A simple, cross-platform 2D game engine.
Go to file
Attila Uygun 970d2e07ec Bump version 2023-05-29 20:17:04 +02:00
.vscode Fix for weapon position 2022-11-10 21:03:15 +01:00
assets Remove unused assets 2023-05-17 08:22:11 +02:00
build Bump version 2023-05-29 20:17:04 +02:00
src Bump version 2023-05-29 20:17:04 +02:00
.clang-format Update. 2020-09-08 21:08:11 +02:00
.gitignore Update android build 2023-05-09 22:22:02 +02:00
LICENSE Initial commit. 2020-09-08 21:08:07 +02:00
README.md Fix for vulkan renderer 2023-05-21 22:23:04 +02:00
privacy.md Update. 2021-02-10 00:39:04 +01:00

README.md

A simple, cross-platform 2D game engine with OpenGL and Vulkan renderers. Supports Linux and Android platforms. This is a personal hobby project. I've published a little game on Google Play based on this engine. Full game code and assets are included in this repository.

Building the demo

Linux:

cd build/linux
make

Android:

cd build/android
./gradlew :app:assembleRelease

Third-party libraries:

glew, jsoncpp, minimp3, oboe, stb, texture-compressor, minizip, glslang, spirv-reflect, vma, vulkan-sdk, volk