kaliber/assets
Attila Uygun 7920d9f251 Update.
- Implement PersistentData.
- Update jsoncpp (1.9.3).
- Update logging implementation.
- New audio resampler (SincResampler).
- Avoid busy-looping in audio thread (AudioAlsa).
- Add BindWeak.
- AdMob support.
- Support for record/replay user input.
- Custom shader support for ImageQuad.
- Implement SetKeepScreenOn for Android.
- Move animation updates to Engine.
- Code refactoring for renderer.
- Various fixes and code cleanup.
2021-02-10 00:39:04 +01:00
..
engine Update. 2021-02-10 00:39:04 +01:00
PixelCaps!.ttf Initial commit. 2020-09-08 21:08:07 +02:00
enemy_anims_01_frames_ok.png Initial commit. 2020-09-08 21:08:07 +02:00
enemy_anims_02_frames_ok.png Initial commit. 2020-09-08 21:08:07 +02:00
enemy_anims_blast_ok.png Initial commit. 2020-09-08 21:08:07 +02:00
enemy_anims_flare_ok.png Initial commit. 2020-09-08 21:08:07 +02:00
enemy_ray_ok.png Initial commit. 2020-09-08 21:08:07 +02:00
enemy_target_multi_ok.png Initial commit. 2020-09-08 21:08:07 +02:00
enemy_target_single_ok.png Initial commit. 2020-09-08 21:08:07 +02:00
explosion.mp3 Initial commit. 2020-09-08 21:08:07 +02:00
sky.glsl_fragment Initial commit. 2020-09-08 21:08:07 +02:00
sky.glsl_vertex Initial commit. 2020-09-08 21:08:07 +02:00