mirror of https://github.com/auygun/kaliber.git
284 lines
9.8 KiB
Makefile
284 lines
9.8 KiB
Makefile
.DEFAULT_GOAL := all
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# --- Input variables ---
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BUILD ?= release
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ifeq ($(findstring $(BUILD),debug release),)
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$(error BUILD must be set to debug or release)
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endif
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# Build all executables by default.
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APPS ?= demo
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# If the VERBOSE flag isn't set, then mute superfluous output.
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ifeq ($(VERBOSE),)
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HUSH_COMPILE = @echo "Compiling $<";
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HUSH_LINK = @echo "Linking $@";
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HUSH_GENERATE = @echo "Generating $@";
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HUSH_CLEAN = @
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endif
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# --- Internal variables ---
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ARCH := $(shell uname -p)
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SRC_ROOT := $(abspath ../../src)
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OUTPUT_DIR := $(abspath .)
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INTERMEDIATE_DIR := $(OUTPUT_DIR)/obj
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BUILD_DIR := $(INTERMEDIATE_DIR)/$(BUILD)
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ARFLAGS = r
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LDFLAGS = -lX11 -lGL -pthread -lasound -ldl
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# Always enable debug information.
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CFLAGS += -g
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# Enable extra warnings and make all warnings into errors.
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CFLAGS += -Wextra -Werror
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# Flags to generate dependency information.
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CFLAGS += -MD -MP -MT $@
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# Predefined flags.
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ifeq ($(BUILD), debug)
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CFLAGS += -D_DEBUG
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CFLAGS += -D_GLIBCXX_DEBUG
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endif
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# Enable compiler optimizations for everything except debug.
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# Note that a very aggresssive optimization level is used and it may not be
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# valid for all standard compliant programs. Reduce this level on individual
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# files or modules as needed.
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ifneq ($(BUILD), debug)
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CFLAGS += -Ofast
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endif
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# Flag to turn on extended instruction sets for the compiler.
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CFLAGS += -msse2
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# Let C++ inherit all C flags.
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CXXFLAGS = $(CFLAGS) -I$(SRC_ROOT)
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# Enable C++20
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CXXFLAGS += -std=c++20
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# Vulkan config
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CFLAGS += -DVK_USE_PLATFORM_XLIB_KHR
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CFLAGS += -DVMA_STATIC_VULKAN_FUNCTIONS=1
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CFLAGS += -I$(SRC_ROOT)/third_party/vulkan/include
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CXXFLAGS += -I$(SRC_ROOT)/third_party/glslang
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# --- Internal functions ---
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app_exe = $(OUTPUT_DIR)/$(1)_$(ARCH)_$(BUILD)
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objs_from_src = $(patsubst $(SRC_ROOT)/%, $(BUILD_DIR)/%.o, $(basename $(1)))
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objs_from_src_in = $(call objs_from_src, $(shell find $(1) -name "*.cc" -o -name "*.cpp" -o -name "*.c"))
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# --- Base ---
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BASE_SRC := \
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$(SRC_ROOT)/base/collusion_test.cc \
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$(SRC_ROOT)/base/log.cc \
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$(SRC_ROOT)/base/task_runner.cc \
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$(SRC_ROOT)/base/thread_pool.cc \
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$(SRC_ROOT)/base/timer.cc
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BASE_LIB := $(BUILD_DIR)/libengine.a
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BASE_OBJS := $(call objs_from_src, $(BASE_SRC))
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LIBS += $(BASE_LIB)
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OBJS += $(BASE_OBJS)
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$(BASE_LIB): $(BASE_OBJS)
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# --- Engine ---
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ENGINE_SRC := \
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$(SRC_ROOT)/engine/animatable.cc \
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$(SRC_ROOT)/engine/animator.cc \
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$(SRC_ROOT)/engine/audio/audio_bus.cc \
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$(SRC_ROOT)/engine/audio/audio_mixer.cc \
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$(SRC_ROOT)/engine/audio/audio_sink_alsa.cc \
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$(SRC_ROOT)/engine/audio/sinc_resampler.cc \
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$(SRC_ROOT)/engine/drawable.cc \
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$(SRC_ROOT)/engine/engine.cc \
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$(SRC_ROOT)/engine/font.cc \
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$(SRC_ROOT)/engine/image_quad.cc \
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$(SRC_ROOT)/engine/image.cc \
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$(SRC_ROOT)/engine/mesh.cc \
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$(SRC_ROOT)/engine/persistent_data.cc \
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$(SRC_ROOT)/engine/platform/asset_file_linux.cc \
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$(SRC_ROOT)/engine/platform/asset_file.cc \
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$(SRC_ROOT)/engine/platform/platform_linux.cc \
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$(SRC_ROOT)/engine/renderer/geometry.cc \
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$(SRC_ROOT)/engine/renderer/opengl/render_command.cc \
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$(SRC_ROOT)/engine/renderer/opengl/renderer_opengl_linux.cc \
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$(SRC_ROOT)/engine/renderer/opengl/renderer_opengl.cc \
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$(SRC_ROOT)/engine/renderer/renderer_types.cc \
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$(SRC_ROOT)/engine/renderer/shader.cc \
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$(SRC_ROOT)/engine/renderer/texture.cc \
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$(SRC_ROOT)/engine/renderer/vulkan/renderer_vulkan_linux.cc \
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$(SRC_ROOT)/engine/renderer/vulkan/renderer_vulkan.cc \
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$(SRC_ROOT)/engine/renderer/vulkan/vulkan_context_linux.cc \
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$(SRC_ROOT)/engine/renderer/vulkan/vulkan_context.cc \
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$(SRC_ROOT)/engine/shader_source.cc \
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$(SRC_ROOT)/engine/solid_quad.cc \
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$(SRC_ROOT)/engine/sound_player.cc \
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$(SRC_ROOT)/engine/sound.cc
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ENGINE_LIB := $(BUILD_DIR)/libengine.a
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ENGINE_OBJS := $(call objs_from_src, $(ENGINE_SRC))
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LIBS += $(ENGINE_LIB)
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OBJS += $(ENGINE_OBJS)
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$(ENGINE_LIB): $(ENGINE_OBJS)
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# --- Third-party ---
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# Ignore warnings.
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THIRD_PARTY_CFLAGS = $(CFLAGS)
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THIRD_PARTY_CFLAGS := $(filter-out -Wextra -Werror, $(THIRD_PARTY_CFLAGS))
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THIRD_PARTY_CXXFLAGS = $(CXXFLAGS)
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THIRD_PARTY_CXXFLAGS := $(filter-out -Wextra -Werror, $(THIRD_PARTY_CXXFLAGS))
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THIRD_PARTY_SRC := \
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$(SRC_ROOT)/third_party/glew/glew.c \
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$(SRC_ROOT)/third_party/glslang/glslang/GenericCodeGen/CodeGen.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/GenericCodeGen/Link.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/attribute.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/Constant.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/glslang_tab.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/InfoSink.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/Initialize.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/Intermediate.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/intermOut.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/IntermTraverse.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/iomapper.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/limits.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/linkValidate.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/parseConst.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/ParseContextBase.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/ParseHelper.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/PoolAlloc.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/propagateNoContraction.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/reflection.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/RemoveTree.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/Scan.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/ShaderLang.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/SpirvIntrinsics.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/SymbolTable.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/MachineIndependent/Versions.cpp \
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$(SRC_ROOT)/third_party/glslang/glslang/OSDependent/Unix/ossource.cpp \
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$(SRC_ROOT)/third_party/glslang/OGLCompilersDLL/InitializeDll.cpp \
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$(SRC_ROOT)/third_party/glslang/SPIRV/disassemble.cpp \
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$(SRC_ROOT)/third_party/glslang/SPIRV/doc.cpp \
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$(SRC_ROOT)/third_party/glslang/SPIRV/GlslangToSpv.cpp \
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$(SRC_ROOT)/third_party/glslang/SPIRV/InReadableOrder.cpp \
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$(SRC_ROOT)/third_party/glslang/SPIRV/Logger.cpp \
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$(SRC_ROOT)/third_party/glslang/SPIRV/SpvBuilder.cpp \
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$(SRC_ROOT)/third_party/glslang/SPIRV/SpvPostProcess.cpp \
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$(SRC_ROOT)/third_party/glslang/SPIRV/SPVRemapper.cpp \
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$(SRC_ROOT)/third_party/glslang/SPIRV/SpvTools.cpp \
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$(SRC_ROOT)/third_party/jsoncpp/jsoncpp.cpp \
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$(SRC_ROOT)/third_party/spirv-reflect/spirv_reflect.c \
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$(SRC_ROOT)/third_party/stb/stb_image.c \
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$(SRC_ROOT)/third_party/texture_compressor/dxt_encoder_internals.cc \
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$(SRC_ROOT)/third_party/texture_compressor/dxt_encoder.cc \
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$(SRC_ROOT)/third_party/texture_compressor/texture_compressor_etc1.cc \
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$(SRC_ROOT)/third_party/texture_compressor/texture_compressor.cc \
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$(SRC_ROOT)/third_party/vma/vk_mem_alloc.cpp \
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$(SRC_ROOT)/third_party/volk/volk.c
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$(BUILD_DIR)/third_party/%.o: $(SRC_ROOT)/third_party/%.c
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@mkdir -p $(@D)
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$(HUSH_COMPILE) $(CC) -c $(THIRD_PARTY_CFLAGS) -o $@ $<
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$(BUILD_DIR)/third_party/%.o: $(SRC_ROOT)/third_party/%.cc
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@mkdir -p $(@D)
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$(HUSH_COMPILE) $(CXX) -c $(THIRD_PARTY_CXXFLAGS) -o $@ $<
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$(BUILD_DIR)/third_party/%.o: $(SRC_ROOT)/third_party/%.cpp
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@mkdir -p $(@D)
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$(HUSH_COMPILE) $(CXX) -c $(THIRD_PARTY_CXXFLAGS) -o $@ $<
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THIRD_PARTY_LIB := $(BUILD_DIR)/libthirdparty.a
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THIRD_PARTY_OBJS := $(call objs_from_src, $(THIRD_PARTY_SRC))
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LIBS += $(THIRD_PARTY_LIB)
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OBJS += $(THIRD_PARTY_OBJS)
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$(THIRD_PARTY_LIB): $(THIRD_PARTY_OBJS)
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# --- demo application ---
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ifneq ($(filter demo,$(APPS)),)
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DEMO_SRC := \
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$(SRC_ROOT)/demo/credits.cc \
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$(SRC_ROOT)/demo/demo.cc \
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$(SRC_ROOT)/demo/enemy.cc \
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$(SRC_ROOT)/demo/hud.cc \
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$(SRC_ROOT)/demo/menu.cc \
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$(SRC_ROOT)/demo/player.cc \
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$(SRC_ROOT)/demo/sky_quad.cc
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DEMO_EXE := $(call app_exe,demo)
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DEMO_OBJS := $(call objs_from_src, $(DEMO_SRC))
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EXES += $(DEMO_EXE)
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OBJS += $(DEMO_OBJS)
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$(DEMO_EXE): $(DEMO_OBJS) $(LIBS)
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endif
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# --- Build rules ---
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# Dependencies.
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DEPS = $(OBJS:.o=.d)
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-include $(DEPS)
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.PHONY: all clean cleanall help
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all: $(EXES)
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clean:
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@echo "Cleaning..."
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$(HUSH_CLEAN) $(RM) -r $(BUILD_DIR)
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cleanall:
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@echo "Cleaning all..."
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$(HUSH_CLEAN) $(RM) -r $(INTERMEDIATE_DIR)
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help:
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@echo "BUILD = Build mode. One of:"
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@echo " debug (no optimizations)"
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@echo " release (optimizations, the default)"
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@echo "APPS = Applications to build. Defaults to all."
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@echo "VERBOSE = Full output from commands if set."
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# It's important that libraries are specified last as Ubuntu uses "ld --as-needed" by default.
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# Only the static libraries referenced by the object files will be linked into the executable.
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# Beware that circular dependencies doesn't work with this flag.
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$(EXES):
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@mkdir -p $(@D)
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$(HUSH_LINK) $(CXX) -o $@ $^ $(LDFLAGS)
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$(BUILD_DIR)/%.a:
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@mkdir -p $(@D)
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$(HUSH_GENERATE) $(AR) $(ARFLAGS) $@ $^
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$(BUILD_DIR)/%.o: $(SRC_ROOT)/%.c
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@mkdir -p $(@D)
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$(HUSH_COMPILE) $(CC) -c $(CFLAGS) -o $@ $<
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$(BUILD_DIR)/%.o: $(SRC_ROOT)/%.cc
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@mkdir -p $(@D)
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$(HUSH_COMPILE) $(CXX) -c $(CXXFLAGS) -o $@ $<
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$(BUILD_DIR)/%.o: $(SRC_ROOT)/%.cpp
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@mkdir -p $(@D)
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$(HUSH_COMPILE) $(CXX) -c $(CXXFLAGS) -o $@ $<
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