#include "engine/renderer/vulkan/vulkan_context.h" #include "base/log.h" namespace eng { const char* VulkanContext::GetPlatformSurfaceExtension() const { return VK_KHR_WIN32_SURFACE_EXTENSION_NAME; } bool VulkanContext::CreateSurface(HINSTANCE hInstance, HWND hWnd, int width, int height) { VkWin32SurfaceCreateInfoKHR create_info; create_info.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR; create_info.pNext = nullptr; create_info.flags = 0; create_info.hinstance = hInstance; create_info.hwnd = hWnd; VkSurfaceKHR surface; VkResult err = vkCreateWin32SurfaceKHR(instance_, &create_info, nullptr, &surface); if (err != VK_SUCCESS) { LOG(0) << "vkCreateWin32SurfaceKHR failed with error " << std::to_string(err); return false; } if (!queues_initialized_ && !InitializeQueues(surface)) return false; window_.surface = surface; window_.width = width; window_.height = height; if (!UpdateSwapChain(&window_)) return false; return true; } } // namespace eng