kaliber/src/engine/renderer
Attila Uygun 392c4eaf8f Update for vulkan renderer
- Create staging buffers before starting bg thread
- Remove VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT
2023-07-01 23:25:37 +02:00
..
opengl Implement window resize 2023-07-01 21:36:26 +02:00
vulkan Update for vulkan renderer 2023-07-01 23:25:37 +02:00
geometry.cc Move asset loaders to engine/asset 2023-06-25 18:40:58 +02:00
geometry.h Fix typo 2023-06-17 21:05:05 +02:00
render_resource.h Support for switching between renderers in run-time 2023-05-24 23:14:14 +02:00
renderer.h Implement window resize 2023-07-01 21:36:26 +02:00
renderer_types.cc Add log verbosity level 2023-06-28 22:25:39 +02:00
renderer_types.h Remove OpenGL threaded rendering 2023-06-26 20:03:22 +02:00
shader.cc Move asset loaders to engine/asset 2023-06-25 18:40:58 +02:00
shader.h Fix typo 2023-06-17 21:05:05 +02:00
texture.cc Add log verbosity level 2023-06-28 22:25:39 +02:00
texture.h Code cleanup 2021-10-27 18:22:32 +02:00