mirror of https://github.com/auygun/kaliber.git
9d92d01be1
- Various fixes for sound system. - Code cleanup and refactoring. - Move boilerplate code to engine. - Texture management is moved to engine. Game code uses asset names and doesn't know about textures. - Multi-touch support. - GN build (WIP) - Add LOG_DIFF, CHECK, DCHECK and NOTREACHED. - Implement global thread-pool for Worker. - Use TaskRunner in ThreadPool. - Font: Cover all ASCII chars. - Option to disable audio and vibration. |
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BUILD.gn |