Consume input events on ContextLost

This commit is contained in:
Attila Uygun 2023-06-06 23:10:37 +02:00
parent ba246eca7f
commit f54835e5f3
1 changed files with 2 additions and 0 deletions

View File

@ -631,6 +631,8 @@ void Engine::ContextLost() {
if (game_)
game_->ContextLost();
input_queue_.clear();
}
void Engine::SetStatsVisible(bool visible) {