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2 Commits

Author SHA1 Message Date
Attila Uygun 2ac1520c9b tmp 2023-08-08 23:26:31 +02:00
Attila Uygun 8503c549d7 Use aligned memory in stb_image 2023-08-09 01:16:15 +02:00
26 changed files with 452 additions and 58 deletions

13
.vscode/launch.json vendored
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@ -23,6 +23,17 @@
}
]
"preLaunchTask": "Build project",
},
{
"name": "C/C++: cl.exe build and debug active file",
"type": "cppvsdbg",
"request": "launch",
"program": "${workspaceFolder}\\out\\debug\\demo.exe",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}\\out\\debug",
"environment": [],
"externalConsole": false,
}
]
]
}

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@ -173,7 +173,9 @@ config("warnings") {
# Disable the following warnings:
"/wd4061", # enumerator in switch with a default case not explicitly
# handled by a case label.
"/wd4100", # unreferenced format parameter.
"/wd4100", # nonstandard extension used: nameless struct/union.
"/wd4201", # enumerator in switch with a default case not explicitly
# handled by a case label.
"/wd4324", # structure was padded due to alignment specifier
"/wd4371", # layout of class may have changed from a previous version of
# the compiler due to better packing of member
@ -185,6 +187,10 @@ config("warnings") {
# switch specified.
# TODO: Not sure how I feel about these conversion warnings.
"/Wv:18", # tmp
"/wd4191", # tmp:'type cast': unsafe conversion
"/wd4242", # tmp:conversion from 'int' to 'uint8_t'
"/wd4245", # tmp:conversion from 'int' to 'const unsigned int'
"/wd4244", # conversion, possible loss of data. 'int' to 'float'
"/wd4267", # conversion, possible loss of data.
"/wd4305", # truncation from 'double' to 'float'.
@ -232,6 +238,7 @@ config("warnings") {
defines = [
"_CRT_NONSTDC_NO_DEPRECATE",
"_SILENCE_CXX17_STRSTREAM_DEPRECATION_WARNING",
"_SILENCE_ALL_CXX17_DEPRECATION_WARNINGS",
]
} else if (is_mac) {
cflags = [

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@ -49,6 +49,7 @@ project(kaliber)
add_library(kaliber SHARED
../../../src/base/collusion_test.cc
../../../src/base/log.cc
../../../src/base/mem.cc
../../../src/base/task_runner.cc
../../../src/base/thread_pool.cc
../../../src/demo/credits.cc
@ -136,7 +137,6 @@ add_library(kaliber SHARED
../../../src/third_party/minizip/ioapi.c
../../../src/third_party/minizip/unzip.c
../../../src/third_party/spirv-reflect/spirv_reflect.c
../../../src/third_party/stb/stb_image.c
../../../src/third_party/texture_compressor/dxt_encoder_internals.cc
../../../src/third_party/texture_compressor/dxt_encoder.cc
../../../src/third_party/texture_compressor/texture_compressor_etc1.cc

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@ -8,6 +8,7 @@ source_set("base") {
"interpolation.h",
"log.cc",
"log.h",
"mem.cc",
"mem.h",
"misc.h",
"random.h",

46
src/base/mem.cc Normal file
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@ -0,0 +1,46 @@
#include "base/mem.h"
#include <cstring>
#if defined(__ANDROID__)
#include <malloc.h>
#endif
namespace base {
void* AlignedAlloc(size_t size, size_t alignment) {
DCHECK(size > 0U);
DCHECK(IsPow2(alignment));
DCHECK((alignment % sizeof(void*)) == 0U);
void* ptr = nullptr;
#if defined(_WIN32)
ptr = _aligned_malloc(size, alignment);
#elif defined(__ANDROID__)
ptr = memalign(alignment, size);
#else
int ret = posix_memalign(&ptr, alignment, size);
if (ret != 0) {
DLOG(0) << "posix_memalign() returned with error " << ret;
ptr = nullptr;
}
#endif
// Aligned allocations may fail for non-memory related reasons.
CHECK(ptr) << "Aligned allocation failed. "
<< "size=" << size << ", alignment=" << alignment;
DCHECK(IsAligned(ptr, alignment));
return ptr;
}
void* AlignedRealloc(void* ptr,
size_t old_size,
size_t new_size,
size_t alignment) {
auto* new_ptr = AlignedAlloc(new_size, alignment);
memmove(new_ptr, ptr, old_size);
AlignedFree(ptr);
return new_ptr;
}
} // namespace base

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@ -1,26 +1,33 @@
#ifndef BASE_MEM_H
#define BASE_MEM_H
#include <cstdlib>
#include <stddef.h>
#include <stdint.h>
#include <memory>
#if defined(__ANDROID__)
#if defined(_WIN32)
#include <malloc.h>
#else
#include <stdlib.h>
#endif
#include "base/log.h"
#define ALIGN_MEM(alignment) __attribute__((aligned(alignment)))
#include "base/misc.h"
namespace base {
inline void AlignedFree(void* mem) {
#if defined(_WIN32)
_aligned_free(mem);
#else
free(mem);
#endif
}
namespace internal {
struct ScopedAlignedFree {
inline void operator()(void* x) const {
if (x)
free(x);
}
inline void operator()(void* x) const { AlignedFree(x); }
};
} // namespace internal
@ -28,27 +35,16 @@ struct ScopedAlignedFree {
template <typename T>
using AlignedMemPtr = std::unique_ptr<T, internal::ScopedAlignedFree>;
template <int kAlignment>
inline void* AlignedAlloc(size_t size) {
void* ptr = NULL;
#if defined(__ANDROID__)
ptr = memalign(kAlignment, size);
#else
if (posix_memalign(&ptr, kAlignment, size))
ptr = NULL;
#endif
DCHECK(ptr);
// DCHECK(((unsigned)ptr & (kAlignment - 1)) == 0);
return ptr;
}
void* AlignedAlloc(size_t size, size_t alignment);
inline void AlignedFree(void* mem) {
free(mem);
}
void* AlignedRealloc(void* ptr,
size_t old_size,
size_t new_size,
size_t alignment);
template <int kAlignment>
inline bool IsAligned(void* ptr) {
return (reinterpret_cast<uintptr_t>(ptr) & (kAlignment - 1)) == 0U;
inline bool IsAligned(const void* val, size_t alignment) {
DCHECK(IsPow2(alignment)) << alignment << " is not a power of 2";
return (reinterpret_cast<uintptr_t>(val) & (alignment - 1)) == 0;
}
} // namespace base

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@ -1247,8 +1247,8 @@ class Matrix4 {
T fov_aspect,
T width,
T height,
T near,
T far) {
T near_,
T far_) {
// Calc x and y scale from FOV.
T scale =
T(2.0) /
@ -1257,8 +1257,8 @@ class Matrix4 {
T x_scale = y_scale / (width / height);
_M_SET_ROW(0, x_scale / T(2.0), 0, 0, 0);
_M_SET_ROW(1, 0, (-y_scale) / T(2.0), 0, 0);
_M_SET_ROW(2, 0, 0, far / (far - near), 1);
_M_SET_ROW(3, 0, 0, -near * far / (far - near), 0);
_M_SET_ROW(2, 0, 0, far_ / (far_ - near_), 1);
_M_SET_ROW(3, 0, 0, -near_ * far_ / (far_ - near_), 0);
}
void CreateTranslation(const Vector3<T>& t) {

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@ -18,7 +18,7 @@ executable("demo") {
]
deps = [
"//assets",
# "//assets",
"//src/base",
"//src/engine",
]

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@ -2,6 +2,7 @@
#include "base/interpolation.h"
#include "base/log.h"
#include "base/vecmath.h"
#include "engine/asset/font.h"
#include "engine/engine.h"
#include "engine/input_event.h"

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@ -80,6 +80,23 @@ source_set("engine") {
]
}
if (target_os == "win") {
sources += [
"audio/audio_sink_null.h",
"platform/asset_file_linux.cc",
"platform/platform_win.cc",
"renderer/opengl/renderer_opengl_win.cc",
"renderer/vulkan/renderer_vulkan_win.cc",
"renderer/vulkan/vulkan_context_win.cc",
]
libs = [
# "gdi32.lib", # Graphics
"user32.lib", # Win32 API core functionality.
# "shell32.lib", # Drag and Drop
]
}
deps = [
"//assets/engine",
"//src/base",

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@ -5,13 +5,19 @@
#include "base/interpolation.h"
#include "base/log.h"
#include "base/mem.h"
#include "base/misc.h"
#include "engine/engine.h"
#include "engine/platform/asset_file.h"
#include "third_party/texture_compressor/texture_compressor.h"
// This 3rd party library is written in C and uses malloc, which means that we
// have to do the same.
// Use aligned memory for SIMD in texture compressor.
#define STB_IMAGE_IMPLEMENTATION
#define STBI_NO_STDIO
#define STBI_MALLOC(sz) base::AlignedAlloc(sz, 16)
#define STBI_REALLOC_SIZED(p, oldsz, newsz) \
base::AlignedRealloc(p, oldsz, newsz, 16)
#define STBI_FREE(p) base::AlignedFree(p)
#include "third_party/stb/stb_image.h"
using namespace base;
@ -77,7 +83,7 @@ bool Image::Create(int w, int h) {
width_ = w;
height_ = h;
buffer_.reset((uint8_t*)AlignedAlloc<16>(w * h * 4 * sizeof(uint8_t)));
buffer_.reset((uint8_t*)AlignedAlloc(w * h * 4 * sizeof(uint8_t), 16));
return true;
}
@ -85,7 +91,7 @@ bool Image::Create(int w, int h) {
void Image::Copy(const Image& other) {
if (other.buffer_) {
int size = other.GetSize();
buffer_.reset((uint8_t*)AlignedAlloc<16>(size));
buffer_.reset((uint8_t*)AlignedAlloc(size, 16));
memcpy(buffer_.get(), other.buffer_.get(), size);
}
width_ = other.width_;
@ -101,7 +107,7 @@ bool Image::CreateMip(const Image& other) {
width_ = std::max(other.width_ >> 1, 1);
height_ = std::max(other.height_ >> 1, 1);
format_ = kRGBA32;
buffer_.reset((uint8_t*)AlignedAlloc<16>(GetSize()));
buffer_.reset((uint8_t*)AlignedAlloc(GetSize(), 16));
// If the width isn't perfectly divisable with two, then we end up skewing
// the image because the source offset isn't updated properly.
@ -158,7 +164,7 @@ bool Image::Load(const std::string& file_name) {
// LOG(0)("Converting image from 1 to 4 channels.\n");
// Assume it's an intensity, duplicate it to RGB and fill A with opaque.
converted_buffer =
(uint8_t*)AlignedAlloc<16>(w * h * 4 * sizeof(uint8_t));
(uint8_t*)AlignedAlloc(w * h * 4 * sizeof(uint8_t), 16);
for (int i = 0; i < w * h; ++i) {
converted_buffer[i * 4 + 0] = buffer_[i];
converted_buffer[i * 4 + 1] = buffer_[i];
@ -171,7 +177,7 @@ bool Image::Load(const std::string& file_name) {
// LOG(0)("Converting image from 3 to 4 channels.\n");
// Add an opaque channel.
converted_buffer =
(uint8_t*)AlignedAlloc<16>(w * h * 4 * sizeof(uint8_t));
(uint8_t*)AlignedAlloc(w * h * 4 * sizeof(uint8_t), 16);
for (int i = 0; i < w * h; ++i) {
converted_buffer[i * 4 + 0] = buffer_[i * 3 + 0];
converted_buffer[i * 4 + 1] = buffer_[i * 3 + 1];
@ -238,7 +244,7 @@ void Image::ConvertToPow2() {
<< new_width << ", " << new_height << ")";
int bigger_size = new_width * new_height * 4 * sizeof(uint8_t);
uint8_t* bigger_buffer = (uint8_t*)AlignedAlloc<16>(bigger_size);
uint8_t* bigger_buffer = (uint8_t*)AlignedAlloc(bigger_size, 16);
// Fill it with black.
memset(bigger_buffer, 0, bigger_size);
@ -296,7 +302,7 @@ bool Image::Compress() {
unsigned compressedSize = GetSize();
uint8_t* compressedBuffer =
(uint8_t*)AlignedAlloc<16>(compressedSize * sizeof(uint8_t));
(uint8_t*)AlignedAlloc(compressedSize * sizeof(uint8_t), 16);
const uint8_t* src = buffer_.get();
uint8_t* dst = compressedBuffer;

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@ -11,6 +11,8 @@
#include "engine/audio/audio_sink_oboe.h"
#elif defined(__linux__)
#include "engine/audio/audio_sink_alsa.h"
#elif defined(_WIN32)
#include "engine/audio/audio_sink_null.h"
#endif
using namespace base;
@ -23,6 +25,8 @@ AudioMixer::AudioMixer()
audio_sink_{std::make_unique<AudioSinkOboe>(this)} {
#elif defined(__linux__)
audio_sink_{std::make_unique<AudioSinkAlsa>(this)} {
#elif defined(_WIN32)
audio_sink_{std::make_unique<AudioSinkNull>()} {
#endif
bool res = audio_sink_->Initialize();
CHECK(res) << "Failed to initialize audio sink.";

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@ -0,0 +1,23 @@
#ifndef ENGINE_AUDIO_AUDIO_SINK_NULL_H
#define ENGINE_AUDIO_AUDIO_SINK_NULL_H
#include "engine/audio/audio_sink.h"
namespace eng {
class AudioSinkNull final : public AudioSink {
public:
AudioSinkNull() = default;
~AudioSinkNull() final = default;
bool Initialize() final { return true; }
void Suspend() final {}
void Resume() final {}
size_t GetHardwareSampleRate() final { return 0; }
};
} // namespace eng
#endif // ENGINE_AUDIO_AUDIO_SINK_NULL_H

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@ -192,13 +192,13 @@ SincResampler::SincResampler(double io_sample_rate_ratio, int request_frames)
input_buffer_size_(request_frames_ + kernel_size_),
// Create input buffers with a 32-byte alignment for SIMD optimizations.
kernel_storage_(static_cast<float*>(
base::AlignedAlloc<32>(sizeof(float) * kernel_storage_size_))),
base::AlignedAlloc(sizeof(float) * kernel_storage_size_, 32))),
kernel_pre_sinc_storage_(static_cast<float*>(
base::AlignedAlloc<32>(sizeof(float) * kernel_storage_size_))),
base::AlignedAlloc(sizeof(float) * kernel_storage_size_, 32))),
kernel_window_storage_(static_cast<float*>(
base::AlignedAlloc<32>(sizeof(float) * kernel_storage_size_))),
base::AlignedAlloc(sizeof(float) * kernel_storage_size_, 32))),
input_buffer_(static_cast<float*>(
base::AlignedAlloc<32>(sizeof(float) * input_buffer_size_))),
base::AlignedAlloc(sizeof(float) * input_buffer_size_, 32))),
r1_(input_buffer_.get()),
r2_(input_buffer_.get() + kernel_size_ / 2) {
CHECK(request_frames > kernel_size_ * 3 / 2)

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@ -7,7 +7,7 @@
#if defined(__ANDROID__)
#include <zlib.h>
#include "third_party/minizip/unzip.h"
#elif defined(__linux__)
#else
#include "base/file.h"
#endif
@ -34,7 +34,7 @@ class AssetFile {
#if defined(__ANDROID__)
unzFile archive_ = 0;
size_t uncompressed_size_ = 0;
#elif defined(__linux)
#else
base::ScopedFILE file_;
#endif
};

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@ -16,6 +16,13 @@ struct ANativeWindow;
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#elif defined(_WIN32)
// #include <WinSDKVer.h>
// #define _WIN32_WINNT 0x0601
// #include <SDKDDKVer.h>
#include <windows.h>
#endif
namespace eng {
@ -28,6 +35,8 @@ class Platform {
Platform(android_app* app);
#elif defined(__linux__)
Platform();
#elif defined(_WIN32)
Platform(HINSTANCE hInstance, int nCmdShow);
#endif
~Platform();
@ -62,6 +71,9 @@ class Platform {
#elif defined(__linux__)
Display* GetDisplay();
Window GetWindow();
#elif defined(_WIN32)
HINSTANCE GetInstance();
HWND GetWindow();
#endif
private:
@ -111,6 +123,15 @@ class Platform {
XVisualInfo* GetXVisualInfo(Display* display);
#elif defined(_WIN32)
// Global Variables:
HINSTANCE hInst; // current instance
HWND hWnd;
// Forward declarations of functions included in this code module:
static LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
#endif
Platform(const Platform&) = delete;

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@ -0,0 +1,131 @@
#include "engine/platform/platform.h"
// #include <limits.h>
// #include <stdio.h>
// #include <cstring>
// #include <memory>
//
#include "base/log.h"
// #include "base/vecmath.h"
// #include "engine/input_event.h"
// #include "engine/platform/platform_observer.h"
using namespace base;
namespace eng {
void KaliberMain(Platform* platform);
Platform::Platform(HINSTANCE hInstance, int nCmdShow) : hInst(hInstance) {
LOG(0) << "Initializing platform.";
root_path_ = "./";
data_path_ = "./";
shared_data_path_ = "./";
LOG(0) << "Root path: " << root_path_.c_str();
LOG(0) << "Data path: " << data_path_.c_str();
LOG(0) << "Shared data path: " << shared_data_path_.c_str();
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon =
nullptr; // LoadIcon(hInstance, MAKEINTRESOURCE(IDI_WINDOWSPROJECT1));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wcex.lpszMenuName = nullptr; // MAKEINTRESOURCEW(IDC_WINDOWSPROJECT1);
wcex.lpszClassName = L"szWindowClass";
wcex.hIconSm =
nullptr; // LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
RegisterClassExW(&wcex);
hWnd = CreateWindowW(L"szWindowClass", L"kaliber", WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr,
hInstance, nullptr);
CHECK(hWnd);
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
}
Platform::~Platform() {
LOG(0) << "Shutting down platform.";
}
void Platform::Update() {}
void Platform::Exit() {
should_exit_ = true;
}
void Platform::Vibrate(int duration) {}
void Platform::ShowInterstitialAd() {}
void Platform::ShareFile(const std::string& file_name) {}
void Platform::SetKeepScreenOn(bool keep_screen_on) {}
HINSTANCE Platform::GetInstance() {
return hInst;
}
HWND Platform::GetWindow() {
return hWnd;
}
LRESULT CALLBACK Platform::WndProc(HWND hWnd,
UINT message,
WPARAM wParam,
LPARAM lParam) {
// switch (message)
// {
// case WM_COMMAND:
// {
// int wmId = LOWORD(wParam);
// // Parse the menu selections:
// switch (wmId)
// {
// case IDM_ABOUT:
// DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
// break;
// case IDM_EXIT:
// DestroyWindow(hWnd);
// break;
// default:
// return DefWindowProc(hWnd, message, wParam, lParam);
// }
// }
// break;
// case WM_PAINT:
// {
// PAINTSTRUCT ps;
// HDC hdc = BeginPaint(hWnd, &ps);
// // TODO: Add any drawing code that uses hdc here...
// EndPaint(hWnd, &ps);
// }
// break;
// case WM_DESTROY:
// PostQuitMessage(0);
// break;
// default:
return DefWindowProc(hWnd, message, wParam, lParam);
// }
// return 0;
}
} // namespace eng
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow) {
eng::Platform platform(hInstance, nCmdShow);
eng::KaliberMain(&platform);
return 0;
}

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@ -17,6 +17,16 @@
#define GL_ETC1_RGB8_OES 0x8D64
#endif
#elif defined(_WIN32)
#define GLEW_STATIC
#include "third_party/glew/glew.h"
#include "third_party/glew/wglew.h"
// Define the missing format for the etc1
#ifndef GL_ETC1_RGB8_OES
#define GL_ETC1_RGB8_OES 0x8D64
#endif
#endif
#endif // ENGINE_RENDERER_OPENGL_OPENGL_H

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@ -0,0 +1,27 @@
#include "engine/renderer/opengl/renderer_opengl.h"
#include "base/log.h"
#include "engine/platform/platform.h"
namespace eng {
bool RendererOpenGL::Initialize(Platform* platform) {
LOG(0) << "Initializing renderer.";
return InitCommon();
}
void RendererOpenGL::OnDestroy() {}
void RendererOpenGL::Shutdown() {
LOG(0) << "Shutting down renderer.";
is_initialized_ = false;
}
void RendererOpenGL::Present() {
active_shader_id_ = 0;
active_texture_id_ = 0;
fps_++;
}
} // namespace eng

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@ -0,0 +1,29 @@
#include "engine/renderer/vulkan/renderer_vulkan.h"
#include "base/log.h"
#include "engine/platform/platform.h"
namespace eng {
bool RendererVulkan::Initialize(Platform* platform) {
LOG(0) << "Initializing renderer.";
// XWindowAttributes xwa;
// XGetWindowAttributes(platform->GetInstance(), platform->GetWindow(), &xwa);
RECT rect;
GetClientRect(platform->GetWindow(), &rect);
if (!context_.Initialize()) {
LOG(0) << "Failed to initialize Vulkan context.";
return false;
}
if (!context_.CreateSurface(platform->GetInstance(), platform->GetWindow(),
rect.right, rect.bottom)) {
LOG(0) << "Vulkan context failed to create window.";
return false;
}
return InitializeInternal();
}
} // namespace eng

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@ -703,7 +703,7 @@ bool VulkanContext::InitializeQueues(VkSurfaceKHR surface) {
#if defined(__ANDROID__)
VkFormat desired_format = VK_FORMAT_R8G8B8A8_UNORM;
#elif defined(__linux__)
#elif defined(__linux__) || defined(_WIN32)
VkFormat desired_format = VK_FORMAT_B8G8R8A8_UNORM;
#endif

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@ -11,6 +11,10 @@
struct ANativeWindow;
#endif
// #if defined(_WIN32)
// #include <windows.h>
// #endif
namespace eng {
// Adapted from godot engin.
@ -27,6 +31,8 @@ class VulkanContext {
bool CreateWindow(ANativeWindow* window, int width, int height);
#elif defined(__linux__)
bool CreateWindow(Display* display, ::Window window, int width, int height);
#elif defined(_WIN32)
bool CreateSurface(HINSTANCE hInstance, HWND hWnd, int width, int height);
#endif
void ResizeWindow(int width, int height);

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@ -0,0 +1,47 @@
#include "engine/renderer/vulkan/vulkan_context.h"
// #if defined(_WIN32)
// #include <windows.h>
// #endif
#include "base/log.h"
namespace eng {
const char* VulkanContext::GetPlatformSurfaceExtension() const {
return VK_KHR_WIN32_SURFACE_EXTENSION_NAME;
}
bool VulkanContext::CreateSurface(HINSTANCE hInstance,
HWND hWnd,
int width,
int height) {
VkWin32SurfaceCreateInfoKHR create_info;
create_info.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
create_info.pNext = nullptr;
create_info.flags = 0;
create_info.hinstance = hInstance;
create_info.hwnd = hWnd;
VkSurfaceKHR surface;
VkResult err =
vkCreateWin32SurfaceKHR(instance_, &create_info, nullptr, &surface);
if (err != VK_SUCCESS) {
LOG(0) << "vkCreateWin32SurfaceKHR failed with error "
<< std::to_string(err);
return false;
}
if (!queues_initialized_ && !InitializeQueues(surface))
return false;
window_.surface = surface;
window_.width = width;
window_.height = height;
if (!UpdateSwapChain(&window_))
return false;
return true;
}
} // namespace eng

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@ -7,6 +7,10 @@ config("third_party_config") {
if (target_os == "linux") {
defines = [ "VK_USE_PLATFORM_XLIB_KHR" ]
}
if (target_os == "win") {
defines = [ "VK_USE_PLATFORM_WIN32_KHR" ]
}
}
source_set("third_party") {
@ -53,13 +57,13 @@ source_set("third_party") {
"glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp",
"glslang/glslang/MachineIndependent/propagateNoContraction.cpp",
"glslang/glslang/MachineIndependent/reflection.cpp",
"glslang/glslang/OSDependent/Unix/ossource.cpp",
# "glslang/glslang/OSDependent/Unix/ossource.cpp",
"glslang/glslang/OSDependent/Windows/ossource.cpp",
"jsoncpp/json.h",
"jsoncpp/jsoncpp.cpp",
"minimp3/minimp3.h",
"minimp3/minimp3_ex.h",
"spirv-reflect/spirv_reflect.c",
"stb/stb_image.c",
"stb/stb_image.h",
"stb/stb_truetype.h",
"texture_compressor/dxt_encoder.cc",
@ -85,6 +89,16 @@ source_set("third_party") {
]
}
if (target_os == "win") {
sources += [
"glew/glew.c",
"glew/glew.h",
"glew/wglew.h",
]
libs = [ "opengl32.lib" ]
}
configs -= [ "//build:warnings" ]
deps = []

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@ -213,8 +213,8 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, const TIntermTyped* right
case EbtInt64:
if (rightUnionArray[i] == 0ll)
newConstArray[i].setI64Const(0x7FFFFFFFFFFFFFFFll);
else if (rightUnionArray[i].getI64Const() == -1 && leftUnionArray[i].getI64Const() == (long long)-0x8000000000000000ll)
newConstArray[i].setI64Const((long long)-0x8000000000000000ll);
else if (rightUnionArray[i].getI64Const() == -1 && leftUnionArray[i].getI64Const() == (long long)0x8000000000000000ll)
newConstArray[i].setI64Const((long long)0x8000000000000000ll);
else
newConstArray[i].setI64Const(leftUnionArray[i].getI64Const() / rightUnionArray[i].getI64Const());
break;

View File

@ -1,3 +0,0 @@
#define STB_IMAGE_IMPLEMENTATION
#define STBI_NO_STDIO
#include "stb_image.h"