kaliber/src/engine
Attila Uygun 92dbf5cd97 Add Platform::CreateMainWindow 2023-08-09 23:02:24 +02:00
..
asset Use aligned memory in stb_image 2023-08-09 01:16:15 +02:00
audio Use aligned memory in stb_image 2023-08-09 01:16:15 +02:00
platform Add Platform::CreateMainWindow 2023-08-09 23:02:24 +02:00
renderer tmp 2023-08-08 23:26:31 +02:00
BUILD.gn tmp 2023-08-08 23:26:31 +02:00
animatable.cc Code cleanup 2021-10-27 18:22:32 +02:00
animatable.h Cleanup 2023-07-10 00:17:09 +02:00
animator.cc Refactoring Animator class. 2023-05-18 22:25:01 +02:00
animator.h Refactoring Animator class. 2023-05-18 22:25:01 +02:00
drawable.cc Code cleanup 2021-10-27 18:22:32 +02:00
drawable.h Code cleanup 2021-10-27 18:22:32 +02:00
engine.cc Add Platform::CreateMainWindow 2023-08-09 23:02:24 +02:00
engine.h Update timer.h 2023-08-08 00:32:07 +02:00
game.h Add Engine::Print method 2023-07-28 18:37:51 +02:00
game_factory.h Code cleanup 2023-08-05 01:52:07 +02:00
image_quad.cc Code cleanup 2023-08-05 01:52:07 +02:00
image_quad.h Code cleanup 2023-08-05 01:52:07 +02:00
input_event.h Move renderer ownership to engine 2023-05-26 22:54:14 +02:00
persistent_data.cc Add log verbosity level 2023-06-28 22:25:39 +02:00
persistent_data.h Code cleanup 2021-10-27 18:22:32 +02:00
solid_quad.cc Code cleanup 2021-10-27 18:22:32 +02:00
solid_quad.h Use final and override appropriately 2023-05-16 08:46:50 +02:00
sound_player.cc Make member variables in MixerInput private 2023-07-16 12:42:07 +02:00
sound_player.h Make member variables in MixerInput private 2023-07-16 12:42:07 +02:00