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Music should be streamed
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@ -54,8 +54,8 @@ bool Demo::PreInitialize() {
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"sky_without_nebula.glsl");
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"sky_without_nebula.glsl");
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Engine::Get().SetShaderSource("sky", "sky.glsl");
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Engine::Get().SetShaderSource("sky", "sky.glsl");
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Engine::Get().AsyncLoadSound("music", "Game_2_Main.mp3");
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Engine::Get().AsyncLoadSound("music", "Game_2_Main.mp3", true);
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Engine::Get().AsyncLoadSound("boss_music", "Game_2_Boss.mp3");
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Engine::Get().AsyncLoadSound("boss_music", "Game_2_Boss.mp3", true);
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if (!enemy_.PreInitialize()) {
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if (!enemy_.PreInitialize()) {
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LOG << "Failed to create the enemy.";
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LOG << "Failed to create the enemy.";
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