apply plugin: 'com.android.application' android { compileSdkVersion 29 ndkVersion '21.3.6528147' defaultConfig { applicationId = 'com.woom.game' minSdkVersion 21 targetSdkVersion 29 externalNativeBuild { cmake { arguments '-DANDROID_STL=c++_static' } } ndk { abiFilters 'arm64-v8a', 'armeabi-v7a', 'x86', 'x86_64' } } buildTypes { release { minifyEnabled false proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' ndk { debugSymbolLevel 'FULL' } } } externalNativeBuild { cmake { version '3.10.2' path 'CMakeLists.txt' } } sourceSets { main { java.srcDirs += ['../../../src/engine/platform/java/com/kaliber/base'] assets.srcDirs = ['../../../assets'] } } } dependencies { implementation fileTree(dir: 'libs', include: ['*.jar']) implementation 'androidx.appcompat:appcompat:1.0.2' implementation 'androidx.constraintlayout:constraintlayout:1.1.3' implementation 'com.google.android.gms:play-services-ads:19.1.0' }