mirror of https://github.com/auygun/kaliber.git
24 lines
436 B
Plaintext
24 lines
436 B
Plaintext
#ifdef GL_ES
|
|
precision mediump float;
|
|
#endif
|
|
|
|
IN(0) vec2 tex_coord_0;
|
|
|
|
UNIFORM_BEGIN
|
|
UNIFORM_V(vec2 scale)
|
|
UNIFORM_V(vec2 offset)
|
|
UNIFORM_V(vec2 rotation)
|
|
UNIFORM_V(vec2 tex_offset)
|
|
UNIFORM_V(vec2 tex_scale)
|
|
UNIFORM_V(mat4 projection)
|
|
UNIFORM_F(vec4 color)
|
|
UNIFORM_END
|
|
|
|
SAMPLER(0, sampler2D texture_0)
|
|
|
|
FRAG_COLOR_OUT(frag_color)
|
|
|
|
void main() {
|
|
FRAG_COLOR(frag_color) = TEXTURE(texture_0, tex_coord_0) * PARAM(color);
|
|
}
|