kaliber/build/linux/Makefile

283 lines
9.8 KiB
Makefile

.DEFAULT_GOAL := all
# --- Input variables ---
BUILD ?= release
ifeq ($(findstring $(BUILD),debug release),)
$(error BUILD must be set to debug or release)
endif
# Build all executables by default.
APPS ?= demo
# If the VERBOSE flag isn't set, then mute superfluous output.
ifeq ($(VERBOSE),)
HUSH_COMPILE = @echo "Compiling $<";
HUSH_LINK = @echo "Linking $@";
HUSH_GENERATE = @echo "Generating $@";
HUSH_CLEAN = @
endif
# --- Internal variables ---
ARCH := $(shell uname -p)
SRC_ROOT := $(abspath ../../src)
OUTPUT_DIR := $(abspath .)
INTERMEDIATE_DIR := $(OUTPUT_DIR)/obj
BUILD_DIR := $(INTERMEDIATE_DIR)/$(BUILD)
ARFLAGS = r
LDFLAGS = -lX11 -lGL -pthread -lasound -ldl
# Always enable debug information.
CFLAGS += -g
# Enable extra warnings and make all warnings into errors.
CFLAGS += -Wextra -Werror
# Flags to generate dependency information.
CFLAGS += -MD -MP -MT $@
# Predefined flags.
ifeq ($(BUILD), debug)
CFLAGS += -D_DEBUG
CFLAGS += -D_GLIBCXX_DEBUG
endif
# Enable compiler optimizations for everything except debug.
# Note that a very aggresssive optimization level is used and it may not be
# valid for all standard compliant programs. Reduce this level on individual
# files or modules as needed.
ifneq ($(BUILD), debug)
CFLAGS += -Ofast
endif
# Flag to turn on extended instruction sets for the compiler.
CFLAGS += -msse2
# Let C++ inherit all C flags.
CXXFLAGS = $(CFLAGS) -I$(SRC_ROOT)
# Enable C++20
CXXFLAGS += -std=c++20
# Vulkan config
CFLAGS += -DVK_USE_PLATFORM_XLIB_KHR
CFLAGS += -DVMA_STATIC_VULKAN_FUNCTIONS=1
CFLAGS += -I$(SRC_ROOT)/third_party/vulkan/include
CXXFLAGS += -I$(SRC_ROOT)/third_party/glslang
# --- Internal functions ---
app_exe = $(OUTPUT_DIR)/$(1)_$(ARCH)_$(BUILD)
objs_from_src = $(patsubst $(SRC_ROOT)/%, $(BUILD_DIR)/%.o, $(basename $(1)))
objs_from_src_in = $(call objs_from_src, $(shell find $(1) -name "*.cc" -o -name "*.cpp" -o -name "*.c"))
# --- Base ---
BASE_SRC := \
$(SRC_ROOT)/base/collusion_test.cc \
$(SRC_ROOT)/base/log.cc \
$(SRC_ROOT)/base/task_runner.cc \
$(SRC_ROOT)/base/thread_pool.cc \
$(SRC_ROOT)/base/timer.cc
BASE_LIB := $(BUILD_DIR)/libengine.a
BASE_OBJS := $(call objs_from_src, $(BASE_SRC))
LIBS += $(BASE_LIB)
OBJS += $(BASE_OBJS)
$(BASE_LIB): $(BASE_OBJS)
# --- Engine ---
ENGINE_SRC := \
$(SRC_ROOT)/engine/animatable.cc \
$(SRC_ROOT)/engine/animator.cc \
$(SRC_ROOT)/engine/asset/font.cc \
$(SRC_ROOT)/engine/asset/image.cc \
$(SRC_ROOT)/engine/asset/mesh.cc \
$(SRC_ROOT)/engine/asset/shader_source.cc \
$(SRC_ROOT)/engine/asset/sound.cc \
$(SRC_ROOT)/engine/audio/audio_bus.cc \
$(SRC_ROOT)/engine/audio/audio_mixer.cc \
$(SRC_ROOT)/engine/audio/audio_sink_alsa.cc \
$(SRC_ROOT)/engine/audio/sinc_resampler.cc \
$(SRC_ROOT)/engine/drawable.cc \
$(SRC_ROOT)/engine/engine.cc \
$(SRC_ROOT)/engine/image_quad.cc \
$(SRC_ROOT)/engine/persistent_data.cc \
$(SRC_ROOT)/engine/platform/asset_file_linux.cc \
$(SRC_ROOT)/engine/platform/asset_file.cc \
$(SRC_ROOT)/engine/platform/platform_linux.cc \
$(SRC_ROOT)/engine/renderer/geometry.cc \
$(SRC_ROOT)/engine/renderer/opengl/renderer_opengl_linux.cc \
$(SRC_ROOT)/engine/renderer/opengl/renderer_opengl.cc \
$(SRC_ROOT)/engine/renderer/renderer_types.cc \
$(SRC_ROOT)/engine/renderer/shader.cc \
$(SRC_ROOT)/engine/renderer/texture.cc \
$(SRC_ROOT)/engine/renderer/vulkan/renderer_vulkan_linux.cc \
$(SRC_ROOT)/engine/renderer/vulkan/renderer_vulkan.cc \
$(SRC_ROOT)/engine/renderer/vulkan/vulkan_context_linux.cc \
$(SRC_ROOT)/engine/renderer/vulkan/vulkan_context.cc \
$(SRC_ROOT)/engine/solid_quad.cc \
$(SRC_ROOT)/engine/sound_player.cc
ENGINE_LIB := $(BUILD_DIR)/libengine.a
ENGINE_OBJS := $(call objs_from_src, $(ENGINE_SRC))
LIBS += $(ENGINE_LIB)
OBJS += $(ENGINE_OBJS)
$(ENGINE_LIB): $(ENGINE_OBJS)
# --- Third-party ---
# Ignore warnings.
THIRD_PARTY_CFLAGS = $(CFLAGS)
THIRD_PARTY_CFLAGS := $(filter-out -Wextra -Werror, $(THIRD_PARTY_CFLAGS))
THIRD_PARTY_CXXFLAGS = $(CXXFLAGS)
THIRD_PARTY_CXXFLAGS := $(filter-out -Wextra -Werror, $(THIRD_PARTY_CXXFLAGS))
THIRD_PARTY_SRC := \
$(SRC_ROOT)/third_party/glew/glew.c \
$(SRC_ROOT)/third_party/glslang/glslang/GenericCodeGen/CodeGen.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/GenericCodeGen/Link.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/attribute.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/Constant.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/glslang_tab.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/InfoSink.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/Initialize.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/Intermediate.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/intermOut.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/IntermTraverse.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/iomapper.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/limits.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/linkValidate.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/parseConst.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/ParseContextBase.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/ParseHelper.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/PoolAlloc.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/propagateNoContraction.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/reflection.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/RemoveTree.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/Scan.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/ShaderLang.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/SpirvIntrinsics.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/SymbolTable.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/Versions.cpp \
$(SRC_ROOT)/third_party/glslang/glslang/OSDependent/Unix/ossource.cpp \
$(SRC_ROOT)/third_party/glslang/OGLCompilersDLL/InitializeDll.cpp \
$(SRC_ROOT)/third_party/glslang/SPIRV/disassemble.cpp \
$(SRC_ROOT)/third_party/glslang/SPIRV/doc.cpp \
$(SRC_ROOT)/third_party/glslang/SPIRV/GlslangToSpv.cpp \
$(SRC_ROOT)/third_party/glslang/SPIRV/InReadableOrder.cpp \
$(SRC_ROOT)/third_party/glslang/SPIRV/Logger.cpp \
$(SRC_ROOT)/third_party/glslang/SPIRV/SpvBuilder.cpp \
$(SRC_ROOT)/third_party/glslang/SPIRV/SpvPostProcess.cpp \
$(SRC_ROOT)/third_party/glslang/SPIRV/SPVRemapper.cpp \
$(SRC_ROOT)/third_party/glslang/SPIRV/SpvTools.cpp \
$(SRC_ROOT)/third_party/jsoncpp/jsoncpp.cpp \
$(SRC_ROOT)/third_party/spirv-reflect/spirv_reflect.c \
$(SRC_ROOT)/third_party/stb/stb_image.c \
$(SRC_ROOT)/third_party/texture_compressor/dxt_encoder_internals.cc \
$(SRC_ROOT)/third_party/texture_compressor/dxt_encoder.cc \
$(SRC_ROOT)/third_party/texture_compressor/texture_compressor_etc1.cc \
$(SRC_ROOT)/third_party/texture_compressor/texture_compressor.cc \
$(SRC_ROOT)/third_party/vma/vk_mem_alloc.cpp \
$(SRC_ROOT)/third_party/volk/volk.c
$(BUILD_DIR)/third_party/%.o: $(SRC_ROOT)/third_party/%.c
@mkdir -p $(@D)
$(HUSH_COMPILE) $(CC) -c $(THIRD_PARTY_CFLAGS) -o $@ $<
$(BUILD_DIR)/third_party/%.o: $(SRC_ROOT)/third_party/%.cc
@mkdir -p $(@D)
$(HUSH_COMPILE) $(CXX) -c $(THIRD_PARTY_CXXFLAGS) -o $@ $<
$(BUILD_DIR)/third_party/%.o: $(SRC_ROOT)/third_party/%.cpp
@mkdir -p $(@D)
$(HUSH_COMPILE) $(CXX) -c $(THIRD_PARTY_CXXFLAGS) -o $@ $<
THIRD_PARTY_LIB := $(BUILD_DIR)/libthirdparty.a
THIRD_PARTY_OBJS := $(call objs_from_src, $(THIRD_PARTY_SRC))
LIBS += $(THIRD_PARTY_LIB)
OBJS += $(THIRD_PARTY_OBJS)
$(THIRD_PARTY_LIB): $(THIRD_PARTY_OBJS)
# --- demo application ---
ifneq ($(filter demo,$(APPS)),)
DEMO_SRC := \
$(SRC_ROOT)/demo/credits.cc \
$(SRC_ROOT)/demo/demo.cc \
$(SRC_ROOT)/demo/enemy.cc \
$(SRC_ROOT)/demo/hud.cc \
$(SRC_ROOT)/demo/menu.cc \
$(SRC_ROOT)/demo/player.cc \
$(SRC_ROOT)/demo/sky_quad.cc
DEMO_EXE := $(call app_exe,demo)
DEMO_OBJS := $(call objs_from_src, $(DEMO_SRC))
EXES += $(DEMO_EXE)
OBJS += $(DEMO_OBJS)
$(DEMO_EXE): $(DEMO_OBJS) $(LIBS)
endif
# --- Build rules ---
# Dependencies.
DEPS = $(OBJS:.o=.d)
-include $(DEPS)
.PHONY: all clean cleanall help
all: $(EXES)
clean:
@echo "Cleaning..."
$(HUSH_CLEAN) $(RM) -r $(BUILD_DIR)
cleanall:
@echo "Cleaning all..."
$(HUSH_CLEAN) $(RM) -r $(INTERMEDIATE_DIR)
help:
@echo "BUILD = Build mode. One of:"
@echo " debug (no optimizations)"
@echo " release (optimizations, the default)"
@echo "APPS = Applications to build. Defaults to all."
@echo "VERBOSE = Full output from commands if set."
# It's important that libraries are specified last as Ubuntu uses "ld --as-needed" by default.
# Only the static libraries referenced by the object files will be linked into the executable.
# Beware that circular dependencies doesn't work with this flag.
$(EXES):
@mkdir -p $(@D)
$(HUSH_LINK) $(CXX) -o $@ $^ $(LDFLAGS)
$(BUILD_DIR)/%.a:
@mkdir -p $(@D)
$(HUSH_GENERATE) $(AR) $(ARFLAGS) $@ $^
$(BUILD_DIR)/%.o: $(SRC_ROOT)/%.c
@mkdir -p $(@D)
$(HUSH_COMPILE) $(CC) -c $(CFLAGS) -o $@ $<
$(BUILD_DIR)/%.o: $(SRC_ROOT)/%.cc
@mkdir -p $(@D)
$(HUSH_COMPILE) $(CXX) -c $(CXXFLAGS) -o $@ $<
$(BUILD_DIR)/%.o: $(SRC_ROOT)/%.cpp
@mkdir -p $(@D)
$(HUSH_COMPILE) $(CXX) -c $(CXXFLAGS) -o $@ $<