asset
|
Use aligned memory in stb_image
|
2023-08-09 01:16:15 +02:00 |
audio
|
Use aligned memory in stb_image
|
2023-08-09 01:16:15 +02:00 |
platform
|
Add Platform::CreateMainWindow
|
2023-08-09 23:02:24 +02:00 |
renderer
|
tmp
|
2023-08-08 23:26:31 +02:00 |
BUILD.gn
|
tmp
|
2023-08-08 23:26:31 +02:00 |
animatable.cc
|
Code cleanup
|
2021-10-27 18:22:32 +02:00 |
animatable.h
|
Cleanup
|
2023-07-10 00:17:09 +02:00 |
animator.cc
|
Refactoring Animator class.
|
2023-05-18 22:25:01 +02:00 |
animator.h
|
Refactoring Animator class.
|
2023-05-18 22:25:01 +02:00 |
drawable.cc
|
Code cleanup
|
2021-10-27 18:22:32 +02:00 |
drawable.h
|
Code cleanup
|
2021-10-27 18:22:32 +02:00 |
engine.cc
|
Add Platform::CreateMainWindow
|
2023-08-09 23:02:24 +02:00 |
engine.h
|
Update timer.h
|
2023-08-08 00:32:07 +02:00 |
game.h
|
Add Engine::Print method
|
2023-07-28 18:37:51 +02:00 |
game_factory.h
|
Code cleanup
|
2023-08-05 01:52:07 +02:00 |
image_quad.cc
|
Code cleanup
|
2023-08-05 01:52:07 +02:00 |
image_quad.h
|
Code cleanup
|
2023-08-05 01:52:07 +02:00 |
input_event.h
|
Move renderer ownership to engine
|
2023-05-26 22:54:14 +02:00 |
persistent_data.cc
|
Add log verbosity level
|
2023-06-28 22:25:39 +02:00 |
persistent_data.h
|
Code cleanup
|
2021-10-27 18:22:32 +02:00 |
solid_quad.cc
|
Code cleanup
|
2021-10-27 18:22:32 +02:00 |
solid_quad.h
|
Use final and override appropriately
|
2023-05-16 08:46:50 +02:00 |