mirror of https://github.com/auygun/kaliber.git
Update readme
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{
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"files.associations": {
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"algorithm": "cpp",
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"array": "cpp",
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"atomic": "cpp",
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"bit": "cpp",
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"*.tcc": "cpp",
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"cctype": "cpp",
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"chrono": "cpp",
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"clocale": "cpp",
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"cmath": "cpp",
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"codecvt": "cpp",
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"compare": "cpp",
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"concepts": "cpp",
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"condition_variable": "cpp",
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"cstdarg": "cpp",
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"cstddef": "cpp",
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"cstdint": "cpp",
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"cstdio": "cpp",
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"cstdlib": "cpp",
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"cstring": "cpp",
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"ctime": "cpp",
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"cwchar": "cpp",
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"cwctype": "cpp",
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"deque": "cpp",
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"list": "cpp",
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"map": "cpp",
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"set": "cpp",
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"string": "cpp",
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"unordered_map": "cpp",
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"unordered_set": "cpp",
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"vector": "cpp",
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"exception": "cpp",
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"functional": "cpp",
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"iterator": "cpp",
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"memory": "cpp",
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"memory_resource": "cpp",
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"numeric": "cpp",
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"optional": "cpp",
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"random": "cpp",
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"ratio": "cpp",
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"string_view": "cpp",
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"system_error": "cpp",
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"tuple": "cpp",
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"type_traits": "cpp",
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"utility": "cpp",
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"fstream": "cpp",
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"future": "cpp",
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"initializer_list": "cpp",
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"iomanip": "cpp",
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"iosfwd": "cpp",
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"iostream": "cpp",
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"istream": "cpp",
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"limits": "cpp",
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"mutex": "cpp",
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"new": "cpp",
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"numbers": "cpp",
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"ostream": "cpp",
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"semaphore": "cpp",
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"shared_mutex": "cpp",
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"span": "cpp",
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"sstream": "cpp",
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"stdexcept": "cpp",
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"stop_token": "cpp",
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"streambuf": "cpp",
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"thread": "cpp",
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"cinttypes": "cpp",
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"typeinfo": "cpp",
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"variant": "cpp"
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}
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"git.ignoreLimitWarning": true,
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// These settings should really be in github sync or something, if only it
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// worked in linux...
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"debug.openExplorerOnEnd": true,
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"debug.console.closeOnEnd": true,
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"editor.tabSize": 2,
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"editor.rulers": [
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80,
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],
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"workbench.editor.closeEmptyGroups": false,
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}
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15
README.md
15
README.md
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@ -6,10 +6,19 @@ This is a personal hobby project. I've published a little game on
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[Google Play](https://play.google.com/store/apps/details?id=com.woom.game)
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based on this engine. Full game code and assets are included in this repository.
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## Pre-requisities for all platforms except Android:
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## Pre-requisities:
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Install:
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* GN: https://gn.googlesource.com/gn/
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This project uses `GN build system` for all platforms except Android
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(I want to add support for APKs, Java code etc. to the GN configuration and use
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it for all platforms). \
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Building GN from source:
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https://gn.googlesource.com/gn/ \
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Pre-built GN binaries:
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https://chrome-infra-packages.appspot.com/p/gn/gn/
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`Gradle`, `Android SDK` and `NDK` are required for Android.
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If you prefer, you can install `Android Studio` which includes all the
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requirements.
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## Building from the command-line:
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