kaliber/README.md

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A simple, cross-platform 2D game engine with OpenGL renderer. Supports Linux and
Android (lolipop+) platforms. My personal hobby project.
I've published a game on [Google Play](https://play.google.com/store/apps/details?id=com.woom.game) based on the engine. The demo included in this repository is an early prototype of the game.
#### Building the demo
Linux:
```text
cd build/linux
make
```
Android:
```text
cd build/android
./gradlew :app:assembleRelease
```
GN (linux only for now):
```text
gn gen --args='is_debug=false' out/release
ninja -C out/release
```
#### Third-party libraries:
[glew](https://github.com/nigels-com/glew),
[jsoncpp](https://github.com/open-source-parsers/jsoncpp),
[minimp3](https://github.com/lieff/minimp3),
[oboe](https://github.com/google/oboe),
[stb](https://github.com/nothings/stb),
[texture-compressor](https://github.com/auygun/kaliber/tree/master/src/third_party/texture_compressor),
[minizip](https://github.com/madler/zlib/tree/master/contrib/minizip)