kaliber/build/android
Attila Uygun 9d92d01be1 Update.
- Various fixes for sound system.
- Code cleanup and refactoring.
- Move boilerplate code to engine.
- Texture management is moved to engine. Game code uses asset names and
  doesn't know about textures.
- Multi-touch support.
- GN build (WIP)
- Add LOG_DIFF, CHECK, DCHECK and NOTREACHED.
- Implement global thread-pool for Worker.
- Use TaskRunner in ThreadPool.
- Font: Cover all ASCII chars.
- Option to disable audio and vibration.
2020-09-08 21:08:11 +02:00
..
app Update. 2020-09-08 21:08:11 +02:00
gradle/wrapper Initial commit. 2020-09-08 21:08:07 +02:00
build.gradle Initial commit. 2020-09-08 21:08:07 +02:00
gradle.properties Initial commit. 2020-09-08 21:08:07 +02:00
gradlew Initial commit. 2020-09-08 21:08:07 +02:00
local.properties Initial commit. 2020-09-08 21:08:07 +02:00
settings.gradle Initial commit. 2020-09-08 21:08:07 +02:00