mirror of https://github.com/auygun/kaliber.git
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64715595d3
...
2ac1520c9b
Author | SHA1 | Date |
---|---|---|
Attila Uygun | 2ac1520c9b | |
Attila Uygun | 8503c549d7 |
|
@ -23,6 +23,17 @@
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}
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]
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"preLaunchTask": "Build project",
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},
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{
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"name": "C/C++: cl.exe build and debug active file",
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"type": "cppvsdbg",
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"request": "launch",
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"program": "${workspaceFolder}\\out\\debug\\demo.exe",
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"args": [],
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"stopAtEntry": false,
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"cwd": "${workspaceFolder}\\out\\debug",
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"environment": [],
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"externalConsole": false,
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}
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]
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]
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}
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@ -173,7 +173,9 @@ config("warnings") {
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# Disable the following warnings:
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"/wd4061", # enumerator in switch with a default case not explicitly
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# handled by a case label.
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"/wd4100", # unreferenced format parameter.
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"/wd4100", # nonstandard extension used: nameless struct/union.
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"/wd4201", # enumerator in switch with a default case not explicitly
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# handled by a case label.
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"/wd4324", # structure was padded due to alignment specifier
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"/wd4371", # layout of class may have changed from a previous version of
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# the compiler due to better packing of member
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@ -185,6 +187,10 @@ config("warnings") {
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# switch specified.
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# TODO: Not sure how I feel about these conversion warnings.
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"/Wv:18", # tmp
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"/wd4191", # tmp:'type cast': unsafe conversion
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"/wd4242", # tmp:conversion from 'int' to 'uint8_t'
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"/wd4245", # tmp:conversion from 'int' to 'const unsigned int'
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"/wd4244", # conversion, possible loss of data. 'int' to 'float'
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"/wd4267", # conversion, possible loss of data.
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"/wd4305", # truncation from 'double' to 'float'.
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@ -232,6 +238,7 @@ config("warnings") {
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defines = [
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"_CRT_NONSTDC_NO_DEPRECATE",
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"_SILENCE_CXX17_STRSTREAM_DEPRECATION_WARNING",
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"_SILENCE_ALL_CXX17_DEPRECATION_WARNINGS",
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]
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} else if (is_mac) {
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cflags = [
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|
|
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@ -49,6 +49,7 @@ project(kaliber)
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add_library(kaliber SHARED
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../../../src/base/collusion_test.cc
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../../../src/base/log.cc
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../../../src/base/mem.cc
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../../../src/base/task_runner.cc
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../../../src/base/thread_pool.cc
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../../../src/demo/credits.cc
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@ -136,7 +137,6 @@ add_library(kaliber SHARED
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../../../src/third_party/minizip/ioapi.c
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../../../src/third_party/minizip/unzip.c
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../../../src/third_party/spirv-reflect/spirv_reflect.c
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../../../src/third_party/stb/stb_image.c
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../../../src/third_party/texture_compressor/dxt_encoder_internals.cc
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../../../src/third_party/texture_compressor/dxt_encoder.cc
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../../../src/third_party/texture_compressor/texture_compressor_etc1.cc
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|
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@ -8,6 +8,7 @@ source_set("base") {
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"interpolation.h",
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"log.cc",
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"log.h",
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"mem.cc",
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"mem.h",
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"misc.h",
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"random.h",
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|
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@ -0,0 +1,46 @@
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#include "base/mem.h"
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#include <cstring>
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#if defined(__ANDROID__)
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#include <malloc.h>
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#endif
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namespace base {
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void* AlignedAlloc(size_t size, size_t alignment) {
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DCHECK(size > 0U);
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DCHECK(IsPow2(alignment));
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DCHECK((alignment % sizeof(void*)) == 0U);
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void* ptr = nullptr;
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#if defined(_WIN32)
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ptr = _aligned_malloc(size, alignment);
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#elif defined(__ANDROID__)
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ptr = memalign(alignment, size);
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#else
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int ret = posix_memalign(&ptr, alignment, size);
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if (ret != 0) {
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DLOG(0) << "posix_memalign() returned with error " << ret;
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ptr = nullptr;
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}
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#endif
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// Aligned allocations may fail for non-memory related reasons.
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CHECK(ptr) << "Aligned allocation failed. "
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<< "size=" << size << ", alignment=" << alignment;
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DCHECK(IsAligned(ptr, alignment));
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return ptr;
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}
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void* AlignedRealloc(void* ptr,
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size_t old_size,
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size_t new_size,
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size_t alignment) {
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auto* new_ptr = AlignedAlloc(new_size, alignment);
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memmove(new_ptr, ptr, old_size);
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AlignedFree(ptr);
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return new_ptr;
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}
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} // namespace base
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@ -1,26 +1,33 @@
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#ifndef BASE_MEM_H
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#define BASE_MEM_H
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#include <cstdlib>
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#include <stddef.h>
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#include <stdint.h>
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#include <memory>
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#if defined(__ANDROID__)
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#if defined(_WIN32)
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#include <malloc.h>
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#else
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#include <stdlib.h>
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#endif
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#include "base/log.h"
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#define ALIGN_MEM(alignment) __attribute__((aligned(alignment)))
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#include "base/misc.h"
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namespace base {
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inline void AlignedFree(void* mem) {
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#if defined(_WIN32)
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_aligned_free(mem);
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#else
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free(mem);
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#endif
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}
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namespace internal {
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struct ScopedAlignedFree {
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inline void operator()(void* x) const {
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if (x)
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free(x);
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}
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inline void operator()(void* x) const { AlignedFree(x); }
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};
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} // namespace internal
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@ -28,27 +35,16 @@ struct ScopedAlignedFree {
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template <typename T>
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using AlignedMemPtr = std::unique_ptr<T, internal::ScopedAlignedFree>;
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template <int kAlignment>
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inline void* AlignedAlloc(size_t size) {
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void* ptr = NULL;
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#if defined(__ANDROID__)
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ptr = memalign(kAlignment, size);
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#else
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if (posix_memalign(&ptr, kAlignment, size))
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ptr = NULL;
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#endif
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DCHECK(ptr);
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// DCHECK(((unsigned)ptr & (kAlignment - 1)) == 0);
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return ptr;
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}
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void* AlignedAlloc(size_t size, size_t alignment);
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inline void AlignedFree(void* mem) {
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free(mem);
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}
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void* AlignedRealloc(void* ptr,
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size_t old_size,
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size_t new_size,
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size_t alignment);
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template <int kAlignment>
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inline bool IsAligned(void* ptr) {
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return (reinterpret_cast<uintptr_t>(ptr) & (kAlignment - 1)) == 0U;
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inline bool IsAligned(const void* val, size_t alignment) {
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DCHECK(IsPow2(alignment)) << alignment << " is not a power of 2";
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return (reinterpret_cast<uintptr_t>(val) & (alignment - 1)) == 0;
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}
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} // namespace base
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|
|
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@ -1247,8 +1247,8 @@ class Matrix4 {
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T fov_aspect,
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T width,
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T height,
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T near,
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T far) {
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T near_,
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T far_) {
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// Calc x and y scale from FOV.
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T scale =
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T(2.0) /
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@ -1257,8 +1257,8 @@ class Matrix4 {
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T x_scale = y_scale / (width / height);
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_M_SET_ROW(0, x_scale / T(2.0), 0, 0, 0);
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_M_SET_ROW(1, 0, (-y_scale) / T(2.0), 0, 0);
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_M_SET_ROW(2, 0, 0, far / (far - near), 1);
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_M_SET_ROW(3, 0, 0, -near * far / (far - near), 0);
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_M_SET_ROW(2, 0, 0, far_ / (far_ - near_), 1);
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_M_SET_ROW(3, 0, 0, -near_ * far_ / (far_ - near_), 0);
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}
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void CreateTranslation(const Vector3<T>& t) {
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@ -18,7 +18,7 @@ executable("demo") {
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]
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deps = [
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"//assets",
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# "//assets",
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"//src/base",
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"//src/engine",
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]
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|
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@ -2,6 +2,7 @@
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#include "base/interpolation.h"
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#include "base/log.h"
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#include "base/vecmath.h"
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#include "engine/asset/font.h"
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#include "engine/engine.h"
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#include "engine/input_event.h"
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|
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@ -80,6 +80,23 @@ source_set("engine") {
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]
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}
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if (target_os == "win") {
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sources += [
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"audio/audio_sink_null.h",
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"platform/asset_file_linux.cc",
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"platform/platform_win.cc",
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"renderer/opengl/renderer_opengl_win.cc",
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"renderer/vulkan/renderer_vulkan_win.cc",
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"renderer/vulkan/vulkan_context_win.cc",
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]
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libs = [
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# "gdi32.lib", # Graphics
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"user32.lib", # Win32 API core functionality.
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# "shell32.lib", # Drag and Drop
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]
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}
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deps = [
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"//assets/engine",
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"//src/base",
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|
|
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@ -5,13 +5,19 @@
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#include "base/interpolation.h"
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#include "base/log.h"
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#include "base/mem.h"
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#include "base/misc.h"
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#include "engine/engine.h"
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#include "engine/platform/asset_file.h"
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#include "third_party/texture_compressor/texture_compressor.h"
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// This 3rd party library is written in C and uses malloc, which means that we
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// have to do the same.
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// Use aligned memory for SIMD in texture compressor.
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#define STB_IMAGE_IMPLEMENTATION
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#define STBI_NO_STDIO
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#define STBI_MALLOC(sz) base::AlignedAlloc(sz, 16)
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#define STBI_REALLOC_SIZED(p, oldsz, newsz) \
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base::AlignedRealloc(p, oldsz, newsz, 16)
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#define STBI_FREE(p) base::AlignedFree(p)
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#include "third_party/stb/stb_image.h"
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using namespace base;
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@ -77,7 +83,7 @@ bool Image::Create(int w, int h) {
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width_ = w;
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height_ = h;
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buffer_.reset((uint8_t*)AlignedAlloc<16>(w * h * 4 * sizeof(uint8_t)));
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buffer_.reset((uint8_t*)AlignedAlloc(w * h * 4 * sizeof(uint8_t), 16));
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return true;
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}
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|
@ -85,7 +91,7 @@ bool Image::Create(int w, int h) {
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void Image::Copy(const Image& other) {
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if (other.buffer_) {
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int size = other.GetSize();
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buffer_.reset((uint8_t*)AlignedAlloc<16>(size));
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buffer_.reset((uint8_t*)AlignedAlloc(size, 16));
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memcpy(buffer_.get(), other.buffer_.get(), size);
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}
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width_ = other.width_;
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|
@ -101,7 +107,7 @@ bool Image::CreateMip(const Image& other) {
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width_ = std::max(other.width_ >> 1, 1);
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height_ = std::max(other.height_ >> 1, 1);
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format_ = kRGBA32;
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buffer_.reset((uint8_t*)AlignedAlloc<16>(GetSize()));
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buffer_.reset((uint8_t*)AlignedAlloc(GetSize(), 16));
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// If the width isn't perfectly divisable with two, then we end up skewing
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// the image because the source offset isn't updated properly.
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|
@ -158,7 +164,7 @@ bool Image::Load(const std::string& file_name) {
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// LOG(0)("Converting image from 1 to 4 channels.\n");
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// Assume it's an intensity, duplicate it to RGB and fill A with opaque.
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converted_buffer =
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(uint8_t*)AlignedAlloc<16>(w * h * 4 * sizeof(uint8_t));
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(uint8_t*)AlignedAlloc(w * h * 4 * sizeof(uint8_t), 16);
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for (int i = 0; i < w * h; ++i) {
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converted_buffer[i * 4 + 0] = buffer_[i];
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converted_buffer[i * 4 + 1] = buffer_[i];
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|
@ -171,7 +177,7 @@ bool Image::Load(const std::string& file_name) {
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// LOG(0)("Converting image from 3 to 4 channels.\n");
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// Add an opaque channel.
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converted_buffer =
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(uint8_t*)AlignedAlloc<16>(w * h * 4 * sizeof(uint8_t));
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(uint8_t*)AlignedAlloc(w * h * 4 * sizeof(uint8_t), 16);
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for (int i = 0; i < w * h; ++i) {
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converted_buffer[i * 4 + 0] = buffer_[i * 3 + 0];
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converted_buffer[i * 4 + 1] = buffer_[i * 3 + 1];
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|
@ -238,7 +244,7 @@ void Image::ConvertToPow2() {
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<< new_width << ", " << new_height << ")";
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int bigger_size = new_width * new_height * 4 * sizeof(uint8_t);
|
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uint8_t* bigger_buffer = (uint8_t*)AlignedAlloc<16>(bigger_size);
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uint8_t* bigger_buffer = (uint8_t*)AlignedAlloc(bigger_size, 16);
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|
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// Fill it with black.
|
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memset(bigger_buffer, 0, bigger_size);
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|
@ -296,7 +302,7 @@ bool Image::Compress() {
|
|||
|
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unsigned compressedSize = GetSize();
|
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uint8_t* compressedBuffer =
|
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(uint8_t*)AlignedAlloc<16>(compressedSize * sizeof(uint8_t));
|
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(uint8_t*)AlignedAlloc(compressedSize * sizeof(uint8_t), 16);
|
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|
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const uint8_t* src = buffer_.get();
|
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uint8_t* dst = compressedBuffer;
|
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|
|
|
@ -11,6 +11,8 @@
|
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#include "engine/audio/audio_sink_oboe.h"
|
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#elif defined(__linux__)
|
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#include "engine/audio/audio_sink_alsa.h"
|
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#elif defined(_WIN32)
|
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#include "engine/audio/audio_sink_null.h"
|
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#endif
|
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|
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using namespace base;
|
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|
@ -23,6 +25,8 @@ AudioMixer::AudioMixer()
|
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audio_sink_{std::make_unique<AudioSinkOboe>(this)} {
|
||||
#elif defined(__linux__)
|
||||
audio_sink_{std::make_unique<AudioSinkAlsa>(this)} {
|
||||
#elif defined(_WIN32)
|
||||
audio_sink_{std::make_unique<AudioSinkNull>()} {
|
||||
#endif
|
||||
bool res = audio_sink_->Initialize();
|
||||
CHECK(res) << "Failed to initialize audio sink.";
|
||||
|
|
|
@ -0,0 +1,23 @@
|
|||
#ifndef ENGINE_AUDIO_AUDIO_SINK_NULL_H
|
||||
#define ENGINE_AUDIO_AUDIO_SINK_NULL_H
|
||||
|
||||
#include "engine/audio/audio_sink.h"
|
||||
|
||||
namespace eng {
|
||||
|
||||
class AudioSinkNull final : public AudioSink {
|
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public:
|
||||
AudioSinkNull() = default;
|
||||
~AudioSinkNull() final = default;
|
||||
|
||||
bool Initialize() final { return true; }
|
||||
|
||||
void Suspend() final {}
|
||||
void Resume() final {}
|
||||
|
||||
size_t GetHardwareSampleRate() final { return 0; }
|
||||
};
|
||||
|
||||
} // namespace eng
|
||||
|
||||
#endif // ENGINE_AUDIO_AUDIO_SINK_NULL_H
|
|
@ -192,13 +192,13 @@ SincResampler::SincResampler(double io_sample_rate_ratio, int request_frames)
|
|||
input_buffer_size_(request_frames_ + kernel_size_),
|
||||
// Create input buffers with a 32-byte alignment for SIMD optimizations.
|
||||
kernel_storage_(static_cast<float*>(
|
||||
base::AlignedAlloc<32>(sizeof(float) * kernel_storage_size_))),
|
||||
base::AlignedAlloc(sizeof(float) * kernel_storage_size_, 32))),
|
||||
kernel_pre_sinc_storage_(static_cast<float*>(
|
||||
base::AlignedAlloc<32>(sizeof(float) * kernel_storage_size_))),
|
||||
base::AlignedAlloc(sizeof(float) * kernel_storage_size_, 32))),
|
||||
kernel_window_storage_(static_cast<float*>(
|
||||
base::AlignedAlloc<32>(sizeof(float) * kernel_storage_size_))),
|
||||
base::AlignedAlloc(sizeof(float) * kernel_storage_size_, 32))),
|
||||
input_buffer_(static_cast<float*>(
|
||||
base::AlignedAlloc<32>(sizeof(float) * input_buffer_size_))),
|
||||
base::AlignedAlloc(sizeof(float) * input_buffer_size_, 32))),
|
||||
r1_(input_buffer_.get()),
|
||||
r2_(input_buffer_.get() + kernel_size_ / 2) {
|
||||
CHECK(request_frames > kernel_size_ * 3 / 2)
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
#if defined(__ANDROID__)
|
||||
#include <zlib.h>
|
||||
#include "third_party/minizip/unzip.h"
|
||||
#elif defined(__linux__)
|
||||
#else
|
||||
#include "base/file.h"
|
||||
#endif
|
||||
|
||||
|
@ -34,7 +34,7 @@ class AssetFile {
|
|||
#if defined(__ANDROID__)
|
||||
unzFile archive_ = 0;
|
||||
size_t uncompressed_size_ = 0;
|
||||
#elif defined(__linux)
|
||||
#else
|
||||
base::ScopedFILE file_;
|
||||
#endif
|
||||
};
|
||||
|
|
|
@ -16,6 +16,13 @@ struct ANativeWindow;
|
|||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
|
||||
#elif defined(_WIN32)
|
||||
|
||||
// #include <WinSDKVer.h>
|
||||
// #define _WIN32_WINNT 0x0601
|
||||
// #include <SDKDDKVer.h>
|
||||
#include <windows.h>
|
||||
|
||||
#endif
|
||||
|
||||
namespace eng {
|
||||
|
@ -28,6 +35,8 @@ class Platform {
|
|||
Platform(android_app* app);
|
||||
#elif defined(__linux__)
|
||||
Platform();
|
||||
#elif defined(_WIN32)
|
||||
Platform(HINSTANCE hInstance, int nCmdShow);
|
||||
#endif
|
||||
~Platform();
|
||||
|
||||
|
@ -62,6 +71,9 @@ class Platform {
|
|||
#elif defined(__linux__)
|
||||
Display* GetDisplay();
|
||||
Window GetWindow();
|
||||
#elif defined(_WIN32)
|
||||
HINSTANCE GetInstance();
|
||||
HWND GetWindow();
|
||||
#endif
|
||||
|
||||
private:
|
||||
|
@ -111,6 +123,15 @@ class Platform {
|
|||
|
||||
XVisualInfo* GetXVisualInfo(Display* display);
|
||||
|
||||
#elif defined(_WIN32)
|
||||
|
||||
// Global Variables:
|
||||
HINSTANCE hInst; // current instance
|
||||
HWND hWnd;
|
||||
|
||||
// Forward declarations of functions included in this code module:
|
||||
static LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
|
||||
|
||||
#endif
|
||||
|
||||
Platform(const Platform&) = delete;
|
||||
|
|
|
@ -0,0 +1,131 @@
|
|||
#include "engine/platform/platform.h"
|
||||
|
||||
// #include <limits.h>
|
||||
// #include <stdio.h>
|
||||
// #include <cstring>
|
||||
// #include <memory>
|
||||
//
|
||||
#include "base/log.h"
|
||||
// #include "base/vecmath.h"
|
||||
// #include "engine/input_event.h"
|
||||
// #include "engine/platform/platform_observer.h"
|
||||
|
||||
using namespace base;
|
||||
|
||||
namespace eng {
|
||||
|
||||
void KaliberMain(Platform* platform);
|
||||
|
||||
Platform::Platform(HINSTANCE hInstance, int nCmdShow) : hInst(hInstance) {
|
||||
LOG(0) << "Initializing platform.";
|
||||
|
||||
root_path_ = "./";
|
||||
data_path_ = "./";
|
||||
shared_data_path_ = "./";
|
||||
|
||||
LOG(0) << "Root path: " << root_path_.c_str();
|
||||
LOG(0) << "Data path: " << data_path_.c_str();
|
||||
LOG(0) << "Shared data path: " << shared_data_path_.c_str();
|
||||
|
||||
WNDCLASSEXW wcex;
|
||||
wcex.cbSize = sizeof(WNDCLASSEX);
|
||||
wcex.style = CS_HREDRAW | CS_VREDRAW;
|
||||
wcex.lpfnWndProc = WndProc;
|
||||
wcex.cbClsExtra = 0;
|
||||
wcex.cbWndExtra = 0;
|
||||
wcex.hInstance = hInstance;
|
||||
wcex.hIcon =
|
||||
nullptr; // LoadIcon(hInstance, MAKEINTRESOURCE(IDI_WINDOWSPROJECT1));
|
||||
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
|
||||
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
|
||||
wcex.lpszMenuName = nullptr; // MAKEINTRESOURCEW(IDC_WINDOWSPROJECT1);
|
||||
wcex.lpszClassName = L"szWindowClass";
|
||||
wcex.hIconSm =
|
||||
nullptr; // LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
|
||||
RegisterClassExW(&wcex);
|
||||
|
||||
hWnd = CreateWindowW(L"szWindowClass", L"kaliber", WS_OVERLAPPEDWINDOW,
|
||||
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr,
|
||||
hInstance, nullptr);
|
||||
CHECK(hWnd);
|
||||
|
||||
ShowWindow(hWnd, nCmdShow);
|
||||
UpdateWindow(hWnd);
|
||||
}
|
||||
|
||||
Platform::~Platform() {
|
||||
LOG(0) << "Shutting down platform.";
|
||||
}
|
||||
|
||||
void Platform::Update() {}
|
||||
|
||||
void Platform::Exit() {
|
||||
should_exit_ = true;
|
||||
}
|
||||
|
||||
void Platform::Vibrate(int duration) {}
|
||||
|
||||
void Platform::ShowInterstitialAd() {}
|
||||
|
||||
void Platform::ShareFile(const std::string& file_name) {}
|
||||
|
||||
void Platform::SetKeepScreenOn(bool keep_screen_on) {}
|
||||
|
||||
HINSTANCE Platform::GetInstance() {
|
||||
return hInst;
|
||||
}
|
||||
|
||||
HWND Platform::GetWindow() {
|
||||
return hWnd;
|
||||
}
|
||||
|
||||
LRESULT CALLBACK Platform::WndProc(HWND hWnd,
|
||||
UINT message,
|
||||
WPARAM wParam,
|
||||
LPARAM lParam) {
|
||||
// switch (message)
|
||||
// {
|
||||
// case WM_COMMAND:
|
||||
// {
|
||||
// int wmId = LOWORD(wParam);
|
||||
// // Parse the menu selections:
|
||||
// switch (wmId)
|
||||
// {
|
||||
// case IDM_ABOUT:
|
||||
// DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
|
||||
// break;
|
||||
// case IDM_EXIT:
|
||||
// DestroyWindow(hWnd);
|
||||
// break;
|
||||
// default:
|
||||
// return DefWindowProc(hWnd, message, wParam, lParam);
|
||||
// }
|
||||
// }
|
||||
// break;
|
||||
// case WM_PAINT:
|
||||
// {
|
||||
// PAINTSTRUCT ps;
|
||||
// HDC hdc = BeginPaint(hWnd, &ps);
|
||||
// // TODO: Add any drawing code that uses hdc here...
|
||||
// EndPaint(hWnd, &ps);
|
||||
// }
|
||||
// break;
|
||||
// case WM_DESTROY:
|
||||
// PostQuitMessage(0);
|
||||
// break;
|
||||
// default:
|
||||
return DefWindowProc(hWnd, message, wParam, lParam);
|
||||
// }
|
||||
// return 0;
|
||||
}
|
||||
|
||||
} // namespace eng
|
||||
|
||||
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
|
||||
_In_opt_ HINSTANCE hPrevInstance,
|
||||
_In_ LPWSTR lpCmdLine,
|
||||
_In_ int nCmdShow) {
|
||||
eng::Platform platform(hInstance, nCmdShow);
|
||||
eng::KaliberMain(&platform);
|
||||
return 0;
|
||||
}
|
|
@ -17,6 +17,16 @@
|
|||
#define GL_ETC1_RGB8_OES 0x8D64
|
||||
#endif
|
||||
|
||||
#elif defined(_WIN32)
|
||||
#define GLEW_STATIC
|
||||
#include "third_party/glew/glew.h"
|
||||
#include "third_party/glew/wglew.h"
|
||||
|
||||
// Define the missing format for the etc1
|
||||
#ifndef GL_ETC1_RGB8_OES
|
||||
#define GL_ETC1_RGB8_OES 0x8D64
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
#endif // ENGINE_RENDERER_OPENGL_OPENGL_H
|
||||
|
|
|
@ -0,0 +1,27 @@
|
|||
#include "engine/renderer/opengl/renderer_opengl.h"
|
||||
|
||||
#include "base/log.h"
|
||||
#include "engine/platform/platform.h"
|
||||
|
||||
namespace eng {
|
||||
|
||||
bool RendererOpenGL::Initialize(Platform* platform) {
|
||||
LOG(0) << "Initializing renderer.";
|
||||
|
||||
return InitCommon();
|
||||
}
|
||||
|
||||
void RendererOpenGL::OnDestroy() {}
|
||||
|
||||
void RendererOpenGL::Shutdown() {
|
||||
LOG(0) << "Shutting down renderer.";
|
||||
is_initialized_ = false;
|
||||
}
|
||||
|
||||
void RendererOpenGL::Present() {
|
||||
active_shader_id_ = 0;
|
||||
active_texture_id_ = 0;
|
||||
fps_++;
|
||||
}
|
||||
|
||||
} // namespace eng
|
|
@ -0,0 +1,29 @@
|
|||
#include "engine/renderer/vulkan/renderer_vulkan.h"
|
||||
|
||||
#include "base/log.h"
|
||||
#include "engine/platform/platform.h"
|
||||
|
||||
namespace eng {
|
||||
|
||||
bool RendererVulkan::Initialize(Platform* platform) {
|
||||
LOG(0) << "Initializing renderer.";
|
||||
|
||||
// XWindowAttributes xwa;
|
||||
// XGetWindowAttributes(platform->GetInstance(), platform->GetWindow(), &xwa);
|
||||
RECT rect;
|
||||
GetClientRect(platform->GetWindow(), &rect);
|
||||
|
||||
if (!context_.Initialize()) {
|
||||
LOG(0) << "Failed to initialize Vulkan context.";
|
||||
return false;
|
||||
}
|
||||
if (!context_.CreateSurface(platform->GetInstance(), platform->GetWindow(),
|
||||
rect.right, rect.bottom)) {
|
||||
LOG(0) << "Vulkan context failed to create window.";
|
||||
return false;
|
||||
}
|
||||
|
||||
return InitializeInternal();
|
||||
}
|
||||
|
||||
} // namespace eng
|
|
@ -703,7 +703,7 @@ bool VulkanContext::InitializeQueues(VkSurfaceKHR surface) {
|
|||
|
||||
#if defined(__ANDROID__)
|
||||
VkFormat desired_format = VK_FORMAT_R8G8B8A8_UNORM;
|
||||
#elif defined(__linux__)
|
||||
#elif defined(__linux__) || defined(_WIN32)
|
||||
VkFormat desired_format = VK_FORMAT_B8G8R8A8_UNORM;
|
||||
#endif
|
||||
|
||||
|
|
|
@ -11,6 +11,10 @@
|
|||
struct ANativeWindow;
|
||||
#endif
|
||||
|
||||
// #if defined(_WIN32)
|
||||
// #include <windows.h>
|
||||
// #endif
|
||||
|
||||
namespace eng {
|
||||
|
||||
// Adapted from godot engin.
|
||||
|
@ -27,6 +31,8 @@ class VulkanContext {
|
|||
bool CreateWindow(ANativeWindow* window, int width, int height);
|
||||
#elif defined(__linux__)
|
||||
bool CreateWindow(Display* display, ::Window window, int width, int height);
|
||||
#elif defined(_WIN32)
|
||||
bool CreateSurface(HINSTANCE hInstance, HWND hWnd, int width, int height);
|
||||
#endif
|
||||
|
||||
void ResizeWindow(int width, int height);
|
||||
|
|
|
@ -0,0 +1,47 @@
|
|||
#include "engine/renderer/vulkan/vulkan_context.h"
|
||||
|
||||
// #if defined(_WIN32)
|
||||
// #include <windows.h>
|
||||
// #endif
|
||||
|
||||
#include "base/log.h"
|
||||
|
||||
namespace eng {
|
||||
|
||||
const char* VulkanContext::GetPlatformSurfaceExtension() const {
|
||||
return VK_KHR_WIN32_SURFACE_EXTENSION_NAME;
|
||||
}
|
||||
|
||||
bool VulkanContext::CreateSurface(HINSTANCE hInstance,
|
||||
HWND hWnd,
|
||||
int width,
|
||||
int height) {
|
||||
VkWin32SurfaceCreateInfoKHR create_info;
|
||||
create_info.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
|
||||
create_info.pNext = nullptr;
|
||||
create_info.flags = 0;
|
||||
create_info.hinstance = hInstance;
|
||||
create_info.hwnd = hWnd;
|
||||
|
||||
VkSurfaceKHR surface;
|
||||
VkResult err =
|
||||
vkCreateWin32SurfaceKHR(instance_, &create_info, nullptr, &surface);
|
||||
if (err != VK_SUCCESS) {
|
||||
LOG(0) << "vkCreateWin32SurfaceKHR failed with error "
|
||||
<< std::to_string(err);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!queues_initialized_ && !InitializeQueues(surface))
|
||||
return false;
|
||||
|
||||
window_.surface = surface;
|
||||
window_.width = width;
|
||||
window_.height = height;
|
||||
if (!UpdateSwapChain(&window_))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace eng
|
|
@ -7,6 +7,10 @@ config("third_party_config") {
|
|||
if (target_os == "linux") {
|
||||
defines = [ "VK_USE_PLATFORM_XLIB_KHR" ]
|
||||
}
|
||||
|
||||
if (target_os == "win") {
|
||||
defines = [ "VK_USE_PLATFORM_WIN32_KHR" ]
|
||||
}
|
||||
}
|
||||
|
||||
source_set("third_party") {
|
||||
|
@ -53,13 +57,13 @@ source_set("third_party") {
|
|||
"glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp",
|
||||
"glslang/glslang/MachineIndependent/propagateNoContraction.cpp",
|
||||
"glslang/glslang/MachineIndependent/reflection.cpp",
|
||||
"glslang/glslang/OSDependent/Unix/ossource.cpp",
|
||||
# "glslang/glslang/OSDependent/Unix/ossource.cpp",
|
||||
"glslang/glslang/OSDependent/Windows/ossource.cpp",
|
||||
"jsoncpp/json.h",
|
||||
"jsoncpp/jsoncpp.cpp",
|
||||
"minimp3/minimp3.h",
|
||||
"minimp3/minimp3_ex.h",
|
||||
"spirv-reflect/spirv_reflect.c",
|
||||
"stb/stb_image.c",
|
||||
"stb/stb_image.h",
|
||||
"stb/stb_truetype.h",
|
||||
"texture_compressor/dxt_encoder.cc",
|
||||
|
@ -85,6 +89,16 @@ source_set("third_party") {
|
|||
]
|
||||
}
|
||||
|
||||
if (target_os == "win") {
|
||||
sources += [
|
||||
"glew/glew.c",
|
||||
"glew/glew.h",
|
||||
"glew/wglew.h",
|
||||
]
|
||||
|
||||
libs = [ "opengl32.lib" ]
|
||||
}
|
||||
|
||||
configs -= [ "//build:warnings" ]
|
||||
|
||||
deps = []
|
||||
|
|
|
@ -213,8 +213,8 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, const TIntermTyped* right
|
|||
case EbtInt64:
|
||||
if (rightUnionArray[i] == 0ll)
|
||||
newConstArray[i].setI64Const(0x7FFFFFFFFFFFFFFFll);
|
||||
else if (rightUnionArray[i].getI64Const() == -1 && leftUnionArray[i].getI64Const() == (long long)-0x8000000000000000ll)
|
||||
newConstArray[i].setI64Const((long long)-0x8000000000000000ll);
|
||||
else if (rightUnionArray[i].getI64Const() == -1 && leftUnionArray[i].getI64Const() == (long long)0x8000000000000000ll)
|
||||
newConstArray[i].setI64Const((long long)0x8000000000000000ll);
|
||||
else
|
||||
newConstArray[i].setI64Const(leftUnionArray[i].getI64Const() / rightUnionArray[i].getI64Const());
|
||||
break;
|
||||
|
|
|
@ -1,3 +0,0 @@
|
|||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STBI_NO_STDIO
|
||||
#include "stb_image.h"
|
Loading…
Reference in New Issue