kaliber/src/engine/renderer/opengl
Attila Uygun 0866349f58 Code cleanup
- Use absolute paths for includes.
- Add file path to include guards.
- Use uint64_t for resource id.
- Compile engine code into separate lib.
- Compile time and run time string hashing functions.
- Rename Worker to ThreadPool.
- Update .gitignore
- Code generator for texture compressor.
2021-10-27 18:22:32 +02:00
..
opengl.h Code cleanup 2021-10-27 18:22:32 +02:00
render_command.cc Code cleanup 2021-10-27 18:22:32 +02:00
render_command.h Code cleanup 2021-10-27 18:22:32 +02:00
renderer_opengl.cc Code cleanup 2021-10-27 18:22:32 +02:00
renderer_opengl.h Code cleanup 2021-10-27 18:22:32 +02:00
renderer_opengl_android.cc Code cleanup 2021-10-27 18:22:32 +02:00
renderer_opengl_linux.cc Code cleanup 2021-10-27 18:22:32 +02:00