.. |
audio
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Cleanup
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2023-06-12 00:34:29 +02:00 |
platform
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Cleanup renderer
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2023-05-26 22:54:14 +02:00 |
renderer
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Cancel tasks on shutdown
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2023-06-11 22:42:34 +02:00 |
animatable.cc
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
animatable.h
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
animator.cc
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Refactoring Animator class.
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2023-05-18 22:25:01 +02:00 |
animator.h
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Refactoring Animator class.
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2023-05-18 22:25:01 +02:00 |
drawable.cc
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
drawable.h
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
engine.cc
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Do not refresh image when texture is not in use
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2023-06-12 00:34:29 +02:00 |
engine.h
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Revert "Consume input events when switching between renderers"
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2023-06-06 23:00:55 +02:00 |
font.cc
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Enable C++20
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2022-11-10 21:52:19 +01:00 |
font.h
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
game.h
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
game_factory.h
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Use final and override appropriately
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2023-05-16 08:46:50 +02:00 |
image.cc
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Use final and override appropriately
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2023-05-16 08:46:50 +02:00 |
image.h
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
image_quad.cc
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Move renderer ownership to engine
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2023-05-26 22:54:14 +02:00 |
image_quad.h
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Move renderer ownership to engine
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2023-05-26 22:54:14 +02:00 |
input_event.h
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Move renderer ownership to engine
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2023-05-26 22:54:14 +02:00 |
mesh.cc
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Use final and override appropriately
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2023-05-16 08:46:50 +02:00 |
mesh.h
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
persistent_data.cc
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
persistent_data.h
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
shader_source.cc
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Code cleanup
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2022-09-13 20:25:25 +02:00 |
shader_source.h
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
solid_quad.cc
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
solid_quad.h
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Use final and override appropriately
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2023-05-16 08:46:50 +02:00 |
sound.cc
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Refactoring audio code
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2023-06-04 01:42:10 +02:00 |
sound.h
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Renaming
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2023-06-04 19:28:55 +02:00 |
sound_player.cc
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Refactoring audio code
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2023-06-04 01:42:10 +02:00 |
sound_player.h
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Refactoring audio code
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2023-06-04 01:42:10 +02:00 |