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3 Commits

Author SHA1 Message Date
Attila Uygun 214ae33246 Fix for compiler warning 2023-11-04 00:12:55 +01:00
Attila Uygun 3c54bc474c Add support for texture update without extra copy 2023-11-03 23:58:21 +01:00
Attila Uygun 0da56dd552 Move Image::Format enum to renderer_types.h
And make it enum class
2023-11-03 23:58:18 +01:00
12 changed files with 204 additions and 128 deletions

View File

@ -95,13 +95,14 @@ void Image::Copy(const Image& other) {
}
bool Image::CreateMip(const Image& other) {
if (other.width_ <= 1 || other.height_ <= 1 || other.GetFormat() != kRGBA32)
if (other.width_ <= 1 || other.height_ <= 1 ||
other.GetFormat() != ImageFormat::kRGBA32)
return false;
// Reduce the dimensions.
width_ = std::max(other.width_ >> 1, 1);
height_ = std::max(other.height_ >> 1, 1);
format_ = kRGBA32;
format_ = ImageFormat::kRGBA32;
buffer_.reset((uint8_t*)AlignedAlloc(GetSize(), 16));
// If the width isn't perfectly divisable with two, then we end up skewing
@ -214,21 +215,12 @@ bool Image::Load(const std::string& file_name) {
return !!buffer_;
}
bool Image::IsCompressed() const {
return IsCompressedFormat(format_);
}
size_t Image::GetSize() const {
switch (format_) {
case kRGBA32:
return width_ * height_ * 4;
case kDXT1:
case kATC:
return ((width_ + 3) / 4) * ((height_ + 3) / 4) * 8;
case kDXT5:
case kATCIA:
return ((width_ + 3) / 4) * ((height_ + 3) / 4) * 16;
case kETC1:
return (width_ * height_ * 4) / 8;
default:
return 0;
}
return GetImageSize(width_, height_, format_);
}
void Image::ConvertToPow2() {
@ -275,25 +267,25 @@ bool Image::Compress() {
switch (tc->format()) {
case TextureCompressor::kFormatATC:
format_ = kATC;
format_ = ImageFormat::kATC;
break;
case TextureCompressor::kFormatATCIA:
format_ = kATCIA;
format_ = ImageFormat::kATCIA;
break;
case TextureCompressor::kFormatDXT1:
format_ = kDXT1;
format_ = ImageFormat::kDXT1;
break;
case TextureCompressor::kFormatDXT5:
format_ = kDXT5;
format_ = ImageFormat::kDXT5;
break;
case TextureCompressor::kFormatETC1:
format_ = kETC1;
format_ = ImageFormat::kETC1;
break;
default:
return false;
}
LOG(0) << "Compressing image. Format: " << format_;
LOG(0) << "Compressing image. Format: " << ImageFormatToString(format_);
unsigned compressedSize = GetSize();
uint8_t* compressedBuffer =

View File

@ -6,13 +6,12 @@
#include "base/mem.h"
#include "base/vecmath.h"
#include "engine/renderer/renderer_types.h"
namespace eng {
class Image {
public:
enum Format { kRGBA32, kDXT1, kDXT5, kETC1, kATC, kATCIA };
Image();
Image(const Image& other);
~Image();
@ -31,8 +30,8 @@ class Image {
int GetWidth() const { return width_; }
int GetHeight() const { return height_; }
Format GetFormat() const { return format_; }
bool IsCompressed() const { return format_ > kRGBA32; }
ImageFormat GetFormat() const { return format_; }
bool IsCompressed() const;
size_t GetSize() const;
@ -51,7 +50,7 @@ class Image {
base::AlignedMemPtr<uint8_t[]> buffer_;
int width_ = 0;
int height_ = 0;
Format format_ = kRGBA32;
ImageFormat format_ = ImageFormat::kRGBA32;
};
} // namespace eng

View File

@ -102,6 +102,8 @@ void Engine::Initialize() {
thread_pool_.Initialize();
imgui_backend_.Initialize(IsMobile(), GetRootPath());
platform_->CreateMainWindow();
CreateRendererInternal(RendererType::kVulkan);
@ -119,8 +121,6 @@ void Engine::Initialize() {
CreateRenderResources();
WaitForAsyncWork();
imgui_backend_.Initialize();
CHECK(game_->Initialize()) << "Failed to initialize the game.";
}

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@ -1,14 +1,10 @@
#include "engine/imgui_backend.h"
#include "base/log.h"
#include "engine/asset/image.h"
#include "engine/asset/shader_source.h"
#include "engine/engine.h"
#include "engine/input_event.h"
#include "engine/platform/asset_file.h"
#include "engine/renderer/renderer.h"
#include "engine/renderer/shader.h"
#include "engine/renderer/texture.h"
#include "third_party/imgui/imgui.h"
using namespace base;
@ -19,11 +15,11 @@ namespace {
const char vertex_description[] = "p2f;t2f;c4b";
} // namespace
ImguiBackend::ImguiBackend() : shader_{std::make_unique<Shader>(nullptr)} {}
ImguiBackend::ImguiBackend() = default;
ImguiBackend::~ImguiBackend() = default;
void ImguiBackend::Initialize() {
void ImguiBackend::Initialize(bool is_mobile, std::string root_path) {
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGui::GetIO().IniFilename = nullptr;
@ -33,12 +29,11 @@ void ImguiBackend::Initialize() {
size_t buffer_size = 0;
auto buffer = AssetFile::ReadWholeFile("engine/RobotoMono-Regular.ttf",
Engine::Get().GetRootPath().c_str(),
&buffer_size);
root_path.c_str(), &buffer_size);
if (buffer) {
ImFontConfig font_cfg = ImFontConfig();
font_cfg.FontDataOwnedByAtlas = false;
float size_pixels = Engine::Get().IsMobile() ? 64 : 32;
float size_pixels = is_mobile ? 64 : 32;
ImGui::GetIO().Fonts->AddFontFromMemoryTTF(buffer.get(), (int)buffer_size,
size_pixels, &font_cfg);
ImGui::GetIO().Fonts->Build();
@ -48,54 +43,45 @@ void ImguiBackend::Initialize() {
// Arbitrary scale-up for mobile devices.
// TODO: Put some effort into DPI awareness.
if (Engine::Get().IsMobile())
if (is_mobile)
ImGui::GetStyle().ScaleAllSizes(2.0f);
Engine::Get().SetImageSource(
"imgui_atlas",
[]() -> std::unique_ptr<Image> {
unsigned char* pixels;
int width, height;
ImGui::GetIO().Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
LOG(0) << "Font atlas size: " << width << ", " << height;
auto image = std::make_unique<Image>();
image->Create(width, height);
memcpy(image->GetBuffer(), pixels, width * height * 4);
return image;
},
true);
Engine::Get().RefreshImage("imgui_atlas");
ImGui::GetIO().Fonts->SetTexID(
(ImTextureID)(intptr_t)Engine::Get().AcquireTexture("imgui_atlas"));
}
void ImguiBackend::Shutdown() {
ImGui::DestroyContext();
for (auto& id : geometries_)
renderer_->DestroyGeometry(id);
geometries_.clear();
ImGui::DestroyContext();
shader_.reset();
renderer_->DestroyTexture(font_atlas_);
renderer_->DestroyShader(shader_);
}
void ImguiBackend::CreateRenderResources(Renderer* renderer) {
renderer_ = renderer;
shader_->SetRenderer(renderer);
geometries_.clear();
// Avoid flickering by using the geometries form the last frame if available.
if (ImGui::GetCurrentContext() && ImGui::GetDrawData())
Render();
// Create the shader.
auto source = std::make_unique<ShaderSource>();
if (source->Load("engine/imgui.glsl")) {
VertexDescription vd;
if (!ParseVertexDescription(vertex_description, vd)) {
DLOG(0) << "Failed to parse vertex description.";
} else {
shader_->Create(std::move(source), vd, kPrimitive_Triangles, false);
}
shader_ = renderer_->CreateShader(std::move(source), vertex_description_,
kPrimitive_Triangles, false);
} else {
LOG(0) << "Could not create imgui shader.";
}
// Create a texture for the font atlas.
unsigned char* pixels;
int width, height;
ImGui::GetIO().Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
LOG(0) << "Font atlas size: " << width << ", " << height;
font_atlas_ = renderer_->CreateTexture();
renderer_->UpdateTexture(font_atlas_, width, height, ImageFormat::kRGBA32,
width * height * 4, pixels);
ImGui::GetIO().Fonts->SetTexID((ImTextureID)(intptr_t)font_atlas_);
}
std::unique_ptr<InputEvent> ImguiBackend::OnInputEvent(
@ -133,6 +119,7 @@ void ImguiBackend::NewFrame(float delta_time) {
void ImguiBackend::Render() {
ImGui::Render();
// Create a geometry for each draw list and upload the vertex data.
ImDrawData* draw_data = ImGui::GetDrawData();
if ((int)geometries_.size() < draw_data->CmdListsCount)
geometries_.resize(draw_data->CmdListsCount, 0);
@ -160,9 +147,9 @@ void ImguiBackend::Draw() {
draw_data->DisplayPos.x + draw_data->DisplaySize.x,
draw_data->DisplayPos.y + draw_data->DisplaySize.y,
draw_data->DisplayPos.y);
shader_->Activate();
shader_->SetUniform("projection", proj);
shader_->UploadUniforms();
renderer_->ActivateShader(shader_);
renderer_->SetUniform(shader_, "projection", proj);
renderer_->UploadUniforms(shader_);
for (int n = 0; n < draw_data->CmdListsCount; n++) {
const ImDrawList* cmd_list = draw_data->CmdLists[n];
@ -171,7 +158,8 @@ void ImguiBackend::Draw() {
if (pcmd->ClipRect.z <= pcmd->ClipRect.x ||
pcmd->ClipRect.w <= pcmd->ClipRect.y)
continue;
reinterpret_cast<Texture*>(pcmd->GetTexID())->Activate(0);
uint64_t texture_id = reinterpret_cast<uintptr_t>(pcmd->GetTexID());
renderer_->ActivateTexture(texture_id, 0);
renderer_->SetScissor(int(pcmd->ClipRect.x), int(pcmd->ClipRect.y),
int(pcmd->ClipRect.z - pcmd->ClipRect.x),
int(pcmd->ClipRect.w - pcmd->ClipRect.y));

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@ -9,7 +9,6 @@
namespace eng {
class InputEvent;
class Shader;
class Renderer;
class ImguiBackend {
@ -17,7 +16,7 @@ class ImguiBackend {
ImguiBackend();
~ImguiBackend();
void Initialize();
void Initialize(bool is_mobile, std::string root_path);
void Shutdown();
void CreateRenderResources(Renderer* renderer);
@ -31,7 +30,8 @@ class ImguiBackend {
private:
VertexDescription vertex_description_;
std::vector<uint64_t> geometries_;
std::unique_ptr<Shader> shader_;
uint64_t shader_ = 0;
uint64_t font_atlas_ = 0;
Renderer* renderer_ = nullptr;
};

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@ -17,6 +17,8 @@
using namespace base;
namespace eng {
namespace {
constexpr GLenum kGlPrimitive[eng::kPrimitive_Max] = {GL_TRIANGLES,
@ -31,8 +33,6 @@ const std::string kAttributeNames[eng::kAttribType_Max] = {
} // namespace
namespace eng {
RendererOpenGL::RendererOpenGL(base::Closure context_lost_cb)
: Renderer(context_lost_cb) {}
@ -251,55 +251,63 @@ uint64_t RendererOpenGL::CreateTexture() {
void RendererOpenGL::UpdateTexture(uint64_t resource_id,
std::unique_ptr<Image> image) {
UpdateTexture(resource_id, image->GetWidth(), image->GetHeight(),
image->GetFormat(), image->GetSize(), image->GetBuffer());
}
void RendererOpenGL::UpdateTexture(uint64_t resource_id,
int width,
int height,
ImageFormat format,
size_t data_size,
uint8_t* image_data) {
auto it = textures_.find(resource_id);
if (it == textures_.end())
return;
glBindTexture(GL_TEXTURE_2D, it->second);
if (image->IsCompressed()) {
GLenum format = 0;
switch (image->GetFormat()) {
case Image::kDXT1:
format = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
if (IsCompressedFormat(format)) {
GLenum gl_format = 0;
switch (format) {
case ImageFormat::kDXT1:
gl_format = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
break;
case Image::kDXT5:
format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
case ImageFormat::kDXT5:
gl_format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
break;
case Image::kETC1:
format = GL_ETC1_RGB8_OES;
case ImageFormat::kETC1:
gl_format = GL_ETC1_RGB8_OES;
break;
#if defined(__ANDROID__)
case Image::kATC:
format = GL_ATC_RGB_AMD;
case ImageFormat::kATC:
gl_format = GL_ATC_RGB_AMD;
break;
case Image::kATCIA:
format = GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD;
case ImageFormat::kATCIA:
gl_format = GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD;
break;
#endif
default:
NOTREACHED() << "- Unhandled texure format: " << image->GetFormat();
NOTREACHED() << "- Unhandled texture format: "
<< ImageFormatToString(format);
}
glCompressedTexImage2D(GL_TEXTURE_2D, 0, format, image->GetWidth(),
image->GetHeight(), 0, image->GetSize(),
image->GetBuffer());
glCompressedTexImage2D(GL_TEXTURE_2D, 0, gl_format, width, height, 0,
data_size, image_data);
// On some devices the first glCompressedTexImage2D call after context-lost
// returns GL_INVALID_VALUE for some reason.
GLenum err = glGetError();
if (err == GL_INVALID_VALUE) {
glCompressedTexImage2D(GL_TEXTURE_2D, 0, format, image->GetWidth(),
image->GetHeight(), 0, image->GetSize(),
image->GetBuffer());
glCompressedTexImage2D(GL_TEXTURE_2D, 0, gl_format, width, height, 0,
data_size, image_data);
err = glGetError();
}
if (err != GL_NO_ERROR)
LOG(0) << "GL ERROR after glCompressedTexImage2D: " << (int)err;
} else {
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image->GetWidth(),
image->GetHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE,
image->GetBuffer());
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA,
GL_UNSIGNED_BYTE, image_data);
}
}

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@ -55,6 +55,12 @@ class RendererOpenGL final : public Renderer {
uint64_t CreateTexture() final;
void UpdateTexture(uint64_t resource_id, std::unique_ptr<Image> image) final;
void UpdateTexture(uint64_t resource_id,
int width,
int height,
ImageFormat format,
size_t data_size,
uint8_t* image_data) final;
void DestroyTexture(uint64_t resource_id) final;
void ActivateTexture(uint64_t resource_id, uint64_t texture_unit) final;

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@ -63,6 +63,12 @@ class Renderer {
virtual uint64_t CreateTexture() = 0;
virtual void UpdateTexture(uint64_t resource_id,
std::unique_ptr<Image> image) = 0;
virtual void UpdateTexture(uint64_t resource_id,
int width,
int height,
ImageFormat format,
size_t data_size,
uint8_t* image_data) = 0;
virtual void DestroyTexture(uint64_t resource_id) = 0;
virtual void ActivateTexture(uint64_t resource_id, uint64_t texture_unit) = 0;

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@ -14,6 +14,60 @@ const char kLayoutDelimiter[] = ";/ \t";
namespace eng {
const char* ImageFormatToString(ImageFormat format) {
switch (format) {
case ImageFormat::kRGBA32:
return "RGBA32";
case ImageFormat::kDXT1:
return "DXT1";
case ImageFormat::kDXT5:
return "DXT5";
case ImageFormat::kETC1:
return "ETC1";
case ImageFormat::kATC:
return "ATC";
case ImageFormat::kATCIA:
return "ATCIA";
default:
NOTREACHED() << "Unknown image format: " << static_cast<int>(format);
return nullptr;
}
}
bool IsCompressedFormat(ImageFormat format) {
switch (format) {
case ImageFormat::kRGBA32:
return false;
case ImageFormat::kDXT1:
case ImageFormat::kDXT5:
case ImageFormat::kETC1:
case ImageFormat::kATC:
case ImageFormat::kATCIA:
return true;
default:
NOTREACHED() << "Unknown image format: " << static_cast<int>(format);
return false;
}
}
size_t GetImageSize(int width, int height, ImageFormat format) {
switch (format) {
case ImageFormat::kRGBA32:
return width * height * 4;
case ImageFormat::kDXT1:
case ImageFormat::kATC:
return ((width + 3) / 4) * ((height + 3) / 4) * 8;
case ImageFormat::kDXT5:
case ImageFormat::kATCIA:
return ((width + 3) / 4) * ((height + 3) / 4) * 16;
case ImageFormat::kETC1:
return (width * height * 4) / 8;
default:
NOTREACHED() << "Unknown image format: " << static_cast<int>(format);
return 0;
}
}
size_t GetVertexSize(const VertexDescription& vertex_description) {
size_t size = 0;
for (auto& attr : vertex_description) {

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@ -7,6 +7,8 @@
namespace eng {
enum class ImageFormat { kRGBA32, kDXT1, kDXT5, kETC1, kATC, kATCIA };
enum Primitive {
kPrimitive_Invalid = -1,
kPrimitive_Triangles,
@ -41,7 +43,14 @@ using DataTypeSize = size_t;
using VertexDescription =
std::vector<std::tuple<AttribType, DataType, ElementCount, DataTypeSize>>;
const char* ImageFormatToString(ImageFormat format);
bool IsCompressedFormat(ImageFormat format);
size_t GetImageSize(int width, int height, ImageFormat format);
size_t GetVertexSize(const VertexDescription& vertex_description);
size_t GetIndexSize(DataType index_description);
bool ParseVertexDescription(const std::string& vd_str, VertexDescription& out);

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@ -23,6 +23,8 @@
using namespace base;
namespace eng {
namespace {
// Synchronized with glslang/StandAlone/ResourceLimits.cpp which was removed
@ -148,12 +150,12 @@ using VertexInputDescription =
std::pair<std::vector<VkVertexInputBindingDescription>,
std::vector<VkVertexInputAttributeDescription>>;
constexpr VkPrimitiveTopology kVkPrimitiveType[eng::kPrimitive_Max] = {
constexpr VkPrimitiveTopology kVkPrimitiveType[kPrimitive_Max] = {
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
};
constexpr VkFormat kVkDataType[eng::kDataType_Max][4] = {
constexpr VkFormat kVkDataType[kDataType_Max][4] = {
{
VK_FORMAT_R8_UNORM,
VK_FORMAT_R8G8_UNORM,
@ -277,8 +279,7 @@ std::vector<uint8_t> CompileGlsl(EShLanguage stage,
return ret;
}
VertexInputDescription GetVertexInputDescription(
const eng::VertexDescription& vd) {
VertexInputDescription GetVertexInputDescription(const VertexDescription& vd) {
unsigned vertex_offset = 0;
unsigned location = 0;
@ -305,13 +306,13 @@ VertexInputDescription GetVertexInputDescription(
return std::make_pair(std::move(bindings), std::move(attributes));
}
VkIndexType GetIndexType(eng::DataType data_type) {
VkIndexType GetIndexType(DataType data_type) {
switch (data_type) {
case eng::kDataType_Invalid:
case kDataType_Invalid:
return VK_INDEX_TYPE_NONE_KHR;
case eng::kDataType_UInt:
case kDataType_UInt:
return VK_INDEX_TYPE_UINT32;
case eng::kDataType_UShort:
case kDataType_UShort:
return VK_INDEX_TYPE_UINT16;
default:
break;
@ -320,21 +321,21 @@ VkIndexType GetIndexType(eng::DataType data_type) {
return VK_INDEX_TYPE_NONE_KHR;
}
VkFormat GetImageFormat(eng::Image::Format format) {
VkFormat GetImageFormat(ImageFormat format) {
switch (format) {
case eng::Image::kRGBA32:
case ImageFormat::kRGBA32:
return VK_FORMAT_R8G8B8A8_UNORM;
case eng::Image::kDXT1:
case ImageFormat::kDXT1:
return VK_FORMAT_BC1_RGB_UNORM_BLOCK;
case eng::Image::kDXT5:
case ImageFormat::kDXT5:
return VK_FORMAT_BC3_UNORM_BLOCK;
case eng::Image::kETC1:
case eng::Image::kATC:
case eng::Image::kATCIA:
case ImageFormat::kETC1:
case ImageFormat::kATC:
case ImageFormat::kATCIA:
default:
break;
}
NOTREACHED() << "Invalid format: " << format;
NOTREACHED() << "Invalid format: " << ImageFormatToString(format);
return VK_FORMAT_R8G8B8A8_UNORM;
}
@ -371,8 +372,6 @@ std::pair<int, int> GetNumBlocksForImageFormat(VkFormat format,
} // namespace
namespace eng {
RendererVulkan::RendererVulkan(base::Closure context_lost_cb)
: Renderer(context_lost_cb) {}
@ -559,16 +558,27 @@ uint64_t RendererVulkan::CreateTexture() {
void RendererVulkan::UpdateTexture(uint64_t resource_id,
std::unique_ptr<Image> image) {
UpdateTexture(resource_id, image->GetWidth(), image->GetHeight(),
image->GetFormat(), image->GetSize(), image->GetBuffer());
task_runner_.Delete(HERE, std::move(image));
semaphore_.release();
}
void RendererVulkan::UpdateTexture(uint64_t resource_id,
int width,
int height,
ImageFormat format,
size_t data_size,
uint8_t* image_data) {
auto it = textures_.find(resource_id);
if (it == textures_.end())
return;
VkImageLayout old_layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
VkFormat format = GetImageFormat(image->GetFormat());
VkFormat vk_format = GetImageFormat(format);
if (it->second.view != VK_NULL_HANDLE &&
(it->second.width != image->GetWidth() ||
it->second.height != image->GetHeight())) {
(it->second.width != width || it->second.height != height)) {
// Size mismatch. Recreate the texture.
FreeImage(std::move(it->second.image), it->second.view,
std::move(it->second.desc_set));
@ -577,12 +587,12 @@ void RendererVulkan::UpdateTexture(uint64_t resource_id,
if (it->second.view == VK_NULL_HANDLE) {
AllocateImage(it->second.image, it->second.view, it->second.desc_set,
format, image->GetWidth(), image->GetHeight(),
vk_format, width, height,
VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
VMA_MEMORY_USAGE_GPU_ONLY);
old_layout = VK_IMAGE_LAYOUT_UNDEFINED;
it->second.width = image->GetWidth();
it->second.height = image->GetHeight();
it->second.width = width;
it->second.height = height;
}
task_runner_.PostTask(
@ -592,10 +602,9 @@ void RendererVulkan::UpdateTexture(uint64_t resource_id,
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, VK_ACCESS_TRANSFER_WRITE_BIT,
old_layout, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL));
task_runner_.PostTask(
HERE, std::bind(&RendererVulkan::UpdateImage, this,
std::get<0>(it->second.image), format, image->GetBuffer(),
image->GetWidth(), image->GetHeight()));
task_runner_.PostTask(HERE, std::bind(&RendererVulkan::UpdateImage, this,
std::get<0>(it->second.image),
vk_format, image_data, width, height));
task_runner_.PostTask(
HERE,
std::bind(&RendererVulkan::ImageMemoryBarrier, this,
@ -606,7 +615,6 @@ void RendererVulkan::UpdateTexture(uint64_t resource_id,
0, VK_ACCESS_SHADER_READ_BIT,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL));
task_runner_.Delete(HERE, std::move(image));
semaphore_.release();
}

View File

@ -55,6 +55,12 @@ class RendererVulkan final : public Renderer {
uint64_t CreateTexture() final;
void UpdateTexture(uint64_t resource_id, std::unique_ptr<Image> image) final;
void UpdateTexture(uint64_t resource_id,
int width,
int height,
ImageFormat format,
size_t data_size,
uint8_t* image_data) final;
void DestroyTexture(uint64_t resource_id) final;
void ActivateTexture(uint64_t resource_id, uint64_t texture_unit) final;