kamera 9060 + while (!at_eof(j->s)) { + int x = get8(j->s); + if (x == 255) { + j->marker = get8u(j->s); + break; + } else if (x != 0) { + return 0; + } + } + // if we reach eof without hitting a marker, get_marker() below will fail and we'll eventually return 0 + } + } else { + if (!process_marker(j, m)) return 0; + } + m = get_marker(j); + } + return 1; +} + +// static jfif-centered resampling (across block boundaries) + +typedef uint8 *(*resample_row_func)(uint8 *out, uint8 *in0, uint8 *in1, + int w, int hs); + +#define div4(x) ((uint8) ((x) >> 2)) + +static uint8 *resample_row_1(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) +{ + STBI_NOTUSED(out); + STBI_NOTUSED(in_far); + STBI_NOTUSED(w); + STBI_NOTUSED(hs); + return in_near; +} + +static uint8* resample_row_v_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) +{ + // need to generate two samples vertically for every one in input + int i; + STBI_NOTUSED(hs); + for (i=0; i < w; ++i) + out[i] = div4(3*in_near[i] + in_far[i] + 2); + return out; +} + +static uint8* resample_row_h_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) +{ + // need to generate two samples horizontally for every one in input + int i; + uint8 *input = in_near; + + if (w == 1) { + // if only one sample, can't do any interpolation + out[0] = out[1] = input[0]; + return out; + } + + out[0] = input[0]; + out[1] = div4(input[0]*3 + input[1] + 2); + for (i=1; i < w-1; ++i) { + int n = 3*input[i]+2; + out[i*2+0] = div4(n+input[i-1]); + out[i*2+1] = div4(n+input[i+1]); + } + out[i*2+0] = div4(input[w-2]*3 + input[w-1] + 2); + out[i*2+1] = input[w-1]; + + STBI_NOTUSED(in_far); + STBI_NOTUSED(hs); + + return out; +} + +#define div16(x) ((uint8) ((x) >> 4)) + +static uint8 *resample_row_hv_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) +{ + // need to generate 2x2 samples for every one in input + int i,t0,t1; + if (w == 1) { + out[0] = out[1] = div4(3*in_near[0] + in_far[0] + 2); + return out; + } + + t1 = 3*in_near[0] + in_far[0]; + out[0] = div4(t1+2); + for (i=1; i < w; ++i) { + t0 = t1; + t1 = 3*in_near[i]+in_far[i]; + out[i*2-1] = div16(3*t0 + t1 + 8); + out[i*2 ] = div16(3*t1 + t0 + 8); + } + out[w*2-1] = div4(t1+2); + + STBI_NOTUSED(hs); + + return out; +} + +static uint8 *resample_row_generic(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) +{ + // resample with nearest-neighbor + int i,j; + // in_far = in_far; + for (i=0; i < w; ++i) + for (j=0; j < hs; ++j) + out[i*hs+j] = in_near[i]; + return out; +} + +#define float2fixed(x) ((int) ((x) * 65536 + 0.5)) + +// 0.38 seconds on 3*anemones.jpg (0.25 with processor = Pro) +// VC6 without processor=Pro is generating multiple LEAs per multiply! +static void YCbCr_to_RGB_row(uint8 *out, const uint8 *y, const uint8 *pcb, const uint8 *pcr, int count, int step) +{ + int i; + for (i=0; i < count; ++i) { + int y_fixed = (y[i] << 16) + 32768; // rounding + int r,g,b; + int cr = pcr[i] - 128; + int cb = pcb[i] - 128; + r = y_fixed + cr*float2fixed(1.40200f); + g = y_fixed - cr*float2fixed(0.71414f) - cb*float2fixed(0.34414f); + b = y_fixed + cb*float2fixed(1.77200f); + r >>= 16; + g >>= 16; + b >>= 16; + if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } + if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } + if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } + out[0] = (uint8)r; + out[1] = (uint8)g; + out[2] = (uint8)b; + out[3] = 255; + out += step; + } +} + +#ifdef STBI_SIMD +static stbi_YCbCr_to_RGB_run stbi_YCbCr_installed = YCbCr_to_RGB_row; + +void stbi_install_YCbCr_to_RGB(stbi_YCbCr_to_RGB_run func) +{ + stbi_YCbCr_installed = func; +} +#endif + + +// clean up the temporary component buffers +static void cleanup_jpeg(jpeg *j) +{ + int i; + for (i=0; i < j->s->img_n; ++i) { + if (j->img_comp[i].data) { + free(j->img_comp[i].raw_data); + j->img_comp[i].data = NULL; + } + if (j->img_comp[i].linebuf) { + free(j->img_comp[i].linebuf); + j->img_comp[i].linebuf = NULL; + } + } +} + +typedef struct +{ + resample_row_func resample; + uint8 *line0,*line1; + int hs,vs; // expansion factor in each axis + int w_lores; // horizontal pixels pre-expansion + int ystep; // how far through vertical expansion we are + int ypos; // which pre-expansion row we're on +} stbi_resample; + +static uint8 *load_jpeg_image(jpeg *z, int *out_x, int *out_y, int *comp, int req_comp) +{ + int n, decode_n; + // validate req_comp + if (req_comp < 0 || req_comp > 4) return epuc("bad req_comp", "Internal error"); + z->s->img_n = 0; + + // load a jpeg image from whichever source + if (!decode_jpeg_image(z)) { cleanup_jpeg(z); return NULL; } + + // determine actual number of components to generate + n = req_comp ? req_comp : z->s->img_n; + + if (z->s->img_n == 3 && n < 3) + decode_n = 1; + else + decode_n = z->s->img_n; + + // resample and color-convert + { + int k; + uint i,j; + uint8 *output; + uint8 *coutput[4]; + + stbi_resample res_comp[4]; + + for (k=0; k < decode_n; ++k) { + stbi_resample *r = &res_comp[k]; + + // allocate line buffer big enough for upsampling off the edges + // with upsample factor of 4 + z->img_comp[k].linebuf = (uint8 *) malloc(z->s->img_x + 3); + if (!z->img_comp[k].linebuf) { cleanup_jpeg(z); return epuc("outofmem", "Out of memory"); } + + r->hs = z->img_h_max / z->img_comp[k].h; + r->vs = z->img_v_max / z->img_comp[k].v; + r->ystep = r->vs >> 1; + r->w_lores = (z->s->img_x + r->hs-1) / r->hs; + r->ypos = 0; + r->line0 = r->line1 = z->img_comp[k].data; + + if (r->hs == 1 && r->vs == 1) r->resample = resample_row_1; + else if (r->hs == 1 && r->vs == 2) r->resample = resample_row_v_2; + else if (r->hs == 2 && r->vs == 1) r->resample = resample_row_h_2; + else if (r->hs == 2 && r->vs == 2) r->resample = resample_row_hv_2; + else r->resample = resample_row_generic; + } + + // can't error after this so, this is safe + output = (uint8 *) malloc(n * z->s->img_x * z->s->img_y + 1); + if (!output) { cleanup_jpeg(z); return epuc("outofmem", "Out of memory"); } + + // now go ahead and resample + for (j=0; j < z->s->img_y; ++j) { + uint8 *out = output + n * z->s->img_x * j; + for (k=0; k < decode_n; ++k) { + stbi_resample *r = &res_comp[k]; + int y_bot = r->ystep >= (r->vs >> 1); + coutput[k] = r->resample(z->img_comp[k].linebuf, + y_bot ? r->line1 : r->line0, + y_bot ? r->line0 : r->line1, + r->w_lores, r->hs); + if (++r->ystep >= r->vs) { + r->ystep = 0; + r->line0 = r->line1; + if (++r->ypos < z->img_comp[k].y) + r->line1 += z->img_comp[k].w2; + } + } + if (n >= 3) { + uint8 *y = coutput[0]; + if (z->s->img_n == 3) { + #ifdef STBI_SIMD + stbi_YCbCr_installed(out, y, coutput[1], coutput[2], z->s.img_x, n); + #else + YCbCr_to_RGB_row(out, y, coutput[1], coutput[2], z->s->img_x, n); + #endif + } else + for (i=0; i < z->s->img_x; ++i) { + out[0] = out[1] = out[2] = y[i]; + out[3] = 255; // not used if n==3 + out += n; + } + } else { + uint8 *y = coutput[0]; + if (n == 1) + for (i=0; i < z->s->img_x; ++i) out[i] = y[i]; + else + for (i=0; i < z->s->img_x; ++i) *out++ = y[i], *out++ = 255; + } + } + cleanup_jpeg(z); + *out_x = z->s->img_x; + *out_y = z->s->img_y; + if (comp) *comp = z->s->img_n; // report original components, not output + return output; + } +} + +static unsigned char *stbi_jpeg_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + jpeg j; + j.s = s; + return load_jpeg_image(&j, x,y,comp,req_comp); +} + +static int stbi_jpeg_test(stbi *s) +{ + int r; + jpeg j; + j.s = s; + r = decode_jpeg_header(&j, SCAN_type); + stbi_rewind(s); + return r; +} + +static int stbi_jpeg_info_raw(jpeg *j, int *x, int *y, int *comp) +{ + if (!decode_jpeg_header(j, SCAN_header)) { + stbi_rewind( j->s ); + return 0; + } + if (x) *x = j->s->img_x; + if (y) *y = j->s->img_y; + if (comp) *comp = j->s->img_n; + return 1; +} + +static int stbi_jpeg_info(stbi *s, int *x, int *y, int *comp) +{ + jpeg j; + j.s = s; + return stbi_jpeg_info_raw(&j, x, y, comp); +} + +// public domain zlib decode v0.2 Sean Barrett 2006-11-18 +// simple implementation +// - all input must be provided in an upfront buffer +// - all output is written to a single output buffer (can malloc/realloc) +// performance +// - fast huffman + +// fast-way is faster to check than jpeg huffman, but slow way is slower +#define ZFAST_BITS 9 // accelerate all cases in default tables +#define ZFAST_MASK ((1 << ZFAST_BITS) - 1) + +// zlib-style huffman encoding +// (jpegs packs from left, zlib from right, so can't share code) +typedef struct +{ + uint16 fast[1 << ZFAST_BITS]; + uint16 firstcode[16]; + int maxcode[17]; + uint16 firstsymbol[16]; + uint8 size[288]; + uint16 value[288]; +} zhuffman; + +stbi_inline static int bitreverse16(int n) +{ + n = ((n & 0xAAAA) >> 1) | ((n & 0x5555) << 1); + n = ((n & 0xCCCC) >> 2) | ((n & 0x3333) << 2); + n = ((n & 0xF0F0) >> 4) | ((n & 0x0F0F) << 4); + n = ((n & 0xFF00) >> 8) | ((n & 0x00FF) << 8); + return n; +} + +stbi_inline static int bit_reverse(int v, int bits) +{ + assert(bits <= 16); + // to bit reverse n bits, reverse 16 and shift + // e.g. 11 bits, bit reverse and shift away 5 + return bitreverse16(v) >> (16-bits); +} + +static int zbuild_huffman(zhuffman *z, uint8 *sizelist, int num) +{ + int i,k=0; + int code, next_code[16], sizes[17]; + + // DEFLATE spec for generating codes + memset(sizes, 0, sizeof(sizes)); + memset(z->fast, 255, sizeof(z->fast)); + for (i=0; i < num; ++i) + ++sizes[sizelist[i]]; + sizes[0] = 0; + for (i=1; i < 16; ++i) + assert(sizes[i] <= (1 << i)); + code = 0; + for (i=1; i < 16; ++i) { + next_code[i] = code; + z->firstcode[i] = (uint16) code; + z->firstsymbol[i] = (uint16) k; + code = (code + sizes[i]); + if (sizes[i]) + if (code-1 >= (1 << i)) return e("bad codelengths","Corrupt JPEG"); + z->maxcode[i] = code << (16-i); // preshift for inner loop + code <<= 1; + k += sizes[i]; + } + z->maxcode[16] = 0x10000; // sentinel + for (i=0; i < num; ++i) { + int s = sizelist[i]; + if (s) { + int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s]; + z->size[c] = (uint8)s; + z->value[c] = (uint16)i; + if (s <= ZFAST_BITS) { + int k = bit_reverse(next_code[s],s); + while (k < (1 << ZFAST_BITS)) { + z->fast[k] = (uint16) c; + k += (1 << s); + } + } + ++next_code[s]; + } + } + return 1; +} + +// zlib-from-memory implementation for PNG reading +// because PNG allows splitting the zlib stream arbitrarily, +// and it's annoying structurally to have PNG call ZLIB call PNG, +// we require PNG read all the IDATs and combine them into a single +// memory buffer + +typedef struct +{ + uint8 *zbuffer, *zbuffer_end; + int num_bits; + uint32 code_buffer; + + char *zout; + char *zout_start; + char *zout_end; + int z_expandable; + + zhuffman z_length, z_distance; +} zbuf; + +stbi_inline static int zget8(zbuf *z) +{ + if (z->zbuffer >= z->zbuffer_end) return 0; + return *z->zbuffer++; +} + +static void fill_bits(zbuf *z) +{ + do { + assert(z->code_buffer < (1U << z->num_bits)); + z->code_buffer |= zget8(z) << z->num_bits; + z->num_bits += 8; + } while (z->num_bits <= 24); +} + +stbi_inline static unsigned int zreceive(zbuf *z, int n) +{ + unsigned int k; + if (z->num_bits < n) fill_bits(z); + k = z->code_buffer & ((1 << n) - 1); + z->code_buffer >>= n; + z->num_bits -= n; + return k; +} + +stbi_inline static int zhuffman_decode(zbuf *a, zhuffman *z) +{ + int b,s,k; + if (a->num_bits < 16) fill_bits(a); + b = z->fast[a->code_buffer & ZFAST_MASK]; + if (b < 0xffff) { + s = z->size[b]; + a->code_buffer >>= s; + a->num_bits -= s; + return z->value[b]; + } + + // not resolved by fast table, so compute it the slow way + // use jpeg approach, which requires MSbits at top + k = bit_reverse(a->code_buffer, 16); + for (s=ZFAST_BITS+1; ; ++s) + if (k < z->maxcode[s]) + break; + if (s == 16) return -1; // invalid code! + // code size is s, so: + b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s]; + assert(z->size[b] == s); + a->code_buffer >>= s; + a->num_bits -= s; + return z->value[b]; +} + +static int expand(zbuf *z, int n) // need to make room for n bytes +{ + char *q; + int cur, limit; + if (!z->z_expandable) return e("output buffer limit","Corrupt PNG"); + cur = (int) (z->zout - z->zout_start); + limit = (int) (z->zout_end - z->zout_start); + while (cur + n > limit) + limit *= 2; + q = (char *) realloc(z->zout_start, limit); + if (q == NULL) return e("outofmem", "Out of memory"); + z->zout_start = q; + z->zout = q + cur; + z->zout_end = q + limit; + return 1; +} + +static int length_base[31] = { + 3,4,5,6,7,8,9,10,11,13, + 15,17,19,23,27,31,35,43,51,59, + 67,83,99,115,131,163,195,227,258,0,0 }; + +static int length_extra[31]= +{ 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 }; + +static int dist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193, +257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0}; + +static int dist_extra[32] = +{ 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; + +static int parse_huffman_block(zbuf *a) +{ + for(;;) { + int z = zhuffman_decode(a, &a->z_length); + if (z < 256) { + if (z < 0) return e("bad huffman code","Corrupt PNG"); // error in huffman codes + if (a->zout >= a->zout_end) if (!expand(a, 1)) return 0; + *a->zout++ = (char) z; + } else { + uint8 *p; + int len,dist; + if (z == 256) return 1; + z -= 257; + len = length_base[z]; + if (length_extra[z]) len += zreceive(a, length_extra[z]); + z = zhuffman_decode(a, &a->z_distance); + if (z < 0) return e("bad huffman code","Corrupt PNG"); + dist = dist_base[z]; + if (dist_extra[z]) dist += zreceive(a, dist_extra[z]); + if (a->zout - a->zout_start < dist) return e("bad dist","Corrupt PNG"); + if (a->zout + len > a->zout_end) if (!expand(a, len)) return 0; + p = (uint8 *) (a->zout - dist); + while (len--) + *a->zout++ = *p++; + } + } +} + +static int compute_huffman_codes(zbuf *a) +{ + static uint8 length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 }; + zhuffman z_codelength; + uint8 lencodes[286+32+137];//padding for maximum single op + uint8 codelength_sizes[19]; + int i,n; + + int hlit = zreceive(a,5) + 257; + int hdist = zreceive(a,5) + 1; + int hclen = zreceive(a,4) + 4; + + memset(codelength_sizes, 0, sizeof(codelength_sizes)); + for (i=0; i < hclen; ++i) { + int s = zreceive(a,3); + codelength_sizes[length_dezigzag[i]] = (uint8) s; + } + if (!zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0; + + n = 0; + while (n < hlit + hdist) { + int c = zhuffman_decode(a, &z_codelength); + assert(c >= 0 && c < 19); + if (c < 16) + lencodes[n++] = (uint8) c; + else if (c == 16) { + c = zreceive(a,2)+3; + memset(lencodes+n, lencodes[n-1], c); + n += c; + } else if (c == 17) { + c = zreceive(a,3)+3; + memset(lencodes+n, 0, c); + n += c; + } else { + assert(c == 18); + c = zreceive(a,7)+11; + memset(lencodes+n, 0, c); + n += c; + } + } + if (n != hlit+hdist) return e("bad codelengths","Corrupt PNG"); + if (!zbuild_huffman(&a->z_length, lencodes, hlit)) return 0; + if (!zbuild_huffman(&a->z_distance, lencodes+hlit, hdist)) return 0; + return 1; +} + +static int parse_uncompressed_block(zbuf *a) +{ + uint8 header[4]; + int len,nlen,k; + if (a->num_bits & 7) + zreceive(a, a->num_bits & 7); // discard + // drain the bit-packed data into header + k = 0; + while (a->num_bits > 0) { + header[k++] = (uint8) (a->code_buffer & 255); // wtf this warns? + a->code_buffer >>= 8; + a->num_bits -= 8; + } + assert(a->num_bits == 0); + // now fill header the normal way + while (k < 4) + header[k++] = (uint8) zget8(a); + len = header[1] * 256 + header[0]; + nlen = header[3] * 256 + header[2]; + if (nlen != (len ^ 0xffff)) return e("zlib corrupt","Corrupt PNG"); + if (a->zbuffer + len > a->zbuffer_end) return e("read past buffer","Corrupt PNG"); + if (a->zout + len > a->zout_end) + if (!expand(a, len)) return 0; + memcpy(a->zout, a->zbuffer, len); + a->zbuffer += len; + a->zout += len; + return 1; +} + +static int parse_zlib_header(zbuf *a) +{ + int cmf = zget8(a); + int cm = cmf & 15; + /* int cinfo = cmf >> 4; */ + int flg = zget8(a); + if ((cmf*256+flg) % 31 != 0) return e("bad zlib header","Corrupt PNG"); // zlib spec + if (flg & 32) return e("no preset dict","Corrupt PNG"); // preset dictionary not allowed in png + if (cm != 8) return e("bad compression","Corrupt PNG"); // DEFLATE required for png + // window = 1 << (8 + cinfo)... but who cares, we fully buffer output + return 1; +} + +// @TODO: should statically initialize these for optimal thread safety +static uint8 default_length[288], default_distance[32]; +static void init_defaults(void) +{ + int i; // use <= to match clearly with spec + for (i=0; i <= 143; ++i) default_length[i] = 8; + for ( ; i <= 255; ++i) default_length[i] = 9; + for ( ; i <= 279; ++i) default_length[i] = 7; + for ( ; i <= 287; ++i) default_length[i] = 8; + + for (i=0; i <= 31; ++i) default_distance[i] = 5; +} + +int stbi_png_partial; // a quick hack to only allow decoding some of a PNG... I should implement real streaming support instead +static int parse_zlib(zbuf *a, int parse_header) +{ + int final, type; + if (parse_header) + if (!parse_zlib_header(a)) return 0; + a->num_bits = 0; + a->code_buffer = 0; + do { + final = zreceive(a,1); + type = zreceive(a,2); + if (type == 0) { + if (!parse_uncompressed_block(a)) return 0; + } else if (type == 3) { + return 0; + } else { + if (type == 1) { + // use fixed code lengths + if (!default_distance[31]) init_defaults(); + if (!zbuild_huffman(&a->z_length , default_length , 288)) return 0; + if (!zbuild_huffman(&a->z_distance, default_distance, 32)) return 0; + } else { + if (!compute_huffman_codes(a)) return 0; + } + if (!parse_huffman_block(a)) return 0; + } + if (stbi_png_partial && a->zout - a->zout_start > 65536) + break; + } while (!final); + return 1; +} + +static int do_zlib(zbuf *a, char *obuf, int olen, int exp, int parse_header) +{ + a->zout_start = obuf; + a->zout = obuf; + a->zout_end = obuf + olen; + a->z_expandable = exp; + + return parse_zlib(a, parse_header); +} + +char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen) +{ + zbuf a; + char *p = (char *) malloc(initial_size); + if (p == NULL) return NULL; + a.zbuffer = (uint8 *) buffer; + a.zbuffer_end = (uint8 *) buffer + len; + if (do_zlib(&a, p, initial_size, 1, 1)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + free(a.zout_start); + return NULL; + } +} + +char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen) +{ + return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen); +} + +char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header) +{ + zbuf a; + char *p = (char *) malloc(initial_size); + if (p == NULL) return NULL; + a.zbuffer = (uint8 *) buffer; + a.zbuffer_end = (uint8 *) buffer + len; + if (do_zlib(&a, p, initial_size, 1, parse_header)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + free(a.zout_start); + return NULL; + } +} + +int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen) +{ + zbuf a; + a.zbuffer = (uint8 *) ibuffer; + a.zbuffer_end = (uint8 *) ibuffer + ilen; + if (do_zlib(&a, obuffer, olen, 0, 1)) + return (int) (a.zout - a.zout_start); + else + return -1; +} + +char *stbi_zlib_decode_noheader_malloc(char const *buffer, int len, int *outlen) +{ + zbuf a; + char *p = (char *) malloc(16384); + if (p == NULL) return NULL; + a.zbuffer = (uint8 *) buffer; + a.zbuffer_end = (uint8 *) buffer+len; + if (do_zlib(&a, p, 16384, 1, 0)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + free(a.zout_start); + return NULL; + } +} + +int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen) +{ + zbuf a; + a.zbuffer = (uint8 *) ibuffer; + a.zbuffer_end = (uint8 *) ibuffer + ilen; + if (do_zlib(&a, obuffer, olen, 0, 0)) + return (int) (a.zout - a.zout_start); + else + return -1; +} + +// public domain "baseline" PNG decoder v0.10 Sean Barrett 2006-11-18 +// simple implementation +// - only 8-bit samples +// - no CRC checking +// - allocates lots of intermediate memory +// - avoids problem of streaming data between subsystems +// - avoids explicit window management +// performance +// - uses stb_zlib, a PD zlib implementation with fast huffman decoding + + +typedef struct +{ + uint32 length; + uint32 type; +} chunk; + +#define PNG_TYPE(a,b,c,d) (((a) << 24) + ((b) << 16) + ((c) << 8) + (d)) + +static chunk get_chunk_header(stbi *s) +{ + chunk c; + c.length = get32(s); + c.type = get32(s); + return c; +} + +static int check_png_header(stbi *s) +{ + static uint8 png_sig[8] = { 137,80,78,71,13,10,26,10 }; + int i; + for (i=0; i < 8; ++i) + if (get8u(s) != png_sig[i]) return e("bad png sig","Not a PNG"); + return 1; +} + +typedef struct +{ + stbi *s; + uint8 *idata, *expanded, *out; +} png; + + +enum { + F_none=0, F_sub=1, F_up=2, F_avg=3, F_paeth=4, + F_avg_first, F_paeth_first +}; + +static uint8 first_row_filter[5] = +{ + F_none, F_sub, F_none, F_avg_first, F_paeth_first +}; + +static int paeth(int a, int b, int c) +{ + int p = a + b - c; + int pa = abs(p-a); + int pb = abs(p-b); + int pc = abs(p-c); + if (pa <= pb && pa <= pc) return a; + if (pb <= pc) return b; + return c; +} + +// create the png data from post-deflated data +static int create_png_image_raw(png *a, uint8 *raw, uint32 raw_len, int out_n, uint32 x, uint32 y) +{ + stbi *s = a->s; + uint32 i,j,stride = x*out_n; + int k; + int img_n = s->img_n; // copy it into a local for later + assert(out_n == s->img_n || out_n == s->img_n+1); + if (stbi_png_partial) y = 1; + a->out = (uint8 *) malloc(x * y * out_n); + if (!a->out) return e("outofmem", "Out of memory"); + if (!stbi_png_partial) { + if (s->img_x == x && s->img_y == y) { + if (raw_len != (img_n * x + 1) * y) return e("not enough pixels","Corrupt PNG"); + } else { // interlaced: + if (raw_len < (img_n * x + 1) * y) return e("not enough pixels","Corrupt PNG"); + } + } + for (j=0; j < y; ++j) { + uint8 *cur = a->out + stride*j; + uint8 *prior = cur - stride; + int filter = *raw++; + if (filter > 4) return e("invalid filter","Corrupt PNG"); + // if first row, use special filter that doesn't sample previous row + if (j == 0) filter = first_row_filter[filter]; + // handle first pixel explicitly + for (k=0; k < img_n; ++k) { + switch (filter) { + case F_none : cur[k] = raw[k]; break; + case F_sub : cur[k] = raw[k]; break; + case F_up : cur[k] = raw[k] + prior[k]; break; + case F_avg : cur[k] = raw[k] + (prior[k]>>1); break; + case F_paeth : cur[k] = (uint8) (raw[k] + paeth(0,prior[k],0)); break; + case F_avg_first : cur[k] = raw[k]; break; + case F_paeth_first: cur[k] = raw[k]; break; + } + } + if (img_n != out_n) cur[img_n] = 255; + raw += img_n; + cur += out_n; + prior += out_n; + // this is a little gross, so that we don't switch per-pixel or per-component + if (img_n == out_n) { + #define CASE(f) \ + case f: \ + for (i=x-1; i >= 1; --i, raw+=img_n,cur+=img_n,prior+=img_n) \ + for (k=0; k < img_n; ++k) + switch (filter) { + CASE(F_none) cur[k] = raw[k]; break; + CASE(F_sub) cur[k] = raw[k] + cur[k-img_n]; break; + CASE(F_up) cur[k] = raw[k] + prior[k]; break; + CASE(F_avg) cur[k] = raw[k] + ((prior[k] + cur[k-img_n])>>1); break; + CASE(F_paeth) cur[k] = (uint8) (raw[k] + paeth(cur[k-img_n],prior[k],prior[k-img_n])); break; + CASE(F_avg_first) cur[k] = raw[k] + (cur[k-img_n] >> 1); break; + CASE(F_paeth_first) cur[k] = (uint8) (raw[k] + paeth(cur[k-img_n],0,0)); break; + } + #undef CASE + } else { + assert(img_n+1 == out_n); + #define CASE(f) \ + case f: \ + for (i=x-1; i >= 1; --i, cur[img_n]=255,raw+=img_n,cur+=out_n,prior+=out_n) \ + for (k=0; k < img_n; ++k) + switch (filter) { + CASE(F_none) cur[k] = raw[k]; break; + CASE(F_sub) cur[k] = raw[k] + cur[k-out_n]; break; + CASE(F_up) cur[k] = raw[k] + prior[k]; break; + CASE(F_avg) cur[k] = raw[k] + ((prior[k] + cur[k-out_n])>>1); break; + CASE(F_paeth) cur[k] = (uint8) (raw[k] + paeth(cur[k-out_n],prior[k],prior[k-out_n])); break; + CASE(F_avg_first) cur[k] = raw[k] + (cur[k-out_n] >> 1); break; + CASE(F_paeth_first) cur[k] = (uint8) (raw[k] + paeth(cur[k-out_n],0,0)); break; + } + #undef CASE + } + } + return 1; +} + +static int create_png_image(png *a, uint8 *raw, uint32 raw_len, int out_n, int interlaced) +{ + uint8 *final; + int p; + int save; + if (!interlaced) + return create_png_image_raw(a, raw, raw_len, out_n, a->s->img_x, a->s->img_y); + save = stbi_png_partial; + stbi_png_partial = 0; + + // de-interlacing + final = (uint8 *) malloc(a->s->img_x * a->s->img_y * out_n); + for (p=0; p < 7; ++p) { + int xorig[] = { 0,4,0,2,0,1,0 }; + int yorig[] = { 0,0,4,0,2,0,1 }; + int xspc[] = { 8,8,4,4,2,2,1 }; + int yspc[] = { 8,8,8,4,4,2,2 }; + int i,j,x,y; + // pass1_x[4] = 0, pass1_x[5] = 1, pass1_x[12] = 1 + x = (a->s->img_x - xorig[p] + xspc[p]-1) / xspc[p]; + y = (a->s->img_y - yorig[p] + yspc[p]-1) / yspc[p]; + if (x && y) { + if (!create_png_image_raw(a, raw, raw_len, out_n, x, y)) { + free(final); + return 0; + } + for (j=0; j < y; ++j) + for (i=0; i < x; ++i) + memcpy(final + (j*yspc[p]+yorig[p])*a->s->img_x*out_n + (i*xspc[p]+xorig[p])*out_n, + a->out + (j*x+i)*out_n, out_n); + free(a->out); + raw += (x*out_n+1)*y; + raw_len -= (x*out_n+1)*y; + } + } + a->out = final; + + stbi_png_partial = save; + return 1; +} + +static int compute_transparency(png *z, uint8 tc[3], int out_n) +{ + stbi *s = z->s; + uint32 i, pixel_count = s->img_x * s->img_y; + uint8 *p = z->out; + + // compute color-based transparency, assuming we've + // already got 255 as the alpha value in the output + assert(out_n == 2 || out_n == 4); + + if (out_n == 2) { + for (i=0; i < pixel_count; ++i) { + p[1] = (p[0] == tc[0] ? 0 : 255); + p += 2; + } + } else { + for (i=0; i < pixel_count; ++i) { + if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) + p[3] = 0; + p += 4; + } + } + return 1; +} + +static int expand_palette(png *a, uint8 *palette, int len, int pal_img_n) +{ + uint32 i, pixel_count = a->s->img_x * a->s->img_y; + uint8 *p, *temp_out, *orig = a->out; + + p = (uint8 *) malloc(pixel_count * pal_img_n); + if (p == NULL) return e("outofmem", "Out of memory"); + + // between here and free(out) below, exitting would leak + temp_out = p; + + if (pal_img_n == 3) { + for (i=0; i < pixel_count; ++i) { + int n = orig[i]*4; + p[0] = palette[n ]; + p[1] = palette[n+1]; + p[2] = palette[n+2]; + p += 3; + } + } else { + for (i=0; i < pixel_count; ++i) { + int n = orig[i]*4; + p[0] = palette[n ]; + p[1] = palette[n+1]; + p[2] = palette[n+2]; + p[3] = palette[n+3]; + p += 4; + } + } + free(a->out); + a->out = temp_out; + + STBI_NOTUSED(len); + + return 1; +} + +static int stbi_unpremultiply_on_load = 0; +static int stbi_de_iphone_flag = 0; + +void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply) +{ + stbi_unpremultiply_on_load = flag_true_if_should_unpremultiply; +} +void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert) +{ + stbi_de_iphone_flag = flag_true_if_should_convert; +} + +static void stbi_de_iphone(png *z) +{ + stbi *s = z->s; + uint32 i, pixel_count = s->img_x * s->img_y; + uint8 *p = z->out; + + if (s->img_out_n == 3) { // convert bgr to rgb + for (i=0; i < pixel_count; ++i) { + uint8 t = p[0]; + p[0] = p[2]; + p[2] = t; + p += 3; + } + } else { + assert(s->img_out_n == 4); + if (stbi_unpremultiply_on_load) { + // convert bgr to rgb and unpremultiply + for (i=0; i < pixel_count; ++i) { + uint8 a = p[3]; + uint8 t = p[0]; + if (a) { + p[0] = p[2] * 255 / a; + p[1] = p[1] * 255 / a; + p[2] = t * 255 / a; + } else { + p[0] = p[2]; + p[2] = t; + } + p += 4; + } + } else { + // convert bgr to rgb + for (i=0; i < pixel_count; ++i) { + uint8 t = p[0]; + p[0] = p[2]; + p[2] = t; + p += 4; + } + } + } +} + +static int parse_png_file(png *z, int scan, int req_comp) +{ + uint8 palette[1024], pal_img_n=0; + uint8 has_trans=0, tc[3]; + uint32 ioff=0, idata_limit=0, i, pal_len=0; + int first=1,k,interlace=0, iphone=0; + stbi *s = z->s; + + z->expanded = NULL; + z->idata = NULL; + z->out = NULL; + + if (!check_png_header(s)) return 0; + + if (scan == SCAN_type) return 1; + + for (;;) { + chunk c = get_chunk_header(s); + switch (c.type) { + case PNG_TYPE('C','g','B','I'): + iphone = stbi_de_iphone_flag; + skip(s, c.length); + break; + case PNG_TYPE('I','H','D','R'): { + int depth,color,comp,filter; + if (!first) return e("multiple IHDR","Corrupt PNG"); + first = 0; + if (c.length != 13) return e("bad IHDR len","Corrupt PNG"); + s->img_x = get32(s); if (s->img_x > (1 << 24)) return e("too large","Very large image (corrupt?)"); + s->img_y = get32(s); if (s->img_y > (1 << 24)) return e("too large","Very large image (corrupt?)"); + depth = get8(s); if (depth != 8) return e("8bit only","PNG not supported: 8-bit only"); + color = get8(s); if (color > 6) return e("bad ctype","Corrupt PNG"); + if (color == 3) pal_img_n = 3; else if (color & 1) return e("bad ctype","Corrupt PNG"); + comp = get8(s); if (comp) return e("bad comp method","Corrupt PNG"); + filter= get8(s); if (filter) return e("bad filter method","Corrupt PNG"); + interlace = get8(s); if (interlace>1) return e("bad interlace method","Corrupt PNG"); + if (!s->img_x || !s->img_y) return e("0-pixel image","Corrupt PNG"); + if (!pal_img_n) { + s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0); + if ((1 << 30) / s->img_x / s->img_n < s->img_y) return e("too large", "Image too large to decode"); + if (scan == SCAN_header) return 1; + } else { + // if paletted, then pal_n is our final components, and + // img_n is # components to decompress/filter. + s->img_n = 1; + if ((1 << 30) / s->img_x / 4 < s->img_y) return e("too large","Corrupt PNG"); + // if SCAN_header, have to scan to see if we have a tRNS + } + break; + } + + case PNG_TYPE('P','L','T','E'): { + if (first) return e("first not IHDR", "Corrupt PNG"); + if (c.length > 256*3) return e("invalid PLTE","Corrupt PNG"); + pal_len = c.length / 3; + if (pal_len * 3 != c.length) return e("invalid PLTE","Corrupt PNG"); + for (i=0; i < pal_len; ++i) { + palette[i*4+0] = get8u(s); + palette[i*4+1] = get8u(s); + palette[i*4+2] = get8u(s); + palette[i*4+3] = 255; + } + break; + } + + case PNG_TYPE('t','R','N','S'): { + if (first) return e("first not IHDR", "Corrupt PNG"); + if (z->idata) return e("tRNS after IDAT","Corrupt PNG"); + if (pal_img_n) { + if (scan == SCAN_header) { s->img_n = 4; return 1; } + if (pal_len == 0) return e("tRNS before PLTE","Corrupt PNG"); + if (c.length > pal_len) return e("bad tRNS len","Corrupt PNG"); + pal_img_n = 4; + for (i=0; i < c.length; ++i) + palette[i*4+3] = get8u(s); + } else { + if (!(s->img_n & 1)) return e("tRNS with alpha","Corrupt PNG"); + if (c.length != (uint32) s->img_n*2) return e("bad tRNS len","Corrupt PNG"); + has_trans = 1; + for (k=0; k < s->img_n; ++k) + tc[k] = (uint8) get16(s); // non 8-bit images will be larger + } + break; + } + + case PNG_TYPE('I','D','A','T'): { + if (first) return e("first not IHDR", "Corrupt PNG"); + if (pal_img_n && !pal_len) return e("no PLTE","Corrupt PNG"); + if (scan == SCAN_header) { s->img_n = pal_img_n; return 1; } + if (ioff + c.length > idata_limit) { + uint8 *p; + if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096; + while (ioff + c.length > idata_limit) + idata_limit *= 2; + p = (uint8 *) realloc(z->idata, idata_limit); if (p == NULL) return e("outofmem", "Out of memory"); + z->idata = p; + } + if (!getn(s, z->idata+ioff,c.length)) return e("outofdata","Corrupt PNG"); + ioff += c.length; + break; + } + + case PNG_TYPE('I','E','N','D'): { + uint32 raw_len; + if (first) return e("first not IHDR", "Corrupt PNG"); + if (scan != SCAN_load) return 1; + if (z->idata == NULL) return e("no IDAT","Corrupt PNG"); + z->expanded = (uint8 *) stbi_zlib_decode_malloc_guesssize_headerflag((char *) z->idata, ioff, 16384, (int *) &raw_len, !iphone); + if (z->expanded == NULL) return 0; // zlib should set error + free(z->idata); z->idata = NULL; + if ((req_comp == s->img_n+1 && req_comp != 3 && !pal_img_n) || has_trans) + s->img_out_n = s->img_n+1; + else + s->img_out_n = s->img_n; + if (!create_png_image(z, z->expanded, raw_len, s->img_out_n, interlace)) return 0; + if (has_trans) + if (!compute_transparency(z, tc, s->img_out_n)) return 0; + if (iphone && s->img_out_n > 2) + stbi_de_iphone(z); + if (pal_img_n) { + // pal_img_n == 3 or 4 + s->img_n = pal_img_n; // record the actual colors we had + s->img_out_n = pal_img_n; + if (req_comp >= 3) s->img_out_n = req_comp; + if (!expand_palette(z, palette, pal_len, s->img_out_n)) + return 0; + } + free(z->expanded); z->expanded = NULL; + return 1; + } + + default: + // if critical, fail + if (first) return e("first not IHDR", "Corrupt PNG"); + if ((c.type & (1 << 29)) == 0) { + #ifndef STBI_NO_FAILURE_STRINGS + // not threadsafe + static char invalid_chunk[] = "XXXX chunk not known"; + invalid_chunk[0] = (uint8) (c.type >> 24); + invalid_chunk[1] = (uint8) (c.type >> 16); + invalid_chunk[2] = (uint8) (c.type >> 8); + invalid_chunk[3] = (uint8) (c.type >> 0); + #endif + return e(invalid_chunk, "PNG not supported: unknown chunk type"); + } + skip(s, c.length); + break; + } + // end of chunk, read and skip CRC + get32(s); + } +} + +static unsigned char *do_png(png *p, int *x, int *y, int *n, int req_comp) +{ + unsigned char *result=NULL; + if (req_comp < 0 || req_comp > 4) return epuc("bad req_comp", "Internal error"); + if (parse_png_file(p, SCAN_load, req_comp)) { + result = p->out; + p->out = NULL; + if (req_comp && req_comp != p->s->img_out_n) { + result = convert_format(result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y); + p->s->img_out_n = req_comp; + if (result == NULL) return result; + } + *x = p->s->img_x; + *y = p->s->img_y; + if (n) *n = p->s->img_n; + } + free(p->out); p->out = NULL; + free(p->expanded); p->expanded = NULL; + free(p->idata); p->idata = NULL; + + return result; +} + +static unsigned char *stbi_png_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + png p; + p.s = s; + return do_png(&p, x,y,comp,req_comp); +} + +static int stbi_png_test(stbi *s) +{ + int r; + r = check_png_header(s); + stbi_rewind(s); + return r; +} + +static int stbi_png_info_raw(png *p, int *x, int *y, int *comp) +{ + if (!parse_png_file(p, SCAN_header, 0)) { + stbi_rewind( p->s ); + return 0; + } + if (x) *x = p->s->img_x; + if (y) *y = p->s->img_y; + if (comp) *comp = p->s->img_n; + return 1; +} + +static int stbi_png_info(stbi *s, int *x, int *y, int *comp) +{ + png p; + p.s = s; + return stbi_png_info_raw(&p, x, y, comp); +} + +// Microsoft/Windows BMP image + +static int bmp_test(stbi *s) +{ + int sz; + if (get8(s) != 'B') return 0; + if (get8(s) != 'M') return 0; + get32le(s); // discard filesize + get16le(s); // discard reserved + get16le(s); // discard reserved + get32le(s); // discard data offset + sz = get32le(s); + if (sz == 12 || sz == 40 || sz == 56 || sz == 108) return 1; + return 0; +} + +static int stbi_bmp_test(stbi *s) +{ + int r = bmp_test(s); + stbi_rewind(s); + return r; +} + + +// returns 0..31 for the highest set bit +static int high_bit(unsigned int z) +{ + int n=0; + if (z == 0) return -1; + if (z >= 0x10000) n += 16, z >>= 16; + if (z >= 0x00100) n += 8, z >>= 8; + if (z >= 0x00010) n += 4, z >>= 4; + if (z >= 0x00004) n += 2, z >>= 2; + if (z >= 0x00002) n += 1, z >>= 1; + return n; +} + +static int bitcount(unsigned int a) +{ + a = (a & 0x55555555) + ((a >> 1) & 0x55555555); // max 2 + a = (a & 0x33333333) + ((a >> 2) & 0x33333333); // max 4 + a = (a + (a >> 4)) & 0x0f0f0f0f; // max 8 per 4, now 8 bits + a = (a + (a >> 8)); // max 16 per 8 bits + a = (a + (a >> 16)); // max 32 per 8 bits + return a & 0xff; +} + +static int shiftsigned(int v, int shift, int bits) +{ + int result; + int z=0; + + if (shift < 0) v <<= -shift; + else v >>= shift; + result = v; + + z = bits; + while (z < 8) { + result += v >> z; + z += bits; + } + return result; +} + +static stbi_uc *bmp_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + uint8 *out; + unsigned int mr=0,mg=0,mb=0,ma=0, fake_a=0; + stbi_uc pal[256][4]; + int psize=0,i,j,compress=0,width; + int bpp, flip_vertically, pad, target, offset, hsz; + if (get8(s) != 'B' || get8(s) != 'M') return epuc("not BMP", "Corrupt BMP"); + get32le(s); // discard filesize + get16le(s); // discard reserved + get16le(s); // discard reserved + offset = get32le(s); + hsz = get32le(s); + if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108) return epuc("unknown BMP", "BMP type not supported: unknown"); + if (hsz == 12) { + s->img_x = get16le(s); + s->img_y = get16le(s); + } else { + s->img_x = get32le(s); + s->img_y = get32le(s); + } + if (get16le(s) != 1) return epuc("bad BMP", "bad BMP"); + bpp = get16le(s); + if (bpp == 1) return epuc("monochrome", "BMP type not supported: 1-bit"); + flip_vertically = ((int) s->img_y) > 0; + s->img_y = abs((int) s->img_y); + if (hsz == 12) { + if (bpp < 24) + psize = (offset - 14 - 24) / 3; + } else { + compress = get32le(s); + if (compress == 1 || compress == 2) return epuc("BMP RLE", "BMP type not supported: RLE"); + get32le(s); // discard sizeof + get32le(s); // discard hres + get32le(s); // discard vres + get32le(s); // discard colorsused + get32le(s); // discard max important + if (hsz == 40 || hsz == 56) { + if (hsz == 56) { + get32le(s); + get32le(s); + get32le(s); + get32le(s); + } + if (bpp == 16 || bpp == 32) { + mr = mg = mb = 0; + if (compress == 0) { + if (bpp == 32) { + mr = 0xffu << 16; + mg = 0xffu << 8; + mb = 0xffu << 0; + ma = 0xffu << 24; + fake_a = 1; // @TODO: check for cases like alpha value is all 0 and switch it to 255 + } else { + mr = 31u << 10; + mg = 31u << 5; + mb = 31u << 0; + } + } else if (compress == 3) { + mr = get32le(s); + mg = get32le(s); + mb = get32le(s); + // not documented, but generated by photoshop and handled by mspaint + if (mr == mg && mg == mb) { + // ?!?!? + return epuc("bad BMP", "bad BMP"); + } + } else + return epuc("bad BMP", "bad BMP"); + } + } else { + assert(hsz == 108); + mr = get32le(s); + mg = get32le(s); + mb = get32le(s); + ma = get32le(s); + get32le(s); // discard color space + for (i=0; i < 12; ++i) + get32le(s); // discard color space parameters + } + if (bpp < 16) + psize = (offset - 14 - hsz) >> 2; + } + s->img_n = ma ? 4 : 3; + if (req_comp && req_comp >= 3) // we can directly decode 3 or 4 + target = req_comp; + else + target = s->img_n; // if they want monochrome, we'll post-convert + out = (stbi_uc *) malloc(target * s->img_x * s->img_y); + if (!out) return epuc("outofmem", "Out of memory"); + if (bpp < 16) { + int z=0; + if (psize == 0 || psize > 256) { free(out); return epuc("invalid", "Corrupt BMP"); } + for (i=0; i < psize; ++i) { + pal[i][2] = get8u(s); + pal[i][1] = get8u(s); + pal[i][0] = get8u(s); + if (hsz != 12) get8(s); + pal[i][3] = 255; + } + skip(s, offset - 14 - hsz - psize * (hsz == 12 ? 3 : 4)); + if (bpp == 4) width = (s->img_x + 1) >> 1; + else if (bpp == 8) width = s->img_x; + else { free(out); return epuc("bad bpp", "Corrupt BMP"); } + pad = (-width)&3; + for (j=0; j < (int) s->img_y; ++j) { + for (i=0; i < (int) s->img_x; i += 2) { + int v=get8(s),v2=0; + if (bpp == 4) { + v2 = v & 15; + v >>= 4; + } + out[z++] = pal[v][0]; + out[z++] = pal[v][1]; + out[z++] = pal[v][2]; + if (target == 4) out[z++] = 255; + if (i+1 == (int) s->img_x) break; + v = (bpp == 8) ? get8(s) : v2; + out[z++] = pal[v][0]; + out[z++] = pal[v][1]; + out[z++] = pal[v][2]; + if (target == 4) out[z++] = 255; + } + skip(s, pad); + } + } else { + int rshift=0,gshift=0,bshift=0,ashift=0,rcount=0,gcount=0,bcount=0,acount=0; + int z = 0; + int easy=0; + skip(s, offset - 14 - hsz); + if (bpp == 24) width = 3 * s->img_x; + else if (bpp == 16) width = 2*s->img_x; + else /* bpp = 32 and pad = 0 */ width=0; + pad = (-width) & 3; + if (bpp == 24) { + easy = 1; + } else if (bpp == 32) { + if (mb == 0xff && mg == 0xff00 && mr == 0x00ff0000 && ma == 0xff000000) + easy = 2; + } + if (!easy) { + if (!mr || !mg || !mb) { free(out); return epuc("bad masks", "Corrupt BMP"); } + // right shift amt to put high bit in position #7 + rshift = high_bit(mr)-7; rcount = bitcount(mr); + gshift = high_bit(mg)-7; gcount = bitcount(mr); + bshift = high_bit(mb)-7; bcount = bitcount(mr); + ashift = high_bit(ma)-7; acount = bitcount(mr); + } + for (j=0; j < (int) s->img_y; ++j) { + if (easy) { + for (i=0; i < (int) s->img_x; ++i) { + int a; + out[z+2] = get8u(s); + out[z+1] = get8u(s); + out[z+0] = get8u(s); + z += 3; + a = (easy == 2 ? get8(s) : 255); + if (target == 4) out[z++] = (uint8) a; + } + } else { + for (i=0; i < (int) s->img_x; ++i) { + uint32 v = (bpp == 16 ? get16le(s) : get32le(s)); + int a; + out[z++] = (uint8) shiftsigned(v & mr, rshift, rcount); + out[z++] = (uint8) shiftsigned(v & mg, gshift, gcount); + out[z++] = (uint8) shiftsigned(v & mb, bshift, bcount); + a = (ma ? shiftsigned(v & ma, ashift, acount) : 255); + if (target == 4) out[z++] = (uint8) a; + } + } + skip(s, pad); + } + } + if (flip_vertically) { + stbi_uc t; + for (j=0; j < (int) s->img_y>>1; ++j) { + stbi_uc *p1 = out + j *s->img_x*target; + stbi_uc *p2 = out + (s->img_y-1-j)*s->img_x*target; + for (i=0; i < (int) s->img_x*target; ++i) { + t = p1[i], p1[i] = p2[i], p2[i] = t; + } + } + } + + if (req_comp && req_comp != target) { + out = convert_format(out, target, req_comp, s->img_x, s->img_y); + if (out == NULL) return out; // convert_format frees input on failure + } + + *x = s->img_x; + *y = s->img_y; + if (comp) *comp = s->img_n; + return out; +} + +static stbi_uc *stbi_bmp_load(stbi *s,int *x, int *y, int *comp, int req_comp) +{ + return bmp_load(s, x,y,comp,req_comp); +} + + +// Targa Truevision - TGA +// by Jonathan Dummer + +static int tga_info(stbi *s, int *x, int *y, int *comp) +{ + int tga_w, tga_h, tga_comp; + int sz; + get8u(s); // discard Offset + sz = get8u(s); // color type + if( sz > 1 ) { + stbi_rewind(s); + return 0; // only RGB or indexed allowed + } + sz = get8u(s); // image type + // only RGB or grey allowed, +/- RLE + if ((sz != 1) && (sz != 2) && (sz != 3) && (sz != 9) && (sz != 10) && (sz != 11)) return 0; + skip(s,9); + tga_w = get16le(s); + if( tga_w < 1 ) { + stbi_rewind(s); + return 0; // test width + } + tga_h = get16le(s); + if( tga_h < 1 ) { + stbi_rewind(s); + return 0; // test height + } + sz = get8(s); // bits per pixel + // only RGB or RGBA or grey allowed + if ((sz != 8) && (sz != 16) && (sz != 24) && (sz != 32)) { + stbi_rewind(s); + return 0; + } + tga_comp = sz; + if (x) *x = tga_w; + if (y) *y = tga_h; + if (comp) *comp = tga_comp / 8; + return 1; // seems to have passed everything +} + +int stbi_tga_info(stbi *s, int *x, int *y, int *comp) +{ + return tga_info(s, x, y, comp); +} + +static int tga_test(stbi *s) +{ + int sz; + get8u(s); // discard Offset + sz = get8u(s); // color type + if ( sz > 1 ) return 0; // only RGB or indexed allowed + sz = get8u(s); // image type + if ( (sz != 1) && (sz != 2) && (sz != 3) && (sz != 9) && (sz != 10) && (sz != 11) ) return 0; // only RGB or grey allowed, +/- RLE + get16(s); // discard palette start + get16(s); // discard palette length + get8(s); // discard bits per palette color entry + get16(s); // discard x origin + get16(s); // discard y origin + if ( get16(s) < 1 ) return 0; // test width + if ( get16(s) < 1 ) return 0; // test height + sz = get8(s); // bits per pixel + if ( (sz != 8) && (sz != 16) && (sz != 24) && (sz != 32) ) return 0; // only RGB or RGBA or grey allowed + return 1; // seems to have passed everything +} + +static int stbi_tga_test(stbi *s) +{ + int res = tga_test(s); + stbi_rewind(s); + return res; +} + +static stbi_uc *tga_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + // read in the TGA header stuff + int tga_offset = get8u(s); + int tga_indexed = get8u(s); + int tga_image_type = get8u(s); + int tga_is_RLE = 0; + int tga_palette_start = get16le(s); + int tga_palette_len = get16le(s); + int tga_palette_bits = get8u(s); + int tga_x_origin = get16le(s); + int tga_y_origin = get16le(s); + int tga_width = get16le(s); + int tga_height = get16le(s); + int tga_bits_per_pixel = get8u(s); + int tga_inverted = get8u(s); + // image data + unsigned char *tga_data; + unsigned char *tga_palette = NULL; + int i, j; + unsigned char raw_data[4]; + unsigned char trans_data[4]; + int RLE_count = 0; + int RLE_repeating = 0; + int read_next_pixel = 1; + + // do a tiny bit of precessing + if ( tga_image_type >= 8 ) + { + tga_image_type -= 8; + tga_is_RLE = 1; + } + /* int tga_alpha_bits = tga_inverted & 15; */ + tga_inverted = 1 - ((tga_inverted >> 5) & 1); + + // error check + if ( //(tga_indexed) || + (tga_width < 1) || (tga_height < 1) || + (tga_image_type < 1) || (tga_image_type > 3) || + ((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16) && + (tga_bits_per_pixel != 24) && (tga_bits_per_pixel != 32)) + ) + { + return NULL; // we don't report this as a bad TGA because we don't even know if it's TGA + } + + // If I'm paletted, then I'll use the number of bits from the palette + if ( tga_indexed ) + { + tga_bits_per_pixel = tga_palette_bits; + } + + // tga info + *x = tga_width; + *y = tga_height; + if ( (req_comp < 1) || (req_comp > 4) ) + { + // just use whatever the file was + req_comp = tga_bits_per_pixel / 8; + *comp = req_comp; + } else + { + // force a new number of components + *comp = tga_bits_per_pixel/8; + } + tga_data = (unsigned char*)malloc( tga_width * tga_height * req_comp ); + if (!tga_data) return epuc("outofmem", "Out of memory"); + + // skip to the data's starting position (offset usually = 0) + skip(s, tga_offset ); + // do I need to load a palette? + if ( tga_indexed ) + { + // any data to skip? (offset usually = 0) + skip(s, tga_palette_start ); + // load the palette + tga_palette = (unsigned char*)malloc( tga_palette_len * tga_palette_bits / 8 ); + if (!tga_palette) return epuc("outofmem", "Out of memory"); + if (!getn(s, tga_palette, tga_palette_len * tga_palette_bits / 8 )) { + free(tga_data); + free(tga_palette); + return epuc("bad palette", "Corrupt TGA"); + } + } + // load the data + trans_data[0] = trans_data[1] = trans_data[2] = trans_data[3] = 0; + for (i=0; i < tga_width * tga_height; ++i) + { + // if I'm in RLE mode, do I need to get a RLE chunk? + if ( tga_is_RLE ) + { + if ( RLE_count == 0 ) + { + // yep, get the next byte as a RLE command + int RLE_cmd = get8u(s); + RLE_count = 1 + (RLE_cmd & 127); + RLE_repeating = RLE_cmd >> 7; + read_next_pixel = 1; + } else if ( !RLE_repeating ) + { + read_next_pixel = 1; + } + } else + { + read_next_pixel = 1; + } + // OK, if I need to read a pixel, do it now + if ( read_next_pixel ) + { + // load however much data we did have + if ( tga_indexed ) + { + // read in 1 byte, then perform the lookup + int pal_idx = get8u(s); + if ( pal_idx >= tga_palette_len ) + { + // invalid index + pal_idx = 0; + } + pal_idx *= tga_bits_per_pixel / 8; + for (j = 0; j*8 < tga_bits_per_pixel; ++j) + { + raw_data[j] = tga_palette[pal_idx+j]; + } + } else + { + // read in the data raw + for (j = 0; j*8 < tga_bits_per_pixel; ++j) + { + raw_data[j] = get8u(s); + } + } + // convert raw to the intermediate format + switch (tga_bits_per_pixel) + { + case 8: + // Luminous => RGBA + trans_data[0] = raw_data[0]; + trans_data[1] = raw_data[0]; + trans_data[2] = raw_data[0]; + trans_data[3] = 255; + break; + case 16: + // Luminous,Alpha => RGBA + trans_data[0] = raw_data[0]; + trans_data[1] = raw_data[0]; + trans_data[2] = raw_data[0]; + trans_data[3] = raw_data[1]; + break; + case 24: + // BGR => RGBA + trans_data[0] = raw_data[2]; + trans_data[1] = raw_data[1]; + trans_data[2] = raw_data[0]; + trans_data[3] = 255; + break; + case 32: + // BGRA => RGBA + trans_data[0] = raw_data[2]; + trans_data[1] = raw_data[1]; + trans_data[2] = raw_data[0]; + trans_data[3] = raw_data[3]; + break; + } + // clear the reading flag for the next pixel + read_next_pixel = 0; + } // end of reading a pixel + // convert to final format + switch (req_comp) + { + case 1: + // RGBA => Luminance + tga_data[i*req_comp+0] = compute_y(trans_data[0],trans_data[1],trans_data[2]); + break; + case 2: + // RGBA => Luminance,Alpha + tga_data[i*req_comp+0] = compute_y(trans_data[0],trans_data[1],trans_data[2]); + tga_data[i*req_comp+1] = trans_data[3]; + break; + case 3: + // RGBA => RGB + tga_data[i*req_comp+0] = trans_data[0]; + tga_data[i*req_comp+1] = trans_data[1]; + tga_data[i*req_comp+2] = trans_data[2]; + break; + case 4: + // RGBA => RGBA + tga_data[i*req_comp+0] = trans_data[0]; + tga_data[i*req_comp+1] = trans_data[1]; + tga_data[i*req_comp+2] = trans_data[2]; + tga_data[i*req_comp+3] = trans_data[3]; + break; + } + // in case we're in RLE mode, keep counting down + --RLE_count; + } + // do I need to invert the image? + if ( tga_inverted ) + { + for (j = 0; j*2 < tga_height; ++j) + { + int index1 = j * tga_width * req_comp; + int index2 = (tga_height - 1 - j) * tga_width * req_comp; + for (i = tga_width * req_comp; i > 0; --i) + { + unsigned char temp = tga_data[index1]; + tga_data[index1] = tga_data[index2]; + tga_data[index2] = temp; + ++index1; + ++index2; + } + } + } + // clear my palette, if I had one + if ( tga_palette != NULL ) + { + free( tga_palette ); + } + // the things I do to get rid of an error message, and yet keep + // Microsoft's C compilers happy... [8^( + tga_palette_start = tga_palette_len = tga_palette_bits = + tga_x_origin = tga_y_origin = 0; + // OK, done + return tga_data; +} + +static stbi_uc *stbi_tga_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + return tga_load(s,x,y,comp,req_comp); +} + + +// ************************************************************************************************* +// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicolas Schulz, tweaked by STB + +static int psd_test(stbi *s) +{ + if (get32(s) != 0x38425053) return 0; // "8BPS" + else return 1; +} + +static int stbi_psd_test(stbi *s) +{ + int r = psd_test(s); + stbi_rewind(s); + return r; +} + +static stbi_uc *psd_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + int pixelCount; + int channelCount, compression; + int channel, i, count, len; + int w,h; + uint8 *out; + + // Check identifier + if (get32(s) != 0x38425053) // "8BPS" + return epuc("not PSD", "Corrupt PSD image"); + + // Check file type version. + if (get16(s) != 1) + return epuc("wrong version", "Unsupported version of PSD image"); + + // Skip 6 reserved bytes. + skip(s, 6 ); + + // Read the number of channels (R, G, B, A, etc). + channelCount = get16(s); + if (channelCount < 0 || channelCount > 16) + return epuc("wrong channel count", "Unsupported number of channels in PSD image"); + + // Read the rows and columns of the image. + h = get32(s); + w = get32(s); + + // Make sure the depth is 8 bits. + if (get16(s) != 8) + return epuc("unsupported bit depth", "PSD bit depth is not 8 bit"); + + // Make sure the color mode is RGB. + // Valid options are: + // 0: Bitmap + // 1: Grayscale + // 2: Indexed color + // 3: RGB color + // 4: CMYK color + // 7: Multichannel + // 8: Duotone + // 9: Lab color + if (get16(s) != 3) + return epuc("wrong color format", "PSD is not in RGB color format"); + + // Skip the Mode Data. (It's the palette for indexed color; other info for other modes.) + skip(s,get32(s) ); + + // Skip the image resources. (resolution, pen tool paths, etc) + skip(s, get32(s) ); + + // Skip the reserved data. + skip(s, get32(s) ); + + // Find out if the data is compressed. + // Known values: + // 0: no compression + // 1: RLE compressed + compression = get16(s); + if (compression > 1) + return epuc("bad compression", "PSD has an unknown compression format"); + + // Create the destination image. + out = (stbi_uc *) malloc(4 * w*h); + if (!out) return epuc("outofmem", "Out of memory"); + pixelCount = w*h; + + // Initialize the data to zero. + //memset( out, 0, pixelCount * 4 ); + + // Finally, the image data. + if (compression) { + // RLE as used by .PSD and .TIFF + // Loop until you get the number of unpacked bytes you are expecting: + // Read the next source byte into n. + // If n is between 0 and 127 inclusive, copy the next n+1 bytes literally. + // Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times. + // Else if n is 128, noop. + // Endloop + + // The RLE-compressed data is preceeded by a 2-byte data count for each row in the data, + // which we're going to just skip. + skip(s, h * channelCount * 2 ); + + // Read the RLE data by channel. + for (channel = 0; channel < 4; channel++) { + uint8 *p; + + p = out+channel; + if (channel >= channelCount) { + // Fill this channel with default data. + for (i = 0; i < pixelCount; i++) *p = (channel == 3 ? 255 : 0), p += 4; + } else { + // Read the RLE data. + count = 0; + while (count < pixelCount) { + len = get8(s); + if (len == 128) { + // No-op. + } else if (len < 128) { + // Copy next len+1 bytes literally. + len++; + count += len; + while (len) { + *p = get8u(s); + p += 4; + len--; + } + } else if (len > 128) { + uint8 val; + // Next -len+1 bytes in the dest are replicated from next source byte. + // (Interpret len as a negative 8-bit int.) + len ^= 0x0FF; + len += 2; + val = get8u(s); + count += len; + while (len) { + *p = val; + p += 4; + len--; + } + } + } + } + } + + } else { + // We're at the raw image data. It's each channel in order (Red, Green, Blue, Alpha, ...) + // where each channel consists of an 8-bit value for each pixel in the image. + + // Read the data by channel. + for (channel = 0; channel < 4; channel++) { + uint8 *p; + + p = out + channel; + if (channel > channelCount) { + // Fill this channel with default data. + for (i = 0; i < pixelCount; i++) *p = channel == 3 ? 255 : 0, p += 4; + } else { + // Read the data. + for (i = 0; i < pixelCount; i++) + *p = get8u(s), p += 4; + } + } + } + + if (req_comp && req_comp != 4) { + out = convert_format(out, 4, req_comp, w, h); + if (out == NULL) return out; // convert_format frees input on failure + } + + if (comp) *comp = channelCount; + *y = h; + *x = w; + + return out; +} + +static stbi_uc *stbi_psd_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + return psd_load(s,x,y,comp,req_comp); +} + +// ************************************************************************************************* +// Softimage PIC loader +// by Tom Seddon +// +// See http://softimage.wiki.softimage.com/index.php/INFO:_PIC_file_format +// See http://ozviz.wasp.uwa.edu.au/~pbourke/dataformats/softimagepic/ + +static int pic_is4(stbi *s,const char *str) +{ + int i; + for (i=0; i<4; ++i) + if (get8(s) != (stbi_uc)str[i]) + return 0; + + return 1; +} + +static int pic_test(stbi *s) +{ + int i; + + if (!pic_is4(s,"\x53\x80\xF6\x34")) + return 0; + + for(i=0;i<84;++i) + get8(s); + + if (!pic_is4(s,"PICT")) + return 0; + + return 1; +} + +typedef struct +{ + stbi_uc size,type,channel; +} pic_packet_t; + +static stbi_uc *pic_readval(stbi *s, int channel, stbi_uc *dest) +{ + int mask=0x80, i; + + for (i=0; i<4; ++i, mask>>=1) { + if (channel & mask) { + if (at_eof(s)) return epuc("bad file","PIC file too short"); + dest[i]=get8u(s); + } + } + + return dest; +} + +static void pic_copyval(int channel,stbi_uc *dest,const stbi_uc *src) +{ + int mask=0x80,i; + + for (i=0;i<4; ++i, mask>>=1) + if (channel&mask) + dest[i]=src[i]; +} + +static stbi_uc *pic_load2(stbi *s,int width,int height,int *comp, stbi_uc *result) +{ + int act_comp=0,num_packets=0,y,chained; + pic_packet_t packets[10]; + + // this will (should...) cater for even some bizarre stuff like having data + // for the same channel in multiple packets. + do { + pic_packet_t *packet; + + if (num_packets==sizeof(packets)/sizeof(packets[0])) + return epuc("bad format","too many packets"); + + packet = &packets[num_packets++]; + + chained = get8(s); + packet->size = get8u(s); + packet->type = get8u(s); + packet->channel = get8u(s); + + act_comp |= packet->channel; + + if (at_eof(s)) return epuc("bad file","file too short (reading packets)"); + if (packet->size != 8) return epuc("bad format","packet isn't 8bpp"); + } while (chained); + + *comp = (act_comp & 0x10 ? 4 : 3); // has alpha channel? + + for(y=0; ytype) { + default: + return epuc("bad format","packet has bad compression type"); + + case 0: {//uncompressed + int x; + + for(x=0;xchannel,dest)) + return 0; + break; + } + + case 1://Pure RLE + { + int left=width, i; + + while (left>0) { + stbi_uc count,value[4]; + + count=get8u(s); + if (at_eof(s)) return epuc("bad file","file too short (pure read count)"); + + if (count > left) + count = (uint8) left; + + if (!pic_readval(s,packet->channel,value)) return 0; + + for(i=0; ichannel,dest,value); + left -= count; + } + } + break; + + case 2: {//Mixed RLE + int left=width; + while (left>0) { + int count = get8(s), i; + if (at_eof(s)) return epuc("bad file","file too short (mixed read count)"); + + if (count >= 128) { // Repeated + stbi_uc value[4]; + int i; + + if (count==128) + count = get16(s); + else + count -= 127; + if (count > left) + return epuc("bad file","scanline overrun"); + + if (!pic_readval(s,packet->channel,value)) + return 0; + + for(i=0;ichannel,dest,value); + } else { // Raw + ++count; + if (count>left) return epuc("bad file","scanline overrun"); + + for(i=0;ichannel,dest)) + return 0; + } + left-=count; + } + break; + } + } + } + } + + return result; +} + +static stbi_uc *pic_load(stbi *s,int *px,int *py,int *comp,int req_comp) +{ + stbi_uc *result; + int i, x,y; + + for (i=0; i<92; ++i) + get8(s); + + x = get16(s); + y = get16(s); + if (at_eof(s)) return epuc("bad file","file too short (pic header)"); + if ((1 << 28) / x < y) return epuc("too large", "Image too large to decode"); + + get32(s); //skip `ratio' + get16(s); //skip `fields' + get16(s); //skip `pad' + + // intermediate buffer is RGBA + result = (stbi_uc *) malloc(x*y*4); + memset(result, 0xff, x*y*4); + + if (!pic_load2(s,x,y,comp, result)) { + free(result); + result=0; + } + *px = x; + *py = y; + if (req_comp == 0) req_comp = *comp; + result=convert_format(result,4,req_comp,x,y); + + return result; +} + +static int stbi_pic_test(stbi *s) +{ + int r = pic_test(s); + stbi_rewind(s); + return r; +} + +static stbi_uc *stbi_pic_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + return pic_load(s,x,y,comp,req_comp); +} + +// ************************************************************************************************* +// GIF loader -- public domain by Jean-Marc Lienher -- simplified/shrunk by stb +typedef struct stbi_gif_lzw_struct { + int16 prefix; + uint8 first; + uint8 suffix; +} stbi_gif_lzw; + +typedef struct stbi_gif_struct +{ + int w,h; + stbi_uc *out; // output buffer (always 4 components) + int flags, bgindex, ratio, transparent, eflags; + uint8 pal[256][4]; + uint8 lpal[256][4]; + stbi_gif_lzw codes[4096]; + uint8 *color_table; + int parse, step; + int lflags; + int start_x, start_y; + int max_x, max_y; + int cur_x, cur_y; + int line_size; +} stbi_gif; + +static int gif_test(stbi *s) +{ + int sz; + if (get8(s) != 'G' || get8(s) != 'I' || get8(s) != 'F' || get8(s) != '8') return 0; + sz = get8(s); + if (sz != '9' && sz != '7') return 0; + if (get8(s) != 'a') return 0; + return 1; +} + +static int stbi_gif_test(stbi *s) +{ + int r = gif_test(s); + stbi_rewind(s); + return r; +} + +static void stbi_gif_parse_colortable(stbi *s, uint8 pal[256][4], int num_entries, int transp) +{ + int i; + for (i=0; i < num_entries; ++i) { + pal[i][2] = get8u(s); + pal[i][1] = get8u(s); + pal[i][0] = get8u(s); + pal[i][3] = transp ? 0 : 255; + } +} + +static int stbi_gif_header(stbi *s, stbi_gif *g, int *comp, int is_info) +{ + uint8 version; + if (get8(s) != 'G' || get8(s) != 'I' || get8(s) != 'F' || get8(s) != '8') + return e("not GIF", "Corrupt GIF"); + + version = get8u(s); + if (version != '7' && version != '9') return e("not GIF", "Corrupt GIF"); + if (get8(s) != 'a') return e("not GIF", "Corrupt GIF"); + + failure_reason = ""; + g->w = get16le(s); + g->h = get16le(s); + g->flags = get8(s); + g->bgindex = get8(s); + g->ratio = get8(s); + g->transparent = -1; + + if (comp != 0) *comp = 4; // can't actually tell whether it's 3 or 4 until we parse the comments + + if (is_info) return 1; + + if (g->flags & 0x80) + stbi_gif_parse_colortable(s,g->pal, 2 << (g->flags & 7), -1); + + return 1; +} + +static int stbi_gif_info_raw(stbi *s, int *x, int *y, int *comp) +{ + stbi_gif g; + if (!stbi_gif_header(s, &g, comp, 1)) { + stbi_rewind( s ); + return 0; + } + if (x) *x = g.w; + if (y) *y = g.h; + return 1; +} + +static void stbi_out_gif_code(stbi_gif *g, uint16 code) +{ + uint8 *p, *c; + + // recurse to decode the prefixes, since the linked-list is backwards, + // and working backwards through an interleaved image would be nasty + if (g->codes[code].prefix >= 0) + stbi_out_gif_code(g, g->codes[code].prefix); + + if (g->cur_y >= g->max_y) return; + + p = &g->out[g->cur_x + g->cur_y]; + c = &g->color_table[g->codes[code].suffix * 4]; + + if (c[3] >= 128) { + p[0] = c[2]; + p[1] = c[1]; + p[2] = c[0]; + p[3] = c[3]; + } + g->cur_x += 4; + + if (g->cur_x >= g->max_x) { + g->cur_x = g->start_x; + g->cur_y += g->step; + + while (g->cur_y >= g->max_y && g->parse > 0) { + g->step = (1 << g->parse) * g->line_size; + g->cur_y = g->start_y + (g->step >> 1); + --g->parse; + } + } +} + +static uint8 *stbi_process_gif_raster(stbi *s, stbi_gif *g) +{ + uint8 lzw_cs; + int32 len, code; + uint32 first; + int32 codesize, codemask, avail, oldcode, bits, valid_bits, clear; + stbi_gif_lzw *p; + + lzw_cs = get8u(s); + clear = 1 << lzw_cs; + first = 1; + codesize = lzw_cs + 1; + codemask = (1 << codesize) - 1; + bits = 0; + valid_bits = 0; + for (code = 0; code < clear; code++) { + g->codes[code].prefix = -1; + g->codes[code].first = (uint8) code; + g->codes[code].suffix = (uint8) code; + } + + // support no starting clear code + avail = clear+2; + oldcode = -1; + + len = 0; + for(;;) { + if (valid_bits < codesize) { + if (len == 0) { + len = get8(s); // start new block + if (len == 0) + return g->out; + } + --len; + bits |= (int32) get8(s) << valid_bits; + valid_bits += 8; + } else { + int32 code = bits & codemask; + bits >>= codesize; + valid_bits -= codesize; + // @OPTIMIZE: is there some way we can accelerate the non-clear path? + if (code == clear) { // clear code + codesize = lzw_cs + 1; + codemask = (1 << codesize) - 1; + avail = clear + 2; + oldcode = -1; + first = 0; + } else if (code == clear + 1) { // end of stream code + skip(s, len); + while ((len = get8(s)) > 0) + skip(s,len); + return g->out; + } else if (code <= avail) { + if (first) return epuc("no clear code", "Corrupt GIF"); + + if (oldcode >= 0) { + p = &g->codes[avail++]; + if (avail > 4096) return epuc("too many codes", "Corrupt GIF"); + p->prefix = (int16) oldcode; + p->first = g->codes[oldcode].first; + p->suffix = (code == avail) ? p->first : g->codes[code].first; + } else if (code == avail) + return epuc("illegal code in raster", "Corrupt GIF"); + + stbi_out_gif_code(g, (uint16) code); + + if ((avail & codemask) == 0 && avail <= 0x0FFF) { + codesize++; + codemask = (1 << codesize) - 1; + } + + oldcode = code; + } else { + return epuc("illegal code in raster", "Corrupt GIF"); + } + } + } +} + +static void stbi_fill_gif_background(stbi_gif *g) +{ + int i; + uint8 *c = g->pal[g->bgindex]; + // @OPTIMIZE: write a dword at a time + for (i = 0; i < g->w * g->h * 4; i += 4) { + uint8 *p = &g->out[i]; + p[0] = c[2]; + p[1] = c[1]; + p[2] = c[0]; + p[3] = c[3]; + } +} + +// this function is designed to support animated gifs, although stb_image doesn't support it +static uint8 *stbi_gif_load_next(stbi *s, stbi_gif *g, int *comp, int req_comp) +{ + int i; + uint8 *old_out = 0; + + if (g->out == 0) { + if (!stbi_gif_header(s, g, comp,0)) return 0; // failure_reason set by stbi_gif_header + g->out = (uint8 *) malloc(4 * g->w * g->h); + if (g->out == 0) return epuc("outofmem", "Out of memory"); + stbi_fill_gif_background(g); + } else { + // animated-gif-only path + if (((g->eflags & 0x1C) >> 2) == 3) { + old_out = g->out; + g->out = (uint8 *) malloc(4 * g->w * g->h); + if (g->out == 0) return epuc("outofmem", "Out of memory"); + memcpy(g->out, old_out, g->w*g->h*4); + } + } + + for (;;) { + switch (get8(s)) { + case 0x2C: /* Image Descriptor */ + { + int32 x, y, w, h; + uint8 *o; + + x = get16le(s); + y = get16le(s); + w = get16le(s); + h = get16le(s); + if (((x + w) > (g->w)) || ((y + h) > (g->h))) + return epuc("bad Image Descriptor", "Corrupt GIF"); + + g->line_size = g->w * 4; + g->start_x = x * 4; + g->start_y = y * g->line_size; + g->max_x = g->start_x + w * 4; + g->max_y = g->start_y + h * g->line_size; + g->cur_x = g->start_x; + g->cur_y = g->start_y; + + g->lflags = get8(s); + + if (g->lflags & 0x40) { + g->step = 8 * g->line_size; // first interlaced spacing + g->parse = 3; + } else { + g->step = g->line_size; + g->parse = 0; + } + + if (g->lflags & 0x80) { + stbi_gif_parse_colortable(s,g->lpal, 2 << (g->lflags & 7), g->eflags & 0x01 ? g->transparent : -1); + g->color_table = (uint8 *) g->lpal; + } else if (g->flags & 0x80) { + for (i=0; i < 256; ++i) // @OPTIMIZE: reset only the previous transparent + g->pal[i][3] = 255; + if (g->transparent >= 0 && (g->eflags & 0x01)) + g->pal[g->transparent][3] = 0; + g->color_table = (uint8 *) g->pal; + } else + return epuc("missing color table", "Corrupt GIF"); + + o = stbi_process_gif_raster(s, g); + if (o == NULL) return NULL; + + if (req_comp && req_comp != 4) + o = convert_format(o, 4, req_comp, g->w, g->h); + return o; + } + + case 0x21: // Comment Extension. + { + int len; + if (get8(s) == 0xF9) { // Graphic Control Extension. + len = get8(s); + if (len == 4) { + g->eflags = get8(s); + get16le(s); // delay + g->transparent = get8(s); + } else { + skip(s, len); + break; + } + } + while ((len = get8(s)) != 0) + skip(s, len); + break; + } + + case 0x3B: // gif stream termination code + return (uint8 *) 1; + + default: + return epuc("unknown code", "Corrupt GIF"); + } + } +} + +static stbi_uc *stbi_gif_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + uint8 *u = 0; + stbi_gif g={0}; + + u = stbi_gif_load_next(s, &g, comp, req_comp); + if (u == (void *) 1) u = 0; // end of animated gif marker + if (u) { + *x = g.w; + *y = g.h; + } + + return u; +} + +static int stbi_gif_info(stbi *s, int *x, int *y, int *comp) +{ + return stbi_gif_info_raw(s,x,y,comp); +} + + +// ************************************************************************************************* +// Radiance RGBE HDR loader +// originally by Nicolas Schulz +#ifndef STBI_NO_HDR +static int hdr_test(stbi *s) +{ + const char *signature = "#?RADIANCE\n"; + int i; + for (i=0; signature[i]; ++i) + if (get8(s) != signature[i]) + return 0; + return 1; +} + +static int stbi_hdr_test(stbi* s) +{ + int r = hdr_test(s); + stbi_rewind(s); + return r; +} + +#define HDR_BUFLEN 1024 +static char *hdr_gettoken(stbi *z, char *buffer) +{ + int len=0; + char c = '\0'; + + c = (char) get8(z); + + while (!at_eof(z) && c != '\n') { + buffer[len++] = c; + if (len == HDR_BUFLEN-1) { + // flush to end of line + while (!at_eof(z) && get8(z) != '\n') + ; + break; + } + c = (char) get8(z); + } + + buffer[len] = 0; + return buffer; +} + +static void hdr_convert(float *output, stbi_uc *input, int req_comp) +{ + if ( input[3] != 0 ) { + float f1; + // Exponent + f1 = (float) ldexp(1.0f, input[3] - (int)(128 + 8)); + if (req_comp <= 2) + output[0] = (input[0] + input[1] + input[2]) * f1 / 3; + else { + output[0] = input[0] * f1; + output[1] = input[1] * f1; + output[2] = input[2] * f1; + } + if (req_comp == 2) output[1] = 1; + if (req_comp == 4) output[3] = 1; + } else { + switch (req_comp) { + case 4: output[3] = 1; /* fallthrough */ + case 3: output[0] = output[1] = output[2] = 0; + break; + case 2: output[1] = 1; /* fallthrough */ + case 1: output[0] = 0; + break; + } + } +} + +static float *hdr_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + char buffer[HDR_BUFLEN]; + char *token; + int valid = 0; + int width, height; + stbi_uc *scanline; + float *hdr_data; + int len; + unsigned char count, value; + int i, j, k, c1,c2, z; + + + // Check identifier + if (strcmp(hdr_gettoken(s,buffer), "#?RADIANCE") != 0) + return epf("not HDR", "Corrupt HDR image"); + + // Parse header + for(;;) { + token = hdr_gettoken(s,buffer); + if (token[0] == 0) break; + if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; + } + + if (!valid) return epf("unsupported format", "Unsupported HDR format"); + + // Parse width and height + // can't use sscanf() if we're not using stdio! + token = hdr_gettoken(s,buffer); + if (strncmp(token, "-Y ", 3)) return epf("unsupported data layout", "Unsupported HDR format"); + token += 3; + height = strtol(token, &token, 10); + while (*token == ' ') ++token; + if (strncmp(token, "+X ", 3)) return epf("unsupported data layout", "Unsupported HDR format"); + token += 3; + width = strtol(token, NULL, 10); + + *x = width; + *y = height; + + *comp = 3; + if (req_comp == 0) req_comp = 3; + + // Read data + hdr_data = (float *) malloc(height * width * req_comp * sizeof(float)); + + // Load image data + // image data is stored as some number of sca + if ( width < 8 || width >= 32768) { + // Read flat data + for (j=0; j < height; ++j) { + for (i=0; i < width; ++i) { + stbi_uc rgbe[4]; + main_decode_loop: + getn(s, rgbe, 4); + hdr_convert(hdr_data + j * width * req_comp + i * req_comp, rgbe, req_comp); + } + } + } else { + // Read RLE-encoded data + scanline = NULL; + + for (j = 0; j < height; ++j) { + c1 = get8(s); + c2 = get8(s); + len = get8(s); + if (c1 != 2 || c2 != 2 || (len & 0x80)) { + // not run-length encoded, so we have to actually use THIS data as a decoded + // pixel (note this can't be a valid pixel--one of RGB must be >= 128) + uint8 rgbe[4]; + rgbe[0] = (uint8) c1; + rgbe[1] = (uint8) c2; + rgbe[2] = (uint8) len; + rgbe[3] = (uint8) get8u(s); + hdr_convert(hdr_data, rgbe, req_comp); + i = 1; + j = 0; + free(scanline); + goto main_decode_loop; // yes, this makes no sense + } + len <<= 8; + len |= get8(s); + if (len != width) { free(hdr_data); free(scanline); return epf("invalid decoded scanline length", "corrupt HDR"); } + if (scanline == NULL) scanline = (stbi_uc *) malloc(width * 4); + + for (k = 0; k < 4; ++k) { + i = 0; + while (i < width) { + count = get8u(s); + if (count > 128) { + // Run + value = get8u(s); + count -= 128; + for (z = 0; z < count; ++z) + scanline[i++ * 4 + k] = value; + } else { + // Dump + for (z = 0; z < count; ++z) + scanline[i++ * 4 + k] = get8u(s); + } + } + } + for (i=0; i < width; ++i) + hdr_convert(hdr_data+(j*width + i)*req_comp, scanline + i*4, req_comp); + } + free(scanline); + } + + return hdr_data; +} + +static float *stbi_hdr_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + return hdr_load(s,x,y,comp,req_comp); +} + +static int stbi_hdr_info(stbi *s, int *x, int *y, int *comp) +{ + char buffer[HDR_BUFLEN]; + char *token; + int valid = 0; + + if (strcmp(hdr_gettoken(s,buffer), "#?RADIANCE") != 0) { + stbi_rewind( s ); + return 0; + } + + for(;;) { + token = hdr_gettoken(s,buffer); + if (token[0] == 0) break; + if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; + } + + if (!valid) { + stbi_rewind( s ); + return 0; + } + token = hdr_gettoken(s,buffer); + if (strncmp(token, "-Y ", 3)) { + stbi_rewind( s ); + return 0; + } + token += 3; + *y = strtol(token, &token, 10); + while (*token == ' ') ++token; + if (strncmp(token, "+X ", 3)) { + stbi_rewind( s ); + return 0; + } + token += 3; + *x = strtol(token, NULL, 10); + *comp = 3; + return 1; +} +#endif // STBI_NO_HDR + +static int stbi_bmp_info(stbi *s, int *x, int *y, int *comp) +{ + int hsz; + if (get8(s) != 'B' || get8(s) != 'M') { + stbi_rewind( s ); + return 0; + } + skip(s,12); + hsz = get32le(s); + if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108) { + stbi_rewind( s ); + return 0; + } + if (hsz == 12) { + *x = get16le(s); + *y = get16le(s); + } else { + *x = get32le(s); + *y = get32le(s); + } + if (get16le(s) != 1) { + stbi_rewind( s ); + return 0; + } + *comp = get16le(s) / 8; + return 1; +} + +static int stbi_psd_info(stbi *s, int *x, int *y, int *comp) +{ + int channelCount; + if (get32(s) != 0x38425053) { + stbi_rewind( s ); + return 0; + } + if (get16(s) != 1) { + stbi_rewind( s ); + return 0; + } + skip(s, 6); + channelCount = get16(s); + if (channelCount < 0 || channelCount > 16) { + stbi_rewind( s ); + return 0; + } + *y = get32(s); + *x = get32(s); + if (get16(s) != 8) { + stbi_rewind( s ); + return 0; + } + if (get16(s) != 3) { + stbi_rewind( s ); + return 0; + } + *comp = 4; + return 1; +} + +static int stbi_pic_info(stbi *s, int *x, int *y, int *comp) +{ + int act_comp=0,num_packets=0,chained; + pic_packet_t packets[10]; + + skip(s, 92); + + *x = get16(s); + *y = get16(s); + if (at_eof(s)) return 0; + if ( (*x) != 0 && (1 << 28) / (*x) < (*y)) { + stbi_rewind( s ); + return 0; + } + + skip(s, 8); + + do { + pic_packet_t *packet; + + if (num_packets==sizeof(packets)/sizeof(packets[0])) + return 0; + + packet = &packets[num_packets++]; + chained = get8(s); + packet->size = get8u(s); + packet->type = get8u(s); + packet->channel = get8u(s); + act_comp |= packet->channel; + + if (at_eof(s)) { + stbi_rewind( s ); + return 0; + } + if (packet->size != 8) { + stbi_rewind( s ); + return 0; + } + } while (chained); + + *comp = (act_comp & 0x10 ? 4 : 3); + + return 1; +} + +static int stbi_info_main(stbi *s, int *x, int *y, int *comp) +{ + if (stbi_jpeg_info(s, x, y, comp)) + return 1; + if (stbi_png_info(s, x, y, comp)) + return 1; + if (stbi_gif_info(s, x, y, comp)) + return 1; + if (stbi_bmp_info(s, x, y, comp)) + return 1; + if (stbi_psd_info(s, x, y, comp)) + return 1; + if (stbi_pic_info(s, x, y, comp)) + return 1; + #ifndef STBI_NO_HDR + if (stbi_hdr_info(s, x, y, comp)) + return 1; + #endif + // test tga last because it's a crappy test! + if (stbi_tga_info(s, x, y, comp)) + return 1; + return e("unknown image type", "Image not of any known type, or corrupt"); +} + +#ifndef STBI_NO_STDIO +int stbi_info(char const *filename, int *x, int *y, int *comp) +{ + FILE *f = fopen(filename, "rb"); + int result; + if (!f) return e("can't fopen", "Unable to open file"); + result = stbi_info_from_file(f, x, y, comp); + fclose(f); + return result; +} + +int stbi_info_from_file(FILE *f, int *x, int *y, int *comp) +{ + int r; + stbi s; + long pos = ftell(f); + start_file(&s, f); + r = stbi_info_main(&s,x,y,comp); + fseek(f,pos,SEEK_SET); + return r; +} +#endif // !STBI_NO_STDIO + +int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp) +{ + stbi s; + start_mem(&s,buffer,len); + return stbi_info_main(&s,x,y,comp); +} + +int stbi_info_from_callbacks(stbi_io_callbacks const *c, void *user, int *x, int *y, int *comp) +{ + stbi s; + start_callbacks(&s, (stbi_io_callbacks *) c, user); + return stbi_info_main(&s,x,y,comp); +} + +#endif // STBI_HEADER_FILE_ONLY + +/* + revision history: + 1.33 (2011-07-14) + make stbi_is_hdr work in STBI_NO_HDR (as specified), minor compiler-friendly improvements + 1.32 (2011-07-13) + support for "info" function for all supported filetypes (SpartanJ) + 1.31 (2011-06-20) + a few more leak fixes, bug in PNG handling (SpartanJ) + 1.30 (2011-06-11) + added ability to load files via callbacks to accomidate custom input streams (Ben Wenger) + removed deprecated format-specific test/load functions + removed support for installable file formats (stbi_loader) -- would have been broken for IO callbacks anyway + error cases in bmp and tga give messages and don't leak (Raymond Barbiero, grisha) + fix inefficiency in decoding 32-bit BMP (David Woo) + 1.29 (2010-08-16) + various warning fixes from Aurelien Pocheville + 1.28 (2010-08-01) + fix bug in GIF palette transparency (SpartanJ) + 1.27 (2010-08-01) + cast-to-uint8 to fix warnings + 1.26 (2010-07-24) + fix bug in file buffering for PNG reported by SpartanJ + 1.25 (2010-07-17) + refix trans_data warning (Won Chun) + 1.24 (2010-07-12) + perf improvements reading from files on platforms with lock-heavy fgetc() + minor perf improvements for jpeg + deprecated type-specific functions so we'll get feedback if they're needed + attempt to fix trans_data warning (Won Chun) + 1.23 fixed bug in iPhone support + 1.22 (2010-07-10) + removed image *writing* support + stbi_info support from Jetro Lauha + GIF support from Jean-Marc Lienher + iPhone PNG-extensions from James Brown + warning-fixes from Nicolas Schulz and Janez Zemva (i.e. Janez (U+017D)emva) + 1.21 fix use of 'uint8' in header (reported by jon blow) + 1.20 added support for Softimage PIC, by Tom Seddon + 1.19 bug in interlaced PNG corruption check (found by ryg) + 1.18 2008-08-02 + fix a threading bug (local mutable static) + 1.17 support interlaced PNG + 1.16 major bugfix - convert_format converted one too many pixels + 1.15 initialize some fields for thread safety + 1.14 fix threadsafe conversion bug + header-file-only version (#define STBI_HEADER_FILE_ONLY before including) + 1.13 threadsafe + 1.12 const qualifiers in the API + 1.11 Support installable IDCT, colorspace conversion routines + 1.10 Fixes for 64-bit (don't use "unsigned long") + optimized upsampling by Fabian "ryg" Giesen + 1.09 Fix format-conversion for PSD code (bad global variables!) + 1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz + 1.07 attempt to fix C++ warning/errors again + 1.06 attempt to fix C++ warning/errors again + 1.05 fix TGA loading to return correct *comp and use good luminance calc + 1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free + 1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR + 1.02 support for (subset of) HDR files, float interface for preferred access to them + 1.01 fix bug: possible bug in handling right-side up bmps... not sure + fix bug: the stbi_bmp_load() and stbi_tga_load() functions didn't work at all + 1.00 interface to zlib that skips zlib header + 0.99 correct handling of alpha in palette + 0.98 TGA loader by lonesock; dynamically add loaders (untested) + 0.97 jpeg errors on too large a file; also catch another malloc failure + 0.96 fix detection of invalid v value - particleman@mollyrocket forum + 0.95 during header scan, seek to markers in case of padding + 0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same + 0.93 handle jpegtran output; verbose errors + 0.92 read 4,8,16,24,32-bit BMP files of several formats + 0.91 output 24-bit Windows 3.0 BMP files + 0.90 fix a few more warnings; bump version number to approach 1.0 + 0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd + 0.60 fix compiling as c++ + 0.59 fix warnings: merge Dave Moore's -Wall fixes + 0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian + 0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less than 16 available + 0.56 fix bug: zlib uncompressed mode len vs. nlen + 0.55 fix bug: restart_interval not initialized to 0 + 0.54 allow NULL for 'int *comp' + 0.53 fix bug in png 3->4; speedup png decoding + 0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments + 0.51 obey req_comp requests, 1-component jpegs return as 1-component, + on 'test' only check type, not whether we support this variant + 0.50 first released version +*/ diff --git a/src/third_party/stb/stb_truetype.h b/src/third_party/stb/stb_truetype.h new file mode 100644 index 0000000..3252e9b --- /dev/null +++ b/src/third_party/stb/stb_truetype.h @@ -0,0 +1,2066 @@ +// stb_truetype.h - v0.7 - public domain +// authored from 2009-2013 by Sean Barrett / RAD Game Tools +// +// This library processes TrueType files: +// parse files +// extract glyph metrics +// extract glyph shapes +// render glyphs to one-channel bitmaps with antialiasing (box filter) +// +// Todo: +// non-MS cmaps +// crashproof on bad data +// hinting? (no longer patented) +// cleartype-style AA? +// optimize: use simple memory allocator for intermediates +// optimize: build edge-list directly from curves +// optimize: rasterize directly from curves? +// +// ADDITIONAL CONTRIBUTORS +// +// Mikko Mononen: compound shape support, more cmap formats +// Tor Andersson: kerning, subpixel rendering +// +// Bug/warning reports: +// "Zer" on mollyrocket (with fix) +// Cass Everitt +// stoiko (Haemimont Games) +// Brian Hook +// Walter van Niftrik +// +// VERSION HISTORY +// +// 0.7 (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back +// 0.6c (2012-07-24) improve documentation +// 0.6b (2012-07-20) fix a few more warnings +// 0.6 (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels, +// stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty +// 0.5 (2011-12-09) bugfixes: +// subpixel glyph renderer computed wrong bounding box +// first vertex of shape can be off-curve (FreeSans) +// 0.4b (2011-12-03) fixed an error in the font baking example +// 0.4 (2011-12-01) kerning, subpixel rendering (tor) +// bugfixes for: +// codepoint-to-glyph conversion using table fmt=12 +// codepoint-to-glyph conversion using table fmt=4 +// stbtt_GetBakedQuad with non-square texture (Zer) +// updated Hello World! sample to use kerning and subpixel +// fixed some warnings +// 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM) +// userdata, malloc-from-userdata, non-zero fill (STB) +// 0.2 (2009-03-11) Fix unsigned/signed char warnings +// 0.1 (2009-03-09) First public release +// +// LICENSE +// +// This software is in the public domain. Where that dedication is not +// recognized, you are granted a perpetual, irrevokable license to copy +// and modify this file as you see fit. +// +// USAGE +// +// Include this file in whatever places neeed to refer to it. In ONE C/C++ +// file, write: +// #define STB_TRUETYPE_IMPLEMENTATION +// before the #include of this file. This expands out the actual +// implementation into that C/C++ file. +// +// Simple 3D API (don't ship this, but it's fine for tools and quick start, +// and you can cut and paste from it to move to more advanced) +// stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture +// stbtt_GetBakedQuad() -- compute quad to draw for a given char +// +// "Load" a font file from a memory buffer (you have to keep the buffer loaded) +// stbtt_InitFont() +// stbtt_GetFontOffsetForIndex() -- use for TTC font collections +// +// Render a unicode codepoint to a bitmap +// stbtt_GetCodepointBitmap() -- allocates and returns a bitmap +// stbtt_MakeCodepointBitmap() -- renders into bitmap you provide +// stbtt_GetCodepointBitmapBox() -- how big the bitmap must be +// +// Character advance/positioning +// stbtt_GetCodepointHMetrics() +// stbtt_GetFontVMetrics() +// stbtt_GetCodepointKernAdvance() +// +// ADDITIONAL DOCUMENTATION +// +// Immediately after this block comment are a series of sample programs. +// +// After the sample programs is the "header file" section. This section +// includes documentation for each API function. +// +// Some important concepts to understand to use this library: +// +// Codepoint +// Characters are defined by unicode codepoints, e.g. 65 is +// uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is +// the hiragana for "ma". +// +// Glyph +// A visual character shape (every codepoint is rendered as +// some glyph) +// +// Glyph index +// A font-specific integer ID representing a glyph +// +// Baseline +// Glyph shapes are defined relative to a baseline, which is the +// bottom of uppercase characters. Characters extend both above +// and below the baseline. +// +// Current Point +// As you draw text to the screen, you keep track of a "current point" +// which is the origin of each character. The current point's vertical +// position is the baseline. Even "baked fonts" use this model. +// +// Vertical Font Metrics +// The vertical qualities of the font, used to vertically position +// and space the characters. See docs for stbtt_GetFontVMetrics. +// +// Font Size in Pixels or Points +// The preferred interface for specifying font sizes in stb_truetype +// is to specify how tall the font's vertical extent should be in pixels. +// If that sounds good enough, skip the next paragraph. +// +// Most font APIs instead use "points", which are a common typographic +// measurement for describing font size, defined as 72 points per inch. +// stb_truetype provides a point API for compatibility. However, true +// "per inch" conventions don't make much sense on computer displays +// since they different monitors have different number of pixels per +// inch. For example, Windows traditionally uses a convention that +// there are 96 pixels per inch, thus making 'inch' measurements have +// nothing to do with inches, and thus effectively defining a point to +// be 1.333 pixels. Additionally, the TrueType font data provides +// an explicit scale factor to scale a given font's glyphs to points, +// but the author has observed that this scale factor is often wrong +// for non-commercial fonts, thus making fonts scaled in points +// according to the TrueType spec incoherently sized in practice. +// +// ADVANCED USAGE +// +// Quality: +// +// - Use the functions with Subpixel at the end to allow your characters +// to have subpixel positioning. Since the font is anti-aliased, not +// hinted, this is very import for quality. (This is not possible with +// baked fonts.) +// +// - Kerning is now supported, and if you're supporting subpixel rendering +// then kerning is worth using to give your text a polished look. +// +// Performance: +// +// - Convert Unicode codepoints to glyph indexes and operate on the glyphs; +// if you don't do this, stb_truetype is forced to do the conversion on +// every call. +// +// - There are a lot of memory allocations. We should modify it to take +// a temp buffer and allocate from the temp buffer (without freeing), +// should help performance a lot. +// +// NOTES +// +// The system uses the raw data found in the .ttf file without changing it +// and without building auxiliary data structures. This is a bit inefficient +// on little-endian systems (the data is big-endian), but assuming you're +// caching the bitmaps or glyph shapes this shouldn't be a big deal. +// +// It appears to be very hard to programmatically determine what font a +// given file is in a general way. I provide an API for this, but I don't +// recommend it. +// +// +// SOURCE STATISTICS (based on v0.6c, 2050 LOC) +// +// Documentation & header file 520 LOC \___ 660 LOC documentation +// Sample code 140 LOC / +// Truetype parsing 620 LOC ---- 620 LOC TrueType +// Software rasterization 240 LOC \ . +// Curve tesselation 120 LOC \__ 550 LOC Bitmap creation +// Bitmap management 100 LOC / +// Baked bitmap interface 70 LOC / +// Font name matching & access 150 LOC ---- 150 +// C runtime library abstraction 60 LOC ---- 60 + + +////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// +//// +//// SAMPLE PROGRAMS +//// +// +// Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless +// +#if 0 +#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation +#include "stb_truetype.h" + +char ttf_buffer[1<<20]; +unsigned char temp_bitmap[512*512]; + +stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs +GLstbtt_uint ftex; + +void my_stbtt_initfont(void) +{ + fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb")); + stbtt_BakeFontBitmap(data,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits! + // can free ttf_buffer at this point + glGenTextures(1, &ftex); + glBindTexture(GL_TEXTURE_2D, ftex); + glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap); + // can free temp_bitmap at this point + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); +} + +void my_stbtt_print(float x, float y, char *text) +{ + // assume orthographic projection with units = screen pixels, origin at top left + glBindTexture(GL_TEXTURE_2D, ftex); + glBegin(GL_QUADS); + while (*text) { + if (*text >= 32 && *text < 128) { + stbtt_aligned_quad q; + stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl,0=old d3d + glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0); + glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0); + glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1); + glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1); + } + ++text; + } + glEnd(); +} +#endif +// +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program (this compiles): get a single bitmap, print as ASCII art +// +#if 0 +#include +#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation +#include "stb_truetype.h" + +char ttf_buffer[1<<25]; + +int main(int argc, char **argv) +{ + stbtt_fontinfo font; + unsigned char *bitmap; + int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20); + + fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb")); + + stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0)); + bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0); + + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) + putchar(" .:ioVM@"[bitmap[j*w+i]>>5]); + putchar('\n'); + } + return 0; +} +#endif +// +// Output: +// +// .ii. +// @@@@@@. +// V@Mio@@o +// :i. V@V +// :oM@@M +// :@@@MM@M +// @@o o@M +// :@@. M@M +// @@@o@@@@ +// :M@@V:@@. +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program: print "Hello World!" banner, with bugs +// +#if 0 +char buffer[24<<20]; +unsigned char screen[20][79]; + +int main(int arg, char **argv) +{ + stbtt_fontinfo font; + int i,j,ascent,baseline,ch=0; + float scale, xpos=0; + char *text = "Heljo World!"; + + fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb")); + stbtt_InitFont(&font, buffer, 0); + + scale = stbtt_ScaleForPixelHeight(&font, 15); + stbtt_GetFontVMetrics(&font, &ascent,0,0); + baseline = (int) (ascent*scale); + + while (text[ch]) { + int advance,lsb,x0,y0,x1,y1; + float x_shift = xpos - (float) floor(xpos); + stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb); + stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1); + stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]); + // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong + // because this API is really for baking character bitmaps into textures. if you want to render + // a sequence of characters, you really need to render each bitmap to a temp buffer, then + // "alpha blend" that into the working buffer + xpos += (advance * scale); + if (text[ch+1]) + xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]); + ++ch; + } + + for (j=0; j < 20; ++j) { + for (i=0; i < 78; ++i) + putchar(" .:ioVM@"[screen[j][i]>>5]); + putchar('\n'); + } + + return 0; +} +#endif + + +////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// +//// +//// INTEGRATION WITH YOUR CODEBASE +//// +//// The following sections allow you to supply alternate definitions +//// of C library functions used by stb_truetype. + +#ifdef STB_TRUETYPE_IMPLEMENTATION + // #define your own (u)stbtt_int8/16/32 before including to override this + #ifndef stbtt_uint8 + typedef unsigned char stbtt_uint8; + typedef signed char stbtt_int8; + typedef unsigned short stbtt_uint16; + typedef signed short stbtt_int16; + typedef unsigned int stbtt_uint32; + typedef signed int stbtt_int32; + #endif + + typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1]; + typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1]; + + // #define your own STBTT_sort() to override this to avoid qsort + #ifndef STBTT_sort + #include + #define STBTT_sort(data,num_items,item_size,compare_func) qsort(data,num_items,item_size,compare_func) + #endif + + // #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h + #ifndef STBTT_ifloor + #include + #define STBTT_ifloor(x) ((int) floor(x)) + #define STBTT_iceil(x) ((int) ceil(x)) + #endif + + // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h + #ifndef STBTT_malloc + #include + #define STBTT_malloc(x,u) malloc(x) + #define STBTT_free(x,u) free(x) + #endif + + #ifndef STBTT_assert + #include + #define STBTT_assert(x) assert(x) + #endif + + #ifndef STBTT_strlen + #include + #define STBTT_strlen(x) strlen(x) + #endif + + #ifndef STBTT_memcpy + #include + #define STBTT_memcpy memcpy + #define STBTT_memset memset + #endif +#endif + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +//// INTERFACE +//// +//// + +#ifndef __STB_INCLUDE_STB_TRUETYPE_H__ +#define __STB_INCLUDE_STB_TRUETYPE_H__ + +#ifdef __cplusplus +extern "C" { +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// TEXTURE BAKING API +// +// If you use this API, you only have to call two functions ever. +// + +typedef struct +{ + unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap + float xoff,yoff,xadvance; +} stbtt_bakedchar; + +extern int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) + float pixel_height, // height of font in pixels + unsigned char *pixels, int pw, int ph, // bitmap to be filled in + int first_char, int num_chars, // characters to bake + stbtt_bakedchar *chardata); // you allocate this, it's num_chars long +// if return is positive, the first unused row of the bitmap +// if return is negative, returns the negative of the number of characters that fit +// if return is 0, no characters fit and no rows were used +// This uses a very crappy packing. + +typedef struct +{ + float x0,y0,s0,t0; // top-left + float x1,y1,s1,t1; // bottom-right +} stbtt_aligned_quad; + +extern void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, // same data as above + int char_index, // character to display + float *xpos, float *ypos, // pointers to current position in screen pixel space + stbtt_aligned_quad *q, // output: quad to draw + int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier +// Call GetBakedQuad with char_index = 'character - first_char', and it +// creates the quad you need to draw and advances the current position. +// +// The coordinate system used assumes y increases downwards. +// +// Characters will extend both above and below the current position; +// see discussion of "BASELINE" above. +// +// It's inefficient; you might want to c&p it and optimize it. + + +////////////////////////////////////////////////////////////////////////////// +// +// FONT LOADING +// +// + +extern int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index); +// Each .ttf/.ttc file may have more than one font. Each font has a sequential +// index number starting from 0. Call this function to get the font offset for +// a given index; it returns -1 if the index is out of range. A regular .ttf +// file will only define one font and it always be at offset 0, so it will +// return '0' for index 0, and -1 for all other indices. You can just skip +// this step if you know it's that kind of font. + + +// The following structure is defined publically so you can declare one on +// the stack or as a global or etc, but you should treat it as opaque. +typedef struct stbtt_fontinfo +{ + void * userdata; + unsigned char * data; // pointer to .ttf file + int fontstart; // offset of start of font + + int numGlyphs; // number of glyphs, needed for range checking + + int loca,head,glyf,hhea,hmtx,kern; // table locations as offset from start of .ttf + int index_map; // a cmap mapping for our chosen character encoding + int indexToLocFormat; // format needed to map from glyph index to glyph +} stbtt_fontinfo; + +extern int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset); +// Given an offset into the file that defines a font, this function builds +// the necessary cached info for the rest of the system. You must allocate +// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't +// need to do anything special to free it, because the contents are pure +// value data with no additional data structures. Returns 0 on failure. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER TO GLYPH-INDEX CONVERSIOn + +int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint); +// If you're going to perform multiple operations on the same character +// and you want a speed-up, call this function with the character you're +// going to process, then use glyph-based functions instead of the +// codepoint-based functions. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER PROPERTIES +// + +extern float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose "height" is 'pixels' tall. +// Height is measured as the distance from the highest ascender to the lowest +// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics +// and computing: +// scale = pixels / (ascent - descent) +// so if you prefer to measure height by the ascent only, use a similar calculation. + +extern float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose EM size is mapped to +// 'pixels' tall. This is probably what traditional APIs compute, but +// I'm not positive. + +extern void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap); +// ascent is the coordinate above the baseline the font extends; descent +// is the coordinate below the baseline the font extends (i.e. it is typically negative) +// lineGap is the spacing between one row's descent and the next row's ascent... +// so you should advance the vertical position by "*ascent - *descent + *lineGap" +// these are expressed in unscaled coordinates, so you must multiply by +// the scale factor for a given size + +extern void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1); +// the bounding box around all possible characters + +extern void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing); +// leftSideBearing is the offset from the current horizontal position to the left edge of the character +// advanceWidth is the offset from the current horizontal position to the next horizontal position +// these are expressed in unscaled coordinates + +extern int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2); +// an additional amount to add to the 'advance' value between ch1 and ch2 +// @TODO; for now always returns 0! + +extern int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1); +// Gets the bounding box of the visible part of the glyph, in unscaled coordinates + +extern void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing); +extern int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2); +extern int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); +// as above, but takes one or more glyph indices for greater efficiency + + +////////////////////////////////////////////////////////////////////////////// +// +// GLYPH SHAPES (you probably don't need these, but they have to go before +// the bitmaps for C declaration-order reasons) +// + +#ifndef STBTT_vmove // you can predefine these to use different values (but why?) + enum { + STBTT_vmove=1, + STBTT_vline, + STBTT_vcurve + }; +#endif + +#ifndef stbtt_vertex // you can predefine this to use different values + // (we share this with other code at RAD) + #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file + typedef struct + { + stbtt_vertex_type x,y,cx,cy; + unsigned char type,padding; + } stbtt_vertex; +#endif + +extern int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index); +// returns non-zero if nothing is drawn for this glyph + +extern int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices); +extern int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices); +// returns # of vertices and fills *vertices with the pointer to them +// these are expressed in "unscaled" coordinates + +extern void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices); +// frees the data allocated above + +////////////////////////////////////////////////////////////////////////////// +// +// BITMAP RENDERING +// + +extern void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata); +// frees the bitmap allocated below + +extern unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// allocates a large-enough single-channel 8bpp bitmap and renders the +// specified character/glyph at the specified scale into it, with +// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque). +// *width & *height are filled out with the width & height of the bitmap, +// which is stored left-to-right, top-to-bottom. +// +// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap + +extern unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel +// shift for the character + +extern void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint); +// the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap +// in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap +// is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the +// width and height and positioning info for it first. + +extern void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint); +// same as stbtt_MakeCodepointBitmap, but you can specify a subpixel +// shift for the character + +extern void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +// get the bbox of the bitmap centered around the glyph origin; so the +// bitmap width is ix1-ix0, height is iy1-iy0, and location to place +// the bitmap top left is (leftSideBearing*scale,iy0). +// (Note that the bitmap uses y-increases-down, but the shape uses +// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.) + +extern void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); +// same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel +// shift for the character + +// the following functions are equivalent to the above functions, but operate +// on glyph indices instead of Unicode codepoints (for efficiency) +extern unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff); +extern unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff); +extern void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph); +extern void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph); +extern void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +extern void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); + + +// @TODO: don't expose this structure +typedef struct +{ + int w,h,stride; + unsigned char *pixels; +} stbtt__bitmap; + +extern void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata); + +////////////////////////////////////////////////////////////////////////////// +// +// Finding the right font... +// +// You should really just solve this offline, keep your own tables +// of what font is what, and don't try to get it out of the .ttf file. +// That's because getting it out of the .ttf file is really hard, because +// the names in the file can appear in many possible encodings, in many +// possible languages, and e.g. if you need a case-insensitive comparison, +// the details of that depend on the encoding & language in a complex way +// (actually underspecified in truetype, but also gigantic). +// +// But you can use the provided functions in two possible ways: +// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on +// unicode-encoded names to try to find the font you want; +// you can run this before calling stbtt_InitFont() +// +// stbtt_GetFontNameString() lets you get any of the various strings +// from the file yourself and do your own comparisons on them. +// You have to have called stbtt_InitFont() first. + + +extern int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags); +// returns the offset (not index) of the font that matches, or -1 if none +// if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold". +// if you use any other flag, use a font name like "Arial"; this checks +// the 'macStyle' header field; i don't know if fonts set this consistently +#define STBTT_MACSTYLE_DONTCARE 0 +#define STBTT_MACSTYLE_BOLD 1 +#define STBTT_MACSTYLE_ITALIC 2 +#define STBTT_MACSTYLE_UNDERSCORE 4 +#define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0 + +extern int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2); +// returns 1/0 whether the first string interpreted as utf8 is identical to +// the second string interpreted as big-endian utf16... useful for strings from next func + +extern const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID); +// returns the string (which may be big-endian double byte, e.g. for unicode) +// and puts the length in bytes in *length. +// +// some of the values for the IDs are below; for more see the truetype spec: +// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html +// http://www.microsoft.com/typography/otspec/name.htm + +enum { // platformID + STBTT_PLATFORM_ID_UNICODE =0, + STBTT_PLATFORM_ID_MAC =1, + STBTT_PLATFORM_ID_ISO =2, + STBTT_PLATFORM_ID_MICROSOFT =3 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_UNICODE + STBTT_UNICODE_EID_UNICODE_1_0 =0, + STBTT_UNICODE_EID_UNICODE_1_1 =1, + STBTT_UNICODE_EID_ISO_10646 =2, + STBTT_UNICODE_EID_UNICODE_2_0_BMP=3, + STBTT_UNICODE_EID_UNICODE_2_0_FULL=4 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT + STBTT_MS_EID_SYMBOL =0, + STBTT_MS_EID_UNICODE_BMP =1, + STBTT_MS_EID_SHIFTJIS =2, + STBTT_MS_EID_UNICODE_FULL =10 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes + STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4, + STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5, + STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6, + STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7 +}; + +enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID... + // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs + STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410, + STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411, + STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412, + STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419, + STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409, + STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D +}; + +enum { // languageID for STBTT_PLATFORM_ID_MAC + STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11, + STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23, + STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32, + STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 , + STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 , + STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33, + STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19 +}; + +#ifdef __cplusplus +} +#endif + +#endif // __STB_INCLUDE_STB_TRUETYPE_H__ + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +//// IMPLEMENTATION +//// +//// + +#ifdef STB_TRUETYPE_IMPLEMENTATION + +////////////////////////////////////////////////////////////////////////// +// +// accessors to parse data from file +// + +// on platforms that don't allow misaligned reads, if we want to allow +// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE + +#define ttBYTE(p) (* (stbtt_uint8 *) (p)) +#define ttCHAR(p) (* (stbtt_int8 *) (p)) +#define ttFixed(p) ttLONG(p) + +#if defined(STB_TRUETYPE_BIGENDIAN) && !defined(ALLOW_UNALIGNED_TRUETYPE) + + #define ttUSHORT(p) (* (stbtt_uint16 *) (p)) + #define ttSHORT(p) (* (stbtt_int16 *) (p)) + #define ttULONG(p) (* (stbtt_uint32 *) (p)) + #define ttLONG(p) (* (stbtt_int32 *) (p)) + +#else + + stbtt_uint16 ttUSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; } + stbtt_int16 ttSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; } + stbtt_uint32 ttULONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } + stbtt_int32 ttLONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } + +#endif + +#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) +#define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3]) + +static int stbtt__isfont(const stbtt_uint8 *font) +{ + // check the version number + if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1 + if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this! + if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF + if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0 + return 0; +} + +// @OPTIMIZE: binary search +static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag) +{ + stbtt_int32 num_tables = ttUSHORT(data+fontstart+4); + stbtt_uint32 tabledir = fontstart + 12; + stbtt_int32 i; + for (i=0; i < num_tables; ++i) { + stbtt_uint32 loc = tabledir + 16*i; + if (stbtt_tag(data+loc+0, tag)) + return ttULONG(data+loc+8); + } + return 0; +} + +int stbtt_GetFontOffsetForIndex(const unsigned char *font_collection, int index) +{ + // if it's just a font, there's only one valid index + if (stbtt__isfont(font_collection)) + return index == 0 ? 0 : -1; + + // check if it's a TTC + if (stbtt_tag(font_collection, "ttcf")) { + // version 1? + if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { + stbtt_int32 n = ttLONG(font_collection+8); + if (index >= n) + return -1; + return ttULONG(font_collection+12+index*14); + } + } + return -1; +} + +int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data2, int fontstart) +{ + stbtt_uint8 *data = (stbtt_uint8 *) data2; + stbtt_uint32 cmap, t; + stbtt_int32 i,numTables; + + info->data = data; + info->fontstart = fontstart; + + cmap = stbtt__find_table(data, fontstart, "cmap"); // required + info->loca = stbtt__find_table(data, fontstart, "loca"); // required + info->head = stbtt__find_table(data, fontstart, "head"); // required + info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required + info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required + info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required + info->kern = stbtt__find_table(data, fontstart, "kern"); // not required + if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx) + return 0; + + t = stbtt__find_table(data, fontstart, "maxp"); + if (t) + info->numGlyphs = ttUSHORT(data+t+4); + else + info->numGlyphs = 0xffff; + + // find a cmap encoding table we understand *now* to avoid searching + // later. (todo: could make this installable) + // the same regardless of glyph. + numTables = ttUSHORT(data + cmap + 2); + info->index_map = 0; + for (i=0; i < numTables; ++i) { + stbtt_uint32 encoding_record = cmap + 4 + 8 * i; + // find an encoding we understand: + switch(ttUSHORT(data+encoding_record)) { + case STBTT_PLATFORM_ID_MICROSOFT: + switch (ttUSHORT(data+encoding_record+2)) { + case STBTT_MS_EID_UNICODE_BMP: + case STBTT_MS_EID_UNICODE_FULL: + // MS/Unicode + info->index_map = cmap + ttULONG(data+encoding_record+4); + break; + } + break; + } + } + if (info->index_map == 0) + return 0; + + info->indexToLocFormat = ttUSHORT(data+info->head + 50); + return 1; +} + +int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint) +{ + stbtt_uint8 *data = info->data; + stbtt_uint32 index_map = info->index_map; + + stbtt_uint16 format = ttUSHORT(data + index_map + 0); + if (format == 0) { // apple byte encoding + stbtt_int32 bytes = ttUSHORT(data + index_map + 2); + if (unicode_codepoint < bytes-6) + return ttBYTE(data + index_map + 6 + unicode_codepoint); + return 0; + } else if (format == 6) { + stbtt_uint32 first = ttUSHORT(data + index_map + 6); + stbtt_uint32 count = ttUSHORT(data + index_map + 8); + if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count) + return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2); + return 0; + } else if (format == 2) { + STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean + return 0; + } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges + stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1; + stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1; + stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10); + stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1; + stbtt_uint16 item, offset, start, end; + + // do a binary search of the segments + stbtt_uint32 endCount = index_map + 14; + stbtt_uint32 search = endCount; + + if (unicode_codepoint > 0xffff) + return 0; + + // they lie from endCount .. endCount + segCount + // but searchRange is the nearest power of two, so... + if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2)) + search += rangeShift*2; + + // now decrement to bias correctly to find smallest + search -= 2; + while (entrySelector) { + stbtt_uint16 start, end; + searchRange >>= 1; + start = ttUSHORT(data + search + 2 + segcount*2 + 2); + end = ttUSHORT(data + search + 2); + start = ttUSHORT(data + search + searchRange*2 + segcount*2 + 2); + end = ttUSHORT(data + search + searchRange*2); + if (unicode_codepoint > end) + search += searchRange*2; + --entrySelector; + } + search += 2; + + item = (stbtt_uint16) ((search - endCount) >> 1); + + STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item)); + start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); + end = ttUSHORT(data + index_map + 14 + 2 + 2*item); + if (unicode_codepoint < start) + return 0; + + offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); + if (offset == 0) + return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); + + return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); + } else if (format == 12 || format == 13) { + stbtt_uint32 ngroups = ttULONG(data+index_map+12); + stbtt_int32 low,high; + low = 0; high = (stbtt_int32)ngroups; + // Binary search the right group. + while (low < high) { + stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high + stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12); + stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4); + if ((stbtt_uint32) unicode_codepoint < start_char) + high = mid; + else if ((stbtt_uint32) unicode_codepoint > end_char) + low = mid+1; + else { + stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8); + if (format == 12) + return start_glyph + unicode_codepoint-start_char; + else // format == 13 + return start_glyph; + } + } + return 0; // not found + } + // @TODO + STBTT_assert(0); + return 0; +} + +int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices) +{ + return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices); +} + +static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy) +{ + v->type = type; + v->x = (stbtt_int16) x; + v->y = (stbtt_int16) y; + v->cx = (stbtt_int16) cx; + v->cy = (stbtt_int16) cy; +} + +static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index) +{ + int g1,g2; + + if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range + if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format + + if (info->indexToLocFormat == 0) { + g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; + g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; + } else { + g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4); + g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4); + } + + return g1==g2 ? -1 : g1; // if length is 0, return -1 +} + +int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) +{ + int g = stbtt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 0; + + if (x0) *x0 = ttSHORT(info->data + g + 2); + if (y0) *y0 = ttSHORT(info->data + g + 4); + if (x1) *x1 = ttSHORT(info->data + g + 6); + if (y1) *y1 = ttSHORT(info->data + g + 8); + return 1; +} + +int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1) +{ + return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1); +} + +int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index) +{ + stbtt_int16 numberOfContours; + int g = stbtt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 1; + numberOfContours = ttSHORT(info->data + g); + return numberOfContours == 0; +} + +static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off, + stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy) +{ + if (start_off) { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy); + } else { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy); + else + stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0); + } + return num_vertices; +} + +int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ + stbtt_int16 numberOfContours; + stbtt_uint8 *endPtsOfContours; + stbtt_uint8 *data = info->data; + stbtt_vertex *vertices=0; + int num_vertices=0; + int g = stbtt__GetGlyfOffset(info, glyph_index); + + *pvertices = NULL; + + if (g < 0) return 0; + + numberOfContours = ttSHORT(data + g); + + if (numberOfContours > 0) { + stbtt_uint8 flags=0,flagcount; + stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; + stbtt_int32 x,y,cx,cy,sx,sy, scx,scy; + stbtt_uint8 *points; + endPtsOfContours = (data + g + 10); + ins = ttUSHORT(data + g + 10 + numberOfContours * 2); + points = data + g + 10 + numberOfContours * 2 + 2 + ins; + + n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2); + + m = n + 2*numberOfContours; // a loose bound on how many vertices we might need + vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata); + if (vertices == 0) + return 0; + + next_move = 0; + flagcount=0; + + // in first pass, we load uninterpreted data into the allocated array + // above, shifted to the end of the array so we won't overwrite it when + // we create our final data starting from the front + + off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated + + // first load flags + + for (i=0; i < n; ++i) { + if (flagcount == 0) { + flags = *points++; + if (flags & 8) + flagcount = *points++; + } else + --flagcount; + vertices[off+i].type = flags; + } + + // now load x coordinates + x=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 2) { + stbtt_int16 dx = *points++; + x += (flags & 16) ? dx : -dx; // ??? + } else { + if (!(flags & 16)) { + x = x + (stbtt_int16) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].x = (stbtt_int16) x; + } + + // now load y coordinates + y=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 4) { + stbtt_int16 dy = *points++; + y += (flags & 32) ? dy : -dy; // ??? + } else { + if (!(flags & 32)) { + y = y + (stbtt_int16) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].y = (stbtt_int16) y; + } + + // now convert them to our format + num_vertices=0; + sx = sy = cx = cy = scx = scy = 0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + x = (stbtt_int16) vertices[off+i].x; + y = (stbtt_int16) vertices[off+i].y; + + if (next_move == i) { + if (i != 0) + num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + + // now start the new one + start_off = !(flags & 1); + if (start_off) { + // if we start off with an off-curve point, then when we need to find a point on the curve + // where we can start, and we need to save some state for when we wraparound. + scx = x; + scy = y; + if (!(vertices[off+i+1].type & 1)) { + // next point is also a curve point, so interpolate an on-point curve + sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1; + sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1; + } else { + // otherwise just use the next point as our start point + sx = (stbtt_int32) vertices[off+i+1].x; + sy = (stbtt_int32) vertices[off+i+1].y; + ++i; // we're using point i+1 as the starting point, so skip it + } + } else { + sx = x; + sy = y; + } + stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0); + was_off = 0; + next_move = 1 + ttUSHORT(endPtsOfContours+j*2); + ++j; + } else { + if (!(flags & 1)) { // if it's a curve + if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); + cx = x; + cy = y; + was_off = 1; + } else { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy); + else + stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0); + was_off = 0; + } + } + } + num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + } else if (numberOfContours == -1) { + // Compound shapes. + int more = 1; + stbtt_uint8 *comp = data + g + 10; + num_vertices = 0; + vertices = 0; + while (more) { + stbtt_uint16 flags, gidx; + int comp_num_verts = 0, i; + stbtt_vertex *comp_verts = 0, *tmp = 0; + float mtx[6] = {1,0,0,1,0,0}, m, n; + + flags = ttSHORT(comp); comp+=2; + gidx = ttSHORT(comp); comp+=2; + + if (flags & 2) { // XY values + if (flags & 1) { // shorts + mtx[4] = ttSHORT(comp); comp+=2; + mtx[5] = ttSHORT(comp); comp+=2; + } else { + mtx[4] = ttCHAR(comp); comp+=1; + mtx[5] = ttCHAR(comp); comp+=1; + } + } + else { + // @TODO handle matching point + STBTT_assert(0); + } + if (flags & (1<<3)) { // WE_HAVE_A_SCALE + mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE + mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO + mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[2] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + } + + // Find transformation scales. + m = (float) sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]); + n = (float) sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]); + + // Get indexed glyph. + comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts); + if (comp_num_verts > 0) { + // Transform vertices. + for (i = 0; i < comp_num_verts; ++i) { + stbtt_vertex* v = &comp_verts[i]; + stbtt_vertex_type x,y; + x=v->x; y=v->y; + v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + x=v->cx; y=v->cy; + v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + } + // Append vertices. + tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata); + if (!tmp) { + if (vertices) STBTT_free(vertices, info->userdata); + if (comp_verts) STBTT_free(comp_verts, info->userdata); + return 0; + } + if (num_vertices > 0) memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex)); + memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex)); + if (vertices) STBTT_free(vertices, info->userdata); + vertices = tmp; + STBTT_free(comp_verts, info->userdata); + num_vertices += comp_num_verts; + } + // More components ? + more = flags & (1<<5); + } + } else if (numberOfContours < 0) { + // @TODO other compound variations? + STBTT_assert(0); + } else { + // numberOfCounters == 0, do nothing + } + + *pvertices = vertices; + return num_vertices; +} + +void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing) +{ + stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34); + if (glyph_index < numOfLongHorMetrics) { + if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index); + if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); + } else { + if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); + if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); + } +} + +int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) +{ + stbtt_uint8 *data = info->data + info->kern; + stbtt_uint32 needle, straw; + int l, r, m; + + // we only look at the first table. it must be 'horizontal' and format 0. + if (!info->kern) + return 0; + if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 + return 0; + if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format + return 0; + + l = 0; + r = ttUSHORT(data+10) - 1; + needle = glyph1 << 16 | glyph2; + while (l <= r) { + m = (l + r) >> 1; + straw = ttULONG(data+18+(m*6)); // note: unaligned read + if (needle < straw) + r = m - 1; + else if (needle > straw) + l = m + 1; + else + return ttSHORT(data+22+(m*6)); + } + return 0; +} + +int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2) +{ + if (!info->kern) // if no kerning table, don't waste time looking up both codepoint->glyphs + return 0; + return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2)); +} + +void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing) +{ + stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing); +} + +void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap) +{ + if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4); + if (descent) *descent = ttSHORT(info->data+info->hhea + 6); + if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8); +} + +void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1) +{ + *x0 = ttSHORT(info->data + info->head + 36); + *y0 = ttSHORT(info->data + info->head + 38); + *x1 = ttSHORT(info->data + info->head + 40); + *y1 = ttSHORT(info->data + info->head + 42); +} + +float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height) +{ + int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6); + return (float) height / fheight; +} + +float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels) +{ + int unitsPerEm = ttUSHORT(info->data + info->head + 18); + return pixels / unitsPerEm; +} + +void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v) +{ + STBTT_free(v, info->userdata); +} + +////////////////////////////////////////////////////////////////////////////// +// +// antialiasing software rasterizer +// + +void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + int x0,y0,x1,y1; + if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) + x0=y0=x1=y1=0; // e.g. space character + // now move to integral bboxes (treating pixels as little squares, what pixels get touched)? + if (ix0) *ix0 = STBTT_ifloor(x0 * scale_x + shift_x); + if (iy0) *iy0 = -STBTT_iceil (y1 * scale_y + shift_y); + if (ix1) *ix1 = STBTT_iceil (x1 * scale_x + shift_x); + if (iy1) *iy1 = -STBTT_ifloor(y0 * scale_y + shift_y); +} +void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); +} + +void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1); +} + +void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1); +} + +typedef struct stbtt__edge { + float x0,y0, x1,y1; + int invert; +} stbtt__edge; + +typedef struct stbtt__active_edge +{ + int x,dx; + float ey; + struct stbtt__active_edge *next; + int valid; +} stbtt__active_edge; + +#define FIXSHIFT 10 +#define FIX (1 << FIXSHIFT) +#define FIXMASK (FIX-1) + +static stbtt__active_edge *new_active(stbtt__edge *e, int off_x, float start_point, void *userdata) +{ + stbtt__active_edge *z = (stbtt__active_edge *) STBTT_malloc(sizeof(*z), userdata); // @TODO: make a pool of these!!! + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); + STBTT_assert(e->y0 <= start_point); + if (!z) return z; + // round dx down to avoid going too far + if (dxdy < 0) + z->dx = -STBTT_ifloor(FIX * -dxdy); + else + z->dx = STBTT_ifloor(FIX * dxdy); + z->x = STBTT_ifloor(FIX * (e->x0 + dxdy * (start_point - e->y0))); + z->x -= off_x * FIX; + z->ey = e->y1; + z->next = 0; + z->valid = e->invert ? 1 : -1; + return z; +} + +// note: this routine clips fills that extend off the edges... ideally this +// wouldn't happen, but it could happen if the truetype glyph bounding boxes +// are wrong, or if the user supplies a too-small bitmap +static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight) +{ + // non-zero winding fill + int x0=0, w=0; + + while (e) { + if (w == 0) { + // if we're currently at zero, we need to record the edge start point + x0 = e->x; w += e->valid; + } else { + int x1 = e->x; w += e->valid; + // if we went to zero, we need to draw + if (w == 0) { + int i = x0 >> FIXSHIFT; + int j = x1 >> FIXSHIFT; + + if (i < len && j >= 0) { + if (i == j) { + // x0,x1 are the same pixel, so compute combined coverage + scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> FIXSHIFT); + } else { + if (i >= 0) // add antialiasing for x0 + scanline[i] = scanline[i] + (stbtt_uint8) (((FIX - (x0 & FIXMASK)) * max_weight) >> FIXSHIFT); + else + i = -1; // clip + + if (j < len) // add antialiasing for x1 + scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & FIXMASK) * max_weight) >> FIXSHIFT); + else + j = len; // clip + + for (++i; i < j; ++i) // fill pixels between x0 and x1 + scanline[i] = scanline[i] + (stbtt_uint8) max_weight; + } + } + } + } + + e = e->next; + } +} + +static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) +{ + stbtt__active_edge *active = NULL; + int y,j=0; + int max_weight = (255 / vsubsample); // weight per vertical scanline + int s; // vertical subsample index + unsigned char scanline_data[512], *scanline; + + if (result->w > 512) + scanline = (unsigned char *) STBTT_malloc(result->w, userdata); + else + scanline = scanline_data; + + y = off_y * vsubsample; + e[n].y0 = (off_y + result->h) * (float) vsubsample + 1; + + while (j < result->h) { + STBTT_memset(scanline, 0, result->w); + for (s=0; s < vsubsample; ++s) { + // find center of pixel for this scanline + float scan_y = y + 0.5f; + stbtt__active_edge **step = &active; + + // update all active edges; + // remove all active edges that terminate before the center of this scanline + while (*step) { + stbtt__active_edge * z = *step; + if (z->ey <= scan_y) { + *step = z->next; // delete from list + STBTT_assert(z->valid); + z->valid = 0; + STBTT_free(z, userdata); + } else { + z->x += z->dx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + } + + // resort the list if needed + for(;;) { + int changed=0; + step = &active; + while (*step && (*step)->next) { + if ((*step)->x > (*step)->next->x) { + stbtt__active_edge *t = *step; + stbtt__active_edge *q = t->next; + + t->next = q->next; + q->next = t; + *step = q; + changed = 1; + } + step = &(*step)->next; + } + if (!changed) break; + } + + // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline + while (e->y0 <= scan_y) { + if (e->y1 > scan_y) { + stbtt__active_edge *z = new_active(e, off_x, scan_y, userdata); + // find insertion point + if (active == NULL) + active = z; + else if (z->x < active->x) { + // insert at front + z->next = active; + active = z; + } else { + // find thing to insert AFTER + stbtt__active_edge *p = active; + while (p->next && p->next->x < z->x) + p = p->next; + // at this point, p->next->x is NOT < z->x + z->next = p->next; + p->next = z; + } + } + ++e; + } + + // now process all active edges in XOR fashion + if (active) + stbtt__fill_active_edges(scanline, result->w, active, max_weight); + + ++y; + } + STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w); + ++j; + } + + while (active) { + stbtt__active_edge *z = active; + active = active->next; + STBTT_free(z, userdata); + } + + if (scanline != scanline_data) + STBTT_free(scanline, userdata); +} + +static int stbtt__edge_compare(const void *p, const void *q) +{ + stbtt__edge *a = (stbtt__edge *) p; + stbtt__edge *b = (stbtt__edge *) q; + + if (a->y0 < b->y0) return -1; + if (a->y0 > b->y0) return 1; + return 0; +} + +typedef struct +{ + float x,y; +} stbtt__point; + +static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata) +{ + float y_scale_inv = invert ? -scale_y : scale_y; + stbtt__edge *e; + int n,i,j,k,m; + int vsubsample = result->h < 8 ? 15 : 5; + // vsubsample should divide 255 evenly; otherwise we won't reach full opacity + + // now we have to blow out the windings into explicit edge lists + n = 0; + for (i=0; i < windings; ++i) + n += wcount[i]; + + e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel + if (e == 0) return; + n = 0; + + m=0; + for (i=0; i < windings; ++i) { + stbtt__point *p = pts + m; + m += wcount[i]; + j = wcount[i]-1; + for (k=0; k < wcount[i]; j=k++) { + int a=k,b=j; + // skip the edge if horizontal + if (p[j].y == p[k].y) + continue; + // add edge from j to k to the list + e[n].invert = 0; + if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { + e[n].invert = 1; + a=j,b=k; + } + e[n].x0 = p[a].x * scale_x + shift_x; + e[n].y0 = p[a].y * y_scale_inv * vsubsample + shift_y; + e[n].x1 = p[b].x * scale_x + shift_x; + e[n].y1 = p[b].y * y_scale_inv * vsubsample + shift_y; + ++n; + } + } + + // now sort the edges by their highest point (should snap to integer, and then by x) + STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); + + // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule + stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata); + + STBTT_free(e, userdata); +} + +static void stbtt__add_point(stbtt__point *points, int n, float x, float y) +{ + if (!points) return; // during first pass, it's unallocated + points[n].x = x; + points[n].y = y; +} + +// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching +static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n) +{ + // midpoint + float mx = (x0 + 2*x1 + x2)/4; + float my = (y0 + 2*y1 + y2)/4; + // versus directly drawn line + float dx = (x0+x2)/2 - mx; + float dy = (y0+y2)/2 - my; + if (n > 16) // 65536 segments on one curve better be enough! + return 1; + if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA + stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); + stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); + } else { + stbtt__add_point(points, *num_points,x2,y2); + *num_points = *num_points+1; + } + return 1; +} + +// returns number of contours +stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata) +{ + stbtt__point *points=0; + int num_points=0; + + float objspace_flatness_squared = objspace_flatness * objspace_flatness; + int i,n=0,start=0, pass; + + // count how many "moves" there are to get the contour count + for (i=0; i < num_verts; ++i) + if (vertices[i].type == STBTT_vmove) + ++n; + + *num_contours = n; + if (n == 0) return 0; + + *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata); + + if (*contour_lengths == 0) { + *num_contours = 0; + return 0; + } + + // make two passes through the points so we don't need to realloc + for (pass=0; pass < 2; ++pass) { + float x=0,y=0; + if (pass == 1) { + points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata); + if (points == NULL) goto error; + } + num_points = 0; + n= -1; + for (i=0; i < num_verts; ++i) { + switch (vertices[i].type) { + case STBTT_vmove: + // start the next contour + if (n >= 0) + (*contour_lengths)[n] = num_points - start; + ++n; + start = num_points; + + x = vertices[i].x, y = vertices[i].y; + stbtt__add_point(points, num_points++, x,y); + break; + case STBTT_vline: + x = vertices[i].x, y = vertices[i].y; + stbtt__add_point(points, num_points++, x, y); + break; + case STBTT_vcurve: + stbtt__tesselate_curve(points, &num_points, x,y, + vertices[i].cx, vertices[i].cy, + vertices[i].x, vertices[i].y, + objspace_flatness_squared, 0); + x = vertices[i].x, y = vertices[i].y; + break; + } + } + (*contour_lengths)[n] = num_points - start; + } + + return points; +error: + STBTT_free(points, userdata); + STBTT_free(*contour_lengths, userdata); + *contour_lengths = 0; + *num_contours = 0; + return NULL; +} + +void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata) +{ + float scale = scale_x > scale_y ? scale_y : scale_x; + int winding_count, *winding_lengths; + stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata); + if (windings) { + stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata); + STBTT_free(winding_lengths, userdata); + STBTT_free(windings, userdata); + } +} + +void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata) +{ + STBTT_free(bitmap, userdata); +} + +unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ + int ix0,iy0,ix1,iy1; + stbtt__bitmap gbm; + stbtt_vertex *vertices; + int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); + + if (scale_x == 0) scale_x = scale_y; + if (scale_y == 0) { + if (scale_x == 0) return NULL; + scale_y = scale_x; + } + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1); + + // now we get the size + gbm.w = (ix1 - ix0); + gbm.h = (iy1 - iy0); + gbm.pixels = NULL; // in case we error + + if (width ) *width = gbm.w; + if (height) *height = gbm.h; + if (xoff ) *xoff = ix0; + if (yoff ) *yoff = iy0; + + if (gbm.w && gbm.h) { + gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata); + if (gbm.pixels) { + gbm.stride = gbm.w; + + stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata); + } + } + STBTT_free(vertices, info->userdata); + return gbm.pixels; +} + +unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff); +} + +void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph) +{ + int ix0,iy0; + stbtt_vertex *vertices; + int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); + stbtt__bitmap gbm; + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0); + gbm.pixels = output; + gbm.w = out_w; + gbm.h = out_h; + gbm.stride = out_stride; + + if (gbm.w && gbm.h) + stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata); + + STBTT_free(vertices, info->userdata); +} + +void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph) +{ + stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph); +} + +unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff); +} + +void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint) +{ + stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint)); +} + +unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff); +} + +void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint) +{ + stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint); +} + +////////////////////////////////////////////////////////////////////////////// +// +// bitmap baking +// +// This is SUPER-CRAPPY packing to keep source code small + +extern int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) + float pixel_height, // height of font in pixels + unsigned char *pixels, int pw, int ph, // bitmap to be filled in + int first_char, int num_chars, // characters to bake + stbtt_bakedchar *chardata) +{ + float scale; + int x,y,bottom_y, i; + stbtt_fontinfo f; + stbtt_InitFont(&f, data, offset); + STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels + x=y=1; + bottom_y = 1; + + scale = stbtt_ScaleForPixelHeight(&f, pixel_height); + + for (i=0; i < num_chars; ++i) { + int advance, lsb, x0,y0,x1,y1,gw,gh; + int g = stbtt_FindGlyphIndex(&f, first_char + i); + stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb); + stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1); + gw = x1-x0; + gh = y1-y0; + if (x + gw + 1 >= pw) + y = bottom_y, x = 1; // advance to next row + if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row + return -i; + STBTT_assert(x+gw < pw); + STBTT_assert(y+gh < ph); + stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g); + chardata[i].x0 = (stbtt_int16) x; + chardata[i].y0 = (stbtt_int16) y; + chardata[i].x1 = (stbtt_int16) (x + gw); + chardata[i].y1 = (stbtt_int16) (y + gh); + chardata[i].xadvance = scale * advance; + chardata[i].xoff = (float) x0; + chardata[i].yoff = (float) y0; + x = x + gw + 2; + if (y+gh+2 > bottom_y) + bottom_y = y+gh+2; + } + return bottom_y; +} + +void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule) +{ + float d3d_bias = opengl_fillrule ? 0 : -0.5f; + float ipw = 1.0f / pw, iph = 1.0f / ph; + const stbtt_bakedchar *b = chardata + char_index; + int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5); + int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5); + + q->x0 = round_x + d3d_bias; + q->y0 = round_y + d3d_bias; + q->x1 = round_x + b->x1 - b->x0 + d3d_bias; + q->y1 = round_y + b->y1 - b->y0 + d3d_bias; + + q->s0 = b->x0 * ipw; + q->t0 = b->y0 * iph; + q->s1 = b->x1 * ipw; + q->t1 = b->y1 * iph; + + *xpos += b->xadvance; +} + +////////////////////////////////////////////////////////////////////////////// +// +// font name matching -- recommended not to use this +// + +// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string +static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(const stbtt_uint8 *s1, stbtt_int32 len1, const stbtt_uint8 *s2, stbtt_int32 len2) +{ + stbtt_int32 i=0; + + // convert utf16 to utf8 and compare the results while converting + while (len2) { + stbtt_uint16 ch = s2[0]*256 + s2[1]; + if (ch < 0x80) { + if (i >= len1) return -1; + if (s1[i++] != ch) return -1; + } else if (ch < 0x800) { + if (i+1 >= len1) return -1; + if (s1[i++] != 0xc0 + (ch >> 6)) return -1; + if (s1[i++] != 0x80 + (ch & 0x3f)) return -1; + } else if (ch >= 0xd800 && ch < 0xdc00) { + stbtt_uint32 c; + stbtt_uint16 ch2 = s2[2]*256 + s2[3]; + if (i+3 >= len1) return -1; + c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000; + if (s1[i++] != 0xf0 + (c >> 18)) return -1; + if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1; + s2 += 2; // plus another 2 below + len2 -= 2; + } else if (ch >= 0xdc00 && ch < 0xe000) { + return -1; + } else { + if (i+2 >= len1) return -1; + if (s1[i++] != 0xe0 + (ch >> 12)) return -1; + if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1; + } + s2 += 2; + len2 -= 2; + } + return i; +} + +int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2) +{ + return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((const stbtt_uint8*) s1, len1, (const stbtt_uint8*) s2, len2); +} + +// returns results in whatever encoding you request... but note that 2-byte encodings +// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare +const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID) +{ + stbtt_int32 i,count,stringOffset; + stbtt_uint8 *fc = font->data; + stbtt_uint32 offset = font->fontstart; + stbtt_uint32 nm = stbtt__find_table(fc, offset, "name"); + if (!nm) return NULL; + + count = ttUSHORT(fc+nm+2); + stringOffset = nm + ttUSHORT(fc+nm+4); + for (i=0; i < count; ++i) { + stbtt_uint32 loc = nm + 6 + 12 * i; + if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2) + && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) { + *length = ttUSHORT(fc+loc+8); + return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10)); + } + } + return NULL; +} + +static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id) +{ + stbtt_int32 i; + stbtt_int32 count = ttUSHORT(fc+nm+2); + stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4); + + for (i=0; i < count; ++i) { + stbtt_uint32 loc = nm + 6 + 12 * i; + stbtt_int32 id = ttUSHORT(fc+loc+6); + if (id == target_id) { + // find the encoding + stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4); + + // is this a Unicode encoding? + if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) { + stbtt_int32 slen = ttUSHORT(fc+loc+8), off = ttUSHORT(fc+loc+10); + + // check if there's a prefix match + stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen); + if (matchlen >= 0) { + // check for target_id+1 immediately following, with same encoding & language + if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) { + stbtt_int32 slen = ttUSHORT(fc+loc+12+8), off = ttUSHORT(fc+loc+12+10); + if (slen == 0) { + if (matchlen == nlen) + return 1; + } else if (matchlen < nlen && name[matchlen] == ' ') { + ++matchlen; + if (stbtt_CompareUTF8toUTF16_bigendian((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen)) + return 1; + } + } else { + // if nothing immediately following + if (matchlen == nlen) + return 1; + } + } + } + + // @TODO handle other encodings + } + } + return 0; +} + +static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags) +{ + stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name); + stbtt_uint32 nm,hd; + if (!stbtt__isfont(fc+offset)) return 0; + + // check italics/bold/underline flags in macStyle... + if (flags) { + hd = stbtt__find_table(fc, offset, "head"); + if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0; + } + + nm = stbtt__find_table(fc, offset, "name"); + if (!nm) return 0; + + if (flags) { + // if we checked the macStyle flags, then just check the family and ignore the subfamily + if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; + } else { + if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; + } + + return 0; +} + +int stbtt_FindMatchingFont(const unsigned char *font_collection, const char *name_utf8, stbtt_int32 flags) +{ + stbtt_int32 i; + for (i=0;;++i) { + stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i); + if (off < 0) return off; + if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags)) + return off; + } +} + +#endif // STB_TRUETYPE_IMPLEMENTATION