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audio
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Refactoring audio code
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2023-05-18 22:25:11 +02:00 |
platform
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Refactoring audio code
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2023-05-18 22:25:11 +02:00 |
renderer
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Try Vulkan renderer first, fallback to OpenGL if it fails.
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2023-05-16 22:07:52 +02:00 |
animatable.cc
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
animatable.h
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
animator.cc
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Refactoring Animator class.
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2023-05-18 22:25:01 +02:00 |
animator.h
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Refactoring Animator class.
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2023-05-18 22:25:01 +02:00 |
drawable.cc
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
drawable.h
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
engine.cc
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Refactoring audio code
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2023-05-18 22:25:11 +02:00 |
engine.h
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Refactoring audio code
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2023-05-18 22:25:11 +02:00 |
font.cc
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Enable C++20
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2022-11-10 21:52:19 +01:00 |
font.h
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
game.h
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
game_factory.h
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Use final and override appropriately
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2023-05-16 08:46:50 +02:00 |
image.cc
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Use final and override appropriately
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2023-05-16 08:46:50 +02:00 |
image.h
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
image_quad.cc
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Manage custom shaders in Engine
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2023-05-17 11:46:19 +02:00 |
image_quad.h
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Manage custom shaders in Engine
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2023-05-17 11:46:19 +02:00 |
input_event.h
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
mesh.cc
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Use final and override appropriately
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2023-05-16 08:46:50 +02:00 |
mesh.h
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
persistent_data.cc
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
persistent_data.h
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
shader_source.cc
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Code cleanup
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2022-09-13 20:25:25 +02:00 |
shader_source.h
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
solid_quad.cc
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
solid_quad.h
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Use final and override appropriately
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2023-05-16 08:46:50 +02:00 |
sound.cc
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Enable extra warnings for all but third-party
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2023-05-04 23:21:32 +02:00 |
sound.h
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Code cleanup
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2021-10-27 18:22:32 +02:00 |
sound_player.cc
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Refactoring audio code
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2023-05-18 22:25:11 +02:00 |
sound_player.h
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Code cleanup
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2021-10-27 18:22:32 +02:00 |