Update readme

This commit is contained in:
Attila Uygun 2023-08-03 22:03:44 +02:00
parent ecd2a8d738
commit 79482d1c4d
2 changed files with 94 additions and 3 deletions

82
.vscode/settings.json vendored Normal file
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@ -0,0 +1,82 @@
{
"files.associations": {
"algorithm": "cpp",
"array": "cpp",
"atomic": "cpp",
"bit": "cpp",
"*.tcc": "cpp",
"cctype": "cpp",
"chrono": "cpp",
"clocale": "cpp",
"cmath": "cpp",
"codecvt": "cpp",
"compare": "cpp",
"concepts": "cpp",
"condition_variable": "cpp",
"cstdarg": "cpp",
"cstddef": "cpp",
"cstdint": "cpp",
"cstdio": "cpp",
"cstdlib": "cpp",
"cstring": "cpp",
"ctime": "cpp",
"cwchar": "cpp",
"cwctype": "cpp",
"deque": "cpp",
"list": "cpp",
"map": "cpp",
"set": "cpp",
"string": "cpp",
"unordered_map": "cpp",
"unordered_set": "cpp",
"vector": "cpp",
"exception": "cpp",
"functional": "cpp",
"iterator": "cpp",
"memory": "cpp",
"memory_resource": "cpp",
"numeric": "cpp",
"optional": "cpp",
"random": "cpp",
"ratio": "cpp",
"string_view": "cpp",
"system_error": "cpp",
"tuple": "cpp",
"type_traits": "cpp",
"utility": "cpp",
"fstream": "cpp",
"future": "cpp",
"initializer_list": "cpp",
"iomanip": "cpp",
"iosfwd": "cpp",
"iostream": "cpp",
"istream": "cpp",
"limits": "cpp",
"mutex": "cpp",
"new": "cpp",
"numbers": "cpp",
"ostream": "cpp",
"semaphore": "cpp",
"shared_mutex": "cpp",
"span": "cpp",
"sstream": "cpp",
"stdexcept": "cpp",
"stop_token": "cpp",
"streambuf": "cpp",
"thread": "cpp",
"cinttypes": "cpp",
"typeinfo": "cpp",
"variant": "cpp"
}
"git.ignoreLimitWarning": true,
// These settings should really be in github sync or something, if only it
// worked in linux...
"debug.openExplorerOnEnd": true,
"debug.console.closeOnEnd": true,
"editor.tabSize": 2,
"editor.rulers": [
80,
],
"workbench.editor.closeEmptyGroups": false,
}

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@ -6,10 +6,19 @@ This is a personal hobby project. I've published a little game on
[Google Play](https://play.google.com/store/apps/details?id=com.woom.game)
based on this engine. Full game code and assets are included in this repository.
## Pre-requisities for all platforms except Android:
## Pre-requisities:
Install:
* GN: https://gn.googlesource.com/gn/
This project uses `GN build system` for all platforms except Android
(I want to add support for APKs, Java code etc. to the GN configuration and use
it for all platforms). \
Building GN from source:
https://gn.googlesource.com/gn/ \
Pre-built GN binaries:
https://chrome-infra-packages.appspot.com/p/gn/gn/
`Gradle`, `Android SDK` and `NDK` are required for Android.
If you prefer, you can install `Android Studio` which includes all the
requirements.
## Building from the command-line: