mirror of https://github.com/auygun/kaliber.git
Add a separate gn config for each third-party library
This commit is contained in:
parent
85b5184d29
commit
f2d6b04782
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@ -88,13 +88,6 @@ config("default") {
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# "//",
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# "//",
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"//src",
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"//src",
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]
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]
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if (is_android) {
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include_dirs += [
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"$ndk/sources/android",
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"$ndk/sources/android/native_app_glue",
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"$ndk/sources/android/cpufeatures",
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]
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}
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}
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}
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config("debug") {
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config("debug") {
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@ -121,6 +121,24 @@ source_set("engine") {
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deps = [
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deps = [
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"//assets/engine",
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"//assets/engine",
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"//src/base",
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"//src/base",
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"//src/third_party",
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"//src/third_party/glslang",
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"//src/third_party/jsoncpp",
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"//src/third_party/minimp3",
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"//src/third_party/spirv-reflect",
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"//src/third_party/stb",
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"//src/third_party/texture_compressor",
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"//src/third_party/vma",
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"//src/third_party/vulkan",
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"//src/third_party/volk",
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]
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]
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if (target_os == "android") {
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deps += [
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"//src/third_party/android",
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"//src/third_party/oboe",
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"//src/third_party/minizip",
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]
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} else {
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deps += [ "//src/third_party/glew" ]
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}
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}
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}
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@ -2,9 +2,9 @@
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#include <memory>
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#include <memory>
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#include <android_native_app_glue.h>
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#include <dlfcn.h>
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#include <dlfcn.h>
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#include <jni.h>
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#include <jni.h>
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#include <native_app_glue/android_native_app_glue.h>
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#include <unistd.h>
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#include <unistd.h>
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#include "base/log.h"
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#include "base/log.h"
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@ -6,7 +6,7 @@
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// Use the modified Khronos header from ndk-helper. This gives access to
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// Use the modified Khronos header from ndk-helper. This gives access to
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// additional functionality the drivers may expose but which the system headers
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// additional functionality the drivers may expose but which the system headers
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// do not.
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// do not.
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#include "third_party/android/gl3stub.h"
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#include <ndk_helper/gl3stub.h>
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#include <GLES2/gl2ext.h>
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#include <GLES2/gl2ext.h>
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@ -1,200 +0,0 @@
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config("third_party_config") {
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include_dirs = [
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"vulkan/include",
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"glslang",
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]
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if (target_os == "linux") {
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defines = [ "VK_USE_PLATFORM_XLIB_KHR" ]
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} else if (target_os == "win") {
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defines = [ "VK_USE_PLATFORM_WIN32_KHR" ]
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} else if (target_os == "android") {
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defines = [ "VK_USE_PLATFORM_ANDROID_KHR" ]
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include_dirs += [ "oboe/include" ]
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}
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}
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source_set("third_party") {
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public_configs = [ ":third_party_config" ]
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sources = [
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"glslang/OGLCompilersDLL/InitializeDll.cpp",
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"glslang/SPIRV/GlslangToSpv.cpp",
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"glslang/SPIRV/InReadableOrder.cpp",
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"glslang/SPIRV/Logger.cpp",
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"glslang/SPIRV/SPVRemapper.cpp",
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"glslang/SPIRV/SpvBuilder.cpp",
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"glslang/SPIRV/SpvPostProcess.cpp",
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"glslang/SPIRV/SpvTools.cpp",
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"glslang/SPIRV/disassemble.cpp",
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"glslang/SPIRV/doc.cpp",
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"glslang/glslang/GenericCodeGen/CodeGen.cpp",
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"glslang/glslang/GenericCodeGen/Link.cpp",
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"glslang/glslang/MachineIndependent/Constant.cpp",
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"glslang/glslang/MachineIndependent/InfoSink.cpp",
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"glslang/glslang/MachineIndependent/Initialize.cpp",
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"glslang/glslang/MachineIndependent/IntermTraverse.cpp",
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"glslang/glslang/MachineIndependent/Intermediate.cpp",
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"glslang/glslang/MachineIndependent/ParseContextBase.cpp",
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"glslang/glslang/MachineIndependent/ParseHelper.cpp",
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"glslang/glslang/MachineIndependent/PoolAlloc.cpp",
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"glslang/glslang/MachineIndependent/RemoveTree.cpp",
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"glslang/glslang/MachineIndependent/Scan.cpp",
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"glslang/glslang/MachineIndependent/ShaderLang.cpp",
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"glslang/glslang/MachineIndependent/SpirvIntrinsics.cpp",
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"glslang/glslang/MachineIndependent/SymbolTable.cpp",
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"glslang/glslang/MachineIndependent/Versions.cpp",
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"glslang/glslang/MachineIndependent/attribute.cpp",
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"glslang/glslang/MachineIndependent/glslang_tab.cpp",
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"glslang/glslang/MachineIndependent/intermOut.cpp",
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"glslang/glslang/MachineIndependent/iomapper.cpp",
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"glslang/glslang/MachineIndependent/limits.cpp",
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"glslang/glslang/MachineIndependent/linkValidate.cpp",
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"glslang/glslang/MachineIndependent/parseConst.cpp",
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"glslang/glslang/MachineIndependent/preprocessor/Pp.cpp",
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"glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp",
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"glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp",
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"glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp",
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"glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp",
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"glslang/glslang/MachineIndependent/propagateNoContraction.cpp",
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"glslang/glslang/MachineIndependent/reflection.cpp",
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"jsoncpp/json.h",
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"jsoncpp/jsoncpp.cpp",
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"minimp3/minimp3.cc",
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"minimp3/minimp3.h",
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"minimp3/minimp3_ex.h",
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"spirv-reflect/spirv_reflect.c",
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"stb/stb_image.cc",
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"stb/stb_image.h",
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"stb/stb_truetype.h",
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"texture_compressor/dxt_encoder.cc",
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"texture_compressor/dxt_encoder.h",
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"texture_compressor/dxt_encoder_implementation_autogen.h",
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"texture_compressor/dxt_encoder_internals.cc",
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"texture_compressor/dxt_encoder_internals.h",
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"texture_compressor/texture_compressor.cc",
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"texture_compressor/texture_compressor.h",
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"texture_compressor/texture_compressor_etc1.cc",
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"texture_compressor/texture_compressor_etc1.h",
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"vma/vk_mem_alloc.cpp",
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"volk/volk.c",
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]
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defines = [
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"VMA_STATIC_VULKAN_FUNCTIONS=1",
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"GLEW_STATIC",
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]
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cflags = []
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if (target_os == "linux" || target_os == "win") {
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sources += [
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"glew/glew.c",
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"glew/glew.h",
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]
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}
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if (target_os == "linux") {
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sources += [
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"glew/glxew.h",
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"glslang/glslang/OSDependent/Unix/ossource.cpp",
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]
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}
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if (target_os == "win") {
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sources += [
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"glew/wglew.h",
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"glslang/glslang/OSDependent/Windows/ossource.cpp",
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]
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cflags += [
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"/wd4242", # tmp:conversion from 'int' to 'uint8_t'
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]
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}
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if (target_os == "android") {
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sources += [
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"$ndk/sources/android/cpufeatures/cpu-features.c",
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"$ndk/sources/android/native_app_glue/android_native_app_glue.c",
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"android/GLContext.cpp",
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"android/gl3stub.c",
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"glslang/glslang/OSDependent/Unix/ossource.cpp",
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"minizip/ioapi.c",
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"minizip/unzip.c",
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"oboe/src/aaudio/AAudioLoader.cpp",
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"oboe/src/aaudio/AudioStreamAAudio.cpp",
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"oboe/src/common/AudioSourceCaller.cpp",
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"oboe/src/common/AudioStream.cpp",
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"oboe/src/common/AudioStreamBuilder.cpp",
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"oboe/src/common/DataConversionFlowGraph.cpp",
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"oboe/src/common/FilterAudioStream.cpp",
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"oboe/src/common/FixedBlockAdapter.cpp",
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"oboe/src/common/FixedBlockReader.cpp",
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"oboe/src/common/FixedBlockWriter.cpp",
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"oboe/src/common/LatencyTuner.cpp",
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"oboe/src/common/OboeExtensions.cpp",
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"oboe/src/common/QuirksManager.cpp",
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"oboe/src/common/SourceFloatCaller.cpp",
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"oboe/src/common/SourceI16Caller.cpp",
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"oboe/src/common/SourceI24Caller.cpp",
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"oboe/src/common/SourceI32Caller.cpp",
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"oboe/src/common/StabilizedCallback.cpp",
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"oboe/src/common/Trace.cpp",
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"oboe/src/common/Utilities.cpp",
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"oboe/src/common/Version.cpp",
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"oboe/src/fifo/FifoBuffer.cpp",
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"oboe/src/fifo/FifoController.cpp",
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"oboe/src/fifo/FifoControllerBase.cpp",
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"oboe/src/fifo/FifoControllerIndirect.cpp",
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"oboe/src/flowgraph/ChannelCountConverter.cpp",
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"oboe/src/flowgraph/ClipToRange.cpp",
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"oboe/src/flowgraph/FlowGraphNode.cpp",
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"oboe/src/flowgraph/ManyToMultiConverter.cpp",
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"oboe/src/flowgraph/MonoBlend.cpp",
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"oboe/src/flowgraph/MonoToMultiConverter.cpp",
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"oboe/src/flowgraph/MultiToManyConverter.cpp",
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"oboe/src/flowgraph/MultiToMonoConverter.cpp",
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"oboe/src/flowgraph/RampLinear.cpp",
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"oboe/src/flowgraph/SampleRateConverter.cpp",
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"oboe/src/flowgraph/SinkFloat.cpp",
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"oboe/src/flowgraph/SinkI16.cpp",
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"oboe/src/flowgraph/SinkI24.cpp",
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"oboe/src/flowgraph/SinkI32.cpp",
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"oboe/src/flowgraph/SourceFloat.cpp",
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"oboe/src/flowgraph/SourceI16.cpp",
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"oboe/src/flowgraph/SourceI24.cpp",
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"oboe/src/flowgraph/SourceI32.cpp",
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"oboe/src/flowgraph/resampler/IntegerRatio.cpp",
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"oboe/src/flowgraph/resampler/LinearResampler.cpp",
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"oboe/src/flowgraph/resampler/MultiChannelResampler.cpp",
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"oboe/src/flowgraph/resampler/PolyphaseResampler.cpp",
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"oboe/src/flowgraph/resampler/PolyphaseResamplerMono.cpp",
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"oboe/src/flowgraph/resampler/PolyphaseResamplerStereo.cpp",
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"oboe/src/flowgraph/resampler/SincResampler.cpp",
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"oboe/src/flowgraph/resampler/SincResamplerStereo.cpp",
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"oboe/src/opensles/AudioInputStreamOpenSLES.cpp",
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"oboe/src/opensles/AudioOutputStreamOpenSLES.cpp",
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"oboe/src/opensles/AudioStreamBuffered.cpp",
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"oboe/src/opensles/AudioStreamOpenSLES.cpp",
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"oboe/src/opensles/EngineOpenSLES.cpp",
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"oboe/src/opensles/OpenSLESUtilities.cpp",
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"oboe/src/opensles/OutputMixerOpenSLES.cpp",
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]
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if (target_cpu == "arm" || target_cpu == "arm64") {
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sources += [
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"texture_compressor/dxt_encoder_neon.cc",
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"texture_compressor/texture_compressor_etc1_neon.cc",
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]
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}
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cflags += [
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"-Wno-nullability-completeness",
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"-Wno-deprecated-enum-enum-conversion",
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]
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include_dirs = [ "oboe/src" ]
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libs = [ "OpenSLES" ]
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}
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configs -= [ "//build:warnings" ]
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deps = []
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}
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@ -0,0 +1,23 @@
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config("android_public") {
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include_dirs = [ "$ndk/sources/android" ]
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}
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source_set("android") {
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assert(target_os == "android")
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configs -= [ "//build:warnings" ]
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public_configs = [ ":android_public" ]
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sources = [
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"$ndk/sources/android/cpufeatures/cpu-features.c",
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"$ndk/sources/android/cpufeatures/cpu-features.h",
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"$ndk/sources/android/native_app_glue/android_native_app_glue.c",
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"$ndk/sources/android/native_app_glue/android_native_app_glue.h",
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"$ndk/sources/android/ndk_helper/gl3stub.c",
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"$ndk/sources/android/ndk_helper/gl3stub.h",
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"GLContext.cpp",
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"GLContext.h",
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]
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deps = []
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}
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@ -25,7 +25,7 @@
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#include <string>
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#include <string>
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#include <unistd.h>
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#include <unistd.h>
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#include "gl3stub.h"
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#include <ndk_helper/gl3stub.h>
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#include <android/log.h>
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#include <android/log.h>
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@ -1,421 +0,0 @@
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/*
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* Copyright 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <EGL/egl.h>
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#include "gl3stub.h"
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GLboolean gl3stubInit() {
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#define FIND_PROC(s) s = (void*)eglGetProcAddress(#s);
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FIND_PROC(glReadBuffer);
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FIND_PROC(glDrawRangeElements);
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FIND_PROC(glTexImage3D);
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FIND_PROC(glTexSubImage3D);
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FIND_PROC(glCopyTexSubImage3D);
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FIND_PROC(glCompressedTexImage3D);
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FIND_PROC(glCompressedTexSubImage3D);
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FIND_PROC(glGenQueries);
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FIND_PROC(glDeleteQueries);
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FIND_PROC(glIsQuery);
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FIND_PROC(glBeginQuery);
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FIND_PROC(glEndQuery);
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FIND_PROC(glGetQueryiv);
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FIND_PROC(glGetQueryObjectuiv);
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FIND_PROC(glUnmapBuffer);
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FIND_PROC(glGetBufferPointerv);
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FIND_PROC(glDrawBuffers);
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FIND_PROC(glUniformMatrix2x3fv);
|
|
||||||
FIND_PROC(glUniformMatrix3x2fv);
|
|
||||||
FIND_PROC(glUniformMatrix2x4fv);
|
|
||||||
FIND_PROC(glUniformMatrix4x2fv);
|
|
||||||
FIND_PROC(glUniformMatrix3x4fv);
|
|
||||||
FIND_PROC(glUniformMatrix4x3fv);
|
|
||||||
FIND_PROC(glBlitFramebuffer);
|
|
||||||
FIND_PROC(glRenderbufferStorageMultisample);
|
|
||||||
FIND_PROC(glFramebufferTextureLayer);
|
|
||||||
FIND_PROC(glMapBufferRange);
|
|
||||||
FIND_PROC(glFlushMappedBufferRange);
|
|
||||||
FIND_PROC(glBindVertexArray);
|
|
||||||
FIND_PROC(glDeleteVertexArrays);
|
|
||||||
FIND_PROC(glGenVertexArrays);
|
|
||||||
FIND_PROC(glIsVertexArray);
|
|
||||||
FIND_PROC(glGetIntegeri_v);
|
|
||||||
FIND_PROC(glBeginTransformFeedback);
|
|
||||||
FIND_PROC(glEndTransformFeedback);
|
|
||||||
FIND_PROC(glBindBufferRange);
|
|
||||||
FIND_PROC(glBindBufferBase);
|
|
||||||
FIND_PROC(glTransformFeedbackVaryings);
|
|
||||||
FIND_PROC(glGetTransformFeedbackVarying);
|
|
||||||
FIND_PROC(glVertexAttribIPointer);
|
|
||||||
FIND_PROC(glGetVertexAttribIiv);
|
|
||||||
FIND_PROC(glGetVertexAttribIuiv);
|
|
||||||
FIND_PROC(glVertexAttribI4i);
|
|
||||||
FIND_PROC(glVertexAttribI4ui);
|
|
||||||
FIND_PROC(glVertexAttribI4iv);
|
|
||||||
FIND_PROC(glVertexAttribI4uiv);
|
|
||||||
FIND_PROC(glGetUniformuiv);
|
|
||||||
FIND_PROC(glGetFragDataLocation);
|
|
||||||
FIND_PROC(glUniform1ui);
|
|
||||||
FIND_PROC(glUniform2ui);
|
|
||||||
FIND_PROC(glUniform3ui);
|
|
||||||
FIND_PROC(glUniform4ui);
|
|
||||||
FIND_PROC(glUniform1uiv);
|
|
||||||
FIND_PROC(glUniform2uiv);
|
|
||||||
FIND_PROC(glUniform3uiv);
|
|
||||||
FIND_PROC(glUniform4uiv);
|
|
||||||
FIND_PROC(glClearBufferiv);
|
|
||||||
FIND_PROC(glClearBufferuiv);
|
|
||||||
FIND_PROC(glClearBufferfv);
|
|
||||||
FIND_PROC(glClearBufferfi);
|
|
||||||
FIND_PROC(glGetStringi);
|
|
||||||
FIND_PROC(glCopyBufferSubData);
|
|
||||||
FIND_PROC(glGetUniformIndices);
|
|
||||||
FIND_PROC(glGetActiveUniformsiv);
|
|
||||||
FIND_PROC(glGetUniformBlockIndex);
|
|
||||||
FIND_PROC(glGetActiveUniformBlockiv);
|
|
||||||
FIND_PROC(glGetActiveUniformBlockName);
|
|
||||||
FIND_PROC(glUniformBlockBinding);
|
|
||||||
FIND_PROC(glDrawArraysInstanced);
|
|
||||||
FIND_PROC(glDrawElementsInstanced);
|
|
||||||
FIND_PROC(glFenceSync);
|
|
||||||
FIND_PROC(glIsSync);
|
|
||||||
FIND_PROC(glDeleteSync);
|
|
||||||
FIND_PROC(glClientWaitSync);
|
|
||||||
FIND_PROC(glWaitSync);
|
|
||||||
FIND_PROC(glGetInteger64v);
|
|
||||||
FIND_PROC(glGetSynciv);
|
|
||||||
FIND_PROC(glGetInteger64i_v);
|
|
||||||
FIND_PROC(glGetBufferParameteri64v);
|
|
||||||
FIND_PROC(glGenSamplers);
|
|
||||||
FIND_PROC(glDeleteSamplers);
|
|
||||||
FIND_PROC(glIsSampler);
|
|
||||||
FIND_PROC(glBindSampler);
|
|
||||||
FIND_PROC(glSamplerParameteri);
|
|
||||||
FIND_PROC(glSamplerParameteriv);
|
|
||||||
FIND_PROC(glSamplerParameterf);
|
|
||||||
FIND_PROC(glSamplerParameterfv);
|
|
||||||
FIND_PROC(glGetSamplerParameteriv);
|
|
||||||
FIND_PROC(glGetSamplerParameterfv);
|
|
||||||
FIND_PROC(glVertexAttribDivisor);
|
|
||||||
FIND_PROC(glBindTransformFeedback);
|
|
||||||
FIND_PROC(glDeleteTransformFeedbacks);
|
|
||||||
FIND_PROC(glGenTransformFeedbacks);
|
|
||||||
FIND_PROC(glIsTransformFeedback);
|
|
||||||
FIND_PROC(glPauseTransformFeedback);
|
|
||||||
FIND_PROC(glResumeTransformFeedback);
|
|
||||||
FIND_PROC(glGetProgramBinary);
|
|
||||||
FIND_PROC(glProgramBinary);
|
|
||||||
FIND_PROC(glProgramParameteri);
|
|
||||||
FIND_PROC(glInvalidateFramebuffer);
|
|
||||||
FIND_PROC(glInvalidateSubFramebuffer);
|
|
||||||
FIND_PROC(glTexStorage2D);
|
|
||||||
FIND_PROC(glTexStorage3D);
|
|
||||||
FIND_PROC(glGetInternalformativ);
|
|
||||||
#undef FIND_PROC
|
|
||||||
|
|
||||||
if (!glReadBuffer || !glDrawRangeElements || !glTexImage3D ||
|
|
||||||
!glTexSubImage3D || !glCopyTexSubImage3D || !glCompressedTexImage3D ||
|
|
||||||
!glCompressedTexSubImage3D || !glGenQueries || !glDeleteQueries ||
|
|
||||||
!glIsQuery || !glBeginQuery || !glEndQuery || !glGetQueryiv ||
|
|
||||||
!glGetQueryObjectuiv || !glUnmapBuffer || !glGetBufferPointerv ||
|
|
||||||
!glDrawBuffers || !glUniformMatrix2x3fv || !glUniformMatrix3x2fv ||
|
|
||||||
!glUniformMatrix2x4fv || !glUniformMatrix4x2fv || !glUniformMatrix3x4fv ||
|
|
||||||
!glUniformMatrix4x3fv || !glBlitFramebuffer ||
|
|
||||||
!glRenderbufferStorageMultisample || !glFramebufferTextureLayer ||
|
|
||||||
!glMapBufferRange || !glFlushMappedBufferRange || !glBindVertexArray ||
|
|
||||||
!glDeleteVertexArrays || !glGenVertexArrays || !glIsVertexArray ||
|
|
||||||
!glGetIntegeri_v || !glBeginTransformFeedback ||
|
|
||||||
!glEndTransformFeedback || !glBindBufferRange || !glBindBufferBase ||
|
|
||||||
!glTransformFeedbackVaryings || !glGetTransformFeedbackVarying ||
|
|
||||||
!glVertexAttribIPointer || !glGetVertexAttribIiv ||
|
|
||||||
!glGetVertexAttribIuiv || !glVertexAttribI4i || !glVertexAttribI4ui ||
|
|
||||||
!glVertexAttribI4iv || !glVertexAttribI4uiv || !glGetUniformuiv ||
|
|
||||||
!glGetFragDataLocation || !glUniform1ui || !glUniform2ui ||
|
|
||||||
!glUniform3ui || !glUniform4ui || !glUniform1uiv || !glUniform2uiv ||
|
|
||||||
!glUniform3uiv || !glUniform4uiv || !glClearBufferiv ||
|
|
||||||
!glClearBufferuiv || !glClearBufferfv || !glClearBufferfi ||
|
|
||||||
!glGetStringi || !glCopyBufferSubData || !glGetUniformIndices ||
|
|
||||||
!glGetActiveUniformsiv || !glGetUniformBlockIndex ||
|
|
||||||
!glGetActiveUniformBlockiv || !glGetActiveUniformBlockName ||
|
|
||||||
!glUniformBlockBinding || !glDrawArraysInstanced ||
|
|
||||||
!glDrawElementsInstanced || !glFenceSync || !glIsSync || !glDeleteSync ||
|
|
||||||
!glClientWaitSync || !glWaitSync || !glGetInteger64v || !glGetSynciv ||
|
|
||||||
!glGetInteger64i_v || !glGetBufferParameteri64v || !glGenSamplers ||
|
|
||||||
!glDeleteSamplers || !glIsSampler || !glBindSampler ||
|
|
||||||
!glSamplerParameteri || !glSamplerParameteriv || !glSamplerParameterf ||
|
|
||||||
!glSamplerParameterfv || !glGetSamplerParameteriv ||
|
|
||||||
!glGetSamplerParameterfv || !glVertexAttribDivisor ||
|
|
||||||
!glBindTransformFeedback || !glDeleteTransformFeedbacks ||
|
|
||||||
!glGenTransformFeedbacks || !glIsTransformFeedback ||
|
|
||||||
!glPauseTransformFeedback || !glResumeTransformFeedback ||
|
|
||||||
!glGetProgramBinary || !glProgramBinary || !glProgramParameteri ||
|
|
||||||
!glInvalidateFramebuffer || !glInvalidateSubFramebuffer ||
|
|
||||||
!glTexStorage2D || !glTexStorage3D || !glGetInternalformativ) {
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Function pointer definitions */ GL_APICALL void (*GL_APIENTRY glReadBuffer)(
|
|
||||||
GLenum mode);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glDrawRangeElements)(GLenum mode, GLuint start,
|
|
||||||
GLuint end, GLsizei count,
|
|
||||||
GLenum type,
|
|
||||||
const GLvoid* indices);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glTexImage3D)(GLenum target, GLint level,
|
|
||||||
GLint internalformat, GLsizei width,
|
|
||||||
GLsizei height, GLsizei depth,
|
|
||||||
GLint border, GLenum format,
|
|
||||||
GLenum type, const GLvoid* pixels);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glTexSubImage3D)(GLenum target, GLint level,
|
|
||||||
GLint xoffset, GLint yoffset,
|
|
||||||
GLint zoffset, GLsizei width,
|
|
||||||
GLsizei height, GLsizei depth,
|
|
||||||
GLenum format, GLenum type,
|
|
||||||
const GLvoid* pixels);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glCopyTexSubImage3D)(GLenum target, GLint level,
|
|
||||||
GLint xoffset, GLint yoffset,
|
|
||||||
GLint zoffset, GLint x,
|
|
||||||
GLint y, GLsizei width,
|
|
||||||
GLsizei height);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glCompressedTexImage3D)(
|
|
||||||
GLenum target, GLint level, GLenum internalformat, GLsizei width,
|
|
||||||
GLsizei height, GLsizei depth, GLint border, GLsizei imageSize,
|
|
||||||
const GLvoid* data);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glCompressedTexSubImage3D)(
|
|
||||||
GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,
|
|
||||||
GLsizei width, GLsizei height, GLsizei depth, GLenum format,
|
|
||||||
GLsizei imageSize, const GLvoid* data);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGenQueries)(GLsizei n, GLuint* ids);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glDeleteQueries)(GLsizei n, const GLuint* ids);
|
|
||||||
GL_APICALL GLboolean (*GL_APIENTRY glIsQuery)(GLuint id);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glBeginQuery)(GLenum target, GLuint id);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glEndQuery)(GLenum target);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetQueryiv)(GLenum target, GLenum pname,
|
|
||||||
GLint* params);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetQueryObjectuiv)(GLuint id, GLenum pname,
|
|
||||||
GLuint* params);
|
|
||||||
GL_APICALL GLboolean (*GL_APIENTRY glUnmapBuffer)(GLenum target);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetBufferPointerv)(GLenum target, GLenum pname,
|
|
||||||
GLvoid** params);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glDrawBuffers)(GLsizei n, const GLenum* bufs);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glUniformMatrix2x3fv)(GLint location,
|
|
||||||
GLsizei count,
|
|
||||||
GLboolean transpose,
|
|
||||||
const GLfloat* value);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glUniformMatrix3x2fv)(GLint location,
|
|
||||||
GLsizei count,
|
|
||||||
GLboolean transpose,
|
|
||||||
const GLfloat* value);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glUniformMatrix2x4fv)(GLint location,
|
|
||||||
GLsizei count,
|
|
||||||
GLboolean transpose,
|
|
||||||
const GLfloat* value);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glUniformMatrix4x2fv)(GLint location,
|
|
||||||
GLsizei count,
|
|
||||||
GLboolean transpose,
|
|
||||||
const GLfloat* value);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glUniformMatrix3x4fv)(GLint location,
|
|
||||||
GLsizei count,
|
|
||||||
GLboolean transpose,
|
|
||||||
const GLfloat* value);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glUniformMatrix4x3fv)(GLint location,
|
|
||||||
GLsizei count,
|
|
||||||
GLboolean transpose,
|
|
||||||
const GLfloat* value);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glBlitFramebuffer)(
|
|
||||||
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
|
|
||||||
GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glRenderbufferStorageMultisample)(
|
|
||||||
GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
|
|
||||||
GLsizei height);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glFramebufferTextureLayer)(
|
|
||||||
GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
|
|
||||||
GL_APICALL GLvoid* (*GL_APIENTRY glMapBufferRange)(GLenum target,
|
|
||||||
GLintptr offset,
|
|
||||||
GLsizeiptr length,
|
|
||||||
GLbitfield access);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glFlushMappedBufferRange)(GLenum target,
|
|
||||||
GLintptr offset,
|
|
||||||
GLsizeiptr length);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glBindVertexArray)(GLuint array);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glDeleteVertexArrays)(GLsizei n,
|
|
||||||
const GLuint* arrays);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGenVertexArrays)(GLsizei n, GLuint* arrays);
|
|
||||||
GL_APICALL GLboolean (*GL_APIENTRY glIsVertexArray)(GLuint array);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetIntegeri_v)(GLenum target, GLuint index,
|
|
||||||
GLint* data);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glBeginTransformFeedback)(GLenum primitiveMode);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glEndTransformFeedback)(void);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glBindBufferRange)(GLenum target, GLuint index,
|
|
||||||
GLuint buffer, GLintptr offset,
|
|
||||||
GLsizeiptr size);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glBindBufferBase)(GLenum target, GLuint index,
|
|
||||||
GLuint buffer);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glTransformFeedbackVaryings)(
|
|
||||||
GLuint program, GLsizei count, const GLchar* const* varyings,
|
|
||||||
GLenum bufferMode);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetTransformFeedbackVarying)(
|
|
||||||
GLuint program, GLuint index, GLsizei bufSize, GLsizei* length,
|
|
||||||
GLsizei* size, GLenum* type, GLchar* name);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glVertexAttribIPointer)(GLuint index, GLint size,
|
|
||||||
GLenum type,
|
|
||||||
GLsizei stride,
|
|
||||||
const GLvoid* pointer);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetVertexAttribIiv)(GLuint index, GLenum pname,
|
|
||||||
GLint* params);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetVertexAttribIuiv)(GLuint index, GLenum pname,
|
|
||||||
GLuint* params);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glVertexAttribI4i)(GLuint index, GLint x, GLint y,
|
|
||||||
GLint z, GLint w);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glVertexAttribI4ui)(GLuint index, GLuint x,
|
|
||||||
GLuint y, GLuint z, GLuint w);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glVertexAttribI4iv)(GLuint index, const GLint* v);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glVertexAttribI4uiv)(GLuint index,
|
|
||||||
const GLuint* v);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetUniformuiv)(GLuint program, GLint location,
|
|
||||||
GLuint* params);
|
|
||||||
GL_APICALL GLint (*GL_APIENTRY glGetFragDataLocation)(GLuint program,
|
|
||||||
const GLchar* name);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glUniform1ui)(GLint location, GLuint v0);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glUniform2ui)(GLint location, GLuint v0,
|
|
||||||
GLuint v1);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glUniform3ui)(GLint location, GLuint v0,
|
|
||||||
GLuint v1, GLuint v2);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glUniform4ui)(GLint location, GLuint v0,
|
|
||||||
GLuint v1, GLuint v2, GLuint v3);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glUniform1uiv)(GLint location, GLsizei count,
|
|
||||||
const GLuint* value);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glUniform2uiv)(GLint location, GLsizei count,
|
|
||||||
const GLuint* value);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glUniform3uiv)(GLint location, GLsizei count,
|
|
||||||
const GLuint* value);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glUniform4uiv)(GLint location, GLsizei count,
|
|
||||||
const GLuint* value);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glClearBufferiv)(GLenum buffer, GLint drawbuffer,
|
|
||||||
const GLint* value);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glClearBufferuiv)(GLenum buffer, GLint drawbuffer,
|
|
||||||
const GLuint* value);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glClearBufferfv)(GLenum buffer, GLint drawbuffer,
|
|
||||||
const GLfloat* value);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glClearBufferfi)(GLenum buffer, GLint drawbuffer,
|
|
||||||
GLfloat depth, GLint stencil);
|
|
||||||
GL_APICALL const GLubyte* (*GL_APIENTRY glGetStringi)(GLenum name,
|
|
||||||
GLuint index);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glCopyBufferSubData)(GLenum readTarget,
|
|
||||||
GLenum writeTarget,
|
|
||||||
GLintptr readOffset,
|
|
||||||
GLintptr writeOffset,
|
|
||||||
GLsizeiptr size);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetUniformIndices)(
|
|
||||||
GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames,
|
|
||||||
GLuint* uniformIndices);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetActiveUniformsiv)(
|
|
||||||
GLuint program, GLsizei uniformCount, const GLuint* uniformIndices,
|
|
||||||
GLenum pname, GLint* params);
|
|
||||||
GL_APICALL GLuint (*GL_APIENTRY glGetUniformBlockIndex)(
|
|
||||||
GLuint program, const GLchar* uniformBlockName);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetActiveUniformBlockiv)(
|
|
||||||
GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetActiveUniformBlockName)(
|
|
||||||
GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length,
|
|
||||||
GLchar* uniformBlockName);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glUniformBlockBinding)(
|
|
||||||
GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glDrawArraysInstanced)(GLenum mode, GLint first,
|
|
||||||
GLsizei count,
|
|
||||||
GLsizei instanceCount);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glDrawElementsInstanced)(GLenum mode,
|
|
||||||
GLsizei count,
|
|
||||||
GLenum type,
|
|
||||||
const GLvoid* indices,
|
|
||||||
GLsizei instanceCount);
|
|
||||||
GL_APICALL GLsync (*GL_APIENTRY glFenceSync)(GLenum condition,
|
|
||||||
GLbitfield flags);
|
|
||||||
GL_APICALL GLboolean (*GL_APIENTRY glIsSync)(GLsync sync);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glDeleteSync)(GLsync sync);
|
|
||||||
GL_APICALL GLenum (*GL_APIENTRY glClientWaitSync)(GLsync sync, GLbitfield flags,
|
|
||||||
GLuint64 timeout);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glWaitSync)(GLsync sync, GLbitfield flags,
|
|
||||||
GLuint64 timeout);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetInteger64v)(GLenum pname, GLint64* params);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetSynciv)(GLsync sync, GLenum pname,
|
|
||||||
GLsizei bufSize, GLsizei* length,
|
|
||||||
GLint* values);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetInteger64i_v)(GLenum target, GLuint index,
|
|
||||||
GLint64* data);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetBufferParameteri64v)(GLenum target,
|
|
||||||
GLenum pname,
|
|
||||||
GLint64* params);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGenSamplers)(GLsizei count, GLuint* samplers);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glDeleteSamplers)(GLsizei count,
|
|
||||||
const GLuint* samplers);
|
|
||||||
GL_APICALL GLboolean (*GL_APIENTRY glIsSampler)(GLuint sampler);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glBindSampler)(GLuint unit, GLuint sampler);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glSamplerParameteri)(GLuint sampler, GLenum pname,
|
|
||||||
GLint param);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glSamplerParameteriv)(GLuint sampler,
|
|
||||||
GLenum pname,
|
|
||||||
const GLint* param);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glSamplerParameterf)(GLuint sampler, GLenum pname,
|
|
||||||
GLfloat param);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glSamplerParameterfv)(GLuint sampler,
|
|
||||||
GLenum pname,
|
|
||||||
const GLfloat* param);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetSamplerParameteriv)(GLuint sampler,
|
|
||||||
GLenum pname,
|
|
||||||
GLint* params);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetSamplerParameterfv)(GLuint sampler,
|
|
||||||
GLenum pname,
|
|
||||||
GLfloat* params);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glVertexAttribDivisor)(GLuint index,
|
|
||||||
GLuint divisor);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glBindTransformFeedback)(GLenum target,
|
|
||||||
GLuint id);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glDeleteTransformFeedbacks)(GLsizei n,
|
|
||||||
const GLuint* ids);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGenTransformFeedbacks)(GLsizei n, GLuint* ids);
|
|
||||||
GL_APICALL GLboolean (*GL_APIENTRY glIsTransformFeedback)(GLuint id);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glPauseTransformFeedback)(void);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glResumeTransformFeedback)(void);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetProgramBinary)(GLuint program,
|
|
||||||
GLsizei bufSize,
|
|
||||||
GLsizei* length,
|
|
||||||
GLenum* binaryFormat,
|
|
||||||
GLvoid* binary);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glProgramBinary)(GLuint program,
|
|
||||||
GLenum binaryFormat,
|
|
||||||
const GLvoid* binary,
|
|
||||||
GLsizei length);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glProgramParameteri)(GLuint program, GLenum pname,
|
|
||||||
GLint value);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glInvalidateFramebuffer)(
|
|
||||||
GLenum target, GLsizei numAttachments, const GLenum* attachments);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glInvalidateSubFramebuffer)(
|
|
||||||
GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x,
|
|
||||||
GLint y, GLsizei width, GLsizei height);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glTexStorage2D)(GLenum target, GLsizei levels,
|
|
||||||
GLenum internalformat,
|
|
||||||
GLsizei width, GLsizei height);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glTexStorage3D)(GLenum target, GLsizei levels,
|
|
||||||
GLenum internalformat,
|
|
||||||
GLsizei width, GLsizei height,
|
|
||||||
GLsizei depth);
|
|
||||||
GL_APICALL void (*GL_APIENTRY glGetInternalformativ)(GLenum target,
|
|
||||||
GLenum internalformat,
|
|
||||||
GLenum pname,
|
|
||||||
GLsizei bufSize,
|
|
||||||
GLint* params);
|
|
|
@ -1,661 +0,0 @@
|
||||||
#ifndef __gl3_h_
|
|
||||||
#define __gl3_h_
|
|
||||||
|
|
||||||
/*
|
|
||||||
* stub gl3.h for dynamic loading, based on:
|
|
||||||
* gl3.h last updated on $Date: 2013-02-12 14:37:24 -0800 (Tue, 12 Feb 2013) $
|
|
||||||
*
|
|
||||||
* Changes:
|
|
||||||
* - Added #include <GLES2/gl2.h>
|
|
||||||
* - Removed duplicate OpenGL ES 2.0 declarations
|
|
||||||
* - Converted OpenGL ES 3.0 function prototypes to function pointer
|
|
||||||
* declarations
|
|
||||||
* - Added gl3stubInit() declaration
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <GLES2/gl2.h>
|
|
||||||
#include <android/api-level.h>
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
extern "C" {
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/*
|
|
||||||
** Copyright (c) 2007-2013 The Khronos Group Inc.
|
|
||||||
**
|
|
||||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
|
||||||
** copy of this software and/or associated documentation files (the
|
|
||||||
** "Materials"), to deal in the Materials without restriction, including
|
|
||||||
** without limitation the rights to use, copy, modify, merge, publish,
|
|
||||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
|
||||||
** permit persons to whom the Materials are furnished to do so, subject to
|
|
||||||
** the following conditions:
|
|
||||||
**
|
|
||||||
** The above copyright notice and this permission notice shall be included
|
|
||||||
** in all copies or substantial portions of the Materials.
|
|
||||||
**
|
|
||||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
||||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
||||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
||||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
|
||||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
||||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
|
||||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*
|
|
||||||
* This files is for apps that want to use ES3 if present,
|
|
||||||
* but continue to work on pre-API-18 devices. They can't just link to -lGLESv3
|
|
||||||
*since
|
|
||||||
* that library doesn't exist on pre-API-18 devices.
|
|
||||||
* The function dynamically check if OpenGLES3.0 APIs are present and fill in if
|
|
||||||
*there are.
|
|
||||||
* Also the header defines some extra variables for OpenGLES3.0.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
|
|
||||||
/* Call this function before calling any OpenGL ES 3.0 functions. It will
|
|
||||||
* return GL_TRUE if the OpenGL ES 3.0 was successfully initialized, GL_FALSE
|
|
||||||
* otherwise. */
|
|
||||||
GLboolean gl3stubInit();
|
|
||||||
|
|
||||||
/*-------------------------------------------------------------------------
|
|
||||||
* Data type definitions
|
|
||||||
*-----------------------------------------------------------------------*/
|
|
||||||
|
|
||||||
/* OpenGL ES 3.0 */
|
|
||||||
|
|
||||||
typedef unsigned short GLhalf;
|
|
||||||
#if __ANDROID_API__ <= 19
|
|
||||||
typedef khronos_int64_t GLint64;
|
|
||||||
typedef khronos_uint64_t GLuint64;
|
|
||||||
typedef struct __GLsync* GLsync;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/*-------------------------------------------------------------------------
|
|
||||||
* Token definitions
|
|
||||||
*-----------------------------------------------------------------------*/
|
|
||||||
|
|
||||||
/* OpenGL ES core versions */
|
|
||||||
#define GL_ES_VERSION_3_0 1
|
|
||||||
|
|
||||||
/* OpenGL ES 3.0 */
|
|
||||||
|
|
||||||
#define GL_READ_BUFFER 0x0C02
|
|
||||||
#define GL_UNPACK_ROW_LENGTH 0x0CF2
|
|
||||||
#define GL_UNPACK_SKIP_ROWS 0x0CF3
|
|
||||||
#define GL_UNPACK_SKIP_PIXELS 0x0CF4
|
|
||||||
#define GL_PACK_ROW_LENGTH 0x0D02
|
|
||||||
#define GL_PACK_SKIP_ROWS 0x0D03
|
|
||||||
#define GL_PACK_SKIP_PIXELS 0x0D04
|
|
||||||
#define GL_COLOR 0x1800
|
|
||||||
#define GL_DEPTH 0x1801
|
|
||||||
#define GL_STENCIL 0x1802
|
|
||||||
#define GL_RED 0x1903
|
|
||||||
#define GL_RGB8 0x8051
|
|
||||||
#define GL_RGBA8 0x8058
|
|
||||||
#define GL_RGB10_A2 0x8059
|
|
||||||
#define GL_TEXTURE_BINDING_3D 0x806A
|
|
||||||
#define GL_UNPACK_SKIP_IMAGES 0x806D
|
|
||||||
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
|
|
||||||
#define GL_TEXTURE_3D 0x806F
|
|
||||||
#define GL_TEXTURE_WRAP_R 0x8072
|
|
||||||
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
|
|
||||||
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
|
|
||||||
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
|
|
||||||
#define GL_MAX_ELEMENTS_INDICES 0x80E9
|
|
||||||
#define GL_TEXTURE_MIN_LOD 0x813A
|
|
||||||
#define GL_TEXTURE_MAX_LOD 0x813B
|
|
||||||
#define GL_TEXTURE_BASE_LEVEL 0x813C
|
|
||||||
#define GL_TEXTURE_MAX_LEVEL 0x813D
|
|
||||||
#define GL_MIN 0x8007
|
|
||||||
#define GL_MAX 0x8008
|
|
||||||
#define GL_DEPTH_COMPONENT24 0x81A6
|
|
||||||
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
|
|
||||||
#define GL_TEXTURE_COMPARE_MODE 0x884C
|
|
||||||
#define GL_TEXTURE_COMPARE_FUNC 0x884D
|
|
||||||
#define GL_CURRENT_QUERY 0x8865
|
|
||||||
#define GL_QUERY_RESULT 0x8866
|
|
||||||
#define GL_QUERY_RESULT_AVAILABLE 0x8867
|
|
||||||
#define GL_BUFFER_MAPPED 0x88BC
|
|
||||||
#define GL_BUFFER_MAP_POINTER 0x88BD
|
|
||||||
#define GL_STREAM_READ 0x88E1
|
|
||||||
#define GL_STREAM_COPY 0x88E2
|
|
||||||
#define GL_STATIC_READ 0x88E5
|
|
||||||
#define GL_STATIC_COPY 0x88E6
|
|
||||||
#define GL_DYNAMIC_READ 0x88E9
|
|
||||||
#define GL_DYNAMIC_COPY 0x88EA
|
|
||||||
#define GL_MAX_DRAW_BUFFERS 0x8824
|
|
||||||
#define GL_DRAW_BUFFER0 0x8825
|
|
||||||
#define GL_DRAW_BUFFER1 0x8826
|
|
||||||
#define GL_DRAW_BUFFER2 0x8827
|
|
||||||
#define GL_DRAW_BUFFER3 0x8828
|
|
||||||
#define GL_DRAW_BUFFER4 0x8829
|
|
||||||
#define GL_DRAW_BUFFER5 0x882A
|
|
||||||
#define GL_DRAW_BUFFER6 0x882B
|
|
||||||
#define GL_DRAW_BUFFER7 0x882C
|
|
||||||
#define GL_DRAW_BUFFER8 0x882D
|
|
||||||
#define GL_DRAW_BUFFER9 0x882E
|
|
||||||
#define GL_DRAW_BUFFER10 0x882F
|
|
||||||
#define GL_DRAW_BUFFER11 0x8830
|
|
||||||
#define GL_DRAW_BUFFER12 0x8831
|
|
||||||
#define GL_DRAW_BUFFER13 0x8832
|
|
||||||
#define GL_DRAW_BUFFER14 0x8833
|
|
||||||
#define GL_DRAW_BUFFER15 0x8834
|
|
||||||
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
|
|
||||||
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
|
|
||||||
#define GL_SAMPLER_3D 0x8B5F
|
|
||||||
#define GL_SAMPLER_2D_SHADOW 0x8B62
|
|
||||||
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
|
|
||||||
#define GL_PIXEL_PACK_BUFFER 0x88EB
|
|
||||||
#define GL_PIXEL_UNPACK_BUFFER 0x88EC
|
|
||||||
#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
|
|
||||||
#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
|
|
||||||
#define GL_FLOAT_MAT2x3 0x8B65
|
|
||||||
#define GL_FLOAT_MAT2x4 0x8B66
|
|
||||||
#define GL_FLOAT_MAT3x2 0x8B67
|
|
||||||
#define GL_FLOAT_MAT3x4 0x8B68
|
|
||||||
#define GL_FLOAT_MAT4x2 0x8B69
|
|
||||||
#define GL_FLOAT_MAT4x3 0x8B6A
|
|
||||||
#define GL_SRGB 0x8C40
|
|
||||||
#define GL_SRGB8 0x8C41
|
|
||||||
#define GL_SRGB8_ALPHA8 0x8C43
|
|
||||||
#define GL_COMPARE_REF_TO_TEXTURE 0x884E
|
|
||||||
#define GL_MAJOR_VERSION 0x821B
|
|
||||||
#define GL_MINOR_VERSION 0x821C
|
|
||||||
#define GL_NUM_EXTENSIONS 0x821D
|
|
||||||
#define GL_RGBA32F 0x8814
|
|
||||||
#define GL_RGB32F 0x8815
|
|
||||||
#define GL_RGBA16F 0x881A
|
|
||||||
#define GL_RGB16F 0x881B
|
|
||||||
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
|
|
||||||
#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
|
|
||||||
#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
|
|
||||||
#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
|
|
||||||
#define GL_MAX_VARYING_COMPONENTS 0x8B4B
|
|
||||||
#define GL_TEXTURE_2D_ARRAY 0x8C1A
|
|
||||||
#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
|
|
||||||
#define GL_R11F_G11F_B10F 0x8C3A
|
|
||||||
#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
|
|
||||||
#define GL_RGB9_E5 0x8C3D
|
|
||||||
#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
|
|
||||||
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
|
|
||||||
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
|
|
||||||
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
|
|
||||||
#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
|
|
||||||
#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
|
|
||||||
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
|
|
||||||
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
|
|
||||||
#define GL_RASTERIZER_DISCARD 0x8C89
|
|
||||||
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
|
|
||||||
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
|
|
||||||
#define GL_INTERLEAVED_ATTRIBS 0x8C8C
|
|
||||||
#define GL_SEPARATE_ATTRIBS 0x8C8D
|
|
||||||
#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
|
|
||||||
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
|
|
||||||
#define GL_RGBA32UI 0x8D70
|
|
||||||
#define GL_RGB32UI 0x8D71
|
|
||||||
#define GL_RGBA16UI 0x8D76
|
|
||||||
#define GL_RGB16UI 0x8D77
|
|
||||||
#define GL_RGBA8UI 0x8D7C
|
|
||||||
#define GL_RGB8UI 0x8D7D
|
|
||||||
#define GL_RGBA32I 0x8D82
|
|
||||||
#define GL_RGB32I 0x8D83
|
|
||||||
#define GL_RGBA16I 0x8D88
|
|
||||||
#define GL_RGB16I 0x8D89
|
|
||||||
#define GL_RGBA8I 0x8D8E
|
|
||||||
#define GL_RGB8I 0x8D8F
|
|
||||||
#define GL_RED_INTEGER 0x8D94
|
|
||||||
#define GL_RGB_INTEGER 0x8D98
|
|
||||||
#define GL_RGBA_INTEGER 0x8D99
|
|
||||||
#define GL_SAMPLER_2D_ARRAY 0x8DC1
|
|
||||||
#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
|
|
||||||
#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
|
|
||||||
#define GL_UNSIGNED_INT_VEC2 0x8DC6
|
|
||||||
#define GL_UNSIGNED_INT_VEC3 0x8DC7
|
|
||||||
#define GL_UNSIGNED_INT_VEC4 0x8DC8
|
|
||||||
#define GL_INT_SAMPLER_2D 0x8DCA
|
|
||||||
#define GL_INT_SAMPLER_3D 0x8DCB
|
|
||||||
#define GL_INT_SAMPLER_CUBE 0x8DCC
|
|
||||||
#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
|
|
||||||
#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
|
|
||||||
#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
|
|
||||||
#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
|
|
||||||
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
|
|
||||||
#define GL_BUFFER_ACCESS_FLAGS 0x911F
|
|
||||||
#define GL_BUFFER_MAP_LENGTH 0x9120
|
|
||||||
#define GL_BUFFER_MAP_OFFSET 0x9121
|
|
||||||
#define GL_DEPTH_COMPONENT32F 0x8CAC
|
|
||||||
#define GL_DEPTH32F_STENCIL8 0x8CAD
|
|
||||||
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
|
|
||||||
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
|
|
||||||
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
|
|
||||||
#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
|
|
||||||
#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
|
|
||||||
#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
|
|
||||||
#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
|
|
||||||
#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
|
|
||||||
#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
|
|
||||||
#define GL_FRAMEBUFFER_DEFAULT 0x8218
|
|
||||||
#define GL_FRAMEBUFFER_UNDEFINED 0x8219
|
|
||||||
#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
|
|
||||||
#define GL_DEPTH_STENCIL 0x84F9
|
|
||||||
#define GL_UNSIGNED_INT_24_8 0x84FA
|
|
||||||
#define GL_DEPTH24_STENCIL8 0x88F0
|
|
||||||
#define GL_UNSIGNED_NORMALIZED 0x8C17
|
|
||||||
#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING
|
|
||||||
#define GL_READ_FRAMEBUFFER 0x8CA8
|
|
||||||
#define GL_DRAW_FRAMEBUFFER 0x8CA9
|
|
||||||
#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
|
|
||||||
#define GL_RENDERBUFFER_SAMPLES 0x8CAB
|
|
||||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
|
|
||||||
#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
|
|
||||||
#define GL_COLOR_ATTACHMENT1 0x8CE1
|
|
||||||
#define GL_COLOR_ATTACHMENT2 0x8CE2
|
|
||||||
#define GL_COLOR_ATTACHMENT3 0x8CE3
|
|
||||||
#define GL_COLOR_ATTACHMENT4 0x8CE4
|
|
||||||
#define GL_COLOR_ATTACHMENT5 0x8CE5
|
|
||||||
#define GL_COLOR_ATTACHMENT6 0x8CE6
|
|
||||||
#define GL_COLOR_ATTACHMENT7 0x8CE7
|
|
||||||
#define GL_COLOR_ATTACHMENT8 0x8CE8
|
|
||||||
#define GL_COLOR_ATTACHMENT9 0x8CE9
|
|
||||||
#define GL_COLOR_ATTACHMENT10 0x8CEA
|
|
||||||
#define GL_COLOR_ATTACHMENT11 0x8CEB
|
|
||||||
#define GL_COLOR_ATTACHMENT12 0x8CEC
|
|
||||||
#define GL_COLOR_ATTACHMENT13 0x8CED
|
|
||||||
#define GL_COLOR_ATTACHMENT14 0x8CEE
|
|
||||||
#define GL_COLOR_ATTACHMENT15 0x8CEF
|
|
||||||
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
|
|
||||||
#define GL_MAX_SAMPLES 0x8D57
|
|
||||||
#define GL_HALF_FLOAT 0x140B
|
|
||||||
#define GL_MAP_READ_BIT 0x0001
|
|
||||||
#define GL_MAP_WRITE_BIT 0x0002
|
|
||||||
#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
|
|
||||||
#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
|
|
||||||
#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
|
|
||||||
#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
|
|
||||||
#define GL_RG 0x8227
|
|
||||||
#define GL_RG_INTEGER 0x8228
|
|
||||||
#define GL_R8 0x8229
|
|
||||||
#define GL_RG8 0x822B
|
|
||||||
#define GL_R16F 0x822D
|
|
||||||
#define GL_R32F 0x822E
|
|
||||||
#define GL_RG16F 0x822F
|
|
||||||
#define GL_RG32F 0x8230
|
|
||||||
#define GL_R8I 0x8231
|
|
||||||
#define GL_R8UI 0x8232
|
|
||||||
#define GL_R16I 0x8233
|
|
||||||
#define GL_R16UI 0x8234
|
|
||||||
#define GL_R32I 0x8235
|
|
||||||
#define GL_R32UI 0x8236
|
|
||||||
#define GL_RG8I 0x8237
|
|
||||||
#define GL_RG8UI 0x8238
|
|
||||||
#define GL_RG16I 0x8239
|
|
||||||
#define GL_RG16UI 0x823A
|
|
||||||
#define GL_RG32I 0x823B
|
|
||||||
#define GL_RG32UI 0x823C
|
|
||||||
#define GL_VERTEX_ARRAY_BINDING 0x85B5
|
|
||||||
#define GL_R8_SNORM 0x8F94
|
|
||||||
#define GL_RG8_SNORM 0x8F95
|
|
||||||
#define GL_RGB8_SNORM 0x8F96
|
|
||||||
#define GL_RGBA8_SNORM 0x8F97
|
|
||||||
#define GL_SIGNED_NORMALIZED 0x8F9C
|
|
||||||
#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
|
|
||||||
#define GL_COPY_READ_BUFFER 0x8F36
|
|
||||||
#define GL_COPY_WRITE_BUFFER 0x8F37
|
|
||||||
#define GL_COPY_READ_BUFFER_BINDING GL_COPY_READ_BUFFER
|
|
||||||
#define GL_COPY_WRITE_BUFFER_BINDING GL_COPY_WRITE_BUFFER
|
|
||||||
#define GL_UNIFORM_BUFFER 0x8A11
|
|
||||||
#define GL_UNIFORM_BUFFER_BINDING 0x8A28
|
|
||||||
#define GL_UNIFORM_BUFFER_START 0x8A29
|
|
||||||
#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
|
|
||||||
#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
|
|
||||||
#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
|
|
||||||
#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
|
|
||||||
#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
|
|
||||||
#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
|
|
||||||
#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
|
|
||||||
#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
|
|
||||||
#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
|
|
||||||
#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
|
|
||||||
#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
|
|
||||||
#define GL_UNIFORM_TYPE 0x8A37
|
|
||||||
#define GL_UNIFORM_SIZE 0x8A38
|
|
||||||
#define GL_UNIFORM_NAME_LENGTH 0x8A39
|
|
||||||
#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
|
|
||||||
#define GL_UNIFORM_OFFSET 0x8A3B
|
|
||||||
#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
|
|
||||||
#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
|
|
||||||
#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
|
|
||||||
#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
|
|
||||||
#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
|
|
||||||
#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
|
|
||||||
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
|
|
||||||
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
|
|
||||||
#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
|
|
||||||
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
|
|
||||||
#define GL_INVALID_INDEX 0xFFFFFFFFu
|
|
||||||
#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
|
|
||||||
#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
|
|
||||||
#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
|
|
||||||
#define GL_OBJECT_TYPE 0x9112
|
|
||||||
#define GL_SYNC_CONDITION 0x9113
|
|
||||||
#define GL_SYNC_STATUS 0x9114
|
|
||||||
#define GL_SYNC_FLAGS 0x9115
|
|
||||||
#define GL_SYNC_FENCE 0x9116
|
|
||||||
#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
|
|
||||||
#define GL_UNSIGNALED 0x9118
|
|
||||||
#define GL_SIGNALED 0x9119
|
|
||||||
#define GL_ALREADY_SIGNALED 0x911A
|
|
||||||
#define GL_TIMEOUT_EXPIRED 0x911B
|
|
||||||
#define GL_CONDITION_SATISFIED 0x911C
|
|
||||||
#define GL_WAIT_FAILED 0x911D
|
|
||||||
#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
|
|
||||||
#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
|
|
||||||
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
|
|
||||||
#define GL_ANY_SAMPLES_PASSED 0x8C2F
|
|
||||||
#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
|
|
||||||
#define GL_SAMPLER_BINDING 0x8919
|
|
||||||
#define GL_RGB10_A2UI 0x906F
|
|
||||||
#define GL_TEXTURE_SWIZZLE_R 0x8E42
|
|
||||||
#define GL_TEXTURE_SWIZZLE_G 0x8E43
|
|
||||||
#define GL_TEXTURE_SWIZZLE_B 0x8E44
|
|
||||||
#define GL_TEXTURE_SWIZZLE_A 0x8E45
|
|
||||||
#define GL_GREEN 0x1904
|
|
||||||
#define GL_BLUE 0x1905
|
|
||||||
#define GL_INT_2_10_10_10_REV 0x8D9F
|
|
||||||
#define GL_TRANSFORM_FEEDBACK 0x8E22
|
|
||||||
#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
|
|
||||||
#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
|
|
||||||
#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
|
|
||||||
#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
|
|
||||||
#define GL_PROGRAM_BINARY_LENGTH 0x8741
|
|
||||||
#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
|
|
||||||
#define GL_PROGRAM_BINARY_FORMATS 0x87FF
|
|
||||||
#define GL_COMPRESSED_R11_EAC 0x9270
|
|
||||||
#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
|
|
||||||
#define GL_COMPRESSED_RG11_EAC 0x9272
|
|
||||||
#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
|
|
||||||
#define GL_COMPRESSED_RGB8_ETC2 0x9274
|
|
||||||
#define GL_COMPRESSED_SRGB8_ETC2 0x9275
|
|
||||||
#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
|
|
||||||
#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
|
|
||||||
#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
|
|
||||||
#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
|
|
||||||
#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
|
|
||||||
#define GL_MAX_ELEMENT_INDEX 0x8D6B
|
|
||||||
#define GL_NUM_SAMPLE_COUNTS 0x9380
|
|
||||||
#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
|
|
||||||
|
|
||||||
/*-------------------------------------------------------------------------
|
|
||||||
* Entrypoint definitions
|
|
||||||
*-----------------------------------------------------------------------*/
|
|
||||||
|
|
||||||
/* OpenGL ES 3.0 */
|
|
||||||
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glReadBuffer)(GLenum mode);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glDrawRangeElements)(
|
|
||||||
GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type,
|
|
||||||
const GLvoid* indices);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glTexImage3D)(
|
|
||||||
GLenum target, GLint level, GLint internalformat, GLsizei width,
|
|
||||||
GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type,
|
|
||||||
const GLvoid* pixels);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glTexSubImage3D)(
|
|
||||||
GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,
|
|
||||||
GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type,
|
|
||||||
const GLvoid* pixels);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glCopyTexSubImage3D)(
|
|
||||||
GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,
|
|
||||||
GLint x, GLint y, GLsizei width, GLsizei height);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glCompressedTexImage3D)(
|
|
||||||
GLenum target, GLint level, GLenum internalformat, GLsizei width,
|
|
||||||
GLsizei height, GLsizei depth, GLint border, GLsizei imageSize,
|
|
||||||
const GLvoid* data);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glCompressedTexSubImage3D)(
|
|
||||||
GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,
|
|
||||||
GLsizei width, GLsizei height, GLsizei depth, GLenum format,
|
|
||||||
GLsizei imageSize, const GLvoid* data);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGenQueries)(GLsizei n, GLuint* ids);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glDeleteQueries)(GLsizei n,
|
|
||||||
const GLuint* ids);
|
|
||||||
extern GL_APICALL GLboolean (*GL_APIENTRY glIsQuery)(GLuint id);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glBeginQuery)(GLenum target, GLuint id);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glEndQuery)(GLenum target);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetQueryiv)(GLenum target, GLenum pname,
|
|
||||||
GLint* params);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetQueryObjectuiv)(GLuint id,
|
|
||||||
GLenum pname,
|
|
||||||
GLuint* params);
|
|
||||||
extern GL_APICALL GLboolean (*GL_APIENTRY glUnmapBuffer)(GLenum target);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetBufferPointerv)(GLenum target,
|
|
||||||
GLenum pname,
|
|
||||||
GLvoid** params);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glDrawBuffers)(GLsizei n,
|
|
||||||
const GLenum* bufs);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glUniformMatrix2x3fv)(
|
|
||||||
GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glUniformMatrix3x2fv)(
|
|
||||||
GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glUniformMatrix2x4fv)(
|
|
||||||
GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glUniformMatrix4x2fv)(
|
|
||||||
GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glUniformMatrix3x4fv)(
|
|
||||||
GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glUniformMatrix4x3fv)(
|
|
||||||
GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glBlitFramebuffer)(
|
|
||||||
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
|
|
||||||
GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glRenderbufferStorageMultisample)(
|
|
||||||
GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
|
|
||||||
GLsizei height);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glFramebufferTextureLayer)(
|
|
||||||
GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
|
|
||||||
extern GL_APICALL GLvoid* (*GL_APIENTRY glMapBufferRange)(GLenum target,
|
|
||||||
GLintptr offset,
|
|
||||||
GLsizeiptr length,
|
|
||||||
GLbitfield access);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glFlushMappedBufferRange)(
|
|
||||||
GLenum target, GLintptr offset, GLsizeiptr length);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glBindVertexArray)(GLuint array);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glDeleteVertexArrays)(
|
|
||||||
GLsizei n, const GLuint* arrays);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGenVertexArrays)(GLsizei n,
|
|
||||||
GLuint* arrays);
|
|
||||||
extern GL_APICALL GLboolean (*GL_APIENTRY glIsVertexArray)(GLuint array);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetIntegeri_v)(GLenum target,
|
|
||||||
GLuint index,
|
|
||||||
GLint* data);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glBeginTransformFeedback)(
|
|
||||||
GLenum primitiveMode);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glEndTransformFeedback)(void);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glBindBufferRange)(GLenum target,
|
|
||||||
GLuint index,
|
|
||||||
GLuint buffer,
|
|
||||||
GLintptr offset,
|
|
||||||
GLsizeiptr size);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glBindBufferBase)(GLenum target,
|
|
||||||
GLuint index,
|
|
||||||
GLuint buffer);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glTransformFeedbackVaryings)(
|
|
||||||
GLuint program, GLsizei count, const GLchar* const* varyings,
|
|
||||||
GLenum bufferMode);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetTransformFeedbackVarying)(
|
|
||||||
GLuint program, GLuint index, GLsizei bufSize, GLsizei* length,
|
|
||||||
GLsizei* size, GLenum* type, GLchar* name);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glVertexAttribIPointer)(
|
|
||||||
GLuint index, GLint size, GLenum type, GLsizei stride,
|
|
||||||
const GLvoid* pointer);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetVertexAttribIiv)(GLuint index,
|
|
||||||
GLenum pname,
|
|
||||||
GLint* params);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetVertexAttribIuiv)(GLuint index,
|
|
||||||
GLenum pname,
|
|
||||||
GLuint* params);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glVertexAttribI4i)(GLuint index, GLint x,
|
|
||||||
GLint y, GLint z,
|
|
||||||
GLint w);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glVertexAttribI4ui)(GLuint index, GLuint x,
|
|
||||||
GLuint y, GLuint z,
|
|
||||||
GLuint w);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glVertexAttribI4iv)(GLuint index,
|
|
||||||
const GLint* v);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glVertexAttribI4uiv)(GLuint index,
|
|
||||||
const GLuint* v);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetUniformuiv)(GLuint program,
|
|
||||||
GLint location,
|
|
||||||
GLuint* params);
|
|
||||||
extern GL_APICALL GLint (*GL_APIENTRY glGetFragDataLocation)(
|
|
||||||
GLuint program, const GLchar* name);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glUniform1ui)(GLint location, GLuint v0);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glUniform2ui)(GLint location, GLuint v0,
|
|
||||||
GLuint v1);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glUniform3ui)(GLint location, GLuint v0,
|
|
||||||
GLuint v1, GLuint v2);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glUniform4ui)(GLint location, GLuint v0,
|
|
||||||
GLuint v1, GLuint v2,
|
|
||||||
GLuint v3);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glUniform1uiv)(GLint location,
|
|
||||||
GLsizei count,
|
|
||||||
const GLuint* value);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glUniform2uiv)(GLint location,
|
|
||||||
GLsizei count,
|
|
||||||
const GLuint* value);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glUniform3uiv)(GLint location,
|
|
||||||
GLsizei count,
|
|
||||||
const GLuint* value);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glUniform4uiv)(GLint location,
|
|
||||||
GLsizei count,
|
|
||||||
const GLuint* value);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glClearBufferiv)(GLenum buffer,
|
|
||||||
GLint drawbuffer,
|
|
||||||
const GLint* value);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glClearBufferuiv)(GLenum buffer,
|
|
||||||
GLint drawbuffer,
|
|
||||||
const GLuint* value);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glClearBufferfv)(GLenum buffer,
|
|
||||||
GLint drawbuffer,
|
|
||||||
const GLfloat* value);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glClearBufferfi)(GLenum buffer,
|
|
||||||
GLint drawbuffer,
|
|
||||||
GLfloat depth,
|
|
||||||
GLint stencil);
|
|
||||||
extern GL_APICALL const GLubyte* (*GL_APIENTRY glGetStringi)(GLenum name,
|
|
||||||
GLuint index);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glCopyBufferSubData)(GLenum readTarget,
|
|
||||||
GLenum writeTarget,
|
|
||||||
GLintptr readOffset,
|
|
||||||
GLintptr writeOffset,
|
|
||||||
GLsizeiptr size);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetUniformIndices)(
|
|
||||||
GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames,
|
|
||||||
GLuint* uniformIndices);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetActiveUniformsiv)(
|
|
||||||
GLuint program, GLsizei uniformCount, const GLuint* uniformIndices,
|
|
||||||
GLenum pname, GLint* params);
|
|
||||||
extern GL_APICALL GLuint (*GL_APIENTRY glGetUniformBlockIndex)(
|
|
||||||
GLuint program, const GLchar* uniformBlockName);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetActiveUniformBlockiv)(
|
|
||||||
GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetActiveUniformBlockName)(
|
|
||||||
GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length,
|
|
||||||
GLchar* uniformBlockName);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glUniformBlockBinding)(
|
|
||||||
GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glDrawArraysInstanced)(
|
|
||||||
GLenum mode, GLint first, GLsizei count, GLsizei instanceCount);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glDrawElementsInstanced)(
|
|
||||||
GLenum mode, GLsizei count, GLenum type, const GLvoid* indices,
|
|
||||||
GLsizei instanceCount);
|
|
||||||
extern GL_APICALL GLsync (*GL_APIENTRY glFenceSync)(GLenum condition,
|
|
||||||
GLbitfield flags);
|
|
||||||
extern GL_APICALL GLboolean (*GL_APIENTRY glIsSync)(GLsync sync);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glDeleteSync)(GLsync sync);
|
|
||||||
extern GL_APICALL GLenum (*GL_APIENTRY glClientWaitSync)(GLsync sync,
|
|
||||||
GLbitfield flags,
|
|
||||||
GLuint64 timeout);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glWaitSync)(GLsync sync, GLbitfield flags,
|
|
||||||
GLuint64 timeout);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetInteger64v)(GLenum pname,
|
|
||||||
GLint64* params);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetSynciv)(GLsync sync, GLenum pname,
|
|
||||||
GLsizei bufSize,
|
|
||||||
GLsizei* length,
|
|
||||||
GLint* values);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetInteger64i_v)(GLenum target,
|
|
||||||
GLuint index,
|
|
||||||
GLint64* data);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetBufferParameteri64v)(GLenum target,
|
|
||||||
GLenum pname,
|
|
||||||
GLint64* params);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGenSamplers)(GLsizei count,
|
|
||||||
GLuint* samplers);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glDeleteSamplers)(GLsizei count,
|
|
||||||
const GLuint* samplers);
|
|
||||||
extern GL_APICALL GLboolean (*GL_APIENTRY glIsSampler)(GLuint sampler);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glBindSampler)(GLuint unit,
|
|
||||||
GLuint sampler);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glSamplerParameteri)(GLuint sampler,
|
|
||||||
GLenum pname,
|
|
||||||
GLint param);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glSamplerParameteriv)(GLuint sampler,
|
|
||||||
GLenum pname,
|
|
||||||
const GLint* param);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glSamplerParameterf)(GLuint sampler,
|
|
||||||
GLenum pname,
|
|
||||||
GLfloat param);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glSamplerParameterfv)(
|
|
||||||
GLuint sampler, GLenum pname, const GLfloat* param);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetSamplerParameteriv)(GLuint sampler,
|
|
||||||
GLenum pname,
|
|
||||||
GLint* params);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetSamplerParameterfv)(GLuint sampler,
|
|
||||||
GLenum pname,
|
|
||||||
GLfloat* params);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glVertexAttribDivisor)(GLuint index,
|
|
||||||
GLuint divisor);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glBindTransformFeedback)(GLenum target,
|
|
||||||
GLuint id);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glDeleteTransformFeedbacks)(
|
|
||||||
GLsizei n, const GLuint* ids);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGenTransformFeedbacks)(GLsizei n,
|
|
||||||
GLuint* ids);
|
|
||||||
extern GL_APICALL GLboolean (*GL_APIENTRY glIsTransformFeedback)(GLuint id);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glPauseTransformFeedback)(void);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glResumeTransformFeedback)(void);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetProgramBinary)(GLuint program,
|
|
||||||
GLsizei bufSize,
|
|
||||||
GLsizei* length,
|
|
||||||
GLenum* binaryFormat,
|
|
||||||
GLvoid* binary);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glProgramBinary)(GLuint program,
|
|
||||||
GLenum binaryFormat,
|
|
||||||
const GLvoid* binary,
|
|
||||||
GLsizei length);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glProgramParameteri)(GLuint program,
|
|
||||||
GLenum pname,
|
|
||||||
GLint value);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glInvalidateFramebuffer)(
|
|
||||||
GLenum target, GLsizei numAttachments, const GLenum* attachments);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glInvalidateSubFramebuffer)(
|
|
||||||
GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x,
|
|
||||||
GLint y, GLsizei width, GLsizei height);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glTexStorage2D)(GLenum target,
|
|
||||||
GLsizei levels,
|
|
||||||
GLenum internalformat,
|
|
||||||
GLsizei width,
|
|
||||||
GLsizei height);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glTexStorage3D)(
|
|
||||||
GLenum target, GLsizei levels, GLenum internalformat, GLsizei width,
|
|
||||||
GLsizei height, GLsizei depth);
|
|
||||||
extern GL_APICALL void (*GL_APIENTRY glGetInternalformativ)(
|
|
||||||
GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize,
|
|
||||||
GLint* params);
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif
|
|
|
@ -0,0 +1,20 @@
|
||||||
|
source_set("glew") {
|
||||||
|
assert(target_os != "android")
|
||||||
|
|
||||||
|
configs -= [ "//build:warnings" ]
|
||||||
|
|
||||||
|
defines = [ "GLEW_STATIC" ]
|
||||||
|
|
||||||
|
sources = [
|
||||||
|
"glew.c",
|
||||||
|
"glew.h",
|
||||||
|
]
|
||||||
|
|
||||||
|
if (target_os == "linux") {
|
||||||
|
sources += [ "glxew.h" ]
|
||||||
|
} else if (target_os == "win") {
|
||||||
|
sources += [ "wglew.h" ]
|
||||||
|
}
|
||||||
|
|
||||||
|
deps = []
|
||||||
|
}
|
|
@ -0,0 +1,119 @@
|
||||||
|
config("glslang_public") {
|
||||||
|
include_dirs = [ "." ]
|
||||||
|
}
|
||||||
|
|
||||||
|
source_set("glslang") {
|
||||||
|
configs -= [ "//build:warnings" ]
|
||||||
|
public_configs = [ ":glslang_public" ]
|
||||||
|
|
||||||
|
sources = [
|
||||||
|
"OGLCompilersDLL/InitializeDll.cpp",
|
||||||
|
"OGLCompilersDLL/InitializeDll.h",
|
||||||
|
"SPIRV/GLSL.ext.AMD.h",
|
||||||
|
"SPIRV/GLSL.ext.EXT.h",
|
||||||
|
"SPIRV/GLSL.ext.KHR.h",
|
||||||
|
"SPIRV/GLSL.ext.NV.h",
|
||||||
|
"SPIRV/GLSL.std.450.h",
|
||||||
|
"SPIRV/GlslangToSpv.cpp",
|
||||||
|
"SPIRV/GlslangToSpv.h",
|
||||||
|
"SPIRV/InReadableOrder.cpp",
|
||||||
|
"SPIRV/Logger.cpp",
|
||||||
|
"SPIRV/Logger.h",
|
||||||
|
"SPIRV/NonSemanticDebugPrintf.h",
|
||||||
|
"SPIRV/NonSemanticShaderDebugInfo100.h",
|
||||||
|
"SPIRV/SPVRemapper.cpp",
|
||||||
|
"SPIRV/SPVRemapper.h",
|
||||||
|
"SPIRV/SpvBuilder.cpp",
|
||||||
|
"SPIRV/SpvBuilder.h",
|
||||||
|
"SPIRV/SpvPostProcess.cpp",
|
||||||
|
"SPIRV/SpvTools.cpp",
|
||||||
|
"SPIRV/SpvTools.h",
|
||||||
|
"SPIRV/bitutils.h",
|
||||||
|
"SPIRV/disassemble.cpp",
|
||||||
|
"SPIRV/disassemble.h",
|
||||||
|
"SPIRV/doc.cpp",
|
||||||
|
"SPIRV/doc.h",
|
||||||
|
"SPIRV/hex_float.h",
|
||||||
|
"SPIRV/spirv.hpp",
|
||||||
|
"SPIRV/spvIR.h",
|
||||||
|
"glslang/GenericCodeGen/CodeGen.cpp",
|
||||||
|
"glslang/GenericCodeGen/Link.cpp",
|
||||||
|
"glslang/Include/BaseTypes.h",
|
||||||
|
"glslang/Include/Common.h",
|
||||||
|
"glslang/Include/ConstantUnion.h",
|
||||||
|
"glslang/Include/InfoSink.h",
|
||||||
|
"glslang/Include/InitializeGlobals.h",
|
||||||
|
"glslang/Include/PoolAlloc.h",
|
||||||
|
"glslang/Include/ResourceLimits.h",
|
||||||
|
"glslang/Include/ShHandle.h",
|
||||||
|
"glslang/Include/SpirvIntrinsics.h",
|
||||||
|
"glslang/Include/Types.h",
|
||||||
|
"glslang/Include/arrays.h",
|
||||||
|
"glslang/Include/glslang_c_interface.h",
|
||||||
|
"glslang/Include/glslang_c_shader_types.h",
|
||||||
|
"glslang/Include/intermediate.h",
|
||||||
|
"glslang/MachineIndependent/Constant.cpp",
|
||||||
|
"glslang/MachineIndependent/InfoSink.cpp",
|
||||||
|
"glslang/MachineIndependent/Initialize.cpp",
|
||||||
|
"glslang/MachineIndependent/Initialize.h",
|
||||||
|
"glslang/MachineIndependent/IntermTraverse.cpp",
|
||||||
|
"glslang/MachineIndependent/Intermediate.cpp",
|
||||||
|
"glslang/MachineIndependent/LiveTraverser.h",
|
||||||
|
"glslang/MachineIndependent/ParseContextBase.cpp",
|
||||||
|
"glslang/MachineIndependent/ParseHelper.cpp",
|
||||||
|
"glslang/MachineIndependent/ParseHelper.h",
|
||||||
|
"glslang/MachineIndependent/PoolAlloc.cpp",
|
||||||
|
"glslang/MachineIndependent/RemoveTree.cpp",
|
||||||
|
"glslang/MachineIndependent/RemoveTree.h",
|
||||||
|
"glslang/MachineIndependent/Scan.cpp",
|
||||||
|
"glslang/MachineIndependent/Scan.h",
|
||||||
|
"glslang/MachineIndependent/ScanContext.h",
|
||||||
|
"glslang/MachineIndependent/ShaderLang.cpp",
|
||||||
|
"glslang/MachineIndependent/SpirvIntrinsics.cpp",
|
||||||
|
"glslang/MachineIndependent/SymbolTable.cpp",
|
||||||
|
"glslang/MachineIndependent/SymbolTable.h",
|
||||||
|
"glslang/MachineIndependent/Versions.cpp",
|
||||||
|
"glslang/MachineIndependent/Versions.h",
|
||||||
|
"glslang/MachineIndependent/attribute.cpp",
|
||||||
|
"glslang/MachineIndependent/attribute.h",
|
||||||
|
"glslang/MachineIndependent/gl_types.h",
|
||||||
|
"glslang/MachineIndependent/glslang_tab.cpp",
|
||||||
|
"glslang/MachineIndependent/glslang_tab.cpp.h",
|
||||||
|
"glslang/MachineIndependent/intermOut.cpp",
|
||||||
|
"glslang/MachineIndependent/iomapper.cpp",
|
||||||
|
"glslang/MachineIndependent/iomapper.h",
|
||||||
|
"glslang/MachineIndependent/limits.cpp",
|
||||||
|
"glslang/MachineIndependent/linkValidate.cpp",
|
||||||
|
"glslang/MachineIndependent/localintermediate.h",
|
||||||
|
"glslang/MachineIndependent/parseConst.cpp",
|
||||||
|
"glslang/MachineIndependent/parseVersions.h",
|
||||||
|
"glslang/MachineIndependent/pch.h",
|
||||||
|
"glslang/MachineIndependent/preprocessor/Pp.cpp",
|
||||||
|
"glslang/MachineIndependent/preprocessor/PpAtom.cpp",
|
||||||
|
"glslang/MachineIndependent/preprocessor/PpContext.cpp",
|
||||||
|
"glslang/MachineIndependent/preprocessor/PpContext.h",
|
||||||
|
"glslang/MachineIndependent/preprocessor/PpScanner.cpp",
|
||||||
|
"glslang/MachineIndependent/preprocessor/PpTokens.cpp",
|
||||||
|
"glslang/MachineIndependent/preprocessor/PpTokens.h",
|
||||||
|
"glslang/MachineIndependent/propagateNoContraction.cpp",
|
||||||
|
"glslang/MachineIndependent/propagateNoContraction.h",
|
||||||
|
"glslang/MachineIndependent/reflection.cpp",
|
||||||
|
"glslang/MachineIndependent/reflection.h",
|
||||||
|
"glslang/OSDependent/osinclude.h",
|
||||||
|
"glslang/Public/ShaderLang.h",
|
||||||
|
"glslang/build_info.h",
|
||||||
|
]
|
||||||
|
|
||||||
|
cflags = []
|
||||||
|
|
||||||
|
if (target_os == "linux") {
|
||||||
|
sources += [ "glslang/OSDependent/Unix/ossource.cpp" ]
|
||||||
|
} else if (target_os == "win") {
|
||||||
|
sources += [ "glslang/OSDependent/Windows/ossource.cpp" ]
|
||||||
|
} else if (target_os == "android") {
|
||||||
|
sources += [ "glslang/OSDependent/Unix/ossource.cpp" ]
|
||||||
|
cflags += [ "-Wno-deprecated-enum-enum-conversion" ]
|
||||||
|
}
|
||||||
|
|
||||||
|
deps = []
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
source_set("jsoncpp") {
|
||||||
|
configs -= [ "//build:warnings" ]
|
||||||
|
|
||||||
|
sources = [
|
||||||
|
"json-forwards.h",
|
||||||
|
"json.h",
|
||||||
|
"jsoncpp.cpp",
|
||||||
|
]
|
||||||
|
|
||||||
|
deps = []
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
source_set("minimp3") {
|
||||||
|
configs -= [ "//build:warnings" ]
|
||||||
|
|
||||||
|
sources = [
|
||||||
|
"minimp3.cc",
|
||||||
|
"minimp3.h",
|
||||||
|
"minimp3_ex.h",
|
||||||
|
]
|
||||||
|
|
||||||
|
deps = []
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
source_set("minizip") {
|
||||||
|
configs -= [ "//build:warnings" ]
|
||||||
|
|
||||||
|
sources = [
|
||||||
|
"ioapi.c",
|
||||||
|
"ioapi.h",
|
||||||
|
"unzip.c",
|
||||||
|
"unzip.h",
|
||||||
|
]
|
||||||
|
|
||||||
|
deps = []
|
||||||
|
}
|
|
@ -0,0 +1,146 @@
|
||||||
|
config("oboe_public") {
|
||||||
|
include_dirs = [ "include" ]
|
||||||
|
}
|
||||||
|
|
||||||
|
source_set("oboe") {
|
||||||
|
assert(target_os == "android")
|
||||||
|
|
||||||
|
configs -= [ "//build:warnings" ]
|
||||||
|
public_configs = [ ":oboe_public" ]
|
||||||
|
|
||||||
|
sources = [
|
||||||
|
"include/oboe/AudioStream.h",
|
||||||
|
"include/oboe/AudioStreamBase.h",
|
||||||
|
"include/oboe/AudioStreamBuilder.h",
|
||||||
|
"include/oboe/AudioStreamCallback.h",
|
||||||
|
"include/oboe/Definitions.h",
|
||||||
|
"include/oboe/FifoBuffer.h",
|
||||||
|
"include/oboe/FifoControllerBase.h",
|
||||||
|
"include/oboe/LatencyTuner.h",
|
||||||
|
"include/oboe/Oboe.h",
|
||||||
|
"include/oboe/OboeExtensions.h",
|
||||||
|
"include/oboe/ResultWithValue.h",
|
||||||
|
"include/oboe/StabilizedCallback.h",
|
||||||
|
"include/oboe/Utilities.h",
|
||||||
|
"include/oboe/Version.h",
|
||||||
|
"src/aaudio/AAudioExtensions.h",
|
||||||
|
"src/aaudio/AAudioLoader.cpp",
|
||||||
|
"src/aaudio/AAudioLoader.h",
|
||||||
|
"src/aaudio/AudioStreamAAudio.cpp",
|
||||||
|
"src/aaudio/AudioStreamAAudio.h",
|
||||||
|
"src/common/AudioClock.h",
|
||||||
|
"src/common/AudioSourceCaller.cpp",
|
||||||
|
"src/common/AudioSourceCaller.h",
|
||||||
|
"src/common/AudioStream.cpp",
|
||||||
|
"src/common/AudioStreamBuilder.cpp",
|
||||||
|
"src/common/DataConversionFlowGraph.cpp",
|
||||||
|
"src/common/DataConversionFlowGraph.h",
|
||||||
|
"src/common/FilterAudioStream.cpp",
|
||||||
|
"src/common/FilterAudioStream.h",
|
||||||
|
"src/common/FixedBlockAdapter.cpp",
|
||||||
|
"src/common/FixedBlockAdapter.h",
|
||||||
|
"src/common/FixedBlockReader.cpp",
|
||||||
|
"src/common/FixedBlockReader.h",
|
||||||
|
"src/common/FixedBlockWriter.cpp",
|
||||||
|
"src/common/FixedBlockWriter.h",
|
||||||
|
"src/common/LatencyTuner.cpp",
|
||||||
|
"src/common/MonotonicCounter.h",
|
||||||
|
"src/common/OboeDebug.h",
|
||||||
|
"src/common/OboeExtensions.cpp",
|
||||||
|
"src/common/QuirksManager.cpp",
|
||||||
|
"src/common/QuirksManager.h",
|
||||||
|
"src/common/SourceFloatCaller.cpp",
|
||||||
|
"src/common/SourceFloatCaller.h",
|
||||||
|
"src/common/SourceI16Caller.cpp",
|
||||||
|
"src/common/SourceI16Caller.h",
|
||||||
|
"src/common/SourceI24Caller.cpp",
|
||||||
|
"src/common/SourceI24Caller.h",
|
||||||
|
"src/common/SourceI32Caller.cpp",
|
||||||
|
"src/common/SourceI32Caller.h",
|
||||||
|
"src/common/StabilizedCallback.cpp",
|
||||||
|
"src/common/Trace.cpp",
|
||||||
|
"src/common/Trace.h",
|
||||||
|
"src/common/Utilities.cpp",
|
||||||
|
"src/common/Version.cpp",
|
||||||
|
"src/fifo/FifoBuffer.cpp",
|
||||||
|
"src/fifo/FifoController.cpp",
|
||||||
|
"src/fifo/FifoController.h",
|
||||||
|
"src/fifo/FifoControllerBase.cpp",
|
||||||
|
"src/fifo/FifoControllerIndirect.cpp",
|
||||||
|
"src/fifo/FifoControllerIndirect.h",
|
||||||
|
"src/flowgraph/ChannelCountConverter.cpp",
|
||||||
|
"src/flowgraph/ChannelCountConverter.h",
|
||||||
|
"src/flowgraph/ClipToRange.cpp",
|
||||||
|
"src/flowgraph/ClipToRange.h",
|
||||||
|
"src/flowgraph/FlowGraphNode.cpp",
|
||||||
|
"src/flowgraph/FlowGraphNode.h",
|
||||||
|
"src/flowgraph/FlowgraphUtilities.h",
|
||||||
|
"src/flowgraph/ManyToMultiConverter.cpp",
|
||||||
|
"src/flowgraph/ManyToMultiConverter.h",
|
||||||
|
"src/flowgraph/MonoBlend.cpp",
|
||||||
|
"src/flowgraph/MonoBlend.h",
|
||||||
|
"src/flowgraph/MonoToMultiConverter.cpp",
|
||||||
|
"src/flowgraph/MonoToMultiConverter.h",
|
||||||
|
"src/flowgraph/MultiToManyConverter.cpp",
|
||||||
|
"src/flowgraph/MultiToManyConverter.h",
|
||||||
|
"src/flowgraph/MultiToMonoConverter.cpp",
|
||||||
|
"src/flowgraph/MultiToMonoConverter.h",
|
||||||
|
"src/flowgraph/RampLinear.cpp",
|
||||||
|
"src/flowgraph/RampLinear.h",
|
||||||
|
"src/flowgraph/SampleRateConverter.cpp",
|
||||||
|
"src/flowgraph/SampleRateConverter.h",
|
||||||
|
"src/flowgraph/SinkFloat.cpp",
|
||||||
|
"src/flowgraph/SinkFloat.h",
|
||||||
|
"src/flowgraph/SinkI16.cpp",
|
||||||
|
"src/flowgraph/SinkI16.h",
|
||||||
|
"src/flowgraph/SinkI24.cpp",
|
||||||
|
"src/flowgraph/SinkI24.h",
|
||||||
|
"src/flowgraph/SinkI32.cpp",
|
||||||
|
"src/flowgraph/SinkI32.h",
|
||||||
|
"src/flowgraph/SourceFloat.cpp",
|
||||||
|
"src/flowgraph/SourceFloat.h",
|
||||||
|
"src/flowgraph/SourceI16.cpp",
|
||||||
|
"src/flowgraph/SourceI16.h",
|
||||||
|
"src/flowgraph/SourceI24.cpp",
|
||||||
|
"src/flowgraph/SourceI24.h",
|
||||||
|
"src/flowgraph/SourceI32.cpp",
|
||||||
|
"src/flowgraph/SourceI32.h",
|
||||||
|
"src/flowgraph/resampler/HyperbolicCosineWindow.h",
|
||||||
|
"src/flowgraph/resampler/IntegerRatio.cpp",
|
||||||
|
"src/flowgraph/resampler/IntegerRatio.h",
|
||||||
|
"src/flowgraph/resampler/KaiserWindow.h",
|
||||||
|
"src/flowgraph/resampler/LinearResampler.cpp",
|
||||||
|
"src/flowgraph/resampler/LinearResampler.h",
|
||||||
|
"src/flowgraph/resampler/MultiChannelResampler.cpp",
|
||||||
|
"src/flowgraph/resampler/MultiChannelResampler.h",
|
||||||
|
"src/flowgraph/resampler/PolyphaseResampler.cpp",
|
||||||
|
"src/flowgraph/resampler/PolyphaseResampler.h",
|
||||||
|
"src/flowgraph/resampler/PolyphaseResamplerMono.cpp",
|
||||||
|
"src/flowgraph/resampler/PolyphaseResamplerMono.h",
|
||||||
|
"src/flowgraph/resampler/PolyphaseResamplerStereo.cpp",
|
||||||
|
"src/flowgraph/resampler/PolyphaseResamplerStereo.h",
|
||||||
|
"src/flowgraph/resampler/ResamplerDefinitions.h",
|
||||||
|
"src/flowgraph/resampler/SincResampler.cpp",
|
||||||
|
"src/flowgraph/resampler/SincResampler.h",
|
||||||
|
"src/flowgraph/resampler/SincResamplerStereo.cpp",
|
||||||
|
"src/flowgraph/resampler/SincResamplerStereo.h",
|
||||||
|
"src/opensles/AudioInputStreamOpenSLES.cpp",
|
||||||
|
"src/opensles/AudioInputStreamOpenSLES.h",
|
||||||
|
"src/opensles/AudioOutputStreamOpenSLES.cpp",
|
||||||
|
"src/opensles/AudioOutputStreamOpenSLES.h",
|
||||||
|
"src/opensles/AudioStreamBuffered.cpp",
|
||||||
|
"src/opensles/AudioStreamBuffered.h",
|
||||||
|
"src/opensles/AudioStreamOpenSLES.cpp",
|
||||||
|
"src/opensles/AudioStreamOpenSLES.h",
|
||||||
|
"src/opensles/EngineOpenSLES.cpp",
|
||||||
|
"src/opensles/EngineOpenSLES.h",
|
||||||
|
"src/opensles/OpenSLESUtilities.cpp",
|
||||||
|
"src/opensles/OpenSLESUtilities.h",
|
||||||
|
"src/opensles/OutputMixerOpenSLES.cpp",
|
||||||
|
"src/opensles/OutputMixerOpenSLES.h",
|
||||||
|
]
|
||||||
|
|
||||||
|
include_dirs = [ "src" ]
|
||||||
|
libs = [ "OpenSLES" ]
|
||||||
|
deps = []
|
||||||
|
}
|
|
@ -0,0 +1,10 @@
|
||||||
|
source_set("spirv-reflect") {
|
||||||
|
configs -= [ "//build:warnings" ]
|
||||||
|
|
||||||
|
sources = [
|
||||||
|
"include/spirv/unified1/spirv.h",
|
||||||
|
"spirv_reflect.c",
|
||||||
|
]
|
||||||
|
|
||||||
|
deps = []
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
source_set("stb") {
|
||||||
|
configs -= [ "//build:warnings" ]
|
||||||
|
|
||||||
|
sources = [
|
||||||
|
"stb_image.cc",
|
||||||
|
"stb_image.h",
|
||||||
|
"stb_truetype.h",
|
||||||
|
]
|
||||||
|
|
||||||
|
deps = []
|
||||||
|
}
|
|
@ -0,0 +1,34 @@
|
||||||
|
source_set("texture_compressor") {
|
||||||
|
sources = [
|
||||||
|
"dxt_encoder.cc",
|
||||||
|
"dxt_encoder.h",
|
||||||
|
"dxt_encoder_implementation_autogen.h",
|
||||||
|
"dxt_encoder_internals.cc",
|
||||||
|
"dxt_encoder_internals.h",
|
||||||
|
"texture_compressor.cc",
|
||||||
|
"texture_compressor.h",
|
||||||
|
"texture_compressor_etc1.cc",
|
||||||
|
"texture_compressor_etc1.h",
|
||||||
|
]
|
||||||
|
|
||||||
|
if (target_os == "android" &&
|
||||||
|
(target_cpu == "arm" || target_cpu == "arm64")) {
|
||||||
|
sources += [
|
||||||
|
"dxt_encoder_neon.cc",
|
||||||
|
"texture_compressor_etc1_neon.cc",
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
||||||
|
cflags = []
|
||||||
|
|
||||||
|
if (target_os == "win") {
|
||||||
|
cflags += [
|
||||||
|
"/wd4242", # tmp:conversion from 'int' to 'uint8_t'
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
||||||
|
deps = []
|
||||||
|
if (target_os == "android") {
|
||||||
|
deps += [ "//src/third_party/android" ]
|
||||||
|
}
|
||||||
|
}
|
|
@ -10,7 +10,8 @@
|
||||||
#if defined(__ANDROID__)
|
#if defined(__ANDROID__)
|
||||||
#if defined(__ARMEL__) || defined(__aarch64__) || defined(_M_ARM64)
|
#if defined(__ARMEL__) || defined(__aarch64__) || defined(_M_ARM64)
|
||||||
#define ANDROID_NEON
|
#define ANDROID_NEON
|
||||||
#include <cpu-features.h>
|
#include <cpufeatures/cpu-features.h>
|
||||||
|
|
||||||
#include "dxt_encoder_neon.h"
|
#include "dxt_encoder_neon.h"
|
||||||
#include "texture_compressor_etc1_neon.h"
|
#include "texture_compressor_etc1_neon.h"
|
||||||
#endif
|
#endif
|
||||||
|
@ -32,7 +33,7 @@ class TextureCompressorATC : public TextureCompressor {
|
||||||
int width,
|
int width,
|
||||||
int height,
|
int height,
|
||||||
Quality quality) {
|
Quality quality) {
|
||||||
CompressATC(src, dst, width, height, !supports_opacity_, quality);
|
CompressATC(src, dst, width, height, !supports_opacity_, quality);
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
@ -57,7 +58,7 @@ class TextureCompressorATC_NEON : public TextureCompressor {
|
||||||
int width,
|
int width,
|
||||||
int height,
|
int height,
|
||||||
Quality quality) {
|
Quality quality) {
|
||||||
CompressATC_NEON(src, dst, width, height, !supports_opacity_, quality);
|
CompressATC_NEON(src, dst, width, height, !supports_opacity_, quality);
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
@ -82,7 +83,7 @@ class TextureCompressorDXT : public TextureCompressor {
|
||||||
int width,
|
int width,
|
||||||
int height,
|
int height,
|
||||||
Quality quality) {
|
Quality quality) {
|
||||||
CompressDXT(src, dst, width, height, !supports_opacity_, quality);
|
CompressDXT(src, dst, width, height, !supports_opacity_, quality);
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
@ -107,7 +108,7 @@ class TextureCompressorDXT_NEON : public TextureCompressor {
|
||||||
int width,
|
int width,
|
||||||
int height,
|
int height,
|
||||||
Quality quality) {
|
Quality quality) {
|
||||||
CompressDXT_NEON(src, dst, width, height, !supports_opacity_, quality);
|
CompressDXT_NEON(src, dst, width, height, !supports_opacity_, quality);
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
@ -122,8 +123,8 @@ std::unique_ptr<TextureCompressor> TextureCompressor::Create(Format format) {
|
||||||
case kFormatATCIA:
|
case kFormatATCIA:
|
||||||
#ifdef ANDROID_NEON
|
#ifdef ANDROID_NEON
|
||||||
if ((android_getCpuFeatures() & ANDROID_CPU_ARM_FEATURE_NEON) != 0) {
|
if ((android_getCpuFeatures() & ANDROID_CPU_ARM_FEATURE_NEON) != 0) {
|
||||||
return std::make_unique<TextureCompressorATC_NEON>(
|
return std::make_unique<TextureCompressorATC_NEON>(format ==
|
||||||
format == kFormatATCIA);
|
kFormatATCIA);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
return std::make_unique<TextureCompressorATC>(format == kFormatATCIA);
|
return std::make_unique<TextureCompressorATC>(format == kFormatATCIA);
|
||||||
|
@ -132,8 +133,8 @@ std::unique_ptr<TextureCompressor> TextureCompressor::Create(Format format) {
|
||||||
case kFormatDXT5:
|
case kFormatDXT5:
|
||||||
#ifdef ANDROID_NEON
|
#ifdef ANDROID_NEON
|
||||||
if ((android_getCpuFeatures() & ANDROID_CPU_ARM_FEATURE_NEON) != 0) {
|
if ((android_getCpuFeatures() & ANDROID_CPU_ARM_FEATURE_NEON) != 0) {
|
||||||
return std::make_unique<TextureCompressorDXT_NEON>(
|
return std::make_unique<TextureCompressorDXT_NEON>(format ==
|
||||||
format == kFormatDXT5);
|
kFormatDXT5);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
return std::make_unique<TextureCompressorDXT>(format == kFormatDXT5);
|
return std::make_unique<TextureCompressorDXT>(format == kFormatDXT5);
|
||||||
|
|
|
@ -0,0 +1,10 @@
|
||||||
|
source_set("vma") {
|
||||||
|
configs -= [ "//build:warnings" ]
|
||||||
|
|
||||||
|
sources = [
|
||||||
|
"vk_mem_alloc.cpp",
|
||||||
|
"vk_mem_alloc.h",
|
||||||
|
]
|
||||||
|
|
||||||
|
deps = [ "//src/third_party/vulkan" ]
|
||||||
|
}
|
|
@ -0,0 +1,10 @@
|
||||||
|
source_set("volk") {
|
||||||
|
configs -= [ "//build:warnings" ]
|
||||||
|
|
||||||
|
sources = [
|
||||||
|
"volk.c",
|
||||||
|
"volk.h",
|
||||||
|
]
|
||||||
|
|
||||||
|
deps = [ "//src/third_party/vulkan" ]
|
||||||
|
}
|
|
@ -0,0 +1,56 @@
|
||||||
|
config("vulkan_public") {
|
||||||
|
include_dirs = [ "include" ]
|
||||||
|
defines = [ "VMA_STATIC_VULKAN_FUNCTIONS=1" ]
|
||||||
|
cflags = []
|
||||||
|
|
||||||
|
if (target_os == "linux") {
|
||||||
|
defines += [ "VK_USE_PLATFORM_XLIB_KHR" ]
|
||||||
|
} else if (target_os == "win") {
|
||||||
|
defines += [ "VK_USE_PLATFORM_WIN32_KHR" ]
|
||||||
|
} else if (target_os == "android") {
|
||||||
|
defines += [ "VK_USE_PLATFORM_ANDROID_KHR" ]
|
||||||
|
cflags += [ "-Wno-nullability-completeness" ]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
source_set("vulkan") {
|
||||||
|
configs -= [ "//build:warnings" ]
|
||||||
|
public_configs = [ ":vulkan_public" ]
|
||||||
|
|
||||||
|
sources = [
|
||||||
|
"include/vulkan/vk_icd.h",
|
||||||
|
"include/vulkan/vk_layer.h",
|
||||||
|
"include/vulkan/vk_platform.h",
|
||||||
|
"include/vulkan/vk_sdk_platform.h",
|
||||||
|
"include/vulkan/vulkan.h",
|
||||||
|
"include/vulkan/vulkan.hpp",
|
||||||
|
"include/vulkan/vulkan_android.h",
|
||||||
|
"include/vulkan/vulkan_beta.h",
|
||||||
|
"include/vulkan/vulkan_core.h",
|
||||||
|
"include/vulkan/vulkan_directfb.h",
|
||||||
|
"include/vulkan/vulkan_enums.hpp",
|
||||||
|
"include/vulkan/vulkan_format_traits.hpp",
|
||||||
|
"include/vulkan/vulkan_fuchsia.h",
|
||||||
|
"include/vulkan/vulkan_funcs.hpp",
|
||||||
|
"include/vulkan/vulkan_ggp.h",
|
||||||
|
"include/vulkan/vulkan_handles.hpp",
|
||||||
|
"include/vulkan/vulkan_hash.hpp",
|
||||||
|
"include/vulkan/vulkan_ios.h",
|
||||||
|
"include/vulkan/vulkan_macos.h",
|
||||||
|
"include/vulkan/vulkan_metal.h",
|
||||||
|
"include/vulkan/vulkan_raii.hpp",
|
||||||
|
"include/vulkan/vulkan_screen.h",
|
||||||
|
"include/vulkan/vulkan_static_assertions.hpp",
|
||||||
|
"include/vulkan/vulkan_structs.hpp",
|
||||||
|
"include/vulkan/vulkan_to_string.hpp",
|
||||||
|
"include/vulkan/vulkan_vi.h",
|
||||||
|
"include/vulkan/vulkan_wayland.h",
|
||||||
|
"include/vulkan/vulkan_win32.h",
|
||||||
|
"include/vulkan/vulkan_xcb.h",
|
||||||
|
"include/vulkan/vulkan_xlib.h",
|
||||||
|
"include/vulkan/vulkan_xlib_xrandr.h",
|
||||||
|
"vk_enum_string_helper.h",
|
||||||
|
]
|
||||||
|
|
||||||
|
deps = []
|
||||||
|
}
|
Loading…
Reference in New Issue