mirror of https://github.com/auygun/kaliber.git
114 lines
2.5 KiB
Plaintext
114 lines
2.5 KiB
Plaintext
declare_args() {
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is_debug = false
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# Note that this uses the 'cc' and 'c++' links that should map to GCC on linux
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# systems and clang on macs.
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ar = "ar"
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cc = "cc"
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cxx = "c++"
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ndk = ""
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ndk_api = 24
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}
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# Platform detection
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if (target_os == "") {
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target_os = host_os
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}
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if (current_os == "") {
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current_os = target_os
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}
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is_android = current_os == "android"
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is_ios = current_os == "ios"
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is_linux = current_os == "linux"
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is_mac = current_os == "mac"
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is_win = current_os == "win"
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is_apple = is_mac || is_ios
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is_desktop = is_mac || is_linux || is_win
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is_mobile = is_android || is_ios
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is_unix = is_android || is_linux
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if (target_cpu == "") {
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if (is_mobile) {
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target_cpu = "arm64"
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} else {
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target_cpu = host_cpu
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}
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}
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if (target_cpu == "x86_64") {
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target_cpu = "x64"
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}
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if (current_cpu == "") {
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current_cpu = target_cpu
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}
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if (is_android) {
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assert(ndk != "", "NDK path argument is empty")
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ndk_host = ""
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ndk_target = ""
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if (host_os == "linux") {
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ndk_host = "linux-x86_64"
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} else if (host_os == "mac") {
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ndk_host = "darwin-x86_64"
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} else if (host_os == "win") {
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ndk_host = "windows-x86_64"
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}
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if (target_cpu == "arm64") {
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ndk_target = "aarch64-linux-android"
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} else if (target_cpu == "arm") {
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ndk_target = "armv7a-linux-androideabi"
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} else if (target_cpu == "x64") {
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ndk_target = "x86_64-linux-android"
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} else if (target_cpu == "x86") {
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ndk_target = "i686-linux-android"
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}
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_prefix = "$ndk/toolchains/llvm/prebuilt/$ndk_host/bin"
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if (host_os == "win") {
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ar = "$_prefix/llvm-ar.exe"
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cc = "$_prefix/clang.exe --target=$ndk_target$ndk_api -fno-addrsig"
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cxx = "$_prefix/clang++.exe --target=$ndk_target$ndk_api -fno-addrsig"
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} else {
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ar = "$_prefix/llvm-ar"
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cc = "$_prefix/$ndk_target$ndk_api-clang"
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cxx = "$_prefix/$ndk_target$ndk_api-clang++"
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}
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}
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# Set defaults
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_default_config = [
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"//build:default",
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"//build:warnings",
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]
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if (is_debug) {
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_default_config += [ "//build:debug" ]
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} else {
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_default_config += [ "//build:release" ]
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}
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set_defaults("executable") {
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configs = [ "//build:executable" ] + _default_config
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}
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set_defaults("static_library") {
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configs = _default_config
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}
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set_defaults("shared_library") {
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configs = [ "//build:shared_library" ] + _default_config
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}
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set_defaults("source_set") {
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configs = _default_config
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}
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if (is_win) {
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set_default_toolchain("//build/toolchain/msvc")
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} else {
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# Clang behaves like GCC in most cases.
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set_default_toolchain("//build/toolchain/gcc")
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}
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